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L7[00:14:33] <Izaya> new in PsychOS: fastty
supports unicode properly now
L8[00:14:38] <Izaya> hopefully
L9[00:25:14] <Izaya> also the cursor doesn't
jump all over the screen
L10[00:25:17] <Izaya> so that's nice
L11[01:07:30] ⇦
Quits: Kileahh_ (~Kileahh@219.243.95.250) (Quit:
Leaving)
L12[01:50:17] <Skye> Izaya, Ooo
L14[02:03:14] <Izaya> now with 100% more
solarized and mobile friendlyness
L15[02:34:37] <Saphire> Izaya:
flexbox?
L16[02:34:54] <Izaya> don't think so?
L17[02:48:18] <Saphire> "display:
flex"?
L18[04:55:16] ⇨
Joins: Vexatos
(~Vexatos@p200300556E09FE73D5BF50430C626C15.dip0.t-ipconnect.de)
L19[04:55:17] zsh
sets mode: +v on Vexatos
L20[06:12:58] ⇨
Joins: TuxMan20
(~tuxman20@modemcable205.133-178-173.mc.videotron.ca)
L21[06:15:13] ⇨
Joins: LuMistry
(uid146685@id-146685.brockwell.irccloud.com)
L22[06:21:05] *
AmandaC pounces on Saphire's tail, too full of energy to get back
to sleep
L23[06:21:37] <AmandaC> Today will be fun,
6.30 of sleep
L24[06:22:18] *
Saphire squeaks and flicks tail up, in a way to not launch AmandaC
anywhere
L25[06:28:36] <AmandaC> %tell Michiyo It
was the Biometric Reader
L26[06:28:36] <MichiBot> AmandaC: Michiyo
will be notified of this message when next seen.
L27[06:32:03]
<MGR>
%juggle 6
L28[06:32:03] *
MichiBot juggles with a quantum hug, freelance work, maple syrup, a
foxgirl charm, Pillows & "Carét-Carét", the magical
invocation
L29[06:32:04] *
MichiBot drops freelance work which takes 1 damage, freelance work
phases out of the dimension.
L30[06:32:05] *
MichiBot drops maple syrup which takes 4 damage
L31[06:32:06] *
MichiBot drops a foxgirl charm which takes 3 damage
L32[06:32:07] *
MichiBot drops Pillows which takes 4 damage
L33[06:32:08] <MichiBot> I didn't do
it!
L34[06:37:03] <AmandaC> good job, @MGR, now
Inari's out of a job!
L35[06:37:10]
<MGR>
What?
L36[06:37:54] <AmandaC> "freelance
work phased out of the dimension"
L38[06:38:06] <MichiBot> AmandaC: Michiyo
will be notified of this message when next seen.
L39[06:39:24] ⇨
Joins: Inari (~Pinkishu@p4FC1EFD6.dip0.t-ipconnect.de)
L40[06:40:02]
<MGR> Oh,
well, I don't know what she does for work
L41[06:40:21]
<MGR> Sorry
Inari
L43[06:40:43]
<MGR> I
apparently removed your job
L45[06:41:07] <AmandaC> Inari: @MGR
juggled, causing: 07:36:08 — +MichiBot drops freelance work which
takes 1 damage, freelance work phases out of the dimension.
L46[06:41:07] <MichiBot> Hello
AmandaC
L47[06:41:15] <Inari> Heh :P
L48[06:42:55]
<MGR> ┬─┬ ノ(
゜-゜ノ)
L49[06:43:07]
<MGR> At
least you still have a table to sit on ?
L50[06:43:37] <AmandaC> W-why would you ask
a girl to sit on a table? Pervert!
L51[06:44:10]
<MGR>
What?
L52[06:44:31]
<MGR> Also,
I can't magic a chair into existence, so that's the closest thing I
can do
L53[06:45:09] <AmandaC> Why can't you magic
a chair into existance? I did, when I ran humans.vbs
L54[06:45:37] <Mimiru> AmandaC, does it
work if you put it in a crafting grid though?
L55[06:45:42] <AmandaC> Mimiru:
checking
L56[06:46:38]
<MGR>
AmandaC, because that isn't a Discord command, and my daughter
isn't ready yet
L57[06:47:13] <AmandaC> Mimiru: nope. Even
crafted a vanilla bench, no luck
L58[06:47:30] <AmandaC> Mimiru: could the
spurrious verb definition of `'N', numpad` effect it?
L59[06:47:30] <Mimiru> wtf... the recipe is
here..
L60[06:47:39] <AmandaC> ( since it's not
used )
L61[06:47:43] <Mimiru> I wouldn't think
so.. but who knows.
L62[06:47:57] <Mimiru> I'm waiting on my
IDE to start
L63[06:48:01] <AmandaC> sure. :)
L64[06:49:05] <Inari> AmandaC: Rubbing into
a table corner is much more pervers ethan sitting on a table!
L65[06:49:34] <AmandaC> Inari: but if you
sit on a table with no pantsu, then your in full view of whoever's
sitting at the table!
L66[06:49:53] <Mimiru> and now I'm waiting
on setupDecompWorkspace.
L67[06:49:55]
<MGR>
.....
L68[06:50:12]
<MGR> None
of those things were considered when I made my statement
L69[06:50:20] <AmandaC> [record scratch,
freeze frame] You may be wondeinr how I got to this point...
L70[06:51:01] <Inari> AmandaC: Thats petty
lewd, yeah
L71[06:53:35] <Corded> * <MGR>
sighs
L72[06:53:43] <Mimiru> The project
description file (.project) for 'OpenSecurity' is missing. This
file contains important information about the project. The project
will not function properly until this file is restored.
L73[06:53:43] <Mimiru> ._.
L74[06:55:21] <AmandaC> Mimiru: does OS
have docs anywhere?
L75[06:55:42] <Mimiru> sorta outdated docs
on the wiki
L76[06:55:46] <Mimiru> on github
L77[06:56:05]
<LuMistry>
Greetings
L78[06:58:15] <AmandaC> Mimiru: the thing
for stone might be wrong, since the biometrics reader is all that
uses it
L79[07:03:21]
<MGR> she's
attempting to send data over the internet to a Secure web portal
using reversible encryption, all without internet. --- Quote
1/3
L80[07:03:30]
<MGR> Let me
use the Internet without connecting to it!
L81[07:04:15] <AmandaC> Mimiru: it is, it's
`minecraft:stone` not `blockStone`, at least according to the
inventory controller
L82[07:12:36] ⇨
Joins: DeGariless
(~DeGariles@2600-6c52-6f00-01c8-7448-5485-e736-dcb9.dhcp6.chtrptr.net)
L83[07:30:35] ⇨
Joins: pizza (webchat@115.41.227.114)
L84[07:30:39] <pizza> hello
L85[07:30:56] <pizza> I have a problem
about thread api
L86[07:31:04] <pizza> see this code:
L87[07:31:04] ***
pizza is now known as Guest46879
L88[07:31:10] <Guest46879> function
pullmessage() while true do local type,_,_,_,_,message =
event.pull(modem_message) if type == nil then print("debug:no
message recieved") else if not type == "key_up" then
print("recieved message:" .. message)
send("succesfully recieved your message:" .. message)
lever = message if lever == "xzy" then send(posi[x] ,
posi[z] , posi[y]) end end end end end
thread.create(pullmessage
L89[07:31:17] <Guest46879> oh.
L90[07:31:34] <Mimiru> pastebin is your
friend.. lol
L91[07:31:37]
<MGR> Please
use pastebin or Gist to post code
L92[07:31:50] ⇨
Joins: aquilon74 (webchat@90.114.114.77)
L93[07:31:50]
<MGR>
Because that format isn't quite readable ?
L94[07:32:00] <aquilon74> Hello
L95[07:32:03] <Guest46879>
definetely.
L96[07:33:01]
<MGR> Hello
aquilon74
L97[07:33:07] <aquilon74> does someone uses
opencomputers with enderstorage ? i wanna know is there is a way to
allow a computer to interacts with private chest and tank.
L98[07:34:04]
<MGR> Are
you talking about moving items around?
L100[07:34:17] <Guest46879> ok.this.
L101[07:34:23] <aquilon74> talking about
changing frequency
L102[07:34:28]
<MGR>
Ah
L103[07:34:34] <Guest46879> pull
blocks
L104[07:34:37] <Guest46879> main
code
L105[07:34:53]
<MGR> Have
you tried placing an adapter next to the chest and then checking
your components list aquilon74?
L106[07:34:58] <AmandaC> Guest46879: what
are the symptoms?
L107[07:35:06]
<MGR> You
can type components in the console and it should list
everything
L108[07:36:38] <aquilon74> it works, the
problem is that if the enderchest (from enderstorage) is private
(with a diamond lock), it return a mstring saying " can't
change frequency of a private enderchest" or something like
that
L109[07:37:35]
<MGR>
Ah
L110[07:37:37] <aquilon74> i looked in the
config for an optons and i didn't find one
L111[07:37:39] <AmandaC> aquilon74: pretty
sure the whole point of the diamond lock is to prevent people other
than the owner from changing it. Allowing OC or similar to chang it
would negate that purpose, since OC has no way to verify who issued
the comand that ultimately went to the call
L112[07:37:45]
<MGR> Well,
then I don't think you can work on a private chest then
L113[07:37:59]
<MGR> Then,
I used too many thens then
L114[07:38:29]
<MGR> I
agree with what AmandaC said
L115[07:38:59] <aquilon74> uhh, so i have
to use CC then
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L117[07:39:10] <AmandaC> if CC allows it,
sure.
L118[07:39:17] <Guest46879> that pastebin
link represents a part of my code. what I've intended is to make
event.pull() to not block main code. but it blocks code.. after
running program, screen freezes. and ctl+alt+c yields tailcalls
line 3.
L119[07:39:17]
⇨ Joins: Turtle
(~SentientT@ip5657cbb2.direct-adsl.nl)
L120[07:39:55] <aquilon74> too bad there
isn't a option in config file to change this behaviour
L121[07:40:13] <AmandaC> Guest46879: two
things. `thread.create(pullmessage)` instead of
`thread.create(pullmessage())` and you probabaly want
`event.pull("modem_message")`
L122[07:40:25]
<MGR>
aquilon74, is there a reason you have to use a private chest?
L123[07:40:28] <AmandaC> ( instead of
`event.pull(mode_message)`
L124[07:41:07] <aquilon74> yes i transfer
items through dimensions and i don't want people to scan every
public frequnecies to steal items
L125[07:41:37]
<MGR> That
makes sense
L126[07:41:51] <aquilon74> and i also made
a storage system with private enderchests frequencies with CC and i
would like to make one with OC
L127[07:42:12]
<MGR>
Hmmm
L128[07:46:40] <aquilon74> is it allowed
to copy the mod sources to make modifications ?
L129[07:46:52]
<MGR> For
OpenComputers? yes
L130[07:47:17] <aquilon74> cool, i found
the place where it cheks if the enderchest have an owner
L131[07:47:49]
<MGR> I
assume you will remove that?
L132[07:47:57] <aquilon74> yes
L133[07:48:45]
<MGR> If you
distribute a program that involves that modification, you should
make it very clear you have to modify the source
L134[07:49:50] <aquilon74> i won't
distribute it, but yes you're right
L135[07:50:34]
<MGR>
?
L136[07:50:47] <aquilon74> the problem is
i never learnt java nor scala, i don't know hw to compile
sources
L137[07:51:21]
<MGR> I
believe you do some magic with gradle and an IDE
L138[07:51:40]
<MGR>
Compiling an MC mod is a little different from compiling a regular
Java program
L139[07:52:06]
<MGR> I
started making a mod once, so I remember just enough to know that
there's some difference
L140[07:56:20] <Guest46879> thanks: it
works now. i can pull message without blocking main program.
L141[07:58:33] <Guest46879> but why this
error occured? because I argumented wrongly:
thread.create(pullmessage()) , event pulling function would not
started in the first place.
L142[08:00:32] <Mimiru> when you include
the () it calls it instantly, instead of passing the function name
to thread.create
L143[08:01:20] <Guest46879> ah! its
argument!
L144[08:01:37] <Guest46879> I
understanded.
L145[08:01:44] <Mimiru> AmandaC, new 1.7
and 1.10 builds of OpenSec have been pending on Curse for a bit
now
L146[08:01:57] <Guest46879> thanks!
L147[08:02:06] <Mimiru> Or.. no they got
approved lol
L148[08:02:31]
<MGR>
Guest46879, what's your program do?
L149[08:03:46] <Mimiru> ugh I don't WANNA
GO..
L150[08:03:52] <Mimiru> Jury Duty crap
today
L151[08:04:21] <Mimiru> someone go for
me.
L152[08:04:22]
<MGR> Are
you getting picked, or is this actual trial start?
L153[08:04:38] <Saphire> "
L154[08:04:38] <Guest46879> making mod
like this is very time demanding. how much free time do you
have?
L155[08:04:40] <Saphire> We’re
experiencing some problems accessing your Autodesk account.
L156[08:04:45] <Saphire> OF COURSE, YOU
DIDN'T CREATE IT :V
L157[08:04:48] <Mimiru> I'm in a jury
group, this is orientation for a future trial
L158[08:04:57] <Saphire> FFs, I can't
register of the dark autodesk site!
L159[08:05:06]
<MGR>
Mimiru, ah, that's unfortunate
L160[08:05:25]
<MGR>
Guest46879, the original mod dev now has near 0 unfortunately, but
others have taken over
L161[08:05:51]
<MGR> The
mod framework itself hasn't changed too too much as of late, (I
think), mostly just OS changes, which you can thank payonel
for
L162[08:06:39] <Guest46879> average korean
would think this program deserve to paid
L163[08:07:03]
<MGR> Mods
cannot be sold for money, according to Mojang EULA
L164[08:07:52] <Guest46879> in korea,
common white -color works 10~12 hour a day (almost)without weekend
and can't dare make program like this without paid...
L165[08:08:48]
<MGR>
What?
L166[08:08:48] <Guest46879> so we envy you
because you have 'life'
L167[08:08:56] <Guest46879> yeah.
L168[08:09:31]
<MGR>
Okay
L169[08:09:48] <Saphire> Huh?
L170[08:09:58] <Mimiru> %tell AmandaC new
OpenSec build is up on curse with fixed recipe
L171[08:09:58] <MichiBot> Mimiru: AmandaC
will be notified of this message when next seen.
L172[08:10:20] <Guest46879> common white
colors earn about 18000 dollor a year for working 2200 hours
a
L173[08:10:25] <AmandaC> Mimiru: yep,
already downloaded, nice. :3
L174[08:10:33] <Mimiru> Ahh, kk
L175[08:11:57] <Mimiru> bleh.. off I
go
L176[08:15:19]
⇨ Joins: TuxMan20
(~tuxman20@modemcable205.133-178-173.mc.videotron.ca)
L177[08:17:52]
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L178[08:28:43]
⇨ Joins: DaMachinator- (webchat@71.46.246.100)
L179[08:31:50] ⇦
Quits: aquilon74 (webchat@90.114.114.77) (Ping timeout: 180
seconds)
L180[08:32:54] <DaMachinator-> it seems
like a RasPi could host a MediaWiki site fairly easily
L181[08:39:02] <Temia> Caching for a
decently-sized site would quickly become painful though
L182[08:39:02] <S3> DaMachinator-: I don't
understand why modern software just sucks so bad. Of course it can.
I've seen wiki's being powered by a commodore 64
L183[08:39:09] <S3> they worked just
fine
L184[08:39:36] <Saphire> S3: because...
uh...
L185[08:39:39] <Saphire> Uh
L187[08:40:41] <S3> I reallty dislike
QT
L188[08:40:53] <S3> ITS SO HOOGE!
L189[08:43:39] <AmandaC> %choose watch or
listen or play
L190[08:43:40] <MichiBot> AmandaC:
watch
L191[08:43:59] <AmandaC> %choose beep boop
or try and find something else
L192[08:43:59] <MichiBot> AmandaC: beep
boop
L193[08:45:55] <DaMachinator-> Temia: I'm
not anticipating it being much bigger than the Factorio wiki
L194[08:46:01] <Temia> Ahh
L195[08:46:06] <DaMachinator-> but with
much less users
L196[08:46:57] <DaMachinator-> It also
probably won't happen for quite some time as there is quite a bit
of stuff I would need to do including registering a domain
etc.
L197[08:49:38] <S3> %choose a + b or b +
a
L198[08:49:39] <MichiBot> S3: a + b
L199[08:50:31] <DaMachinator-> a + b and b
+ a are equivalent, unless finding "a" will change the
value of "b" or vice versa"
L200[08:52:24] <S3> DaMachinator-: 1 -3 +
. 4 ok
L201[08:52:24] <S3> -1 1 + . -2 ok
L202[08:52:27] <S3> DaMachinator-:
apparently not
L203[08:52:55]
<MGR>
"'well, the light tap didnt fix it, so i put it into the
hydraulic press.' '... and why is there a hydraulic press in an
accounting office?'" --- Quote 2/3
L204[08:53:25] <S3> MGR we have a bunch of
presses in the place I work. One of them is over 1 million tons of
pressure.
L205[08:53:30] <S3> they're the size of a
building
L206[08:54:01] <S3> er, no I think it's
over 1 million pounds per square inch sorry
L207[08:54:06] <S3> I'd have to ask the
lab guy
L208[08:54:15] <S3> not tons
L209[09:01:40]
<MGR> S3,
are those presses in the *accounting office*?
L210[09:01:55] <S3> no they're in a
lab
L212[09:02:05] <S3> if they were in teh
office you would be dead
L213[09:02:07] <S3> know why?
L214[09:02:26] <S3> we bend steel ibeams
that weigh thousands of pounds until they snap and explode
L215[09:02:42]
<MGR> Yeah,
but the point of my quote was the humor in having such a press in
an accounting office
L216[09:02:46] <S3> these are ibemas that
hold their strength and don't bend permanently
L218[09:03:03]
<MGR> You
ruined the joke ?
L219[09:03:04] <S3> maybe it's so that
they can press envelopes
L220[09:04:57]
⇨ Joins: SubThread
(~SubThread@185-157-160-12.pool.ovpn.com)
L221[09:05:32]
<MGR> I feel
like that is excessive, but ok
L222[09:05:56] <S3> have you ever seen how
much paper these things can generate?
L223[09:06:50] <Inari> Why are some APIs
such a pain to work with ;-;
L224[09:07:00]
<MGR>
Probably a lot of paper
L225[09:07:01] <S3> Inari: Oh! did you see
my rant yesterday?
L226[09:07:05] <S3> this is totally on
topic
L227[09:07:06] <Inari> Dunno
L228[09:07:21] <S3> Inari: I have come to
this realization that APIs are the wrong way to do it
L229[09:07:30] <S3> at least in the sense
that we use and build them
L230[09:07:55] <Inari> "Hey, give me
the info on this contract id, I wanna know the ExternalId to use
for stuff" - "Here!"
L231[09:07:57] <S3> so like there's this
guy a long time ago that made this claim at some presentation and I
was like WTF is this guy smoking
L232[09:08:23] <S3> but I started
realizing after all this time he was absolutely right
L233[09:08:25] <Inari> "... That
doesn't have the extenralId listed" - "Yeah, it has the
plan variant id listed, you just need to query that!" -
"Okay give me that..."
L234[09:08:27] <S3> APIs do suck
L235[09:08:42] <Inari> "Here have a
list of all planvariants!" - "But I need just the one I
have the id for." - " No do, here, have all."
L236[09:08:51] <Vexatos> S3, you've simply
gotten used to smoking the same stuff
L237[09:08:51] <AmandaC> S3: have you
looked to see if he retracted that claim?
L238[09:09:07] <AmandaC> Because I don't
see how we could do away with "APIs"
L239[09:09:21] <Inari> I don't mind
APIS
L240[09:09:23] <AmandaC> On the most basic
level, everything is an API.
L241[09:09:25] <Inari> I mind APIs that
are a PITA to use
L242[09:09:25] <Inari> :D
L243[09:09:33] <S3> So, it's not
necessarily that APIs go away, just how we build them and use
them
L244[09:09:43] <S3> so here's an example
of something horrible in a basic sense
L245[09:09:59] <S3> let's say you open a
file, fh = open(filename)
L246[09:10:02] <S3> ok all is good
right?
L247[09:10:13] <S3> then you go,
fh.close()
L248[09:10:19] <S3> and then line =
fh.readline()
L249[09:11:14] <AmandaC> okay...
L250[09:11:26] <S3> first of all, we would
expect an error, but that's not a promise; This requires a hacky
patch to make sure you're not doing something stupid
L251[09:11:35] <S3> This is because the
type system allows you to do this
L252[09:12:24] <AmandaC> so what, change
the type of fh out from under the caller when you do
fh.close()
L253[09:12:31] <AmandaC> ?
L254[09:12:51] <S3> No.. so a great
alternative, instead, is to not place in blocks to ensure your
users are doing stupid shit. Instead of a traditional API, create a
finite state machine with a type system.
L255[09:13:26] <S3> the finite state
machine will ensure that both ends are ALWAYS in sync, and if
something is done wrong, you have additional information to point
fingers - the program is capable of telling who fucked up
L256[09:13:32] <Inari> Oh, so they do have
a way to get all contracts of a customer!
L257[09:13:32] <S3> and where
L258[09:13:34] <Inari> It's just oddl
yhidden
L259[09:13:56] <S3> this isn't limited to
file io, it could be a network protocol too
L260[09:14:40] <S3> if at any time one end
does something dumb, it doesn't effect the other machine because it
doesn't change the other machine's state
L261[09:15:13] <AmandaC> This sounds like
something Soni would come up with.
L262[09:15:55] <S3> Seems a little weird
but FSMs are very easy to write and I'm going to be playing a
little with FSM network protocol design just to see what it might
be like
L263[09:16:48] <Inari> What do you mean
"requires a hacky patch"
L264[09:16:59] <AmandaC> So what would
happen to the calling fsm if the target fsm (file io/network/etc)
wasn't in the expected state? That's just moving the error checking
to the caller
L265[09:17:27] <S3> Inari: extra code
needs to be placed to sort of protect the underlying system from
accessing a file that's closed. depending on how the VFS works, it
could cause some big problems
L266[09:17:34] <S3> you shouldn't have to
do that
L267[09:18:26] <Inari> Sounds ike if
anything you want al anguage feature whereby you can define an enum
of possible states for an object to be in, and mark functions to
only be callable in certain states
L268[09:18:46] <S3> AmandaC: if the other
machine is in an unexpected state, then one of you doesn't conform
to an agreeable equivalent protocol, and communication stops.
L269[09:19:25] <AmandaC> S3: that doesn't
sound like it'd improve debugging or error tracing, it sounds like
it'd make it a complicated web in any non-trivial software.
L270[09:19:29] <S3> Inari: that's .. a
finite state machine
L271[09:20:04] <Inari> Sure, but you dn't
write some FSM
L272[09:20:08] <Inari> You make it a
syntax thing
L273[09:20:52]
<MGR>
Soni......
L274[09:20:56] <Inari> And in the end it
would just be sugar for an if at the start of your function
L275[09:21:04] <AmandaC> ^
L276[09:21:06] <S3> so, there are two
major types of FSMs, but at least in a mealy machine, as long as
you're accepting certain data in certain states and changing state
based on input, and only having a finite number of states to begin
with, it's an FSM no matter syntatical or not
L277[09:21:36] <Skye> I made a protocol
for OC... One of its features was that if you did something that
didn't make sense you'd get an abort
L278[09:21:43] <S3> AmandaC: to be honest,
software shouldn't really be complicated. it just tends to grow
that easy, especially in the imperative world
L279[09:22:16]
<MGR> Not
everything can be simple
L280[09:22:32] <S3> Chuck Moore
disagrees
L281[09:22:50] <S3> that's not the person
who thought this up, btw
L282[09:23:25] <Inari> Everythign can be
simple if you break it down enough ;D
L283[09:23:44] <Inari> So really we should
make a Simple Programming Language
L284[09:23:44] <Inari> SPL
L285[09:23:45] <AmandaC> This doesn't
really address what Inari said, tho. It's still doing the same
thing as the "hacky workaround" it's just based off some
generic FSM-like thing instead of something program/api
specific
L286[09:24:03] <Inari> Each instruction is
just an arithemtic addition and to kepe things simple one file only
holds one instruction
L287[09:24:35] <S3> No, finite state
machines are never a hacky workaround. They're very lean,
efficient, and aren't patches to runtime behavior
L288[09:24:49] <S3> instead they define
the machine that accepts the input
L289[09:24:52] <S3> and that is
different
L290[09:25:09] <Inari> I don't see whats
wrong with just doing
L291[09:25:51]
<MGR> S3, if
everything can be simple, please explain every single detail of how
the human body works on a chemical level, in 5000 words or
less
L292[09:25:54] <Inari> function close() {
this.open =false; /* stuff */ } function readline() { if (!open)
throw new Exception("can't read unopened file."); /*
stuff */ }
L293[09:26:15]
<MGR> While
you're at it, toss in a description of how the Universe works
L294[09:26:47] <Inari> @MGR Eh
L295[09:26:58] <Inari> While I don't
completely agree with S3, you're being a bit silly
L296[09:27:09]
<MGR> I'm
just making a point
L297[09:27:13] <AmandaC> Inari: no, see,
that's hacky because it's not `if fsm.state != OPEN { return;
}`
L298[09:27:18] <Inari> Take WiFi, it's a
very complex thing to get it to communicate well and all. But for
the end-user it's simple touse
L299[09:27:21]
<MGR>
Striving for simplicity is a worthy goal, but it cannot always be
simple
L300[09:27:26] <S3> Inari: a) That code
might not be implemented. b) you're adding additional code to your
runtime to prevent problems. These add up, and next thing you have
patches everywhere to stop leaky holes
L301[09:27:32] <S3> and keep the system
syncronized
L302[09:27:48] <Inari> S3: Well
L303[09:27:52] <S3> AmandaC: that's a
pretty poor way to write an FSM
L304[09:27:53] <Inari> Its kind of a
univerasl concept
L305[09:28:05] <Inari> You start your
function by checking the state of the object, if necesary
L306[09:28:08] <Inari> And the arguments
passed in
L307[09:28:19] <Inari> If "that code
mihgt not be implemented" then so your FSM might not be
L308[09:28:23] <Inari> Or the function
might not be marked correctly
L309[09:28:25] <Inari> Or whatever
L310[09:28:25] <S3> you're placing your
logic outside of the FSM, and the FSM should be the logic
itself
L311[09:28:42] <AmandaC> S3: okay.
"case readLine: if state != OPEN { return }`
L312[09:29:00] <Inari> The FSM is just
sugar for that if imo
L313[09:29:02] <AmandaC> There's still got
to be some instruction, some communication between the FSMs that
says "I want to read a line"
L314[09:29:28] <AmandaC> and the checking
of the FSM state against weather that's a valid instruction or not
still boils down to an if
L315[09:30:43] <AmandaC> FSMs aren't
something unique, they still boil down to a series of ifs in the
computer world
L316[09:32:33] <S3> you could argue that
they're all transsistors in the computer world
L317[09:32:37] <S3> and that everything is
the same
L318[09:33:03] <AmandaC> And I still don't
understand what the expected behaviour of the file/network fsm is
if it's not a valid instruction for that state. CChug along,
pretending it didn't get any instruction at all? That's bad design,
causes silent errors
L319[09:33:32]
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L320[09:33:43] <S3> not true. The finite
state machine was attempted to operate in a state that is marked
invalid; It knew what state it was in, and knew who did wrong and
where.
L321[09:34:09] <AmandaC> sure, but so does
`if !this.open { throw }`
L322[09:34:18]
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L325[09:34:23] <S3> it may not be so
clear
L326[09:34:41] <AmandaC> And, `if
!this.open {}` would be the same as checking the state when the FSM
receives the instructon
L327[09:34:42] <S3> or maybe there wasn't
a throw for that particular call
L328[09:35:15] <AmandaC> In the abstract,
file/network stuff is already a FSM, it's just hidden behind a
nicer API
L329[09:36:09] <S3> You have to be careful
when you say that, because both combinational and sequential logic
can be represented with an FSM, therefore everything a computer
calculates can be defined by some FSM
L330[09:36:44] <AmandaC> This sounds like
computer philosophy, tbh. Because exactly that.
L331[09:36:47]
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L332[09:37:14] <S3> my point is that just
because they are the same at level Z dioesn't mean they are the
same at level M
L333[09:37:31] <S3> when level A is what
you're working with
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L335[09:37:53] <AmandaC> okay. but
seperation of concerns, why should level A have to care about what
everything else is doing? That akes things more complex to work
on
L336[09:38:35] <AmandaC> imagine writing
any kind of server where you have to check in on the FSM of every
client you're talking to to make sure it's not 'invalid' instead of
just getting a error flag result when you try and interact with
it
L337[09:39:08] <AmandaC> and if you're not
advocating level A checking all the smaller FSMs, then that's
pretty much what we already have
L339[09:43:05] <S3> so, here's an example
FSM for file io
L340[09:47:11] <AmandaC> okay, but what
I'm asking is: How is that different than what's already done
through POSIC?
L341[09:48:30] <AmandaC> I don't
understand what you're saying.
L342[09:48:54] <AmandaC> I don't
understand how exposing the FSM directly improves things
L343[09:49:50] <AmandaC> It sounds like
it'd be introducing additional bindings between stuff, Sure, It'd
be more explicit, but it's already plenty explicit. A dedicated
user will shoot their foot regardless of how much steel you put in
the shoe
L344[09:51:29] <AmandaC> conventional
wisdom of computing atm is that you don't need to care about every
single detail of every lower level. You /can't/ reasonably
understand every single detail of every lower system.
L345[09:52:17]
<MGR>
Produce an idiot-proof program, and the Universe will produce a
better idiot
L346[09:54:23] <AmandaC> Take your FSM,
now add open failing because the file doesn't exist. what about
write failing because of a full disk, etc. Sure, it boils down to
states, but the specifics of those states are more complicated than
it's reasonable for level A to care about.
L347[09:56:02] <S3> the problem is that
without a finite state machine a mistake can change the state of
the other end. you don't wantg that to happen. Imagine you didn't
have an explicit finite state machine and all of a sudden the state
on the other end of your API became invalid, and it went along with
it, causing strange, undefined behavior- and then finally crashes
the server
L348[09:56:03] <S3> woops.
L349[09:56:53] <S3> of course, I let
things crash on purpose because that's just my preference, I want
stuff to crash so that doesn't happen
L350[09:57:04] <S3> but that's just more
of an erlang / elixir point of view
L351[09:57:26] <AmandaC> explicit FSMs
don't prevent bugs in the FSM.
L352[09:57:45] <S3> you're absolutely
right
L353[09:59:25] <S3> but it's a bug in the
FSM, the FSM itself has a design flaw, not a patch you must plug a
leak in the same sense of a traditional API.
L354[09:59:33] <AmandaC> and I'm not sure
it's reasonable to expect every user of that FSM to have to know
the explicit inner workings of that FSM. That's creating an
explicit contract, sure. but what if you want to add a new message
to the server? Whoops, now all your old clients are crashing
because they think the server being in the "broadcast
chat" state isn't valid
L355[10:00:33] <S3> they should
crash
L356[10:00:48] <AmandaC> And that FSM
would already exist inside the server anyway. I don't see what the
advantage is in exposing it, making it part of the contract. What
if you want to optimise the server, and that causes some slight
semantic changes to the FSM
L357[10:00:50] <S3> I want them to crash,
because they don't have the matching communication
requirements
L358[10:01:13] <AmandaC> for anything more
than toy example, it's not reasonable to crash your user
L359[10:02:15] <AmandaC> Graceful
dedgration is preferable
L360[10:02:54] <S3> I disagree, If two
ends can't communicate aggreeably, it shouldn't be the job of the
server to pat it on the back and say that's okay I'll let you
through anyways"
L361[10:02:56] <DaMachinator-> crashing is
useful in a development environment because you know you messed
up
L362[10:03:29] <S3> as it could effect
other users on the system
L363[10:03:54] <DaMachinator-> so don't
let it through, but the client-side program shouldn't crash when
this happens
L364[10:04:40] <S3> that's a different
topic, though, I think it should crash, and a supervisor should go
okay, that happened, keeping the program alive
L365[10:05:07] <AmandaC> S3: Telegram has
made several changes to their "FSM" to introduce new
features. Would you prefer "Update your telegram client to see
this content" or your client hard-crashing because a bot sent
you a new data type.
L366[10:07:10] <S3> AmandaC: there are
workarounds for this; one of which is to keep an old copy aoround
with the feature limitations. Another is to actually add more
states in a way that when new clients communicate with the FSM,
they don't get invalid states coming their way because they never
initiated them. There's a couple others too, all of which useful
for different scenarios
L368[10:09:03] <Skye> uhm
L369[10:09:12] <Skye> isn't the point of
FSMs to be the protocol
L370[10:09:16] <S3> Yeah I know of that, I
actually disagree with that rule
L371[10:09:24] <Skye> not the
implementation detail...
L372[10:09:32] <S3> it can be
L373[10:10:07] <Skye> It's useful to have
well defined states, but it's probably not a good idea to stick to
idealogogies when programming for the real world
L374[10:10:15] <Skye> that goes every
way.
L375[10:10:54] <Skye> FSMs can be useful
for handling a finite number of states (hence the name).
L376[10:12:31] <AmandaC> Skye: but if it's
not exposing implementation details, it's just a front for the
internal FSM, which is the same as the "hacky
workaround"
L377[10:12:53] <Skye> uhh
L378[10:13:11] <Skye> my understanding is
that you use an FSM to represent state
L379[10:13:28] <Skye> you change the state
using messages.
L380[10:13:36] <Skye> if the state is
mismatched you drop the connection
L381[10:13:53] <AmandaC> Skye: AIUI S3 is
arguing the FSM be the explicit contract between disparate parts,
which introduces the crash I mentioned earlier.
L382[10:14:10] <Skye> It can be a contract
with backwards compat
L383[10:14:42] <Skye> just make the new
one a superset of the old one?
L384[10:14:53]
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L385[10:16:06] <AmandaC> Skye: Then the
client speaking the old one gets a message that the new one
defines, and crashes. That's not really acceptable in anything
other than experiental contexts.
L386[10:16:27] <Skye> AmandaC, define a
version negotiation state
L387[10:16:42] <Skye> client sends its
version to server, server sends its version to client
L388[10:16:57] <Skye> now both know what
commands and state are valid
L389[10:17:05] <S3> RIGHT
L390[10:17:08] <S3> oops caps lock
L391[10:17:14] <S3> and if they dont'
adhere the client crashes
L392[10:17:17] <S3> not the servers
fault
L393[10:17:54] <Skye> also define that if
a client doesn't negotiate versions, the connnection is
dropped?
L394[10:18:09] <S3> easy to do as
well
L395[10:18:34] <AmandaC> I might be
misparsing S3, but my understanding is his reaoning here is that
the client should crash when the server is updated, if the client
wasn't updated too. That tightly couples things and makes it hard
to update them independently.
L396[10:19:14] <AmandaC> That doesn't make
sense for anything more than a toy experiment. It'd be unacceptable
in any kind of real project
L397[10:19:26] <Skye> it's probably a
oversight
L398[10:19:42] <Skye> in the general
concept of "if it's invalid, then it should drop the
connection"
L399[10:21:09] <S3> not quite. The thing
is if two ends need to communicate, then they should be able to
form an equal explicit agreement. If an agreement is made to
communicate between two ends and one breaks that agreement,
communication should stop. if this causes the client to crash, then
it was the clients fault for working outside of protocol agreement.
Skye is right though, part of this agreement isn't just the FSM
itself but possibly a version negotiation
L400[10:21:10] <S3> state
L401[10:21:40] <S3> if you negotiate that
communication can happen effectively and then it doesn't, who's
fault is that, the FSM has enough information to point fingers and
tell you that answer
L402[10:24:02] <S3> version negotiation
state *
L403[10:24:21] <S3> and I meant, FSM by
itself*
L404[10:26:15]
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L405[10:35:21] <DaMachinator-> S3: what if
backwards compatibility is desired
L406[10:35:31]
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L407[10:37:21] <Skye> DaMachinator-, see
what I said
L408[10:40:13] <S3> you can preplan for
that pretty easily
L409[10:40:20] <DaMachinator-> what part
of what you said
L410[10:40:35] <DaMachinator-> I suppose
you could define multiple allowed versions on client and
server
L411[10:40:44] <S3> that's one way
L412[10:40:57] <DaMachinator-> or use
semantic versioning and accept versions with the same major and
possibly minor version
L413[10:40:57] <S3> one of many
L414[10:41:07] <S3> you could even create
a heiarchical FSM
L415[10:41:09] <Skye> or feature
flags
L416[10:41:46] <S3> right
L417[10:42:19] <S3> one of the things I
also only mentioned once that's very important is that it's not
just a finite state machine
L418[10:42:26] <S3> it's a finite state
machine with a type system that you want
L419[10:42:36] <S3> the type system part
is important
L420[10:44:27] <DaMachinator-> an FSM is
just a machine that can only be in a certain number of defined
states
L421[10:46:00] <DaMachinator->
correct?
L422[10:46:36]
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L423[10:47:37] <S3> right.
L424[10:47:47] <S3> theres two main
types
L425[10:48:12] <S3> mealy, which uses the
current input and existing state to define its next state and
output
L426[10:48:15] <S3> and then moore
L427[10:48:46] <S3> a moore machine is
only operational given its current state
L428[10:49:12] <S3> you can use either to
create any kind of FSM but most FSMs become mealy machines
usually
L429[10:49:49] ⇦
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L430[10:50:21]
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L432[10:54:38] <S3> OSHIT
L433[10:54:45] <S3> I gotta drive to the
university and get to classssss!
L434[10:55:12] <S3> well, I have about 220
horsepower and the highway is right here, so ima make it fine :D
bbl
L435[10:55:39] <scj643> See ya
L436[10:55:47] <scj643> I got class at
12:30
L437[10:55:53] <scj643> In a half
hour
L438[10:58:02]
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L439[10:58:31] ***
pizza is now known as Guest85415
L440[11:00:05] <Guest85415> when using
print ()to display and io.read to input something, they conflit
each other.
L441[11:01:07] <Guest85415> how can I do
both simultaneously?
L442[11:04:36]
<MGR> Please
post the code
L444[11:06:57] <Guest85415> this code used
to communicate with a robot.
L445[11:08:55]
<MGR>
"This time, it was just her sounding like a fire siren and me
saying "im sorry"." --- Quote 3/3
L446[11:09:29]
<MGR>
Guest85415, I recommend using term.write
L447[11:09:45]
<MGR> I
believe that should stop the lines from overwriting each
other
L448[11:09:53]
<MGR> ~w
term
L450[11:12:31] <AmandaC> %choose start
building up a stdlib or meh
L451[11:12:31] <MichiBot> AmandaC: start
building up a stdlib
L452[11:12:58] <AmandaC> %choose kidven2.0
or meh
L453[11:12:58] <MichiBot> AmandaC:
kidven2.0
L454[11:13:00] <AmandaC> hrm.
L455[11:13:01] <AmandaC> nah
L456[11:18:04] <Guest85415> oh. term api.
thanks! always
L457[11:25:55]
<MGR> No
problem, happy to help
L459[11:33:15] <Skye> Guest85415, @MGR:
I'm not sure that'll work, though please try it and tell me if it
does! o.o
L460[11:33:45]
<MGR> Skye,
I wasn't sure if it would work, but I think it's the best
shot
L461[11:34:01]
<MGR> I'm
not sure of another alternative
L462[11:34:42] <Izaya> you could prepend
uh
L463[11:35:02]
<Forecaster>
str = "uh" + str
L464[11:35:03] <Skye> you could be cheap
and use newlines like I did.
L465[11:35:18] <Izaya> \27[s\r
L466[11:35:25] <Izaya> wait.
L467[11:35:36] <Izaya> \27[s\27A\r
L468[11:35:49] <Skye> Izaya, what does
that do? o.o
L469[11:35:55] <Izaya> that'll save the
cursor position, move it up a line, reset it to the start of the
line
L470[11:36:06] <Skye> wait OpenOS does
work with terminal commands?
L471[11:36:13] <Izaya> then you print
whatever you want and do \27u
L472[11:36:19] <Skye> also why isn't there
an API for that.
L473[11:36:27] <Izaya> OpenOS supports
most VT100 escape codes I think
L474[11:36:30]
<MGR> Wait,
what?
L475[11:36:47]
<MGR>
Prepend that to the term.write information?
L476[11:37:08] <Izaya> I guess?
L477[11:37:09] <Skye> Izaya, is there a
term API for that without memorising VT100 codes
L478[11:37:21] <Skye> or does payonel need
prodding
L479[11:37:22] *
Izaya isn't 100% on where the escape codes get
processed
L480[11:37:29]
<MGR> LOG
MARK
L481[11:37:34] <Izaya> I dunno, I haven't
written anything for OpenOS in a while
L482[11:44:40] <gamax92> I love that the
reddit post that says "please try to avoid doing things that
might stress the servers, such as submitting a post that generates
a gigantic comment thread" has 358,879 comments
L483[11:46:09]
<MGR> Of
course
L485[11:50:54] <gamax92> lemme steel this
and dump it in Thistle
L486[11:51:59] <Izaya> Skye: so I decided
to support VT100 rather than 52 codes in PsychOS
L487[11:52:05] <Izaya> if you want I can
do an API
L488[11:52:17] <Izaya> I'm thinking I'll
have a table and it'll have the prefix thing in it
L489[11:52:22] <Izaya> so you can easily
construct escape codes
L490[11:52:24] <Izaya> :3
L491[11:53:13] <Izaya> in all
seriousness
L492[11:53:15] <Izaya> shit's easy
L495[11:56:58] <Skye> I guess
L496[11:58:40] <Skye> Izaya, could you
cherry pick what's good and that's not good?
L497[11:58:44] <Skye> like
L498[11:58:48] <Skye> skip some of the ID
stuff
L499[11:58:55] <Skye> and maybe use a
modern way for colour
L500[11:59:17] <Izaya> at present I don't
intend to support colour
L501[11:59:24] <Izaya> until I rewrite the
terminal API again
L502[11:59:34] <Izaya> s/API/driver/
L503[11:59:34] <MichiBot> <Izaya>
until I rewrite the terminal driver again
L504[12:03:21]
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L508[12:45:52] <payonel> Skye: vt100 codes
are documented, just google vt100 escape codes :)
L509[12:46:09] <payonel> Skye (and mgr):
and print strings don't have to be prepended, in fact, you can
split them up
L510[12:46:26] <payonel> e.g.
io.write("\27", "[", "33",
"m", "HELLO\n")
L511[12:46:56] <payonel> you can also test
this with echo: echo -e "\27[33mHello"
L512[12:47:40] <AmandaC> payonel: can has
"\27[7m" (reverse colours)
L513[12:47:42] <gamax92> payonel: but what
is your source
L514[12:48:35] <Skye> payonel, but can
there be an API that doesn't involve writing escape codes manually?
:P
L515[12:48:52] <payonel> AmandaC: i didn't
add 7m support :( i might
L516[12:49:00] <payonel> Skye: sure, gpu
:P
L517[12:49:00] <payonel> haha
L518[12:49:08] *
payonel runs
L519[12:49:39] <AmandaC> Skye wants the
windows terminal API for OC, clearly
L520[12:49:52] *
Skye grabs payonel and duck tapes their legs and body to a chair
and places a laptop on it
L521[12:50:53] <gamax92> payonel
L523[12:51:48] <payonel> and more ... my
vt100 and ansi escape history in my browser has a few
L524[12:52:11] <gamax92> also how to get a
song unstuck from head
L525[12:52:29] <AmandaC> gamax92: listen
to another, more potent song
L526[12:52:35] <payonel> gamax92: 1. let
the song finish, and 2. listen to another head-sticking song
L527[12:52:39] <payonel> AmandaC: +1
:)
L528[12:52:39] <gamax92> AmandaC: sound of
rain?
L529[12:52:53] <payonel> AmandaC: did you
test the modem update?
L530[12:53:00] <AmandaC> payonel: yep,
seems to work well
L531[12:53:16] <payonel> woo!
L532[12:53:20] <AmandaC> payonel: I
removed my hack in my base server and the simulated world isn't on
fire, so
L533[12:53:34] <AmandaC> I should make a
PR to make the file locking work right, tho
L534[12:53:43] <gamax92> file locking
...
L535[12:53:54] <Izaya> windows has a
terminal API?
L536[12:54:07] <Izaya> I thought they
caved recently and made cmd ANSI-compatible
L537[12:54:10] <payonel> AmandaC: you said
sometimes the file lock remains?
L538[12:54:13] <AmandaC> Izaya: no direct
experience with it, but it's a cluster fuck
L539[12:54:22] <AmandaC> payonel: pretty
consistently it does. adding an unlink call fixes it
L540[12:54:35] <payonel> the never happens
to me :/
L541[12:54:40] <payonel> i'll have to find
time to mess with that
L542[12:54:44] <Izaya> payonel: weird bug
I was having doesn't happen in ocemu
L543[12:54:49] <gamax92> woo
L544[12:54:53] <payonel> Izaya: what bug
is that?
L545[12:55:16] <Izaya> the one where stuff
is a line further down than it should be
L546[12:55:21] <payonel> ah that
L547[12:55:49] <AmandaC> payonel: what fs
is your /tmp?
L548[12:55:53] <Izaya> on the upside, that
means fastty is actually fast
L549[12:56:04] <gamax92> anyway, bbl
L550[12:56:54] <payonel> AmandaC: ext4,
it's not separate from /
L551[12:57:16] <gamax92> oh yeah I was
going to implement the filesystem filter for tmpfs
L552[12:57:23] <AmandaC> payonel: bug
happens for me with both tmpfs and btrfs
L553[12:57:41] <gamax92> because OC does
restrict some stuff for tmpfs
L554[12:57:50] <payonel> oh i trust it's a
bug
L555[12:57:59] <payonel> i'll just have to
figure out a repro and then try to root cause it
L556[12:58:13] <gamax92> payonel: you have
file locks?
L557[12:58:25] <payonel> gamax92: i chose
to use a file lock in ocvm for the modem backend
L558[12:58:32] <gamax92> ohhhh
L561[12:58:51] <MichiBot>
The Cuphead
Elitists Episode (Commentocracy) | length:
5m 32s |
Likes:
1,384 Dislikes:
96 Views:
10,318 | by
Jim Sterling
| Published On 12/10/2017
L562[12:58:56] <gamax92>
s/don't/die/
L564[12:59:00] <payonel> in ocemu i used a
broadcasting promotion - but there is still technically a chance
for 2 vms to race in ocemu
L565[12:59:39] <payonel> holy crap i left
the hard path in the create method?
L566[12:59:40] <payonel> zug
L567[13:00:09] <AmandaC> actually, lemme
check something rq
L568[13:00:30] <AmandaC> okay, yeah
L569[13:00:55] <AmandaC> My system
actually had btrfs for /tmp, and I changed it to tmpfs to try and
fix it, but never verified if that change happen
L570[13:01:10] <AmandaC> ( it did )
L571[13:01:32] <payonel> yeah i like what
you did there
L572[13:02:08] *
AmandaC changes /tmp back to a btrfs subvol
L573[13:02:11] <AmandaC> brb,
rebooting
L574[13:02:34] <payonel> gamax92: so this
means i don't have to die?
L575[13:02:39] <payonel> :) *phew*
L576[13:02:45] *
CompanionCube never bothered to have a tmpfs /tmp
L577[13:02:51] <CompanionCube> at least
not in this install
L578[13:02:58] *
gamax92 never bothered to play with btrfs
L579[13:03:03] <CompanionCube> I think
openrc ends up wiping it at boot or something anyway
L580[13:03:30] <CompanionCube> gamax92:
btrfs's a reasonable filesystem
L581[13:03:50] <gamax92> I don't need a
lot of the features that it offers though
L582[13:04:01] <Izaya> btrfs is nice
L583[13:04:16] <AmandaC> I have no
complaints with it, so far
L584[13:04:21] *
CompanionCube is very happy with ZFS though
L585[13:05:04] <CompanionCube> still have
to try out encryption though
L586[13:05:11] *
Izaya wonders if he could add the plan9k documentation to his OC
documentation site
L587[13:05:35] <gamax92> these disk speed
tests don't show btrfs performing well at all in any of them
L588[13:06:01] <AmandaC> my btrfs is a
ssd, on the spinning rust I have xfs
L589[13:06:16] <gamax92> these are ssd
tests
L590[13:06:19] <AmandaC> ah
L591[13:08:29] <Izaya> huh
L592[13:08:32] <CompanionCube> isn't some
performance loss inherent to CoW filesystems?
L593[13:08:35]
⇨ Joins: xilni
(~xilni@50-242-217-195-static.hfc.comcastbusiness.net)
L594[13:08:40] <Izaya> plan9k doesn't have
the docs on github
L595[13:09:29] *
CompanionCube used XFS but always found that periodically there'd
be minor filesystem corruption typically involving files open at
shutdown
L596[13:09:34] <xilni> i'm looking to
split the config of my program into a separate file because it
already looks messy. anyone have a github repo they could share
that shows a simple example?
L597[13:09:38] <CompanionCube> never
nauiled that down.
L598[13:09:53] <xilni> from what I can
tell I have to use pcalls?
L599[13:10:11] <Izaya> look into the
serialization lib
L600[13:10:13] <Izaya> ~w
serialization
L602[13:10:44]
<MGR> xilni,
you can use the I/O library to read data from a file
L603[13:10:54] <CompanionCube> Izaya:
serialized configuration sounds like a bad idea
L604[13:11:06] <CompanionCube> since
configs are meant to be read/modified, with serailized data you can
do neither.
L605[13:11:10]
<MGR> local
file = io.open(file name)
L606[13:11:20] <Izaya> make it pretty and
it's easy enough to modify
L607[13:11:23]
<MGR> data =
file:read("*l")
L608[13:11:37] <payonel> >_>
L609[13:11:47] <gamax92> ~w payonel
L611[13:11:53] <CompanionCube> Izaya: 'The
pretty mode can be used to generate output for display to the user,
this output will in most circumstances not be readable with
serialization.unserialize. '
L612[13:12:02] <Izaya> never had it
unreadable :P
L613[13:12:22] <AmandaC> Izaya: must only
use very small data, then
L614[13:12:24] <Izaya> though I haven't
used serialization in like a year
L615[13:12:32] <AmandaC> it's what the lua
repl uses
L616[13:12:41] <Izaya> you can set it to
not truncate
L617[13:12:43] <payonel> xilni:
loadfile(path_to_config, nil, env)
L618[13:12:52] <payonel> xilni: keep it
simple
L619[13:13:16] <payonel> e.g. local
my_config = {} loadfile("settings.conf", nil,
my_config)
L620[13:13:17] <payonel> done
L621[13:13:34] <payonel> where
settings.conf is something like: foobar=1 thing_enabled=true
L622[13:13:43] <payonel> then you'll have
my_config.foobar and my_config.thing_enabled
L623[13:14:45] <payonel> CompanionCube:
serialized configs are nice when you want to programatically update
your config
L624[13:15:04] <payonel> then it's just
f:write(serialization.serialize(config))
L625[13:17:35] <Izaya> anyone got any
clever ideas on how I could get the images from the manual outside
of game?
L626[13:17:46] <xilni> Ah ok
L628[13:19:08] <xilni> And then for loop
over the list and pull the parameters from the dictionary
values?
L629[13:20:14]
<Kodos>
Izaya Github?
L630[13:20:36] <Izaya> Kodos, a lot of the
images are generated by the game I'm p. sure
L631[13:22:11] <Izaya> eg they reference
oredirc:oc:case1
L632[13:24:26] <Skye> Izaya, hmmm
L633[13:24:35] <Skye> load the textures
from the repo? :P
L634[13:24:44] <Izaya> what, render the
blocks myself?
L636[13:25:07] <Skye> just the front
texture
L637[13:25:20] <Izaya> eh I guess
L638[13:29:47] <SubThread> What am I
missing with: cp -r /mnt/d1a /tmp/disk? Trying to copy the OpenOS
installation floppy to /tmp.
L639[13:29:55] ⇦
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(Quit: xilni)
L640[13:30:00] <Izaya> /tmp doesn't have
enough space
L641[13:30:55] <SubThread> Alright, hmm
thanks
L642[13:31:48] <payonel> AmandaC: i
realized something ... i feel dense for not thinking of it. i
thought you were saying to flock remains, but all you meant is that
the file remains on disk. yes -- that was intentional, so i didn't
have to worry about changing inodes (race condition where 1 vm
closes and another needs to recreate the lock)
L643[13:32:01] <payonel> AmandaC: i did a
search and found how i can unlink and safely recreate the
lock
L644[13:32:03] <SubThread> I guess I'm
spoiled with error msgs
L645[13:32:04] <payonel> i'll toy with
that later
L646[13:32:43] <AmandaC> payonel: ah, the
issue I found was that it caused the other VMs to spam "flock
failed"
L647[13:33:30] <payonel> AmandaC: ok --
well, i'll give it some more attention later
L648[13:34:14] <payonel> my race example
would only happen with >= 3 vms, and 1 closes
L649[13:37:11] <payonel> anyone know where
fs (in oc in-game) fails when disk is full?
L650[13:37:15] <payonel> is it f:write or
f:close
L651[14:13:35]
⇨ Joins: iisu
(~iis@89-64-37-245.dynamic.chello.pl)
L652[14:14:30] <iisu> >init:1: attempt
to call global 'require' (a nil value)
L654[14:15:31] <SubThread> is it drone or
micro controller related?
L655[14:15:43] <iisu> Robot.
L656[14:15:46] <payonel> iisu: are you
running your own init?
L657[14:15:51] <iisu> Yes.
L658[14:15:53] <payonel> or writing code
in an eeprom?
L659[14:15:57] <payonel> yeah, require is
defined by openos
L661[14:16:32] <payonel> basically, it's
just dofile()
L662[14:16:52] <iisu> I did some code in
Lua before and I don't remember having problems with require ever
before.
L663[14:16:54] <payonel> so you could
have: local lib = dofile("/lib/mylib.lua")
L664[14:18:39] <payonel> iisu: do you know
what require does?
L665[14:19:05] <iisu> Loads a file,
iirc.
L666[14:19:26] <payonel> iisu: yes, and
what is a file without a filesystem?
L667[14:20:00] <payonel> iisu: lua has
worked for you in the past, calling require -- because you were
running it on some platform, some operating system
L668[14:20:14] <payonel> that OS had a
filesystem, and it could use file paths and what not to open and
use files
L669[14:20:18] <payonel> thus, require had
a backend to work
L670[14:20:27] <payonel> in opencomputers,
without openos, you have no os
L671[14:20:34] ⇦
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L672[14:20:55] <payonel> your eeprom and
your init, or whatever flavor of os you use -- has to provide that
backend
L673[14:21:27] <iisu> Makes sense but
still I can't see why it would be a nil rather than throw some kind
of IO error.
L674[14:21:54] <payonel> loadfile and
dofile, and require, are not defined, but load() is
L675[14:22:20] <payonel> well, there isn't
even io
L676[14:22:21]
⇨ Joins: xarses (~xarses@67.218.117.86)
L677[14:22:22] <payonel> :)
L678[14:22:25] <payonel> xarses: o/
L679[14:22:38] <xarses> o/
L681[14:25:11] *
Temia is suddenly beset with the urge to find an Adol Christin
skin.
L682[14:27:28] <S3> CompanionCube: I
prefer zfs
L683[14:27:34] <S3> over btrfs
L684[14:28:14] <CompanionCube> S3: I think
they're both equally good, but thinking about it I prefer ZFS's
filesystem model to btrfs's
L685[14:29:11] <S3> so like this should
never be a factor of reason
L686[14:29:18] <S3> but btrfs is 16 EiB
right max?
L687[14:29:21] <S3> something like
that
L688[14:29:25] <iisu> So how do I use
robot api?
L689[14:29:34] <S3> and ZFS iirc is about
2 ^ 128 ZiB
L690[14:29:47] <Vexatos> Hm yes because
you'll ever hit the dangerous 16EiB limit
L691[14:29:48] <iisu> I just found
robot.lua and it uses require too.
L693[14:30:05] <CompanionCube> S3: by the
time we're anywhere near the limit there'll be better
filesystems.
L694[14:30:09] <iisu> The easiest way
would be to get rid of those requires but changing libraries is not
elegant.
L695[14:30:12] <S3> I need that 2 ^ ^ 128
zeta bytes
L697[14:30:21] <Vexatos> you mean
zebibytes
L699[14:31:16] <CompanionCube> seriously,
i doubt either ZFS or btrfs will still be in use when 16 EiB
volumes become a normal thing
L700[14:32:00] <Vexatos> Hard to tell
whether they ever will be
L701[14:32:05] <ben_mkiv> my first hard
disk was 40MB :D
L702[14:32:06] <S3> Vexatos: for one
thing
L703[14:32:14] <S3> I was born before the
ibibyte thing became a thing
L704[14:32:14] <ben_mkiv> so dont say,
never...
L705[14:32:30] <S3> like a decade
before
L706[14:32:35] <ben_mkiv> and 4MB of
ram^^
L707[14:32:39] <Vexatos> ben_mkiv, back
then, there were still sizes to be shrunk though
L708[14:32:41] <ben_mkiv> damn that thing
did run any dos game :P
L709[14:32:48] <S3> Vexatos: I suppose
you'll also make fun of me for calling Xor EOR instead
L710[14:33:11] *
Vexatos makes fun of S3 for linking perl and calling xor
EOR
L711[14:33:11] <CompanionCube> ben_mkiv:
and FAT16 isn't really used today is it?
L712[14:33:24] <S3> linking
L713[14:33:28] <S3> linking perl
L714[14:33:29] <ben_mkiv> nope, because
they didnt see that escalation coming
L715[14:33:42] <Vexatos> liking
L716[14:33:44] <Vexatos> whatever
L717[14:33:44] *
CompanionCube is a bit of a hypocrite on that one :P
L718[14:33:47] ⇦
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L719[14:34:09] <Vexatos> Problem is that
twodimensional storage is hard to increase nowadays
L720[14:34:18] <S3> ben_mkiv: neat. I
couldn't get a hard drive until later so my first was around 100 -
200 MB
L721[14:34:19] <Vexatos> And
threedimensional storage generally is not easy to do
L722[14:34:29] <S3> ben_mkiv: before that
I used cassette tapes and floppy disks
L723[14:35:00] <Vexatos> My first games
were on floppy disks :I
L724[14:35:02] <S3> oh! ben_mkiv wanna see
my computer setup this weekend?
L725[14:35:07] <S3> Vexatos: ^
L726[14:35:11] <Vexatos> And I still used
cassette tapes until I was like 10
L727[14:35:12] <Vexatos> ._.
L728[14:35:16] *
CompanionCube is young enough to not ever really deal with
floppies
L729[14:35:18] <ben_mkiv> sure
L730[14:35:24] <Vexatos> And I am 19
>_>
L731[14:35:25] <ben_mkiv> mine consists of
tier3 case and some parts :P
L732[14:35:27] <iisu> So how do I use
robot API with no OS?
L733[14:35:36] <ben_mkiv> seriously
vexa?
L734[14:35:45] <Vexatos> ...yes?
L735[14:35:53] <ben_mkiv> pretty good work
on computronics
L736[14:36:00] <Vexatos> Hm?
L737[14:36:03] <ben_mkiv> for that age,
would have thought that the autors are older
L738[14:36:05] <Vexatos> How is that
related >_>
L739[14:36:17] <Vexatos> I didn't write
computronics
L740[14:36:20] <ben_mkiv> huh?
L741[14:36:26] <Vexatos> I wrote only like
half of it >_> The easy half
L742[14:36:35] <ben_mkiv> anyways
L743[14:36:38] <Vexatos> I took the mod
over from asie in 2014 when he was bored of it
L745[14:36:50] <S3> Vexatos:
ben_mkiv
L746[14:37:08] <S3> computer on the
floor
L747[14:37:09] <ben_mkiv> lol s3
:>
L748[14:37:09] <Vexatos> S3, I didn't know
Sangar ever finished Circuity :I
L749[14:37:14] <ben_mkiv> never worked
with those :/
L750[14:37:17] <S3> with storage
device
L752[14:37:28] <Vexatos> I know that
keyboard
L753[14:37:33] <S3> is that what he's
working on now?
L754[14:37:37] <ben_mkiv> thats c64, isnt
it?
L756[14:37:46] <ben_mkiv> what so?
L757[14:38:08] <S3> it's a TRS-80 Color
Computer 2
L758[14:38:10] <S3> my first
computer
L759[14:38:14] <ben_mkiv> never heard
of
L760[14:38:38]
⇨ Joins: AshIndigo
(~AshIndigo@79-67-166-122.dynamic.dsl.as9105.com)
L761[14:38:39] <S3> they called them trash
80s
L762[14:38:40] <Vexatos> I don't remember
what my mother's first computer was
L763[14:38:45] *
CompanionCube wonders if the trick from PoC||GTFO works on
it
L764[14:38:50] <Vexatos> Mine was my
father's old win98 machine :I
L765[14:38:58] <S3> ben_mkiv: I would have
loverd a c64
L766[14:39:03] <S3> loves*
L767[14:39:05] <S3> loved bleh
L768[14:39:18] <S3> The thing is, I found
out this has a 6809 chip and now I want to put forth on it
L769[14:39:21] <ben_mkiv> well, i had an
amiga but that was more like a console with keyboard for me in that
age
L770[14:39:28] <S3> so I spent all weekend
writing a hex editor in microsoft extended color basic on it
L771[14:39:34] <S3> iI can now hand punch
in machine code and run it
L772[14:39:58] <ben_mkiv> my first
programming was batch/qbasic xD
L773[14:40:07] <gamax92> >batch
L774[14:40:12] <S3> qbasic was cool. I had
qbasic on my 486
L775[14:40:23] <gamax92> but what version
of qbasic
L776[14:40:27] <Izaya> are there RPi
clones with battery connectors and SATA?
L777[14:40:30] <S3> If you remember
putting WIN in AUTOEXEC.BAT...
L778[14:40:53] <ben_mkiv> remove himem.sys
to run dosgames
L779[14:41:00] <ben_mkiv> and all that
shit xD
L780[14:41:01] <Vexatos> My first
actual(?) programming was
uuuuuuuuuuuuuuuuuuuuuuuuhhhhhhhhhhhhhh
L781[14:41:02] <S3> Izaya: would sata/usb
with a battery module work?
L782[14:41:08] <Vexatos> Lua I think
L783[14:41:09] <S3> selene
L784[14:41:09] <Vexatos> : I
L785[14:41:11] <S3> it was selene!
L787[14:41:25] <Izaya> S3: I want to be
able to check battery status
L788[14:41:30] <Vexatos> Says the only
person who ever used Selene
L789[14:41:40] <S3> Izaya: voltage
comparator
L790[14:42:10] <Izaya> also can you charge
and discharge USB battery packs at the same time
L791[14:42:12] <SquidDev> Vexatos: Cruor
has used Selene I think.
L792[14:42:13] <S3> Vexatos: are you
serious? nobody else has an interest in it?
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L794[14:42:46] <ben_mkiv> wonder if
someone plays with my openglasses fork :>
L795[14:43:04] <ben_mkiv> gamax92, you
should check it out, it got entitytracker, wavefront object parser,
and such ;)
L796[14:43:19] <gamax92> but you could
have just parsed .obj files in OC
L797[14:43:40] <ben_mkiv> it has some
parser?
L798[14:43:45] <S3> ben_mkiv: I was
talking with Skye the other day
L799[14:43:54] <S3> ben_mkiv: how would
you like a 6309 minecraft mod?
L800[14:43:58] <S3> computer
L801[14:44:16] <ben_mkiv> i would rather
like to play with one on my desk xD
L802[14:44:40] <Vexatos> S3, well I
recently received my first bug report on github
L803[14:44:45] <Vexatos> So there is one
more person I guess?
L805[14:44:55] <Vexatos> Cruor only ever
used it because I forced him to test with me :P
L806[14:44:56] <S3> was it
intuitive?
L807[14:44:57] <gamax92> ben_mkiv: you
write the parser yourself in lua :|
L808[14:45:02] <gamax92> it's a super
simple format
L809[14:45:06] <Vexatos> well it took
about thirty minutes to fix
L810[14:45:06] <Vexatos> >_>
L811[14:45:09] <S3> oh yeah I remember
what I was doing
L812[14:45:15] <S3> I was porting a new
forth to Thistle
L813[14:45:16] <ben_mkiv> you actually
parse the filedata to the mod
L815[14:45:27] <ben_mkiv> so read the obj
file and give the content to the parser
L816[14:45:41] <gamax92> or I coudl read
the obj file, parse it myself, and send triangles to the
glasses
L817[14:45:51] <CompanionCube> S3: POKE
62975, 0 :D
L819[14:45:59] <gamax92> like what was
possible before
L820[14:46:03] <S3> CompanionCube:
no.
L821[14:46:06] <Vexatos> S3, I have shown
you the Selene working on a 3DS pic, right >_>
L822[14:46:12] <S3> CompanionCube: this is
how my hex editor works
L823[14:46:20] <S3> it uses poke and
peek
L824[14:46:31] <ben_mkiv> but before you
couldnt animate it, and such
L825[14:46:31] <S3> it takes about 1
second for every line of 8 bytes to print to screen
L826[14:46:31] <ben_mkiv> :P
L827[14:46:39] <S3> BASIC IS SO SLOW
L828[14:46:43] <gamax92> yes you
could?
L829[14:46:47] <Vexatos> S3, just use
selene
L830[14:46:48] <Vexatos> :D
L832[14:47:00] <S3> Vexatos: I could get
it to work
L833[14:47:01] <S3> maybe
L834[14:47:07] <S3> no I doubt it
L835[14:47:08] <ben_mkiv> but marcin is
also working on some new version, so no idea if my code will ever
be merged to official xD
L836[14:47:16] <S3> I bet you Lua require
smore memory than available
L837[14:49:10] <Vexatos> Heh
L838[14:49:26] <Vexatos> S3, apparently my
mother's first PC was an IBM PC 330 with an Intel 486 in it
._.
L839[14:49:48] <Vexatos> massive 16MHz
:U
L840[14:49:57] <ben_mkiv> on a 486?
Oo
L841[14:50:00] <S3> I have no idea what my
second box was other than a 486
L842[14:50:21] <ben_mkiv> my 486DX2 had 66
afaik
L843[14:50:31] <ben_mkiv> 386 with 33 or
40?! dont remember xD
L844[14:50:35] <Vexatos> I'm not even
sure
L845[14:50:38] <Vexatos> Might have been
more :P
L846[14:50:47] <Vexatos> Well, she's not
sure >_>
L847[14:51:28] <ben_mkiv> but yea, wiki
says there are 486 with 16mhz
L848[14:52:25] <Vexatos> S3, I bet you
that Selene definitely won't work on it
L849[14:52:32] <Vexatos> it's like 50kB in
code size >_>
L850[14:56:53] <Izaya> first box was a
2Mhz C64 with 64k of RAM and no disk drives
L851[14:56:55] <Izaya> fun times
L852[14:57:59] <iisu> Where's component
located?
L853[14:58:40] <gamax92> in the trash
compactor
L854[14:59:28] <AmandaC> ben_mkiv: I tried
it out last night. IT's really broken. For one, putting on the
glasses when it's not paired caused a NPE, also it seems it doesn't
work at all on a server.
L855[14:59:53] <AmandaC> lots of what I
assume to be class missing exceptions
L856[15:00:11] <iisu> I mean the
API.
L857[15:00:25] <iisu> robot.lua requires
component.
L858[15:01:44] <ben_mkiv> thanks for the
feedback AmandaC, what kind of server? sponge?
L859[15:01:51] <AmandaC> normal forge
server
L860[15:01:58] <AmandaC> dedicated server,
not in-client
L861[15:02:18] <ben_mkiv> ok, gonna try to
fix those
L862[15:02:43] <ben_mkiv> log of the
server would be awesome, the other one seems easy to test
L863[15:03:09] <AmandaC> nothing is logged
on the server, the API call just fails with a class name
L864[15:03:43] <AmandaC> that is, addX()
is returning false, "net/minecraft/..."
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L867[15:06:25] <payonel> iisu: what is
your question - you're making statements but i think you're also
trying to get help
L868[15:06:32] <ben_mkiv> ah, so it
happens when you try to add any widget?
L869[15:07:27] <AmandaC> yes
L870[15:07:37] <ben_mkiv> ok, thanks,
gonna take a look now
L871[15:08:05] <AmandaC> Might also be
related to the server thing, but I couldn't upgrade the glasses in
an anvil, either.
L872[15:08:24] <ben_mkiv> yea that might
be, i wondered about how minecraft handles it at all
L873[15:08:35] <ben_mkiv> as its a
clientevent which is pretty unlikely :>
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L875[15:09:01] <AmandaC> doing things on
the client is a Bad Idea™
L876[15:09:14] <CompanionCube> AmandaC:
depends
L877[15:09:23] <ben_mkiv> yea it is, but
its the way all mods i've looked at handle it
L878[15:09:33] <AmandaC> CompanionCube:
okay, doing game logic on the client is.
L879[15:09:54] <AmandaC> just like doing
render logic on the srver is a bad idea
L880[15:10:59] <iisu> I don't even know
what my question is anymore.
L881[15:11:11] <ben_mkiv> so 42 is the
answer
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L884[15:13:03] <iisu> I can't make shit
work. I should have given the robot a screen and a disk with an OS
installed like everybody does but my autism made gave me problems I
shouldn't have.
L885[15:13:19] <iisu> Sorry for wasting
your time.
L886[15:13:27] ⇦
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leaving)
L887[15:14:06] *
CompanionCube thinks they were subtly missing what was
needed
L888[15:15:04] <payonel> people feel like
they waste my time when they ask questions
L889[15:15:15] <payonel> if i had an issue
with wasting time here, i wouldn't be here
L890[15:15:22] <CompanionCube> would
anyone
L891[15:15:35] <payonel>
mind_blown.png
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L894[15:21:57] <Izaya> I'm here all the
time when I have better things to do
L895[15:23:09] <AmandaC> %choose play with
thistle or continue staring at the empty terminal
L896[15:23:09] <MichiBot> AmandaC:
continue staring at the empty terminal
L897[15:28:49] <ben_mkiv> damn, trying to
fix those errors, cant even get my sp instance running xD
L898[15:28:58] <ben_mkiv> so what did i do
4 days ago? -.-
L899[15:37:46] <Izaya> so uh, a thinkpad's
trackpoint buttons are attached to the keyboard assembly,
right?
L900[15:39:50]
<Forecaster>
I believe so
L902[15:40:34] <S3> A IF B IF C IF s"
Hello, World!" THEN
L904[15:41:02] <Izaya> excellent
L905[15:41:11] <S3> I don't hve to have 3
thens :D
L906[15:47:36] <gamax92> DUP
L907[16:05:42]
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L909[16:15:34] <AmandaC> Inari: mew?
L910[16:17:27] <Inari> xD
L911[16:21:18] <AmandaC> Inari: are you
trying to say you don't appreciate my late-night songs?
L912[16:22:08] <Inari> Of course!
L913[16:22:12] <Inari> You and your
yowling :p
L914[16:22:44] <AmandaC> :(
L915[16:22:50] <AmandaC> but I sing them
just for you!
L916[16:24:27] <Inari> Do more Karaoke! D:
Maybe you'll develop a singing talent
L917[16:32:06] <AmandaC> %choose watch or
play or watch other
L918[16:32:06] <MichiBot> AmandaC:
play
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L926[17:19:28]
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L929[18:03:44] <AmandaC> %tell Mimiru it
seems the behaviour isn't wired up to the biometrics scanner. Place
one on my computer, no event for a new component or anything when
interacting with it. No rush tho
L930[18:03:44] <MichiBot> AmandaC: Mimiru
will be notified of this message when next seen.
L931[18:04:28] <ben_mkiv> i'm gonna fix
multiplayer later amanda....
L932[18:04:33] <ben_mkiv> one problem
leads to another
L933[18:04:54] <ben_mkiv> may fix it
tomorrow and let you know
L934[18:09:56] <Mimiru>
java.lang.NullPointerException
L935[18:09:58] <Mimiru> at
li.cil.oc.common.tileentity.traits.TextBuffer$class.buffer(TextBuffer.scala:13)
~[TextBuffer$class.class:?]
L936[18:10:00] <Mimiru> ._.
L937[18:10:02] <Mimiru> thanks oc
L938[18:10:45] <Mimiru> AmandaC, it was
working last time I poked at it..
L939[18:11:58] <Mimiru> now I can't load
my world
L940[18:11:59] <Mimiru> yay
L942[18:19:18] <Mimiru> anyway, the TE
implements my base component TE... so if any of those work this
should work
L943[18:25:02] <Gavle> If two computers
have wireless network cards, but are also connected by cables and a
relay, what happens?
L944[18:25:17] <Gavle> If one uses
modem.send(address of the other card)
L945[18:25:28] <Gavle> Is there a wireless
message? A wired message? Both?
L946[18:26:20] <ben_mkiv> they use the
first device
L947[18:26:29] <ben_mkiv> so you would
rather like to use something like component.proxy
L948[18:26:41] <ben_mkiv> iirc
L949[18:28:48] <Gavle> There is not 2
cards, just one
L950[18:29:03] <Gavle> Clarification, one
card per computer case.
L951[18:31:06] <Izaya> two messages
IIRC
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L953[18:35:49] <Gavle> Thank you.
L954[18:53:20] <Gavle> ~w internet
L956[19:00:47] <S3> I just had a
flashback
L957[19:00:53] <S3> from ages and ages ago
in early college
L958[19:01:01] <S3> and the difference
between Internet and internet
L959[19:11:47]
<Kodos> Oooh
Warframe put out their open world update
L960[19:13:39] <AmandaC> Poor
aoba-chan
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L963[19:30:26] <S3> gamax92: hreh, so JSR
doesn't make sense for this port
L964[19:30:30] <S3> but RTS does
L965[19:30:54] <S3> JSR gets its address
from absolute mode
L966[19:31:06] <S3> so it doesn't work for
dynamic applications\
L967[19:31:25] <S3> so instead you
manually push the address on the stack and JMP
L968[19:31:31] <S3> then JSR from that
later
L969[19:33:56] <S3> gamax92: in more cool
news though, your DMA is useful
L970[19:34:32] <S3> To save memory, I have
placed the terminal input buffer in the zero page underneath the
stack, as a stack itself
L971[19:34:38] <S3> that you already
knew
L972[19:35:01] <S3> but what I plan to do,
is that when you type in terminal data, it uses the memory starting
from the PAD downward toward the dictionary
L973[19:35:22] <S3> every time the TIB
becomes empty, the DMA controller will be told to copy the data
from the TIB in memory to the ZP TIB
L974[19:35:25] <S3> this way it's
faster
L975[19:35:41] <S3> the ammount of TIB
space available depends on the size of your dictionary, but you
can't escape that-
L976[19:37:45] <S3> this of course is
stored in a circular buffer
L977[19:38:42] <S3> the buffer is
transparent to the forth program since they only interact with the
TIB stack
L978[19:40:33] <S3> also, text is placed
into the circular buffer from the ISR
L979[19:40:45] <S3> or at least triggered
by the ISR
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L988[21:13:58] *
AmandaC beams a small Aoba plushie in front of Temia, goes to
sleep
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L994[21:40:43] <hhyfff> hello
L995[21:41:37] <hhyfff> Is there any mod
which practically allows extreamly long distance teleport?
L996[21:45:40] <hhyfff> for example, a mod
supports a block what can teleport a block to another teleporter
block at fixed energy cost regardless of distance and
dimension
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L1001[22:26:25]
<Kodos>
fixed energy cost? not that I know of
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L1008[22:53:37] <Temia> Well...
L1009[22:54:45] <Temia> I don't know if
the functionality remains in it, but AE2 used to have spatial
whatsits. If you stored a block in one of those and transferred it
via an ender chest or something, it would cost the same no matter
how you went about it.
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