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L1[00:20:27] ⇦ Quits: Vexatos (~Vexatos@port-92-192-15-95.dynamic.as20676.net) (Quit: Insert quantum chemistry joke here)
L2[01:23:21] ⇨ Joins: alekso56 (~cax@84.211.63.224)
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L4[01:49:39] <Michiyo> %tonkout
L5[01:49:40] <MichiBot> Fopdoodle! Mic​hiyo! You beat your own previous record of 1 hour, 29 minutes and 14 seconds (By 2 hours, 8 minutes and 55 seconds)! I hope you're happy!
L6[01:49:41] <MichiBot> Mic​hiyo has tonked out! Tonk has been reset! They gained 0.003 tonk points! plus 0.004 bonus points for consecutive hours! Current score: 1.00607, Position #3 Need 0.01818627 more points to pass Forec​aster!
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L9[02:12:39] zsh sets mode: +v on jackie
L10[03:28:01] * Amanda curls up around Elfi, meows sleepily about how Jeff Bezos needs to be stopped, first he makes S3 store human souls with a convoluded billing system, then he installs a 10kV rail through his back porch, voilating all the building codes of the victorian era, which we are ofc in
L11[03:28:46] * Amanda zzzmews (My dreams are weird, and strangely focused on AWS lately, which is very odd becuase the closest I come to that is running a minio instance )
L12[03:29:26] <Amanda> Night nerds
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L14[04:02:54] <Va​ur> %tonk
L15[04:02:54] <MichiBot> Willikers! Va​ur! You beat Mic​hiyo's previous record of <0 (By 2 hours, 13 minutes and 14 seconds)! I hope you're happy!
L16[04:02:55] <MichiBot> Vaur's new record is 2 hours, 13 minutes and 14 seconds! Vaur also gained 0.00222 tonk points for stealing the tonk. Position #1.
L17[05:53:21] <Forec​aster> I wonder if you can see ships outside the command deck
L18[05:57:58] <Forec​aster> oh, huh
L19[05:57:59] <Forec​aster> https://tinyurl.com/y3c3atky
L20[05:58:11] <Forec​aster> I haven't bough this service yet...
L21[05:58:38] <Forec​aster> but apparently they're just standing in the compartments waiting for me to do so anyway
L22[06:14:09] <Forec​aster> !!!!
L23[06:14:11] <Forec​aster> wait
L24[06:14:29] <Forec​aster> @Z0idberg said there was a way to diff two images to detect what's changed
L25[06:14:37] <Forec​aster> (I think it was him)
L26[06:15:02] <Forec​aster> nightvision highlights every object in local space, but doesn't effect the background at all
L27[06:16:42] <lunar_sam> time to crash course how to electrical engineer
L28[06:16:58] <lunar_sam> my $30 power bank is dogshit
L29[06:18:42] <lunar_sam> i knew when i got flickering output when i had both outputs working i was in for a fun time
L30[06:20:59] <Forec​aster> it's such an obvious solution now that I've thought about it
L31[06:21:33] <Forec​aster> since everything is highlighted in blue/green I should be able to just mask out the entire background
L32[06:27:51] <Forec​aster> it's not the 340k per ton Inara said, but not bad https://tinyurl.com/y465pwgm
L33[06:27:58] <Forec​aster> I was running a bit low on money there
L34[06:29:40] <Forec​aster> oh hey, just reached Elite in trading
L35[06:29:51] <Forec​aster> Elite 1, apparently?
L36[06:30:02] <Forec​aster> I didn't know there were ranks beyond Elite
L37[06:40:33] <Forec​aster> oh yeah, you definitely would be able to https://tinyurl.com/yylb7a2q
L38[06:43:33] <Forec​aster> hm, can't find the bar window
L39[06:46:29] <Forec​aster> oh right, it was suspended
L40[06:50:51] <Forec​aster> there it is! https://tinyurl.com/y5pn5ytm
L41[06:51:02] <Forec​aster> I wish it was towards the back overlooking the landing pads
L42[07:08:16] ⇨ Joins: Farrt (~Farrt@071-094-162-035.res.spectrum.com)
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L45[07:21:47] <Forec​aster> hm, interesting https://tinyurl.com/y4ype2n9
L46[07:22:04] <Forec​aster> that certainly filters out the background completely
L47[07:22:51] <Forec​aster> now lets try that with the other processing, and possibly grayscaling both first, then subtracting them
L48[07:26:32] <Forec​aster> hm, well before doesn't seem to work very well
L49[07:42:39] <Michiyo> %tonk
L50[07:42:39] <MichiBot> Yikes! Mic​hiyo! You beat Va​ur's previous record of 2 hours, 13 minutes and 14 seconds (By 1 hour, 26 minutes and 30 seconds)! I hope you're happy!
L51[07:42:40] <MichiBot> Michiyo's new record is 3 hours, 39 minutes and 44 seconds! Michiyo also gained 0.00432 (0.00144 x 3) tonk points for stealing the tonk. Position #3. Need 0.01386627 more points to pass Forec​aster!
L52[08:03:41] <Va​ur> %sip
L53[08:03:41] <MichiBot> You drink a soft emerald potion (New!). The potion contained a computer virus! Vaur hears a maniacal laugh as their cursor flips upside down!
L54[08:06:57] <Michiyo> %sip
L55[08:06:57] <MichiBot> You drink a dull rubium potion (New!). Michiyo feels slightly weaker.
L56[08:10:52] <Forec​aster> Well... https://tinyurl.com/y4pxu6b2
L57[08:11:07] <Forec​aster> this looks cool, but it's useless to the labelling function
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L60[09:09:28] <Forec​aster> after manually turning everything that is exactly 132,132,132 to black (because I can't get the library functions that are supposed to do it to work) https://tinyurl.com/y3eoqlly
L61[09:09:40] <Forec​aster> seems I need to widen the span
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L63[09:13:34] zsh sets mode: +v on Vexatos
L64[09:21:38] <Forec​aster> that's pretty good, now lets try throwing this at the labelling function https://tinyurl.com/y64kjcd4
L65[09:23:38] <Forec​aster> my incredibly slow masking function:
L66[09:23:50] <Forec​aster> Code Block pastebined https://paste.pc-logix.com/vumohozohe
L67[09:25:07] <Forec​aster> I realized I need to turn the other parts white for it to work as a mask
L68[09:26:57] <Forec​aster> that's certainly something https://tinyurl.com/yywscy9r
L69[09:27:16] <Forec​aster> that's at least most of the background filtered out
L70[10:00:38] <Forec​aster> huh https://tinyurl.com/y2bvapm9
L71[10:00:54] <Forec​aster> that was not intentional...
L72[10:01:04] <Forec​aster> looks cool though
L73[10:02:55] <Forec​aster> ...it's getting weirder https://tinyurl.com/y488rzgt
L74[10:34:37] <Forec​aster> hm, well this isn't quite working
L75[10:35:06] <Forec​aster> this is the result now after masking and grayscaling and equalising, but the labelling function finds nothing in this https://tinyurl.com/y5cw8eng
L76[10:37:20] <Forec​aster> maybe I can just label the mask...
L77[10:49:56] ⇨ Joins: anton (~anton@185.116.156.192)
L78[10:50:03] <anton> hello
L79[10:50:11] <M​GR> Hi
L80[10:50:16] <anton> hello
L81[10:50:34] <anton> whatsup
L82[10:50:38] <anton> n
L83[10:50:49] <anton> hello nigga
L84[10:51:39] <anton> sorry
L85[10:51:42] <anton> my friend typed
L86[10:51:53] <anton> -he is very weird
L87[10:52:00] <M​GR> People love trotting out that excuse
L88[10:52:24] <anton> im not kidding
L89[10:52:33] <anton> he really did that
L90[10:53:44] ⇦ Quits: anton (~anton@185.116.156.192) (Remote host closed the connection)
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L93[11:43:29] <dequbed> @MGR I don't even get that excuse in the first place, if your friends are shitty and you keep them around that's not making me like you more.
L94[11:46:06] <Amanda> Depends on your "friends". I'll DM you an example on matrix
L95[11:54:28] <dequbed> Shitty comes in many forms. And my take here is not valid for many of those forms.
L96[11:55:23] <Amanda> %choose right into space or halucinate some first
L97[11:55:23] <MichiBot> Ama​nda: I saw that "halucinate some first" is the best choice in a vision
L98[11:56:06] <Va​ur> %tonkout
L99[11:56:06] <MichiBot> Yippee! Va​ur! You beat Mic​hiyo's previous record of 3 hours, 39 minutes and 44 seconds (By 33 minutes and 41 seconds)! I hope you're happy!
L100[11:56:07] <MichiBot> Va​ur has stolen the tonkout! Tonk has been reset! They gained 0.004 tonk points! plus 0.003 bonus points for consecutive hours! (Reduced to 50% because stealing) Current score: 1.14373373. Position #1
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L104[13:02:57] <Forec​aster> %tonk
L105[13:02:57] <MichiBot> Consarn it! Forec​aster! You beat Va​ur's previous record of <0 (By 1 hour, 6 minutes and 51 seconds)! I hope you're happy!
L106[13:02:58] <MichiBot> Forecaster's new record is 1 hour, 6 minutes and 51 seconds! Forecaster also gained 0.00111 tonk points for stealing the tonk. Position #2. Need 0.11836746 more points to pass Va​ur!
L107[13:13:43] <Amanda> %remindme 45m time to invade to make sure parent's shiny can get here
L108[13:13:43] <MichiBot> I'll tell you "time to invade to make sure parent's shiny can get here" in 45m at 04/18/2022 01:58:43 PM
L109[13:58:43] <MichiBot> Amanda REMINDER: time to invade to make sure parent's shiny can get here
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L112[15:00:49] <Z0id​berg> >Forecaster: <@135176960816054272> said there was a way to diff two images to detect wha…
L113[15:00:49] <Z0id​berg> There are a few ways to do it. the way I have usually done it is you take the old image and the new image and you subtract them. I believe you subtract the old image from the new one. If there are's more than a couple of objects on the screen though... then you probably want another method
L114[15:19:38] <Va​ur> %tonk
L115[15:19:39] <MichiBot> Swell! Va​ur! You beat Forec​aster's previous record of 1 hour, 6 minutes and 51 seconds (By 1 hour, 9 minutes and 50 seconds)! I hope you're happy!
L116[15:19:40] <MichiBot> Vaur's new record is 2 hours, 16 minutes and 41 seconds! Vaur also gained 0.00232 (0.00116 x 2) tonk points for stealing the tonk. Position #1.
L117[15:24:06] <Z0id​berg> I also still am not 100% sure what you are trying to accomplish
L118[15:24:11] <Z0id​berg> All I see are a bunch of asteroids
L119[15:24:11] <Z0id​berg> LD
L120[15:24:16] <Z0id​berg> 😄 [Edited]
L121[15:28:50] ⇨ Joins: Hawk777 (~chead@2607:c000:827b:d000:aaa6:954a:e5b:43bd)
L122[16:08:05] * Elfi lays on Amanda's back and wingblankets. She dreamt that she found lootbugs in Dark Souls but they kept getting popped by environmental hazards :c
L123[16:09:30] <Elfi> Also for some reason FFVI's Typhon was there and I got a ridiculous drop attack on him that did like 2/3 of my HP in fall damage... to both of us
L124[16:11:18] * Elfi produces a tiny lootbug and uses as a pillow, lulled to sleep by its squeaks. Zzz
L125[16:11:49] * Amanda curls up to protecc Elfi, looks around meanencingly
L126[16:21:48] <Forec​aster> @Z0idberg telling asteroid apart from not-asteroid
L127[16:22:03] <Izaya> asteroid vs nasteroid
L128[17:17:09] <Z0id​berg> Hmm. I wonder if there is finding you can do to make your operations much faster
L129[17:17:27] <Z0id​berg> I know someone who did all of their preprocessing in GLSL
L130[17:17:32] <Z0id​berg> In my class
L131[17:18:04] <Z0id​berg> Then you have like tensor flow in putin with cuda or finding for the ml stuff
L132[17:18:23] <Z0id​berg> Python not putin wtf auto correct
L133[17:18:25] <Forec​aster> I don't know what any of that means
L134[17:19:05] <Forec​aster> well, except Python/putin
L135[17:19:10] <Z0id​berg> Lol
L136[17:25:57] <Z0id​berg> are asteroids the only thing that are expected to move when looking?
L137[17:26:00] <Z0id​berg> or do you move as well?
L138[17:26:17] <Forec​aster> the ship is stationary during the scan
L139[17:26:21] <Z0id​berg> ok
L140[17:26:58] <Forec​aster> the actual task is this:
L141[17:27:05] <Forec​aster> look at the scene in front of the ship
L142[17:27:19] <Forec​aster> determine what is asteroid
L143[17:27:43] <Forec​aster> figure out position of closest asteroid to the ship reticule
L144[17:28:28] <Z0id​berg> What's the original image?
L145[17:29:13] <Forec​aster> I capture a screenshot (now two) at the start of the procedure
L146[17:29:34] <Forec​aster> it's a 1920w 750h region from the top left corner
L147[17:29:57] <Forec​aster> I ignore the bottom part of the screen because that's just the inside of the cockpit
L148[17:30:31] <Z0id​berg> Got a sample?
L149[17:30:35] <Z0id​berg> (unmodified)
L150[17:31:04] <Forec​aster> https://tinyurl.com/yyuyrdas&lt;Forec​aster> https://tinyurl.com/y4x9zqg5
L151[17:31:12] <Z0id​berg> Interesting
L152[17:31:21] <Forec​aster> currently I subtract the second one from the first to filter out the background
L153[17:31:34] <Z0id​berg> Oh cool
L154[17:31:42] <Z0id​berg> so why are they green in the second one?
L155[17:32:09] <Forec​aster> because the script turned on the ships night vision before capturing the second screenshot
L156[17:32:21] <Z0id​berg> OH
L157[17:32:25] <Forec​aster> it highlights all objects in local space but doesn't affect the background at all
L158[17:32:30] <Z0id​berg> so you're abusing in game features to get that black background then
L159[17:32:30] <Z0id​berg> 🙂
L160[17:33:05] <Forec​aster> the script just completed a scan after finally working after some bugfixing, this is the result https://tinyurl.com/y39yraee
L161[17:33:06] <Z0id​berg> That's pretty smart tbh
L162[17:33:20] <Forec​aster> each red circle is a "region" the label function found
L163[17:33:26] <Z0id​berg> ok
L164[17:33:43] <Z0id​berg> So that's your python script doing its work there through whatever you were using
L165[17:34:04] <Forec​aster> yes
L166[17:34:32] <Z0id​berg> Are you doing U-net?
L167[17:34:40] <Forec​aster> seeing this I'm thinking I might want to check the pixels right at each target and built a brightness scale
L168[17:34:45] <Forec​aster> since the darker ones are closer
L169[17:34:54] <Forec​aster> U-net?
L170[17:35:31] <Z0id​berg> If you're not sure then not a big deal. U-net is an older, pretty much out of date way though (but dead simple) method of performning neural network based segmentation of images
L171[17:35:49] <Z0id​berg> I have used it to segment images of wiring and things
L172[17:36:10] <Z0id​berg> https://tinyurl.com/y63h32zt
L173[17:36:14] <Z0id​berg> Example of segmentation ^
L174[17:36:36] <Forec​aster> I'm using the library `skimage`
L175[17:36:40] <Forec​aster> I have no idea what it does
L176[17:36:43] <Z0id​berg> Oh yeah that's right
L177[17:37:02] <Z0id​berg> Scikit does use ML
L178[17:37:13] <Forec​aster> but it produces regions with their center positions and other things
L179[17:37:28] <Va​ur> %tonkout
L180[17:37:28] <MichiBot> Jiminy Cricket! Va​ur! You beat your own previous record of 2 hours, 16 minutes and 41 seconds (By 1 minute and 8 seconds)! I hope you're happy!
L181[17:37:29] <MichiBot> Va​ur has tonked out! Tonk has been reset! They gained 0.002 tonk points! plus 0.002 bonus points for consecutive hours! Current score: 1.15005373, Position #1
L182[17:38:14] <Z0id​berg> My thought is that if you trained a network on thousands of images of asteroids
L183[17:38:23] <Z0id​berg> you can just pass the image into the network
L184[17:38:51] <Z0id​berg> and get segmentation back to then do the rest. The lightness of the asteroid's individual locations can be used to determine how far out they are
L185[17:39:19] <Z0id​berg> but you would need to manually cut out a LOT of asteroid pictures from the game
L186[17:39:27] <Z0id​berg> at least a hundred of them
L187[17:40:11] <Forec​aster> I don't really need to detect individual asteroids
L188[17:40:51] <Forec​aster> I just need to know if I point the ship at a point and it fires a prospector drone, it will likely hit an asteroid
L189[17:41:16] <Forec​aster> also the current result is already vastly better than what I had yesterday
L190[17:41:20] <Z0id​berg> huh
L191[17:41:59] <Z0id​berg> Gives me an interesting idea
L192[17:42:07] <Z0id​berg> but I'm headed out for lunch and errands for a bit
L193[17:42:28] <Forec​aster> well, I haven't tested it basically at all yet
L194[17:42:36] <Forec​aster> but at least it wont do this anymore https://tinyurl.com/yyv7bldq
L195[17:44:13] <Forec​aster> I'm going to head back to my mining spot, it's a little different from the ring I was in just now as you can see above
L196[17:44:28] <Forec​aster> the asteroids are made of ice and thus brighter
L197[17:44:42] <Forec​aster> but with night vision off there should still be a difference by distance
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L201[18:33:38] <Forec​aster> hm, okay, one problem
L202[18:34:10] <Forec​aster> this part of the ring is in shadow from the planet
L203[18:34:13] <Forec​aster> https://tinyurl.com/yxeos5hm
L204[18:34:25] <Forec​aster> you can't see the asteroids from far away at all...
L205[18:34:48] <Forec​aster> this is just after turning night vision on https://tinyurl.com/yxnkh4nn
L206[18:36:50] <Forec​aster> though that just means the luminosity-based distance estimation wont work, but it can still find the asteroids
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L209[18:58:12] <Forec​aster> dammit, this time it produced a completely white mask again
L210[19:04:46] <Forec​aster> hrm, I might want to overlay the targets on the night vision image instead https://tinyurl.com/y6e8ckvj
L211[19:07:56] <Forec​aster> better https://tinyurl.com/y5xo2fkc
L212[19:22:29] <Z0id​berg> @Forecaster So histogram equalization drastically helps out with dark, noncontrasted places
L213[19:22:50] <Forec​aster> I already do that
L214[19:23:07] <Z0id​berg> do you do it first though
L215[19:23:08] <Z0id​berg> https://tinyurl.com/yy4p8baj
L216[19:23:11] <Z0id​berg> https://tinyurl.com/y4e7ejc8
L217[19:23:12] <Z0id​berg> Example
L218[19:23:28] <Z0id​berg> I mean if the gamma is low enough there's not much you can do
L219[19:23:42] <Z0id​berg> There's a point where there's just too much loss of data
L220[19:23:52] <Forec​aster> I do it after doing the background mask part
L221[19:24:14] <Z0id​berg> As long as it's early in the process it should be fine
L222[19:24:30] <Forec​aster> I can't do it before then because it wrecks the process
L223[19:24:37] <Z0id​berg> Makes sense
L224[19:25:17] <Z0id​berg> Night vision significantly helps
L225[19:26:46] <Forec​aster> oh wait, I'm not doing that now
L226[19:27:01] <Forec​aster> now I just feed the label function the black and white mask
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L229[19:30:01] <Forec​aster> This is the function in it's entirety: https://www.toptal.com/developers/hastebin/zuyobobuyo.py
L230[19:32:35] * Amanda offers Elfi some of her gluten free crisps she's snacking on
L231[19:33:43] <Amanda> %choose go pick up some titanium or eh
L232[19:33:43] <MichiBot> Ama​nda: Elementary dear Watson, "go pick up some titanium" is the obvious choice!
L233[19:34:26] <Z0id​berg> gluten free... crisps..
L234[19:34:34] <Z0id​berg> I wonder how disgusting they taste
L235[19:34:43] <Forec​aster> sigh, the background shade keeps changing...
L236[19:34:52] <Amanda> Tasted like normal crisps to me
L237[19:34:53] <Z0id​berg> I have found very few gluten free things that weren't naturally gluten free that tasted alright
L238[19:34:59] <Z0id​berg> That's cool
L239[19:35:09] <Amanda> I wasn't aware potatos had gluten anyway
L240[19:35:43] <Z0id​berg> I suppose yeah if they are potato crisps
L241[19:35:49] <Z0id​berg> they should be gluten free alone
L242[19:36:20] <Forec​aster> fortunately I have the masked out ship part in the bottom center, I know that will always be "background gray"
L243[19:36:43] <Z0id​berg> Welcome to DSP. It's... kinda picky
L244[19:36:49] <Forec​aster> I can sample that to get the current shade, then just subtract and add some points to get a range
L245[19:36:55] <Z0id​berg> And usually it's picky for the stupidest crap
L246[19:37:14] <Z0id​berg> DIP, sorry
L247[19:37:35] <Z0id​berg> DSP can be picky too though lol
L248[19:38:45] <Amanda> And I didn't think to grab more fuel for the autominer... damnit
L249[19:39:14] ⇨ Joins: Saphire (saphire@lunar.exchange)
L250[19:39:31] <Forec​aster> that's not very mine auto of you, I mean that's not very cash money of you
L251[19:41:21] <Forec​aster> ah, we're no longer in the shade, that's why it changed https://tinyurl.com/y3v9v5t2
L252[19:41:50] <Forec​aster> Sampling to determine the shade now, so lets see how that works
L253[19:42:39] <Amanda> You'll never believe what else I forgot!
L254[19:43:01] <Forec​aster> it failed because I reversed the height-width of the image...
L255[19:43:09] <Forec​aster> wellp, easy fix at least
L256[19:44:15] <Amanda> Oh well, I managed to kill the Argos thingy myself, and the autominer's still got half a tank
L257[19:44:20] <Forec​aster> also I don't think using the overall shade to determine proximity will work on the ice asteroids, they're too bumpy
L258[19:44:43] <Forec​aster> what's an argos thingy
L259[19:44:56] <Amanda> Some spider-centurar-xenomorph thing
L260[19:45:18] <Amanda> I didn't take a picture and you asked righ tas I hit jump
L261[19:50:41] ⇦ Quits: Saphire (saphire@lunar.exchange) (Remote host closed the connection)
L262[19:51:10] <Amanda> Apparently the PDA contains a picture of one though:
L263[19:51:25] <Amanda> https://matrix.camnet.site/_matrix/media/r0/download/camnet.site/KhxwcQmHGUyoXvdYuWNBfDpm/screenshot-1650311458.png
L264[19:51:44] <Forec​aster> They look nice
L265[19:52:02] <Amanda> Their attacking me says otherwise, which is why it got a sniper bullet in the head
L266[19:52:07] ⇨ Joins: Saphire (saphire@lunar.exchange)
L267[19:52:42] <Forec​aster> it could just as well be that you're not nice > . >
L268[19:52:49] <Amanda> Rude
L269[19:53:03] <Amanda> "Classification: Predator"
L270[19:53:21] <Amanda> Full PDA:
L271[19:53:29] <Amanda> https://matrix.camnet.site/_matrix/media/r0/download/camnet.site/eSuAmdgKOSATfyjApKEWZoBH/screenshot-1650311593.png
L272[19:53:55] <Forec​aster> aren't cats predators
L273[19:54:03] <Forec​aster> and have pointy claws
L274[19:54:19] <Amanda> Yes, and there's only enough room on this planet for one.
L275[19:56:44] <Forec​aster> oh, I'm brilliant, after approaching an asteroid at high speed and stopping after getting within 2500m the ship fires a prospector limpet, and if the results are positive it's to approach at low speed to within 500m before beginning the mining sequence
L276[19:57:05] <Amanda> You made it gun it into the asteroid didn't you
L277[19:57:21] <Forec​aster> but between those approach steps I forgot the bit where it sets the speed to 25%, so it just said "Approaching to close range..." and then just sat there
L278[19:57:35] <Amanda> ah, could have been worse
L279[19:58:12] <Forec​aster> >Amanda: You made it gun it into the asteroid didn't you
L280[19:58:12] <Forec​aster> no but it has also done that, but that was because I forgot to take power off of the engines which made the ship go much faster than it expected, so it didn't have time to slow down
L281[19:59:14] <Forec​aster> I wrote a function that configures the power distributor correctly, but I never actually call it, lets fix that now...
L282[19:59:24] <Forec​aster> prevent any future... mishaps
L283[19:59:29] <Amanda> I'm immensely glad that Empyrion doesn't have collision damage. Or if it does, it's very forgiving
L284[20:00:03] <Forec​aster> I mean, nothing happened, it just bumped the shields, but I had to stop the script
L285[20:00:14] <Izaya> empyrion vs space engineers?
L286[20:00:54] <Forec​aster> I'm playing Elite
L287[20:01:05] <Izaya> not you
L288[20:01:44] <Amanda> Izaya: Empyrion has more galaxy to explore, and jump drives have an actual point because you can't just gun it to random planets with the speed limit disabled. It also has a story mode, and it feels overall more polished, though I've been mostly playing a modpack with a altered story and physics
L289[20:02:09] <Izaya> Does it feel less like crushing wasted potential than SE?
L290[20:02:39] <Amanda> Empyrion instead of making planets just be a gravity hack around a voxel blob, they're seperate playfields, which does mean a slight sutter when going from one to another, but it does also mean they can make the physics make more sense
L291[20:02:58] <Amanda> Planets/Moons&
L292[20:03:29] <Amanda> I've also been playing with a mod that adds scripting, both cursed stateful handlebars, and c#
L293[20:03:49] <Amanda> s/stateful/sideeffect-having/
L294[20:03:49] <MichiBot> <Amanda> I've also been playing with a mod that adds scripting, both cursed sideeffect-having handlebars, and c#
L295[20:04:22] <Izaya> ah yes
L296[20:04:35] <Izaya> turing complete item side-effects
L297[20:04:38] <Amanda> But since it's not really offically part of the game, adn the modding API's a bit limited, it takess the form of LCDs with code which the mod mirrors the output of onto other LCDs
L298[20:05:31] <Amanda> Oh, and logstics are magic teleporting items within one structure, which I'm fine with tbh
L299[20:05:52] <Amanda> If we're in space and we still need 1m wide conveyers to move ammo around, we've gone wrong somewhere
L300[20:06:47] <Forec​aster> technically you don't because small grids
L301[20:07:03] <Amanda> SMall grids can't transfer stuff to large grid weapons though
L302[20:07:26] <Izaya> there's a mod for that
L303[20:07:31] <Michiyo> %tonk
L304[20:07:31] <MichiBot> Yippee! Mic​hiyo! You beat Va​ur's previous record of <0 (By 2 hours, 30 minutes and 2 seconds)! I hope you're happy!
L305[20:07:31] <Izaya> [the game proceeds to rattle apart]
L306[20:07:32] <MichiBot> Michiyo's new record is 2 hours, 30 minutes and 2 seconds! Michiyo also gained 0.0025 tonk points for stealing the tonk. Position #3. Need 0.01247627 more points to pass Forec​aster!
L307[20:08:01] <Amanda> Oh, and no holograms in Empyrion. Blueprints take the form of a magic GUI you throw resources into to be consumed and spit out a ship as a result
L308[20:08:36] <Amanda> Empyrion's also based on Unity instead of a hand-made custom bespoke engine, which means it works just fine out of the box with modern Proton, no protontricks required
L309[20:10:38] <Amanda> Though it does seem to have picked up the habit of crashing when it's not on an active workspace, but that's very recent that it started happening
L310[20:10:53] <Amanda> *not on an active workspace for an extended period of time
L311[20:11:12] <Amanda> Overall, I'm liking it
L312[20:11:30] <Izaya> I've noticed that Steam likes to balloon out in memory usage if you use light-locker
L313[20:12:58] <Izaya> maybe I'll take a look at it some time
L314[20:13:17] <CompanionCube> O.o
L315[20:13:18] <Izaya> every time I think about spengies I end up mildly depressed because it's a really cool idea with dogshit execution
L316[20:13:49] <Amanda> AIUI Empyrion's made from some of the Spengies devs who left to make their own thing ~~with blackjack and scritchies~~
L317[20:14:16] <Izaya> CompanionCube: I assume it's because there's some garbage collection in the steam client (probably the browser >.>) that isn't run if it isn't rendered, and light-locker switches vty
L318[20:14:26] <CompanionCube> ah
L319[20:19:29] <Forec​aster> https://tinyurl.com/yywvnbnl
L320[20:19:56] * Amanda continues to misbehave
L321[20:20:22] <Amanda> and.. made _by_ not _from_ me english good
L322[20:21:54] <Izaya> oh good, was worried it contained human
L323[20:22:08] <Forec​aster> you mean games aren't made by grinding up developers?
L324[20:22:21] <Forec​aster> next you'll tell us lies about baby powder
L325[20:24:40] <Amanda> ... Dayum, teleporters use a lot of CPU. I need to install an extender to have one on the base.
L326[20:24:52] <Amanda> Maybe it's time to design a new station.
L327[20:28:48] <Amanda> %choose design a new station or continue piling hacks onto this one
L328[20:28:48] <MichiBot> Ama​nda: Elementary dear Watson, "continue piling hacks onto this one" is the obvious choice!
L329[20:29:05] <Amanda> Hrm. I disagree. I want to play with some prefab legos I got anyway
L330[20:30:27] <Forec​aster> it's a good thing your name isn't Watson
L331[20:32:28] ⇦ Quits: RedstoneParkour (~Thunderbi@2001:1c05:2509:a600:4d83:b150:1d59:b32e) (Quit: RedstoneParkour)
L332[20:54:43] <Amanda> ... welp, I have no idea how to use the creative copy/paste mode,so I guess I'll just start keep the old one for now
L333[20:56:10] <Amanda> It doesn't work how the video I watched last night says, or I'm misremembering the video, regardless no spoons to fight it
L334[20:57:18] <Amanda> %choose comfort or utility
L335[20:57:19] <MichiBot> Ama​nda: I saw that "utility" is the best choice in a vision
L336[20:57:33] <Amanda> Hrm. Comfort.
L337[20:59:19] <dequbed> Wait Empyrion is Unity? Thats impressive.
L338[21:00:23] <Amanda> dequbed: yeah, I didn't even realise it until I was poking at the scripting mod and noticed "Unity.CoreEngine.dll"
L339[21:00:37] <Amanda> But it definately explains why it works so well in proton ootb
L340[21:00:39] <dequbed> Huh. Cool
L341[21:03:03] <dequbed> Is it using DirectX then? That would explain why it run so badly on my machine
L342[21:03:40] <Amanda> not sure
L343[21:04:53] <Amanda> Unity supports many backends, not sure what the game is defaulting it to
L344[21:05:19] <Amanda> And it also depends on them having enabled the other backends in the editor to make it generate the relevent shaders
L345[21:17:55] <Amanda> dequbed: I don't recall what it is exactly, but there's a commandline option you can pass to force unity to use different backends, but if they're not enabled it'll just immediately close
L346[21:18:22] <dequbed> TIL. I'll need to check that … someday
L347[21:18:45] <Izaya> you can run subnautica in OpenGL mode and it's only mildly broken
L348[22:27:34] <Amanda> dequbed: looks like no opengl in empyrion:
L349[22:27:40] <Amanda> https://matrix.camnet.site/_matrix/media/r0/download/camnet.site/TqxfVcyJMLnRhxOlUIJsTRUc/screenshot-1650320750.png
L350[22:28:07] <Amanda> There's a proton enviroment flag as well to make it use OpenGL instead of Vulkan for the DX11 emulation though
L351[22:29:28] <Amanda> "PROTON_USE_WINED3D=1"
L352[22:41:44] ⇦ Quits: Vexatos (~Vexatos@port-92-192-15-95.dynamic.as20676.net) (Quit: Insert quantum chemistry joke here)
L353[22:42:49] <Amanda> ... With "PROTON_USE_WINED3D" I'm getting several seconds per frame
L354[22:43:09] <B​ob> i'd call that a blatant success
L355[22:43:09] <Amanda> But that might just be that the newer intel iGPUs are more optimised for vulkan
L356[22:45:00] <Amanda> dequbed: Poking about with https://github.com/ValveSoftware/Proton#runtime-config-options may be fruitful
L357[22:46:47] <Amanda> Oh, it requires D3D11
L358[23:00:24] * Amanda meows at Elfi, telling a story of great exploration, from the bathroom to the kitchen
L359[23:21:49] <Z0id​berg> Proton works well
L360[23:22:05] <Z0id​berg> I've gotten Elden Ring & Doom eternal with Proton just fine
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