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L24[06:01:10] <WatchtowerOrator> Time for a new episode from Forecaster! You're welcome!
L25[06:01:10] <WatchtowerOrator> https://youtu.be/lpZbU-frC1M - Modded Minedcrafted [Episode 203] - Last Twilight
L26[06:01:10] <WatchtowerOrator> Tags on this video: Twilight Forest,Exploring,Thorn Rose
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L48[10:53:26] <Mrtheboyfull> o/
L49[10:53:33] <Forecaster> Hello
L50[10:53:48] <Mrtheboyfull> hey guys, im looking to get into railcraft, it tried it once before but i gave up because the chunkloading
L51[10:53:58] <Mrtheboyfull> is there a better way to chunkload now in 1.10.2?
L52[10:54:11] <Forecaster> there is no way to chunkload in 1.10
L53[10:54:18] <Forecaster> the anchors haven't been ported yet
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L55[10:54:31] <Forecaster> and they're going to stay the same as they were in 1.7
L56[10:54:51] <Mrtheboyfull> D: i see
L57[10:54:56] <Mrtheboyfull> well i can work around that i guess
L58[10:55:01] <Mrtheboyfull> shouldnt give up ?
L59[10:55:06] <Forecaster> What was the problem you had with chunkloading?
L60[10:55:26] <Mrtheboyfull> it crashed the server
L61[10:55:27] <Mrtheboyfull> a lot...
L62[10:55:39] <Forecaster> out of memory?
L63[10:55:44] <Mrtheboyfull> and one time it was so bad it corrupted a few chunks
L64[10:55:57] <Mrtheboyfull> no, i dont think it was because of memory
L65[10:56:03] <Mrtheboyfull> but this was a long time ago
L66[10:56:06] <Mrtheboyfull> 3 years ago
L67[10:56:15] <Mrtheboyfull> it was when you released your tutorials
L68[10:56:18] <Mrtheboyfull> around that time lol
L69[10:57:23] <Mrtheboyfull> but the old one
L70[10:57:29] <Mrtheboyfull> i just saw you have new ones ?
L71[10:57:32] <Mrtheboyfull> i will watch them
L72[10:57:41] <Mrtheboyfull> i noticed there now are eletric trains
L73[10:58:05] <Forecaster> locomotives yes :P
L74[10:58:15] <Mrtheboyfull> trains/locomotives
L75[10:58:26] <Mrtheboyfull> but let me guess
L76[10:58:42] <Mrtheboyfull> you have to place electric feeders every now and now if you doing long tracks right?
L77[10:58:49] <Forecaster> yes
L78[10:59:05] <Forecaster> electric locomotives aren't meant for long distances
L79[10:59:28] <Mrtheboyfull> ah
L80[10:59:33] <Mrtheboyfull> hmm
L81[10:59:48] <Mrtheboyfull> that changes things
L82[10:59:58] <Mrtheboyfull> i mean you could just run a power line along the tracks
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L84[11:07:23] <SkySom> Or just rely on good old steam ?
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L89[11:39:48] <Mrtheboyfull> But but
L90[11:41:56] <SkySom> Goooood old steam
L91[11:42:43] *** Keridos is now known as Keridos|away
L92[11:43:37] <Mrtheboyfull> XD
L93[11:44:03] <Mrtheboyfull> With electric i dont have to worry about setting up up reloading statioks
L94[11:44:27] <Mrtheboyfull> But well
L95[11:44:36] <Mrtheboyfull> Gotta man up and just learn the mod
L96[11:46:39] <SkySom> It's okay I understand. I'm literally in the process of coding my own locomotive cause I didn't wnat to use item reloading stations XD
L97[11:53:38] <Mrtheboyfull> What you mean coding your own locomotive lol
L98[11:58:25] <SkySom> You know railcraft has Steam and Electric, right? Decided I wanted one powered off Mana, so well now I'm working on a Mana-Steam Locomotive
L99[11:59:01] <Forecaster> Railcraft allows adding locomtoives with addons
L100[11:59:30] <SkySom> ^
L101[11:59:59] <Amerem> what....really
L102[12:00:42] <SkySom> Really
L103[12:00:59] <Amerem> on all versions?
L104[12:01:20] <Lizzy> i'm gonna go with "yes"
L105[12:01:31] <SkySom> Been a thing in the api as long as locomotives have been
L106[12:01:33] <Forecaster> Since locomtives were added
L107[12:02:14] <Amerem> oh...well then lol
L108[12:02:23] <MrConductor> * LizzyTheKitty wobbles
L109[12:02:54] <SkySom> Just haven't really seen anyone take advantage of it.
L110[12:03:14] <SkySom> But I really wanted to use mana to power my railway since it's powering everything else, so I decided why not.
L111[12:04:22] <Amerem> tbh id proably use it
L112[12:04:36] <Amerem> A solar train would be cool to but maybe thats just me
L113[12:05:19] <SkySom> Eh. I wouldn't use a solar train. That's just taking all the fun out of keeping a train going.
L114[12:05:28] <SkySom> At least with Mana-Steam it still requires Water/Mana
L115[12:05:43] <LizzyTheKitty> what about hybrid trains?
L116[12:05:54] <SkySom> Hybrid? you mean sorta like Prius?
L117[12:07:10] <LizzyTheKitty> kinda, but like the solar panel allows it to pull 5 minecarts at speed 2, anything with more weight (like cargo/chest carts) would need a more powerful engine (either diesel or steam or mana) to pull it
L118[12:09:10] <SkySom> So a really slow, weak engine
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L120[12:17:00] <Amerem> you mean like a diesel electric sort of engine?
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L122[12:17:44] <SkySom> I mean Diesel is coming to RC eventually
L123[12:18:10] <SkySom> But just something that runs off a low amount of power and works with solar could be doable
L124[12:18:24] <SkySom> I just worry that any sorta passive train will just end up being used over everythign else.
L125[12:19:13] <SkySom> As seen in things like Botania where people would rather have a field of passives
L126[12:19:30] <SkySom> Rather than spend the time to build a small set up that'd produce a lot more mana
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L128[12:20:36] <Amerem> I always just used passives because I never needed a high mana draw
L129[12:22:27] <Elourge> Well botania does even have passives anymore
L130[12:22:41] <Elourge> Well botania doesn't even have passives anymore
L131[12:22:47] <SkySom> I know it doesn't.
L132[12:22:52] <Amerem> in 1.7 it does lol
L133[12:22:53] <SkySom> But it's an example that proves my point
L134[12:22:57] <Amerem> or it did anyways
L135[12:23:11] <Amerem> haven't been playing with it for awhile
L136[12:23:11] <SkySom> When given the ability to use passives, a lot of people will ignore the better alternatives
L137[12:23:25] <Elourge> Botania's design is something more mods should follow
L138[12:24:40] <Elourge> put the challenge more in making a process run instead of make it expensive
L139[12:26:12] <SkySom> I very much enjoy Botania (Hence why it actually powers my base. #CakePowerFTW)
L140[12:29:37] <Elourge> Ive set up a system that takes the excess saplings from my forestry farm, grows them, turns the leaves into mana and takes the woods to add to the main systems
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L143[12:55:39] <Mrtheboyfull> lol
L144[12:55:41] <Mrtheboyfull> this signals
L145[12:55:45] <Mrtheboyfull> they look so complicated
L146[12:55:49] <Mrtheboyfull> and they are complicated
L147[12:57:50] <Kodos> They're actually pretty easy once you get the hang of it. I recommend Forecaster's updated tutorial video
L148[13:03:31] <Mrtheboyfull> yeah saw it
L149[13:03:37] <Mrtheboyfull> but he doesnt cover signals on it
L150[13:06:47] <Forecaster> There's several videos specifically about signalling
L151[13:06:52] <Forecaster> what are you talking about
L152[13:06:58] <Mrtheboyfull> but not inside your playlist ?
L153[13:07:11] <Mrtheboyfull> i just started watching how to keep trains apart
L154[13:07:14] <Kodos> https://www.youtube.com/watch?v=TUaOFvicIZE
L155[13:07:26] <Forecaster> There are multiple playlists
L156[13:07:28] <Mrtheboyfull> ithat from 2013 lol
L157[13:07:34] <Kodos> And?
L158[13:08:15] <Mrtheboyfull> OLD
L159[13:08:35] <Kodos> It's still relevant information
L160[13:11:17] <Mrtheboyfull> i guess
L161[13:11:23] <Mrtheboyfull> brb class time lol
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L187[19:52:05] <Kodos> You can dye electric locos, can't you?
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L192[20:13:19] <neptunepink> yes
L193[20:14:40] <Kodos> Alright. Maybe i'm just confused then, How -do- you dye locos
L194[20:14:46] <Kodos> Just place and right click?
L195[20:16:38] <Kodos> Ah, nvm, I got it
L196[20:16:42] <Kodos> That's a very unintuitive recipe
L197[20:28:17] <Kodos> Is there a way to use a detector to check an electric locomotive's charge?
L198[20:28:26] <Kodos> I want to have a light kick on if the loco is low on power
L199[20:30:53] <Elourge> shouldnt it be getting charge from the rail?
L200[20:31:22] <Kodos> Yes, I just want a way to detect whether or not there's a problem with the power supply
L201[20:31:28] <Kodos> Suppose I could do it there, actually
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L204[20:38:59] <Kodos> I was going to do a recharge line similar to how I already have a refueling line
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L207[20:47:55] <Elourge> That just doesnt make sense to me, electric trains can only get there power from the rails afaik
L208[20:48:21] <Elourge> another locos have to be refueled which is why they get a recharge line
L209[20:57:19] <Kodos> Indeed
L210[20:57:33] <Kodos> Can you insert steam directly into a steam loco?
L211[20:57:40] <Kodos> Or do you have to use water and fuel
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L213[21:05:07] <Elourge> water and fuel, even if you could insert steam it wouldnt last very long
L214[21:05:23] <Kodos> Hm, true enough I suppose
L215[21:05:36] <Kodos> Is there a way to check levels of water and/or fuel items
L216[21:05:53] <Elourge> the water can come from a tank cart directly behind the loco too
L217[21:06:13] <Elourge> Im not sure if there is in 1.10
L218[21:06:21] <Kodos> I prefer a cargo cart of items and water from a water silo fluid loader
L219[21:06:29] <Kodos> Since I can refill the cart on my mining station stops
L220[21:06:58] <Elourge> 3-4 stacks of coal blocks lasts a long time
L221[21:07:03] <Elourge> water, not so much
L222[21:08:21] <Kodos> I was thinking more along the lines of a coal mine being belted up to a processing plant that's turning it into coal coke
L223[21:08:26] <Kodos> Which will make the fuel last even longer
L224[21:08:39] <Kodos> Could always do a water tank stop to refill a tank cart
L225[21:09:50] <Kodos> I still want to be able to keep the holding track from having a delay
L226[21:10:25] <Elourge> are you 1.10 or 1.7?
L227[21:10:38] <Kodos> 1.7.10
L228[21:10:59] <Kodos> My issue right now is that a holding track will stay on just long enough to not hold the tank cart behind the locomotive
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L230[21:13:09] <Elourge> You could always just use decoupling tracks to uncouple the water cart and then put a new full one in on the fly
L231[21:13:17] <Elourge> thats what I did in 1.7
L232[21:13:44] <Kodos> Do you happen to have a screenshot of how that was set up?
L233[21:14:06] <Elourge> ill check
L234[21:14:36] <Elourge> no
L235[21:14:57] <Elourge> ill fire up a instance real quick
L236[21:15:07] <Kodos> Alrighty
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L244[22:09:46] <Elourge> Im nearly there just need to figure out the timings again
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L247[22:13:44] <Kodos> No worries, take your time. Once you show me, I'll probably write up a detailed description of it so I can do it again in the future
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L253[23:04:01] <Elourge> ok im done, presentation time
L254[23:04:36] <Kodos> \o/
L255[23:04:51] <Kodos> Let me tab over to discord, so I can see pictures easier
L256[23:05:05] <Kodos> This should work
L257[23:05:18] <Elourge> The train comes in and activates this detector rail, the train is set to full speed
L258[23:05:18] <Elourge> https://cdn.discordapp.com/attachments/225184360049934336/256285052315500546/2016-12-08_18.04.18.png
L259[23:06:55] <Elourge> as the main train goes over the decoupler track all the links are broken, then the redstone trigger from the detector track sends the electric loco
L260[23:06:55] <Elourge> https://cdn.discordapp.com/attachments/225184360049934336/256285458412208128/2016-12-08_18.05.33.png
L261[23:07:12] <Elourge> some more redstone deactivates the decoupler so that the eleclolo doesnt lose its work cart
L262[23:07:20] <Elourge> as it passes it
L263[23:08:58] <Elourge> The watertank has been renamed in an anvil to WaterCart, the cart and only carts with that name will be routed off, so tanks with oil will stay on the main track
L264[23:08:59] <Elourge> https://cdn.discordapp.com/attachments/225184360049934336/256285977071452160/2016-12-08_18.07.28.png
L265[23:09:56] <Elourge> the water cart passes another detector which sends a one tick pulse to the holding tracks with full water tanks
L266[23:13:06] <Elourge> this holding track will hold the main loco until the redstone signal turns a latch to turn it on, also the Loco speed is set to one, after the holding track is a automatic coupler, the electric loco doesnt join because it has the work cart behind it and locos cant have carts linked on both sides
L267[23:13:07] <Elourge> https://cdn.discordapp.com/attachments/225184360049934336/256287017132883969/2016-12-08_18.10.18.png
L268[23:15:10] <Elourge> Questions will be taken now
L269[23:15:10] <Elourge> the electric loco is routed off and passes another detector rail to reset the system, the main train takes off again on full speed
L270[23:15:11] <Elourge> https://cdn.discordapp.com/attachments/225184360049934336/256287537591484417/2016-12-08_18.14.09.png
L271[23:15:20] <Kodos> Well
L272[23:15:24] <Kodos> This all seems very complicated
L273[23:15:32] <Kodos> Just to be clear
L274[23:15:44] <Kodos> The electric locomotive is simply for dealing with the water carts?
L275[23:16:35] <Elourge> the electric loco is for pushing any carts behind the water cart, they arn't being pushed by anything so the electric loco does that
L276[23:17:21] <Elourge> the system can be expanded for dealing with every type of cart this way
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L278[23:26:28] <Elourge> I uploaded a video, its processing right now
L279[23:27:02] <Joshwoo70> looks like a very fast reloading track
L280[23:27:18] <Joshwoo70> @Elourge how is the video?
L281[23:27:31] <Elourge> https://youtu.be/OuefSWutYYI
L282[23:27:40] <Elourge> ignore the music changing
L283[23:27:50] <Joshwoo70> also could we include this in the the railcraft trailer.
L284[23:27:54] <Joshwoo70> also could we include this in the the railcraft trailer?
L285[23:28:45] <Elourge> go for it man, might want to try it your self and make it look nicer
L286[23:29:12] <Elourge> it cut the first few seconds of the vidio
L287[23:30:39] <Elourge> ill try again without the cuts
L288[23:31:37] <Elourge> this one is better https://www.youtube.com/watch?v=ZzgSucsLP_U&feature=youtu.be
L289[23:31:48] <Amerem> cool but Id personally have to make it more compact
L290[23:32:40] <Elourge> yea, if I had super circuit maker it would be
L291[23:36:43] <Joshwoo70> oh
L292[23:36:51] <Elourge> ive grown to rely on it in 1.10
L293[23:36:54] <Joshwoo70> you can compact the electric train lone
L294[23:37:02] <Joshwoo70> you can compact the electric train line
L295[23:37:20] <Joshwoo70> you could just stack the repeater above it
L296[23:38:45] <Elourge> ill make it look pretty
L297[23:45:01] <Kodos> Okay, the video made it much more clear
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