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L1[05:06:31] <Kodos> wat
L2[05:43:47] <Lizzy> @Mimiru it's a load of cows named bertha
L3[05:44:27] <Lizzy> Also i am so fucking bored
L4[06:27:59] <MichiBot> REMINDER Kodos Play with new OpenSec
L5[06:28:05] <Kodos> Ah
L6[06:28:05] <Kodos> Right
L7[08:18:00] <Kodos> Okay, shower, tea, then gonna play around with the new OS
L8[08:18:09] <Kodos> Is it also on the server, or am I downloading it the hard way
L9[08:33:24] <Kodos> Mimiru, setShouldBeep seems to work
L10[08:36:11] <Kodos> URgh
L11[08:36:21] <Kodos> Keypad's button ID is a float now?
L12[08:39:37] <Kodos> This is just fucking weird
L13[08:39:47] <Kodos> Nothing in the last commit changed anything obvious that would be causing this
L14[08:40:10] <Kodos> Has buttonID always been a float?
L15[08:41:01] <Mimiru> it may be a change in OC or something, but I'm not sure
L16[08:41:11] <Mimiru> On my end buttonIndex is an int
L17[08:41:21] <Kodos> I mean, it's not a huge deal since it doesn't break anything I don't believe
L18[08:41:39] <Kodos> But pressing # is spitting out 12.0, "#"
L19[08:41:53] <Kodos> It may be the OC version I'm running, but I'm not sure
L20[08:42:08] <Kodos> 1.6.2.1006-dev
L21[09:38:37] <Kodos> It's definitely OC's side, because key_down and key_up are returning floats, too
L22[09:38:41] <Kodos> I'll throw it at Payonel
L23[09:50:28] <Lizzy> I feel like creating a resort Park on minecraft when I get back
L24[09:51:07] <Kodos> Don't forget the rollercoaster
L25[09:53:25] <Lizzy> No, the one I'm thinking of doesn't have rides
L26[09:58:48] <Lizzy> Sort of like an activity park
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