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L1[00:03:51] ⇦ Quits: Atlasim (~Atlasim@modemcable201.27-130-66.mc.videotron.ca) (Remote host closed the connection)
L2[00:06:33] ⇦ Quits: Inari (~Pinkishu@p508ef00e.dip0.t-ipconnect.de) (Quit: KVIrc 5.0.0 Aria http://www.kvirc.net/)
L3[00:20:49] <bad at​ vijya> it's coming along http://tinyurl.com/y47ryts8
L4[00:20:56] <bad at​ vijya> gonna make it solar powered ig
L5[00:21:02] <bad at​ vijya> with backup power from some other source
L6[00:21:13] <bad at​ vijya> i have to figure out how to hide conveyors in the wings
L7[00:26:08] <Ariri> thin plane surfaces maybe
L8[00:26:13] <Ariri> the tiny ones
L9[00:28:12] ⇦ Quits: citadelcore (~TERMINUS@2a05:d01c:a7c:6116:a0dd:5884:d6f3:27d7) (Quit: Wait, what?)
L10[00:29:22] ⇦ Quits: Vexatos (~Vexatos@port-92-192-28-139.dynamic.as20676.net) (Ping timeout: 198 seconds)
L11[00:29:28] ⇨ Joins: citadelcore (~TERMINUS@2a05:d01c:a7c:6116:a0dd:5884:d6f3:27d7)
L12[00:41:21] <bad at​ vijya> https://youtu.be/-kVdCaczLE8
L13[00:41:21] <MichiBot> "Daredevil" - Ace Combat 7 | length: 5m 7s | Likes: 22,726 Dislikes: 242 Views: 3,100,378 | by Zaptroxix | Published On 18/1/2019
L14[01:13:12] ⇦ Quits: Thutmose (~Patrick@host-69-59-79-181.nctv.com) (Read error: No route to host)
L15[01:13:37] ⇨ Joins: Thutmose (~Patrick@host-69-59-79-181.nctv.com)
L16[02:00:47] <Amanda> %choose continue in space or veg out time
L17[02:00:47] <MichiBot> Ama​nda: The sands of time whisper to me... they're saying "continue in space".
L18[02:04:14] ⇦ Quits: t20kdc (~20kdc@cpc139384-aztw33-2-0-cust220.18-1.cable.virginm.net) (Remote host closed the connection)
L19[02:13:37] <bad at​ vijya> heh http://tinyurl.com/y35unr2e
L20[02:31:54] <Ariri> bad at vijya: If you cover the entire wing in the plane surfaces, you can conceal the conveyers /and/ add connection points for durability in a firefight
L21[02:32:05] <Ariri> Like block connections that is
L22[02:32:42] ⇨ Joins: prisma (~prisma@2406:e006:4f53:b701:fc6c:e27a:84bd:7614)
L23[02:34:46] <Amanda> dequbed: behold! The latest step in converting Factorio into an idle-game: https://nc.ddna.co/s/eZ2KMfc56xwRAjM
L24[02:35:13] <Amanda> dequbed: requester chest for ingredients, the inserter from it will turn off on anything > 0 -- alarm will soudn on anything > 0
L25[02:42:05] <bad at​ vijya> http://tinyurl.com/y4slbx8x
L26[02:42:13] <bad at​ vijya> it's
L27[02:42:14] <bad at​ vijya> amazing
L28[02:45:20] <bad at​ vijya> Ariri: also my shields are 3Mhp
L29[02:46:21] <Ariri> Damn, nice
L30[02:46:51] <Ariri> Did Izaya ever add the control surfaces to the server? Havent looked
L31[02:46:53] <bad at​ vijya> the arsenal bird
L32[02:46:56] <bad at​ vijya> oh
L33[02:46:59] <bad at​ vijya> i used gyros
L34[02:47:02] <Ariri> Idr seeing it when I made the collection
L35[02:47:32] <Ariri> Gyros'll do, but the surfaces wouldve given proper turning
L36[02:47:42] <bad at​ vijya> yea
L37[02:47:51] <bad at​ vijya> i have to turn super slowly
L38[02:47:57] <bad at​ vijya> else i'll stall
L39[02:48:00] <Ariri> Whats your stall speed
L40[02:48:07] <bad at​ vijya> bc no vertical control surfaces--no clue
L41[02:48:13] <bad at​ vijya> i just realized i was doriftuing
L42[02:49:03] <Ariri> I wonder if I could provide enough room to land that on my helicarrier (mental) wip
L43[02:50:48] <bad at​ vijya> um
L44[02:50:53] <bad at​ vijya> probably not?
L45[02:51:00] <bad at​ vijya> it'd have to be massive
L46[02:51:11] <bad at​ vijya> eventually, i'd love to figure out how to make it fly around the world on it's own
L47[02:51:15] <bad at​ vijya> so i could meet up with it
L48[02:51:18] <bad at​ vijya> dock to it
L49[02:51:30] <bad at​ vijya> resupply it
L50[02:51:31] <bad at​ vijya> then fuck off
L51[02:51:35] <bad at​ vijya> or directly control it
L52[02:51:39] <bad at​ vijya> to use it in battle
L53[02:52:12] <bad at​ vijya> also this thing really likes BVR engagements
L54[02:53:20] <Ariri> Izaya has some autopilot stuff that might work
L55[03:03:33] <bad at​ vijya> okay
L56[03:03:40] <bad at​ vijya> added smol vertical wings
L57[03:03:55] <bad at​ vijya> it can now yaw w/o doriftuing http://tinyurl.com/yy2gg4p8
L58[03:06:29] <Ariri> In case of emergency, either have the shield modulator set to destroy voxels or enhance structural integrity to minimize damage
L59[03:06:50] <Ariri> I think the emitter itself can do the latter
L60[03:08:23] <bad at​ vijya> huh?
L61[03:08:33] <bad at​ vijya> i can make the shield modulator destroy voxels?
L62[03:09:21] <Amanda> %remindme 30m hey, maybe your maths are right, and the cargo rocket silo's ready to be placed.
L63[03:09:21] <MichiBot> I'll remind you about "hey, maybe your maths are right, and the cargo rocket silo's ready to be placed." at 09/29/2020 02:39:21 AM
L64[03:39:21] <MichiBot> Amanda REMINDER: hey, maybe your maths are right, and the cargo rocket silo's ready to be placed.
L65[03:39:35] <prisma> >1 second delay
L66[03:46:17] <bad at​ vijya> heh http://tinyurl.com/yyloghur
L67[03:46:29] <bad at​ vijya> http://tinyurl.com/yyve4ev9
L68[03:48:51] <bad at​ vijya> oml
L69[03:48:56] <bad at​ vijya> this thing needs more landing gear
L70[03:51:26] <Amanda> psh
L71[03:51:35] <Amanda> just land onthe belly, like a true woman
L72[03:52:16] <bad at​ vijya> i would love to but
L73[03:52:23] <Bri​anH> You know @bad at vijya
L74[03:52:24] <bad at​ vijya> a belly landing would shred this poor thing
L75[03:52:25] <bad at​ vijya> it's
L76[03:52:28] <bad at​ vijya> so fucking heavy
L77[03:52:44] ⇦ Quits: Thutmose (~Patrick@host-69-59-79-181.nctv.com) (Quit: Leaving.)
L78[03:52:48] <Bri​anH> I just realized that in a little over 1 year the B-52 will have been in active operation for 70 years
L79[03:52:56] <bad at​ vijya> yep
L80[03:53:02] <bad at​ vijya> speaking of
L81[03:53:05] <bad at​ vijya> i should make a bomber
L82[03:53:27] <Bri​anH> lol
L83[03:56:57] <bad at​ vijya> i can now
L84[03:56:59] <bad at​ vijya> land
L85[03:57:00] <bad at​ vijya> the birb
L86[03:57:17] <Amanda> hrm, I guess no more train cruise control for me
L87[03:57:28] <Amanda> it crashes when I enter the cargo rocket silo. :(
L88[04:02:28] <bad at​ vijya> stall speed seems to be ~100m/s
L89[04:02:32] <bad at​ vijya> @Ariri
L90[04:02:49] <bad at​ vijya> it's literally only useful on Triton lmao
L91[04:03:01] <bad at​ vijya> I've gotta set up a runway on the frozen river beside me
L92[04:03:33] <Ar​iri> I could always tug it up into space with me, the helicarrier will™️ be ssto
L93[04:03:40] <bad at​ vijya> um
L94[04:03:43] <bad at​ vijya> it's like
L95[04:03:46] <Ar​iri> Have a fly around Safina
L96[04:03:59] <bad at​ vijya> 2054922kg
L97[04:04:01] <bad at​ vijya> so
L98[04:04:09] <Ar​iri> manageable
L99[04:04:18] <bad at​ vijya> i should mention
L100[04:04:23] <bad at​ vijya> that's dry weight
L101[04:04:27] <bad at​ vijya> w/o missiles
L102[04:05:20] <Ar​iri> Could add a million kg and I could still carry it with my oban tide, which has less lifting power than the helicarrier will
L103[04:06:57] <bad at​ vijya> that's
L104[04:07:03] <bad at​ vijya> over 2m kg
L105[04:08:18] <Ar​iri> it’s only about 20 million Newtons, large h2 thrusters 7200kN
L106[04:08:26] <Ar​iri> So 3 h2 thrusters to lift it
L107[04:09:26] <Ar​iri> The Oban Tide was also ~4 million kg on lift off from Triton and had no problems
L108[04:22:59] <Amanda> %choose no sleep, just factory
L109[04:22:59] <MichiBot> Ama​nda: The proof is in the pudding. Definitely "just factory". Now please get it out of my pudding.
L110[04:23:17] <Amanda> %choose no sleep COMMA just factory or veg out and wind down
L111[04:23:17] <MichiBot> Ama​nda: You'll want to go with "veg out and wind down".
L112[04:29:21] <bad at​ vijya> nice @Ariri
L113[04:29:28] <bad at​ vijya> we can air launch the arsenal bird
L114[04:29:33] <bad at​ vijya> for when we really need to fuck someone up
L115[04:30:14] <Ariri> Maybe even a couple orbital bombers in the hangar
L116[04:30:25] <Ariri> Or maybe I could put bombs in the carrier...
L117[04:32:27] <bad at​ vijya> hangar of what?
L118[04:32:53] <Ariri> Of the helicarrier
L119[04:32:59] <Ariri> its gonna be huge
L120[04:33:07] ⇨ Joins: Ocawesome101 (~ocawesome@38.65.248.209)
L121[04:33:13] <bad at​ vijya> oh
L122[04:33:14] <bad at​ vijya> ic
L123[04:33:22] <bad at​ vijya> i wanna make a space-based battlecruiser
L124[04:33:22] <Amanda> oh...
L125[04:33:28] <bad at​ vijya> goal is 1km long
L126[04:33:32] <Amanda> I'm about half-way into a death spiral....
L127[04:33:37] <bad at​ vijya> f
L128[04:33:46] <Ariri> 1km would be impressive
L129[04:33:46] <Amanda> guess I'll be getting nuclear setup sooner than I planned
L130[04:34:28] <Amanda> %remindme 7h get nuclearsetup in SPAAACE
L131[04:34:29] <MichiBot> I'll remind you about "get nuclearsetup in SPAAACE" at 09/29/2020 10:34:28 AM
L132[04:34:39] * Amanda snugs up around Elfi, gets ready for sleeps
L133[04:36:59] <Ocawesome101> o/
L134[04:44:07] <Forec​aster> %sip
L135[04:44:07] <MichiBot> You drink a shining mithril potion (New!). Forecaster grows whiskers until they say the phrase "Nice Nice".
L136[04:44:23] <Ariri> %choose stay up late again or attempt to fix cardi rythym
L137[04:44:23] <MichiBot> Ar​iri: I've heard "stay up late again" is in these days
L138[04:44:35] <Ariri> Indeed it has been..
L139[04:46:22] <Ariri> my sleep tracker is having a fit with me :|
L140[04:53:59] <Amanda> %tell Inari I wonder: am I still a felyn in your monster hunter game?
L141[04:53:59] <MichiBot> Ama​nda: Inari will be notified of this message when next seen.
L142[04:54:46] * Amanda lays her head in Elfi's lap, cuddling up around her to protecc, sleeps
L143[04:54:48] <Michiyo> I uhh.. Wanted to apologize for my rant earlier. Sorry about that, and sorry for the random outbursts, and stuff recently.
L144[04:55:46] <Amanda> Michiyo: I don't think any of us took offense to it, you good
L145[04:55:54] <Amanda> Now: sleep. Night nerds
L146[04:58:04] <Ocawesome101> michiyo, if venting it helps you feel better about it then tbh i'm fine with it, though i am anyway :p
L147[05:00:10] ⇦ Quits: Cervator (~Thunderbi@2600:1700:1a25:9160:a192:f633:fa1b:ddd5) (Quit: Cervator)
L148[05:00:27] <Ariri> No need to apologize at all, you do a lot and have every reason rant or be bitter about stressful stuff.
L149[05:00:53] <Ocawesome101> ^^
L150[05:01:32] <Ariri> to rant* proofreading should come before enter key
L151[05:12:07] <bad at​ vijya> holy fuck
L152[05:12:13] <bad at​ vijya> i successfully landed the arsenal bird
L153[05:15:13] <bad at​ vijya> http://tinyurl.com/y2u5ne9l
L154[05:18:04] <bad at​ vijya> also
L155[05:18:16] <bad at​ vijya> i successfully did some dogfighting with the arsenal bird
L156[05:26:48] <bad at​ vijya> I TOOK OUT
L157[05:26:49] <bad at​ vijya> A SHIP
L158[05:26:53] <bad at​ vijya> BY BONKING IT WITH MY SHIELD
L159[05:30:32] * Ocawesome101 steals bat at vijya's enter key
L160[05:30:38] <Ocawesome101> bad, not bat
L161[05:30:40] <Ocawesome101> my bat
L162[05:34:20] <bad at​ vijya> b o n k
L163[05:40:39] <bad at​ vijya> http://tinyurl.com/y27hvl6k
L164[05:40:49] <bad at​ vijya> also me dogfighting with the arsenal bird
L165[06:02:11] <bad at​ vijya> @Ariri dogfighting with the arsenal bird is amazing
L166[06:02:44] <Ocawesome101> hrm
L167[06:02:52] <Ocawesome101> i'm gonna make a repo public and uh
L168[06:03:01] <Ocawesome101> hope that someone figures out what the issue is
L169[06:03:07] <Ocawesome101> because i have no effing clue
L170[06:04:00] <Ocawesome101> well, three repos actually
L171[06:07:39] <Ocawesome101> right, if anyone can figure out the issue with https://github.com/ocawesome101/oc-paragon (init system at https://github.com/ocawesome101/paragon-epitome and utils at https://github.com/ocawesome101/apotheosis-coreutils) i'd be really happy. see the last commit message in oc-paragon for some context.
L172[06:09:22] <bad at​ vijya> once i get cobalt and all, the arsenal bird is my first major project
L173[06:10:50] <Ariri> Damn, sphere shield is huge on that
L174[06:14:23] <bad at​ vijya> 226ish m wingspan
L175[06:20:56] <bad at​ vijya> also i love how the sphere shield looks on it
L176[06:21:30] <bad at​ vijya> same vibe as the one from AC http://tinyurl.com/yxpogcrx
L177[06:22:57] ⇨ Joins: Atlasim (~Atlasim@modemcable201.27-130-66.mc.videotron.ca)
L178[06:41:35] ⇦ Quits: Atlasim (~Atlasim@modemcable201.27-130-66.mc.videotron.ca) (Remote host closed the connection)
L179[06:44:49] ⇦ Quits: Ocawesome101 (~ocawesome@38.65.248.209) (Ping timeout: 204 seconds)
L180[07:12:17] <Izaya> bad_at_vijya: you just need a script to monitor speed towards your vector of flight and engage afterburners if you drop below stall speed
L181[07:32:26] <CompanionCube> %tonkout
L182[07:32:26] <MichiBot> Wow! Compan​ionCube! You beat kingof​sponges's previous record of 3 hours, 55 minutes and 39 seconds (By 6 hours, 57 minutes and 5 seconds)! I hope you're happy!
L183[07:32:27] <MichiBot> Compan​ionCube has stolen the tonkout! Tonk has been reset! They gained 0.01 tonk points! plus 0.009 bonus points for consecutive hours! (Reduced to 50% because stealing) Current score: 1.50390944. Position #2 Need 0.0519364 more points to pass Forec​aster!
L184[07:52:03] ⇨ Joins: Inari (~Pinkishu@p4fe7ef31.dip0.t-ipconnect.de)
L185[07:53:06] <Inari> Nep
L186[07:53:28] <Ariri> a
L187[07:53:29] <Inari> Amanda: I mean, sure, haven't played that one in a while though, mostyl playing World currently which only allows for a single one
L188[07:53:37] <Inari> Amanda: why?
L189[07:53:53] <Inari> Ariri: a
L190[07:54:16] <Ariri> Coco suspended bc CCP angory D:
L191[07:55:00] <Inari> smh
L192[07:55:11] <Ariri> At least thats what I read, I know Hololive Moments threw an unnecessary fit too
L193[07:55:22] <Ariri> Made all their vids private and said no more content
L194[07:55:31] <Inari> smh
L195[07:55:37] <Ariri> big eye roll moment
L196[07:56:45] ⇨ Joins: flappy (~flappy@88-113-149-197.elisa-laajakaista.fi)
L197[07:57:16] <Ariri> Why cant we just have good things... like funny anime idols playing games and reviewing memes
L198[07:57:31] <Ariri> without people bashing or threatening for no good reason
L199[07:57:42] <Inari> cause ppl with stick up their butt
L200[07:58:14] <Ariri> big kusa up their butt indeed
L201[08:02:44] <Izaya> such is the story for much of human history tbh
L202[08:07:30] <Inari> %pet Izaya
L203[08:07:30] <MichiBot> Inari is petting Izaya with Hutton Mug. Izaya regains 1d4 => 3 hit points!
L204[08:10:25] <kingof​sponges> %pet all
L205[08:10:25] <MichiBot> kingofsponges is petting all with general protection fault. all regains 1d4 => 4 hit points!
L206[08:10:44] <kingof​sponges> %tonk
L207[08:10:44] <MichiBot> Crud! kingof​sponges! You beat Compan​ionCube's previous record of <0 (By 38 minutes and 17 seconds)! I hope you're happy!
L208[08:10:45] <MichiBot> kingofsponges's new record is 38 minutes and 17 seconds! kingofsponges also gained 0.00064 tonk points for stealing the tonk. Position #26 => #25. (Overtook Saphire) Need 0.00019 more points to pass expe​rt975!
L209[08:10:55] <kingof​sponges> e
L210[08:11:30] <Saphire> Oh
L211[08:12:53] <kingof​sponges> how did companioncube do that
L212[08:12:57] <kingof​sponges> <0
L213[08:13:07] <kingof​sponges> real wierd
L214[08:13:28] <CompanionCube> well, *someone* has to have had the previous recoed
L215[08:13:49] <CompanionCube> and since it's known who tonked out...
L216[08:13:51] <kingof​sponges> and again
L217[08:14:10] <kingof​sponges> %splash everyone
L218[08:14:10] <MichiBot> kingofsponges flings a dull copper potion (New!) that splashes onto everyone. everyone realizes this was actually a Stirring Titanium potion.
L219[08:14:44] <kingof​sponges> %splash die
L220[08:14:44] <MichiBot> kingofsponges flings a fluffy tiberium potion (New!) that splashes onto die. die gains the ability to talk to bricks until they see a star fall.
L221[08:14:45] <CompanionCube> what really sucks is when you miss the timer by mere seconds
L222[08:14:54] <CompanionCube> it has happened.
L223[08:14:56] <Inari> By 0 seconds
L224[08:15:15] <kingof​sponges> tehc
L225[08:15:17] <Elfi> What really rocks is when you nail it by 0 seconds :D
L226[08:15:30] <kingof​sponges> this is called tehc
L227[08:16:01] <kingof​sponges> %splash at no one i guess
L228[08:16:01] <MichiBot> kingofsponges flings a runny yellow potion (New!) that splashes onto at no one i guess. at no one i guess turns into a frog dog girl until the next time they hug someone.
L229[08:16:18] <kingof​sponges> ok boomer
L230[08:16:39] <kingof​sponges> %splash
L231[08:16:39] <MichiBot> Try %splash <target>[ with <potion>]
L232[08:17:17] <kingof​sponges> %splash server with tehc
L233[08:17:17] <MichiBot> This doesn't seem to be a potion I recognize... Make sure it has an appearance and consistency keyword, and the word "potion" in it.
L234[08:17:33] <kingof​sponges> %splash computer with tehc potion
L235[08:17:33] <MichiBot> You fling a light green potion (New!) that splashes onto computer. computer has a single tear roll down their cheek for some reason.
L236[08:18:49] <Ariri> %sip
L237[08:18:49] <MichiBot> You drink a mutable salmon potion (New!). Ariri turns into an unobtanium fox girl for 54 minutes.
L238[08:19:13] <Ariri> I shouldve typed out what I was gonna get, I knew it would be fox girl something before I typed the command
L239[08:19:23] <Inari> :o
L240[08:19:27] <Inari> %sip mutable salmon potion
L241[08:19:27] <MichiBot> You drink a mutable salmon potion. Inari turns into an unobtanium fox girl for 54 minutes.
L242[08:19:29] <Inari> nice
L243[08:19:52] <Ariri> Lets take on the ccp together, since unobtanium is super strong i assume
L244[08:20:02] <Ariri> Save coco and haachama
L245[08:26:06] <ubq​323> %sip
L246[08:26:06] <MichiBot> You drink an oxidised oculemon potion (New!). ubq323 spots a shiny thing!
L247[08:26:38] <!0§A.​pjals™> %sip
L248[08:26:38] <MichiBot> You drink a dull ocean potion (New!). An incredibly fake looking mustache is stuck to !0§A.pjals™'s face until they tonk.
L249[08:26:47] <!0§A.​pjals™> %tonk
L250[08:26:47] <MichiBot> I'm sorry !0§A.pjals™, you were not able to beat kingofsponges's record of 38 minutes and 17 seconds this time. 16 minutes and 3 seconds were wasted! Missed by 22 minutes and 14 seconds!
L251[08:28:34] <ubq​323> %tonk
L252[08:29:04] <Ariri> I was about to say read the rules to avoid wasting time, but deja vu hit me when I read the name
L253[08:29:49] <Izaya> I saw two Mazda 323s on the way home today
L254[08:29:55] <Izaya> 323 Astinas that is
L255[08:30:04] <Izaya> one early 90s, one late 90s
L256[08:38:08] <kingof​sponges> scary times
L257[08:38:29] <kingof​sponges> literally scary rn
L258[08:40:21] <kingof​sponges> i will literally steal his tonk and take revenge for jumpscaring me
L259[08:46:00] <Ariri> I have made a fatal error
L260[08:46:54] <kingof​sponges> same doe
L261[08:47:04] <kingof​sponges> by stealing a glitched tonk
L262[08:50:26] ⇦ Quits: flappy (~flappy@88-113-149-197.elisa-laajakaista.fi) (Ping timeout: 378 seconds)
L263[08:50:38] <kingof​sponges> y e e t
L264[08:51:14] <kingof​sponges> and i will literally take this jumpscare down
L265[08:51:26] <kingof​sponges> off the web
L266[08:51:57] <kingof​sponges> and make sure he will never return to the world wide web
L267[08:53:35] <kingof​sponges> ofc the guy who just wasted his time on tonk
L268[08:53:43] <kingof​sponges> who pwned himself
L269[08:58:47] <ubq​323> what actually is the tonk
L270[08:59:28] <kingof​sponges> you wait some VERY long time on this server and say %tonk
L271[08:59:35] <ubq​323> I see
L272[08:59:37] <kingof​sponges> on discord or irc
L273[08:59:47] <ubq​323> what does tonk mean
L274[08:59:51] <Forec​aster> there's no such thing as a "glitched tonk"
L275[08:59:52] <kingof​sponges> no idea
L276[09:00:05] <kingof​sponges> @Forecaster explain me
L277[09:00:08] <Forec​aster> %tonkleaders
L278[09:00:08] <MichiBot> Forec​aster: https://michibot.pc-logix.com/tonk
L279[09:00:15] <Forec​aster> the instructions are there
L280[09:00:23] <kingof​sponges> companioncube did <0 time
L281[09:00:31] <kingof​sponges> thats kinda glitched
L282[09:01:01] <Forec​aster> that's just what it displays when the "record" is 0
L283[09:01:19] <kingof​sponges> e
L284[09:04:17] ⇦ Quits: hnOsmium0001 (uid453710@id-453710.stonehaven.irccloud.com) (Quit: Connection closed for inactivity)
L285[09:10:22] <!0§A.​pjals™> %tonk
L286[09:10:22] <MichiBot> Darn! !0§A.​pjals™! You beat kingof​sponges's previous record of 38 minutes and 17 seconds (By 5 minutes and 16 seconds)! I hope you're happy!
L287[09:10:23] <MichiBot> !0§A.pjals™'s new record is 43 minutes and 34 seconds! !0§A.pjals™ also gained 0.00009 tonk points for stealing the tonk. Position #23. Need 0.00019 more points to pass Sky​rat!
L288[09:11:06] <!0§A.​pjals™> https://tenor.com/view/hide-the-simpsons-bush-bushes-hermit-gif-5786484
L289[09:11:27] <kingof​sponges> i will just wreck you
L290[09:11:30] <kingof​sponges> %tonk
L291[09:11:36] <kingof​sponges> uhh
L292[09:11:37] <kingof​sponges> kinda
L293[09:11:52] <kingof​sponges> still goin to wreck u
L294[09:12:02] <!0§A.​pjals™> no
L295[09:12:59] <!0§A.​pjals™> brb gonna restart i updated nvidia drivers
L296[09:14:00] <kingof​sponges> scary pfp reaction sounds
L297[09:15:02] <kingof​sponges> panicking noises
L298[09:15:39] <!0§A.​pjals™> im back
L299[09:16:20] <kingof​sponges> ok
L300[09:18:16] <kingof​sponges> recognition noises
L301[09:19:38] <kingof​sponges> building an oc computer noises
L302[09:21:31] <kingof​sponges> building a programming room sounds
L303[09:22:05] <!0§A.​pjals™> what
L304[09:22:37] <kingof​sponges> what
L305[09:23:05] <kingof​sponges> getting out a villager out of a room sounds
L306[09:23:21] <!0§A.​pjals™> sounds noises
L307[09:24:29] <kingof​sponges> closing a room sounds
L308[09:25:07] <kingof​sponges> trapped villager noises
L309[09:32:34] ⇦ Quits: prisma (~prisma@2406:e006:4f53:b701:fc6c:e27a:84bd:7614) (Quit: \o)
L310[09:38:36] <kingof​sponges> \o
L311[10:36:49] ⇨ Joins: Vexatos (~Vexatos@port-92-192-8-4.dynamic.as20676.net)
L312[10:36:49] zsh sets mode: +v on Vexatos
L313[10:39:09] ⇨ Joins: sponge (~sponge@194.125.251.180)
L314[10:39:19] <sponge> %tonk
L315[10:39:19] <MichiBot> Dagnabbit! spo​nge! You beat !0§A.​pjals™'s previous record of 43 minutes and 34 seconds (By 45 minutes and 22 seconds)! I hope you're happy!
L316[10:39:20] <MichiBot> sponge's new record is 1 hour, 28 minutes and 57 seconds! sponge also gained 0.00076 tonk points for stealing the tonk. Position #31. (Overtook asie) Need 0.00012 more points to pass !pja​ls4§!
L317[10:39:33] <sponge> get rekted
L318[10:39:57] <sponge> i just overtook asie lol
L319[10:40:53] <bauen1> %tonleader
L320[10:40:56] <bauen1> %tonkleader
L321[10:40:57] <MichiBot> bau​en1: https://michibot.pc-logix.com/tonk
L322[10:41:03] <sponge> no u
L323[10:41:19] <bauen1> is 0.00035 a lot or not ?
L324[10:41:38] <bauen1> well, 0.00024
L325[10:41:58] <bauen1> actually it's 0.00026 from me to the next
L326[10:42:03] ⇨ Joins: Console (~console@194.125.251.180)
L327[10:42:04] <bauen1> math is too hard ...
L328[10:42:07] <Console> yeah
L329[10:42:22] <sponge> console what the heck
L330[10:42:27] <sponge> yes
L331[10:42:30] <sponge> math is kinda hard
L332[10:43:35] <sponge> lets see if backslash escapes can do something on discord
L333[10:43:36] <sponge> \n
L334[10:43:43] <sponge> nope
L335[10:44:14] <Console> *final flash of existence intensifies*
L336[10:45:29] <sponge> @Corded#2480
L337[10:45:35] <kingof​sponges> e
L338[10:45:37] <Forec​aster> it's more than 0 but less than 1
L339[10:45:46] <kingof​sponges> what
L340[10:45:54] <Forec​aster> bauen1
L341[10:45:58] <sponge> e
L342[10:47:07] <Console> *markdown formatting intensifies*
L343[10:47:41] <kingof​sponges> laugh noises
L344[10:48:54] <sponge> :b:
L345[10:49:36] <sponge> :ok_hand: :joy: :ok_hand:
L346[10:51:18] ⇦ Quits: sponge (~sponge@194.125.251.180) (Quit: sponge)
L347[10:54:52] <Console> e
L348[10:55:02] <Console> help
L349[11:07:21] ⇨ Joins: kingofsponges (~kingofspo@194.125.251.180)
L350[11:07:32] <kingofsponges> so uh
L351[11:07:38] <kingofsponges> its a me
L352[11:07:40] <kingofsponges> sponge
L353[11:07:46] <kingof​sponges> what
L354[11:08:26] <kingofsponges> %tonk
L355[11:08:26] <MichiBot> I'm sorry kingofsponges, you were not able to beat sponge's record of 1 hour, 28 minutes and 57 seconds this time. 29 minutes and 7 seconds were wasted! Missed by 59 minutes and 50 seconds!
L356[11:09:37] <kingofsponges> h
L357[11:10:02] ⇦ Quits: kingofsponges (~kingofspo@194.125.251.180) (Remote host closed the connection)
L358[11:11:08] <Console> im back
L359[11:12:05] ⇨ Joins: sponge (~sponge@194.125.251.180)
L360[11:12:23] <sponge> nasdotpoasdptahdsfouigthasdifasdiousauidyhusdahisudfisdugiu
L361[11:12:24] <sponge> no
L362[11:12:32] ⇦ Quits: sponge (~sponge@194.125.251.180) (Client Quit)
L363[11:21:06] <dequbed> S3: Anyway, 65536 enum variants are more than everybody will ever need
L364[11:34:29] <MichiBot> Amanda REMINDER: get nuclearsetup in SPAAACE
L365[11:41:57] <kingof​sponges> %remindme 4h do some le epic programming with js and lua
L366[11:41:57] <MichiBot> I'll remind you about "do some le epic programming with js and lua" at 09/29/2020 02:41:57 PM
L367[11:45:24] ⇦ Quits: Console (~console@194.125.251.180) (Remote host closed the connection)
L368[12:36:57] <Amanda> Inari: ah
L369[12:37:22] <Amanda> Inari: was just something that came to me when monster hunter read mentioned in a podcast I was listening to
L370[12:53:00] ⇨ Joins: gnits (~gnits@185.116.158.132)
L371[12:53:17] ⇦ Quits: gnits (~gnits@185.116.158.132) (Client Quit)
L372[13:13:35] ⇨ Joins: t20kdc (~20kdc@cpc139384-aztw33-2-0-cust220.18-1.cable.virginm.net)
L373[13:15:04] <ThePi​Guy24> %tonk
L374[13:15:04] <MichiBot> Holy dim lamp Batman! ThePi​Guy24! You beat spo​nge's previous record of 1 hour, 28 minutes and 57 seconds (By 37 minutes and 40 seconds)! I hope you're happy!
L375[13:15:05] <MichiBot> ThePiGuy24's new record is 2 hours, 6 minutes and 37 seconds! ThePiGuy24 also gained 0.00126 (0.00063 x 2) tonk points for stealing the tonk. Position #5. Need 0.19127056 more points to pass Li​zzy!
L376[13:19:07] <Amanda> dequbed: And people will only ever need 36k of ram
L377[13:20:01] <!0§A.​pjals™> No
L378[13:51:10] <dequbed> Amanda: exactly
L379[14:17:41] <Bri​anH> I have an idea I want to experiment with
L380[14:17:43] <Bri​anH> https://paste.pc-logix.com/eseheqaleq.txt
L381[14:18:05] <Bri​anH> I know it will work to an extent, because its been done at simpler levels, but
L382[14:19:58] <ThePi​Guy24> interesting concept
L383[14:20:27] <ThePi​Guy24> but it just sounds like regular game streaming, but without most of the benefits of game streaming
L384[14:21:47] <Amanda> horray! Now with nuclear, I have brownouts at night /and/ during the day!
L385[14:22:20] <Bri​anH> PRetty much ThePiGuy
L386[14:23:04] <Bri​anH> It completely removes the need for rubber banding
L387[14:23:16] <Bri​anH> which is a huge improvement on its own
L388[14:23:37] <ThePi​Guy24> well it nearly completely removes the ability for hacking
L389[14:23:55] <Bri​anH> Yeah, it doesn't remove the ability for say an aimbot
L390[14:24:02] <Bri​anH> but there's no easy way to prevent that
L391[14:24:24] <Bri​anH> For a sandbox game that's not actually an issue though
L392[14:24:45] <ThePi​Guy24> just send the polygons randomly, the aimbot would have to figure out which ones are the player
L393[14:24:53] <Bri​anH> hahaha
L394[14:25:10] <Bri​anH> I dunno if that'd work out too well
L395[14:25:31] <ThePi​Guy24> although i suppose it could still check what texture the polygons have, and thus determine what those polygons are
L396[14:25:47] <ThePi​Guy24> solution: randomise the texture atlas each frame :p
L397[14:25:55] <Bri​anH> You might wonder why I thought of all this. It came up when trying to come up with a solution for fast travel in games.
L398[14:26:36] <ThePi​Guy24> not sure how fast travel can lead to this but its still a neat concept
L399[14:27:01] <Bri​anH> I noticed that Space Engineers for exampole has a 100m/s speed limit and increasing this tends to cause problems because the game isn't fast enough to calculate everythin. It gets ridiculously worse in a multiplayer environment. In order to do it, I need an acurate model, hence this idea. It gets more complicated than that
L400[14:27:21] <ThePi​Guy24> ah
L401[14:27:52] <ThePi​Guy24> you meant "fast travel" as in moving fast not like teleportation style fast travel
L402[14:29:36] <Bri​anH> Yes. It gets more complicated being, now that the model is accurate, in order to calculate collisions at high rates, I need to predict collisions ahead of time using vectors which can not be done with a distributed model without tons of problems. Secondly, the faster an object moves (this is unrelated to the client server model) the higher level in the voxel model the physics engine will do its high level calculations.
L403[14:29:42] <dequbed> S3: So instead of rubber banding you get huge lag spikes that completely lock up the game. I fail to see the benefit honestly.
L404[14:30:34] <Bri​anH> I don't believe it will completely lock up the game, but high levels of jitter and latency will definitely cause issues. It is definitely something you want to have on a fiber connection if possible.
L405[14:30:47] <Bri​anH> Oh you mean on the server itself
L406[14:31:01] <dequbed> Well you see the core issue is that you're solving a problem using a solution that /precludes/ you problem.
L407[14:31:02] <Bri​anH> Yeah, that can happen, but that happens already in a normal client server model
L408[14:31:04] <Bri​anH> you can't avoid that
L409[14:31:19] <Bri​anH> so I believe it is negligible.
L410[14:32:09] <dequbed> IF for some reason we had the network capability to stream input/output like you are planning to/from a client to such a low latency and with such low jitter that it would be really playable... then we would never have rubber banding because the distributed state would sync up closely enough.
L411[14:32:33] <Bri​anH> This is also true
L412[14:32:41] <dequbed> The /only/ situation where your model benefits is if the clients do not have the processing capability to get high enough frames.
L413[14:33:25] <dequbed> But there it is pretty neat and something I wanted to explore back when I still wanted to make games
L414[14:34:35] <dequbed> For like high-accuracy space simulation games that do some deep physics shenanigans that you really want to make on a fast computer and also preclude hacking by figuring out what each client can actually sense and only send them that.
L415[14:36:06] <Bri​anH> That's pretty much what I want to do
L416[14:36:26] <dequbed> Yes but even then you want to push everything you can to the clients.
L417[14:36:46] <Bri​anH> I want to be able to create a space environment where multi voxel objects can approach and collide with eachother at very high rates, such as 1000KM/s or more
L418[14:38:13] <Bri​anH> The moment you push the work to the clients, the more inacurate the model becomes. You end up with a bunch of clients that the server has to merge from which creates race condtions in your actual calculations
L419[14:38:21] <Elfi> I feel like at those speeds, voxel integrity doesn't mean much
L420[14:38:49] <Elfi> At that point it's just e=mc^2 and the result is often boom
L421[14:38:54] <Bri​anH> Elfi hence why the faster you go, the higher level in the octree the basic psysics calculations work
L422[14:39:12] ⇦ Quits: feldim2425 (~feldim242@2002:b2bf:f654:0:f8d4:cab9:9866:d654) (Ping timeout: 198 seconds)
L423[14:39:20] <Bri​anH> it starts to ignore the smaller parts of a large ship, and instead does its first calculations on the higher level of the model, larger portions at once
L424[14:39:23] <dequbed> @BrianH at the accuracy you are going for this does not matter. What you actually need is a consensus between the clients, not a Server that has to merge anything.
L425[14:39:27] ⇨ Joins: Cervator (~Thunderbi@2600:1700:1a25:9160:9894:2675:c66f:1bda)
L426[14:39:29] <dequbed> That's a different problem
L427[14:39:30] <ubq​323> that concept wouldn't work
L428[14:39:49] <ubq​323> if you think about the round trip time
L429[14:40:32] <ubq​323> if the client is a couple of frames behind the server then if you start moving you're going to have to wait multiple frames before you see your character move
L430[14:41:13] <Bri​anH> ubq, that actually doesn't matter; If you look at cloud gaming for example, you're always a few frames behind. The only difference is you're working with model data and such, instead of pixels.
L431[14:41:17] <Elfi> Subtract mass from energy, delete voxel, go up the tree, delete mass from energy, delete voxel... pretty quickly you run out of voxels or reduce it to a level of damage worth calculating
L432[14:41:22] <Bri​anH> so it already works, just in a different form
L433[14:41:40] <Bri​anH> you won't notice a few frames, nobody is superhuman
L434[14:41:49] <Bri​anH> Once jitter kicks in, that's when you really notice.
L435[14:42:02] <Elfi> If total mass doesn't exceed energy... boop
L436[14:42:18] <dequbed> @BrianH alternative idea: Each client has a physics zone - an area where it does physics caluclation that's a oblonged sphere in the direction of travel. If two clients start sharing a zone they use a low-latency consensus alg (e.g. Raft?) to figure out what exactly happened. With low enough latency this will be not noticeable, with high latency you still end up with a single source of truth in the end with little drawback. And given how raft works
L437[14:42:18] <dequbed> at least half of the world see the correct version in all cases.
L438[14:42:19] <ubq​323> when you're working with model data you can preemptively start moving the local camera before the server has time to respond
L439[14:42:47] <ubq​323> which is what these cloud gaming services do
L440[14:43:12] <ubq​323> you will notice even a small bit of latency between input and output
L441[14:43:16] <Bri​anH> dequbed, I wonder if that's how Starbase does its client <-> client no server model of multiplayer
L442[14:43:26] <Bri​anH> Starbase is a p2p client model
L443[14:43:28] <dequbed> Stellaris does somethign similar
L444[14:43:28] ⇨ Joins: feldim2425 (~feldim242@2002:5b73:69d2:0:ba58:735b:f041:a700)
L445[14:43:41] <dequbed> But all clients always share everything
L446[14:44:52] <dequbed> If you want to go one step further don't consense on what happened but on your prediction model and a failed consensus is first followed up with a correction approach and only if that fails the full sync is done.
L447[14:45:14] <ubq​323> you could do something like factorio does, where each client runs its own independent copy of the entire game simulation, and the only thing sent between clients is player inputs. since the simulation is entirely deterministic this just works fine.
L448[14:45:22] <dequbed> That would replace large rubber banding on failed consensus with a *lot* of very small jumps while you're being dragged back to the real location
L449[14:45:34] <ubq​323> (and there's obviously some checking with crcs and things)
L450[14:46:03] <Bri​anH> ubq, I have shadow and use geforce now as well, and with my connection I almost never noticed input latency
L451[14:46:05] <dequbed> @ubq323 which has exactly the problem that BrianH wants to prevent - rubber banding. And you need no CRC checks.
L452[14:46:41] <ubq​323> there is no rubber banding in factorio though
L453[14:46:57] <dequbed> You have never played MP factorio over a high latency connection and forced a sync, have you?
L454[14:46:57] <Bri​anH> Now that I'm on DSL again it's a little more prevalent, but not horrible. It's playable. The issues I have is that I don't have QoS so the moment somebody starts streaming youtube or something it freaks out
L455[14:47:33] <Bri​anH> I've never played factorio.\
L456[14:47:43] <Bri​anH> But I've played several other multipler games just fine with it
L457[14:48:03] <dequbed> You can't magic lantecy away @ubq323. Networked issues are there even if you don't believe in them. And we have consensus algorithms because of them.
L458[14:48:30] <Bri​anH> I'm actually getting a new router soon and will implement QoS so that I can limit bandwidth of connections.
L459[14:48:42] <dequbed> But then you still have DSL :p
L460[14:48:44] <Bri​anH> that's really the only way to get the best out of DSL unfortunately
L461[14:49:00] <Bri​anH> The first thing I'm going to do is QoS voip XD
L462[14:49:14] <Bri​anH> and RDP
L463[14:49:20] <Bri​anH> so that I can work from home better
L464[14:50:33] <Bri​anH> ubq: I don't think any of the ideas (not just mine) are a matter of it doesn't work or not, but more how much are you willing to give up
L465[14:50:50] <Bri​anH> or how much tolerance yuo're willing to deal with
L466[14:58:49] <Bri​anH> Hmm, reminding myself of Raft dequbed that's not a horrible approach either.
L467[14:58:53] <Bri​anH> It is similar to how ATM PNNI works
L468[14:59:34] <Bri​anH> Yeah, I feel like this is how Starbase's serverless model works
L469[15:01:43] <Bri​anH> I problem I have is that in situations where nobody has open ports you will need some sort of intermediate server to connect to at least passively
L470[15:01:48] <dequbed> @BrianH realistically speaking you would probably want a consensus that not only gets you a log but also allows for stable error correction and possibly prediction but that sounds like a job for a master thesis or something.
L471[15:02:18] <Bri​anH> heheh
L472[15:02:18] <dequbed> Given how peering and shaping is done on most residential internet you'll use a TURN server anyway.
L473[15:02:35] <Bri​anH> I'll leave that for a computer science major
L474[15:02:56] <Bri​anH> I was Electrical Engineering and Computer Engineering
L475[15:03:46] <dequbed> Like we had a perfect partial mesh p2p network and in the end it turned out we got lower latency by going over a central server anyway because peering between the residential ISPs was much much worse than it was the the datacenter provider.
L476[15:04:05] <Bri​anH> I actually took some classes in the computer science department at the university I went to, however most of them were horrible. I don't understand how a school can have such an adept CE program and a shitty CS one. I mean I can see why but, I figured they would have fixedd it by now.
L477[15:05:07] <Bri​anH> Yeah that would work, having a centralized 'router' on a decent connection wouldn't be too bad.
L478[15:06:47] <Amanda> %choose keep the steam as a backup or gut it
L479[15:06:47] <MichiBot> Ama​nda: Elementary dear Watson, "gut it" is the obvious choice!
L480[15:07:25] <ThePi​Guy24> want some somewhat cursed drum and bass: https://www.youtube.com/watch?v=EG06_frrf4g enjoy
L481[15:07:25] <MichiBot> C418 - Aria Math (Protostar Remix) | length: 5m | Likes: 112 Dislikes: 1 Views: 992 | by UKF Drum & Bass | Published On 29/9/2020
L482[15:07:54] <Bri​anH> Lol.
L483[15:08:14] <Bri​anH> Not enough analog instruments. I want to see a live action version of this piece of music
L484[15:08:24] <Bri​anH> Like an orchestra
L485[15:10:19] <dequbed> @BrianH you mean like this? https://youtu.be/1thoZAsWuq4
L486[15:10:21] <MichiBot> C418 - Aria Math, but it's an EPIC Soundtrack | length: 3m 58s | Likes: 2,779 Dislikes: 16 Views: 31,409 | by Andreas Zoeller | Published On 30/6/2020
L487[15:12:14] <dequbed> @BrianH can also strongly recommend his take on ~~Inception~~ Sweden: https://youtu.be/3sfY1lRkEVA
L488[15:12:15] <MichiBot> C418 - Sweden, but it's composed by Hans Zimmer | length: 3m 12s | Likes: 75,701 Dislikes: 786 Views: 1,125,316 | by Andreas Zoeller | Published On 13/9/2019
L489[15:17:52] <Bri​anH> Heh
L490[15:25:08] <Bri​anH> Not bad
L491[15:26:00] <Bri​anH> dequbed, I feel that raft would be a useful model for a BEAM based server
L492[15:26:34] <Bri​anH> each follower is basically an actor behind a thin proxy of sorts
L493[15:31:17] <dequbed> Doesn't BEAM have a consensus algorithm built in?
L494[15:32:38] <dequbed> But anyway if you want to go down the full distributed systems route go check out the entirety of www.erights.org/ and read up on consensus protocols. There are many kinds and I am not versed enough in them to be able to explain them or even tell you which one is the most suited for your case - or any case really.
L495[15:33:38] <Bri​anH> yes, there's actually a port of raft on beam already for Elixir. The problem is, if I connect multiple serverds and clients using nodes instead of a custom model then the issue is that not only is it not optimizable with UDP.RUDP really but also security
L496[15:34:03] <Bri​anH> I wouldn't know how you would prevent other nodes from spawning processes and wreaking havoc on another node
L497[15:35:18] <Bri​anH> But it would be simple to write for, considering you can just send messages to other actors and the networking is done for you
L498[15:35:28] <dequbed> @BrianH go read erights, really. BEAM + Capability would be quite something.
L499[15:35:41] <Bri​anH> hmm
L500[15:41:14] <Bri​anH> You know this is pretty neat, because it would mean single player / offline play would be exactly the same
L501[15:41:42] <Bri​anH> just without the need of worrying about other nodes
L502[15:41:57] <MichiBot> @kingofsponges REMINDER: do some le epic programming with js and lua
L503[15:42:02] <Bri​anH> I'm reading http://erights.org/talks/thesis/markm-thesis.pdf at the moment
L504[15:55:18] <Bri​anH> Ah, he's using promises
L505[15:55:51] <Bri​anH> I'm actually doing the rendering experiment with Rust and using Elixir for the main logic
L506[15:56:42] <Bri​anH> BEAM will break with NIFs if they go wrong, and there is no real good Vulkan / GL API for Elixir. Using Rust to communicate with Vulkan and provide BEAM NIFs will significantly reduce the possibility of crashing BEAM
L507[15:57:16] <Bri​anH> Discord does the same thing; Using Rust to incorporate safe NIFs.
L508[15:59:19] <Bri​anH> One would argue why not just make the whole game in Rust, and the answer to that is modding, pattern matching, and not being a systems language.
L509[15:59:26] ⇦ Quits: jackie (~jackie@irc.chaosfield.at) (Quit: bye o/)
L510[16:01:47] <Sap​hire> Arar
L511[16:03:16] ⇨ Joins: jackie (~jackie@irc.chaosfield.at)
L512[16:03:16] zsh sets mode: +v on jackie
L513[16:12:00] <dequbed> Hm. I just realized that with 7.8 billion people it's very likey that there is at least one person that has a Fall Guys dungeon SM fetish and now I weirded myself out.
L514[16:12:19] <Sap​hire> ...uhm
L515[16:12:33] <Sap​hire> Isn't fall guys basically based on those kids park things?
L516[16:13:03] <dequbed> ... You have weird kid parks in Russia.
L517[16:13:04] <Sap​hire> Those like, "labyrinths" with ball pit, various places to climb, spinny things, etc..
L518[16:13:13] <Forec​aster> %sip
L519[16:13:13] <MichiBot> You drink a mutable naqahdah potion (New!). Forecaster turns into a crimson spaghetti girl until someone looks at them.
L520[16:13:20] <Forec​aster> wat
L521[16:13:42] <Sap​hire> %sip
L522[16:13:42] <MichiBot> You drink a soft iron potion (New!). Saphire loses exactly a handful of luck.
L523[16:13:52] <Sap​hire> ...aw darn
L524[16:13:59] <Sap​hire> looks at @Forecaster
L525[16:14:14] <Forec​aster> o-o
L526[16:15:13] <dequbed> Crimson spaghetti - made with the blood of your enemies? Or goat blood if your enemies are currently not at hand.
L527[16:16:35] <Forec​aster> pasta sauce is kind of crimson...
L528[16:16:55] <Saphire> There are always enemies...
L529[16:17:02] * Saphire sharpens a guillotine
L530[16:19:53] <bad at​ vijya> everything is more methed up in russia
L531[16:24:17] <Saphire> Huh?
L532[16:24:26] <Snai​lDOS> So, I'm just browsing my way on the internet.
L533[16:24:31] <Snai​lDOS> And I get this ad.
L534[16:24:37] <Snai​lDOS> Here's a close up.
L535[16:24:43] <Snai​lDOS> http://tinyurl.com/y49mkdt7
L536[16:24:50] <Snai​lDOS> I'm honestly concerned.
L537[16:26:57] ⇨ Joins: yeest (~yeest@177.37.179.85)
L538[16:42:37] <Amanda> %choose split circuit production off?
L539[16:42:37] <MichiBot> Ama​nda: I don't think I've heard of "split circuit production off?", so probably not.
L540[16:45:08] <Bri​anH> I had to explain how PoE works to somebody so here have a falstad example I made
L541[16:45:08] <Bri​anH> http://tinyurl.com/y2uv9wma
L542[16:45:20] <Bri​anH> @bad at vijya You might like that ^
L543[16:45:36] <Bri​anH> When it loads click the reset button on the upper right corner or it wont work right
L544[16:46:00] <bad at​ vijya> soon
L545[16:46:22] <Bri​anH> PoE as in power over ethernet
L546[16:46:42] <Bri​anH> DC output is scope on bottom second to right
L547[16:47:11] <Sap​hire> pats @bad at vijya
L548[16:47:31] * Saphire also tries to ping @bad at vijya from IRC
L549[16:47:39] <Saphire> Hmph
L550[16:47:45] <bad at​ vijya> you did
L551[16:47:48] <Saphire> How do you do that even
L552[16:47:55] <Amanda> quotes
L553[16:47:57] <Forec​aster> you have to `@"name with spaces"`
L554[16:48:01] <Sap​hire> Ooh
L555[16:48:13] <Saphire> @"bad at vijya"
L556[16:49:18] <Bri​anH> and yes I'm feeding that transmission line with way too much current lol
L557[16:58:21] ⇨ Joins: hnOsmium0001 (uid453710@id-453710.stonehaven.irccloud.com)
L558[17:02:16] <Sap​hire> @BrianH oh?
L559[17:02:55] <Bri​anH> YEah, 2 amps across a transmission line? heheh.
L560[17:06:39] <Michiyo> that's only like 8x the max for original PoE, and 4x the max for the updated standard.
L561[17:06:40] <Michiyo> It's ok.
L562[17:06:40] <Michiyo> :P
L563[17:13:12] <Bri​anH> heh. if you want to be nitpicky current travels through a circuit, not across it.
L564[17:15:07] <Bri​anH> I hate falstad's convergence algorithm
L565[17:16:24] <Forec​aster> Maybe the current is lazy and is taking a shortcut when you're not looking
L566[17:16:43] <Bri​anH> lol
L567[17:17:08] <dequbed> I mean technically it is?
L568[17:17:18] <Bri​anH> Hey Forecaster, what do you think about what I was mentioning another day, a tour of computer engineering with Minecraft series?
L569[17:17:31] <Forec​aster> What?
L570[17:17:55] <dequbed> Like current uses all paths split by resistance and purely technically speaking a tiny bit of current is traveling throught the insulation straight to ground because no insulation is truly perfect.
L571[17:18:18] <dequbed> I mean at the resistances we speak of our model of electricity breaks down somewhat but still.
L572[17:19:35] <Bri​anH> The other day when we were talking I mentioned that about 4 or 5 years ago @Enthalpy and I discussed doing a minecraft based stream series on logic and systems design. For example, decoders, registers, accumulators, clock cycles, possibly even extremely basic pipelining
L573[17:19:35] <Bri​anH> etc
L574[17:20:17] <Bri​anH> instruction pipelining, not arithmetic pipelining. Arithmetic pipelining would be a bit too complex for Minecraft to be useful.
L575[17:25:09] <Sap​hire> You know what I want a mod of in Minecraft?
L576[17:25:16] <Sap​hire> Fucking system 360
L577[17:29:16] <Forec​aster> I still haven't gotten around to starting the OC tutorial series I want to do
L578[17:38:13] <bauen1> %tonk
L579[17:38:13] <MichiBot> Dad-Sizzle! bau​en1! You beat ThePi​Guy24's previous record of 2 hours, 6 minutes and 37 seconds (By 2 hours, 16 minutes and 31 seconds)! I hope you're happy!
L580[17:38:14] <MichiBot> bauen1's new record is 4 hours, 23 minutes and 9 seconds! bauen1 also gained 0.00684 (0.00228 x 3) tonk points for stealing the tonk. Position #27 => #18. (Overtook BohemianHacks) Need 0.00015 more points to pass !0§A.​pjals!
L581[17:38:21] <bauen1> ._.
L582[17:38:29] <bauen1> number 27 to 18
L583[17:38:35] <bauen1> i really don't get the math behind tonk ll
L584[17:38:36] <bauen1> *lol
L585[17:40:31] <Forec​aster> it means you moved from position 27 to position 18 and skipped a bunch of positions inbetween
L586[17:40:39] <Forec​aster> I'm not sure what's difficult about that :P
L587[17:41:54] <bauen1> i don't really get the math behind points, do they decay with time ?
L588[17:42:02] <bauen1> because i used to play tonk quite frequently
L589[17:42:30] <Forec​aster> no
L590[17:42:31] <ThePi​Guy24> gets reset at end of year
L591[17:42:37] <Forec​aster> yes
L592[17:42:44] <bauen1> oh
L593[17:43:21] <Forec​aster> it's happened once so far, CC won last year
L594[17:43:27] <Forec​aster> I can second I think
L595[17:43:35] <Forec​aster> I came second I think [Edited]
L596[18:03:27] <Sap​hire> CC?
L597[18:03:32] <Sap​hire> FUCK
L598[18:09:59] <Ariri> %remindme 14h go to sleep or face the consequences
L599[18:09:59] <MichiBot> I'll remind you about "go to sleep or face the consequences" at 09/30/2020 07:09:59 AM
L600[18:14:59] <Ariri> Saphire, next time I say I don't want to sleep or something, tell me otherwise
L601[18:15:32] <Forec​aster> %bap Ariri
L602[18:15:32] <MichiBot> Forecaster baps Ariri with DFPWM1!
L603[18:15:37] <Forec​aster> do the sleep!
L604[18:15:50] <Ariri> D:
L605[18:15:59] <!0§A.​pjals™> %bap pjals
L606[18:15:59] <MichiBot> !0§A.pjals™ baps pjals with the NSA's GPG Key!
L607[18:16:09] <!0§A.​pjals™> oh
L608[18:16:13] <!0§A.​pjals™> lmao
L609[18:16:19] <!0§A.​pjals™> i bapped myself
L610[18:17:45] <Ariri> My body feels like I got run over by a loaded shopping court
L611[18:18:04] <Ariri> cart
L612[18:18:07] <Ariri> Cannot type
L613[18:18:17] <!0§A.​pjals™> shopping court
L614[18:18:32] <Ariri> shush
L615[18:23:23] ⇨ Joins: Thutmose (~Patrick@host-69-59-79-181.nctv.com)
L616[18:23:33] * Michiyo sighs
L617[18:24:36] <Michiyo> The apartment we live in is wired horribly, the bathroom, my kids room and my room all share a single 15 amp breaker. It's been hot this summer (and is still fairly warm) so we've had to run our AC. To do so I had to run a cord from the kitchen circuit (20 Amp) to my room outside through the windows.
L618[18:25:15] <Michiyo> The complex called yesterday and said we can't do that, so I had to take it out. it's now 90 fucking degrees in my room, and 77 outside. Even with a fan this is going to be hell.
L619[18:27:07] <Michiyo> That's 32 inside, and 25 outside, for my Celsius friends
L620[18:28:59] <Forec​aster> paint the cable so it's harder to see
L621[18:31:56] <ThePi​Guy24> just plug an ethernet cable into the AC and download the power
L622[18:32:45] <Forec​aster> you can do ethernet over power, surely you can do power over ethernet
L623[18:33:11] <Michiyo> Yes, POE is a thing..
L624[18:33:17] <Michiyo> but not 11amps @ 110 volts worth
L625[18:33:30] <Michiyo> This place is SO far away from code it hurts.
L626[18:34:47] <Ariri> The worst part is, if my weather is anything like yours, its going to get even hotter
L627[18:34:58] ⇦ Quits: feldim2425 (~feldim242@2002:5b73:69d2:0:ba58:735b:f041:a700) (Quit: ZNC 1.8.x-git-91-b00cc309 - https://znc.in)
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L629[18:35:25] <Michiyo> Like literally, could hurt. we don't have ANY GFCI outlets in the bathroom, and the plug is like 2' from the sink. Anything within 6 feet of water is supposed to be GFCI, and ANYTHING in the bathroom is supposed to be GFCI protected
L630[18:35:34] <Michiyo> I've been in our breaker panel, we don't have ANYTHING GFCI.
L631[18:35:42] <Ariri> o_O
L632[18:36:30] <Michiyo> we have ONE GFCI outlet in the entire fucking place.. and it's in the kitchen, next to the fridge, and I'm 95% sure it DOESN'T protect the outlet RIGHT next to the kitchen sink
L633[18:36:50] ⇦ Quits: dmod (~sid32492@charlton.irccloud.com) (Ping timeout: 189 seconds)
L634[18:37:00] ⇦ Quits: Lucifer (sid32492@charlton.irccloud.com) (Ping timeout: 194 seconds)
L635[18:37:44] <Michiyo> the living room and the roommates bedroom share a breaker as well, which is where the FIOS "modem" is, which means when they kick a breaker cause they're running an AC I lose internet
L636[18:37:47] <Michiyo> fun times.
L637[18:37:51] ⇦ Quits: Teris (uid315557@id-315557.brockwell.irccloud.com) (Ping timeout: 189 seconds)
L638[18:37:57] ⇦ Quits: hnOsmium0001 (uid453710@id-453710.stonehaven.irccloud.com) (Ping timeout: 204 seconds)
L639[18:37:57] ⇦ Quits: S3 (sid159874@id-159874.highgate.irccloud.com) (Ping timeout: 204 seconds)
L640[18:39:24] <Ariri> %pet Michiyo
L641[18:39:24] <MichiBot> Ariri is petting Michiyo with CLACKEN. Michiyo regains 1d4 => 1 hit points!
L642[18:39:46] <Michiyo> 88, 86, 86, 84, 78, 74, 74, 74, 70, 67 So thankfully it's going to cool down over the next 10 days.. but a +20 deg difference inside vs out even 70 is shit.
L643[18:42:12] <Ariri> Phew, couldnt imagine how 100+ would be with no proper AC at all; Im going to have every fan I have circulating air
L644[18:43:46] <Michiyo> Well, last year it was 110 in my bedroom
L645[18:43:51] <Michiyo> so, that was fun
L646[18:44:24] <Michiyo> we got the AC this year to stop that. Thankfully I was able to run it through the summer via the cord.
L647[18:44:28] <Michiyo> sadly.. no more
L648[18:45:13] <Michiyo> it was still in the mid 80's in the room, but that's FAR better than 110 :P
L649[18:45:17] <Forec​aster> just get a wireless cord
L650[18:48:32] <Ariri> In the past year, Ive gotten used to working in 80+, lol
L651[18:49:34] ⇨ Joins: hnOsmium0001 (~uid453710@id-453710.stonehaven.irccloud.com)
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L657[19:25:28] <Saphire> Ariri: will note that down
L658[19:28:38] <Ariri> Thank you
L659[19:32:11] ⇨ Joins: baschdel (~baschdel@2a02:6d40:363e:801:107c:af08:98bc:739f)
L660[20:08:34] <Ar​iri> Inari: re: Coco suspended, ...It was because Haachama was talking about her YT analytics.. which shows Taiwan as a country, so when she said it, the Chinese partners to Cover had a fit bc they don’t recognize Taiwan as a country. Cover had to suspend them to control damage, but some, like Hololive Moments, thought it was insufficient punishment smfh
L661[20:10:54] <Forec​aster> the world is a fun place...
L662[20:11:19] <Michiyo> s/ fun //
L663[20:11:19] <MichiBot> <Forecaster> the world is aplace...
L664[20:11:23] <Michiyo> damn
L665[20:11:28] <Michiyo> s/ap/a p/
L666[20:11:28] <MichiBot> <Forecaster> the world is a place...
L667[20:11:45] <Forec​aster> indeed
L668[20:12:48] <Ar​iri> Anime girls affected by irl politics, how wonderful
L669[20:15:06] <Ar​iri> All the Hololive members i’ve watched are super considerate towards their Chinese viewers too, one of them made a funny song revolving around their content on billi billi and yet one little slip-up from reading a webpage and a lot (not all) get butthurt, to put frankly
L670[20:37:38] <t20kdc> ...why are they allowed to not recognize Taiwan as a country
L671[20:38:23] <Forec​aster> pride, I'd guess
L672[20:40:18] <Ar​iri> The CCP doesn’t recognize them as a country for whatever reason I don’t remember, so they got mad at Cover Corp. when their members said otherwise
L673[20:44:27] <Izaya> Because the CCP views Taiwan as property of the CCP
L674[20:45:07] <Ar​iri> Ah, right. Brilliant.
L675[20:49:48] <Izaya> Unironically a Make China Great Again thingo.
L676[20:50:55] <Izaya> They're very touchy about the loss of previously controlled territory
L677[20:51:24] <Forec​aster> like I said, pride
L678[20:51:58] <Izaya> Yup.
L679[20:52:51] <CompanionCube> Izaya: it's all the more hilarious when you consider that they've *never* held taiwan
L680[20:53:34] <Ariri> I'm sure they wrote their name on it to claim it as theirs, as any child would do
L681[20:53:38] <CompanionCube> nope
L682[20:54:01] <Izaya> CompanionCube: doesn't change it being property of the CCP, just like the rest of the world :^)
L683[20:54:20] <CompanionCube> pre-1945 was Japanese, afterwards belonged to the Republic of China, PRC doesn't exist until 1949, at most they did failed invasion attempts.
L684[20:55:57] <Izaya> I can't recommend any specific episodes but Background Briefing and The History Lesson on ABC Radio National had episodes relating to HK, which would apply to Taiwan as well to a degree
L685[20:56:31] <Izaya> CompanionCube: The American Dream was always a lie, and that doesn't stop MAGA goons
L686[20:56:38] <CompanionCube> true
L687[20:59:07] <CompanionCube> the whole situation is equal parts bullshit and absurd - witness effects like Taiwan not seeing Mongolia is independent until 2002.
L688[21:00:34] <Izaya> I wonder if Mongolia has private land now
L689[21:01:47] <Izaya> I remember seeing on a TV show from the mid 2000s that Mongolia was the only place where the state owned all the land and did 100 year leases, but international companies didn't like that
L690[21:02:03] <CompanionCube> isn't that how it works in hong kong
L691[21:03:53] <Forec​aster> https://www.youtube.com/watch?v=Q3tV-pHMaRo
L692[21:03:53] <MichiBot> Elite Dangerous: Odyssey | Road to Odyssey Part 2 - Forging Your Path | length: 4m 19s | Likes: 2,584 Dislikes: 33 Views: 20,872 | by Elite Dangerous | Published On 29/9/2020
L693[21:03:54] <Forec​aster> oooo
L694[21:05:14] <Izaya> No idea
L695[21:05:35] <Amanda> dequbed: remember that circuit I wanted help with? well, I decided to add fcpu as a mod, and: https://paste.pc-logix.com/hajezodome.rb
L696[21:05:49] <Forec​aster> I like the idea of settlements without spaceports
L697[21:07:02] <Forec​aster> also, I can't help but notice how much more similar this makes Elite look to SC
L698[21:07:10] <Forec​aster> but, you know, stable
L699[21:11:04] <Forec​aster> also apparently they're going to make the horizons expansion free soon
L700[21:16:13] <dequbed> t20kdc: Any country in the world is allowed to recognize or not recognize any other country as valid, see: DPRK (North Korea), Republic of Korea (South Korea), PRC, Republic of China (Taiwan), Israel, Palestine, Cyprus, Armenia, Kosovo, Somaliland, West Sahara, Republic of Crimea, and so on and so on. There is no authority that can just decide that a country exists after all.
L701[21:18:01] <dequbed> If you "exist" as a country mainly boils down to if you are able to get diplomatic and economic ties to other countries. If your politicans are recognized as such. And that's very often a case of case-by-case contracts with all over hundred countries that are recognized by just about everyone.
L702[21:19:29] <dequbed> Amanda: Great. You took a logic problem and used computers to solve it. Now you have *two* problems. A logic problems and computers.
L703[21:19:55] <Amanda> dequbed: yup. On the up, it doesn't matter if I somehow end up with >10M of something in my logistics network now!
L704[21:20:12] <dequbed> I guess that's an advantage.
L705[21:20:29] <dequbed> Amanda: Hey, wanna hear a very cursed factorio idea I had?
L706[21:20:36] <Amanda> sure
L707[21:22:16] <dequbed> A Hardware description language for Factorio that gives you optimized blueprints for webscale factories. You define all the input items, output items, signals and so on in terms of HDL statements and the compiler generates a (set of) blueprints that you can then place down to build that factory. Could then even optimize for stuff like belt density, belt latency and so on.
L708[21:22:37] <Amanda> heh
L709[21:23:10] <dequbed> It only makes sense for marathon 10x cost Bob's&Angels factories but hell you could scale those *very* well then.
L710[21:23:36] <Amanda> doesn't sound very cursed, tbh
L711[21:24:09] <dequbed> If I get into Factorio again I might just build that.
L712[21:24:30] <dequbed> Because we all know that the goal of factorio is optimizing yourself as the player away as best as possible.
L713[21:24:59] <Amanda> dequbed: did you see my ping form the other night, about my latest circuitry in the path of making Factorio as much of a idle game as possible?
L714[21:25:11] <dequbed> Amanda: No don't think so.
L715[21:25:36] <dequbed> But yeah factorio is an idle game where you watch the numbers go up :D
L716[21:25:56] <dequbed> Aaaanyway, I'm back to implementing SASL, ping me if you need me.
L717[21:26:14] <Amanda> [21:34:45] <Amanda> dequbed: behold! The latest step in converting Factorio into an idle-game: https://nc.ddna.co/s/eZ2KMfc56xwRAjM
L718[21:26:14] <Amanda> [21:35:13] <Amanda> dequbed: requester chest for ingredients, the inserter from it will turn off on anything > 0 -- alarm will soudn on anything > 0
L719[21:26:51] <dequbed> Amanda: Yep that looks about right for factorio. Optimize yourself away!
L720[21:44:20] <Brisingr​Aerowing> https://www.boredpanda.com/electrician-repairs-old-womans-house-glorias-gladiators/
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L722[22:44:21] ⇦ Quits: yeest (~yeest@177.37.179.85) (Quit: Lost terminal)
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L727[22:57:23] <Forec​aster> %tonk
L728[22:57:23] <MichiBot> Yippee! Forec​aster! You beat bau​en1's previous record of 4 hours, 23 minutes and 9 seconds (By 55 minutes and 59 seconds)! I hope you're happy!
L729[22:57:24] <MichiBot> Forecaster's new record is 5 hours, 19 minutes and 9 seconds! Forecaster also gained 0.00465 (0.00093 x 5) tonk points for stealing the tonk. Position #1.
L730[23:00:12] ⇦ Quits: immibis (~immibis@62.156.144.218) (Ping timeout: 189 seconds)
L731[23:22:20] ⇦ Quits: Inari (~Pinkishu@p4fe7ef31.dip0.t-ipconnect.de) (Quit: KVIrc 5.0.0 Aria http://www.kvirc.net/)
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L734[23:48:46] <MichiBot> Amanda REMINDER: 12h download Re:Zero S2 for binging
L735[23:48:56] <Izaya> oh no
L736[23:52:32] <bad at​ vijya> izaya
L737[23:52:35] <bad at​ vijya> your xmpp ded
L738[23:52:46] <Izaya> internet died briefly
L739[23:53:01] <bad at​ vijya> >right as i connected
L740[23:53:02] <bad at​ vijya> godtier
L741[23:59:15] <Izaya> https://social.shadowkat.net/media/7feeb4c6f44595a38768d5d8c6ed568d7821826b46ebc7de582279a81d5e5d61.webm
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