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L5[09:56:56]
<Kodos>
liach why is your dad such a dick about coding?
L6[09:57:14]
<Kodos>
Is he one of those that thinks any kind of programming, or CLI
interface is you "hacking" something?
L7[09:58:02]
<bball.psd> well, both of my parents
are dicks about discord or anything that involves conversation but
idgaf
L8[09:58:13]
<Kodos>
Why though? That's literally bat shit insanity
L9[09:58:19]
<bball.psd> idk
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L11[10:55:53]
<vos6434> when you havent played for a
month and your dad thinks you play 24/7
L12[10:56:04]
<bball.psd> lol
L13[10:56:57]
<vos6434> he thinks I dont spend my
time with my little bros when I literally spend the whole morning
with them and then go back to my room when he comes back from
work
L14[10:57:08]
<vos6434> Why all dads are
dicks?
L15[10:57:30]
<vos6434> Why all dads are just a
bunch dicks? [Edited]
L16[11:13:35]
<Contritum
Sanitas> Well this convo went dark really fast...
L17[11:48:13]
<Natesky9> Well, people react to what
they see
L18[11:49:03]
<Natesky9> you could be doing
something for 90% of the time he's not there, but if he only
sees one thing when he is there, he'll assume that's what
you've been doing the entire time
L19[11:49:52]
<Natesky9> Best thing to do is have a
schedule, so you can show him I guess
L20[11:53:40]
<Darkelarious> imo it's still
better than the kinds of parents that don't give a rats ass
about their kids, allowing them to turn out like those entitled
douches
L21[11:54:55]
<Darkelarious> i'm not sure how
old you are now, or how long you plan to stay living at home, but
there will be a point where they (parents) will get the part where
you'll be doing fine with your life
L22[11:55:13]
<Darkelarious> unless, of course, you
dodge school to code for a penny, and then in 10 years realize you
should have stayed in school
L23[11:56:05]
<Darkelarious> something else, is
there a way to allow the signal receiver to extend the redstone
signal to adjecent tracks? --> signal receiver with a holding
track, surrounded by booster tracks
L24[12:00:43]
<Natesky9> You want the cheap or
pretty way?
L25[12:01:23]
<Natesky9> also, why not keep booster
tracks powered
L26[12:18:33]
<Darkelarious> long story, 2000+ block
bullet train track with multiple trains on it
L27[12:18:40]
<Darkelarious> using signals to keep
them at distance
L28[12:18:52]
<Darkelarious> currently using
4xbooster, holding, 4x booster in line
L29[12:19:17]
<Darkelarious> but the signal block
only extends on top/holding track, and not adjecent booster
tracks
L30[12:19:25]
<Darkelarious> but i also just figured
out that EnderIO has a nice solution for that
L31[12:19:50]
<Darkelarious> redstone conduite with
facade block, so you basically extend the redstone signal as far as
you want
L32[13:04:06]
<Darkelarious> except that it
doesn't work....
L33[13:45:06]
<Darkelarious> Natesky9, you had a
cheap and/or a pretty way to extend the locking track's
redstone signal to the nearby booster tracks?
L34[14:16:44]
<Natesky9> receiver -> controller
-> multiple receivers
L35[14:16:56]
<Natesky9> I mean
L36[14:17:22]
<Natesky9> you can surround a receiver
with controllers, the put receivers at different locations
L37[14:17:35]
<Natesky9> that's the
"pretty" way
L38[14:17:45]
<Natesky9> How long are your blocks,
by the way
L39[14:50:15]
<liach>
In fact my dad just does not let me do anything at all except
studying... He opposed me coding all the way through
L40[14:50:35]
<liach>
Realize the pain when you need to fix all outdated rock crusher
recipes
L41[14:50:48]
<bball.psd> just tell him you're
studying to be a computer scientist :P
L42[14:59:19]
<Darkelarious> ^
L43[14:59:55]
<Darkelarious> @Natesky9: my signal
blocks are about 300 blocks long, that part works fine/great
L44[15:00:16]
<Darkelarious> but when a train moves
at high speed, the boosters turn off as soon as it enters the
signal block
L45[15:00:46]
<Darkelarious> i tried to fix that
with a high speed train holding track, so it stays on, but that
train holding track (kit) does not extend redstone beyond its own
track
L46[15:00:47]
<Natesky9> why do the boosters need to
turn off/
L47[15:00:56]
<Darkelarious> train in front of
it
L48[15:01:04]
<Darkelarious> some
"freight" trains don't reach maximum speed
L49[15:01:14]
<Darkelarious> and trains have
different lengths/weights
L50[15:01:41]
<Darkelarious> so by using signaling
blocks i prevent trains crashing full speed into the train in front
of it
L51[15:02:32]
<Darkelarious> and extending the
signal receiver's redstone signal is no problem, plenty of
mods that do this the pretty way
L52[15:02:51]
<bball.psd> add a slight delay using
repeaters so the train can get through before the boosters turn
off
L53[15:03:06]
<Darkelarious> that is basically what
i'm trying to accomplish
L54[15:03:19]
<Darkelarious> but at this point i
don't see how I'm going to do this the pretty way
L55[15:03:22]
<Darkelarious> or even the dirty
way
L56[15:03:32]
<Darkelarious> ideally it all fits in
one line beneath the track, btw
L57[15:05:36]
<Darkelarious> right now, i have 4
boosters, a holding track and 4 boosters
L58[15:06:54]
<Darkelarious> and i want those to be
all powered (on green signal) or all unpowered on red/yellow,
L59[15:07:11]
<Darkelarious> so i fixed the latter
problem with 4 boosters, holding track, 4 boosters and detector
track
L60[15:07:20]
<Darkelarious> so the latter part
stays powered
L61[15:07:33]
<Darkelarious> but the holding track
does not receive redstone power, or extend it
L62[15:07:59]
<Darkelarious> so part of the train
slows down and accelerates again, causing some nice glitches when
lagging (and it does)
L63[15:08:28]
<bball.psd> why do you need the
boosters after the holding track to shut off on yellow/red?
L64[15:08:31]
<Darkelarious> the only thing I have
not tried yet is to separate the "slowdown" boosters with
your signal receiver/controller combination
L65[15:08:40]
<Darkelarious> technically I
don't
L66[15:08:47]
<Darkelarious> i guess
L67[15:08:50]
<Darkelarious> hm.
L68[15:10:22]
<Darkelarious> so the slowdown
boosters about 20-30 blocks in front of the signal with their own
signal receiver box, the holding track right in front of the
signal, and permanently powered boosters could do the trick, i
guess?
L69[15:12:22]
<Darkelarious> i'll try that
(tomorrow or so)
L70[15:12:24]
<Darkelarious> thanks
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L80[20:34:16] <travis-ci>
Railcraft/Railcraft#999 (liach-1.12.2 - 9ca12f8 : liach): The build
passed.
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())
L84[20:55:37]
<liach>
ah finally finished that compile mass
L85[20:57:19]
<Contritum
Sanitas> Noice
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L92[23:06:51] ***
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