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L15[01:48:27] <MrConductor2>
<Natesky9> Is there a half-decent villager trade editing
mod?
L16[01:48:38] <MrConductor2>
<Natesky9> The only one I can find is the one with the
chest
L17[01:49:10] <MrConductor2>
<Natesky9> Or at least, does the Railcraft Trade station work
with the, uh, CustomNPC's trades
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L20[02:05:08] <MrConductor2> <liach>
no
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L33[03:53:10] <MrConductor2>
<Hanakocz> @Natesky9 you want to edit villager's trades?
I did this always via ingame NBTEdit, however you need to know
something about it to use it safely
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L38[05:03:26] <WatchtowerOrator> Time for a
new episode from Forecaster! You're welcome!
L40[05:03:26] <WatchtowerOrator> Tags on
this video:
industrialcraft2,ic2,crafting,farms,cabling,building
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L67[11:42:20]
<Natesky9> @Hanakocz Do tell
please
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L73[12:17:48]
<Hanakocz> @Natesky9
https://github.com/Jay113355/NBTEdit/releases/tag/1.10_v2.0
this thingie. You have to have it on server and on client. sadly it
is probably needed to connect(that might be a bug, but well...), so
it has to be probably included in a pack. then you need to be OP to
be able to use it.
L74[12:17:48]
<Hanakocz> how to work with that: aim
your cursor on some entity and write /nbtedit , then popup window
will show up, where you can explore and edit any tag.
L75[12:18:18]
<Hanakocz> when you spawn in a
villager, he has no trades, so you probably want to open him so he
generates his first trade
L76[12:19:50]
<Natesky9> Hmm
L78[12:20:22]
<Hanakocz> then you can see that elvis
sells jukeboxes for 3 emeralds
L79[12:20:59]
<Hanakocz> you can edit it any way,
all you need is to check that you supply it with the right IDs of
items (probably not numbers in 1.10)
L80[12:21:53]
<Hanakocz> if that should be
"admin" shop, you probably want to give him that he
cannot walk, is invulnerable, custom name, and custom trade ?
L81[12:22:28]
<Natesky9> I'm extremely
surprised that no one has made an actual mod for this
L82[12:22:33]
<Hanakocz> also the offer should have
probably unlimited uses and you should block the last trades so he
cannot expand with more trades
L83[12:22:42]
<Hanakocz> this is the mod ?
L84[12:23:04]
<Natesky9> There are alot of things
you can mess up with nbt editing
L85[12:23:15] <Vexatos> it should totally
sell tapes with music on them
L86[12:24:22]
<Hanakocz> yes, you can
L87[12:24:47]
<Hanakocz> if you fill there wrong ID
or something, opening the gui of vilager will crash you
L88[12:25:50]
<Hanakocz> well, it is the tool for
advanced things, nothing for everyone
L89[12:26:50]
<Hanakocz> I made via it upgrades for
quantum and nano suit back in 1.7.10 when we had toxic rain (so
quantum would work against it actually, because it did not ?
)
L90[12:27:34]
<Hanakocz> the trade was piece of
armor plus some gregtech advanced filter into enchanted quantum
piece of armor
L91[12:28:04]
<Hanakocz> actually via that you can
make any tool with anything, edit names, blablabla
L92[12:28:34]
<Hanakocz> nowadays it is easier to
hop into some online generator and spawn the entity via command,
probably
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L94[12:28:50]
<Hanakocz> that might be actually
little easier for you
L95[12:28:51]
<Natesky9> Yeah, that's what I
did for vanilla
L97[12:29:50]
<Natesky9> That's the one for
trading emeralds -> bottles of enchanting
L98[12:29:50]
<Natesky9> then bottles of enchanting
-> health buff armor
L99[12:30:01]
<Hanakocz> I am sometimes using it for
dev checking how nbt tags do really behave, as you can also edit
yourself with that
L100[12:30:22]
<Natesky9> Oh yeah, that does seem
useful
L101[12:30:41]
<Hanakocz> seeing all those tags
graphically is huge hel
L102[12:30:44]
<Hanakocz> seeing all those tags
graphically is huge help
L103[12:31:03]
<Hanakocz> For me Minetweaker +
NBTEdit = you can do literally anything
L104[12:31:03]
<Natesky9> I had to make a debugger
for my game, and yeah, I can totally see that
L105[12:31:57]
<Natesky9> Really, I just want to make
villagers that I can automatically trade with a trade station
L106[12:32:14]
<Natesky9> and then ship them stuff,
like food
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L108[12:32:51]
<Hanakocz> trade station sumarizes the
trades that they do have, right
L109[12:33:18]
<Hanakocz> for infinite trade you
would just need to change number of uses for a trade to some high
number
L110[12:33:38]
<Natesky9> Doesn't a villager
have a maximum amount of trades?
L111[12:33:56]
<Natesky9> like, once you get to his
last trade, he can no longer open any more
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L113[12:37:07]
<Hanakocz> it is number of uses for
one trade
L114[12:37:36]
<Hanakocz> usually it is 7 in
1.7.10
L115[12:38:10]
<Hanakocz> so when you buy a thing 7
times, it will make a trade unavailable
L116[12:40:45]
<Natesky9> Yes, but that last trade
resets all previous trades, and if there are less than the max
amount of trades, it creates a new one
L117[12:42:54]
<Hanakocz> it should create new trade
offers only if you trade on last trade, hm?
L118[12:43:33]
<Natesky9> Yeah, except on the final
trade
L119[12:43:42]
<Natesky9> but what determines that
it's the final trade
L120[12:44:00]
<Hanakocz> you can make that last
trade offer into something like barrier->barrier and you are
done with new trade offers
L121[12:45:37]
<Natesky9> but.... then you have no
way of resetting trades
L122[12:45:47]
<Natesky9> I mean, that limits new
trades, yes
L123[12:46:21]
<Hanakocz> you don't need to
reset trades if you putthere number of uses to something like
10000
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L125[12:47:49]
<Natesky9> Wait a minute
L126[12:47:52]
<Natesky9> I think I found
somethign
L128[12:50:34]
<Hanakocz> ya that is also very good
solution
L129[12:50:48]
<Natesky9> I somehow forgot of
this
L130[12:51:52]
<Natesky9> Player, I love you for this
block
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L143[18:24:52]
<Jerberjer> how did you give a
villager glasses?
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L149[19:50:17]
<liach>
You cannot...
L150[19:51:34]
<Natesky9> Can't you, if you use
a dispenser with glasses?
L151[20:25:05]
<liach>
Why giving them glasses?
L152[20:25:24]
<Natesky9> make them smarter?
L153[20:56:40]
<liach>
Means glasses bought from white apron villagers right?
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L159[23:48:47]
<Hanakocz> @Jerberjer it is elvis,
this one has glasses by his own ? I think it is from OpenComputers
or some similar mod
L160[23:49:38]
<Natesky9> Openblocks
L161[23:49:57]
<Natesky9> And he's purely
cosmetic, he doesn't trade
L162[23:50:21]
<Hanakocz> ya
L163[23:50:28]
<Hanakocz> well, this one
trades.
L164[23:50:42]
<Hanakocz> so probably in late 1.7.10
they got the trads
L165[23:50:49]
<Natesky9> Huh
L166[23:50:50]
<Hanakocz> note blocks and
jukeboxes
L167[23:50:54]
<Natesky9> Oh, well
L168[23:51:02]
<Natesky9> I should have seen that
coming