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L57[12:01:57] <Bear989> I found an issue in 1.7.10 so I thought i would bring it to your attention so you can make sure it isnt an issue in 1.10
L58[12:02:25] <Bear989> steel shears do not deactivate trip wires like regular sheers
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L61[12:06:02] <Forecaster> I forgot that shears did that
L62[12:06:18] <Forecaster> @Bear989 make an issue on the tracker
L63[12:06:28] <Forecaster> writing pretty much what you just wrote
L64[12:17:21] <Bear989> gimmie a link plz
L65[12:17:42] <bball> http://www.github.com/Railcraft/Railcraft/issues
L66[12:19:24] <Forecaster> it's in the topic...
L67[12:20:54] <Bear989> done
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L70[13:01:05] <Michiyo> lol @Forecaster like people read topics.
L71[13:01:29] <Forecaster> I can always hope
L72[13:01:52] <Michiyo> I've worked Customer Service, and Retail way to long to have hope.
L73[13:01:53] <Forecaster> And act disappointed when they don't
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L80[16:23:26] <payonel> scj643: o/
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L83[16:54:17] <Forecaster> oh hey payonel :P
L84[16:55:16] <payonel> hello Forecaster :)
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L96[19:36:04] <travis-ci> Railcraft/Railcraft#668 (mc-1.10.2 - e72b510 : liach): The build passed.
L97[19:36:04] <travis-ci> Change view : https://github.com/Railcraft/Railcraft/compare/465f28c7ee72...e72b51046a2c
L98[19:36:04] <travis-ci> Build details : https://travis-ci.org/Railcraft/Railcraft/builds/247754866
L99[19:36:04] ⇦ Parts: travis-ci (~travis-ci@ec2-54-198-227-73.compute-1.amazonaws.com) ())
L100[20:50:19] <Jerberjer> thinking out loud here, but I feel like railcraft needs some element that *requires* the use of carts to transport items rather than just being fun to do
L101[20:50:24] <Jerberjer> you know what I mean?
L102[20:50:41] <Jerberjer> I think liquids are the most useful thing it can ship currently
L103[20:52:05] <Jerberjer> but something that makes having it in your inventory makes you sluggish? idk
L104[21:10:27] <Hathadar> The beyond reality team made the divergence modpack which adds weight to your inventory. This necessitates the use of minecarts for transporting ores or anything of non-trivial volume.
L105[21:14:34] <Jerberjer> oh yeah?
L106[21:18:24] <Hathadar> https://www.atlauncher.com/pack/BeyondRealityDivergence
L107[21:23:10] <Hathadar> Would long segments of signal blocks cause performance issues?
L108[21:31:03] <GeneralCamo> Not really
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L111[21:55:03] <Natesky9> Immersive engineering does that pretty well with excavators
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