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L1[06:12:01] ⇨ Joins: MCenderdragon (MCenderdragon!~MCenderdr@2.174.224.42)
L2[10:37:38] <Warlord Wossman> not sure about the tracks suggested on github, single block (track) sollutions to switch dimension sound not too fitting for a sandbox
L3[10:38:13] <Warlord Wossman> also if the one for the end dimension doesn't take you far out (equal coordinates) but to the obsidian platform it would essentially be fast travel to spawn...
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L7[13:52:16] <CovertJaguar> If I ever implement teleportation it will be the world gen bound Rift idea.
L8[14:01:12] <Zomec> Is there a device that can send a signal to a locomotive to tell it to turn on and which direction to go? For example down a e, I want to store my carts down a 1 block high tunnel . Would like to have a button to push that could signal the locomotive to back out of the tunnel.
L9[14:01:41] <Zomec> Is there a device that can send a signal to a locomotive to tell it to turn on and which direction to go? For example , I want to store my carts down a 1 block high tunnel . Would like to have a button to push that could signal the locomotive to back out of the tunnel. [Edited]
L10[14:07:46] <Warlord Wossman> rift idea could turn out well if implemented right
L11[14:08:20] <Warlord Wossman> it being locational instead of the player being able to place it *anywhere* plays a big role
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L13[14:53:36] <CovertJaguar> @Zomec You might be able to work something out with Speed Limiter Tracks and Locomotive tracks and Control Tracks working together.
L14[14:55:47] <CovertJaguar> Locomotive tracks to shut it down/start it up, control tracks to move the shutdown locomotive (Redstone reverses them), and limiter tracks to set the speed/reverse state.
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L16[17:13:30] <Zomec> Thanks, I'll give it a shot tonight
L17[17:30:04] <Zomec> I'm trying to get my city ready for the big villager mod, whener it gets released
L18[17:30:10] <Zomec> whenever
L19[17:33:06] <CovertJaguar> :rail_h: L(On) L(Off) C(>) S(Reverse) C(>) C(>) C(>) B where L is Locomotive Track, C is Control, S is Speed, and B is buffer. To reverse it out, apply redstone to the Control tracks, and when ever it gets "out" far enough have another Speed track to set to forward again
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