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L10[01:32:57] <Guest36591> I broke my game if anybody wants to see if they can figure out what i did. lol
L11[01:35:19] <JVFoxy> depends...
L12[01:35:27] <JVFoxy> what was the first sign you broke it?
L13[01:37:08] <Guest36591> i broke communications. the entirety of it. i can put a probe on the launch pad and get no signal
L14[01:37:52] <Guest36591> a save i have from a few days ago works great but obviously is Way outdated
L15[01:39:06] <Guest36591> i tried to compare the sfs files to see the diffs but its 157,000 lines long so knowing were to look would be a good start :)
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L17[01:43:19] <Guest36591> in the tracking station The CommNet Visualization shows nothing.
L18[01:43:53] <JVFoxy> eh..
L19[01:44:13] <JVFoxy> no idea then? maybe place the save in some place, then try a reinstall?
L20[01:44:19] <JVFoxy> I'm guessing stock game?
L21[01:46:47] <Guest36591> its a problem with the save
L22[01:47:11] <Guest36591> if i load a different game everything work
L23[01:47:22] <Guest36591> no its lightly moded
L24[01:47:41] <Guest36591> k.E.R., alarm clock and the like
L25[01:47:52] <Guest36591> running through ckan
L26[01:47:59] <Guest36591> V1.6.1
L27[01:48:31] <JVFoxy> then not sure..
L28[01:48:38] <Guest36591> ok thaks
L29[01:48:45] <JVFoxy> remote tech?
L30[01:48:51] <Guest36591> nope
L31[01:48:59] <Guest36591> but that might fix it lmao
L32[01:49:20] <JVFoxy> I don't know..
L33[01:49:35] <JVFoxy> all I can suggest is may have to try debugging.. finding out what could possibly be doing it
L34[01:50:13] <JVFoxy> was it a recently started save?
L35[01:56:35] <Guest36591> no i made it maybe 3 months back
L36[01:57:00] <Guest36591> debugging in what way
L37[01:59:45] <JVFoxy> if you were to start a new game with things as is... does it work like it should or do you now have the same problem?
L38[02:00:04] <JVFoxy> its to see if it was a glitch..
L39[02:02:07] <Guest36591> works like a charm. both new and other save all behave properly
L40[02:02:24] <Guest36591> even that old save i have from a few days ago works great
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L43[02:05:40] <JVFoxy> if you create another craft.. does it still refuse radio connection?
L44[02:06:06] <JVFoxy> if thats the case, sounds like an issue with the game stats for that particular save got messed up somewhere
L45[02:07:29] <Guest36591> all new and old crafts have no signal
L46[02:07:54] <Guest36591> ^ now i just need to find where lol
L47[02:08:08] <JVFoxy> ya sounds like game states got messed with
L48[02:08:49] <JVFoxy> I would have to spend time looking into things, mostly just comparing from good running game and hte bad one
L49[02:08:54] <Althego> wait a sec
L50[02:09:04] <Althego> dont you know there are automatic backups for saves created by the game?
L51[02:09:27] <Althego> you could try to look inside that dir and see if some not so old version works
L52[02:09:39] <Guest36591> TRUE
L53[02:09:42] <Guest36591> stand by
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L55[02:11:07] <Guest36591> i dont know why i dint think off that
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L57[02:11:52] <JVFoxy> stupid router keeps booting then refusing
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L59[02:15:42] <Guest36591> nope backups are broken aswell
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L61[02:17:36] <JVFoxy> I meant... if creating a new game, sitll have same problems
L62[02:18:02] <JVFoxy> beyond that.. I don't know. never come across broken coms
L63[02:18:24] <Guest36591> nope new games work
L64[02:18:45] <JVFoxy> one craft I made though, did end up wtih half a strut.. I had already launched it so edited the craft file to fix things a little
L65[02:19:11] <JVFoxy> k.. then sounds like persistance file got bugged
L66[02:19:21] <Guest36591> indeed
L67[02:19:43] <JVFoxy> could see if dropping a copy of the craft in a new sandbox game, if coms still broken
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L69[02:20:41] <JVFoxy> I'd say new career but sounds like you might be in it quite a ways already, won't have enough unlocked to make copy of the craft for testing
L70[02:21:38] <Guest36591> my entire commsat network is in the same boat
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L72[02:21:52] <Guest36591> they all worked previously
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L74[02:22:33] <JVFoxy> best I can say is, drop the broken presist file into a notepad, see if commnetprams is ok compared to a good working version
L75[02:22:47] <Guest36591> every single vessel in the entire game acts like kerbal space center got sucked into a blackhole
L76[02:23:00] <Guest36591> did that
L77[02:23:04] <JVFoxy> tracking station isn't busted?
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L79[02:24:27] <Guest36591> nope its 100%
L80[02:25:46] <JVFoxy> then nto sure.. may have to give up on the season, start a new one. Unless you can find whats wrong with the save files. sounds like game is ok but something's messed the save data
L81[02:26:14] <JVFoxy> you did say you have a few mods at least so... who knows
L82[02:26:44] <JVFoxy> sorry but .. need to afk for a little
L83[02:28:12] <Guest36591> animated decouples,easy vessel switch,K.engineer,KIS,Scansat,KAC,Tweakscale
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L85[02:29:37] <Guest36591> ok im going to batch copy paste and see if i can bandage a functional save
L86[02:29:45] <Guest36591> thanks for the help
L87[02:30:18] <Guest36591> Anybody know of a docking port alignment indicator for 1.6.1
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L89[02:33:06] <Guest36591> gnight
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L97[04:11:13] <packbart> Tweakscale is weird. and a performance hog, too, it seems, even if no part is scaled
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L102[04:36:01] <taniwha> so it still does its scaling in Update?
L103[04:43:42] <packbart> I don't know the details ;) I just tested TweakScale a few days ago (just before the new release with warnings https://github.com/net-lisias-ksp/TweakScale/releases ) and even smaller vessels would suddenly lag noticeably
L104[04:44:01] <packbart> removed TweakScale and was back to green clocks
L105[04:51:47] <taniwha> and people wonder why I won't touch it
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L116[06:30:51] <Fluburtur> b
L117[06:31:26] <Fluburtur> apparently the led modules I want to use are super bright so I probs wont have to use the full brightness
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L122[07:41:13] <Althego> ok i have to admit the next version of the rcs block looks nice
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L124[07:43:38] <UmbralRaptor> I sort of feel like current dev has a lot of "Yay, we can use 10s of GiB, so now we can redo all the models and textures!"
L125[07:44:06] <Rolf> "futureproof it by mking textures 10x more detailed than nesscary!"
L126[07:44:57] <Althego> the previous abandoned rocket parts project existed because of the same reason, those parts looked dated compared to the new parts
L127[07:45:00] <UmbralRaptor> Good: fancier looking. Bad: should be obvious here.
L128[07:45:11] <Althego> i think it is ok that they dothis. what is not ok, that they dont do anything else
L129[07:45:39] <Althego> they also said that even though these parts look better they also consume less resources from the engine
L130[07:45:40] <UmbralRaptor> eh, there are other things.
L131[07:45:51] <Althego> yes tiny changes
L132[07:46:21] <UmbralRaptor> Though I'd call the stock ΔV calc the most important change in 1.6
L133[07:46:34] <Althego> yes that was long overdue
L134[07:46:44] <Althego> in fact it should have been there in 1.0
L135[07:46:49] <Althego> but that was rushed anyway
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L140[07:59:52] <lordcirth> I don't care much about space on disk, as long as it runs just as fast.
L141[08:00:39] <Althego> i understood that statement as that it will make them render faster
L142[08:01:10] <UmbralRaptor> eh, I'm thinking more of RAM. My wintendo has 16 GiB, but everything else is at 1-4.
L143[08:01:23] <lordcirth> Yeah, I guess RAM is more relevant
L144[08:01:50] <lordcirth> I have 32GB for no good reason
L145[08:02:13] <UmbralRaptor> (Okay, granted there are those two raptops with 32bit processors…)
L146[08:03:35] <Althego> hehe, must be ancient
L147[08:04:18] <UmbralRaptor> yeah >_>;;
L148[08:05:33] <lordcirth> On Linux systems, install zram. It's great, saves you a bit of RAM
L149[08:06:41] <lordcirth> A slight CPU cost, but since most systems bottleneck on single-threaded stuff, it's not a problem
L150[08:06:42] <kubi> I've installed memgraph
L151[08:06:51] <kubi> and bought +16GB RAM
L152[08:07:06] <kubi> then allocate some gigs of heap, so in-editor shuttering stops
L153[08:07:19] <lordcirth> I keep meaning to try that
L154[08:08:08] <UmbralRaptor> I mean, on Linux I keep on ending up using i3…
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L163[09:20:52] <Althego> https://arstechnica.com/gadgets/2019/02/my-left-shoe-wont-even-reboot-faulty-app-bricks-nike-smart-sneakers/
L164[09:21:05] <Althego> i guess this is the kind of future that we deserve
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L171[09:57:38] <Adamkhokher> HI SOMETHING BAD HAPPEN WHEN I WAS PLAYING ROYALE HIGH IT SAID SAVEING GIRLKIND AND DELETEING KERBAL SPACE PROGRAM I DIDN DO THIS ROBLOX PLAYER CALLMEHBOB SAID KERBALKIND IS TRASH IM 100% SURE
L172[09:58:30] *** Adamkhokher was kicked by UmbralRaptor (spam much?))
L173[09:59:18] <Althego> lol
L174[09:59:35] <Althego> how is the israeli lander doing?
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L176[10:10:34] <UmbralRaptor> Last I heard it was fine
L177[10:17:12] <Fluburtur> im at the mountain house, blowing super hard into the trumpet is fun because of the echo
L178[10:18:08] <Fluburtur> never let me near a noise making machine
L179[10:18:29] <Althego> then you build opne
L180[10:18:33] <Althego> like martin
L181[10:18:57] <Fluburtur> I have many things to build already
L182[10:19:13] <Althego> have you seen the self blowing pipe on action lab?
L183[10:19:19] <Fluburtur> no
L184[10:19:29] <Fluburtur> arent those called bagpipies
L185[10:20:09] <Althego> noise making devices https://www.youtube.com/watch?v=_Okhe0tmGZY
L186[10:20:10] <kmath> YouTube - Can You Figure Out the Mysterious Self-Singing Pipe Experiment?
L187[10:20:34] <Althego> metal rod and pipe
L188[10:20:37] <Althego> work great
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L191[10:28:01] <Guest84024> Hello
L192[10:28:01] <Mod9000> Hello, Guest84024
L193[10:28:19] <Guest84024> I have a question
L194[10:28:43] <Althego> shoot
L195[10:29:33] <Guest84024> Are they going to add tethers so that kerbals cant just float away from the spacecraft
L196[10:29:45] <Althego> there is a mod for that :)
L197[10:29:54] <Althego> but i dont know of such plans in the bas egame
L198[10:30:14] <Guest84024> But I am doing it in physics class and we are not allowed to use mods
L199[10:31:10] <Althego> i have never seen such plans from them. probably not on the table
L200[10:31:17] <Guest84024> I made a satellite and I went eva but I put a light in between ladders so I had to jump off and I couldn’t get back on
L201[10:31:21] <Fluburtur> last decent thing they added was parachutes
L202[10:31:29] <Guest84024> Now he is floating in orbit
L203[10:31:49] <Fluburtur> and now that they are basically just cs:go reskinning everything and making DLC I wouldnt hope much
L204[10:32:03] <Guest84024> That sucks
L205[10:32:32] <Guest84024> I’ll have to just terminate him to end his suffering
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L207[10:35:01] <Fluburtur> I can hit notes fairly accurately with the trumpet so maybe I should try actually playing something
L208[10:39:27] <Althego> heh 7500 m3 dense veldspar. oh if i still had the mackinaw
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L210[10:51:01] <Guest13838> Hello
L211[10:51:02] <Mod9000> Hello, Guest13838
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L215[10:54:30] <Guest61914> Is there an easy way to get a kerbal back to a spacecraft after they float away
L216[10:54:39] <Althego> rcs?
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L218[10:55:02] <Althego> not exactly easy without practice, especially because the buttons behave differentluy
L219[10:55:21] <hoglahoo> lol
L220[10:55:30] <Althego> i hink this is the same guy as before
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L222[10:55:39] <Althego> not exactly easy without practice, especially because the buttons behave differentluy
L223[10:55:49] <Althego> anyway, the kerbal should have some eva fuel normally
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L225[10:56:13] <Althego> so after pressing r, you can use wasd and shift and control
L226[10:56:19] <Althego> i swear...
L227[10:56:22] <Eddi|zuHause> press "R" and then WASD/shift/ctrl
L228[10:56:38] <Althego> quit already
L229[10:56:58] <Eddi|zuHause> also, never talk to people called "guest<whatever>", rarely has useful outcome :p
L230[10:57:22] <hoglahoo> thats discriminatory!
L231[10:57:24] <hoglahoo> profiling!
L232[10:58:32] <Eddi|zuHause> i'm sure these people entered IRC illegally and we should build a wall!
L233[10:58:55] * hoglahoo starts work on firewall and makes efnet pay for it
L234[11:10:51] <UmbralRaptor> …
L235[11:12:24] <Althego> mad max fury wall :)
L236[11:13:05] ⇨ Joins: clockwork (clockwork!~igloo@proxy.camas.wednet.edu)
L237[11:13:17] <Althego> what do you know, and this line was orange
L238[11:13:24] <Althego> clockwork corange :)
L239[11:13:49] <clockwork> sup
L240[11:14:24] ⇦ Quits: clockwork (clockwork!~igloo@proxy.camas.wednet.edu) (Remote host closed the connection)
L241[11:23:02] <UmbralRaptor> why are people like this?
L242[11:25:20] <Althego> bad parenting :)
L243[11:28:22] <UmbralRaptor> On an unrelated note, happy cat day!
L244[11:29:32] <Althego> caturday is tomorrow :)
L245[11:52:22] <Fluburtur> im starting to have a concerning amount of pictures of me wearing fursuit heads
L246[11:52:29] <UmbralRaptor> No, no. Because in Japan, "February 22nd" can sound like "nya nya nya"
L247[11:54:30] <Althego> hehe
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L251[12:54:23] <packbart> shift/ctrl were the most important EVA controls for me, I found about them very late (finally reading https://wiki.kerbalspaceprogram.com/wiki/EVA )
L252[12:54:54] <packbart> second most important thing was to disable the rotate-to-camera option
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L255[13:15:59] <darsie> I think I went up to fast. With more fuel, lower TWR I hit the sound barrier higher up and it worked out.
L256[13:16:54] <hoglahoo> I read that as: with more fuel, you went farther
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L260[14:01:33] <darsie> I added a Communotron 32 and the rocket stops accelerating at the sound barrier again :(.
L261[14:02:02] <darsie> 250 m/s
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L263[14:17:44] <darsie> Removing the Communotron 32 doesn't help :(. I must have changed something else. I removed and put back the interstage fairing.
L264[14:18:56] <Althego> if the game thinks stuff is not inside the fairing that could cause extra drag
L265[14:19:25] <darsie> hmm
L266[14:19:53] <Fluburtur> why is scolar not here, I want to talk about ace combat 7
L267[14:20:25] <Althego> hehe
L268[14:21:02] <Fluburtur> wyvern best plane
L269[14:21:15] <Fluburtur> also you can do the kulbit maneuver
L270[14:21:22] <Fluburtur> but it has no point really
L271[14:22:05] <Fluburtur> the railgun does insane damage tho
L272[14:22:14] <Fluburtur> like, equivalent to 4 standard missiles I think
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L274[14:23:36] <darsie> I think everything is inside the outer fairing.http://bksys.at/bernhard/temp/screenshot177.png
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L277[14:25:09] *** SnipersLaww_ is now known as SnipersLaww
L278[14:27:00] <Fluburtur> also the music is really good https://www.youtube.com/watch?v=hN74PMk4IBQ
L279[14:27:00] <kmath> YouTube - "Sol Squadron" - Ace Combat 7 Original Soundtrack
L280[14:36:13] * darsie tries restarting KSP.
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L283[14:44:21] <darsie> Ohh wow, restarting KSP cured the excessive drag :)).
L284[14:44:39] * darsie puts the Communotron 32 back on ...
L285[14:44:53] <Althego> hehe
L286[14:45:10] <hoglahoo> did you try turning it off and back on
L287[14:45:20] <Althego> with the whole game
L288[14:46:56] <JVFoxy> darsie drag huh?
L289[14:47:19] <darsie> Yeah, near the sound barrier the rocket stopped to accelerate.
L290[14:47:33] <darsie> Stayed at ~250 m/s.
L291[14:48:39] <JVFoxy> ok weird...
L292[14:48:52] <JVFoxy> guest earlier was complaining wasn't getting any com links even from pad
L293[14:50:01] * darsie plays RO/RSS/RP1
L294[14:50:52] ⇨ Joins: jwest (jwest!~jwest@ec2-52-20-223-127.compute-1.amazonaws.com)
L295[14:51:47] * darsie restarts again ...
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L297[14:53:38] <darsie> The cats are n-body. The heavy cat seems to walk away from the COG.
L298[14:54:07] <darsie> Well, unles they have SOIs.
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L300[14:56:56] * UmbralRaptop forgets if they're basic Euler, leapfrog, RK4, or something fancier.
L301[14:57:15] <JVFoxy> big cats do seem capable of running at crazy speeds..
L302[14:57:34] <JVFoxy> btw... RSS is which.. uses real time weather data?
L303[14:57:56] <Althego> hehe is there such a mod?
L304[14:58:17] <Althego> actually sounds plausible now, with all the sats you can get at least a cloud cover
L305[14:58:28] <Althego> maybe winds and rain too
L306[14:59:00] <darsie> broken.
L307[15:00:25] <JVFoxy> guessing RSS and RO, just replicates real time solar system..?
L308[15:00:48] <Althego> that reminds me, how is the weather on mars :)
L309[15:01:27] <Althego> what, no data for the last two days?
L310[15:04:41] <Althego> at least now there is a complete video https://twitter.com/NASAInSight/status/1098717979783483392
L311[15:04:41] <kmath> <✔NASAInSight> Phew! ? What a thorough arm workout. I’ve released my heat flow probe on #Mars, and now I can check “instrument pla… https://t.co/Pig618P4Uq
L312[15:07:32] <JVFoxy> arm game sure took a while...
L313[15:07:52] <JVFoxy> heat probe starting to thump down into hte ground. wonder if that'll mess up the sis sensor. :)
L314[15:08:09] <Althego> actually not
L315[15:08:25] <darsie> Would be pretty silly to do that if it could.
L316[15:08:32] <Althego> they will use it as a short range signal generator for the seismometer and see what is under the lander
L317[15:08:39] <JVFoxy> well.. sis sensor did pick up winds hitting the lander so..
L318[15:08:41] <Althego> but a thumper... could attract a sandworm :)
L319[15:09:03] <JVFoxy> or halflife, scare away anything underground
L320[15:09:19] <JVFoxy> mind you.. those machines were pretty massive
L321[15:11:08] <darsie> restarting doesn't seem to help the drag :(.
L322[15:11:51] <Althego> https://www.youtube.com/watch?v=C28m_tnFw3s
L323[15:11:51] <kmath> YouTube - Prototype - Things To Come part 1 of 2 - Defend the Bloodtox Pump
L324[15:12:37] <Althego> quite hard, against the two super hunters
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L346[18:03:56] <JVFoxy> been pondering something while traveling today: navigation markers in KSP... would people make use of them? I understand there is something of a instrument mod type thing but what of being able to place a marker like a flag but for navigation sorta thing?
L347[18:05:38] <darsie> I "cheated" a small ship in an orbit, planned the trip to Mars from there and then flew to that orbit to make it so.
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L349[18:06:10] <darsie> Seemed like something we'd do irl.
L350[18:09:01] <JVFoxy> was thinking more ... ground based. although, space navigation buoys could be a thing too I suppose.
L351[18:10:03] <JVFoxy> what go me going on about things was having markers on the end of the runway to help with landing....
L352[18:16:24] <darsie> You could put rovers with lights there.
L353[18:16:48] <darsie> But the runway is lit at night, I think. Adn visible in daylight.
L354[18:17:33] <JVFoxy> nah.. don't need lights on markers.. just a little icon I can see
L355[18:18:11] <JVFoxy> a while back, I tested it out by putting a wheeled probe at 1km out from the end of the runway, and another at 2.5km out
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L357[18:46:07] <lordcirth> JVFoxy, you mean Waypoint Manager?
L358[18:51:03] <JVFoxy> hmm...
L359[18:54:04] <JVFoxy> lordcirth I suppose... though I guess my idea was just places on surfaces. Something you'd have to go out, setup as a kerbal in EVA. Be it a beacon or full on nav facility.
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L361[18:55:10] <JVFoxy> waypoint manager.. just lets you put waypoints where ever with nothing? Just visible as a marker in flight or on map?
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L363[19:24:15] <Eddi|zuHause> what happened to placing flags?
L364[19:25:33] <Eddi|zuHause> waypoint manager is effectively like mission target markers, something you do while planning a mission before going anywhere
L365[19:33:24] <JVFoxy> flags as waypoints are ok... though they'll be grouped in with other flags. I guess something of a different flavor. I mean.. suppose you could just setup everything digitally, not even having gone there. Even in midspace if you wanted.
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L371[19:41:16] <lordcirth> JVFoxy, yeah, you can just put a pin on the map, iirc
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L374[19:42:27] <JVFoxy> lordcirth suppose.. but where's the fun of actually going out there, placing a marker. (or building a nav point) ;P
L375[19:42:57] <JVFoxy> er... weres the fun in just placing a point in a menu as opposed to actually going out there
L376[19:44:14] <Eddi|zuHause> i don't think that's the right question
L377[19:44:45] <Eddi|zuHause> where's the fun in playing a computer game as opposed to actually going out there?
L378[19:45:22] <JVFoxy> meh... people rather everything, right away, easiest way possible...
L379[19:45:32] <JVFoxy> no work involved..
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