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L1[00:01:41] <NeverCast> Looking for a way to change the speed of the train in one direction, and decrease it in the other
L2[00:02:16] <NeverCast> I had a detect track and speed track side by side, detects in one direction and powers, but sometimes it seems the power is carried to the opposing direction
L3[00:05:22] <NeverCast> Hmm this seems to work
L4[00:05:30] <NeverCast> http://tinyurl.com/y5vm47nd
L5[00:05:32] <NeverCast> Which is unexpected because the arrows face the same way
L6[00:18:56] <Natesky9> the speed track's orientation actually doesn't matter
L7[04:13:02] <Forecaster> ^
L8[04:37:24] <NeverCast> Ah. Interesting
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L13[17:35:59] <Trevor's Glass> How the hell do you power the rock crusher? I've put energy cells around the whole thing and there's not even an energy meter
L14[17:36:17] <TheDeviantCrafter> Connect the energy cells with charge cables
L15[17:36:57] <TheDeviantCrafter> Railcraft uses its own energy system. You need a flux transformer to use RF.
L16[17:37:47] <Trevor's Glass> I do not have charge cables.
L17[17:38:03] <TheDeviantCrafter> Charge shunting wire is the name
L18[17:38:24] <TheDeviantCrafter> To be honest, I don't understand why Railcraft has its own power system.
L19[17:40:02] <Trevor's Glass> The wires dont connect to any of my generators
L20[17:40:24] <Forecaster> You don't need the cables
L21[17:40:29] <TheDeviantCrafter> Charge is completely separate from RF.
L22[17:41:05] <Trevor's Glass> I'm so confused. The flux transformer isnt taking in any RF
L23[17:41:24] <Forecaster> It has its own power system so it can work without other mods, or with multiple other mods
L24[17:41:44] <Forecaster> The flux transformer is a 2x2x2 multiblock
L25[17:42:37] <TheDeviantCrafter> Doesn't FE do that?
L26[17:43:18] <Trevor's Glass> Yeah ive set up the flux transformer but even if I put a generator next to it nothing happens
L27[17:44:22] <Forecaster> Railcraft charge was added before forge ate RF I believe
L28[17:44:45] <Trevor's Glass> http://tinyurl.com/y3h4gmvc
L29[17:44:46] <Trevor's Glass> If that helps.
L30[17:45:08] <Trevor's Glass> ive tried putting coal generators and everything but the convertor stays at 0
L31[17:46:13] <Forecaster> The flux transformer is for RF only
L32[17:46:16] <TheDeviantCrafter> That makes sense. RF used to be dependant on CoFH Core I believe.
L33[17:46:58] <Forecaster> There's a different block that takes EU
L34[17:47:20] <Trevor's Glass> i just give up
L35[17:47:24] <Trevor's Glass> cba this mod is ass
L36[17:48:00] <TheDeviantCrafter> It's frustrating for RF users because people assume RF is universal.
L37[17:48:01] <Forecaster> Okay...
L38[17:48:05] <TheDeviantCrafter> Almost nothing supports EU though
L39[17:48:39] <TheDeviantCrafter> I may be biased, but I find IC2 to be way less user friendly than Railcraft.
L40[17:49:51] <Forecaster> ?
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L43[20:42:53] <Kobayen> IC2 used to be THE mod to have. Then the 1.7 era was over.
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L46[23:13:51] <NeverCast> Wait wait wait -- RC has its own power system now ?
L47[23:13:58] <NeverCast> RF doesn't directly connected to it?
L48[23:14:22] <NeverCast> You mean I manually rolled 4km of track and the rolling machine isn't even broken? GAHHH
L49[23:15:41] <NeverCast> /flip
L50[23:17:15] <NeverCast> IC2 wasn't the mod to have, that was a mod of self mutilation. Though, RedPower's power system was equally arcane and yet simpler
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