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L1[00:24:13] ⇨ Joins: Doty1154 (Doty1154!~Doty1154@c-73-189-164-179.hsd1.ca.comcast.net)
L2[00:43:56] <gamax92> I realized that I had no idea what day of the week it was
L3[00:49:56] <gamax92> %remindme 742h return
L4[00:49:56] <MichiBot> I'll remind you about "return" at 07/31/2018 10:49:56 PM
L5[00:56:55] <Kleadron> why that long
L6[00:57:05] <Kleadron> what is it even for
L7[00:59:21] <MichiBot> Mimiru REMINDER: >
L8[00:59:55] <gamax92> end of July
L9[01:00:01] ⇦ Quits: glasspelican (glasspelican!~quassel@2607:5300:201:3100::325) (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.)
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L14[03:07:53] <Juan> ? http://tinyurl.com/ydhc3rqh
L15[03:26:56] <Inari> Whts that
L16[03:31:40] <Inari> https://media.discordapp.net/attachments/309532592862920704/462747186829197313/36439037_470674806711013_2353013745967431680_n.png thats pretty cute
L17[03:40:57] <Juan> A visual language that compiles to Lua code
L18[03:41:11] <Juan> "or that's the idea"
L19[03:42:12] <Inari> Sounds odd
L20[03:42:19] <Inari> Is there some guide to it? :P
L21[03:42:44] <Juan> There will be, once I get it to a usable point
L22[03:42:53] <Juan> Which is actually pretty soon!
L23[03:43:05] <Juan> (Hopefully)
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L25[04:22:48] <Mimiru> %remindme 16w0d2h10m >
L26[04:22:48] <MichiBot> I'll remind you about ">" at 10/21/2018 06:32:48 AM
L27[04:32:02] <Izaya> Inari, would it happen to be part of a set?
L28[04:32:08] <Izaya> Mimiru, playing IdleRPG?
L29[04:52:38] <Inari> Izaya: no clue
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L34[05:19:04] <Forecaster> %loot
L35[05:19:04] <MichiBot> Forecaster: You get a loot box! It contains a Magic honey slime! (25%)
L36[05:19:32] <Corded> * <Forecaster> chews on it
L37[05:19:41] <Forecaster> Mm magic honey
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L40[06:58:53] * Saphire waves
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L43[07:27:53] <vifino> Izaya: you got some fancy rss feeds one should read?
L44[07:28:39] <Izaya> I like these https://a.uguu.se/7HJtp1eXKRQL_46436.png
L45[07:37:18] <Toothless the Dragon> modem.maxPacketSize() is nil?
L46[07:40:56] <Izaya> what about modem.maxPacketSize?
L47[08:07:02] <Toothless the Dragon> also nil
L48[08:09:51] <Toothless the Dragon> I created my own packet format
L49[08:09:57] <Toothless the Dragon> I created my own packet format for my server [Edited]
L50[08:14:01] <MGR> ~w modem
L51[08:14:01] <ocdoc> http://ocd.cil.li/component:modem
L52[08:14:18] <MGR> modem.maxPacketSize() shouldn't be nil
L53[08:14:24] <MGR> Did you alter the config files?
L54[08:22:36] <Toothless the Dragon> nope
L55[08:22:37] <Toothless the Dragon> all default
L56[08:23:03] <Toothless the Dragon> well actually, i did, but all i changed was worker thread settings, and domain whitelist/blacklists
L57[08:30:52] <Toothless the Dragon> Got networking protocol done, even supports transmitting circular references
L58[08:33:29] <Izaya> circular references?
L59[08:33:42] <Izaya> oh, tables containing themselves?
L60[09:01:31] <Toothless the Dragon> ye
L61[09:03:17] <Izaya> I wonder if vim can do syntax highlighting for IRC logs
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L65[09:54:52] <Izaya> whoa S3
L66[09:55:01] <Izaya> I was looking at some log files from January last year
L67[09:55:39] <Izaya> you weren't kidding about your discord name being the same for ages, though I don't personally remember seeing it before a month or so ago
L68[10:03:06] <asie> @Wuerfel_21 The GMA X4500?
L69[10:03:22] <asie> That does GL 2.1 just fine, on Linux; it only does GL 1.5 in theory, but Mesa devs half-patched it to do GL 2.1
L70[10:03:40] <Wuerfel_21> Not sure
L71[10:03:53] <Wuerfel_21> It is a crappy netbook-tier atom
L72[10:04:21] <Wuerfel_21> Running linux mint atm
L73[10:05:07] <Wuerfel_21> Would you need to enable the gl 2.1 support somehow?
L74[10:06:33] <Izaya> asie!
L75[10:06:41] <Izaya> Tell me about video playback in OC.
L76[10:06:51] <asie> In what sense?
L77[10:07:06] <Izaya> iunno like
L78[10:07:15] <Izaya> what can be done, what can't, etc?
L79[10:07:27] <asie> 160x50 20FPS playback
L80[10:07:33] <asie> with audio streamed alongside it
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L82[10:08:36] <Izaya> aight that's p good
L83[10:17:21] <Izaya> \o/
L84[10:17:28] <Izaya> easy to fix bugs are the best bugs
L85[10:17:45] <Izaya> timeouts for attempting to open a socket now work
L86[10:19:20] <MGR> I'm pretty sure someone's made video playing in OC
L87[10:19:41] <MGR> Ristelle's done it
L88[10:20:31] <Izaya> I mean, there was livestreaming at one of the early BTMs
L89[10:20:34] <Izaya> so
L90[10:21:14] <Kodos> Has anyone made dorf fortress in OC yet
L91[10:21:51] <MGR> There's video playing too, not just livestreams
L92[10:22:18] <Izaya> live streams require video playing
L93[10:22:49] <MGR> Yeah, i just meant it wasn't restricted to livestreams
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L96[11:07:10] <asie> @Izaya if you need help, ice2 is FOSS btw
L97[11:07:21] <asie> so is ice
L98[11:07:23] <asie> the two codecs we used at BTMs
L99[11:07:47] <asie> https://github.com/ChenThread/ice
L100[11:07:49] <asie> https://github.com/ChenThread/ice2
L101[11:10:51] * Izaya squints
L102[11:12:00] <Izaya> so I can use ... lagit.py to encode it, then play it with plice.lua?
L103[11:14:17] <asie> Izaya: no, lagit.py acts as an effective buffer
L104[11:14:29] <asie> it's ffmpeg -> ice2 -> lagit.py (if you're doing a stream) -> output of whatever kind
L105[11:14:43] <asie> also, speaking of trivia
L106[11:14:52] <asie> https://github.com/ChenThread/dfplay i found the source code to my ASM/C 386-grade DFPWMv1 playuer
L107[11:14:54] <asie> so here goes
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L109[11:50:55] <Izaya> I'll bug you about it later
L110[11:51:01] <Izaya> When I have a video to use
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L118[13:10:46] <payonel> @Inari https://i.imgur.com/VDixwxJ.gif
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L120[13:44:04] <Kleadron> i found something pretty epic
L121[13:44:30] <Kleadron> but its not for opencomputers so idk if i can talk about it here
L122[13:45:39] <MGR> What is it for?
L123[13:45:51] <Kleadron> computercraft
L124[13:45:56] <Kleadron> its a 3d model render thing
L125[13:45:59] <MGR> CheatyComputers? ?
L126[13:46:13] <Kleadron> Yes
L127[13:46:30] <Kleadron> maybe we could get the creator to port it to opencomputers
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L129[13:47:10] <MGR> ¯\_(ツ)_/¯
L130[13:47:13] <MGR> It can't hurt to ask
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L132[13:47:45] zsh sets mode: +v on Vexatos
L133[13:49:40] <Kleadron> however i kind of want to learn how it works and then create my own version of it
L134[13:52:21] <Kleadron> doesnt hurt to ask though
L135[13:52:28] <MGR> Exactly
L136[13:52:40] <MGR> Maybe offer to help with the port, then you can do both?
L137[13:54:07] ⇨ Joins: erin (erin!~erin@47.148.46.143)
L138[13:54:25] <Kleadron> good idea
L139[13:56:45] <Kleadron> i was also thinking of turning skye's minios into a craftos compatible operating system
L140[13:57:10] <Skye> eeh
L141[13:57:18] <Skye> minios is literally a stripped down version of openos
L142[13:57:43] <Skye> everything you can do in minios you can do in OpenOS
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L144[13:58:12] <Kleadron> one of my ideas for it is to automaticaly load aipis and libraries from folders
L145[13:58:30] <Skye> that's laos possible in openos
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L147[13:59:36] <Kleadron> im trying to make it like craftos but with extra features
L148[14:00:04] <Kleadron> directory support is important so i will have to figure that out
L149[14:16:57] <Skye> I kinda hacked in directory support to minios
L150[14:17:00] <Skye> but it's very buggy
L151[14:17:01] <Skye> :P
L152[14:18:31] <Inari> payonel: haha, nice
L153[14:21:34] <gamax92> pcsx2 be funky
L154[14:22:02] <Inari> gamax92: Hwo so?
L155[14:23:10] <gamax92> if I have double the vertical resolution then I can use weave-tff deinterlacing to get rid of the shaking shadows
L156[14:23:29] <gamax92> and I need a TC Offset of 250 to get the distant object blur to align properly
L157[14:24:07] <gamax92> only DX11 supports MSAA apparently, but then a few effects don't work in DX11
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L160[14:42:28] <Inari> %pet gamax92
L161[14:42:28] * MichiBot pets gamax92 with NPE. 5 health gained!
L162[14:42:44] <gamax92> ouch
L163[14:42:58] <Inari> Now it depends on if you're a Factorio player or not
L164[14:43:20] <gamax92> I do own it but haven't played in a while
L165[14:43:42] <Inari> In a Factorio context that means New Player Experience
L166[14:43:49] <Inari> much nicer than Null Pointer Exception
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L168[15:01:05] <Inari> %loot
L169[15:01:06] <MichiBot> Inari: You get a loot box! It contains a fork.
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L173[15:28:55] <Inari> %inv add konchu
L174[15:28:55] * MichiBot summons 'konchu' and adds to her inventory. I could get some good swings in with this.
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L177[15:54:58] <logan2611> Kleadron, there is a ComputerCraft emulator for OpenComputers
L178[15:55:49] <Kleadron> i know that
L179[16:02:40] ⇨ Joins: Thutmose1 (Thutmose1!~Patrick@host-69-59-79-181.nctv.com)
L180[16:03:58] <Kleadron> time to test a new thing
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L182[16:07:53] <Wuerfel_21> if i didn't know what `Exception in thread "main" java.util.IllegalFormatConversionException: d != java.lang.Double` meant, i'd be utterly confused
L183[16:11:04] <gamax92> running at an odd resolution of 1600x896 but it works out, 1600 is 2.5 times of 640, and 896 is 2 times of 448, and it's mostly 16:9
L184[16:11:27] <gamax92> but no gaps on 2d elements
L185[16:13:23] <gamax92> I also ended up just using 3dmigoto to remove the blur effect
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L205[18:34:04] <Izaya> gamax92: how do you end up with a res like that?
L206[18:35:52] <gamax92> Izaya: I chose it myself, the original is 640x448
L207[18:36:23] <Izaya> Oh. Also a weird res, but \o/
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L210[19:11:19] <gamax92> I guess I'm just going to dump all my linux stuff on one of the hard drives and then slowly dedupe and migrate it over to the main drive, 9GiB free but got 36GiB to process
L211[19:28:20] ⇨ Joins: erin (erin!~erin@47.148.46.143)
L212[20:06:02] <gamax92> TIL chown dereferences by default
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L215[21:02:38] * AmandaC dereferences gamax92
L216[21:02:46] <gamax92> :<
L217[21:04:47] <gamax92> well that sucks, not much deduplicated.
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L220[21:19:57] <Juan> https://www.youtube.com/watch?v=OWJCfOvochA
L221[21:19:57] <MichiBot> Quantum Computing Expert Explains One Concept in 5 Levels of Difficulty | WIRED | length: 19m 27s | Likes: 22,117 Dislikes: 645 Views: 574,347 | by WIRED | Published On 25/6/2018
L222[21:20:08] <Juan> The first three levels are equally cringy
L223[21:20:58] <gamax92> da39a3ee5e6b4b0d3255bfef95601890afd80709
L224[21:22:28] <Z0idburg> https://imgur.com/qPvlc91
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L227[23:10:52] <gamax92> talking to my father feels like talking to a brick wall
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