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L3[01:37:02]
<AngelOfDeath> how do i get the 3d
rails
L4[01:40:08]
<liach>
@AngelOfDeath Pinned message in #add-ons
L5[01:40:39]
<AngelOfDeath> yea i knew that
duh
L6[01:41:42]
<AngelOfDeath> works with 1.10.2
?
L8[01:51:08]
<liach>
it might not work with some other texture packs though. be
careful
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L19[06:01:07] <WatchtowerOrator> Time for a
new episode from Forecaster! You're welcome!
L21[06:01:07] <WatchtowerOrator> Tags on
this video:
building,ic2,industrialcraft2,reactor,opencomputers,code,lua,programming
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L54[12:59:14]
<AngelOfDeath> @liach yes i know this
i was useing and old version when i was asking if switch rails
where added
http://tinyurl.com/ycljnad5
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L61[16:08:49]
<AngelOfDeath> im looking for players
to help write lua , gui for a market system involving railcraft and
opencomputers AE2 is being played with for mas storage its creative
mode
L63[16:09:24]
<AngelOfDeath> if any one is intrested
message me
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L70[17:38:19]
<liach>
@CovertJaguar are you sure the old tanks' logics are right? it
seems they look for master without checking validity
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L72[18:09:26]
<CovertJaguar> I thought they just
inherited the logic from the superclass
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L74[18:10:00]
<CovertJaguar> Do you have a specific
line in mind?
L75[18:10:07]
<CovertJaguar> @liach
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L79[19:07:28]
<AngelOfDeath> why are mod developers
so speratic over all the minecraft versions
L80[19:09:01]
<AngelOfDeath> what is the best verion
of minecraft to use for mods uptodate but still has lots
L81[19:09:03]
<Natesky9> because having to nearly
rewrite large portions of your code because of an API change is
kinda dumb, and mod authors don't want to do it every 3
months
L82[19:09:14]
<Natesky9> 1.7.10 is about the most
feature-rich version
L83[19:10:11]
<Voxel_Friend> hoo boy, gonna be one
of those kinds of discussions.
L84[19:10:55]
<Voxel_Friend> It honestly depends on
which versions has the mods your looking for.
L85[19:11:08]
<AngelOfDeath> and documentation for
intergration support like OMG
L86[19:11:59]
<AngelOfDeath> im useing railcraft and
opencomputer mostly but buildcraft is only to 1.12
L87[19:12:25]
<AngelOfDeath> i was useing
buildcraft
L88[19:12:40]
<AngelOfDeath> im moving from 1.7.10
to 1.10.2
L89[19:13:23]
<Voxel_Friend> honestly the only thing
I use out of buildcraft was the quarry. wish there was a standalone
way to destroy chunks like that.
L90[19:13:24]
<AngelOfDeath> cause i want 3d rails
and im sure it runs alittle better and looks alittle better in mods
too
L91[19:13:37]
<AngelOfDeath> yea exactly
L92[19:13:45]
<AngelOfDeath> i want the quarry and
pump
L93[19:14:03]
<Natesky9> So many mods have better,
less laggy, and less destructive quarries
L94[19:14:23]
<Natesky9> Buildcraft is an archaic
mod that has all but died off
L95[19:14:51]
<Voxel_Friend> I dont use the quarry
for resources, I use it for a hole in the ground to sink my base
into.
L96[19:15:24]
<Voxel_Friend> I have to resort to
explosives.
L97[19:15:32]
<LuigiHutch> Not really just because
it missed a few versions doesn’t mean it’s died off
L98[19:15:47]
<AngelOfDeath> i can use steves carts
to destroy chunks but it takes time to set it up in survival
L99[19:16:45]
<AngelOfDeath> and colects the lava
and water kinda
L100[19:16:49]
<Voxel_Friend> I feel like
steve's carts could use a visual update.
L101[19:17:07]
<AngelOfDeath> yup
L102[19:17:37]
<Voxel_Friend> the carts look fine,
but the blocks and components could use some tlc
L103[19:17:56]
<AngelOfDeath> kinda wish i could use
steves carts alittle more efectivly with RC
L104[19:18:24]
<AngelOfDeath> like a torch cart or
mob cage
L105[19:19:07]
<AngelOfDeath> or vaccum cart or
shooting cart but they pwoer them selfs and wanna push and pull the
trains
L106[19:19:08]
<Voxel_Friend> honestly a torch cart
in railcraft would be dope
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L108[19:19:37]
<Natesky9> I always just use lanterns
anyway
L109[19:19:54]
<Natesky9> I don't like the look
of torches everywhere
L110[19:20:02]
<AngelOfDeath> or even the mining
drills in steves having the ability to offload to coneccted
carts
L111[19:20:18]
<bball>
tunnel bores con do that too
L112[19:20:23]
<bball>
*can
L113[19:20:44]
<AngelOfDeath> yea but the tunnel bore
is not really for mining
L114[19:20:53]
<bball>
fair
L115[19:27:43]
<liach>
torch cart?
L116[20:02:09]
<Voxel_Friend> cart that places
torches whenever the tunnel gets too dark
L117[20:06:16]
<Natesky9> ¯\_(ツ)_/¯
L118[20:07:47]
<Natesky9> honestly, if you're
going to make a tunnel, you're going to light it up anyway,
whether in making it or laying the tracks. Very rarely would you
have to re-place torches on a section of track. So I don't
think there's a point to it
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L122[22:55:37]
<watcherman> Did 1.12.2
availible?
L123[22:57:35]
<Natesky9> I think it's still
1.10.2
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