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L1[00:45:14] <Amanda> %choose zzzmews or
responsible bottle pushing over
L2[00:45:14] <MichiBot> Amanda: Once you
get a taste of "responsible bottle pushing over" you
can't stop.
L3[00:45:31] <Amanda> Sounds addictive
L4[00:49:33] <Amanda> @Nadja remember, just
because you invented a new transistor which is good for trams
doesn't mean you can hide in the walls of the school from the
Valkyries and her away from them, better to hide in the trams which
are going around the Soviet Union, gathering workers and potato
sacks and hiding from the robot cleaners
L5[00:51:24] * Amanda
lays her tail across her own face, laying her head on elfi to bury
her in the floof and protecc her from the smoke, does a heccen
zzzmew
L6[00:51:27] <Amanda> Night girls
L7[01:00:41]
<PwnagePineapple (He/Him)> %tonk
L8[01:00:41] <MichiBot> Fiddlesticks!
PwnagePineapple (He/Him)! You beat vaur06's previous record of 13
hours, 15 minutes and 52 seconds (By 27 minutes and 24 seconds)! I
hope you're happy!
L9[01:00:42] <MichiBot> PwnagePineapple
(He/Him)'s new record is 13 hours, 43 minutes and 16 seconds!
PwnagePineapple (He/Him) also gained 0.00644 (0.00046 x 14) tonk
points for stealing the tonk. Position #8. Need 0.059938 more
points to pass walksanator. B⃢ot.!
L10[02:56:46] ⇨
Joins: Caimoo (~Caimoo@158.62.64.22)
L11[02:57:24] ⇦
Quits: Caimoo (~Caimoo@158.62.64.22) (Client Quit)
L12[04:18:43]
<forecaster> %sip
L13[04:18:44] <MichiBot> You drink an
aligned quicksilver potion (New!). forecaster grows whiskers until
they eat a pie.
L14[04:18:50]
<forecaster> Ohno
L15[04:19:52]
<PwnagePineapple (He/Him)> %sip
L16[04:19:53] <MichiBot> You drink a
viscous avesmingo potion (New!). PwnagePineapple (He/Him)'s
radiation level goes up by 2. PwnagePineapple (He/Him)'s radiation
level is 2. (Rem. uses: 0)
L17[04:20:17] ⇨
Joins: Hawk777
(~Hawk777@2607:c000:829a:3600:f801:b161:c532:8b93)
L18[05:59:45] <Vaur> %tonk
L19[05:59:45] <MichiBot> I'm sorry Vaur,
you were not able to beat PwnagePineapple (He/Him)'s record of 13
hours, 43 minutes and 16 seconds this time. 4 hours, 59 minutes and
4 seconds were wasted! Missed by 8 hours, 44 minutes and 12
seconds!
L20[06:19:25] ⇨
Joins: Vexatos
(~Vexatos@p200300EAef1a5768BA7d2C29f0b36e0C.dip0.t-ipconnect.de)
L21[06:19:25] zsh
sets mode: +v on Vexatos
L22[07:49:40] ⇦
Quits: Hawk777 (~Hawk777@2607:c000:829a:3600:f801:b161:c532:8b93)
(Quit: Leaving.)
L23[07:53:42]
<lilirine>
Are OC 1.8.2's changes all serversided?
L24[07:53:47]
<lilirine>
Will my players need to update?
L25[07:56:48]
<forecaster> Your should always update
both server and client
L26[10:24:36] ⇦
Quits: doskel (~doskel@2602:ffc5:200:3c00::1) (Quit: Ping timeout
(120 seconds))
L27[10:24:58] ⇨
Joins: doskel (~doskel@2602:ffc5:200:3c00::1)
L28[12:17:52] *
Amanda meows and looks around
L29[12:20:34] *
Amanda offers elfi some breakfast pancakes
L31[12:37:54] <Amanda> hec it, @nadja
too
L32[12:39:07] <nadja> I follow Q already
(hell, I lasered her rM2), it's fun, isn't it? :D
L33[12:39:18] <Amanda> someone linked that
elsenet
L34[12:39:49] <Amanda> That's brilliant
though
L35[12:42:36] <Izzy> Amanda: you know, I
was going to sleep tonight
L36[12:42:38] <Izzy> maybe not now
L38[12:43:02] <Amanda> Izzy: if it helps,
they shut down entirely once the RCE was fixed, suppossedly because
they were being DDoS'd
L39[12:45:28]
<skymoo>
are you doing greg tech
L40[12:47:53]
<Nadja>
Izzy: believe me, you *do not* want to know the state of the worlds
CAs. Like this is not even close to the weirdest and stupidest shit
that happens on the regular there
L41[12:51:23] <Izzy> :blobcatnotlike:
L42[14:44:15]
<forecaster> %sip
L43[14:44:17] <MichiBot> You drink a
shimmering sapphire potion (New!). Suddenly there's a swarm of
wasps behind forecaster that chase them for 44 seconds!
L44[14:44:34]
<forecaster> dangit
L45[15:03:25]
<techtastic> %down
L46[15:03:26] <MichiBot> You drink a cloudy
pussplum potion (New!). techtastic turns into a quicksilver fox
otter boy until someone turns off a lamp.
L49[15:17:16] * Elfi
nibbles bread, falls asleep on table
L50[15:17:28] <Elfi> Need... coffee
z.z
L51[15:19:04] *
Amanda summons some coffee for Elfi
L52[15:19:21] * Elfi
climbs into cup and zzz
L53[15:22:15]
<forecaster> That's a drowning
hazard!
L54[15:41:38] <Vaur> %sip
L55[15:41:38] <MichiBot> You drink an
unaligned black potion (New!). Vaur thinks "What if, like,
*we* are the potions man?". This makes no sense
whatsoever.
L56[15:48:42] <Amanda> Don't worry, I'll
fish Elfi out before she starts drowning
L57[16:12:10]
<walksanator.
B⃢ot.> %tonk
L58[16:12:11] <MichiBot> I'm sorry
walksanator. B⃢ot., you were not able to beat PwnagePineapple
(He/Him)'s record of 13 hours, 43 minutes and 16 seconds this time.
10 hours, 12 minutes and 25 seconds were wasted! Missed by 3 hours,
30 minutes and 51 seconds!
L59[16:15:12] ⇨
Joins: Hawk777
(~Hawk777@2607:c000:829a:3600:b234:d796:edbb:406a)
L60[16:24:46]
<PwnagePineapple (He/Him)> Walks
bruh
L61[16:27:22]
<PwnagePineapple (He/Him)> Now I have to
wait 13 hours before I can tonk out
L62[16:47:28]
<techtastic> XD
L63[16:47:55]
<techtastic> Thats 1 AM for me XD
L64[16:54:05] <Amanda> Hrm.
L65[16:54:31] <Amanda> pmOS has a testing
repo for my ereader
L66[17:12:08] <Amanda> %choose halucinate
or try and be productive
L67[17:12:08] <MichiBot> Amanda: The sands
of time whisper to me... they're saying
"halucinate".
L68[17:17:21] <stephan48> which is?
L69[17:26:06] <Vaur> %sip
L70[17:26:06] <MichiBot> You drink a runny
tiberium potion (New!). The bottle turns into a nectar
trident.
L71[17:26:34]
<vaur06>
>stephan48: which is?
L72[17:26:34]
<vaur06>
halucinate is amanda's creole for reading
L73[17:27:04] <stephan48> i mean the reader
:P
L74[17:28:19]
<vaur06>
>stephan48: i mean the reader :P
L75[17:28:19]
<vaur06> I
blame you for asking a vague question which lead to an answer that
didn't satisfy 😛
L76[17:28:55] <stephan48> i figured as much
regarding your answer and what she means but its always nice to get
confirmation :P
L77[17:33:41] <Amanda> stephan48: Kobo
Clara HD
L78[17:40:15] <Amanda> Hrm, I'd have to
learn how to disassemble it first it seems
L79[17:42:03] <Amanda> It's got an internal
SD card with the system on it, apparently
L81[18:45:21] <Vaur> %sip
L82[18:45:21] <MichiBot> You drink a sour
silver potion (New!). Vaur has no memory of drinking a
potion.
L83[18:45:25] <Vaur> %sip
L84[18:45:46] <Vaur> >Having another
potion seems like a really bad idea right now... Wait 9 minutes and
55 seconds.
L85[18:45:52] <Vaur> you sit on a throne of
lies !
L86[19:13:58] <Vaur> %sip
L87[19:13:58] <MichiBot> You drink a shaky
cyan potion (New!). It tastes salty.
L88[19:43:07] ⇨
Joins: ben_mkiv
(~ben_mkiv@200116b8002f7300fe3497fffea975f2.dip.versatel-1u1.de)
L89[19:43:20] <Vaur> %sip
L90[19:43:20] <MichiBot> You drink an
unaligned titanium potion (New!). A swinging blade comes flying
towards Vaur from nowhere! They fail to evade it with a 10 vs DC 16
and takes 1d8 => 6 damage.
L91[19:48:42] <Amanda> %splash @inari with
mutable diamond potion
L92[19:48:43] <MichiBot> You fling a
mutable diamond potion (New!) that splashes onto @inari. @inari
turns into a chocolate dragon girl for 3 hours.
L93[20:57:18]
<ComputerCoco> Ayya so I haven't seen this
writen down anyware, but it seems to me from my testing that
network cards are limited to 1 packet sent per tick, is this
correct?
L94[20:57:44]
<AR2000>
>ComputerCoco: Ayya so I haven't seen this writen down anyware,
but it seems to me from …
L95[20:57:44]
<AR2000>
Not exactly
L96[20:58:27]
<AR2000>
There is 2 types of components call : direct and indirect
L97[20:58:27]
<AR2000>
sending a msg with a network card is a indirect call, and will
force a delay
L98[20:58:43]
<ComputerCoco> And that delay is a whole
tick?
L99[20:58:58]
<ComputerCoco> Or rather, till the next
tick
L100[21:00:01]
<AR2000>
Looks like 3.5ms me (tested in ocelot)
L101[21:00:46]
<ComputerCoco> Hmmm...
L102[21:00:46]
<ComputerCoco> But when I try sending
network messages as fast as possible, Im rate limited to 20 a
second, or once a tick
L103[21:00:53]
<AR2000>
Nevermind : 0.05s
L104[21:00:55]
<ComputerCoco> Maybe its something else
slowing it down
L105[21:00:59]
<AR2000> so
yes, on tick
L106[21:01:05]
<ComputerCoco> oh
L108[21:02:18]
<ComputerCoco> um doesn't
computer.uptime() measure only in tick accurecy?
L109[21:02:44]
<AR2000>
While it wait for 0.05s, it might not wait for the next tick, but I
may be completly wrong
L110[21:02:59]
<AR2000>
>ComputerCoco: um doesn't computer.uptime() measure only in tick
accurecy?
L111[21:03:00]
<AR2000>
idk
L112[21:03:06]
<ComputerCoco> hmmm
L113[21:03:14]
<ComputerCoco> Well either way from
testing this seems to be the case
L114[21:04:37]
<AR2000> A
good way to know if a component call will be indirect is to check
if it will have to interract/communicate with a other PC or
entity/block in the world
L115[21:05:41]
<ComputerCoco> Good to know, and direct
calls don't force wait time, but theres a cost for each of them,
and theres a limit right?
L116[21:05:56]
<ComputerCoco> Based on the cpu
L117[21:06:11]
<AR2000>
direct call have a energy cost, like indserect ones, but don't have
a delay yes
L118[21:06:20]
<ComputerCoco> coolio
L119[21:06:30]
<AR2000>
there is a limit called the 'call budget'
L120[21:06:39]
<ComputerCoco> yeye, Ive heard
L121[21:06:45]
<AR2000>
like you said, each CPU has it's limit before forcing a delay
L122[21:06:47]
<ComputerCoco> I wish there was a way to
measure it in game
L123[21:06:59]
<AR2000>
You can see it in Ocelot
L124[21:07:10]
<AR2000>
That's not in game
L126[21:11:38]
<ComputerCoco> yea but I was hoping to see
it in game and stuff, maybe even have my code react or warn me
based on it
L127[21:11:48]
<kristopher38> i vaguely remember that
network cards are indeed limited to 1 message per tick
L128[21:12:07]
<kristopher38> not sure where i know that
from
L129[21:12:39]
<kristopher38> (perhaps the call cost for
them is so high that it will eat up your call budget with 1 call
only)
L130[21:12:54]
<kristopher38> i imagine this is done to
prevent spamming the network
L132[21:17:13]
<ComputerCoco> if I understand correctly,
even with more than 8 data parts, the whole packet is still limited
to 8KiB anyway, wouldn't that be the main thing stopping from
nuking computers?
L133[21:17:23]
<ar2000>
You could fill the memory with too much data in the event
queue
L134[21:17:44]
<ComputerCoco> Yea but thats packet size
dependent right? Not data parts dependent
L135[21:17:48]
<ar2000>
Multi part is technically bigger in memory
L136[21:19:31]
<ComputerCoco> True, but isn't it only 2
bits of overheard per each part, and doesn't it still count towards
the limit?
L137[21:19:32]
<ComputerCoco> As in weather I have 3
thousand one charecter strings or one 3 thousand char string,
wouldn't they both be capped by the size limit?
L138[21:20:21]
<kristopher38> There are two parts to
this
L139[21:22:48]
<kristopher38> First has to do with how
much memory tables consume, in short - 9 bytes per primitive
(double/int64/bool/pointer), for both keys and values, unless the
value lies in the array part, then the key is free
L140[21:24:35]
<kristopher38> So depending on how the
event lib stores the data associated with the event it should be
either 0 or 9 bytes of overhead per entry (depending on the
presence of a key)
L141[21:26:12]
<kristopher38> Second part has to do with
how memory consumption for strings is measured - for some bizarre
reason it's as if each character consumes only 0.5 byte :P
L142[21:28:46]
<kristopher38> Anyway with more possible
dataparts (counted in the thousands though) you could in theory
take down some low memory systems
L143[21:29:18]
<ComputerCoco> hmm
L144[21:30:07]
<kristopher38> The "thousands"
part is very contrived
L145[21:33:54]
<S3>
Somebody asked me how many network ports we have at work and I had
to think about it.
L146[21:34:34]
<S3> I
calculated roughly 30,000 but after an in depth look it comes out
to just under 50,000 ethernet ports.
L147[21:35:11]
<techtastic> >S3: Somebody asked me how
many network ports we have at work and I had to think a…
L148[21:35:11]
<techtastic> yep and thats not counting
the ephemeral ports that are only open for a short time
L149[21:35:35]
<techtastic> iirc 50+
L150[21:35:52]
<S3> Not
talking about TCP/UDP ports
L151[21:36:00]
<S3>
talking about Ethernet ports. The ones you plug into.
L152[21:36:05]
<techtastic> OH
L153[21:36:12]
<techtastic> nvm then XD
L154[21:36:23]
<S3> We
have just under 50,000 of them available
L155[21:36:42]
<S3> And
over 1000 switches.
L156[21:37:14]
<S3> Though
covid has definitely brought a steep decline into how many are
actively used.
L157[21:37:45] <Amanda> And one
mischievous cat who likes to unplug and move the wires around
L158[21:40:48]
<S3>
YES!
L159[21:40:49]
<S3> Is
that you?
L160[21:41:18] <Amanda> No, that's my
field agent, fluffy mcfloofensteine
L161[21:41:24]
<S3>
Mischievous cats are always good to have around. They deserve good
food.
L162[21:44:45]
<techtastic> they just wanna do a bit of
rewiring to make the network closet cleaner :trollface:
L164[21:47:49]
<lilirine>
I do not know what causes this,
L165[21:48:03]
<lilirine>
(translucent screens)
L166[21:48:29]
<lilirine>
is this a new feature?
L167[21:48:54]
<lilirine>
or is it a "bug" (I say "bug" because it is a
cool one)
L168[22:12:29] <Amanda> Did corded not
bridge the image, or was there not one posted
L170[22:13:58] <Amanda> No idea if that's
intentional
L171[22:14:49] <Amanda> @michiyo also
corded should just continue to use usernames when she's been
updated. More irc-friendly
L172[22:17:49] <Amanda> Easier on irc bots
as well
L173[22:17:50] <Amanda> Maybe MichiBot
could have a way of linking nicks instead for cases like
@vaur06
L174[22:18:35] <Amanda> Wait, she already
does doesn't she? So just the tonk needs to use it?
L175[22:19:02]
<ar2000> Is
michibot case sensitive?
L176[22:19:35] <Amanda> I don't think so,
fore can still keep his tonks
L177[22:19:56] <Amanda> Which makes sense,
irc nicks aren't
L178[22:20:04]
<ar2000>
And so should I
L180[22:25:53]
<elberondarkshadow> Here's the ticket I
opened requesting you enable PVR:
L182[22:25:54] <MichiBot>
Title:
Please enable GitHub Private Vulnerability Reporting
| Posted
by: JLLeitschuh
| Posted: Fri Jun 09 22:08:27 UTC 2023
| Status: open
L183[22:26:34]
<ar2000>
😓
L184[22:26:51]
<ar2000>
Mods are getting infected with a virus lately
L185[22:27:00]
<elberondarkshadow> I saw that, this isn't
that though
L186[22:27:14]
<elberondarkshadow> OC has an actual
vulnerability
L187[22:27:42]
<elberondarkshadow> To be fair, so does
computer craft
L188[22:29:07]
<ar2000>
it's not that, but it could be used to inject the virus. If I
understood the vulnerability in the previous issue
L191[22:34:40]
<S3> We
have closets that look worse than that because people who shouldn't
have had access did.
L193[22:34:54]
<S3> What
the inside of a system76 laptop looks like.
L195[22:48:12] <asie> Well, then
L196[22:49:48] <CompanionCube> 404
L197[22:50:25] <asie> well, yes
L198[22:53:07] <Amanda> guessing it'd only
work for contributors
L199[22:53:33] <CompanionCube> oh, i
thought it was a security advisory for sometihng else
L200[23:05:01]
<elberondarkshadow> Hey Devs,
L201[23:05:01]
<elberondarkshadow> Trying to run the unit
tests in the codebase, but getting compilation errors in IJ, of the
scala code. What JDK version should I be using to compile?
L202[23:06:28]
<elberondarkshadow> Looks like the GitHub
actions use JDK 8, so I'l ltry that out
L203[23:08:40] *
Amanda lays on Elfi's ship, stopping her from into
spacing
L204[23:09:35] <Amanda> You will not into
space today Elfi, I demand scritchies forst
L205[23:09:38]
⇨ Joins: JLLeitschuh (webchat@146.115.188.243)
L206[23:09:44] <asie> Only Java 8 for
pre-1.13 Minecraft versions, yes.
L207[23:09:50] ⇦
Quits: JLLeitschuh (webchat@146.115.188.243) (Client
Quit)
L208[23:10:00] <asie> Likewise the Gradle
version - we're existing on a pile of hacks here, in the Minecraft
modding world.
L209[23:10:05]
<elberondarkshadow> Interesting. I didn't
know you could integrate discord and IRC
L210[23:10:23] <Amanda> That's via
@Corded
L211[23:10:53] <Amanda> She pretends to be
us on discord using webhooks
L212[23:11:25]
<michiyo>
Corded is slightly broken due to the username updates and I'm not
sure what exactly I'm going to do about it.
L213[23:11:33]
<elberondarkshadow> > Likewise the
Gradle version - we're existing on a pile of hacks here, in the
Minecraft modding world.
L214[23:11:33]
<elberondarkshadow> I've gathered 🤣
L215[23:11:33]
<elberondarkshadow> My big HTTP download
of dependencies research project started with Minecraft modders,
thinking that they wouldn't be thinking abotu security of their
build. But I quickly found that the entire industry was vulnerable.
:laughing_tears:
L218[23:12:29]
<elberondarkshadow> Minecraft modders
ended up being a foot note in that overall article
:laughing_tears:
L219[23:12:40] <asie> There's a fair few
exploits found in Minecraft mods, though most typically don't
breach the game's own ecosystem.
L220[23:13:16]
<elberondarkshadow> Hawk777, that little
project is actually the scope of my entire job these days. I work
for the Open Source Security Foundation as a security
researcher
L221[23:13:25] <asie> One big problem with
CC and OC security that's "left unsaid" is that they
allow an user to essentially write and read arbitrary files to the
filesystem, which could be used as a setup for another mod bug in
theory
L222[23:13:35] <asie> The files are
confined to a special directory, yes
L224[23:13:53]
<elberondarkshadow> > “Alpha” will work
with the maintainers of the most critical open source projects to
help them identify and fix security vulnerabilities, and improve
their security posture. “Omega” will identify at least 10,000
widely deployed OSS projects where it can apply automated security
analysis, scoring, and remediation guidance to their open source
maintainer communities.
L225[23:13:53]
<elberondarkshadow> I'm a part of
Omega
L226[23:14:16] <Amanda> Wasn't it you asie
who found that some big closed source mod was doing bytexode
fuckery to hide a shadow ban or something?
L228[23:14:47] <asie> (But those things
happened too yes)
L229[23:14:56]
<elberondarkshadow> > One big problem
with CC and OC security that's "left unsaid" is that they
allow an user to essentially write and read arbitrary files to the
filesystem, which could be used as a setup for another mod bug in
theory
L230[23:14:56]
<elberondarkshadow> > The files are
confined to a special directory, yes
L231[23:14:56]
<elberondarkshadow> I poked at attempting
to break out of CC's simulated filesystem many, many years
ago
L232[23:15:08]
<elberondarkshadow> Didn't find
anything
L233[23:15:16]
<asie> The
more interesting approach is to try to use another mod to access
the simulated filesystem
L234[23:15:19]
<elberondarkshadow> I know more now
though, I could take another look
L235[23:15:29]
<asie>
RedLogic on 1.7.10 had a bug where an identifier stored in an NBT
tag was appended to a filename without sanitization
L236[23:15:54]
<elberondarkshadow> Any of you familiar
with Black Hat/DEF CON
L237[23:16:00]
<asie> Of
course
L238[23:16:04]
<asie>
Anyhow, it's 1:15 AM, I have to go to bed
L239[23:16:41]
<asie>
Regarding the advisory above - after initial analysis of the
problem, I expect a fix to go out tomorrow (or, well, today).
L240[23:16:44]
<elberondarkshadow> A filesystem
vulnerability for me to poke at too:
L242[23:16:58]
<elberondarkshadow> That's my talk I gave
at DEF CON last year
L243[23:17:30]
<elberondarkshadow> > Anyhow, it's 1:15
AM, I have to go to bed
L244[23:17:31]
<elberondarkshadow> No worries!
L245[23:17:43]
<asie>
Thank you for the work you do
L246[23:17:52]
<asie>
Sorry you had to run into an almost-abandoned Minecraft mod along
the way
L247[23:18:08]
<elberondarkshadow> > I expect a fix to
go out tomorrow (or, well, today)
L248[23:18:09]
<elberondarkshadow> I'd appreciate being
able to review a diff before you ship it.
L249[23:18:17]
<asie> Can
do.
L250[23:18:35]
<elberondarkshadow> > Sorry you had to
run into an almost-abandoned Minecraft mod along the way
L251[23:18:35]
<elberondarkshadow> Par for the course.
Most OSS projects are abandoned as it turns out, or unresponsive.
You're doing quite well by comparison
L252[23:19:04]
<asie> Good
night!
L253[23:19:11]
<elberondarkshadow> You too!
:laughing_tears:
L254[23:24:52]
<forecaster> I'm going to guess you use
the light theme
L255[23:25:08]
<elberondarkshadow> Who, me? For security
research?
L256[23:25:25]
<asie> It's
the emote, it has a white opaque background
L257[23:25:40]
<elberondarkshadow> I used whatever came
up first
L258[23:26:08]
<elberondarkshadow> I don't use the light
theme, no 😆
L259[23:26:36]
<elberondarkshadow> Hrm... looks like
running the `test` task in gradle doesn't actually run the
tests
L260[23:28:07]
<asie>
There's only one and it hasn't been ran in years
L261[23:28:26]
<asie> It
concerns the internal graph built for communication between blocks
and entities only
L262[23:28:51]
<asie> Who,
us? Good coding practices?
L263[23:29:23]
<elberondarkshadow> I can probably fix
that, I used to work for Gradle. I'll create a PR if I get it to
work.
L264[23:29:23]
<elberondarkshadow> I know it's probably
not important, but if I can get tests working, it will give me a
place to test the vulnerability further and give you more insights
into if the scope is worse than I thought just looking at the
source code
L265[23:30:22]
<asie>
Don't spend too much time on it, as I said - most downstream users
will never receive the update anyway
L266[23:30:28]
<elberondarkshadow> Got it working
L267[23:30:42]
<elberondarkshadow> Two lines of code
changed, three if you include the import
L268[23:31:02]
<elberondarkshadow> 😆
L269[23:31:04]
<asie>
That's fine, feel free to make a PR and I'll look at it when I wake
up tomorrow
L271[23:35:52] <Vexatos> security
vulnerabilities in mods really aren't much of an issue to bother
thinking about, aside from stuff like client-to-client RCE
L272[23:36:35] <Vexatos> why even bother
hacking a mod when you can just politely ask someone to test your
new jar file
L273[23:37:19]
<asie>
>Vexatos: security vulnerabilities in mods really aren't much of
an issue to both…
L274[23:37:19]
<asie> the
problem is most downstream users of a mod aren't even aware of its
featureset
L275[23:37:22]
<asie>
modpacks...
L276[23:37:33] <Vexatos> I guess
L277[23:37:45] <Vexatos> OC is probably
the most underused mod in existence
L278[23:37:51] <Vexatos> in terms of
install to user ratio
L279[23:38:11] <Vexatos> during the 1.12
era every single mod pack contained it and noone used it
L280[23:38:45] <Izzy> computercraft is
cheaper
L281[23:39:21] <Vexatos> computercraft
also didn't exist during that exact era as it happened to coincide
with dan going AWOL before squiddev picked it back up
L282[23:41:21] <Vexatos> but yea idk OC is
obviously an exception since it allows writing data to the server
in a way
L283[23:41:37] <Hawk777> Honestly, for a
long time, before I got more involved, I thought of OC as just “CC
but your executing code doesn’t randomly disappear once in a while
because you walked too far away from the computer”. Which was
benefit enough for me to prefer it.
L284[23:42:32] <Izzy> it still does
sometimes
L285[23:42:35] <Izzy> but not always
L286[23:42:54] <Hawk777> In CC you
mean?
L287[23:43:12] <Hawk777> Whereas OC even
keeps things running across quitting and restarting MC.
L288[23:43:35] <Hawk777> I assumed CC
hadn’t changed that.
L289[23:43:40] <Hawk777> These days I just
like that OC has pluggable architectures.
L290[23:44:08] <Hawk777> And also I’m
playing 1.12 so I don’t really have much choice.
L291[23:44:34] <Vexatos> I assume the
largest userbase for OC is 1.7.10 still
L292[23:44:38] <Vexatos> though we have no
data for that
L293[23:45:09] <Vexatos> the demographic
that plays GTNH and the demographic that would actually consider
using OC overlap pretty well
L294[23:45:40] *
Hawk777 never touched GregTech (I assume that’s what GTNH
is)
L295[23:46:01] <Vexatos> yea it's
basically the gregtech modpack to end all other modpacks ever
made
L296[23:46:31] <Vexatos> been actively
maintained since 2014 to the point they forked every abandoned 1.7
mod they could to fix bugs and add features, and wrote coremod
patches for those they couldn't fork
L297[23:47:20] <Vexatos> it is still
getting regular updates and has a fairly large player base which is
why I made that statement
L298[23:47:28] <Hawk777> For me, I did
mainly
IndustrialCraft²/RedPower/BuildCraft/Thermal/Railcraft/ComputerCraft
back in the beta 1.8 (I think) days, and then moved to mainly
Immersive/Thaumcraft/Thermal/Railcraft/OpenComputers for release
1.12.
L299[23:47:42] <Hawk777> Wow, that seems
pretty crazy.
L300[23:47:43] <Vexatos> I only started
playing modded MC in 1.2.5
L301[23:48:23] <Vexatos> and I was heavily
involved in the community between 1.6 and 1.12
L302[23:48:35] <Vexatos> so for around 6-7
years
L303[23:49:07] <Hawk777> That’s right
around the time I wasn’t upgrading because RedPower.
L304[23:49:12] <Vexatos> though I never
actually played the game much
L305[23:49:26] <Vexatos> these days I mod
an entirely different game that I never even played at all
L306[23:49:31] <Vexatos> I just don't play
games I guess
L307[23:54:22]
<kristopher38> >Vexatos: I just don't
play games I guess
L308[23:54:22]
<kristopher38> this hits close to
home