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L1[00:02:24] <MisterRogers> Say is it
possible for a robot to detect a player breaking blocks or a change
in environment?
L2[00:08:11] ⇦
Quits: Izaya (~izaya@210.1.218.92) (Ping timeout: 189
seconds)
L3[00:12:49]
<Bob> maybe
trough continuous inspection with a geolyzer, else i doubt
L4[00:13:23]
<Bob> and i
doubt there's any thing that could give robots hearing, and motion
sensors dont capture block changes ? (unsure but confident that
no)
L5[00:14:52] ⇨
Joins: Izaya (~izaya@210.1.218.92)
L6[00:21:37]
<Kristopher38> as Bob said, only way I can
think of of doing it would be to continously scan an area with the
geolyzer
L7[00:22:15]
<Kristopher38> you could maybe couple that
with a motion sensor or a radar from computronics to only scan
areas around players
L8[01:59:05] ⇨
Joins: Cheren (~Cheren@185.116.156.170)
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L10[02:21:58] ⇨
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L11[02:22:26] ⇨
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L12[02:23:51]
<BrisingrAerowing> This was posted on
another discord
L13[02:23:53] ⇦
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Quit)
L15[02:24:12] ⇦
Quits: Cheren (~Cheren@185.116.156.170) (Client Quit)
L16[02:24:48]
<Ocawesome101> yikes
L17[02:25:15] <CompanionCube> wut?
L18[02:25:42]
<BrisingrAerowing> Whoever designed that
needs to be fired.
L19[02:45:36]
<bad at
vijya> seems safe to me /s
L20[02:58:02]
<Kristopher38> Networking in OC with the
outside world be like: damn I have to write the same code twice but
in two different languages
L21[03:07:35] <MisterRogers> Kristopher38,
what do you mean? You mean with the same code, and twice?
L22[03:07:57] <MisterRogers> Kristopher38,
what do you with the same code, and twice?*
L23[03:08:31] <MisterRogers> You can write
a server just fine in lua I believe.
L24[03:09:29] ⇦
Quits: Vexaton (~Vexatos@port-92-192-0-232.dynamic.as20676.net)
(Quit: Insert quantum chemistry joke here)
L25[03:13:54] <MisterRogers> Also how do
you guys have auto-complete set-up?
L28[03:19:31] <ben_mkiv> sounds like that
block change detector is something that could be added to
opensecurity
L29[03:20:18] <ben_mkiv> post it as
suggestion on github, if i pick up on the open bugs, i'll might add
that, too
L31[03:51:39] <Izaya> got multiple maneuver
nodes within like 10 minutes on different craft x_x
L33[04:24:19] <MichiBot>
Title:
[Suggestion] world change detector
| Posted by:
codecnotsupported
| Posted: Sun Dec 13 04:23:57 UTC 2020
| Status: open
L34[04:24:22] <MisterRogers> Something like
that?
L35[04:25:07] <ben_mkiv> yea
L36[04:25:22] <MisterRogers> Cool.
L37[04:31:25] <Amanda> Arrowing: I'm sure
it's fine
L38[04:32:14] <ben_mkiv> xD looks like my
code
L39[05:08:48]
<Forecaster> %tonkout
L40[05:08:49] <MichiBot> Kapow!
Forecaster! You beat your own previous record of 3 hours, 48
minutes and 42 seconds (By 6 hours, 18 minutes and 10 seconds)! I
hope you're happy!
L41[05:08:50] <MichiBot> Forecaster has
tonked out! Tonk has been reset! They gained 0.01 tonk points! plus
0.018 bonus points for consecutive hours! Current score:
1.75537097, Position #2 Need 0.03656894 more points to pass
CompanionCube!
L42[05:33:19] <CompanionCube> getting
close?
L43[05:35:14] <Izaya> ayy, I guess I'm not
fired
L44[05:40:10] <Michiyo> \o/
L45[05:40:27] <Izaya> got distracted by KSP
before I finished the explanation lmao erm
L46[05:40:41] <Izaya> yeah I thought I'd
been low-key fired because I wasn't invited to the christmas party
but I just got the call
L47[05:41:08] <Michiyo> I've been making
the joke that I got fired because I kept loosing access to systems
slowly
L48[05:41:29] <Michiyo> Finally got fixed,
but it WAS a bit unnerving
L49[05:41:40] <Izaya> haha
L51[06:15:44] <Izaya> ayy, unlocked inline
H2 tanks
L52[06:16:04] *
Amanda looks at the time
L53[06:16:05] <Izaya> one more research and
I can get the bigge inline H2 tanks
L54[06:16:06] <Amanda> Oops
L55[06:16:26] *
Amanda snugs up around the probably-sleeping Elfi,
zzzmews
L56[06:16:29] <Amanda> Night nerds
L57[06:19:09] <Izaya> What if I built the
Odette II... in KSP.
L58[06:48:02] ⇦
Quits: Thutmose (~Patrick@host-69-59-79-181.nctv.com) (Quit:
Leaving.)
L59[06:59:20] <SquidDev> %tonk
L60[06:59:20] <MichiBot> Wut! SquidDev!
You beat Forecaster's previous record of <0 (By 1 hour, 50
minutes and 31 seconds)! I hope you're happy!
L61[06:59:21] <MichiBot> SquidDev's new
record is 1 hour, 50 minutes and 31 seconds! SquidDev also gained
0.00184 tonk points for stealing the tonk. Position #4. Need
0.02252133 more points to pass Kodos!
L62[07:00:32] ⇦
Quits: glasspelican (~quassel@2607:5300:201:3100::325) (Quit:
http://quassel-irc.org - Chat comfortably.
Anywhere.)
L63[07:01:09] ⇨
Joins: glasspelican (~quassel@2607:5300:201:3100::325)
L64[07:39:23]
<Kodos>
Fucking Curseforge's broken ass app
L65[07:39:46]
<Kodos> I
can't get it to show me any forge versions newer than 35.1.7
L67[07:43:32] <MisterRogers> Do you guys
have auto-completion for instanced functions?
L68[07:47:20] <Izaya> bad_at_vijya: giant
zits on russia 2, eh?
L69[07:47:35]
<bad at
vijya> da
L70[07:47:36] <Izaya> also, no, no
auto-completion, as I always make sure to disable auto-completion
if anything is sufficiently malicious to enable it by default
L71[07:47:37]
<bad at
vijya> blyat
L72[07:47:48]
<bad at
vijya> rain is over boiling point, comrade
L73[07:49:57] <Izaya> checks out
L74[07:50:10]
<bad at
vijya> cats are also murderous plants
L75[07:50:16] ⇦
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L76[07:50:25]
<bad at
vijya> and there are plant-monsters with hammer heads
L77[07:50:28]
<bad at
vijya> ...suka
L78[07:51:20] <MisterRogers> Izaya: What's
wrong with auto-completion?
L79[07:51:40] <Izaya> it gets in the way
more often than it helps, in my experience
L80[08:59:35] ⇦
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(Quit: Connection closed for inactivity)
L81[09:14:55]
<Forecaster> %tonk
L82[09:14:56] <MichiBot> Darn! Forecaster!
You beat SquidDev's previous record of 1 hour, 50 minutes and 31
seconds (By 25 minutes and 3 seconds)! I hope you're happy!
L83[09:14:57] <MichiBot> Forecaster's new
record is 2 hours, 15 minutes and 35 seconds! Forecaster also
gained 0.00084 (0.00042 x 2) tonk points for stealing the tonk.
Position #2. Need 0.03572894 more points to pass
CompanionCube!
L84[09:29:00] ⇦
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L88[10:42:44] <Izaya> dequbed: is there
such a thing as too much liquid H2?
L89[11:17:39] <Izaya> > KSP lets me
launch the space goon bag half full
L90[11:17:42] <Izaya> this is going to be
fun B)
L91[11:18:33] <Izaya> as expected, it
self-destructed promptly
L92[11:23:35] <Izaya> gods
L93[11:23:37] <Izaya> it flies
L94[11:23:39] <Izaya> why does it do
this
L95[11:27:59] <Izaya> [constant explosion
noises]
L96[11:33:42] <Izaya> > The LaunchPad
can't support vessels heavier than 140t. Space Goon Bag total mass
is 245.39t
L97[11:33:53] <Izaya> I may have to scale
this design back a little.
L98[11:35:51]
<Ariri>
Build another launch pad
L99[11:37:56] <Izaya> Additional problem:
balancing H2 and Oxidiser is near impossible
L100[11:40:35] <Izaya> Aha, here's a setup
that works nicely.
L101[12:09:15]
⇨ Joins: matejB (~matejb@93.99.225.254)
L102[12:09:27] <matejB> hello
L103[12:09:31] <Izaya> ey
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L111[13:08:31] <dequbed> Izaya: Yes,
kinda. As with any Fuel if you run out of oxydizer it becomes dead
weight pretty quick. Now specifically KSP has the issue that in
stock at least it does not allow you to adjust fuel mixture which
would make the "is there too much H2" a question of
"depends, how little efficiency can you tolerate?"
L112[13:08:57] <Izaya> I mean, I can pick
what fuel goes in which tank
L113[13:09:15] <Izaya> there's specific
tanks for very cold fuels that are better for storing those but I
can just slap Ox in arbitrary tanks
L114[13:10:05] <dequbed> Now then the
question becomes twofold: a) is there a ecological regulations
agency on Kerbin and b) how much do you care about the health and
wellbeing of your kerbals?
L115[13:10:37] <Izaya> a) not that anybody
has told me about b) I'm yet to have any deaths!
L116[13:10:47] <Izaya> That said, I've had
one crew on my station for a very long time.
L117[13:12:18] <dequbed> Have you
considered cryogenic H2 with a CF3 oxydizer. The oxydizer is only
slightly less deadly toxic than the results of the engine.
L118[13:12:41] <Izaya> Sounds like a good
time :D
L119[13:12:41] <dequbed> ClF3 sorry
L120[13:13:00]
<Forecaster> %tonk
L121[13:13:01] <dequbed> Its one of those
"its only class 4 dangerous because there's nothing /higher/
than class 4."
L122[13:13:01] <MichiBot> Holy ten birds
in a bush Batman! Forecaster! You beat your own previous record of
2 hours, 15 minutes and 35 seconds (By 1 hour, 42 minutes and 29
seconds)! I hope you're happy!
L123[13:13:02] <MichiBot> Forecaster's new
record is 3 hours, 58 minutes and 5 seconds! No points gained for
stealing from yourself. (Lost out on 0.00171 x 3 = 0.00513)
L124[13:14:30]
⇨ Joins: Vexatos
(~Vexatos@port-92-192-0-232.dynamic.as20676.net)
L125[13:14:30]
zsh sets mode: +v on Vexatos
L126[13:14:37] <dequbed> Izaya: That's one
of those things that only work in KSP because it's not very
accurate. If you'd use ClF3 in real life you can only store it in
Aluminium tanks because ClF3 happily and violently reacts with
Steel, Titanium, Copper, and just about any other metal
around.
L127[13:15:12] <Izaya> is this the one
that in the words of the NASA engineer is "hypergolic with,
among other things, test engineers"?
L128[13:15:20] <dequbed> And if you have
it in Al tanks, don't shake it. Or move it. Or touch it. Because if
you do there's a chance you'll remove the AlF protective coating
and the resulting Flourine fire will destroy the rest of the tank
quicker than it can reform.
L129[13:16:09] <dequbed> Izaya: No this is
the one that in the words of that CALCIT engineer you're quoting
"so dangerous that even that Nazis didn't want anything to do
with it"
L130[13:16:32] <dequbed> Lots of things
are hypergolic with test engineers :P
L131[13:18:23] <Izaya> related but is it
bad I'm looking into adapting telemachus stats to prometheus so I
can look at my flights in grafana?
L132[13:18:37] <dequbed> Yes because you
should be using kRPC for that :P
L133[13:19:20] <dequbed> Izaya: Anyway,
what's your current fuel stackup look like?
L134[13:21:19] <Izaya> well, I asked,
because I'm building a LKO fuel depot
L135[13:21:21] <Izaya> and I kinda
just
L136[13:21:23] <Izaya> slapped fuel tanks
on it
L137[13:21:34] <Izaya> and I had 24 of the
biggest hydrogen tanks available slapped onto it
L138[13:22:04] <Izaya> figured I'd burn
most of it getting it up there, but it didn't let me :<
L139[13:22:08] <dequbed> Given the weight
of hydrogen in comparison to oxygen wouldn't it be smarter to puts
LOX tanks in orbit?
L140[13:22:57] <Izaya> probably
L141[13:23:01] <Izaya> but I like the
shiny gold tanks
L142[13:23:07] <dequbed> Or worse, RFNA
but I'd assume your upper stages are all cryox/cryhyd engines
L143[13:23:30] <Izaya> normal ox used with
LF but cryo H2 instead of LF
L144[13:23:56] <Izaya> tfw you have to use
RCS to achieve orbit
L145[13:23:59] <Izaya> it's just a
prototype it's fine
L146[13:24:06] <dequbed> The space shuttle
did that too.
L147[13:24:34] <dequbed> Hypergolic
microgravity engines have a lot of advantages but I don't think
that translates to KSP.
L148[13:25:05] <Izaya> I'm glad I packed
so much monoprop or I'd be testing reentry again
L149[13:25:16] <dequbed> Anyway, cryox
tanks shouldn't look that much different to cryhyd ones, what fuel
switch mod do you have?
L150[13:26:42] <Izaya> I just have
Cryogenic Engines + Cryogenic Tanks
L151[13:26:47] <dequbed> Ah okay
L152[13:27:21] <Izaya> oh, and
Interstellar Fuel Switch Core
L153[13:27:37] <dequbed> Does that do
volume/weight tradeoff or is that just for the looks?
L154[13:27:40] <Izaya> ... I did not
achieve orbit, despite my RCS thrusters' best intentions.
L155[13:27:57] <Izaya> cryo fuels boil off
over time without cooling
L156[13:28:17] <Izaya> they're more
efficient than normal LF but cost EC upkeep, basically
L157[13:28:25] <dequbed> Ah okay so
no
L158[13:30:24] <dequbed> See in
outside(TM) rocket engines you RFNA/Kerosene for lower stages
because both are much much more dense than oxygen/hydrogen, but
much less efficient weight-wise. So at the beginning where the
rocket is slowly flying trough thick atmosphere you're burning a
*lot* of weight quickly, and when you're higher up you switch to
h2/o2 engines with vacuum bells for highest ISP.
L159[13:30:33] <dequbed> s/you/you
use/g
L161[13:30:50] <dequbed> whoops
L162[13:31:50] <Izaya> yeah I've been
playing with different fuels for stages with the heavier stuff I've
been lifting
L163[13:32:46] <Izaya> my normal is SRBs
to get into vacuum then H2 engines for orbit
L164[13:32:54] <dequbed> I... what.
L165[13:32:55] <Izaya> or maybe a 303 if
it's a light craft
L166[13:33:07] <Izaya> SRBs for that cheap
disposable TWR B)
L167[13:33:11] <dequbed> I mean that
/works/ but SRBs to vacuum?
L168[13:33:33] <Izaya> I put the big SRB
on the back and it lasts till I get my AP above 70km
L169[13:33:33] <dequbed> What fucking
rockets are you building that you don't have a TWR >1??
L170[13:33:53] <Izaya> my spacecraft
designs come in two flavours
L171[13:34:02] <Izaya> - tiny underpowered
thing to do a specific thing
L172[13:34:08] <Izaya> - overdone station
part
L173[13:34:49] <dequbed> Have you
considered asparagus staging? That's just like SRB but if you have
recoverable stages cheaper and more weight-efficient.
L174[13:35:09] <Izaya> that's a phrase I
haven't heard in a few years
L175[13:35:12] <Izaya> I don't remember
what it is
L176[13:35:15] <Vexatos>
>asparagus
L177[13:35:17] <Vexatos> spot the
german
L178[13:35:28] *
dequbed points at Vex "Found him".
L179[13:35:28] <Izaya> ngl I've been
throwing shit at the wall and seeing what sticks for the last few
days
L180[13:36:03] <Vexatos> Izaya, if you
throw shit at a wall and eventually something sticks, I'd deduce
that whatever sticks must also be shit
L181[13:36:20]
<ThePiGuy24> %tonk
L182[13:36:20] <MichiBot> I'm sorry
ThePiGuy24, you were not able to beat Forecaster's record of 3
hours, 58 minutes and 5 seconds this time. 23 minutes and 19
seconds were wasted! Missed by 3 hours, 34 minutes and 45
seconds!
L183[13:36:26]
<ThePiGuy24> hwat
L184[13:37:01] <Izaya> Vexatos: you're not
entirely wrong, but you're also not entirely right
L185[13:37:01] <dequbed> Izaya: Bunch up
several engines with tanks each feeding the inner ones. Drop the
outer engines as their tanks empty. You stepwise reduce the amount
of engines as your ship gets lighter but have the best fuel
curve.
L186[13:37:21] <Izaya> some parts of some
of these designs work out well
L188[13:37:36] <Vexatos> why are you
making rockets
L190[13:37:51] <Izaya> I say, burning RCS
because I'm out of fuel
L191[13:38:03]
<ThePiGuy24> is there some sort of tonk
message that discord isnt showing me>
L192[13:38:03] <Izaya> Vexatos: what sort
of question is that?
L193[13:38:37] <Vexatos> haven't heard of
KSP in years
L194[13:38:48]
<Forecaster> @ThePiGuy24 look 23 minutes
back
L195[13:39:06] <Izaya> KSP is very
unhappy
L196[13:39:13]
<ThePiGuy24> ah, musta missed it
L197[13:39:19] <Izaya> because I'm
plotting maneuvers with RCS
L198[13:40:01] <dequbed> Izaya: Have you
heard of our lord and saviour NERVA?
L199[13:40:18] <Izaya> I'm not up to
nuclear rockets yet :<
L200[13:40:24] <dequbed> :(
L201[13:40:44] <Izaya> been fighting with
science the whole career game tbh
L202[13:41:38] <dequbed> As is the norm.
Have you installed a Life support mod? :P
L203[13:41:48] <Izaya> no but I've been
thinking about it
L204[13:42:19] <dequbed> It's fun but it
makes science even harder. Or rather 90% of your science comes from
unmanned missions :P
L206[13:42:40] <dequbed> Is it
though?
L207[13:42:51] <dequbed> It's just telling
you that the current stage does not have the fuel requied.
L208[13:43:01] <Izaya> but it
probably does
L209[13:43:07] *
Izaya continues burning RCS
L210[13:43:24] <Izaya> ... how much does a
kerbal weigh?
L211[13:43:52] <dequbed> about 100kg in an
EVA suit.
L212[13:44:05] <Izaya> does refilling EVA
fuel take monoprop?
L213[13:44:52] <dequbed> Not in
stock
L214[13:45:12] <dequbed> It was initially
planned but that was considered non-fun(TM) so it was dropped
L215[13:45:20] <dequbed> It think there is
a mod though that adds that
L216[13:46:02] <Izaya> Next version of
this ship is getting a chain on the front so they can get out and
pull
L217[13:46:25] <dequbed> Or you could just
improve the rocket to actually make it to orbit :P
L218[13:47:21] <Izaya> I mean, I
could
L219[13:47:44] <dequbed> How much dV do
you have?
L220[13:47:51] <dequbed> just in rocket
fuel, not in RCS
L221[13:48:21] <Izaya> uh, the ascent (and
theoretically orbital maneuvering part) has about 4k dV
L222[13:48:41] <Izaya> issue is that with
the payload on top I can't do the gravity turn properly
L223[13:48:47] <dequbed> More
struts.
L224[13:49:03] <Izaya> well, there goes
the station I was trying to dock with.
L225[13:50:27] <dequbed> Izaya: In the
undying words of ShadowZone: "/AGAIN/"
L227[13:56:56] <Izaya> ooo
L228[14:00:33] <Izaya> hmhm, replaced the
module in the existing known-working ship, and it works
nicely
L229[14:00:39] <Izaya> time to work out
what the difference is
L230[14:04:12]
⇨ Joins: MisterRogers
(~MisterRog@ip203-22-176-143.adsl2.static.versatel.nl)
L231[14:10:00] <Izaya> Okay, think I fixed
the crew movement issues this time.
L232[14:26:41]
<ThePiGuy24> ok im really considering
getting a pinephone now
L233[14:27:19]
<ThePiGuy24> android (google specifically)
is really pissing me off lately
L235[14:34:15] <Izaya> cursed idea
L236[14:34:19] <Izaya> controller with
reaction wheels
L237[14:34:24] <Izaya> for rotational
force feedback
L238[14:35:05] <Izaya> could also use it
as power storage
L239[14:36:48] <dequbed> Controller as in
HID?
L240[14:38:04] <Izaya> yeah
L241[14:38:43] <dequbed> I think you
overestimate the moment reaction wheels can generate
L242[14:41:45] <dequbed> Izaya: You know
what KSP needs? A fine adjustment setting. I want to rotate this
SRB by 1-2 degree please. <.<
L243[14:42:21] <Izaya> that would be
nice
L245[15:08:26] <dequbed> I did. Is neat.
Needs more kRPC though :P
L246[15:09:00] <Izaya> does it even have a
functional release for 1.10?
L247[15:09:29] <dequbed> Uh good question.
I'm still on 1.9
L248[15:10:27] <Izaya> stuff that works in
1.9 usually is fine in 1.10
L249[15:11:03]
⇨ Joins: efffffrtysezryt
(~efffffrty@185.5.165.44)
L250[15:11:39] <efffffrtysezryt> im using
OpenComputers minecraft mod for this
L251[15:14:51] <Izaya> a likely
story
L252[15:15:21] <efffffrtysezryt> yes
L253[15:15:41] ⇦
Quits: efffffrtysezryt (~efffffrty@185.5.165.44) (Client
Quit)
L254[15:16:03]
⇨ Joins: efffffrtysezryt
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L255[15:17:30] ⇦
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closed the connection)
L256[15:19:29]
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(~efffffrty@185.5.165.44)
L257[15:22:24] <dequbed> Izaya: Anyway do
you have fun mods like SCANSat and additional sciency ones?
L258[15:22:37] <Izaya> yees
L259[15:22:57] <Izaya> I have several
satellites around kerbin, the mun and minmus
L260[15:23:13] <Izaya> one with each gen
of scanning devices
L261[15:23:27] ⇦
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closed the connection)
L262[15:45:42]
<Z0idberg>
I saw dequbed mention RCS and i am now reminded of the horrors of
RCS version control.
L263[15:45:59]
<Z0idberg>
I saw dequbed mention RCS and I am now reminded of the horrors of
RCS version control. [Edited]
L265[16:14:30]
⇨ Joins: matejB (~matejb@93.99.225.254)
L266[16:14:41] <matejB> hello there
L267[16:15:30] ⇦
Quits: matejB (~matejb@93.99.225.254) (Client Quit)
L268[16:18:26]
<Forecaster> %sip
L269[16:18:26] <MichiBot> You drink a
sedimented gold potion (New!). Forecaster turns into an unobtanium
cat goat girl for 15 seconds.
L270[16:18:40]
<Forecaster> huh
L271[16:18:49]
<Forecaster> weird
L272[16:36:57]
⇨ Joins: Thutmose
(~Patrick@host-69-59-79-181.nctv.com)
L273[16:37:23] <dequbed> Izaya: Do you
have RemoteTech installed?
L274[16:42:55] ⇦
Quits: m1cr0man (~m1cr0man@gelandewagen.m1cr0man.com) (Quit:
G'luck)
L275[16:43:13]
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(~m1cr0man@gelandewagen.m1cr0man.com)
L276[16:58:28]
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L277[17:02:35] ⇦
Quits: MisterRogers
(~MisterRog@ip203-22-176-143.adsl2.static.versatel.nl) (Quit:
Quit)
L278[17:22:49]
<Z0idberg>
ok guys
L279[17:22:51]
<Z0idberg>
what do you think
L280[17:23:09]
<Forecaster> what is this
"think"
L283[17:31:02]
<ThePiGuy24> noice
L284[17:32:09]
<Z0idberg>
looks like they want $36 per shirt until 10 of them are
bought
L285[17:32:23]
<Z0idberg>
It's probably because the color isnt 100% to their pallette
L286[17:32:35]
<Z0idberg>
It's probably because the color isnt 100% to their palette
[Edited]
L287[17:53:38] <Amanda> %remindme 30m
*whip-crack* back to work
L288[17:53:38] <MichiBot> I'll remind you
about "*whip-crack* back to work" at 12/13/2020 06:23:38
PM
L289[18:12:44] <CompanionCube>
%tonkout
L290[18:12:44] <MichiBot> Eh!
CompanionCube! You beat Forecaster's previous record of 3 hours,
58 minutes and 5 seconds (By 38 minutes and 18 seconds)! I hope
you're happy!
L291[18:12:45] <MichiBot> CompanionCube
has stolen the tonkout! Tonk has been reset! They gained 0.004 tonk
points! plus 0.003 bonus points for consecutive hours! (Reduced to
50% because stealing) Current score: 1.80043992. Position #1
L292[18:23:38] <MichiBot> Amanda REMINDER:
*whip-crack* back to work
L293[18:30:36]
<ThePiGuy24> yes you better tell that whip
crack to get back to work
L294[19:00:12]
⇨ Joins: Vexaton
(~Vexatos@port-92-192-86-66.dynamic.as20676.net)
L295[19:00:12]
zsh sets mode: +v on Vexaton
L296[19:00:24] ***
Vexatos is now known as Guest92944
L297[19:00:25] ⇦
Quits: Guest92944 (~Vexatos@port-92-192-0-232.dynamic.as20676.net)
(Killed (anarchy.esper.net (Nickname regained by
services)))
L298[19:00:25] ***
Vexaton is now known as Vexatos
L299[19:19:48]
⇨ Joins: Victor_sueca
(~Victor_su@90.165.120.190)
L300[19:44:56] ⇦
Quits: m1cr0man (~m1cr0man@gelandewagen.m1cr0man.com) (Quit:
G'luck)
L301[19:47:27]
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L302[20:07:23]
<Kodos>
Ayy, CF got export modpack finally
L303[20:07:44]
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(~flappy@88-113-153-45.elisa-laajakaista.fi)
L304[20:11:18] ⇦
Quits: Victor_sueca (~Victor_su@90.165.120.190) (Ping timeout: 378
seconds)
L305[20:12:46]
<Forecaster> %tonk
L306[20:12:46] <MichiBot> Heckgosh!
Forecaster! You beat CompanionCube's previous record of <0 (By
2 hours and 1 second)! I hope you're happy!
L307[20:12:48] <MichiBot> Forecaster's new
record is 2 hours and 1 second! Forecaster also gained 0.002 tonk
points for stealing the tonk. Position #2. Need 0.04222894 more
points to pass CompanionCube!
L308[20:13:06]
<Forecaster> One second too late
L309[20:13:21]
<Ocawesome101> ooof
L310[20:13:24]
⇨ Joins: Victor_sueca
(~Victor_su@90.165.120.190)
L311[20:15:43]
<Ocawesome101> hm
L312[20:16:37]
<Ocawesome101> so i figured out a quirk in
lua's stdio system which openos doesn't implement, and neither does
monolith. paragon didn't previously, but i just about finished
implementing it. turns out full compatibility with standard lua is
a complex thing 🤔
L313[20:21:38]
⇨ Joins: MisterRogers
(~MisterRog@ip203-22-176-143.adsl2.static.versatel.nl)
L314[20:22:51] <MisterRogers> Every input
for nanomachines related to 1 effect or do conbinations of
different input give different effects?
L315[20:23:31]
⇨ Joins: hnOsmium0001
(uid453710@id-453710.stonehaven.irccloud.com)
L316[20:30:04]
<bad at
vijya> gonna be putting out a velxv2 spec
L317[20:30:27]
<Ocawesome101> neat
L318[20:30:42]
<Ocawesome101> i'm working on making
paragon/apotheosis even more unix-like
L319[20:36:17]
<bad at
vijya> a good portion of VELX fields won't even be used in
Lua
L320[20:36:23]
<bad at
vijya> lmao
L321[20:36:26]
<bad at
vijya> well
L322[20:36:27]
<bad at
vijya> VELXv2
L323[20:37:50]
<bad at
vijya> but as a demo
L325[20:38:45]
<i develop
things> i has new name
L326[20:38:50]
<i develop
things> tis what i do
L327[20:38:52]
<bad at
vijya> neat
L328[20:39:06]
<bad at
vijya> i've been shitposting in the project wingman discord
except i really want a hightier phantom
L329[20:39:14]
<bad at
vijya> "live fast and eat ass"
L330[20:40:05]
<bad at
vijya> anyways
L331[20:40:11]
<bad at
vijya> VELXv2 has lots of fancy stuff
L332[20:40:19]
<bad at
vijya> also don't ask why there's a variable called
"spoon"
L333[20:40:34]
<bad at
vijya> also wow i must have been tired
L334[20:40:37]
<bad at
vijya> "lz4"
L335[20:40:40]
<bad at
vijya> that's supposed to be LZSS
L336[20:41:54]
<bad at
vijya> also i forgot to add the new build system scripts
L337[20:44:07]
<bad at
vijya> i should make an LZ4 decompressor at some point
L338[20:44:09]
<bad at
vijya> but not today
L339[20:44:56]
<bad at
vijya> anyways
L340[20:45:06]
<bad at
vijya> that's also likely the first peak at my new build
system
L341[20:47:54]
<bad at
vijya> eventually
L342[20:48:02]
<bad at
vijya> i'll make the build system use VELXv2
L343[21:07:16] <Amanda> %remindme 15m
bring the ladder in
L344[21:07:16] <MichiBot> I'll remind you
about "bring the ladder in" at 12/13/2020 09:22:16
PM
L345[21:12:53]
<bad at
vijya> i finally added stuff to velxv2 like mEmOrY oFfSeTs
L346[21:12:56]
<bad at
vijya> and whatnot
L347[21:15:56] ⇦
Quits: Victor_sueca (~Victor_su@90.165.120.190) (Ping timeout: 194
seconds)
L348[21:17:01] <MisterRogers> Can you
disable the potionWhitelist?
L349[21:17:02]
⇨ Joins: Victor_sueca
(~Victor_su@90.165.120.190)
L351[21:22:16] <MichiBot> Amanda REMINDER:
bring the ladder in
L352[21:22:42] <MisterRogers> Oh
L354[21:25:55] <MisterRogers> Still feels
like craffting potions is more worth the effort if you can only get
vanilla effects.
L355[21:28:52] <Amanda> I mean, you can
add moreto that whitelist, that's the whole reason it's a
config
L356[21:30:42] ⇦
Quits: Victor_sueca (~Victor_su@90.165.120.190) (Ping timeout: 189
seconds)
L357[21:32:15] <MisterRogers> I prefer it
to be a blacklist.
L358[21:32:39] <Amanda> There's too many
wild potions for it to be a blacklist, which iI asssume is why it's
one
L359[21:32:50] <MisterRogers> wild
potions?
L360[21:33:10]
<Forecaster> other mods adding potions
effects you might not even be aware of
L361[21:33:26] <MisterRogers> That's
exacly what I thought it would do.
L362[21:33:29] <Amanda> ^ Say an
over-powered one that uses dragon egg or something
L363[21:33:56] <MisterRogers> Sounds
fun.
L364[21:34:10] <Amanda> the sane default
is to not give users random, over-powered potions
L365[21:34:28] <MisterRogers> Oh that's
fine, I just want the option for a black list.
L366[21:34:40] <MisterRogers> Instead of a
whitelist.
L368[21:43:53]
<bad at
vijya>
WHAT
L370[21:52:44]
<bad at
vijya> think i covered everything
L371[21:52:46]
<bad at
vijya> @i develop things
L372[21:52:50]
<i develop
things> neat
L373[22:24:17] ⇦
Quits: t20kdc
(~20kdc@cpc139384-aztw33-2-0-cust220.18-1.cable.virginm.net)
(Remote host closed the connection)
L374[22:55:35] <Amanda> MisterRogers: the
commit message you linked explains why the blacklist was removed.
There's no way on dedicated servers to know if a potion is good or
bad progromattically
L375[22:55:57] <Amanda> in other words, a
black list would include "curses" too
L376[22:56:46] <Amanda> Let's turn on
these neural pathways on your nanomachines! Oh. Potion of Harm,
ded
L377[22:59:12] <Amanda> Maybe not even a
vanilla potion of harm, what if it's some level 100 potion of harm
some random mod adds?
L379[23:01:13]
<Forecaster> Such an adorable little death
machine
L380[23:06:38]
<Bob> human
casualties when
L381[23:15:42]
<i develop
things> awww
L384[23:22:22]
<ThePiGuy24> yes
L385[23:51:40]
<i develop
things> ...wooooow
L386[23:51:42]
<i develop
things> i like that
L387[23:51:46]
<i develop
things> and i hate it at the same time