<<Prev Next>> Scroll to Bottom
Stuff goes here
L1[01:23:26] ⇦ Quits: Hawk777 (Hawk777!~chead@2607:c000:8173:3e00:f1f8:f4e8:877a:8310) (Quit: Leaving.)
L2[02:06:03] ⇨ Joins: Vexatos (Vexatos!~Vexatos@p200300C107179418331D83CBA85C3F16.dip0.t-ipconnect.de)
L3[02:58:19] ⇨ Joins: Johannes13 (Johannes13!~Johannes1@ipservice-092-217-028-127.092.217.pools.vodafone-ip.de)
L4[03:02:18] <Hanakocz> well, that is true
L5[04:26:36] ⇦ Quits: Vexatos (Vexatos!~Vexatos@p200300C107179418331D83CBA85C3F16.dip0.t-ipconnect.de) (Quit: Insert quantum chemistry joke here)
L6[04:31:52] <Spearkiller> okay so, random thought; I don't know where to put this channel-wise, but have you considered branching out to different types of rail/transport systems, the only one I can think of at the moment that I think would be fun, would be monorail, a more expensive, powered version of a rail with configurable speeds, that can travel as slow as a wooden railway, or somewhat faster than H.S Rails (consuming more power th
L7[04:31:53] <Spearkiller> to worry about crashing (as long as you put break section before a dead end)
L8[04:49:15] <Hanakocz> the problem with "faster" is chunk loading
L9[04:58:28] <Spearkiller> maybe not making them *too* fast then
L10[04:58:55] <Spearkiller> unless H.S. rails are as fast as Minecarts can get without running into Chunk issues in which case that would be the cap
L11[06:00:47] <Hanakocz> locomotives are not way faster than minecarts, and that is even on normal rails
L12[06:16:49] ⇨ Joins: Cast0077 (Cast0077!~Cast0077@24-151-30-78.dhcp.nwtn.ct.charter.com)
L13[06:18:10] ⇦ Quits: Cast0077 (Cast0077!~Cast0077@24-151-30-78.dhcp.nwtn.ct.charter.com) (Client Quit)
L14[06:58:57] ⇨ Joins: Hgrebnednav (Hgrebnednav!~Hgrebnedn@d8d872a6e.access.telenet.be)
L15[09:50:48] ⇨ Joins: ImQ009 (ImQ009!~ImQ009@89-64-33-103.dynamic.chello.pl)
L16[10:23:49] ⇨ Joins: Vexatos (Vexatos!~Vexatos@p200300C107179418331D83CBA85C3F16.dip0.t-ipconnect.de)
L17[10:26:39] ⇦ Quits: Hgrebnednav (Hgrebnednav!~Hgrebnedn@d8d872a6e.access.telenet.be) (Read error: Connection reset by peer)
L18[10:26:40] ⇨ Joins: Hgreb (Hgreb!~Hgrebnedn@d8d872a6e.access.telenet.be)
L19[10:59:41] ⇦ Quits: Vexatos (Vexatos!~Vexatos@p200300C107179418331D83CBA85C3F16.dip0.t-ipconnect.de) (Quit: Insert quantum chemistry joke here)
L20[11:53:11] <Natesky9> I found his head again
L21[11:53:11] <Natesky9> https://gyazo.com/7ac29a36ad387fcc1ed4fe099f7a136d
L22[11:53:23] <Natesky9> the mod seems to have broke though, none of the skins are loading :(
L23[12:23:38] ⇨ Joins: Cast0077 (Cast0077!~Cast0077@24-151-68-108.dhcp.nwtn.ct.charter.com)
L24[12:27:28] ⇦ Quits: Cast0077 (Cast0077!~Cast0077@24-151-68-108.dhcp.nwtn.ct.charter.com) (Client Quit)
L25[13:02:29] <liach> probably you are playing offline
L26[13:02:48] <liach> ganymedes is missing so he cannot fix that bug.
L27[13:24:42] <LordMZTE> well, things on the patreon server haven´t been going so well for me recently http://tinyurl.com/y8qe3max
L28[14:28:27] <Hanakocz> bury them or they will raise again
L29[14:29:31] <LordMZTE> too late i just hit them with a shovel until they were gone
L30[14:29:41] <LordMZTE> lol
L31[14:29:44] <bball.psd> thats pretty much what spawn looked like after the first night, bit more variation in skins though
L32[14:30:10] <LordMZTE> it´s not my actual skin it´s just not rendering
L33[14:57:34] <NightwolfBlue> I still have a Forecaster body near my farm. lol
L34[14:57:51] <LordMZTE> k
L35[15:28:59] <vos6434> lol
L36[15:29:06] <vos6434> a "trophy"
L37[16:01:22] ⇨ Joins: SatanicSanta (SatanicSanta!~SatanicSa@c-24-22-63-87.hsd1.or.comcast.net)
L38[16:30:13] ⇦ Quits: ImQ009 (ImQ009!~ImQ009@89-64-33-103.dynamic.chello.pl) (Quit: Leaving)
L39[16:45:19] ⇦ Quits: PitchBright (PitchBright!~PitchBrig@CPEf81d0f9c5943-CMf81d0f9c5940.cpe.net.cable.rogers.com) (Quit: brb)
L40[16:48:31] ⇨ Joins: PitchBright (PitchBright!~PitchBrig@CPEf81d0f9c5943-CMf81d0f9c5940.cpe.net.cable.rogers.com)
L41[16:52:53] <Resuz> @liach, wait who is gamymedes?
L42[16:53:06] <Resuz> @liach, wait who is ganymedes? [Edited]
L43[16:53:20] <Resuz> Ive heard it somewhere...
L44[16:56:30] ⇦ Quits: daniel (daniel!~quassel@jupiter.danger-it.de) (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.)
L45[16:57:59] <Resuz> nah
L46[16:58:18] <Resuz> abandoned Ganys Surface mod
L47[16:58:45] <Resuz> he did something for Railcraft?
L48[16:59:24] <Chocohead> Gany made Headcrumbs
L49[17:00:13] <Chocohead> Hence him being missing means the head won't get fixed
L50[17:02:51] ⇦ Quits: Hgreb (Hgreb!~Hgrebnedn@d8d872a6e.access.telenet.be) (Ping timeout: 202 seconds)
L51[17:10:01] ⇨ Joins: daniel (daniel!~quassel@jupiter.danger-it.de)
L52[19:27:29] <KryptonCaptain> Gany did Et Futurum, Gany's Surface/Nether/End, Headcrumbs, Woodstuff and maybe a few other I can't remember
L53[19:45:17] ⇦ Quits: SatanicSanta (SatanicSanta!~SatanicSa@c-24-22-63-87.hsd1.or.comcast.net) (Quit: KVIrc 4.3.1 Aria http://www.kvirc.net/)
L54[22:25:32] ⇨ Joins: Nirek (Nirek!~Nirek@ip68-11-40-69.no.no.cox.net)
L55[22:29:59] ⇦ Quits: Lathanael|Away (Lathanael|Away!~Lathanael@p5496034F.dip0.t-ipconnect.de) (Ping timeout: 202 seconds)
L56[22:31:30] ⇨ Joins: Lathanael|Away (Lathanael|Away!~Lathanael@p54960BD6.dip0.t-ipconnect.de)
L57[22:32:47] ⇦ Quits: Nirek (Nirek!~Nirek@ip68-11-40-69.no.no.cox.net) (Read error: Connection reset by peer)
L58[22:58:04] ⇨ Joins: Nirek (Nirek!~Nirek@ip68-11-40-69.no.no.cox.net)
<<Prev Next>> Scroll to Top