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L1[00:25:08] ⇦
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L2[00:37:18] ⇨
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L3[01:13:16]
<Forecaster>
@Mimiru ow D:
L4[01:14:10] <Mimiru> 18:44:48.070
[listenerPool0-thread391] INFO IRCBot - <-- Msg: #MichiBot
Mimiru: ^testact
L5[01:14:10] <Mimiru> Done with aliases:
'[action] testing actions!'
L6[01:14:10] <Mimiru> This is what's left:
''
L8[01:15:57] <Mimiru> now... doing that is
horribly broken
L9[01:16:04] <Mimiru> because of other stuff
as well...
L10[01:16:14]
<Forecaster>
oO
L11[01:16:17] <Mimiru> but I don't think it
should be breaking the entire message at that point.
L12[01:16:59] <Mimiru> (more stuff was
going to be done, but when I saw it was nuking the message I
stopped to try to figure out why and this is what I ended up
with)
L13[01:20:39] <Orbstheorem> what is
Forecaster ?
L14[01:25:06]
<Forecaster>
I am alpha and omega!
L15[01:25:18]
<Forecaster>
okay... maybe alpha and beta at best...
L16[01:27:11] <Mimiru> Thanks
@Forecaster
L17[01:27:12] <Mimiru> night
L18[01:28:41] ⇦
Quits: MichiBot (MichiBot!~MichiBot@eos.pc-logix.com)
()
L19[01:28:46]
<Forecaster>
:>
L20[01:29:05] ⇨
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L21[01:29:05] zsh
sets mode: +v on MichiBot
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Joins: Inari
(Inari!~Pinkishu@p54AFF8D5.dip0.t-ipconnect.de)
L23[02:44:39] <Inari> Huh, didn't know
Forecaster had a Jill avatar :p
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L27[03:18:43]
<Forecaster>
I do?! ohno!
L29[04:50:02] <Inari> Hmm
L30[04:50:10] <Inari> Discord really
doesn'tl ike embedding that ina way that it'll play :P
L31[04:52:52]
<Forecaster>
Diablo 2
L32[04:54:35] <Inari> Yeah
L33[04:54:38] <Inari> Still good
<3
L34[04:59:31]
<Forecaster>
sure is
L35[04:59:40] <Corded> * <Forecaster>
keeps replacing MichiBot internals
L36[05:00:28] <Inari> Lewd~ Messing with
MichiBot's insides
L37[05:00:35]
<Forecaster>
:P
L38[05:06:49]
<Forecaster>
...
L40[05:07:17]
<Forecaster>
so I just learned that to re-name a column in SQLite you have to
re-create the entire table
L41[05:07:36] <Inari> Odd
L42[05:07:59]
<Forecaster>
you literally have to create a new table with the new column name
in it, then move the data from the old table and drop it
L43[05:22:02] <Inari> %inv add techno
jesus
L44[05:22:12] <Inari> %inv add techno
jesus
L45[05:22:12] *
MichiBot summons 'techno jesus' and adds to her inventory. This
seems very sturdy.
L47[06:39:39] <Inari> %inv add vertical
action
L48[06:39:39] *
MichiBot summons 'vertical action' and adds to her inventory. This
seems very sturdy.
L49[07:01:06] ⇨
Joins: Guest13
(Guest13!kiwiirc@shpd-178-69-171-10.vologda.ru)
L50[07:03:50] <Guest13> Hello there. I'm
looking into implementing wi-fi remote control to my screenless
robot. Is it possible to implement software component driver in
lua? So to mimic OS and other software that robot has a functioning
GPU and terminal on the lowest possible level. Another solution I'm
thinking about is just patching term.lua, but that's less
flexible.
L51[07:04:07] <Izaya> It is!
L52[07:04:17] <Izaya> You'll want to look
into vcomponent
L53[07:04:22] <Izaya> I think it's on
oppm
L54[07:05:16] <Guest13> can I check the
sources on the web? I'm trying to avoid oppm for using myself
L55[07:06:48] <Izaya> yeah uh
L57[07:13:33] <Guest13> Thanks. For some
reason google refrains to tell me where all of this is located. Is
the repo itself hosted in git too?
L58[07:14:46] <Izaya> it's on github, which
stores stuff in git
L59[07:15:18] <Guest13> I mean, the oppm
package index repo
L60[07:15:39] <Izaya> oh the index?
L61[07:15:57] <Guest13> the package
database
L62[07:16:02] *
Izaya summons @Vexatos
L65[07:27:30] <Guest13> Thanks.
L66[07:29:34] ⇦
Quits: Icedream (Icedream!~icedream@has.streaminginter.net) (Quit:
A lol made me boom.)
L67[07:31:39] <Guest13> So there is an IRC
client for OC around. Nice)
L68[07:31:53]
<Forecaster>
there's a couple
L69[07:32:42] ⇨
Joins: Icedream
(Icedream!~icedream@has.streaminginter.net)
L70[07:33:31] <Guest13> Ok now I'm starting
to consider to go exploring for oppm disk
L71[07:34:12]
<Forecaster>
you don't need to do that
L72[07:34:18]
<Forecaster>
you can cycle the disks with a scrench
L73[07:34:21]
<Forecaster>
in a crafting grid
L74[07:44:23] ⇦
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L75[08:28:27] <S3> Wheeeeee
L76[08:29:47] <Izaya> how goes it S3
L77[08:35:58] <S3> Izaya new side project
to test that actor model stuff
L78[08:39:03] ⇨
Joins: Thutmose
(Thutmose!~Patrick@host-69-59-79-181.nctv.com)
L79[09:07:33] <Orbstheorem> Hi, I would
like to read the nbt tags of an element in an inventory to filter
by wear. I looked at the damage/maxDamage of the transposer and the
inventory_controller, but they are both set to zero. How can I read
the nbt tag?
L80[09:11:06] <AmandaC> Orbstheorem: to
read the raw nbt you need to enable it in the config, because it's
considered a fourth-wall break
L81[09:12:15] <Orbstheorem>
fourth-wall?
L83[09:13:12] <Orbstheorem> I know that the
fuzzy card in AE allows to compare damage, I'm looking for
something similar
L84[09:13:19] <Inari> The nbt doesn't
really exist in the MC world, so for a computer to read that they
have to know about stuff outside fo the world, generally considered
to be the "fourth wall" that keeps the world
enclosed
L85[09:13:22] <Orbstheorem> is there a
better way to do it?
L87[09:14:26] <Orbstheorem> Oh, I think I
get what you mean
L88[09:14:30] <Orbstheorem> hmm
L89[09:14:54] *
Orbstheorem doesn't want to make an AE system just to filter
damaged stuff
L90[09:15:24] <Inari> That said
L91[09:15:27] <Inari> Theres hould be some
way to read damage
L92[09:15:39] <Inari> ~oc damage
L94[09:15:44] <Inari> ~oc inventory
L96[09:15:59] <AmandaC> damage should b
readable, if it's not then the item doesn't use the standard MC
damage tags
L97[09:16:36] <Orbstheorem> when I read the
slot, I get damage=0 and maxDamage=0
L98[09:17:02] <Inari> What item is it
L99[09:17:25] <Orbstheorem>
ic2:tri_heat_storage
L100[09:18:21] <Orbstheorem> so, a comment
in the config says that the recommended method is to use the
database component
L101[09:18:44] <Orbstheorem> but I don't
see how to use any of these methods to interact with NBTs
L102[09:19:20] <Inari> It's more to avoid
interacting with NBT I think :P Since you can give the database an
item and it'll remember the NBT tags of it, in order to compare it
to another item
L103[09:19:47] <Inari> But yeah, no clue
if ic2 reactor stuff uses standard damage values
L104[09:20:04] <Inari> It might not so you
can't abuse damage-repair mods
L105[09:21:58] <Orbstheorem> So, how is
the damage bar drawn?
L106[09:23:30] <AmandaC> java magick
L107[09:23:53] ⇦
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(Quit: Leaving.)
L108[09:24:31] <Orbstheorem> reflection
galore? :(
L109[09:24:55] <Izaya> hall of
mirrors
L110[09:25:10] <Inari> Well it would just
have to do cusotm rendering I'd guess. But who knows
L112[09:43:51]
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L113[09:43:51]
zsh sets mode: +v on Vexatos
L114[09:44:04]
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L115[09:45:31]
<Wuerfel_21>
i just found a box of tapes, all of them only have a little bit
recorded. I just recorded one to my PC. Quite the banger isn't it?
http://tinyurl.com/y7g7nsjf
L117[09:53:46] <MichiBot> Mon Jun 04
18:24:41 CDT 2018 @bhvide: Any recipe: mince two cloves of
garlic
L118[09:54:10] <Vexatos> I love
garlic
L119[09:55:06] <Inari> I know
L120[09:55:09] <Inari> Hence hwy I linked
it to you
L121[09:55:10] <Inari> :D
L122[09:57:36]
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L125[10:02:26] <Inari> Astickulant
L126[10:15:31] ⇦
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closed the connection)
L128[10:28:20]
⇨ Joins: Guest13
(Guest13!kiwiirc@shpd-178-69-171-10.vologda.ru)
L129[10:29:19] <Guest13> What does
component.methods return as a values of the table? Docs say it's
true/false "whether the method is called directly or
not". Does that mean that method is implemented in lua or
java?
L130[10:29:51] <Guest13>
component.methods(address:string):table
L131[10:29:52] <Guest13> Returns a table
with the names of all methods provided by the component with the
specified address. The names are the keys in the table, the values
indicate whether the method is called directly or not.
L132[10:37:51]
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L133[10:38:18] <S3> What's a good
alternative to mo creatures?
L134[10:39:22] <fingercomp> Guest13:
indirect methods (generally the ones that interact with the world)
take 0.05 s (a tick) to execute
L135[10:39:38] <fingercomp> direct methods
consume the call budget instead
L136[10:40:08] <Guest13> thanks
L137[10:40:44] <Guest13> blocking methods
are supposed do be called indirect too? or there is no such case
usually
L138[10:47:42] <fingercomp> blocking
methods?
L139[10:49:13] <fingercomp> direct means a
method is called from the computer's thread instead of from the
server thread, so it can run faster (several times per tick) than
indirect methods
L140[10:53:00] <fingercomp> ...which
doesn't mean that direct methods can't block the computer for a few
ticks
L141[10:54:11] <fingercomp> for example,
the data card's methods can cause the computer to pause for a
second if you pass large input data
L142[11:03:17]
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L144[11:22:10] <S3> So chunk then
L146[11:28:40] <ben_mkiv|afk> s3 animania
is worth a try
L148[11:29:44] <ben_mkiv|afk> also its
opensource, so you dont have to rely on dr'mo fixing something 2
years after submitting a bug
L149[11:34:50]
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L150[11:35:20] ***
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L152[11:49:26]
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L153[11:50:36] <payonel> o/
L154[11:54:11]
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L158[12:49:14]
<maxi ♡> How
would one possibly use the raid on a PC that isn't directly
connected to it?
L159[12:49:54]
<Forecaster>
you mean if the connection is severed by a switch?
L160[12:50:59]
<Forecaster>
or router
L161[12:51:04]
<Forecaster>
I forget what the new name was
L162[12:51:27]
<Forecaster>
you'll have to make a program that allow you to send files to
another computer upon which it stores them
L163[13:11:03]
<LoKey> Hey
everyone, quick question. does anyone know if payonel ever got to
fixing the openOS updater thing from a couple days ago?
L164[13:19:13] <payonel> fixing the openos
updater?
L165[13:19:17] <payonel> whose
updater?
L166[13:20:33]
<LoKey> i
forgot the name, i'll see if I still have the link open
somewhere
L167[13:20:40]
<LoKey> hold
on a sec...
L168[13:26:19]
<LoKey> ok,
so here's the situation. a couple days ago I created my own
computer in a modpack server that ran minecraft 1.7.10 with
OpenComputers version 1.5 (I think) and I had to change the
resolution of the computer because the text wasnt looking right. So
I tried looking for an "autorun.lua" or some other bootup
script so I can add in the resolution change withought having to
type it each time I turned on the computer...
L169[13:26:44] <payonel> yeah, 1.5 is
ancient :). go on
L171[13:28:18]
<LoKey> but
when I ran it, it failed halfway through the download and just
wasnt able to update
L172[13:28:32]
<LoKey> and
that leads us to now lol
L173[13:29:09]
<LoKey> and
when the updater didnt work, I was told to find you ?
L174[13:29:11] <payonel> so you want me to
fix a 3rd party updater to work with openos 1.5 to update to
latest?
L175[13:30:02]
<Forecaster>
since when do you need an updater
L176[13:30:17]
<LoKey> well
no 'x) just if you'd be able to help me simply fix the resolution
problem. that's all i needed in the first place lol
L177[13:30:33] <payonel> @LoKey 1.7
probably doesn't even run on OC 1.5 -- we added a new GPU method
during that time
L178[13:31:10] <payonel> @LoKey so you
want to set your resolution at boot time? in openos 1.5?
L179[13:31:42]
<LoKey> ok,
then let me double check what version the modpack runs then...
maybe I'm talking about the wrong version
L180[13:31:58] <payonel> it is sad if your
modpack is runnin 1.5
L181[13:32:03] <payonel> we've come a
looooong way since then
L182[13:39:21]
<LoKey> ok,
unfortunately I was right. it's running OpenComputers v1.5.22.46
?
L183[13:40:09]
<LoKey>
should I honestly just stick to manually adjusting the resolution?
this seems like more trouble than what it's worth ?
L184[13:41:15] <payonel> @LoKey so you
want to set your resolution at boot time? in openos 1.5?
L185[13:41:50]
<LoKey> that
was the plan
L186[13:41:58] <S3> Payonel it's
possible
L187[13:42:17] <S3> Sitting openos on my
os is very possible
L188[13:42:19] <payonel> create a
/.autorun.lua and
require("component").gpu.setResolution(w, h)
L189[13:42:29] <payonel> S3: possible to
what?
L190[13:42:55] <S3> Possible to do
terrifying things
L191[13:43:14] <S3> Such as run openos on
another os
L192[13:43:28] <S3> Without a vm
L193[13:43:37]
<LoKey>
wait, where do I put the autorun.lua file?
L194[13:43:49] <payonel> @LoKey
/.autorun.lua
L195[13:43:59] <AmandaC> it's .autorun.lua
and it's on the root of the drive
L196[13:43:59] <payonel> tis what i said ^
:)
L197[13:44:17] <payonel> ...
L198[13:44:26] <payonel> that looks like
was was being snarky to AmandaC, sorry
L199[13:44:29]
<LoKey> ok,
I'll look for it, thanks ':)
L200[13:44:36] <payonel> my comment
"tis what i said" was actually a comment to MY previous
comment
L201[13:44:37] <AmandaC> you'll have to
create it, probably
L202[13:44:39] <payonel> AmandaC snuck in
:)
L203[13:44:44] <AmandaC> payonel: no
worries. :P
L204[13:44:49] <payonel> @LoKey i also
said "create"
L205[13:44:58] <payonel> i said a lot of
needful things in one line :)
L206[13:45:22] <AmandaC> %choose do the
thing or don't right now
L207[13:45:22] <MichiBot> AmandaC: don't
right now
L208[13:45:24]
<LoKey> lol,
sorry, I didn't catch it at first xD
L209[13:45:35] <AmandaC> hrm
L210[13:45:52] <AmandaC> I think I'll
disobey, and dismantle my ore smeltery to move to a new
location
L212[13:50:32] <stephan48> the server
itself - has a tier3 graphics card - the remote terminal throu is
only shown that small - no content whatsoever - that behaviour
moves across remote terminals and terminal servers
L213[13:51:44] <stephan48> eh I remember
similar struggles from the last time. no clue on how i fixed
it
L214[13:51:51] <payonel> Vexatos: ^ can
you check what stephan48 is doing?
L215[13:52:01] <stephan48> probably
something stupid
L216[13:52:02] <payonel> stephan48: vex
has more experience with terminals
L218[13:56:34] <stephan48> wanna hear the
best of it? i stuck the other terminal server into the other rack i
have and connected it - it worked instantly - it was in the second
slot throu
L219[13:56:44] <stephan48> so i moved the
stuff around in the shown rack too. works
L220[13:57:06] <payonel> stephan48:
huh
L221[13:57:11] <stephan48> exactly
L222[13:57:16] <payonel> well, if you feel
it is a bug, feel free to file it
L223[13:57:34] <stephan48> thats the
question, it feels like one especially as its not documented
anywhere
L224[13:57:52] <payonel> where did you
expect to find it documented? [not sarcasm]
L225[13:57:57] <payonel> is there a
terminal doc page you were reading?
L226[13:59:19] ***
Guest2026 is now known as vifino
L227[14:01:58] <stephan48> the general
proceedings around terminal servers seem to be not documented very
well at all in the main documentation - i.e. what do you need to do
to make a terminal server be seen as a output device - that small
logical step "being connected to the same network as the
server" lacks in my opinion. also the remote terminal docu
mentions that you can bind it to a server but not that you need a
terminal server
L228[14:02:28] <payonel> sure, but which
page?
L229[14:02:34] <payonel> just link it, so
i can note it
L231[14:03:50] <stephan48> on the former
page the passage: "The range in which Remote Terminals bound
to servers in the rack can be used is configured in the server
rack's GUI and applies to all servers in it. " seems to be
obsolete for the current OC version
L232[14:06:10] <payonel> stephan48: ok
i've added a note to update item:terminal
L233[14:08:25] <stephan48> thank you
L234[14:08:50] <stephan48> i am unsure
about the respective wording which should be using on the pages to
make sure it is clear
L235[14:08:55] <stephan48> used*
L236[14:15:48] ⇦
Quits: vifino (vifino!~vifino@tty.sh) (Quit: leaving)
L238[14:36:35] <MichiBot> Wed Jun 06
13:26:38 CDT 2018 @Kirinodere: Gave Philips Hue sync a go with the
living room lights aaaaaaaaAAAAA it's so neat
https://t.co/0p8WWaG9dV
L239[14:40:59]
<Forecaster>
ooh
L240[14:41:01]
<Forecaster>
I want that
L241[14:42:04] <Inari> I think Kiririn
spent over $1000 on hue lights xD
L242[14:55:47] <Skye> x-x
L243[14:56:07]
<Forecaster>
I wonder if I can hack a clapper into the switch for my living room
light
L244[14:56:15]
<Forecaster>
or maybe in the fixture
L245[15:00:45]
⇨ Joins: Guest13
(Guest13!kiwiirc@shpd-178-64-163-174.vologda.ru)
L246[15:01:06] <Guest13> Is it intentional
that sheeps get damage while walking on carpeted capacitor?
L247[15:01:13]
<Forecaster>
yes
L248[15:04:36] <payonel> Guest13:
YES
L249[15:04:43] <payonel> that is one of my
favorite parts of the whole thing
L250[15:04:55] <payonel> Guest13: also,
cats yield more power, fyi
L251[15:05:07]
<Forecaster>
hooray for non-maintenance free power :D
L252[15:05:28] <Skye> it's not
maintainence free
L253[15:05:31] <Skye> it kills your
sheeps
L254[15:05:35]
<Forecaster>
...
L255[15:05:42] <payonel> it shocks them
:)
L256[15:05:42]
<Forecaster>
I said non-maintenance free
L257[15:05:49] <payonel> zap zap
L258[15:05:52] <Guest13> i would really
prefer to just load a bucket of lava into a generator. playing
vanilla here
L259[15:06:02] <payonel> Guest13: vanilla
with oc isn't vanilla :)
L260[15:06:05]
<Forecaster>
you're not playing vanilla if you have mods
L261[15:06:14] <payonel> Guest13: but
honestly, i wanted to do something different
L262[15:06:16] <Guest13> oc is basically
must be vanilla ok?
L263[15:06:19]
<Forecaster>
you're not playing vanilla if you have mod(s) [Edited]
L264[15:06:39] <payonel> Guest13: you have
no other power mod?
L265[15:06:44] <Guest13> aha
L266[15:06:53] <Guest13> *correct
L267[15:07:02] <Guest13> i haven't found
one that i would like
L269[15:07:29] <Guest13> they are all too
overpowered, basically allow to automate everything without
oc
L270[15:07:29]
<Forecaster>
:P
L271[15:08:14] <Guest13> ok this one seems
reasonable. shall consider
L272[15:08:16] <Guest13> thank you
L273[15:09:19] <payonel> Guest13: if you
are playing solo, you can also consider tweaking the configs
L274[15:09:35] <payonel> unless you
consider that weird :)
L275[15:09:37] <payonel> which i
understand
L276[15:38:16] ⇦
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L277[15:49:52]
⇨ Joins: zarcanzo
(zarcanzo!webchat@66-214-193-188.dhcp.gvrb.ca.charter.com)
L278[15:50:15] <zarcanzo> are there any
bundled cables with OC support on 1.12.2?
L279[15:51:02]
<Forecaster>
don't think so
L280[15:51:36] <zarcanzo> ah, ok. thanks
for the quick reply!
L281[15:59:23] ⇦
Quits: zarcanzo
(zarcanzo!webchat@66-214-193-188.dhcp.gvrb.ca.charter.com) (Quit:
webchat.esper.net)
L283[16:04:06] <MichiBot>
Are you
keeping up with the Commodore: ((STEREO)) Commercial song (+ Subs
ENG/ESP) | length:
1m 1s | Likes:
37 Dislikes:
1
Views:
1,258 | by
EwAre Soluciones | Published On
14/8/2015
L284[16:20:11]
<Dafallon>
hello
L285[16:22:02]
<Wuerfel_21>
henlo
L286[16:24:06]
<Dafallon>
where is the good place to get info on lua
L287[16:24:41]
<Wuerfel_21>
the lua manual
L288[16:25:08]
<Dafallon>
is it on line ?
L289[16:25:14]
<Wuerfel_21>
yes
L290[16:27:47] <AmandaC> %pil
L292[16:27:59] <AmandaC> @dafallon ^
L293[16:28:36]
<Dafallon>
thanks
L295[17:43:51] <payonel> Izaya: that is
terrifying
L296[17:51:14] <Izaya> payonel: you know
it's coming :^)
L299[18:06:43] ⇦
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'Well that was a journey of random appendages appearing from
nowhere.')
L300[18:24:34] <Vexatos> I was
pinged?
L301[18:25:05] <Vexatos> oh
L302[18:25:06] <Vexatos> oh well
L303[18:36:44] ⇦
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(Vexatos!~Vexatos@p200300C10717941285E0AC6B2C7D7F6D.dip0.t-ipconnect.de)
(Quit: Insert quantum chemistry joke here)
L304[19:05:31]
<Dafallon>
where can i find the lua methods for extreme reactors
L305[19:18:22] <Mimiru> AFAIK, there isn't
anything updated specifically for Extreme Reactors... everything is
for the mod it was based on Big Reactors, and some of the methods
are outdated.
L307[20:00:36]
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L308[20:43:47] ⇦
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L309[20:48:39]
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(ATMunn!ATMunn@2a07:5741:0:12ee::1)
L310[20:50:29]
<Z0idburg>
ok somebody posted one of the c64 commercials lol
L311[20:50:50]
<Z0idburg>
oh it ws @Wuerfel_21
L312[20:53:24]
<Z0idburg>
DAMN stupid PBXs
L313[20:53:34]
<Z0idburg>
they're too stupid to accept pulse dial
L314[20:53:43]
<Z0idburg>
whyyyyy
L315[21:20:30] ⇦
Quits: Thutmose (Thutmose!~Patrick@host-69-59-79-181.nctv.com)
(Quit: Leaving.)
L316[21:33:05]
<Brisingr
Aerowing> I've decided to do a Magic-based Medieval / Fantasy
themed modpack as a change of pace from my normal highly teched up
packs (and also as I want to use the book Exploded Builds: Medieval
Fortress in an appropriate setting). I may release it if there's
interest in such a thing. It currently doesn't have Thaumcraft, but
I am considering adding it (even though I don't personally like it
all that much. It does have some cool looking blocks
L317[21:47:33] <Saphire> Hey
L318[21:50:52]
<Brisingr
Aerowing> Hi
L319[21:51:32]
<Brisingr
Aerowing> Joke of the day (night?):
L320[21:51:33]
<Brisingr
Aerowing> A short fortune teller escaped from prison. It's a
small medium at large.
L321[22:20:34]
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(Jason!~Jason@108-93-101-189.lightspeed.bcvloh.sbcglobal.net)
L322[22:23:45] <Jason> Im accessing this
using an OS on OC. I'm not sure if this is the OC chat or one
dedicated to the OS?
L323[22:29:03] <Jason> Anybody Here?
L324[22:29:30]
<AngelOfDeath> lots of people are
here
L325[22:29:58] <Jason> Ok.
L326[22:30:33] <Jason> Cuz Im doing this
from MineOS, so I was not sure if this was the OC IRC or another
one just for MineOS
L327[22:36:33] <Jason> Ok, so oc.cil.li
has this annoyying wait time thingy between searches, super
annoying
L328[22:41:43] ⇦
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L329[23:16:32]
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L330[23:16:32]
zsh sets mode: +v on Vexatos
L331[23:18:21] ⇦
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