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L1[00:25:08] ⇦ Quits: TheCryptek (TheCryptek!~TheCrypte@ircbouncehouse.com) (Ping timeout: 194 seconds)
L2[00:37:18] ⇨ Joins: TheCryptek (TheCryptek!~TheCrypte@ircbouncehouse.com)
L3[01:13:16] <Forecaster> @Mimiru ow D:
L4[01:14:10] <Mimiru> 18:44:48.070 [listenerPool0-thread391] INFO IRCBot - <-- Msg: #MichiBot Mimiru: ^testact
L5[01:14:10] <Mimiru> Done with aliases: '[action] testing actions!'
L6[01:14:10] <Mimiru> This is what's left: ''
L7[01:15:37] <Mimiru> I've not commited yet, but it's just adding http://paste.pc-logix.com/ocebuyodub.nginx basically
L8[01:15:57] <Mimiru> now... doing that is horribly broken
L9[01:16:04] <Mimiru> because of other stuff as well...
L10[01:16:14] <Forecaster> oO
L11[01:16:17] <Mimiru> but I don't think it should be breaking the entire message at that point.
L12[01:16:59] <Mimiru> (more stuff was going to be done, but when I saw it was nuking the message I stopped to try to figure out why and this is what I ended up with)
L13[01:20:39] <Orbstheorem> what is Forecaster ?
L14[01:25:06] <Forecaster> I am alpha and omega!
L15[01:25:18] <Forecaster> okay... maybe alpha and beta at best...
L16[01:27:11] <Mimiru> Thanks @Forecaster
L17[01:27:12] <Mimiru> night
L18[01:28:41] ⇦ Quits: MichiBot (MichiBot!~MichiBot@eos.pc-logix.com) ()
L19[01:28:46] <Forecaster> :>
L20[01:29:05] ⇨ Joins: MichiBot (MichiBot!~MichiBot@eos.pc-logix.com)
L21[01:29:05] zsh sets mode: +v on MichiBot
L22[02:15:46] ⇨ Joins: Inari (Inari!~Pinkishu@p54AFF8D5.dip0.t-ipconnect.de)
L23[02:44:39] <Inari> Huh, didn't know Forecaster had a Jill avatar :p
L24[03:05:55] <Inari> <https://twitter.com/Mm_Mm_Mm_Mm0/status/1003613475900293127&gt; cute :p
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L27[03:18:43] <Forecaster> I do?! ohno!
L28[04:49:48] <Inari> http://i.imgur.com/0PuADC4.gifv the eternal fight
L29[04:50:02] <Inari> Hmm
L30[04:50:10] <Inari> Discord really doesn'tl ike embedding that ina way that it'll play :P
L31[04:52:52] <Forecaster> Diablo 2
L32[04:54:35] <Inari> Yeah
L33[04:54:38] <Inari> Still good <3
L34[04:59:31] <Forecaster> sure is
L35[04:59:40] <Corded> * <Forecaster> keeps replacing MichiBot internals
L36[05:00:28] <Inari> Lewd~ Messing with MichiBot's insides
L37[05:00:35] <Forecaster> :P
L38[05:06:49] <Forecaster> ...
L39[05:07:09] <Inari> ?
L40[05:07:17] <Forecaster> so I just learned that to re-name a column in SQLite you have to re-create the entire table
L41[05:07:36] <Inari> Odd
L42[05:07:59] <Forecaster> you literally have to create a new table with the new column name in it, then move the data from the old table and drop it
L43[05:22:02] <Inari> %inv add techno jesus
L44[05:22:12] <Inari> %inv add techno jesus
L45[05:22:12] * MichiBot summons 'techno jesus' and adds to her inventory. This seems very sturdy.
L46[06:33:08] <Inari> https://imgur.com/gallery/HKudOVE
L47[06:39:39] <Inari> %inv add vertical action
L48[06:39:39] * MichiBot summons 'vertical action' and adds to her inventory. This seems very sturdy.
L49[07:01:06] ⇨ Joins: Guest13 (Guest13!kiwiirc@shpd-178-69-171-10.vologda.ru)
L50[07:03:50] <Guest13> Hello there. I'm looking into implementing wi-fi remote control to my screenless robot. Is it possible to implement software component driver in lua? So to mimic OS and other software that robot has a functioning GPU and terminal on the lowest possible level. Another solution I'm thinking about is just patching term.lua, but that's less flexible.
L51[07:04:07] <Izaya> It is!
L52[07:04:17] <Izaya> You'll want to look into vcomponent
L53[07:04:22] <Izaya> I think it's on oppm
L54[07:05:16] <Guest13> can I check the sources on the web? I'm trying to avoid oppm for using myself
L55[07:06:48] <Izaya> yeah uh
L56[07:07:07] <Izaya> https://github.com/OpenPrograms/gamax92-Programs/tree/master/vcomponent
L57[07:13:33] <Guest13> Thanks. For some reason google refrains to tell me where all of this is located. Is the repo itself hosted in git too?
L58[07:14:46] <Izaya> it's on github, which stores stuff in git
L59[07:15:18] <Guest13> I mean, the oppm package index repo
L60[07:15:39] <Izaya> oh the index?
L61[07:15:57] <Guest13> the package database
L62[07:16:02] * Izaya summons @Vexatos
L63[07:25:15] <Inari> http://openprograms.github.io/
L64[07:26:04] <Inari> I guess it just looks through https://github.com/OpenPrograms ?
L65[07:27:30] <Guest13> Thanks.
L66[07:29:34] ⇦ Quits: Icedream (Icedream!~icedream@has.streaminginter.net) (Quit: A lol made me boom.)
L67[07:31:39] <Guest13> So there is an IRC client for OC around. Nice)
L68[07:31:53] <Forecaster> there's a couple
L69[07:32:42] ⇨ Joins: Icedream (Icedream!~icedream@has.streaminginter.net)
L70[07:33:31] <Guest13> Ok now I'm starting to consider to go exploring for oppm disk
L71[07:34:12] <Forecaster> you don't need to do that
L72[07:34:18] <Forecaster> you can cycle the disks with a scrench
L73[07:34:21] <Forecaster> in a crafting grid
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L75[08:28:27] <S3> Wheeeeee
L76[08:29:47] <Izaya> how goes it S3
L77[08:35:58] <S3> Izaya new side project to test that actor model stuff
L78[08:39:03] ⇨ Joins: Thutmose (Thutmose!~Patrick@host-69-59-79-181.nctv.com)
L79[09:07:33] <Orbstheorem> Hi, I would like to read the nbt tags of an element in an inventory to filter by wear. I looked at the damage/maxDamage of the transposer and the inventory_controller, but they are both set to zero. How can I read the nbt tag?
L80[09:11:06] <AmandaC> Orbstheorem: to read the raw nbt you need to enable it in the config, because it's considered a fourth-wall break
L81[09:12:15] <Orbstheorem> fourth-wall?
L82[09:13:08] <AmandaC> https://en.wikipedia.org/wiki/Fourth_wall
L83[09:13:12] <Orbstheorem> I know that the fuzzy card in AE allows to compare damage, I'm looking for something similar
L84[09:13:19] <Inari> The nbt doesn't really exist in the MC world, so for a computer to read that they have to know about stuff outside fo the world, generally considered to be the "fourth wall" that keeps the world enclosed
L85[09:13:22] <Orbstheorem> is there a better way to do it?
L86[09:14:23] <S3> Test
L87[09:14:26] <Orbstheorem> Oh, I think I get what you mean
L88[09:14:30] <Orbstheorem> hmm
L89[09:14:54] * Orbstheorem doesn't want to make an AE system just to filter damaged stuff
L90[09:15:24] <Inari> That said
L91[09:15:27] <Inari> Theres hould be some way to read damage
L92[09:15:39] <Inari> ~oc damage
L93[09:15:40] <ocdoc> Predicted http://www.lua.org/manual/5.2/manual.html#pdf-package
L94[09:15:44] <Inari> ~oc inventory
L95[09:15:44] <ocdoc> Predicted http://ocd.cil.li/item:inventory_upgrade
L96[09:15:59] <AmandaC> damage should b readable, if it's not then the item doesn't use the standard MC damage tags
L97[09:16:36] <Orbstheorem> when I read the slot, I get damage=0 and maxDamage=0
L98[09:17:02] <Inari> What item is it
L99[09:17:25] <Orbstheorem> ic2:tri_heat_storage
L100[09:18:21] <Orbstheorem> so, a comment in the config says that the recommended method is to use the database component
L101[09:18:44] <Orbstheorem> but I don't see how to use any of these methods to interact with NBTs
L102[09:19:20] <Inari> It's more to avoid interacting with NBT I think :P Since you can give the database an item and it'll remember the NBT tags of it, in order to compare it to another item
L103[09:19:47] <Inari> But yeah, no clue if ic2 reactor stuff uses standard damage values
L104[09:20:04] <Inari> It might not so you can't abuse damage-repair mods
L105[09:21:58] <Orbstheorem> So, how is the damage bar drawn?
L106[09:23:30] <AmandaC> java magick
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L108[09:24:31] <Orbstheorem> reflection galore? :(
L109[09:24:55] <Izaya> hall of mirrors
L110[09:25:10] <Inari> Well it would just have to do cusotm rendering I'd guess. But who knows
L111[09:34:37] <Inari> https://1.bp.blogspot.com/-oGhMyu5xl8A/WHQYXyK0JgI/AAAAAAAAtHE/_ICvLVx15V0FYnkM4fSY5RZK1izFtpf4wCPcB/s1600/Omake%2BGif%2BAnime%2B-%2BDemi-chan%2Bwa%2BKataritai%2B-%2BEpisode%2B1%2B-%2BHikari%2BHahaha.gif I wonder where thats from
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L113[09:43:51] zsh sets mode: +v on Vexatos
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L115[09:45:31] <Wuerfel_21> i just found a box of tapes, all of them only have a little bit recorded. I just recorded one to my PC. Quite the banger isn't it? http://tinyurl.com/y7g7nsjf
L116[09:53:46] <Inari> Vexatos: https://twitter.com/bhvide/status/1003779604795019265
L117[09:53:46] <MichiBot> Mon Jun 04 18:24:41 CDT 2018 @bhvide: Any recipe: mince two cloves of garlic
L118[09:54:10] <Vexatos> I love garlic
L119[09:55:06] <Inari> I know
L120[09:55:09] <Inari> Hence hwy I linked it to you
L121[09:55:10] <Inari> :D
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L125[10:02:26] <Inari> Astickulant
L126[10:15:31] ⇦ Quits: maxerium (maxerium!~maxerium@bnc.waving.cc) (Remote host closed the connection)
L127[10:18:30] <Wuerfel_21> here is another one of those tapes http://tinyurl.com/y7b6f7jz
L128[10:28:20] ⇨ Joins: Guest13 (Guest13!kiwiirc@shpd-178-69-171-10.vologda.ru)
L129[10:29:19] <Guest13> What does component.methods return as a values of the table? Docs say it's true/false "whether the method is called directly or not". Does that mean that method is implemented in lua or java?
L130[10:29:51] <Guest13> component.methods(address:string):table
L131[10:29:52] <Guest13> Returns a table with the names of all methods provided by the component with the specified address. The names are the keys in the table, the values indicate whether the method is called directly or not.
L132[10:37:51] ⇨ Joins: Cervator (Cervator!~Thunderbi@2601:4c1:4001:1d5d:1d30:191b:c2b1:d05a)
L133[10:38:18] <S3> What's a good alternative to mo creatures?
L134[10:39:22] <fingercomp> Guest13: indirect methods (generally the ones that interact with the world) take 0.05 s (a tick) to execute
L135[10:39:38] <fingercomp> direct methods consume the call budget instead
L136[10:40:08] <Guest13> thanks
L137[10:40:44] <Guest13> blocking methods are supposed do be called indirect too? or there is no such case usually
L138[10:47:42] <fingercomp> blocking methods?
L139[10:49:13] <fingercomp> direct means a method is called from the computer's thread instead of from the server thread, so it can run faster (several times per tick) than indirect methods
L140[10:53:00] <fingercomp> ...which doesn't mean that direct methods can't block the computer for a few ticks
L141[10:54:11] <fingercomp> for example, the data card's methods can cause the computer to pause for a second if you pass large input data
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L144[11:22:10] <S3> So chunk then
L145[11:22:14] <S3> Them
L146[11:28:40] <ben_mkiv|afk> s3 animania is worth a try
L147[11:28:48] <ben_mkiv|afk> https://minecraft.curseforge.com/projects/animania
L148[11:29:44] <ben_mkiv|afk> also its opensource, so you dont have to rely on dr'mo fixing something 2 years after submitting a bug
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L153[11:50:36] <payonel> o/
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L158[12:49:14] <maxi ♡> How would one possibly use the raid on a PC that isn't directly connected to it?
L159[12:49:54] <Forecaster> you mean if the connection is severed by a switch?
L160[12:50:59] <Forecaster> or router
L161[12:51:04] <Forecaster> I forget what the new name was
L162[12:51:27] <Forecaster> you'll have to make a program that allow you to send files to another computer upon which it stores them
L163[13:11:03] <LoKey> Hey everyone, quick question. does anyone know if payonel ever got to fixing the openOS updater thing from a couple days ago?
L164[13:19:13] <payonel> fixing the openos updater?
L165[13:19:17] <payonel> whose updater?
L166[13:20:33] <LoKey> i forgot the name, i'll see if I still have the link open somewhere
L167[13:20:40] <LoKey> hold on a sec...
L168[13:26:19] <LoKey> ok, so here's the situation. a couple days ago I created my own computer in a modpack server that ran minecraft 1.7.10 with OpenComputers version 1.5 (I think) and I had to change the resolution of the computer because the text wasnt looking right. So I tried looking for an "autorun.lua" or some other bootup script so I can add in the resolution change withought having to type it each time I turned on the computer...
L169[13:26:44] <payonel> yeah, 1.5 is ancient :). go on
L170[13:28:17] <LoKey> so to make a long story short, I couldnt find anything and thats when someone recommended that I run Nexarius' openOS updater here: https://oc.cil.li/index.php?/topic/1261-openos-updater/&tab=comments#comment-5178
L171[13:28:18] <LoKey> but when I ran it, it failed halfway through the download and just wasnt able to update
L172[13:28:32] <LoKey> and that leads us to now lol
L173[13:29:09] <LoKey> and when the updater didnt work, I was told to find you ?
L174[13:29:11] <payonel> so you want me to fix a 3rd party updater to work with openos 1.5 to update to latest?
L175[13:30:02] <Forecaster> since when do you need an updater
L176[13:30:17] <LoKey> well no 'x) just if you'd be able to help me simply fix the resolution problem. that's all i needed in the first place lol
L177[13:30:33] <payonel> @LoKey 1.7 probably doesn't even run on OC 1.5 -- we added a new GPU method during that time
L178[13:31:10] <payonel> @LoKey so you want to set your resolution at boot time? in openos 1.5?
L179[13:31:42] <LoKey> ok, then let me double check what version the modpack runs then... maybe I'm talking about the wrong version
L180[13:31:58] <payonel> it is sad if your modpack is runnin 1.5
L181[13:32:03] <payonel> we've come a looooong way since then
L182[13:39:21] <LoKey> ok, unfortunately I was right. it's running OpenComputers v1.5.22.46 ?
L183[13:40:09] <LoKey> should I honestly just stick to manually adjusting the resolution? this seems like more trouble than what it's worth ?
L184[13:41:15] <payonel> @LoKey so you want to set your resolution at boot time? in openos 1.5?
L185[13:41:50] <LoKey> that was the plan
L186[13:41:58] <S3> Payonel it's possible
L187[13:42:17] <S3> Sitting openos on my os is very possible
L188[13:42:19] <payonel> create a /.autorun.lua and require("component").gpu.setResolution(w, h)
L189[13:42:29] <payonel> S3: possible to what?
L190[13:42:55] <S3> Possible to do terrifying things
L191[13:43:14] <S3> Such as run openos on another os
L192[13:43:28] <S3> Without a vm
L193[13:43:37] <LoKey> wait, where do I put the autorun.lua file?
L194[13:43:49] <payonel> @LoKey /.autorun.lua
L195[13:43:59] <AmandaC> it's .autorun.lua and it's on the root of the drive
L196[13:43:59] <payonel> tis what i said ^ :)
L197[13:44:17] <payonel> ...
L198[13:44:26] <payonel> that looks like was was being snarky to AmandaC, sorry
L199[13:44:29] <LoKey> ok, I'll look for it, thanks ':)
L200[13:44:36] <payonel> my comment "tis what i said" was actually a comment to MY previous comment
L201[13:44:37] <AmandaC> you'll have to create it, probably
L202[13:44:39] <payonel> AmandaC snuck in :)
L203[13:44:44] <AmandaC> payonel: no worries. :P
L204[13:44:49] <payonel> @LoKey i also said "create"
L205[13:44:58] <payonel> i said a lot of needful things in one line :)
L206[13:45:22] <AmandaC> %choose do the thing or don't right now
L207[13:45:22] <MichiBot> AmandaC: don't right now
L208[13:45:24] <LoKey> lol, sorry, I didn't catch it at first xD
L209[13:45:35] <AmandaC> hrm
L210[13:45:52] <AmandaC> I think I'll disobey, and dismantle my ore smeltery to move to a new location
L211[13:49:49] <stephan48> https://filebase.stejau.de/private/2018-06-06_20.47.51.png https://filebase.stejau.de/private/2018-06-06_20.47.56.png - where is my thinking error with that damn terminal server?
L212[13:50:32] <stephan48> the server itself - has a tier3 graphics card - the remote terminal throu is only shown that small - no content whatsoever - that behaviour moves across remote terminals and terminal servers
L213[13:51:44] <stephan48> eh I remember similar struggles from the last time. no clue on how i fixed it
L214[13:51:51] <payonel> Vexatos: ^ can you check what stephan48 is doing?
L215[13:52:01] <stephan48> probably something stupid
L216[13:52:02] <payonel> stephan48: vex has more experience with terminals
L217[13:52:41] <stephan48> https://filebase.stejau.de/private/2018-06-06_20.52.06.png the rest of that oc-network. no additional screen or other thing which might disturb it
L218[13:56:34] <stephan48> wanna hear the best of it? i stuck the other terminal server into the other rack i have and connected it - it worked instantly - it was in the second slot throu
L219[13:56:44] <stephan48> so i moved the stuff around in the shown rack too. works
L220[13:57:06] <payonel> stephan48: huh
L221[13:57:11] <stephan48> exactly
L222[13:57:16] <payonel> well, if you feel it is a bug, feel free to file it
L223[13:57:34] <stephan48> thats the question, it feels like one especially as its not documented anywhere
L224[13:57:52] <payonel> where did you expect to find it documented? [not sarcasm]
L225[13:57:57] <payonel> is there a terminal doc page you were reading?
L226[13:59:19] *** Guest2026 is now known as vifino
L227[14:01:58] <stephan48> the general proceedings around terminal servers seem to be not documented very well at all in the main documentation - i.e. what do you need to do to make a terminal server be seen as a output device - that small logical step "being connected to the same network as the server" lacks in my opinion. also the remote terminal docu mentions that you can bind it to a server but not that you need a terminal server
L228[14:02:28] <payonel> sure, but which page?
L229[14:02:34] <payonel> just link it, so i can note it
L230[14:03:28] <stephan48> still thinking about that - possibly https://ocdoc.cil.li/block:server_rack and/or here https://ocdoc.cil.li/item:terminal
L231[14:03:50] <stephan48> on the former page the passage: "The range in which Remote Terminals bound to servers in the rack can be used is configured in the server rack's GUI and applies to all servers in it. " seems to be obsolete for the current OC version
L232[14:06:10] <payonel> stephan48: ok i've added a note to update item:terminal
L233[14:08:25] <stephan48> thank you
L234[14:08:50] <stephan48> i am unsure about the respective wording which should be using on the pages to make sure it is clear
L235[14:08:55] <stephan48> used*
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L237[14:36:34] <Inari> https://twitter.com/Kirinodere/status/1004429374274375680 thats pretty neat
L238[14:36:35] <MichiBot> Wed Jun 06 13:26:38 CDT 2018 @Kirinodere: Gave Philips Hue sync a go with the living room lights aaaaaaaaAAAAA it's so neat https://t.co/0p8WWaG9dV
L239[14:40:59] <Forecaster> ooh
L240[14:41:01] <Forecaster> I want that
L241[14:42:04] <Inari> I think Kiririn spent over $1000 on hue lights xD
L242[14:55:47] <Skye> x-x
L243[14:56:07] <Forecaster> I wonder if I can hack a clapper into the switch for my living room light
L244[14:56:15] <Forecaster> or maybe in the fixture
L245[15:00:45] ⇨ Joins: Guest13 (Guest13!kiwiirc@shpd-178-64-163-174.vologda.ru)
L246[15:01:06] <Guest13> Is it intentional that sheeps get damage while walking on carpeted capacitor?
L247[15:01:13] <Forecaster> yes
L248[15:04:36] <payonel> Guest13: YES
L249[15:04:43] <payonel> that is one of my favorite parts of the whole thing
L250[15:04:55] <payonel> Guest13: also, cats yield more power, fyi
L251[15:05:07] <Forecaster> hooray for non-maintenance free power :D
L252[15:05:28] <Skye> it's not maintainence free
L253[15:05:31] <Skye> it kills your sheeps
L254[15:05:35] <Forecaster> ...
L255[15:05:42] <payonel> it shocks them :)
L256[15:05:42] <Forecaster> I said non-maintenance free
L257[15:05:49] <payonel> zap zap
L258[15:05:52] <Guest13> i would really prefer to just load a bucket of lava into a generator. playing vanilla here
L259[15:06:02] <payonel> Guest13: vanilla with oc isn't vanilla :)
L260[15:06:05] <Forecaster> you're not playing vanilla if you have mods
L261[15:06:14] <payonel> Guest13: but honestly, i wanted to do something different
L262[15:06:16] <Guest13> oc is basically must be vanilla ok?
L263[15:06:19] <Forecaster> you're not playing vanilla if you have mod(s) [Edited]
L264[15:06:39] <payonel> Guest13: you have no other power mod?
L265[15:06:44] <Guest13> aha
L266[15:06:53] <Guest13> *correct
L267[15:07:02] <Guest13> i haven't found one that i would like
L268[15:07:29] <Forecaster> https://minecraft.curseforge.com/projects/simple-generators
L269[15:07:29] <Guest13> they are all too overpowered, basically allow to automate everything without oc
L270[15:07:29] <Forecaster> :P
L271[15:08:14] <Guest13> ok this one seems reasonable. shall consider
L272[15:08:16] <Guest13> thank you
L273[15:09:19] <payonel> Guest13: if you are playing solo, you can also consider tweaking the configs
L274[15:09:35] <payonel> unless you consider that weird :)
L275[15:09:37] <payonel> which i understand
L276[15:38:16] ⇦ Quits: ben_mkiv|afk (ben_mkiv|afk!~ben_mkiv@p57972ADB.dip0.t-ipconnect.de) (Ping timeout: 182 seconds)
L277[15:49:52] ⇨ Joins: zarcanzo (zarcanzo!webchat@66-214-193-188.dhcp.gvrb.ca.charter.com)
L278[15:50:15] <zarcanzo> are there any bundled cables with OC support on 1.12.2?
L279[15:51:02] <Forecaster> don't think so
L280[15:51:36] <zarcanzo> ah, ok. thanks for the quick reply!
L281[15:59:23] ⇦ Quits: zarcanzo (zarcanzo!webchat@66-214-193-188.dhcp.gvrb.ca.charter.com) (Quit: webchat.esper.net)
L282[16:04:05] <Wuerfel_21> https://www.youtube.com/watch?v=95cGh9EeMIY
L283[16:04:06] <MichiBot> Are you keeping up with the Commodore: ((STEREO)) Commercial song (+ Subs ENG/ESP) | length: 1m 1s | Likes: 37 Dislikes: 1 Views: 1,258 | by EwAre Soluciones | Published On 14/8/2015
L284[16:20:11] <Dafallon> hello
L285[16:22:02] <Wuerfel_21> henlo
L286[16:24:06] <Dafallon> where is the good place to get info on lua
L287[16:24:41] <Wuerfel_21> the lua manual
L288[16:25:08] <Dafallon> is it on line ?
L289[16:25:14] <Wuerfel_21> yes
L290[16:27:47] <AmandaC> %pil
L291[16:27:47] <MichiBot> AmandaC: https://www.lua.org/pil/contents.html#P1
L292[16:27:59] <AmandaC> @dafallon ^
L293[16:28:36] <Dafallon> thanks
L294[17:43:23] <Izaya> https://i.4cdn.org/g/1528276530988.png
L295[17:43:51] <payonel> Izaya: that is terrifying
L296[17:51:14] <Izaya> payonel: you know it's coming :^)
L297[17:51:59] <Izaya> https://i.4cdn.org/g/1528299550436.png
L298[17:59:02] <Izaya> https://i.4cdn.org/g/1528299815673.gif
L299[18:06:43] ⇦ Quits: Inari (Inari!~Pinkishu@p54AFF8D5.dip0.t-ipconnect.de) (Quit: 'Well that was a journey of random appendages appearing from nowhere.')
L300[18:24:34] <Vexatos> I was pinged?
L301[18:25:05] <Vexatos> oh
L302[18:25:06] <Vexatos> oh well
L303[18:36:44] ⇦ Quits: Vexatos (Vexatos!~Vexatos@p200300C10717941285E0AC6B2C7D7F6D.dip0.t-ipconnect.de) (Quit: Insert quantum chemistry joke here)
L304[19:05:31] <Dafallon> where can i find the lua methods for extreme reactors
L305[19:18:22] <Mimiru> AFAIK, there isn't anything updated specifically for Extreme Reactors... everything is for the mod it was based on Big Reactors, and some of the methods are outdated.
L306[19:20:03] <Mimiru> https://ftbwiki.org/Reactor_Computer_Port#Lua_Methods_.280.3.29 AND https://ftbwiki.org/Turbine_Computer_Port#Lua_Methods_.280.3.29 may help you get started
L307[20:00:36] ⇨ Joins: ben_mkiv|afk (ben_mkiv|afk!~ben_mkiv@p579729B9.dip0.t-ipconnect.de)
L308[20:43:47] ⇦ Quits: ATMunn (ATMunn!ATMunn@2a07:5741:0:12ee::1) (Ping timeout: 182 seconds)
L309[20:48:39] ⇨ Joins: ATMunn (ATMunn!ATMunn@2a07:5741:0:12ee::1)
L310[20:50:29] <Z0idburg> ok somebody posted one of the c64 commercials lol
L311[20:50:50] <Z0idburg> oh it ws @Wuerfel_21
L312[20:53:24] <Z0idburg> DAMN stupid PBXs
L313[20:53:34] <Z0idburg> they're too stupid to accept pulse dial
L314[20:53:43] <Z0idburg> whyyyyy
L315[21:20:30] ⇦ Quits: Thutmose (Thutmose!~Patrick@host-69-59-79-181.nctv.com) (Quit: Leaving.)
L316[21:33:05] <Brisingr Aerowing> I've decided to do a Magic-based Medieval / Fantasy themed modpack as a change of pace from my normal highly teched up packs (and also as I want to use the book Exploded Builds: Medieval Fortress in an appropriate setting). I may release it if there's interest in such a thing. It currently doesn't have Thaumcraft, but I am considering adding it (even though I don't personally like it all that much. It does have some cool looking blocks
L317[21:47:33] <Saphire> Hey
L318[21:50:52] <Brisingr Aerowing> Hi
L319[21:51:32] <Brisingr Aerowing> Joke of the day (night?):
L320[21:51:33] <Brisingr Aerowing> A short fortune teller escaped from prison. It's a small medium at large.
L321[22:20:34] ⇨ Joins: Jason (Jason!~Jason@108-93-101-189.lightspeed.bcvloh.sbcglobal.net)
L322[22:23:45] <Jason> Im accessing this using an OS on OC. I'm not sure if this is the OC chat or one dedicated to the OS?
L323[22:29:03] <Jason> Anybody Here?
L324[22:29:30] <AngelOfDeath> lots of people are here
L325[22:29:58] <Jason> Ok.
L326[22:30:33] <Jason> Cuz Im doing this from MineOS, so I was not sure if this was the OC IRC or another one just for MineOS
L327[22:36:33] <Jason> Ok, so oc.cil.li has this annoyying wait time thingy between searches, super annoying
L328[22:41:43] ⇦ Quits: Jason (Jason!~Jason@108-93-101-189.lightspeed.bcvloh.sbcglobal.net) (Ping timeout: 198 seconds)
L329[23:16:32] ⇨ Joins: Vexatos (Vexatos!~Vexatos@p200300C10717941285E0AC6B2C7D7F6D.dip0.t-ipconnect.de)
L330[23:16:32] zsh sets mode: +v on Vexatos
L331[23:18:21] ⇦ Quits: Vexatos (Vexatos!~Vexatos@p200300C10717941285E0AC6B2C7D7F6D.dip0.t-ipconnect.de) (Client Quit)
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