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L1[00:36:06] ⇨
Joins: Etherdreamer
(Etherdreamer!webchat@186.82.122.14)
L2[00:39:34] <scj643> Got spammed in
#computronics
L3[00:58:10] ⇨
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L5[01:08:00]
<Forecaster>
What did?
L6[01:25:54]
<CntKillMe>
ok guys uh
L7[01:27:04]
<CntKillMe>
for my OC drive tools i wanna design a simple filesystem for very
small drives (i.e. floppy disks)
L8[01:27:04]
<CntKillMe>
(i'll design a more complicated one later that has metadata for
exec/read/write permissions and all that which will be meant for
larger drives)
L9[01:27:55]
<CntKillMe>
for this filesystem i was thinking of making it similar to the FAT
filesystem, where I had a pretty big table (how big depends on
either what the user defines or the size of the partition)
L10[01:28:04]
<CntKillMe>
the problem i'm having right now is thinking about collisions
L11[01:28:12]
<CntKillMe>
i want to make file lookup fast so i was thinking of making a
hashmap structure
L12[01:28:49]
<CntKillMe>
to map directory hashes to their directory entry
L13[01:29:57]
<CntKillMe>
if n (n>1) directories result in the same hash (although their
actual path is different), I plan on using a linked list like
structure to resolve this (so each of these entries will have a
`next` and `previous` field)
L14[01:30:06]
<CntKillMe>
is my approach any good? is there a better way to do this?
L15[01:30:35]
<CntKillMe>
for indexing files i was thinking about just using a regular linear
search instead of a hashmap
L16[01:31:43] ⇨
Joins: ben_mkiv
(ben_mkiv!~ben_mkiv@p4FED5C9C.dip0.t-ipconnect.de)
L17[01:31:59]
<CntKillMe>
a directory entry will contain an array of files entries but the
problem is me having to deal with resizing this can potentially
result in either: me having to move everything after it (slow), or
using another linked-list structure (gross)
L18[01:32:21]
<CntKillMe>
i'm not an expert, in fact i barely know shit about filesystems so
if someone could help me think of a better structure that would be
great
L19[01:32:55] <Izaya> I've seen the singly
linked list approach used in filesystems before
L20[01:33:14] <Izaya> for OC, that is
L21[01:33:30] <Izaya> tape filesystems, but
I think it used 512-byte blocks
L22[01:33:57]
<CntKillMe>
yeah the size of a sector by default is 512-bytes so it should be
fine
L23[01:34:10]
<CntKillMe>
but anyways
L24[01:34:28]
<CntKillMe>
is this about the normal way people do it or is it bad
L25[01:34:53]
<CntKillMe>
dealing with file data will be easy, just a large FAT-like
table
L26[01:36:32] <Izaya> I don't see any huge
issue with it but I've never designed a filesystem
L27[01:38:52]
<CntKillMe>
once i get the design fully done and implement it, i'll start on my
OCPT partition tool (or perhaps i'll do that first) to make all of
this actually easy to use
L28[01:39:08]
<CntKillMe>
be kinda cool once i get a full filesystem working
L29[01:39:20]
<CntKillMe>
i can write wrappers around the filesystem api and then put openos
on it
L30[01:39:26]
<CntKillMe>
and see how it runs on a managed drive
L32[01:43:59]
<CntKillMe>
yeah fuck it im gonna work on just the partition editor first and
deal with filesystem-specific operations with different programs to
keep things modular
L33[01:44:41]
<CntKillMe>
draw back being resizing partitions can lead to data loss unless a
tool is specifically made to do it for that particular
filesystem
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L39[03:06:25]
<Forecaster>
this is adorable
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L59[04:57:41]
<Forecaster>
%shell
L60[04:57:41] *
MichiBot loads Inari's 107 YouTube tabs into a shell and fires it.
It strikes Lymia. They take 8 damage. Dark and Nachtara stood too
close and take 1 and 6 splash damage respectively.
L61[05:08:09] ⇨
Joins: Inari
(Inari!~Pinkishu@p5DEC6BA6.dip0.t-ipconnect.de)
L62[05:08:18] <Inari> Lizzy likes them loli
catgirls :3
L63[05:08:44] <Lizzy> well, not just lili
versions :P
L64[05:09:03] <Inari> lili versions?
L65[05:09:09] <Lizzy> *loli
L66[05:09:15] <Inari> Hehe
L67[05:09:25] <Lizzy> can't type this early
in the morning
L68[05:10:18] <Inari> It's like noon
L69[05:10:41] <Lizzy> i only got up an hour
ago, therefore it is still early morning
L70[05:10:50] <Lizzy> also i have a very
handy Skye who posts catgirl pics in my discord :P
L71[05:10:50] <Inari> Psh :p
L72[05:11:00] <Inari> Lewd~
L73[05:11:13] <Lizzy> there are some lewd
ones, yes
L74[05:14:15] <Inari> Oooh
L75[05:14:21] <Inari> Didn't know Skye was
that lewd :p
L76[05:43:29] *
vifino hugs Lizzy
L77[05:43:37] *
Lizzy hugs back
L78[05:44:55] <vifino> how are you
doing?
L79[05:46:23] <Izaya> welp
L81[05:50:50] ⇦
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L82[05:52:41] <vifino> Izaya: wanna mumble?
:D
L83[05:54:05] <Skye> Lizzy, Inari is seeing
your twitter favs?
L84[05:54:22] <Lizzy> Skye, probably
L85[06:04:38] ⇨
Joins: ben_mkiv
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Joins: Turtle
(Turtle!~SentientT@ip5657cbb2.direct-adsl.nl)
L88[06:25:25] <S3> oh hello
L89[06:25:36] <S3> Izaya: looks like portal
!
L91[06:29:51] *
Temia scrolls up, starts humming I Wish by Infected
Mushroom
L92[06:30:49] ⇨
Joins: glasspelican
(glasspelican!~quassel@ktnron060ww-lp140-02-70-27-168-98.dsl.bell.ca)
L93[06:36:39] <ben_mkiv> kinda just rewrote
the inventory_controller in java
L94[06:37:07] <S3> grooooossssssssss
L95[06:37:08] <ben_mkiv> some functions
seem to be completly useless
L96[06:37:17] <ben_mkiv> like
getSlotStackSize()
L97[06:37:38] <S3> rewrite it again in
C
L98[06:37:39] <ben_mkiv> the info is part
of getStackInSlot()
L99[06:37:42] <S3> be dangerous
L100[06:37:50] <ben_mkiv> nah, wasnt even
fun in java
L101[06:41:23] <Inari> Skye: Yes
L102[06:46:18] <S3> one of my friends is
using java to do image processing
L103[06:46:49] <S3> I'm using Elixir,
which is definately not the best language for image processing, but
it sure is awesome as hell to write in for it
L104[06:47:19] <S3> we're taking a
graduate class for robotics vision
L106[06:48:02] <S3> I wil never spell it
that way
L107[06:48:47] <S3> definitely doesn't
even sound right in our accent
L108[06:48:50] <S3> at all
L109[06:48:59] <S3> though I know it's how
it's spelt
L110[06:56:40]
<Forecaster>
I defiantly support you 100%
L111[06:58:29]
<MGR>
??
L112[07:05:00]
⇨ Joins: ErrorProneSteve
(ErrorProneSteve!webchat@207.244.109.180)
L114[07:05:47] <ErrorProneSteve> Hello, I
have been having a problem with moving racks and terminal servers,
I can't figure out how to clear the binding of the remote terminal.
Is this a bug?
L115[07:06:46] <ben_mkiv> wonder how you
even linked it in the first place
L116[07:06:52] <ben_mkiv> never got them
working xD
L117[07:07:15]
<MGR>
ErrorProneSteve, just to double check, have you tried rebinding the
remote terminal to the new server?
L118[07:07:33]
<MGR> I
don't know if you can "clear" the binding, but you should
be able to rebind it
L119[07:07:35]
<Forecaster>
there's an issue with that yeah
L120[07:07:43]
<MGR> Ah, my
mistake
L121[07:07:43]
<Forecaster>
it's very annoying
L122[07:08:05]
<Forecaster>
I'd probably add a recipe to "clear" the remote
terminal
L123[07:08:19]
<Forecaster>
using crafttweaker or similar
L124[07:08:32]
<MGR> That
sounds very annoying
L125[07:09:05] <ErrorProneSteve> a recipe
for clearing the terminal was what I was thinking could work. I
have been crafting a new terminal server everytime(which isn't
often) I move the rack.
L126[07:19:50]
<Forecaster>
I should do that on our server as well
L127[07:22:10] <Inari> S3: Stop using
accents :D
L128[07:26:31]
<Forecaster>
névé!
L129[07:26:40]
<Forecaster>
névér! dangit [Edited]
L130[07:30:09] ⇦
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2.0.1)
L131[07:45:20]
⇨ Joins: Alex_hawks
(Alex_hawks!~Alex_hawk@124.178.78.47)
L133[07:53:56] <Saphire> NOOOOO
L135[07:54:03] <MichiBot>
Title:
Funding options
| Posted by: BeefEX
| Posted: Wed Jan
03 07:15:55 CST 2018
| Status: open
L136[07:54:04] <Saphire> nu
L137[07:54:06] <Saphire> nuuuu
L138[07:54:30] <Saphire> Whew
L139[07:54:37]
<Lizzian>
?
L140[07:55:26] <Inari> "@BeefEX would
in-game purchases be mostly cosmetics?" ugh, Ihate that person
already
L141[07:55:50] ⇦
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L142[07:56:30] <Inari> Saphire: God i love
that music
L143[08:03:38] <Saphire> Inari: why do you
hate them? o.O
L144[08:03:53] <Inari> Cause
"Cosmetics are fine to sell!" is sutpid
L145[08:04:44] <Saphire> Inari: ...oh
yeah, that ends up in lootboxes most of the time.
L146[08:04:58] <Saphire> And this is one
of the games that you can't really add in-game-purchases to.
L147[08:05:13] <Saphire> I mean, just..
think of anything to add to it. A buyable sorter? I dunno.
L148[08:05:27] <Inari> sorter?
L149[08:06:33] <Saphire> In the game
L150[08:10:29] ⇦
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L152[08:16:02]
<Forecaster>
oh
L153[08:16:05]
<Forecaster>
I have that on my phone
L154[08:16:15]
<Forecaster>
I didn't know it was on other platforms
L155[08:18:54] <Saphire> Yup
L156[08:18:57] <Saphire> Game is
awesome
L157[08:19:14] ⇦
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L158[08:29:04] <Inari> %pet AmandaC
L159[08:29:04] *
MichiBot brushes AmandaC with AmandaC. AmandaC recovers 5
health!
L160[08:29:08] <Inari> gg
L161[08:31:18]
<Forecaster>
wow
L162[08:31:26]
<Forecaster>
%shell
L163[08:31:26] *
MichiBot loads a function key into a shell and fires it. It strikes
the ground near S3, Sangar and Guest41827. They each take 8, 6 and
7 splash damage respectively.
L164[08:31:40]
<Forecaster>
ohno, not Guest!
L165[08:32:20]
⇨ Joins: Backslash
(Backslash!~Backslash@ip-94-114-73-195.unity-media.net)
L166[08:39:16] ***
Alex_hawks is now known as Alex_hawks|Alt
L167[08:39:30] ***
Alex_hawks|Alt is now known as Alex_hawks|zzz
L168[08:39:36] ***
Alex_hawks|zzz is now known as Alex_hawks
L169[08:45:15] ***
Michiyo_ is now known as Michiyo
L170[08:46:23] <Michiyo> Ugh... this
fuckin sausage again..
L171[08:46:29] *
Michiyo sighs
L172[08:46:33]
<MGR>
???
L173[08:47:02] <Michiyo> the store next
door *USUALLY* sells decent sausage biscuits..
L174[08:47:21]
<MGR> Sounds
good
L175[08:47:21] <Michiyo> but the last 2
days the sausage has been burnt to hell, and I think they've been
using last weeks biscuit.
L176[08:47:28]
<MGR> Sounds
not so good
L177[08:47:50]
<MGR> That's
too bad ??
L178[08:48:06]
<Forecaster>
never heard of sausage biscuit before
L179[08:49:55] <Michiyo> pretty tasty I
also drown it in hot sauce...
L180[08:50:02] <Michiyo> which makes my
acid reflux mad, but I don't care.
L181[08:50:27]
<MGR> I had
a friend who said that hot sauce always made him feel better
L182[08:50:41]
<Forecaster>
they look like hamburgers...
L183[08:50:56]
<MGR> This
was shortly after he convinced my friend to down a glass of apple
cider vinegar with him, and both of them regretted that
instantly
L184[08:51:06] <Michiyo> a biscuit tastes
nothing like a hamburger bun though :P
L185[08:52:09] <Michiyo> so, we got a new
guy today...
L187[08:52:11] <Saphire> Heh
L188[08:52:17] <Saphire> Rimworld - bad
sprites edition
L189[08:52:22] <Michiyo> and it's truck
day... so I'm betting he quits about 45 minutes into the
truck
L190[08:52:28] <Michiyo> which is running
@ 4 effing PM :/
L191[08:52:30] <Saphire> (win - only
edition, as well)
L192[08:52:57] <Saphire> ..the fuck?
L193[08:53:00] <Saphire> 2 GB RAM?
L194[08:53:17] <Saphire> What the freaking
fuck is that game :V
L195[08:53:27] <Saphire> "
L196[08:53:29] <Saphire> Graphics: Not a
potato"
L197[08:53:59] <Inari> 2 GB RAM, so you
require a PC newer than 1975 to play? :p
L198[08:54:01]
<Forecaster>
The english isn't very good
L199[08:54:24]
<Forecaster>
%inv add thin resource endowment
L200[08:54:24] *
MichiBot summons 'thin resource endowment' and adds to her
inventory. This seems rather fragile...
L202[08:55:04]
<MGR>
Mimiru, don't die from the truck
L203[08:55:27] <Michiyo> I can't make
promises
L204[08:55:43]
<MGR> Not a
Potato is not a resource requirement
L205[08:55:53]
<MGR>
Because "Not a potato" definition varies from person to
person
L206[08:55:55] <Michiyo> I got really
close on the last one because the new guy couldn't do shit so I had
to do my work and his.
L207[08:56:27] <Saphire> For some 59.9 FPS
is a potato.
L208[08:56:57]
<MGR>
Michiyo, that sucks
L209[08:56:58] <Saphire> I hate hate HATE
when people bitch about not getting all 60FPS on their super duper
new GPU
L210[08:57:10]
<MGR>
Saphire, depends on the GPU
L211[08:57:26]
<MGR> I
expect 60 FPS at 1440p on my 1080Ti, but not on my old R7 270
L212[08:57:51] <Saphire> ...
L213[08:57:55]
<MGR>
Although, it depends on how awesome the graphics are. Sufficiently
awesome graphics is proof that the game isn't just
unoptimized
L214[08:58:42] <Saphire> That's not same
as "HEY GUYS THIS GAME SUCKS BECAUSE IT DARED TO DROP TO 59
FPS FOR A SINGLE MINUTE WHEN I ZOOMED ALL THE WAY OUT/ON INTENSE
SCENE"
L215[08:58:48]
<Forecaster>
59.9 is not a shiny whole number though
L216[08:58:52]
<MGR>
Ah
L217[08:59:10]
<Forecaster>
it's a dirty fraction D:
L218[09:00:35]
<MGR>
/s/fraction/console peasant
L219[09:00:50]
<Forecaster>
what, no
L220[09:00:54]
<Forecaster>
that doesn't make sense
L221[09:01:41]
<MGR> Well,
consoles (except for PS4P and XOX) don't usually get 60FPS at true
1080
L222[09:01:58] <Saphire> It's XBOX
L223[09:02:20] <Saphire> XBox One X
L224[09:02:21]
<MGR> Yeah,
I just realized that
L225[09:02:27]
<Forecaster>
you know what I hate? tumblr
L226[09:02:29]
<MGR> But I
didn't want people to confuse it
L228[09:07:36]
<Forecaster>
we you're caught lazying on the job
L230[09:09:35]
<Forecaster>
that's a big snake
L231[09:09:39]
<Forecaster>
or eeel
L232[09:11:55] <Michiyo> I want to make a
curse project for OpenDisks... but what do you really use for the
header image of a mod that adds a floppy disk to OpenComputers...
:/ lol
L233[09:12:04] <Michiyo> a picture of the
disk in the inventory?
L234[09:12:54]
<MGR> Uh,
the save icon
L235[09:12:58] <Michiyo> I figure it'll be
handy for pack makers and stuff, so CF would be a good place for
it..
L236[09:13:12]
<MGR> Also,
doesn't OC already have floppy disks?
L237[09:13:22]
<Forecaster>
it does?!
L238[09:13:23]
<MGR> Or is
it a custom loot disk?
L239[09:13:30] <Michiyo> yes, but
OpenDisks lets you add loot disks without having to modify the OC
jar.
L240[09:13:44]
<MGR>
Ahhhhh
L241[09:13:51] <Michiyo> you make a folder
structure in /mods/opendisks/lua/diskname/ and then they show up as
floppies
L242[09:13:57]
<MGR> That's
pretty cool
L243[09:14:06]
<MGR> Is it
available for 1.12?
L244[09:14:20] <Michiyo> only
"issue" is it's gotta be on client and server including
the disk files.. :/
L245[09:14:22] <Michiyo> yeah
L246[09:14:27] <Michiyo>
1.7/1.10/1.12
L247[09:14:49]
<MGR> I will
definitely keep the mod in mind for some potential plans
L248[09:15:13]
<MGR> I know
you didn't do it for me, but thank you ??
L249[09:15:18] <Michiyo> theres a
.disk.cfg that lets you set the display name, the color, and the
readOnly state
L250[09:15:38] <Michiyo> if set to false,
you can have a globally writable loot disk..
L251[09:15:38]
<MGR>
??
L252[09:15:43] <Michiyo> kinda cheaty
but... meh :P
L253[09:16:05]
<MGR> So
writing to one copy of the disk changes the data in all of the
disks?
L254[09:16:25] <Michiyo> if set to false,
yes. (Only on the servers end of things ofc)
L255[09:16:36]
<MGR>
Interesting
L256[09:16:48] <Michiyo> all the client
REALLY needs is the /mods/opendisks/lua/diskname/.disk.cfg file it
doesn't need any of the .lua files
L257[09:17:09] <Michiyo> but the .cfg is
what lets the mod register the disk client side so that it can
actually see it to use it
L258[09:17:58]
<MGR>
Ok
L260[09:19:02] <Michiyo> it'll extract
od-test when ran so you can see the file structure
L261[09:19:03]
<MGR> I
can't try it right now, but I'm going to kick around some ideas,
and may end up using it
L262[09:20:08] <Michiyo> but yeah, for a
curse project I need an image for the project, and I need to
explain it well
L263[09:20:51]
<MGR> Maybe
show multiple colors of a floppy disk
L264[09:21:06]
<MGR> Or a
picture of the floppy disk, with "Your project here"
where the lettering would normally go?
L265[09:21:47]
<Forecaster>
an arrow connecting a folder and a floppy?
L266[09:22:03]
<MGR> That's
an idea
L267[09:22:08]
<MGR> Or a
picture of a text file
L268[09:23:37] <Michiyo> All great
ideas... lemme nap on them.
L269[09:24:00] <Corded> *
<Forecaster> may already be executing his idea
L270[09:24:45] <Michiyo> well, make sure
to clean up the blood.... that stuff stains quickly
L271[09:25:05] <Corded> * <MGR>
nods
L272[09:25:11]
<MGR> Can
verify
L273[09:25:51]
<Forecaster>
did I say execute? I meant "promote to executive"
L274[09:26:18]
<Forecaster>
what size should the project image be?
L275[09:26:55] <Michiyo> ummm sec
L276[09:26:56]
<MGR>
16K
L277[09:27:53] <Michiyo> Oh... right all
of mine are gone cause they were on my FUCKING SERVER.
L278[09:28:03]
<MGR>
Actually, 30720 horizontal pixels by 17280 vertical pixels
L279[09:28:07]
<MGR> 32K
resolution
L280[09:28:14]
<MGR> You
can zoom in forever
L281[09:28:29]
<Forecaster>
I think my work computer would explode if I tried that :P
L282[09:28:30] <Michiyo> the OpenCOmputers
is 500x300
L283[09:29:16]
<MGR>
@Forecaster Is that a bad thing?
L284[09:29:33]
<Forecaster>
yes
L285[09:29:37]
<MGR>
Darn
L286[09:33:19] <Vexatos> but Michiyo, you
can already add custom loot disks without modifying the jr
L287[09:33:20] ⇦
Quits: Izaya (Izaya!~izaya@210.1.213.55) (Ping timeout: 207
seconds)
L288[09:33:20] <Vexatos> jar*
L289[09:34:00] <Michiyo> how? I've yet to
find a way to get my server to load a custom loot disk.
L290[09:34:31] <Vexatos> in your save
directory
L291[09:34:47] <Vexatos>
yourworldsave/opencomputers/loot should be it
L292[09:34:51] <Vexatos> put a
loot.properties there
L293[09:34:54] <Vexatos> just like it
would be in the jar
L294[09:36:01] <payonel> AmandaC: i see
you tried to help a misguided user thinking they needed to hijack
the event library?
L295[09:36:04] <payonel> :/
L296[09:36:11] <AmandaC> payonel:
yep
L297[09:36:22] <AmandaC> payonel: they
want it to be a complete freeze of the system for os.sleep
L298[09:36:45] <AmandaC> payonel: ( while
preserving events )
L299[09:36:49] <Inari> butwhy
L300[09:36:50] <payonel> and then fire all
signals in a burst on thaw?
L301[09:37:06] <AmandaC> payonel: I assume
so. I wandered off after that
L302[09:37:15] <Vexatos> that's very easy
to do though >_>
L303[09:37:50] <payonel> Vexatos: from
reading their comments, sounds like they also want to intercept
existing listeners
L304[09:37:58] <payonel> openos registers
15 or so
L305[09:38:03] <payonel> apparently those
are bad too?
L306[09:38:06] <payonel> whatevs
L307[09:38:21] <Inari> whatevents
L308[09:38:33] <payonel> AmandaC: if they
have their own libraries and their own registered handlers they
want to "freeze"
L309[09:38:34] <payonel> easy
L310[09:38:37] <payonel> threads
L311[09:38:40]
<Forecaster>
I can't find a picture of an OC floppy that doesn't say
openos
L312[09:38:45] <payonel> if you suspend a
thread, it gets no signals
L313[09:38:48]
⇨ Joins: Izaya (Izaya!~izaya@210.1.213.55)
L314[09:39:07] <Michiyo> @Forecaster
nevermind it seems.
L315[09:39:24] <AmandaC> I have no idea
why they wanted to do that, but they were adamant that no events
should be dropped.
L316[09:39:35]
<Forecaster>
kay
L317[09:39:47] <AmandaC> Something about
side effects
L318[09:40:05] <Michiyo> It seems I
implemented a feature that OC already has that is seemingly
undocumented...
L319[09:40:15] <Michiyo> so...
whatev.
L320[09:41:08] <Michiyo> Thanks though
@Forecaster
L321[09:41:19] *
Michiyo grumbles
L322[09:41:28] <Inari> %give MichiBot a
hidden feature
L323[09:41:29] *
MichiBot accepts the hidden feature and adds it to her
inventory
L324[09:41:37] <Inari> %pet Michiyo
L325[09:41:38] *
MichiBot pets Michiyo with a juicy Snagar figurine. Michiyo
recovers 2 health!, evidence of the juicy Snagar figurine's poor
resistance to corrosive chemicals is abundantly clear.
L326[09:41:43]
<Forecaster>
at least it distracted you from the pain of live for a while
L327[09:41:43] ⇦
Quits: Michiyo (Michiyo!~Michiyo@mail.pc-logix.com) (Quit:
Leaving)
L328[09:41:49]
<MGR> Well,
that's unfortunate
L329[09:42:00] <Inari> :<
L330[09:42:09]
<Forecaster>
a lot of things get destroyed by acids it seems
L331[09:42:23] <Inari> That sentence also
makes no sense :D
L332[09:44:27]
<Forecaster>
feel free to correct it :P
L334[09:44:40] <MichiBot>
Man goes on a
foul-mouthed rampage and gets Tasered by police while crowds
cheer. | length:
2m 20s | Likes:
57 Dislikes:
3
Views:
22,860 | by
Y N G C L O U D ??? | Published On
22/11/2017
L335[09:45:25] <Temia> What's the point of
linking this? .-.
L336[09:46:42]
<Forecaster>
I found it amusing
L338[09:51:25] ⇦
Quits: Cruor (Cruor!Cruor@satomi.openshell.no) (Quit: ZNC -
http://znc.in)
L339[09:58:34]
⇨ Joins: Michiyo
(Michiyo!~Michiyo@mail.pc-logix.com)
L340[09:58:34]
zsh sets mode: +o on Michiyo
L341[09:58:45] <Michiyo> Ok...
L342[09:58:47] <Michiyo> I feel better and
don't want to break shit.
L343[09:58:53] <Inari> Thats good
L344[09:59:44]
⇨ Joins: Cruor (Cruor!Cruor@satomi.openshell.no)
L345[09:59:48] <Michiyo> Man... if only OC
was half as well documented as it was feature rich.
L346[10:00:34]
<Forecaster>
yeah
L347[10:01:19]
⇨ Joins: Oddstr13
(Oddstr13!Odd@satomi.openshell.no)
L348[10:01:22] <Inari> What feature
anyway
L349[10:01:26]
⇨ Joins: Alex_hawks|Alt
(Alex_hawks|Alt!~Alex_hawk@124.178.78.47)
L350[10:01:51]
<MGR>
Michiyo, agreed
L351[10:02:16] <Michiyo> Inari, I wrote
OpenDisks to let people add loot disks without having to mod the OC
jar..
L352[10:02:39] <Michiyo> well... OC has
that feature... using the savedir/loot and a loot.properties file
it seems
L353[10:02:54] <Michiyo> err
worlsave/opencomputers/loot/
L354[10:03:10]
<Forecaster>
it is world specific though
L355[10:03:19] <Vexatos> I didn't know
about it until I tried fixing Loot.scala during the 1.11 OC
port
L356[10:03:20] <Vexatos> :P
L357[10:04:00] ⇦
Quits: Alex_hawks (Alex_hawks!~Alex_hawk@124.178.78.47) (Ping
timeout: 186 seconds)
L358[10:04:33]
<MGR>
"Saying that his crew was now Ottoman because they wore
fezzes."
L359[10:04:47] <Michiyo> yeah.. it is
world specific.. I just don't know if theres any reason to keep OD
around in that case.
L360[10:05:03] <Michiyo> I mean... pack
authors don't usually ship worlds I guess.
L361[10:05:20]
<MGR> I'd
keep the mod around
L362[10:05:33]
<MGR> You
put all this work into it, and if you're not shipping a world, the
mod still serves a purpose
L363[10:06:40] <Michiyo> Yeah.. I picked
/mods cause it was easy for me to package stuff into solder..
lol
L364[10:10:19]
⇨ Joins: daasdsa
(daasdsa!webchat@host86-146-181-132.range86-146.btcentralplus.com)
L365[10:10:58] ⇦
Quits: daasdsa
(daasdsa!webchat@host86-146-181-132.range86-146.btcentralplus.com)
(Client Quit)
L366[10:21:35]
⇨ Joins: Cervator
(Cervator!~Thunderbi@2601:4c1:4001:1d5d:7528:b380:1f75:f05d)
L367[10:27:38]
<Forecaster>
heh, Spy Kids
L368[10:30:27]
<MGR> I
remember those movies
L369[10:39:58]
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(Thutmose!~Patrick@host-69-59-79-123.nctv.com)
L370[10:40:15]
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(ben_mkiv!~ben_mkiv@p4FED5C9C.dip0.t-ipconnect.de)
L372[10:42:12] <S3> Izaya: So
L373[10:42:15] <S3> What's that game all
about?
L374[10:43:34] <Temia> Yaaaaaaaay
L375[10:43:41] <Temia> I'm free from
QEMU's awful ICH6 implementation \o/
L376[10:45:38]
⇨ Joins: andreww (andreww!~xarses@8.39.49.133)
L379[10:46:57]
⇨ Joins: xarses_ (xarses_!~xarses@67.218.117.86)
L380[10:48:39] ***
Alex_hawks|Alt is now known as Alex_hawks
L381[10:52:40] ⇦
Quits: andreww (andreww!~xarses@8.39.49.133) (Ping timeout: 383
seconds)
L382[10:55:44] <Michiyo> @Forecaster if
you happen to find an image of the OC Floppy and make the idea you
were talking about I'll make a CF project, if not it's no
biggy
L383[10:56:56] <Michiyo> I'll still
release it with the usefulness to pack creators
L384[10:58:03] <Michiyo> Vexatos, I assume
that has the same limitations that I have right? Has to have the
loot.properties and stuff on both client and server if being used
for a server? Otherwise it won't register the disk on the
client?
L385[10:58:22] <Vexatos> it should
register it on the client
L386[10:58:54] <Vexatos> it sends the loot
disk table to a client when it joins
L387[10:59:10] <AmandaC> what about floppy
recipies?
L388[10:59:11] <Vexatos> Just give it a
try >_<
L389[10:59:12] <Michiyo> o_O how? doesn't
it have to register items?
L390[10:59:17] <Michiyo> I can't..
L391[10:59:18] <Vexatos> ...no?
L392[10:59:19] <Michiyo> if I could I
would.
L393[10:59:21] <Vexatos> It is all the
same item
L394[10:59:26] <Vexatos> just NBT is
different
L395[10:59:48] <Michiyo> ahh... I have to
call the register methods since I'm not OC :P
L396[11:00:06] <Michiyo> and I never get
the items client side without the mod and the files locally
L397[11:00:18] <Michiyo> but yeah.. if I
*COULD* test it, I would..
L398[11:00:24] <Michiyo> I'm at work and
*NOTHING* here can start MC.
L399[11:00:36] <Vexatos> then just wait
half a day >_<
L400[11:00:40] <Michiyo> win 10 computers
with unsupported Intel igpus
L401[11:00:44] <Michiyo> OR I could ask
someone who knows.
L402[11:00:47] <Michiyo> like I just
did.
L403[11:00:50] <Vexatos> I don't
know
L404[11:00:53] <Vexatos> I just know it
exists
L405[11:00:56] <Vexatos> I never used it
:I
L406[11:01:11] <payonel> Michiyo: how's
that bandit doing?
L407[11:01:38] <Michiyo> ?
L408[11:02:00] <payonel> that dude
stealing crap from your store
L409[11:02:10] <Michiyo> Oh
L410[11:02:11] <Michiyo> no idea.
L411[11:02:17] <Michiyo> not seen him
since he got pulled over by the cops...
L412[11:02:23] <payonel> or dudette,
#womensrights
L413[11:02:26]
<MGR>
Someone stole from your store?!
L414[11:02:34] <Michiyo> they seemingly
let him go, but have seen/heard nothing since.
L415[11:02:44] <Michiyo> yeah.. he got an
Amazon Fire stick, and a Soldering Gun
L416[11:02:56]
<MGR>
Dang
L417[11:03:05] <payonel> what was he
planning on doing? .... starting a fire?
L418[11:03:10] <Vexatos> Did he combine
the two to make an Amazon Firing Gun?
L419[11:03:18]
<MGR>
^
L420[11:03:23] <payonel> vex wins
L421[11:03:27] *
payonel steps out
L422[11:03:31] <Michiyo> lol
L423[11:05:42] <Vexatos> I mean, at least
you haven't been fired yet
L424[11:06:24] <asie> >Amazon Firing
Gun
L425[11:06:29] <asie> it appears someone
wants to compete with Elon
L426[11:07:08] <Vexatos> Elon vs. Amazon
3: Return of the flamethrowers
L427[11:07:41]
<MGR> I'd
see that in theaters
L428[11:08:45] <Inari> payonel: haha,
nice
L429[11:18:12]
<Forecaster>
Michiyo now than I'm home I can get the blank icon from OC :P
L430[11:18:16]
<Forecaster>
I'll do that later
L431[11:18:20]
<Forecaster>
now is pizza time
L432[11:21:28] <Michiyo> thanks
L433[11:25:16]
⇨ Joins: xarses (xarses!~xarses@67.218.117.86)
L434[11:27:12] ⇦
Quits: xarses_ (xarses_!~xarses@67.218.117.86) (Ping timeout: 186
seconds)
L435[11:27:26] ⇦
Quits: Inari (Inari!~Pinkishu@p5DEC6BA6.dip0.t-ipconnect.de) (Quit:
'The wave-particle duality is like a struggle between a tiger and a
shark: each is supreme in his own element but helpless in that of
the other.')
L436[12:23:38] ⇦
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seconds)
L437[12:35:28]
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L438[12:47:09]
⇨ Joins: wolfmitchell
(wolfmitchell!~mitchell@23-111-179-112.exho.co)
L439[13:11:45] <Michiyo> so.. the new guy,
I think I said we had a new guy.
L440[13:11:49] <Michiyo> went to lunch
today.
L441[13:11:53] <Michiyo> and has yet to
come back
L442[13:12:24] <Michiyo> in case I didn't
boss hired a new guy today, the day of the truck...
L443[13:12:37]
<MGR> Day of
the truck....
L444[13:12:37] <Michiyo> and he already
quit, it seems truck hasn't even ran yet.
L445[13:12:43]
<MGR>
Nice.
L446[13:12:51] <Michiyo> I worded that
badly.
L447[13:12:52] <Michiyo> but yeah
L448[13:13:00] <Michiyo> he quit it seems,
AND the truck hasn't ran yet.
L449[13:13:14]
<MGR> Rage
Quit / 10
L450[13:13:29] <Michiyo> Dude couldn't use
a drill, stripped a screw trying to attach a dryer pedestal to a
dryer
L451[13:13:43]
<MGR>
What.
L452[13:13:46] <Michiyo> had the dryer
clip not even connected to the dryer when he tried to screw it in,
in the wrong place.
L453[13:13:58]
<MGR> Using
a drill is not exactly a complicated maneuver
L454[13:14:07] <Michiyo> you put the clips
on the dryer, THEN attach it to the pedestal...
L455[13:14:13] <Michiyo> but he didn't
even make it that far.
L456[13:14:19] <Corded> * <MGR>
shakes head
L457[13:14:21] <Michiyo> tried to screw
the clip to the base first.
L458[13:14:57] <Michiyo> I think I shamed
him when I showed him how to do it.
L459[13:15:01] <Michiyo> >_<
L460[13:15:11]
<MGR>
Lol
L461[13:19:25]
⇨ Joins: Hekk (Hekk!webchat@176.100.66.192)
L462[13:21:04] <Michiyo> 176.100.66.192
listed on b.barracudacentral.org ...
L463[13:21:11] <Michiyo> yep gonna set
that module up for MichiBot now.
L464[13:21:36]
⇨ Joins: Inari
(Inari!~Pinkishu@p5DEC6BA6.dip0.t-ipconnect.de)
L465[13:21:48]
⇨ Joins: Hekk (Hekk!webchat@176.100.66.192)
L466[13:21:52] <Michiyo> cause
"host86-146-181-132.range86-146.btcentralplus.com" was on
a bunch of them too.
L467[13:22:03] <Michiyo> ~tban 6h Hekk rbl
listed
L468[13:22:07] <Michiyo> %tban 6h Hekk rbl
listed
L469[13:22:08] <MichiBot> Michiyo: An
error occurred while processing this command (%tban)
L470[13:22:12] <Michiyo> thanks
MichiBot
L471[13:22:29] <Michiyo> I got it
backwards..
L472[13:22:36] <Michiyo> shit it's nick
time reason
L473[13:22:52]
<MGR> Why is
Hekk being banned?
L474[13:22:54]
⇨ Joins: Hekk (Hekk!webchat@176.100.66.192)
L475[13:23:04] <Hekk> Heyoo
L476[13:23:05] <Michiyo> because of the
metric fuckton of RBLs that IP is listed on
L477[13:23:23] <Michiyo> Hi...
L478[13:23:24]
⇨ Joins: hellBOI
(hellBOI!~hellboi@176.100.66.192)
L479[13:23:55] ⇦
Quits: hellBOI (hellBOI!~hellboi@176.100.66.192) (Remote host
closed the connection)
L480[13:24:00]
<MGR>
Ah
L481[13:24:25] ⇦
Quits: Hekk (Hekk!webchat@176.100.66.192) (Client
Quit)
L482[13:24:26] <Michiyo> I'm willing to
wait..
L483[13:24:38] <Michiyo> or not,m next
time they join I'm tbanning again
L484[13:25:01] <Michiyo> MichiBot, is
getting a module that does 6 hour timed bans on RBL fails.
L485[13:25:14]
<MGR>
Interesting
L486[13:25:19] <Michiyo> it might catch
innocent people, but I also don't feel like dealing with the spam
I've seen in other channels.
L487[13:25:41] <Skye> Michiyo, what's an
"RBL"?
L488[13:25:58]
<MGR> I'm
approaching the spam issue from a different method, but that is
something to look into
L489[13:26:07] <Michiyo> I have akills set
on PC-Logix and right about the same time I see them hit Espernet
and other networks with massive spam waves
L490[13:26:27] <Michiyo> Skye, host
blacklists basically
L491[13:26:31]
<MGR>
akills?
L492[13:27:17] <Inari> auto-kills,
presumably
L493[13:27:21] <Michiyo> yes, I have a bot
that runs on my IRC Network that watches all incoming connections
checks them against a few RBLs and also checks for open proxies and
akills/glines them
L494[13:27:50]
<MGR>
Ah
L495[13:28:01] <Skye> Michiyo, so a fixed
BT rDNS is on a block list
L496[13:28:16]
<MGR> Is
PC-Logix your domain?
L497[13:28:28] <Skye> that is either a
really stupid person, or someone with a backdoor
L498[13:28:50] <AmandaC> Skye: or someone
who likes to join channels and run a mircscript or similar
L499[13:29:17] <Skye> see: stupid
person
L500[13:29:29] <AmandaC> whoops
L501[13:29:39] <AmandaC> I have no idea
why my brain parsed the first one as
L503[14:10:42]
<gerard> Now
I need to implement the editor and computer inside of it
L504[14:15:08] <Skye> @gerard, whats that?
:O
L505[14:15:23]
<gerard> Tab
system in React
L507[14:15:32] <Michiyo> back sorry I
poofed in the middle of that
L508[14:15:39] <Michiyo> Had a customer,
then the truck showed up
L509[14:15:48] <Izaya> In one hand, using
JS like that is mildly horrific
L510[14:15:50] <Michiyo> and I pissed off
my wrist catching a 400 lb fridge
L511[14:16:11] <Izaya> On the other, it's
pretty cool to have an OC emulator on a website
L512[14:16:40]
<gerard> I
want to make it a little bit like JSFiddle
L513[14:16:46]
<gerard>
that you can share computers
L514[14:18:48]
<MGR>
Mimiru, why are people throwing refridgerators at you?
L515[14:19:14] <Michiyo> The boss was
bringing in the last customer piece and came up at an angle..
L516[14:19:20] <Michiyo> and it rotated
off the dolly
L517[14:20:25]
<MGR>
Ahhh
L518[14:26:23] <Michiyo> I grabbed one of
the straps and slowed it down...
L519[14:26:27] <Michiyo> I hope it didn't
damage it
L520[14:26:33] <Michiyo> but I really
pissed my wrist off.
L521[14:26:37]
<MGR> I hope
you didn't do too much damage to your wrist
L522[14:27:02] <Michiyo> Eh.... it's only
my right one..
L523[14:27:10] <Michiyo> the one I broke,
and ripped everything on.
L524[14:28:55] <asie>
>gpu.setPrecise
L525[14:28:59] <asie> I hope that's
emulator-specific
L526[14:30:10] <asie> mostly as I'd have
things to rewrite otherwise
L527[14:30:58]
<MGR>
Michiyo, that's pretty crazy
L528[14:33:17] <Izaya> Hazelnut chocolate
seems somewhat redundant
L529[14:36:07]
<gerard>
asie: yeah, that's emulator-specific
L530[14:36:12]
<gerard>
just like gpu.setAlpha
L531[14:37:23]
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L535[14:49:39]
<Frandsen>
Can anyone help me with the colorful lamps, im new to lua and cant
really find any information on how to use the lamps. ??
L536[14:50:42]
<Forecaster>
poke @Vexatos
L537[14:54:21] <Vexatos> @Frandsen do you
know how to use a component in general >-<
L538[14:55:10]
<Frandsen>
Not really, i have really only succeded in turning the thing on a
using geo2holo
L539[14:57:22] <Vexatos> If you want to
get familiar with components in general, there should be decent
tutorials out there
L540[14:59:43]
<Frandsen>
But am i right in that when using the code
"setLampColor(111117777711111)" it should just make the
lamp a color, and not give me an error?
L541[15:00:31] <Vexatos> no
L542[15:00:40] <Vexatos> the lamp takes a
15-bit integer, that is correct
L544[15:00:51] <Vexatos> but what you are
giving it is way more
L545[15:00:52]
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L546[15:01:14] <Vexatos> it takes
literally the first 15 bits of the number you give it
L547[15:01:26] <Vexatos> so only values
between 0 and 32767 are allowed
L548[15:04:21]
<Frandsen>
Ohhh. I changed that. Still getting the same error tho
L549[15:05:20] <Vexatos> you sure you're
using, like, `component.colorful_lamp.setLampColor(0x1f)`?
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L551[15:08:25]
<Frandsen>
My code looked nothing like that. But yours works, thanks ??
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L553[15:33:58]
<Frandsen>
@Vexatos How do change all the lamps at once, and not just the
primary component?
L555[15:35:00]
<Kodos>
Something like that
L556[15:35:23] <Vexatos> or just
component.invoke(addr, "setLampColor", color)
L557[15:35:51]
<Kodos> Yes,
but he said all at once
L558[15:36:01]
<Kodos> Oh,
wait
L559[15:36:05]
<Kodos> YOu
just mean replace my proxy
L560[15:36:13]
<Kodos> Yeh,
that works too
L561[15:38:58]
<Frandsen>
Am i supposed to change anything other than "color",
because im getting "bad argument #1 (string expected, got
nill)"
L562[15:39:22]
<Kodos> Show
us your code
L563[15:39:33]
<Kodos> Use
Pastebin if you can
L564[15:41:34]
<Frandsen>
component.invoke(addr, "setLampColor", 0x1f) is the only
code i have, im just tryng to change the color of the lamps for
now
L565[15:41:49]
<Kodos> Are
you putting that inside the loop I posted
L566[15:41:53]
<Kodos>
Instead of my component.proxy line
L567[15:42:01]
<Forecaster>
oh wow, haha
L568[15:42:09]
<Forecaster>
there's this mobile game called Ark of War
L569[15:42:20]
<Kodos> It's
looking for an actual address at addr, in my loop that's
automatically generated with component.list
L570[15:42:26]
<Forecaster>
and they're using a small part of the trailer for another
game
L571[15:42:28]
<Kodos>
You're not assigning addr to anything, so it's nil
L572[15:42:30]
<Forecaster>
uhh
L573[15:42:35]
<Forecaster>
what was it called
L574[15:42:54]
<Forecaster>
Dreadnaught
L575[15:44:09]
<Frandsen>
Ohhhh i see whats wrong, you saying that fixed it, thanks ??
L576[15:44:26]
<Kodos> No
worries
L577[15:44:33]
<Kodos> I'm
heading to the store, hassle Vex for anything else ??
L578[15:44:40]
<Frandsen>
thx ??
L579[15:44:50] <Vexatos> I am heading to
bed, hassle Kodos for anything else
L580[16:16:30]
<Kodos> Lol
I am home now so I suppose that's fine =d
L581[16:16:32]
<Kodos> Lol
I am home now so I suppose that's fine ?? [Edited]
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L586[16:42:29] <AmandaC> %choose now or
later
L587[16:42:29] <MichiBot> AmandaC:
now
L588[17:04:24] ⇦
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L589[17:10:26] ⇦
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L597[17:57:23] <MichiBot> AmandaC: Inari
will be notified of this message when next seen.
L598[17:58:05] <AmandaC> %choose ?? or no
??
L599[17:58:05] <MichiBot> AmandaC: no
??
L600[17:58:14] <AmandaC> Mean
MichiBot
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L610[20:05:15] <nefarious> anybody know
how to detect RF in another block? trying to find correct component
function for that... (need min max redstone switch setup)
L611[20:06:02] <CompanionCube> Izaya: at
least that's a thing of the past now
L612[20:06:15] <Arcan> nefarious: print
the contents of the component proxy
L613[20:06:19] <Arcan> it has all the
methods
L614[20:06:23] <Izaya> With some work you
can still get Adobe products to do it.
L615[20:06:37] <nefarious> kk thx!
L616[20:07:06] <Izaya> You have to kill
them while they start and then you can drag around the loading
window and it does that.
L617[20:07:20] <CompanionCube> huh
L618[20:12:33] <Temia> That's not that
unusual, Izaya. The window is wholly frozen, and can't be redrawn
from memory when something moves over it.
L619[20:29:16] <nefarious> I really do
hate that all web doc examples don't actually work when input into
test lua...
L620[20:36:06] <AmandaC> nefarious: what
docs don't work? I'm sure payonel would love to hear about broken
wiki examples
L621[20:36:55] <nefarious> I just keep
makin ght assumption that the sample code whould actually work in
game... but that just doesn't ever seem to be the case.
L622[20:37:04] <AmandaC> Or are you still
confused about the difference between a method signature and a line
of code
L623[20:37:22] <nefarious> I don't even
know what that means...
L624[20:37:38] <CompanionCube> nefarious:
A method signature tells you what something accepts
L625[20:37:49] <CompanionCube> A line of
code uses the method to actually do something.
L626[20:37:51] <nefarious> And yaeh, I
still don't understand the point of not have an actual bit of
sample code...
L627[20:38:27] <nefarious> I don't have
any handle on the syntax, so I'm in the dark wihtout seeing it as
written.
L628[20:38:40] <AmandaC> Because it's
obnoxious to write a fully self contained example for ever single
method on existence
L629[20:38:53] <AmandaC> Every*
L630[20:38:57] <AmandaC> In*
L631[20:39:16] <CompanionCube> AmandaC:
assuming you don't run out of ideas or things to do in
samples
L632[20:39:22] <nefarious> Um , yeah, but
none makes no sense either...
L633[20:39:23] <AmandaC> Anyway, anime
time
L634[20:39:58] <nefarious> Every time I
gotta do something it's back to rackin g my brain to figure out
what isn't stated...
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L639[21:04:06] <Mimiru> ugh... OC is
pissing me off :D
L640[21:04:47] <Mimiru> I'm horribly
misusing Loot.scala and it's not working :D
L641[21:04:48] <Mimiru> lol
L642[21:19:37] <Mimiru> bleh
L643[21:51:46]
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L646[22:41:26]
<Kodos> What
are you trying to do
L647[22:45:30]
<Kiritow> I
met a odd problem...
L648[22:46:15]
<Kiritow>
Once I put relay on the ground, my MC client goes white.
L649[22:46:24]
<Kiritow>
full screen white.
L650[22:48:06]
<Kiritow>
And error are printed in log: The world 41f121f (OCLab) may have
leaked: seen 70 times.
L651[22:52:21]
<Kiritow>
And only the relay will cause this problem, the switch won't.
L652[23:02:58]
<Kiritow> I
use /oc_sc and spawn two computers.
L653[23:03:11]
<Kiritow>
Then connect them with cables and relay.
L654[23:03:25]
<Kiritow>
The moment I put down the relay, white screen comes out.
L655[23:04:06] <Temia> Clearly a null
pointer dereference created a white hole and sucked all the voxels
out of your world
L656[23:04:21] <Temia> Or something.
L657[23:05:07]
<Kiritow>
But why...
L658[23:05:09] ⇦
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Cervator)
L659[23:05:18]
<Kiritow> Is
something wrong with /oc_sc?
L660[23:05:39]
<Kiritow> or
is it for debug only?
L662[23:12:21]
<Kiritow>
And debug output in log like above is flooding the log file.
L663[23:27:08]
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L665[23:40:19]
<Kodos>
Anyone good with making MC Banners? The ingame ones
L666[23:40:39] <Izaya> Banners?
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L668[23:40:53] <Izaya> The ones you can
place down and stuff?
L669[23:40:58] <Izaya> Or was that part of
Thaumcraft
L670[23:41:27]
<Kodos> It's
a vanilla thing, though Thaumcraft has them too
L671[23:41:35]
<Kodos> They
weren't in vanilla until later MC versions
L672[23:42:07] <Izaya> I thought I saw
them in 1.12 but I couldn't remember
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