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<liach>
eh, come in post an ad and leave... did this bot see our server
from our site or where
L5[01:16:45]
<bball.psd> some people are like that,
idk how or why
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<liach>
this is a bot, not a person.
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L9[06:01:53]
<Vectrobe
(Paul17041993)> @Trinsdar if thaumcraft is present, you wont be
able to craft brass normally
L10[06:02:16]
<Vectrobe
(Paul17041993)> by design, because TC wants to use brass now for
some reason
L11[06:58:13]
<Triaxx2> It should be a separate
Brass though.
L12[08:22:59]
<Trinsdar> I just tested that recipe
and it does not work. the only main mods I have installed are ic2
classsic, buildcraft, railcraft, forestry, and twilight forest. no
thaumcraft
L13[08:23:21]
<Trinsdar> I just tested that recipe
and it does not work. the only main mods I have installed are ic2
classsic, buildcraft, railcraft, forestry, projest red, and
twilight forest. no thaumcraft [Edited]
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L18[12:42:25]
<fLAK>
I can't seem to craft advanced rail, it's 3 standard
rail, 3 redstone and 3 gold ingots right?
L19[12:55:20]
<Natesky9> There really should be a
wiki
L20[13:04:14]
<liach>
@fLAK Now you don't need standard rail in the recipe any more
after kits are out
L21[13:15:25]
<fLAK>
so then what's the recipe?
L22[13:16:30]
<fLAK>
@liach
L23[13:16:48]
<liach>
gold ingot and redstone on the two columns on the side
L24[13:16:53]
<liach>
in a rolling machine
L25[13:17:25]
<liach>
gold ingot in left column, redstone in right column
L26[13:17:45]
<fLAK>
also do electric trains need to be on electric rail the entire
way?
L27[13:18:32]
<liach>
no
L28[13:18:53]
<liach>
electric locos just get powered by electric tracks, which is
currently one of the only 2 ways to power them
L29[13:19:07]
<liach>
the other way is to let locos pull ic2 battery carts
L30[13:19:40]
<liach>
electric locos do have an energy storage of their own, but it was
so small that it is not even enough for shunting purposes
L31[13:26:53]
<fLAK>
do locos need boosters to reach the max possible speed on standard
tracks, if so then what's the best spacing for the booster
tracks?
L32[13:28:18]
<liach>
no. boosters exist because locos burn fuel way too fast
L33[13:28:50]
<liach>
1000 blocks takes about 8 coal blocks for a steam loco.
L34[13:31:15]
<fLAK>
so what will the boosters do, make locos consume fuel slower?
L35[13:39:03]
<liach>
it accelerates carts that don't power themselves
L36[13:39:36]
<liach>
its effect on loco will be none because locos clear the boost from
boosters and calculate its own motion again
L37[13:39:47]
<liach>
(if the loco is on)
L38[14:01:53]
<Trinsdar> checked the rolling machine
to make sure and there's no brass recipe there either
L39[14:15:19]
<liach>
hmm, i think brass is just created by manual crafting
L40[14:15:26]
<liach>
or ask generalcamo
L41[14:17:50]
<Trinsdar> I tried 3 copper ingots + 1
zinc ingot in the crafting table and it didn't work
L42[14:24:00]
<liach>
it should be 2:1
L43[14:24:11]
<liach>
(i think)
L44[14:36:25]
<Trinsdar> nope nothing
L45[14:50:54]
<Trinsdar> @Forecaster any
ideas?
L46[14:51:36]
<liach>
ask camo. he designed it
L47[14:52:08]
<Trinsdar> @Generalcamo
L48[14:52:37]
<Forecaster> I don't know, I
haven't tried that
L49[14:52:54]
<Generalcamo> Should be 3:1. Unless
you disabled it via the config file
L50[14:55:55]
<Trinsdar> is this the config option?
`B:enableAltBrass=false`
L51[15:07:44]
<liach>
should be it
L52[15:32:39]
<Mr.
Phoenix> howdy howdy
L53[15:34:37]
<Mr.
Phoenix> just saying Hi. I just added the new Railcraft to my
modpack and added this Discord.
L54[15:41:40]
<Vectrobe
(Paul17041993)> the storage in elec locos is for rolling over
isolating tracks, if you feel the need to have separate rail
grids
L55[15:42:24]
<Vectrobe
(Paul17041993)> but also because of performance reasons
regarding the energy distribution
L56[15:42:54]
<Vectrobe
(Paul17041993)> has anyone done a multi-grid setup
actually?
L57[15:45:07]
<Triaxx2> Yes.
L58[15:59:46]
<Trinsdar> so setting that config to
true still does not result in a brass recipe
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L60[16:03:11] <travis-ci>
Railcraft/Railcraft#210 (mc-1.12.2 - dbb9e87 : CovertJaguar): The
build passed.
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Parts: travis-ci
(travis-ci!~travis-ci@ec2-54-196-189-124.compute-1.amazonaws.com)
())
L64[16:04:23]
<Trinsdar> should I make an
issue?
L65[16:05:42]
<coderbot> make sure that you
don't have any mods like unidict that mess with recipes
L67[16:09:30]
<coderbot> hmm, the only thing that
messes with recipes is crafttweaker but I don't imagine you
added anything related to brass
L68[16:09:38]
<Trinsdar> nope
L69[16:10:11]
<Trinsdar> that's just in for
finding out item ids and I removed some ic2 items from plate
oredicts
L70[16:10:27]
<Trinsdar> until it gets fixed
L71[16:10:36]
<coderbot> hmm, kk
L72[16:10:45]
<coderbot> in that case you should
probably report it
L73[16:11:38]
<Natesky9> Wait, why do you need that
for item id's?
L74[16:12:22]
<Triaxx2> /mt hand should do the trick
for you.
L75[16:12:32]
<Triaxx2> It just tells you all the
info about what's in the hand.
L76[16:12:44]
<Natesky9> Yeah, but F3 + H
L77[16:12:45]
<coderbot> relevant code in
Railcraft:
L79[16:15:15]
<Trinsdar> woops accidently posted the
issue without anything in it
L80[16:15:24]
<liach>
I deleted the empty template
L81[16:15:28]
<liach>
looks cleaner.
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L83[16:16:41]
<coderbot> @Trinsdar one way the
recipe could fail is if the zinc ingot isn't registered under
ingotZinc, try holding a zinc ingot and typing `/ct hand` to see
what oredicts it has
L84[16:17:41]
<Trinsdar> the only zinc ingot is the
railcraft zinc ingot and it is under ingotZinc
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L86[16:18:08]
<coderbot> alright, I thought that
could be an issue because searching `ingotZinc` in the repository
turns up no other results
L87[16:18:15]
<coderbot> guess not
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L92[16:48:11]
<Trinsdar> so looks like it works with
just railcraft, jei, and crafttweaker
L93[17:07:14]
<Trinsdar> so I've norrowed it
down to 4 mods
L94[17:07:56]
<Trinsdar> I really hope it's not
my mod
L95[17:08:39]
<Trinsdar> ok wierd it seems to be
inventory twekas?
L96[17:11:58]
<Trinsdar> yep it's inventory
tweaks
L97[17:12:36]
<liach>
what did inv tweaks do
L98[17:12:44]
<Trinsdar> I have no idea
L99[17:13:38]
<Trinsdar> all I know is when
inventory tweaks is loaded it doesn;t work and when it isn't
loaded it does work
L100[17:17:08]
<liach>
it might be caused by its coremod
L101[17:22:53]
<Trinsdar> the issue now has the
correst description
L102[17:23:01]
<Trinsdar> the issue now has the
correct description [Edited]
L103[17:25:40]
<fLAK>
lol that reminds me of a problem I had *years* ago with RC and the
old singleplayer commands mod
L104[17:26:25]
<fLAK>
no clue why, just wouldn't let me break minecrats
L105[17:26:31]
<fLAK>
no clue why, just wouldn't let me break minecarts
[Edited]
L106[17:26:48]
<Trinsdar> just tested with the latest
dev version of inventory tweaks and it still happens
L107[17:27:05]
<Trinsdar> "dev" as alpha on
curseforge
L108[17:27:17]
<Trinsdar> "dev" as in alpha
on curseforge [Edited]
L109[17:36:45]
<Trinsdar> Why does inventory tweaks
even need to register oredict entries?
L110[17:38:56]
<liach>
probably it wants to sort more easily
L111[17:40:18]
<Trinsdar> I'm not sure what
solution can be done to fix it
L112[17:43:17]
<Chocohead> Unless you check for if
there are any registered stacks for a given ore dictionary
entry
L113[17:44:07]
<Mr.
Phoenix> What if you tell Inventory Tweaks not to sort or the
sorting rules file?
L114[17:54:42]
<Vectrobe
(Paul17041993)> keep in mind that there's actually two
invtweaks mods now
L115[17:57:31]
<Vectrobe
(Paul17041993)> oh yea, to answer your question from yesterday
@liach , the spambots would be scouring random link ID's and
posting where successful
L116[17:57:59]
<Vectrobe
(Paul17041993)> I dont remember if there's a limit on this
server, but it might be worthwhile setting one
L117[18:19:38]
<liach>
The railcraft discord has like 3 or so public invites with
unlimited usage and no time limit
L118[18:20:14]
<liach>
I recall there is one to here and one to
#railcraft-announcements
L119[18:21:24]
<Trinsdar> @Vectrobe (Paul17041993) be
what is that other "inventory tweaks"?
L120[18:21:50]
<Trinsdar> @Vectrobe (Paul17041993)
what is that other "inventory tweaks"? [Edited]
L121[18:22:22]
<Vectrobe
(Paul17041993)> cant really check as I dont have the client
here, but I know I had both in my pack
L122[18:23:31]
<Trinsdar> Is it inventory
sorter?
L123[18:36:32]
<ElectroBot> CPW's yeah I
recognize that from some packs. There a few other inv tools like
that (Mousetweaks, Craftting Tweaks)
L124[18:36:39]
<ElectroBot> CPW's yeah I
recognize that from some packs. There a few other inv tools like
that (Mousetweaks, Craftting Tweaks, etc.) [Edited]
L125[18:41:52]
<Trinsdar> I think of inventory sorter
as more an addition rather then a replacement for inventory
tweaks
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L129[21:00:59]
<Natesky9> A fix for the bots is to
make the invite link direct towards a non-postable channel
L130[21:01:34]
<Natesky9> The GM discord figured that
out, haven't had a bot since
L132[21:39:02]
<Natesky9> but someone said there were
3
L133[21:59:45]
<liach>
Oh, so we might remove the invite on github, official site and most
other places given that one links to this general channel.
L134[22:07:36]
<Natesky9> just replace it with the
announcements invite link