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L2[00:40:23]
<Fleynic> heya! I was wondering how is
the optfine compatibility ass of now. anywhere close to solve the
graphic issues?
L3[01:17:36]
<Elourge> I think its still ass
L4[01:22:40] <Forecaster> No, the missing
textures were fixed
L5[01:22:47]
<Elourge> As far as I can tell opifine
hasnt updated in a lil whille for 1.10.2
L6[01:22:57]
<Elourge> was that railcraft
10.0.1?
L7[01:23:06] <Forecaster> it was on
OF's side
L8[01:26:01]
<Elourge> my perception of time is
getting whack, could have sworn its been brought up in the last 3
weeks since opi updated
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L14[02:13:23]
<Elourge> damn that was about a month
ago
L15[02:53:01] <Forecaster> people keep
reporting it because they don't update OF
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L43[09:05:30]
<liach>
@Fleynic Optifine is fixed. I sent a pull to forge
L44[09:06:13]
<liach>
to fix future issues
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L54[11:38:19]
<Fleynic> I noticed...
L55[11:39:10]
<Fleynic> although I agree with the
optifine developer; you should use a less-alienated system.
XD
L56[11:48:28]
<Amerem> whats a good gaming headset
anyone around here have any personal favorites?
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L58[11:53:35] <Forecaster> Mine is pretty
old now
L59[11:54:30]
<Amerem> well currently ive got some
nox audio headphones(the mic doesnt work) and an old telecom
mic
L61[11:56:26] <Forecaster> I've got a
pair of these
L62[11:57:57]
<Amerem> I like creatives newer models
but they are to damn expensive
L63[11:58:14] <Forecaster> I'm find
with this one for now :P
L64[11:58:17] <Forecaster> fine*
L65[11:58:24] <Forecaster> until they
break
L66[11:59:12]
<Amerem> and as I have to use a usb on
my pc because my audio ports are shot I need a usb amp or use my
current amp which is kinda meh at times
L67[11:59:51] <Forecaster> why can't
you get usb headphones?
L68[12:00:24]
<Amerem> I could yeah but then what
about my microphone lol
L69[12:00:43]
<Amerem> Im kinda picky when it comes
to audio lol
L70[12:00:52] <Forecaster> get a headset
with built-in mic?
L71[12:02:10]
<Amerem> thats what im really looking
for but with good positional audio
L72[12:04:55] ⇨
Joins: Speiger (~Speiger@xd5278826.dyn.telefonica.de)
L73[12:04:57] <Speiger> o/
L74[12:05:05] <Speiger> CovertJaguar are
you there?
L75[12:05:44] <Speiger> found a bug that is
already fixed but not released. 1.7.10 could need a patch update
since it got a lot of patches
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L77[12:33:11]
<Fleynic> Speiger? good to know that
you still give some minimal support to 1.7.10
L78[12:33:39]
<Fleynic> some modders have abandoned
1.7.10 it after updating
L79[12:34:43]
<bballboy2002> amerem go bluetooth its
easier
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L81[12:37:21]
<SkySom> I mean can you blame us
Fleynic?
L82[12:37:30]
<SkySom> Supporting multiple versions
is a pain
L83[12:39:31] <Unstable_Scarlet> Can we-
Yes, Do we- No
L84[12:39:41]
<bballboy2002> lol
L85[12:40:12]
<Fleynic> Did I blame any of you? -.-
No offense was intended
L86[12:40:31]
<Fleynic> Did I blame on *any* of you?
-.- No offense was intended
L87[12:40:40]
<SkySom> You made it sound like
abandoning 1.7.10 is a bad thing
L88[12:41:47]
<Fleynic> case-by-case; but basically,
some moders do abandon 1.7.10, and any bug reports of
compatibility, glitches, etc? ignored
L89[12:42:09]
<bballboy2002> irk
L90[12:42:12]
<bballboy2002> *ikr
L91[12:42:13]
<SkySom> I know several modders who
did abandon.
L92[12:42:16]
<SkySom> Good for them.
L93[12:42:31]
<SkySom> Like I said, it's a lot
of work to support multiple versions
L94[12:43:34]
<Fleynic> ehrm, ain't there 3
versions? 1.7.10, 1.10.2, and 1.11 (1.9 & 1.10 count as the
same as almost nothing has changed)
L95[12:43:41]
<Fleynic> ehrm, ain't there 3
main versions? 1.7.10, 1.10.2, and 1.11 (1.9 & 1.10 count as
the same as almost nothing has changed)
L96[12:44:03]
<Fleynic> unless you are developing
multiple mods at once
L97[12:44:16]
<SkySom> Depends on what you say is
main
L98[12:44:34]
<Fleynic> main = most
popular/played
L99[12:44:43]
<SkySom> But there's also a huge
difference between 1.7.10 and 1.10.2 vs 1.10.2 and 1.1
L100[12:44:47]
<SkySom> But there's also a huge
difference between 1.7.10 and 1.10.2 vs 1.10.2 and 1.11
L101[12:45:00]
<SkySom> In terms of code
L102[12:45:03]
<bballboy2002> 1.8 is very different
too
L103[12:45:19]
<Fleynic> I know it's a bit of an
abiss between 1.10 and 1.7.10...
L104[12:45:24]
<bballboy2002> are there any mods
available for 1.11 yet?
L105[12:45:29]
<SkySom> Quite a few
L106[12:45:39]
<Fleynic> Skysom, you reminded
me
L107[12:45:53]
<Fleynic> 1.11? it did some neat
things for people like you.
L108[12:46:04]
<Fleynic> no more null item
stacks...
L109[12:46:18]
<bballboy2002> ?
L110[12:46:30] <MrConductor> * SkySom
shrugs
L111[12:46:43]
<bballboy2002> ¯\_(ツ)_/¯
L112[12:46:48]
<SkySom> I couldn't really care
less about the nonnull itemstacks
L113[12:47:05]
<SkySom> The only thing it did was
cause all kinds of little issues
L114[12:47:17]
<SkySom> Where I was previously null
checking
L115[12:47:20]
<Fleynic> and those little issues are
gone! poof.
L116[12:47:24]
<Fleynic> less work for you.
L117[12:47:30]
<SkySom> No
L118[12:47:38]
<SkySom> The itemstacks being
nonnull
L119[12:47:42]
<SkySom> Is what caused them.
L120[12:47:52]
<SkySom> They were caused by the
switch in 1.11
L121[12:48:31]
<Fleynic> excuse me..? as far as I
recall, null ones are quite problematic
L122[12:48:37]
<SkySom> They can be.
L123[12:48:50]
<SkySom> But the issue is now I have
null checks all over the code base
L124[12:49:04]
<SkySom> ALl those null checks have to
be removed and replaced with itemstack.isValid
L125[12:49:15]
<SkySom> Any code now using nullchecks
will break in unexpected ways
L126[12:49:38]
<Fleynic> if you're updating,
that can be just an annoyance
L127[12:50:02]
<Fleynic> but for someone new on the
office, maybe not
L128[12:51:00]
<Fleynic> by the way, I suggest moving
to off-topic... before we get a mod asking us
L129[12:51:11]
<Fleynic> by the way, I suggest moving
to off-topic... before we get a mod asking us to
L130[12:51:12] <MrConductor> * SkySom
shrugs
L131[12:51:24]
<SkySom> I feel as though the
conversation has run it's course really
L132[12:51:32]
<SkySom> Must be returning to
work
L133[12:51:52]
<Fleynic> you know what, you remind me
of something.
L134[12:52:54]
<Fleynic> One day, I will get the
original RedPower, reverse-enginery it, then update to latest MC...
(possibly when I'm done studying)
L135[12:53:39]
<SkySom> I feel like Elo would
actually be one of the few people to take legal action against
you
L136[12:53:53]
<SkySom> I'd advise against
touching that codebase in any way shape or form.
L137[12:54:04]
<SkySom> I'd advise against
touching that codebase in any way, shape, or form.
L138[12:54:31]
<SkySom> I feel like Elo would
actually be one of the few people to try totake legal action
against you
L139[12:54:59]
<Fleynic> SkySom, I almost smell it.
Even if I took the (abandoned) BluePower and Update it to latest,
just changing the name again... it could happen
L140[12:55:46]
<Fleynic> although I'm not saying
I would use the RP source without permission.
L141[12:56:09]
<SkySom> You're not going to get
permission
L142[12:58:01]
<Fleynic> maybe not. but when I'm
done studying and I update BP, it might has as much as the original
RP had. ? I feel like Direwolf would take this as a X-mas
present..!
L143[12:58:10]
<Fleynic> maybe not. but when I'm
done studying and I update BP, it might has as much as the original
RP had. ? I feel like Direwolf20 would take this as a X-mas
present..!
L144[12:59:09] <MrConductor> * SkySom
shrugs
L145[12:59:09]
<SkySom> Good luck
L146[12:59:16]
<bballboy2002> ./shrug
L147[12:59:49]
<Fleynic> last comment on topic,
sometimes I wonder why no modder has taken the BluePower project,
as it's open for anyone...
L148[13:12:04]
<SkySom> Perhaps no one wants it? I
haven't really seen too many people go "Damn I miss
Bluepower"
L149[13:14:54]
<Fleynic> ...I'll slap you.
-w-
L150[13:15:37]
<Fleynic> that's highly unlikely;
BP was meant to be an open re-implementation of RP
L151[13:15:46]
<Elourge> what was blupower even
useful for?
L152[13:15:49]
<Fleynic> that's highly unlikely;
BP was meant to be an open source re-creation of RP
L153[13:15:49]
<Shadows> Bluepower was a failure
compared to projred
L154[13:16:00]
<Shadows> And tjp is working on
projred last I heard
L155[13:16:06]
<Shadows> Just on fmp first
L156[13:16:37]
<Fleynic> as far as I know, Project
red is a completely different thing
L157[13:17:04]
<Fleynic> comparing Redpower to
Project red is like comparing stone to sandstone
L158[13:17:13]
<Shadows> A reimpl of rp2 yeah so
different
L159[13:17:49]
<Fleynic> proof, please?
L160[13:19:35]
<Fleynic> I've checked mod
spotlights and I don't see them similar
L161[13:22:52]
<Amerem> bluetooth is expensive and I
prefer the better latency wired offers also my bluetooth drivers
are bugged and I can no longer open my bluetooth control panel...so
yea
L162[13:25:46]
<Elourge> Id suggest getting a basic
DAC
L163[13:53:50]
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L173[19:24:16]
<Benanov> even USB audio
L174[19:24:37]
<Benanov> @Elourge as for what
bluepower is useful for...I'm not sure. :/
L175[19:24:45]
<Benanov> Sapphire glass is nice and
reasonably cheap.
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L178[19:52:04] <featherwit> question: i
have 1.10.2 railcraft. how do i smelt full copper ore rather than
the poor? It won't proceed in a regular furnace. do i need a
blast furnace?
L179[19:53:02]
<Elourge> do you ahve other mods
installed? like ic2?
L180[19:53:13]
<Elourge> do you have other mods
installed? like ic2?
L181[19:53:26] <featherwit> just
railcraft. so i need others. sigh. what are my choices.
L182[19:54:40]
<Elourge> Id recommend the core 4,
railcraft, forestry, ic2 and buildcraft. But buildcraft aint out on
1.10.2 yet
L183[19:55:27] <featherwit> fine i can
wait. thanks for the advice.
L184[19:56:12]
<liach>
Why isn't CovertJaguar even here?
L185[19:56:39] <featherwit> "Do NOT
ask CJ if he is here!" it says.
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L187[19:56:46]
<liach>
@Forecaster Can you create a mc-1.11 branch on github out of
mc-1.10.2 branch with no extra commits? That might remind CJ of
updating
L188[19:57:47]
<Elourge> guys its approching
christmas, he probably has family and friends to spend time
with
L189[20:03:30]
<liach>
?
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L201[22:33:37]
<Fleynic> Hey there! I got something
derpy so I need to ask...
L202[22:34:22]
<Fleynic> How the hell I'm
supposed to caft Rails if the motherfucking standar rails require
the rail blocks themselves?! -.-
L204[22:35:13]
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L205[22:35:13]
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L206[22:35:23]
<Elourge> O wait
L207[22:35:30]
<Elourge> Your 1.7.10
L208[22:35:33]
<Fleynic> yep.
L209[22:35:45]
<Elourge> Does those recipes in the
rolling machine
L210[22:36:06]
<Fleynic> can you rephrase, I
didn't got it
L211[22:36:20]
<Fleynic> can you rephrase? I
didn't got it
L212[22:37:13]
<Elourge> ok, Get yo self one of them
rolling machines my boy. But beware as the fool needs some
RF/Mjs
L213[22:37:30]
<Elourge> Then place in yo
iron/bronze/steel
L214[22:37:39]
<Elourge> 3 on each side of the
machine
L215[22:38:44]
<Fleynic> got it!
L216[22:39:02]
<Fleynic> sometimes I wonder why NEI
derps so badly...
L217[22:39:13]
<Elourge> I think there is a plugin to
fix it
L218[22:40:08]
<Fleynic> I'll try to find it.
thanks anyways..!
L219[22:40:22]
<Elourge> But otherwise GJ
L221[22:45:02]
<liach>
Always use neiplugin or craftguide in 1.7.10
L222[22:45:13]
<liach>
I just got a full list of public emblems
L223[22:45:36]
<Elourge> gimi
L224[23:08:32]
<Fleynic> alright, just to be sure..!
but are RC and IC2 plates interchangable on 1.7.10?
L225[23:10:44]
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L227[23:37:09]
<liach>
No
L228[23:37:16]
<liach>
Rc plates are not oredicted
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