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L1[00:26:34] ⇨ Joins: darsie (darsie!~kvirc@84-114-73-160.cable.dynamic.surfer.at)
L2[00:28:27] <Althego> 5 long flat earth videos, i am set for the day
L3[00:43:18] <darsie> planned or watched?
L4[00:43:27] <Althego> open tab
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L7[01:04:42] <Althego> ko, let's start with the shortest one, nonsequitur show flaturday night fights ep 35 (and 36 follows)
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L9[01:15:31] <Althego> hehe first one failed because the flat earther was too dumb to connect to the video conference
L10[01:22:04] <Eddi|zuHause> i can't imagine technical ineptness being a property unique to flat earthers
L11[01:24:14] <Althego> but it is more common tehre
L12[01:26:20] <Eddi|zuHause> i'd file that under perception bias
L13[01:38:02] <Eddi|zuHause> so, this throttle control mod linked earlier... can i use that so while docking, it uses RCS for translation controls, but reaction wheels only for rotation controls?
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L15[01:38:20] <Eddi|zuHause> without constantly toggling RCS manually?
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L30[05:31:28] <darsie> http://bksys.at/bernhard/temp/screenshot88.png Will it blend? :)
L31[05:31:49] * darsie tried to break a joint.
L32[05:34:47] <darsie> You should launch this vessle, it's so hilarious :).
L33[05:35:51] <darsie> http://bksys.at/bernhard/temp/Untitled%20Space%20Craft.craft
L34[05:47:21] <darsie> http://bksys.at/bernhard/temp/screenshot89.png
L35[05:47:27] <darsie> http://bksys.at/bernhard/temp/screenshot96.png
L36[05:47:32] <darsie> http://bksys.at/bernhard/temp/screenshot93.png
L37[05:48:34] <Mat2ch> that reminds me to see if Danny is still alive
L38[05:48:36] <Mat2ch> https://www.youtube.com/watch?v=yy6KeeXCoxs
L39[05:48:38] <Mat2ch> he is \o/
L40[05:48:43] <Mat2ch> Althego: https://www.youtube.com/watch?v=yy6KeeXCoxs :P
L41[05:59:13] <darsie> hehe
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L43[06:25:33] <Eddi|zuHause> what's that symmetry option in the VAB?
L44[06:26:30] <darsie> My setting? Dunno.
L45[06:26:35] <darsie> 8x
L46[06:27:03] <darsie> ahh, that's from editor extension redux.
L47[06:27:28] <darsie> Also gives you different snap angles.
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L50[06:42:22] <darsie> I can't spin it up so it flies apart: http://bksys.at/bernhard/temp/screenshot102.png
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L53[08:03:24] <Eddi|zuHause> you want to rip it apart, but it doesn't? haven't heard that complaint very often about this game :p
L54[08:07:53] <DasSkelett> Less struts, more boosters. You're welcome.
L55[08:21:18] <sandbox> fewer
L56[08:21:43] <DasSkelett> Ah cmon
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L58[08:49:05] <darsie> Eddi|zuHause: Well, I want to explore the limits. You could say, so I know how not to rip it apart. :)
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L60[09:37:34] <darsie> OMFFSM, I did it. I landed my Dart (?) SSTO 2 tourist rocket.
L61[09:37:55] <darsie> yeah, dart.
L62[09:38:10] <darsie> so hard to slow down to get the chute deployed.
L63[09:38:41] <darsie> Had to pull up with two axes.
L64[09:40:12] <UmbralRaptor> \o/
L65[09:40:52] <darsie> Full rocket recovery.
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L67[09:52:49] <darsie> Hmm, no screenshot. I guess F1 didn't work while holding down a and s.
L68[09:56:04] <Althego> keyboard ghosting
L69[09:59:09] <UmbralRaptor> Need additional key rollover?
L70[09:59:17] <darsie> hm?
L71[09:59:17] <JVFoxy> could just screen shot in VAB?
L72[09:59:53] <darsie> JVFoxy: Yeah, but I wanted a show when I did a pulling up lifting aerobrake over the KSC.
L73[10:00:06] <darsie> shot
L74[10:00:16] <JVFoxy> heh.. its ok. I'd be curious to see what the craft looked like in general
L75[10:00:26] <darsie> http://bksys.at/bernhard/temp/screenshot103.png
L76[10:00:44] <JVFoxy> oh right.. the spikey thing
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L78[10:01:24] <JVFoxy> wait.. aerospike engine has vector or no?
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L80[10:01:39] <darsie> no
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L82[10:01:46] <darsie> http://bksys.at/bernhard/temp/screenshot72.png
L83[10:02:08] <UmbralRaptop> where we're going, we don't need wings
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L85[10:02:26] <darsie> Eve :)
L86[10:02:32] <JVFoxy> hmm.. so no vectoring, how'd ya turn it?
L87[10:02:42] <darsie> guess
L88[10:02:48] <Althego> turned itself
L89[10:02:58] <Althego> because of the launch angle
L90[10:03:00] <JVFoxy> RW?
L91[10:03:01] <UmbralRaptop> Kerbals throwing themselves at capsule walls
L92[10:03:06] <darsie> RW, right.
L93[10:03:10] <darsie> And launch angle.
L94[10:03:31] <JVFoxy> well at launch you basically ballistic with thrust
L95[10:03:43] <JVFoxy> but what about when getting the right angle to retro?
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L97[10:04:05] <darsie> retro burn to reentry?
L98[10:04:24] <Althego> there is a reaction wheel on
L99[10:04:37] <darsie> I thought he meant that with RW.
L100[10:05:39] <JVFoxy> well to face the right way in order to do retro burn.. but ya, wasn't sure if you used the probe's RW. Didn't remember if it had enough force. I know some people despise the power of KSP's RW
L101[10:06:18] <darsie> I do my reentry burn in vacuum, so not much force needed ;).
L102[10:06:34] <darsie> deorbit burn*
L103[10:07:40] <darsie> At 25 km I pull up, generate lift and drag, throw chute, little landing burn, cause the chute is not enough.
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L105[10:08:46] <JVFoxy> I wouldn't have minded little thruster blocks, uses regular fuel like the vernier but not so much power and multi directional
L106[10:09:23] <JVFoxy> or even just one.. RCS is nice to have but, separate fuel and stock tank not small
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L108[10:48:32] <lordcirth> JVFoxy, that's why there are MP engines :) Though I never use them...
L109[10:49:10] <JVFoxy> Lordcirth MP?
L110[10:49:56] <darsie> This time I used W+D to pull up and got a screenshot: http://bksys.at/bernhard/temp/screenshot104.png I forgot to shut down the landing burn, took off again and landed a bit hard and only the passenger cabin survived.
L111[10:51:47] <lordcirth> JVFoxy, monoprop
L112[10:52:23] <JVFoxy> ah.. puffer engine.. ya even thats pretty big though. Had me thtinking multi purpose engine
L113[10:53:38] <JVFoxy> I was doing some stuff last night. drove a floating platform out to the water, jetted out till I was in Water biome.
L114[10:54:03] <JVFoxy> uncoupled the little lander pod, but before I could get the landing legs down, it slid off the back of the platform.
L115[10:55:43] <JVFoxy> with a couple of spark engines, I was able to fly it up, slow enough to land back down on the platform. It landed with enough force, the platform splashed pretty loudly in the water. At first I thought I broke something. fortunately, the docking port jr had enough magnetic force to keep it from sliding off again. I was able to get some 'landed on w
L116[10:55:44] <JVFoxy> ater' science :P
L117[10:56:50] <JVFoxy> if its a ship in the water, its just considered 'spashed down'... but now I'm wondering about floating platforms and boats or something.
L118[11:06:03] <lordcirth> JVFoxy, on really tiny probes, you can just use a 1-way RCS thruster as your main engine
L119[11:06:25] <lordcirth> Or just have a set of 4 4-way thrusters and use those for everything
L120[11:15:32] <JVFoxy> I've done the single linear port or a pair of them for small stuff.. trouble I find with doing it the 4 4way has to be very near the center of mass. And some designs I've had, some reason a roll was induced
L121[11:16:51] <lordcirth> JVFoxy, use RCS Build Aid
L122[11:16:57] <JVFoxy> and ya.. everything was perfectly symmetrical.. usually now I do 4 4ways at the base at 50 percent, and 4 linears on the other end.
L123[11:17:35] <JVFoxy> sure its more parts but longer mechanical movement
L124[11:18:33] <JVFoxy> lordcirth ya saw that a while back, briefly though
L125[11:19:04] <JVFoxy> maybe when I get around to doing spaceplanes again.. though I seem to be doing pretty good with things so far
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L132[11:45:36] <lordcirth> It's a great mod, and it now helps with normal engines too
L133[11:46:11] <lordcirth> Also tells you RCS TWR and Dv, which is really helpful
L134[11:47:38] <JVFoxy> not so worried on TWR.. but the DV I could use for some things
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L136[11:51:41] <JVFoxy> doing some research for a video idea..
L137[11:52:08] <JVFoxy> didn't realize this till now but wow! If you stand still at equator, you already going nearly 1000mph just from earth's rotation
L138[11:53:23] <Althego> flat earthers are very kind and point that fact out constantly
L139[11:53:47] <Althego> and cite this as something unbelievabée
L140[11:53:48] <Althego> le
L141[11:56:04] <JVFoxy> meh... wasn't even thinking of them to be honest
L142[11:56:31] <JVFoxy> more wondering,for a polar orbit, if you launch from equator vs launching from near the poles...
L143[11:58:10] <JVFoxy> equator: you do get that 1000mph boost, but you would also have to redirect it into a north/south direction.
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L145[12:00:16] <JVFoxy> ugh, also sorry. Brain tends to think a lot while in shower.. so kinda going through usual post shower 'blues'. :\
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L171[12:56:15] <darsie> Single stage to Minmus :) http://bksys.at/bernhard/temp/screenshot105.png
L172[12:58:33] <darsie> Meanwhile it fell over. Might not be able to take off.
L173[13:00:56] <Althego> that is why you land on the flats on minmus
L174[13:01:06] <Althego> the biggest landing strips in the solar system
L175[13:02:56] <darsie> But I wanted to land next to my lab with the loneley scientists.
L176[13:03:32] <darsie> Hah, now I know why
L177[13:03:40] <darsie> Hah, now I know why Kerbals don't need food.
L178[13:03:48] <darsie> They are plants. They are green :).
L179[13:03:52] <JVFoxy> Althego icecaps of Kerbin.. lets not forget
L180[13:04:13] <darsie> They live off sunlight :).
L181[13:04:21] <Althego> alternate hypothesis is they are funghi
L182[13:04:29] <Althego> when they die they turn into a cloud of spores
L183[13:04:33] <flayer> mine need snacks
L184[13:04:40] <darsie> Funghi need stuff like cellulose to eat.
L185[13:05:01] <JVFoxy> my theory? They just 'dolls'..
L186[13:05:17] <JVFoxy> well.. animated 'dolls' technically.. they can walk.. sorta
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L188[13:05:36] <flayer> robots...
L189[13:07:26] <flayer> i'm bringing my science lander to minmus from the mun... if i take too long i will run out of snacks
L190[13:07:50] <JVFoxy> which mod for snaks?
L191[13:13:36] <flayer> i think it's just called snacks
L192[13:13:55] <flayer> https://spacedock.info/mod/975/Snacks%20Continued
L193[13:17:32] <JVFoxy> I've considered a life support mod.. maybe when I get around to career in 1.7...
L194[13:18:30] <flayer> snacks is really nice for me
L195[13:18:37] <flayer> i tuned it down to like 1 snack/day
L196[13:20:23] <JVFoxy> neat little 'simple' mod...
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L202[14:11:15] <darsie> Oops, I didn't mean to land that close :) http://bksys.at/bernhard/temp/screenshot112.png
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L205[14:19:44] <Althego> https://i.imgur.com/dFNDSJB.gifv
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L207[14:23:02] <JVFoxy> darsie whats connected between landing legs and the tank?
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L209[14:24:15] <Althego> looks like cubic octagonal struts attaching the legs to the body
L210[14:26:13] <JVFoxy> quite a few? So act like springs?
L211[14:28:24] <Althego> no, even i use them like that in many cases, simply because the legs are not long enough
L212[14:28:33] <Althego> they dont work as a spring, completely rigid
L213[14:29:07] <JVFoxy> oh.. the long box thing.. I thought many of the shorter ones
L214[14:34:00] <darsie> The cubic octagonal struts are only 1 kg.
L215[14:34:16] <darsie> I've even used them as landing legs.
L216[14:34:16] <Althego> the best parts in the game
L217[14:34:19] <darsie> :)
L218[14:34:25] <Althego> so many uses
L219[14:35:16] <Althego> only one big issue with them, they increase lag, because sometimes you need so many of them, but they have no longer alternative because everything else is a lot ehavier
L220[14:37:32] <darsie> RO has longer versions, but 2 kg/piece.
L221[14:37:50] <Althego> that would be good, anything to take the part count down
L222[14:38:04] <JVFoxy> I've used something of the likes as landing struts.. landing tiny probe on airless places
L223[14:38:46] <JVFoxy> I've some designs that use the tiny fins as struts for 4way RCS blocks
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L231[15:07:07] <darsie> Wow, with 15 m/s left my single stage to Minmus made it back to Kerbin :).
L232[15:08:01] <darsie> Landad 160 m away from the Minmus landing site.
L233[15:08:06] <darsie> Landed
L234[15:08:17] <darsie> That's ok, ppl can walk that far.
L235[15:16:18] <JVFoxy> as opposed to just landing so close, you resting against each other?
L236[15:21:20] <darsie> yeah :).
L237[15:21:51] <darsie> Had difficulty launching without breaking the (now useless) solar panels and then didn't have enough dv to go back home.
L238[15:22:47] <JVFoxy> half wondering what it would take to build a mobile launch platform that can be reused... something that fight into a plane, flown to a site. Then have other parts flown in, assembled. Frame lifts it up, then you can launch
L239[15:23:03] <JVFoxy> fight into a plane... ugh, /fit/
L240[15:31:17] <Eddi|zuHause> i have no clue what you're trying to say
L241[15:36:49] <JVFoxy> just mulling things.. half awake..
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L250[16:34:47] <UmbralRaptop> Apparently Danny is exploiting floating point errors for fun and profit?
L251[16:45:57] <Eddi|zuHause> JVFoxy: maybe you want extraplanetary launchpads?
L252[16:46:22] <JVFoxy> I thought about that, I could.. but.. whats the fun in that?
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L254[16:46:40] <Eddi|zuHause> i've never really looked at it
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L256[16:47:04] <JVFoxy> I could also do it with kerbinside or whatever that other one was
L257[16:48:03] <JVFoxy> oh right Kerbal Konstructs...
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L274[18:47:32] <senray> Any tips on pushing an out of power rover with a kerbal? Like is there a way I'm missing to grip and push it?
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L279[18:56:54] <Supercheese> Not really, just keep headbutting it and praying
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