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L1[00:08:24] ⇦
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L4[02:28:57]
<Laine_prikol> !users
L5[02:31:13] <Izaya> nobody
L6[02:34:12] <g> nobody but us
chickens
L7[02:35:31] <Skye> What does that
mean
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L16[03:32:55]
<Forecaster>
!chickens
L17[03:33:22]
<Forecaster>
Damn, that didn't work either, I feel betrayed
L18[03:42:33] <Izaya> I wish blocks kept
their component IDs
L19[03:42:57] ⇨
Joins: QwQ (~qwq@222.187.227.204)
L21[03:42:58] *** QwQ
was kicked by zsh ((MichiBot) Possible Spam
detected!))
L22[03:43:43] <ben_mkiv> lul
L23[03:45:17] <Vexatos> thanky
bichimot
L24[03:51:04] ⇨
Joins: QwQ (~qwq@222.187.227.204)
L25[03:53:34]
<Forecaster>
At least blocks are easy to get the address of
L26[03:54:58] <Izaya> true, but still
:|
L27[03:55:31] <Vexatos> The odd thing about
that is that the component address is part of the NBT data
L28[03:55:41] <Vexatos> so if that doesn't
work, all blocks should randomly be losing their NBT
>_>
L29[03:58:00] <Izaya> but keyboards stack
even when you pick them back up?
L30[03:58:18] <Vexatos> oh you mean when
broken >_>
L31[03:58:50] <Izaya> yeah
L32[04:30:07]
<Forecaster>
Do they keep the data if you pop it with a scrench?
L33[04:37:22] <Izaya> haven't tried
tbh
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L35[05:02:00] ⇨
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L36[05:18:25]
<Forecaster>
Me neither
L37[05:31:16] ⇨
Joins: BearishMushroom
(~BearishMu@c-82-209-154-59.cust.bredband2.com)
L38[05:33:51] <ben_mkiv> forecaster i've
seen in your LP that you like trains... :P
L40[05:45:58] <ben_mkiv> also...
L42[05:50:04] <Izaya> whoa
L43[05:50:12] <Izaya> it ended up being a
thing
L44[05:50:23] <ben_mkiv> the oc cart?
L45[05:50:29] <Izaya> yeah
L46[05:50:35] <ben_mkiv> that mod exists
for 2 years
L47[05:50:45] <ben_mkiv> but i also just
found it looking for more railcraft addons
L48[05:50:54] <Izaya> it's been discussed
for a long time
L49[05:50:55] <Izaya> the idea
L50[05:51:05] <ben_mkiv> curse is pretty
nice with it's search for mods which depend on each other
L51[05:52:18] <ben_mkiv> looks like it also
has some update to control locomotives
L52[06:01:40] ⇨
Joins: Inari (~Pinkishu@p5dec6775.dip0.t-ipconnect.de)
L53[06:02:14] <Inari> I wonder if thers
some kinda competition for making the most annoying website, cause
lots of websites seem to certainly quite good at that
L54[06:03:18] <Izaya> race to the
bottom
L55[06:03:46] <Izaya> except when it's
intentional because then it's just entertaining
L57[06:05:42] <Vexatos> ben_mkiv,
Computronics has a way cooler way to control locomotives
:<
L58[06:05:52] <Vexatos> Computronics
consists of 20% Railcraft integration :>
L59[06:06:05] <ben_mkiv> computronics has
so much nice stuff
L60[06:06:19] <ben_mkiv> should add it to
my test instance xD
L61[06:06:21] <Vexatos> And I wrote every
single part of these 20% ._.
L62[06:06:27] <ben_mkiv> \o/
L63[06:06:32] <Vexatos> Railcraft support
was actually the first contribution I ever made to
Computronics
L64[06:06:35] <Vexatos> back in 2014
L65[06:06:44] <Vexatos> the first code
contribution, that is
L66[06:08:12] <ben_mkiv> probably motivated
me to code some stuff, too :>
L67[06:09:24] <ben_mkiv> i hit on it when i
searched for something that can interact with chat
L68[06:09:38] <ben_mkiv> but from what i
remember it wasnt able to run commands
L69[06:10:21] <ben_mkiv> which still would
be some nice feature
L70[06:11:59]
<Forecaster>
ben_mkiv we have railcraft cosmetics add-ons on the railcraft
server
L72[06:12:35]
<Forecaster>
And I've used oc-minecarts in my original letsplay
L73[06:13:22]
<Forecaster>
Or maybe I never did... But I have it on there
L74[06:13:54] <Vexatos> Have not used
Computronics yet though :⁾
L75[06:14:57] <Izaya> "Current track:
generic happy music"
L76[06:17:37] <ben_mkiv> I have started
updating to 1.10.2 but since 2 month the project is pretty
"dead". The source code is open so everybody can try
updating it. I might continue updating but not in the near
future.
L77[06:17:39] <ben_mkiv> ;_;
L78[06:26:42] ⇦
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L82[07:19:55] <Syrren> pfffft
L84[07:29:34]
<Ben>
well...
L85[07:29:48]
<Ben> they
obviously can only find the poor ones
L86[07:34:26] <ben_mkiv> wonder if i should
limit the possible widget count for openglasses, and add database
upgrades :>
L87[07:34:49] <ben_mkiv> as oc has them, i
could use them as anvil upgrades to increase the widgetcount
L88[07:35:28] <Izaya> "In addition,
attempts to raise cash via donations of bitcoins have been diluted
by fraudsters cashing in on the IS name and producing websites
mimicking the appeals for funds. "
L89[07:35:30] <Izaya> That
L90[07:35:32] <Izaya> s uh
L91[07:35:40] <Izaya> fucked up, but I also
have no sympathy
L92[07:35:57] <ben_mkiv> lul
L93[07:36:00] <ben_mkiv> same
L95[07:36:26] <Izaya> which one do I
choose
L96[07:36:57] <ben_mkiv> %choose
googlethatgame DONT
L97[07:36:58] <Izaya> this is a totally
aribitrary choice because I don't physically have to walk to
either
L98[07:36:58] <MichiBot> ben_mkiv:
googlethatgame DONT
L99[07:37:10] <ben_mkiv> whut
L100[07:37:11] <Izaya> if you're
wondering
L101[07:37:16] <Izaya> there are NSFW
parts
L102[07:37:24] <Izaya> but there's an
option for them
L103[07:37:32] <Izaya> and the game itself
has a good story
L104[07:40:44] <ben_mkiv> but it looks
like one of those "slideshow games"
L105[07:41:54] <Syrren> %choose tell
ben_mkiv about %choose or be productive
L106[07:41:55] <MichiBot> Syrren: tell
ben_mkiv about %choose
L107[07:42:12] <Izaya> library it is
L108[07:42:14] <Izaya> >.>
L109[07:42:21] <ben_mkiv> %choose
googlethatgame or DONT
L110[07:42:22] <MichiBot> ben_mkiv:
googlethatgame
L111[07:42:31] <ben_mkiv> %choose cat or
dog
L112[07:42:32] <MichiBot> ben_mkiv:
dog
L113[07:42:41] <ben_mkiv> %choose 0 or
1
L114[07:42:41] <MichiBot> ben_mkiv:
1
L115[07:42:53] <ben_mkiv> ok, this may
lead to future spam
L116[07:43:02] <Syrren> I'm pretty sure
you can PM the bot
L117[07:43:05]
<Lizzy>
^
L118[07:43:08] <Syrren> yes
L119[07:43:10]
<Lizzy> also
please don't spam
L120[07:43:12] <Syrren> (just
tested)
L121[07:43:13] <ben_mkiv> great, my first
friend :D
L122[07:47:24]
<LuMistry>
Greetings
L124[07:48:35]
<Lizzy> damn
izaya, making me hungry
L125[07:48:48] <Izaya> you like that
stuff?
L126[07:48:50] <Izaya> geez
L127[07:48:53] <Izaya> I tried it once,
hardly nice
L128[07:48:55]
<Lizzy>
yes
L129[07:49:01] <Izaya> everyone to their
own I guess
L130[07:49:10] <Izaya> still, meat should
not be canned >.>
L131[07:49:13]
<Lizzy> i
ate a whole tin of it, on it's own, with a fork
L132[07:52:22] <AmandaC> %choose Metroid
or try and code or DEATH TO THE TRAITORS OF THE CAT
KINGDOM!!!
L133[07:52:23] <MichiBot> AmandaC:
Metroid
L134[07:52:34] <Syrren> ...there are
traitors in the cat kingdom? D:
L135[07:53:28] <Izaya> who?
L136[07:53:57] <AmandaC> Yes, some
tratorius cats who refuse to obey the simplest of laws: if I fits I
sits
L137[07:54:07] <Izaya> :oooooo
L138[08:01:13] <Temia> What if they don't
want to sits?
L139[08:01:40] <Izaya> that's an
individual decision
L140[08:01:51] <Temia> Also I want a cute
extended mousepad simply for rubber's sound-dampening properties.
But I can't find any cute fey ones :<
L141[08:01:52] <Izaya> however, everyone
has the right to sits where they fits
L142[08:17:30]
<MGR>
%source
L144[08:23:55]
<MGR> To put
it another way, on a scale of 1 being least aggressive to 10 being
most aggressive, Ghandi becomes 255 points of pure nuclear
rage.
L145[08:24:14] <Izaya> playing Civ?
L146[08:24:50]
<MGR> Not
currently, but I do play it semi-frequently
L147[08:53:25]
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L150[09:05:47]
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L152[09:38:37]
<Pirate> is
there any good OS for OC which isn't OpenOS?
L153[09:39:29] <Michiyo> Well, theres
OpenOS, there is also OpenOS... Oh, and OpenOS.
L154[09:39:34] <Michiyo> MineOS is
trash...
L155[09:39:38]
<MGR>
^
L156[09:39:51]
<MGR> What
about SecureOS?
L157[09:39:52] <Michiyo> theres Plan9k..
but I've never used it so I couldn't tell you anything about
it
L158[09:40:00]
<MGR> Or has
that finally been laid to rest?
L159[09:40:08] <Michiyo> SecureOS IS
OpenOS, with some security crap layered on top of it.
L160[09:40:49] <Michiyo> and without
Shuudoushi around to maintain it it's pretty much dead, payonel was
talking about working on it but IDK what happened there
L161[09:41:03] <Michiyo> I don't know Lua
well enough to do anything with it.
L162[09:41:23]
<MGR>
Ah
L163[09:41:54] <Michiyo> (Though there is
a REALLY good chance I know it better than Shuudoushi does)
:P
L164[09:42:38]
<MGR> What
makes you say that?
L165[09:43:13] <Michiyo> I had to help him
with LOTS of SecureOS's code..
L166[09:43:28]
<MGR>
Ah
L167[09:43:42]
<MGR>
~markov Shuudoushi
L168[09:43:42] <ocdoc> where is mpt meant
to be too much of a bug report section
L169[09:44:10] <payonel> Michiyo: i wanted
to update it, and i mostly did update the dev branch. openos
feature development is done for now so it would be a good time to
finish updating secureos. my main concern was that no one is
testing the updates i made
L170[09:44:25]
<MGR>
Shuudoushi last spoke in August 22, 2016
L171[09:46:51] <Michiyo> %seen
Shuudoushi
L172[09:46:51] <MichiBot> Shuudoushi was
last seen 442d 17h 54m 43s ago. Saying: No Record
L173[09:47:08]
<MGR> I, uh,
already went through the logs for that ?
L174[09:47:24] <Michiyo> So, what I'm
hearing here payonel is that I need to switch OpenSec to pulling
from Dev.
L175[09:47:25] <Michiyo> got it :P
L176[09:47:27]
<MGR>
@Shuudoushi
L177[09:48:12]
<Kodos> If
there was any kind of documentation for the additional stuff that
SecOS added, I'd probably test it
L178[09:48:12] <payonel> Michiyo: :) i can
at least finish merging to the dev branch
L179[09:49:07] <payonel> @pirate anything
in particular missing/wrong with openos? or just curious?
L180[09:49:28]
<Pirate>
just want a gui
L181[09:49:33]
<MGR>
payonel, add a feature to link multiple computers together and do
SMP ?
L182[09:51:37]
<Kodos> OC
isn't really a good medium for anything past a minimal GUI
L183[09:51:43] ⇦
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RLY)
L184[09:51:43]
<Kodos> Why
don't you like the CLI approach?
L185[09:52:07]
<MGR>
Becaues GUIs can look better?
L186[09:52:11]
<Pirate>
somteime's its hard to nanvigate
L187[09:52:16]
<MGR> I
agree with your point on medium limitations
L188[09:53:21]
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(~postmaste@62-210-251-94.rev.poneytelecom.eu)
L189[10:00:31] *
Izaya looks at his testing cluster in SP
L190[10:00:42] <Izaya> Hardly useful but
it's responsive
L191[10:03:43]
<Forecaster>
Since when did anything have to be useful
L192[10:04:14] *
gamax92 tries to make good world gen, makes garbage
instead
L193[10:05:14] <Izaya> fair point,
Forecaster, it's all in Minecraft anyway
L194[10:06:32]
<MGR>
@Forecaster Since the dawn of time
L195[10:07:48] <gamax92> Alternative
universe: hydrogen wasn't useful
L196[10:13:05] ⇦
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1.9)
L197[10:32:36]
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L198[10:34:18] *
Izaya sighs
L200[10:36:31] <Izaya> S3: dunno if you
got the question before, but why is maine so scary
L201[10:36:47] <Izaya> every horror story
in the US is set in maine
L202[10:36:55] <Izaya> what's the
go?
L203[10:36:57]
<MGR> It's a
desolate waste
L204[10:37:02]
<MGR> Filled
with trees
L205[10:37:11] <Izaya> do you guys have
like, a ghost factory there or something?
L206[10:37:14]
<MGR> Right
on the border of the land of eternal snow that isn't Siberia
L207[10:37:33]
<MGR>
There's a reason people of Maine are called Maineiacs
L208[10:40:07]
<MGR>
Nothing? Really?
L209[10:44:43] *
Izaya grumbles
L210[10:45:13]
<MGR>
What?
L211[10:45:41]
<MGR> I live
in the same country as Maine, so I know more ?
L212[10:50:53]
<MGR> This
had passable (though inexplicably mangled) in-game music and
improved sound effects. Crashes now sounded like maracas being
thrown out of a window. --- Quote 3/3
L213[11:06:10]
<Forecaster>
"I watch you sleeping"
L214[11:06:10]
<Forecaster>
"A collection of songs for you and your children"
L215[11:06:13]
<Forecaster>
is a real thing
L216[11:06:39] <Syrren> lol, I try to open
E:D launcher, it asks to update. update starts installing VCredist
2005 and 2010... siiiigh
L217[11:06:47]
<MGR>
@Forecaster Waaaaat
L219[11:06:59] <MichiBot>
Massive CD
& DVD Mystery Box Thing | Ashens | length:
18m 51s |
Likes:
4,855 Dislikes:
104 Views:
108,825 | by
ashens |
Published On 25/9/2017
L220[11:07:10] <Syrren> also fuck, E:D
servers down for update
L221[11:07:12]
<Forecaster>
it's the first disc he gets
L222[11:12:47] <Syrren>
> "Add distance from starsystem entry to
mission destinations"
L223[11:12:48] <Syrren> YESSSS
L224[11:13:12]
<Forecaster>
ohno, now the entire game is ruined
L225[11:13:15] <Corded> *
<Forecaster> cries
L226[11:13:34] <Syrren> ...how's it
ruined?
L227[11:13:44]
<Forecaster>
Ruined!
L228[11:13:48] <Corded> *
<Forecaster> runs off crying
L229[11:14:50]
<Forecaster>
(I'm not being serious if you can't tell)
L230[11:15:43] <Syrren> ah. I didn't get
what was so contentious about the QoL feature in question, but
w/e
L231[11:16:11]
<Forecaster>
:P
L232[11:17:44] ⇦
Quits: MajGenRelativity
(~MajGenRel@c-73-123-203-209.hsd1.ma.comcast.net) (Quit:
Leaving)
L233[11:19:18] <Syrren> @Forecaster btw,
for low-rebuy bountyhunting, is the Eagle a good choice?
L234[11:19:32]
<Forecaster>
uh
L235[11:19:44]
<Forecaster>
depends what you consider low I guess
L236[11:19:58] <Syrren> iirc I have ~16mil
creds
L237[11:20:06]
<Forecaster>
compared to my python a cobra is pennies
L238[11:20:22]
<Forecaster>
I've never really used an eagle
L239[11:20:28]
<Forecaster>
so I don't know how they are
L240[11:20:38]
<Forecaster>
I've mostly stuck to multi-purpose ships
L241[11:20:42] <Syrren> I'm loving the
Eagle's insane turn rates, but it's a tin can in terms of shields
(& hull integrity)
L242[11:21:06]
<Forecaster>
well yeah, it's more of a dodge fighter
L243[11:21:23]
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L244[11:21:23] <Syrren> and it can't be
fully A-specced with non-projectile weapons without compromising
somewhere else, due to power limits
L245[11:21:48]
<Forecaster>
sounds like I haven't missed much :P
L246[11:22:19] <Syrren> heh
L247[11:22:46]
<Forecaster>
the npc ones haven't been much of a threat
L248[11:23:55] <Syrren> well yeah, npc
eagle vs annie is a non-contest
L249[11:24:03]
<Forecaster>
oh cool
L250[11:24:10]
<Forecaster>
you can synthesise limpets
L251[11:24:27] <Syrren> in the new
version, yeah
L252[11:24:42] <Syrren> how useful is that
synthesis thing? don't you have to SRV around on a planet for ages
looking for minable stuffs?
L253[11:25:08]
<Forecaster>
ships drop materials too
L254[11:25:20]
<Forecaster>
it's only the higher quality stuff that you really have to look for
afik
L255[11:25:34]
<Forecaster>
ie the rarer minerals used to make enhanced effect stuff
L256[11:26:00] <Syrren> ah
L257[11:26:06] <Syrren> jumponium
etc.?
L258[11:26:27]
<Forecaster>
anything required to produce better-than-default stuff
L259[11:27:04]
<Forecaster>
"an icon is displayed on the route to show the last scoopable
star before running out of fuel"
L260[11:27:05]
<Forecaster>
awesome
L261[11:27:21]
<Forecaster>
that's usefu for my long-range passenger missions
L262[11:27:30]
<MGR>
Syrren, I think you mean unobtanium
L263[11:27:30]
<Forecaster>
which is a really good way to make money by the way
L264[11:27:33] <Michiyo> But there were no
icons, so we all died.
L265[11:34:16] <Syrren> @MGR jumponium is
one of the ways to temporarily increase your jump range in
E:D
L266[11:34:19] <Syrren> the other way
being neutron stars
L268[11:37:01] <Syrren> yeah, I know
L269[11:37:09]
<MGR>
?
L270[11:37:50] *
gamax92 burns @MGR
L271[11:37:57]
<MGR>
Noooooooooooo
L272[11:43:33]
⇨ Joins: Cervator
(~Thunderbi@2601:4c1:4000:1050:1051:9868:41b4:19c1)
L273[11:50:48]
<Kodos> I
asked my swedish buddy what the advantages of living in Sweden
were, and all he says to me is "Well the flag's a big
plus"
L274[11:51:12]
<MGR>
Heh
L275[11:51:14] <payonel> Kodos: ha
L276[11:52:59]
<Forecaster>
that and the meatballs
L277[11:53:29] <gamax92> payonel:
help
L278[11:53:53] <payonel> yeah?
L279[11:53:57] <gamax92> thanks
L280[11:57:00] <Vexatos> Pfft Germany has
very good meatballs too
L281[11:57:07] <Vexatos> with onions
\:D/
L282[11:59:40] <gamax92> Vexatos: Germany
has good cheesecake
L283[12:00:32] <Vexatos> yes, yes it
does
L284[12:00:41] <Vexatos> especially the
extremely cheap one from the supermarket
L285[12:01:02] <Vexatos> it's like mortar
in your stomach but tastes nice :⁾
L286[12:03:12] <gamax92> uhh
L287[12:03:22] <gamax92> No thank
you
L288[12:08:04] <payonel> it also has super
good jogurt
L289[12:08:24] <Vexatos> yes yes, Germany
generally is good at dairy products
L290[12:08:34] <Vexatos> and meat
products
L291[12:08:34] <Vexatos> and bread
L292[12:08:35] <Vexatos> ._.
L293[12:08:50] *
Temia scrolls up
L294[12:08:53] <Vexatos> basically,
anything you might be eating if this was 200 years ago
L295[12:08:53] *
Temia groans.
L296[12:09:25] *
gamax92 pets Temia
L297[12:09:33] *
Temia leans and tailswishes lazily
L298[12:26:16]
<20kdc> Meat
products? What kind?
L299[12:26:28]
<Forecaster>
soylent green?
L300[12:26:31]
<20kdc>
Aaaah.
L301[12:26:34]
<20kdc> Big
fan of that.
L302[12:26:36] <Corded> * <20kdc>
noms some
L303[12:27:25] <Vexatos> Big game, and
generally sausages
L304[12:52:16] <gamax92> %lua bug
L305[12:52:17] <MichiBot> nil
L306[12:52:24] <gamax92> %lua bug=-0
L307[12:52:27] <gamax92> %lua bug ==
0
L308[12:52:27] <MichiBot> true
L309[12:52:31] <gamax92> %lua 1/0
L310[12:52:31] <MichiBot> inf
L311[12:52:32] <gamax92> %lua 1/bug
L312[12:52:32] <MichiBot> -inf
L313[12:52:43] <gamax92> *panic
ensues*
L314[12:53:36]
<MGR> Error!
Division by Zero
L315[12:54:18] <Corded> *
<Forecaster> gets absorbed into the singularity
L316[12:55:42]
<MGR>
Waaaaaaaaaaaarg
L317[12:57:22] <payonel> %lua
1/(0-0)
L318[12:57:22] <MichiBot> inf
L319[12:57:30] <payonel> %lua
1/(0+bug)
L320[12:57:30] <MichiBot> inf
L321[12:57:38] <payonel> %lua
1/(bug)
L322[12:57:39] <MichiBot> -inf
L323[12:57:41] <vifino> hi
L324[12:57:41] <payonel> huh
L325[12:57:46] <payonel> %lua
1/(-0+bug)
L326[12:57:46] <MichiBot> -inf
L327[12:57:49] <payonel> :)
L328[12:58:42] <gamax92> hey vifino
L329[12:58:54] <vifino> hello
gamax92
L330[12:59:12] <Izaya> o/ vifino
L331[12:59:29] <gamax92> %lua
string.format("0x%08x", math.random(0, 2^32-1))
L332[12:59:30] <MichiBot> 0x0a0e46ce
L333[12:59:30] <vifino> \o Izaya
L334[12:59:41] <gamax92> %lua
string.format("0x%08x", math.random(0, 2^32-1))
L335[12:59:41] <MichiBot> 0x7009047c
L336[12:59:48] <gamax92> these values
suck.
L337[12:59:54] <Izaya> I have successfully
failed life today
L338[13:00:00] <Izaya> maybe tomorrow will
be better
L339[13:00:03]
<Forecaster>
do the values represent a vacuum?
L340[13:00:05] <Izaya> how's stuff?
L342[13:02:45] <vifino> I've flown my quad
a bit more just now. It's really dark, so I had to stop, given that
even in the black and white mode of my CCD I couldn't tell a tree
from grass or even air.
L343[13:04:35] <S3> vifino: my friends
over at the lab wrote openCV blind edge detection software
L344[13:04:44] <S3> you could use it on
the quad FPV and see everything just fine
L345[13:04:54] <S3> it literally works in
near pitch darkness
L346[13:05:16] <S3> it was part of a
research project on people who lose their contrast vision
L347[13:07:55] <vifino> S3: Too much
latency.
L348[13:11:15] <gamax92> vifino:
infrared?
L349[13:12:21] <gamax92> err ... I'm
thinking of the wrong thing.
L350[13:21:33] <vifino> gamax92: my ccd is
filtered, otherwise colors would look awful in daylight
L351[13:22:40] <S3> vifino: latency? I
dunno, he made it super fast
L352[13:22:53] <S3> he took like an entire
semester optimizing it because of that issue
L353[13:23:10] <S3> but it may still be
too much for a microcontroller
L354[13:24:06] <Izaya> dropped my phone in
the sink while washing up
L356[13:24:14] <Izaya> didn't even stop
playing music
L358[13:24:25] <Izaya> was rather quiet
tho
L359[13:27:41]
<Forecaster>
it may have been less quiet if you also plunged your head into the
sink
L360[13:27:55] <vifino> S3: A few
milliseconds is already too much.
L362[13:28:29] <S3> a few you probably
wouldn't even notice
L363[13:28:32] <S3> if it were <
10
L364[13:28:41] <vifino> You sure about
that?
L365[13:28:55] <S3> < 10? yes
L366[13:29:14] <S3> our minecraft server
does ticks a little less than 10 ms apart
L367[13:29:16] <S3> and you can't
tell
L368[13:29:22] <S3> "fast
enough"
L369[13:29:26] <vifino> Not the
same.
L370[13:30:42] <vifino> Not like you're
gonna come anywhere close to that anyways.
L371[13:31:02] <vifino> You have to go
from analog -> digital( -> analog) to the display(s).
L372[13:31:03] <Izaya> fuck yogurt
L373[13:31:16] <S3> who says?
L375[13:31:26] <S3> do it 100%
analog
L376[13:31:45] <vifino> Right, because
opencv is totally analog.
L377[13:31:53] <S3> we'll make a new
openvv
L379[13:32:07] <S3> 100% analog, we'll
build it using vacuum tubes
L380[13:32:08] <vifino> Are you even
listening to yourself?
L381[13:32:10]
<Forecaster>
with blackjack
L382[13:32:26] <S3> vifino: of course not,
because I'm in ridiculous mode
L383[13:32:40] <vifino> You always
are.
L384[13:32:53] <S3> fort6h on a zpu is not
ridiculous
L385[13:32:59] <S3> it's actually very
fitting
L386[13:33:21] <vifino> Then go ahead, I
am waiting.
L387[13:33:29] <S3> I'm working on
it
L388[13:36:50] <S3> although I wish that
20kdc's assembler was a bit more feature full
L389[13:36:54] <S3> I might end up writing
my own
L390[13:37:17] <vifino> The one included
in ZBC or a seperate one?
L391[13:38:57] <vifino> S3:
L393[13:39:30] <S3> for creating the
dictionary, etc it would be nice to have an origin and even better
macros
L394[13:39:36] <vifino> ... Great answer
to a question which shouldn't be answered with yes or no.
L395[13:39:51] <vifino> The ZBC one?
L397[13:40:00] <S3> it does work
L398[13:40:16] <vifino> Make one in
B.
L400[13:40:25] <S3> I actually don't know
B
L401[13:40:38] <vifino> B is like C,
execpt everything is a string.
L402[13:46:17] <S3> I should look at the
computech source and see where the program is loaded into
memory..
L403[13:46:28] <S3> I need a good picture
of the memory map in order to do what I have to do
L404[13:46:46] <vifino> Well, technically,
there is no direct code loading.
L406[13:47:03] <S3> is it harvard?
L407[13:47:11] <vifino> You have
persistant memory which you flash your binary to.
L408[13:47:33] <vifino> No, it has a
single pathway.
L409[13:47:33] <S3> alright. is that
persistant memory mapped to main memory?
L410[13:47:36] <S3> somewhere
L411[13:47:41] <vifino> It's not
harvard.
L412[13:47:56] <S3> can still be mapped
:P
L413[13:48:07] <vifino> It's Von Neumann,
sir.
L414[13:48:21] <S3> so then it's likely
mapped somewhere
L415[13:48:27] <vifino> The persistant
memory IS the RAM.
L416[13:48:39] <vifino> It just doesn't
reset on power off.
L417[13:48:56] <S3> the STM32 ARM SoC does
this
L418[13:48:59] <vifino> It's mapped based
on what setup you have in your world.
L419[13:49:02] <S3> it maps the flash to a
location in memory
L420[13:49:28] <vifino> memory starts from
0, ends at however much memory you have.
L421[13:49:53] <vifino> That is, really,
just the IP starts at 0, everything else is up to you.
L422[13:50:03] <S3> that part makes sense,
though I will need to somehow determine where in memory it is
loaded, and where in memory other stuff is, so that I know where
"general purpose memory" is
L423[13:50:23] <vifino> You load your bin
starting at 0...
L424[13:50:32] <S3> ok. that's similar to
stm32
L425[13:51:49] <S3> so I need some sort of
macro support added to the zbc assembler then so I can know how big
the binary is and where the rest starts. is persistent memory fized
size or dynamicly fit to the size of the bin?
L426[13:52:00] <S3> i.e. is there a fixed
persistent memory region
L427[13:52:22] <vifino> No, the memory is
as big as you have it set up..
L428[13:52:42] <S3> ill have to test it
out in creative I guess
L429[14:05:50] ⇦
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L432[14:12:43] <S3> Izaya: I just got your
maine horror question
L433[14:13:20] <S3> Izaya: so, 1) Maine
has the least population density of any state east of the
misssissippi river
L434[14:13:37] ⇦
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L435[14:14:18] <S3> so pretty much the
entire east half of the US
L436[14:14:39] <S3> 2) Maine is almost
entirely woodland
L437[14:14:42] <S3> dense woodland
L438[14:16:01] <S3> don't listen to MGR
though
L439[14:16:05] <S3> MGR knows nothing
about Maine
L440[14:16:16] <S3> but he got the first
couple things right
L441[14:16:47] <S3> Izaya: Maine is said
to have the strongest regional culture attributes in the US.
L442[14:17:06] <S3> this is funny because,
it's very easy to pick out the "southerners" but not so
easy to pick out the mainers
L443[14:17:51] <Izaya> S3: >implying I
listen to MGR
L444[14:18:01] <Izaya> so, not many
people, mostly forest
L445[14:18:18] <Izaya> does it get foggy
there a lot?
L446[14:18:24] <S3> we're very old in our
ways and stubborn, we're more purpose oriented than materialistic,
so we're a bit strange to a lot of outsiders
L447[14:18:42] <S3> sometimes but it's not
like london
L448[14:19:03] <S3> we have really deep
valleys in our roads, etc for fog to build up in the mornings and
evenings
L449[14:19:22] <S3> it's hard to find a
flat road in Maine
L450[14:21:19] <S3> here's what main
street in millinocket looks like:
L452[14:21:23] <S3> have a gander at
that
L453[14:21:29] <S3> is that what your main
street looks like?
L454[14:22:28] <Izaya> ours has uh
L455[14:22:33] <Izaya> buildings
L456[14:22:37] <Izaya> and flood
marks
L458[14:23:16] <S3> what's a flood?
L460[14:23:32] <S3> we actually have a
couple towns that flood a little but
L462[14:24:22] <S3> Kokadjo!
L463[14:25:53] <S3> theres a sign on the
other side of that town that says population 3 instead
L464[14:25:59] <S3> Izaya: ^
L466[14:26:35] <S3> Izaya: but we also
have really cool shit
L467[14:26:44] <S3> in EAST
millinocket:
L469[14:27:14] <S3> which is a city
L470[14:27:34] <S3> population 1,723
L471[14:27:52] <S3> it's one of our bigger
towns
L472[14:28:16] <S3> Izaya: a lot of our
towns don't have names
L473[14:28:21] <S3> they are instead
numbered by quadrant
L474[14:29:29] <S3> like PE035-19801
L475[14:29:34] <S3> which is north of here
by like 10 mins
L476[14:29:44] <S3> the locals call it
argule
L477[14:29:46] <S3> argyle*
L478[14:37:39]
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L480[14:42:38]
<Forecaster>
It's not genuine without claws
L481[14:42:44]
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L482[14:46:00] <Izaya> S3: seems
impersonal
L483[15:00:02]
<Kodos> A
transposer can be used in a microcontroller, can't they?
L484[15:02:23]
<Forecaster>
Yes
L485[15:03:38]
<Kodos>
okay, now I just need to work out some sorcery with a furnace and
comparator stuff
L486[15:03:58]
<Kodos> Vex
you around?
L487[15:04:10]
<Kodos> (I
have a colorful lamp question)
L488[15:05:10] <Vexatos> Maybe I'm asquare
D:
L489[15:05:29]
<Kodos> What
strength of redstone T2 do I need to feed the lamp to get red and
green
L490[15:05:42]
<Kodos> err
colors or w/e
L491[15:05:50] <Vexatos> ...you mean
bundled redstone?
L492[15:05:52]
<Kodos>
Yes
L493[15:05:53]
<Kodos>
that
L494[15:05:56] <Vexatos> 15 bit RGB
L495[15:05:59] <Vexatos> every colour is
one bit
L496[15:06:02] <Vexatos> black is
ignored
L497[15:06:04] <Vexatos> white is the
first bit
L498[15:06:09] <Vexatos> normal wool
order
L499[15:06:32]
<Kodos>
okay, now assume I'm a moron and don't understand how 15 bit RGB
works
L500[15:06:34] <Vexatos> so you need
fifteen bundled redstone channels
L501[15:06:47] <Vexatos> It's
RRRRRGGGGGBBBBB
L502[15:07:04]
<Kodos>
Okay, that's easy enough I suppose
L503[15:28:51]
<Kodos> Vex,
turns out it's BBBBBGGGGGRRRRR
L504[15:31:37]
<Kodos> ~w
custom OS
L506[15:38:05]
<Kodos>
Okay, so comparator value of 2 for working, 0 for not working
L507[15:38:24]
<Kodos> And
1 for no fuel
L508[15:38:25]
<Kodos>
Neat
L509[15:58:24]
<Kodos>
Wheeeee, it works ?
L510[15:58:39]
<Kodos> Now
to fix the colors and then clean up the code
L511[16:00:07]
<Kodos> Is
there any way to control the light on the Microcontroller
L512[16:06:26]
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(~iis@89-64-37-166.dynamic.chello.pl)
L518[16:51:46] <iisu> Hi. How do I use
shell.execute()?
L519[16:51:46] <iisu> I can't tell what
exact error it shows cause my game just crashed (unrelated) and I'm
going to bed soon.
L520[16:51:49] <iisu> But it was something
about 6th argument to xpexec() being nil, iirc.
L521[16:52:32] <iisu> Or is there other
simple way of 3dprinting multiple blocks?
L522[16:53:46] <iisu> What I tried to do
was simply shell.execute("print3d" .. filename) in a
loop.
L523[16:55:52] <iisu> OBTW, I installed
OpenOS and Plan9k on a single machine (2 drives) and installed oppm
on both but I can't see it on OpenOS. I had to link it from the
other drive with Plan9k installed.
L524[16:57:23] <payonel> iisu: o/
L525[16:57:34] ⇦
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L526[16:57:44] <payonel> iisu:
"print3d"..filename
L527[16:57:53] <payonel> %lua
filename="foobar" return
"print3d"..filename
L528[16:57:53] <MichiBot>
print3dfoobar
L529[16:57:56] <payonel> ^
L530[16:58:45] <payonel> your oppm issue
is confusing :) sounds like you didn't actually install it
L531[16:59:11] ⇦
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L533[17:00:11] <payonel> iisu: you just
left and joined
L534[17:00:16] <payonel> did you see the
comments i made?
L535[17:00:59] <iisu> I thought I hadn't
installed it so I tried installing it again and still it didn't see
it.
L536[17:01:14] <iisu> Sorry, I timed
out.
L537[17:01:19] <payonel> did you
understand the issue with your "print3d"..filename
?
L538[17:01:53] <payonel> iisu: well i dont
know much about how oppm installs, i'm the openos dev. you can ask
Vexatos about oppm
L539[17:02:27] <gamax92> I wonder how
badly everything will break if I just shift the blend pass down 1.5
pixels
L540[17:02:29] <iisu> Tried it with
hardcodded filename "print3d foobar" also, didn't
work.
L541[17:02:40] <gamax92> cause only water
exists in the blend pass and I want water to be down 1.5
pixels
L542[17:02:41] <Kodos> Do you have a file
named foobar?
L543[17:02:56] <payonel> iisu: but it
works if you run `print3d foobar` from the shell?
L544[17:02:56] <iisu> Yes.
L545[17:04:00] <Vexatos> payonel, iisu, it
just hooks into install.lua
L546[17:04:05] <Vexatos> "install
oppm" should do it
L547[17:04:16] <Vexatos> places it in
/usr/bin
L548[17:05:16] <iisu> install oppm
succeeds and then ls /usr/bin | grep oppm shows nothing, nor does
ls /bin | grep oppm
L549[17:06:12] <iisu> At some attempt it
said it is already installed but I still couldn't run find it. I
don't remember what I did and what exactly happened.
L550[17:06:31] <payonel> iisu: what oc
version ?
L551[17:07:46] <iisu>
>OpenComputers-MC1.10.2-1.6.2.7.jar
L552[17:07:56] <iisu> I guess 1.6.2.7 is
the version.
L553[17:07:57] <Vexatos> that's from last
February >_>
L554[17:08:00] <Vexatos> should still work
though
L555[17:08:23] <payonel> we'll push a new
version within the next couple weeks...probably
L556[17:08:24] <payonel> :)
L557[17:08:27] <payonel> to curse and
such
L558[17:08:41] <iisu> I play with a friend
on his server. I'll ask him to update it and call you tomorrow if I
still have the issues.
L559[17:08:44] <payonel> iisu: but for
now, i do recommend using our dev builds. what mc version?
L560[17:09:00] <Vexatos> 1.10.2
>_>
L562[17:09:12] <iisu> idk, I don't play MC
much.
L563[17:09:14] <payonel> Vexatos: ah,
duh
L564[17:09:16] <payonel> :)
L565[17:09:21] <iisu> I just installed it
the way the friend told me.
L566[17:09:22] <Vexatos> iisu, so what
does 'ls /usr/bin' say
L568[17:09:29] <iisu> With some
"technic" launcher.
L569[17:09:49] <payonel> iisu: answer
Vexatos's question. we don't think updating oc will affect your
issue
L570[17:10:09] <payonel> iisu: and if you
run `print3d foobar` from the shell, does it work?
L571[17:10:11] <iisu> oppm is not on the
list, that's all I remember now.
L572[17:10:36] <iisu> The launcher starts
up too long to try it now, I'll talk to you tomorrow.
L573[17:10:52] <iisu> If I run print3d
foobar it works.
L574[17:11:14] <iisu> I got some nice
vertical slabs for me, just hoped to get some more. :>
L575[17:11:40] <iisu> idk why I can't
place slabs vertically in MC by default but whatever.
L576[17:12:43] <Vexatos> well, running
"install oppm" after inserting the oppm floppy should be
working if /usr/bin/oppm.lua doesn't exist
L577[17:12:54] <Vexatos> payonel, can you
run it with a -f option to force installation?
L578[17:13:08] <Vexatos> uuuh
L579[17:13:12] <Vexatos> so print3d _is_
installed
L580[17:13:20] <iisu> To make it clear,
with a single drive and a single os, OpenOS, it works.
L581[17:13:40] <Vexatos> if you run plan9k
on a second drive
L582[17:13:45] <Vexatos> you need to make
sure that one is your boot drive
L583[17:13:46] <iisu> If I install oppm on
Plan9k first and then on OpenOS on another drive, it only works on
Plan9k.
L584[17:14:10] <Vexatos> oppm works on
plan9k? ._.
L585[17:14:33] <iisu> Only it doesn't have
install so I had to use OpenOS to install it on Plan9k.
L586[17:14:50] <Vexatos> uuh
L587[17:14:55] <Vexatos> it has its own
package manager
L588[17:15:04] <Vexatos> and it should
give you access to oppm's packages, too
L590[17:16:19] <iisu> How are the blocks
that I print, BTW? Wouldn't they lag the game or sth?
L591[17:16:20] <Vexatos> it's called mpt
and works similar to pacman
L592[17:16:28] <Vexatos> they
shouldn't
L593[17:16:40] <Vexatos> they're basically
static models just like any other ordinary block
L594[17:16:48] <Vexatos> meaning they only
re-render when the chunk re-renders
L595[17:16:54] <Vexatos> just like a
fence, or stairs
L596[17:17:06] <iisu> When looking for the
solution for vertical slabs I read some post on Microblocks mod
saying that Microblocs "tick" the blocks, whatever that
means and it causes lag.
L597[17:17:07] <Vexatos> and they
shouldn't lag any more than that
L598[17:17:25] <Vexatos> no good
microblock mod should be doing that unless necessary
L599[17:17:32] <Vexatos> Modern ones
definitely don't do that
L601[17:17:56] <Vexatos> I'm pretty sure
3D Prints don't do that >_>
L602[17:18:36] <iisu> It's amazing how
many mods there are.
L603[17:21:20] <gamax92> welp nothing
broke
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L607[17:23:10] <iisu> wew
L608[17:23:21] <iisu> Never happens to me
on other channels.
L609[17:23:44] <iisu> Alright, I'll talk
to you when I have a recent version.
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L617[17:46:39] <S3> this zpc spec is being
confusing
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(okay okay), you will lose if you cry~ Let's smile
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L625[20:24:31] <gamax92> S3: trying to get
my computer to communicate to a device through a vm and over
wifi
L626[20:24:49] <gamax92> device connects
to the vm via usb passthrough and hotspot
L627[20:24:57] <gamax92> host can talk to
the vm too
L628[20:25:02] <gamax92> host can't talk
to device
L629[20:26:00] <gamax92> and I'm out of
ideas :D
L630[20:49:04] <gamax92> oh well, I just
setup a tcp tunnel in the vm, works for me
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