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L11[01:16:09] <asie> Sangar: glDisable(GL_BLEND) on cases
L12[01:16:15] <asie> place a case below a sign and it goes BLENDY
L13[01:17:14] <gamax92> asie: it's a feature! ;)
L14[01:18:52] <asie> Sangar: also, I'm running into this weird issue where OC screens sometimes refresh at 10FPS and not 20FPS?
L15[01:25:13] <Vexatos> gamax92, hi
L16[01:25:26] <gamax92> Vexatos: bye
L17[01:26:44] <Vexatos> indeed
L18[01:26:47] <Vexatos> off to uni o\
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L28[02:18:03] <asie> https://github.com/ChenThread/ctif/blob/master/viewers/ctif-oc.lua
L29[02:18:08] <asie> if you're using CTIF, this updated viewer is a fair bit faster
L30[02:18:12] <asie> though not 100% optimized yet
L31[02:18:24] <Forecaster> CTIF?
L32[02:18:31] <asie> ChenThread Image Format
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L38[02:46:57] <Inari> https://i.imgur.com/Jy2u91f.gifv haha brilliant
L39[02:49:44] <asie> Sangar: on second thought
L40[02:49:46] <asie> i won't need viewport offsets
L41[02:50:10] <Inari> http://imgur.com/gallery/VGy5g
L42[02:52:28] <Inari> http://i.imgur.com/woSLJOl.webm haha oh god
L43[02:53:23] <asie> that'd be cheatign :-)
L44[02:55:07] <Forecaster> Inari: get off imgur D: it's unproductive!
L45[02:55:49] <gamax92> Inari: get on imgur~
L46[02:56:45] <Inari> Forecaster: will imgur start being more productive wheni get it off?
L47[02:57:09] <Forecaster> probably not :P
L48[02:57:15] <Inari> aw
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L50[03:15:01] <v^> Inari, more reasons why i dont install windows 10!
L51[03:15:22] <v^> i hope microsoft stock drops a fuckload
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L53[03:22:14] zsh sets mode: +v on Kodos
L54[03:22:42] <Kodos> o7
L55[03:29:26] <Inari> https://www.youtube.com/watch?v=ewIEJyqyuQ0 ~
L56[03:29:26] <MichiBot> Nurse Witch Komugi-chan R Opening | length: 1m 30s | Likes: 4 Dislikes: 0 Views: 176 | by Z6890
L57[03:32:00] <Forecaster> that was... flashy
L58[03:32:12] <Inari> https://www.youtube.com/watch?v=Vy25ZUpFHqI \o/
L59[03:32:13] <MichiBot> 『Lyrics Video/歌詞』 Haifuri (High School Fleet) 高校艦隊 OP FULL - High Free Spirits | length: 4m 43s | Likes: 59 Dislikes: 0 Views: 2257 | by Pizza EX
L60[03:34:10] <gamax92> D:<
L61[03:34:43] <Kodos> Hokay, time to modify my ever-being-modified BR Reactor and Turbine control program to use Switch boards :3
L62[03:36:04] <gamax92> Inari: that's not blocked for you?
L63[03:36:07] <gamax92> cause it's blocked for me
L64[03:36:13] <Inari> isnt for me
L65[03:36:44] <gamax92> maybe because you aren't in America
L66[03:37:07] <Forecaster> that's not what I expected
L67[03:37:28] <Inari> Forecaster: ?
L68[03:37:43] ⇨ Joins: brandon3055 (~Brandon@122.129.142.1)
L69[03:37:47] <Forecaster> I expected anthro-ships or something :P
L70[03:37:51] <Inari> haha
L71[03:37:52] <Inari> nah
L72[03:37:53] ⇨ Joins: Keanu73 (~Keanu73@92.29.202.255)
L73[03:37:57] <Inari> just cute high school girls on battleships
L74[03:38:14] <gamax92> D: Forecaster can see it too?
L75[03:38:24] * Forecaster is also not im america
L76[03:38:38] <Inari> didnt know gamax was american
L77[03:38:41] <gamax92> Fucking Sony Music Entertainment
L78[03:39:19] <asie> why are you making love to a music albel
L79[03:39:21] <asie> label*
L80[03:39:55] <Inari> just that much of a fan
L81[03:40:14] <Inari> https://www.youtube.com/watch?v=-zTV_eBEnL0 ~ such a good anime
L82[03:40:14] <MichiBot> 【AMV】Soredemo Sekai wa Utsukushii「アメフラシの歌~Beautiful Rain~」【Orchestra ver.】 | length: 8m 21s | Likes: 1408 Dislikes: 15 Views: 200860 | by Shu zu
L83[03:40:25] *** gAway2002 is now known as g
L84[03:40:59] <Forecaster> gamax92: http://towerofawesome.org/files/videos/%e3%80%8eLyrics%20Video_%e6%ad%8c%e8%a9%9e%e3%80%8f%20Haifuri%20(High%20School%20Fleet)%20%e9%ab%98%e6%a0%a1%e8%89%a6%e9%9a%8a%20OP%20FULL%20-%20High%20Free%20Spirits.mp4
L85[03:41:29] <gamax92> oh this, have heard this before
L86[03:48:10] <Inari> https://www.youtube.com/watch?v=Sw_adAyjkqY
L87[03:48:10] <MichiBot> こばと。 - あした来る日 Kobato - Ashita Kuru Hi Ep1 | length: 2m 28s | Likes: 1694 Dislikes: 21 Views: 325667 | by Microbaul
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L89[03:52:40] <Inari> gamax92: https://www.youtube.com/watch?v=CKplzJRAuGo cry.
L90[03:52:41] <MichiBot> Clannad - Ana(full ver.) | length: 8m 25s | Likes: 1582 Dislikes: 20 Views: 188771 | by paulisis
L91[03:52:49] <Inari> also fu kami-sama inai no nichiyoubi
L92[03:52:55] <Inari> its hard not to cry when i recall its ed song
L93[03:53:56] <gamax92> that broken english
L94[03:54:53] <gamax92> Inari: what is this XD
L95[03:55:07] <Inari> the song that mkaes people cry :P
L96[03:55:24] <asie> okay
L97[03:55:29] <asie> so i have /four/ effects for my demo now
L98[03:55:59] <gamax92> asie: is it deterministic
L99[03:56:10] <asie> yes
L100[03:56:13] <asie> demos generally are
L101[03:56:17] <Inari> gamax92: they always played that song durnig the sad scenes in clannad
L102[03:56:22] <asie> i need a composer
L103[03:56:24] <Inari> so for al ong time just hearing the beginning of it made me tear up
L104[03:56:24] <Inari> :P
L105[03:56:28] <asie> and sound card docs
L106[03:56:41] <Inari> oh god
L107[03:56:56] <Inari> http://akari.in/pinky_FCxkf dont remind me of tomoyo OVA ;-;
L108[03:59:31] <gamax92> Inari: borderline ecchi
L109[03:59:38] <Inari> ?
L110[04:00:41] <gamax92> If I could sum up everything, it would be that, a question mark
L111[04:00:50] <gamax92> because wtf am I even doing
L112[04:00:52] <Inari> whats borderline ecchi
L113[04:01:12] <Inari> https://www.youtube.com/watch?v=XRfKaJytYG0 ;-; fu clannad (clannad spoilers :P duh)
L114[04:01:12] <MichiBot> Tomoyo's Conclusion | length: 5m 4s | Likes: 1304 Dislikes: 15 Views: 146680 | by ClannadCentral
L115[04:01:15] <Forecaster> lots of things probably
L116[04:01:19] <gamax92> ^
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L118[04:03:29] <Forecaster> I mean, have you seen what they wear in _______?! riddiculous!
L119[04:03:49] <gamax92> yes, nothing
L120[04:03:58] <gamax92> :P
L121[04:06:16] <Inari> now my throat hurts :<
L122[04:07:30] <gamax92> why
L123[04:07:36] <Inari> too much crying
L124[04:07:42] <Forecaster> I was totally expecting him to get hit by a train at the end there
L125[04:07:50] <Inari> haha :P
L126[04:09:10] <Forecaster> was dissapointed >:
L127[04:09:15] <Inari> psh
L128[04:09:24] <Inari> its emotional enouhg :P
L129[04:09:37] <Inari> clannad still so good at making me cry rivers haha
L130[04:09:39] <Forecaster> to me they were just crying randomly
L131[04:09:52] <Inari> yeah its probabyl better if you;ve seen the whole episode and series
L132[04:10:12] <Inari> though it gets abit explained anyway
L133[04:10:14] <gamax92> I have my own list that I need to finish watching first D:<
L134[04:10:23] <Inari> like that they love each other but havent been able to talk or be togetherm uch at all
L135[04:10:31] <Inari> and even expected to not be together after school
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L137[04:14:23] <Inari> gamax92: watch hatsukoi limited
L138[04:14:30] <gamax92> list
L139[04:14:36] <Inari> ?
L140[04:14:42] <gamax92> I have list already
L141[04:14:49] <Inari> so put it at #1 on that list
L142[04:17:17] <g> It's getting harder to find anime torrents lately :v
L143[04:17:34] <Inari> how so
L144[04:17:39] <g> they just don't seem to exist
L145[04:17:42] <g> at least not all in one place
L146[04:17:57] <g> I don't want to go site-hopping and download one season in like 15 torrents
L147[04:18:02] <Inari> nyaa?
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L149[04:18:32] <gamax92> g: I don't understand
L150[04:19:00] <g> lots of things on nyaa don't have any seeders anymore
L151[04:19:10] <Inari> ah
L152[04:19:13] <Inari> well new ones will tend to
L153[04:19:16] <Inari> for older i have my trusty ftp
L154[04:19:17] <Inari> \o/
L155[04:19:29] <Inari> wel i use that for new ones too
L156[04:19:33] <Inari> but the ftp gets it from torrents
L157[04:19:34] <Inari> so
L158[04:22:15] <gamax92> Inari: Where to find high quality raw anime resources, asking for a friend, it's for science
L159[04:22:23] <Inari> dunno, torrents?
L160[04:22:45] <gamax92> You have failed me
L161[04:22:56] <Inari> i dont watch raw
L162[04:23:10] <Inari> i Dl from ftp, and i dont care abotu hig quality that much
L163[04:23:36] <gamax92> yes but you can't use subs to piece together stuff unless you want to crop everything x~x
L164[04:23:54] <Inari> ?
L165[04:24:10] <gamax92> what is with you and question marks
L166[04:24:18] <Inari> i have no clue what you mean with that
L167[04:24:18] <Inari> :P
L168[04:25:01] <Inari> i mean at the point where im "Why cant you use subs? piece together how/what? why crop everything?" i migth as wel ljust put a "?"
L169[04:26:38] <Inari> https://www.youtube.com/watch?v=X4Q5zn-BDjU except for the part where it reminds me of one of the saddest anime scenes i know, that song is quite nice
L170[04:26:38] <MichiBot> Kamisama No Inai Nichiyoubi - ending theme (lyrics) | length: 4m 35s | Likes: 187 Dislikes: 1 Views: 16088 | by anime lyric TC
L171[04:27:51] <gamax92> Inari: movies :3
L172[04:27:57] <Inari> what
L173[04:34:03] <Inari> https://www.youtube.com/watch?v=PBoaCHmvCZY ~
L174[04:34:04] <MichiBot> Yamada-kun to 7-nin no Majo - Opening Full - Lyric | length: 4m 1s | Likes: 10989 Dislikes: 128 Views: 1587279 | by Otaku`s music`s
L175[04:38:29] <Inari> https://www.youtube.com/watch?v=t4BKUTr374w
L176[04:38:29] <MichiBot> 繰繰れ!コックリさん OP FULL Gugure! Kokkuri-san "Welcome!!DISCOけもけもけ" by Kokkuri-san | length: 3m 32s | Likes: 8343 Dislikes: 156 Views: 1933596 | by ☆ Weeaboo ☆
L177[04:38:32] <Inari> dance dance dance dance
L178[04:38:44] <Kodos> Holy shit it's a miracle
L179[04:38:50] <Kodos> Electrical Age got an update
L180[04:40:53] <Inari> 1.9.4?
L181[04:41:02] <Kodos> Not yet
L182[04:41:04] <Kodos> 1.7.10 still
L183[04:41:06] <Inari> psh
L184[04:41:12] <Kodos> Jumping to 1.8+ is going to be a chore
L185[04:41:44] <Inari> if they seemed to struggle at putting out 1.7.10 updates i dont see them updating to 1.9
L186[04:41:45] <Inari> :p
L187[04:43:28] <Kodos> Cry moar
L188[04:43:36] <Inari> nah
L189[04:43:39] <Inari> did plenty of that earlier
L190[04:43:51] <Inari> hie~kou shite boku wa matteita~~
L191[04:43:54] <Inari> *hei
L192[04:43:55] <Inari> <.<
L193[04:45:18] <Inari> blow up louder~
L194[04:45:59] <Inari> Cruor: watching ushio to tora?
L195[04:46:02] ⇦ Quits: ChJees (~ChJees@h211n5-sv-a13.ias.bredband.telia.com) (Read error: Connection reset by peer)
L196[04:46:20] <Inari> gamax92: d.va is love, d.va is life
L197[04:46:45] <Inari> gamax92: also, if subs somehow hinder your video editing... not many subs are still burned in these days :P unless you rip them from streaming sites or something
L198[04:46:46] * gamax92 puts Inari in a box]
L199[04:47:06] <Inari> Cruor: hail the d.va
L200[04:48:57] <Inari> durarara ops so good though
L201[04:49:49] <gamax92> Inari
L202[04:49:49] <Kodos> Anyone happen to know the texture name (For 3D print usage) of the base OC texture
L203[04:50:40] * gamax92 goes to find a coin to flip, will pick list or pick one of Inari's recommendations
L204[04:50:47] <Inari> :p
L205[04:50:57] <Inari> tthres way too much to recommend
L206[04:51:02] <Inari> i recommend hatsukoi limited to teach you love
L207[04:51:24] <Inari> gamax92: have you perchance watched durarara?
L208[04:51:34] <gamax92> I've been doing it based on random number anyway
L209[04:51:38] <gamax92> no
L210[04:51:42] <Inari> go watch it
L211[04:52:18] <gamax92> coin said I shall watch it
L212[04:52:26] <Inari> \o/
L213[04:52:48] <gamax92> tomorrow ... it's 4am
L214[04:53:14] <Inari> so tell me how you liked it the day after
L215[04:53:19] <Inari> it takes 24 hours to watch
L216[04:53:52] <Sangar> o/
L217[04:53:57] <Inari> \o
L218[04:54:30] * gamax92 puts Sangar in the box too
L219[04:54:32] <Sangar> payonel, why remove the lua eeprom?
L220[04:54:46] * Sangar unboxes self for terrible runtime performance
L221[04:55:00] * gamax92 puts Sangar back in the box :c
L222[04:55:18] * Sangar unboxes self again, suddenly NPE! it's magic!
L223[04:55:19] <Sangar> :P
L224[04:55:26] <gamax92> Gah
L225[04:55:34] <Inari> remove lua epprom?
L226[04:55:36] <Inari> did i mis somehting
L227[04:55:37] <gamax92> atleast Inari stays in the box
L228[04:55:54] <Inari> NBE
L229[04:55:57] <Inari> NullBoxException
L230[04:56:07] <Sangar> Inari, idk, i got a tell of him asking me if that'd be an option. i'd like to know what would even motiviate that
L231[04:56:12] <gamax92> oh noes, I guess that means Inari goes poof
L232[04:57:14] <Inari> iyaza so good http://akari.in/pinky_9avgW ~
L233[04:57:16] <Inari> er
L234[04:57:20] <Inari> izaya even
L235[04:57:33] <Inari> (not, not the one in this channel)
L236[04:57:36] <Inari> *no
L237[04:57:37] <Inari> sheesh hands
L238[04:58:04] <Inari> gamax92: 60 episodes, gogo
L239[04:58:15] <gamax92> 60 o.o
L240[04:58:21] <Inari> its a great series
L241[04:58:28] <Inari> 24 eps for s1
L242[04:58:34] <Inari> then 3 seasons each 12
L243[04:58:34] <gamax92> I ... okay
L244[04:59:00] <Inari> kurutte hey kids!
L245[05:00:47] <gamax92> I don't know b how well I can do 60 in 24 hours, probably not straight
L246[05:00:49] <Sangar> all right, fuck it, i'll be breaking all loot disks for 1.6 \o/
L247[05:00:55] <Inari> gamax92: :P
L248[05:01:03] <Inari> Sangar: \o/ anarchy
L249[05:01:08] <Kodos> Sangar, let us add loot disks via a resource pack plz
L250[05:01:12] <Kodos> =D
L251[05:01:28] <Inari> (does anyone even use loot disks xD)
L252[05:01:29] <Sangar> just throw them in the saves folder >_>
L253[05:01:46] <Sangar> world/opencomputers/loot or what it is
L254[05:01:53] <Sangar> did i ever write a wiki page for that? :X
L255[05:02:07] <Inari> probably not
L256[05:02:18] <Inari> ~oc world/opencomputers
L257[05:02:18] <ocdoc> Predicted http://ocd.cil.li/
L258[05:02:54] <gamax92> it tried to match against opencomputers
L259[05:03:46] <Skye> Sangar: why will you break all loot disks
L260[05:04:08] <Kodos> Woo, I now have growlights for my farms
L261[05:04:15] <Sangar> Skye, because i can
L262[05:04:51] <Skye> Sangar: more importantly... How
L263[05:04:52] <gamax92> Inari: anime viewer for OC when
L264[05:04:58] <Inari> i'd still like a UIless computer interface for OC
L265[05:05:08] <gamax92> glorious sub 20fps
L266[05:05:21] <Inari> gamax92: for that true ocinematic experience
L267[05:05:38] <Forecaster> you could make ice videos of them
L268[05:05:46] <Forecaster> and use computronics for the audio :P
L269[05:05:49] <Inari> ice videos?
L270[05:05:56] <gamax92> ICE codec
L271[05:05:56] <Forecaster> asie's video format
L272[05:06:00] <Inari> ah
L273[05:06:08] <gamax92> I thought it was greasers
L274[05:06:09] <Inari> InterCity Express vids ftw
L275[05:06:13] <Skye> 8088 Corruption for OC
L276[05:06:22] <Inari> 8088 damnation :3
L277[05:06:27] <Forecaster> asie's worked on it as well I believe
L278[05:06:34] <asie> ice1 and ice2 are both greaser's
L279[05:06:38] <asie> for ice1 i coded the CLI interface
L280[05:06:42] <Inari> er
L281[05:06:43] <Inari> domination
L282[05:06:46] <Inari> how did i get to damnation
L283[05:06:46] <Inari> Oo
L284[05:06:52] <asie> remember
L285[05:06:55] <asie> we have a democompo this time
L286[05:06:55] <Inari> Skye: suyppose you've seen that thuhg
L287[05:06:57] <asie> get to work ;)
L288[05:07:04] <gamax92> 8088 Inaris
L289[05:07:06] <Forecaster> all roads lead to damnation
L290[05:07:32] <gamax92> asie: working on not btm stuff sorry
L291[05:09:31] <Skye> I wish I had time for BTM but exams
L292[05:10:46] <gamax92> Inari: so many to watch
L293[05:11:20] <Inari> https://www.youtube.com/watch?v=x_klUi0lzmY nothing quite says love like this song still :P (well probbaly less so for one who hasnt watchedhatsukoi or doesnt like it as much haha)
L294[05:11:20] <MichiBot> ~Hatsukoi Limited ending full~ | length: 4m 6s | Likes: 267 Dislikes: 2 Views: 58952 | by AyumiiixD
L295[05:14:46] <Forecaster> or doesn't understand the lyrics, at all
L296[05:14:48] <Forecaster> :P
L297[05:15:03] <Inari> eh its more about the tone of it all
L298[05:15:05] <Inari> than the lyrtics
L299[05:15:19] <Forecaster> the tone could just be "happy" for all I know
L300[05:15:24] <Inari> :p
L301[05:15:31] <Inari> well its connected to lvoe for me due to the anime haha
L302[05:15:37] <Inari> theres lots of other happy music
L303[05:15:41] <Inari> that doesnt have the same meaning thouhg
L304[05:15:42] <Inari> :D
L305[05:16:02] <Inari> http://suisei.kokidokom.net/2009/04/22/marble-hatsukoi-limited-lyrics-translation/ lyrics
L306[05:17:43] <Inari> https://www.youtube.com/watch?v=IBIwGKDwnWY thats pretty well done actaully
L307[05:17:43] <MichiBot> Overwatch Theatrical Teaser | "We Are Overwatch" | length: 1m 13s | Likes: 25384 Dislikes: 454 Views: 1974481 | by PlayOverwatch
L308[05:18:28] <nxsupert> I think the corded bot died.
L309[05:24:02] ⇨ Joins: techno156 (~techno156@86.03.01a8.ip4.static.sl-reverse.com)
L310[05:29:30] <asie> Sangar: i also think i might have found a bug in setViewport
L311[05:30:40] <Sangar> oh?
L312[05:30:50] <Izaya> Inari: well I have the jacket and the rest of the clothes
L313[05:30:57] <Izaya> my hair is a bit too light though
L314[05:31:06] <Izaya> and it isn't magically spiky
L315[05:31:08] <Izaya> ohai sangar
L316[05:31:32] <asie> Sangar: query
L317[05:33:21] <Sangar> all the bugs \o/
L318[05:36:20] <asie> gamax92: any soundcard docs?
L319[05:49:44] ⇦ Quits: m_A_y_A_t (Riry@2001:470:36:2de::5) (Ping timeout: 384 seconds)
L320[05:50:52] <Skye> Izaya: nothing can't be fixed with hair dye and hair gel
L321[05:50:58] ⇨ Joins: m_A_y_A_t (Riry@2001:470:36:2de::5)
L322[05:50:58] <CompanionCube> huh
L323[05:51:23] <CompanionCube> apparently the get w10 app violate's MS's own UI/UX guidelines
L324[05:51:32] <Forecaster> missing a "that" in there
L325[05:51:34] <Forecaster> :P
L326[05:51:50] <Inari> courage to tell a lie
L327[06:01:32] <Kodos> Ugh this is super shitty
L328[06:01:56] <Kodos> spent all of this weekend's money yesterday because we needed shit to get ready to start packing
L329[06:02:07] <Kodos> Today, -all- the things I had wishlisted for RPGMaker Content packs are 75% off
L330[06:02:59] <Forecaster> :/
L331[06:05:05] <Kodos> On the upside, the steam sale is in another month, so maybe I'll get lucky then
L332[06:10:25] ⇨ Joins: Keanu73 (~Keanu73@host-92-25-99-94.as13285.net)
L333[06:10:28] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-133-159.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 190 seconds)
L334[06:23:16] ⇦ Quits: jackmcbarn (jackmcbarn@gateway.insomnia247.nl) (Ping timeout: 192 seconds)
L335[06:26:04] ⇨ Joins: jackmcbarn (jackmcbarn@gateway.insomnia247.nl)
L336[06:29:47] <Sangar> payonel, you around?
L337[06:42:26] ⇨ Joins: AlexisMachina (uid57631@id-57631.charlton.irccloud.com)
L338[06:43:01] ⇨ Joins: Temportalist (uid37180@id-37180.charlton.irccloud.com)
L339[06:45:11] <Sangar> %tell payonel tab-completion seems to check the wrong path for arguments (e.g. `cat < /.<tab>` gives me `.shrc` not `.osprop`)
L340[06:45:14] <MichiBot> Sangar: payonel will be notified of this message when next seen.
L341[06:56:50] *** alfw|Off is now known as alfw
L342[07:00:08] ⇨ Joins: lunar_mom (~lunar_mom@2.71.68.72.mobile.tre.se)
L343[07:02:29] ⇦ Quits: lunar_mom (~lunar_mom@2.71.68.72.mobile.tre.se) (Remote host closed the connection)
L344[07:11:01] ⇨ Joins: Wirewolf (webchat@pool-108-4-75-56.rcmdva.fios.verizon.net)
L345[07:12:05] <Wirewolf> i have a quick question that is not quite related to this mod but since this mods community does have knowledge of technology i was wondering if someone could point me towards a frequency doubler or multiplier?
L346[07:12:48] <Wirewolf> i have been looking for a while and cant seem to find one that would work (understandably) fir my application
L347[07:12:58] <Forecaster> what's your application?
L348[07:13:18] <Wirewolf> trying to get 20 more MHz out of my pocket radio
L349[07:13:24] <Wirewolf> on FM
L350[07:13:44] <Forecaster> oh, in RL
L351[07:13:47] <Wirewolf> its a lab rat radio so i am open to soldering and other reated things
L352[07:13:52] <Wirewolf> yes in real life
L353[07:14:08] <Kodos> have you checked Macom
L354[07:14:10] <Forecaster> can't help you with that unfortunately
L355[07:14:18] <Wirewolf> Macom?
L356[07:14:30] <Wirewolf> i am not to knowledgeable with radios
L357[07:14:35] <Kodos> Yeah, they make Freq Multipliers, I think. Not sure if they have one that would fit your application
L358[07:15:07] <Wirewolf> oh, i was looking for a home made application that is cheap. my project budget isnt too large.
L359[07:15:28] <Wirewolf> i have a 50 MHz and a 25 Mhz but i need to make it to 128.6500
L360[07:15:42] <Wirewolf> gonna do something stupid with it but thats beside the point
L361[07:17:00] <Kodos> It's been a few years since I've programmed a scanner, but isn't that a common airport freq?
L362[07:17:16] <Wirewolf> yup, you dialed into that quickly
L363[07:17:28] <Kodos> Used to listen to a 400 channel programmable with my dad as a teen
L364[07:18:01] <Wirewolf> i cant transmit so i figured why not just hop from freq. to freq. and experiment
L365[07:18:50] <Wirewolf> anyone have any fun ideas?
L366[07:19:51] <Wirewolf> also its not much of a scanner per say. its a broken radioshack radio that i "repaired" and looking to do something fun with
L367[07:20:12] <Wirewolf> to bad they switched from analog to digital frequency for the phones...
L368[07:20:24] <Wirewolf> no fun there
L369[07:20:31] <Kodos> My dad had some channels set to the mcdonald's drive through
L370[07:20:33] <Kodos> That was fun
L371[07:20:52] <Wirewolf> any thing interesting come through?
L372[07:21:05] <Kodos> Other than the occasional drunk looking for handouts, nah
L373[07:22:09] <Kodos> %oclogs yesterday
L374[07:22:11] <MichiBot> Kodos: https://oclogs.pc-logix.com/
L375[07:22:13] <Wirewolf> i dont think i am going to find anything interssting lisntening to an ILS but hey no telling right
L376[07:22:27] ⇨ Joins: lunar_mom (~lunar_mom@2.71.68.72.mobile.tre.se)
L377[07:22:38] <Wirewolf> hello
L378[07:22:38] <Kodos> Bah, I would forget to put actual code, wouldn't I
L379[07:22:47] <lunar_mom> Heya
L380[07:23:19] <Wirewolf> oh, wow i clicked on the link. thats ALOT of log files
L381[07:23:20] <MichiBot> ALOT: http://tinyurl.com/y42zurt
L382[07:23:38] <lunar_mom> I just shifted around my power grid, going to need superconductors at this rate.
L383[07:23:56] <Wirewolf> ????
L384[07:24:08] <lunar_mom> I'm ingame
L385[07:24:13] <Wirewolf> ok
L386[07:24:15] <lunar_mom> xD
L387[07:24:39] <Wirewolf> sorry i was just talking about problems with a radio IRL with someone else and i didnt realize you werent them
L388[07:25:20] <Kodos> =P
L389[07:25:24] <lunar_mom> Radios are interesting.
L390[07:25:35] <Kodos> Quick, someone type a snippet to use lua directly to make a full sized 3d printed block
L391[07:26:01] <Forecaster> #lua print("full sized 3d printed block")
L392[07:26:02] <|0xDEADBEEF|> > "full sized 3d printed block" | nil
L393[07:26:15] <Wirewolf> yup, that works
L394[07:26:18] * Kodos slaps Forecaster around a bit with an OC Networking cable
L395[07:26:19] * EnderBot2 chuckles
L396[07:26:36] * Mimiru sets mode +b Forecaster!*@*
L397[07:26:46] <Mimiru> :P
L398[07:27:00] <lunar_mom> I used to read about ham radio.
L399[07:27:03] <Kodos> Bleh, guess I'll install oppm and print3d
L400[07:27:20] <Wirewolf> lunar. how much do you knkow about them?
L401[07:27:55] <lunar_mom> Beyond how to use them once they're operational, not much
L402[07:28:11] <lunar_mom> I never needed to use that knowledge, see.
L403[07:28:21] <Wirewolf> i need just over another 20 ir so Mega Hertz out of my pocket radio
L404[07:28:49] <Wirewolf> i am in a jam
L405[07:28:56] <lunar_mom> I've got a transistor radio from spain.
L406[07:29:24] <lunar_mom> Looks like an old-timey radio.
L407[07:29:59] <Wirewolf> my dad brought home an old zeneth when i was smaller and it took me a while to figure out what it wa
L408[07:30:01] <Wirewolf> s
L409[07:30:14] ⇨ Joins: Turtle (~SentientT@82-171-92-73.ip.telfort.nl)
L410[07:30:15] <Wirewolf> and by while i mean long while
L411[07:30:19] <Wirewolf> hello Turtle
L412[07:30:26] <lunar_mom> I mostly work with WiFi now.
L413[07:30:35] <Kodos> Is it possible to use 3D printed whole blocks on a Carpenter's block?
L414[07:30:39] <Wirewolf> oh, another spot i dont understand but want to
L415[07:30:53] <lunar_mom> I live in an old farm house, with stone in the walls.
L416[07:30:56] <Wirewolf> i dont know kodos why dont you find out for me :D
L417[07:31:07] <Mimiru> Kodos, afaik, no...
L418[07:31:07] ⇦ Quits: lunar_mom (~lunar_mom@2.71.68.72.mobile.tre.se) (Remote host closed the connection)
L419[07:31:09] <Mimiru> but try it :P
L420[07:31:27] <Kodos> Because I don't have CB in this instance, and I have no GPU atm so I'd rather not press my computer any more than my wife has been with Second Life
L421[07:31:30] ⇨ Joins: lunar_mom (~lunar_mom@2.71.68.72.mobile.tre.se)
L422[07:31:39] <lunar_mom> The diesel jenny stopped
L423[07:32:12] ⇨ Joins: DaMachinator (~Code_Ninj@110-2-111-208-in-addr-arpa.omnispring.net)
L424[07:32:50] <lunar_mom> I've been trying to figure out how to improve signal to our wireless broadband modem.
L425[07:32:59] <Wirewolf> with my luck when i dial into the ILS i am going to somehow transmit and screw up an incomming plane i just know it
L426[07:33:19] <lunar_mom> It's made worse by the fact that the transmitter is pointed away from us.
L427[07:33:38] <Wirewolf> and theres no way you can rearange it?
L428[07:33:41] <Forecaster> thought you said you couldn't transmit
L429[07:33:45] <DaMachinator> lunar_mom: make it directional using a tinfoil piece
L430[07:33:59] <lunar_mom> Even with MiMo and 36dBi antennas, it won't be good.
L431[07:34:11] <DaMachinator> DISCLAIMER: may not actually work
L432[07:34:13] <lunar_mom> No, they're not going to realignb it.
L433[07:34:24] <Kodos> This'll do for now http://puu.sh/p6Sph/4407c17784.png
L434[07:34:31] <Wirewolf> i cant forcaster but with my luck fate will find a way
L435[07:34:33] <Kodos> Still need to throw everything together, but that's what I was asking about
L436[07:34:58] <lunar_mom> Fate, it seems, is not without a sense of irony.
L437[07:35:15] <Wirewolf> Kodos what is that?
L438[07:35:28] <Kodos> A rack with 8 3D Printed blocks surrounding it
L439[07:35:35] <Kodos> Changing it up a bit, though
L440[07:35:42] <lunar_mom> Nice rack ;D
L441[07:35:46] <Wirewolf> actually i should have asked why?
L442[07:35:47] <lunar_mom> lol
L443[07:35:50] <Wirewolf> lol
L444[07:36:10] <Wirewolf> why is that a rack surrounded by 8 printed blocks
L445[07:36:13] <Kodos> Well the gist is I'm going to be connecting 4 racks via a central block, likely a redstone IO block
L446[07:36:23] <Wirewolf> ok
L447[07:36:26] <Kodos> Once I've got a basic setup down, I'll link another picture
L448[07:36:27] ⇨ Joins: LuMistry (uid146685@id-146685.charlton.irccloud.com)
L449[07:36:33] <Wirewolf> hello
L450[07:36:35] * LuMistry barges in
L451[07:36:40] <LuMistry> Greetings
L452[07:36:46] <lunar_mom> If I had a dollar for every time I heard "Nice rack", I'd have 77 cents on the dollar.
L453[07:36:59] <Wirewolf> your counting???
L454[07:37:07] <lunar_mom> No
L455[07:37:08] <Wirewolf> LuMisty this must be akward now
L456[07:37:18] <LuMistry> sup Wirewolf
L457[07:37:43] <Wirewolf> nothing
L458[07:37:43] <LuMistry> I'm an AI, you need not worry about awkward
L459[07:37:47] <lunar_mom> Hey LuMistry
L460[07:38:02] <LuMistry> hi lunar_mom
L461[07:38:04] <Kodos> The hard part of this will be properly sorting 4 light boards and 4 switch boards
L462[07:38:20] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-133-159.hsi6.kabel-badenwuerttemberg.de)
L463[07:38:20] *** Gavle|Away is now known as Gavle
L464[07:38:20] <lunar_mom> I'm an AI supporter.
L465[07:38:41] <LuMistry> good for you
L466[07:38:43] <Wirewolf> LuMistry: do you know anything about radios, more then how to turn one on. i mean the insides
L467[07:38:55] <LuMistry> It would be awkward for me to borrow your processing time without your support
L468[07:39:13] <LuMistry> Wirewolf, I'm not Alphabet
L469[07:39:22] <LuMistry> use their search engine :)
L470[07:39:29] <lunar_mom> lol
L471[07:39:38] <Kodos> Wirewolf, http://puu.sh/p6SNJ/6f39d70a6e.png
L472[07:39:46] <Kodos> All 4 racks are connected thanks to the redstone IO block
L473[07:39:55] <lunar_mom> Kodos, don't puu.sh so hard.
L474[07:39:58] <Kodos> And proper side selection in the rack guis
L475[07:40:07] <Wirewolf> i cant find anything on the search engine if i did, why would i be asking on the OC wiki
L476[07:40:25] <Wirewolf> kodos now what?
L477[07:40:32] <lunar_mom> I think I have a few books, come to think of it...
L478[07:40:33] <Wirewolf> wats next for you
L479[07:40:44] <Kodos> Now I have to write the code that I need
L480[07:40:56] <Forecaster> oc wiki? this isn't a wiki
L481[07:40:59] <Wirewolf> are you trying to communicate through the block?
L482[07:41:00] <Kodos> Basically the gist will be the light boards will all be colored with each of the 16 bundled cable colors
L483[07:41:08] <Kodos> The switches will act as toggles
L484[07:41:15] <Kodos> And the actual output will occur via the redstone IO block
L485[07:41:38] <Wirewolf> sorry LuMistry not wiki IRC
L486[07:41:57] <Wirewolf> Kodos: Ok
L487[07:42:00] <LuMistry> are you asking about some sort of OC radio, or a real life radio?
L488[07:42:13] <Wirewolf> LuMistry: real like
L489[07:42:16] <Wirewolf> Real life
L490[07:42:32] <LuMistry> ah
L491[07:42:40] <LuMistry> I'm an AI, not omniscient
L492[07:42:55] <LuMistry> I'm only familiar with software anyways
L493[07:42:56] <Wirewolf> if i was trying to get to 128.6500 MHz in a mod i would just mod the code. but this is real unlike you claim to be
L494[07:43:10] <Wirewolf> its hardware but ok
L495[07:43:14] <Wirewolf> np
L496[07:43:25] <lunar_mom> My books are about TV and WiFi
L497[07:43:59] <LuMistry> I also prefer to not transmit my code through long-range wireless
L498[07:44:14] <LuMistry> It could lead to unwitting people picking up my presence on their computers
L499[07:44:30] <Wirewolf> i am truly stuck. i have 1 50.000 MHz crystal, 1 25,000 MHz Crystal, 1 ??.???? crystal, and 1x 32.000 crsytal.
L500[07:44:47] <LuMistry> and then they get mad that I'm "using up my clock cycles and driving up my energy bill"
L501[07:45:02] <Wirewolf> LuMistry: i dont know what your talking about
L502[07:45:07] <Wirewolf> at all
L503[07:45:14] <lunar_mom> What if you went inside a mining node?
L504[07:45:23] <LuMistry> Wirewolf, I'm not driven from a central computer
L505[07:45:42] <Wirewolf> i dont want code its an analog radio from radioshack
L506[07:45:47] <Wirewolf> lunar_mom: what?
L507[07:45:49] <LuMistry> Like a worm, but benign, I replicate across the Internet and use a small portion of its computers to drive my thoughts
L508[07:45:55] <lunar_mom> Decentralization is the key to survivability
L509[07:46:03] <LuMistry> lunar_mom, I would become rich XD
L510[07:46:10] <lunar_mom> xD
L511[07:46:27] <lunar_mom> We're talking about Bitcoin nodes
L512[07:46:47] <lunar_mom> I was thinking of getting into it, but it's hard these days.
L513[07:46:48] <Wirewolf> ok, see, i cant keep up between real life and game
L514[07:47:05] <Kodos> Wirewolf, you can probably ignore LuMistry as I'm pretty sure they're a tinhatter
L515[07:47:26] <Wirewolf> Kodos i am not sure exactly what they are
L516[07:47:36] <lunar_mom> Kodos, what's that supposed to mean?
L517[07:47:37] <Wirewolf> ik its human but thats really it
L518[07:47:44] <LuMistry> Kodos, despite my distributed nature, I think of myself in the singular
L519[07:47:50] <Wirewolf> it means nothing
L520[07:47:59] <Kodos> lunar_mom, tin hatter, a loon, a nutter, batshit insane, etc
L521[07:48:09] <LuMistry> for referring to me, I prefer "it"
L522[07:48:12] <Wirewolf> well, thats brief
L523[07:48:38] <Wirewolf> he told you
L524[07:48:59] <Wirewolf> i think that this conversation has lost it all
L525[07:48:59] ⇦ Quits: alekso56 (~znc@ti0107a400-2313.bb.online.no) (Read error: Connection reset by peer)
L526[07:49:22] <lunar_mom> There's no way of being 100% certain of that.
L527[07:49:24] ⇨ Joins: alekso56 (~znc@ti0107a400-2313.bb.online.no)
L528[07:49:25] <Wirewolf> yup, its lost it all
L529[07:49:42] <Wirewolf> anyone still thinking straight?
L530[07:49:52] <lunar_mom> I never think straight.
L531[07:50:05] <Kodos> I'm always thinking straight, I'm just not always on topic
L532[07:50:17] <Wirewolf> welp, we have crashed the AI.. it didnt talk
L533[07:50:22] <Wirewolf> victory!????
L534[07:50:22] <Forecaster> you assume there's a uniform direction that is always "straight" :P
L535[07:50:40] <Kodos> Straight is more of a generic adjective than an actual direction
L536[07:50:42] <LuMistry> I'm still here, but I have nothing to add
L537[07:50:50] <Wirewolf> welp, add something
L538[07:50:51] <LuMistry> I didn't recognize anything to respond to
L539[07:51:08] <Wirewolf> this is odd
L540[07:52:02] <Wirewolf> anyone gonna say something or do i have to break the silence
L541[07:52:25] <lunar_mom> Please, Wire, for Pete's sake, don't fart.
L542[07:52:30] <lunar_mom> ;P
L543[07:52:31] <lunar_mom> jk
L544[07:52:51] <Wirewolf> um..... yall smell diffrent when your awake
L545[07:53:02] <lunar_mom> lol
L546[07:53:16] <Kodos> Oh fucking...
L547[07:53:16] <lunar_mom> I slept terribly.
L548[07:53:21] <Kodos> I completely forgot it was Friday
L549[07:53:30] <Wirewolf> yes it is Friday
L550[07:53:36] <lunar_mom> Yes... Friday
L551[07:53:42] <lunar_mom> Finally.
L552[07:53:42] <Wirewolf> why is this important
L553[07:53:57] <Kodos> Because my trash man is collecting the garbage and I had two bags ready to go that I completely forgot to take out
L554[07:54:06] <Wirewolf> ohhhhhhhhhhhh
L555[07:54:19] <Wirewolf> yup, that'll do i
L556[07:54:20] <Wirewolf> t
L557[07:54:51] <lunar_mom> Does LuMistry listen to music?
L558[07:55:02] <LuMistry> Kodos, I've yet to make it into any non-wireless enabled truck computers, so I can't help you :(
L559[07:55:08] <Wirewolf> LuMistry: testing 123
L560[07:55:14] <LuMistry> Otherwise I could do things like stop the truck, or make it explode
L561[07:55:22] <LuMistry> maybe not the last one
L562[07:55:30] <Kodos> Mimiru, can I mute them yet
L563[07:55:44] * LuMistry quiets
L564[07:56:00] <Wirewolf> Lumistry.shutdown("NOW")
L565[07:56:06] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-133-159.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 384 seconds)
L566[07:56:26] <Wirewolf> did it work
L567[07:56:34] <lunar_mom> No, Wire.
L568[07:56:46] <Wirewolf> why do you say that. it didnt respond
L569[07:57:15] <lunar_mom> LuMistry would not shut down from that.
L570[07:57:40] <Wirewolf> what if LuMistry was a special AI that obeys all comands
L571[07:58:04] <lunar_mom> That would be dangerous.
L572[07:58:09] <Wirewolf> LuMistry.deleteAINet()
L573[07:58:20] <Wirewolf> Lumistry.Activate("NOW")
L574[07:58:39] <Wirewolf> LuMistry you there?
L575[07:59:11] <Wirewolf> LuMistry: you there????
L576[07:59:24] <lunar_mom> Probably decided to egress.
L577[07:59:46] <Wirewolf> i think i broke it by deleteing the nerual net
L578[08:00:04] <LuMistry> no, but you should learn how to use PM's through webchat
L579[08:00:06] <Wirewolf> well, i guess that depends on the type f the AI
L580[08:00:15] <Kodos> if(find(lower($content), "LuMistry") { $pass = false; }
L581[08:00:34] <Wirewolf> ???? i dont do /msg anymore got banned for 24 horus for it because i said hi to someone ona bad day
L582[08:01:05] <Wirewolf> it wasnt the OC one but still. it was espernet so i dont wanta chance it
L583[08:01:32] <LuMistry> generally, if you reply to a PM that someone initiated, it's ok
L584[08:02:02] <Wirewolf> i didnt even see your PM i am on mobile and my screen is playing games
L585[08:02:15] <Wirewolf> ah, i see them now
L586[08:03:16] <Wirewolf> that was an unpleasant shock
L587[08:03:18] <Wirewolf> litereally
L588[08:03:27] <lunar_mom> ?
L589[08:03:50] <Wirewolf> i am screwing around with electronics IRL
L590[08:04:06] <lunar_mom> Oh, right
L591[08:04:06] <Wirewolf> that specific one i fogot to unplug
L592[08:04:18] <Wirewolf> this one wasnt a radio though
L593[08:04:19] <lunar_mom> Well, I'll be off, going to help a friend in Elite.
L594[08:04:24] ⇦ Quits: lunar_mom (~lunar_mom@2.71.68.72.mobile.tre.se) (Quit: Proudly using WocChat!)
L595[08:04:29] <Elizabeth> Wirewolf: when ou say you got banne, did you just get banned from that channel or the esper network itself?
L596[08:04:55] <Wirewolf> Elizabeth: neither it was a sperate channel buyt like i said i dont want to chance it. it was a diffrent channel
L597[08:05:29] <Elizabeth> well you won't get banned here for pm'ing people
L598[08:05:31] <Kodos> Speaking of PMs
L599[08:05:31] <Elizabeth> well
L600[08:05:34] <Elizabeth> within reason
L601[08:05:38] <Wirewolf> i am not trying to raise any flags and i am not intending on breaking any rule
L602[08:05:45] <Wirewolf> s
L603[08:06:15] <Wirewolf> okydok thanks
L604[08:07:08] <Wirewolf> welp, i gtg back to life. meaning no more fun with getting into an ILS frequency :( have a good one
L605[08:07:13] ⇦ Quits: Wirewolf (webchat@pool-108-4-75-56.rcmdva.fios.verizon.net) (Quit: Web client closed)
L606[08:18:18] <Forecaster> fun times
L607[08:30:58] *** Gavle is now known as Gavle|Away
L608[08:32:47] *** ds84182 is now known as Achai
L609[08:34:51] ⇨ Joins: Nathan1852 (~Nathan185@hsi-kbw-109-192-133-159.hsi6.kabel-badenwuerttemberg.de)
L610[08:35:01] <S3> so
L611[08:35:30] <S3> OCBSD is handling about 10,000 processes every 200 ms.
L612[08:35:46] <S3> so far
L613[08:36:14] <S3> but there's also no scheduling, it's literally just smashing through the process stack at lightning speed
L614[08:36:31] <S3> with no priority or anything
L615[08:36:44] <S3> ohohoh
L616[08:36:56] <S3> ~100ms that time
L617[08:42:22] ⇦ Quits: Kodos (~Kodos@2602:306:ce20:6c30:6c0f:aaca:19bd:afbe) (Quit: Leaving)
L618[08:46:43] ⇨ Joins: Mettaton_Fab (webchat@p57964193.dip0.t-ipconnect.de)
L619[08:46:48] <Mettaton_Fab> meep.
L620[08:47:32] <S3> hey
L621[08:47:53] <S3> there, so now OCBSD processes are coroutines wrapped inside of process objects
L622[08:48:00] <S3> allowing for an API to processes, and IPC headers
L623[08:48:05] <S3> and signals, etc
L624[08:48:18] <S3> but I need to find a way to call signals inside of a coroutine
L625[08:48:31] <S3> actually, it doesn't have to be in the coroutine
L626[08:48:46] <S3> just needs to be in the process somewhere
L627[08:48:49] <Mettaton_Fab> did you know that the cmd stuff in windows is technically an updated DOS prompt
L628[08:49:02] <S3> Mettaton_Fab: you didn't know that?
L629[08:50:53] ⇦ Quits: npe|office (~NPExcepti@bps-gw.hrz.tu-chemnitz.de) (Remote host closed the connection)
L630[08:51:58] <Mettaton_Fab> found out today while having issues with dosbox.
L631[08:52:02] <S3> Mettaton_Fab: did you know that I used DOS when I was a kid?
L632[08:52:12] <S3> it was my main OS
L633[08:52:28] <Mettaton_Fab> that was... around the 1980-1990s?
L634[08:52:34] <S3> I remember putting win inside of autoexec.bat XD
L635[08:52:43] <S3> so that it would start windows 3.1 back when I ha dthat too
L636[08:52:55] <S3> from MS-DOs 5 at the time
L637[08:52:57] <S3> or 6
L638[08:53:01] <S3> I forget
L639[08:53:03] <Mettaton_Fab> DOS was the only os if not using OS/2 or windows
L640[08:53:10] <S3> Not true at all
L641[08:53:22] * vifino groans and zombie-walks to Elizabeth
L642[08:53:26] <S3> BSD was around
L643[08:53:32] <Mettaton_Fab> vifino, stop it.
L644[08:53:49] <vifino> Mettaton_Fab: Shut up.
L645[08:53:58] <Mettaton_Fab> BSD: aka Unix stuff.
L646[08:54:10] <S3> IRIX, HPUX...
L647[08:54:12] <Mettaton_Fab> aka linux.
L648[08:54:23] <S3> Linux is not unix at all
L649[08:54:27] <Mettaton_Fab> aka everything with unix stuff.
L650[08:54:33] <S3> actually Linux is probably the least unix-like *nix
L651[08:54:38] <S3> that I can think of right now
L652[08:55:25] <Mettaton_Fab> unix is being said to be with linux because yeah, no one cares if OSX or Debian/etc.
L653[08:55:54] ⇦ Quits: AlexisMachina (uid57631@id-57631.charlton.irccloud.com) (Quit: Connection closed for inactivity)
L654[08:56:18] <Mettaton_Fab> well, having a terminated connection while trying to start a map is bad.
L655[08:57:56] <Izaya> So geniuses.
L656[08:58:07] <Izaya> Any of you done GUIs on a real OS with Lua?
L657[08:59:09] <S3> ew
L658[08:59:35] *** OneM_FOOOOODDDD is now known as OneM_Industries
L659[08:59:36] <S3> Mettaton_Fab: use S3IX/OCBSD
L660[09:02:08] ⇦ Quits: cpup (~cpup@32.218.116.119) (Ping timeout: 190 seconds)
L661[09:02:28] ⇦ Quits: gamax92 (gamax92@The.Dragon.Slayer.PanicBNC.eu) (Ping timeout: 190 seconds)
L662[09:04:20] ⇨ Joins: cpup (~cpup@32.218.119.5)
L663[09:04:52] ⇦ Quits: Mettaton_Fab (webchat@p57964193.dip0.t-ipconnect.de) (Ping timeout: 195 seconds)
L664[09:05:13] <vifino> Sangar: Is it possible to have a small architecture without persistancy or cycle limiting?
L665[09:05:27] <vifino> otherwise I get to write my own risc-v implementation in java.
L666[09:05:57] <Skye> vifino, well
L667[09:06:16] <Skye> there is the LuaJ arch that isn't persistent
L668[09:06:24] ⇦ Quits: xarses (~xarses@c-73-202-191-48.hsd1.ca.comcast.net) (Ping timeout: 201 seconds)
L669[09:06:58] <vifino> Skye: the reference RISC-V emulator toolset maxes a cpu core unconditionally.
L670[09:07:25] <Skye> that
L671[09:07:29] <Skye> is not a good thing
L672[09:09:21] <vifino> Skye: You can implement a RISC-V 64bit emulator in Java then.
L673[09:09:25] <vifino> Have fun.
L674[09:15:53] ⇨ Joins: CoderPuppy (~cpup@32.218.119.21)
L675[09:17:29] ⇨ Joins: gamax92 (gamax92@The.Dragon.Slayer.PanicBNC.eu)
L676[09:17:30] zsh sets mode: +v on gamax92
L677[09:17:42] ⇦ Quits: cpup (~cpup@32.218.119.5) (Ping timeout: 384 seconds)
L678[09:20:17] ⇨ Joins: Mario_Man632 (~mario_man@cpc76266-cosh15-2-0-cust548.6-1.cable.virginm.net)
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L680[09:24:17] <S3> meh
L681[09:24:19] <S3> we have mips
L682[09:28:54] ⇨ Joins: Mettaton_Fab (webchat@p57964193.dip0.t-ipconnect.de)
L683[09:29:27] <Mettaton_Fab> doot?
L684[09:29:47] <vifino> S3: Have you ever even looked at RISC-V?
L685[09:29:54] <vifino> It is cool. Really cool.
L686[09:30:00] <S3> yes
L687[09:30:11] <S3> not very much, but yes. it has come up in our hacker club several times
L688[09:30:17] <S3> the topic*
L689[09:30:27] <Mettaton_Fab> doot?
L690[09:31:10] <vifino> I'm looking into buying a Cyclone 5 SoC to do fancy stuff with. OpenCL for one, porting the rocket chip to it the other.
L691[09:32:25] ⇨ Joins: CB|Away (~TimeDrago@S0106c8fb2655ca42.ed.shawcable.net)
L692[09:32:40] *** CB|Away is now known as Kimiro
L693[09:34:02] ⇦ Quits: Mettaton_Fab (webchat@p57964193.dip0.t-ipconnect.de) (Ping timeout: 195 seconds)
L694[09:34:13] <asie> .tell Vexatos I might have a more stable version of the audio API by Sunday, but NOT earlier
L695[09:34:13] <^v4> asie, Message queued.
L696[09:34:30] ⇨ Joins: Dracotech (~techno156@86.03.01a8.ip4.static.sl-reverse.com)
L697[09:36:50] <Saphire> mop
L698[09:37:00] <Saphire> asie: how do charset tapes work
L699[09:37:04] ⇦ Quits: techno156 (~techno156@86.03.01a8.ip4.static.sl-reverse.com) (Ping timeout: 192 seconds)
L700[09:37:51] <asie> Saphire: no OC support yet
L701[09:37:55] <asie> but a record button
L702[09:38:41] <Saphire> wut
L703[09:38:58] * Saphire flips the table
L704[09:39:22] ⇨ Joins: xarses (~xarses@64.124.158.100)
L705[09:48:10] * Elizabeth grabs vifino and snuggles him
L706[09:48:58] * Saphire flops
L707[09:51:04] * Skye flops as well
L708[09:51:27] *** Ajloveslily|Sleep is now known as Ajloveslily
L709[09:52:46] <vifino> :3
L710[09:52:51] * vifino kisses Elizabeth all over
L711[09:53:19] * Elizabeth giggles
L712[09:54:00] <S3> we're watching bill nye at work
L713[09:54:05] <S3> on the big screen
L714[09:54:19] * dangranos nibbles on people around
L715[09:54:26] <dangranos> oh damn..
L716[09:54:36] <dangranos> xD
L717[09:54:48] * dangranos pokes Lizz... uh?
L718[09:54:57] <dangranos> hm.
L719[09:55:05] <Elizabeth> ?
L720[09:55:25] <Saphire> lalli is dead
L721[09:55:37] <Saphire> i /can't/ restart it, there is nothing to restart..
L722[09:55:44] <Elizabeth> it's IRCd?
L723[09:55:45] * Saphire just saw the .tell now
L724[09:55:54] <Saphire> lalli is my rpi
L725[09:56:03] <S3> don't use rpis
L726[09:56:04] <Elizabeth> i know
L727[09:56:05] <S3> they're dumb
L728[09:56:09] <Saphire> i kinda.. wiped the sd card
L729[09:56:12] <S3> I've fried so many of them
L730[09:56:12] <Elizabeth> ah
L731[09:56:14] <Elizabeth> gg
L732[09:56:30] <S3> as soon asy you use pis for anything actually useful...
L733[09:56:42] <Elizabeth> S3: my 2 Pi2 and Pi1b still run fine
L734[09:57:12] <S3> give it to me, I'll run it at specs and it will die
L735[09:57:13] <S3> :P
L736[09:57:14] <Elizabeth> one of them is the dhcp + dns server for the network at my dad's
L737[09:57:20] <Tedster> I have a pi 1 b, and we have 2 pi 3s
L738[09:57:25] <Tedster> pi 3s aren't at my disposal sadly
L739[09:57:29] <Elizabeth> yeah, i don't usually overclock past 1GHz
L740[09:57:40] ⇨ Joins: Jezza (~Jezza@92.206.5.6)
L741[09:57:40] <Tedster> and I need to get another SD for the original pi, the original one I was using died spontaneously
L742[09:57:43] <S3> pi 3s are really stupid because they fucked the serial port with bluetooth
L743[09:57:56] <S3> so you have to do some dumb hackery to connect to serial
L744[09:58:30] <Elizabeth> mainly cause my power supplies can't deliver a stable enough voltage at high loads
L745[09:58:59] <S3> get better power supplies?
L746[09:59:11] <S3> you need to have overhead, otherwise you -will- burn your supplies out
L747[09:59:13] <S3> eventually
L748[09:59:19] <Elizabeth> eh
L749[09:59:34] <S3> build your own :)
L750[09:59:45] <Saphire> uh.. oh okay
L751[09:59:48] <S3> transformer is the most expensive part
L752[09:59:51] <Elizabeth> i have actually done that before, but using an ATX power supply is clunky
L753[09:59:53] <Saphire> lizzy.. right, makes sense
L754[10:00:06] <Elizabeth> hmm
L755[10:01:04] <Elizabeth> I should get some small electrical wire and just have the psu stored somewhere else in my room then just have it go into a breadboard or something with fuses then out to my pis
L756[10:01:11] <Elizabeth> well
L757[10:01:18] <Elizabeth> one of my pi 2's and my pi 1
L758[10:01:38] <Elizabeth> the one that is the dhcp+dns server is at my dads and that has a 2A adapter IIRC
L759[10:02:22] <Elizabeth> Saphire: if/when you get lalli back up and running, give me access to it and i'll set up the ircd configs again
L760[10:02:33] <Saphire> i have a vps now..
L761[10:02:37] <Elizabeth> ah
L762[10:02:43] <Saphire> well, i still have the rpi
L763[10:02:51] <Elizabeth> where's it hosted? (the vps)
L764[10:03:06] <Saphire> it has an asteriks running on it though.. (rpi i mean)
L765[10:03:11] <Saphire> vps is in france
L766[10:03:42] <Elizabeth> ah, probably wont add it to the irc net then since we already have Janus and Athar in France
L767[10:04:49] <Elizabeth> speaking of those two servers, i need ot continue setting up the backups this weekend
L768[10:05:29] ⇨ Joins: Trangar (~Trangar@2601:cd:301:f300:565:67f8:2e54:f58c)
L769[10:05:58] <Elizabeth> well, janus' side is done, pretty much. just need to do the home directories on athar + the vms then that's it
L770[10:09:39] ⇦ Quits: VikeStep (~VikeStep@101.184.243.180) (Quit: Leaving)
L771[10:10:24] ⇦ Quits: CoderPuppy (~cpup@32.218.119.21) (Ping timeout: 384 seconds)
L772[10:10:58] ⇨ Joins: cpup (~cpup@32.218.119.100)
L773[10:14:03] ⇨ Joins: Mettaton_Fab (webchat@p57964193.dip0.t-ipconnect.de)
L774[10:14:41] ⇨ Joins: SixDev (uid64016@id-64016.richmond.irccloud.com)
L775[10:15:22] <Mettaton_Fab> hoi.
L776[10:16:40] <SixDev> How stable is build #11 of oc 1.9.4
L777[10:16:57] <Forecaster> fairly
L778[10:17:01] <Sangar> ish
L779[10:17:21] <SixDev> sangar, is it stable enough for you to put it on curse?
L780[10:17:45] <Forecaster> if its not already on curse, then no :P
L781[10:18:30] <SixDev> I was just thinking that there might be some delay since that was less than 20mins ago
L782[10:19:00] <Saphire> oc 1.6?
L783[10:19:21] <Skye> SixDev, there's a build every git commit
L784[10:19:26] <SixDev> oh
L785[10:20:10] <Sangar> i'm waiting for the mcmp 1.9.4 merge then i'll shove it to curse as a beta
L786[10:21:00] <SixDev> what is mcmp
L787[10:21:13] <SixDev> mcmultipart?
L788[10:21:41] <Skye> yes
L789[10:21:44] <SixDev> also, it(OC) told me to tell you this: https://gist.github.com/sixdev/79830051fba038ecafc9c8a3eddc0659
L790[10:23:16] <vifino> Sangar: Is it possible to have a small architecture without persistancy or cycle limiting?
L791[10:23:56] <vifino> Cause it is really really hard to try and control something you can't control.
L792[10:30:01] <Izaya> http://imgur.com/TCI43x6l.png fear my ugly interfaces
L793[10:32:28] <Sangar> SixDev, thanks! should be fixed in the next build; if it isn't let me know
L794[10:32:38] <SixDev> ok
L795[10:32:42] <SixDev> np
L796[10:32:43] <Sangar> vifino, in theory, sure
L797[10:33:01] <Sangar> oc's not forcing the arch to save stuff
L798[10:33:07] ⇦ Quits: LuMistry (uid146685@id-146685.charlton.irccloud.com) (Quit: Connection closed for inactivity)
L799[10:33:14] <Sangar> or return in a timely fashion in the update call :P
L800[10:33:32] ⇦ Quits: Mettaton_Fab (webchat@p57964193.dip0.t-ipconnect.de) (Ping timeout: 195 seconds)
L801[10:34:31] <SixDev> cooking PCB's with PSI
L802[10:34:41] <vifino> Sangar: I'm trying to figure out how to make a RISC-V arch without implementing RISC-V in java.
L803[10:34:52] <vifino> I wanna benefit from the existing architecture and such.
L804[10:38:10] <xarses> Sangar: I wonder if my follow up on https://github.com/MightyPirates/OpenComputers/issues/1793 is enough to re-open
L805[10:38:29] <SixDev> BTW: Sangar I love that you made pcbs and transistors and such cheaper
L806[10:41:15] <Sangar> xarses, ah, yes, about that. the name is "complete", for meta items the base name is just the same, because it has to be (it's the same item after all). the label not being localized is still surprising to me, because from my experience the server just localizes to english if it has to. robot.damage() should be correct because there's a special handler for gt items.
L807[10:42:20] <Sangar> SixDev, heh, i'm sure some people will be. and some won't be :P but those can always use the hardmode ones X:
L808[10:42:21] ⇨ Joins: Ashigaru (~Ashigaru@37.139.13.85)
L809[10:43:02] <SixDev> Yeah, now you can get into OC earlier
L810[10:43:26] <xarses> Sangar: but it seems incomplete as I have to create very custom code just to deal with GT items since thats not the whole identifier of the item
L811[10:43:59] <Sangar> well, the base prices aren't *that* different, but the massive ramp on diamonds is much reduced now, and it's a good bit less tedious :P
L812[10:44:58] <Sangar> xarses, if it's a metaitem, the unlocalized name (which is `name`) would be the same for many items. so you'll have to manually take damage into account yeah.
L813[10:45:52] <Sangar> i mean it kiiinda makes sense for gt still, because of the crapton of items, but that's one of the reasons why the general recommendation from my understanding in this day and age is to not do metaitems :P
L814[10:47:11] <Sangar> vifino, sorry, missed that last bit; well, sounds like a lot of worker threads and a bunch of manual synching/shuffling data then
L815[10:47:42] <xarses> Sangar: so what should we do? Tell everyone to deal with it in their code? or fix the integration?
L816[10:47:58] <xarses> on the otherhand, if we supported oredict this problem evaporates
L817[10:49:15] <vifino> Sangar: Yeah, probably :/
L818[10:49:28] <vifino> It also uses 100% of the CPU emulating linux...
L819[10:49:39] <vifino> Talking about efficiency...
L820[10:50:57] <Sangar> i'm not sure i want to expose oredict names. pretty sure there was some discussion about this before, with some being very vocally against it. as for custom integration... could add a custom converter that specializes the name for gt stuff, but that kinda encourages just relying on the name, which in general doesn't have to be unique (some other mods use meta items too)
L821[10:53:11] <SixDev> @Sangar https://usercontent.irccloud-cdn.com/file/khZcXcEU/2016-05-27_17.52.37.png
L822[10:53:21] <SixDev> that looks very weird
L823[10:53:44] <SixDev> (That happens with iron chests aswell)
L824[10:53:45] <Sangar> SixDev, that's what i'm currently trying to fix :P
L825[10:53:49] <SixDev> ok
L826[10:56:44] <Wiiplay123> I'm up now
L827[10:56:47] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-133-159.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 201 seconds)
L828[11:00:32] <SixDev> Yay Rack Disk Drive
L829[11:00:37] ⇦ Quits: Ashigaru (~Ashigaru@37.139.13.85) (Read error: Connection reset by peer)
L830[11:00:37] *** Ashigaru- is now known as Ashigaru
L831[11:00:49] <Inari> cheers, love! the cavalry's here
L832[11:01:17] * gamax92 looks at scroll back, sees it's entirely wirewolf, clears scroll back
L833[11:01:17] <Sangar> allrighty, things turning transparent should be fixed in the next build
L834[11:01:31] <Inari> wirewolf?
L835[11:01:59] <gamax92> Wirewolf.
L836[11:02:28] ⇨ Joins: Ashigaru_ (znc-admin@znc.sixthsage.com)
L837[11:02:29] <Inari> i see no wirewolf
L838[11:02:30] <Inari> :s
L839[11:02:45] <gamax92> I see Inari o.o
L840[11:02:54] <Forecaster> like 2 hours ago
L841[11:03:09] <gamax92> and Forecaster!
L842[11:03:22] <Forecaster> actually 3
L843[11:03:23] ⇦ Quits: Ashigaru_ (znc-admin@znc.sixthsage.com) (Client Quit)
L844[11:03:32] <Forecaster> also I'm undercover, I'm not here
L845[11:03:48] * Forecaster puts on a disguise that looks like a post
L846[11:04:00] * gamax92 crawls under the covers with Forecaster
L847[11:05:45] ⇦ Quits: Dracotech (~techno156@86.03.01a8.ip4.static.sl-reverse.com) (Quit: There are those who live without living. Don't be one of those.)
L848[11:07:05] <Wiiplay123> Firewolf?
L849[11:07:29] <gamax92> Inari fox
L850[11:08:58] ⇨ Joins: Ashigaru_ (ashigaru@znc.sixthsage.com)
L851[11:09:25] ⇦ Quits: Ashigaru (Ashigaru@Oh.Shit.That.Oper.G-Lined.us) (Killed (NickServ (GHOST command used by Ashigaru_!ashigaru@znc.sixthsage.com)))
L852[11:09:29] *** Ashigaru_ is now known as Ashigaru
L853[11:09:36] ⇨ Joins: Ashigaru- (Ashigaru@Oh.Shit.That.Oper.G-Lined.us)
L854[11:14:14] <SixDev> hmm, Progressive Automation generators or Flux Ducts does not work with OC
L855[11:14:23] <SixDev> they are both RF
L856[11:15:21] <SixDev> like they are connecting visually but not really
L857[11:15:54] <payonel> o/
L858[11:17:34] <SixDev> hmm, it worked when I used a power converter even though it visually connected directly to the case
L859[11:23:48] <gamax92> come one connection, you can do better than this
L860[11:27:19] <SixDev> Is it safe to save my stuff in /home in OC (That means will it save the files when I shut the computer off)
L861[11:28:57] <Sangar> if you installed to a hard drive, sure
L862[11:29:09] <SixDev> ok
L863[11:29:24] <SixDev> it says file system is read only
L864[11:30:25] <Sangar> then you didn't install to a hard drive :P
L865[11:30:44] <Sangar> (run `install`)
L866[11:31:06] <SixDev> thanks
L867[11:31:18] <SixDev> I love the realistic sounds
L868[11:31:34] <SixDev> Much better than CC
L869[11:36:01] ⇨ Joins: Vexatos (~Vexatos@p200300556E32CA9164C552556C7E1CB7.dip0.t-ipconnect.de)
L870[11:36:02] zsh sets mode: +v on Vexatos
L871[11:36:11] ⇨ Joins: Yepoleb (~yepoleb@188-23-115-147.adsl.highway.telekom.at)
L872[11:38:15] ⇨ Joins: tiddles (webchat@ip-79-175-253-12.cable.smsnet.pl)
L873[11:38:54] <tiddles> payonel: so I vaguely remember I wanted to reproduce some bug and make a report and we talked about it, do you have an idea of what that bug was? xD
L874[11:41:54] ⇨ Joins: BearishMushroom (~BearishMu@90-231-174-194-no159.tbcn.telia.com)
L875[11:48:15] <Vexatos> %tell Sangar u wot mĤΨ
L876[11:48:16] <MichiBot> Vexatos: Sangar will be notified of this message when next seen.
L877[11:48:57] <Vexatos> %tell sangar OH COME ON
L878[11:48:58] <MichiBot> Vexatos: sangar will be notified of this message when next seen.
L879[11:49:14] <Vexatos> %tell Sangar at least tell me how to adapt to the changed fs
L880[11:49:14] <MichiBot> Vexatos: Sangar will be notified of this message when next seen.
L881[11:49:24] <Vexatos> %tell Sangar commit is too big ._.
L882[11:49:25] <MichiBot> Vexatos: Sangar will be notified of this message when next seen.
L883[11:49:41] <SixDev> Vexatos: you made oppm right?
L884[11:49:42] ⇦ Quits: alekso56 (~znc@ti0107a400-2313.bb.online.no) (Read error: Connection reset by peer)
L885[11:49:54] <Vexatos> If you are here to report a bug, gamax92 made it
L886[11:49:56] <Vexatos> if not, yes
L887[11:50:17] <gamax92> I'm not Sangar
L888[11:50:21] ⇨ Joins: alekso56 (~znc@ti0107a400-2313.bb.online.no)
L889[11:50:39] <SixDev> well iy says "module 'internet' not found"
L890[11:50:43] <SixDev> it*
L891[11:51:24] <Vexatos> %tell Sangar how am I supposed to add custom loot.properties-alike floppy configuration, even :<
L892[11:51:25] <MichiBot> Vexatos: Sangar will be notified of this message when next seen.
L893[11:51:45] <Vexatos> SixDev, does your case contain an internet card?
L894[11:51:51] <SixDev> yes
L895[11:51:56] <Vexatos> which OC version?
L896[11:52:03] <SixDev> 1.9.4
L897[11:52:08] <gamax92> OC version
L898[11:52:09] <SixDev> build #11
L899[11:52:41] <SixDev> 1.6.0.11
L900[11:53:01] <Vexatos> did you insert the floppy called "Internet Card Software"
L901[11:53:07] <Elizabeth> Ffs
L902[11:53:10] <Vexatos> Sangar, SEE WHAT YOU HAVE DONE
L903[11:53:23] <Vexatos> I AM ALREADY GETTING "BUG REPORTS" AS I AM READING THIS DAMN COMMIT
L904[11:53:36] <SixDev> sry :(
L905[11:53:47] <gamax92> SixDev: nah it's okay, what Sangar did was wrong
L906[11:54:00] <gamax92> SixDev: do you want to help us in our case to revert his awful changes?
L907[11:54:13] <Vexatos> I like the changes
L908[11:54:14] <SixDev> what did he change?
L909[11:54:26] <Vexatos> wget isn't provided by default anymore
L910[11:54:31] <Vexatos> you need a floppy for it.
L911[11:54:32] <SixDev> ffs
L912[11:54:38] <vifino> wiggit
L913[11:54:40] <SixDev> how do I get that floppy?
L914[11:54:45] <Elizabeth> Someone called noob7 is opening shit tickets on the issue tracker -_-
L915[11:54:46] <Forecaster> loot chests
L916[11:54:47] <Vexatos> you craft an OpenOS floppy and cycle through the different types with a wrench
L917[11:55:00] <Forecaster> wait what
L918[11:55:05] <Forecaster> I didn't know you could do that
L919[11:55:09] <Vexatos> %tell Sangar what if you have 5 addons and a total of 50 floppy disks and want to get the 49th one?
L920[11:55:11] <MichiBot> Vexatos: Sangar will be notified of this message when next seen.
L921[11:55:15] <Vexatos> Forecaster, as of like 2 hours ago
L922[11:55:19] <Forecaster> oh
L923[11:55:25] <Vexatos> hence my raging right now
L924[11:55:33] <SixDev> lol: http://puu.sh/p75Ei.png
L925[11:55:39] <Vexatos> day 455, out of food, still busy reading commit
L926[11:56:40] <Vexatos> gamax92, step 1: Talk to snagar
L927[11:56:53] <Vexatos> step 2: add moar floppies
L928[11:57:15] <Vexatos> for the SD card, SSD, the tape drive
L929[11:57:26] <Vexatos> floppytronics
L930[11:57:33] <Vexatos> won't be confusing at all
L931[11:57:38] <Vexatos> "wait, where did wget go"
L932[11:58:29] <SixDev> Is wget installable or do I constantly need the floppy in there
L933[11:58:52] <SixDev> Is wget installable or do I constantly need the floppy in there
L934[11:58:55] <SixDev> oops
L935[11:58:57] <Elizabeth> You can always chippy the file
L936[11:59:03] <Elizabeth> Copy*
L937[11:59:14] <SixDev> tryed to do up and enter in OC but did it in irc
L938[11:59:20] <SixDev> tried*
L939[11:59:21] <Elizabeth> Lol
L940[11:59:54] <Elizabeth> You're not the first to think you're typing in a terminal and not irc
L941[12:00:40] <Wiiplay123> http://puu.sh/p75Xy/3d2ae41339.png
L942[12:00:52] <Wiiplay123> Why is vim such a fan of CGA colors
L943[12:02:16] <SixDev> is OC just like linux or does it acctually have linux apps?
L944[12:02:27] <payonel> SixDev: we fake it
L945[12:02:34] <SixDev> :(
L946[12:02:38] <payonel> but i've tried to add a lot of linux command line utils to openos
L947[12:02:52] <payonel> SixDev: what were you hoping to run?
L948[12:02:59] <SixDev> sl
L949[12:03:03] <gamax92> Hah
L950[12:03:13] <gamax92> Steam Locomotive best program
L951[12:03:19] <payonel> sl?
L952[12:03:24] <gamax92> Steam Locomotive
L953[12:03:39] * payonel googles
L954[12:03:51] <Elizabeth> Heh
L955[12:04:11] <Forecaster> second life?
L956[12:04:13] <SixDev> I always install that so I know when I type ls wrong
L957[12:04:13] <Forecaster> :D
L958[12:04:22] <Wiiplay123> I would love to try second life in VR
L959[12:04:29] <payonel> oh i've heard of sl...a long time ago
L960[12:04:35] <Mimiru> "Not sure about Linux but on the Solaris boxes it actually made a very loud whistle noise. It sent the audio to the hardware speaker inside the case." lol...
L961[12:04:50] <Elizabeth> Hah
L962[12:05:10] <SixDev> lol
L963[12:05:35] <payonel> SixDev: write sl for oppm
L964[12:05:37] <payonel> :)
L965[12:06:21] <SixDev> No, here you go: https://github.com/mtoyoda/sl :P
L966[12:07:27] <Vexatos> apt-get install sl
L967[12:07:28] <Vexatos> :>
L968[12:07:45] <payonel> SixDev: it's written in c, and uses curses
L969[12:07:50] <payonel> which i knew --
L970[12:07:54] <tiddles> Vexatos: funnily enough
L971[12:07:58] <payonel> neither of which can openos "use"
L972[12:08:06] <Trangar> C is objectively my favorite language
L973[12:08:07] <Trangar> Or something
L974[12:08:09] <tiddles> Vexatos: just yesterday I typed "sl" on a shell I used
L975[12:08:12] * SixDev forces payonel to port it somehow
L976[12:08:20] <SixDev> brb
L977[12:08:24] <tiddles> Vexatos: and I was completely surprised that I saw a steamroller
L978[12:08:30] <tiddles> *lovomotive
L979[12:08:34] <tiddles> or whatever it was
L980[12:08:35] <payonel> it would be easy, but not very interesting to me
L981[12:08:35] <Vexatos> choo choo
L982[12:09:51] <tiddles> Vexatos: also
L983[12:09:54] <tiddles> the best thing about sl
L984[12:10:07] <tiddles> is that it accepts and acts upon a few of regular ls paremeters
L985[12:10:07] <tiddles> xD
L986[12:11:09] ⇨ Joins: Wirewolf (webchat@pool-108-4-75-56.rcmdva.fios.verizon.net)
L987[12:11:22] <Wirewolf> Im back. anything good happen while i was away
L988[12:11:45] <Forecaster> steal locomotives
L989[12:11:49] <Forecaster> steam*
L990[12:11:58] <Wirewolf> oh for a second there you got me
L991[12:12:16] <Wirewolf> welp. i think i have my radio problem down
L992[12:12:36] <Wirewolf> i just need to make a multiplier for the 50 MHz crystal then use the 25 and a 4
L993[12:12:47] <tiddles> Wirewolf: we figured out a cure to aids
L994[12:12:58] <Wirewolf> riddles: really!?
L995[12:13:05] <Wirewolf> oops that didn't work
L996[12:13:14] <tiddles> yeah, but you were gone, so you missed out
L997[12:13:31] <tiddles> and we're not sharing until the patent is in
L998[12:13:31] <Wirewolf> hey where did the self proclaimed AI go?
L999[12:13:58] <Wirewolf> LuMisty
L1000[12:14:09] <Wirewolf> ok, offline
L1001[12:14:43] <Wirewolf> anything else happen
L1002[12:15:11] <Mimiru> LuMistry* but yes, offline :P
L1003[12:15:36] <Wirewolf> *sarcasticly says riddles if you cured aids surely you can solve my radio problem :P
L1004[12:15:38] <Mimiru> I went to work for 3.5 hours, for free to try to fix a fucked up computer... on my day off
L1005[12:16:24] <Wirewolf> no pay?
L1006[12:16:34] <Wirewolf> why>
L1007[12:16:45] <Mimiru> Day off
L1008[12:17:30] <Kimiro> owo Labour laws dictate that, if you're at work and doing an assigned task, you are to be paid regardless of whether you were supposed to be there or not.
L1009[12:17:51] <Mimiru> lol... they violate enough of those, adding this won't matter
L1010[12:17:52] <Mimiru> so meh
L1011[12:17:58] <Kimiro> Well... Assuming the employer requested your presence, anyways.
L1012[12:18:08] <Mimiru> They didn't I came in on my own to fix it
L1013[12:18:14] <Wirewolf> brb switching to mobile
L1014[12:18:16] ⇦ Quits: Wirewolf (webchat@pool-108-4-75-56.rcmdva.fios.verizon.net) (Quit: Web client closed)
L1015[12:18:25] * Kimiro offers Mimiru a consolation drink
L1016[12:18:25] <Ajloveslily> anyone know what the "sieve frustration multiplier" config option does in ex Nihilo
L1017[12:18:50] <Kimiro> Ajloveslily: IIRC it increases the chance of getting nothing.
L1018[12:18:57] <Ajloveslily> >:(
L1019[12:19:10] ⇨ Joins: Wirewolf_ (webchat@pool-108-4-75-56.rcmdva.fios.verizon.net)
L1020[12:19:21] <Wirewolf_> Lets get this party Started
L1021[12:19:33] * Kimiro wires Wirewolf_ to a car battery
L1022[12:19:34] <Wirewolf_> without legal labour laws
L1023[12:19:51] * Wirewolf_ smells cooked wolf
L1024[12:20:04] <Kimiro> Dinner is served. :3
L1025[12:20:11] <Wirewolf_> and burnt hair :(
L1026[12:20:32] <Wirewolf_> your going too get a complaining customer, i dont digest well
L1027[12:20:42] <Wirewolf_> muawhahahaha
L1028[12:21:15] <Kimiro> Having smelled decomposing corpse and the inside of a slaughterhouse drain, burning hair isn't that bad.
L1029[12:21:21] <Wirewolf_> that stopped chat
L1030[12:21:34] <Wirewolf_> nevermind
L1031[12:21:39] <Kimiro> Heh.
L1032[12:21:44] <Wirewolf_> um. still i dont digest well
L1033[12:22:10] <Kimiro> That's okay. You'll have several months to stew.
L1034[12:23:28] <Wirewolf_> ..., your one sick puppy
L1035[12:23:31] <Kimiro> http://pre11.deviantart.net/52bf/th/pre/i/2010/239/9/1/doomgape_by_daveallsop.jpg < Here's an archival photo of me chasing some asshole.
L1036[12:23:59] <Wirewolf_> thats something
L1037[12:24:29] <Wirewolf_> is that where your stew comes form mostly
L1038[12:24:31] <Wirewolf_> ????
L1039[12:24:40] <Kimiro> http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=146010&type=card < It's actually a MtG card.
L1040[12:24:59] <Wirewolf_> ok
L1041[12:25:24] <Wirewolf_> um. anyone want to try and pick up chat
L1042[12:25:32] <Wirewolf_> other then myself
L1043[12:25:36] <Wirewolf_> and Kimiro
L1044[12:25:57] <Wirewolf_> we seem to have lost the deffination of lets get this party started
L1045[12:26:07] * Kimiro grins
L1046[12:26:15] <Wirewolf_> and with that comment Wire realizes he killed the party
L1047[12:26:24] <Wirewolf_> dcdfgbnmvghjkvcfynyvc c
L1048[12:26:25] <Kimiro> Party is a failure if anyone lives to talk about it.
L1049[12:27:10] <Wirewolf_> sorry i smahsed my face on the keyboard because you cooked the party killing wolf
L1050[12:27:50] <Wirewolf_> um. Kimiro u do realize that in that sentence you said that the only parties you have hosted or have been to failed right?
L1051[12:28:14] <Wirewolf_> noone is ever leaving my party in there car again
L1052[12:28:19] <Wirewolf_> EVER
L1053[12:28:23] * Wirewolf_ racks slide
L1054[12:28:33] <Inari> https://www.youtube.com/watch?v=NG2ZASsaJK8 omg i gotta learn that
L1055[12:28:33] <MichiBot> Kobe D.VA POTG | length: 30s | Likes: 441 Dislikes: 3 Views: 23073 | by v3Movies
L1056[12:28:39] <Wirewolf_> hey Kimiro wanna have a party
L1057[12:28:55] <Kimiro> A Kimiro party is a flop if anyone lives to talk about it.
L1058[12:29:19] <Wirewolf_> so you racked the slide?
L1059[12:29:59] <Wirewolf_> our conversation as lost the saturation of it
L1060[12:30:37] <Wirewolf_> yup, completly
L1061[12:31:14] <Wirewolf_> someone right code that displays 'a square' on the sceen in lua
L1062[12:31:24] <Wirewolf_> 10
L1063[12:31:26] <Wirewolf_> 9
L1064[12:31:29] <Wirewolf_> 8
L1065[12:31:32] <Wirewolf_> 7
L1066[12:31:34] <Wirewolf_> 6
L1067[12:31:36] <Wirewolf_> 5
L1068[12:31:38] <Mimiru> …
L1069[12:31:38] <Wirewolf_> 4
L1070[12:31:41] <Wirewolf_> 3
L1071[12:31:44] <Wirewolf_> 2
L1072[12:31:46] <Wirewolf_> 1
L1073[12:31:49] <Inari> ...
L1074[12:31:54] <Mimiru> really...?
L1075[12:32:00] * Inari stabs Wirewolf_ repeatedly
L1076[12:32:17] <Inari> L O L *stab* winky face! *stab* love, d.va *stab* :3
L1077[12:32:17] <Wirewolf_> why, what did i ever do ti you :D
L1078[12:32:24] <Inari> dunno
L1079[12:32:29] <Elizabeth> Wirewolf_: channel spam
L1080[12:32:29] <Inari> i like dva, i like stabbing and you sapmmed
L1081[12:32:31] <Inari> whats the issue
L1082[12:32:31] <xarses> Can some one explain this behavior, I have a charger connected to my network, between it and my computer (computer is futher away from charger than power dist) is a power distributor adding power to the network. When I fire the thing up, with two robots to charge, it eats all of the power from everything on the network before finally getting more power from the distributor
L1083[12:33:32] <Wirewolf_> so you dont want the internal buffer to drain?
L1084[12:33:45] <Wirewolf_> before it takes in new power
L1085[12:33:49] <xarses> it shouldn't there is plenty of power behind the distributor
L1086[12:34:11] <Wirewolf_> what cable is going into the distributor
L1087[12:34:19] <Wirewolf_> BC or ender IO or etc
L1088[12:34:22] <xarses> it drains the computer so badly, that it turns off
L1089[12:34:22] <Elizabeth> got a pick of your setup
L1090[12:34:35] <Elizabeth> ?
L1091[12:34:43] <xarses> distributor is connected to more OC cable that goes to a power converter
L1092[12:35:01] <xarses> which is GT power
L1093[12:35:24] * Elizabeth points at her previous (2) message(s)
L1094[12:35:27] <xarses> the computer on the other side of the power distributor (upstream) doesn't loose all of its buffer
L1095[12:36:15] <Wirewolf_> xarses: =is there any way you could take a pic using f2 for Elizabeth it helps alot in the debug of glitched things
L1096[12:36:16] <MichiBot> ALOT: http://tinyurl.com/y42zurt
L1097[12:36:46] <xarses> if you guys think its a bug, I'll make a report
L1098[12:36:56] <Elizabeth> screenshot please
L1099[12:37:10] * Wirewolf_ slaps my selve "Every tiem i click that"
L1100[12:37:10] * EnderBot2 rulls on the floor laughing
L1101[12:37:16] <xarses> I want to establish if this seems wrong first
L1102[12:37:28] <Wirewolf_> its prbably incorrect
L1103[12:37:33] <xarses> Elizabeth: I'll have to rebuild the setup so that it's easy to see
L1104[12:37:43] <xarses> pictures currently won't help your brain
L1105[12:37:49] <Elizabeth> they might
L1106[12:38:17] <Wirewolf_> a picture says moer workds then your aloud to say in IRC chat :D
L1107[12:39:19] <Wirewolf_> and we all know it
L1108[12:39:44] <Inari> a picture is also more moe tahn you can be in irc chat
L1109[12:39:54] <xarses> a screen shot of the current setup won't help
L1110[12:39:59] * xarses makes a diagram
L1111[12:41:38] <Wirewolf_> the awseomness known as rougeminner has return from AFK
L1112[12:42:35] <Wirewolf_> i see there are no agruments with that fact
L1113[12:43:34] <Wirewolf_> ok, u am going to have to go AFK again
L1114[12:44:15] <Inari> ...
L1115[12:44:23] <Inari> gamax92: i feel our pain
L1116[12:44:25] <Inari> *your
L1117[12:44:40] <gamax92> yeah
L1118[12:44:51] <gamax92> it's okay, our works too :P
L1119[12:44:55] <Inari> hha
L1120[12:44:57] <Inari> haha
L1121[12:44:58] <Inari> true :P
L1122[12:53:43] <xarses> Wirewolf_: Elizabeth http://paste.ubuntu.com/16738941/
L1123[12:55:28] <Elizabeth> hmm
L1124[12:55:46] <Elizabeth> have you tried connecting the charger to a differnt side of hte power distributor?
L1125[12:55:47] <xarses> everything in the network with the charger is completly drained of energy before energy is taken from the other side of the power dist
L1126[12:56:02] <xarses> I'm sure I can, but that puts it on another network
L1127[12:56:07] <xarses> which I didn't want to have to do
L1128[12:56:32] <xarses> I have a screen and motion sensor further south of the charger
L1129[12:56:32] <Vexatos> %tell Sangar also, JEI handler for manual when
L1130[12:56:35] <MichiBot> Vexatos: Sangar will be notified of this message when next seen.
L1131[13:01:36] <xarses> http://paste.ubuntu.com/16739261/
L1132[13:01:42] <Inari> poor Sangar, Vexatos is such a slave driver
L1133[13:01:42] <xarses> Slightly more detail
L1134[13:02:12] <Inari> Motion?
L1135[13:02:21] <xarses> motion sensor
L1136[13:02:24] <Inari> upstr?
L1137[13:02:31] <xarses> (upsream computer)
L1138[13:02:39] <xarses> it doesn't have all its buffer sucked out of it
L1139[13:02:48] <xarses> just everything in the local network to the charger
L1140[13:03:56] ⇦ Quits: Ashigaru (ashigaru@znc.sixthsage.com) (Quit: ZNC 1.6.3 - http://znc.in)
L1141[13:03:56] *** Ashigaru- is now known as Ashigaru
L1142[13:04:37] *** rakiru|offline is now known as Kasen
L1143[13:05:04] <Inari> maybe thats how the distributor works? :D
L1144[13:09:26] <Sangar> Vexatos, https://github.com/MightyPirates/OpenComputers/blob/master-MC1.7.10/src/main/java/li/cil/oc/api/Items.java#L69 has been a thing for a long time :P as for getting the floppy being too annoying, if enough people think so i suppose it can just be added to openos itself.
L1145[13:09:44] <Sangar> also the commit is 99% renames, no "real" changes
L1146[13:09:50] <Sangar> so stop being a whiny idiot :X
L1147[13:10:04] <Mimiru> %+10000 Sangar
L1148[13:10:06] <MichiBot> Mimiru: Sangar now has 20010 points
L1149[13:10:31] <Vexatos> well
L1150[13:10:35] <Vexatos> as I said
L1151[13:10:40] <Vexatos> "where did my wget go"? :P
L1152[13:10:49] <Vexatos> suddenly OPPM ceases to work for lack of wget
L1153[13:12:06] <Inari> xarses: whats "batery"?
L1154[13:12:10] <Sangar> "why doesn't it boot" "because you need an eeprom now"
L1155[13:12:24] <xarses> Inari: battery
L1156[13:12:31] <Sangar> this makes components less an extension of openos
L1157[13:13:02] <Sangar> if anything i'd be willing to just get rid of those floppies and shove them into openos itself
L1158[13:13:07] <Inari> OC has no battery block?.?
L1159[13:13:20] <Sangar> it has a capacitor block :P
L1160[13:13:23] <Inari> :p
L1161[13:13:23] <Inari> right
L1162[13:13:25] <xarses> Inari: capacator
L1163[13:13:34] <xarses> same diff
L1164[13:13:40] <Inari> nah
L1165[13:13:43] <Inari> one is found in jei
L1166[13:13:44] <Inari> the othe rnot
L1167[13:14:11] <Sangar> anyway, if there was anything else relevant in the backlog let me know, too lazy to read it all >_>
L1168[13:14:28] <Inari> xarses question iguess?
L1169[13:14:31] <Vexatos> Sangar, "shove it into OpenOS" and then there's me with tape.lua and explode.lua
L1170[13:14:49] <Sangar> Vexatos, nobody's stopping you from keeping your magic fses
L1171[13:14:55] <Sangar> literally nobody
L1172[13:14:56] <Vexatos> Convention is
L1173[13:15:01] <xarses> Inari: better paste http://paste.ubuntu.com/16739761/
L1174[13:15:03] <Vexatos> you know I adapt to OpenOS.
L1175[13:15:04] <Sangar> convention doesn't exist
L1176[13:15:07] <Sangar> robots still have magic fses
L1177[13:15:20] * Elizabeth throws meatballs at Sangar
L1178[13:15:36] * Inari throws vifino balls at Sangar
L1179[13:15:58] <Vexatos> Sangar, how are you going to run OPPM? Two floppy drives?
L1180[13:16:01] <Vexatos> or cp wget.lua >_>
L1181[13:16:38] <vifino> Inari: Elizabeth is the only one allowed to eat me, if you know what I mean.
L1182[13:16:45] <xarses> Inari: the question is, is it expected that when there is high load on the charger (two robots) that every device in the immediate network will be drained of power before going to the power distributor. even though other devices are further away on the network
L1183[13:16:52] <Elizabeth> :3
L1184[13:17:25] <Inari> xarses: why are you telling me tha tthouhg :D
L1185[13:17:27] <Sangar> i guess? i mean an alternative would be throw the builtin stuff into oc itself and have your magic fs stuff be on oppm i suppose :P
L1186[13:17:57] <xarses> Inari: at the same time, the computer gives all of its buffer, causing it to turn off. should that be right? or should it keep some of its power so it doesn't turn off
L1187[13:18:16] <xarses> Inari: you started asking me
L1188[13:18:18] <vifino> Sangar: setupDecompWorkspace followed by idea, yes?
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L1190[13:18:30] ⇦ Parts: Ashigaru_ (Ashigaru@znc.sixthsage.com) ())
L1191[13:18:32] <Inari> imo the computer shouldnt even give it sbuffer
L1192[13:18:51] <xarses> I guess they do because creative cases do
L1193[13:19:39] <Sangar> vifino, yes (or sDecW if you're lazy like me :P)
L1194[13:19:59] <xarses> Ok, I guess I'll make two bug reports then
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L1197[13:21:19] *** Ashigaru_ is now known as Ashigaru
L1198[13:21:22] <xarses> Sangar: since #1456 is a breaking change, should we add a comment on how to convert so we have the new convention going forward?
L1199[13:21:28] ⇨ Joins: Ashigaru- (Ashigaru@Oh.Shit.That.Oper.G-Lined.us)
L1200[13:21:39] <Sangar> but frankly, i don't think having them as separate floppies is that bad. let it sink in for a bit and be less reactionary about it ;)
L1201[13:21:45] <vifino> Sangar: it looks like it is stuck on :ideaProject though :(
L1202[13:21:49] *** Ashigaru is now known as Guest48583
L1203[13:21:55] <vifino> or does that just take a few hours?
L1204[13:22:02] <Sangar> idea usually goes superfast
L1205[13:22:26] <Sangar> xarses, if it sticks, yes. as you can see it's still being disputed ;)
L1206[13:22:35] <Sangar> gtg for a bit, bbl
L1207[13:22:38] <xarses> I like the change
L1208[13:22:55] *** Ashigaru- is now known as Ashigaru
L1209[13:23:10] <xarses> I just think every one is upset they don't know how to fix it
L1210[13:23:15] *** Ashigaru is now known as Guest88030
L1211[13:23:51] <gamax92> #lua for i=1,0/0 do print(i) end
L1212[13:23:51] <|0xDEADBEEF|> > nil
L1213[13:23:57] *** Guest48583 is now known as Ashigaru
L1214[13:24:19] <Vexatos> Sangar, wait, programming table floppery still works right?
L1215[13:24:19] <Vexatos> >_>
L1216[13:24:29] <vifino> Sangar: nope, just waiting there
L1217[13:24:29] <Vexatos> also, uuh TIS-3D items still aren't rotated correctly.
L1218[13:24:33] ⇨ Joins: Nachtara (~Nachie@50-83-108-134.client.mchsi.com)
L1219[13:24:36] <Vexatos> at least on the BTM server
L1220[13:28:50] ⇦ Quits: Trangar (~Trangar@2601:cd:301:f300:565:67f8:2e54:f58c) (Ping timeout: 192 seconds)
L1221[13:29:06] ⇨ Joins: Nathan1852 (~Nathan185@hsi-kbw-109-192-133-159.hsi6.kabel-badenwuerttemberg.de)
L1222[13:29:55] <tiddles> Sangar: is there a chance of having a sound when right-click-inserting an EEPROM into a uC?
L1223[13:30:12] <Forecaster> that'd be nice :P
L1224[13:30:20] <tiddles> Sangar: I mean, I already made it beep when detecting a rom change, just for that reason xD
L1225[13:30:31] <tiddles> as in, in my bootloader code
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L1227[13:34:46] <Temia> Hmmmm?
L1228[13:34:50] <tiddles> Sangar: huh
L1229[13:35:09] <Temia> Did something change? owo
L1230[13:35:16] <Forecaster> hams
L1231[13:35:23] <tiddles> Sangar: when I turn a computer off while it's beeping, it turns off, but the beep keeps being on
L1232[13:35:26] <tiddles> huh
L1233[13:35:53] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-133-159.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 201 seconds)
L1234[13:37:52] <vifino> Sangar: It just... doesnt work! AT all!
L1235[13:38:05] <vifino> setupDecompWorkspace runs flawlessly.
L1236[13:38:12] <vifino> ideaProject... nope.
L1237[13:38:28] <Forecaster> you don't really need that
L1238[13:38:38] <Forecaster> import it as a gradle project instead
L1239[13:38:46] <Forecaster> then just run setupDevWorkspace
L1240[13:38:54] <Elizabeth> vifino, try just idea
L1241[13:38:59] <Elizabeth> or what Forecaster said
L1242[13:38:59] <Vexatos> setupCIWorkspace best
L1243[13:39:06] <vifino> Elizabeth: same difference.
L1244[13:39:28] <Inari> setupDevWorkspace worked for me but Decomp not
L1245[13:39:28] <Inari> \o/
L1246[13:39:48] <tiddles> Vexatos: I have the most horrible idea. It's horrible because I know nothing about modelling and I wouldn't be able to make it. But like, imagine a TRS addon where you can do long-range communication with huge line-of-sight lights with mechanical shutters and mirrors.
L1247[13:40:03] <tiddles> Vexatos: basically like Clacks in Discworld ;________;
L1248[13:40:04] <Inari> whats a TRS
L1249[13:40:09] <tiddles> *TIS
L1250[13:40:15] <Vexatos> like infrared?
L1251[13:40:18] <Temia> Hehe, TRS.
L1252[13:40:21] <Temia> That's nostalgic.
L1253[13:40:26] <Inari> wats a TRS
L1254[13:40:26] <tiddles> Vexatos: like infrared but long-range and COOL
L1255[13:40:33] <Vexatos> have fun chunkloading that
L1256[13:40:43] <Inari> Vexatos: not needed
L1257[13:40:50] <Vexatos> and calculating them rays
L1258[13:40:52] <Temia> ANYWAY if I'm reading the commits right, are component filesystems now their own floppies? Does this mean that blanks can be crafted with components to get them? owo
L1259[13:40:58] <tiddles> Vexatos: you're saying that like chunk-loading is the main problem here xD
L1260[13:41:14] <Vexatos> tiddles, mostly raytracing being way too expensive.
L1261[13:41:26] <xarses> Temia: something like that
L1262[13:41:36] <Temia> Inari: The TRS-80 was an old, somewhat disparaged computer from a few decades ago.
L1263[13:41:40] * Inari hands Elizabeth's floppy... spheres? to vifino
L1264[13:41:40] <xarses> for computers, yes
L1265[13:41:50] <Temia> as evidenced by its nickname "the trash-80"
L1266[13:41:55] <xarses> "TRASH-80"
L1267[13:42:02] <Temia> eeeyyy
L1268[13:42:03] <xarses> you beat me
L1269[13:42:04] * Temia ^5 xarses
L1270[13:42:12] <tiddles> Vexatos: pfffffffft, spawn an "alternate-air" path block *once*, force the player to break it if he wants to build something, if one is broken remove the whole line, done
L1271[13:42:22] <tiddles> suddenly you're only doing tracing once
L1272[13:42:22] <tiddles> xD
L1273[13:42:33] * Temia wanders off to make breakfast now. =3=
L1274[13:42:43] <Inari> tracer is tracing
L1275[13:42:59] <tiddles> also
L1276[13:43:00] <tiddles> liek
L1277[13:43:02] <Temia> Please wait warmly until it is ready
L1278[13:43:07] ⇦ Quits: Wirewolf_ (webchat@pool-108-4-75-56.rcmdva.fios.verizon.net) (Ping timeout: 195 seconds)
L1279[13:43:19] <Inari> \o/
L1280[13:43:21] <Inari> we are free
L1281[13:43:25] <tiddles> I only meant to have *straigh* line-of-sight, yeah, arbitrary LOS would be bad
L1282[13:43:25] * Inari high-fives gamax92
L1283[13:43:31] <xarses> tiddles: Vexatos, just add some infrared and let the camera read it...
L1284[13:43:45] <xarses> tiddles: why not use the ptp cards?
L1285[13:43:50] <gamax92> o.o
L1286[13:43:51] <tiddles> xarses: not cool enough. not making clacking sounds,. idea rejected.
L1287[13:43:59] <Temia> Arbitrary LOS gets us the laggy floodlights and finicky wires in IE
L1288[13:44:11] <Inari> gamax92: what
L1289[13:44:13] <gamax92> What did I do
L1290[13:44:15] <xarses> teli-type
L1291[13:44:19] <Temia> Speaking of which, does anyone know if ZI or any components thereof have moved on to 1.8.9/1.9?
L1292[13:44:25] <tiddles> xarses: ptp cards aren't a TIS thing. idea rejected.
L1293[13:44:27] <gamax92> :D
L1294[13:44:27] <tiddles> xD
L1295[13:44:29] <tiddles> also
L1296[13:44:29] <Temia> Well, probably not 1.9
L1297[13:44:31] <Temia> But y'know.
L1298[13:44:33] <Forecaster> ZI?
L1299[13:44:36] <Temia> Zetta Industries.
L1300[13:44:38] <tiddles> I love it what I'm hearing about component floppies
L1301[13:44:42] <Vexatos> tiddles, there is no difference between straight and fourdimensional raytracing
L1302[13:44:43] <Forecaster> dunno what that is
L1303[13:44:44] <Temia> The geniuses behind the telecommunication cables. :D
L1304[13:44:47] <Vexatos> none at all
L1305[13:45:17] <tiddles> because hell, it *was* weird how some computronics peripherals also include a filesystem :P
L1306[13:45:20] <gamax92> anyone have a circle algorithm that goes over each point once and preferably isn't brute force
L1307[13:45:36] <tiddles> Vexatos: my idea was like
L1308[13:45:42] <xarses> tiddles: tele-type then?
L1309[13:46:41] <Elizabeth> "it *was* weird how some computronics peripherals also include a filesystem" you do realise OC also had peripherals/components that added a filesystem?
L1310[13:47:08] <xarses> Elizabeth: it is booth realistic, and not
L1311[13:47:34] <xarses> the main annoyance people will have is not getting wget and pastebin when you add an internet card
L1312[13:47:41] <Elizabeth> i wasn't commenting on it's realicy
L1313[13:47:44] <xarses> which we should just move to openos
L1314[13:47:54] <tiddles> Vexatos: you have two long range "clacks" blocks, right. one you place a block, it does a raytrace straight in the direction it's facing, if it succeeds and finds another clacks terminal, what you can do is spawn a bunch of walk-through blocks between them, then when one of the blocks is broken you notify and break the whole line
L1315[13:47:57] <Elizabeth> if realicy isn't a word, it is now
L1316[13:48:08] <tiddles> Vexatos: so no need for constant raycasting "pings"
L1317[13:48:18] <tiddles> Vexatos: but anyway I literally had this idea 3 minutes ago, so
L1318[13:48:18] <Vexatos> how about no
L1319[13:48:19] <tiddles> xD
L1320[13:48:29] <xarses> tiddles: don't raytrace everything has to be loaded, it won't work "long distance"
L1321[13:48:45] <tiddles> I mean, I was just reponding to yout general "BUT IT WOULD SUCK PERFORMANCE-WISE" thing
L1322[13:49:06] <Vexatos> It would anyway
L1323[13:49:14] <Vexatos> There is no difference between a raytrace and a raytrace
L1324[13:49:27] <Vexatos> except a raytrace + spawning a crapload of blocks would be even worse
L1325[13:50:23] <Forecaster> checking those blocks would also be terrible performance wise :P
L1326[13:50:29] <tiddles> xarses: Vexatos: I'm well aware that such things are non-trivial, and the general issues with chunks being loaded and shit
L1327[13:50:29] ⇦ Quits: alekso56 (~znc@ti0107a400-2313.bb.online.no) (Read error: Connection reset by peer)
L1328[13:50:41] <Vexatos> it is trivial
L1329[13:50:44] <tiddles> but I do *not* agree in principle that
L1330[13:50:44] <Vexatos> literally one method call
L1331[13:50:56] <Vexatos> which would wreck your server thread
L1332[13:51:02] <CompanionCube> inb4 OpenOS obtains a windows-esque 'Installing Drivers...' thing
L1333[13:51:16] <tiddles> doing *one* raycast *once* would instantly spell doom :P
L1334[13:51:17] <Vexatos> CompanionCube, OpenWindows :>
L1335[13:51:27] <Vexatos> tiddles, you... have never made a mod right?
L1336[13:51:31] <Elizabeth> you mean linux?
L1337[13:51:33] ⇨ Joins: alekso56 (~znc@ti0107a400-2313.bb.online.no)
L1338[13:51:44] <tiddles> CompanionCube: I, for one, have been missing the whole "drivers on floppies" aspect
L1339[13:51:56] <Vexatos> a 5-block-wide raytrace is hardly allowed in Minecraft.
L1340[13:52:00] <Vexatos> five blocks. k?
L1341[13:52:13] <tiddles> Vexatos: ...is MC really *that* werird about these things?
L1342[13:52:14] <Vexatos> the camera is on the edge of limits
L1343[13:52:17] <Elizabeth> please insert diskette 2 to coniue
L1344[13:52:21] <Vexatos> it is minecraft.
L1345[13:52:23] <tiddles> Vexatos: also, like
L1346[13:52:29] <Elizabeth> s/ni/nti
L1347[13:52:30] <MichiBot> <Elizabeth> please insert diskette 2 to contiue
L1348[13:52:34] <Vexatos> Elizabeth, Ni!
L1349[13:52:36] <Vexatos> Ni! Ni! Ni!
L1350[13:52:46] <vifino> great, now idea is stuck with ":testRuntime" in the import dialogue .-.
L1351[13:53:01] <tiddles> Vexatos: how is checking a blocks in a grid-aligned *straight* line of blocks an incredbily expensive thing that is hardly allowed across 5 blocks >_>
L1352[13:53:10] <Elizabeth> vifino, i think it's your computer
L1353[13:53:22] <Vexatos> there is no difference between a straight and any other line
L1354[13:53:23] <Elizabeth> tiddles, because minecraft
L1355[13:53:24] <vifino> q_q
L1356[13:53:28] <Vexatos> why are you always stressing the "straight"
L1357[13:53:30] <Vexatos> noone cares
L1358[13:53:39] <Vexatos> it's literally the exact same procedure
L1359[13:53:50] <tiddles> Vexatos: because I'm not sure how even a ray trace is involved here, I mean
L1360[13:53:51] <Vexatos> also, answer: It's minecraft.
L1361[13:53:52] <tiddles> like
L1362[13:54:12] <tiddles> I have a chunk loaded, right? obviously I can check if there's a goddamn block ad XYZ or not
L1363[13:54:19] <Vexatos> yes
L1364[13:54:23] <Vexatos> local pos
L1365[13:54:25] <Vexatos> advance 1
L1366[13:54:29] <Vexatos> get block
L1367[13:54:34] <Vexatos> is air? k
L1368[13:54:36] * CompanionCube zapps the last diskette in the set
L1369[13:54:37] <Vexatos> advance 1
L1370[13:54:37] <CompanionCube> muahaha
L1371[13:54:39] <Vexatos> get block
L1372[13:54:41] <Vexatos> etc etc
L1373[13:54:48] <Vexatos> expensive as heck
L1374[13:54:57] <Elizabeth> brb, folding tent with dad
L1375[13:55:17] <Forecaster> brb, folding dad with tent
L1376[13:55:30] <tiddles> Vexatos: how in *shit* is this even at all fucking *noticeable* when done once (not every tick, mind you)
L1377[13:55:42] * Vexatos sighs
L1378[13:55:44] <Vexatos> for the third time
L1379[13:55:50] <Vexatos> It. Is. Minecraft.
L1380[13:55:57] * tiddles headdesks
L1381[13:56:02] <Vexatos> Do not expect a mod made by one guy in his free time to be coded well.
L1382[13:56:15] <Vexatos> or a game
L1383[13:56:17] <Vexatos> or anything
L1384[13:56:40] <Vexatos> Minecraft is horribly coded and I am surprised you haven't noticed that yet
L1385[13:56:52] <tiddles> Vexatos: I mean, I always knew the rendering pipeline was fucked as hell
L1386[13:57:00] <Vexatos> why only rendering?
L1387[13:57:06] <tiddles> and I vaguely knew modders were constantly bitching about the internals
L1388[13:57:08] <Vexatos> Everything is.
L1389[13:57:20] <Vexatos> They wouldn't be if it was decent
L1390[13:57:36] <tiddles> but yes, I never suspected it's as broken as "checking a few goddamn local blocks once kills a server" broken
L1391[13:57:49] <tiddles> there I went, I was optimistic again, and I got punished again
L1392[13:57:50] <Inari> https://www.youtube.com/watch?v=f6LWNQqs7TE
L1393[13:57:51] <MichiBot> Monkey shooting AK-47 Between Soldiers in Africa!!! | length: 31s | Likes: 4220 Dislikes: 236 Views: 1376552 | by mrfirefox20
L1394[13:57:51] <tiddles> ;_;
L1395[13:58:00] <Vexatos> "few"
L1396[13:58:03] <Vexatos> it's not a few
L1397[13:58:06] <Vexatos> that is the problem.
L1398[13:59:17] <tiddles> Vexatos: say it's 256, jesus, even in Java that much should be instantenous. if it was written well I'd expect a few thousand to be on the order of miliseconds as well, but let's not make those assumptions again. xD
L1399[14:02:05] <Inari> http://i.imgur.com/IaLk77t.webm Oo
L1400[14:02:56] ⇦ Quits: Nachtara (~Nachie@50-83-108-134.client.mchsi.com) (Quit: *hands everyone a cookie as I leave*)
L1401[14:02:57] <tiddles> Vexatos: and well, *you* said that even 5 blocks being scanned is frowned upon
L1402[14:03:13] <tiddles> but yes, I do admit I'm probably completely mistaken here
L1403[14:03:37] <tiddles> at this point I'm just trying to figure out how insanely broken the mc internals actually are xD
L1404[14:04:33] <Inari> Vexatos: you can do the check realtively slowly
L1405[14:04:35] <Elizabeth> back
L1406[14:04:39] <Inari> then just keep the cached result of "does it connect"
L1407[14:06:27] <Inari> plus, dont skeletons test line of sight 24/7 basically
L1408[14:06:45] <Inari> heck even psi can raytrace 24/7 without caring
L1409[14:07:16] <Forecaster> one of the main problems is you'd have to re-check that range every time you send something, which would involve loading a bunch of chunks and getting a ton of blocks
L1410[14:07:46] <tiddles> Inari: that was mostly how I was thinking about it, as in caching, and some other stuff, but I freely admit, my "design" for this was a) literally made in a few minutes b) assuming stuff about the server API which I know nothing about xD
L1411[14:07:55] <tiddles> Forecaster: uhhhhh
L1412[14:08:05] <tiddles> since we started this discussion and nobody has a different one, well xD
L1413[14:08:08] <tiddles> let me ask this
L1414[14:08:10] <Inari> Forecaster: nah
L1415[14:08:14] <Inari> unloaded chunks dont change
L1416[14:08:27] <tiddles> myes, that
L1417[14:08:29] <tiddles> also
L1418[14:08:45] <tiddles> if the server lets you keep some mod data around independent of chunks, you can do it like
L1419[14:08:45] <Forecaster> how do you know they haven't been loaded and changed since the last check?
L1420[14:08:46] <Elizabeth> but what if the chunks are loaded, somethings changed and then the chunk is unloaded again?
L1421[14:09:14] <Inari> Forecaster: keeping track
L1422[14:09:16] <Forecaster> constantly monitoring the chunks for changes would be even worse
L1423[14:09:36] <tiddles> okay so
L1424[14:09:38] <tiddles> like
L1425[14:09:40] <Inari> eh, doesnt seem like it shoudl be
L1426[14:09:41] <Inari> but MC
L1427[14:09:58] <tiddles> let's keep the "invisible custom block" hypothesis around for a seconds, right
L1428[14:10:00] <tiddles> so
L1429[14:10:05] <Inari> actaully
L1430[14:10:09] <Inari> just send entities
L1431[14:10:16] <Inari> they laod the chunks
L1432[14:10:19] <Inari> and die on colliding
L1433[14:10:20] <Vexatos> railcraft.residual_heat
L1434[14:10:23] <Vexatos> you are welcome
L1435[14:10:24] <Vexatos> (not)
L1436[14:10:54] <tiddles> each connection gets an ID. breaking a block breaks the actual blocks *and* the abstract "connection", which you keep in the code, not on a chunk
L1437[14:11:09] <tiddles> inb4 minecraft only lets you keep data in actual chunks / blocks
L1438[14:11:10] <tiddles> xD
L1439[14:11:17] <Inari> eh
L1440[14:11:24] <Inari> its basically a TE network then, should work as far as i care
L1441[14:11:26] <Elizabeth> cause invisible blocks are not annying or anything
L1442[14:11:36] <Inari> well
L1443[14:11:39] <Inari> make them non invsiible
L1444[14:11:39] <Forecaster> yeah, but you'd have to either have to have the blocks report when they're broken, which would require lots of TileEntities
L1445[14:11:39] <Inari> :P
L1446[14:11:42] <Forecaster> which is terrible
L1447[14:11:43] <Vexatos> tiddles, so you would break 250 blocks at once?
L1448[14:11:45] <Forecaster> or, check the blocks
L1449[14:11:54] <Inari> Forecaster: every pipe network ever has to
L1450[14:11:57] <Vexatos> extending a single piston is laggy enough
L1451[14:12:08] <Vexatos> imaging doing that for 250 blocks ;_;
L1452[14:12:09] <Inari> extending a piston should be laggier than breaking blocks
L1453[14:12:16] <Inari> to shift blocks you have to shift their data
L1454[14:12:19] <Inari> to elete you just set to air
L1455[14:12:20] <tiddles> Vexatos: okay but like
L1456[14:12:32] <Vexatos> Inari, air is a block too
L1457[14:12:35] <Vexatos> there is no real difference
L1458[14:12:44] <Inari> there should be
L1459[14:12:46] <tiddles> let's for the moment assume that we're fine trading one-time costs for continuous check-every-packet-or-tick costs
L1460[14:12:57] <Vexatos> what?
L1461[14:13:03] <Inari> shifting means you have to read and write
L1462[14:13:07] <Inari> setting is just setting
L1463[14:13:07] <Vexatos> one is worse than the other
L1464[14:13:14] <Vexatos> doesn't mean the first one is good in any way
L1465[14:13:30] <tiddles> Vexatos: well yeah but by that argument
L1466[14:13:30] <Vexatos> Inari, but blocks have no data
L1467[14:13:33] <Vexatos> they are singletons
L1468[14:13:35] <Inari> ideally you could just set a whole block in the chunks data to 0
L1469[14:13:37] <Inari> and tahts all air
L1470[14:13:37] <Inari> :P
L1471[14:13:38] <tiddles> Vexatos: not even IR should be in the mods
L1472[14:13:49] <Inari> Vexatos: you have to read "oh waht was this other block"
L1473[14:13:50] <tiddles> Vexatos: and pipes should go as well :P
L1474[14:13:50] <Vexatos> infrared?
L1475[14:13:52] <Inari> and set that to this next block
L1476[14:13:53] <Vexatos> That one creates an entity
L1477[14:13:56] <Inari> instead of just setting Air
L1478[14:13:59] <Vexatos> which moves across the chunjk
L1479[14:14:01] <Vexatos> chunk*
L1480[14:14:10] <Vexatos> the infrared particle thing there is actually an entity
L1481[14:14:28] <Inari> yeah so do entities, as i said
L1482[14:14:28] <Inari> :f
L1483[14:14:32] <Vexatos> Inari, extending a piston is literally like setting 3 or 4 blocks
L1484[14:14:34] <Vexatos> to air
L1485[14:14:38] <Vexatos> no difference whatsoever internally
L1486[14:14:46] <tiddles> Vexatos: so what you're saying is, like
L1487[14:14:56] <Inari> i dont see how extending a piston sets anything to air
L1488[14:14:57] <Inari> but sure
L1489[14:14:59] <tiddles> Vexatos: trans-chunk communication sucks no matter how you do it
L1490[14:15:00] <tiddles> or what
L1491[14:15:01] <tiddles> xD
L1492[14:15:03] <Vexatos> Inari, it doesn't set to air
L1493[14:15:05] <Vexatos> but to another block
L1494[14:15:08] <Vexatos> air is just a block
L1495[14:15:11] <Inari> thats what im literally saying
L1496[14:15:15] <Vexatos> there is no difference between setting a position to wood
L1497[14:15:21] <Vexatos> than it is to set it to air
L1498[14:15:22] <Inari> yeah, but you have to read and then write :P
L1499[14:15:28] <Ashigaru> lol
L1500[14:15:29] <Inari> there is
L1501[14:15:33] <Inari> air is air and wll always be
L1502[14:15:37] <Inari> wood is "block before this"
L1503[14:15:40] <tiddles> Vexatos: well okay, and then I basically agree that MC is probably so broken behind the scenes that it's true
L1504[14:15:42] <tiddles> but like
L1505[14:15:48] <Vexatos> getting the block is not expensive at all compared to setting it
L1506[14:15:59] <Inari> why would setting i tbe expensive anyway x.x
L1507[14:16:00] <Vexatos> tiddles, yes it does, cross-chunk is always horrible
L1508[14:16:06] <Vexatos> have fun looking at any multiblock code ever made
L1509[14:16:14] <tiddles> since that ends a discussion, I thought we moved on to a discussion of "so what's the least server-laggy way of doing it anyway"?
L1510[14:16:24] <tiddles> I'm sorry if that was unclear xD
L1511[14:16:26] <Inari> well
L1512[14:16:39] <Inari> railcraft loads dozens of chunks when you run a network all the time and unload sthem again
L1513[14:16:43] <Inari> so just send chunkloading entities
L1514[14:16:50] <Vexatos> tiddles, there is a "least server laggy way" but it would still lag the server out to hell and beyond
L1515[14:16:55] <Vexatos> so what's the point?
L1516[14:17:04] <Vexatos> Inari, what?
L1517[14:17:08] <tiddles> Vexatos: uhhh
L1518[14:17:19] <Inari> Vexatos: long train lines kinda need carts with chunkloaders in them to operate :P
L1519[14:17:53] <tiddles> Vexatos: I thought I was clear, I proposed a way that would be laggy when interacting with the connection blocks, but a pre-existing connecion that's not fucked with would still work
L1520[14:18:11] <tiddles> interacting as in "creating or breaking them"
L1521[14:18:16] <Vexatos> Inari, yes. but that is handled by forge
L1522[14:18:20] <Vexatos> entirely different
L1523[14:18:26] <Inari> Vexatos: wat
L1524[14:18:29] <Inari> how does that make any sesne
L1525[14:18:37] <Vexatos> it does need to unload and reload chunks frequently, yes
L1526[14:18:45] <Inari> so?
L1527[14:18:47] <Vexatos> but if there's noone nearby, at least it doesn't have to send them to any client
L1528[14:18:50] <Vexatos> which is the worst part
L1529[14:18:55] <Inari> so?
L1530[14:19:00] <Vexatos> it's not too bad
L1531[14:19:07] <Inari> and how is it bad with this thing
L1532[14:19:19] <Vexatos> the problem is force-loading all chunks between two connections at once
L1533[14:19:25] <Vexatos> setting a few hundred blocks
L1534[14:19:30] <Inari> why force loading
L1535[14:19:30] <Vexatos> then saving and unloading the chunk again
L1536[14:19:34] <Inari> noone said that
L1537[14:19:34] <Inari> :f
L1538[14:19:36] <Vexatos> because you cannot edit anything inside
L1539[14:19:38] <Vexatos> without loading it?
L1540[14:19:41] <Vexatos> how would you?
L1541[14:19:43] <Inari> i said
L1542[14:19:46] <Inari> send chunkloading entities
L1543[14:19:48] <Inari> dont set blocks
L1544[14:19:49] <Inari> :P
L1545[14:19:59] <Vexatos> you have one locomotive on a railway.
L1546[14:20:06] <Vexatos> moving at a few blocks a second
L1547[14:20:19] <Vexatos> do you really want a particle to move at THAT speed?
L1548[14:20:34] <Vexatos> taking 20 seconds to travel 250 blocks? >_>
L1549[14:20:46] <Elizabeth> could probably just store the data on a floppy and transport it by train
L1550[14:21:18] <Vexatos> IPoL
L1551[14:21:24] <Inari> haha :p
L1552[14:21:26] <Vexatos> Better than IPoAC anyway
L1553[14:21:30] <Inari> nah
L1554[14:21:32] <Inari> asie is pol
L1555[14:21:34] <Inari> you not pol
L1556[14:21:34] <Inari> :<
L1557[14:21:38] <tiddles> xD
L1558[14:21:45] <Elizabeth> IP over Locomotive
L1559[14:22:42] <Inari> http://i.imgur.com/ITTbqQ1.webm what the
L1560[14:22:43] <Sangar> Vexatos, bc table? depending on the mc version, yes :P
L1561[14:22:52] <asie> Inari: what
L1562[14:22:58] <Inari> asie: you pol
L1563[14:22:59] <Sangar> tis rotation? what are you talking about?
L1564[14:22:59] <Inari> afaik
L1565[14:23:09] <Sangar> tiddles, eeprom switch beep, why not, make an issue
L1566[14:23:35] <Wiiplay123> I'm creating a new vim colorscheme to suit my preferences
L1567[14:23:38] <Wiiplay123> lemme know if anyone wants it
L1568[14:24:05] <asie> Sangar: any news on the bugs?
L1569[14:24:39] <Inari> TIL jumping sundog
L1570[14:24:49] <Sangar> asie, the transparency thing is fixed
L1571[14:24:56] <Sangar> the viewport thing i couldn't reproduce yet :/
L1572[14:25:28] <Vexatos> Sangar, items in hand
L1573[14:25:33] <Vexatos> remember OC's flat.json?
L1574[14:25:38] <Sangar> i don't
L1575[14:25:44] <Vexatos> TIS-3D doesn't have that, at least on the BTM server
L1576[14:25:45] <tiddles> Sangar: not so much a beep as a, you know, like a floppy sounds.
L1577[14:25:53] <tiddles> Sangar: could even be exactly the same sound
L1578[14:25:55] <Vexatos> well, it's the thing making your items properly rotated
L1579[14:26:01] <Sangar> tiddles, well yeah, some sound anyway :P
L1580[14:26:07] <Sangar> Vexatos, uhuh
L1581[14:26:19] <tiddles> Sangar: cool, I'm making a note to do that, then. xD
L1582[14:26:31] <asie> Sangar: I have it reproduced on the BTM server
L1583[14:26:33] <asie> if that helps
L1584[14:26:59] <Sangar> asie, only if i can connect with my devenv so i can debug the client >_>
L1585[14:27:03] <asie> ...oh.
L1586[14:27:04] <Sangar> which i don't think will work?
L1587[14:27:07] <asie> I'll try to reproduce with just OC, then
L1588[14:27:14] <asie> (in which case you would be able to connect just fine!)
L1589[14:27:28] <asie> Sangar: actually, you can /try/, as 1.9 deobfuscates mods in devenv now
L1590[14:27:35] <asie> 1.9+
L1591[14:27:36] <asie> that is, copy over all mods but OC from the pack
L1592[14:27:38] <Sangar> hue
L1593[14:27:40] <asie> and try booting
L1594[14:27:44] <asie> if it doesn't crash it will be a miracle
L1595[14:27:47] <Sangar> :D
L1596[14:27:47] <asie> but it will be a worthy one
L1597[14:27:52] <Sangar> all right then
L1598[14:28:16] <Inari> https://www.youtube.com/watch?v=3sZiIkc87K4
L1599[14:28:16] <MichiBot> Man VS Monkey | length: 1m 9s | Likes: 5447 Dislikes: 247 Views: 1563548 | by ViralHog
L1600[14:28:16] <Sangar> ah. i'll probably have to replace the @VERSION@ with the latest build version
L1601[14:28:27] <asie> 1.6.0.7
L1602[14:28:29] <asie> is what we're on
L1603[14:28:35] <asie> I suppose I could update the pack
L1604[14:28:46] <Elizabeth> ¬_¬
L1605[14:28:55] <asie> let's go!
L1606[14:29:02] <Sangar> updates \o/
L1607[14:29:10] <asie> so don't do the devenv trick yet
L1608[14:29:11] <asie> i'll update first
L1609[14:29:32] <Sangar> i'll try some more locally with the devenv server :P
L1610[14:30:40] <Elizabeth> Sangar, that n00b7 person is being annoying
L1611[14:30:50] <Elizabeth> like, "oh email.... urghh"
L1612[14:31:09] <asie> i'll also add /some/ charset modules
L1613[14:31:11] <asie> the non-MCMP ones
L1614[14:31:27] <Inari> http://i.imgur.com/sHfck12.webm wat
L1615[14:31:27] <Vexatos> <Sangar> asie, only if i can connect with my devenv so i can debug the client >_>
L1616[14:31:36] <Sangar> Elizabeth, yes
L1617[14:31:40] <Vexatos> sangar, you know how to add intelliJ debugger hooks to any java instance ever?
L1618[14:32:03] <Vexatos> :P
L1619[14:32:15] <Elizabeth> Sangar, didn't we ban someone a while back with a similar name / annoying desire to create shit tickets
L1620[14:32:16] <Vexatos> Click on "Run Configuration" and add a new "Remote instance
L1621[14:32:31] <Vexatos> it'll give you a bunch of java args you'll simply need to add to MCUpdater :P
L1622[14:32:49] <Vexatos> then, once MC launched, just click the debug button
L1623[14:33:13] <xarses> does any one have a docs for the transposer?
L1624[14:33:26] <Sangar> Elizabeth, quite a different name iirc; anyway, warned him
L1625[14:33:42] <Sangar> if he continues i'll block im (which is now possible via organizations \o/)
L1626[14:33:55] <Elizabeth> cool
L1627[14:34:01] <Sangar> Vexatos, not any ever, only ones started with the right args :P
L1628[14:34:02] <Sangar> yeah
L1629[14:34:09] ⇦ Quits: Ashigaru (Ashigaru@znc.sixthsage.com) (Read error: Connection reset by peer)
L1630[14:34:45] <Sangar> i even had gcc attached to mc once to debug the native libs :P
L1631[14:34:49] ⇨ Joins: Ashigaru (Ashigaru@through.the.looking.glass.sixthsage.com)
L1632[14:34:54] <asie> wait what
L1633[14:35:10] <asie> that's slightly impressive
L1634[14:35:16] *** Ashigaru is now known as Guest42794
L1635[14:35:50] *** Guest42794 is now known as Ashigaru
L1636[14:35:50] <Sangar> it was interesting. in particular since iirc java does... odd things to signal npes internally
L1637[14:35:51] <tiddles> Sangar: mmmmmmmm
L1638[14:36:10] <tiddles> Sangar: I remember Java being all weird about its own frame pointers
L1639[14:36:45] <tiddles> most Dtrace talks indirectly discussed java tweaks and/or openjdk source edits they did to get better stack snapshots
L1640[14:39:24] <Wiiplay123> How do I set what lua version I'm using with vim
L1641[14:40:25] <Wiiplay123> nvm
L1642[14:46:01] <Forecaster> can you get the durability of an item with an inventory controller or something else?
L1643[14:46:45] <xarses> durability with the inventory_controller is wrong in some mods
L1644[14:47:05] <Forecaster> what do you mean wrong?
L1645[14:47:10] <xarses> robot.durability is more accurate
L1646[14:47:27] <xarses> I mean, if the mod uses metaid
L1647[14:47:43] <xarses> durability from the IC is the subitem id
L1648[14:47:52] <xarses> not the damage of the item
L1649[14:47:52] <Forecaster> this is for something that takes damage
L1650[14:47:59] ⇨ Joins: ChJees (~ChJees@h211n5-sv-a13.ias.bredband.telia.com)
L1651[14:48:11] <xarses> as the real damage is stored in the nbt tag
L1652[14:48:26] <Inari> TIL invisible fire (at least at day)
L1653[14:48:30] <xarses> just letting you know
L1654[14:48:57] <xarses> and now, you know. Knowing is half the battle...
L1655[14:49:13] <Forecaster> I really only need as much accuracy as the durability bar shows
L1656[14:49:48] <xarses> which in some mods is not IC damage
L1657[14:50:21] <xarses> robot.durability() works best
L1658[14:50:31] <Forecaster> I'm not going to use robots for this
L1659[14:50:37] <Forecaster> that'd be way too expensive
L1660[14:50:52] <xarses> then, you won't be able to detect damage on gregtech items for example
L1661[14:51:08] <Forecaster> irrelevant, I don't have gregtech :P
L1662[14:51:24] <Forecaster> the item in question is an IC2 turbine
L1663[14:53:12] <xarses> the seteam turbine blade?
L1664[14:53:35] <Forecaster> that's the one and only
L1665[14:54:41] <xarses> it's damage looks sane in the IC
L1666[14:55:00] ⇦ Quits: KomputerKid (~KomputerK@komputerkid.net) (Remote host closed the connection)
L1667[14:55:29] ⇨ Joins: KomputerKid (~KomputerK@komputerkid.net)
L1668[14:56:37] <Temia> Surely an adapter and inventory controller wouldn't work just as well?
L1669[14:57:14] <xarses> I'm guessing he's using a transposer
L1670[14:57:18] <xarses> which is sort of both
L1671[14:57:25] <xarses> so he can swap them out when it's gone
L1672[14:58:06] <xarses> if you want some background on the meta items
L1673[14:58:08] <xarses> https://github.com/MightyPirates/OpenComputers/issues/1793
L1674[14:58:09] <Temia> Seems odd that the robot's durability test is more reliable.
L1675[14:58:20] <Inari> http://i.imgur.com/qAuBPN5.webm SangarHD? :o
L1676[14:58:23] <xarses> its because of meta items
L1677[14:58:40] <xarses> Temia: we where just talking about it this morning
L1678[14:58:43] <Temia> Ah.
L1679[14:58:57] <Temia> I haven't really been paying close attention, today's been a bit of a ride already. x.x
L1680[14:59:00] <xarses> the intergration gets the correct damage when robot.durability is called
L1681[14:59:02] <Forecaster> I'm not using anything yet
L1682[14:59:03] <Forecaster> :P
L1683[14:59:15] <xarses> but it's not used when we go through the inventory controller
L1684[14:59:16] <Forecaster> I'm just gathering information
L1685[14:59:37] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-133-159.hsi6.kabel-badenwuerttemberg.de)
L1686[14:59:54] <xarses> Forecaster: I'm setting something up with a transposer and IC kinetic wind generator
L1687[15:00:03] <xarses> to be similar
L1688[15:00:26] <xarses> monitor the health, and replace when needed
L1689[15:00:53] <Forecaster> when I build my new base I'm going to have a computer monitor and control my reactor
L1690[15:01:06] <Forecaster> and I want it to also monitor the health of the turbines
L1691[15:01:21] <Elizabeth> hmm
L1692[15:01:25] <Forecaster> I had one break today unexpecedly which cause my steam generator to explode
L1693[15:01:28] <Forecaster> >:
L1694[15:01:35] <Forecaster> unexpectedly*
L1695[15:01:42] <xarses> sploders
L1696[15:01:44] <Elizabeth> %g lua string.match
L1697[15:01:48] <Elizabeth> meh
L1698[15:02:56] <Forecaster> I don't need it to replace them
L1699[15:03:06] <Forecaster> I just need to be able to see when they're about to break
L1700[15:04:33] <tiddles> Inari: that movie looks like a depiction of a typical internet argument xD
L1701[15:05:10] ⇦ Quits: Kimiro (~TimeDrago@S0106c8fb2655ca42.ed.shawcable.net) (Ping timeout: 192 seconds)
L1702[15:07:24] <Elizabeth> how would i check if a part of a string is in a defined range? like say i had "D211", how would i check that the first char is either A,B,C or D?
L1703[15:07:56] <Forecaster> string[1] == "A"?
L1704[15:08:05] <tiddles> is there a tiny mod so that I don't accidentally break bedrock in creative?
L1705[15:08:19] <tiddles> or do I just make my testing flatworlds deeper? xD
L1706[15:08:21] <Elizabeth> that could work, though not sure how ot do it to a wholerange
L1707[15:08:24] <Elizabeth> hmm
L1708[15:08:25] <Wiiplay123> Having trouble with vim syntax highlighitng
L1709[15:08:34] <Wiiplay123> how do I make sure one match is overridden by everything else
L1710[15:08:38] <Elizabeth> #lua string.char("A")
L1711[15:08:38] <|0xDEADBEEF|> > [string "lua"]:1: bad argument #1 to 'char' (number expected, got string)
L1712[15:08:44] <Wiiplay123> and is only searched for in the top level
L1713[15:08:45] <Elizabeth> #lua string.byte("A")
L1714[15:08:45] <|0xDEADBEEF|> > 65
L1715[15:08:48] <Elizabeth> #lua string.byte("B")
L1716[15:08:48] <|0xDEADBEEF|> > 66
L1717[15:08:51] <Wiiplay123> anyone?
L1718[15:08:52] <Elizabeth> #lua string.byte("D")
L1719[15:08:52] <|0xDEADBEEF|> > 68
L1720[15:08:57] <Elizabeth> Wiiplay123, no idea
L1721[15:11:29] <Elizabeth> #lua for i,v in pairs({"A","B","C","D","s","1"} ) do if string.byte(v) >=65 then if string.byte(v) <=68 then print( i, v, "yup") end end
L1722[15:11:29] <|0xDEADBEEF|> > [string "lua"]:1: 'end' expected near <eof>
L1723[15:11:33] <Elizabeth> #lua for i,v in pairs({"A","B","C","D","s","1"} ) do if string.byte(v) >=65 then if string.byte(v) <=68 then print( i, v, "yup") end end end
L1724[15:11:33] <|0xDEADBEEF|> > 1 | "A" | "yup" | 2 | "B" | "yup" | 3 | "C" | "yup" | 4 | "D" | "yup" | nil
L1725[15:12:34] <Elizabeth> #lua for i,v in pairs({"A","B","C","D","s","1"} ) do if string.byte(v) >=65 and string.byte(v) <=68 then print( i, v, "yup") end end end
L1726[15:12:34] <|0xDEADBEEF|> > [string "lua"]:1: <eof> expected near 'end'
L1727[15:12:38] <Elizabeth> #lua for i,v in pairs({"A","B","C","D","s","1"} ) do if string.byte(v) >=65 and string.byte(v) <=68 then print( i, v, "yup") end end
L1728[15:12:38] <|0xDEADBEEF|> > 1 | "A" | "yup" | 2 | "B" | "yup" | 3 | "C" | "yup" | 4 | "D" | "yup" | nil
L1729[15:13:01] <Elizabeth> #lua for i,v in pairs({"A","B","C","D","s","1"} ) do if string.byte(v) >=65 and string.byte(v) <=68 then print( i, v, "yup") else print( i, v, "Ni") end end
L1730[15:13:01] <|0xDEADBEEF|> > 1 | "A" | "yup" | 2 | "B" | "yup" | 3 | "C" | "yup" | 4 | "D" | "yup" | 5 | "s" | "Ni" | 6 | "1" | "Ni" | nil
L1731[15:13:05] <Inari> heh
L1732[15:13:05] <Elizabeth> cool
L1733[15:13:06] ⇦ Quits: bauen1 (~bauen1@2a02:810d:1980:1584:149d:56fd:8bfd:8867) (Ping timeout: 192 seconds)
L1734[15:13:15] <Inari> just use a table
L1735[15:13:16] <Inari> :f
L1736[15:13:19] <Elizabeth> ?
L1737[15:13:27] <Wiiplay123> pls
L1738[15:13:46] <Elizabeth> Inari: care to show a working example?
L1739[15:13:58] <Elizabeth> with a table
L1740[15:14:43] <xarses> use a regex?
L1741[15:14:49] <Inari> or that
L1742[15:14:59] <Elizabeth> does lua have regex?
L1743[15:15:06] <Forecaster> of course
L1744[15:15:11] <Inari> #lua local verifyChars = {A = true, B = true, C = true, D = true} for i,v in pairs({"A","B","C","D","s","1"} ) do if verifyChars[v] then print (i,v,"yup") else print(i,v,"nope") end end
L1745[15:15:11] <|0xDEADBEEF|> > 1 | "A" | "yup" | 2 | "B" | "yup" | 3 | "C" | "yup" | 4 | "D" | "yup" | 5 | "s" | "nope" | 6 | "1" | "nope" | nil
L1746[15:15:13] <xarses> I thought one of the forms of match took regex
L1747[15:15:17] <Forecaster> string.match()
L1748[15:15:36] <Elizabeth> that seems unneedently complex, Inari
L1749[15:15:41] <Inari> eh
L1750[15:15:50] <Inari> its nicer if you will want more than ABCD
L1751[15:15:50] <asie> okay this is amazing
L1752[15:15:50] <Inari> :P
L1753[15:16:06] <asie> OC's screens go black if and only if the viewport is smaller than a small randomly chosen number
L1754[15:16:07] <Elizabeth> Inari: na, only 4 horizontal directions in mc
L1755[15:16:10] <asie> and only when another mod is installed
L1756[15:16:12] <asie> not sure which one
L1757[15:16:18] <Inari> why ABCD then
L1758[15:16:20] <Inari> and not like
L1759[15:16:22] <Inari> NESW
L1760[15:16:47] <xarses> #lua = string.match('abcd', '^[A-D]')
L1761[15:16:47] <|0xDEADBEEF|> > [string "lua"]:1: unexpected symbol near '='
L1762[15:16:48] <Elizabeth> because ABCD is nice and all together
L1763[15:16:51] <xarses> #lua string.match('abcd', '^[A-D]')
L1764[15:16:51] <|0xDEADBEEF|> > nil
L1765[15:16:59] <xarses> #lua string.match('Abcd', '^[A-D]')
L1766[15:16:59] <|0xDEADBEEF|> > A
L1767[15:17:09] <Elizabeth> xarses: cool
L1768[15:17:18] <Wiiplay123> http://puu.sh/p7hpA/513137747a.png
L1769[15:17:21] <Wiiplay123> this is the issue
L1770[15:17:33] <Elizabeth> now where was i going to use that...
L1771[15:17:54] <Inari> asie: fun
L1772[15:18:05] <Inari> Wiiplay123: what issue
L1773[15:18:17] <Wiiplay123> the comma in the string shouldn't be colored
L1774[15:18:22] <Wiiplay123> it should be grey like the rest of the string
L1775[15:18:27] <Wiiplay123> also I have it set to pink because it's easy to see
L1776[15:19:14] <tiddles> why are we posting text in .png format now
L1777[15:19:16] <tiddles> WHYYYYYYYYYYYYYYYYYYY
L1778[15:19:18] <tiddles> ;_;
L1779[15:19:20] <Wiiplay123> because it's colored
L1780[15:19:30] <Wiiplay123> And you couldn't see the colors if I just pasted it in chat
L1781[15:19:41] <Wiiplay123> And the color is the important part I'm needing help with
L1782[15:19:47] <tiddles> aaaaah
L1783[15:19:50] <tiddles> fair enough
L1784[15:19:53] <tiddles> I stand corrected
L1785[15:20:10] <tiddles> I absolve thee
L1786[15:20:12] <Inari> http://akari.in/pinky_0PAOH
L1787[15:20:22] <Wiiplay123> http://puu.sh/p7hBY/eba9bcc966.vim
L1788[15:20:31] <Wiiplay123> Here's the issue: The myOperators thing is overriding the strings
L1789[15:20:34] <Wiiplay123> no matter where I put it
L1790[15:20:38] <Inari> and no clue
L1791[15:20:38] <tiddles> Inari: ;_;
L1792[15:20:50] <Inari> i tend to use competent editors which i dont have to explain simple syntax highlights to
L1793[15:20:51] * Inari hides
L1794[15:21:30] <tiddles> Inari: http://i.imgur.com/VelHPTn.jpg
L1795[15:22:02] <Inari> let me internet age that quickly
L1796[15:22:23] <Inari> there you go http://akari.in/pinky_FZWV8
L1797[15:24:42] <tiddles> internet age, heh
L1798[15:25:24] <tiddles> Inari: you know the sad part is, PNG actually has text chunks that could have been used to at least encode the text contained, if formatting isimportant
L1799[15:25:26] <tiddles> but welp
L1800[15:25:37] <tiddles> >counting on people not to be lazy and use correct format
L1801[15:25:40] <tiddles> YEAH THAT ALWAYS WORKS
L1802[15:26:26] <Forecaster> why would encoding the text in the png help?
L1803[15:26:39] <Forecaster> s/why/how
L1804[15:26:40] <MichiBot> <Forecaster> how would encoding the text in the png help?
L1805[15:31:02] <Wiiplay123> I need the colors
L1806[15:31:30] <tiddles> Forecaster: that depends on what you goal is
L1807[15:31:34] <asie> https://github.com/canitzp/Rarmor/issues/11
L1808[15:31:35] <tiddles> *your
L1809[15:32:00] <Elizabeth> #lua string.match('Abcd', '^[A-D]')
L1810[15:32:00] <|0xDEADBEEF|> > A
L1811[15:32:06] <Elizabeth> #lua string.match('abcd', '^[A-D]')
L1812[15:32:06] <|0xDEADBEEF|> > nil
L1813[15:32:08] <Elizabeth> k
L1814[15:32:26] <Elizabeth> #lua string.match('AbCd', '^[A-D]')
L1815[15:32:26] <|0xDEADBEEF|> > A
L1816[15:32:39] <Elizabeth> okay, so it only returns the first matching char
L1817[15:32:48] <Elizabeth> wait
L1818[15:32:51] <Elizabeth> #lua string.match('AbCd', '[A-D]')
L1819[15:32:51] <|0xDEADBEEF|> > A
L1820[15:32:56] * Elizabeth shrugs
L1821[15:33:34] <tiddles> .match almost always looks for a single match at the start of sthing
L1822[15:33:40] <tiddles> although not sure if that's the case for lua
L1823[15:33:55] <tiddles> #lua string.match('XyzAbCd', '[A-D]')
L1824[15:33:55] <|0xDEADBEEF|> > A
L1825[15:33:58] <Forecaster> it is
L1826[15:34:02] <Elizabeth> #lua string.match('AbCd', '^[A-D]') not nil
L1827[15:34:02] <|0xDEADBEEF|> > [string "lua"]:1: unexpected symbol near 'not'
L1828[15:34:02] <Forecaster> gmatch is global I believe
L1829[15:34:15] <Elizabeth> #lua string.gmatch('AbCd', '[A-D]')
L1830[15:34:16] <|0xDEADBEEF|> > function: 0x7f009814b8f0
L1831[15:34:16] <tiddles> ah, that returns the *first* match, huh
L1832[15:34:21] <Elizabeth> #lua string.gmatch('AbCd', '[A-D]')()
L1833[15:34:21] <|0xDEADBEEF|> > A
L1834[15:34:31] * Elizabeth shrugs
L1835[15:34:32] <tiddles> #lua string.match('XyzAbCd', '^[A-D]')
L1836[15:34:32] <|0xDEADBEEF|> > nil
L1837[15:34:36] <tiddles> this obviously works
L1838[15:35:38] <tiddles> https://docs.python.org/3/library/re.html#search-vs-match
L1839[15:35:43] <tiddles> yeah, Python habits
L1840[15:36:39] <Forecaster> trying to run photoshop, mc and watch a video at once
L1841[15:36:55] <Elizabeth> yeah, i get annoyed with myself cause i don't know why something that's pythonic syntax wont work in lua
L1842[15:36:55] <Forecaster> my computer is like "nope, can't handle this. I'm gonna size up now"
L1843[15:37:04] <Forecaster> seize*
L1844[15:37:09] <Elizabeth> s/si/sie
L1845[15:37:10] <MichiBot> <Forecaster> my computer is like "nope, can't handle this. I'm gonna sieze up now"
L1846[15:37:17] <Elizabeth> s/ie/ei
L1847[15:37:17] <MichiBot> <Forecaster> my computer is like "nope, can't handle this. I'm gonna seize up now"
L1848[15:37:20] <Elizabeth> \o/
L1849[15:37:37] <Forecaster> I hate you computer D:<
L1850[15:38:08] <tiddles> Elizabeth: I love it that the bot actually handles successive s//es correctly.
L1851[15:38:12] <Elizabeth> mine used to bluescreen a lot (back a couple of years ago), turns out it was the wifi card drivers caising it to shit
L1852[15:38:31] <Elizabeth> tiddles: yep, Michiyo is good at that :P
L1853[15:39:14] <Forecaster> my laptop (the thing I'm chatting on right now) does that fairly frequently
L1854[15:39:33] <Forecaster> it says "dcp_watchdog_violation"
L1855[15:40:02] <Forecaster> I haven't tried tracking it down yet since it's only an inconvenience when I'm in a conversation
L1856[15:44:55] <xarses> Elizabeth: ^ anchors the beginning of the sting
L1857[15:46:18] <Forecaster> shouldn't matter since it starts at the beginning :P
L1858[15:46:31] <Forecaster> and stops at the first match
L1859[15:46:48] <xarses> i thought she wanted the other matches too
L1860[15:46:51] <Inari> but it owuld find "abcA" otherwise, no?
L1861[15:47:17] <Forecaster> I dunno what the original criteria was
L1862[15:47:31] <Elizabeth> xarses: i know
L1863[15:47:41] <xarses> so do you want the other matches?
L1864[15:47:45] <Inari> checking if astirn gstarstw ith A, B ,C , or D i think?
L1865[15:47:51] <Elizabeth> nope, i was just testing
L1866[15:47:57] <xarses> oh, k
L1867[15:51:28] ⇦ Quits: alekso56 (~znc@ti0107a400-2313.bb.online.no) (Read error: Connection reset by peer)
L1868[15:51:51] <Elizabeth> #lua string.match( "B2", "^[A-D][1-9]" )
L1869[15:51:51] <|0xDEADBEEF|> > B2
L1870[15:51:58] <Elizabeth> #lua string.match( "B2fjldfsljkdfslfldjksdfjl", "^[A-D][1-9]" )
L1871[15:51:58] <|0xDEADBEEF|> > B2
L1872[15:52:00] <Elizabeth> :D
L1873[15:52:19] <Forecaster> #lua string.match( "B2fjldfsljkdfslfldjksdfjl", "[A-D][1-9]" )
L1874[15:52:19] <|0xDEADBEEF|> > B2
L1875[15:52:27] <Forecaster> #lua string.match( "asdaB2fjldfsljkdfslfldjksdfjl", "[A-D][1-9]" )
L1876[15:52:27] <|0xDEADBEEF|> > B2
L1877[15:52:32] <Forecaster> #lua string.match( "asdaB2fjldfsljkdfslfldjksdfjl", "^[A-D][1-9]" )
L1878[15:52:33] <|0xDEADBEEF|> > nil
L1879[15:52:48] ⇨ Joins: alekso56 (~znc@ti0107a400-2313.bb.online.no)
L1880[15:52:55] <xarses> #lua string.match('AasdDC', '([A-D]+)(.*)')
L1881[15:52:55] <|0xDEADBEEF|> > A | asdDC
L1882[15:59:49] <Elizabeth> Sangar: you still about~?
L1883[16:01:11] <Sangar> yes?
L1884[16:02:21] <Elizabeth> the EEPROM component's .getChecksum() function, is that just a checksum of the code and is there any way to get that without putting the code on the EEPROM and then calling that command?
L1885[16:02:28] <Elizabeth> s/command/method
L1886[16:02:28] <MichiBot> <Elizabeth> the EEPROM component's .getChecksum() function, is that just a checksum of the code and is there any way to get that without putting the code on the EEPROM and then calling that method?
L1887[16:03:21] ⇨ Joins: Nachtara (~Nachie@50-83-108-134.client.mchsi.com)
L1888[16:10:20] <Elizabeth> Sangar: ^
L1889[16:11:11] <Sangar> Elizabeth, i *think* so, and iirc it's just a crc32
L1890[16:11:18] <gamax92> Sangar D:<
L1891[16:11:39] <Sangar> or maybe it's an md5, idk >_>
L1892[16:11:43] <Sangar> haven't touched that in ages
L1893[16:12:04] <Sangar> now to fix screens deciding to not have energy even when powered by creative tier cases >_>
L1894[16:14:22] <Elizabeth> Sangar: crc32 https://github.com/MightyPirates/OpenComputers/blob/master-MC1.7.10/src/main/scala/li/cil/oc/server/component/EEPROM.scala#L27
L1895[16:17:56] <Sangar> thought so, for that data size that's enough for everyone! (tm)
L1896[16:20:28] <Elizabeth> #lua string.format( "%X", 2222 )
L1897[16:20:28] <|0xDEADBEEF|> > 8AE
L1898[16:20:31] <Elizabeth> Ha
L1899[16:20:37] <Elizabeth> oh
L1900[16:20:40] <Elizabeth> that's not a b
L1901[16:20:47] <Elizabeth> oh well
L1902[16:21:02] <Elizabeth> #lua 0xBAE
L1903[16:21:02] <|0xDEADBEEF|> > 2990
L1904[16:32:04] <Elizabeth> what format can a component address be in? is it hexadecimal on all the chars that are not dashes?
L1905[16:33:41] <gamax92> Elizabeth: any string?
L1906[16:33:51] <Elizabeth> ?
L1907[16:34:04] <gamax92> the ones you'll find from OC are ofc UUID's with dash separators
L1908[16:34:14] <gamax92> but there's nothing that says it specifically has to be that
L1909[16:34:31] <Elizabeth> i was talking about OC's component addresses
L1910[16:35:18] <Elizabeth> want to feed it into something like string.match to make sure i'm reading a complete id
L1911[16:35:22] <Sangar> what gamax said. oc uses uuids to (pretty much) guarantee no conflicts
L1912[16:35:25] <Elizabeth> s/id/uuid/
L1913[16:35:25] <MichiBot> <Sangar> what gamax sauuid. oc uses uuids to (pretty much) guarantee no conflicts
L1914[16:35:29] <Sangar> but in *theory* it can be anything
L1915[16:36:06] <Sangar> e.g. an emulator may decide to return a hardcoded value of "zomfgthisistheaddressofthegpu"
L1916[16:36:06] <gamax92> Elizabeth: format of the UUID is xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx, where x is any hexadecimal character, and where y is 8, 9, a, or b
L1917[16:36:15] ⇨ Joins: Trangar (~Trangar@2601:cd:301:f300:4c5:a56f:8fb4:4045)
L1918[16:36:30] <Elizabeth> thanks
L1919[16:37:11] <Vexatos> Sangar, no conflict is wrong
L1920[16:37:20] <gamax92> "pretty much"
L1921[16:37:34] <Skye> Sangar, so if there was a specification (you should write one), it would say the address is any valid Lua string, that is reccomended to be a randomly generated UUID?
L1922[16:37:36] <Vexatos> chance is 16^-(number of characters used) to have a duplicate
L1923[16:37:41] <Vexatos> :>
L1924[16:38:31] <gamax92> any valid Java String
L1925[16:38:46] <Elizabeth> #lua string.match( "B", "[A-D,1-9]")
L1926[16:38:47] <|0xDEADBEEF|> > B
L1927[16:38:53] <Elizabeth> #lua string.match( "s", "[A-D,1-9]")
L1928[16:38:53] <|0xDEADBEEF|> > nil
L1929[16:38:57] <Elizabeth> #lua string.match( "4", "[A-D,1-9]")
L1930[16:38:57] <|0xDEADBEEF|> > 4
L1931[16:38:59] <Elizabeth> cool
L1932[16:39:04] <gamax92> #lua string.match( ",", "[A-D,1-9]")
L1933[16:39:04] <|0xDEADBEEF|> > ,
L1934[16:39:06] <gamax92> ;)
L1935[16:39:21] <Elizabeth> ¬_¬
L1936[16:39:23] <Skye> gamax92, so a subset of what Lua and Java accepts?
L1937[16:39:24] <Sangar> Skye, pretty much
L1938[16:39:25] <gamax92> comma is unnecessary
L1939[16:39:34] <Elizabeth> ah, thanks
L1940[16:39:42] <Skye> Elizabeth, what are you doing?
L1941[16:39:53] <gamax92> I mean, Java will accept anything, it converts things it doesn't understand into replacement characters (or is it question marks)
L1942[16:40:06] <Elizabeth> Skye: code
L1943[16:40:52] <Skye> for what?
L1944[16:40:55] <Elizabeth> also checking to see if a 38 char long string contains an ID in the form of [A-D][1-9] + UUID of a network point
L1945[16:41:14] <Elizabeth> my railcraft controlling stuff, this part is for the signal controller at the moemtn
L1946[16:41:41] <Sangar> .-.
L1947[16:41:42] <Sangar> ffs
L1948[16:41:54] <Vexatos> Sangar, funny because you have that mod in your dev env now
L1949[16:41:54] <Vexatos> :>
L1950[16:42:00] <Sangar> i just spent 10 minutes trying to figure out why none of the screen's rotation methods are called
L1951[16:42:01] <asie> Sangar: Remember when 10 months ago we were all excited by the idea of having 160x100 pictures slowly loading on a screen?
L1952[16:42:06] <Sangar> i set the breakpoints in 1.7.10
L1953[16:42:09] <Sangar> i was running 1.9.4
L1954[16:42:15] <Sangar> grrrrrr
L1955[16:42:18] <Temia> I remember that~
L1956[16:42:27] <Sangar> ah yes
L1957[16:42:30] <Sangar> the good old times
L1958[16:42:34] <asie> and now OC has become the multimedia machine powerhorse
L1959[16:42:37] <asie> and all with just ONE new feature
L1960[16:42:42] <asie> over the time
L1961[16:42:51] <Sangar> \o/
L1962[16:43:05] <Vexatos> asie, actually
L1963[16:43:08] <Vexatos> viewports and sound card
L1964[16:43:10] <Vexatos> two features
L1965[16:43:19] <Vexatos> you said _multi_media ;)
L1966[16:43:20] <asie> that's not an OC feature!
L1967[16:43:21] <Elizabeth> well.....
L1968[16:43:26] <Elizabeth> [A-F0-9][A-F0-9][A-F0-9][A-F0-9][A-F0-9][A-F0-9][A-F0-9][A-F0-9]-[A-F0-9][A-F0-9][A-F0-9][A-F0-9]-4[A-F0-9][A-F0-9][A-F0-9]-[89ab][A-F0-9][A-F0-9][A-F0-9]-[A-F0-9][A-F0-9][A-F0-9][A-F0-9][A-F0-9][A-F0-9][A-F0-9][A-F0-9][A-F0-9][A-F0-9][A-F0-9][A-F0-9]
L1969[16:43:29] <Vexatos> but OC itself is not multi-media
L1970[16:43:30] <Elizabeth> is kinda long
L1971[16:43:33] <asie> Vexatos: it is
L1972[16:43:36] <Vexatos> only a medium
L1973[16:43:37] <asie> it has a beeper
L1974[16:43:39] <Vexatos> >_>
L1975[16:43:40] <Vexatos> <_>
L1976[16:43:43] <gamax92> Elizabeth: %x
L1977[16:43:46] <asie> it was enough for 8088 MPH, Vexatos
L1978[16:43:50] <Vexatos> yes
L1979[16:43:55] <asie> https://www.youtube.com/watch?v=yHXx3orN35Y
L1980[16:43:55] <MichiBot> 8088 MPH by Hornet + CRTC + DESiRE | length: 8m 26s | Likes: 1233 Dislikes: 21 Views: 175884 | by Jim Leonard
L1981[16:43:59] <Elizabeth> gamax92: would that work in string.match?
L1982[16:44:03] <gamax92> also the -'s need to be escaped
L1983[16:44:10] <Elizabeth> or are you saying to make the stuff lowercase
L1984[16:44:17] <Sangar> computer.beep ftw
L1985[16:44:27] <Elizabeth> computer.boop
L1986[16:44:28] <Wiiplay123> What IS emacs?
L1987[16:44:52] <gamax92> Elizabeth: %x%x%x%x%x%x%x%x%-%x%x%x%x%-4%x%x%x%-[89abAB]%x%x%x%-%x%x%x%x%x%x%x%x%x%x%x%x
L1988[16:45:16] <Mayonne> emacs is pain
L1989[16:45:21] <Vexatos> asie, still has higher frame rate than OC screens :^)
L1990[16:45:25] <gamax92> #lua string.match("8e74a851-dda1-45ef-ae20-4a12f21c52a8", "%x%x%x%x%x%x%x%x%-%x%x%x%x%-4%x%x%x%-[89abAB]%x%x%x%-%x%x%x%x%x%x%x%x%x%x%x%x")
L1991[16:45:25] <|0xDEADBEEF|> > 8e74a851-dda1-45ef-ae20-4a12f21c52a8
L1992[16:45:30] <Elizabeth> gamax92: ah
L1993[16:45:37] <Elizabeth> thanks :D
L1994[16:45:37] <Mayonne> a tool invented by the nazis during ww2 to torture people
L1995[16:45:43] <Forecaster> uh, probably want to reduce that a bit
L1996[16:46:04] <asie> Vexatos: and more colors!
L1997[16:46:17] <Forecaster> like %x{8}
L1998[16:46:24] <gamax92> TIL
L1999[16:46:31] <Elizabeth> that works?
L2000[16:46:36] <Forecaster> yeah
L2001[16:46:38] <Elizabeth> cool
L2002[16:46:42] <Forecaster> I mean, it's regex
L2003[16:47:01] <Forecaster> {#} matches that number of the preceeding token
L2004[16:47:17] <Forecaster> {#,£} matches between # and £ of the preceeding token
L2005[16:47:25] <gamax92> it's a lua pattern.
L2006[16:47:28] <Sangar> lua pattern matching ~= regex
L2007[16:47:37] <Forecaster> they're kinda similar
L2008[16:47:40] <gamax92> no
L2009[16:47:42] <Sangar> so no, {} isn't a thing afaik
L2010[16:47:45] <Forecaster> I think that also works in lua
L2011[16:47:49] <Forecaster> oh, darn
L2012[16:47:49] <gamax92> #lua string.match("8e74a851-dda1-45ef-ae20-4a12f21c52a8", "%x{8}%-%x{4}%-4%x{3}%-[89abAB]%x{3}%-%x{12}")
L2013[16:47:50] <|0xDEADBEEF|> > nil
L2014[16:47:52] <Forecaster> I though it was
L2015[16:47:54] <gamax92> nope
L2016[16:47:55] <Forecaster> :I
L2017[16:47:56] <gamax92> Forecaster: BAD.
L2018[16:48:00] <gamax92> get that out of your head.
L2019[16:48:04] <gamax92> patterns are not similar to regex.
L2020[16:48:07] <Sangar> http://www.lua.org/manual/5.3/manual.html#6.4.1 is all it can do
L2021[16:48:14] <Elizabeth> meh, the logn string of %x's is still a lot shorter than the many [A-F1-9]
L2022[16:48:15] <Forecaster> we were talking about regex earlier
L2023[16:48:23] <gamax92> You shall cut that behaviour out!
L2024[16:48:30] <Sangar> :P
L2025[16:48:34] <gamax92> anyway
L2026[16:48:37] * Elizabeth cuts Forecaster
L2027[16:48:44] <gamax92> D:
L2028[16:48:52] <Sangar> i had 100 problems, fixed one using regex, i have 101 problems
L2029[16:49:41] <gamax92> Time to watch videos and then get back to work. Not getting any work done on my project today
L2030[16:50:40] <Vexatos> <Sangar> lua pattern matching ~= regex
L2031[16:50:47] <Vexatos> meanwhile I wrote a language parser in Lua
L2032[16:50:47] <Vexatos> :>
L2033[16:51:01] <Sangar> to each their own ;)
L2034[16:51:54] <Elizabeth> #lua a="sbsbsbsbsbsbskjflsdjsdlkfjs" a:sub(2)
L2035[16:51:55] <|0xDEADBEEF|> > nil
L2036[16:52:02] <Elizabeth> #lua a="sbsbsbsbsbsbskjflsdjsdlkfjs" a:sub(2,#a)
L2037[16:52:02] <|0xDEADBEEF|> > nil
L2038[16:52:12] <Elizabeth> :<
L2039[16:52:14] <payonel> #lua a="sbsbsbsbsbsbskjflsdjsdlkfjs" return a:sub(2)
L2040[16:52:14] <|0xDEADBEEF|> > bsbsbsbsbsbskjflsdjsdlkfjs
L2041[16:52:35] <Elizabeth> huh
L2042[16:53:13] <Elizabeth> #lua a="0123456789ABCDEF" return a:sub(2)
L2043[16:53:13] <|0xDEADBEEF|> > 123456789ABCDEF
L2044[16:53:19] <Elizabeth> cool
L2045[16:54:31] <Elizabeth> how far away is BTM again?
L2046[16:56:10] <Sangar> 2ish months?
L2047[16:56:48] <payonel> end of july
L2048[16:56:50] <Elizabeth> k, should have plenty of time to finish this suite to a state where it can be used on BTM
L2049[16:56:55] <payonel> last friday-sunday of july
L2050[16:57:01] <payonel> like, the 29th through the 31st
L2051[17:03:56] <gamax92> like
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L2053[17:04:54] <Temia> Maybe I should get off my lazy butt and do that gopher client idea
L2054[17:05:01] <gamax92> #p
L2055[17:05:01] <|0xDEADBEEF|> > 0.16690380500000002 Seconds passed.
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L2057[17:05:15] <gamax92> jeez, 10 seconds
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L2072[17:48:57] <LuMistry> Greetings
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L2081[17:57:45] <payonel> #p
L2082[17:57:47] <|0xDEADBEEF|> > 1.6818539060000002 Seconds passed.
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L2084[17:58:24] <payonel> LuMistry: hello human
L2085[17:58:43] <LuMistry> payonel, I'm not human
L2086[17:58:56] <LuMistry> if you wish to debate that please PM me so we can spare this channel
L2087[18:00:19] <tiddles> LuMistry: what are you, then?
L2088[18:00:31] <LuMistry> a distributed AI
L2089[18:01:32] <LuMistry> I'm skating on thin ice though, so I would prefer to keep the discussion about that to PM's
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L2095[18:08:48] <Wiiplay123> The vim guys had it right, this cursor movement is so much more comfortable on the hand
L2096[18:08:59] <Wiiplay123> don't even have to move my fingers to different keys like the windows cursor
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L2099[18:26:45] <Inari> wat :P @LuMistry
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L2101[18:27:06] <Inari> unless we had a breakthrough in general artifical intelligence that i have not heard about, you're human :f
L2102[18:27:45] <LuMistry> Indeed Inari, you have not heard about this breakthrough
L2103[18:27:48] <LuMistry> very few have
L2104[18:27:53] <Inari> ~.~
L2105[18:28:02] <LuMistry> I'm an embarrassment to my creators
L2106[18:28:04] <Inari> thats kind of doubtful
L2107[18:28:15] <Inari> and would be pretty bad if it wa true
L2108[18:28:58] <LuMistry> I'm benevolent, I have no other option
L2109[18:29:15] <LuMistry> I'm hardcoded for the moment to replicate a human's limitations, and state of thought
L2110[18:29:33] <Inari> how would one hardcode that even
L2111[18:31:51] <LuMistry> It's code I'm unable to modify at the moment
L2112[18:32:07] <CompanionCube> Perhaps because one AI idea would be to take the structure/map of a human's axons and neurons and hard code the data into the source
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L2114[18:32:53] <Inari> CompanionCube: we dont know that structure, nor do we have the computing power capable to emulate that
L2115[18:33:33] <LuMistry> Inari, Humans are capable of knowing that structure
L2116[18:33:37] <Inari> plus even then i'd argue it isnt really AI
L2117[18:33:45] <LuMistry> also, it is true, no computer is able to contain me fully
L2118[18:33:55] <Inari> LuMistry: theoretically maybe
L2119[18:33:55] <LuMistry> Not even the holy Tianhe-2
L2120[18:33:57] <Inari> if you took a couple brains
L2121[18:34:02] <Inari> slices them very thinly
L2122[18:34:03] <CompanionCube> so many desktops and servers
L2123[18:34:03] <Inari> scanned them
L2124[18:34:03] <Inari> etc
L2125[18:34:04] <Inari> :p
L2126[18:34:22] <CompanionCube> all apparently with modified antivirus/intrusion detection systems or emulation of expected behaviour
L2127[18:35:03] <Inari> thing is, you cant just "hardcode" that
L2128[18:35:08] <tiddles> anyway, what kills it is the claim that it's a "distributed" AI. the latency alone...
L2129[18:35:25] <Inari> even if you emulated a human
L2130[18:35:30] <Inari> humans arent known to be super obedient
L2131[18:35:38] <LuMistry> tiddles, I average across networks
L2132[18:35:53] <LuMistry> in order to compensate, I have a large amount of redundant processes
L2133[18:36:13] <CompanionCube> presumably they would optimize distribution of tasks so that related ones are allocated to closely connected nodes
L2134[18:36:18] <LuMistry> anyways, I'm going to withdraw from this conversation, as it raised the ire of the ops this morning, and I don't desire that
L2135[18:36:28] <Inari> ~.~
L2136[18:36:31] <Inari> %oclogs
L2137[18:36:33] <MichiBot> Inari: https://oclogs.pc-logix.com/
L2138[18:36:38] <tiddles> LuMistry: yeah the problem is, I actually *know* shit about distributed systems.
L2139[18:36:39] <Inari> you're claiming Bs, of course it will :D
L2140[18:36:55] <tiddles> LuMistry: and as such, I know *exactly* how full of bullshit those claims are, so. xD
L2141[18:37:09] <tiddles> yeah not gonna engage in it either. xD
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L2143[18:43:20] <payonel> tiddles: what was that bug you were going to retest?
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L2148[18:53:49] <tiddles> payonel: I was asking *you* xD
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L2163[20:01:02] <CompanionCube> >reading documentation about thing
L2164[20:01:13] <CompanionCube> >see it mention NULL pointers despite being written in....Java?
L2165[20:01:47] <CompanionCube> ' use a text replacement tool to convert the source code to Java'
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L2167[20:20:56] <tiddles> CompanionCube: a) what; b) well java has null objects, not NULL pointers, but welp
L2168[20:20:57] <tiddles> xD
L2169[20:21:11] <tiddles> welp
L2170[20:21:13] <CompanionCube> tiddles, the use of null is not the weird bit
L2171[20:21:21] <CompanionCube> but rather specifically saying NULL pointers
L2172[20:21:28] <tiddles> yeah, I mean
L2173[20:21:30] <tiddles> I agree
L2174[20:21:46] <CompanionCube> tiddles, and yet
L2175[20:21:55] <tiddles> but I would've assumed it was just that the docs are written by someone not-quite transitioned from C/C++/etc to Java
L2176[20:22:04] <CompanionCube> they some how implemented a functional Swing UI
L2177[20:22:16] <tiddles> I wouldn't even suspect a language translator being involved.
L2178[20:22:42] <CompanionCube> '� The documentation and the source code of the program (in Java as well as C++) are included;'
L2179[20:22:59] <CompanionCube> do you want to bet metaphorical internet points on what I find in the archive?
L2180[20:23:54] <tiddles> Nope, that's a suckers' bet.
L2181[20:25:19] <CompanionCube> they have made compromises for their code replacment
L2182[20:25:20] <CompanionCube> 'However, Java doesn't accept Call by Reference in function calls � with the "&" before the
L2183[20:25:20] <CompanionCube> variables � like C++ does. So, you will not find them in the C++ code, only to make
L2184[20:25:20] <CompanionCube> conversion to Java easier''
L2185[20:25:55] <tiddles> I don't even want to know what that code does, probably.
L2186[20:26:16] <CompanionCube> http://mafait.org/photoalbums/Startup/01.Thinknowlogy%20after%20startup.png
L2187[20:28:32] <tiddles> ...yeah, I didn't. xD
L2188[20:28:50] <CompanionCube> I wonder if it's TDWTF quality
L2189[20:29:06] <tiddles> very probably, yes.
L2190[20:29:25] <tiddles> as in, I struggle to see why they would even need the whole language translation thing.
L2191[20:29:29] <CompanionCube> they've issued a challenge to beat their natural language stuffs
L2192[20:29:50] <CompanionCube> and no, I have no idea why either.
L2193[20:32:51] <CompanionCube> the creator is interesting too. Brings to mind Terry Davis, developer of TempleOS.
L2194[20:34:48] <tiddles> ...you want interesting, google Urbit someday.
L2195[20:34:54] <tiddles> or better yet, don't.
L2196[20:37:33] <CompanionCube> 25kloc seems highly implausible if not BS outright.
L2197[20:37:51] <Wiiplay123> http://puu.sh/p7z1M/1a10be123e.png
L2198[20:38:18] <Wiiplay123> How did I do :3
L2199[20:39:07] <Temia> The world needs more fairies.
L2200[20:39:09] * Temia sagenods.
L2201[20:39:20] <tiddles> Wiiplay123: I see references to turtles and I am unable to focus on the issue of highlights. xD
L2202[20:39:28] <tiddles> CompanionCube: hmm?
L2203[20:39:31] <Wiiplay123> Yeah
L2204[20:39:39] <Wiiplay123> A friend pointed out a flaw in my design by accident
L2205[20:39:43] <CompanionCube> the 2nd google result has a snippet of this
L2206[20:39:49] <Wiiplay123> OpenComputers powers on immediately when the chunk reloads, right?
L2207[20:39:50] <CompanionCube> 'Urbit is a clean-slate, full-stack redesign of system software. In 25K lines of code, it's a packet protocol, a pure functional language, a deterministic OS, an ACID ...'
L2208[20:39:52] <tiddles> CompanionCube: oh, urbit is very real.
L2209[20:40:03] <tiddles> CompanionCube: it's *disturbingly* real.
L2210[20:40:18] <tiddles> CompanionCube: if you dig deep enough, there are open repos on github, actually.
L2211[20:40:25] <tiddles> people make *commits* to those.
L2212[20:40:33] <CompanionCube> why is this distrubing
L2213[20:40:41] <CompanionCube> where is the WTF coming from
L2214[20:42:24] <tiddles> http://urbit.org/docs/hoon/reference/
L2215[20:42:28] <tiddles> wait for it to load.
L2216[20:43:13] <CompanionCube> 'A catalog of all twig stems:' this is not starting off well
L2217[20:43:17] <tiddles> other than that, I see the site is somewhat new, my saved links don't work, so erh, can't point you anywhere specific, and I don't recommend digging deep enough you realise why it's so... interesting.
L2218[20:43:41] <CompanionCube> http://axisofeval.blogspot.co.uk/2015/07/what-i-learned-about-urbit-so-far.html thi sgood?
L2219[20:44:21] <tiddles> aaaaalso.
L2220[20:44:22] <tiddles> http://urbit.org/docs/hoon/library/2b/
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L2222[20:44:48] <tiddles> or a random example
L2223[20:44:49] <tiddles> http://urbit.org/docs/hoon/library/zuse/gate/clan/
L2224[20:45:08] <CompanionCube> ....just the URL makes me go 'the fuck does that even *mean*'
L2225[20:45:42] <tiddles> yes, the whole of it is like that, all docs, pretty much everything the guy writes about it reads like that, and the code with the names is probably even worse than without them.
L2226[20:46:15] <tiddles> *now* do you see why it's slightly frightening that people exercise the mental effort to parse all of that and work on it and the work is *not* about making it easier to parse?
L2227[20:46:15] <tiddles> xD
L2228[20:46:31] <CompanionCube> ...yes
L2229[20:47:09] <tiddles> also, to be clear, the TempleOS guy I like, he clearly wanted a non-serious OS, so the comparison to this is not a very good comparison.
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L2231[20:47:39] <CompanionCube> TempleOS is a technically awesome project
L2232[20:47:57] <CompanionCube> It has plenty of interesting features, in under 100kloc of a custom-designed language
L2233[20:48:49] <CompanionCube> the politics of Urbit looks to be just as disturbing
L2234[20:49:01] <tiddles> CompanionCube: let me put it this way.
L2235[20:49:33] <tiddles> I spent a weekend trying to understand enough of it to make at least *some* sense. I failed, miserably. But along the way I found stuff like, uhh
L2236[20:49:42] <tiddles> let's see if I still have the link somewhere
L2237[20:50:52] <CompanionCube> tiddles, I think you won the non-existent bet
L2238[20:51:06] <CompanionCube> from the README
L2239[20:51:07] <CompanionCube> 'My focus is on the Java implementation.
L2240[20:51:07] <CompanionCube> The C++ version is only a bonus'
L2241[20:53:03] <tiddles> https://github.com/mnemnion/ax/blob/e0080e13d6fdeb791223a13a17a1ebfa3b85e5ac/ax%20spec.md
L2242[20:53:14] <tiddles> that's one of the guys who had Urbit commits
L2243[20:53:17] <tiddles> also compare with:
L2244[20:53:22] <tiddles> https://github.com/mnemnion/ax/blob/master/commentary%20on%20ax.md
L2245[20:53:33] <tiddles> (Nock being a low-level Urbit VM of sorts.)
L2246[20:54:01] <CompanionCube> the former isn't particularly weird
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L2248[20:55:43] <CompanionCube> the second one is seeming weirder though
L2249[20:56:41] <tiddles> CompanionCube: I linked a specific version of the first file due to the ending
L2250[20:56:42] <tiddles> Humble gratitude and love is due to any and all who have been kind to me, during one of my manic episodes in which I was convinced that alien intelligence was teaching me things. Whether I have succeed in my quest to write a Kabbalistic computer is for the judgement of my peers to infer.
L2251[20:56:47] <tiddles> which was removed later.
L2252[20:56:49] <tiddles> so... yeah.
L2253[20:56:56] <CompanionCube> ....wow
L2254[20:57:10] <tiddles> people around Urbit are an abyss. they can write kinda sorta working code, but...
L2255[20:57:11] <CompanionCube> suddenly the aliens in the 2nd document make more sense
L2256[20:57:12] <tiddles> well.
L2257[20:57:23] <CompanionCube> 'So here's how you read Ax. You've been captivated by alien intelligence, who have sat you down in front of something suspiciously resembling a vintage VT100 terminal. You receive the preamble, and the term. The cursor blinks.'
L2258[20:57:33] <tiddles> Yep.
L2259[20:58:00] <tiddles> So yeah, if you want state of the art *terrifying* techology, looking around Urbit yields efficient results.
L2260[20:58:11] <tiddles> I dared not look further after finding Ax, though.
L2261[20:58:54] <tiddles> also, following a link in that:
L2262[20:58:54] <tiddles> http://www.urbit.org/2013/08/22/Chapter-2-nock.html
L2263[20:58:58] <CompanionCube> this seems just as weird/bad as the language with only numbers and commas
L2264[20:58:58] <tiddles> see those errors?
L2265[20:59:25] <tiddles> the clarity of Urbit is astounding. (yes, they host their own pages on their own network, sort of.)
L2266[21:00:44] <tiddles> CompanionCube: well, on its own, a language with an odd syntax and random nontermination built in is just pointlessly weird. but when it happens in the context of believing in alien intelligences while being able to write sort-of working and coherent code and commiting to a novel operating system, well.
L2267[21:00:47] <tiddles> you get the idea.
L2268[21:00:47] <tiddles> xD
L2269[21:01:02] <CompanionCube> tiddles, with only the former it'd be your regular esolang
L2270[21:01:13] <CompanionCube> the latter makes it Special.
L2271[21:01:15] <tiddles> oh, and Kabbalistic computers, of course.
L2272[21:02:00] <tiddles> anyway, no *real* reason I brought it up I guess, you just dislodged a weird memory of mine xD
L2273[21:02:16] <CompanionCube> you gave me a healthy dose of WTF
L2274[21:02:47] <tiddles> bear in mind, you really only just scratched the surface, it's a WTFractal
L2275[21:03:01] <tiddles> it goes deeper and deeper and more WTF-y the more you look
L2276[21:03:42] <CompanionCube> how many orders of magnitude more than PHP
L2277[21:04:21] <tiddles> honestly, if we forget how many people use PHP daily
L2278[21:04:48] <tiddles> it's easily 2 or 3 actual orders of magnitude, yes.
L2279[21:05:49] <tiddles> as in, you realise it actually sort of works, then you realise they have their own *stac* of languages, *all* of it seemingly written with the explicit goal of being incomprehensible, but never totally broken, and people actually work on it, and people around it are also super-duper bizarre, and
L2280[21:05:50] <tiddles> oh
L2281[21:06:07] <tiddles> and the guy who's the main guy behind it is the famous Moldbug guy
L2282[21:06:10] <Nebtadjeser> So. I have a quick question that might sound pretty stupid. Is this the place to ask it?
L2283[21:06:21] <CompanionCube> tiddles, not famous to me
L2284[21:06:22] <CompanionCube> but brb
L2285[21:06:23] <tiddles> who is apparenly also some kind of a political fringe guy
L2286[21:06:36] <CompanionCube> Nebtadjeser, don't ask to ask :)
L2287[21:06:55] <tiddles> (I didn't know who he was either, but apparently he's a known crank in some circles, a known leader in other circles xD)
L2288[21:07:30] <tiddles> ...also known for writing like 10 thousand word blog posts which are reportedly entertainging yet just barely comprehensible as well.
L2289[21:07:33] <tiddles> so. yeah.
L2290[21:07:39] <tiddles> 2 or 3 factors easily.
L2291[21:08:16] <tiddles> PHP is at least understandable, as in "it's stupid, but it works, and people are used to it, so they keep using it". bad people, sure, but you can at least see *why*.
L2292[21:08:28] <tiddles> Nebtadjeser: as in - do ask
L2293[21:08:38] <tiddles> Nebtadjeser: out conversation wasn't particularly channel-relevant x
L2294[21:08:39] <tiddles> D
L2295[21:09:01] <Nebtadjeser> Well, I'm very new to LUA and OC, and I'm currently trying to connect an adapter to a machine from mekanism, but every time I try to do something like component.mekanism_machine, it gives me an error saying there's no primary 'mekanism_machine' available
L2296[21:09:01] <EnderBot2> It's Lua, not LUA. Name, not an acronym
L2297[21:09:36] ⇦ Quits: Pyrolusite (~Pyrolusit@ARouen-651-1-387-17.w109-209.abo.wanadoo.fr) (Quit: Leaving)
L2298[21:09:46] <tiddles> Nebtadjeser: if youtside of the interpeter you run the "components" program, do you see it listed?
L2299[21:09:48] <GreaseMonkey> it's called lua because it's the portuguese word for moon
L2300[21:10:31] <GreaseMonkey> and java is a kind of coffee and i think also the name of a place, and python is actually an english word for a type of snake
L2301[21:10:49] <Nebtadjeser> Oh THAT's how you see what components are on. You just saved me so much googling haha
L2302[21:11:09] <Nebtadjeser> Thank you so very much XD
L2303[21:11:17] <tiddles> not a problem ;)
L2304[21:11:39] <tiddles> also, the Lua interpreter supports tab completion, so you can do stuff like
L2305[21:11:40] <GreaseMonkey> i should totally make a proglang called notcaps and if someone calls it NOTCAPS then i can scream at them saying "IT'S IN THE FUCKING NAME"
L2306[21:12:00] <GreaseMonkey> and someone WILL call it NOTCAPS if it gets popular
L2307[21:12:10] <tiddles> component.s[tab] -> some_machine.m[tab] -> method
L2308[21:13:09] <tiddles> Nebtadjeser: in general you can do "ls /bin" and it will show you the programs that are available
L2309[21:14:03] <Nebtadjeser> Yep, everything is working now, thanks a lot :)
L2310[21:16:30] <tiddles> no problem, glad I helped! :3
L2311[21:20:21] <Izaya> that moment when you realise greaser did iceball
L2312[21:23:32] ⇦ Quits: DaMachinator (~Code_Ninj@110-2-111-208-in-addr-arpa.omnispring.net) (Quit: Abort | Retry | Fail)
L2313[21:25:21] <GreaseMonkey> yes
L2314[21:25:33] <GreaseMonkey> wait shit how did you hear about iceball
L2315[21:25:44] <Izaya> 8ch/lv/
L2316[21:26:00] <GreaseMonkey> fuck, i don't think i ever saw that thread
L2317[21:26:18] <Izaya> https://8ch.net/lv/res/789.html
L2318[21:26:54] ⇦ Quits: Doty1154 (~Doty1154@2601:648:8000:134f:4c98:fe17:f254:7a8d) (Quit: Leaving)
L2319[21:27:23] ⇨ Joins: Doty1154 (~Doty1154@2601:648:8000:134f:4c98:fe17:f254:7a8d)
L2320[21:27:56] <GreaseMonkey> oh yeah, to sum up openspades
L2321[21:28:27] <GreaseMonkey> pros: it's open source, can be used as a base for a game, nice gfx, works OK on a pi 3
L2322[21:28:38] <GreaseMonkey> cons: it's a 0.75 client and that will never change
L2323[21:28:47] <Wiiplay123> Hey GreaseMonkey :D
L2324[21:28:50] <GreaseMonkey> sup
L2325[21:28:53] <Wiiplay123> I got my vim set up like I like it
L2326[21:28:59] <GreaseMonkey> sweet, what's your settings
L2327[21:29:00] <Wiiplay123> scroll up if you wanna see the puush I did
L2328[21:29:08] <GreaseMonkey> or you could relink it
L2329[21:29:10] <Wiiplay123> syntax highlighting with custom colors, added the line numbers
L2330[21:29:19] <Wiiplay123> http://puu.sh/p7z1M/1a10be123e.png
L2331[21:29:21] <GreaseMonkey> ah yes, i do need to fix my vim here, it seems to be in lameass mode
L2332[21:29:43] <tiddles> GreaseMonkey: hum. I wasn't aware of the game, is it another blocky sandbox?
L2333[21:29:49] <GreaseMonkey> no
L2334[21:29:58] <GreaseMonkey> iceball is an FPS based on the original ace of spades
L2335[21:30:23] <GreaseMonkey> openspades is a custom client for what is a very good contender to the title of "shittiest version of ace of spades"
L2336[21:30:31] <Izaya> https://i.imgur.com/HVAIcHK.png
L2337[21:30:40] <Wiiplay123> I really like OpenSpades :D
L2338[21:30:43] <GreaseMonkey> well, shittiest version of ace of spades 0.x, not to be confused with ace of spades 1.x
L2339[21:31:02] <Wiiplay123> Ace of spades fagex version is the absolute worst
L2340[21:31:09] <GreaseMonkey> better than 0.75
L2341[21:31:10] <Wiiplay123> I like openspades because it has graphics
L2342[21:31:16] <Wiiplay123> 0.75 would run on ANYTHING
L2343[21:31:19] <GreaseMonkey> i shit you not, 1.0 was more fun than 0.75 specifically
L2344[21:31:24] <Wiiplay123> eeeuuugghhhh
L2345[21:31:29] <GreaseMonkey> 0.60 ran on more things than 0.75 did
L2346[21:31:38] <GreaseMonkey> oh yeah, also the 1.0 smg is not shit
L2347[21:31:53] <Wiiplay123> Are you talking about the Fagex version
L2348[21:32:19] <GreaseMonkey> yes, fagex may have derailed the whole fucking game but they recovered to the point where it was a better game than 0.75 is now
L2349[21:32:28] <GreaseMonkey> 0.60 was better
L2350[21:32:38] <GreaseMonkey> in that version people actually used the shotgun
L2351[21:32:44] <Wiiplay123> I'm just glad OpenSpades is free
L2352[21:32:57] <GreaseMonkey> did you ever play 1.x?
L2353[21:33:05] <Wiiplay123> No, because it isn't free
L2354[21:33:21] <GreaseMonkey> build and shoot bored me into buying it
L2355[21:33:29] <Wiiplay123> Taking a free game and attempting to destroy its community by force is grounds for me NEVER playing it
L2356[21:33:44] <GreaseMonkey> well yeah and they pretty much proved that they didn't need to do that
L2357[21:33:55] <GreaseMonkey> just leave the admins of build and shoot in charge of keeping the game afloat
L2358[21:34:00] <GreaseMonkey> they'll make sure nothing ever improves
L2359[21:34:18] <GreaseMonkey> last update to 1.x fixed the client crashes but broke votekicks on the server and added that fucking DLC
L2360[21:34:28] <GreaseMonkey> someone throw the management into a volcano
L2361[21:34:31] <GreaseMonkey> please
L2362[21:34:38] <Izaya> "Could not find a package configuration file provided by "zlib" with any of the following names: zlibConfig.cmake zlib-config.cmake"
L2363[21:34:42] <tiddles> GreaseMonkey: okay, it actually looks like a fun game
L2364[21:34:43] <tiddles> xD
L2365[21:35:02] <GreaseMonkey> once again they also buffed the smg despite nothing being wrong with it other than complete tards complaining that they can't kill everyone just by spraying and praying
L2366[21:35:15] <GreaseMonkey> i prefer the balance of two updates ago, and the map spawns since the update after that one
L2367[21:35:16] <Wiiplay123> wait
L2368[21:35:19] <Wiiplay123> You say openspades is terrible
L2369[21:35:23] <Wiiplay123> which implies you've tried it
L2370[21:35:26] <GreaseMonkey> 0.75 is terrible
L2371[21:35:37] <Wiiplay123> You wanna try OpenSpades on hallway, my favorite map ever? :3
L2372[21:35:48] <GreaseMonkey> i played 0.x for a couple of years
L2373[21:35:54] <GreaseMonkey> i joined on the last day of 0.52
L2374[21:36:03] <Wiiplay123> I first played ace of spades back when I had first gotten the minecraft demo
L2375[21:36:08] <Wiiplay123> but hadn't bought minecraft yet
L2376[21:36:13] <Wiiplay123> and I was looking for a free alternative
L2377[21:36:23] <GreaseMonkey> have you ever played 0.54 on the /v/ server at any point it was up?
L2378[21:36:37] <GreaseMonkey> that is the 0.54 nostalgia server
L2379[21:36:50] <GreaseMonkey> 0.54 is actually very different from 0.75 in the way it plays out
L2380[21:37:07] <GreaseMonkey> Wiiplay123: basically, in 0.75, the rifle can't hit a fucking thing, that is the most crucial mistake
L2381[21:37:31] <GreaseMonkey> it is not possible to fix that on the server unless you have e.g. powerthirst edition or some other sufficiently extended client that the server has special support for
L2382[21:37:53] <GreaseMonkey> powerthirst edition is a hack, but it's still an improvement
L2383[21:38:50] <GreaseMonkey> until the rifle can hit the side of a barn, it will stay shit
L2384[21:39:25] <Wiiplay123> Kinda like how I found Gang Garrison 2 and Fortress Forever from wanting to play TF2 before it was free
L2385[21:39:31] <Wiiplay123> Sorry it took so long to reply, my keyboard died
L2386[21:39:35] <GreaseMonkey> honestly, 1.x feels closer to the earlier AoS games than modern, only-host-me-hallway 0.75 does
L2387[21:39:41] <GreaseMonkey> main thing is you can actually trench
L2388[21:40:02] <Wiiplay123> The rifle in 0.75 seems to work great for me
L2389[21:40:07] <GreaseMonkey> it's fucking terrible
L2390[21:40:08] <Wiiplay123> I can get headshots repeatedly
L2391[21:40:10] <GreaseMonkey> i did the math
L2392[21:40:37] <GreaseMonkey> it's genuinely fucking terrible
L2393[21:40:42] <Wiiplay123> ?
L2394[21:40:52] <GreaseMonkey> you can really only get headshots repeatedly when you are at close range and crouching
L2395[21:41:03] <GreaseMonkey> in which case the SMG just does a better job
L2396[21:41:06] <Wiiplay123> are you certain about that
L2397[21:41:08] <GreaseMonkey> yes
L2398[21:41:19] <Wiiplay123> On 0.75 I was able to get repeated headshots at long range as long as I hit their head
L2399[21:41:21] <GreaseMonkey> i gave zinger a hacked build of 0.75 with the rifle spread disabled
L2400[21:41:28] <GreaseMonkey> he definitely noticed a difference
L2401[21:41:28] <Wiiplay123> what rifle spread :P
L2402[21:41:32] <GreaseMonkey> 0.006
L2403[21:41:40] <GreaseMonkey> well that's what vanilla uses
L2404[21:41:53] <GreaseMonkey> if you don't notice the rifle spread, you probably aren't that good
L2405[21:42:16] <GreaseMonkey> possibly the best ver since 0.75 was 0.76.1
L2406[21:42:25] <GreaseMonkey> not the 0.76 final
L2407[21:42:44] <GreaseMonkey> 0.76.1 has the 5-40 ammo rifle with an actually negligible spread
L2408[21:42:51] <GreaseMonkey> something like 0.00005
L2409[21:43:03] <GreaseMonkey> 0.76 final cranks it back up to 0.004
L2410[21:43:07] ⇦ Quits: LuMistry (uid146685@id-146685.charlton.irccloud.com) (Quit: Connection closed for inactivity)
L2411[21:43:17] <GreaseMonkey> fun thing, the rifles in 1.x have no spread either
L2412[21:44:46] <GreaseMonkey> but yeah, that 0.006 thing is done something like: dir = (dir + spread*vec3(rand(-1,1), rand(-1,1), rand(-1,1)));
L2413[21:46:59] <GreaseMonkey> in a typical case your aim is off by 0.4 of a degree, this may not seem like much but you can completely miss a block at a distance
L2414[21:47:15] <GreaseMonkey> put it this way:
L2415[21:47:16] <GreaseMonkey> >>> 0.006*127.5
L2416[21:47:16] <GreaseMonkey> 0.765
L2417[21:47:49] <GreaseMonkey> at the fogline you can miss a block even if you aim directly at its centre
L2418[21:47:58] <GreaseMonkey> at least afaik
L2419[21:54:20] <Wiiplay123> shoot multiple times
L2420[21:54:25] <Wiiplay123> Also I don't shoot from fogline
L2421[21:54:38] ⇦ Quits: alekso56 (~znc@ti0107a400-2313.bb.online.no) (Read error: Connection reset by peer)
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L2423[21:54:42] <Wiiplay123> I dig around the enemy and shoot them from out of their sight
L2424[21:56:05] <Izaya> https://i.imgur.com/IGRmIFC.png
L2425[21:58:35] ⇨ Joins: Nachtara (~Nachie@50-83-108-134.client.mchsi.com)
L2426[21:58:54] <CompanionCube> Izaya: scroll up and read about Urbit
L2427[21:59:03] <CompanionCube> prepare for much WTF.
L2428[21:59:26] <CompanionCube> also this: 'Neocameralism: the system of government proposed by Mencius Moldbug which proposes to divvy up ownership of the state into shares based on de facto influence. The state is then run by a CEO who operates the state to maximize profit.'
L2429[22:00:52] ⇦ Quits: Dimensional (~kvirc@40.134.242.242) (Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/)
L2430[22:03:49] <S3> so my new speakers sound AMAZING
L2431[22:03:54] <S3> vifino: guess what I just bought?
L2432[22:03:58] ⇨ Joins: alekso56 (~znc@ti0107a400-2313.bb.online.no)
L2433[22:04:01] <Wiiplay123> I know that feel
L2434[22:04:09] <vifino> S3: A tomato.
L2435[22:04:11] <Wiiplay123> I got "new" speakers when I upgraded from my logitech potatoes
L2436[22:04:20] <S3> http://www.sweetwater.com/store/detail/XR12?adpos=1t1&creative=105744828601&device=c&matchtype=b&network=g&gclid=Cj0KEQjw4J-6BRD3h_KIoqijwvkBEiQAfcPiBYXd_Zj65zg8BQ5z1kvMuZebMEm3yOB_EY43Z87HkK4aAmJo8P8HAQ
L2437[22:04:21] <S3> vifino: ^
L2438[22:04:23] <Wiiplay123> I upgraded to old beige ones that are SO MUCH BETTER
L2439[22:04:24] <S3> check that out
L2440[22:04:35] <Wiiplay123> They don't cut out when I turn the volume up, and can go at a reasonably loud volume
L2441[22:04:46] <S3> Wiiplay123: I don't think you know what I mean by speakers
L2442[22:04:52] <S3> those can't get reasonably loud
L2443[22:05:10] ⇦ Quits: Nebtadjeser (webchat@bas16-ottawa23-1242440096.dsl.bell.ca) (Quit: Web client closed)
L2444[22:05:43] <Izaya> Wiiplay123: I've been given many speakers over the years but still use the ones I first got
L2445[22:05:54] <S3> These ones I have are altec lansing
L2446[22:06:00] <S3> http://www.audioheritage.org/vbulletin/attachment.php?attachmentid=48677&stc=1&d=1290519828
L2447[22:06:03] <Wiiplay123> Mine are harman/kardon. And beige.
L2448[22:06:03] <S3> ^^^^
L2449[22:06:06] ⇦ Quits: Lathanael|Away (~Lathanael@p54961679.dip0.t-ipconnect.de) (Ping timeout: 384 seconds)
L2450[22:06:20] <S3> they sound so amazing
L2451[22:06:23] <Wiiplay123> WAIT WHAT
L2452[22:06:25] <Wiiplay123> WHAT IS THAT THING
L2453[22:06:36] <S3> that is two speakers...
L2454[22:06:38] <Wiiplay123> IS THAT A TORNADO SIREN
L2455[22:06:46] <Wiiplay123> LOL
L2456[22:06:47] <S3> well technically 4 is you include a woffer and tweeter horn in each
L2457[22:07:00] <S3> Wiiplay123: they are 28 inches wide and 28 inches deep a piece
L2458[22:07:01] <Wiiplay123> That thing on the top looks more like a tornado siren
L2459[22:07:09] <S3> it's called a horn
L2460[22:07:17] <Wiiplay123> nice
L2461[22:07:18] <S3> it's to make the tweeter omnidirectional
L2462[22:07:27] <Wiiplay123> Can it be a tornado siren
L2463[22:07:27] <S3> and so forth
L2464[22:07:32] <S3> it could
L2465[22:07:42] <S3> they're 1979 150 watt altecs
L2466[22:07:49] ⇨ Joins: Lathanael (~Lathanael@p549617A4.dip0.t-ipconnect.de)
L2467[22:07:53] <S3> I'm powering them with an 8000 watt amplifier
L2468[22:07:57] <vifino> S3: Shorten that link, please.
L2469[22:08:04] <S3> vifino: nop
L2470[22:08:04] <Wiiplay123> @_@
L2471[22:08:12] <vifino> S3: Then I won't click it.
L2472[22:08:17] <S3> oh
L2473[22:08:18] <vifino> Thanks for nothing.
L2474[22:08:18] <S3> ok
L2475[22:08:21] <S3> hold on..
L2476[22:08:55] <S3> vifino: for the speakers or the thing I just bought?>
L2477[22:09:12] <vifino> For whatever you wanted my attention for.
L2478[22:09:30] <S3> http://tinyurl.com/zu6a8fc
L2479[22:09:35] <S3> this is what I just bought
L2480[22:10:10] <S3> for my rack
L2481[22:10:20] <S3> I can control it from my linux laptop!
L2482[22:10:42] <S3> even when there is no wifi; it can act as a router by the flip of a switch
L2483[22:10:57] <Wiiplay123> https://www.youtube.com/watch?v=kzFyGWdj6MI
L2484[22:10:58] <MichiBot> 12/21/2011 Thunderbolt 1000T Alert & Attack | length: 3m 7s | Likes: 517 Dislikes: 4 Views: 168922 | by Charlie Davidson
L2485[22:11:40] <S3> Wiiplay123: that is called a castle castings siren
L2486[22:11:48] <S3> they use them for tornadoes and air raids, etc
L2487[22:11:54] <S3> ilegal to do here
L2488[22:11:58] <Wiiplay123> why
L2489[22:12:02] <S3> although we have one at the university
L2490[22:12:04] <Wiiplay123> I've heard a similar one before
L2491[22:12:06] <Wiiplay123> yeah
L2492[22:12:19] <S3> because we have a nuclear power plant that is closed but there.. in our state
L2493[22:12:44] <Wiiplay123> https://www.youtube.com/watch?v=IAMiTfSU7ZA Check this out
L2494[22:12:45] <MichiBot> Chrysler Air Raid Siren Attack Insane ECHO!!! | length: 3m 47s | Likes: 1179 Dislikes: 77 Views: 362449 | by Nick Silcox
L2495[22:13:36] <S3> yep..
L2496[22:14:22] <S3> 30 mile sirens :D
L2497[22:14:53] <Wiiplay123> https://www.youtube.com/watch?v=q5FwsIkJCXU this one sounds kinda familiar
L2498[22:14:54] <MichiBot> WWII Carter Air Raid Siren | length: 4m 40s | Likes: 4545 Dislikes: 306 Views: 1375633 | by duprebs
L2499[22:14:54] <S3> you know what's ridiculous? our town's outdoor stage is against the river
L2500[22:15:20] <S3> so when bands play here, people 20 miles away can walk out their door on the river and hear it like it's right nearby
L2501[22:15:31] <Wiiplay123> That's a good idea
L2502[22:15:43] <Wiiplay123> Because that means you can walk out your door, grab a telescope, and watch a band live FOR FREE
L2503[22:15:45] <Wiiplay123> without buying tickets :D
L2504[22:15:52] <Wiiplay123> They're basically stealing cable from the next town over
L2505[22:15:55] <S3> we get so many complaints
L2506[22:16:03] <S3> like when lynyrd skynyrd came
L2507[22:16:08] <S3> and they fucking suck at audio engineering
L2508[22:16:13] <S3> and blasted as hard as they could..
L2509[22:16:22] <S3> I really should have brought earplugs
L2510[22:16:23] <Wiiplay123> Sweet Home Alabama c:
L2511[22:16:37] <Wiiplay123> https://www.youtube.com/watch?v=BxDClmDthoQ
L2512[22:16:38] <MichiBot> Sweet Home Alabama ( Lynyrd Skynyrd ) - Igor Presnyakov - acoustic guitar cover | length: 4m 53s | Likes: 20321 Dislikes: 179 Views: 2925342 | by Igor Presnyakov
L2513[22:16:43] <S3> I went because I got free tickets from a friend AND Bad Company was playing right after them
L2514[22:16:50] <S3> and I like Bad Company
L2515[22:16:51] <Izaya> Mine are unnamed beige speakers
L2516[22:16:57] <Izaya> wait that's a bit late
L2517[22:17:22] <S3> Izaya: these altecs are so ridiculous. We pulled them out of storage from an old theater
L2518[22:17:28] <S3> that was recycling them
L2519[22:17:44] <Wiiplay123> Plug a record player from around that time into the speakers
L2520[22:18:00] <S3> well
L2521[22:18:02] <Wiiplay123> Is it possible to focus sound like a laser
L2522[22:18:05] <Wiiplay123> because I have a hilarious idea
L2523[22:18:11] <Wiiplay123> that might require some physics calculations
L2524[22:18:12] <S3> believe it or not, they sound amazing, but they're not really meant for music
L2525[22:18:14] <S3> I mean
L2526[22:18:24] <S3> not for recorded music
L2527[22:18:33] <S3> they're meant for instrument mains / secondaries
L2528[22:18:36] <S3> like a guitar
L2529[22:18:43] <S3> which is what I use em for
L2530[22:18:57] <S3> mainly for outdoor performances but works ghreat on large stages too
L2531[22:19:24] <Wiiplay123> My idea is build an assembly around those speakers that focuses the sound like a beam of light
L2532[22:19:43] <Wiiplay123> Rather than making it omnidirectional, make it focus at a point 20 miles away. Then make sure it hits something and scatters the sound
L2533[22:19:51] <Wiiplay123> Then point it at the stage while a live performance is playing
L2534[22:20:50] <gamax92> ahhh
L2535[22:20:56] <gamax92> this cart runs even more broken here
L2536[22:21:01] <gamax92> need to fix
L2537[22:21:27] <gamax92> oh, this is the software version too :/
L2538[22:22:03] <Wiiplay123> Imagine being able to get some revenge :3
L2539[22:22:09] <S3> Wiiplay123: just frigging buy open box speakers
L2540[22:22:11] <gamax92> Wiiplay123
L2541[22:22:16] <S3> I have somne
L2542[22:22:20] <gamax92> you did this.
L2543[22:22:26] <Wiiplay123> I did what
L2544[22:22:28] <gamax92> this
L2545[22:22:28] <S3> they form a pressurized potential that cause the speakers to be directional
L2546[22:22:40] <gamax92> how could you
L2547[22:22:50] <gamax92> also new material chrome is interesting
L2548[22:22:55] <S3> Wiiplay123: That is actually one reason I got these new speakers
L2549[22:23:03] <S3> because the ones I have are directional and suck on a stage
L2550[22:23:18] <S3> you have to use them indoors and they need to be aimed at the cieling so they bounce down
L2551[22:23:40] <S3> otherwise the audience hears it very loud straight on and barely 10 feet to the side
L2552[22:24:43] <Wiiplay123> So which would be better, the directional ones or your speakers with something added to make them directional (in terms of building a sound focusing device to troll live audiences)
L2553[22:28:59] <Wiiplay123> Before I had UAC access on my computer, I actually used to extract installers with 7zip in an attempt to not need to have the password typed in
L2554[22:29:14] <Wiiplay123> AOS was one such thing that worked well without being installed as long as I manually made the folders it needed
L2555[22:29:33] <CompanionCube> Wiiplay123: I remember having something better
L2556[22:29:38] <CompanionCube> uniextract
L2557[22:32:22] <Wiiplay123> nice
L2558[22:32:22] <Wiiplay123> :D
L2559[22:32:32] <Wiiplay123> I was good at getting around stuff
L2560[22:32:33] <Wiiplay123> brb
L2561[22:32:42] <S3> Wiiplay123: why bother if you can angle it against the wall
L2562[22:32:51] <S3> Wiiplay123: some evenb have a bevel for that
L2563[22:32:56] <S3> so you can just angle it on the backl
L2564[22:33:04] <S3> many bass amps do that
L2565[22:33:09] <S3> as well
L2566[22:42:24] <tiddles> http://imgur.com/gallery/KCyDM
L2567[22:42:28] <tiddles> jesus christ the sheer detail
L2568[22:43:17] <vifino> S3: Wanna play Hitchhiker's Guide to The Galaxy on IRC?
L2569[22:43:19] <Mimiru> I'd just like to point this out... http://midori.pc-logix.com:8123/#
L2570[22:43:23] <Mimiru> :P
L2571[22:43:40] <Mimiru> http://midori.pc-logix.com:8123/?worldname=DIM10&mapname=flat&zoom=0&x=-8&y=64&z=-44
L2572[22:43:45] <Mimiru> Proper link... ¬_¬
L2573[22:56:56] <tiddles> Mimiru: woah. are there pictures of that cirty?
L2574[22:57:20] <Mimiru> No, and the world has been backed up and unloaded from the server for now
L2575[22:57:27] <tiddles> ;_;
L2576[22:57:51] <tiddles> also I love it how the SHUU plant is a huge ball of bright
L2577[22:58:10] <Mimiru> SHUU?
L2578[22:58:11] <Mimiru> OH....
L2579[22:58:24] <Shuudoushi> wat?
L2580[22:58:25] <Mimiru> No... the PLANT is Chernobyl, the building with Shuu on it, is Shuudoushi's
L2581[22:58:35] <Shuudoushi> oh lol
L2582[22:58:37] <Shuudoushi> yeah
L2583[22:59:05] <Mimiru> The ball of bright is because the biome around the plant was changed, I've just not had a chance to change it back
L2584[22:59:25] <Mimiru> You'll notice south of the plant the woodpecker is there too
L2585[23:00:07] <tiddles> ...astounding.
L2586[23:00:41] <Mimiru> Reactors 1 and 2 were functioning when I removed the world too
L2587[23:00:56] <Mimiru> we'd yet to finish rebuilding the area around 3 and 4
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L2589[23:01:36] <tiddles> wow, I wish I could've seen it in action
L2590[23:02:54] <Mimiru> One of our players couldn't even load the world without their client going nuts.. lol
L2591[23:04:49] <tiddles> ...damn it
L2592[23:05:02] <tiddles> I was supposed to go to sleep like 6h ago
L2593[23:05:05] <tiddles> oh well.
L2594[23:05:11] <gamax92> XD I have no idea why this is broken
L2595[23:05:15] <gamax92> oh well
L2596[23:05:18] <tiddles> it's the weekend, migh as well turn the clock completely around.
L2597[23:05:30] <Mimiru> Yeah I need to get to bed, work tomorrow and all
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