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L15[01:34:37] <TelescopicRaptor> Isn't the
X-37B the fastest spy plane?
L16[01:34:46] <Althego> hehehe
L17[01:34:48] <Althego> may be
L18[01:35:02] <Althego> but not really
because it is a spaceship, not a plane
L19[01:35:33] <TelescopicRaptor> It has
wings, and even uses them for landing.
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L21[01:35:46] <Althego> doesnt fly on its
own power in the atmosphere
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L23[01:37:48] <Gasher[work]> ok, fastest
spy glider then
L24[01:38:04] <UmbralRaptor> :D
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L30[02:00:47] <Einarr> Ah, got it. All the
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L72[06:13:50] <Flub2> can I waterproof
cardboard by painting it with wood glue
L73[06:14:54] <legion> if it is a non-water
type of woodglue, yes. if it is soluable in water, use thinned
superglue instead.
L74[06:15:29] <Flub2> it's the white glue
so it is waterproof
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L76[06:15:48] <Flub2> I could mix it with
water to make it less heavy
L77[06:15:48] <Flub2> I need to test that
before
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L80[06:20:57] <sandbox> labo
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L89[06:58:42] <Althego> static fire
when
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L92[07:04:39] ***
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L93[07:12:31] <Althego> "The static
fire test has been rescheduled for no earlier than Friday, January
19th, with a window between 3:30PM and 9:30PM. This is dependent on
a successful Atlas V launch on Thursday, so don't be surprised if
it slips again. "
L94[07:12:37] <Althego> so what happened
with that?
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L96[08:01:31] ⇨
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L97[08:04:12] <madmerlyn> morning apex
predators.
L98[08:04:22] <Flub2> ello
L99[08:04:59] <madmerlyn> so I lost my game
of Stellaris last night and learned something about playing Tall
with 1 planet :P
L100[08:05:13] <madmerlyn> specifically,
don't make defensive pacts with other small empires
L101[08:05:40] <madmerlyn> large empire
declared war that I got dragged into because of the DP, and even
though I protected myself and attempted to protect my ally as best
I could
L102[08:05:56] <madmerlyn> when the war
was over, the war demands ended the game for me because the large
empire got my only planet
L103[08:06:06] <madmerlyn> even though he
never invaded my space
L104[08:06:14] <Althego> hehe
L105[08:06:32] <madmerlyn> defensive pacts
with large civs only next time :P
L106[08:06:49] <madmerlyn> I think I might
try my planetary expansion a bit earlier too, but I was trying to
maintain my technological edge
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L109[08:35:02] <ve2dmn> good
moonring
L110[08:39:19] <Althego> what, we have a
moon ring?
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L113[08:41:46] <madmerlyn> like a disk
around the moon, or a bunch of moons that somehow form an
impossible ring?
L114[08:41:59] <FltAdmVonSpiz> madmerlyn:
I ended up playing sort of semi tall because I was pinend between
against a fanatic xenophobe FE.... so when the scourge invaded I
had to go mad and invade a bunch of primitive worlds in a last
ditch attempt to grow the industrial base
L115[08:42:22] <FltAdmVonSpiz> tall
empires have real trouble sustaining ship production in crazy
attritional battles
L116[08:42:35] <madmerlyn> lol you went
war of the worlds on those poor saps
L117[08:42:45] <FltAdmVonSpiz> hey its not
all bad
L118[08:42:49] <FltAdmVonSpiz> after all
once the star shock wore off
L119[08:42:53] <FltAdmVonSpiz> SERVICE
GUARANTEES CITIZENSHIP
L120[08:42:54] <ve2dmn> Althego: nah, it's
a common 'morning' typo
L121[08:43:22] <madmerlyn> they were
sitting around debating whether or not climate change was real and
then BAM here comes Spiz from the sky shouting "build my
warships or die, I care not"
L122[08:44:37] <Althego> climate change is
real, no debate there
L123[08:45:09] <FltAdmVonSpiz> well I
saved them from the swarm of alien locusts slowly grinding their
way across the galaxy towards them
L124[08:45:13] <FltAdmVonSpiz> so i'd say
that was a fair trade
L125[08:45:16] <madmerlyn> I used my
observation outpost to help an early space age civ become modern,
they turned out to be xenophobes >.>
L126[08:45:20] <FltAdmVonSpiz> and I
colonised them a Gaia world after the war
L127[08:45:41] <madmerlyn> I haven't found
Gaia's yet, is there a technological path to terraform into
it?
L128[08:45:47] <FltAdmVonSpiz> yeah in the
lategame
L129[08:45:54] <FltAdmVonSpiz> you can get
a Gaia terraform one, or they are very rare
L130[08:45:56] <ve2dmn> madmerlyn:
yes
L131[08:46:09] <ve2dmn> madmerlyn: just
DON'T colonize a holy world
L132[08:46:15] <FltAdmVonSpiz> im annoyed
I can't advance a primitive species to industrial and then
infiltrate
L133[08:46:21] <FltAdmVonSpiz> ve2dmn:
that depends, in the late game, do colonise it :P
L134[08:46:25] <ve2dmn> or if you do, get
ready for WAR
L135[08:46:26] <madmerlyn> yeah I was
doing fine in my game until my ally couldn't protect himself
L136[08:46:34] <FltAdmVonSpiz> when you
can bury them in a horde of ships Halo style and reverse engineer
their weapons
L137[08:46:39] <madmerlyn> I think I might
just try to play tall with like 3 core worlds
L138[08:46:49] <Mat2ch> "SpaceX's
Falcon Heavy static fire test is not expected today. The launch
team continues to run through testing ahead of a hold-down firing
of all 27 main engines at pad 39A." Gnah :|
L139[08:46:58] <ve2dmn> FltAdmVonSpiz:
you'll know when you get there
L140[08:47:06] <madmerlyn> with a good
tech advantage I can muster a pretty formidable fleet with 3 worlds
I think
L141[08:47:18] <FltAdmVonSpiz> yeah.... I
remember in one game I had I tried to invade an FE, but this was
when only spiritualists could get jump drives
L142[08:47:27] <FltAdmVonSpiz> so I still
had Warp III, so my allies won the battle before the fleet even
arrived
L143[08:47:27] <madmerlyn> Mat2ch it's
almost like they don't want anything to go wrong :P
L144[08:47:30] <FltAdmVonSpiz> since they
jumped in early
L145[08:47:53] <ve2dmn> FltAdmVonSpiz: the
next update is going Hypelanes-only. Enjoy your warps while you
can
L146[08:48:00] <FltAdmVonSpiz> yeah I know
its really annoying
L147[08:48:03] <Malachite> what game are
we talking about
L148[08:48:08] <ve2dmn> Malachite:
Stellaris
L149[08:48:13] <madmerlyn> wait, they're
eliminating all the FTL types besides hyperlanes? why.
L150[08:48:13] <FltAdmVonSpiz> they have
taken away the thing that made it different from EU or whatever
because they havent worked out how to make positions matter
L151[08:48:15] <FltAdmVonSpiz> which is
just stupid
L152[08:48:21] <FltAdmVonSpiz> because its
the easy way out of the hole they made themselves
L153[08:48:47] <Mat2ch> madmerlyn: yeah.
Thoroughly testing everything it seems
L154[08:48:56] <ve2dmn> FltAdmVonSpiz: I
play Hyperlane-only anyway... it make the game a bit more
strategic
L155[08:49:06] <Mat2ch> oh, I have a
Stellaris key left. Anyone want to trade? ;P
L156[08:49:14] <ve2dmn> ...also, the lanes
mapping makes my brain more happy :D
L157[08:49:15] <FltAdmVonSpiz> it would be
more strategic if they didnt place tonnes of artificial
restrictions on me
L158[08:49:23] <FltAdmVonSpiz> I should be
ablet o build Holy Terra into the greatest fortress the universe
has ever seen
L159[08:49:47] <FltAdmVonSpiz> and there
should be surface-to-space weapons
L160[08:50:01] <madmerlyn> like.. armies?
:P
L161[08:50:11] <FltAdmVonSpiz> armies can
attack orbiting warships? :P
L162[08:50:19] <madmerlyn> oh you said
surface to space
L163[08:50:27] <madmerlyn> I thought you
put surface to surface
L164[08:50:27] <ve2dmn> FltAdmVonSpiz: you
are asking for Master of Orion 2, basically
L165[08:50:39] <FltAdmVonSpiz> lorry drawn
missile with huge warheads, or a gigantic fortress on floor of the
North Sea
L166[08:50:44] <FltAdmVonSpiz> using the
water as an ablative shield
L167[08:51:04] <FltAdmVonSpiz> a warship
that tries to shoot it out with such a fortress is going to have a
bad bad day
L168[08:51:14] <madmerlyn> I dunno, I mean
it is scifi so there's a lot of creative license, but on the other
hand defensive stations on orbit are more scientifically
sound
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L170[08:51:29] <FltAdmVonSpiz> massive
missile batteries etc
L171[08:51:31] <FltAdmVonSpiz> and
masers
L172[08:51:52] <halcyon_b> masers?
L173[08:51:57] <ve2dmn> FltAdmVonSpiz:
watch the live stream they did, they talk about design decisions a
lot
L174[08:51:58] <FltAdmVonSpiz> microwave
lasers
L175[08:52:05] <madmerlyn> missiles would
have to be rockets, which would be much less effective than having
a missile battery in orbit
L176[08:52:08] <halcyon_b> fair
enough
L177[08:52:12] <FltAdmVonSpiz> madmerlyn:
eh, not so much
L178[08:52:18] <FltAdmVonSpiz> because
they have no launch mass restrictions
L179[08:52:21] <FltAdmVonSpiz> and they
are easier to hide
L180[08:52:25] <FltAdmVonSpiz> and
shield
L181[08:52:39] <madmerlyn> and energy
weapons from the surface are still going to have problems as they
have to penetrate the atmosphere
L182[08:52:41] <ve2dmn> halcyon_b: btw,
each time I see your nick, I am reminded that I need to finish
Halcyon 6
L183[08:52:55] <FltAdmVonSpiz> yeah but on
the upside I have power levels available that orbital stations
cant' even dream of
L184[08:52:58] <madmerlyn> not really,
easier to hide before they are shot maybe
L185[08:53:13] <FltAdmVonSpiz> I dont care
if I lose 90% of my beam getting out of the atmosphere
L186[08:53:29] <madmerlyn> it'd be a lot
easier to shoot down missiles coming from a planet than an orbital
platform
L187[08:53:36] <FltAdmVonSpiz> why?
L188[08:53:43] <Gasher> energy weapons,
but you use kinetic energy lol
L189[08:53:59] <madmerlyn> because they
are escaping a planets gravity well, they're not going to
accelerate nearly as quickly
L190[08:54:27] <FltAdmVonSpiz> Sprint
called
L191[08:54:56] <Gasher> btw current
missile warning satellites monitor for the signs of missile starts
as far as i know
L192[08:55:42] <madmerlyn> I will say
physics isn't really modeled at all in the game though so planetary
defenses aren't completely nonsensical
L193[08:56:02] <madmerlyn> you have ships
flying through star systems like they're scooting across a pond or
something heh
L194[08:57:01] <ve2dmn> It's a game. There
are a few creative decisions taken or else the game would be pretty
much asymetrical and not fun
L195[08:57:10] <madmerlyn> ur not
fun
L196[08:57:26] <Gasher> btw what
game?
L197[08:57:29] <ve2dmn> Stellaris
L198[08:57:30] <madmerlyn> Stellaris
L199[08:58:08] <Gasher> ah ok
L200[08:58:17] <madmerlyn> real
interstellar combat would probably be just pushing big asteroids
into world ending collision trajectories heh
L201[08:58:52] <Gasher> relativistic kill
vehicle i think it is called
L202[08:59:20] <Gasher> so it would be a
bit too bold to rely on planets
L203[08:59:23] <madmerlyn> planets move
very predictably so they're easy targets
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L205[09:01:43] <FltAdmVonSpiz>
relativisitic kill vehicles are not really practical weapons
L206[09:01:53] <FltAdmVonSpiz> for various
reasons that become clear once you actually think about the
practicalities of using them
L207[09:02:12] <madmerlyn> so a band
called "Bad Wolves" recorded a cover of the Cranberries'
"Zombie", and they were going to record a second version
of it with Dolores from Cranberries, but she died the day before
she was going to meet up with them
L208[09:02:30] <ve2dmn> :/
L210[09:03:08] <madmerlyn> she was only 46
too
L211[09:04:04] <ve2dmn> cause of
death?
L212[09:04:16] <madmerlyn> hasn't been
released yet
L213[09:04:20] <Gasher> not
disclosed
L214[09:04:33] <Gasher> at least i havn't
heard anything
L215[09:04:45] <ve2dmn> My half-sister
died at 50 and I though it was young
L217[09:04:49] <kmath> YouTube - Sprint
Missile
L218[09:05:16] <madmerlyn> post 1940s, 50
is a very young age to die
L219[09:06:00] <Gasher> ^
L220[09:06:07] <madmerlyn> my dad's cousin
died at 52, pancreatitis. If he had gone to the hospital 24 hours
earlier he likely would've made it
L221[09:06:09] <Gasher> FltAdmVonSpiz, ah,
fizzle effect missile?
L222[09:06:26]
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L223[09:08:39] <FltAdmVonSpiz> yeah
neutron flux wreck the warheads
L224[09:09:09] <Gasher> it's
apocalyptically neat effect i'd say
L225[09:10:25] <madmerlyn> you knock out
orbital defenses and just push a big rock at the planet
L226[09:10:35] <madmerlyn> if they have no
way of deflecting said rock that's game over
L227[09:11:22] <FltAdmVonSpiz> and then
thousands of surface launched missiles turn the rock into
vapour?
L228[09:12:04] <madmerlyn> most planets
aren't going to have a missile safety screen for when their orbital
deflector satellites are taken out
L229[09:12:17] <Gasher> i'd say you should
calculate first to see if it is possible
L230[09:12:36] <madmerlyn> also, said rock
would be going fast, and could be very large
L231[09:12:58] <FltAdmVonSpiz> warheads
and missiles are cheap
L232[09:12:58] <madmerlyn> if you have a
ship that's go enough power to go interstellar, pushing a rock the
size of Texas shouldn't be too hard
L233[09:13:26] <FltAdmVonSpiz> in that
scenario launchersa re going to so cheap I can lob gigaton warheads
around like confetti
L234[09:13:33] <madmerlyn> conventional
missiles aren't going to stop a large asteroid, and if they're
using heavy payload missiles then they've already lost
L235[09:15:29] <madmerlyn> if they're
nullifying the rock by vaporizing it, they've just detonated a lot
of stuff in their atmosphere likely have a similar affect, and
using explosive missiles that don't create massive problems would
fracture a large asteroid into even harder to hit smaller asteroids
that are still going very fast
L236[09:15:59] <madmerlyn> even if you
blow a Texas asteroid down to the size of a city bus before it hits
the ground, that will be devastating
L237[09:16:11] <iamfishhead> Fracturing
increases surface area exposed to atmospheric heating
L238[09:16:41] <madmerlyn> sure, but it
doesn't take a lot of mass to totally wreak havoc on a civilization
at those velocities
L239[09:17:05] <FltAdmVonSpiz> just how
fast are you proposing to throw this rock?
L240[09:17:06] <madmerlyn> Texas-sized
asteroid, even if 99% of it is burnt up after missiles hit it, that
1% is going to be a huge planetary problem
L241[09:17:50] <ve2dmn> madmerlyn: why is
it always 'The size of Texas' ?
L242[09:18:05] <madmerlyn> assuming you're
on a planet that has Earth-like gravity, you don't have to
"throw" it fast at all, you just have to push it into a
trajectory where physics will do it for you
L243[09:18:23] <FltAdmVonSpiz> too
slow
L244[09:18:25] <madmerlyn> because Texas
is a very large state that thinks they're even bigger than they
are
L245[09:18:26] <FltAdmVonSpiz> itw ill
take months
L246[09:18:30] <FltAdmVonSpiz> if not
years
L247[09:18:43] <madmerlyn> when talking
about interstellar combat, months and years are nothing
L248[09:19:00] <FltAdmVonSpiz> so.... the
planet sees the rock coming, crash builds the missile defence
screen and vapourises it?
L249[09:19:10] <ve2dmn> There was a
simulation of a comet hitting NYC... it take about 0.5sec before
Mannathan is a crater
L250[09:19:12] <madmerlyn> realistically
though there would be torpedoes that would be just as effective and
much harder to shoot at
L251[09:19:44] <Althego> give me the
static fire test
L252[09:19:45] <madmerlyn> vaporizing a
meteor that size would still result in catastrophe
L253[09:19:49] <ve2dmn> so, low mass, high
speed would probably be effective too
L254[09:19:59] <madmerlyn> you don't just
vaporize it and all the energy you used to vaporize it disappears
harmlessly
L255[09:20:08] <Althego> 0.5mv²
L256[09:20:12] <FltAdmVonSpiz> you can
destroy it when its still a loooong way from the planet
L257[09:20:17] <Althego> wow, how did i
write a square character
L258[09:20:38] <madmerlyn> FltAdmVonSpiz
if someone was pushing a rocket to attack the planet obviously they
have an orbital presence
L259[09:20:41] <madmerlyn> rock*
L260[09:21:09] <FltAdmVonSpiz> so now you
have to maintain orbital supremacy in the target system for however
many years it takes to complete this plan?
L261[09:21:15] <ve2dmn> also, if you hit
the right place, the resulting dust could be devastating
L262[09:21:16] <FltAdmVonSpiz> attritional
losses will eat you alive
L263[09:21:27] <madmerlyn> orbital
supremacy is not hard once you've won the initial battle
L264[09:22:03] <FltAdmVonSpiz> missile
pops above the atmosphere, orients and spears your target on a jet
of thermonuclear flame.
L265[09:22:06] <madmerlyn> you have a
"battleship" in orbit, people on the ground aren't going
to launch something that isn't a sitting duck on its way up
L266[09:22:30] <madmerlyn> must be an
amazingly fast missile
L267[09:22:35] <FltAdmVonSpiz> hundred
plus gs on the boost
L268[09:22:37] <FltAdmVonSpiz> if not more
now
L269[09:22:56] <FltAdmVonSpiz> just have
to get high enough for a Casaba Howitzer
L270[09:23:07] <madmerlyn> planets are
sitting ducks, you're not going to convince me that they can just
engineer a god missile to answer the problem
L271[09:23:23] <FltAdmVonSpiz> they are
sitting ducks, but it is almost impossible to actually do seriosu
damage to them
L272[09:23:44] <madmerlyn> you don't have
to do serious damage to the planet itself, just to the environment
on the surface, which is not hard to do at all
L273[09:23:45] <ve2dmn> FltAdmVonSpiz: you
don't need to damage the planet. Just make it unlivable
L274[09:23:46] <FltAdmVonSpiz> unlike
spaceships, hitting them is not the hard part
L275[09:24:18] <FltAdmVonSpiz> unlivable
for the general population does not remove the military presence on
the surface
L277[09:24:44] <madmerlyn> unlivable for
the general population does make it easy to siege and wait for a
surrender
L278[09:24:57] <ve2dmn> And that's 1
volcano. Imagine if you can engineer acid rain
L279[09:25:12] <madmerlyn> only threat
beyond an orbital bombardment would be insurgency after
surrender
L280[09:25:54] <FltAdmVonSpiz> what if
they don't surrender?
L281[09:26:01] <FltAdmVonSpiz> people are
willing to tolerate pretty awful living conditions, see
Leningrad
L282[09:26:08] <madmerlyn> also, if you're
just interested in eliminating that planet as a threat, orbital
bombardment would effectively handicap them to the point of not
being a threat for a long time
L283[09:26:16] <ve2dmn> It might take 6
months, but when lack of food is a thing...
L284[09:26:16] <FltAdmVonSpiz> also things
like pruteen and U-Protein change the equation significantly
L285[09:26:45] <madmerlyn> lol
"pretty awful living conditions" I don't think you
realize how bad it would be
L286[09:26:59] <FltAdmVonSpiz> near
starvation rations of microbial protein?
L287[09:27:24] <FltAdmVonSpiz> look up
what the people of Leningrad endured
L288[09:27:35] <madmerlyn> they didnt'
endure anything like what the dinosaurs did
L289[09:27:44] <FltAdmVonSpiz> dinosaurs
didn't have tools
L290[09:27:46] <FltAdmVonSpiz> we do
L291[09:27:46] <madmerlyn> which is the
situation orbital bombardment would put them in
L292[09:27:52] <madmerlyn> doesn't matter
if you can't grow any planets
L293[09:27:54] <madmerlyn> plants*
L294[09:28:00] <FltAdmVonSpiz> who needs
plants?
L295[09:28:02] <madmerlyn> food comes from
agriculture
L296[09:28:07] <ve2dmn> FltAdmVonSpiz: I
don't think we can survive a 3-year winter easily without massive
death
L297[09:28:11] <FltAdmVonSpiz> it
currently comes from agriculture
L298[09:28:16] <FltAdmVonSpiz> who said
anything about avoiding massive death?
L299[09:28:18] <Gasher> lol
L300[09:28:25] <madmerlyn> so you're going
to have microbes that produce food without any input energy?
L301[09:28:31] <FltAdmVonSpiz> .... I have
a whole damn planet
L302[09:28:32] <madmerlyn> the future is
bright indeed
L303[09:28:52] <Gasher> you think of earth
and it could be quite different type of colony
L304[09:28:54] <FltAdmVonSpiz> given the
tech you are using I have power generating capacity that makes
Quebec look like its powered with a single diesel generator
L305[09:29:10] <madmerlyn> you're assuming
the power grid survives the bombardment
L306[09:29:23] <madmerlyn> maybe if you
were already a subterranean species
L307[09:29:36] <Gasher> you can't make a
planet unihabitable if it was like that before the bombardment!
:D
L308[09:29:54] <ve2dmn> even then, you
could easily cause earthquake like even with missiles similar to
bunker-busters
L309[09:29:55] <FltAdmVonSpiz> just saying
a fleet attempting to invest and bombard a planet is going to take
enormous losses
L310[09:29:58] <FltAdmVonSpiz> and its
going to take months
L311[09:30:17] <madmerlyn> enormous
losses? if you have orbital supremacy where does the threat come
from?
L312[09:30:35] <madmerlyn> more god
missiles that travel at light speed from the surface?
L313[09:30:56] <ve2dmn> madmerlyn: just
'rod from god' :D
L314[09:31:01] <FltAdmVonSpiz> kind
of
L315[09:31:05] <FltAdmVonSpiz> missile
launches at 100g from surface installation
L316[09:31:06] <Gasher> atmosphere won't
hinder you when there is none lol
L317[09:31:14] <FltAdmVonSpiz> eight or
nine seconds later it reaches the top fo the atmosphere
L318[09:31:14] <madmerlyn> easily shot
down with energy weapons
L319[09:31:18] <FltAdmVonSpiz> it lines on
the target and detonates
L320[09:31:31] <FltAdmVonSpiz> thet target
is hit at the speed of light by a mix of plasma and gamma
rays
L321[09:31:32] <madmerlyn> lol you think
the fleet is going to park a few km above the atmosphere?
L322[09:31:42] <FltAdmVonSpiz> you've
never hear dof Casaba Howitzer have you?
L323[09:31:47] <Gasher> any moons
present?
L324[09:32:18] <madmerlyn> look, fleet
could park in very high orbit, detect missile launch, and hit it
with an energy weapon long before it ever approaches them
L325[09:32:29] <FltAdmVonSpiz> in eight
seconds it is an energy weapon madmerlyn
L326[09:32:33] <FltAdmVonSpiz> it only has
to reach about 25km above the surface
L327[09:33:03] <madmerlyn> and how does it
aim at the ships in high orbit at that point?
L328[09:33:22] <FltAdmVonSpiz> by
pointing?
L329[09:34:00] <FltAdmVonSpiz> its
effectively a weaponised Orion pusher plate, ita ppears they
discovered they could vary the angle of the collimation of the
charge by varying the design and materials
L330[09:34:09] <FltAdmVonSpiz> to the
point they can apparently make the beam collapse into a narrow
jet
L331[09:34:27] <FltAdmVonSpiz> alot of
this stuff is still pretty heavily secret for obvious reasons
L332[09:34:42] <FltAdmVonSpiz> *Orion
pusher plate charge
L333[09:35:03] <ve2dmn> I guess, that's
why the asteroid pusher is the way to go
L334[09:36:35] <madmerlyn> I don't see how
an Orion = energy weapon, you know Orion pusher plates work by
absorbing the blast material from a shaped charge right?
L335[09:36:44] <FltAdmVonSpiz> yes
L336[09:36:54] <FltAdmVonSpiz> but the
same project produced a conceptually smiilar device
L337[09:36:57] <madmerlyn> so how does
blast material turn into pure energy?
L338[09:37:07] <FltAdmVonSpiz> Orion
deliberately defocused the pulse to cover the entire plate
L339[09:37:20] <madmerlyn> it's still
matter moving through space
L340[09:37:30] <madmerlyn> which means not
light speed
L341[09:38:17] <FltAdmVonSpiz> projected
plasma velocities are above 3000km/s
L342[09:38:34] <madmerlyn> also any launch
vehicle that can accelerate that fast in 8s is going to absolutely
destroy whatever it is launched out of
L343[09:38:55] <FltAdmVonSpiz> they've
built launch vehicles with 100g launches
L344[09:38:59] <madmerlyn> 3000km/s still
takes a long time to hit something 1.5M km away
L345[09:39:09] <madmerlyn> certainly long
enough for said object to move slightly
L346[09:39:10] <FltAdmVonSpiz> .... you
want to shoot at missiles from 1.5 million km away?
L347[09:39:30] <FltAdmVonSpiz> if you are
that far away the missile can travel closer to you
L348[09:39:40] <madmerlyn> you shoot
missiles that are easy to shoot, you dodge missiles that are easy
to dodge
L349[09:40:02] <madmerlyn> if the missile
takes even longer to "ramp up" then you shoot it
L350[09:40:16] <FltAdmVonSpiz> unless you
are using x-ray lasers the size of skyscrapers
L351[09:40:21] <FltAdmVonSpiz> those
ranges are simply infeasible for a spaceship
L352[09:40:43] <madmerlyn> so we can have
super god missiles but not spaceships that can shoot things far
away, k
L353[09:40:50] <madmerlyn> I'm done with
this conversation, it's boring
L354[09:40:53] <FltAdmVonSpiz> you mean we
have missiels with performance from the 1970s
L355[09:41:13] <FltAdmVonSpiz> anyway,
whatever
L356[09:41:48] <madmerlyn> yes, you're
absolutely right, planets will be able to destroy everythign around
them with 1970s tech easily, so right.
L357[09:42:17] <madmerlyn> the super
weapon from Force Awakening makes so much more sense now
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L359[09:45:42] <Gasher> lol
L360[09:47:12] <RandomJeb> well while you
have your space battle in earth orbit my invasion fleet is just
adjusting the orbit of a few asteroids
L361[09:47:55] <madmerlyn> which is what I
said originally Jeb
L362[09:48:25] <madmerlyn> apparently a
swarm of country sized rocks is easy to deal with though
L363[09:48:35] <RandomJeb> of course
L364[09:48:41] <RandomJeb> just blast them
into smaller bits of rock
L365[09:48:47] <RandomJeb> :]
L366[09:49:35] <RandomJeb> I was going to
sterilize the surface anyway so just keep shooting missiles there's
going to be a lot of rocks
L367[09:49:42] <madmerlyn> and apparently
the howitzer god missile he's talking about using to shoot down
invasion ships.. couldn't be used to similarly shoot planets from
ships because reasons
L368[09:54:31] <madmerlyn> hyperlane only
warp in 2.0, maybe I should just start setting my game options to
that
L369[09:54:35] <madmerlyn> Hyperlanes
only
L370[09:55:24] <madmerlyn> certainly would
make choke points easier, but I kinda liked doing wormhole gates
and jumping clear across my space super fast
L371[09:55:36] <ve2dmn> madmerlyn: that's
the idea, yes
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L373[09:56:04] <madmerlyn> I think the
"wormhole gate access" trade is bugged in 1.9
though
L374[09:56:09] <ve2dmn> removing the 'I
own the star at spot X, therefore I own that star I cannot get
to'
L375[09:56:19] <madmerlyn> like I'd trade
wormhole access and wouldn't be able to jump into allies space
because it was "out of range"
L376[09:57:05] <ve2dmn> no clue. Never
used wormholes extensively
L377[09:57:12] <madmerlyn> I ended up
building wormhole gates in my ally's systems so I could jump
in
L378[09:57:35] <madmerlyn> even though my
range should've been extended by his gates automatically
L379[09:58:10] <madmerlyn> well I hope
they do something to make FTL diversity viable in the future
L380[09:58:36] <ve2dmn> that's not what
you are trading, btw...
L381[09:59:06] <madmerlyn> well what is
wormhole gate access supposed to be then?
L382[09:59:10] <ve2dmn> I'm pretty sure
it's just the right to open wormholes inside his territory
L383[09:59:20] <madmerlyn> ah, well I
guess that kinda makes sense
L384[09:59:33] <madmerlyn> the right to
build gates in his space
L385[09:59:39] <madmerlyn> because that's
ultimately what I did
L386[09:59:47] <ve2dmn> because it's the
only right you can trade with the other FTL
L387[10:00:36] <madmerlyn> so if you're
doing a federation or defensive alliance you probably want to give
that to your neighbors who have warpgates
L388[10:00:48] <madmerlyn> so they can
actually reach your systems in a war
L389[10:01:43] <ve2dmn> With a federation,
you automatically have access.
L390[10:01:48] <ve2dmn> same with allies
in a war
L391[10:02:12] <madmerlyn> giving it prior
to war means they don't have to send construction ships ahead of
their fleet though
L392[10:02:25] <ve2dmn> madmerlyn: only an
issue with wormholes
L393[10:04:04] <ve2dmn> The biggest reason
they are going hyperlane-only is territorial control
L394[10:04:15] <ve2dmn> I know the FE
might keep the Jump drive though
L395[10:05:37] <madmerlyn> if everything
was wormhole only it'd have a similar affect though, because you
could only extend as far as your gates allow
L396[10:05:58] <madmerlyn> course AI would
probably just put gates in every system
L397[10:06:09] <ve2dmn> yeah, but you
can't create choke point with wormholes
L398[10:06:18] <madmerlyn> I mean it's
space
L399[10:06:56] <ve2dmn> I'm not the main
designer. Ask them not me :D
L400[10:07:31] <madmerlyn> chokepoints are
convenient for strategy games, but they're also strange in space
heh
L401[10:07:51] <madmerlyn> the new Master
of Orion they made a couple years ago was highly criticized for
deciding to do star lanes
L402[10:08:07] <madmerlyn> original MoO
had no lanes, your range depended on your fuel tech
L403[10:08:36] <madmerlyn> MoO 2 didn't
have lanes I don't think either, came in with MoO 3 which the MoO
community generally agrees is garbage heh
L404[10:08:59] <Gasher> moo2 also had
those easier return tech
L405[10:09:56] <madmerlyn> and really, I
think having the 3 types of FTL would be cool if you could also
make tech/installations to counter them
L406[10:10:27] <madmerlyn> like have a
jump drive inhibitor that makes incoming ships have to travel at
sublight speed once they get within xx radius, slowing them
down
L407[10:10:39] <madmerlyn> with a snare
platform could be quite effective for laying traps
L408[10:11:10] <ve2dmn> madmerlyn: watch
the live streams, the explain a bit of the decision making that
went through
L409[10:11:13]
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L410[10:11:13] <madmerlyn> could have
countermeasures for both wormholes and jump drives
L411[10:11:17] <ve2dmn> (also explained in
the dev notes)
L412[10:11:41] <ve2dmn> tl;dr : We want to
do stuff, and we have limited ressources
L413[10:12:13] <madmerlyn> also, did you
know Paradox has a new one coming out this year?
L414[10:12:25] <ve2dmn> Surviving
Mars?
L415[10:12:29] <madmerlyn> city builder
genre.. I saw a trailer for it a little bit ago, lemme find the ..
yes that one
L416[10:12:42] <madmerlyn> I wishlisted it
on steam :D
L417[10:13:08]
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L418[10:13:22] <ve2dmn> I'm hoping the
chnage to fleet contruction in Stellaris will make thing
easier
L419[10:13:37] <madmerlyn> I really should
read some of that stuff
L420[10:13:40] <madmerlyn> gimme the
TL;DR
L421[10:14:01] <madmerlyn> another sorta
city-builder I wishlisted is Frostpunk
L422[10:14:25] <ve2dmn> instead of
building fleets on each planets, your mega-space-platform will
double as space contrcution
L423[10:14:48] <madmerlyn> so can you
build those anywhere in territory then?
L424[10:15:09] <ve2dmn> but they cost a
lot and represent an 'anchor'
L425[10:15:31] <ve2dmn> like, "I
really like this system, I shall building my giant factory
HERE"
L426[10:15:39] <madmerlyn> I think I'll
bump Factorio from wishlist to library next month
L427[10:15:49] <ve2dmn> or make it a giant
defense platform with lots of guns. it's up to you
L428[10:16:06] <madmerlyn> can you have
more than one in system like you can defense platforms?
L429[10:16:27] <madmerlyn> because with my
tall strategy I was sitting on surplus minerals near
constantly
L430[10:16:31] <ve2dmn> basically, less
space stations, but bigger Military-style space stations
L431[10:16:50] <madmerlyn> and being able
to have like.. 4 drydocks in orbit would be amazing
L432[10:17:30] <madmerlyn> I effectively
used my mineral surplus to offset energy deficits and play
diplomacy
L433[10:17:39] <madmerlyn> I'd gift
empires 1000 minerals to get them to like me
L434[10:17:47] <madmerlyn> or trade them
5k minerals for 3k energy
L435[10:17:58] <madmerlyn> so even though
I was constantly at like -20 energy a month I never ran out
L436[10:19:26]
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L437[10:19:53] <madmerlyn> I think I
could've snowballed if I didn't get sucked into that stupid
defensive war
L438[10:20:03] <madmerlyn> I was literally
in the process of colonizing my second planet heh
L439[10:20:54] <ve2dmn> I usually play
wide, so I can't help you mcch
L440[10:21:22] <madmerlyn> well with my 1
planet I was still able to muster fleets around 5k at year
60ish
L441[10:21:27] <ve2dmn> although, I
usually wait to expand as late as possible
L442[10:21:34] <madmerlyn> the wide
empires were fielding fleets about twice that
L443[10:21:50] <madmerlyn> but if I
dropped a defense platform they couldn't break me
L444[10:22:42] <madmerlyn> Democracy gets
so much influence too, makes it a lot easier to play tall
L445[10:22:49] <madmerlyn> I had a pretty
large territory
L446[10:22:54] <madmerlyn> outposts
everywhere
L447[10:22:55]
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L448[10:23:25] <madmerlyn> every election
cycle your leader has a mandate, you fulfill mandate and get a
large chunk of influence from it
L449[10:26:16] <ve2dmn> my last few plays
have been hive-mind, but I usually go for a democracy if I
don't
L450[10:26:35] <madmerlyn> I wonder how
rough playing tall would be if I went machine empire
L451[10:26:45] <madmerlyn> maybe I'll do
that tonight
L452[10:26:47] <ve2dmn> depend on the type
of machines
L453[10:27:20] <ve2dmn> Exterminators and
assimilators have big diplomacy malus
L454[10:28:02] <ve2dmn> but the rogue
servitors and the generic robots aren't 'bad' at diplomacy
L456[10:29:50] <ve2dmn> You could also try
the 'devouring swarm'
L457[10:30:12] <madmerlyn> only thing that
makes me hesitate on Avorion is I don't like buying Early Access
titles
L458[10:30:21] <madmerlyn> too many of
them never make it out of EA status
L459[10:30:27] <ve2dmn> both the
'Devouring Swarm' and the robot 'Exterminator' lack diplomacy
L460[10:30:44] <madmerlyn> dunno why Steam
decided to make pre-alpha a product to sell to people
L461[10:31:05] <ve2dmn> madmerlyn: because
$
L462[10:31:21] <madmerlyn> it's created a
culture of low effort games and bad developer practices
though
L463[10:31:30] <ve2dmn> blame
Minecraft
L464[10:31:41] <madmerlyn> even the latest
MoO which was backed by a AAA studio, they worked on it, released
it and a couple DLCs, and then abandoned it
L465[10:31:47] <ve2dmn> not for starting
the trend, but for making it much bigger
L466[10:32:04] <madmerlyn> even though the
game while beautiful has some serious technical issues that
should've been fixed
L467[10:32:50] <madmerlyn> yeah but at
least Notch/Mojang supported it for a good long time and didn't
just get their cash and leave it on the shelf
L468[10:33:35] <madmerlyn> supporting pre
1.0 minecraft was supporting an actual development, not making Joe
Blow a bunch of money so he could go work on his next half-cocked
project
L469[10:34:38] <madmerlyn> I guess what I
really want is steam to have developer ratings etc. so devs that
are habitually abusing the EA system to make cash grabs can get
exposed more clearly
L470[10:34:50] <ve2dmn> Good EA games are
fun even if incomplete... but thoses are few
L471[10:35:06] <madmerlyn> would probably
do wonders to the average quality of titles on steam if they had
dev ratings
L472[10:35:21] <ve2dmn> KSP, Factorio,
Rimworld, Minecraft.... those are goo examples
L473[10:35:55] <madmerlyn> I don't mind
8bit style retro games etc. but there are soooooo many really bad
titles that you can tell were made by someone who dropped out
halfway in CS and spent 5 hours whipping a garbage game
together
L474[10:36:20] <Kalpa> Now I want whipped
cream
L475[10:37:14] <ve2dmn> madmerlyn: google
'Asset flip'
L476[10:38:15] <ve2dmn> plenty of people
trying to abuse the system
L477[10:40:20] <madmerlyn> I do want to
make a $4.99 game, but my problem is, I don't have an advanced
enough skillset in *any* of the stuff except maybe actual backend
programming
L478[10:40:34] <madmerlyn> I don't want to
just push out a junker with RPG maker or something heh
L479[10:40:40] ⇦
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L481[10:41:41] <madmerlyn> ugh.
L482[10:43:59] ⇦
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L483[10:44:05] ⇦
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L484[10:46:19] <ve2dmn> it's a 1 man shop,
and I guess he makes enough to continue...
L485[10:47:24] <madmerlyn> I mean if you
make 50 sales a month on a $.99 game and you have 20 of those
that's almost $1k/mo for something you're most likely doing part
time on the weekends
L486[10:47:41] <madmerlyn> and if one of
them somehow gets traction and sells a lot more
L487[10:57:10]
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L488[10:57:48] <ve2dmn> well... he's been
doing that since 2008...
L489[10:57:50]
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L490[10:58:29] <ve2dmn> btw, I've played
one of the games. The story isn't 'so' bad, but it felt like it had
cut corners in a few places...
L491[10:59:38] <madmerlyn> I mean if
there's a market for it it's not bad passive income
L492[10:59:56] <madmerlyn> I could do
something like that as I like writing, but RPG Maker is just too
low quality/effort for me
L493[11:03:27]
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L494[11:04:15] <mib_4jz1oy> Hey everyone,
does anyone know how to refuel a pebble bed reactor?
L495[11:04:52] ⇦
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L499[11:13:13] <APlayer> mib_4jz1oy: Are
you talking about something KSP related?
L500[11:13:26] <madmerlyn> he quit
L501[11:13:37]
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L502[11:13:45] <APlayer> Oh, he did
L503[11:13:46] <madmerlyn> and pebble bed
reactor is a mod
L504[11:14:01] <APlayer> That was a weird
quitting maneuver, though :D
L505[11:14:17] <APlayer> Confused me into
thinking he was still there
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L507[11:15:18] <APlayer> I blame internet
delay chat
L508[11:15:24] <madmerlyn> I think maybe
I'll invest some mental energy into learning Godot
L509[11:15:26] <Althego> hehe there are
still new zuma videos
L510[11:15:46]
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L511[11:15:47] <APlayer> So is Zuma still
alive, whatever it is?
L512[11:15:55] <Althego> nobody
knows
L513[11:16:05] <Althego> and this
generates the speculation
L514[11:16:24] ⇦
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L515[11:16:27] <APlayer> What a big pile
of uncertainty
L516[11:17:43] <madmerlyn> maybe they want
everyone to think there was a problem because it went off to do
something with the X-37b that's been in orbit for 190 days
L517[11:18:07] <Althego> or rather the x37
went to it
L518[11:18:56] <madmerlyn> it's inside the
x37b as we speak, doing science that will ultimately result in the
government controlling the universe
L519[11:19:13] <Althego> hah no, the
universe is too big
L520[11:19:22] <madmerlyn> that's what
they want you to believe
L521[11:19:24] <Althego> with lightspeed
we cant get control of it
L522[11:19:50] <madmerlyn> Zuma, zooms
through it without worrying about relativity, that's why it's the
Zooma
L523[11:21:09] <madmerlyn> right now an
urgent message inviting the youth of every developed species in the
universe to eat laundry detergent pods is being broadcast without
latency delay
L524[11:21:22] <Althego> lol
L525[11:22:21] <madmerlyn> I still think
my theory that the great filter is actually laundry detergent pods
has merit
L526[11:22:41] <madmerlyn> every advanced
civilization falls apart once they invent single use laundry
detergent pods
L527[11:22:57] <Althego> either that, or
social media
L528[11:24:14] <madmerlyn> Facebook, the
fall of civilization
L529[11:24:35] <madmerlyn> I mean I saw a
video on imgur today of some woman skydiving with a phone in her
hand
L530[11:24:47] <Althego> shouldnt be too
dangerous
L531[11:24:50] <madmerlyn> facebook can't
wait!
L532[11:25:15] <madmerlyn> yeah so I'm
freefalling for like the next 7 minutes, better see what everyone I
hated in HS is up to this morning.
L533[11:25:45] <Althego> and post 5
selfies
L534[11:26:01] <ve2dmn> *sigh*
L535[11:26:29] <ve2dmn> Social networks
makes me angry
L536[11:26:51] <madmerlyn> he says, as he
participates in IRC which is quite possibly the oldest social
network there is ;)
L537[11:27:23] <madmerlyn> I guess there
was BBS before
L538[11:27:48] <madmerlyn> <and this is
the point where someone comes in and says "what do you mean
before? I still use BBS">
L539[11:30:07]
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L540[11:32:43] <Althego> hehe
L541[11:32:49] <Althego> i never used
bbs
L542[11:33:39] <Althego> the then only
phone copany was charging too much
L543[11:34:14] <madmerlyn> my grandparents
had internet but I only stayed with them during summer, I didn't
have my own internet connection at home until 1999 in HS when I
moved in with my dad
L544[11:34:27] <madmerlyn> he got me my
own phone line so I could get on the internet
L545[11:35:32] <madmerlyn> I do remember
somewhere around 1996 I ran my grandparents' AOL bill up to like
$120 because I went way over their alloted minutes, back when
internet was sold by the minute lol
L546[11:35:42] <madmerlyn> playing a MUD,
Gemstone III
L547[11:44:06] <madmerlyn> you know what
kind of game I want to make for my first one? A typing tutor
similar to Mario Teaches Typing
L548[11:44:12] <madmerlyn> Mavis Beacon is
so boring
L549[11:44:47] <madmerlyn> not sure that
the market is a big one, but I'm sure there are still people out
there who don't know proper touch typing
L550[11:47:03] <Kalpa> I certainly
don't
L551[11:47:23] ⇦
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L552[11:47:27] <Kalpa> Touchscreens are
godawful to type with, I don't know why anyone would put themselves
through it voluntarily!
L553[11:48:21] <Althego> hehe
L554[11:48:43] <Althego> hey, i remember
when i had to type with a small stick on a resistive
touchscreen
L555[11:48:49] <Althego> that was
bad
L556[11:48:58] <Althego> but i had kind of
ok speed
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L561[12:05:49] <ve2dmn> madmerlyn: BBS!
MUDS! Such memories. Much good times.
L562[12:06:12]
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L563[12:06:42] <ve2dmn> madmerlyn: the
best typing teaching is, of course, The Typing of The Dead!
L564[12:07:24] <ve2dmn> I saw someone try
to speedrun it. It was interesting.
L565[12:08:00] <ve2dmn> I think the
Shakespear DLC is the hardest
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L568[12:23:42] <halcyon_b> Althego: If I
remember correctly, they had a weird kind of gestural text input
method later on that was a lot faster.
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L572[12:31:38] <ve2dmn> wb Mod9000
L573[12:45:14] <madmerlyn> I liked Mario
Teaches Typing
L574[12:45:30] <madmerlyn> obviously I
can't make a Mario TT game though because I don't have a license to
the trademark
L575[12:45:39] <madmerlyn> I'm thinking
something along the lines of Merlyn's Magic Typing
L576[12:46:30] <madmerlyn> then maybe I'll
try to jump on the Tycoon band wagon if that one pans out :P
L577[12:49:04] ⇦
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L579[12:49:32] <madmerlyn> course a game
like factorio is pretty interesting too, I've always enjoyed a good
building sandbox
L580[12:49:39] <madmerlyn> all about the
scaling
L582[12:52:11] <madmerlyn> yeah i saw
that
L583[12:52:16] <ve2dmn> (flith
warning)
L584[12:52:23] <ve2dmn> filth*
L585[12:52:27] <madmerlyn> wonder how much
bandwidth a factorio MP server uses
L586[12:52:41] <madmerlyn> if I end up
buying it I might try to rope a friend or 2 into it
L587[12:52:44] <ve2dmn> ...there a MP
mode????
L589[12:53:01] <ve2dmn> !!!!!
L590[12:53:21] <madmerlyn> haha maybe when
I buy it we can collaborate
L591[12:53:54] <ve2dmn> "As of
version 0.13, players no longer necessarily have to port-forward to
play with others. Players may join each other through Steam, or by
just the port-forwarded host. "
L592[12:54:13] <madmerlyn> I'd probably
run a headless server
L593[12:54:17] <ve2dmn> but I guess a
dedicated server would be better
L594[12:54:40] <madmerlyn> lol stick a
headless server on a machine at work
L595[12:55:05] <madmerlyn> if its low
enough bandwidth that could actually work
L596[12:55:51] <madmerlyn> looks like it's
below 100kbps average
L597[12:56:36] <ve2dmn> I could host that
on my computer at home
L598[12:56:50] <madmerlyn> server would be
more persistent is why I think you'd want to go that route
L599[12:57:00] <madmerlyn> you do P2P
hosting people can only play when the host is available
L600[12:57:18] <ve2dmn> I had MineOS on
FreeNAS at home
L601[12:57:29] <madmerlyn> dedicated
server you could have people hop off and on at different hours and
it'll just update each person's map on load
L602[12:57:54] <ve2dmn> I also ran a
Freeciv server which had 1 turn per day (unless everyone was
online)
L603[13:02:34] <ve2dmn> Right... and a
Freelancer server at one point too
L604[13:03:57]
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L606[13:04:08] <ve2dmn> I miss thoses
days, when my friends had no kids and we had free time
L607[13:04:11]
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L608[13:04:30] <madmerlyn> if I get
factorio and you run a server I'll be your fren
L609[13:04:58] <ve2dmn> Now they have
1.57079632679 kids and live in the suburbs
L610[13:05:16] *
umaxtu shudders
L611[13:05:56] <madmerlyn> I will win a
tall game of Stellaris before I buy factorio though
L612[13:05:58] <madmerlyn> it's gonna
happen
L613[13:06:13] <madmerlyn> and maybe go
back to my OPM KSP career for a bit
L614[13:06:13] <ve2dmn> madmerlyn: I'll
see you next week then
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L616[13:06:59] <ve2dmn> Stellaris gets
pretty slow by mid-to-end game...
L617[13:07:42] <umaxtu> the new expansion
looks like fun though
L618[13:08:33] <ve2dmn> umaxtu: which
one?
L620[13:09:39] <ve2dmn> ha, yes :)
L621[13:09:44] <Draconiator> Question -
Why do some small speakers act like a microphone sometimes? ((no
such luck with this one, darn))
L622[13:09:59] <ve2dmn> Draconiator: same
core components
L623[13:10:51] <madmerlyn> a speaker is
basically a microphone with the poles reversed
L624[13:10:57] ⇦
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L625[13:11:02] <madmerlyn> kinda like
electric generator vs. motor
L626[13:12:54] <ve2dmn> madmerlyn: reverse
the polarity!
L627[13:13:21] <madmerlyn> literally in
the case of microphone vs. speaker
L628[13:13:49] <madmerlyn> in the case of
motor vs. generator, polarity stays the same, direction of rotation
is what is changed
L629[13:13:52] <ve2dmn> Which is why
Hollywood use that reference... it's the only one they
understand
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L631[13:21:11] ***
Mead is now known as Guest71198
L632[13:23:50] <ve2dmn> Draconiator:
Science!
L634[13:25:02] <ve2dmn> Draconiator: more
Science!
L635[13:27:02] <Draconiator> lol
L636[13:27:57] <Draconiator> Literally
that thing is the best idea I've come up with in KSP in
months.
L637[13:28:38] <ve2dmn> madmerlyn: if you
want a dedicated server, OVH just opened their US east coast site,
so they might do a deal of some sort
L638[13:28:53] <madmerlyn> who dat
L639[13:29:08] <ve2dmn> the largest
European hosting provider
L640[13:29:11] <madmerlyn> oh cloud
computing.. that costs more money
L641[13:29:40] <ve2dmn> yes. yes it
does
L642[13:30:07] <madmerlyn> I'd rather
install one on a linux box in my office and let me and a handful of
friends play on it for free :P
L643[13:31:49] <ve2dmn> I don't think the
university would let me do that
L644[13:32:45] <madmerlyn> don't worry, I
don't want to install server on your work's computer ;)
L645[13:33:29] <madmerlyn> reminds me,
back in my third party IT days, we retired a server from one of our
medical customers, and it turns out the sysadmin they had before
they switched to using 3P had installed a CS server on it
L646[13:33:39] <madmerlyn> it'd been
running a CS server for like 3 years after the guy left lol
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L648[13:35:32] <ve2dmn> I found a
Minecraft server on one of the university research machine, with a
public IP
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L651[13:35:59] <madmerlyn> study on the
prevalence of in-game trolling?
L652[13:36:09] <ve2dmn> nah
L653[13:36:50] <ve2dmn> unwilling
participation in malware distribution through lack of proper
security
L654[13:36:53] ⇦
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L655[13:37:36] <ve2dmn> They even
brute-force the QNAP, because that was also simply directly
connected to the Internet
L656[13:37:56] <madmerlyn> oh someone from
the internet installed MC on it? lol
L657[13:38:15] <ve2dmn> No clue.
L658[13:38:20] <madmerlyn> if I were going
to do that I'd put a BTC miner on it
L659[13:38:43] <ve2dmn> When I was
called-in as an outside consultant, it was a Command&Control
server
L660[13:39:23] <ve2dmn> The RCMP had left
with the original drive and the only thing I had was a clone of the
OS
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L667[14:38:51] <ve2dmn> I wish that pod
meme would die already
L668[14:39:18] <madmerlyn> poison control
center is slowing it down
L669[14:39:55] <ve2dmn> At least the
cinammon challenge was a tiny bit less dumb
L670[14:40:07] <ve2dmn> What's the next
challenge? Eating a car?
L671[14:40:25] <madmerlyn> hey when I was
a teenager the challenge was running out in traffic and trying to
jump over cars
L672[14:40:43] <madmerlyn> it's just there
wasn't instagram, youtube, or facebook to make those morons
famous
L673[14:40:45] <ve2dmn> "I doubt you
can eat an entire truck and wash it down with engine fluid like I
just did"
L674[14:41:03] <Arcanitor> when i was a
teenager we had fidget spinners and bee movie memes
L675[14:41:27] <ve2dmn> Arcanitor: get off
my lawn!
L676[14:42:04] <Arcanitor> what lawn
L678[14:43:00] <Arcanitor> i thought you
lived in an apartment ve2dmn
L679[14:43:11] <ve2dmn> I... do... sort
of.
L680[14:43:22] <ve2dmn> Look, it's made of
concrete, but I still own it
L681[14:43:22] <madmerlyn> wonder if Godot
would handle KSP's physics better than Unity
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L684[14:44:47] <madmerlyn> ...apparently
someone is doing exactly what I just asked..
L685[14:44:55] <madmerlyn> Open Space
Program
L686[14:45:32] <ve2dmn> well... floating
point errors will be floating point errors.
L687[14:45:56] <madmerlyn> I was thinking
more in regards to multithreading the physics calculations so high
part count vessels don't max out a single core
L688[14:46:04] <ve2dmn> The kraken cannot
be eliminated. He can only be tamed. For a time.
L689[14:46:26] <madmerlyn> way it works in
unity is multiple vessels can have their own threads, but each
vessel is a single thread
L690[14:46:27] <ve2dmn> That could make a
difference
L691[14:48:52] <ve2dmn> Which reminds me.
I need to buy a new CPU
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L697[14:52:52] <ve2dmn> I didn't know
there were so many
L698[14:54:47] <madmerlyn> I'm going to
play around with Godot
L699[14:56:02] <Supernovy> I think the
guys who made Godot weren't in it to make a game engine, just a
pun.
L700[14:57:18] <madmerlyn> that's what you
get for thinking
L701[14:57:34] <Supernovy> Because there
are a lot of devs who know C# and use unity, but want another
engine. So after a while the Godot devs say "We're going to
implement C# ... soon".
L702[14:57:54] <Supernovy> Which leaves
all the other devs Waiting for Godot.
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L704[14:59:26] <ve2dmn> you are right...
that list does not have a lot of C# engines.
L705[15:00:08] <ve2dmn> I guess that
explains the popularity of Unity aside from the long list of
platform support.
L706[15:00:32] <Supernovy> I've tried a
couple, and the best one I ever coded in is Windows Presentation
Foundation.
L707[15:02:17] <ve2dmn> I want to try and
write something for the C-64
L708[15:03:33] <ve2dmn> I also want to go
home and play KSP
L709[15:04:25] <oren> ve2dmn: write for
the NES it's easier
L710[15:04:52] <ve2dmn> that's not a bad
idea
L711[15:05:23] <oren> I've done both, but
I gave up c64 it was a bit too complicated
L712[15:05:42] <ve2dmn> What about the
gameboy?
L713[15:06:02] <oren> the OG gameboy is a
completely different processor
L714[15:06:38] <oren> so you have to know
Z80 instead of 6502
L715[15:07:03] <Ruedii> Any engine that
uses Mono, .Net or CIL modules can use C#.
L717[15:07:23] <oren> it has more
registers tho
L718[15:07:28] <ve2dmn> Ruedii: check the
list
L719[15:07:36] <Ruedii> Yeah, that list is
rather short.
L720[15:07:47] <Ruedii> It's missing a lot
of game engines.
L722[15:08:33] <oren> but 6502 has always
one byte opcodes, there aren't modifier bytes
L723[15:08:49] <ve2dmn> There is a nice
talk about the Gameboy internals
L724[15:09:08] <ve2dmn> I wish I could
remember the name of it
L725[15:12:10] <ve2dmn> Wish I could
re-create M.A.X.
L726[15:13:05] <ve2dmn> (even with just
crappy graphics)
L727[15:16:29] <Ruedii> Unreal 4 has Mono
extensions. Godat is a fairly good engine.
L729[15:18:47] <kmath> YouTube - The
Ultimate Game Boy Talk (33c3)
L730[15:32:34]
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L735[15:46:45] <Ruediix> KrazyKrl, hmm,
looks like cross-polarization.
L736[15:47:54] <KrazyKrl> It was more a
joke about having to wear glasses.
L737[15:48:00] <KrazyKrl> i.e. I can't see
sharp.
L738[15:52:12] <SnoopJeDi> ve2dmn, oh my
goodness, *30%* faster quartz? That is adorably bad
L739[15:52:51] <ve2dmn> SnoopJeDi: which
video?
L740[15:53:02] <SnoopJeDi> The chinese
gameboy clone mentioned in the gameboy one
L741[15:53:25] <ve2dmn> :D
L742[15:53:45] <SnoopJeDi> "Bah,
clockspeed doesn't influence games, ship it"
L743[15:54:31] <ve2dmn> SnoopJeDi: it's
MORE POWERFULL
L744[15:55:12] <SnoopJeDi> You can play
games in 77% of the time! Efficiency!
L745[16:03:17] <ConductCat> :3
L746[16:04:47] <oren> they could have
fixed that so easily though, with a counter circuit
L747[16:05:08] <oren> do 1 1 2 1 1 2
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L749[16:06:26] <oren> then you have, on
average, 97.5% speed
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L754[16:24:01] <Kalpa> Wha?
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L757[16:34:36] <UmbralRaptor> Or Portals
3. Close enough.
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L761[16:37:45] <sandbox> you think valve
will ever make another game?
L762[16:38:15] <ConductCat> Since when has
Valve ever made a third anything?
L763[16:38:52] <sandbox> R* doesn't need
to make another GTA either
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L765[16:39:48] <Mathuin> ve2dmn: have you
explored GUI stuff with kOS?
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L767[16:40:27] <madmerlyn> weekend begins!
time to play Stellaris
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L772[16:55:36] <madmerlyn> alright gonna
try to build tall as a machine empire
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L777[17:05:41] <Phantom_Hoover> so i
ultimately did go sourcediving in ksp interestellar, it's a bit...
odd
L778[17:06:11] <Phantom_Hoover> basically
the thrust output by a thermal nozzle is
independent of the
reactor it's attached to
L779[17:06:24] <Phantom_Hoover> er, the
size of the reactor
L781[17:07:22] <kmath> YouTube - Traffic
flow measured on 30 different 4-way junctions
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L783[17:11:25] <Phantom_Hoover> Flub_ugh,
that's completely wrong for the roundabout
L784[17:11:37] <Phantom_Hoover> traffic on
the roundabout has right of way, it never stops like in the
video
L785[17:11:57] <Flub_ugh> the AI in cities
skyline is dumb as heck
L786[17:12:56] <madmerlyn> actually fixing
the roundabouts in Cities is a matter of disabling stop signs
etc
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L788[17:13:43] <Phantom_Hoover> also does
it include the swindon magic roundabout
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L796[18:12:59] <Eddi|zuHause> the first
thing i did in cities skylines was download a mod that let me
disable left turns
L797[18:13:49] <Eddi|zuHause> also, i
generally hate roundabouts
L798[18:16:10] <Azander> my city has 2...
and they are horrid. poorly setup mostly
L799[18:18:15] <Azander> figure simple 4
way stop. normal 2 lane roads. They pulled out the intersection and
replaced it with the roundabout, but didn't expand the intersection
any.
L800[18:19:15] <Phantom_Hoover> they're
extremely common in britain and they're fantastic
L801[18:19:25] <Phantom_Hoover> cheap,
simple and they keep traffic flowing
L802[18:19:53] <Phantom_Hoover> they're
not even hard to drive around, i don't understand how people
struggle
L803[18:21:43] <Azander> THis one is so
tight it is like making a left turn
L804[18:22:13] <tawny> roundabouts are
good for paradoxical reasons mostly
L805[18:22:26] <tawny> the harder you make
it to drive, the more attention drivers have to pay to the
road
L806[18:22:32] <tawny> and so you have
fewer accidents
L807[18:22:52] <Azander> true, but there
has been an increase of 10-20% in accidents at this one
L808[18:23:07] <tawny> yeah, I'm not too
surprised
L809[18:23:24] <tawny> places like america
do poorly with them because nobody's familiar with them
L810[18:23:26] <Phantom_Hoover> if people
aren't familiar with them that's not too surprising
L811[18:23:29] <Azander> the other one,
they expanded, and accidents have dropped off
L812[18:25:16] <Mathuin> Different states
have different rules on how to handle roundabouts (also called
rotaries here) -- there's one about two miles from the border
between two states with different rules and there are a *lot* of
accidents there.
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L824[18:45:51] <kmath> YouTube - Rocket
Lab - Still Testing Launch
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L827[18:57:45] <Mathuin> If anyone here
has played with GUI stuff in kOS, I'd love to see some simple
demos. The only example I've seen is from RAMP's "fly"
program which is helpful but more examples are more helpful.
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L830[19:05:14] <kmath> YouTube - Rocket
Lab’s Rutherford Engine Qualified for Flight
L831[19:06:02] <Flub_ugh> about the next
size as the ones made by copenhagen suborbitals
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L833[19:08:43] <Draconiator> hmmm. maybe I
can try to make a version of the Electron on KSP...I think I know
how to as well.
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L844[19:54:55] <esspapier> you can do it
ULA
L845[19:56:44] <Flub_ugh> im trying to
find the pins of my flyback transfo
L846[19:56:52] <Flub_ugh> I decided that I
want to make a driver for it
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L858[20:56:13] <Flub_ugh> any rocket nerd
here knows how to calculate nozzles?
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(Supercheese!~Superchee@cpe-76-178-137-142.natnow.res.rr.com)
L860[20:57:30] ⇦
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(King_Arthur!dalewyn@162-198-189-235.lightspeed.irvnca.sbcglobal.net)
(Read error: -0x1: UNKNOWN ERROR CODE (0001))
L861[21:01:49] ⇦
Quits: Badie (Badie!uid202161@id-202161.tooting.irccloud.com)
(Quit: Connection closed for inactivity)
L863[21:02:01] <kmath> YouTube - Rocket
Lab - Still Testing Launch
L864[21:03:54] ⇦
Quits: Supercheese
(Supercheese!~Superchee@cpe-76-178-137-142.natnow.res.rr.com) (Read
error: Connection reset by peer)
L865[21:04:06]
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(Supercheese!~Superchee@cpe-76-178-137-142.natnow.res.rr.com)
L867[21:09:36] <kmath> YouTube - Rocket
Lab - Still Testing Launch
L868[21:12:24]
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(King_Arthur!dalewyn@162-198-189-235.lightspeed.irvnca.sbcglobal.net)
L869[21:16:22] ⇦
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(Quit: Leaving...)
L870[21:16:48] ⇦
Quits: xxapvxx
(xxapvxx!xxapvxx@66-188-53-174.dhcp.bycy.mi.charter.com) (Ping
timeout: 186 seconds)
L871[21:18:02]
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(xxapvxx!~xxApvxx@66-188-53-174.dhcp.bycy.mi.charter.com)
L872[21:21:12] ⇦
Quits: xxapvxx
(xxapvxx!~xxApvxx@66-188-53-174.dhcp.bycy.mi.charter.com) (Ping
timeout: 186 seconds)
L873[21:21:45]
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(xxapvxx!~xxApvxx@104.129.28.138)
L874[21:40:01]
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(stratochief!~quassel@108.162.146.236)
L875[21:48:34] ⇦
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(King_Arthur!dalewyn@162-198-189-235.lightspeed.irvnca.sbcglobal.net)
(Read error: Connection reset by peer)
L876[21:49:11] ⇦
Quits: aradapilot (aradapilot!~aradapilo@2001:4998:ef99:7806::109f)
(Ping timeout: 182 seconds)
L877[21:49:12] ⇦
Quits: xxapvxx (xxapvxx!~xxApvxx@104.129.28.138) (Ping timeout: 186
seconds)
L878[21:49:44]
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L879[21:51:43]
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L880[21:53:16]
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(King_Arthur!dalewyn@162-198-189-235.lightspeed.irvnca.sbcglobal.net)
L881[21:55:23] ⇦
Quits: MoscowMeow
(MoscowMeow!uid157581@2604:8300:100:200b:6667:7:2:678d) (Quit:
Connection closed for inactivity)
L882[22:06:48]
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(aradapilot!~aradapilo@c-73-194-125-184.hsd1.nj.comcast.net)
L883[22:15:40] ⇦
Quits: Flub_ugh
(Flub_ugh!~Fluburtur@2a01:e34:ecf7:d4f0:b54d:a1a3:f15b:9128) (Read
error: Connection reset by peer)
L884[22:39:39]
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L885[23:34:09] ⇦
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(HerraTohtori!~ht@dsl-hkibng31-54fae5-198.dhcp.inet.fi) (Ping
timeout: 198 seconds)
L886[23:34:54]
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(Arynnia!~Niadra@cpe-76-178-25-35.natnow.res.rr.com)
L887[23:36:32]
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(HerraTohtori!~ht@dsl-hkibng31-54fae5-198.dhcp.inet.fi)
L888[23:47:09]
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(Althego!~Althego@86FF452C.dsl.pool.telekom.hu)
L889[23:48:48] ⇦
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(Draconiator!~musicphre@cpe-184-153-142-221.maine.res.rr.com) (Ping
timeout: 186 seconds)
L890[23:53:21] ⇦
Quits: Kabouik_ (Kabouik_!~kabouik@236.34.200.37.customer.cdi.no)
(Ping timeout: 198 seconds)