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L1[00:49:15] ⇦ Quits: Vexatos (~Vexatos@port-92-192-6-121.dynamic.as20676.net) (Quit: Insert quantum chemistry joke here)
L2[01:38:50] * Amanda digs into Elfi's secret awakes stash, wonders why it seems to be having the opposite reaction
L3[01:41:08] * Amanda collapses into a pile of floof by the bag, her movement revealing more of the label stating "not awakes", zzzmews
L4[01:41:14] <Amanda> Night nerds
L5[03:48:38] <Michiyo> %tonk
L6[03:48:38] <MichiBot> Jiminy Cricket! Mic​hiyo! You beat Va​ur's previous record of 6 hours, 43 minutes and 31 seconds (By 1 hour, 44 minutes and 48 seconds)! I hope you're happy!
L7[03:48:39] <MichiBot> Michiyo's new record is 8 hours, 28 minutes and 20 seconds! Michiyo also gained 0.01225 (0.00175 x 7) tonk points for stealing the tonk. Position #2. Need 0.18345432 more points to pass Va​ur!
L8[04:45:28] ⇦ Quits: Thutmose (~Patrick@67.21.186.225) (Quit: Leaving.)
L9[04:48:20] <Wat​tana> If I wanna make a kernel for Thistle 65c02, I should mostly use ASM right?
L10[04:48:26] <Wat​tana> How do I do mem management?
L11[04:48:48] <Wat​tana> Especially subroutines that return stuff
L12[04:50:07] ⇨ Joins: Thutmose (~Patrick@67.21.186.225)
L13[05:04:49] ⇦ Quits: ben_mkiv|afk (~ben_mkiv@200116b81419bd00fe3497fffea975f2.dip.versatel-1u1.de) (Ping timeout: 192 seconds)
L14[06:30:55] <Izaya> I'm like 90% sure there's books on practical programming for the 6502
L15[07:10:58] ⇦ Quits: Thutmose (~Patrick@67.21.186.225) (Quit: Leaving.)
L16[07:51:29] <CompanionCube> Izaya: not that memory management should be much of an issue, given the size of the address space....
L17[09:10:26] ⇨ Joins: S|h|a|w|n (~shawn156@c-76-25-73-212.hsd1.co.comcast.net)
L18[09:22:33] ⇨ Joins: Roman (~Roman@109.126.29.189)
L19[09:29:02] <Roman> Прив
L20[09:29:11] <Wat​tana> Say what
L21[09:29:14] <Wat​tana> ??
L22[09:29:30] <Roman> Hello
L23[09:29:43] <Wat​tana> Hi
L24[09:30:09] <Roman> I from russia
L25[09:30:59] ⇦ Quits: Roman (~Roman@109.126.29.189) (Quit: Roman)
L26[10:42:59] <B​ob> man, idk if i even want to go the build.rs route, i might just make a bin/lib where the bin, generates files in the lib part
L27[10:43:11] <B​ob> hacky i know, but i dont see aynthing else better
L28[10:45:43] ⇨ Joins: Vexatos (~Vexatos@port-92-192-6-121.dynamic.as20676.net)
L29[10:45:43] zsh sets mode: +v on Vexatos
L30[10:48:32] <Izaya> %tell Ariri https://fedi.absturztau.be/media/27747b5abf29566096b9bb4ac6a4a8a496d415665a6e0397ca3da7b585ff267f.jpg
L31[10:48:32] <MichiBot> Iz​aya: Ariri will be notified of this message when next seen.
L32[11:10:40] <B​ob> <https://github.com/rust-lang/cargo/issues/1982&gt; 😭
L33[11:10:40] <MichiBot> Title: Allow dependencies that only apply to specific cargo targets (bin, example, etc.) | Posted by: tbu- | Posted: Thu Sep 10 15:30:37 UTC 2015 | Status: open
L34[11:16:40] ⇦ Parts: lunar_sam (c44a7f2987@jabberfr.org) ())
L35[11:21:23] <B​ob> here we go https://tinyurl.com/ya4oonan
L36[11:24:00] <B​ob> idk if i shall merge the dumper and the generator as parrt of one bundle
L37[11:34:18] <Kristo​pher38> @Wattana you can do manual mem management or dynamic. Manual is more mental overhead, dynamic you write an allocator once and then you can just ask for arbitrary area of memory
L38[11:34:37] <Wat​tana> Oh yea
L39[11:34:42] <Wat​tana> Update; I ditched ASM
L40[11:34:50] <Kristo​pher38> Good choice
L41[11:34:51] <Wat​tana> Will prob slow down a lot but ehhhh
L42[11:35:35] <Kristo​pher38> So you probably don't need to worry about calling convention now
L43[11:36:12] <Wat​tana> Simple void subroutines could still be easily implemented in ASM tho
L44[11:36:20] <Wat​tana> But won't probably be used much
L45[11:36:32] <Wat​tana> Simple void subroutines with no args could still be easily implemented in ASM tho [Edited]
L46[11:37:12] <Wat​tana> Is anyone here experienced with THistle?
L47[11:37:20] <Wat​tana> I have no idea how component access works lmao
L48[11:37:38] <Kristo​pher38> rtfm
L49[11:37:42] <Wat​tana> ok wtf I keep being paranoid as fuck and mistaking my fan's movement for someone sneaking up on me
L50[11:37:51] <Kristo​pher38> It's on the wiki
L51[11:38:07] <Wat​tana> >Kristopher38: It's on the wiki
L52[11:38:07] <Wat​tana> Yeah but some parts feel vague to me
L53[11:39:35] <Kristo​pher38> Uh
L54[11:45:57] <Kristo​pher38> So you need to map component into memory and then you can issue commands in thistle serialised format to it through the buffer I/O
L55[12:03:14] ⇦ Quits: S|h|a|w|n (~shawn156@c-76-25-73-212.hsd1.co.comcast.net) (Read error: Connection reset by peer)
L56[12:07:44] <Izaya> Wattana: did you switch to forth?
L57[12:07:50] <Izaya> :D
L58[12:19:43] <Wat​tana> >Izaya: Wattana: did you switch to forth?
L59[12:19:43] <Wat​tana> mfw no compiling codes and bin formats
L60[12:27:13] <Wat​tana> Why this no work \:( Code Block pastebined https://paste.pc-logix.com/nifoholihe
L61[12:27:30] <Wat​tana> Code Block pastebined https://paste.pc-logix.com/nihusaxoyu
L62[12:27:41] <Wat​tana> oh wait
L63[12:28:12] <Wat​tana> ok switching to int doesnt help
L64[12:48:55] <Wat​tana> Ah, fuck
L65[12:48:57] <Wat​tana> ANSI C
L66[12:49:02] <Wat​tana> No vars after statements \:(
L67[12:55:01] * Amanda yawns, stretchies, meows and looks around
L68[13:00:50] <Amanda> Is corded doing something silly, or does wattana keep prefixing their sad faces with a \
L69[13:01:48] <Va​ur> %tonkout
L70[13:01:49] <MichiBot> Uh-oh! Va​ur! You beat Mic​hiyo's previous record of 8 hours, 28 minutes and 20 seconds (By 44 minutes and 49 seconds)! I hope you're happy!
L71[13:01:50] <MichiBot> Va​ur has stolen the tonkout! Tonk has been reset! They gained 0.009 tonk points! plus 0.008 bonus points for consecutive hours! (Reduced to 50% because stealing) Current score: 0.60245432. Position #1
L72[13:02:07] <Va​ur> corded is doing something silly @Amanda
L73[13:02:38] <Va​ur> I think because their smiley is not an emoji but characters
L74[13:03:33] <Amanda> So, discord has another weird protocol quirk they probably didn't bother documenting
L75[13:07:02] <Wat​tana> >Kristopher38: So you need to map component into memory and then you can issue commands i…
L76[13:07:02] <Wat​tana> Couldn't seem to even execute the command to list components. The command execution succeeds but all I got from the Buffer I/O are garbage
L77[13:07:17] <Va​ur> slju
L78[13:07:25] <Va​ur> sounds like discord yes
L79[13:08:02] <Wat​tana> >Amanda: So, discord has another weird protocol quirk they probably didn't bother d…
L80[13:08:02] <Wat​tana> \ = escape character and it can also escape emojis
L81[13:08:23] <Wat​tana> https://tinyurl.com/ybjj7uze
L82[13:26:28] <Amanda> IIRC you're meant to read the same 1-byte memory address repeatedly
L83[13:26:46] <Amanda> so you need to have a seperate buffer you copy into
L84[13:26:54] <Amanda> you can't just memcpy or whatever
L85[13:28:11] <Amanda> I think the DMA memory controller has a mode for this type of operation, though
L86[13:28:17] <Wat​tana> >Amanda: IIRC you're meant to read the same 1-byte memory address repeatedly
L87[13:28:17] <Wat​tana> Code Block pastebined https://paste.pc-logix.com/ujadutacot
L88[13:28:29] <Wat​tana> oh wait
L89[13:28:38] <Wat​tana> print function increments pointers
L90[13:28:39] <Wat​tana> oh
L91[13:29:16] <Wat​tana> fuck me
L92[13:29:24] <Amanda> It's not going to be human-readable, just as a warning
L93[13:41:41] <Forec​aster> %sip
L94[13:41:43] <MichiBot> You drink a powdery orange potion (New!). Forecaster's favourite shirt suddenly disintegrates.
L95[13:41:47] <Forec​aster> aw
L96[13:42:37] <Amanda> Hate when that happens
L97[13:43:12] <Amanda> Probably shouldn't have worn it while trying to harvest an ending tree
L98[14:03:40] <Izaya> so uhhhhh
L99[14:04:01] <Izaya> I successfully bikeshedded an entire setup for systemd socket triggered game server containers
L100[14:27:56] <Amanda> I saw your toot abou tthat, wouldn't most games time out while the server is starting up, closing the socket, causing systemd to kill it again?
L101[14:29:14] <Wat​tana> >Amanda: I saw your toot abou tthat, wouldn't most games time out while the server …
L102[14:29:15] <Wat​tana> dummy response, maybe?
L103[14:32:16] <Izaya> Amanda: systemd holds the socket so if it's <10 seconds it works well for most games
L104[14:32:23] <Izaya> Starbound works in this case
L105[14:32:27] <Izaya> Minecraft, probably not
L106[14:33:05] <Izaya> But as long as you don't have systemd-socket-proxyd time out too quickly if it takes too long the client can just reconnect in a minute or two
L107[14:34:39] <Amanda> I see
L108[14:36:01] <Amanda> Interesting idea
L109[14:36:39] <Amanda> though I mostly want to run sandbox games in a server so they can simulate while I'm not logged in
L110[14:37:07] <Amanda> part of why I like "free" power so much (Solar, wind, etc )
L111[14:37:27] <Amanda> I can hyper-fixate on something else for a couple days, come back and it's all still working
L112[15:18:23] ⇨ Joins: ben_mkiv (~ben_mkiv@200116b81419bd00fe3497fffea975f2.dip.versatel-1u1.de)
L113[15:24:57] <B​ob> god why is HLAPI so inconsistent
L114[15:25:04] <B​ob> there are components who have `oc2` in their capabilities list
L115[15:25:07] <B​ob> and some that dont ???
L116[15:26:12] <ben_mkiv> .
L117[15:26:59] <ben_mkiv> dequbed, yea missed it, thanks
L118[15:29:32] <B​ob> my dumper trips because it expects at least one entry with the OC2 identifier https://tinyurl.com/ycm636en
L119[15:29:36] <B​ob> yet this isnt the case
L120[15:29:39] <B​ob> why Sangar, whyyyyy
L121[15:31:17] <Amanda> @Bob the oc2:file_import_export_card part is the item ID, IIRC
L122[15:31:35] <Amanda> so if some don't have it, it's possibly a bug
L123[15:31:40] <B​ob> yeah but what about the inventory_operations card and the robot
L124[15:31:43] <B​ob> yeah ido think that it is a bug
L125[15:31:51] <B​ob> i'll make a github issue right now then
L126[15:32:09] <B​ob> my dumper expects the data, so i'd have to manually monkey patch the JSON files afterwards
L127[15:32:19] <B​ob> altough it'd be just a matter of moving the files and giving them a filename, simple
L128[15:32:54] <Amanda> I mean, in this case the bug isn't "OC2 isn't showing data I expect" it's "OC2 isn't labeling robot upgrades the same as computer cards
L129[15:34:01] <B​ob> yeah but its kinda odd and unreliable that the block operations card has an identifier, and the invnetory operations card doesnt
L130[15:34:15] <B​ob> rather annoying inconsistency
L131[15:37:08] <Amanda> you really shouldn't even be parsing the identifiers as anything other than sting blobs that the user and the mod agree mean specific things, as a whole
L132[15:37:13] ⇦ Quits: ThePiGuy24 (~ThePiGuy2@host-92-17-122-174.as13285.net) (Ping timeout: 192 seconds)
L133[15:39:05] <B​ob> >Amanda: you really shouldn't even be parsing the identifiers as anything other…
L134[15:39:05] <B​ob> well i at least expect modid:deviceid
L135[15:39:25] <Amanda> That;s not the case for the file_import_export component
L136[15:39:40] <B​ob> it is ??
L137[15:39:58] <B​ob> else i wouldnt have had dumped it already
L138[15:40:04] <Amanda> one if the names is "file_import_export"
L139[15:40:21] <Amanda> no modid
L140[15:40:30] ⇨ Joins: ThePiGuy24 (~ThePiGuy2@host-92-17-122-174.as13285.net)
L141[15:40:30] <Amanda> as is historically accurate for OC components
L142[15:40:50] <B​ob> well `fileimportexport` is the name of the capability
L143[15:40:58] <B​ob> the capability list also contains the id of the component
L144[15:40:58] <B​ob> https://tinyurl.com/yc6byfub
L145[15:42:01] <Amanda> https://matrix.camnet.site/_matrix/media/r0/download/camnet.site/ALYcyRnSEkxzVzLwEcNcAhSh/2022-02-20_10.41.43.png
L146[15:42:41] <B​ob> all the components at least have that id somewhere in the capability list
L147[15:42:54] <B​ob> yet only robot and the inventory module dont
L148[15:43:27] <Amanda> which is a recent addition
L149[15:43:32] <Amanda> as in, in the last 2 weeks
L150[15:45:02] <B​ob> well ever since it released on CF ?
L151[15:46:45] <Amanda> huh, I guess it's not as recent as I thought. it definately wasn't always the case though
L152[15:47:05] <B​ob> well, can i have at least a little bit of expectations for consistency sake ?
L153[15:47:14] <B​ob> https://tinyurl.com/yaur76hl
L154[15:47:18] <B​ob> here, ill go with this for now
L155[15:47:56] <Amanda> Also I'm pretty sure typeNames doesn't have a garenteed order
L156[15:49:32] <B​ob> that doesnt matter, i do a search anyways now
L157[15:50:19] <Amanda> anyway, the modid in the typeNames isn't nessessarially th emod that provided the compatibity
L158[15:50:39] <Amanda> I'm pretty sure chests have minecraft:chest
L159[15:51:37] <B​ob> you can connect chests ?
L160[15:51:44] <Amanda> yes
L161[15:52:57] <Amanda> along with any other minecraft inventory
L162[15:53:13] <Amanda> and I'm 99% sure among those typeName's will be the block ID
L163[15:53:40] <B​ob> yeah there will
L164[15:57:10] <Forec​aster> %tonk
L165[15:57:11] <MichiBot> Wow! Forec​aster! You beat Va​ur's previous record of <0 (By 2 hours, 55 minutes and 21 seconds)! I hope you're happy!
L166[15:57:12] <MichiBot> Forecaster's new record is 2 hours, 55 minutes and 21 seconds! Forecaster also gained 0.00292 tonk points for stealing the tonk. Position #3. Need 0.02695432 more points to pass Mic​hiyo!
L167[16:01:20] <B​ob> ill anyways split by individual capability then implement multi capabilities
L168[16:03:45] <B​ob> my dumper would work without that ID but thats still duplicate stuff
L169[16:04:01] <B​ob> i'll be using a lot of type aliases i think
L170[16:04:17] <B​ob> yeah i think ill keep making trait: a + b, then making device = trait
L171[16:16:42] ⇨ Joins: alan (~alan@94.181.164.35)
L172[16:17:25] ⇦ Quits: alan (~alan@94.181.164.35) (Client Quit)
L173[16:30:33] ⇨ Joins: lunar_sam (c44a7f2987@jabberfr.org)
L174[16:34:05] <Amanda> I have audio again! \o/
L175[16:34:25] * Amanda curls up around elfi with her Happy PLace playlist on
L176[16:35:22] <Amanda> %choose keep building i686 or meh
L177[16:35:22] <MichiBot> Ama​nda: Elementary dear Watson, "meh" is the obvious choice!
L178[16:45:06] <Amanda> %remindme 15m time's up
L179[16:45:07] <MichiBot> I'll tell you "time's up" in 15m at 02/20/2022 05:00:06 PM
L180[17:00:07] <MichiBot> Amanda REMINDER: time's up
L181[17:00:14] <Amanda> bbs
L182[17:00:55] <Forec​aster> %sip
L183[17:00:56] <MichiBot> You drink a powdery chocolate potion (New!). Forecaster's favourite hair suddenly disintegrates.
L184[17:01:05] <Forec​aster> MichiBot no
L185[17:01:13] <Wat​tana> Thistle's VT100 driver is kinda funky https://tinyurl.com/ycqe7g65
L186[17:01:18] <Amanda> MichiBot: yes.
L187[17:01:19] <Forec​aster> stop it with the disintegrating powders
L188[17:01:33] <Wat​tana> >Wattana: Thistle's VT100 driver is kinda funky
L189[17:01:34] <Wat​tana> Idk why but small char changes and corruptions keeps popping up
L190[17:02:18] <Amanda> shouldn't have played with the tree that disintigrates everything that touches it to turn it into fertaliser for itself
L191[17:02:43] <Forec​aster> I haven't played with any trees >:
L192[17:03:13] <Wat​tana> >Amanda: shouldn't have played with the tree that disintigrates everything that tou…
L193[17:03:14] <Wat​tana> Sounds like SCP material ngl
L194[17:05:37] ⇦ Quits: Amanda (~m-yt727s@c-73-165-62-84.hsd1.pa.comcast.net) (Ping timeout: 192 seconds)
L195[17:06:42] ⇨ Joins: Amanda (~m-yt727s@c-73-165-62-84.hsd1.pa.comcast.net)
L196[17:11:57] <Wat​tana> ur internet ok?
L197[17:12:23] <Amanda> yes, long-over due weekly update
L198[17:13:08] <Amanda> NIxOS' unstable channel has been broken for more than a week, now that it's fixed and contains some changes I needed to build, I updated
L199[17:15:21] ⇦ Quits: ben_mkiv (~ben_mkiv@200116b81419bd00fe3497fffea975f2.dip.versatel-1u1.de) (Killed (NickServ (GHOST command used by ben_mkiv|afk!~ben_mkiv@2001:16b8:1e10:c700:fe34:97ff:fea9:75f2)))
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L201[17:15:34] <Wat​tana> hmm funky address
L202[17:16:21] <B​ob> IPv6 zamn
L203[17:22:19] <Izaya> Wattana: the wonky VT100 layer simulates a flaky serial connection
L204[17:34:19] <ThePi​Guy24> now i wanna make a vt100 emulator that actually simulates a wonky serial cable
L205[17:34:37] <ThePi​Guy24> actually simulating the voltages over it, and adding mains interference
L206[17:34:52] <Wat​tana> >Izaya: Wattana: the wonky VT100 layer simulates a flaky serial connection
L207[17:34:52] <Wat​tana> Is this just a funny joke or is it really true 🤔
L208[17:34:59] <Wat​tana> >ThePiGuy24: actually simulating the voltages over it, and adding mains interference
L209[17:35:00] <Wat​tana> Imagine the lag
L210[17:35:28] <ThePi​Guy24> and the more you type, the looser the connector gets, increasing the amount of corruption until you "plug" it back in
L211[17:35:29] <Izaya> is just joke
L212[17:35:40] <ThePi​Guy24> >Wattana: Imagine the lag
L213[17:35:41] <ThePi​Guy24> lag?
L214[17:36:04] <Wat​tana> Like how heavy the simulations will be
L215[17:36:21] <ThePi​Guy24> its just a small amount of maths, it wont be heavy at all
L216[17:36:49] <Wat​tana> I'd love to see this actually made then
L217[17:37:41] <ThePi​Guy24> i would if i werent such a lazy arse
L218[17:38:31] <Wat​tana> lol
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L223[20:02:53] <B​ob> i almost got my solver ready
L224[20:03:05] <B​ob> all i need to to see if all subsets dont intersect eachother
L225[20:03:18] <B​ob> because now charger got energy device traits and so does item handler
L226[20:17:22] <B​ob> nvm it sucks lol
L227[20:17:30] <B​ob> energy storage capability is now empty, and robot globbed it
L228[20:17:57] <B​ob> nvm item_handler did it
L229[20:18:03] <B​ob> thats odd
L230[20:32:21] <Amanda> %choose early rainbox or keep playing with cursed python
L231[20:32:21] <MichiBot> Ama​nda: You *could* do "early rainbox", I guess.
L232[20:32:31] <Amanda> sounds good
L233[21:16:13] <Va​ur> %tonk
L234[21:16:13] <MichiBot> Awesome! Va​ur! You beat Forec​aster's previous record of 2 hours, 55 minutes and 21 seconds (By 2 hours, 23 minutes and 40 seconds)! I hope you're happy!
L235[21:16:14] <MichiBot> Vaur's new record is 5 hours, 19 minutes and 2 seconds! Vaur also gained 0.00717 (0.00239 x 3) tonk points for stealing the tonk. Position #1.
L236[21:19:05] ⇨ Joins: S|h|a|w|n (~shawn156@c-76-25-73-212.hsd1.co.comcast.net)
L237[21:34:50] <Amanda> %choose comfort or utility
L238[21:34:50] <MichiBot> Ama​nda: Haven't you always gone with "utility"? Hm, maybe not.
L239[21:35:04] <Amanda> sounds like I need a change of pace
L240[22:08:37] ⇦ Quits: Michiyo (~Michiyo@50.38.53.215) (Read error: Connection reset by peer)
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L242[22:38:28] zsh sets mode: +o on Michiyo
L243[22:43:16] <sapphicf​ettucine> \o/ p2p file sharing code for OC2 works
L244[22:43:32] <sapphicf​ettucine> now just need to code up an actual cli interface for it to be yknow, usable
L245[22:43:50] <B​ob> i'm still writting the dumper's capability solver
L246[22:43:56] <B​ob> im close but i have to go to bed now
L247[22:44:10] <B​ob> next ill attack the import export card
L248[22:44:37] <B​ob> >sapphicfettucine: \o/ p2p file sharing code for OC2 works
L249[22:44:37] <B​ob> how does networking work ? as i havent seen an HLAPI handle for the card, is it just some kind of `/dev` socket ?
L250[22:44:40] <Kilobyte> @sapphicfettucine file sharing between different ingame computers, to the game server or to the game client?
L251[22:45:05] <Kilobyte> @Bob oc2? There is this thing called "linux network stack"
L252[22:45:21] <Kilobyte> it's a very obscure technology but being used by oc2
L253[22:45:34] <sapphicf​ettucine> different ingame computers
L254[22:46:30] <Kilobyte> just to be clear, what do you mean by file sharing?
L255[22:47:12] <Kilobyte> (i immediately think of torrents, but i doub't that you'd reimplement a bittorrent client, given there are many very good ones)
L256[22:47:29] <sapphicf​ettucine> it's pretty close to the functioning of torrents
L257[22:47:33] <sapphicf​ettucine> just stripped down a lot
L258[22:48:46] <sapphicf​ettucine> shares folders between computers by splitting each file into pieces, transferring them between peers found via UDP broadcast, verifies them via blake2 hash
L259[22:49:02] <Kilobyte> i mean, getting code on the machines ingame is pretty easy (assuming you have our custom build (pull request pending))
L260[22:49:24] <Kilobyte> broadcast? pff multicast please :P
L261[22:49:32] <sapphicf​ettucine> broadcast! :P
L262[22:49:35] <Kilobyte> (if only because broadcast is legacy IP only)
L263[22:49:47] <sapphicf​ettucine> ipv6 doesn't have to know
L264[22:50:06] <sapphicf​ettucine> >Kilobyte: i mean, getting code on the machines ingame is pretty easy (assuming you have our c…
L265[22:50:06] <sapphicf​ettucine> you mean the network card that interfaces to the Outside World?
L266[22:50:12] <sapphicf​ettucine> this is mostly for ingame usage as a bit of practice
L267[22:51:11] <Kilobyte> it is a block and no card, but yes
L268[22:51:23] <sapphicf​ettucine> oh i see
L269[22:51:28] <sapphicf​ettucine> yeah it's not meant for that
L270[22:51:47] <Kilobyte> you could use it for that though :P
L271[22:52:00] <Kilobyte> we also have a custom ethernet switch that supports vlan tagging :P
L272[22:52:00] <sapphicf​ettucine> in future ™️
L273[22:52:06] <sapphicf​ettucine> yess i saw that pr
L274[22:52:10] <sapphicf​ettucine> i'm very excited for it to get merged
L275[22:52:55] <Kilobyte> i'm having issues with that right now, since i rebased on the 1.18 build, the component interface no longer works
L276[22:53:01] <Kilobyte> and i have no idea why
L277[22:53:24] <Kilobyte> (i mean, i want to switch to a different interface anyways, so i can write a DSA driver)
L278[22:53:49] <sapphicf​ettucine> a democratic socialists of america driver, got it /s
L279[22:54:04] <Kilobyte> DSA - direct switch architecture i believe
L280[22:54:21] <Kilobyte> a feature of the linux kernel that basically does hardware offloading of bridges
L281[22:54:23] <sapphicf​ettucine> Distributed Switch Architecture, 'cording to kernel docs
L282[22:55:13] <Kilobyte> so you'd configure your switch using standard linux networking utils, and each port (= side) would show up as a separate network interface
L283[22:55:42] <sapphicf​ettucine> hell yea
L284[22:57:04] <Kilobyte> problem: i do not want to implement that RPC bus in kernel space. I'd prefer some kind of memory mapped io, that ideally can be controlled from userspace as well.
L285[22:57:17] <Kilobyte> so i need to implement that as part of sedna
L286[22:57:38] <Kilobyte> lots of work, and not a lot of time. We'll see how that goes
L287[22:58:23] <Kilobyte> @Sangar: Do you mind looking at my PR and try to find out where my problem is?
L288[23:24:51] ⇦ Quits: Vexatos (~Vexatos@port-92-192-6-121.dynamic.as20676.net) (Quit: Insert quantum chemistry joke here)
L289[23:44:20] ⇦ Quits: Hawk777 (~chead@2607:c000:8279:ac00:e32a:5b2a:99cd:777b) (Quit: Leaving.)
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