<<Prev Next>> Scroll to Bottom
Stuff goes here
L1[00:06:17] ⇨
Joins: Lathanael|Away
(~Lathanael@p54960A4C.dip0.t-ipconnect.de)
L2[02:18:02] ⇦
Quits: brandon3055_ (~Brandon@pa49-199-8-11.pa.vic.optusnet.com.au)
(Read error: No route to host)
L3[02:18:43] ⇨
Joins: brandon3055_
(~Brandon@pa49-199-8-11.pa.vic.optusnet.com.au)
L4[02:19:49] <GreaseMonkey> [16:55:59]
<Izaya> let the application reprogram the FPGA as neccesary
<-- you mean a ZX Spectrum clone? :^)
L5[02:20:54] <Izaya> wait what
L6[02:21:39] <Izaya> did they have a
reprogrammable chip on the Speccy?
L7[02:34:17] ⇦
Quits: Backslash
(~Backslash@ip-178-200-133-98.hsi07.unitymediagroup.de) (Read
error: Connection reset by peer)
L8[02:35:55] ⇨
Joins: Backslash
(~Backslash@ip-178-200-133-98.hsi07.unitymediagroup.de)
L9[02:52:34] <GreaseMonkey> no, but there's
a clone which does have an FPGA on it
L10[02:52:38] <GreaseMonkey> and demos
often reprogram it
L11[02:52:54] <GreaseMonkey> it's a modern
one
L13[02:54:58] <Izaya> oh that's p.
cool
L14[03:03:30] <Izaya> (course, the C64 is a
better machine)
L15[03:03:50] <Izaya> :^)
L16[03:52:31] ⇨
Joins: Vexatos
(~Vexatos@p200300556E4C1947953245F2F6F1799B.dip0.t-ipconnect.de)
L17[03:52:32] zsh
sets mode: +v on Vexatos
L18[03:56:41] ⇦
Quits: viomi (~viomi@kurosawa.daviszone.org) (Remote host closed
the connection)
L19[04:20:56] ⇨
Joins: Turtle (~SentientT@ip5657cbb2.direct-adsl.nl)
L20[04:55:08] ⇨
Joins: Byte (~quassel@67-0-4-4.albq.qwest.net)
L21[05:13:23] ⇨
Joins: TheByte (~thebyte@69.30.210.206)
L22[06:07:59] ⇨
Joins: Inari (~Pinkishu@p5DEC6D7A.dip0.t-ipconnect.de)
L23[06:15:28] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-37-209-86-166.hsi15.kabel-badenwuerttemberg.de)
L24[06:44:36] <Skye> Morning
L25[06:47:54]
<Forecaster>
Morbs
L26[07:00:34] ⇨
Joins: BearishMushroom
(~BearishMu@82-209-154-59.cust.bredband2.com)
L28[07:07:56] <MichiBot>
Lenka - The
Show (with lyrics) | length:
3m 57s | Likes:
19,829 Dislikes:
524 Views:
4,460,023 | by
JBforeverandeverr | Published On 28/12/2008
L29[07:10:57] <TheByte> How is everyone
this morning?
L30[07:11:41] <Inari> It's a boob
morning
L31[07:22:54]
<Forecaster>
it is?
L32[07:24:39] <Izaya> They must've missed
the memo here
L34[07:34:12]
<Forecaster>
that's from "Your Name"
L36[07:44:48] <Temia> Boobholes are kind of
pandering bereft of fashion sense, aren't they .-.
L37[07:44:59] <Vexatos> @Forecaster I
watched that movie! :U
L38[07:45:07] <Inari> Temia: I suppose, I
never liked them xD
L39[07:45:28] <Inari> Temia: Do you like
the outfit? I like its assymetry x
L41[07:46:48] ⇨
Joins: Thutmose
(~Patrick@2601:5c2:c580:35de:3de2:6d87:6aef:9131)
L42[07:47:51]
<Forecaster>
Vexatos: no way me too!
L43[07:47:58]
<Forecaster>
hence being able to identify the gif
L44[07:48:45] <Vexatos> And it still hasn't
had a single showing in German cinemas
L45[07:48:56] <Vexatos> I watched it in
London almost a year ago :I
L46[07:49:07] <Inari> Laaaaame
L47[07:49:09]
<Forecaster>
I didn't watch it in the cinema at all :P
L48[07:49:18] <Vexatos> Shifty
L49[07:49:56]
<Forecaster>
I torrent 99% of the movies I watch, nothing shifty about that
:P
L50[07:50:17] <Vexatos> SHIFTY!!!
L51[07:52:51] ⇦
Quits: TheByte (~thebyte@69.30.210.206) (Ping timeout: 183
seconds)
L52[08:05:13] ⇦
Quits: marcin212 (~marcin212@bymarcin.com) (Quit: WeeChat
1.9.1)
L53[08:10:49] ⇨
Joins: marcin212 (~marcin212@51.254.25.20)
L54[08:19:24] ⇨
Joins: ben_mkiv
(~ben_mkiv@p4fed4545.dip0.t-ipconnect.de)
L55[08:22:19] <Inari> We need rockets in
minecraft
L56[08:22:22] <Inari> Like, complicated
rockets
L57[08:22:26] <Inari> So OC would have a
use
L59[08:23:08] <ben_mkiv> theres tons of
stuff i could think of
L60[08:23:18] <ben_mkiv> like a
"saddle" to remote control horses
L61[08:23:56] <Inari> That requires no
precision or timing, or quick reactions
L62[08:24:17] <Inari> The whole point of
computers in rocket stuff ist hat they can react quicker than you
can
L63[08:24:21]
<Forecaster>
you know what'd be neat
L64[08:24:43]
<Forecaster>
a remote controlled robot, with a geolyzer that sends back an image
of the surrounding area for navigation
L65[08:24:56] <Inari> That'd be neat
L66[08:24:59] <ben_mkiv> forecaster, my
mech probably will do that xD
L67[08:25:00] <Inari> It will also be dead
so quickly
L68[08:25:14]
<Forecaster>
why would it be dead?
L69[08:25:16] *
Inari mutters about geolyzer energy usage
L70[08:25:22]
<Forecaster>
generator upgrade
L71[08:25:35]
<Forecaster>
a couple of batteries, lots of burnable fuel
L72[08:26:44] <Inari> Temia: I had
cappuccino earlier \o/
L73[08:26:51] <Inari> 200ml strong coffee,
200ml milk, 30 g sugar
L76[08:31:49] <Inari> I'd imagine a
dinosaur body containing more blood
L77[08:39:08] ⇦
Quits: Vexatos
(~Vexatos@p200300556E4C1947953245F2F6F1799B.dip0.t-ipconnect.de)
(Ping timeout: 204 seconds)
L78[08:39:09] <S3> so ben_mkiv
L79[08:39:20] <S3> not required, but
co-processor support :)
L80[08:39:46] <gamax92> what kind of co
processor
L81[08:39:52] <S3> anything you want.
L82[08:40:43] <S3> disabled by default
though and mapped to the MMU a little differently
L83[08:40:54] <S3> you could stick a cpu
with math opers in there
L84[08:41:00] <S3> or maybe some OpenGL GPU
thing
L86[08:41:06] <ben_mkiv> xD
L87[08:41:07] <S3> it does have dMA channel
access
L88[08:41:14] <S3> gamax92: ^
L89[08:41:22] <S3> so you could just have
it do things for you
L90[08:41:43] <gamax92> what if I just slap
another cpu in there
L91[08:41:52] <S3> you can.
L92[08:42:00] <gamax92> and it's also the
SH-2
L93[08:42:03]
<Forecaster>
is it designed for stealth?
L94[08:42:07]
<Forecaster>
or what's up with the shape
L95[08:42:19] <ben_mkiv> nope, i wanted low
poly
L96[08:42:29] <Izaya> ben_mkiv: too many
polygons to look boxy, too few to be smooth
L97[08:42:48] <Inari> Low poly stuff sould
only really look like that if its organic stuff
L98[08:42:52] <Inari> Mechs aren't
generally organic
L99[08:43:33] <ben_mkiv> as no one ever
built a real mech, it is all fantasy
L100[08:43:34] <ben_mkiv> xD
L101[08:44:13]
<Forecaster>
sure they have
L102[08:44:22]
<Forecaster>
not practical ones, but they try
L103[08:44:38] <Inari> It's unlikely mechs
will hvae a very organic look :P
L104[08:44:42] <ben_mkiv> yea, they have
to try even harder xD
L105[08:45:03] <Izaya> mechs are
impractical
L106[08:45:12] <Izaya> bipedal walkers in
general are kinda impractical
L107[08:45:23] <Inari> How so
L108[08:45:33] <ben_mkiv> yea, evolution
sucks
L109[08:45:35] <ben_mkiv> xD
L110[08:45:38]
<Forecaster>
well, by practical I mean "usable in any way"
L111[08:46:27] <S3> gamax92: yeah nothing
prevents you from popping a normal cpu in the coprocessor slot, you
could have two of the same cpu, a 6800 and a 6502.. etc. The memory
system design style is pretended to be multiport, so as long as you
prevent race conditions it should work
L112[08:46:51] <Inari> Hmm I can see them
being usable
L113[08:46:56] <Inari> Though probably a
bit niche
L114[08:46:56] <S3> what I want to do is
see if I can't get scala to throw actors in clusters, one thread
per cpu thread available.
L115[08:47:03] <S3> I dunno how to do that
though
L116[08:47:04] <Inari> The biggest thing
woudl be where you want them to appear human
L117[08:47:06] <ben_mkiv> sex robots arent
a niche
L118[08:47:06] <ben_mkiv> xD
L119[08:47:18] <Inari> ben_mkiv: They are,
in the whole scheme of things
L120[08:47:50] <S3> so like for example if
you have an 8 core server the mod would spawn 8 threads and run
actors on those 8. I can do that easily in say erlang or whatever
but I am not sure if Scala does it automatically or if I have to
set that up
L121[08:51:11] <Inari> Wonder when
BostonDynamics will put out a new vid
L122[08:52:11]
⇨ Joins: Vexatos
(~Vexatos@p200300556E4C1929953245F2F6F1799B.dip0.t-ipconnect.de)
L123[08:52:11]
zsh sets mode: +v on Vexatos
L124[08:52:50]
<Forecaster>
weren't they disbanded or something?
L125[08:53:29] <ben_mkiv> google bought
them
L126[08:54:31]
<Forecaster>
maybe it was just the robot dog program that was abandoned... I
can't remember
L127[09:02:19] <Inari> Robot cats are
better anyway!
L128[09:02:21] <ben_mkiv> and suddenly
sony revives the aibo dog...
L129[09:09:16] <Inari> Ugh
L130[09:09:46] <Inari> Is there something
I'm missign on getting OC dev to work? :P I fixed the AE2 jar, now
it wanted micdoodlecore, so I gave it that, then immibiscore, so I
gave it that, now it wants a minimum Thaumcraft version
L131[09:10:11] <ben_mkiv> did you grab the
correct branch?
L132[09:10:14] <Inari> Yeah
L133[09:31:43] <S3> I want to introduce
the concept of lifetime in some of these computer parts for the
mod
L134[09:32:10] <S3> or should I
L136[09:34:06] <Inari> S3: Lifetime is a
hard one. I like the basic idea and think it can be interesting -
especially if intresting failure modes exist. But it can be hard to
balance and make it so it doesn't just feel like a pain. And is an
actual choice too (as in, if you just always need to have backups
PCs then it's about the same as if you doubled resource
costs)
L138[09:34:48] <S3> I mean like, imagine
if your power generation had the concept of surges or
something
L139[09:34:55] <Saphire> That awkward
moment when dad recieves a call that CEO died .-.
L140[09:35:19] <S3> it could blow a power
supply or maybe your hard drive might break if you drop it or
something
L141[09:35:47] <Saphire> S3: Easy there,
satan.
L143[09:36:05] <Inari> I don't think the
drop-break stuff shoudl be a thing
L144[09:36:08] <Saphire> ...wait, does
your S3 nick mean "Satan * 3"?
L145[09:36:12] <Inari> It's just too
inherent a game mecahnic
L147[09:36:19] <Saphire> Inari: very very
sturdy cases
L148[09:36:19] <Inari> (to drop stuff that
is)
L149[09:36:23] <S3> Saphire: it means
Sophia III
L150[09:36:42] <Saphire> No no, you're
clearly "Satan Satan Satan"
L151[09:36:51] <S3> Sophia III is the name
of the tank in my fasvorite game of all time, "Blaster
Master"
L152[09:36:54] <S3> for NES
L153[09:37:03] <S3> favorite NES
game*
L154[09:37:35] <S3> Blaster Master was
almost kind of like metroid in the form of a tank instead of a
person
L155[09:38:45] <S3> ok how is this
L157[09:39:37] <S3> This is the technical
user reference manual for blobtron btw, not the beginners
guide
L158[09:40:20] <Inari> Sounds good
L159[09:40:22] <S3> my idea is to create a
preconfigured system for new people so it is easy, and then the
rack mountable modular system for advanced users
L160[09:40:36] <S3> think backup battery
options for RAM cards is a good idea?
L161[09:40:55] <Inari> Yeah
L162[09:41:35] <S3> might be useful if you
wanted to change up your big reactor or something
L163[09:41:38] <S3> and had no
batteries
L164[09:42:02] <S3> or if you wanted to
have reboot persistent data
L165[09:42:09] <S3> that wasnt on
ROM
L166[09:45:21] <Inari> Has various uses.
Off the bat: You can code your OS/something in a way that power
fluctuation doesn't delete everything. It could also allow to
transplant memory if you for some reason wanted to xD Or like if
some other part of your PC breaks that causes it to fail
temporarily, or until you replaced that part.
L167[09:45:24] <Inari> I'm sure there are
other uses
L168[09:46:45] ⇦
Quits: ben_mkiv (~ben_mkiv@p4fed4545.dip0.t-ipconnect.de) (Ping
timeout: 200 seconds)
L169[09:58:43]
⇨ Joins: sigmasoldier
(~sigmasold@178.237.158.33)
L170[09:59:11] <Inari> This seller of a
computer chair sis called "Keimpro" xD (Keim means like
"germ" in German)
L171[09:59:37] <sigmasoldier> Hello! Is
there any way to check what is inside a chest by software? I mean,
from a computer with an adjacent chest
L172[10:04:21]
<Forecaster>
inventory controller
L173[10:04:42] <sigmasoldier> with the
adapter block?
L174[10:04:47]
<Forecaster>
yes
L175[10:04:54] <sigmasoldier> Ty! I'll
check out
L176[10:10:14]
⇨ Joins: ben_mkiv
(~ben_mkiv@p4FED4545.dip0.t-ipconnect.de)
L177[10:10:25] <ben_mkiv> btw. Izaya feel
free to contribute a model for the mod ;) (even a sketch should
work)
L178[10:11:08] <Saphire> Inari: sounds
like an industrial grade OS
L179[10:11:19] <Saphire> If not military
or even space
L180[10:11:22] <Inari> Hm, not
directly
L182[10:11:41] <Inari> Just set a
"running bit" and check if its set, if it is, keep the
ram around :p
L183[10:11:49] <ben_mkiv> (c) by gigaherz
xD
L184[10:12:19] <Saphire> Magnetic core
memory!
L185[10:29:42] <S3> doe sthis make any
sense to you?
L187[10:29:59] <S3> it's latex, but ignore
the code. the sense part I mean is the actual information
L188[10:30:27] <S3> particularly the last
paragraph is what I'm looking at
L189[10:31:41] <ben_mkiv> did you write
that?
L191[10:31:51] <S3> It's not edited,
btw
L192[10:32:06] <ben_mkiv> maybe add an
short example?
L193[10:32:14] <ben_mkiv> i would probably
need to read it 5 times to get it xD
L194[10:32:16] <S3> Hm. I'd love to if I
could think of one
L195[10:32:29] <ben_mkiv> could be
abstract
L196[10:32:40] <S3> the whole idea behind
the BMIU cpu is that it's a computer that you design the
instruction set for yourself.
L197[10:32:50] <S3> so you know how cpus
have decoders for the instructions?
L198[10:32:56] <S3> in the BMIU arch, the
decoeder is in RAM
L199[10:32:59] <S3> decoder*
L200[10:33:02] <S3> or at least it's in
memory
L201[10:33:12] <S3> so you can create your
own instruction set
L202[10:33:18] <ben_mkiv> i dont know, but
i can think of them xD
L203[10:33:28] <ben_mkiv> basicly
optimized functioncode
L204[10:33:32] <S3> the BMIU itself only
has 4 instructions
L205[10:33:32] <ben_mkiv> for the
arch
L206[10:33:34] <S3> basically
L207[10:33:52] <S3> the 4 instructions can
only move data around, it doesn't do anyt branching, etc
L208[10:33:59] <S3> branching is done
using a branch unit
L209[10:34:11] <S3> accumulator stuff is
done by talking to an ALU, etc
L210[10:34:23] <S3> it's slower, but
allows you to make most any cpu you'd like
L211[10:35:56] <S3> of course I eventually
want a 6309 cpu for blobtron
L212[10:36:00] <S3> but this is very easy
to model
L213[10:44:17] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-37-209-86-166.hsi15.kabel-badenwuerttemberg.de)
(Read error: Connection reset by peer)
L214[10:47:08]
⇨ Joins: TheByte (~thebyte@69.30.210.206)
L215[10:48:24] ⇦
Quits: TheByte (~thebyte@69.30.210.206) (Client Quit)
L216[10:50:17]
⇨ Joins: TheByte (~thebyte@69.30.210.206)
L217[11:11:48] ⇦
Quits: sigmasoldier (~sigmasold@178.237.158.33) (Remote host closed
the connection)
L218[11:18:03] ⇦
Quits: glasspelican
(~quassel@ktnron060ww-lp140-03-50-100-173-210.dsl.bell.ca) (Ping
timeout: 200 seconds)
L219[11:22:15]
⇨ Joins: Cervator
(~Thunderbi@2601:4c1:4001:83b3:175:8138:620c:2bef)
L220[11:24:25]
⇨ Joins: glasspelican
(~quassel@ktnron060ww-lp140-03-50-100-173-210.dsl.bell.ca)
L221[11:38:05] ⇦
Quits: TheByte (~thebyte@69.30.210.206) (Remote host closed the
connection)
L222[11:45:32] <payonel> Inari: o/
L223[11:46:03] <payonel> anyone know when
cpw.mods.fml.common.FMLLog became
net.minecraftforge.fml.common.FMLLog ?
L224[11:46:18] <vifino> 2017
L225[11:52:51] <Mimiru> payonel, 1.8
iirc
L226[11:54:01] <Mimiru> they moved the
entire cpw.mods.fml package to net.minecraftforge.fml
L227[11:56:13] <payonel> my cat is asleep
with his nose nuzzled into my hand.. so being one handed is my life
now
L228[12:15:58] <vifino> awwwww
L231[12:16:30] <Inari> Cute
L233[12:46:20] ⇦
Quits: Cervator (~Thunderbi@2601:4c1:4001:83b3:175:8138:620c:2bef)
(Ping timeout: 183 seconds)
L235[12:55:03] <Inari> Fancy
L236[12:55:24]
<Forecaster>
:>
L237[12:55:27] <Inari> Forecaster: My eyes
are playing tricks though :<
L238[12:55:30]
⇨ Joins: Cervator
(~Thunderbi@2601:4c1:4001:83b3:175:8138:620c:2bef)
L239[12:55:35]
<Forecaster>
how so?
L240[12:55:38] <Inari> I kep thininking
the wheels spin slowly :P but its just a picture
L241[12:55:45]
<Forecaster>
oh xD
L242[12:55:56]
<Forecaster>
well the actual ones do spin :P
L243[12:56:11] <Inari> :p
L244[12:56:22] <Inari> Whats the
updaterate
L245[12:56:38] <Inari> Also
"Season"? Harvest Festival?
L246[12:56:41]
<Forecaster>
the server sends updates once per second
L247[12:56:44]
<Forecaster>
TAN
L248[12:56:59] <Inari> TAN?
L249[12:57:04]
<Forecaster>
Tough As Nails
L250[12:57:08] <Inari> Ahh
L251[12:57:15] <Inari> I wanted to try
that ones
L252[12:57:20] <Inari> But its temperature
stuff seemed buggy
L253[12:57:38]
<Forecaster>
I dunno
L254[12:59:03] <Inari> Well that was quite
a while ago
L255[12:59:08] <Inari> So it migth be
fixed/changed now
L256[13:00:39]
<Forecaster>
we've got a slgithly modified version to fix some stuff with the
rain
L257[13:00:47]
<Forecaster>
and extend the length of the seasons
L258[13:00:49] <Inari> Ah ^^
L259[13:00:53] <Inari> Railcraft
server?
L260[13:01:00]
<Forecaster>
of course :P
L261[13:02:52] <Vexatos> 36 years have
already passed on it it seems :P
L262[13:03:15] <Vexatos> Would be about
six months, that sounds about right :P
L263[13:04:40]
⇨ Joins: Thutmose1
(~Patrick@2601:5c2:c580:35de:95c7:b24b:d2d5:7ced)
L264[13:06:28] ⇦
Quits: Thutmose (~Patrick@2601:5c2:c580:35de:3de2:6d87:6aef:9131)
(Ping timeout: 183 seconds)
L265[13:11:09]
<Forecaster>
it's live now, running on the actual server
L267[13:14:56]
⇨ Joins: matrix89
(~matrix89@ip89.ip-145-239-124.eu)
L268[13:23:45]
⇨ Joins: Nathan1852
(~Nathan185@hsi-kbw-37-209-86-166.hsi15.kabel-badenwuerttemberg.de)
L269[13:52:26]
<Muanh> hey
guys i'm using filesystem exists and it just randomly failes?
L270[13:53:56]
<Muanh>
Anybody have an idea why?
L271[13:56:35] ⇦
Quits: Thutmose1 (~Patrick@2601:5c2:c580:35de:95c7:b24b:d2d5:7ced)
(Ping timeout: 183 seconds)
L272[13:56:48] <Izaya> Does the thing
you're trying to check the existence of exist?
L273[14:10:58]
⇨ Joins: Doty1154
(~Doty1154@2601:648:8000:134f:5dd6:c900:e9e:430e)
L274[14:11:16]
⇨ Joins: Thutmose
(~Patrick@c-73-216-241-214.hsd1.va.comcast.net)
L275[14:37:22] ⇦
Quits: Byte (~quassel@67-0-4-4.albq.qwest.net) (Ping timeout: 198
seconds)
L276[14:40:00]
⇨ Joins: Byte
(~quassel@67-0-20-228.albq.qwest.net)
L277[15:03:28]
<Muanh> the
file exists
L278[15:03:56]
<Muanh> when
i turn off the computer and turn it back on it sometimes returns
true and then returns true untill i turn off the computer
again
L279[15:04:06]
<Muanh>
everytime it sees the file it keeps seeing it
L280[15:04:17]
<Muanh>
everytime it doesn't see the file it keeps not seeing it
L281[15:10:17] <AmandaC> do you have a
floppy or similar in the computer?
L282[15:11:01] *
AmandaC has had confusion around files being "missing"
when unintentionally booting from an openos floppy
before
L283[15:11:24]
<Muanh> ok
now i removed the file and it keeps saying it exists
L284[15:11:31]
<Muanh>
print(filesystem.exists("seed.txt"))
L285[15:11:40]
<Muanh>
returns true
L286[15:12:43] <AmandaC> Did you remove
the file from inside OC or by poking the files on the computer
you're using to play MC?
L287[15:13:11]
<Muanh>
inside OC
L288[15:13:13]
<Muanh> just
rm
L289[15:13:32] <AmandaC> what version of
OC and MC?
L290[15:13:49]
<Muanh> mc
1.12.2
L291[15:14:01]
<Muanh> OC
1.7.0.20
L292[15:16:05] <AmandaC> Not sure then,
sounds like a bug
L293[15:17:33]
<Muanh> oh i
think it found a file outside of my home directory
L294[15:17:59]
<Muanh> not
sure how that happened
L295[15:18:49]
<Muanh> it
should look for the file in the same folder as the script
right?
L296[15:19:11] <AmandaC> not sure.
L297[15:21:20]
<Muanh>
seems like the exist function searches in the root and the open
function in the current directory
L298[15:22:52] <Inari> "femoids"
xD Dear god
L299[15:24:19] <Skye> Inari, wut?
L301[15:24:35] <MichiBot>
Females
Ruined Gaming For Those Who Don't Have Sex (Commentocracy) |
length:
5m 20s | Likes:
15,103 Dislikes:
1,184 Views:
193,394 | by
Jim
Sterling | Published On 2/11/2017
L302[15:27:06] <CompanionCube> Inari: twas
a good commentoracy
L303[15:46:27] ⇦
Quits: SAL9000 (~syrren@101.187.171.220) (Ping timeout: 200
seconds)
L304[16:28:44]
<Muanh> hey
guys is there a way to get unix timestamp in OC?
L305[16:28:57] <Izaya> os.time
probably
L306[16:29:56]
<Muanh>
returns the time since the server started
L307[16:30:02]
<Muanh> need
the real unix time if possible
L308[16:31:29] <Izaya> there's probably a
site that does it
L309[16:31:34] <Izaya> localtime
server?
L310[16:32:48]
<Muanh> yeah
would lke to avoid using an internet card if possible
L311[16:32:58]
<Muanh> if
its not possible natively i can work around it
L312[16:34:45] <Mimiru> afaik it's
not
L313[16:36:21] <Temia> That's actually
kind of interesting, I wonder why it isn't.
L314[16:39:20] <Inari> Temia: The usual
answer would be because it isn't part of the world
L315[16:39:38] <Inari> OC has always been
trying to only expose things taht are parts of the world I think,
thats why you don't get to read item IDs or such
L316[16:40:23] <Temia> Makes timestamping
hell though.
L317[16:40:48] <Inari> What are oyu trying
to timestamp and why
L318[16:42:22] *
Izaya considers an ntp client for PsychOS
L319[16:43:23] <Mimiru> Not a bad idea to
add *nix timestamp to OpenSec I suppose..
L320[16:55:26] <Skye> could you get times
from FS?
L321[17:08:11] ⇦
Quits: Nathan1852
(~Nathan185@hsi-kbw-37-209-86-166.hsi15.kabel-badenwuerttemberg.de)
(Quit: Bye :))
L322[17:22:46]
⇨ Joins: xarses_ (~xarses@67.218.117.86)
L323[17:23:48] ⇦
Quits: Vexatos
(~Vexatos@p200300556E4C1929953245F2F6F1799B.dip0.t-ipconnect.de)
(Quit: I guess I have to go now. Bye ✔)
L324[17:26:47] ⇦
Quits: Inari (~Pinkishu@p5DEC6D7A.dip0.t-ipconnect.de) (Quit: 'Eyes
clouded in deep vermillion~ My skirt wavers in the same sweet
colour')
L325[17:47:58] <payonel> tiny
announcement: chip diamond recipe has been changed
L326[17:48:55] <Izaya> \o/
L327[18:06:25] <payonel> Izaya: :) you
celebrate that? :)
L328[18:06:47] <ben_mkiv> did you touch
the db updates yet? :>
L330[18:08:13] <ben_mkiv> yep
L331[18:08:26] <payonel> it's on
list
L332[18:08:27] <payonel> :)
L333[18:08:30] <payonel> i'll get
there
L334[18:08:33] <ben_mkiv> no hurry, just
wondered :)
L335[18:08:50] <payonel> i dont mind ppl
asking me to hurry on things
L336[18:08:51] <Izaya> payonel: I mean,
it's not a huge thing to me any more but tell me a month ago it
would've been
L337[18:08:59] <payonel> yeah
L338[18:25:10] ⇦
Quits: xarses_ (~xarses@67.218.117.86) (Ping timeout: 186
seconds)
L339[18:32:17]
⇨ Joins: viomi (~viomi@kurosawa.daviszone.org)
L340[19:06:25] ⇦
Quits: Turtle (~SentientT@ip5657cbb2.direct-adsl.nl) (Read error:
Connection reset by peer)
L341[19:28:24]
⇨ Joins: ben_mkiv|afk
(~ben_mkiv@p4fed5294.dip0.t-ipconnect.de)
L342[19:30:52] ⇦
Quits: ben_mkiv (~ben_mkiv@p4FED4545.dip0.t-ipconnect.de) (Ping
timeout: 183 seconds)
L343[19:55:45] ⇦
Quits: BearishMushroom
(~BearishMu@82-209-154-59.cust.bredband2.com) (Read error:
Connection reset by peer)
L344[20:11:12] ⇦
Quits: Renari (~Renari@70.15.17.141.res-cmts.sm.ptd.net) (Read
error: Connection reset by peer)
L345[20:13:46] ⇦
Quits: brandon3055_ (~Brandon@pa49-199-8-11.pa.vic.optusnet.com.au)
(Ping timeout: 183 seconds)
L346[20:51:28] <AmandaC> %tell Inari omfg
sayoko, no!
L347[20:51:30] <MichiBot> AmandaC: Inari
will be notified of this message when next seen.
L348[21:41:33] <Saphire> Hmm
L349[21:41:46] <Saphire> Does Computronics
note block support new instruments? o..o
L350[21:49:24] <gamax92> Saphire: does
water make a sound if nobody is around?
L351[21:50:32] ⇦
Quits: viomi (~viomi@kurosawa.daviszone.org) (Remote host closed
the connection)
L353[21:54:34] <Saphire> What
L354[22:03:45] ⇦
Quits: ben_mkiv|afk (~ben_mkiv@p4fed5294.dip0.t-ipconnect.de) (Ping
timeout: 200 seconds)
L355[22:06:06]
<Arcanitor>
gamax92: are you being philosophical
L356[22:10:46] ⇦
Quits: Dark (~MrDark@2607:fcc8:d48b:eb00:c100:c0f4:3c13:4c2d) (Ping
timeout: 186 seconds)
L357[22:13:13]
⇨ Joins: Dark
(~MrDark@2607:fcc8:d48b:eb00:d5b8:aae7:effc:3f7a)
L358[22:16:36]
⇨ Joins: Renari
(~Renari@70.15.17.141.res-cmts.sm.ptd.net)
L359[22:26:27] <S3> ok wut
L360[22:27:14] <S3> I think the weather
apps are trolling us
L361[22:27:18] <S3> some are saying its
snowing
L362[22:32:08]
<Lyror> Can
I use draconic evolution fusion crafting with open computers?
L363[22:35:45] <S3> lyror I think everyone
went to bed XD
L364[22:37:29] <S3> lyror googled a little
bit, I can't find a definite no but i haven't found anything that
says it has support for it either..
L365[22:46:55]
<Lyror> ok
thanks. can i connect a simple chest with the computer over an
adapter?`
L366[22:47:03]
<Lyror> ok
thanks. can i connect a simple chest with the computer over an
adapter? [Edited]
L368[22:50:17]
<Lyror> i
found it ?
L369[22:59:51] ⇦
Quits: Lathanael|Away (~Lathanael@p54960A4C.dip0.t-ipconnect.de)
(Ping timeout: 186 seconds)
L370[23:06:16]
⇨ Joins: Lathanael|Away
(~Lathanael@p54960EB9.dip0.t-ipconnect.de)
L371[23:07:25]
⇨ Joins: brandon3055
(~Brandon@pa49-199-8-11.pa.vic.optusnet.com.au)
L372[23:10:57]
<Lyror> i
can get over component.transposer.getAllStacks(1).getAll the Chest
but how can i get the content?
L373[23:15:33]
<Lyror> its
not the best idea to put an chest as item into a chest... i'm
genius -.-
L374[23:18:59] <payonel> @lyror haha,
brilliant
L375[23:36:25] <S3> INFINITE
STORAGE!
L376[23:36:40] <S3> It's like plugging a
power stip into a power strip
L377[23:36:53] <S3> into itself*
L378[23:37:16] <S3> you should take the
chest and find a way to put it into its own inventory
L379[23:37:24] <S3> now THAT would be
genius
L380[23:42:47]
<Lyror>
?
L382[23:44:34]
<Lyror>
anyone know why i get the error "too many components". I
only connect 18 of 36 components. Too many transposer?
L384[23:45:18] <S3> well you coul always
set up a server with component cards
L385[23:45:24] <S3> could*
L386[23:45:35] <S3> dunno why it's giving
that if you have free slots available