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L2[00:20:55]
<Kleadron>
added an optimization to my window manager
L3[00:21:10]
<Kleadron>
window drawing now has an "exclusion map"
L4[00:21:40]
<Kleadron>
what the exclusion map is, is a 2d array of booleans
L5[00:21:48]
<Kleadron>
which maps to the inside of the window
L6[00:21:57]
<Kleadron>
and determines where the background needs to be drawn
L7[00:22:21]
<Kleadron>
the reason i would want this is so it doesn't redraw the background
of the window where there is going to be text anyways
L8[00:22:37]
<Kleadron>
so it saves time
L9[00:36:14] ⇦
Quits: Vexatos (~Vexatos@port-92-192-109-28.dynamic.as20676.net)
(Quit: Insert quantum chemistry joke here)
L11[01:02:19]
<AdorableCatgirl> for some reason
L12[01:02:23]
<AdorableCatgirl> i can't draw the
circle
L13[01:02:33]
<AdorableCatgirl> this is making me A N G
E R Y A S F O O K
L14[01:02:50]
<ThePiGuy24> rip
L15[01:03:05]
<AdorableCatgirl> all the spots with the
spider web lookin shit are supposed to be filled in
L16[01:04:02]
<Kleadron>
that looks cool tho
L17[01:04:04]
<Kleadron>
keep it
L18[01:07:24]
<AdorableCatgirl> no
L19[01:07:50]
<AdorableCatgirl> that's there so i can
make sure the sections of the circle are being triangulated
correctly
L20[01:14:27]
<Kristopher38> why isn't /lib/robot.lua
visible physically on my disk (when browsing my save), but in game
it is visible? I assume it's injected at some point during booting,
but if so, at which stage?
L21[01:20:18]
<Kristopher38> oh wait from what I can see
on github it's on a different filesystem?
L22[01:26:23]
<AdorableCatgirl> and now none of them are
working
L23[01:26:24]
<AdorableCatgirl> wtf
L25[01:28:32]
<The_Stargazer> @AdorableCatgirl a 'DNR
server' is a Domain Name Resolution server
L26[01:28:32]
<The_Stargazer> I could call it OC-DNS but
that's not an original name
L27[01:28:40]
<AdorableCatgirl> i see
L28[01:28:50]
<AdorableCatgirl> i have two
questions
L29[01:29:04]
<AdorableCatgirl> is it centralized and
does it support multiple different types of records
L30[01:29:33]
<AdorableCatgirl> 'cause i want something
that doesn't depend on one computer
L31[01:29:51]
<The_Stargazer> centralized?
L32[01:29:55]
<AdorableCatgirl> like
L33[01:30:12]
<AdorableCatgirl> does it depend on one
computer and one computer alone
L34[01:30:47]
<The_Stargazer> i mean, you can
technically have two DNR servers with the same /etc/hosts
file
L35[01:31:20]
<The_Stargazer> but you'd need the address
of both if you wanted to use W server at X time and then Y server
at Z time
L36[01:31:35]
<The_Stargazer> and it only supports a
hostname-address lookup
L37[01:31:53]
<The_Stargazer> another problem is you
can't have an `-` in a hostname
L38[01:34:33]
<The_Stargazer> i do plan to implement
reverse lookups
L39[01:35:27]
<AdorableCatgirl> hmm
L40[01:35:39]
<AdorableCatgirl> it's not for me,
then
L41[01:37:12]
<The_Stargazer> i made it on the simple
idea that other networking impls like GERTi and Minitel require
their clients to be running on every computer on the network, and,
in the case of GERTi, also require a main server.
L42[01:44:03]
<Kristopher38> does rc run before all
filesystems are mounted?
L43[01:44:16]
<Kristopher38> cause it looks like it to
me
L44[01:44:32]
<Kristopher38> rc in OpenOS to be
specific
L46[01:46:48] ⇦
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L48[01:55:46]
<Kleadron>
looks the same as before
L49[02:00:24]
<AdorableCatgirl> yeah so it shows you the
weapons you have below the selection wheel
L50[02:02:42]
<Kleadron>
is that what you were trying to do?
L51[02:03:12]
<Kleadron>
wait
L52[02:03:17]
<Kleadron>
why?
L53[02:04:03] ⇨
Joins: Cervator (~Thunderbi@70.241.38.147)
L54[02:15:16]
<AdorableCatgirl> so you aren't blindly
fumbling through the sub-slots @Kleadron
L57[02:21:32] <MichiBot> Amanda: Inari will
be notified of this message when next seen.
L58[02:29:03]
<Kristopher38> leaving this for the
future, if someone wants to use robot.lua in an rc script, you need
to do it this way, since robot.lua is on a different filesystem and
it's not mounted when rc scripts are run:
L60[02:30:10]
<Kristopher38> leaving this for the
future, if someone wants to use robot.lua in an rc script, you need
to do it this way, since robot.lua is on a different filesystem and
it's not mounted when rc scripts are run:
L62[02:30:34]
<Kristopher38> leaving this for the
future, if someone wants to use robot.lua in an rc script, you need
to do it this way, since robot.lua is on a different filesystem and
it's not mounted when rc scripts are run:
L64[02:31:04]
<Kristopher38> leaving this for the
future, if someone wants to use robot.lua in an rc script, you need
to do it this way, since robot.lua is on a different filesystem and
it's not mounted when rc scripts are run:
L67[02:35:48] <MichiBot> Amanda: Inari will
be notified of this message when next seen.
L68[02:48:41] ⇦
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2.6)
L69[03:16:29]
<The_Stargazer> is OC wireless direct
client-server communication?
L70[03:16:45]
<The_Stargazer> my friend and I disagree
on if a MITM attack is possible
L71[03:40:35]
<DaComputerNerd> ?
L72[03:40:50]
<DaComputerNerd> wdym
L73[03:42:23] ⇨
Joins: ben_mkiv
(~ben_mkiv@mue-88-130-63-223.dsl.tropolys.de)
L74[03:51:01]
<DaComputerNerd> Network cards can do
direct communication
L75[03:51:17]
<DaComputerNerd> OC doesn't build an
internet or anything, that's for you to do
L76[04:07:32] ⇦
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L78[04:38:13]
<Kleadron>
👀
L79[04:45:36]
<ThePiGuy24> issue: its reading way too
much data
L80[04:46:32]
<ThePiGuy24> i think my seek function is
fucked
L81[04:55:47] ⇦
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L85[06:21:05]
<ThePiGuy24> what character is that?
L86[06:21:49]
<ThePiGuy24> by the looks of it: the ascii
50% character
L87[06:22:20]
<Kleadron>
▒
L89[06:22:43]
<Kleadron>
new background character
L90[06:22:50]
<Kleadron>
new background character/texture [Edited]
L91[06:23:05]
<ThePiGuy24> ah
L92[06:23:15]
<Kleadron>
like the original macintosh
L93[06:23:22]
<ThePiGuy24> looks much better than just
the L
L94[06:23:26]
<Kleadron>
i agree
L95[06:24:37]
<ThePiGuy24> also do you still draw them
in the way that you showed in the last video that you sent?
L96[06:25:15]
<Kleadron>
yeah but i've done a bit of optimization such as not drawing the
background of the window where there is going to be content, as set
by an "exlcusion map"
L97[06:25:58]
<ThePiGuy24> personally id have just
filled the background, then cleared where the windows would
be
L98[06:26:05]
<ThePiGuy24> much faster
L99[06:26:13]
<Kleadron>
for initial starting i should do that
L100[06:26:29]
<Kleadron>
but clearing where the windows should be sounds like a waste of
time if they are going to be there anyways
L101[06:26:38]
<Kleadron>
because the characters will be overwritten anwyays
L102[06:26:43]
<ThePiGuy24> hm
L103[06:26:43]
<Kleadron>
because the characters will be overwritten anyways [Edited]
L104[06:27:42]
<ThePiGuy24> i guess you only need to
redraw changed regions anyways
L105[06:28:25] <Izaya> Kleadron: that's
aesthetic af
L106[06:29:23]
<ThePiGuy24> a e s t h e t i c
L107[06:29:23]
<Kleadron>
i'm not sure which order i should draw the windows in when
repainting but wikipedia has told me that it is back to front
L108[06:29:45]
<ThePiGuy24> back to front makes the most
sense imo
L109[06:29:50]
<Kleadron>
it doesn't matter because it redraws completely fine anyways
L110[06:30:29]
<Kleadron>
difference is that if you draw front to back, (at least with my way
of doing it) then there exists a ghost of where the window
originally was until the background gets repainted
L111[06:30:41]
<Kleadron>
but it appears in place faster
L112[06:31:28]
<ThePiGuy24> maybe do front, then back,
then the rest if it needs doing
L113[06:31:41]
<ThePiGuy24> to make it seem more
responsive
L114[06:32:49]
<Kleadron>
i have a test dragging animation that takes a square of area
representing the window rectangle and inverts the edges
L115[06:33:11]
<ThePiGuy24> how fast is it?
L116[06:33:40] <Izaya> front to back, but
don't draw anything that already is drawn to
L117[06:34:18]
<Kleadron>
eh due to how slow the gpu.set and gpu.get functions are it runs a
bit slow but its a lot faster than just repainting the whole window
every time
L118[06:34:43]
<ThePiGuy24> why cant we just have access
to the screen memory directly :p
L119[06:35:13]
<Kleadron>
izaya: i have a repaint system where it only marks parts of the
screen as needed to be repainted so the second thing shouldn't be a
problem
L120[06:35:16]
<ThePiGuy24> or maybe gpu.put to just
shove a whole screens worth of data onto the screen, colour
included
L121[06:35:22]
<Kleadron>
^
L122[06:35:31]
<Kleadron>
something to push a whole screen buffer
L123[06:35:35]
<ThePiGuy24> yes
L124[06:36:04]
<ThePiGuy24> then maybe even realtime 3d
would be not painfully slow :p
L125[06:36:51]
<Kleadron>
one of my ideas i had was to use the braille characters to make a
screenbuffer system that allows me to plot pixels directly and then
be able to create a max of 320x240 image on the screen
L126[06:36:55]
<Kleadron>
with two colors
L127[06:37:04]
<Kleadron>
and i could have a full resolution GUI
L128[06:37:11]
<Kleadron>
i have no idea how to do that yet
L129[06:37:16]
<ThePiGuy24> hmm
L130[06:37:55]
<ThePiGuy24> my bitmap program that i
showed failing a while ago uses the ascii half characters to double
the vertical resolution
L131[06:38:07]
<ThePiGuy24> but for braill you need to do
some more maffs
L132[06:38:30]
<Kleadron>
for braile you gotta do math and stuff, and with each character you
kinda have a color cell limitation like on old computers
L133[06:38:37]
<ThePiGuy24> yes
L134[06:38:47]
<Kleadron>
not a problem if you don't use more than two colors though
L135[06:38:52]
<Kleadron>
or, use them wisely
L136[06:38:58]
<ThePiGuy24> reminds me of teletext
characters on bbc micro
L137[06:40:27]
<Kleadron>
hm
L138[06:40:42]
<Kleadron>
what if someone creates an addon with graphics cards that support
bitmap graphics
L140[06:40:47]
<Kleadron>
and maybe 3d acceleration
L141[06:40:51]
<Kleadron>
oh
L142[06:41:02]
<ThePiGuy24> yes, ive wanted true bitmap
graphics for so long
L143[06:41:21]
<Kleadron>
they say it can't be done but even something simple like an API to
abuse the braille would be fine
L145[06:42:41]
<ThePiGuy24> although the computer that
this is the guide for, is still more capable than an oc
computer
L146[06:42:51]
<ThePiGuy24> with true bitmap
graphics
L147[06:43:04]
<ThePiGuy24> and sleek 1981 style
L148[06:43:15]
<ThePiGuy24> and a nice fun 32k of ram
:p
L149[06:44:06]
<Kleadron>
something i found funny earlier
L151[06:44:38] <MichiBot>
1988 Amstrad
PC 8086 Windows 3.0 Test | length:
11m 59s | Likes:
1,542 Dislikes:
77 Views:
168,495 | by
macolest |
Published On 9/12/2013
L152[06:44:46]
<Kleadron>
this draws windows faster than my program
L153[06:44:53]
<Kleadron>
and it's full bitmapped colors
L154[06:45:12]
<Kleadron>
and it's a computer from 1988 running an operating system that is
on the minimum specs
L155[06:45:33]
<Kleadron>
it's still faster than my window program because of how slow gpu
calls are
L156[06:45:53]
<Kleadron>
that drawing demo was on a T3 graphics card
L157[06:45:57]
<ThePiGuy24> screen memory access
when
L158[06:46:15]
<ThePiGuy24> thats literally the feature i
want most at the moment
L159[06:46:49]
<Kleadron>
i did have a window drawing system that was a bit faster
L160[06:46:54]
<Kleadron>
but it didn't support stacking
L161[06:47:00]
<ThePiGuy24> hmm
L163[06:47:54] <MichiBot>
Window
drawing test | length:
36s | Likes:
0 Dislikes:
0
Views:
3 | by
Kleadron | Published On
23/10/2019
L164[06:48:56]
<ThePiGuy24> still way faster than my
bitmap drawing program
L165[06:49:04]
<Kleadron>
this was a lot faster because i was drawing compiled
"segments" of the windows onto the gpu
L166[06:49:13]
<ThePiGuy24> hmm
L167[06:49:15]
<Kleadron>
as a string
L168[06:49:43]
<Kleadron>
but for window stacking i need to check every char
individually
L169[06:50:03]
<ThePiGuy24> yeah gpu.set is pretty much
as close as we have as just putting data to screen
L170[06:50:14]
<ThePiGuy24> just a shame it doesnt
support newlines
L171[06:50:45]
<Kleadron>
i thought about using gpu.fill in some places but then i realized
it would cause problems with layering
L172[06:50:49]
<ThePiGuy24> oh boy 6:50 am i should
sleep
L173[06:50:53]
<Kleadron>
lol jeeze
L174[06:50:55]
<Kleadron>
goodnight
L175[06:50:58]
<ThePiGuy24> night
L176[06:51:02]
<Kleadron>
or rather
L177[06:51:04]
<Kleadron>
good morning
L178[06:51:20]
<Kleadron>
;)
L179[07:12:51]
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L183[08:11:01]
⇨ Joins: Inari
(~Pinkishu@pD9E3860B.dip0.t-ipconnect.de)
L185[08:13:10] <Inari> Amanda: thats quite
al iteral rip. Remnds me of the paper holes on japanese sliding
doors
L187[08:33:28]
<Kleadron>
lol
L188[08:44:05] ⇦
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L189[09:29:15]
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L190[09:29:15]
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L191[09:42:23]
<Kleadron>
Oh god the quit message wasnt changed
L192[10:53:58]
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L195[12:14:41]
<Kristopher38> @Kleadron look into how
MineOS does rendering
L196[12:15:24]
<Kristopher38> It uses double buffering
and changes only the pixels that have change since last draw
call
L197[12:15:42]
<Kristopher38> But that's for when you
want to drag the windows
L198[12:23:39]
<Kristopher38> And do updates on the
screen in general
L199[12:24:04]
<Kristopher38> Tho you'd most probably
find advice on rendering in general in their code
L200[12:24:34]
<Kristopher38> Tho you'd most probably
find advice on rendering in general in its code [Edited]
L201[12:25:35]
<Kristopher38> Also iirc it has that
feature you mentioned which uses braille characters to draw single
pixels
L202[12:38:00]
⇨ Joins: Timon (~timon@45.10.24.114)
L203[12:38:11] <Timon> Hello
L204[12:38:25]
<Forecaster> hi
L205[12:38:38] <Timon> Gay
L206[12:48:37]
<Forecaster> kay?
L207[13:12:09]
⇨ Joins: expert975 (~expert975@189.74.134.153)
L208[13:51:28] <Amanda> Inari: Why hello
there. - Cat, probably
L209[14:35:08] ⇦
Quits: Timon (~timon@45.10.24.114) (Remote host closed the
connection)
L210[14:53:25] ***
Amanda is now known as AmandaC
L211[14:53:36] ***
AmandaC is now known as Amanda
L212[14:54:32] ***
Amanda is now known as AmandaC
L213[14:56:22] ***
AmandaC is now known as Amanda
L214[15:12:07] ⇦
Quits: BlueAgent (~BlueAgent@124.188.245.114) (Quit: Blooping
Blueberries)
L215[15:36:24]
⇨ Joins: Thutmose
(~Patrick@host-69-59-79-181.nctv.com)
L216[16:18:48] <expert975> Is there any
restriction on recursive calls?
L217[16:21:05]
<DaComputerNerd> only the restrictions
that apply to loops
L218[16:22:55]
⇨ Joins: adojule (~adojule@62.210.45.3)
L219[16:23:00] <adojule> cc
L220[16:23:23] <adojule> hello?
L221[16:23:45] <adojule> Im on open
computer
L222[16:23:53]
<Forecaster> that's great
L223[16:24:25] <adojule> Wtf what is that
lolll
L224[16:24:40] <adojule> very good open
computer
L225[16:24:57]
<Forecaster> what are you talking
about
L226[16:25:17] <adojule> i write in
minecraft
L227[16:25:23] <adojule> with open
computer mod
L228[16:25:43] <expert975> adojule: crazy,
isn't it?
L229[16:25:59] <adojule> wtf
L230[16:27:19] ⇦
Quits: adojule (~adojule@62.210.45.3) (Quit: adojule)
L231[16:30:08] <expert975> What is this
Corded user? Is it relaying messages from somewhere?
L232[16:30:16]
<Forecaster> yes
L233[16:30:16] <Izaya> %corded
L234[16:30:17] <MichiBot> Izaya: Corded
is a relay between IRC and Discord. The user talking is between the
<>
L235[16:33:22] ⇦
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L240[16:54:16]
<Zef> boo i
am corded
L241[16:58:22]
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L243[17:04:57]
<DaComputerNerd> Lol
L244[17:05:18]
<DaComputerNerd> We are talking from the
connected channel on the OC discord
L245[17:06:29]
<Zef>
shh
L246[17:07:22]
⇨ Joins: skneko (~skneko@84.79.141.19)
L247[17:07:41] <skneko> hey hello! I am
talking from the OC client inside Minecraft, this mod is so cool
:D
L248[17:08:07]
<AdorableCatgirl> i should work on
Tsukinet
L249[17:08:08]
<AdorableCatgirl> but
L250[17:08:18]
<AdorableCatgirl> making a gmod HUD is
pretty kewl
L251[17:11:06] <skneko> is there any docs
for the OpenIRC client? there is no `man` entry. can this thing
switch between channels or even have more than one channel active
at once?
L252[17:11:33]
<Forecaster> you can join a different
channel on startup I think
L253[17:11:36]
<Forecaster> but only one at a time
L254[17:11:52]
<Forecaster> there's another irc client on
oppm that works more like a real irc client
L255[17:12:13] <skneko> well that's also
really cool, using IRC inside minecraft is mind blowing enough
:p
L256[17:12:20] <skneko> oh there is?
what's the name
L257[17:12:28]
<Forecaster> I don't remember
L258[17:12:33] <Izaya> wocchat, I
believe
L259[17:13:01]
<Forecaster> yes, that one
L260[17:13:19] <skneko> anyway I am no irc
wizard, I'm too young. I don't even know how to register using
Nickserv so I'll just use the Discord :p
L261[17:13:36]
<Forecaster> it's not that hard
L262[17:13:45]
<Forecaster> you just send a private
message to nickserv
L263[17:14:22] <skneko> as in /privmsg
nickserv help? would this work and make the bot reply to me
back
L264[17:14:33]
<Forecaster> yes
L265[17:14:40] <skneko> cool!
L266[17:14:50]
<Forecaster> nickserv is less of a bot and
more of a service
L267[17:15:03] <skneko> oh now that I am
here, I'll take the chance to ask an actual question about OC
L268[17:16:24] <skneko> I want to use
drones but the fact they only work with a EEPROM is making me
confused. I have already made a control software that runs over
OpenOS and allows me to manage robots (not drones) from one central
server, distributing jobs and such
L269[17:16:52]
<Forecaster> ~oc custom os
L271[17:17:03]
<DaComputerNerd> that page covers things
you can use with just an eeprom
L272[17:17:12]
<DaComputerNerd> you flash the eeprom with
a given program to set it up
L273[17:17:18] <skneko> however, I am not
sure how to extend this to drones... I cannot flash the program to
a EEPROM and just expect it to work, right? The requires to both my
libs (/usr/lib/) and the standard OpenOS libs would break I
assume
L274[17:17:32]
<Forecaster> yes
L275[17:17:33]
<DaComputerNerd> hence that page
L276[17:17:36] <skneko> I've already read
that page of the wiki. several times
L277[17:17:40]
<DaComputerNerd> that lists what is there
without openos
L278[17:17:44]
<DaComputerNerd> make your program use
that
L279[17:17:52]
<DaComputerNerd> then you can just flash
an eeprom and expect it to work
L280[17:17:57]
<Forecaster> you just have to include
everything you need in one file that fit onto the flash drive
L281[17:18:03]
<DaComputerNerd> that too
L282[17:18:06]
<DaComputerNerd> eeproms are small
L283[17:19:09]
<DaComputerNerd> considering this is for a
control library, presumably the problem one is going to be the lack
of the event api, as well as potentially the lack of primary
components
L284[17:19:13] <skneko> woah, impossible.
I use the std libs too much, I would need to copy a LOT of code to
a single file, all the std functions I use + the client of the
control program.
L285[17:19:35]
<Forecaster> there's a drone control
program on the forum somewhere I think
L286[17:20:42] <skneko> yeah but I already
have my own protocol and control program integrated with the robots
and all
L287[17:20:59]
<Forecaster> then you've gotta figure out
a solution I guess
L288[17:21:06]
<DaComputerNerd> basically just swap
component.foo for component.list("foo")() and swap
event.pull() for computer.pullSignal() i guess
L289[17:21:30] <skneko> I could make a
lite version of this protocol for drones and just bring in the
serialization and events... and delegate all the work to the
server. could fit in one file I think...
L290[17:21:44] <skneko> okay thank you
guys
L291[17:21:58]
<DaComputerNerd> serialization would have
to be brought in but how are you using event?
L292[17:22:09]
<DaComputerNerd> if just using event.pull
rather than event.listen, the change is easy
L293[17:22:38] <Izaya> serialization is
pretty easy tbh
L294[17:22:50] <Izaya> I think it was
bauen had an EEPROM-friendly serialization lib
L295[17:23:03]
<DaComputerNerd> if using only
event.pull() you can just swap to computer.pullSignal()
L296[17:23:55]
<AdorableCatgirl> and if you need help
fitting even more in an EEPROM, i think i have some example code of
using LZSS to compress your EEPROM code
L297[17:24:13] <skneko> what is the limit,
roughly?
L298[17:24:38]
<AdorableCatgirl> so the max amount of
data you can fit on an EEPROM is 4KiB of code, 256 bytes of
data
L299[17:25:22]
<AdorableCatgirl> using LZSS, you probably
fit ~6KiB of code, depending on your code and how compressible it
is
L300[17:25:30] <expert975> I use a Lua
minifier before uploading to my EEPROMs
L301[17:25:35]
<DaComputerNerd> same here
L302[17:26:50] <skneko> well my message
passing library only is already 4KiB unminified
L303[17:27:15]
<DaComputerNerd> basic serialization
shouldn't be too long
L304[17:27:25] <expert975> skneko: is
there a reason for being so big?
L305[17:27:27]
<AdorableCatgirl> Lua minifiers are
nice
L306[17:27:59]
<AdorableCatgirl> I gave luacomp an option
to run the code through luamin before writing to the output file
:P
L307[17:28:00]
<DaComputerNerd> and event isn't required
because the only difference in event.pull() and
computer.pullSignal() is event.pull can handle filtering events you
don't want
L308[17:28:14] <skneko> do you know what
MPI is? it's like that, allows to manipulate data between several
computers. I use it to implement distributed algorithms for
controlling my robots
L309[17:28:34] <skneko> but well I can cut
down a lot for the drones and make them stupid. pull one signal
from the server and follow it, repeat
L310[17:28:59] <expert975> skneko: that's
what I do for testing: remote execution
L311[17:29:15]
<DaComputerNerd> interesting
L312[17:29:56] <skneko> yeah I am a noob
at OC and Lua, so I just ended up mimicking the solutions I use
irl
L313[17:30:04] <skneko> a bit overkill
maybe :p
L314[17:30:08]
<AdorableCatgirl> yea, i used LZSS
compression in Zorya NEO
L315[17:30:52]
<AdorableCatgirl> LZSS and luamin made it
possible to fit a good bit of it onto an EEPROM, but Zorya is still
overkill for just about anything sooo
L316[17:31:27] <skneko> well but even if
overkill it was so fun to code
L317[17:32:12]
<AdorableCatgirl> some parts of zorya were
painful to write
L318[17:32:26] <skneko> I hope I am not
being too offtopic for this channel, by the way. Is this place
strictly only for questions?
L319[17:32:32]
<DaComputerNerd> what is zorya?
L320[17:32:45] <skneko> my search engine
says it is a bootloader
L321[17:32:59]
<AdorableCatgirl> skneko: nah, this
channel is chill
L322[17:33:01]
<AdorableCatgirl> also yea
L323[17:33:03]
<AdorableCatgirl> bootloader
L324[17:33:04] <skneko> and it looks like
GRUB, so well done. congrats dude
L326[17:33:14]
<AdorableCatgirl> Zorya NEO is funky
L327[17:33:17]
<AdorableCatgirl> and not even stable
yet
L328[17:33:26]
<AdorableCatgirl> Zorya 1.3 had the
downside of using a lot of memory
L329[17:33:33]
<AdorableCatgirl> so now, if i remember
correctly
L330[17:33:40]
<AdorableCatgirl> Zorya NEO uses much less
memory
L331[17:33:44]
<AdorableCatgirl> *Zorya 1.x, not just
1.3
L332[17:33:52]
<DaComputerNerd> sounds useful
L333[17:34:16]
<AdorableCatgirl> also why the fuck did i
say much
L334[17:34:23]
<AdorableCatgirl> it uses like a few KiB
less
L335[17:34:56] <skneko> I do distributed
system stuff irl and I play survival so I wanted to automate
everything with robots. I wrote a messaging system thing to be able
to manage all the robots, it lets you connect to communicators and
then broadcast, send, scatter data, syncronize, etc. (it's just
like MPI)
L336[17:35:16] <skneko> then what I do is
assigning jobs and telling them to go recharge and stuff
L337[17:35:23]
<AdorableCatgirl> neat
L338[17:35:46]
<AdorableCatgirl> i've been modding gmod,
so that's been fun
L339[17:35:54]
<AdorableCatgirl> been tweaking and
improving my fancy HUD
L340[17:35:55] <skneko> and then I made a
cli tool so I can control the server and that's basically it
L341[17:36:04] <skneko> no idea how to do
GUI stuff
L342[17:36:09]
<AdorableCatgirl> kek
L343[17:36:16]
<AdorableCatgirl> GUI stuff is annoying, i
didn't bother with it
L344[17:36:25]
<AdorableCatgirl> might do it when i make
the Tsukinet router
L345[17:36:40] <skneko> yeah it does sound
annoying. I've not read the docs but you probably need to draw
everything manually
L346[17:36:42] *
Inari routes @AdorableCatgirl
L347[17:36:56]
<AdorableCatgirl> oh god oh fuck
L348[17:37:31] <skneko> and I hate GUI
stuff even irl where I have good abstractions. so not going to do
it in Minecraft
L349[17:37:52]
<AdorableCatgirl> anyways, my GUI stuff
would be for just getting a look at the network and whatnot
L350[17:38:35]
<AdorableCatgirl> holy fuck this map makes
my computer cry when exiting buildings and whatnot
L351[17:38:35] <skneko> I mean having a
GUI to see what my little cute ~~slaves~~ robots are doing and
quickly manage them would be neat
L352[17:38:57] <Inari> At least have maids
if you're going to call them slaves
L353[17:39:04] <skneko> lol
L354[17:39:27]
<AdorableCatgirl> also i am totally gonna
make a sort of vTunnel thing over Tsukinet
L355[17:39:48]
<AdorableCatgirl> probably raw TN
messages
L356[17:40:06] <skneko> would be nicer
than having to do something like `swarmctl assign 15 miner`
L357[17:40:15]
<AdorableCatgirl> kek
L358[17:40:57] <skneko> btw I like your
name AdorableCatgirl
L359[17:41:21] <Inari> ~markov lewd
L360[17:41:21] <ocdoc> Ender: If Inari
would make it lewd! Tehe!
L361[17:42:13]
<AdorableCatgirl> i wanted to do a gui
tool for a router so you don't have to do something like `routerctl
0000:0001:0000:(some checksum) command ...` a thousand times
L362[17:42:28] <skneko> :^)
L363[17:43:08]
<AdorableCatgirl> i can't calculate
checksums off the top of my head
L364[17:43:56] <skneko> weak
L365[17:44:08]
<AdorableCatgirl> yeah
L366[17:44:17]
<AdorableCatgirl> it's a CRC-16
checksum
L367[17:44:39] <skneko> I got taught how
to do those in elementary school
L368[17:44:48]
<AdorableCatgirl> lmao
L369[17:45:16] <expert975> Is there a
checksum function that is easy for humans and their heads?
L370[17:45:23]
<AdorableCatgirl> i really should have
done a fletcher's checksum instead of CRC
L371[17:45:26] <expert975> That would be
cool
L372[17:45:32]
<AdorableCatgirl> 'cause i never ended up
using the crc16 sum anywhere else
L373[17:45:56] <skneko> I wish I knew more
stuff about low level networking
L374[17:46:09] <Izaya> tfw automated my
factory-building
L375[17:46:14]
<AdorableCatgirl> i ended up using CRC24
:^)
L376[17:46:26] <skneko> but time is
limited and I am already spending all my time in another area
L377[17:46:34] <skneko> and plauing
Minecraft of course
L378[17:46:42] <skneko> playing*
L379[17:46:55]
<AdorableCatgirl> well ya know
L380[17:47:03]
<AdorableCatgirl> i never said the
Tsukinet docs were final
L381[17:47:06]
<AdorableCatgirl> 1.0
L382[17:47:07]
<AdorableCatgirl> docs
L383[17:47:09]
<AdorableCatgirl> uhhhh
L384[17:48:20] <skneko> any cool program I
should try?
L385[17:48:29] <skneko> either loot disk
or oppm
L386[17:49:22]
<AdorableCatgirl> minitel
L387[17:49:28] <skneko> what is it
L388[17:49:47]
<AdorableCatgirl> zero configuration
networking
L389[17:50:12] <Inari> Theres always
configuration
L391[17:50:19]
<AdorableCatgirl> shh
L392[17:50:22]
<AdorableCatgirl> autoconfigured
L393[17:50:29] <Inari> Like what
L394[17:51:09] <skneko> hey looks really
cool
L395[17:51:16] <Inari> Surely you have to
e.g. pick who you want to send something to
L396[17:51:19] <Inari> Which is
configuration
L397[17:51:35]
<AdorableCatgirl> gee
L398[17:51:53] <Inari> :3
L399[17:52:00] <skneko> I could make my
messaging system work on top of this for maximum overhead
L400[17:53:00] <skneko> you were supposed
to laugh guys, it was a joke
L401[17:53:06] <skneko> NotLikeThis
L402[17:53:20] <Inari> It's fine
L403[17:53:23] <Inari> %pet skneko
L404[17:53:24] <MichiBot> Inari is petting
skneko with THARD. skneko regains 1d4 => 1 hit points!
L405[17:53:50] <skneko> aw
L406[17:55:57] <expert975> %tonk
L407[17:55:57] <MichiBot> I'm sorry
expert975, you were not able to beat CompanionCube's record of 23
hours, 1 minute and 57 seconds this time. 20 hours, 34 minutes and
38 seconds were wasted! Missed by 2 hours, 27 minutes and 19
seconds!
L408[17:57:13] <Izaya> we're used to what
seems to be a joke being totally serious here
L409[17:57:24] <Inari> tehe~
L410[17:57:31] <skneko> I need to do
laundry, see you later guys
L411[17:57:42] <CompanionCube> expert975:
oof
L412[17:57:43] ⇦
Quits: skneko (~skneko@84.79.141.19) (Quit: skneko)
L413[17:57:54] <Inari> %pet
CompanionCube
L414[17:57:55] <MichiBot> Inari is petting
CompanionCube with the holl pickle. CompanionCube regains 1d4 =>
3 hit points!
L415[17:58:06] <CompanionCube> yay
L416[17:58:12] <expert975> %splash
CompanionCube
L417[17:58:12] <MichiBot> You fling a
salty amethyst potion (New!) that splashes onto CompanionCube.
CompanionCube feels much better!
L418[17:58:48] <Inari> @Forecaster So
abotu potions
L419[17:59:07] <Inari> Does the liquid
vanihs once it activates its effect, or is everyone here just
soaked in potion liquids half the time
L420[17:59:08]
<Forecaster> what abotu potions
L421[17:59:19]
<Forecaster> I dunno
L422[17:59:36]
<Forecaster> it probably evaporates or
something
L423[17:59:49] <Inari> %splash Amanda with
slimy brown potion
L424[17:59:51] <MichiBot> This doesn't
seem to be a potion I recognize... Make sure it has an appearance
and consistency keyword, and the word "potion" in
it.
L425[17:59:57] <Inari> :<
L426[18:00:12] <Amanda> Rude.
L427[18:00:15] <Amanda> %bite Inari
L428[18:00:16] <MichiBot> Amanda is
biting Inari for 1d6 => 3 damage!
L429[18:00:19] <Inari> 'tis a nutella
potion
L430[18:00:24]
<Forecaster> I seem to have managed to
avoid all the worst combinations :P
L431[18:00:48]
<DaComputerNerd> %splash
L432[18:00:48] <MichiBot> Try %splash
<target>[ with <potion>]
L433[18:01:02]
<DaComputerNerd> %splash Forecaster
L434[18:01:02] <MichiBot> You fling a
mutable titanium potion (New!) that splashes onto Forecaster.
Forecaster turns into a fish until they see a bird.
L435[18:01:11]
<Forecaster> D:<
L436[18:01:19]
<DaComputerNerd> fish cant fling
potions
L437[18:01:21]
<DaComputerNerd> no arms
L438[18:01:39] <Inari> Just stick with
Elfi
L439[18:01:43] <Inari> you'll see a birb
sooner or later
L440[18:02:00]
<Forecaster> %shell @DaComputerNerd with
random potion
L441[18:02:00] <MichiBot> Forecaster
loads a cloudy aether (New!) potion into a shell and fires it. It
lands and explodes into a cloud of vapour. @DaComputerNerd,
Victor_sueca & Crystal|AFK feels the need to smash.
L442[18:02:26] <Inari> Oh look
L443[18:02:30] <Inari> It's an orgy
potion
L444[18:02:42]
<Forecaster> no
L445[18:02:46]
<Forecaster> %bap Inari
L446[18:02:46] <MichiBot> Forecaster baps
Inari with something so wholesome not even Inari can lewd it!
L447[18:02:56] <Inari> xD
L448[18:03:01]
<Forecaster> well... that's strangely
appropriate
L449[18:03:05]
<DaComputerNerd> :x33nLewd:
L450[18:03:29]
<DaComputerNerd> it occurs to me no one on
irc can properly see that
L451[18:03:44]
<Forecaster> they see the name of it
L452[18:03:58] <Izaya> Nor does anyone on
IRC feel deprived due to that fact.
L453[18:04:22] <Inari> deprived,
ehehe
L454[18:04:24]
<DaComputerNerd> it's not that the emote
is lewd
L455[18:04:37] <Izaya> fuckin
L456[18:04:39] <Izaya> train
L457[18:04:41] <Izaya> ree
L459[18:04:50] <Amanda> Inari: why is a
cloud hovering around a sublight probe my species apparently sent
out? D:
L460[18:04:54]
<AdorableCatgirl> 🚆
L461[18:05:08] <Inari> Amanda: I
mean
L462[18:05:11] <Inari> I never really
played this game
L463[18:05:14] <Inari> So how would I
know
L464[18:05:31] <Izaya> Got hit by my cargo
train and died.
L465[18:05:38]
<AdorableCatgirl> what
L466[18:05:40]
<DaComputerNerd> factorio?
L467[18:05:44]
<AdorableCatgirl> Izaya: explain
L468[18:05:47] <Izaya> Factorio.
L469[18:05:51] <Inari> Make train
crossingds
L470[18:05:52]
<AdorableCatgirl> oh
L472[18:05:53]
<DaComputerNerd> yea hate it when that
happens
L473[18:05:56]
<DaComputerNerd> it's always the coal
train too
L474[18:06:06]
<DaComputerNerd> i swear that coal train
has more kills than i do at this point
L475[18:09:20] <Inari> Make frogger in
Factorio
L476[18:10:12]
<AdorableCatgirl> make factorio in
factorio
L477[18:13:04] <Amanda> Right, let's go
try and kill a cloud
L478[18:15:00]
⇨ Joins: gamax92
(~gamax92@c-73-153-119-160.hsd1.co.comcast.net)
L479[18:15:00]
zsh sets mode: +v on gamax92
L480[18:19:49]
<SaltyKawaiiNeko> my friends keep
recommending me a show called Sex Education
L481[18:20:03]
<SaltyKawaiiNeko> and when I asked why
they said "because you're lewd"
L482[18:23:11]
<Ariri> a
valid justification to watch anything
L483[18:23:32] <Inari> SaltyKawaiiNeko =
skneko?
L484[18:28:19]
<SaltyKawaiiNeko> yeah it's me
L485[18:28:22]
<SaltyKawaiiNeko> skneko
L486[18:28:45]
<SaltyKawaiiNeko> I do not have a irc
client installed in my computer (don't judge)
L487[18:29:13]
<SaltyKawaiiNeko> and I am not going to
open Minecraft to talk here having Discord :p
L488[18:35:03] <Inari> SaltyKawaii sounds
like tsundere
L489[18:40:06]
⇨ Joins: Vexaphtha
(~Vexatos@port-92-192-9-136.dynamic.as20676.net)
L490[18:40:07]
zsh sets mode: +v on Vexaphtha
L491[18:40:22] <Inari> %pet
Vexaphtha
L492[18:40:23] <MichiBot> Inari is petting
Vexaphtha with Free Bird. Vexaphtha regains 1d4 => 1 hit
points!
L493[18:42:30] ⇦
Quits: Vexaton (~Vexatos@port-92-192-78-175.dynamic.as20676.net)
(Ping timeout: 198 seconds)
L494[18:43:19]
<SaltyKawaiiNeko> > SaltyKawaii sounds
like tsundere
L495[18:43:20]
<SaltyKawaiiNeko> uh
L497[18:50:32] <expert975> Izaya: where
can I find the docs for minitel?
L498[18:51:09]
<AdorableCatgirl> in the gitrepo
L499[18:51:12]
<AdorableCatgirl> *git repo
L501[18:53:52] <expert975>
AdorableCatgirl: thanks
L502[19:05:27]
⇨ Joins: hexi (~hexi@62.210.45.3)
L503[19:05:33] <hexi> hello!
L504[19:05:40] <Inari> %hello
L505[19:05:40] <MichiBot> Inari: Hello!
Welcome to #oc! The one and only opencomputers channel! Please ask
your questions directly (dont ask to ask) and provide error/code
examples! (Use pastebin.com if theyre more than one line!) Dont
mind the random conversation you might have walked into.
L506[19:06:30] <hexi> FUCK YOU
L507[19:06:40] <hexi> No its my bro
sorry
L508[19:08:11] ⇦
Quits: hexi (~hexi@62.210.45.3) (Client Quit)
L509[19:10:48]
<Ariri>
hrrms
L510[19:14:30]
<Forecaster> right
L511[19:30:09]
⇨ Joins: Kleadron
(~kleadron@c-73-254-147-9.hsd1.wa.comcast.net)
L512[19:30:13]
<AdorableCatgirl> h m m
L513[19:32:39] <bauen1> idk, but can we
change the recommended pastebin to something else ? there are quite
a few others that don't have ads and have a nicer interface
L514[19:39:33]
⇨ Joins: Backslash
(~Backslash@d75-156-174-126.abhsia.telus.net)
L515[19:44:59] <Izaya> >hook robot
factory up to robot port
L516[19:45:04] <Izaya> >think it will
start overflowing
L517[19:45:09] <Izaya> >begins spewing
logistic robots
L518[19:45:14] <Izaya> I suppose I
should've seen this coming.
L519[19:45:49] <Amanda> Izaya: logistic
robots? O.o
L520[19:45:53] <Amanda> oh
L521[19:45:55] <Amanda> Factorio
L522[19:46:00] <Amanda> I thought you
meant OC robots.
L523[19:46:08] <Izaya> That's tomorrow's
job.
L524[19:46:52] <Amanda> %choose space cats
or flail around in luz
L525[19:46:52] <MichiBot> Amanda: You
*could* do "space cats", I guess.
L526[19:48:16] <Amanda> Hrm. I'm getting
parinoid about fast-forwarding in Stellaris. So far I've met two
species of aliens, I think. On of which are independent artisians,
and another attacked me on sight. No other signs of people.
L527[19:49:33] <Amanda> I'm worried some
space-boogyman will appear and kill me off
L528[20:24:29]
<Forecaster> %sip
L529[20:24:29] <MichiBot> You drink a
shimmering pink potion (New!). Forecaster turns into a jumbonium
shark girl for 20 seconds.
L530[20:24:59]
<Forecaster> danit
L531[20:25:05]
<Forecaster> dangit*
L532[20:38:44] <Elfi> Shark girl O:
L533[20:39:08]
<Forecaster> MichiBot keeps turning me
into fish
L534[20:45:48] <Elfi> Well sharks are
good
L535[20:46:07] *
Elfi zzzzs on her blåhaj
L536[20:46:13] <Kleadron> %loot the
microsoft windows source code
L537[20:46:14] <MichiBot> Kleadron: You
stab the microsoft windows source code! It dropped a charred piece
of bacon. (Junk)!
L538[20:46:38] <Kleadron> %eat
L539[20:46:38] *
MichiBot snatches it and eats it
L540[20:46:41] <Kleadron> oh
L541[20:46:45] <Izaya> hey 2019 was half
way between 2000 and 2038
L542[20:46:47] <Izaya> neat
L543[20:47:57]
⇨ Joins: AdorableCatgirl
(~sam@pool-74-110-180-14.rcmdva.fios.verizon.net)
L544[20:48:04] <AdorableCatgirl> oh yeah
gamers
L545[20:48:31] <AdorableCatgirl> i think i
might go back to finishing up Tsukinet
L546[20:49:00] <AdorableCatgirl> and a
vTunnel sort of thing over Tsukinet
L547[20:57:55]
<Trainfan91> %loot MichiBot
L548[20:57:56] <MichiBot> Trainfan91:
You stab MichiBot! It dropped a Magic cake engine! (25%)
(25%)!
L549[20:58:35]
<Trainfan91> %eat
L550[20:58:35] *
MichiBot snatches it and eats it
L551[20:59:13]
<Trainfan91> %loot Todd Howard
L552[20:59:13] <MichiBot> Trainfan91:
You stab Todd Howard! It dropped a Magic Ariri! (25%) (25%)!
L553[20:59:42]
<Trainfan91> no more fallout 76...
L554[21:00:03] <Izaya> S3_: alive?
L555[21:00:30]
<Forecaster> stabbing something doesn't
necessarily kill it you know
L556[21:03:05] <Forecaster> %restart
L557[21:03:06] ⇦
Quits: MichiBot (~MichiBot@eos.pc-logix.com) ()
L558[21:03:26]
⇨ Joins: MichiBot (~MichiBot@149.56.6.196)
L559[21:03:26]
zsh sets mode: +v on MichiBot
L560[21:04:08]
<Forecaster> there
L561[21:04:30] <AdorableCatgirl> forec
ast
L562[21:04:31] <AdorableCatgirl> er
L563[21:04:35]
<Trainfan91> %kill fallout 76
L564[21:04:48] <AdorableCatgirl> irssi is
doing funky shit--wait that's corded
L565[21:04:52]
<Trainfan91> 😦
L566[21:05:29]
<Trainfan91> how do i install zorya?
L567[21:05:34] <AdorableCatgirl> which
one
L568[21:05:46] <Izaya> you will need a jug
of goat blood and a writing quill
L569[21:05:49]
<Trainfan91> bootloader
L570[21:05:54] <AdorableCatgirl> ***which
one***
L571[21:05:55]
<Forecaster> it's a zero-width space
L572[21:06:12] <AdorableCatgirl>
Zorya-BIOS or Zorya-NEO
L573[21:06:34]
<Trainfan91> the more stable of the
two
L574[21:06:52] <AdorableCatgirl> so
L575[21:06:53] <AdorableCatgirl>
neither
L576[21:06:55] <AdorableCatgirl> got
it
L577[21:06:58] <AdorableCatgirl> or
both
L578[21:07:04] <AdorableCatgirl> jokes
aside
L579[21:07:34] <AdorableCatgirl> iirc
Zorya 1.x works still
L580[21:07:40] <AdorableCatgirl> pastebin
run HW3rz1gt
L581[21:07:51]
<Trainfan91> @AdorableCatgirl does it work
with mineos?
L582[21:08:05] <AdorableCatgirl>
>mineos
L583[21:08:11] <AdorableCatgirl> i don't
even know how the fuck mineos works
L584[21:08:57]
<Trainfan91> @AdorableCatgirl VERY SLOWLY,
but fancily
L585[21:09:12] <AdorableCatgirl> i mean i
don't know how it boots
L586[21:10:54] <AdorableCatgirl> if it
uses init.lua, it'll work
L587[21:10:54] <AdorableCatgirl> if
not
L588[21:10:56] <AdorableCatgirl>
well
L589[21:10:58] <AdorableCatgirl> w/e
L590[21:11:37] <AdorableCatgirl> oh
L591[21:11:41] <AdorableCatgirl> it has
it's own BIOS
L592[21:11:42] <AdorableCatgirl> for some
reason
L593[21:48:35]
<DaComputerNerd> So no
L594[21:54:03] <AdorableCatgirl> yeah
pretty much
L595[21:54:05] <AdorableCatgirl> do it
yerself
L596[21:56:26] <CompanionCube> Izaya:
today on weird shit: ' I'm excited to announce that X11 is coming
soon to iOS. Most (see below) packages and dependencies for a fully
functioning X11 desktop system have been compiled and are available
on Cydia for iOS 11+.'
L597[21:58:12] <Amanda> %8ball form
defense pact?
L598[21:58:12] <MichiBot> Amanda: Without
a doubt
L599[21:58:30]
⇨ Joins: {Opsimath}Shawn
(~shawn156@c-76-25-73-212.hsd1.co.comcast.net)
L601[22:21:49]
<Forecaster> %sip
L602[22:21:50] <MichiBot> You drink a
goopy metal potion (New!). The potion contained a computer virus!
It changed your theme to one you don't like!
L603[22:22:00]
<Forecaster> D:
L604[22:23:54] <Kleadron> but what kind of
theme
L605[22:31:14]
<ThePiGuy24> Light
L606[22:33:21] <Kleadron> oh no
L607[22:34:26] <Kleadron> %drink
L608[22:34:26] <MichiBot> You drink a
fragrant violium potion (New!). Kleadron's clothes turn the color
of stainless steel until they eat a pie.
L609[22:34:44] <Kleadron> but that sounds
cool
L610[22:35:42] ⇦
Quits: regakakobigman
(~regakakob@c-73-174-187-176.hsd1.pa.comcast.net) (Ping timeout:
200 seconds)
L611[22:38:39]
<Kleadron>
Ok, today i figure out why a window was missing with my new window
drawing system
L612[22:38:49]
<Kleadron>
well uh
L613[22:38:53]
<Kleadron>
repainter
L614[22:38:54]
<Kleadron>
thing
L615[22:43:08]
<Zef>
bedrock "mods" scare me
L616[22:56:22]
<ThePiGuy24> bedrock mods are cursed
L617[23:05:12]
<Zef>
"Furnicraft Addon"
L618[23:05:13]
<Zef>
"3d Laser Guns Add-on"
L619[23:21:48] ⇦
Quits: Vexaphtha (~Vexatos@port-92-192-9-136.dynamic.as20676.net)
(Quit: Insert quantum chemistry joke here)
L620[23:46:20]
<Kleadron>
Now the window draws properly
L621[23:46:40]
<ThePiGuy24> cool
L622[23:59:10]
<Kleadron>
clearly someone very tired wrote this code at like 11 pm at night
but it seems to be nearly fully working now