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L3[00:55:53] <travis-ci> Railcraft/Railcraft#116 (mc-1.12.2 - cf53191 : CovertJaguar): The build passed.
L4[00:55:53] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/3a7cfc53c31e...cf5319170368
L5[00:55:53] <travis-ci> Build details : https://travis-ci.com/Railcraft/Railcraft/builds/93773302
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L7[01:14:57] <CovertJaguar> I have created something unexpected! I wish I knew what makes this work so well... http://tinyurl.com/y8j7l32v
L8[01:16:13] <CovertJaguar> especially since the "push" part of the spring forces is turned off...
L9[01:16:20] <liach> How did the first two carts stick together then
L10[01:16:46] <CovertJaguar> I was playing with the locking tracks at first
L11[01:17:00] <CovertJaguar> which resulted in mixing all the carts up...and then it stayed that way
L12[01:24:21] <CovertJaguar> there is _still_ invalid trains.... according to the game there is four trains in that world....
L13[01:25:38] <liach> Are trains always removed when linking or link breaking happens
L14[01:36:49] <CovertJaguar> atm...I'd say no
L15[01:37:06] <CovertJaguar> linking should merge, and breaking marks it for later deletion
L16[01:37:23] <CovertJaguar> well...merging should delete one...
L17[01:38:23] <CovertJaguar> ah...I don't know anymore....this thing started as a disposable train iterator helper class
L18[01:43:59] <CovertJaguar> helpfully I can't tell the difference between cart not loaded and cart no longer exists
L19[01:45:44] <liach> @CovertJaguar The minecart hooks class can tell if a cart is permanently removed or reloaded by listening to entity removals in world
L20[01:46:02] <liach> the permanently removed entities have the `isDead` field set to true
L21[01:46:25] <CovertJaguar> it already does that... and we still have 4 trains
L22[01:47:03] <liach> try creating a new superflat world with no minecarts generated
L23[01:47:19] <liach> you know single minecarts generated in mineshafts are considered trains in theory
L24[01:50:55] <CovertJaguar> it is
L25[02:08:48] <CovertJaguar> these trains are sharing minecarts... which _should_ be impossible
L26[02:11:30] <CovertJaguar> blah...the world is _still_ null
L27[02:19:17] <CovertJaguar> progress....there are now only _three_ trains
L28[02:19:31] <CovertJaguar> and that extra one is deleted every tick -.-
L29[02:22:02] <liach> and recreated?
L30[02:22:15] <CovertJaguar> apparently
L31[02:22:51] <CovertJaguar> there are two, 4 cart trains, one is deleted every tick....I wonder if its the same one...
L32[02:24:05] <liach> or try testing in another clean world
L33[02:25:36] <CovertJaguar> its deleting both of the 4 cart trains at random
L34[02:27:53] <CovertJaguar> which means its probably not properly setting the train tag on all the carts?
L35[02:27:54] <CovertJaguar> hmm
L36[02:30:35] <liach> the old saved trains might affect the new test results
L37[02:31:55] <CovertJaguar> hmm...indeed
L38[02:32:08] <CovertJaguar> it seems to have stopped after deleting everything
L39[02:48:40] <liach> fine now? will see your push
L40[02:53:46] <CovertJaguar> pushed.... I don't know that I'd say 100% fine as I'm pretty sure that if it could get corrupt like that once, it can do it again, but I've been staring at this all evening and its all starting to look like spegetti
L41[02:54:01] <CovertJaguar> so that's enough for now
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L43[02:55:36] <travis-ci> Railcraft/Railcraft#117 (mc-1.12.2 - 0217ae5 : CovertJaguar): The build passed.
L44[02:55:36] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/cf5319170368...0217ae507676
L45[02:55:36] <travis-ci> Build details : https://travis-ci.com/Railcraft/Railcraft/builds/93782491
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L49[04:56:02] <WiFiN> !faq
L50[04:56:03] <GearBot> Message contained 4 or more newlines and was pastebined https://paste.pc-logix.com/gosudiyova
L51[06:56:35] <Vectrobe (Paul17041993)> 'centroid' forces?
L52[06:57:52] <Vectrobe (Paul17041993)> oh so like, the sync'ed velocities like I mentioned earlier?
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L57[13:03:18] <Trinsdar> not sure where to post this therfore I'm going to post it here. the game keeps crashing every time I load the latest commit and I think it has something to do with gradle: https://paste.dimdev.org/ayicimuxac.http
L58[13:05:49] <liach> Though this really belongs to support, my best guess is that you try `gradle clean cleanCache`
L59[13:06:42] <Trinsdar> Like in cod you mean?
L60[13:06:53] <Trinsdar> Like in cmd you mean? [Edited]
L61[13:06:57] <liach> yes
L62[13:07:06] <liach> or `./gradlew clean cleanCache`
L63[14:32:19] <CovertJaguar> @Vectrobe (Paul17041993) it was actually just applying force away from the center of the train, but it didn't work very well
L64[14:38:20] <CovertJaguar> my little gif there was with spring push forces turned off and without the centroid code active, it must be due to the velocity damping forces
L65[14:39:38] <CovertJaguar> https://github.com/CovertJaguar/Railcraft/blob/0217ae5076762d1744c4458fc83a4f95fb759c77/src/main/java/mods/railcraft/common/carts/LinkageHandler.java#L85
L66[14:55:21] <CovertJaguar> so if I apply a drag force to the end cart (that isn't a locomotive) the train will sort itself out if the spring forces aren't pushing
L67[14:55:57] <CovertJaguar> but I can't turn off the push forces or it behaves weird when stopping or reversing
L68[14:57:05] <CovertJaguar> so perhaps what I need to do is be able to detect scrambled trains and have it switch to "unscramble" mode until it sorts itself out
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L129[23:47:41] <travis-ci> Railcraft/Railcraft#118 (mc-1.12.2 - 089add4 : CovertJaguar): The build passed.
L130[23:47:41] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/0217ae507676...089add409cf6
L131[23:47:41] <travis-ci> Build details : https://travis-ci.com/Railcraft/Railcraft/builds/93955688
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L134[23:50:48] <travis-ci> Railcraft/Railcraft#119 (mc-1.12.2 - fd705fc : CovertJaguar): The build passed.
L135[23:50:48] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/089add409cf6...fd705fc67ac6
L136[23:50:48] <travis-ci> Build details : https://travis-ci.com/Railcraft/Railcraft/builds/93955723
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