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L5[01:53:06] <Forecaster> https://imgur.com/gallery/0yGRLbl
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L10[04:12:47] <Inari> .
L11[04:13:01] <Inari> AmandaC: ?.?
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L16[06:15:57] <Izaya> t20kdc: ey
L17[06:16:18] <t20kdc> ?
L18[06:16:35] <t20kdc> Izaya: Design documents for Copper... I think you've got a copy
L19[06:16:44] <Izaya> I have the specs
L20[06:16:48] <Izaya> is there anything beyond that?
L21[06:17:05] <t20kdc> The specs & design documents were basically the same thing
L22[06:17:25] <Izaya> aight
L23[06:17:29] <Izaya> shiny
L24[06:17:33] <t20kdc> There is some test framework stuff
L25[06:17:46] <t20kdc> but those are less design documents and more...
L26[06:18:05] <t20kdc> stuff
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L28[06:33:17] <Bob> http://tinyurl.com/yyzznxb2
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L30[06:51:57] <baschdel> %tonkout
L31[06:51:58] <MichiBot> Jeepers! baschdel! You beat Kodos's previous record of 6 hours, 50 minutes and 14 seconds (By 47 minutes and 48 seconds)! I hope you're happy!
L32[06:51:59] <MichiBot> baschdel has stolen the tonkout! Tonk has been reset! They gained 0.007 tonk points! plus 0.006 bonus points for consecutive hours! (Reduced to 50% because stealing) Current score: 0.13647
L33[06:53:59] <Lizzy> %tonk
L34[06:54:00] <MichiBot> Willikers! Lizzy! You beat baschdel's previous record of <0 (By 2 minutes and 1 second)! I hope you're happy!
L35[06:54:01] <MichiBot> Lizzy's new record is 2 minutes and 1 second! Lizzy also gained 0.00003 tonk points for stealing the tonk.
L36[06:58:10] <Bob> %tonk
L37[06:58:11] <MichiBot> Aw jeez! Bob! You beat Lizzy's previous record of 2 minutes and 1 second (By 2 minutes and 9 seconds)! I hope you're happy!
L38[06:58:12] <MichiBot> Bob's new record is 4 minutes and 11 seconds! Bob also gained 0.00004 tonk points for stealing the tonk.
L39[07:03:23] <AmandaC> Inari: My brain's been stuck with this in it's head for awhile: https://i.redd.it/ql4jjzk08ud01.jpg
L40[07:04:05] <Inari> AmandaC: heh
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L42[07:31:25] <Lizzy> %tonk
L43[07:31:26] <MichiBot> Gadsbudlikins! Lizzy! You beat Bob's previous record of 4 minutes and 11 seconds (By 29 minutes and 4 seconds)! I hope you're happy!
L44[07:31:27] <MichiBot> Lizzy's new record is 33 minutes and 15 seconds! Lizzy also gained 0.00048 tonk points for stealing the tonk.
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L50[07:55:53] <Arch1eN> Hi. I have a question. I have a minecraft server on a 1.12.2 version. With that i have OpenComputers, as well as BuildCraft, Industrial Craft and Immersive Engineering mods. Problem is, i cannot attach any power source blocks from any of the mods to the Adapter, they seem to not detect it. I even tried to turn off the power usage in the mod, but it
L51[07:55:53] <Arch1eN> causes crash during server initialization. Does anybody had such an issue before ?
L52[07:56:38] <AmandaC> You don't connect the power to the adapter, you connect it to a power converter or a case
L53[08:01:18] <Arch1eN> case as if "Computer Case" ? If yes, then i've tried it too, and it doesn't seem to work either
L54[08:03:13] <Arch1eN> Connecting it to the "Power Converter" also doesn't work.
L55[08:03:25] <AmandaC> what cable are you using?
L56[08:05:20] <Arch1eN> I am trying to connect it directly with the "Redstone Engine" (or any other engine provided by the BuildCraft mod). Engine should indicate the successful connection by flipping to the block, but it stays in the "idle" position.
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L58[08:06:45] <Z0idburg> Mimiru
L59[08:06:54] <Z0idburg> somehow I ended up in your mods channel
L60[08:07:01] <Z0idburg> and I saw the most hilarious issue report
L61[08:07:49] <Z0idburg> the eeprom flashing one
L62[08:07:59] <Z0idburg> I dunno I just thought it was funny
L63[08:10:02] <Lizzy> oh, the user left...
L64[08:10:24] ⇨ Joins: Arch1eN (Arch1eN!webchat@afeg111.neoplus.adsl.tpnet.pl)
L65[08:10:32] <Lizzy> and they're back
L66[08:10:43] <Lizzy> Arch1eN, do you have a screenshot of your setup by chance?
L67[08:10:58] <Arch1eN> Yes i can provide it in a moment
L68[08:11:05] <Arch1eN> Sorry for the dc
L69[08:16:01] <Arch1eN> https://i.imgur.com/w0IvCbm.png
L70[08:17:20] <Forecaster> adapters do not accept power
L71[08:17:24] <Forecaster> try the power converter
L72[08:17:52] <Arch1eN> Here's variant with the Power Converted :
L73[08:17:53] <Arch1eN> https://i.imgur.com/ePbsNKW.png
L74[08:18:12] <Forecaster> also I don't think MJ is supported
L75[08:18:31] <Forecaster> it has to be EU or RF
L76[08:19:54] <AmandaC> The end of the engine needs to face the case, I thought?
L77[08:20:30] <Arch1eN> AmandaC yes, it should flip just after the placement, but it doesnt
L78[08:20:45] <Lizzy> was the engine placed before or after the power converteR?
L79[08:20:57] <Arch1eN> After
L80[08:21:03] <Lizzy> hmm
L81[08:21:31] <Lizzy> what about if you have the engine go into the kenisis pipes (or whatever they're called) and then have that go into the power converter, does that work?
L82[08:22:15] <ayangd> kinesis
L83[08:23:44] <Arch1eN> Lizzy you mean like this ? :
L84[08:23:45] <Arch1eN> https://i.imgur.com/eNWZzRa.png
L85[08:24:46] <Lizzy> hmm, i think you might need to put one of the non-wooden ones inbetween the wooden pipe and the converter
L86[08:26:53] <Forecaster> if it doesn't connect to the converter it's not compatible
L87[08:27:07] <Forecaster> the wooden pipe would connect if it was
L88[08:27:10] <Arch1eN> I've tried it just now, only wooden pipe reacts with the engine, and none of them are connecting to the power converter
L89[08:27:49] <Arch1eN> I wonder if it might be clashing with some other mod
L90[08:28:13] <Lizzy> hmm, then that sounds like some form of integration isn't working. try reducing the mods to the minimum needed to replicate the issue (probably just BC and OC) and then raise an issue on the bug tracker for it to be looked into
L91[08:28:38] <Arch1eN> Okay
L92[08:29:23] <Forecaster> buildcraft has changed stuff, so I'm not surprised it doesn't work anymore
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L94[08:32:21] <Arch1eN7> I can download the earlier version of BC and try to test it there. Currently im testing on buildcraft-all-7.99.24.1 and OpenComputers-MC1.12.2-1.7.4.153
L95[08:32:58] <Arch1eN7> Anyway, many thanks for the help, ill set it up as Lizzy suggested and if it won't run ill submit an issue on the github page
L96[08:43:44] <Bob> All i know its that RF/FE work in the power converter and perfectly fine
L97[08:43:54] <Bob> never tried BC
L98[08:44:08] <Bob> it once used RF but now uses completely different MJ system
L99[08:45:16] <AmandaC> I could have sworn it was the other way around
L100[08:46:00] <AmandaC> It used to have it's own energy system, back in 1.7.10 when **everybody** did
L101[08:46:19] <AmandaC> though I thought it coalessed into RF/FE with everything else
L102[08:46:41] <Forecaster> yep
L103[08:46:48] <Forecaster> but now it's gone back to MJ
L104[08:47:47] <AmandaC> is it it's own full power system, or FE with a sticker over it like EnderIO?
L105[08:47:58] <AmandaC> Which reminds me
L106[08:48:34] <Forecaster> I don't think so
L107[08:48:45] * AmandaC adds the resource pack back for removing that sticker from EnderIO
L108[08:49:06] <Forecaster> I'm pretty sure they've gone back to MJ completely
L109[09:06:40] <Bob> Yea
L110[09:06:52] <Bob> they were MJ, witched to RF, switched back to MJ
L111[09:07:07] <Bob> MJ isn't FE
L112[09:07:16] <Bob> EIO is FE, BC isn't
L113[09:13:44] <Inari> MJ is good
L114[09:15:05] <AmandaC> Does anyone know what mod / feature I need to tweak so I stop putting my hotbar items in slots trying to search for stuff ontaining numbers in my AE2 system?
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L117[09:29:38] <Bob> AmandaC MouseTweaks scroll deposit ?
L118[09:30:26] <Bob> if im correct
L119[09:35:05] <AmandaC> No like, when I try and type "p2p" the 2 doesn't get pressed and if my mouse is over a crafting grid square, it'll move whatever's in hotbar posituon to to that square
L120[09:38:04] <Forecaster> I think minecraft does that
L121[09:39:49] <Bob> Its a minecraft thing
L122[09:40:12] <Bob> When you press an slot assigne. button while hovering over some container it will deposit or take to that slot
L123[09:40:21] <Bob> Use numpad instead of the top buttons i guess
L124[09:43:42] <AmandaC> No numpad...
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L128[10:11:15] <Kodos> %tonk
L129[10:11:16] <MichiBot> Fopdoodle! Kodos! You beat Lizzy's previous record of 33 minutes and 15 seconds (By 2 hours, 6 minutes and 34 seconds)! I hope you're happy!
L130[10:11:17] <MichiBot> Kodos's new record is 2 hours, 39 minutes and 49 seconds! Kodos also gained 0.00211 tonk points for stealing the tonk.
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L133[10:18:37] <Aytoms> hellooooo i need 2 know if the ae2 common network api includes the craftable and crafting status or if that comes with the ME controller https://ocdoc.cil.li/component:applied_energistics
L134[10:18:49] <Aytoms> this formatting is giving me pain and i also need sleep
L135[10:19:18] <Aytoms> if i need that ME controller imma need like a pissed meal from burger king or smthn bc ill be pissed
L136[10:24:18] <Aytoms> if i need that ME controller imma need like a pissed meal from burger king or smthn bc ill be pissed bc skyfactory 4 just doesnt have it [Edited]
L137[10:24:28] <Aytoms> if i need that ME controller imma need like a pissed meal from burger king or smthn bc ill be pissed bc skyfactory 4 just doesnt have it (its good but ill still be pissed) [Edited]
L138[10:26:26] <Bob> @Aytoms the controller block provides the component layer sadly
L139[10:26:45] <Bob> without a controller you can't have a bigger network that 8 channels
L140[10:26:50] <Bob> so i don't see why it has been disabled
L141[10:27:00] <Bob> until SF4 disablees channels but thats just literally killing AE2
L142[10:30:08] <Bob> i mean you can crafttweak it back in
L143[10:39:10] <bad at vijya> so i can now read CPIO archives i think
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L145[10:39:51] <bad at vijya> http://tinyurl.com/yydmozcf
L146[11:19:21] <ayangd> I got a question
L147[11:19:59] <ayangd> Why Code Block pastebined https://paste.pc-logix.com/oleyaguvel
L148[11:19:59] <ayangd> Clears the screen and does nothing?
L149[11:20:59] <ayangd> It was working
L150[11:21:03] <ayangd> Now it don't
L151[11:21:11] <ayangd> Now it doesn't [Edited]
L152[11:21:29] <Bob> i don't think its a normal behaivour
L153[11:22:50] <ayangd> I need to reload the `require`s after I edit the required modules
L154[11:23:16] <ayangd> Since when a program terminates, it doesn't un`require` the modules
L155[11:23:22] <Bob> Yes
L156[11:23:28] <ayangd> It's very annoying
L157[11:23:32] <Bob> for testing purposes use dofile or os.execute
L158[11:24:18] <ayangd> In the openos' shell?
L159[11:24:29] <Bob> it wont unload the package
L160[11:24:45] <Bob> package unloading is hacky in itself so
L161[11:24:55] <Bob> maybe somemodule nil in your case
L162[11:24:59] <Bob> since it should be "somemodule"
L163[11:25:05] <Bob> or .somemodule without the []
L164[11:25:10] <Bob> that might be a problem aswell
L165[11:25:49] <ayangd> It 'was' working
L166[11:25:49] <ayangd> 'Now', it doesn't
L167[11:25:56] <ayangd> Why...
L168[11:26:59] <Forecaster> maybe you were using Lua 3.1 and are now using 3.2?
L169[11:27:04] <Forecaster> or whatever the versions are
L170[11:27:12] <Bob> 5.2 and 5.3
L171[11:27:25] <ayangd> It says 5.3
L172[11:28:04] <Forecaster> yeah, maybe it behaves differently in 5.2
L173[11:28:23] <ayangd> It is the same unconfigured robot
L174[11:29:25] <Bob> do after the unloading of the package you reload it or ?
L175[11:29:52] <Bob> collect garbage isn't avaible in OC so i have no idae
L176[11:30:18] <bad at vijya> oh
L177[11:30:44] <Bob> ?
L178[11:31:04] <Bob> https://ocdoc.cil.li/api:non-standard-lua-libs
L179[11:31:17] <ayangd> Is there any way than re`require`?
L180[11:32:24] <Bob> set the whole package.loaded table to nil ?
L181[11:32:29] <Bob> i have no idea
L182[11:32:33] <Bob> https://oc.cil.li/topic/279-reloading-required-libraries/
L183[11:32:33] <Bob> http://lua-users.org/wiki/ModulesTutorial
L184[11:32:35] <Bob> try looking at this
L185[11:32:45] <Bob> https://ocdoc.cil.li/api:non-standard-lua-libs
L186[11:33:02] <Bob> Code Block pastebined https://paste.pc-logix.com/iguwatusap
L187[11:36:25] <ayangd> I am trying to `nil` my loaded modules, but it suddenly clears the screen and my modules are still loaded.
L188[11:36:52] <Bob> OpenOS has some needed modules to work
L189[11:36:56] <ayangd> Each time I retest my program, I need to `reboot` the os
L190[11:36:59] <Bob> if you clear term i guess it wil hanh
L191[11:37:10] <Bob> yes rebooting unloads and reloads everything
L192[11:37:22] <ayangd> And it's a pain
L193[11:38:15] <Bob> instead of require for test purposes you can use dofile("/path/to/lib.lua")
L194[11:38:21] <Bob> and eahc time you run the script it will reload it
L195[11:38:57] <ayangd> Is the path relative?
L196[11:39:07] <ayangd> Is the path can be relative? [Edited]
L197[11:39:20] <Bob> i have no idea i use absolute
L198[11:39:23] <ayangd> Can the path be relative? [Edited]
L199[11:39:27] <Bob> it should maybe be
L200[11:39:42] <Bob> if you use . it will be the directory where you executed the file
L201[11:39:54] <Bob> if you did it from /home then . will be home
L202[11:39:59] <Bob> but you dont have your libs in home
L203[11:40:10] <Bob> but rather in /usr/lib/some.lua
L204[11:41:29] <ayangd> Message contained 4 or more newlines and was pastebined https://paste.pc-logix.com/efimicucom
L205[11:42:34] <Bob> if an module requires another module using require then you will need to unload it but since its broken reboot the pc
L206[11:42:44] <Bob> never saw nested requires ?
L207[11:44:43] <ayangd> https://github.com/ayangd/oc-automate_everything
L208[11:44:50] <ayangd> In the `newfloppy` folder
L209[11:46:15] <ayangd> I am trying to run `craftmgr` program, then edit, then reboot, then repeat
L210[11:46:24] <bad at vijya> so
L211[11:46:26] <bad at vijya> when i get home
L212[11:46:31] <ayangd> It's a pain
L213[11:46:46] <bad at vijya> probably gonna crank out a `cpio` util for OpenComputers
L214[11:47:59] <ayangd> Can `loadfile` replace `require`?
L215[11:48:54] <bad at vijya> yea probably
L216[11:49:27] <Bob> dofile does that
L217[11:49:31] <Bob> loadfile just lods
L218[11:49:35] <Bob> while dofile excutes it
L219[11:52:07] <ayangd> Okay then
L220[11:52:51] <bad at vijya> OH
L221[11:52:53] <bad at vijya> *oh
L222[11:52:54] <bad at vijya> yeah
L223[11:53:02] <bad at vijya> i was thinking `loadfile(path)()`
L224[11:57:54] <ayangd> Yes
L225[11:58:08] <ayangd> `dofile(path)` = `loadfile(path)()`
L226[11:58:38] <ayangd> And wherever the modules are loaded, path is always relative to the executed file
L227[11:59:40] <ayangd> Now, I'm gonna change all my `require`s to `dofile`s ?
L228[12:00:12] <Bob> only for testing purposes
L229[12:00:21] <Bob> dont forget to change to require s when they will be ready
L230[12:05:35] <ayangd> But then, my modules won't synchronize across my modules then...
L231[12:06:23] <ayangd> But, my modules won't synchronize across my modules then... [Edited]
L232[12:09:55] <ayangd> I am thinking how C/C++ projects import things and they won't duplicate, but then, when it terminates, the imported things are discarded..
L233[12:11:22] <ayangd> Since OC shares packages to running programs, they'll mix up. ?
L234[12:26:03] <Bob> OC can't run like C/C++ it would be overkill for a such samll task
L235[12:26:10] <Bob> i mean deal with it ?
L236[12:27:17] <ayangd> Why Code Block pastebined https://paste.pc-logix.com/evobojisin works, but Code Block pastebined https://paste.pc-logix.com/usopabowud doesn't?
L237[12:27:45] <Bob> maybe the loaded packages are stored as utilities
L238[12:27:51] <Bob> insteaof libs or watever
L239[12:28:07] <ayangd> It doesn't make any senss
L240[12:28:12] <ayangd> It doesn't make any sense [Edited]
L241[12:28:13] <Bob> for entry,data in pairs(package.loaded) do print(entry,data) end
L242[12:28:18] <Bob> and see what's loaded
L243[12:34:21] <ayangd> What the heck?
L244[12:34:33] <ayangd> It works in os.execute
L245[12:34:35] <ayangd> but not in shell
L246[12:38:09] <ayangd> http://tinyurl.com/y6oqe4yu
L247[12:46:36] <ayangd> Now, placing the reset.lua, which unloads all my modules, in my lib folder, does work
L248[12:46:43] <ayangd> Whatever then
L249[12:56:52] <CompanionCube> %tonk
L250[12:56:52] <MichiBot> Jiminy Cricket! CompanionCube! You beat Kodos's previous record of 2 hours, 39 minutes and 49 seconds (By 5 minutes and 46 seconds)! I hope you're happy!
L251[12:56:53] <MichiBot> CompanionCube's new record is 2 hours, 45 minutes and 36 seconds! CompanionCube also gained 0.0003 (0.0001 x 3) tonk points for stealing the tonk.
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L254[13:59:14] <Inari 『 おにいでれ 』> http://tinyurl.com/y3lawhz4
L255[14:00:04] <Lizzy> what the fuck
L256[14:00:52] <Inari> Haha
L257[14:00:54] <Inari> Taken from https://www.youtube.com/watch?v=NkWhNVWx0VU
L258[14:00:55] <MichiBot> 偽装卵はミニチュア包丁に最適です | length: 21m 21s | Likes: 11,797 Dislikes: 159 Views: 170,053 | by 圧倒的不審者の極み! | Published On 2/6/2019
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L260[14:04:23] <mabret> How do you write a function that takes an optional argument?
L261[14:05:18] <Inari> Just don't pass the argument when calling it :D Or do you mean it has a default value then
L262[14:05:42] <mabret> I would like it to have a default value
L263[14:06:03] <Bob> function(a,b) b = b or 5 print(a+b) end
L264[14:06:13] <Bob> function(6) -> 11
L265[14:06:22] <Bob> function(1,3) --> 4
L266[14:06:35] <mabret> I tried that, but it doesn't seem to work
L267[14:06:55] <Bob> Youre doing it the wrong way then, would you mind sharing your code myb
L268[14:06:55] <Inari> Well, show what you tried
L269[14:07:52] <Bob> ^
L270[14:08:10] <mabret> function morsels.eq(slot1, slot2) slot2 = slot2 or robot.select()
L271[14:08:14] <mabret> The relevant snippet
L272[14:10:11] <Inari> And you print slot2 to verify it didnt' work?
L273[14:12:18] <Bob> robot.select() may return nil also
L274[14:12:22] <Bob> i mean
L275[14:13:42] <mabret> When I try to call the function I get an error message: "bad argument #2 (boolean expected, got double)"
L276[14:14:13] <mabret> whether I try one argument or two
L277[14:14:24] <mabret> Also, the stack trace has none of my functions in it
L278[14:14:44] <Inari> That doesn't sound related to this
L279[14:14:54] <Inari> Whats the stacktrace and whats your function
L280[14:15:06] <Inari> And how do you call it
L281[14:16:56] <ben_mkiv> if b == nil then b = "myDefault"; end
L282[14:17:26] <mabret> The stacktrace contains in order, error, xpcall, pcall, pcall, xpcall, xpcall
L283[14:17:58] <Inari> Just like
L284[14:18:04] <Inari> Put the code on pastebin, or something xD
L285[14:21:10] <mabret> https://pastebin.com/QzzMF7hB
L286[14:21:57] <Inari> And the stracktrace? Like, screenshot it or so?
L287[14:25:06] <mabret> It's coming
L288[14:27:33] <mabret> The first part: https://drive.google.com/open?id=1wnzTAastuVWe-4XBxEJTzB6oHJEyexyg
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L291[14:28:34] <Bob> The error you sent just says that in a function you put a double (number) instead of a boolean
L292[14:28:45] <Bob> could you tell at wich line that happend
L293[14:30:01] <mabret> I was testing it in the Lua REPL and it gave that error when I called the function
L294[14:30:23] <Bob> I don't think Repl has an OpenComputers API
L295[14:30:49] <Bob> the traceback is too long and we cant see at wich line and in wich file that error happends
L296[14:31:29] <mabret> It was just in the lua command on a robot
L297[14:32:50] <Bob> can you pcall your script in the lua shell to see whats the full error since the robot screen cuts the line with the position of the error off
L298[14:32:54] <Inari> And what command did you run
L299[14:33:05] <Bob> aswell
L300[14:33:30] <Bob> i think a,b = pcall(os.execute("path"))
L301[14:33:53] <Bob> print+b:match("+.\n")) should do
L302[14:35:20] <Bob> mabret could you run these 2 lines of code in your lua robot shell
L303[14:35:46] <mabret> I just call the function directly in the shell
L304[14:35:54] <mabret> So there's no path to execute
L305[14:35:59] <Bob> If you know what function is error
L306[14:36:00] <Bob> ed
L307[14:36:33] <Inari> Yeah, but what exactly did you write int he repl
L308[14:37:13] <mabret> morsels.eq(1,6), which should return true because I have the same block in both slots
L309[14:40:17] <mabret> So I did pcall, and the second value is just "bad argument #2 (boolean expected, got double)"
L310[14:40:38] <mabret> I'm going to review the robot API and see if I did anything wrong in there
L311[14:42:13] <Bob> it sohuld tell a line prior to the bad argument i think
L312[14:43:58] <ben_mkiv> no
L313[14:44:06] <ben_mkiv> slot2 = slot2 or robot.select() is wrong
L314[14:44:12] <ben_mkiv> because robot.select() returns a boolean
L315[14:44:20] <Inari> Why would it return a boolean
L316[14:44:31] <ben_mkiv> thats passed to robot.select() as argument later
L317[14:44:40] <Inari> ?
L318[14:44:51] <Bob> totally forgot OC functions return true when the function had no errors
L319[14:45:00] <Inari> ?
L320[14:45:18] <ben_mkiv> wait
L321[14:45:45] <ben_mkiv> nvm, yea it returns a number
L322[14:46:09] <Bob> current inventory slot. nope number
L323[14:46:18] <Bob> hmm
L324[14:46:41] <Inari> Even if it were to return a boolean
L325[14:46:51] <Inari> It says something expected a boolean, but got a double. Not expected something else and got a boolean
L326[14:46:56] <Bob> bad argument #2( bool expected, got number)
L327[14:46:58] <Bob> yea
L328[14:47:10] <Bob> i dont think this function is errored but rather something else
L329[14:47:11] <ben_mkiv> maybe because of slot2 = slot2 or robot.select()
L330[14:47:19] <ben_mkiv> still
L331[14:47:23] <Inari> ben_mkiv: How?
L332[14:47:31] <Bob> slot 2 is never an 2nd argument
L333[14:47:38] <Bob> so it can't be possible here ?
L334[14:47:41] <Inari> ?
L335[14:47:55] <Inari> @Bob it can be an argument further down the line
L336[14:47:58] <Bob> Code Block pastebined https://paste.pc-logix.com/savunatine
L337[14:48:00] <Inari> Though I don't see what ben even means
L338[14:48:03] <Bob> Yep but not here
L339[14:48:36] <Inari> Also
L340[14:48:49] <Bob> slot2 = slot2 or robot.select() is the same as if not slot2 then slot2 = robot.select() end but that shouldn't end up in an error
L341[14:49:03] <Inari> you could really just do if slot2 then robot.select(slot2) end
L342[14:49:07] <Inari> Then the revtal = thing
L343[14:49:39] <Bob> return retval ==> return robot.select(slot2) directly
L344[14:49:52] <Inari> ?
L345[14:50:00] <Bob> or not
L346[14:50:06] <Bob> oldselect has to be selected nvm
L347[14:50:10] <Inari> The return value is supposed to show the comapre
L348[14:50:11] <Inari> :p
L349[14:50:15] <Bob> too much robotics today
L350[14:50:40] <Inari> Haha
L351[14:50:42] <ben_mkiv> idk, method works for me when testing it
L352[14:51:02] <ben_mkiv> the problem probably is that you parse a boolean for some reason as slot2 argument?
L353[14:51:10] <Inari> mabret: HAve you tried turning the robot off and on again?
L354[14:51:23] <mabret> lel
L355[14:51:35] <Inari> ben_mkiv: Don't see how, given it WANTS a boolean
L356[14:51:38] <Bob> lemme try
L357[14:51:50] <Bob> argument 2 needs to BE a boolean
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L359[14:51:55] <Inari> mabret: I' mean, I'ms erious with that
L360[14:52:00] <Bob> and select() returns a number
L361[14:52:05] <mabret> I did, and still same error
L362[14:52:10] <Inari> Weird
L363[14:52:12] <Inari> Whats your whole code
L364[14:52:20] <ben_mkiv> sorry, should probably rather focus on one thing
L365[14:52:20] <Bob> the error is generated outside of the code sniper you gave us
L366[14:52:24] <Bob> so we have literally no ida
L367[14:52:34] <Inari> > code sniper
L368[14:53:30] <Bob> bruh sorry
L369[14:53:34] <mabret> https://pastebin.com/GQGtZyT6
L370[14:53:44] <Bob> brain on maxiimum alergic reaction to nothing
L371[14:54:12] <Inari> So you start the robot, you type lua, you require morsels, then you run morsels.eq?
L372[14:54:15] <Bob> Youre returning the library
L373[14:54:17] <Bob> but where do you use
L374[14:54:25] <Bob> it
L375[14:54:38] <Bob> also the if thing with slot2 is literally useless
L376[14:54:55] <Bob> its even less performant that slot2 = slot2 or robot.select() mabret so change that back
L377[14:55:59] <ben_mkiv> what are you even doing oO
L378[14:56:23] <ben_mkiv> robot.compare() compars a inventory slot to a world block
L379[14:56:26] <Bob> youre using your library in a script and the error comes from the script, the library doesn't have erors
L380[14:56:27] <Bob> so
L381[14:56:56] <Inari> Heh true
L382[14:57:00] <Inari> they meant compareTo, probably
L383[14:57:12] <ben_mkiv> yes
L384[14:57:15] <mabret> Yeah, I did
L385[14:57:28] <mabret> Just re-read the api
L386[14:57:42] <Inari> If that fixes it then some function is weird though
L387[14:57:51] <Inari> Cause like, it should just ignore the extra argument
L388[15:00:00] <Inari> https://github.com/MightyPirates/OpenComputers/blob/master-MC1.7.10/src/main/resources/assets/opencomputers/lua/component/robot/lib/robot.lua#L76 Yay for undocumented things?
L389[15:01:21] <Bob> Source Code ?
L390[15:04:10] <mabret> It works now
L391[15:04:50] <mabret> I had used the wrong function and I had failed to copy my revised editions onto the robot's hard drive
L392[15:07:43] <Forecaster> huh, there's a Rimworld multiplayer mod
L393[15:07:54] <Bob> whenever you're editing a require module, you need to unload it or reboot complete toe device
L394[15:08:07] <Bob> @Forecaster Yes but its buggy with other mods or can have random strokes
L395[15:08:22] <Bob> but works
L396[15:08:26] <Inari> @Forecaster oh? Sounds interesting
L397[15:08:54] <Bob> I should start playing RimWorld for real lol
L398[15:08:58] <Inari> Yeah, I just stick unrequire stuff into my programs when Id evelop libs
L399[15:09:01] <Forecaster> I only found out about this because it was mentioned in the last update post on steam
L400[15:09:40] <Bob> The mod is here since quite a while now
L401[15:09:48] <mabret> I just used the feature in the Lua interpreter that autoloads libraries if they haven't been required
L402[15:10:07] <mabret> Thanks for your help, floks
L403[15:10:10] <mabret> folks
L404[15:10:26] <Bob> While working on libraries use dofile or unrequire your libs frist
L405[15:10:43] <Bob> because they wont update
L406[15:11:09] <mabret> Thanks
L407[15:11:16] <mabret> Bye everyone
L408[15:11:21] <Bob> no problem , good luck
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L410[15:14:18] <Forecaster> that's a new one... http://tinyurl.com/y4a8atln
L411[15:14:51] <Bob> Wombo Combo
L412[15:22:08] <Forecaster> it was just a blank page
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L414[17:51:42] <Mimiru> Testing
L415[17:51:55] <Mimiru> someone IRC side should.. NVM there it is
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L428[18:05:37] <Mimiru> ~w componment
L429[18:05:37] <ocdoc> Predicted http://ocd.cil.li/component
L430[18:05:53] <Mimiru> Yay it can correct for my shitty typing
L431[18:07:53] <AmandaC> Whatcha up to @mimiru?
L432[18:14:40] <bad at vijya> cool i can now extract binary cpio archives in OC
L433[18:40:50] <Bob> mmm
L434[18:41:34] <JheregJAB> hello everyone. I'm diving into open computers for the first time, trying to learn lua at the same time. I've been having pretty good luck so far, but I'm not trying to use OC to control a refined storage network using the API on the refined storage website. a call I'm making to extractItem() is just not extracting the item. any ideas?
L435[18:41:53] <JheregJAB> hello everyone. I'm diving into open computers for the first time, trying to learn lua at the same time. I've been having pretty good luck so far, but I'm now trying to use OC to control a refined storage network using the API on the refined storage website. a call I'm making to extractItem() is just not extracting the item. any ideas? [Edited]
L436[18:42:18] <Bob> I sadly dont use Refined storage and dont know what it provides as methods so
L437[18:42:27] <Bob> I might eventually look up
L438[18:42:31] <JheregJAB> https://refinedstorage.raoulvdberge.com/wiki/opencomputers-api
L439[18:43:10] <JheregJAB> the problem is, I can get information on items from the network just fine. So I've at least got OC and RS talking to each other. Its just that one API call that doesn't seem to be doing anything
L440[18:43:30] <Bob> Extract Items should return a table right if i understand thw wiki
L441[18:43:42] <Bob> Asked over the RS discord ?
L442[18:44:07] <JheregJAB> I have not yet. I wasn't sure if it'd be easier to start here or there.
L443[18:44:10] <Bob> I mainly use AE2 but i know its way more different by the network side *and less buggy*
L444[18:44:18] <Bob> Well here you can get help with coding in general
L445[18:44:23] <Bob> OC bugs are rare
L446[18:44:51] <JheregJAB> the program is short, mind if I just copy it here and you can glance at it to see if anything obvious pops out?
L447[18:44:59] <Bob> Yea feel free to
L448[18:45:02] <Bob> use ```
L449[18:45:13] <Bob> ````lua````
L450[18:45:14] <JheregJAB> Code Block pastebined null
L451[18:46:19] <JheregJAB> essentially, `extracted` is always nil
L452[18:46:25] <JheregJAB> and nothing shows up in the output
L453[18:47:42] <Bob> Your code is fine i guess
L454[18:47:58] <Bob> i don't know if people use RS much here so i would go ask over an RS place
L455[18:48:20] <Bob> Your code matches the arguments seems and all is fine with the Lua formatting and conventions
L456[18:48:41] <Bob> also for the nil check you can use an blazing fast trick
L457[18:48:50] <Bob> extracted = extracted or 0
L458[18:49:02] <Bob> the or returning the frist true or definied value
L459[18:49:07] <Aytoms> imo bob crafting shouldnt be attatched to the ME compontent since crafting is still very much possible and useful on an adhoc network with ae2
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L461[18:49:57] <Bob> Well its AE2 devs that code the OC Link
L462[18:50:13] <Bob> OC provides the tools to creating the component methods so
L463[18:50:19] <JheregJAB> Thanks for looking Bob, I'm off to see if the guys at refined storage can help.
L464[18:50:27] <Bob> No problem
L465[18:50:29] <AmandaC> @JheregJAB what component are you connecting to ith the adapter? You need to be attaching to an export bus or interface for that method, I believe
L466[18:50:31] <Aytoms> like i'm still grasping the way components work its weird
L467[18:50:47] <Bob> RS has an OC interface block i think
L468[18:50:55] <Bob> Hes not using AE2
L469[18:51:00] <Aytoms> ill see if i can find more on why me controller is needed it makes me sad
L470[18:51:23] <JheregJAB> I'm connected to an interface
L471[18:51:23] <Bob> ~~Go ask over the AE2 discord~~ well idk
L472[18:51:33] <Aytoms> yeah ill probably
L473[18:51:40] <Bob> Its a dead place lol
L474[18:51:44] <Aytoms> :(
L475[18:51:55] <AmandaC> AE2 doesn'trequire an ME controller
L476[18:52:03] <AmandaC> Wel, it does, if youw antto use more than 8 channels
L477[18:52:10] <Bob> Depends on the component
L478[18:52:11] <Aytoms> crafting request capabilities do
L479[18:52:11] <AmandaC> but you can daisy-chain networks
L480[18:52:15] <AmandaC> ah
L481[18:52:18] <Bob> ^
L482[18:52:20] <Aytoms> which is
L483[18:52:22] <Bob> thats what he needs
L484[18:52:24] <Aytoms> really really wack
L485[18:52:44] <Bob> Cant you just enable controllers or are tey too expensive in that pack
L486[18:52:51] <Bob> ~~just use OC as AE2~~
L487[18:53:10] <Aytoms> lmao uh
L488[18:53:16] <Aytoms> idk if i can enable controllers or not
L489[18:53:21] <Aytoms> dont really think its worth doing
L490[18:53:29] <Aytoms> i just lost too much sleep over it
L491[18:54:01] <Aytoms> (you can probably guess the one program i wanted to use in this context)
L492[18:54:16] <Bob> *then just enable the controllers*
L493[18:55:16] <bad at vijya> https://oc.cil.li/topic/1898-uncpio-a-simple-cpio-extraction-utility/ yay i guess
L494[18:55:17] <Aytoms> apparently it just doesnt exist in the fuckign pack god dungus
L495[18:56:23] <Aytoms> but uh yeah is there a github or smthn where i can just @ the devs or something and ask about it
L496[18:56:27] <Bob> If AE2 is in the pack the the controller is here
L497[18:56:34] <Bob> AE2 has a github
L498[18:56:45] <Bob> and you can freely pull a suggestion request
L499[18:56:57] <Bob> to make like an OC interface block thing
L500[18:57:22] <Bob> Maybe SF4 Crafttweaked the controlle. out, it should be easy to enable back
L501[18:57:34] <Aytoms> yea
L502[18:58:17] <Aytoms> idk i got stuff 2 do, dont think its worth at this point
L503[18:58:20] <Aytoms> i just wanna @ devs
L504[18:59:56] <Bob> :GWqlabsPraise:
L505[19:00:21] <Bob> ill +1 if youll suggest an OC interface block ?
L506[19:00:49] <AmandaC> The controller is disables because channels are, AIUI
L507[19:01:00] <Aytoms> p sure OC AE2 requests go to the OC github page not the AE2 page :pieSnug:
L508[19:01:14] <AmandaC> Are you sure you're doing the crafting right?
L509[19:01:23] <Aytoms> oh no no no like
L510[19:01:38] <Aytoms> the crafting request bit of the api is *directly* tied to the controller
L511[19:01:41] <AmandaC> I've not tried to do it without a controler, only done that for storage networks, but I don't think it'd be required
L512[19:01:42] <AmandaC> oh
L513[19:02:26] <Aytoms> yeah for storage its still compeletely functional which is nice
L514[19:02:46] <Aytoms> https://ocdoc.cil.li/component:applied_energistics
L515[19:03:41] <Aytoms> getCraftables is in common network api :(
L516[19:04:25] <Bob> They shouldn't have made anything rely on the core
L517[19:04:32] <Bob> coreless networks besties
L518[19:04:57] <Aytoms> yea ill submit a request
L519[19:04:59] <AmandaC> I discovered that the whole "storagebus <-> interface" dealio works even across Compact machines
L520[19:05:07] <Aytoms> it shouldnt be hard to change
L521[19:05:30] <AmandaC> So I now have a compact machine, full of chicken roosts, and it's own sub-network in it to handle the extraction and storage of the resources it produces. :D
L522[19:05:38] <Aytoms> for automatically requesting crafting you mean?
L523[19:05:42] <Aytoms> ohhh
L524[19:06:01] <Aytoms> wait can you put cable through tunnels now
L525[19:06:05] <AmandaC> no
L526[19:06:29] <AmandaC> But if you point a storage bus at a sub-network's interface, you can access everything in that sub-network
L527[19:06:41] <AmandaC> this works across the tunnels, though
L528[19:06:46] <Bob> Thats good to know that compact machines do that
L529[19:06:59] <Bob> We need crafting interfaces
L530[19:07:07] <Bob> and basically make all networks coreless tm
L531[19:07:27] <Aytoms> subnetworks r tha bomb
L532[19:07:31] <AmandaC> The storage bus <-> interfce connection probably isn't a special case in the code, but the me interface exposing a common forge capability for exporting items, that can be mimiced by CM
L533[19:07:43] <Aytoms> ohhhhh
L534[19:07:49] <Aytoms> thats really really REALLY sick
L535[19:08:15] <AmandaC> I'll take some screenshots next time I'm playing if you'd like
L536[19:08:25] <Aytoms> nah i think i get it
L537[19:08:52] <Aytoms> you're just putting a storagebus on the machine's side and an interface on the other side of a tunnel i think?
L538[19:09:00] <Aytoms> thats how i'm picturing it at least
L539[19:09:10] <AmandaC> yup
L540[19:09:30] <Aytoms> yea
L541[19:09:32] <AmandaC> and I'm using a flux network + energy accepter to power the sub-network
L542[19:09:32] <Aytoms> thats really cool
L543[19:09:50] <Aytoms> nice
L544[19:11:10] <Bob> Basically CM mimics everything for the connections
L545[19:11:29] <AmandaC> it mimics Forge Capaibilities, which a lot of wires don't directly support
L546[19:11:30] <Bob> Thermal Cryo ducts keep their nodes the same as in overworld with CMs too
L547[19:11:34] <Aytoms> yea
L548[19:11:41] <Aytoms> its a forge thing which is cool
L549[19:11:42] <Aytoms> quick q
L550[19:11:46] <Aytoms> how do you store and print values from commands that have an output of a table
L551[19:12:07] <Bob> a = functionTable()
L552[19:12:17] <Bob> print(a[SOMEINDEX])
L553[19:12:22] <AmandaC> Anyway, going to unplug and read some manga I think. ttfn nerds
L554[19:12:29] <Aytoms> have a good ooone
L555[19:12:42] <Bob> Good night or whatever the time is
L556[19:12:42] <Aytoms> what's meant by someindex?
L557[19:13:03] <Bob> the place in the table where the value is stored
L558[19:13:32] <Aytoms> ahhh
L559[19:13:37] <Aytoms> thanks
L560[19:14:18] <Bob> Message contained 4 or more newlines and was pastebined null
L561[19:14:22] <Bob> And so on
L562[19:14:58] <Bob> tables with only numerical indexes going from 1 to its end value without any interuptions are arrays
L563[19:15:28] <Aytoms> in a linear function sense or just data in general?
L564[19:15:52] <Bob> Arraya in general are tables with only numeric indexes, keys
L565[19:16:10] <Bob> applies to most data stuff
L566[19:16:18] <Bob> Lua only has tables as its data structurr
L567[19:16:22] <Aytoms> neaat
L568[19:16:26] <Bob> other languages may add and use others
L569[19:16:32] <Bob> like binary trees and arrays
L570[19:16:41] <Bob> and so much other stuff
L571[19:16:47] <Bob> Lua is just oversimplified C
L572[19:16:54] <Aytoms> :pieSnug:
L573[19:16:57] <Bob> and couldn't have been made simpler
L574[19:17:04] <Bob> :GWcentrallGoodNightBOYE:
L575[19:17:22] <Aytoms> yea i get that feeling its pretty Not Hard
L576[19:17:28] <Bob> Easiest
L577[19:17:51] <Aytoms> i'm doing coding and electronics for tech classes the whole year so i'm learning arduino code stuff
L578[19:17:55] <Bob> Took me one week to master Lua :GWmemetownLULLLLLLLLLLL:
L579[19:18:16] <Bob> I have alot of free time, have good grades at school so no need to spent time studing stuff at home
L580[19:18:23] <Bob> learned whole Computers stuff scene
L581[19:18:32] <Bob> Learning C++ currently
L582[19:18:37] <Aytoms> i dont study enough its bad
L583[19:18:41] <Aytoms> like rn haha
L584[19:18:54] <Bob> Same for me, very minimalistic and thats my problem
L585[19:19:17] <Bob> I mean i know everything i just don't express, show it enough
L586[19:19:25] <Aytoms> mm
L587[19:19:29] <Aytoms> yeah
L588[19:19:51] <Aytoms> doing lua probably wont be suuper hard, data is the only thing i just currently dont know how to do
L589[19:19:55] <Bob> Now i have exams and i got some illness that prevents me from doing anything since i have an headache and cant sleep
L590[19:20:05] <Bob> Well once you understand how Tables work in Lua
L591[19:20:12] <Bob> you basically can do anything
L592[19:20:21] ⇦ Quits: Inari (Inari!~Pinkishu@pD9E3951C.dip0.t-ipconnect.de) (Quit: KVIrc 5.0.0 Aria http://www.kvirc.net/)
L593[19:20:24] <Bob> Everything just becomes smart tricks
L594[19:20:41] <Aytoms> :pieSnug:
L595[19:21:07] <Aytoms> GUIs scare me i dont wanna put in fuckin effort hghghgh
L596[19:21:10] <Bob> functions returning functions and self calling functions :GWjiangoOmegaLUL:
L597[19:21:29] <Bob> GUIs are incredibly easy once you make a library
L598[19:21:42] <Bob> I made one and reuse it everywhere literally
L599[19:22:04] <bad at vijya> GUIs are easy
L600[19:22:05] <bad at vijya> at least
L601[19:22:17] <bad at vijya> my GUI installer was pretty easy
L602[19:22:37] <bad at vijya> i reuse the source a lot
L603[19:22:50] <Aytoms> i'm probably just gonna steal a library
L604[19:22:57] <Aytoms> brb
L605[19:23:13] <Bob> ~~*peek onto my github*~~
L606[19:25:09] <bad at vijya> http://tinyurl.com/y2bxqbwn
L607[19:25:48] <Bob> i will stick with OpenOS and stealing its libs endlessly
L608[19:26:23] <bad at vijya> nah
L609[19:26:25] <bad at vijya> this is my BIOS
L610[19:26:49] <Izaya> now write a GUI lib using only VT100 escape codes, no component calls
L611[19:26:51] <bad at vijya> i also made a POC installer for Fuchas lmao http://tinyurl.com/y29go4uk
L612[19:27:38] ⇨ Joins: Vexaton (Vexaton!~Vexatos@port-92-201-8-114.dynamic.qsc.de)
L613[19:27:39] zsh sets mode: +v on Vexaton
L614[19:27:42] ⇦ Quits: Vexaton (Vexaton!~Vexatos@port-92-201-8-114.dynamic.qsc.de) (Client Quit)
L615[19:27:58] <Izaya> BIOS you say
L616[19:28:05] <Izaya> https://social.shadowkat.net/media/4b3478e7949a285ef6939722e5f1b802956832653ecee62f9959f23d035772ff.webm
L617[19:28:59] <Aytoms> imagine using like different funky wacky things that YOU made smh
L618[19:29:14] <Aytoms> in this house [coding house] we Do Not code from scratch that is very scary, very very scary, and also hard
L619[19:30:03] <Aytoms> are GUI libraries just people using tables and the GPU api stuff to make said stuff look nicer
L620[19:30:21] ⇦ Quits: Vexatos (Vexatos!~Vexatos@port-92-193-45-82.dynamic.qsc.de) (Ping timeout: 198 seconds)
L621[19:36:43] <Aytoms> lmao thats a really good bios
L622[19:37:06] <Aytoms> not bios just fuckin
L623[19:37:08] <Aytoms> video
L624[19:37:47] <Izaya> I can download a filesystem from a remote FRequest server into the tmpfs and boot from it
L625[19:38:36] <Aytoms> oh wow thats really cool
L626[19:39:22] <Izaya> still got about 1k of space I could use for something else
L627[19:39:47] <Izaya> Thinking maybe uploading the filesystem back up to the server on shutdown
L628[19:40:07] <Aytoms> thatd be neat
L629[19:40:38] <Aytoms> i understand enough OC to say its cool
L630[19:40:38] <bad at vijya> my bios is le_extendable_meme.jpog
L631[19:41:14] <Aytoms> ince
L632[19:41:17] <Aytoms> nice*
L633[19:41:25] <Aytoms> ok back to study i guess
L634[19:42:09] <bad at vijya> anyways
L635[19:42:17] <bad at vijya> finna add booting from CPIO to my BIOS
L636[20:19:24] <Kodos> Anyone know why Discord would be server muting anyone who joins a specific voice channel on a server? Trying to troubleshoot an issue on another server of mine
L637[20:59:09] <AmandaC> %tell Inari cat girls transforming back from cats ending up naked? Time for the government mandatedb high tech choker collars that create undergarments on the transformation back!
L638[20:59:10] <MichiBot> AmandaC: Inari will be notified of this message when next seen.
L639[21:01:48] <AmandaC> Izaya: where'd you find the patience to make that checkerboard floor? I could do with a dealer giving such high quality product
L640[21:07:19] ⇦ Quits: Thutmose (Thutmose!~Patrick@host-69-59-79-181.nctv.com) (Quit: Leaving.)
L641[21:46:51] <Izaya> AmandaC: I have the amazing ability of working while tired, allowing me to do shit that would normally bore me out of my mind but actually just makes me feel productive despite what I'm doing
L642[21:52:29] <Izaya> that said, if you need checkerboard floors and minitel networks I'm your guy
L643[22:15:58] ⇦ Quits: ben_mkiv (ben_mkiv!~ben_mkiv@88.130.156.148) (Ping timeout: 183 seconds)
L644[22:47:46] <Kodos> %tonk
L645[22:47:46] <MichiBot> Dagnabbit! Kodos! You beat CompanionCube's previous record of 2 hours, 45 minutes and 36 seconds (By 7 hours, 5 minutes and 17 seconds)! I hope you're happy!
L646[22:47:48] <MichiBot> Kodos's new record is 9 hours, 50 minutes and 53 seconds! Kodos also gained 0.02127 (0.00709 x 3) tonk points for stealing the tonk.
L647[22:48:04] <Kodos> %tonkpoints
L648[22:48:04] <MichiBot> Kodos: You currently have 0.43065 points!
L649[22:48:38] <CompanionCube> Izaya: btw someone decided to install bedrock on a blackbird
L650[22:49:05] <Izaya> o.O
L651[22:49:56] <CompanionCube> after a tweak or two everything except foreign-arch strata worked
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