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L1[00:02:31] ⇦ Quits: Vexatos (~Vexatos@port-92-192-221-38.dynamic.as20676.net) (Quit: Insert quantum chemistry joke here)
L2[00:08:47] ⇨ Joins: ben_mkiv (~ben_mkiv@200116b814899600fe3497fffea975f2.dip.versatel-1u1.de)
L3[02:09:33] <Amanda> > <Amanda (she/her)> random floating log
L4[02:09:33] <Amanda> Random floating log I can chainsaw for 400 leaves apparently
L5[02:09:51] * Amanda yawns, contemplates nap time
L6[02:19:58] * Amanda snugs elfi, zzzmews, sleep-mewing about the fall of the transdimensional catgirl empire to those rascally chocolate chip cookie monsters
L7[02:20:30] <Amanda> Night nerds
L8[02:36:24] <luna​r_sam> https://tinyurl.com/ye2zgz86
L9[02:50:08] ⇨ Joins: Hawk777 (~chead@2607:c000:8272:f00:6e89:1d44:6e41:659f)
L10[03:31:22] ⇦ Parts: lunar_sam (d83d0855c1@2a00:c70:1:178:170:40:189:1) (Disconnected: Replaced by new connection))
L11[03:31:35] ⇨ Joins: lunar_sam (d83d0855c1@jabberfr.org)
L12[03:42:47] <Izaya> Skye, TPG24, any idea if villagers like the FH-style tenements?
L13[03:44:38] <ThePi​Guy24> our completely reliable survey of an totally representative sample of the population says: yes
L14[03:44:54] <Izaya> hmmmmmmmmmm
L15[03:45:11] <ThePi​Guy24> *note: survey participants were compensated for their loyalty to the state
L16[03:45:24] <Izaya> works for me
L17[03:45:47] <Izaya> real talk though can they deal with that style of building? thinking it might be a good way to deal with villager populations so they don't
L18[03:45:51] * Izaya gestures vaugely
L19[03:45:54] <Izaya> die
L20[03:46:06] <ThePi​Guy24> idk
L21[03:46:37] <ThePi​Guy24> never really had more than a few in at once, and they just sorta wander about the place and sometimes outside
L22[03:47:57] <Izaya> there's some complicated rules to making them breed or something
L23[03:48:25] <ThePi​Guy24> pretty much just doors iirc
L24[07:00:08] ⇦ Quits: GreaseMonkey (greaser@antihype.space) (Remote host closed the connection)
L25[07:01:33] <Forec​aster> %tonkout
L26[07:01:34] <MichiBot> Wild! Forec​aster! You beat your own previous record of 9 hours, 53 minutes and 43 seconds (By 6 hours, 12 minutes and 39 seconds)! I hope you're happy!
L27[07:01:35] <MichiBot> Forec​aster has tonked out! Tonk has been reset! They gained 0.016 tonk points! plus 0.03 bonus points for consecutive hours! Current score: 3.3214901, Position #2 => #1 (Overtook Vaur)
L28[08:37:02] ⇦ Quits: Hawk777 (~chead@2607:c000:8272:f00:6e89:1d44:6e41:659f) (Quit: Leaving.)
L29[09:31:47] <Forec​aster> ...
L30[09:31:49] <Forec​aster> https://tinyurl.com/ydu4r5zh
L31[09:32:06] <Forec​aster> why is it installing from the floppy into a dir named after the mount dir...
L32[09:32:08] <Forec​aster> :|
L33[09:34:41] ⇨ Joins: Vexatos (~Vexatos@port-92-192-221-38.dynamic.as20676.net)
L34[09:34:41] zsh sets mode: +v on Vexatos
L35[09:34:50] <Forec​aster> huh... https://tinyurl.com/yzue5xon
L36[09:36:35] <Forec​aster> oh, with a blank disk there's nothing to install...
L37[09:36:37] <Forec​aster> wut
L38[09:45:27] <Forec​aster> why isn't it seeing the floppy...
L39[09:46:00] <Forec​aster> I forget, do you have to do something with the floppy
L40[09:46:05] <Forec​aster> did it need to be readonly...
L41[09:47:08] <ben_mkiv> you have to activate it with a magnet
L42[09:47:22] <Forec​aster> I don't remember how you make a floppy readonly
L43[09:48:25] <Forec​aster> hrm, nothing in filesystem...
L44[09:48:39] <Forec​aster> @payonel what did you need to do to make an install floppy work?
L45[09:49:30] <pay​onel> crouch right click to open its UI
L46[09:50:09] <Forec​aster> oh, I tried that... but it turns out it's non-crouch click to open the UI
L47[09:50:34] <pay​onel> oh, ok cool
L48[09:50:44] <Forec​aster> okay now it's working
L49[09:53:12] <Forec​aster> ah crud
L50[09:53:20] <Forec​aster> you can't change the label after making it readonly...
L51[09:53:22] <Forec​aster> :|
L52[09:53:56] <Forec​aster> but I can name it in an anvil at least
L53[09:55:36] <Forec​aster> dammit! it's doing the same thing
L54[09:55:39] <Forec​aster> https://tinyurl.com/yhqk7cs4
L55[09:58:19] <Forec​aster> okay... I had to remove the harddrive to force it to boot from the install disk, then put the harddrive back, then run install
L56[09:58:29] <Forec​aster> then it installed from the disk to the drive correctly
L57[09:58:45] <Forec​aster> I don't think I had to do that before... not idea why it's doing that now
L58[10:05:31] <Forec​aster> I might just have to create an update script that bypasses the installer and just copies the files to the boot disk
L59[10:08:42] <Forec​aster> I guess I could just override the target
L60[10:09:33] <dequbed> Ariri: Oracle is currently giving away VPS for free. Pretty decent specs too
L61[10:10:00] <Ariri> Oh ho?
L62[10:10:07] <dequbed> https://www.oracle.com/cloud/free/
L63[10:22:05] <Forec​aster> oh, overriding to/from doesn't work?
L64[10:22:11] <Forec​aster> it's not actually updating the files...
L65[10:22:15] <Forec​aster> wut
L66[11:39:26] <dequbed> Izaya: What if I tell you that "just removing all the cruft from X11" is what Wayland is doing? ;)
L67[11:39:50] <Izaya> I'd say that xdotool doesn't work
L68[11:39:52] <Izaya> :)
L69[11:40:26] <dequbed> As I said, all the cruft ;)
L70[11:41:00] <Izaya> tfw your usecase is cruft as defined by wayland
L71[11:41:40] <dequbed> TFW your usecase is basically a gaping huge security hole.
L72[11:42:52] <Izaya> > want to automate things on wayland
L73[11:42:53] <Izaya> > can't
L74[11:42:56] <Izaya> c-cool
L75[11:43:19] <Izaya> are there fake input protocols yet
L76[11:45:22] <dequbed> You can automate using either fake deviced & root or via whatever KDE is currently building
L77[11:46:45] <dequbed> But you need more authentication than "oh fun I run as the same user as the session".
L78[11:47:12] <dequbed> Almost makes sense to not make building a keylogger *that* easy, doesn't it? ;)
L79[11:54:44] <Izaya> dequbed: https://icosahedron.website/system/media_attachments/files/107/076/729/124/701/720/original/e50868ffcdaf1217.jpeg
L80[11:58:29] <dequbed> %bap Izaya
L81[11:58:29] <MichiBot> dequbed baps Izaya with the Magic uber-metacarpal! (25%)!
L82[12:21:21] ⇦ Quits: Kilobyte (~kilobyte@banana-new.kilobyte22.de) (Quit: ZNC - 1.6.0 - http://znc.in)
L83[12:21:33] ⇦ Quits: jackie (~jackie@banana-new.kilobyte22.de) (Quit: jackie)
L84[12:23:56] ⇨ Joins: Kilobyte (~kilobyte@banana-new.kilobyte22.de)
L85[12:23:56] zsh sets mode: +v on Kilobyte
L86[12:23:58] ⇨ Joins: jackie (~jackie@banana-new.kilobyte22.de)
L87[12:23:59] zsh sets mode: +v on jackie
L88[12:24:15] ⇦ Quits: ben_mkiv (~ben_mkiv@200116b814899600fe3497fffea975f2.dip.versatel-1u1.de) (Ping timeout: 192 seconds)
L89[12:50:26] ⇨ Joins: ThePiGuy24 (~ThePiGuy2@host-92-17-120-53.as13285.net)
L90[12:51:06] ⇦ Quits: TPG24 (~ThePiGuy2@host-92-17-120-53.as13285.net) (Ping timeout: 189 seconds)
L91[12:58:34] <ThePi​Guy24> Izaya: yes
L92[13:12:13] <ThePi​Guy24> aight im bored so time to make a kinda functional obj (and mtl) loader for my 3d renderer thingo
L93[13:12:17] <ThePi​Guy24> and maybe update it a bit
L94[13:12:44] <ThePi​Guy24> because motivation has temporarily returned so might as well use it for something
L95[13:13:01] <ThePi​Guy24> well, might even add texture support to the renderer if it stays for long enough
L96[13:14:34] <ThePi​Guy24> though simple normal based lighting would probably be easier
L97[13:14:53] <ThePi​Guy24> so yeah thats what im gonna try to do (again)
L98[14:13:14] * Amanda pats elfi, offers some breakfast snacks
L99[14:14:47] ⇨ Joins: TPG24 (~ThePiGuy2@host-92-17-120-53.as13285.net)
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L101[14:25:41] * Elfi nibble snacks, shares with Sapphy who is cuddling her rn <3
L102[15:07:44] <Amanda> https://matrix.camnet.site/_matrix/media/r0/download/camnet.site/xNVHBLyLnPGvdWyGjFbYApCw/screenshot-1633878427.png
L103[15:07:55] <Amanda> Am I remembering right that you can kill these fuckers with explosives?
L104[15:20:43] <Forec​aster> yes
L105[15:31:27] ⇨ Joins: kinkijin (~pch@66.49.131.33)
L106[15:33:02] ⇦ Quits: kinkinkijkin (~pch@66.49.131.33) (Ping timeout: 189 seconds)
L107[15:33:13] <Amanda> %choose coal roof?
L108[15:33:14] <MichiBot> Ama​nda: Ah... well, I'd say wait an hour.
L109[15:35:55] <Forec​aster> %sip
L110[15:35:55] <MichiBot> You drink a hairy cyan potion (New!). Forecaster doesn't seem to have any research points.
L111[15:36:02] <Forec​aster> damn
L112[15:36:40] <Amanda> %choose first; coal power or steel processing
L113[15:36:42] <MichiBot> Ama​nda: coal power first
L114[15:48:57] <Te​sca> so i currently run into the problem when i try to setTileNBT the block just doesnt work anymore. Even when i do
L115[15:48:57] <Te​sca> Code Block pastebined https://paste.pc-logix.com/aroninobic
L116[15:49:05] <Te​sca> to make sure it's the correct data
L117[15:51:21] <Forec​aster> that's very little to go on
L118[15:51:26] <Forec​aster> are you using the debug card?
L119[15:52:32] <Te​sca> yes, so i use the card and have code like this:
L120[15:52:32] <Te​sca> Code Block pastebined https://paste.pc-logix.com/muwewiyosa
L121[15:53:22] <Te​sca> the code runs fine, the block looks fine, but it stops doing it's work (testing with modded tile entities)
L122[15:53:45] <Forec​aster> in that code block you're not passing the nbt to the block
L123[15:53:57] <Te​sca> yes, so i use the card and have code like this:
L124[15:53:57] <Te​sca> Code Block pastebined https://paste.pc-logix.com/adufoxasik [Edited]
L125[15:54:14] <Te​sca> whoops corrected the line, it;s correct in the programm
L126[15:54:45] <Forec​aster> maybe show your actual code instead of haphazardly written pseudo code
L127[15:56:08] <Te​sca> that is the code, i just copied it without the `,nbt)`
L128[15:57:49] <Forec​aster> does it actually return valid nbt data?
L129[15:59:05] <Te​sca> yes it does, at first i just copied the nbt to my clipboard and edited it to what i wanted, but since the block stopped working, i wanted to make sure i didnt just edited it wrong
L130[15:59:18] <Te​sca> so i decided on just getting and setting the nbt to the same value
L131[15:59:42] <Forec​aster> well I'd guess it's on the block you're doing it with
L132[16:00:00] <Forec​aster> unless it messes up with a vanilla chest or something
L133[16:01:03] <Te​sca> yeah i thought the block might do some weird stuff and nbt alone isnt enough, but after testing a couple modded ones, i wanted to make sure i didnt oversee something very basic
L134[16:01:30] <Te​sca> you know, like "after every setTileNBT you have to refresh the block via xyz to update it" or something
L135[16:01:53] <Te​sca> since thats not it, i guess i just have to do it differently, thx for confirming my suspicion
L136[16:01:54] <Forec​aster> have you tried placing a block next to it to trigger a block update?
L137[16:01:59] <Te​sca> yeah
L138[16:02:13] <Te​sca> i could even power it with energy
L139[16:02:19] <Te​sca> that updates as intended
L140[16:05:45] <Forec​aster> oh cool
L141[16:05:56] <Forec​aster> Satisfactory is getting factorio signals
L142[16:06:25] <Forec​aster> and train collisions
L143[16:08:00] <Amanda> yup
L144[16:08:16] <Amanda> That's what encouraged me to jump back in, even though update 5's not out until the 26th
L145[16:08:31] <Forec​aster> I'm not gonna jump in until that update is out
L146[16:08:35] <Forec​aster> gotta restart anyway
L147[16:09:07] <Amanda> Other than trains possibly colliding on old tracks, the saves Should mostly work
L148[16:09:34] <Forec​aster> I don't even remember what I was doing in my old save, so might as well restart
L149[16:09:41] <Amanda> fair
L150[16:12:43] <Amanda> I choose to start a new save to a) Checkout the forest area, even though I'll end up with trees in all my buildings after U5, and b) because my old save's train system was too much of a mess to possibly have the spoons to fix
L151[16:13:20] <Forec​aster> also there will be a bunch more structure pieces in U5
L152[16:13:22] <Amanda> I'm trying to fight my instinct of having everything so very close together for this new save, so hopefully trains won't be as much of a problem
L153[16:13:39] <Forec​aster> I'll probably want to use those without having to tear down existing structures
L154[16:27:55] <Te​sca> so i found the issue, it's that the data contains very long integers and lua is converting them to double which makes them loose precision and thats why those values are invalid
L155[16:28:12] <Te​sca> now to find out how to make lua understand long ints
L156[16:38:13] <Te​sca> ```573720647104350696``` this is the number i need in my table but lua converts it to this number
L157[16:38:13] <Te​sca> ```573720647104350720```
L158[16:38:40] <Te​sca> does OC support any stuff to have bigger datatypes?
L159[16:39:06] <Ocawes​ome101> lua can store those numbers fine, i think this is an issue with the lua-java layer
L160[16:39:34] <Ocawes​ome101> it causes certain inconsistencies when concatenating numbers to strings also
L161[16:41:08] <Te​sca> those numbers should be to big for lua too, when i just print both of them it already converts them to scientific notation and when i subtract them from each other lua gives 0 as result
L162[16:41:29] <Te​sca> pretty sure it's because it converts them to double/float and then they loose precision that way
L163[16:41:55] <Amanda> lua's only number type is a double until 5.3
L164[16:58:47] <Ocawes​ome101> @Tesca are you using lua 5.2 or 5.3?
L165[17:00:00] <lunar_sam> probably 5.2 if they're in creative
L166[17:07:35] <Ko​dos> IIRC you can set the default architecture in the config, as well
L167[17:07:56] <Ko​dos> That's probably true, anyway.
L168[17:13:30] <Ocawes​ome101> you can
L169[17:18:56] <Mic​hiyo> The default was switched to 5.3 ages ago as well
L170[17:23:54] <Amanda> %choose quartz or sulfur
L171[17:23:55] <MichiBot> Ama​nda: You *could* do "sulfur", I guess.
L172[17:24:01] <Amanda> Blah
L173[17:27:07] <lunar_sam> iirc if i crafted the CPUs, it was 5.3, but grabbing them from the creative menu was 5.2
L174[17:27:14] <lunar_sam> i could be misremembering
L175[17:28:59] <Te​sca> default is 5.3 but i'm using the creative APU, does this make a difference?
L176[17:29:10] <Izaya> is it set to 5.3?
L177[17:29:18] <Te​sca> >lunar_sam: iirc if i crafted the CPUs, it was 5.…
L178[17:29:19] <Te​sca> how can i check that?
L179[17:29:27] <Forec​aster> hold shift and check the tooltip
L180[17:29:30] <Izaya> hover over it holding shift
L181[17:29:43] <Te​sca> 5.2
L182[17:30:14] <lunar_sam> there's the issue
L183[17:30:15] <Te​sca> so if i use 5.3 there are bigger ints possible?
L184[17:30:18] <lunar_sam> yes
L185[17:30:24] <lunar_sam> 5.2 only uses doubles
L186[17:30:34] <lunar_sam> 5.3 uses both long longs and doubles
L187[17:30:36] <Te​sca> amazing, thx, i will try that. how do i set the architecture with the item in hand?
L188[17:30:39] <Mic​hiyo> hold CPU, sneak click while holding CPU
L189[17:30:48] <Te​sca> will try
L190[17:30:52] <Mic​hiyo> sudden lua 5.3 CPU
L191[17:31:37] <Mic​hiyo> That sad feeling when you are caught up on a 600 chapter web story :(
L192[17:32:09] <Forec​aster> find a different one :D
L193[17:32:18] <Mic​hiyo> But...THIS one
L194[17:32:19] <Mic​hiyo> :(
L195[17:32:30] <Forec​aster> bonk your head on something so you forget it
L196[17:32:51] <Mic​hiyo> Yeah, not a bad idea actually
L197[17:36:34] <Amanda> @Michiyo FC?
L198[17:36:42] <Mic​hiyo> Yup
L199[17:37:10] <Te​sca> do i have to specify for lua to know that i mean this number to be a long long?
L200[17:37:19] <Te​sca> since it still does the rounding
L201[17:37:25] <lunar_sam> what
L202[17:37:33] <lunar_sam> no it shouldn't
L203[17:37:36] <Izaya> //1 will convert to int explicitly
L204[17:37:50] <lunar_sam> well, that too
L205[17:38:41] <Te​sca> huh, ok i put it into a variable first then, it worked
L206[17:39:21] <Forec​aster> sigh, debugging is very tedious when something is eating errors...
L207[17:40:49] <lunar_sam> god, i have to write bindings for the element class, that's gonna be a pain in the ass
L208[17:41:32] <lunar_sam> https://github.com/litehtml/litehtml/blob/master/include/litehtml/element.h
L209[17:41:34] <lunar_sam> [screaming]
L210[17:42:17] <lunar_sam> i wonder if i should have used a binding generator or w/e
L211[17:43:32] <lunar_sam> nahhh
L212[17:49:18] <Forec​aster> sigh, I'm such an idiot
L213[17:49:40] <Forec​aster> I removed the `math.huge` from the timers thinking "I don't know why I put those there, that looks stupid"
L214[17:49:56] <Forec​aster> I'd forgotten that that's needed for infinite repetition...
L215[17:59:59] ⇨ Joins: Hawk777 (~chead@2607:c000:8272:f00:3c13:d932:f8b1:d451)
L216[18:02:08] <Amanda> %choose hook sulfur up to power grid or chesse back to base
L217[18:02:08] <MichiBot> Ama​nda: I'm 40% "hook sulfur up to power grid"!
L218[18:42:05] ⇦ Quits: TPG24 (~ThePiGuy2@host-92-17-120-53.as13285.net) (Ping timeout: 189 seconds)
L219[18:47:11] <Amanda> Well, I can now get sulfur without cheese
L220[18:47:22] <Amanda> amusingly I needed sulfur to be able to do that
L221[18:50:45] <Forec​aster> you shouldn't substitute sulfur for cheese, or vice versa
L222[18:53:24] <Amanda> There, sulfur miner's hooked up to the main power line
L223[18:55:20] <Forec​aster> %sip
L224[18:55:21] <MichiBot> You drink a cloudy silver potion (New!). Forecaster's favourite hair is suddenly on fire.
L225[18:55:34] <Forec​aster> aw, I liked that strand of hair
L226[19:00:38] ⇨ Joins: ThePiGuy24 (~ThePiGuy2@host-92-17-120-53.as13285.net)
L227[19:34:40] ⇦ Quits: Hawk777 (~chead@2607:c000:8272:f00:3c13:d932:f8b1:d451) (Quit: Leaving.)
L228[20:18:27] <Amanda> %choose automate quartz or manual truckin'
L229[20:18:27] <MichiBot> Ama​nda: Out of these two choices? I'd say "manual truckin'".
L230[20:25:06] <Amanda> I wonder if the truck can even climb the steep hills I had to go through for this
L231[20:48:21] ⇨ Joins: Inari (~Pinkishu@p4fd957fe.dip0.t-ipconnect.de)
L232[20:48:24] <Inari> nep
L233[20:48:36] <Inari> @Ariri haha
L234[20:52:14] * Amanda boops Inari, demands snacks
L235[20:52:29] * Inari feeds Amanda banana-split chocolate
L236[20:53:32] <Amanda> https://matrix.camnet.site/_matrix/media/r0/download/camnet.site/ADAkWsnbYlFYtLnokRRBWktV/Screenshot_20211009-084616.png
L237[20:54:21] <Amanda> I meant to send that elsewhere, oh well
L238[20:54:37] <Inari> heh
L239[20:54:38] <Amanda> Inari: That's the Big Mood™ I was talking about
L240[21:05:46] <Mic​hiyo> Went to read FC... and realized.. no
L241[21:05:50] <Mic​hiyo> I'm done for now
L242[21:05:51] <Mic​hiyo> lol
L243[21:22:08] <Amanda> %choose continue working on the factory or play with nix config some
L244[21:22:08] <MichiBot> Ama​nda: Haven't you always gone with "play with nix config some"? Hm, maybe not.
L245[21:43:40] ⇦ Quits: Izaya (~izaya@210.1.218.92) (Ping timeout: 189 seconds)
L246[21:49:32] ⇨ Joins: Izaya (~izaya@210.1.218.92)
L247[22:05:16] ⇦ Quits: Inari (~Pinkishu@p4fd957fe.dip0.t-ipconnect.de) (Quit: KVIrc 5.0.0 Aria http://www.kvirc.net/)
L248[22:46:46] <Amanda> %choose laptop nap time or wait for new chappy
L249[22:46:47] <MichiBot> Ama​nda: After all, why shouldn't you "laptop nap time"?
L250[22:46:52] ⇦ Quits: Vexatos (~Vexatos@port-92-192-221-38.dynamic.as20676.net) (Quit: Insert quantum chemistry joke here)
L251[22:46:55] <Amanda> hrm.
L252[23:19:27] ⇨ Joins: ben_mkiv (~ben_mkiv@200116b814899600fe3497fffea975f2.dip.versatel-1u1.de)
L253[23:28:20] <Amanda> %choose rain box or irradiate more
L254[23:28:20] <MichiBot> Ama​nda: I'm 40% "irradiate more"!
L255[23:28:29] <Amanda> Rain box it is
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