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L3[01:00:03] <Izaya> because it's all async
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L27[03:43:10] <Mettaton_Fab> i hasz birb on mah shoulder!
L28[04:41:30] <Vexatos> SANGAR
L29[04:45:16] <Sangar> not so loud, my head hurts ,-,
L30[04:46:31] <Vexatos> ˢᵃⁿᵍᵃʳ
L31[04:49:18] <Sangar> better, thanks
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L33[05:15:31] <Mettaton_Fab> sangar.
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L35[05:25:59] * Lizzy groans, snuggles vifino then goes back to sleep
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L39[05:47:40] <MGR> Sangar!
L40[05:47:45] <MGR> Oh
L41[05:47:52] ⇨ Joins: OctoNezd (webchat@185.18.6.138)
L42[05:47:55] <MGR> I'm an hour late :(
L43[05:48:02] <OctoNezd> Hi guys
L44[05:48:08] <Forecaster> hello
L45[05:48:31] <OctoNezd> Im currently trying to develop Tape filesystem
L46[05:48:36] <MGR> Hello OctoNezd
L47[05:48:37] <OctoNezd> I have one question
L48[05:48:43] <OctoNezd> Why it is so slow?
L49[05:48:51] <MGR> It's a tape
L50[05:48:55] <Forecaster> are you talking about computronics?
L51[05:48:58] <OctoNezd> Yeah
L52[05:49:05] <MGR> They are very slow irl, and in game
L53[05:49:09] <Forecaster> direct questions at Vexatos
L54[05:49:14] <OctoNezd> But it writes fast as hell
L55[05:49:16] <OctoNezd> http://pastebin.com/mPDuK9PV
L56[05:49:18] <OctoNezd> Look
L57[05:49:44] <OctoNezd> Maybe I did something wrong with read() function?
L58[05:50:12] <MGR> Maybe
L59[05:50:14] <Vexatos> OctoNezd, write() is more or less instant :P
L60[05:50:19] <Vexatos> read() too
L61[05:50:34] <OctoNezd> Is more instant
L62[05:51:00] <OctoNezd> It so fast, that it writes a hello world about 0.5 seconds
L63[05:51:15] <MGR> Vexatos, Computronics 1.10?
L64[05:51:32] <OctoNezd> But loading helloworld takes about 3 seconds
L65[05:51:42] <Vexatos> MGR: Any
L66[05:51:56] <MGR> Vexatos, ?
L67[05:54:01] <OctoNezd> Also
L68[05:54:06] <OctoNezd> Is OC community ded?
L69[05:54:23] <Lizzy> no?
L70[05:54:25] <Forecaster> yes, we're all zombies
L71[05:54:34] <Forecaster> you're talking with zombies right now
L72[05:54:45] <Vexatos> Actually I'm a robot
L73[05:54:58] <Lizzy> Forecaster, pfft, some of us are immortal goddesses, get your facts straight
L74[05:55:08] <Forecaster> they don't need to know that!
L75[05:55:10] <Forecaster> details
L76[05:55:11] <OctoNezd> Because CC forums is much more active, when OC is much more popular
L77[05:55:27] <MGR> Vexatos, what do you mean by "Any"?
L78[05:55:44] <Vexatos> any MC version
L79[05:55:55] <Vexatos> OctoNezd, CC forum is active?
L80[05:56:06] <MGR> Vexatos, Computronics works with any MC version?
L81[05:56:10] <OctoNezd> Yeah
L82[05:56:12] <OctoNezd> Just look
L83[05:56:24] <OctoNezd> http://www.computercraft.info/forums2/index.php?/forum/12-programs/
L84[05:56:25] <Vexatos> MGR: Well 1.6.1 is released for 1.7.10, 1.8.9, 1.9.4 and 1.10.2
L85[05:56:34] <OctoNezd> https://oc.cil.li/index.php?/forum/34-programs/
L86[05:56:41] <Vexatos> Cruor, help
L87[05:56:55] <MGR> Vexatos, ah ok
L88[05:56:56] <Vexatos> Oh
L89[05:56:59] <MGR> That changed since I looked
L90[05:57:02] <Vexatos> it's only a forum post a week at most
L91[05:57:12] <Vexatos> I was almost worried that CC had an active forum :D
L92[05:57:37] <Vexatos> OctoNezd, it's just that noone uses the OC forums :P
L93[05:57:45] <Vexatos> My programs are either not released or on OPPM
L94[05:57:54] <Cruor> Vexatos: Crucru is hear
L95[05:57:57] <Cruor> what is it you want
L96[05:58:07] ⇨ Joins: Jezza (~Jezza@92.206.161.17)
L97[05:58:15] <Vexatos> Cruor, rumours that the CC forums are active
L98[05:58:20] <Cruor> wtf
L99[05:58:22] <Cruor> ask Cranium
L100[05:58:28] <Vexatos> Cranium, help
L101[05:58:31] <Vexatos> universe is collapse
L102[05:58:43] * Lizzy turns it off and on again
L103[05:58:58] <Forecaster> dammit nginx
L104[05:59:01] <Forecaster> why u break
L105[05:59:10] <Cruor> wow, thats somewhat active .-.
L106[05:59:11] <Lizzy> Forecaster, i think the problem here is you
L107[05:59:20] <Forecaster> impossible
L108[06:00:08] <Cruor> problem lies between chair and keyboard? D:
L109[06:00:26] <Forecaster> but my keyboard is attached to my chair
L110[06:00:38] <Lizzy> yep, commonly referred to as PEBKAC, or a Layer 8 Error
L111[06:01:07] <OctoNezd> Where I can also submit my program to OPPM?
L112[06:01:21] * Lizzy throws Vexatos at OctoNezd
L113[06:01:28] <Vexatos> ~w oppm
L114[06:01:28] <ocdoc> http://ocd.cil.li/tutorial:program:oppm
L115[06:01:36] <Vexatos> gamax92 officially has the most stable IRC bot
L116[06:01:48] <Lizzy> hey, EnderBot2 is stable too
L117[06:01:56] <Lizzy> it just does fuck all cause i don't want to touch it
L118[06:02:01] <Forecaster> hey, mine has been stably offline for a couple of years
L119[06:02:11] <Vexatos> same with vexatron
L120[06:03:06] <Hovercraft> What? "galaxy note 7 return kit"
L121[06:03:29] <Izaya> in case of fire
L122[06:03:44] <Hovercraft> It just sounds ridiculous
L123[06:06:08] <MGR> Is there a way to tell what OS is running on a machine?
L124[06:06:36] <Forecaster> be more specific
L125[06:07:46] <MGR> I want to know if OpenOS or some other OS is running on an OC machine from within a program
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L127[06:10:51] *** Gavle|Away is now known as Gavle
L128[06:14:27] <OctoNezd> Github Desktop is more slower than TapeFS :P
L129[06:14:46] <sshika> hello. the function "computer.pullSignal" is for a wait time ?
L130[06:14:54] <OctoNezd> No
L131[06:15:08] <OctoNezd> For waiting time, use os.sleep(time)
L132[06:15:12] <sshika> ok thanks
L133[06:15:42] <sshika> time is in tic ? or seconds ?
L134[06:15:46] <OctoNezd> Seconds
L135[06:15:47] <Lizzy> seconds
L136[06:15:54] <Forecaster> lightyears
L137[06:16:05] <Lizzy> OctoNezd, of course it's slow, use a better client :P
L138[06:16:22] <Forecaster> sourceTree
L139[06:16:27] <Forecaster> :>
L140[06:16:32] <Lizzy> ^ or GitKraken
L141[06:16:39] <Lizzy> both are rather nice
L142[06:16:52] <Forecaster> sourceTree has more features
L143[06:17:05] <Forecaster> at least last I tried GK
L144[06:17:35] <Lizzy> i think they have about the same
L145[06:18:27] <Vexatos> gitkraken has the advantage of having a Linux build :P
L146[06:18:36] <Lizzy> ^
L147[06:18:40] <Lizzy> and a dark theme
L148[06:23:09] <Hovercraft> Having a laser pointer for no reason is fun
L149[06:23:58] <MGR> I want to know if OpenOS or some other OS is running on an OC machine from within a program, is there a way to tell?
L150[06:24:03] <MGR> from within a program
L151[06:24:29] <Lizzy> you could try reading the .osprop in the root of the drive
L152[06:26:22] <MGR> sounds interesting
L153[06:26:26] <MGR> I'll look into that
L154[06:27:13] <Mettaton_Fab> imma get a laserpointer module for christmas!
L155[06:28:27] <OctoNezd> @Vexatos
L156[06:28:34] <OctoNezd> https://github.com/OctoNezd/octonezd-programs
L157[06:29:45] <MGR> OctoNezd, I think there's also a central GitHub repository for OC programs
L158[06:30:17] <OctoNezd> I couldnt find it
L159[06:30:18] <MGR> https://github.com/OpenPrograms
L160[06:30:32] <OctoNezd> That is not a repo
L161[06:30:48] <MGR> It's a collection of them?
L162[06:30:59] <OctoNezd> Yup
L163[06:31:12] <OctoNezd> to add something to oppm, you must push there your repo
L164[06:31:20] <MGR> ah, ok
L165[06:33:21] <MGR> I should release some of my programs there....
L166[06:48:53] <Vexatos> OctoNezd, https://github.com/OpenPrograms
L167[06:49:02] <Vexatos> if you accept the invite, you can transfer the repo there
L168[06:49:21] <Vexatos> (go into your repo settings and down at the bottom there's a "transfer" button)
L169[06:52:02] <MGR> alright
L170[06:52:13] <MGR> Time to finish fixing my computer
L171[06:54:02] <Vexatos> OctoNezd, there is already a package called tapefs on oppm :/
L172[06:54:59] <Forecaster> call yours "OctoTapeFS"
L173[06:55:00] <Forecaster> :D
L174[06:55:18] <Cruor> Vexatos: yo wtf
L175[06:55:24] <Cruor> where are all my pokermangs
L176[06:55:30] <Vexatos> Cruor, in your 3DS
L177[06:55:33] <Cruor> OH
L178[06:56:55] <OctoNezd> Meh
L179[06:57:11] <OctoNezd> Pokemon SM has big problem
L180[06:57:21] <OctoNezd> Lags
L181[06:57:28] <Cruor> git a better pc then .-.
L182[06:57:39] <OctoNezd> ...
L183[06:58:03] <OctoNezd> Do you know on which platform pokemons?
L184[06:58:13] <OctoNezd> 3DS/DS/GBA/GBC/GB
L185[06:58:22] <Forecaster> Xbox
L186[06:58:26] <Forecaster> :D
L187[06:58:38] <Cruor> what happend to n64/gc/probably wii :I
L188[06:58:50] <Cruor> and phones, if you dare include that :p
L189[07:01:56] <OctoNezd> lol
L190[07:02:06] <OctoNezd> i cant install oppm
L191[07:02:13] <OctoNezd> it says it couldnt find internet
L192[07:02:21] <Forecaster> you need an internet card
L193[07:02:39] <OctoNezd> i put mine in all 3 slots
L194[07:02:41] <OctoNezd> :)
L195[07:02:49] <OctoNezd> still same thing
L196[07:03:01] <MGR> I need a magnetic screwdriver ?
L197[07:03:13] <Forecaster> okay... adding more isn't going to solve it.
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L202[07:16:12] <MGR> this is superbad
L203[07:16:21] <MGR> none of the screws want to go back in my computer
L204[07:16:37] <Forecaster> probably because you're not paying them
L205[07:18:30] <Mettaton_Fab> just glue everything together!
L206[07:18:54] <MGR> and I just spilled all my screws on the floor
L207[07:19:00] <MGR> today = #1 day
L208[07:19:35] <Hovercraft> I'm thinking about installing Gentoo, any advice?
L209[07:19:52] <Hovercraft> Yes, I will have the install Gentoo video on
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L212[07:21:54] <MGR> yarghhhhh
L213[07:21:59] <MGR> My grandmother called my up
L214[07:22:10] <MGR> A couple years ago, she bought an iPad mini
L215[07:22:14] <MGR> which ran out of storage space
L216[07:22:20] <MGR> so she bought a Samsung tablet
L217[07:22:27] <MGR> which now ran out of space XD
L218[07:22:40] <Hovercraft> Does it have a microSD slot
L219[07:22:49] <MGR> idk, have to find out
L220[07:23:10] <Hovercraft> If so then just pop out the card and insert a 64GB one or something
L221[07:23:42] <MGR> yeah
L222[07:24:25] <Hovercraft> Anyway... *Plays install Gentoo video*
L223[07:24:30] <Hovercraft> *Puts on robe*
L224[07:24:52] <Forecaster> why does it require a video
L225[07:24:59] <Hovercraft> Because gentoo
L226[07:25:42] <Forecaster> I knew that already
L227[07:25:59] <Hovercraft> I need a robe though
L228[07:28:29] <MGR> er,khqw;lkt;dkgj;ldskfj
L229[07:28:34] <MGR> Turns out, there are 2 screws
L230[07:28:40] <MGR> They look almost exactly the same
L231[07:28:48] <MGR> Same length, same head width
L232[07:29:01] ⇨ Joins: BearishMushroom (~BearishMu@90-231-174-194-no159.tbcn.telia.com)
L233[07:29:03] <MGR> but one has a .5 mm difference in thread diameter
L234[07:29:29] <MGR> and I was trying to use the bigger ones because I didn't know there were 2 types
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L236[07:31:07] <MGR> if I ever meet who thought of that, they will be punched
L237[07:31:21] <Hovercraft> *gasps* Wow, Chinese text in grub
L238[07:33:13] <20kdc> Apparently "realize" is not a word in the spell checker. Hmm, though, is. Today is an odd day.
L239[07:33:51] <20kdc> So, anyway, I was going to wonder about the implementation details of Chinese text on an 80x25 text display, but then I realized. It's GRUB. They'd find a way.
L240[07:34:00] ⇨ Joins: Fiender (~Fiender@services.net.ru)
L241[07:35:34] <Hovercraft> Chinese text... it's amazing that they did it but they did it anyway
L242[07:45:21] <MGR> alright everyone, the time has come
L243[07:45:27] <MGR> It's time to see if my laptop will turn on!
L244[07:46:21] <Hovercraft> Yay, Hong Kong is blessed by Gentoo™!
L245[07:46:34] <MGR> IT WILL START
L246[07:46:38] <Corded> * MGR begins cheering
L247[07:47:04] <Mettaton_Fab> MGR, did it crash?
L248[07:47:16] <Forecaster> oh right, my script doesn't intercept actions
L249[07:47:33] <MGR> crap crap crap crap
L250[07:47:42] <MGR> I didn't screw down the hinges
L251[07:47:49] <MGR> it's messing up the houseingak
L252[07:47:52] <20kdc> It's nice to see that someone cares for the language with so many code points support for it is visible as a massive block on any Unicode codepoint sheet... Though I guess it's *still* better than anything RTL.
L253[07:48:34] <Hovercraft> Chinese can be written RTL vertically
L254[07:48:52] <Hovercraft> And horizontally in ye olde days
L255[07:48:53] <20kdc> Can be, but is there actual support for that?
L256[07:49:03] <Hovercraft> In word processors mostly
L257[07:49:28] <Hovercraft> Although with Chinese being nice and monospace you can always use full width spaces
L258[07:50:17] <20kdc> ...text layout is hell.
L259[07:50:22] <20kdc> I'm just saying. It is hell.
L260[07:52:23] <Hovercraft> As a native speaker, I love and hate my language for the same exact reasons
L261[07:52:46] <20kdc> Eh. At least your language doesn't *mandate* RTL for everything.
L262[07:53:50] <Hovercraft> Vertical text = Hell for layout design
L263[07:54:00] <Hovercraft> Although monospace = nice for text mode
L264[07:54:30] <20kdc> Yep. TODO: create OpenComputers: All Characters Are Wide By Essentially Random Amounts Edition
L265[07:54:58] <Hovercraft> But of course, with the characters having approximately 3,000,000 strokes it's quite difficult for people to draw it in pixels
L266[07:55:16] <20kdc> Unifont managed it (somehow)...
L267[07:55:17] <MGR> so, I have bad and ok news
L268[07:55:47] <MGR> Bad news: the entire left hinge from the screen decided it wanted to be free from the chassis
L269[07:55:56] <MGR> ok news: I have one screw that should hold it together
L270[07:56:20] <20kdc> But MGR, the hinge just wants to be freeeee
L271[07:57:08] <MGR> never!
L272[07:57:12] <MGR> my friend is paying me money for this
L273[07:57:23] <Mettaton_Fab> MGR, just glue it to the chassis!
L274[07:58:03] <20kdc> I suggest disassembling the laptop, building a new chassis that looks cooler and holds stuff in better, and then using that.
L275[07:58:07] <MGR> Mettaton_Fab, I don't want to use glue unless I absolutely have to
L276[07:58:21] <MGR> @20kdc can you do that in under $10?
L277[07:58:26] <MGR> because that's how much profit I have
L278[07:58:35] <20kdc> Didn't say it has to be made of anything but cardboard.
L279[07:58:41] <MGR> I'm mainly doing this so she will talk to me again
L280[07:59:21] <20kdc> Ah. JMAA Protocol failure case?
L281[07:59:32] <Mettaton_Fab> hey, what about getting a normal PC and putting it into a big box which can be supplied with a massive battery?
L282[07:59:33] <MGR> Mettaton_Fab, if it makes you feel better, I taped one of the speakers to the chassis
L283[07:59:41] <MGR> @20kdc JMAA Protocol?
L284[08:00:16] <20kdc> Well, spelt "JMAP" for whatever reason... I read about it in a very official-looking paper! (Emphasis on "-looking".)
L285[08:01:14] <MGR> ??
L286[08:01:42] <Mettaton_Fab> i want to build my next pc into a nice enclosure made from 1cm Plastic boards.
L287[08:07:34] ⇨ Joins: brandon3055_ (~Brandon@122-129-151-48.dynamic.ipstaraus.com)
L288[08:08:22] <Corded> * Forecaster tests
L289[08:08:28] <Mettaton_Fab> i already have a case which i will use for that!
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L291[08:08:51] <Corded> * Forecaster tests again
L292[08:09:54] <Hovercraft> I'm going to install Gentoo on my main computer... #InstallGentooEveryday
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L296[08:13:38] ⇦ Quits: techno156 (~techno156@137.154.137.222) (Quit: Leaving)
L297[08:20:46] ⇦ Quits: VikeStep (~VikeStep@101.184.55.151) (Quit: Leaving)
L298[08:21:50] <Corded> * Forecaster marbles
L299[08:23:40] <Mettaton_Fab> i cant decide if i will build a screent into the pc i wanna build.
L300[08:24:08] <Mettaton_Fab> also how will the screen be connected?
L301[08:24:12] <Corded> * Forecaster does another test
L302[08:24:32] <20kdc> Mettaton_Fab: why not grab an Arduino and one of those awful resistive touchscreen shields
L303[08:24:54] <20kdc> you can control them via something which looks like a serial port, acts like a serial port, and quacks like a serial port,
L304[08:24:58] <20kdc> but isn't quite a serial port.
L305[08:25:08] <Mettaton_Fab> i want to put a normal Core2Quad PC into a box i will biuld
L306[08:25:13] <Mettaton_Fab> *build
L307[08:25:30] <20kdc> yes, but the Arduino would be used for the secondary screen
L308[08:26:02] <20kdc> ...you could also do things like use jumper wires to connect up the power button to the Arduino, assuming the power button voltage is 5V.
L309[08:26:46] <20kdc> But that would probably require that the Arduino not be connected via USB to the computer, since then the computer would need to be running to start the computer.
L310[08:29:27] <Skye> PC PSUs need a wire (green) to be shorted to ground (or given a TTL logic 0) to turn on.
L311[08:29:58] <Skye> There is limited power for standby on the purple wire 5v
L312[08:30:08] <20kdc> Skye: Ah, that should work perfectly.
L313[08:30:37] ⇨ Joins: Nachtara (~Nachiebre@173-22-110-5.client.mchsi.com)
L314[08:31:26] <20kdc> TTL logic 0 is easily produced via the Arduino directly, or in case of this somehow failing - which makes no sense - using a small MOSFET (Can't say I'm a fan of standard transistors myself, too complicated.)
L315[08:33:04] ⇦ Quits: Nachtara (~Nachiebre@173-22-110-5.client.mchsi.com) (Client Quit)
L316[08:33:34] ⇨ Joins: Nachtara (~Nachiebre@173-22-110-5.client.mchsi.com)
L317[08:34:07] <Mettaton_Fab> i can put one screen into the top of the case i want to build, and let the connection lead to the back of the machine.
L318[08:34:33] <Mettaton_Fab> so i could connect another display in the back
L319[08:38:34] <Mettaton_Fab> but i will have to buy a new display for that.
L320[08:39:29] <20kdc> Ok, so an NPN transistor, a diode, and maybe a resistor or two could work, if it's needed to isolate the Arduino. Simulation over, time to dig out the electronics kit and hope I don't accidentally cause another "The NPN feels like it'll probably burn my fingers" incident.)
L321[08:39:57] <Mettaton_Fab> just connect it to a heatsink?
L322[08:41:32] <20kdc> Mettaton_Fab: It was one transistor. *one.* They're tiny. I suspect it was because I was trying to make an oscillator with a quartz crystal, and for all I know I succeeded, but I'm never trying to recreate that configuration.
L323[08:45:16] <Forecaster> um
L324[08:45:19] <Forecaster> hm
L325[08:45:29] <Forecaster> does this work? maybe?
L326[08:45:34] <Forecaster> it might. maybe.
L327[08:45:40] <Corded> * Forecaster tests
L328[08:46:57] <MGR> https://goo.gl/photos/wA9sZU9tuxWLanaC6
L329[08:47:09] <MGR> Never has that screen brought me more jou
L330[08:48:04] <MGR> joy*
L331[08:48:13] <Corded> * 20kdc sleeps for a while, to help Forecaster test things.
L332[08:50:39] <MGR> hello
L333[08:50:41] <Forecaster> last attempt caused irssi to crash due to segfault
L334[08:50:42] <Forecaster> xD
L335[08:50:46] <MGR> WHOO IT WORKED
L336[08:51:00] <MGR> Mettaton_Fab, you're not getting my laptop
L337[08:51:03] <MGR> I FIXED IT!
L338[08:51:12] <MGR> Except maybe the battery and optical drive
L339[08:51:54] <Mettaton_Fab> does it werk?
L340[08:53:17] <MGR> The Optical Drive works
L341[08:53:34] <MGR> So far the battery is being a little weird, but that's not critical right now
L342[08:55:09] <MGR> Oh no
L343[08:55:16] <MGR> I've been spoiled by having an SSD for too long
L344[08:55:28] <MGR> And now it feels like my old laptop is 100x slower than before
L345[08:55:47] <MGR> because it can't download games, update programs, and do other random stuff all at once
L346[08:57:18] <Corded> * Forecaster does more tests
L347[08:58:53] <Corded> * Forecaster many tests
L348[08:59:01] <MGR> @Forecaster what are you testing?
L349[08:59:16] <Corded> * Forecaster is testing parsing actions from Corded
L350[08:59:35] <Forecaster> hey it's working
L351[08:59:37] <Forecaster> woop
L352[08:59:41] <Corded> * Forecaster final test
L353[09:01:05] <MGR> kewlio
L354[09:01:14] <MGR> Also, my new thermal paste seems to be working
L355[09:01:29] <MGR> I loaded my CPU up to 100%, and it's only scraping 80^C
L356[09:01:38] <MGR> now let's load up the iGPU
L357[09:04:24] <Mettaton_Fab> can someone help me design a PC case which can be used as a laptop?
L358[09:04:39] <Forecaster> get a pizza box
L359[09:09:44] <20kdc> MGR: "only scraping 80 degrees C"
L360[09:09:52] <20kdc> umm... do we have a different definition of "working"?
L361[09:10:14] <20kdc> 80 degrees C is pretty warm.
L362[09:13:43] <MGR> @20kdc before, it used to hit 100^C with just modded Minecraft
L363[09:14:03] <20kdc> 100 degrees C?... are you sure you've got a *computer* there, and not a kettle?
L364[09:14:13] <20kdc> I'd be scared at 80.
L365[09:14:15] <MGR> that's what CoreTemp is telling me
L366[09:14:28] <20kdc> I mean, if it says 128 degrees C, it's probably telling lies
L367[09:14:32] <MGR> It says that the CPU is specced to 100C, and Intel's ARK agrees
L368[09:14:55] <20kdc> but only if it says precisely 128.0C
L369[09:15:04] <MGR> it never says that
L370[09:15:46] <20kdc> if it says above 100C, and it does NOT say 128C, then it's time to hold the power button for about 6 seconds
L371[09:16:04] <20kdc> and then go have a nice relaxing cup of tea
L372[09:16:51] <S3> CompanionCube: I came up with a new protocol unrelated to the Ocranet that I think will be really useful
L373[09:16:59] <S3> it can be used with Ocranet or without
L374[09:17:08] <MGR> @20kdc well, it's working right now
L375[09:17:54] <S3> it's a meta protocol designed to greet new neighbors on a network and announce information about the area of the network they are connected to and the protocols / features it supports, instead of an individual machine
L376[09:18:08] ⇨ Joins: Xilandro (~Kodos@2602:306:ce20:6c30:f4ca:8f78:2f74:2873)
L377[09:18:08] zsh sets mode: +v on Xilandro
L378[09:19:05] <S3> The way it works is that a node in the network becomes an "advisor" which periodically sends out very basic network information; the bare minimum a new host needs to know about communicating on the network
L379[09:19:48] <20kdc> ...so, DHCP?
L380[09:20:06] <Syrren> sounds more like the IPv6 version, but yes
L381[09:20:11] ⇦ Quits: Kodos (~Kodos@2602:306:ce20:6c30:f4ca:8f78:2f74:2873) (Ping timeout: 206 seconds)
L382[09:21:43] <S3> Syrren: it is very much like ipv6 Ras
L383[09:21:55] <S3> but protocol independent
L384[09:22:29] <S3> this is my solution for a bunch of people in MC all writing their own protocols at the same pseudo layer like it's been done
L385[09:23:20] <Syrren> S3: https://xkcd.com/927/
L386[09:23:20] <MichiBot> XKCD Comic Name: Standards Posted on: 7/20/2011
L387[09:23:44] <S3> HAha yeah that one
L388[09:23:50] <Syrren> very relevant, though.
L389[09:23:56] <S3> yep
L390[09:24:32] <S3> the nice thing is that it's passive so as long as your network isn't.. just blindly reading packet data
L391[09:24:38] <S3> it should be able to ignore my meta packets
L392[09:24:41] <Syrren> admittedly, I'm one to talk, given that I've put some serious thought into designing a network stack for Factorio
L393[09:25:02] <Syrren> in-game network stack, that is.
L394[09:27:26] ⇦ Quits: Kattery (v^@katt.is.cute.pxtst.com) (Ping timeout: 384 seconds)
L395[09:27:47] <S3> ]Ocranet is an ATM like circuit switched protocol
L396[09:28:12] <Syrren> I have to ask, why'd you choose circuit-switching?
L397[09:28:14] <S3> but it may seriously benefit with my meta protocol for dynamic routing
L398[09:28:19] <Syrren> not that there's something specifically wrong with it, but still
L399[09:28:50] ⇨ Joins: Kattery (v^@katt.is.cute.pxtst.com)
L400[09:29:10] <20kdc> The reason I don't use routed infrastructure in MC is simple: there's no need for it. I'd be surprised if someone actually had a complicated enough infrastructure to merit a routing layer.
L401[09:29:49] <20kdc> Unless you had every lamp controlled by a microcontroller.
L402[09:30:38] <Forecaster> One per lamp?
L403[09:31:01] <20kdc> Yep.
L404[09:31:02] <S3> circuit switching has always been potentially useful for connecting networks of networks together. It is much easier to control the paths information goes, even in a meshed network. One of the other reasons for choosing circuit switching is that this way I can make use of signalling protocols to reduce the side of the packet headers
L405[09:31:14] <S3> for example, the headers of my packets can be as small as a couple bytes
L406[09:31:19] <Syrren> yeah, circuit IDs
L407[09:31:24] <20kdc> That makes sense, but why would you need networks of networks?
L408[09:31:24] <S3> pretty much
L409[09:31:40] <Forecaster> why woudln't you juse use redstone controllers?
L410[09:31:40] <S3> and then the control cells are just passive and unobtrusive
L411[09:31:52] <Forecaster> s/juse/just
L412[09:31:52] <MichiBot> <Forecaster> why woudln't you just use redstone controllers?
L413[09:32:19] <S3> Because I designed Ocranet to connect SMP servers together :P)
L414[09:32:32] <20kdc> S3: Ah, that makes sense
L415[09:32:47] <20kdc> Inter-server starts to make things justified, since the system is less coordinated
L416[09:32:51] <S3> you can built a small telco station and then just make a simple circuit connection to another smp server
L417[09:33:26] <20kdc> Is there a reference on the Ocranet specification?
L418[09:33:45] <S3> this is particularly useful because now you can for example; connect your OC machine to an AE network, and create a web application that allows you to log in to some website and overview your base status and AE information
L419[09:33:48] <S3> easily
L420[09:34:04] <Syrren> I'll just leave this here
L421[09:34:05] <Syrren> https://www.reddit.com/r/factorio/comments/54s3t5/clusterio_the_first_mod_that_allows_moving_items/
L422[09:34:16] <S3> you can do that now, it just makes some of the work done for you
L423[09:34:40] <S3> heh
L424[09:35:16] <Syrren> someone's already implemented a factorio CPU, just the LAN and WAN protocols left :P
L425[09:35:27] <S3> the only downside Syrren is that UDP (unless Sangar actually finally implemented it) is not available. so to connect servers together, you need an intermediate switch, and I am writing an elastic switch for public use
L426[09:35:48] <S3> as well as allowing others to run their own switches and connect them to mine for a tiered setup if they wish
L427[09:36:00] <Syrren> Uh, might be a better idea to run a local TCP<->UDP broker on each MC server.
L428[09:36:14] <S3> you could
L429[09:36:25] ⇦ Quits: Nachtara (~Nachiebre@173-22-110-5.client.mchsi.com) (Read error: Connection reset by peer)
L430[09:36:29] <Syrren> unless you're aiming for players being able to use this on servers that don't explicitly support the system
L431[09:36:58] <S3> right. there are also two subsets of the protocol to choose from
L432[09:38:21] <S3> an ATM like cell based data transfer, and then for those people like whats his face who wants to stream a lot of data from his computronics tapes, a SONET like interlaced cell transfer mode, which interlaces up to 8KB of packets and shoves them to the uplink, but that really needs that UDP link to work well.
L433[09:38:37] <vifino> Hey S3.
L434[09:38:39] <S3> without that we can only efficiently use our small cells
L435[09:38:40] <Inari> grape juice tastes so good
L436[09:38:44] <S3> hey vifino
L437[09:38:51] <vifino> how's it going?
L438[09:39:10] <Syrren> S3: 8KB > MTU and you probably don't want fragmentation
L439[09:39:12] <S3> vifino: been implementing a new passive protocol on my SSP map
L440[09:39:25] <S3> Syrren: exactly, that's why it's only really useful with UDP
L441[09:39:33] <Syrren> ...um.
L442[09:39:54] <Syrren> sending 8KB chunks over UDP -> fragmentation -> bad
L443[09:40:01] <Syrren> sending 8KB chunks over TCP -> normal
L444[09:40:18] <Syrren> well, you'd have to handle the self-delimiting bit yourself, but still
L445[09:40:37] <Syrren> I am assuming that when you say "chunk" you mean "datagram", in a UDP context
L446[09:41:11] ⇦ Quits: Tiin57 (~tiin57@tiin57.net) (Read error: Connection reset by peer)
L447[09:41:27] <S3> it depends, I mean yes you will lose all of the datagram, but I'd rather not have tcp decide to resend everything
L448[09:42:00] <S3> because it will be housing multiple connections at a time, and some of that data will not be needed to be reliable
L449[09:42:11] <S3> an AAL like layer will handle it.
L450[09:42:38] <Syrren> I'm not arguing for TCP, but if you want performance you'll need to do MTU detection of some kind
L451[09:42:45] <Syrren> or assume 1500 and hope for the best
L452[09:42:46] <S3> yes
L453[09:43:16] <Syrren> in an ideal world we'd all be using SCTP and it's wonderful configurable streams, but it's in a similar position to IPv6, unfortunately, minus the advocacy.
L454[09:43:27] <S3> I intended this transfer mode as more of an inter switch outside of the game <-----> other interswitch outside of the game sort of connection
L455[09:43:35] <S3> a trunk
L456[09:43:36] <Syrren> oh.
L457[09:43:49] <S3> that way you werent sending a lot of small packets
L458[09:44:14] <S3> you could technically use tcp as well, I mean a UDP and tcp port will be open when it's all supported
L459[09:44:39] <S3> just if you are housing 10 differen't people's tyraffic and 5 of them are just say random streams that don't matter
L460[09:44:46] <S3> why resend the ENTIRE datagram
L461[09:44:56] <SolraBizna> Syrren: that is the most concice, yet accurate description of why adoption of SCTP isn't a thing I've ever seen
L462[09:45:03] <Syrren> X)
L463[09:45:10] <S3> SCTP is nice
L464[09:45:19] <Mettaton_Fab> yo, i want to make a PC that will be over 6 Optical drives high.
L465[09:45:41] <Syrren> real-life or OC?
L466[09:45:49] <Mettaton_Fab> real-life?
L467[09:45:58] <Syrren> *sigh*
L468[09:46:01] <Mettaton_Fab> OC does not have optical drives.
L469[09:46:06] <SolraBizna> YET!
L470[09:46:08] <Syrren> oh, OK.
L471[09:46:38] * SolraBizna remembers the days when CD-ROMs were much, much larger than affordable hard disks, and now wishes to inflict that upon the OpenComputers world
L472[09:46:47] <Mettaton_Fab> but could we throw the compact discs if OC had optical drives?
L473[09:47:00] <S3> Syrren: I'd love to use SCTP, and I know Linux / FreeBSD, etc have great support for SCTP, but I'm just not sure how it would play in case somebody was on a network that blocks everything but known connections, etc.. because it's not every day you hear somebody talk about sctp..
L474[09:47:09] <vifino> S3: ever played minetest? I think I'll make a mod that adds vt100 terminals and probably a few computers, like forth machines :)
L475[09:47:23] <S3> I looked into it vifino
L476[09:47:23] <Syrren> S3: I'm in the same boat, lol. SCTP is so damn well suited for stuff like games but NOOPE
L477[09:47:26] <S3> I dunno how you'd do that
L478[09:47:35] <vifino> there is a lua modding api.
L479[09:48:07] <S3> yes but it's server side only
L480[09:48:12] <S3> and I dunno how tpo make those nice displays
L481[09:48:18] <S3> if you can figure it out then AMAZING
L482[09:48:26] <S3> because I wasn't sure how to do it
L483[09:48:40] <S3> I love the minetest modding api
L484[09:48:48] <gamax92> lol no you don't
L485[09:48:56] <gamax92> it's fucking terrible
L486[09:49:04] <S3> yes but it's not Java
L487[09:49:05] <S3> XD
L488[09:49:08] <vifino> only sad part is that i will most likely be restricted to 10Hz I/O
L489[09:49:19] <SolraBizna> Scala!
L490[09:49:23] <S3> what's wrong with 10 Hz IO?
L491[09:49:29] <S3> minecraft is 10 Hz IO
L492[09:49:32] <vifino> because i think minetest runs at 10 ticks per second.
L493[09:49:33] <vifino> 20.
L494[09:49:38] <S3> vifino: you forge
L495[09:49:41] <S3> forget
L496[09:49:48] <S3> 2 ticks per redstone update iirc?
L497[09:49:53] <S3> I thought
L498[09:50:03] <gamax92> vifino is a forge?
L499[09:50:10] <SolraBizna> the Nyquist theorem means you have 10Hz IO with redstone, but there are other forms of IO in OC
L500[09:50:11] * Caitlyn sighs
L501[09:50:22] <Caitlyn> Another trip around the sun
L502[09:50:28] <SolraBizna> depending on how you measure the IO speed, that is
L503[09:50:37] <SolraBizna> the sampling rate is 20Hz, the bandwidth(?) is 10Hz
L504[09:50:52] <gamax92> Caitlyn: yep ...
L505[09:50:53] <Forecaster> Caitlyn: also another fall
L506[09:50:56] <Forecaster> :>
L507[09:51:01] <Forecaster> because orbiting is falling
L508[09:51:01] <vifino> then minetest's might as well be 5hz
L509[09:51:10] <vifino> but i have no statements confirming that.
L510[09:51:37] <S3> vifino: can you develop a packet system that can encapsulate more than one event at a time?
L511[09:51:42] <S3> simulating more than 5Hz
L512[09:51:49] <S3> for updates
L513[09:52:14] <SolraBizna> things are different if it's a packet arriving every cycle, not a sample
L514[09:52:14] <vifino> in any case, i think that memory access at 5hz would be... bad.
L515[09:52:29] <S3> naw
L516[09:52:29] <S3> :D
L517[09:52:30] <20kdc> Mine*craft* is 20hz AFAIK, and as long as you can make redstone changes once every tick reliably, you can send data at 20 bits per second.
L518[09:52:38] <S3> it would just be slow :D
L519[09:52:44] <S3> very, very slow
L520[09:52:56] <S3> why tick based.. sigh
L521[09:53:01] <20kdc> Mine*test* runs at different speeds depending on how stuff's been implemented
L522[09:53:10] <vifino> actually, i don't know if minetest is even tick based.
L523[09:53:10] <20kdc> Node timers are slow
L524[09:53:21] <S3> when I made my game engine I purposely said no ticks
L525[09:53:24] <SolraBizna> a tick based engine is a consistent engine
L526[09:53:33] <S3> I went 100% reactive
L527[09:53:33] <vifino> er, mesecons/digilines
L528[09:53:44] <vifino> i think i confused myself.
L529[09:53:48] <20kdc> vifino: digilines uses minetest.after for stuff
L530[09:53:48] <SolraBizna> delta-time based engines tend to diverge at extremes of delta-time
L531[09:53:57] <20kdc> vifino: at least, if we're talking LuaControllers
L532[09:54:05] <gamax92> what about 63Hz
L533[09:54:27] <vifino> 20kdc: therefore? what rate would that result in?
L534[09:54:48] <20kdc> vifino: Basically? Hell if I know, but minetest.after is measured as a floating point number of seconds
L535[09:55:02] <SolraBizna> I'm a firm advocate of fixed-tickrate-variable-framerate, though I have a friend who is an advocate of a parametric approach
L536[09:55:02] <20kdc> so if the server *is tickless* then you basically have infinite time resolution
L537[09:55:16] <SolraBizna> I'm not sure how serious he is about that, he's one of those people where it's hard to tell
L538[09:55:17] <vifino> yeah, i know it is faster than 1Hz, for sure :P
L539[09:55:44] <20kdc> vifino: But really, don't touch node timers if you want stuff to go fast.
L540[09:56:20] <vifino> 20kdc: i do need to limit the speed, though.
L541[09:56:46] <20kdc> vifino: Well, you have to limit the speed due to LuaControllers having "overheat" protection
L542[09:57:06] <20kdc> (they stop working if you run them too fast)
L543[09:57:17] <vifino> I'm not using lua controllers, i am planning to make a mod...
L544[09:57:39] *** medsouz|offline is now known as medsouz
L545[09:57:47] <gamax92> SolraBizna: theoretically I could use WDM to add new opcodes or hook COP for some new functionality
L546[09:57:48] <vifino> i just want to communicate between peripherals and such via digilines, since it's already there.
L547[09:57:57] <20kdc> vifino: Digilines is infinite speed.
L548[09:58:02] <vifino> \o/
L549[09:58:07] <vifino> infinite speed best speed
L550[09:58:18] <SolraBizna> gamax92: what sort of functionality did you have in mind?
L551[09:58:25] <gamax92> I wish I had infinite speed
L552[09:58:38] * vifino overclocks gamax92 as a consolidation prize
L553[09:58:44] <20kdc> vifino: Only send strings and numbers via digilines, maybe tables if you're feeling lucky. You can send anything, but *don't*. Just don't.
L554[09:59:18] <Forecaster> hm
L555[09:59:18] <vifino> 20kdc: i don't plan to send anything but strings and numbers. maybe i'll try tables.
L556[09:59:33] <vifino> i'll try to make this stuff "realistic".
L557[09:59:43] <gamax92> SolraBizna: I don't know I'm still reading various 6502 forum fantasy computers
L558[10:01:17] <gamax92> good news is if I get the core working, and I've made decent progress, I can drop my memory mapper and memory copier stuff
L559[10:04:04] <Forecaster> test!
L560[10:04:20] <Forecaster> dammit
L561[10:04:32] <20kdc> Which side are you on, Forecaster? This reality, or that one?
L562[10:04:35] <vifino> i can implement a vt100-like term and other useful stuff probably quite easily, but for the actual computers i need a clock signal. i don't know what to expect in terms of speed, i don't think a few mhz is something it'll handle. hopefully it can handle a kilohertz.
L563[10:04:55] <Forecaster> I exist in multiple dimensions
L564[10:06:25] <20kdc> vifino: Digilines operates at infinite speed, mesecons... I'm not sure, but I wouldn't be surprised if you could find a way to make that operate at infinite speed too.
L565[10:06:41] <20kdc> It's quite worrying, actually, since it means any mod which half-bakes it's integration can cause a feedback loop
L566[10:10:14] ⇨ Joins: Kodos (~Kodos@2602:306:ce20:6c30:f4ca:8f78:2f74:2873)
L567[10:10:14] zsh sets mode: +v on Kodos
L568[10:10:36] <Kodos> Okay, well then
L569[10:10:48] ⇨ Joins: brandon3055 (~Brandon@122-129-151-48.dynamic.ipstaraus.com)
L570[10:11:13] <Forecaster> marbles.
L571[10:11:22] <Forecaster> yay
L572[10:11:34] <Forecaster> though now all Discord uses look like ops :P
L573[10:11:52] <MGR> hi Kodos
L574[10:12:23] ⇦ Quits: Xilandro (~Kodos@2602:306:ce20:6c30:f4ca:8f78:2f74:2873) (Ping timeout: 206 seconds)
L575[10:14:07] <Forecaster> yay, so now I can tab complete people on discord with an automatic @ :D
L576[10:14:19] ⇦ Quits: Kodos (~Kodos@2602:306:ce20:6c30:f4ca:8f78:2f74:2873) (Ping timeout: 206 seconds)
L577[10:14:32] ⇨ Joins: Kodos (~Kodos@2602:306:ce20:6c30:f4ca:8f78:2f74:2873)
L578[10:14:32] zsh sets mode: +v on Kodos
L579[10:16:16] <Forecaster> well, only if they've said something
L580[10:16:21] <Forecaster> but still
L581[10:19:09] ⇦ Quits: Kodos (~Kodos@2602:306:ce20:6c30:f4ca:8f78:2f74:2873) (Ping timeout: 206 seconds)
L582[10:19:49] <Kodos> Okay, just gonna not have IRC on for now. My internet keeps going in and out
L583[10:20:09] <Kodos> I'm not sure what the issue is, but if it persists into my meeting today at noon, I am going to hunt down the AT&T tech that's messing with my shit and beat the shit out of him
L584[10:20:42] <MGR> sounds about right
L585[10:20:50] <Mettaton_Fab> good decision.
L586[10:21:10] <SolraBizna> just become super-rich and buy your own fiber
L587[10:21:27] <Kodos> I support my wife and myself on about 730 USD a month, super rich isn't gonna happen anytime this lifetime
L588[10:21:50] <MGR> got any rich relatives?
L589[10:21:58] <MGR> and forgery/assasination skills?
L590[10:22:56] <SolraBizna> below-the-poverty-line-high-five!
L591[10:38:25] <Kodos> I'm below the line below the poverty line
L592[10:39:00] <SolraBizna> are you using SNAP?
L593[10:43:42] <SolraBizna> it's not much, but it meant me getting mild scurvy briefly once a year instead of just... having it
L594[10:44:30] ⇦ Quits: Kattery (v^@katt.is.cute.pxtst.com) (Ping timeout: 384 seconds)
L595[10:46:22] ⇨ Joins: Kattery (v^@katt.is.cute.pxtst.com)
L596[10:56:56] <MGR> If I release a program to OPPM, is it in the public domain, or can I have a license for it?
L597[10:57:32] <SolraBizna> presumably you can have a license, as long as it's consistent with being used on OPPM
L598[10:58:04] <MGR> what?
L599[10:58:18] <MGR> Meaning I can have a license, so long as it allows distribution through OPPM?
L600[10:58:22] <SolraBizna> yes
L601[10:58:33] <MGR> ok
L602[11:01:57] <MGR> I'm interested in releasing Bagel 1.2.1 which has 3 functions now!
L603[11:02:02] <MGR> toast, untoast, and glutenous
L604[11:02:21] <MGR> because all the functions are named after bagel stuff XD
L605[11:02:27] <MGR> anyways, gtg, I'll be back
L606[11:23:01] <Forecaster> http://m.imgur.com/gallery/GhxkJwd
L607[11:25:55] * Temia mu 'w'
L608[11:28:26] <Forecaster> :>
L609[11:39:52] ⇦ Quits: Kattery (v^@katt.is.cute.pxtst.com) (Ping timeout: 206 seconds)
L610[11:39:58] ⇨ Joins: Kattery (v^@katt.is.cute.pxtst.com)
L611[11:52:31] <Corded> * MGR buys Temia a HappyCow brush thing
L612[11:52:42] * Temia leans against it and tailswishes. =w=
L613[12:07:33] <S3> Hey MGR
L614[12:16:39] <MGR> hey S3
L615[12:38:10] <S3> how's it going?
L616[12:45:59] <MGR> S3, pretty solid
L617[12:46:39] <MGR> reading, and doing a little Factory Idle
L618[12:59:31] ⇨ Joins: Xal (~xal@S0106f0f2490b0073.vw.shawcable.net)
L619[13:23:00] ⇨ Joins: Nachtara (~Nachiebre@173-22-110-5.client.mchsi.com)
L620[13:24:31] <vifino> dammit, i made a lazy loading thing for my highly modular base mod for minetest, but mod security does not like loading things, apparently. :|
L621[13:24:36] <S3> TIL event.timer
L622[13:24:39] <S3> never had to use it ever
L623[13:24:43] <S3> odd eh?
L624[13:26:09] *** Gavle is now known as Gavle|Away
L625[13:29:53] * cloakable deploys coffee next to Temia
L626[13:30:08] * Temia slurp
L627[13:30:14] <cloakable> :D
L628[13:30:56] <cloakable> Also: huzzah, oc-minecarts 1.10.2 port continues
L629[13:35:24] <S3> I didn't know there was an oc-minecarts
L630[13:35:28] <S3> what's so special about em?
L631[13:36:20] <Xal> they're computery
L632[13:38:04] <Xal> http://hastebin.com/raw/ivuzaboguk
L633[13:41:59] <S3> AHA
L634[13:42:05] <S3> I have figured it out! I think
L635[13:42:26] <S3> inter network routing in OC with Ocranet can actually be made simple..
L636[13:42:41] <S3> I can procedurally generate UUID length prefixes from UUIDs
L637[13:42:54] <Xal> what is ocranet
L638[13:42:57] <S3> without worrying about UUIDs being all over the place
L639[13:43:16] <S3> my networking protocol
L640[13:43:24] <Xal> what's cool about it
L641[13:43:58] <S3> circuit switched, designed for WANs, not so much for LAN, and created to link minecraft servers together originally
L642[13:44:16] <S3> it has a PNNI like protocol for autoconfiguration
L643[13:44:30] <Xal> wait it goes between servers?
L644[13:44:35] <Xal> is this in-game or out-of-game
L645[13:44:43] <S3> both
L646[13:44:52] <S3> with Ocranet you can:
L647[13:45:41] <S3> connect everyone in your village together, and then connect your village to your friend's village. Connect your villages to a larger network that connects to your other galacticcraft bases on other planets. Connect to your friend's server running Minecraft all the way accross the world, doing the same thing
L648[13:45:46] <S3> allowing you to form a large scale network
L649[13:45:59] <S3> while allowing you to: deploy your own network to your liking in your base, etc
L650[13:46:19] <S3> so that you don't have to create a 100% ocranet network to have fun
L651[13:46:40] <Xal> cool
L652[13:47:45] ⇨ Joins: Izaya (~Izaya@210.1.213.55)
L653[13:47:51] <MGR> S3, Gavle says he came up with a good idea
L654[13:47:56] <S3> I saw
L655[13:48:00] <MGR> For intra server networking
L656[13:48:07] <MGR> No this is an even newer one
L657[13:48:15] <S3> I discovered something about PNNI that I think I can use
L658[13:48:42] <MGR> Gavle says his idea is "best idea, bestest innovation"
L659[13:48:54] <S3> when you join a network; the UUID of your machine is used for terminating connections, but for routing purposes a number generated from your UUID is used, and your UUID is used as a link local
L660[13:48:56] <S3> like ipv6
L661[13:49:32] <S3> you know how you have a link local ipv6 and then when you connect, you assign an address based on a prefix and your link local
L662[13:49:49] <S3> and your mac address
L663[13:49:53] <S3> well in OC
L664[13:50:01] <S3> we can use the UUID as a drop in replacement for the mac address
L665[13:50:05] <S3> er
L666[13:50:07] <S3> link local
L667[13:50:25] <S3> and then switches amongst networks are provided a "prefix"
L668[13:50:38] <S3> we can still sit DNS / telephone numbers on top of this
L669[13:50:44] <S3> but the routing would be prefix based
L670[13:50:59] <S3> if you connect to another network, all you gotta do is change your prefix to comply
L671[13:51:08] <S3> and all of the higher level addresses will remain the same :D
L672[13:52:26] <Xal> my friend had a network where every computer could talk with every other computer's peripherals
L673[13:52:46] <Xal> 10/10 security
L674[13:52:48] <S3> yep
L675[13:52:58] <S3> it'sMC
L676[13:53:01] <S3> security is overrated
L677[13:53:02] <S3> :LD
L678[13:53:33] <Xal> if i wanted to send him a message, no problem, i could just hijack his monitor from across the globe
L679[13:54:58] <S3> :P
L680[13:55:16] <S3> well that would be his problem
L681[13:55:31] <S3> All I do is make sure the data gets there
L682[13:58:10] ⇦ Quits: Xal (~xal@S0106f0f2490b0073.vw.shawcable.net) (Quit: Quitting)
L683[14:00:05] ⇦ Quits: Keanu73 (~Keanu73@host-78-148-133-130.as13285.net) (Read error: Connection reset by peer)
L684[14:06:15] <MGR> S3, Gavle has a similar idea, I think
L685[14:06:58] <MGR> He described it as, and I quote, "extension codes AND IPV4 SUBNETTING STRIKES BACK"
L686[14:08:30] <cloakable> S3: belatedly, they're essentially robots but in minecart form. So you can do stuff like hook up more carts using Railcraft and use them as smart locomotives, etc.
L687[14:09:38] <CompanionCube> MGR: lol ipv4
L688[14:10:12] <MGR> CompanionCube, ikr
L689[14:11:18] ⇦ Quits: Nachtara (~Nachiebre@173-22-110-5.client.mchsi.com) (Quit: I solemnly swear that I am up to no good.)
L690[14:11:33] <cloakable> (I kinda want to see what sort of shenanigans I can do with a T3 oc-minecart at some point)
L691[14:12:37] <MGR> Cloakable, smart bombs
L692[14:12:43] <MGR> On rails
L693[14:13:27] <cloakable> lol
L694[14:13:54] <cloakable> iirc the minecart can't place blocks
L695[14:14:10] <cloakable> can interact with inventories/tanks though
L696[14:14:29] <MGR> Computronics self destruct cards mayhaps
L697[14:14:31] <S3> cloakable: neat because I used to use steves carts cart detector or something like that to make trains
L698[14:14:37] <S3> but with OC I can have train identifiers
L699[14:14:43] <S3> and routing controllers
L700[14:14:49] <MGR> Plus there are railcraft tnt carts or something i think
L701[14:15:03] <S3> we could use Ocranet to make the robot OC minecarts carry the packet
L702[14:15:08] <S3> and the train just follows the path of the packet
L703[14:15:13] <S3> XD
L704[14:15:15] <MGR> Latency = great
L705[14:15:22] <MGR> Sub milisecond
L706[14:15:22] <S3> yeah but think about it
L707[14:15:28] <S3> automated trains based on ping
L708[14:15:30] <S3> :D
L709[14:15:53] <S3> going to mgr's house? just ping his server on his base
L710[14:15:53] <cloakable> S3: put a linked card in every train xD
L711[14:15:54] <S3> XD
L712[14:16:00] <S3> that works too
L713[14:16:06] <S3> but why bother
L714[14:16:14] <S3> wouldn't it be better to use wifi
L715[14:16:20] <S3> so that the train stations can tell the train what to do
L716[14:16:34] <S3> linked cards are nice when you need constant communication
L717[14:16:37] <cloakable> You can use wifi, or you can put in a network card and use a network rail
L718[14:16:44] <S3> but for a train you don't need to talk often
L719[14:16:54] <S3> network rail?!
L720[14:17:18] <cloakable> yeah, when the oc-minecart is on it it'll get a network connection
L721[14:17:38] <cloakable> it'll also recharge the cart, if you configure it to
L722[14:17:53] <S3> here's what you do!
L723[14:17:56] <S3> you got network rails
L724[14:18:03] <S3> and then on the robot cart you hist a wifi AP
L725[14:18:07] <S3> so that customers get free wifi
L726[14:18:13] <S3> rofl
L727[14:18:23] <S3> but no in all honesty
L728[14:18:26] <cloakable> fires off an event too, so you can listen for when you have network access and do stuff :D
L729[14:18:39] <S3> what do you think? wouldn't it be neat to route the paths of trains just by using your existing inter-town networking system?
L730[14:18:43] <S3> system*
L731[14:18:57] <MGR> Why have free wifi when you can have paid wifi?
L732[14:19:06] <S3> and it would always take the shortest route
L733[14:19:17] <S3> you can force it to stop at certain locations by stacking stops
L734[14:19:24] <S3> which are just addresses of the stations
L735[14:19:25] <cloakable> True, but if you have trains, you have railcraft, and then you have routing. plus, in 1.10.2 you have Signals for routing too.
L736[14:19:34] <S3> no no no
L737[14:19:44] <S3> I'm talking about massive long distance complex routing
L738[14:19:52] <S3> stuff that's a pain at least to me with railcraft stuff
L739[14:21:15] <S3> it makes it nice when each station has an address
L740[14:21:19] <S3> and every train has an address
L741[14:21:27] <S3> and you can just easily log in to them and change their routes on the fly
L742[14:21:36] ⇨ Joins: Wiiplay123 (~kvirc@adsl-72-154-28-166.bna.bellsouth.net)
L743[14:22:29] <cloakable> Could be done, but Signals covers that use-case :D
L744[14:22:46] <gamax92> soundcloud is good for music
L745[14:23:03] <S3> does but I'd still prefer to make it part of the primary network
L746[14:23:21] <S3> especially since then you could develop a web page showing all the goods going back and forth between your factories
L747[14:23:22] <S3> :D
L748[14:23:45] <cloakable> again, Signals has you covered xD
L749[14:23:53] <S3> not enough!
L750[14:26:03] <cloakable> long-distance complex routing, tick. on the fly changes, tick. map showing the network and trains on it, check. xD
L751[14:27:05] <S3> I am aware, signals are powerful, but some things are just easier to me to deal witrh
L752[14:27:31] <cloakable> No, I mean Signals. It's a mod by MineMaarten xD
L753[14:28:13] <cloakable> I plan on having Railcraft signals too, but that's because they're pretty :D
L754[14:29:01] <S3> I see.
L755[14:29:25] <Forecaster> it works like factorio signals sort of
L756[14:29:27] <S3> well I'm sure the servers I play on don't have it
L757[14:30:06] <cloakable> 1.10.2 servers?
L758[14:32:05] ⇦ Quits: Fiender (~Fiender@services.net.ru) (Ping timeout: 194 seconds)
L759[14:32:48] <cloakable> I'm really looking forward to Railcraft being more complete for 1.10.2 though. Missing a lot of stuff
L760[14:35:56] <S3> I really like trains
L761[14:36:13] <S3> but unfortunately I find they work much better as a subway system
L762[14:36:25] ⇨ Joins: Fiender (~Fiender@services.net.ru)
L763[14:36:33] <S3> for some reason my locomotives have always tend to break randomly in the past above ground
L764[14:36:52] <S3> like they'd hit a rail just right and then BAM!
L765[14:36:54] <S3> explosion
L766[14:37:10] <S3> on a slope
L767[14:37:47] <cloakable> I've never used high speed rails myself
L768[14:37:53] ⇦ Quits: Trangar (~Trangar@249-153-145-85.ftth.glasoperator.nl) (Quit: Leaving)
L769[14:38:01] <S3> oh no not those
L770[14:38:03] <S3> those are SCARY
L771[14:38:10] <S3> I'm just talking about the locomotives
L772[14:38:18] <cloakable> I do plan on using reinforced electric track now that that is a thing
L773[14:38:34] <S3> high speed rails are fun but holy shit they have even more problems..
L774[14:38:34] <cloakable> ahhh
L775[14:38:41] <S3> I've gotten them to explode even on flat track
L776[14:38:49] <S3> but usually they are fine
L777[14:39:05] <cloakable> yeah, oc-minecarts make a fine locomotive replacement :D
L778[14:39:19] <S3> they do? I saw they can use energy
L779[14:39:25] <S3> I dunno how well though and for how far
L780[14:39:35] <S3> I like to live far away from people
L781[14:39:47] <S3> one server I had was 30 kilometers from some otrhers
L782[14:39:50] <S3> for my base
L783[14:40:04] <S3> we had a train between it that refuled every 10km
L784[14:40:18] <S3> (locomotive)
L785[14:40:24] <cloakable> Stick in a solar generator, coal generator, and battery, and it'll go a good long way. they can recharge from electric track, too.
L786[14:40:25] <vifino> 10kdc: Found a solution to my problem, minetest.get_node_timer!
L787[14:40:45] <S3> hmm
L788[14:40:47] <S3> neat
L789[14:40:48] <vifino> High resolution persistant per-node timer \o/
L790[14:43:43] <cloakable> I have a script written for my carts that will pop fuel into the generator whenever the power hits below 25%
L791[14:44:52] <cloakable> Just pop coal coke blocks into the inventory, and it'll go for ages with a solar upgrade too
L792[14:44:53] <S3> while the train is moving?!
L793[14:44:57] <cloakable> yup
L794[14:45:05] <S3> I'd like to see that lol
L795[14:45:13] <cloakable> gimme a mo
L796[14:46:19] <S3> http://a2.files.biography.com/image/upload/c_fill,cs_srgb,dpr_1.0,g_face,h_300,q_80,w_300/MTE5NTU2MzE2MDMwNjY2MjUx.jpg
L797[14:46:22] <S3> there you go
L798[14:46:32] <S3> I gave you a moe
L799[14:49:20] <cloakable> S3: http://pastebin.com/yCs8VHAV here we go
L800[14:50:31] <cloakable> and derp, it's still set at the high target I used for testing
L801[14:51:01] <MGR> Cloakable, you solved a problem I had
L802[14:51:20] <MGR> I had no clue how to use event.listen without the function embedded in it
L803[14:51:20] <cloakable> Oh?
L804[14:51:31] <cloakable> huzzah \o/
L805[14:51:39] <MGR> Yeah!
L806[14:51:45] ⇦ Quits: lacsap (~lacsap@modemcable225.226-20-96.mc.videotron.ca) (Remote host closed the connection)
L807[14:51:51] <MGR> Thanks m8
L808[14:51:54] <S3> wot
L809[14:52:18] <cloakable> MGR, np
L810[14:52:34] <Z0idburg> WOOP WOOP WOOP
L811[14:53:01] <MGR> ?
L812[14:54:23] <Z0idburg> https://www.youtube.com/watch?v=k6JHaBVySTA
L813[14:54:23] <MichiBot> Zoidberg Woop Woop Woop! | length: 10s | Likes: 1,570 Dislikes: 35 Views: 450,176 | by Best Viral Videos | Published On 28/12/2013
L814[14:54:43] <MGR> ??
L815[14:55:05] <Z0idburg> ^^^
L816[14:56:06] <MGR> Why the whooping???
L817[14:56:28] <Z0idburg> Because the three stooges
L818[14:56:38] <MGR> Ah
L819[14:56:41] <Z0idburg> S3 gave him a moe
L820[14:56:47] <Z0idburg> that's moe from the three stooges
L821[14:56:56] <MGR> I'm aware
L822[14:57:00] <cloakable> S3: basically, the doRecharge function fires in two different situations: every five seconds on a timer, and every time the cart arrives at a network rail. if the energy target is below energyTarget and it's on a rail, it'll stop until recharged to that target, then continue. otherwise it'll check to see if there's fuel in the generator and pop one in if there isn't.
L823[14:57:01] <Z0idburg> okay just making sure
L824[14:58:19] ⇦ Quits: Mettaton_Fab (~OyVey@p57964640.dip0.t-ipconnect.de) (Quit: gotta go to bed or other stuff, maybe its not even midnight and im just sleepy af)
L825[14:58:33] <cloakable> I really should split energyTarget into energyMin and energyTarget though
L826[15:00:37] <Z0idburg> WAT
L827[15:01:19] <Z0idburg> energyOver9000
L828[15:02:01] <cloakable> heh
L829[15:02:55] <cloakable> even a tier 1 battery holds over 9000 energy, bad target :P
L830[15:04:03] <Z0idburg> ITS OVER 9000!
L831[15:04:28] <cloakable> NINE THOUSAND
L832[15:06:29] <MGR> NINE
L833[15:06:35] <MGR> THOU
L834[15:06:40] <MGR> SAND
L835[15:06:43] <MGR> OVER
L836[15:07:21] <cloakable> lmao
L837[15:07:46] <cloakable> but yeah, background processes are great :D
L838[15:11:53] <MGR> Cloakable, I love background processes
L839[15:11:56] <MGR> So useful
L840[15:12:07] <cloakable> yeah :D
L841[15:12:29] <cloakable> I wrote one for my IE diesel generators too
L842[15:12:58] <MGR> Kewl
L843[15:14:32] <cloakable> Next up I'll probably expand it to integrate an Extreme Reactors setup as well.
L844[15:16:11] <cloakable> Have a few passive reactors going :D
L845[15:18:11] <MGR> Cloakable, what is Extreme Reactors?
L846[15:18:27] <cloakable> the 1.10.2 port of Big Reactors
L847[15:20:14] <MGR> OH
L848[15:20:16] <MGR> MAN
L849[15:20:29] <MGR> I have been waiting for that
L850[15:20:38] <MGR> *hurls confetti*
L851[15:23:39] <cloakable> No enderium though, so ludicrite is going to be a pain to get for turbines xD
L852[15:24:32] ⇦ Quits: Jezza (~Jezza@92.206.161.17) (Quit: Leaving)
L853[15:26:24] <cloakable> Powergen may well be a lot of passive, some reactors, and a big bank of diesel generators.
L854[15:28:20] <cloakable> with the reactors and generators computer controlled :D
L855[15:28:43] <S3> just make a giant waterwheel array
L856[15:28:45] <S3> infinite energy
L857[15:31:42] <cloakable> nah, aesthetics! going to have windmills in an extreme hills
L858[15:37:50] <cloakable> Have a few hundred RF/t passive, then a few reactors to provide larger powergen
L859[15:39:42] <Temia> Ooh, how are you doing the wiring?
L860[15:40:13] <Temia> Also, shame about the enderium, that's what I used for my gas-fired turbine.
L861[15:41:42] <cloakable> Going to run IE wiring for most things! Mixing LV/MV/HV as required.
L862[15:43:19] <cloakable> I may also put up a lightning rod, just for the chance at 12mRF
L863[15:47:13] <MGR> Cloakable looking to go back in time with 1.21 jigawatts?
L864[15:47:43] <cloakable> I already have a TARDIS on my 1.7.10 server :P
L865[15:48:32] <MGR> Which doctor is your favorite?
L866[15:48:59] <cloakable> None, I like them all :D
L867[15:51:03] ⇨ Joins: TheCryptek (TheCryptek@2607:fe90:4:b:5054::30)
L868[15:51:13] <TheCryptek> %seen TheFox
L869[15:51:14] <MichiBot> TheCryptek: TheFox was last seen 58d 6h 39m 41s ago.
L870[15:51:50] <MGR> Hi TheCryptek
L871[15:51:55] <MGR> Long time no see
L872[15:51:59] <TheCryptek> MGR: Hello?
L873[15:52:08] <MGR> Cloakable, you gave an eh answer
L874[15:52:13] <TheCryptek> I have no idea who you are?
L875[15:52:16] <MGR> David Tennant is the correct one
L876[15:52:38] <MGR> TheCryptek, if I was easily offended, you would have made the mark
L877[15:52:53] <MGR> You played on my server a short time, and we've talked in the past
L878[15:52:54] <TheCryptek> I don't remember anyone by MGR
L879[15:53:03] <TheCryptek> Oh okay, you are under a new nick.
L880[15:53:04] <MGR> MajGenRelativity
L881[15:53:09] <TheCryptek> I'm sorry :P
L882[15:53:20] <MGR> Involuntarily....
L883[15:53:27] <MGR> They shortened it on me
L884[15:53:28] <S3> Anyone know how OC generates its' UUIDs?
L885[15:53:35] <S3> it doesn't appear to be a function of time..
L886[15:53:48] <S3> they seem more random than a UUID I am familiar with
L887[15:54:02] <TheCryptek> MGR: Have you heard from TheFox recently?
L888[15:54:14] <20kdc> S3: Probably involves random numbers, hashes, random numbers and hashes, and someone saying "See? 'Armless. *waves plastic arm*". Checking now...
L889[15:54:48] <Skye> S3, probably Scala or Java APIs
L890[15:54:57] <S3> yeah..
L891[15:55:08] <Skye> #p
L892[15:55:09] <S3> part of the uniqueness is from being a function of time though
L893[15:55:13] <|0xDEADBEEF|> > Timeout.
L894[15:55:20] <Skye> meh
L895[15:55:24] <S3> oh well
L896[15:56:21] <MGR> TheCryptek, no
L897[15:56:23] <S3> So I am creating a link local format for these UUIDs
L898[15:56:26] <MGR> Not in a long time
L899[15:56:28] <S3> for the network
L900[15:56:45] <MGR> @20kdc Intruder, how did you get in?
L901[15:56:46] <S3> I need to come up with a prefix standard
L902[15:56:52] <TheCryptek> MGR: Alright, I'm starting tow orry about him, he hasn't been on kik or anything. He is part of my dev team.
L903[15:56:54] <MGR> In Tru da window
L904[15:56:57] <S3> MGR still on yuon?
L905[15:57:14] <MGR> S3, it still exists, yes
L906[15:57:26] <MGR> TheCryptek, what are you deving?
L907[15:58:02] <TheCryptek> MGR: Anything and everything, right now a Linux OS, which is why I'm trying to contact TheFox. He vanished right before the project started.
L908[16:01:19] <MGR> Ah
L909[16:03:25] <20kdc> task completed.
L910[16:03:26] <20kdc> https://github.com/MightyPirates/OpenComputers/blob/06e7149573cc310254b691b3944eeb5d99619ff8/src/main/scala/li/cil/oc/server/network/Network.scala#L222
L911[16:03:52] <20kdc> S3, you have your answer as to where addresses come from. I think.
L912[16:05:12] <20kdc> Also, someone should tell whoever made both an api.Network and an api.network.Network class... that people don't appreciate that kind of humor. Z.
L913[16:06:38] <S3> lol
L914[16:09:56] <20kdc> And the OpenComputers response to a conflict is to push one device or the other out of the way, probably non-deterministically. So, uh, don't have conflicts.
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L917[16:28:42] <MGR> S3, don't invest too much time in your UUIDs
L918[16:28:59] <MGR> Gavle still needs to tell you his best idea and bestest innovation
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L921[16:46:33] <CompanionCube> S3's idea is most likely better
L922[16:46:47] <CompanionCube> I'm willing to bet 100 internet points on it.
L923[16:47:40] * Lizzy curls up on vifino and falls asleep
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L930[17:07:32] <MGR> CompanionCube, I think Gavle may disagree
L931[17:07:52] <MGR> In case you weren't sure, he thinks his idea is pretty good
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L933[17:11:40] <Inari> http://steamcommunity.com/sharedfiles/filedetails/?id=816684483 Oh you think?
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L936[18:04:30] <Caitlyn> I just lost yet ANOTHER monitor
L937[18:04:47] <gamax92> :(
L938[18:04:51] <Caitlyn> Or well, it's going out very quickly
L939[18:05:00] <Caitlyn> backlight on it too
L940[18:05:10] <Caitlyn> and I don't have the caps in stock at work for it I know
L941[18:09:26] *** Gavle|Away is now known as Gavle
L942[18:21:21] ⇨ Joins: |0x21524110| (~TYKUHN2@cpe-98-28-169-173.cinci.res.rr.com)
L943[18:21:38] <|0x21524110|> Anyone else noticing a distance lack of pictures loading on the forums?
L944[18:22:17] <Caitlyn> |0x21524110|, I can't say that I am... link?
L945[18:23:21] <|0x21524110|> That leadcraft server has a crap ton of unloaded images
L946[18:23:47] <|0x21524110|> I swear there is another few examples but I can't find them
L947[18:23:49] <Caitlyn> http://leadcraft.us/wp-content/uploads/2014/08/Banner_Large_Static.png yeah
L948[18:23:52] <Caitlyn> so that's an issue on their end
L949[18:25:03] <|0x21524110|> Alright I just have been noticing a lot of big unloaded images. Maybe I'm blending a few sites together.
L950[18:25:12] <Caitlyn> Lizzy, commented on the thread in July.. saying that their images were broken
L951[18:25:13] <|0x21524110|> That and the fact they are ugly and stick in my brains
L952[18:25:41] <Caitlyn> every thread I'm checking is fine
L953[18:27:04] <|0x21524110|> I might be blending a few sites together
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L956[18:31:20] <|0x21524110|> I think I want to play on a minecraft server but I think I don't.
L957[18:45:43] <Inari> https://i.imgur.com/E1kZz3L.jpg but why
L958[18:54:12] <gamax92> Inari: reach in and grab one
L959[18:54:28] <Caitlyn> One day I will figure out why my laptop can run linux for months at a time
L960[18:54:33] <Inari> I don't even really like skittles
L961[18:54:34] <Caitlyn> but can't do 24 horus on windows
L962[18:55:08] <|0x21524110|> Linux can run for decades
L963[18:55:13] <gamax92> Caitlyn: overclocked laptop?
L964[18:55:19] <Caitlyn> nopre
L965[18:55:21] <Caitlyn> nope*
L966[18:55:24] <|0x21524110|> Windows has recently been patched so it doesn't crasher after 150 days
L967[18:56:06] <gamax92> "After exactly 49.7 days of continuous operation, your Windows 95-based computer may stop responding,"
L968[18:56:46] <Caitlyn> but yeah, Lenovo E545, friend gave it to me, I replaced the screen in it tossed windows on it, and it kept randomly just powering off
L969[18:57:10] ⇨ Joins: Colink02 (webchat@97-86-8-234.dhcp.stls.mo.charter.com)
L970[18:57:23] <Colink02> hello?
L971[18:57:24] <gamax92> ouch, suspend / power saving failure?
L972[18:57:25] <Caitlyn> I was a bit pissed to have just sunk the money in a screen for a bork laptop.. I tossed Xubuntu on it and it's never powered off
L973[18:57:29] <Caitlyn> Hello
L974[18:57:32] <gamax92> Good day
L975[18:57:39] <Caitlyn> gamax92, no idea, just *click* off
L976[18:57:54] <gamax92> Well I guess you got a linux laptop then
L977[18:57:59] <gamax92> but yeah, odd
L978[18:58:03] <Colink02> i need help with this working with computronics
L979[18:58:10] <Caitlyn> it *might* set for 20 of those 4 hours doing nothing, it might do it in the middle of doing something
L980[18:58:17] <Caitlyn> s/set/sit/
L981[18:58:17] <MichiBot> <Caitlyn> it *might* sit for 20 of those 4 hours doing nothing, it might do it in the middle of doing something
L982[18:58:26] <gamax92> huh
L983[18:58:29] <Caitlyn> errr and 20 of those 24*
L984[18:59:06] <gamax92> Colink02: go on ...
L985[18:59:14] <gamax92> can't help you if you never actually state a problem
L986[18:59:34] <Caitlyn> I mean I don't really mind, I like Linux, and being on my laptop is great as it means I can play and not bork my main machine
L987[18:59:36] <Colink02> i want to use the chat box to open up my base when i say something like open
L988[19:01:03] ⇨ Joins: brandon3055_ (~Brandon@122-129-151-48.dynamic.ipstaraus.com)
L989[19:01:34] <gamax92> chat boxes send a "chat_message" event when it receives a message
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L991[19:02:55] <Colink02> yeah but how do i make a program for that i haven't learned much about the event.pull
L992[19:04:20] <Colink02> so could you help me
L993[19:05:52] <gamax92> Well, you can use event.pull like: local event_name, address, username, message = event.pull("chat_message") iirc
L994[19:06:31] <Colink02> ok could you like give me a full example?
L995[19:07:40] <gamax92> no not really, I have no idea how your base is hooked up to the computer
L996[19:08:21] <Colink02> redstone
L997[19:11:11] ⇦ Quits: Inari (~Pinkishu@p4fc1e79c.dip0.t-ipconnect.de) (Quit: 'The universe; shall embrace you.' - Zenyatta (Overwatch))
L998[19:12:15] <Colink02> ...
L999[19:12:23] <gamax92> Colink02: http://hastebin.com/ziwuxedexo.lua something like this
L1000[19:12:57] <Colink02> thanks mate :)
L1001[19:27:29] <Colink02> how could i add a player to it so it me or that person
L1002[19:29:44] ⇦ Quits: solace (~quassel@c-67-169-234-216.hsd1.ca.comcast.net) (Remote host closed the connection)
L1003[19:34:04] <natan12_> like so http://pastebin.com/3XPuKWPf
L1004[19:34:38] <Colink02> thanks :)
L1005[19:35:53] ⇨ Joins: techno156 (~techno156@137.154.137.222)
L1006[19:48:16] *** Gavle is now known as Gavle|Away
L1007[19:56:34] <Desv> Is ``localhost`` blacklisted for Internet component?
L1008[19:59:34] <|0x21524110|> Yes
L1009[19:59:43] <|0x21524110|> By default anything local network is blacklisted
L1010[20:00:05] <|0x21524110|> Safety feature
L1011[20:00:34] <Caitlyn> yeah you can remove it in the OC config
L1012[20:01:26] <|0x21524110|> Localhost would just resolve to 127.0.0.1 no?
L1013[20:02:03] <|0x21524110|> I don't think it's considered a "hostname"
L1014[20:02:49] <Desv> Thanks!
L1015[20:03:29] ⇨ Joins: brandon3055__ (~Brandon@122-129-151-48.dynamic.ipstaraus.com)
L1016[20:03:49] <|0x21524110|> 127.0.0.0/8 a local thing or just 127.0.0.0/24?
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L1018[20:05:02] <|0x21524110|> I guess it is. Things you learn.
L1019[20:07:11] <Colink02> lol
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L1021[20:07:50] <Colink02> what the color code for red in the colorful lamp
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L1023[20:10:18] <natan12_> 0xFF0000
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L1029[21:05:09] <S3> so I have it
L1030[21:05:19] <S3> 200 trillion something addresses per LAN
L1031[21:05:24] <S3> is that enough guys?
L1032[21:05:32] <S3> for Ocranet
L1033[21:06:24] <S3> so a UUID like a313d496-8cb7-48c8-83c1-276b49a440d5
L1034[21:07:41] <S3> nvm 4 billion itl become
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L1036[21:07:50] <S3> it's gonna be backwards
L1037[21:08:07] <S3> so a313d496-8cb7-48c8-83c1-276b49a440d5 may be an address
L1038[21:08:13] <S3> er a UUID
L1039[21:08:29] <S3> ]butg the left 8 nibbles are used for the end machine
L1040[21:08:45] <S3> those are the least significant in a UUID generated around time
L1041[21:09:00] <S3> the entire rest is used for the network prefix
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L1044[21:12:44] <S3> so how do you want to do this
L1045[21:16:34] <S3> I see the issue
L1046[21:16:38] <S3> OC uses UUID v4
L1047[21:16:45] <S3> that's why it's not the same
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L1052[21:54:33] <S3> https://nopaste.me/view/d7785253
L1053[21:54:39] <S3> CompanionCube: wanna check that out sometime?
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L1055[21:54:53] <S3> and YES we still have phone numvers
L1056[21:55:00] <S3> just this is how the OSPF like stuff works
L1057[21:55:03] <S3> for dynamic routing
L1058[21:55:28] * CompanionCube is currently dealing with firefox being a laggy piece of shit
L1059[21:55:40] <CompanionCube> S3: so this would be like a L2 or similar address
L1060[21:57:04] <S3> yeah, it's meant for switches to find eachother and stuff
L1061[21:57:28] <S3> all you do as the network engineer / isp is giv eit a prefix which, because of my setup, can be a heiarchi OR all the fuck over the place
L1062[21:57:36] <S3> but I recommend making it make at least some sense..
L1063[21:58:35] <S3> CompanionCube: the idea is that also for security purposes, you can set your OCR switch in "network" or "subnet" mode
L1064[21:58:40] <S3> useful for big WANs
L1065[21:58:48] <S3> in network mode the subnet is completely ignored
L1066[21:59:00] <S3> and it will only store network prefixes in the table for super fast switching
L1067[21:59:02] <S3> :D
L1068[21:59:19] <S3> use this only for those WANs that speak only to WANs..
L1069[21:59:21] <DFrostedWang> Hey, general minecraft question, anyone know of a way to disable double-tap-to-sprint?
L1070[21:59:38] <S3> Not sure
L1071[22:00:53] <S3> DFrostedWang: make a mod!
L1072[22:01:27] <S3> CompanionCube: ATM does the same thing
L1073[22:01:35] <S3> end hosts use phone numbers and stuff
L1074[22:01:37] <DFrostedWang> well, no, but if it existed I'd love to know
L1075[22:01:37] <CompanionCube> S3: so what will the to-level network nodes be like
L1076[22:01:43] <S3> but all of the internal switches kinda use their own namespace
L1077[22:01:51] <DFrostedWang> if not I guess I'll just give up 'cause making a mod would take waaay more time than I have
L1078[22:02:05] <S3> you mean UNI? User -> Network
L1079[22:02:14] <CompanionCube> I mean
L1080[22:02:36] <CompanionCube> the shit that's at the core of the network
L1081[22:04:28] <S3> ah NNI
L1082[22:04:55] <S3> so the network card has a UUID
L1083[22:05:08] <S3> which by that paste I showed you it generates a link local address using that method
L1084[22:05:31] <S3> then it does what IPv6 does, it sends out a neighbor discovery saying, does anyone have this address?
L1085[22:06:14] <S3> and it waits. If there's no response, it takes it. if there is, then it generates a random address for the host part of the link local and tries again until it finds an unused one.
L1086[22:07:06] <S3> CompanionCube: once this happens, a hello like protocol is used to announce itself officially on the network. this is used to allow switches to know of eachothers' prescence
L1087[22:08:01] <S3> other switches on the network then reply to this node and offer to share its routing table, and information about the topology of the network
L1088[22:08:20] <S3> this allows switches to have an idea of the routing of a neighboring network on another switch.
L1089[22:10:07] <S3> this process will be sort of locked up a bit- in the event of a non heiarchcal network, only so much of the routing recursively will be stored in the event that the network is very large
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L1091[22:10:40] <S3> this means that longer distance travels will likely take longer to form, however each switch will cache routes for a short time to make this very quick for common routes.
L1092[22:11:03] <S3> CompanionCube: concerns? also concerns about the addressing format for NNI use?
L1093[22:11:22] <CompanionCube> none, and brb
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L1097[22:27:43] <Luchong> hey guys, is there anyone I can ask a question about the OC API to?
L1098[22:28:00] <S3> I think the 6 octets part for hosts is nice because it gives you a lot of hosts and also it is the same length as a MAC address
L1099[22:28:03] <S3> so it's not way too long
L1100[22:28:15] <S3> Luchong just ask?
L1101[22:28:23] <Caitlyn> @Luchong just ask
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L1104[22:33:17] <Luchong> ok, so I created a block with a MachineHost tileentity and i was wonering if it is possible to have something like an "internal screen component" so that if I right click my block it would show the GUI that OC uses without the need of an actual OC screen
L1105[22:34:04] <Luchong> im a newbie, by the way, as you can see
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L1107[22:36:50] <Luchong> I used Sangar's machine example for reference
L1108[22:38:16] <S3> \Luchong yes, wireless terminals
L1109[22:38:30] <S3> I dunno if they work outside of a server
L1110[22:38:46] <S3> but yes possible :)
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L1112[22:45:52] <Luchong> hmm I'm not sure why would I need a wireless terminal if the my block is the machine itself
L1113[22:47:08] <Luchong> right now is working like a microcontroller but open to external connections
L1114[22:47:56] <Luchong> I just want to right click it and bring up the screen GUI, sorry if I missunderstood you
L1115[22:48:06] <S3> I oh I see
L1116[22:48:37] <S3> I'm pretty ssure you need a screen component
L1117[22:48:53] <S3> and microcontrollers can'ttalk to outside components
L1118[22:48:57] <S3> besides networking
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L1120[22:49:11] <S3> if it can do that
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L1122[22:50:10] <Luchong> well, its not actually a microcontroller. Its the block from this example: https://github.com/MightyPirates/OC-Example-Machine
L1123[22:51:26] <Luchong> I wanted to extend the example to have an "internal screen". I added a screen as an internal component but im not sure how to tell my block to open the screens gui on right click
L1124[22:52:12] <Luchong> maybe its not possible using just the API
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L1126[23:13:32] <Luchong> anyone knows the ritual to summon lord Sangar? ?
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L1128[23:16:04] zsh sets mode: +v on Vexatos
L1129[23:26:40] * Izaya pokes Sangar
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L1134[23:53:24] *** minecreatr is now known as Mine|dreamland
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