<<Prev Next>> Scroll to Bottom
Stuff goes here
L1[00:00:56] <bad at​ vijya> I KILLED
L2[00:00:56] <bad at​ vijya> A TANK
L3[00:00:59] <bad at​ vijya> IN L4D2
L4[00:01:01] <bad at​ vijya> WITH A PAN
L5[00:01:05] <bad at​ vijya> THAT MAKES TACO BELL NOISES
L6[00:32:51] <B​ob> 😳
L7[00:33:22] <Amanda> WEll that won't do, KFC won the fast food wars
L8[00:58:39] <Ar​iri> Haha
L9[00:59:41] <Z0id​berg> @Efe Altan I like doing something similar to
L10[00:59:41] <Z0id​berg> Code Block pastebined https://paste.pc-logix.com/izukudigih
L11[01:00:10] <Z0id​berg> the 0 is important
L12[01:07:11] <B​ob> table unpack ??
L13[01:07:23] <B​ob> why tho, doesn't it return varargs
L14[01:08:15] <Z0id​berg> Trotwood does it differently, but yes. it basically allows you to dispatch the event name to a process and then pass varargs to handle it
L15[01:08:34] <Z0id​berg> that exact syntax may be half broken because its been a while since I've done any Lua but
L16[01:08:59] <Z0id​berg> Looking at Trotwood, Trotwood's main loop is actually different:
L17[01:08:59] <Z0id​berg> Code Block pastebined https://paste.pc-logix.com/ikuvokuxiy
L18[01:09:26] <Z0id​berg> So in trotwood I'm not passing the events around, however.
L19[01:09:33] <Z0id​berg> not each iteration
L20[01:10:11] <Z0id​berg> instead I have a get_event() function that is pulled from much like how @Efe Altan has in theiur while loop
L21[01:10:23] <Z0id​berg> except get_event in trotwood is platform independent
L22[01:10:32] <Z0id​berg> it will work with or without OC
L23[01:11:37] <Z0id​berg> with that said I am returning a call to the main loop with the result of the last actor PID that ran.
L24[01:12:27] <Z0id​berg> handle_resume then handles any special cases, if the pid quit, or if it returned a yield call, etc.
L25[01:14:48] <Z0id​berg> I'm pretty sure S3IX was more the recursive varargs event polling I was talking about though
L26[01:23:17] <Ocawes​ome101> i thought it was brianH/S3 that was working on trotwood? or are you both?
L27[01:28:02] <Z0id​berg> yes.
L28[01:28:20] <Z0id​berg> I changed my nick to BrianH for a while
L29[01:28:22] <Z0id​berg> S3 is my IRC nick
L30[01:29:14] <Z0id​berg> I've been in the middle of a nick crisis for the past 5 years lol
L31[01:31:39] <Ariri> V0idberg
L32[01:31:48] <Z0id​berg> lol
L33[01:33:59] <Z0id​berg> I had quite the interesting night last night by the way. Friend came over wanting to learn how to program in Python. I'm no Python programmer, I hate it. Anyways, we start looking at making a little game so I downloaded pygame and started looking through documentation of pygame to start looking how I was going to handle the display, and that is when I learned that pygame has no vsync event, and I was like, fuck pygame.
L34[01:34:26] <Ocawes​ome101> ahhhh
L35[01:34:59] <Z0id​berg> I am still trying to fathom in the back of my head how they have survived this long without that
L36[01:35:18] <Kristo​pher38> maybe their paradigm is different?
L37[01:35:25] <Z0id​berg> oh it definitely is
L38[01:35:57] <Kristo​pher38> i'm no pygame programmer (cause i value performance hehe) but I'd imagine they've got some other system going on
L39[01:37:00] <Z0id​berg> when I make a game I mathematically just have to have some sort of sync hook some how so that, not only do I not end up with visuals tearing, which I am sure I don't have to worry about, but also so more imprtantly... know exactly how much time I have until the next frame to do everything I need to do
L40[01:37:39] <Z0id​berg> even if you're threading other stuff in the background independently its a waste of processing power to simulate things as fast as the compute r will let you
L41[01:38:21] <Z0id​berg> you could use a tick system, but that's a bad idea because then the game rate will skew every few miliseconds in comparison to the framerate
L42[01:40:54] <Ko​dos> I forget what it was called, but there was a neat thing I wanted to get into doing that had basically two functions, update and draw. It was some 8 bit thinger I think
L43[01:42:04] <Kristo​pher38> tic80?
L44[01:42:55] <Ko​dos> Aha, it was called Pico-8
L45[01:43:15] <Kristo​pher38> or pico-8
L46[01:43:21] <Kristo​pher38> yes, forgot what was it calles
L47[01:43:57] <Ko​dos> I also remember when my GPU died and I couldn't afford a new one, I grew very fond of The Powder Toy
L48[01:43:58] <Z0id​berg> pico-8 is neat but I don't like the fact that it doesn't hsve a native opcode architexture
L49[01:44:13] <Z0id​berg> I would make gasmes for it if I could use assembly language
L50[01:44:18] <Z0id​berg> games*
L51[01:44:56] <Z0id​berg> if pico-8 is the one I'm thinking of
L52[01:45:39] <Kristo​pher38> in that case why not code for something like c64
L53[01:45:45] <Kristo​pher38> or the gameboy
L54[01:46:39] <Z0id​berg> I can already do that 🙂
L55[01:48:24] <Z0id​berg> https://tinyurl.com/y4gsbmdq
L56[01:48:42] <Z0id​berg> Look at the top of the screen 🙂
L57[01:49:06] <Kristo​pher38> Nice
L58[01:49:13] <Z0id​berg> I have all the stuff I need to make gameboy games if I wanted too
L59[01:49:58] <Z0id​berg> However, I find it would be better to have a software defined architecture similar to pico-8
L60[01:50:44] <Z0id​berg> It would be ok to be able to hook onto it with say Lua or something for example
L61[01:51:05] <Z0id​berg> but having an architecture I can also do low level for would be nice
L62[01:58:16] <Z0id​berg> I think if I ever were to make my own video card I would support up to 12 bit color. I see no reason for anything higher
L63[01:58:53] <Z0id​berg> 12 bit is basically when everything becomes clear enough that from a distance you just can't tell without an image beside it to compare to.
L64[01:59:24] <Z0id​berg> https://tinyurl.com/y48qr3kx
L65[01:59:30] <Z0id​berg> https://tinyurl.com/yyv2gr47
L66[01:59:41] <Z0id​berg> if the i
L67[02:00:22] <Z0id​berg> if the first image wasn't shown, the closest you might say is it looks maybe a little grainy; However for a video game console for making sprite based games? you would never even tell.
L68[02:01:20] <Z0id​berg> I don't know what depth the first image is, I think it's 16 bit.
L69[02:01:29] <Z0id​berg> It could be 24
L70[02:02:05] <Z0id​berg> it could be 15 actually
L71[02:02:23] <Z0id​berg> for 10 bit per channel images
L72[02:06:11] <Z0id​berg> I would probably do 256 color palettes though and allow more than one palette on the screen at a time
L73[02:17:34] <Z0id​berg> @Ocawesome101 were you the one doing that github contest thing
L74[02:17:46] <Ocawes​ome101> the game-off? yeah
L75[02:17:59] <Z0id​berg> hows that going
L76[02:18:12] <Ocawes​ome101> idk
L77[02:18:19] <Ocawes​ome101> i need to rewrite a bunch of it tbh
L78[02:19:36] <Z0id​berg> oh?
L79[02:20:05] <Z0id​berg> whens the contest done anyways
L80[02:21:22] <Ocawes​ome101> early december iirc
L81[02:22:05] <Z0id​berg> dec 1 huh
L82[02:22:09] <Z0id​berg> Maybe I should make a DOS game
L83[02:22:55] <Ocawes​ome101> :P
L84[02:23:06] <Z0id​berg> I wonder what they would say to that
L85[02:23:17] <Z0id​berg> I could do it entirely in mode 13
L86[02:23:27] <Z0id​berg> 320x200, 256 color
L87[02:24:11] <Z0id​berg> well, mode X
L88[02:24:17] <Z0id​berg> so the pixels are square.
L89[02:25:06] <Ocawes​ome101> they'd probably accept it if you got it running in DOSBox or something
L90[02:25:19] <Z0id​berg> dosbox would work
L91[02:25:30] <Baddus​ername> Heya, im having problems with a script, the problem is saying that theres a unexpected symbol near <. but theres no < anywhere in the script https://tinyurl.com/y53cwctr
L92[02:25:34] <Z0id​berg> I have had horrifying experiences getting my DOS games to work in QEMU
L93[02:25:53] <Z0id​berg> Shpw the code
L94[02:25:57] <Baddus​ername> The full script is here
L95[02:25:58] <Z0id​berg> show*
L96[02:25:59] <Baddus​ername> https://github.com/Boxlta/OC-Scripts/blob/main/Music-Server.lua
L97[02:26:01] <Z0id​berg> ok
L98[02:27:11] <Amanda> How are your downloading it?
L99[02:27:22] <Bo​xta> Via wget
L100[02:27:30] <Amanda> What url
L101[02:27:34] <Bo​xta> It did do some funky stuff when doing that aswell
L102[02:27:50] <Bo​xta> Same one i posted
L103[02:27:50] <Bo​xta> > https://github.com/Boxlta/OC-Scripts/blob/main/Music-Server.lua
L104[02:27:50] <Bo​xta> @Boxta
L105[02:27:58] <Amanda> That exact url weekly work
L106[02:28:15] <Amanda> s/weekly/won't/
L107[02:28:15] <MichiBot> <Amanda> That exact url won't work
L108[02:28:28] <Bo​xta> Hhm
L109[02:28:30] <Bo​xta> Why so
L110[02:28:41] <Bo​xta> It didnt error out with wget when downloading
L111[02:28:46] <Amanda> You need to click on the raw button, then download that url
L112[02:28:57] <Amanda> You're downloading the html page
L113[02:29:03] <Amanda> Not the code only
L114[02:29:11] <Bo​xta> Ah, that makes sense
L115[02:29:12] <Bo​xta> Thanks
L116[02:37:46] <Bo​xta> ```function Switch (...)``` ok new problem, It seems to be erroring out on this part, am i declaring the function wrong?
L117[02:41:17] * Amanda tucks in around Elfi, yawns
L118[02:41:21] <Amanda> Night nerds
L119[02:42:10] <Bo​xta> Nvm fixed it
L120[02:44:52] ⇨ Joins: Herobrine (~1@47.199.247.86)
L121[02:44:52] ⇨ Joins: dequbed (~dequbed@2001:bc8:3f24:100::1)
L122[02:44:52] ⇨ Joins: Lymia (~lymia@magical.girl.lyrical.lymia.moe)
L123[02:44:52] ⇨ Joins: Elfi (~temia@monmusu.me)
L124[02:44:52] ⇨ Joins: Skye (znc@nightfall.moe)
L125[02:44:52] ⇨ Joins: brandon3055 (~Brandon@81.25.68.254)
L126[02:45:59] ⇨ Joins: ben_mkiv (~ben_mkiv@2001:16b8:1ef2:2100:c9d3:cdab:8c6b:8576)
L127[02:58:30] <Ar​iri> Izaya: https://www.reddit.com/r/KerbalSpaceProgram/comments/jwtgdq/you_know_our_motto_we_deliver/
L128[03:38:31] ⇨ Joins: Ocawesome101 (~ocawesome@38.65.248.63)
L129[03:38:36] <Ocawesome101> o/
L130[03:40:07] <Izaya> Ariri: I can feel the game dying
L131[04:05:45] <Ocawesome101> well
L132[04:06:06] <Ocawesome101> MonoUI (the Monolith GUI) is gonna be entirely object-oriented because it's easier
L133[04:06:13] <Ocawesome101> and probably lighter on memory
L134[04:06:24] <Ocawesome101> at least, i assume it is
L135[04:06:40] <Ocawesome101> because defining stuff once rather than every time, and etc, etc, etc
L136[04:08:06] ⇨ Joins: Victor_sueca (~Victor_su@90.165.120.190)
L137[04:45:52] ⇦ Quits: Thutmose (~Patrick@host-69-59-79-181.nctv.com) (Quit: Leaving.)
L138[04:55:57] <Ariri> Izaya, worth it
L139[05:51:52] ⇦ Quits: Ocawesome101 (~ocawesome@38.65.248.63) (Quit: I'm probably going to bed.)
L140[06:13:01] <Forec​aster> %tonk
L141[06:13:02] <MichiBot> Sard! Forec​aster! You beat Compan​ionCube's previous record of 7 hours, 28 minutes and 21 seconds (By 1 hour, 12 minutes and 11 seconds)! I hope you're happy!
L142[06:13:03] <MichiBot> Forecaster's new record is 8 hours, 40 minutes and 33 seconds! Forecaster also gained 0.0096 (0.0012 x 8) tonk points for stealing the tonk. Position #2. Need 0.20500894 more points to pass Compan​ionCube!
L143[06:52:32] <Izaya> https://imgur.com/E51V1ED.png
L144[07:00:46] ⇦ Quits: glasspelican (~quassel@2607:5300:201:3100::325) (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.)
L145[07:01:52] ⇨ Joins: glasspelican (~quassel@2607:5300:201:3100::325)
L146[07:32:33] <CompanionCube> Izaya: today on webshit: http://rachelbythebay.com/w/2020/11/18/signal/
L147[07:32:56] <CompanionCube> was posted elsewhere
L148[07:34:12] <Izaya> am I allowed to be thoroughly unsurprised
L149[07:34:37] <CompanionCube> yes
L150[07:38:17] <ThePi​Guy24> HTMLn't
L151[07:42:44] ⇨ Joins: Inari (~Pinkishu@p4fe7eb53.dip0.t-ipconnect.de)
L152[08:08:13] <Izaya> kinda want to write a rimworld mod to spew collectd statistics
L153[08:08:27] <Izaya> but also don't want to write C# because C# is hell
L154[08:14:15] <Klea​dron> wdym
L155[08:14:50] <ThePi​Guy24> C# is hell
L156[08:14:56] <Klea​dron> ok and
L157[08:15:09] <ThePi​Guy24> there is no and
L158[08:15:23] <Klea​dron> ok &&
L159[08:16:45] <Klea​dron> microphobic (microsoft-phobic) community smh
L160[08:17:20] <Izaya> on the contrary, while it's not ideal that it's controlled by microsoft, they're not my problem
L161[08:18:03] <Klea​dron> ok curious though, what about it do you guys think is bad?
L162[08:18:26] <Izaya> my problem is the mile long class names, low verb-to-adjective ratio, and general assumption you'll be using an IDE
L163[08:18:58] <Izaya> plus there's the part where only a small portion of the tooling works on linux
L164[08:19:10] <Izaya> and the home-grown stuff has been suitably murdered by microsoft releasing .NET core
L165[08:20:30] <Forec​aster> grade A titlecard making https://tinyurl.com/y43pwlt6
L166[08:36:31] ⇦ Quits: flappy (~flappy@88-113-149-197.elisa-laajakaista.fi) (Ping timeout: 204 seconds)
L167[08:47:36] <Klea​dron> i mean, it is 2020, many people expect you to be using an ide
L168[08:48:04] <ThePi​Guy24> but why
L169[08:48:41] <ThePi​Guy24> why should we need a multi-gigabyte slow poc just to be able to program in a "modern" language
L170[08:48:46] <ThePi​Guy24> why should we need a multi-gigabyte slow poc just to be able to program in a "modern" language? [Edited]
L171[08:49:13] <Klea​dron> depends on the ide
L172[08:49:22] <Klea​dron> do you make minecraft mods with or without an ide btw
L173[08:49:36] <ThePi​Guy24> i dont make minecraft mods
L174[08:49:46] <Klea​dron> :(
L175[08:49:59] <Izaya> minetest is rather pleasant to mod though
L176[08:50:22] <Klea​dron> why is it pleasent to mod
L177[08:50:23] <Klea​dron> i want pain
L178[08:50:25] <Klea​dron> and suffering
L179[08:50:40] <Izaya> could I interest you in minecraft coremodding?
L180[08:50:52] <Klea​dron> 👁️ 👁️
L181[08:51:17] <Klea​dron> did you mean base class editing 😎
L182[08:51:27] <Izaya> reflection only
L183[08:53:03] <CompanionCube> Izaya: runtime bytecode modification only
L184[08:54:04] ⇦ Quits: hnOsmium0001 (uid453710@id-453710.stonehaven.irccloud.com) (Quit: Connection closed for inactivity)
L185[08:54:45] <ThePi​Guy24> modify the JRE itself
L186[08:59:42] <Klea​dron> base class editing 😎
L187[08:59:49] <Klea​dron> of the jre 😎
L188[09:00:02] <Izaya> the basest of classes
L189[09:07:13] <ThePi​Guy24> bassist class
L190[10:48:47] ⇨ Joins: t20kdc (~20kdc@cpc139384-aztw33-2-0-cust220.18-1.cable.virginm.net)
L191[12:16:05] <Izaya> well that was ... inconvenient to find documentation for
L192[12:17:03] <Izaya> I now have a compiled hello world DLL for loading into rimworld
L193[12:17:13] <Izaya> mcs test.cs -reference:/home/izaya/Games/RimWorld/game/RimWorldLinux_Data/Managed/{Assembly-CSharp,UnityEngine}.dll -t:module
L194[12:32:21] ⇦ Quits: immibis (~immibis@62.156.144.218) (Ping timeout: 198 seconds)
L195[12:45:35] ⇦ Quits: brandon3055 (~Brandon@81.25.68.254) (Quit: ZNC 1.8.0 - https://znc.in)
L196[12:49:07] ⇨ Joins: immibis (~immibis@dynamic-046-114-034-185.46.114.pool.telefonica.de)
L197[12:58:54] ⇦ Quits: immibis (~immibis@dynamic-046-114-034-185.46.114.pool.telefonica.de) (Ping timeout: 198 seconds)
L198[13:25:25] ⇨ Joins: brandon3055 (~Brandon@81.25.68.254)
L199[13:40:07] ⇨ Joins: Dewm (~dewm@cpee81cba77f9ec-cm688f2e2b7660.cpe.net.cable.rogers.com)
L200[13:40:11] <Dewm> Hello hello
L201[13:41:58] <ThePi​Guy24> hello
L202[13:42:09] ⇦ Quits: Dewm (~dewm@cpee81cba77f9ec-cm688f2e2b7660.cpe.net.cable.rogers.com) (Client Quit)
L203[13:42:39] <ThePi​Guy24> was just about to sarcastically congratulate them on staying connected for more than a minute then
L204[13:43:40] <Forec​aster> sad trombone
L205[14:13:48] <Sagh​etti> i might become active here again
L206[14:13:55] <Sagh​etti> but only at like ??? in the morning
L207[14:25:06] <Forec​aster> The nerve!
L208[14:25:42] <ThePi​Guy24> half-past-eventually
L209[14:31:55] <Pat​chi> %sip
L210[14:31:56] <MichiBot> You drink a goopy avesmingo potion (New!). The potion was inside Patchi all along.
L211[14:32:27] <Pat​chi> I became one with the potion
L212[14:32:48] <Pat​chi> Who made michibot and how do I get one ovo
L213[14:33:06] <Pat​chi> %tonk
L214[14:33:06] <MichiBot> I'm sorry Patchi, you were not able to beat Forecaster's record of 8 hours, 40 minutes and 33 seconds this time. 8 hours, 20 minutes and 5 seconds were wasted! Missed by 20 minutes and 27 seconds!
L215[14:33:51] <Forec​aster> Depends which bit you're taking about
L216[14:34:04] <Forec​aster> %source
L217[14:34:04] <MichiBot> Forec​aster: https://github.com/PC-Logix/LanteaBot/
L218[14:34:35] <Forec​aster> There is a build server too
L219[14:34:53] <Pat​chi> Pls send links
L220[14:35:07] <Pat​chi> And I love the whole sip and splash thing
L221[14:36:23] <Izaya> damn, I never realised ceres is so "big" - planets in SE are 1/8th the size
L222[14:36:27] <Forec​aster> Well I made those particular systems
L223[14:36:57] <Forec​aster> Links to builds are posted in #bots
L224[14:37:54] <Pat​chi> How does the commands work? Like whats the parameters:o
L225[14:38:03] <Izaya> %help
L226[14:38:03] <MichiBot> Iz​aya: Command list: http://michibot.pc-logix.com/help
L227[14:42:39] <Pat​chi> %chug
L228[14:42:39] <MichiBot> You drink a salty naqahdah potion (New!). Patchi feels slightly stronger.
L229[15:10:22] <Saphire> %sip
L230[15:10:22] <MichiBot> You drink a sour avesmingo potion (New!). Saphire sees the sky briefly flash solid dark blue then go back to normal.
L231[15:10:36] <Saphire> ... The night did not last forever :c
L232[15:21:48] ⇦ Quits: Victor_sueca (~Victor_su@90.165.120.190) (Ping timeout: 198 seconds)
L233[15:24:12] <Amanda> %splash Inari with mutable naqahdah potion
L234[15:24:12] <MichiBot> You fling a mutable naqahdah potion (New!) that splashes onto Inari. Inari turns into a bear for 12 minutes.
L235[15:24:20] * Amanda flees
L236[15:27:19] <Amanda> Izaya: pluto was demoted because we found several things ceres/pluto sized, and the cowards didn't want us to have 22 planets in the solar syste
L237[15:43:10] <Forec​aster> well the solar system can only fit so many, or some of them would have to move out
L238[15:44:24] <Kristo​pher38> There was this game
L239[15:44:33] <Kristo​pher38> Solar 2 was it called?
L240[15:44:57] <Kristo​pher38> At first you were a rock in space and you had to smash into other rocks to grow
L241[15:45:00] <Amanda> that the onewhere you start as a rock or something and slowly collect mass until you end te universe
L242[15:45:10] <Kristo​pher38> Yeah that one
L243[15:45:13] <Izaya> I think I played that
L244[15:45:19] <Izaya> a looong time ago on like, android?
L245[15:45:33] <Amanda> I got it in an Humble bundle, so I've got it on steam I think?
L246[15:45:57] <Kristo​pher38> I used to form quadruple star systems with max amount of planets and smash into other systems
L247[15:46:15] <Kristo​pher38> Or develop life on all planets and make it battle another system
L248[15:47:01] <Sap​hire> Hmm
L249[15:47:26] <Forec​aster> don't develop humans though, that's a death sentence
L250[15:48:52] <Kristo​pher38> I wish the 10 planet limit wasn't there, that'd make for some epic-sized systems
L251[15:55:00] <Forec​aster> https://youtu.be/ojT99rDmq5M
L252[15:55:00] <MichiBot> Scorchfountain Ep.1 | length: 31m 23s | Likes: 13,747 Dislikes: 49 Views: 286,499 | by Kruggsmash | Published On 12/3/2020
L253[15:55:23] <Forec​aster> drawf fortress with epic voiceover? yes please?
L254[15:57:31] ⇨ Joins: hnOsmium0001 (uid453710@id-453710.stonehaven.irccloud.com)
L255[16:02:44] <Sap​hire> Repliesssss https://tinyurl.com/y3k473or
L256[16:02:51] <Sap​hire> RIP MichiBot
L257[16:04:41] <Izaya> Well, there goes that clever idea
L258[16:05:32] <Izaya> if I were to sell my two 980s and two 690s for market price I have ... half the money for one of the new AMD cards
L259[16:05:46] <Izaya> or the money for a car
L260[16:05:56] <Izaya> ... great success.
L261[16:12:19] ⇨ Joins: Thutmose (~Patrick@host-69-59-79-181.nctv.com)
L262[16:15:11] <Michiyo> @Sap​hire Corded, not MichiBot :P
L263[16:15:37] <Michiyo> and Neat, Replies are here, and will require a new JDA build, which means ANOTHER corded re-write
L264[16:15:40] <Michiyo> *sighs*
L265[16:16:17] <Sap​hire> Oh derp
L266[16:16:24] <Sap​hire> Oh? JDA?
L267[16:18:45] <Michiyo> The library that I use for the Discord side of Corded
L268[16:18:54] <Michiyo> Corded is JDA duct taped to pircbotx
L269[16:20:37] ⇦ Quits: Amanda (~quassel@2601:46:c680:ce0f:c118:ba12:dfa9:7acd) (Remote host closed the connection)
L270[16:21:51] ⇨ Joins: Amanda (~quassel@2601:46:c680:ce0f:1e69:7aff:fe65:fc5f)
L271[16:21:57] <ThePi​Guy24> i made a terrible irc bot that was discord.py taped to my definitley not standards compliant irc implementation
L272[16:28:52] <Nath​_SoM> what https://tinyurl.com/y3koyqc2
L273[16:29:04] <Nath​_SoM> why does it give me a choice to then ask me again and i cant select it
L274[16:29:13] <Nath​_SoM> is that a late april fools joke or what
L275[16:29:27] <Nath​_SoM> why does it give me a choice to then ask me again and i cant select my previous choice [Edited]
L276[16:30:11] <Nath​_SoM> nvm im retarded
L277[16:30:51] <Nath​_SoM> this is also probably why i kept having issues, i was installing the contents of a disk onto the same disk
L278[16:35:29] <Sap​hire> Previous choice.. disappeared?
L279[16:35:32] <Sap​hire> Ah
L280[16:37:04] <Nath​_SoM> yea i thought it asked me where to install twice but its asking me what i want to install then where i want to install
L281[16:39:41] <Nath​_SoM> how can i completely format a disk?
L282[16:40:56] <Nath​_SoM> when i switch one from managed to unmanaged and then back to managed the tooltip still shows that data is on the disk
L283[16:41:11] ⇨ Joins: Vexatos (~Vexatos@port-92-192-94-120.dynamic.as20676.net)
L284[16:41:11] zsh sets mode: +v on Vexatos
L285[16:45:41] <Sap​hire> That.. shoukd be clarified a bit better
L286[16:45:51] <Sap​hire> "Where FROM do you want to install?"
L287[16:45:59] <Sap​hire> "Where TO"
L288[16:47:29] <Nath​_SoM> how do i wipe this disk i tried everything and i can't seem to erase it https://tinyurl.com/yx9gy9nu
L289[16:47:49] <Nath​_SoM> switching modes doesnt work
L290[16:47:58] <Nath​_SoM> adding to a raid and removing doesnt work
L291[16:49:14] <Forec​aster> delete the folder in the OpenOS dir in the save folder?
L292[16:49:35] <Nath​_SoM> lemme try
L293[16:51:23] <Nath​_SoM> can i do this while the server is on or do i have to shut it down?
L294[16:51:51] <Ocawes​ome101> depends
L295[16:52:01] <Ocawes​ome101> is `bufferChanges` set to false in the config?
L296[16:52:16] <Nath​_SoM> ill check since i stopped it
L297[16:52:39] <Forec​aster> if you remove the drive from the computer the buffer is reset anyway
L298[16:55:26] <Nath​_SoM> its enabled in the config
L299[16:58:51] <Nath​_SoM> do i set it to false?
L300[16:59:03] <Forec​aster> doesn't matter
L301[16:59:27] <Forec​aster> it only matters if you want to live-edit files on harddrives without having to remove and re-insert them to make the files update
L302[17:10:49] <Michiyo> E:D is free on the Epic Game Store til the 26th
L303[17:13:14] <Vexatos> noone plays that game
L304[17:13:24] <Vexatos> I mean do you know a single person that has ever touched it
L305[17:13:25] <Michiyo> Hello, I'm no one.
L306[17:13:28] <Vexatos> especially in #oc
L307[17:13:37] <Michiyo> nope, no one.
L308[17:16:39] <Forec​aster> Star Citizen slideshow or bust
L309[17:17:22] <Vexatos> I heard of that before
L310[17:23:08] <Forec​aster> slideshows? I should hope so
L311[17:36:55] <Ariri> I've played it
L312[17:36:59] <Ariri> Still do
L313[17:37:34] <Vexatos> lies
L314[17:37:38] <Vexatos> I said noone plays the game
L315[17:38:45] <Inari> Come on guys, he's just saying that multiple people play it
L316[17:38:46] <Inari> Not one person
L317[17:40:22] ⇨ Joins: flappy (~flappy@88-113-149-197.elisa-laajakaista.fi)
L318[17:45:29] <Ariri> As a cosmic being, I am the physical manifestation of everyone and everything, and I like to play space pew-pew game
L319[17:45:53] <Ocawes​ome101> so
L320[17:45:59] <Ocawes​ome101> monolith's GUI is coming along nicely
L321[17:46:22] <Inari> Ariri: matsuri wants a niichan owo
L322[17:46:24] <Ocawes​ome101> just gotta finish a couple more things and i can test it
L323[17:46:38] <Ocawes​ome101> it's written with multi-screen in mind even though it'll likely be slow af
L324[17:46:57] <Ariri> Inari, Matsuri could've asked the winning son but he basically said 'hell no' during their talk
L325[17:47:19] <Ariri> Also she's been a lot more 'cute' lately
L326[17:47:30] <Inari> 'cute'? xD
L327[17:48:01] <Ariri> Like acting cutesy and stuff
L328[17:48:34] <Ariri> I've seen some recent clips where she's speaking differently and less lewd with more idol-like traits
L329[17:51:01] <Inari> Hmm sad :p The lewd part is her trait after all
L330[18:07:47] ⇨ Joins: Victor_sueca (~Victor_su@90.165.120.190)
L331[18:11:09] <Forec​aster> &sip
L332[18:11:15] <Forec​aster> wait, that's not it
L333[18:11:18] <Forec​aster> %sip
L334[18:11:18] <MichiBot> You drink a porous amethyst potion (New!). Forecaster feels a strong urge to recycle the potion bottle.
L335[18:14:45] <Ariri> Inari, she's still lewd funny, just also more cute. You can't honestly believe and Hololive member could be considered a seiso idol to any measurable extent, can you? :P
L336[18:14:59] <Ariri> (See: Risu's daily NNN videos, and her Twitter interactions)
L337[18:15:22] <Inari> :p
L338[18:37:57] <Pat​chi> %splash @Saphire
L339[18:37:57] <MichiBot> Patchi flings an oxidised toxictop potion (New!) that splashes onto @Saphire. @Saphire gains the ability to talk to Robots until someone stabs them.
L340[18:38:23] <Pat​chi> o.o
L341[18:38:30] <Pat​chi> Wow okay xD
L342[18:39:49] <Saphire> Oh nice
L343[18:49:07] ⇦ Quits: BrightYC (~BrightYC@91.217.81.208) (Quit: 100 Successful Flights)
L344[18:54:10] <Pat​chi> %chug
L345[18:54:10] <MichiBot> You drink a basic water potion (New!). The bottle turns into a citrus dagger.
L346[18:56:10] <DaCompu​terNerd> in Minitel, when I call minitel.send(), does the data have to be of any particular type?
L347[18:56:40] <Amanda> any type supported natively by modems. so everything except for tables, functions, and userdata
L348[18:56:41] <DaCompu​terNerd> also, what exactly does "in order" mean here
L349[18:56:48] <Izaya> string is strongly suggested
L350[18:57:13] <DaCompu​terNerd> so if you wanted to send a table you'd have to serialize it first?
L351[18:57:21] <Amanda> yes
L352[18:58:25] <Izaya> in order = if it's bigger than the link layer MTU, it'll get segmented if practical, and each segment will only be sent after the previous has been acknowledged
L353[18:58:40] <DaCompu​terNerd> ahhhh
L354[18:59:48] <bad at​ vijya> god
L355[18:59:54] <bad at​ vijya> i should work on tsukinet......
L356[19:00:02] <bad at​ vijya> but first i wanna get my ARM architecture werking
L357[19:01:00] <Ocawes​ome101> i have a draggable thing!!
L358[19:01:03] <Ocawes​ome101> this is progress!
L359[19:01:22] <Ocawes​ome101> this is.... further than any of my previous attempts at a GUI have ever gotten! lol
L360[19:01:49] <bad at​ vijya> fuck
L361[19:01:51] <bad at​ vijya> i forgot
L362[19:02:06] <bad at​ vijya> i have to implement an MMU
L363[19:18:01] <Ocawes​ome101> hey guess what
L364[19:18:11] <Ocawes​ome101> monoUI works on tier 1 (+ t2 screen because mouse)
L365[19:59:28] <bad at​ vijya> https://tinyurl.com/y2wacc9b
L366[20:09:52] <ThePi​Guy24> that is quite low bandwidth
L367[20:10:15] <ThePi​Guy24> needs to be atleast 100EB/s imo
L368[20:48:49] <bad at​ vijya> https://www.youtube.com/watch?v=eZGI_lHGltA
L369[20:48:49] <MichiBot> Rocket Lab 'Return To Sender' Launch | length: 0 milliseconds | Likes: 2,660 Dislikes: 4 View: 1 | by Rocket Lab | Published On 18/11/2020
L370[21:05:54] <Forec​aster> ooh
L371[21:05:57] <Forec​aster> https://tinyurl.com/y5ppwr33
L372[21:10:59] ⇨ Joins: t20kdc_ (~20kdc@92.233.189.221)
L373[21:14:56] ⇦ Quits: t20kdc (~20kdc@cpc139384-aztw33-2-0-cust220.18-1.cable.virginm.net) (Ping timeout: 378 seconds)
L374[21:17:29] ⇦ Quits: ben_mkiv (~ben_mkiv@2001:16b8:1ef2:2100:c9d3:cdab:8c6b:8576) (Killed (NickServ (GHOST command used by ben_mkiv|afk!~ben_mkiv@200116b814698400cc0fdd74100962ef.dip.versatel-1u1.de)))
L375[21:17:30] ⇨ Joins: ben_mkiv|afk (~ben_mkiv@200116b814698400cc0fdd74100962ef.dip.versatel-1u1.de)
L376[21:42:11] <CompanionCube> %tonk
L377[21:42:11] <MichiBot> I'm sorry CompanionCube, you were not able to beat Forecaster's record of 8 hours, 40 minutes and 33 seconds this time. 7 hours, 9 minutes and 4 seconds were wasted! Missed by 1 hour, 31 minutes and 28 seconds!
L378[21:58:31] ⇨ Joins: S|h|a|w|n (~shawn156@c-76-25-73-212.hsd1.co.comcast.net)
L379[23:27:39] ⇦ Quits: Vexatos (~Vexatos@port-92-192-94-120.dynamic.as20676.net) (Quit: Insert quantum chemistry joke here)
L380[23:30:57] ⇦ Quits: Victor_sueca (~Victor_su@90.165.120.190) (Ping timeout: 198 seconds)
L381[23:34:04] <Ar​iri> Forecaster: is there a new CG in another sector that offers the same reward? I know one just ended
L382[23:52:18] ⇦ Quits: flappy (~flappy@88-113-149-197.elisa-laajakaista.fi) (Ping timeout: 198 seconds)
L383[23:59:19] ⇦ Quits: ben_mkiv|afk (~ben_mkiv@200116b814698400cc0fdd74100962ef.dip.versatel-1u1.de) (*.net *.split)
L384[23:59:19] ⇦ Quits: Thutmose (~Patrick@host-69-59-79-181.nctv.com) (*.net *.split)
L385[23:59:19] ⇦ Quits: alekso56 (~cax@ti0107a400-2533.bb.online.no) (*.net *.split)
L386[23:59:19] ⇦ Quits: tehbeard (~tehesper@208.80.10.200) (*.net *.split)
<<Prev Next>> Scroll to Top