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L1[00:04:15] <Va​ur> %tonkout
L2[00:04:16] <MichiBot> I'm sorry Va​ur, you were not able to beat Va​ur's record of 13 hours, 14 minutes and 31 seconds this time. 5 hours, 23 minutes and 11 seconds were wasted! Missed by 7 hours, 51 minutes and 19 seconds!
L3[01:38:51] <Amanda> %choose laptopnaptime?
L4[01:38:51] <MichiBot> Ama​nda: "laptopnaptime" doesn't really seem like a good idea right now.
L5[02:03:47] <Z0id​berg> Hmmmmmmmmmmmmmmm
L6[02:03:49] <Z0id​berg> https://tinyurl.com/2m4l2sgh
L7[02:03:55] <Z0id​berg> https://tinyurl.com/2mwuqxfh
L8[02:04:06] <Z0id​berg> What do you think?
L9[02:04:17] <Z0id​berg> Cool design for an AVR ISP programmer?
L10[02:04:27] <Amanda> %splash @Inari with mutable unobtainium potion
L11[02:04:27] <MichiBot> You fling a mutable mithril potion that splashes onto @Inari. @Inari turns into a dirt bird until someone stabs them.
L12[02:04:40] <Amanda> Dirt bird...
L13[02:04:47] <Z0id​berg> lol
L14[02:04:47] <Amanda> Emu?
L15[02:05:21] <Amanda> We should get izaya to go to war against @Inari and her flock
L16[02:05:25] <Amanda> What could go wrong
L17[02:06:08] <Izaya> don't worry we have procedures for this
L18[02:06:22] <Izaya> look up emu field, south australia
L19[02:07:10] <Amanda> Is that the land ceeded to the emus who won the emu war?
L20[02:07:36] <Izaya> no, that's where we won the second emu war
L21[02:08:17] <Amanda> I see
L22[02:19:08] <Wat​tana> so i wanna turn the unscii font into a c64 char rom
L23[02:20:19] <Wat​tana> this is the result of me fucking around in hex editor and not using a script https://tinyurl.com/2pek57hm
L24[02:32:59] <ThePi​Guy24> close enough
L25[02:40:14] <Izaya> ˢH
L26[03:05:23] <Izaya> Amanda, dequbed, @Ariri: new cursed idea for next KSP game: figure out a way to parse save files to find out when someone first {orbited,landed on,planted a flag on} a given celestial body, use that to write a script to update a leaderboard, use the leaderboard data to generate contracts to beat the record
L27[03:06:17] <Izaya> oh sweet the game has a structure for that
L28[03:10:18] <Izaya> the trick will be parsing it I guess
L29[03:10:21] <Izaya> hmm
L30[03:12:22] <Amanda> Step one: draw the rest of the fucking owl
L31[03:12:43] <Amanda> Brilliant: https://kotaku.com/yuzu-nintendo-switch-emulator-steam-deck-dock-valve-1849632836
L32[03:14:45] * Amanda locks @Inari in the broom closet, curls up around elfi and meows sleepily about the end times and how all is lost because she's out of candy
L33[03:14:57] <Amanda> Night girls
L34[03:51:21] <The P​atmann> Got this shared with me earlier: https://www.youtube.com/watch?v=4IaOeVgZ-wc
L35[03:51:43] <The P​atmann> Posting it so I can remember to watch it later
L36[03:56:30] <Wat​tana> how do you reverse bits in lua? like 0b0001 to 0b1110
L37[04:01:29] ⇨ Joins: willcreep (~willcreep@185.195.233.249)
L38[04:10:41] ⇦ Quits: willcreep (~willcreep@185.195.233.249) (Remote host closed the connection)
L39[04:11:32] <Izaya> aha, I have drawn the rest of the fucking owl https://shadowkat.net/tmp/e897.txt
L40[04:12:47] <ThePi​Guy24> >Wattana: how do you reverse bits in lua? like 0b0001 to 0b1110
L41[04:12:47] <ThePi​Guy24> xor
L42[04:13:41] <ThePi​Guy24> to invert the first 4 bits, xor by 0b1111, so `value^0xf` (lua doesnt have binary literals ;()
L43[04:14:13] <ThePi​Guy24> or not, thats not xor in lua apparently
L44[04:14:31] <ThePi​Guy24> nope, its exponent because ofc it is
L45[04:14:44] <ThePi​Guy24> lua is like c apart from all the ways it isnt
L46[04:17:38] <ThePi​Guy24> cool, lua just doesnt have a bitwise xor operator, i guess just use bit32.bxor(then)
L47[04:21:36] <Izaya> We can do better! https://shadowkat.net/tmp/298d.txt
L48[04:25:02] <ThePi​Guy24> https://tinyurl.com/2eudztbr
L49[04:31:53] <Forec​aster> %sip
L50[04:31:53] <MichiBot> You drink a sedimented coral potion (New!). Forecaster feels slightly stronger.
L51[04:36:41] <Wat​tana> I automated stuff now: https://tinyurl.com/2du3onju
L52[04:38:28] <Wat​tana> (ASCII version) https://tinyurl.com/2ky42z4t
L53[04:43:29] ⇦ Quits: DBotThePony (~Thunderbi@31.220.170.28) (Ping timeout: 189 seconds)
L54[04:52:02] ⇨ Joins: DBotThePony (~Thunderbi@31.220.170.28)
L55[06:01:53] <FLO​RANA> is there a way to disable `Too Long Without Yielding`? cause it keeps crashing my robot and stopping production :|
L56[06:02:02] <FLO​RANA> or atleast prevent it
L57[06:03:26] <Va​ur> %sip
L58[06:03:26] <MichiBot> You drink a gloopy avesmingo potion (New!). Vaur hears a scream from nearby.
L59[06:07:53] <CompanionCube> you can always just yield
L60[06:41:13] ⇦ Quits: Hawk777 (~Hawk777@2607:c000:828a:4700:42b9:73ab:b718:66c7) (Quit: Leaving.)
L61[06:46:22] ⇦ Quits: S|h|a|w|n (~shawn156@67.218.67.153) (Quit: Leaving)
L62[06:48:02] <Redston​eParkour> FLORANA: either wrap in a pcall or use a coroutine, not sure which one
L63[06:48:57] <ThePi​Guy24> or just yield
L64[06:49:37] <🎃Mic​hiyo🎃> yielding is for losers.
L65[06:50:50] <Redston​eParkour> ...except that Too long without yielding happens to me while running OpenOS, even when doing what seems to be nothing (only cursor blink)
L66[06:51:25] <🎃Mic​hiyo🎃> You're not remembered for how you yielded, you're remembered for how you died.
L67[06:52:15] <🎃Mic​hiyo🎃> That... sounds like an issue with your machine... either it's overloaded, underpowered (or both) OpenOS shouldn't bluescreen just sitting idle...
L68[06:52:55] <Redston​eParkour> Well opening a world kinda counts as overloading my machine i guess
L69[06:53:10] <🎃Mic​hiyo🎃> there is a config option you can turn up to increase the timeout
L70[06:53:16] <🎃Mic​hiyo🎃> be damned if I can remember what it is
L71[06:55:19] <Redston​eParkour> its opencomputers.computer.timeout
L72[06:55:51] <Redston​eParkour> although increasing startupDelay might also work
L73[07:08:54] <Forec​aster> Instead of yielding, bravely default
L74[07:10:33] <ThePi​Guy24> you either TLWY a hero or yield long enough to become the villain
L75[07:14:56] <🎃Mic​hiyo🎃> >🎃Michiyo🎃: You're not remembered for how you yielded, you're remembered for how you died.
L76[07:14:56] <🎃Mic​hiyo🎃> Sorry for this, I've been playing too much Cyberpunk 2077 (And watched Edgerunners which I can not recommend enough regardless of your opinion of the game)
L77[07:17:21] <Izaya> heard that was pretty good
L78[07:17:24] <Izaya> the series, that is
L79[07:19:12] <🎃Mic​hiyo🎃> I love the game, I've had very few issues with it *shrug*
L80[07:19:43] <🎃Mic​hiyo🎃> But yeah, the series is amazing.. feels, but amazing
L81[07:19:49] <Forec​aster> I tried it around when it came out, but it barely ran
L82[07:20:09] <Forec​aster> my computer is too old
L83[07:20:19] <🎃Mic​hiyo🎃> I do suppose I have an OP machine..
L84[07:21:04] <Forec​aster> It's not the only game where I have that issue
L85[07:21:14] <Izaya> I tried the game, it didn't do much for me
L86[07:21:20] <🎃Mic​hiyo🎃> when it released I had a Threadripper 1900x, and GTX 1660, now I have a 5800x and a 3080... :/
L87[07:21:28] <Izaya> but I feel the same about the witcher 3 and everyone else loses their mind about it so
L88[07:22:17] <Izaya> plus yeah it ran pretty badly on my machine
L89[07:22:37] <Izaya> 4790 and RX580 and it was managing a stuttery 20FPS below the lowest settings ... not exactly fun :p
L90[07:22:58] <Izaya> but from the amount of art it sounds like edgerunners was a hit
L91[07:23:30] <Forec​aster> I'd say so, it brought the game to the top of the chart
L92[07:24:19] <Forec​aster> my main issue is I have an early generation i7 and DDR3 ram which doesn't do me a whole lot of good anymore
L93[07:27:16] <Forec​aster> I have an Intel i7-4790K which was *discontinued* in 2017
L94[07:27:32] <Izaya> 4790 stronk
L95[07:28:13] <Izaya> with CP2077 in particular it was absolutely murdering my GPU no matter what I did, CPU was over 50% but not maxed
L96[07:28:28] <Izaya> haven't tried it since I got a 6700K but I don't imagine it would show any massive gains
L97[07:29:02] <Wat​tana> i accidentally nuked my unifont to c64 rom converter and now im rewriting it 😭
L98[07:29:43] <ThePi​Guy24> neither are difficult formats ;p
L99[07:29:52] <Forec​aster> my gpu is a Radeon RX 570 which is hardly a beast either
L100[07:30:43] <Forec​aster> I basically need a whole new computer
L101[07:32:00] <Wat​tana> >🎃Michiyo🎃: Sorry for this, I've been playing too much Cyberpunk 2077 (And watched Edg…
L102[07:32:01] <Wat​tana> I feel bad for the main casts tho
L103[07:32:10] <🎃Mic​hiyo🎃> I did mention feels.
L104[07:32:44] <Wat​tana> well at least V kind of avenged them
L105[07:33:04] <Izaya> Forecaster: heh, we had almost the same machine for a while then
L106[07:33:07] <Izaya> 16GB of RAM, too?
L107[07:33:32] <Forec​aster> no I have 32
L108[07:34:39] <Izaya> got 32 now :3
L109[07:34:55] <Wat​tana> man i wanna buy more ram now
L110[07:35:05] <Wat​tana> compiling godot hogs my ram
L111[07:35:10] <Forec​aster> sigh, I need to get Elite money to get my carrier out of debt, but the control program for my throttle didn't start, so I can't change to the right profile...
L112[07:35:18] <Forec​aster> so my controls aren't working correctly
L113[07:35:30] <🎃Mic​hiyo🎃> I've got 64, wanting 128
L114[07:35:43] <Forec​aster> and I don't have a shortcut to the program apparently, and can't find it...
L115[07:35:46] <Izaya> tfw maxed at 32 because this is the only skylake board with DDR3
L116[07:36:25] <ThePi​Guy24> ive got "only" 16, but upgrading it isnt my priority, rather to get a proper gpu for my server
L117[07:36:47] <Forec​aster> why does your server need a gpu
L118[07:36:54] <🎃Mic​hiyo🎃> Why doesn't it?
L119[07:37:11] <Izaya> blender, obviously
L120[07:37:15] <🎃Mic​hiyo🎃> I've got a GTX 960 in mine, though it whines every time I boot it up about "too much power draw" blah blah blah
L121[07:37:44] <Forec​aster> all my servers use MB gpus
L122[07:37:52] <🎃Mic​hiyo🎃> Damn server has a pair of 1000 watt PSUs, avg load on the machine is 492 watts.. I THINK it can spare ~100 watts for a GPU
L123[07:38:28] <ThePi​Guy24> >Forecaster: why does your server need a gpu
L124[07:38:28] <ThePi​Guy24> because i want to use it as a gaming machine, no i dont care that this is stupid
L125[07:38:58] <🎃Mic​hiyo🎃> I use mine for Plex encoding (and it runs a game client that does nothing but render character screenshots that I throw at it)
L126[07:39:00] <Forec​aster> ah
L127[07:39:37] <Izaya> got a GT220 in mine
L128[07:39:44] <Izaya> it's passively cooled (the fan doesn't work)
L129[07:39:52] <Forec​aster> I mean, one of mine does plex encoding too, it works fine with integrated gpu for the most part
L130[07:40:08] <🎃Mic​hiyo🎃> the CPUS in this machine are from 2011... soooo
L131[07:40:22] <Forec​aster> although when I do get a new computer I'll use this old one instead of that server
L132[07:40:25] <🎃Mic​hiyo🎃> yes, there are 4 of the, 64 cores across all of them, and yet... lol
L133[07:40:35] <Forec​aster> that reminds me, most of my fans are broken in this computer
L134[07:40:41] <Forec​aster> I need to do something about that
L135[07:47:30] <Forec​aster> but first, mining
L136[07:48:33] <Forec​aster> annoyingly because the carrier is in debt the resupply facility is shut down, so once I'm out of limpets that's it...
L137[07:48:58] <Forec​aster> I need to keep like 500 limpets in the cargo hold for times like this...
L138[07:58:24] <Forec​aster> also, apparently CDPR are making a sequel to CP2077 now
L139[07:58:53] ⇨ Joins: Vexatos (~Vexatos@p200300eaef139f10b53963a2ea962ed1.dip0.t-ipconnect.de)
L140[07:58:53] zsh sets mode: +v on Vexatos
L141[08:00:23] <🎃Mic​hiyo🎃> Yep
L142[08:00:32] <Forec​aster> I wonder if it'll be called Cyberpunk 2078
L143[08:01:32] <Forec​aster> or maybe 2088
L144[08:03:52] <Izaya> 3188
L145[08:51:58] ⇨ Joins: TPG24 (~ThePiGuy2@88-107-183-218.dynamic.dsl.as9105.com)
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L147[09:07:52] ⇨ Joins: test (~test@185.107.193.7)
L148[09:07:57] <test> hi
L149[09:08:15] ⇦ Quits: test (~test@185.107.193.7) (Client Quit)
L150[09:09:27] <Va​ur> %sip
L151[09:09:27] <MichiBot> You drink a molten sapphire potion (New!). Vaur's hair grows 2 times longer until they find an unlabeled key.
L152[09:09:45] <Va​ur> yes, I need longer hairs
L153[09:23:58] <Forec​aster> Avoid keys
L154[09:29:25] <Wat​tana> anyone here experienced with low level c64 stuff?
L155[09:35:08] ⇨ Joins: Sonic1fan (~kritin@2a02:d247:5100:2432:b41f:5d61:7c7d:91f6)
L156[10:05:10] ⇨ Joins: kritin__ (~kritin@2a02:d247:5100:2432:eca2:a013:e874:2b9)
L157[10:05:13] <IIu​Bac> is it possible to force the robot to break only a block with a certain ID, and sleep the rest of the time?
L158[10:05:40] <Forec​aster> A geolyzer can identify blocks directly in front of the robot
L159[10:08:28] ⇦ Quits: Sonic1fan (~kritin@2a02:d247:5100:2432:b41f:5d61:7c7d:91f6) (Ping timeout: 189 seconds)
L160[10:11:04] ⇦ Quits: kritin__ (~kritin@2a02:d247:5100:2432:eca2:a013:e874:2b9) (Quit: Leaving)
L161[10:20:45] <IIu​Bac> >Forecaster: A geolyzer can identify blocks directly in front of the robot
L162[10:20:45] <IIu​Bac> Thanks, I'll go read about it
L163[10:26:51] <Forec​aster> Hm, 200 limpets into 155 diamonds, not too bad, but not great either
L164[10:26:59] <Forec​aster> and now I'm out of limpets
L165[10:36:21] <dequbed> Izaya: If you give me FAR and Near Future Propulsion you do realize that I can land on the Mun by day three then, don't you? :P
L166[11:09:39] <dequbed> Izaya, @Ariri also are we playing with RemoteTech or do we want stephan48 to not hate us?
L167[11:21:03] <Forec​aster> Debit cleared!
L168[11:21:15] <Forec​aster> 1 million left in the ol' coffer
L169[11:35:54] <Amanda> @Michiyo likes when her character inexplicably gets her cooter out
L170[11:36:02] <Amanda> Even over her clothes!
L171[11:36:03] <Amanda> :P
L172[11:37:02] <Amanda> Anyway, time to %bite @Inari
L173[11:37:03] <MichiBot> Ama​nda is trying to bite @Inari! They have 5 minutes if they want to attempt to %defend against it!
L174[11:37:14] <Amanda> She managed to escape the broom closet and unplugged my phone again
L175[11:37:15] <MichiBot> Amanda is biting @Inari for 1d6 => 2 damage!
L176[11:37:35] <Amanda> Hear that, Elfi? Inari broke the pretty light machine! :O
L177[12:46:26] <Forec​aster> Sounds like some kind of lamp
L178[13:07:51] <Amanda> It's a very special lamp, it's a lamp that contains lamps!
L179[13:08:14] <Amanda> That's why it's imperative it charges overnight, but @Inari keeps unplugging it
L180[13:28:26] <Forec​aster> %tonkout
L181[13:28:27] <MichiBot> Darn! Forec​aster! You beat Va​ur's previous record of 13 hours, 14 minutes and 31 seconds (By 9 minutes and 39 seconds)! I hope you're happy!
L182[13:28:28] <MichiBot> Forec​aster has stolen the tonkout! Tonk has been reset! They gained 0.013 tonk points! plus 0.012 bonus points for consecutive hours! (Reduced to 50% because stealing) Current score: 4.06360405. Position #2 Need 0.1912544 more points to pass Va​ur!
L183[14:09:59] ⇦ Quits: Vexatos (~Vexatos@p200300eaef139f10b53963a2ea962ed1.dip0.t-ipconnect.de) (Ping timeout: 189 seconds)
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L185[14:23:48] zsh sets mode: +v on Vexatos
L186[14:40:10] <Elfi> Inariiii
L187[14:40:24] <Elfi> DO NOT TOUCH THE LÄMP
L188[14:41:20] <Va​ur> %sip
L189[14:41:20] <MichiBot> You drink a solid grass potion (New!). Tonk moved forward 4 hours. (Rem. uses: 0)
L190[14:41:30] <Va​ur> %tonk
L191[14:41:30] <MichiBot> I'm sorry Vaur, you were not able to beat Forecaster's record of <0 this time. 2 hours, 46 minutes and 56 seconds were wasted! Missed by 2 hours, 46 minutes and 56 seconds!
L192[15:06:33] <Va​ur> %sip
L193[15:06:33] <MichiBot> You drink a thick rock potion (New!). Vaur turns into a dilithium lizard bird for 26 seconds.
L194[15:17:38] <Va​ur> %sip
L195[15:17:38] <MichiBot> You drink a spooned gold potion (New!). Vaur gains some curse. Vaur has 1 curse. (Rem. uses: 0)
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L198[16:33:32] <Wat​tana> Ayyy I finally managed to output something from my custom kernal https://tinyurl.com/2jtnmhma
L199[16:34:19] <Wat​tana> This confirmed I'm on the right path:
L200[16:34:19] <Wat​tana> > After RUNning this short program, you'll see a "garbled" screen full of random characters (usually a lot of @'s and checkerboard pattern), but with the familiar READY. prompt and cursor amidst the "mess": Since the KERNAL has been "notified" of the change, you may clear the screen, LIST and edit the program etc. as usual. The difference only "shows" when it comes to directly POKE'ing characters onto the screen: If you
L201[17:18:15] <stephan48> dequbed: by now i started KSP, and failed at the fifth step or so of the first tutorial, still trying to work out the controls
L202[17:19:27] <dequbed> stephan48: Now imagine that, but with proper signal delay and all mistakes are deadly >:D
L203[17:23:18] <stephan48> controls as in: how to delete and not multiply the boosters the tutorial guy told you to add then delete
L204[17:24:18] <stephan48> against better judgement i am playing expert minecraft packs... how much worse
L205[17:24:36] <stephan48> s/playing/torturing myself with/ s/$/can KSP be, right?/
L206[17:24:37] <MichiBot> <stephan48> against better judgement i am torturing myself with expert minecraft packs... how much worse
L207[17:25:23] ⇨ Joins: Hawk777 (~Hawk777@2607:c000:828a:4700:512:fd57:2918:1af)
L208[17:34:05] <dequbed> stephan48: HAHAHAHA you have seen *nothing* yet :D
L209[17:34:42] * stephan48 looks scared
L210[17:34:54] <dequbed> Minecraft modpacks are grindy. KSP hard mode is a puzzle game with permadeath and a hour-long error cycle.
L211[17:35:28] <dequbed> And the puzzles are literal solve-them-with-linear-algebra physics problems.
L212[17:35:41] <dequbed> So how much harder *can* KSP be? YES.
L213[17:35:43] <stephan48> so no throwing stuff until it sticks?
L214[17:35:46] * stephan48 uninstalls
L215[17:35:48] <stephan48> :P
L216[17:36:25] <dequbed> And *that* is why were not playing KSP in hard mode stephan48 :P
L217[17:36:52] <stephan48> for hardmore you would have to swipe your JPL employeecard before each action?
L218[17:36:57] <stephan48> mode*
L219[17:37:47] <dequbed> Nah, we don't get so select our chemical rockets *that* detailed.
L220[17:40:07] <dequbed> I'm the kind of girl that'd love to math out if I use RFNA or Halogen as oxidizer, but I think I'm pretty alone with that here.
L221[17:47:13] <dequbed> Izaya: anway, *poke*. You wanna throw together a modlist or should I send you mine?
L222[17:50:42] <Ar​iri> >dequbed: Izaya, <@335186179521642498> also are we playing with RemoteTech or do w…
L223[17:50:42] <Ar​iri> uh
L224[17:50:42] <Ar​iri> is remote tech the one that makes it so u need comm sats and stuff?
L225[17:50:46] <Ar​iri> i forgot
L226[17:50:49] <Ar​iri> forgor
L227[17:50:56] <dequbed> Nah that's vanilla by now
L228[17:51:02] <Ar​iri> oh
L229[17:51:08] <dequbed> RT just gives you signal propagation
L230[17:51:13] <dequbed> delay that is
L231[17:51:24] ⇦ Quits: Hawk777 (~Hawk777@2607:c000:828a:4700:512:fd57:2918:1af) (Quit: Leaving.)
L232[17:51:24] <Ar​iri> also i quite liked some of the stuff from izayas space race list
L233[17:51:26] <dequbed> And fancy antenna maths
L234[17:51:29] <Ar​iri> >dequbed: delay that is
L235[17:51:29] <Ar​iri> oh i see
L236[17:51:49] <Ar​iri> yeah idek if i would fare well with that so...
L237[17:51:54] <dequbed> And if we splice a save file you can even let me set up the satellite grid :D
L238[17:52:05] <Ar​iri> o true
L239[17:53:00] <Amanda> I might play again, but I'm decidedly not trying to make any firsts. I can't mutli-task well enough to have multiple missions ongoing, or Izaya's frequent alarm-packing
L240[17:53:50] <Ar​iri> i can with KAC just about
L241[17:54:04] <dequbed> KAC is a must
L242[17:54:28] <Redston​eParkour> Well they did add alarms to vanilla in one of the latest versions so its not that much of a must anymore
L243[17:54:29] <Ar​iri> but also how is save file splicing gonna work, is it like we can share certain "missions" or is it all shared but we just don't touch each others crafts? cuz otherwise wouldn't we need to lock the save file or something
L244[17:54:49] <Amanda> my brain thinks too linearly for mutliple missions, I can maybe get two-three going at once, but that's usually just because they're parallel tech targets
L245[17:55:07] <lunar_sam> can i use ClF3 oxidizer though
L246[17:55:13] <lunar_sam> as an
L247[17:55:14] <lunar_sam> rather
L248[17:55:18] <lunar_sam> in KSP, mind you
L249[17:55:57] <dequbed> Well, I was mostly looking at *storable* oxidizers and ClF3 doesn't fit the bill of storable *anything*
L250[17:56:39] <dequbed> You can't load it into the rocket just before launch and you *certainly* can't leave it in the rocket unless you never ever move it.
L251[17:57:24] <lunar_sam> cmon, that's the fun part
L252[17:57:31] <Na​dja> >Ariri: but also how is save file splicing gonna work, is it like we can share c…
L253[17:57:31] <Na​dja> Dunno, i hope the latter more than the former.
L254[17:57:46] <Na​dja> No sam, that's the deadly part.
L255[17:58:13] <Amanda> I don't think Izaya's written the save file splicing stuff yet. and unless I misunderstood his fedi he didn't find any existing technology in this area
L256[17:58:24] <Redston​eParkour> Well the 'all shared but don't touch each other stuff' part sounds like what the multiplayer mods do
L257[17:58:55] <Na​dja> >Amanda: I don't think Izaya's written the save file splicing stuff yet. and unle…
L258[17:58:55] <Na​dja> Uh that's a mod I'm sure
L259[17:59:27] <Amanda> @RedstoneParkour the idea Izaya had was rather than try and do the syncing in the game with cobbled-together multiplayer, it'd splice together the save files, syncing with a nextcloud folder / git repo
L260[17:59:38] <Na​dja> Oh nvm the mod is just for saved ships
L261[17:59:59] <Amanda> So you'd see each other's ships in the mission screen,
L262[18:00:12] <Amanda> without having to write any net code in the game
L263[18:00:18] <Redston​eParkour> hmm maybe split the persistence file into 1 file per ship and sync those with git?
L264[18:00:41] <Amanda> That could work
L265[18:01:09] <Amanda> stephan48: how's KSP control on the steamdeck, or are you using a kbd/mouse with it?
L266[18:02:15] <Amanda> Also I thought of something delightfully cursed. Because of how I went and over-engineered my HTTP/S temination into my LAN, I can easily make it so that a remote API mod is exposed at something like amanda.camnet.site/games/ksp
L267[18:02:29] <Amanda> Sure, it'd Bad Gateway when I'm not plauing, but still
L268[18:02:37] <Redston​eParkour> CKAN supports custom game command lines so we might be able to just run the game via a script and have said script sync the persistence file
L269[18:03:24] <Amanda> Though IIRC KSP played fairly decently on my old laptop, so it should be fine on my current one
L270[18:03:51] <Va​ur> %sip
L271[18:03:51] <MichiBot> You drink a concentrated diamond potion (New!). Vaur has a feeling that their face just appeared on a random vegetable somewhere.
L272[18:08:52] <Amanda> Oh goddesses, I forgot about this abomination of a kOS script: https://git.camnet.site/amandac/ksp-kos-scripts/src/branch/master/boot/stupidrescue.ks
L273[18:09:14] <Amanda> Whats worse is it actually kinda worked
L274[18:10:21] <Amanda> Cause you just needed to get close enough for the craft you have to rescue from to be loaded. Then you could switch to it and deorbit the kerbin with EVA
L275[18:11:22] <stephan48> Amanda: "cursed" describes it well enough, i decided i need to look into how switching between menus/action sets work more to grasp how to use it
L276[18:11:36] <Amanda> ah, fair
L277[18:12:03] <stephan48> its multilayered as f. pretty much all of the keyboard is mapped to different buttons :P
L278[18:12:14] <Redston​eParkour> i believe it just replaces the set action groups with the action groups of the set you're switching to
L279[18:12:28] <stephan48> with multiple actions sets for different scenaros, f.e. for editor, menu, flight etc.
L280[18:12:46] <Redston​eParkour> oh that kind of action set switching
L281[18:15:35] <stephan48> i only sat on that for 20 minutes so far, deciding i need a bigger monitor to properly see how it works
L282[18:16:55] <Na​dja> Amanda: So wait, we can hook into your kOS if we do telnet over HTTPS? :P
L283[18:17:45] <Amanda> @Nadja I totally forgot that kOS had a telnet thing. I could expose that over tls easily enough!
L284[18:17:52] <Amanda> Probably shouldn't
L285[18:17:54] <Amanda> but I could
L286[18:18:23] <Redston​eParkour> Yeah that's a *very* bad idea
L287[18:18:37] <Amanda> @Nadja I was thinking more like those mods that provide read-only HTTP REST APIs for the state of the world
L288[18:23:09] <Redston​eParkour> For external automation? Because you can probably do that with kOS
L289[18:23:47] <Amanda> More for dashboards
L290[18:24:14] <Forec​aster> gotta love dashboards
L291[18:24:23] <S​ky> I got one in my car!
L292[18:28:58] ⇨ Joins: ThePiGuy24 (~ThePiGuy2@88-107-183-218.dynamic.dsl.as9105.com)
L293[18:29:31] ⇦ Quits: TPG24 (~ThePiGuy2@88-107-183-218.dynamic.dsl.as9105.com) (Ping timeout: 189 seconds)
L294[19:23:27] <Amanda> Wait, KSP added an alarm clock in vanilla?
L295[19:51:05] <Forec​aster> hrm, my mining program is sort of working with the gui now
L296[19:51:21] <Forec​aster> but there's still some things missing I realized during this testrun
L297[19:51:36] <Forec​aster> and parts of the main script are still too unreliable
L298[19:51:59] <Forec​aster> I need a better way to detect when there are no collection targets
L299[19:52:45] <Forec​aster> I also need to implement a way to navigate using the compass to go towards a selected waypoint
L300[20:02:56] <S​ky> >Forecaster: I need a better way to detect when there are no collection targets
L301[20:02:57] <S​ky> clearly:
L302[20:02:57] <S​ky> Code Block pastebined https://paste.pc-logix.com/qefadayuqu
L303[20:06:57] <Forec​aster> coll**ect**ion
L304[20:07:56] <S​ky> ohhhh
L305[20:08:11] <S​ky> My mistake:
L306[20:08:12] <S​ky> Code Block pastebined https://paste.pc-logix.com/helenimode
L307[20:11:43] <Izaya> dequbed: ngl I was planning for months in the future, next time I get super focused on KSP
L308[20:22:45] <Amanda> in that case, I'll take your modlist, dequbed, I'm kinda interested in playing again now, might be fun
L309[20:23:05] <Amanda> Also Izaya did kOS get abandoned or is it just under a different name now?
L310[20:24:49] <Izaya> the 1....10? version runs fine?
L311[20:24:56] <Amanda> ah
L312[20:26:06] <Izaya> a few small things are broken but nothing huge
L313[20:26:18] <Izaya> here's my current modset but it's just whatever I wanted to play with https://shadowkat.net/tmp/1db0.ckan
L314[20:27:53] <Izaya> also, Ship Save Splicer or whatever it's called should do the splicing okay from what I understand
L315[20:33:46] <Amanda> ah
L316[20:38:24] <Izaya> dequbed: was also thinking that kerbal-scale RSS could be fun, but I haven't looked into the practicality beyond "sigma dimensions can probably do it"
L317[20:51:13] * Amanda meows to get @Nadja's attention
L318[21:11:47] <Forec​aster> %tonk
L319[21:11:47] <MichiBot> Awesome! Forec​aster! You beat your own previous record of <0 (By 6 hours, 30 minutes and 16 seconds)! I hope you're happy!
L320[21:11:48] <MichiBot> Forecaster's new record is 6 hours, 30 minutes and 16 seconds! No points gained for stealing from yourself. (Lost out on 0.0065)
L321[21:17:09] <Na​dja> Izaya: Hmm, yeah could be fun. Anyway, do you need a fully automated early game 6-ish ton lifter?
L322[21:17:49] <Izaya> I have one that's good for 5T
L323[21:18:05] <Izaya> also, tantares OP
L324[21:18:28] <Na​dja> I'm using the Kodiak
L325[21:18:39] <Forec​aster> but what if you need to lift 5.0001 tons
L326[21:19:02] <Na​dja> Leave the pilots lunch home
L327[21:19:51] <Izaya> I'm pretty big on the Bobcat personally
L328[21:20:20] <Izaya> though if I need to lift a big payload, I have a habit of just throwing Deinonychuses at the problem
L329[21:21:47] <Na​dja> Yeah but those are much more expensive
L330[21:21:57] <Na​dja> This launcher is reasonable second mission level :P
L331[21:22:33] <Izaya> this is true! but 3 deinonychuses are only a little pricier than one mainsail
L332[21:23:59] <Amanda> Izaya: does your pack change the UI font or something? No text is appearing on several windows
L333[21:24:27] <Izaya> not to my knowledge, are you running it in proton or something?
L334[21:24:31] <Amanda> yeah
L335[21:24:35] <Izaya> oh
L336[21:24:35] <Amanda> Or no
L337[21:24:42] <Amanda> Sorry, I'm not brain
L338[21:24:46] <Amanda> I'm running the linux version
L339[21:24:54] <Izaya> for KSP in WINE I had to install the MS corefonts
L340[21:24:58] <Izaya> but on Linux it worked fine
L341[21:25:00] <Izaya> maybe try that?
L342[21:25:18] <Amanda> at least I assume I'm running it native on linux, I'm launching KSP.x86_64
L343[21:26:02] <Izaya> yup that's native
L344[21:26:25] <Amanda> I wonder if I uninstalled the font it needs in one of my NixOS cleanups
L345[21:26:40] <Amanda> Any idea what font it is?
L346[21:29:42] ⇦ Quits: ThePiGuy24 (~ThePiGuy2@88-107-183-218.dynamic.dsl.as9105.com) (Remote host closed the connection)
L347[21:30:32] <Izaya> I think it's like calibri but I'm not 100%
L348[21:32:19] ⇨ Joins: ThePiGuy24 (~ThePiGuy2@88-107-183-218.dynamic.dsl.as9105.com)
L349[21:37:10] <dequbed> Amanda, Izaya: Anyway, modpack is here: https://cloud.chaosfield.at/s/XcEKs45B8XWMpLs You probably want to set TACLS to disabled if you play around with it I recall you having not very much fun at the prospect of hauling multiple tons of supplies for interplanetary missions :P
L350[21:38:53] <Amanda> I don't think I ever went past minimus/mun last time
L351[21:39:24] <Izaya> dequbed: I like snacks, similar effect, without death or complexity
L352[21:40:09] <dequbed> Has snacks gotten recycling yet?
L353[21:40:18] <Izaya> yup
L354[21:40:22] <dequbed> ah cool
L355[21:40:28] <Izaya> plus there's mods for producing new snacks from ore
L356[21:40:29] <dequbed> Sure, snacks is fine with me
L357[21:41:26] <Amanda> Hrm.
L358[21:41:42] <Izaya> current goal in my career game is getting a self-sustaining Mun colony going
L359[21:44:01] <Lui​hum> I don't even own KSP
L360[21:44:03] <Amanda> Okay, it's not dejavu or vistafonts that it wants... wtf do you want, game
L361[21:45:59] <Na​dja> >Luihum: I don't even own KSP
L362[21:45:59] <Na​dja> Go buy it, it's fun :P
L363[21:46:10] <Lui​hum> I'm checking the price
L364[21:47:11] <Lui​hum> R$72.99
L365[21:50:15] ⇦ Quits: Izaya (~izaya@210.1.218.92) (Ping timeout: 186 seconds)
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L367[21:56:09] ⇦ Quits: Izaya (~izaya@210.1.218.92) (Client Quit)
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L369[22:00:50] <Amanda> @Nadja do you have any idea wtf font I need for this? Half the UI text isn't rendering
L370[22:01:41] <Na​dja> Amanda: I don't have that problem but Arial & Arial Black
L371[22:01:53] <Na​dja> Those were the fonts you needed way back when at least.
L372[22:15:10] <Izaya> re: the stock alarm clock, it is indeed a thing! but it's not supported by kOS (yet?) which is a shame
L373[22:19:28] ⇨ Joins: ben_mkiv (~ben_mkiv@2001:16b8:1e08:8700:fe34:97ff:fea9:75f2)
L374[22:23:14] <Krak​enDev> what's the best OC power mod?
L375[22:24:23] <Krak​enDev> @Luihum Do you have an answer?
L376[22:24:41] <Lui​hum> What do you mean power mod?
L377[22:24:45] <Krak​enDev> like
L378[22:24:51] <Krak​enDev> will power pc's in survival
L379[22:25:14] <Lui​hum> I just use EnderIO/RFTools
L380[22:25:20] <Izaya> immersive engineering
L381[22:25:27] <Lui​hum> Or that
L382[22:25:33] <dequbed> Izaya: yay! … oh.
L383[22:25:58] <Izaya> with the stock alarm tweaks mod (or whatever it's called) it auto-fills most things I'd use it for anyway
L384[22:25:59] <dequbed> KER is also still a hard requirement of a mod.
L385[22:26:14] <dequbed> I can't built rockets for shit without KER and FAR
L386[22:27:56] <Lui​hum> I feel like programming something
L387[22:31:04] <Izaya> dequbed: base KSP doesn't cope with my more ... exotic designs, while KER does fine
L388[22:31:18] <Izaya> like my staged torus drop tanks
L389[22:32:57] <dequbed> Also FAR allows you to make much more "exotic" as you'd say designs than atmosphere soup lets you get away with.
L390[22:33:24] <Izaya> I still haven't played with FAR
L391[22:33:34] <Izaya> but if we're planning a new campaign anyway I bet that'll be interesting!
L392[22:34:06] <dequbed> Granted, atmosphere soup has become much more usable after 1.2(?), but it still doesn't give you drag analysis like FAR does. And also doesn't simulate transsonic or supersonic designs!
L393[22:34:58] <dequbed> I have designed spaceplanes that in launch configuration were not stable at all at subsonic speeds. They had boosters just to get up to stable speeds before they flipped themselves over!
L394[22:36:32] <Izaya> I haven't researched even basic jet engines in this campaign
L395[22:38:42] <Lui​hum> >Luihum: I feel like programming something
L396[22:38:43] <Lui​hum> Specifically something AI related
L397[22:42:30] <lunar_sam> i love FAR
L398[23:20:26] * Amanda cackles
L399[23:20:27] <Amanda> I did it!
L400[23:20:59] <Amanda> So it seems Unity doesn't do anything sane like use fontconfig, nooo, they poll /usr/share/fonts directly and load the files themselves!
L401[23:26:53] <Va​ur> %sip
L402[23:26:53] <MichiBot> You drink a shimmering boneboo potion (New!). It tastes sour.
L403[23:27:41] ⇦ Quits: Vexatos (~Vexatos@p200300eaef139f86e2009fa5af805ac8.dip0.t-ipconnect.de) (Quit: Insert quantum chemistry joke here)
L404[23:34:27] <Izaya> Amanda: so because it didn't care about your system config it couldn't find the fonts?
L405[23:34:43] <Izaya> classic unity footgun
L406[23:35:37] <Amanda> Izaya: and the FHS for steam didn't pass through the nixos config "fonts.fonts" to "/usr/share/fonts" in the "container" to make steam think it's on a more mainstream distro. If I remember I think I'll make a PR tomorrow meowning to NixOS to make that be a thing, since I managed to get it working
L407[23:37:18] <Amanda> Like, this is what I ultimately needed: https://git.camnet.site/homelab/nixos/commit/2dd8f189685ef22ba9bbdae9b477d4da80316e6b
L408[23:59:16] * Amanda flops down around Elfi, deciding to leave KSP for tomorrow, since she's finally got it working with fonts and shit
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