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L1[00:00:04] ⇨
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L2[00:00:05] zsh
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L3[00:00:25] <gamax92> mmm, good ol weird
box like tearing
L5[00:00:42] <MichiBot>
JCSAT-14
Technical Webcast | length:
0 milliseconds | Likes:
407 Dislikes:
12 Views:
2912 | by
SpaceX
L6[00:00:52] <Trangar> It's live!
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L13[00:20:24] <MichiBot>
JCSAT-14
Technical Webcast | length:
0 milliseconds | Likes:
545 Dislikes:
12 Views:
3871 | by
SpaceX
L14[00:20:41] <gamax92> is gonna launch
soon!
L15[00:20:57] <Trangar> is gonna boom
soon!
L16[00:23:08] <gamax92> that speed
though
L17[00:24:01] <Trangar> It's only 83k
km/h
L18[00:26:37] <Trangar> Is it seriously
only halfway to it's target speed?
L19[00:30:10] <Trangar> IT LANDED
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L22[00:31:20] <gamax92> Vexatos!
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L26[00:33:15] <Vexatos> Me!
L27[00:33:19] <Trangar> You!
L28[00:35:09] <asie> >length: 0
milliseconds
L30[00:35:47] <Trangar> It's live :P
there's a different json response for that
L31[00:35:56] <asie> I know
L32[00:35:59] <asie> But still
L33[00:36:11] <Trangar> They landed a
rocket, okay!
L34[00:43:12] <gamax92> dammit Steam
...
L35[00:43:20] <gamax92> Why do you want to
revalidate every mod :P
L36[00:43:59] <Trangar> Because steam
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L41[00:49:22] <lperkins2> is there a shell
for OC that can run inside a process?
L42[00:49:51] <lperkins2> I'd like to spawn
a shell from a script and send commands to it
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L51[01:48:21] <Saphire> hi
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L54[01:51:02] <MichiBot>
Julia Sweeney
has "The Talk" | length:
9m 26s | Likes:
1482 Dislikes:
44 Views:
155571 | by
TED
L55[01:51:08] <Inari> and hi
L56[01:52:48] <Skye> Morning.
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L72[03:05:13] <KittyKath> S3: Did you know
that if you try really hard you can hear "USA" in morse
in the battlefield 3 theme? (It sounds more like USUSUSUS but ya
know.. makes for a better story :P)
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L76[03:22:02] <gamax92> grabbed the latest
intel microcode file and unpacked it, found latest revision for my
cpu was 0xA0B
L77[03:22:26] <gamax92> looked at dmesg in
linux and see "microcode updated early to revision
0xa0b", good ...
L78[03:22:43] <gamax92> looked at the intel
identification tool in Windows and see A0C
L79[03:22:58] <gamax92> but where does does
this version come from.
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L90[05:15:55] <Inari> Vexatos: hmm whats a
more accurate way of saying "it smells chemical" /
"es riecht nach chemie"? :p i meanb everything is
chemistry so that expression doesnt make much sense... what else to
say? it smells of industrial chemicals?
L91[05:16:49] <Vexatos> It smells
L92[05:17:12] <Inari> that doesnt specify
what it smells of
L93[05:17:25] <Vexatos> then specify
L94[05:17:32] <Inari> yeah.. but what to
say :P
L95[05:17:34] <Vexatos> "It smells of
solvents", "it smells of ammonia"
L96[05:17:40] <Vexatos> it depends on what
you're smelling >_>
L97[05:17:42] <Inari> i have no clue how
solvent smell
L99[05:18:39] <Vexatos> if it's not ammonia
and you aren't vomiting when you smell it and it's acrid, chances
are high it's some sort of chemical solvent >_>
L100[05:19:05] <Inari> lol
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L111[06:41:17] *
Lizzy has a pasty
L112[06:43:06] *
Trangar has a glass of water :(
L113[06:48:19] *
KittyKath still has some brownies left
L114[06:54:58] <Lizzy> :O
L115[06:55:53] *
Lizzy steals some
L116[06:58:52] <Inari> so uhhhhhh
L117[06:59:03] <Inari> where do i find a
good computer chair with the features i want
L118[06:59:04] <Inari> :D
L119[07:01:00] <Trangar> What's your
budget?
L120[07:01:18] <Izaya> nowhere
L121[07:01:22] <Izaya> they all suck
L122[07:01:25] <Izaya> just steal
one
L123[07:01:33] <Trangar> maxnomic is good
but expensive as fuck
L124[07:02:20] <Inari> well
L125[07:02:26] <Inari> will take a look at
those I guess
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L128[07:05:04] <Inari> hm
L129[07:05:10] <Inari> maxnomic has weird
armrests
L130[07:05:45]
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L131[07:06:21] <Inari> meh, this is gointg
to be another thing where i never find what i want I think
haha
L132[07:07:23] <Inari> or at least noone
seems to be doing stuff like armrests you can angle and that are
filled and not like cutouts
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L134[07:08:09] <Inari> angle sideways,
skewing to the back that is
L135[07:11:48] <Lizzy> :O is windows
actually listening to it's route metrics properly?
L136[07:11:54] <Lizzy> it is
L137[07:11:56] <Lizzy> holy shit
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L142[07:41:44] *
vifino groans and zombie-walks up to Lizzy
L143[07:44:46] *
Izaya hits vifino with a wooden staff
L144[07:45:36] <vifino> oww
L145[07:45:40] <vifino> :<
L146[07:46:04] <Izaya> being a zombie near
me is probably a bad idea atm
L147[07:46:45] <Inari> Izaya: wheres that
from
L148[07:46:55] <Izaya> Elder Scrolls
Online
L149[07:47:00] *
Inari casts Heal on vifino, damagin him due to undead
affinity
L150[07:47:14] <Inari> i miss
ragnarok
L151[07:47:15] *
Inari sighs
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L153[07:47:29] <Izaya> why is there so
much undead stuff on this island
L154[07:47:36] <Izaya> zombies, yellow
dudes, purple dudes
L155[07:47:41] <Inari> i never really got
into ESO either haha
L156[08:14:00]
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L157[08:19:13] <vifino> Izaya: I am not a
zombie.
L158[08:19:18] <vifino> Well,
mostly.
L159[08:19:29] <Izaya> okay good
L161[08:19:40] <vifino> Or at least not of
the "eat your brains" type of guy. I'll have them served
to me on a silber tablet.
L162[08:20:51] <Inari> silber, eh
L163[08:22:10] <vifino> silver.
L164[08:22:16] <vifino> darn
kexboard.
L165[08:32:02] ⇦
Quits: VikeStep (~VikeStep@101.184.243.180) (Read error: Connection
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L166[08:51:49] <Mimiru> I think my fucking
skull is going to explode
L167[08:51:50] <Mimiru> ¬_¬
L168[08:52:09] <Inari> > fucking skull
> explode
L169[08:52:10] <Inari> lewd
L170[08:52:24] <Mimiru> I wish this was
lewd
L171[08:52:57] <asie> Sangar: how 1.9 is
OC so far?
L172[08:53:09] <Mimiru> 1.6.4ish
L173[08:53:09] <Mimiru> :P
L175[08:54:55] <vifino> What's up,
Mimiru?
L176[08:55:09] <vifino> Why is your
fucking skull going to be exploding?
L177[08:55:16] <Mimiru> vifino, headache
from hell, but I'm off today at least
L178[08:55:25] <vifino> :/
L179[08:55:37] <vifino> Get better soon,
Mimiru.
L180[08:55:49] <Mimiru> downside is 3 year
old will be up soon... no rest for the wicked :P
L181[08:55:54] <Mimiru> hopefully I will
heh
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L184[08:57:18] <Inari> aspirin!
L185[08:58:30] <Mimiru> I've taken 3 250mg
aspirin/250mg acetaminophen/65mg caffeine
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L187[09:01:26] <Mimiru> Yay, ISP upgraded
my speed
L188[09:01:30] <Mimiru> 30/3 up from
20/2
L189[09:01:52] <Mimiru> for free, none the
less
L190[09:02:06] <Mimiru> why do I space
that
L191[09:02:09] <Mimiru> nonetheless
L192[09:02:17] <Mimiru> it's like
automatic, and it annoys the fuck out of me.
L193[09:03:04] *
vifino is still stuck with "32/1" which is in reality
10/.5
L194[09:03:15] <KittyKath> Poor
vifno
L195[09:03:23] <vifino> Poor me,
yes.
L196[09:03:47]
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L197[09:03:51] <KittyKath> And I'm just
sitting here doing my system updates with 12MB/s :P
L198[09:04:10] <vifino> ;_;
L199[09:04:35] <vifino> KATHY PLS STOP
TRYING TO MAKE ME JELLY SO MUCH
L200[09:04:45] <KittyKath> Nope
L201[09:04:48] <Mimiru> "Great Deal
Alert: For $30,000 You Can 3D-Print a Life-Size Clone of Yourself
For Mother's Day"
L202[09:04:50] <Mimiru> o_O
L203[09:04:57] <KittyKath> Ew
L205[09:05:43] ⇦
Quits: Guest75527 (~Caitlyn@206.255.162.118) (Quit:
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L206[09:06:09] <KittyKath> What's the next
step? Customizable True Companions? *shudders*
L207[09:06:30] <S3> Morning
L208[09:06:40] <Trangar> My windows won't
even update any more
L209[09:06:45] <Trangar> I think I broke
it
L211[09:07:00] <KittyKath> It's windows.
It's broken by design Trangar.
L212[09:07:15] <Trangar> True
L213[09:07:33] <Mimiru> I'd roll my eyes,
but my head hurts enough as is
L214[09:07:48] <KittyKath> :x
L215[09:07:49] <vifino> KittyKath: you
should totally get me a permanent place/room at your place. You'd
get a Factory New Special Edition Life-Sized vifino in
exchange.
L216[09:08:00] <KittyKath> <.<
L217[09:08:01] *
vifino is so darn sick of slow internet ;_;
L218[09:08:20] <S3> vifino: 300
baud!
L219[09:08:25] <S3> so fast
L220[09:08:26] <vifino> S3: Get off.
L221[09:08:29] <vifino> Get out*
L222[09:08:31] <vifino> wtf brain
L223[09:08:51] <S3> vifino: I actually
have my radio working a bit better with the TCP/IP stuff for
sending sensitivity
L224[09:08:59] <vifino> KittyKath: pls?
the internet, the brownies, all of this is driving me nuts
L225[09:09:40] <KittyKath> You don't even
want to see me, do you? You just want to eat brownies and have fast
internet? Jerk. <.<
L226[09:10:17] <Trangar> Well...
yeah...
L227[09:10:58] <vifino> KittyKath: No, of
course I want to see you. Who else will deliver brownies to me?
^.^
L228[09:11:00] <S3> frigging irccloud is
annoying
L229[09:11:17] <S3> vifino: the pot
man
L231[09:11:32] <vifino> Uh, no. Regular
brownies.
L233[09:11:43] <vifino> I mean, maybe not,
you never know what KittyKath is up to.
L235[09:12:09] <S3> ebcause she's a
cat
L236[09:13:49] <KittyKath> S3: Give me
access to sufficient amounts of high enough quality marihuana and I
will make you pot brownies too.
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())
L239[09:16:22] *
Lizzy grabs vifino and snuggles
L240[09:17:44] <vifino> :3
L241[09:17:50]
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L242[09:18:03] <S3> KittyKath: I do not do
drugs
L244[09:18:24] <S3> But now I know who
does! ^^
L245[09:18:32] <S3> lololol
L246[09:19:52] <KittyKath> ?
L249[09:22:03] <MichiBot>
"How to
Take Off Your Mask" OP /『貴方の仮面の外し方』OPムービー | length:
1m
11s | Likes:
71 Dislikes:
0 Views:
3716 | by
roseVeRte
L250[09:22:06] <KittyKath> So many people
are still stuck up in the "Drugs are bad and if you do drugs
you are bad too" mentality. Shame
L251[09:22:08] <Trangar> Hey weed's legal
over here
L252[09:22:17] <Trangar> I want to get
some when I get back
L253[09:22:44] <KittyKath> Trangar:
Decriminalized. Not legal
L254[09:23:15] <Trangar> It's not illegal
if it's below 10 grams
L255[09:23:33] <KittyKath> You don't know
what decriminalized means, do you?
L256[09:24:00] <Trangar> I do
L257[09:24:21] <Trangar> I just like my
phrase better :P
L258[09:25:10] <S3> Oh hi Sangar
L259[09:25:13] <S3> er, damn it!
L260[09:25:17] <Trangar> Good job
L261[09:25:36] *
Mimiru slowclap
L262[09:25:36] ⇦
Quits: AlexisMachina (uid57631@id-57631.charlton.irccloud.com)
(Quit: Connection closed for inactivity)
L263[09:25:41] <Inari> hi Trsangar
L264[09:25:55] <Trangar> My transgender
friends also call me transgar
L265[09:25:58] <Inari> hmm Strangar would
be easier to pronounce
L266[09:25:59] <Trangar> Or just
tranny
L267[09:26:04] <Inari> o.o
L268[09:26:07] <Mimiru> ._.
L269[09:26:16] <Trangar> I'm the only cis
person on their server :D
L270[09:26:21] <Trangar> It's funny
because irony
L271[09:27:49] <Inari> cis: miami?
*hides*
L272[09:28:01] <Mimiru> ¬_¬
L273[09:28:04] <Trangar> csigender
L274[09:28:16] <Mimiru> "-_-
L275[09:28:20] <Mimiru> damn enter
key
L276[09:28:38] <KittyKath> THat's what she
said.
L277[09:28:54] <Mimiru> Yes, that IS what
I said... :P
L279[09:29:23] <Lizzy> (which is in
france)
L280[09:29:30] <Trangar> sacre bleu
L281[09:29:36] <Inari> you enter hey turns
¬_¬ into -_-?
L282[09:29:50] <Inari> er, rather the
other wayt around
L283[09:29:50] <Inari> :p
L284[09:29:55] <Mimiru> No, my enter key
cause me to send that before I closed the quotes.. :P
L285[09:30:05] <Inari> ah :P
L286[09:30:16] <Inari> unbalanced quotes
:3
L287[09:30:24] <KittyKath> Mimiru: Well
that way it looked like a more pissed off version of -_- so it was
fitting.
L288[09:30:25] <Mimiru> yes 1_1
L289[09:30:31] <Mimiru> lol..
L290[09:30:33] <Trangar>
""""-_-
L291[09:30:34] <Mimiru> ffs
L292[09:30:36] <Mimiru> 1_1
L293[09:30:37] <Inari> kujibiki
unbalance~
L294[09:30:43] <Mimiru> god damn, I can't
type with these fucking migraines
L295[09:30:54] <Trangar> GET PAINKILLERS
AND LAY DOWN
L296[09:31:06] <KittyKath> STOP YELLING
SHE ALREADY HAS A HEADACHE
L298[09:31:12] <MichiBot>
Kujibiki
Unbalance - UNDER17 | length:
4m 40s | Likes:
188 Dislikes:
1 Views:
18941 | by
impureuphoria
L299[09:31:13] ⇦
Quits: brandon3055 (~Brandon@122.129.140.1) (Read error: Connection
reset by peer)
L300[09:31:16] <Mimiru> I've taken
painkillers, laying down involves entering a room with a sleeping 3
year old, let's NOT wake her up
L301[09:31:39] <Inari> morphine?
L302[09:31:46] <Mimiru> I wish
L303[09:31:57]
⇨ Joins: brandon3055 (~Brandon@122.129.140.1)
L304[09:32:01] <S3> Mimiru: ITS
WORKING!
L305[09:32:05] <S3> I'm so excited
L306[09:32:08] <Mimiru> o_O
L307[09:32:08] * S3
does a dance on his server
L308[09:32:14] <Trangar> STOP YELLING SHE
HAS A MIGRAINE
L309[09:32:28] *
Inari does a dance ona server next to S3
L310[09:32:28] <Mimiru> …
L311[09:32:43] *
Mimiru dances on S3's server... in the rack
L312[09:32:44] <S3> Trangar: CAPS LOCK IS
CRUISE CONTROL FOR COOL
L314[09:32:45] <Lizzy> technic
shizzel?
L315[09:32:46] <Inari> WHO HAS A
MIGRAINE?
L316[09:32:53] <Mimiru> <---
L317[09:32:57] <S3> Mimiru: that would be
bad
L318[09:33:03] *
Lizzy gives Mimiru some ear buds
L319[09:33:05] <S3> I can not get
headaches
L320[09:33:18] <Inari> Mimiru: strawberry
milku!
L321[09:33:20] <S3> ear buds can cause
headaches to become worse
L322[09:33:35] <Mimiru> I need to see if I
can get SuPeRMiNoR2 to have an optional flag for SSD to unpack
configs
L323[09:33:37] <S3> because the ammount of
bacteria in your ear increases several hundred percent in just 20
minutes
L325[09:34:00] <Corded>
Lizzy: 5d25
= 64 ( 9, 19, 7, 18, 11 ) ~ 12.8
L326[09:34:03] <Mimiru> I'd do it, but my
python sucks
L327[09:34:08] <Mimiru> wtf corded..
lol
L328[09:34:12] <Lizzy> wahh?
L329[09:34:18] <Mimiru> 5d25-7e.png
L330[09:34:18] <Corded>
Mimiru:
5d25 = 85 ( 8, 15, 16, 24, 22 ) ~ 17
L331[09:34:39] <Inari> 1d1
L332[09:34:43] <Inari> :<
L333[09:34:46] <Lizzy> Hah
L334[09:34:47] <Mimiru> 1d2
L335[09:34:47] <Corded>
Mimiru: 1d2
= 2
L336[09:34:53] <Inari> 1dNaN
L337[09:35:02] <Inari> 1d-2
L338[09:35:08] <S3> I'd do it, but python
sucks
L339[09:35:09] <Mimiru> smfh
L341[09:35:17] <Inari> Mimiru: what
L342[09:35:41] <S3> Lizzy: whats what
windows looks like these days?
L343[09:35:46] <Inari> i want a spaded
tail and cat ears D:
L344[09:36:00] <Lizzy> S3, ?
L345[09:36:11] <S3> so evil
L346[09:36:16] <Mimiru> I have cat ears
and a tail... it's not spaded though :P
L347[09:36:23] <Lizzy> :O
L348[09:36:28] *
Lizzy should totally get some
L349[09:36:31] <S3> some humans have
tails
L350[09:36:58] <S3> Lizzy: no you already
have fins and scales, you're a siren
L351[09:37:06] <Inari> S3: yeah very ugly
crippled tails :P
L352[09:37:11] <Lizzy> I'm not a sea
siren!
L354[09:37:20] <S3> then what-
L356[09:38:10] <MichiBot>
Nuclear Alarm
Siren - 10 minutes (World War III) | length:
10m 8s |
Likes:
12536 Dislikes:
694 Views:
2866070 | by
Prestigigator
L357[09:38:18] <Lizzy> .-.
L359[09:38:48] <S3> i REALLY miss the
industrialcraft alarms
L360[09:39:02] <S3> I used those with
WR-CBE along all the railroads and stuff
L361[09:39:11] <Mimiru> get the sounds,
and use them with OpenSec
L362[09:39:17] <S3> so if the reactor blew
up miles away we'd know it, and when morning came it rang 3
times
L364[09:39:31] <S3> so that us cave
dwellers knew when to go outside
L365[09:39:31] <Inari> i usually built my
reators to not blow up
L366[09:39:41] <S3> oh yes that's one
thing
L367[09:39:53] <Mimiru> OpenSec can play
any .ogg you throw in the proper directory
L368[09:39:55] <S3> but my friend set up
the computer craft computer once and rebooted the server (years
ago)
L369[09:40:02] <S3> and so the reactor
just stayed on until it went bam
L370[09:40:10] <S3> and there went four
fully loaded reactors
L371[09:40:20] <Inari> your control
cricuitry isnt up to spec :3
L372[09:40:28] <S3> we put the reactor at
the very bottom of the ocean near bedrock
L373[09:40:34] <S3> inside of where B C
quarries dug
L374[09:40:35] <asie> Mimiru: idea -
integrate OpenSecurity with Computronics
L375[09:40:37] <Mimiru> Yeah I had
redstone control overrides for everything
L376[09:40:45] <asie> tapes for
alarms
L377[09:40:56] <S3> Mimiru: Have you seen
my redstone serial project?
L378[09:41:17] ⇦
Quits: Xenotech (~techno156@137.154.59.57) (Quit: There are those
who live without living. Don't be one of those.)
L379[09:41:25] <Inari> redstone cereal
hmmm
L380[09:41:27] <Mimiru> S3, idk
L381[09:41:33] <Mimiru> asie, that sounds
like a pain :p
L382[09:41:48] <S3> It's really slow but
extremely easy to build with something like project red or so, and
I was hoping you could share and save ICs but meh. it is slow,
about 1 - 2 bps but it takes care of lag issues and latency of
bits
L383[09:41:56] <Lizzy> S3, do you mean the
Nuclear Control mod?
L385[09:42:21] <Mimiru> OpenSec totally
stole the default NC klaxon :p
L386[09:42:41] <S3> with like, an
extremely small ammount of components you can put together in just
minutes, I designed a TX and RX circuit that can send 1 byte on a
signal like so:
L387[09:43:01] <Inari> Lizzy: plase dont
moan liek that btw
L388[09:43:03] <Inari> that would be
scary
L389[09:43:08] <Lizzy> I think i have an
archive somewhere with various alarms in it
L390[09:43:24] <Mimiru> Inari, scary
awesome, right?
L391[09:43:29] <Inari> nah
L392[09:43:30] <Inari> scary scary
L393[09:43:31] <S3>
--__--____--__--____--------__----------------____------____-----_---------
L394[09:43:36] <Inari> stop morsing
L395[09:43:40] <S3> which is
10101001
L396[09:43:54] <Lizzy> .../---/...
L397[09:44:00] <Temia> Ooh, Lizzy
L398[09:44:01] <S3> and the space between
bits is not important and such
L399[09:44:03] <Temia> Can I have a
copy?
L400[09:44:05] <S3> no clock
required
L401[09:44:11] <Lizzy> Temia, of the
alarms?
L402[09:44:15] <Temia> My shmup work could
use some better alarms :>
L403[09:44:19] <S3> Inari: it's not morse,
but it could be used for that
L404[09:44:25] <S3> if I was using morse
I'd just use - and .
L405[09:44:43] <Lizzy> hmm, i'll see if i
can find it later
L406[09:44:43] <S3> Inari: I was
displaying a redstone signal
L407[09:44:50] <S3> (active low)
L408[09:45:47] <S3> either way, I can use
it to send messages to many different systems easily and cheapily
with just redstone and WR-CBE
L409[09:45:52] <S3> on one freq
L410[09:47:32] <Temia> Thank you~
L411[09:47:43] <Lizzy> Mimiru, can the
OpenSec alarm block thingy do multiple different alarms or is it
just a single one
L413[09:47:54] <MichiBot>
Silent Hill
Siren (Zombie Outbreak Siren) **Long Edit** (Now with Download
Link) | length:
4m 39s | Likes:
6209 Dislikes:
198 Views:
1402213 | by
Jerome
Harper
L414[09:48:18] <Mimiru> you can switch
alarms on the fly, not sure if it'll change without you calling
stop() then start() again though (IIRC you have to start/stop
:P)
L415[09:48:32] <Lizzy> ah, that's
good
L416[09:48:51] <Lizzy> don't mind the
starting and stopping, just wasn't sure if you'd have to reload the
game or something like that
L417[09:48:53] <S3> if I receive signals
with my transmitter, I can use an and gate to connect to a redstone
signal emitting from say a reactor
L418[09:49:03] <Mimiru> Any .ogg you put
in mods\OpenSecurity\sounds\alarms should work, (If they're too
long they can cause the game to hang while it buffers it)
L419[09:49:07] <S3> so if it blows up the
receive signal line drops low and stays low indicating a problem
:)
L421[09:49:35] <MichiBot>
WWII Carter
Air Raid Siren | length:
4m 40s | Likes:
4368 Dislikes:
293 Views:
1335610 | by
duprebs
L422[09:50:14] <Lizzy> i love those
sirens
L423[09:50:31] <Inari> i love gas turbines
:;
L424[09:50:31] <Lizzy> exspecially the
spinup and spindown
L426[09:52:14] <MichiBot>
Very Cool
Turbine Start - Bell 206 Jet Ranger Startup | length:
2m
19s | Likes:
348 Dislikes:
20 Views:
207953 | by
padtango
L427[09:53:02] <S3> I don't Inari
L428[09:53:08] <Inari> :<
L429[09:53:45] <Inari> its such a good
goosebumps feeling though :D
L430[09:54:02]
⇨ Joins: Temportalist
(uid37180@2604:8300:100:200b:6667:3:0:913c)
L432[09:54:19] <MichiBot>
Mooney M20
Bravo Engine Start-up at KFXE | N78875 | length:
48s |
Likes:
7 Dislikes:
0 Views:
5403 | by
Airforceproud95
L433[09:54:22] <S3> this sound is much
better
L434[09:54:31] <S3> btw I flew one of
those (a diff model though)
L435[09:54:42] <Inari> meh
L436[09:54:44] <Inari> that sounds like a
car
L437[09:54:45] <Inari> :p
L438[09:55:44] <Inari> i love the pristine
sound of jet engines~
L441[10:00:27] <MichiBot>
Boeing
767-300 engine startup.MOV | length:
1m 35s | Likes:
1741 Dislikes:
118 Views:
1116586 | by
nandovision10
L443[10:04:24] <MichiBot>
Beautiful
wasp zombifies cockroach | length:
5m 23s | Likes:
507 Dislikes:
6 Views:
59541 | by
Team
Candiru
L445[10:07:41] <Inari> Lizzy: way too
quiet and badly recorded :p
L446[10:07:49] <Lizzy> yeah
L448[10:09:02] <MichiBot>
Russischer
Sternmotor - Russian Radial Engine Start and Run | length:
4m 13s | Likes:
10926
Dislikes:
655 Views:
5376992
| by
Bidone1967
L449[10:10:22] <Lizzy> ecspecially when it
kicks into life
L450[10:19:38] ***
amadornes is now known as amadornes[OFF]
L451[10:20:18] <gamax92> Steam the fuck
are you doing.
L452[10:20:25] ***
amadornes[OFF] is now known as amadornes
L453[10:20:27] <gamax92> Stop opening
another window for each page >_>
L454[10:23:08]
⇨ Joins: reinei
(~reinei@ip-109-45-2-164.web.vodafone.de)
L455[10:37:44] *
Inari opens anohter gamax92 for each window
L456[10:38:06] <gamax92> What do you think
I am, a chocolate egg?
L457[10:38:38] <Inari> kinder
surprise
L458[10:38:59] <reinei> ooh Kinder
überaschung, eh?
L459[10:39:15] <Inari> ye
L460[10:39:33] <Inari> hmm
L461[10:39:35] <Inari> what to do~
L462[10:40:02] <gamax92> bake
brownies
L463[10:40:04] <Inari> :P
L464[10:40:05] <Trangar> Me
L465[10:40:07] <gamax92> and document
doing so
L466[10:40:10] <Inari> Trangar: lewd
L467[10:40:16] <Trangar> <3
L468[10:40:25] <Inari> gamax92: am i a
blogger now or what
L469[10:40:44] <gamax92> Inari: is
KittyKath a blogger?
L470[10:40:45] <reinei> Trangar: last time
I checked, Inari had a friend ...
L471[10:41:05] <Trangar> Hey I didn't know
that!
L472[10:41:17] <gamax92> "I didn't
know Inari had friends!"
L473[10:41:20] <gamax92> :P
L474[10:41:24] <reinei> which is why I
told you now
L475[10:41:27] <Trangar> This is
true
L476[10:41:43] <Trangar> reinei, should've
told me BEFORE I offered myself to her
L477[10:42:13] <reinei> Trangar: how was I
supposed to know you'd DO that?
L478[10:42:30] <Trangar> Well I'm a guy,
all guys want sex all the time, this is a fact -Tumblr
L479[10:42:59] <Inari> lol
L480[10:43:16] <Inari> im bored~
L481[10:43:31] <Trangar> We should just
give everyone nametags which also display their relationship
status
L482[10:43:36] <Trangar> It'd help me with
names IRL as well
L483[10:44:05] <Inari> Oo
L484[10:44:19] ***
gamax92 is now known as [GFZY]gamax92
L485[10:44:33] ***
[GFZY]gamax92 is now known as gamax92
L486[10:44:38] <vifino> Gifuzie
L487[10:44:43] <gamax92> correct
L488[10:44:45] <reinei>
Girl
friend and then?
L489[10:44:51] <reinei> or that
L490[10:44:53] <gamax92> incorrect
L491[10:46:19] <gamax92> 7zip does not
support converting backslashes
L492[11:07:01] ⇦
Quits: Sandra (Sandra@2001:19f0:6800:8161:a:1ce:c01d:babe) (Ping
timeout: 195 seconds)
L493[11:07:01] ⇦
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timeout: 195 seconds)
L494[11:07:01] ⇦
Quits: Jasontti (~Jason@dsl-prvbrasgw1-58c005-181.dhcp.inet.fi)
(Ping timeout: 195 seconds)
L495[11:07:11]
⇨ Joins: Techokami
(Techokami@2001:19f0:6800:8161:1:be:a:7001)
L496[11:07:12]
zsh sets mode: +v on Techokami
L497[11:07:36] ⇦
Quits: Antheus (Antheus@2001:19f0:6800:8161:1:be:a:7001) (Ping
timeout: 195 seconds)
L498[11:07:38]
⇨ Joins: Jasontti
(~Jason@dsl-prvbrasgw1-58c005-181.dhcp.inet.fi)
L499[11:09:04]
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(Antheus@2001:19f0:6800:8161:1:be:a:7001)
L500[11:09:26]
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(Sandra@2001:19f0:6800:8161:a:1ce:c01d:babe)
L501[11:09:45] ***
amadornes is now known as amadornes[OFF]
L502[11:12:14] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-133-159.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 198 seconds)
L503[11:14:41] ***
amadornes[OFF] is now known as amadornes
L504[11:17:07] <KittyKath> Why are there
so many barely clothed women on Imgur's frontpage today?
<.<
L505[11:23:21] ⇦
Quits: Jasontti (~Jason@dsl-prvbrasgw1-58c005-181.dhcp.inet.fi)
(Ping timeout: 195 seconds)
L506[11:26:08]
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(~Jason@dsl-prvbrasgw1-58c005-181.dhcp.inet.fi)
L507[11:28:20] ⇦
Quits: Icedream (~icedream@has.streaminginter.net) (Ping timeout:
384 seconds)
L508[11:30:36] ⇦
Quits: Cruor (Cruor@satomi.openshell.no) (Ping timeout: 384
seconds)
L509[11:30:50] ***
alfw is now known as alfw|Off
L510[11:31:31] <malcom2073> More important
question: Why are there so few any other day
L511[11:32:02] ⇦
Quits: Lathanael|Away (~Lathanael@p54961664.dip0.t-ipconnect.de)
(Ping timeout: 190 seconds)
L512[11:32:51]
⇨ Joins: Cruor (Cruor@satomi.openshell.no)
L513[11:33:19] ***
Cruor is now known as Guest60558
L514[11:34:44]
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(~icedream@has.streaminginter.net)
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(~Lathanael@p54960050.dip0.t-ipconnect.de)
L516[11:48:09]
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(~Vexatos@p200300556E32CA797CD5854EF1ECDF20.dip0.t-ipconnect.de)
L517[11:48:09]
zsh sets mode: +v on Vexatos
L518[11:53:44] <S3> what the hell
minecraft
L519[11:53:56] <S3> disconnected:
disconnect.genericReason
L520[11:54:02] <S3> whoever invented that
error is a retard
L521[11:54:25] ***
amadornes is now known as amadornes[AFK]
L522[11:54:37] <g> that's basically the
"dunno lol"
L523[11:56:29] <Trangar> Error: no
error
L524[11:59:29] <Inari> rhino nipple!
L525[12:00:27] <Trangar> lewd
L526[12:03:25] <S3> what the hell
minecraft
L527[12:03:31] <S3> a 50,000 line
traceback?
L528[12:04:54] <reinei> lol
L529[12:11:27] <CompanionCube> S3,
surely
L530[12:11:30] <CompanionCube> it's what
the hell Java
L531[12:12:45] <S3> that too though
L532[12:12:54] <S3> there shouldn't be
function tracebacks that deep
L533[12:13:02] <S3> that's too much
abstraction
L534[12:13:36] <S3> When I design large
software I try not to make it ever any more than 15 - 20
L535[12:13:53] <S3> and that's pushing
it
L536[12:13:56] <Lizzy> Urghh
L537[12:14:07] <Lizzy> Trains are being a
cunt
L538[12:14:17] <S3> *LE GASP*
L539[12:14:36] <S3> That's like, the worst
word ever :P
L540[12:14:50] <CompanionCube> it's the
UK. The trains are always a cunt.
L541[12:15:17] * S3
will never say that word ever
L542[12:15:47] <Skye> S3, how is the
documentation of OCraNet going?
L543[12:18:29] <S3> Meh. Finishing last
minute IRL projects for class
L544[12:18:33] <S3> Don't got time
L545[12:18:44] <S3> we're having weird
shit problems
L546[12:18:45] <S3> for example
L547[12:18:55] <CompanionCube> are they
the ones about designing something for a FPGA
L548[12:19:05] <S3> turning the light on
in the room causes the raspberry pi to tell the radio accross the
room to transmit our IP packets
L549[12:19:53]
⇨ Joins: sciguyryan (~sciguyrya@5.79.74.233)
L550[12:20:45] <Skye> S3, yeah
L551[12:21:01] <Skye> the RPi is quite
sensitive to power strangeness
L552[12:21:22] <Skye> it randomly typed
when I plugged in a USB keyboard without enough power
L553[12:27:07] <Dashkal> o/
L554[12:28:49] ***
rakiru|offline is now known as Kasen
L555[12:29:28] <vifino> S3: Pi 2,
yes?
L556[12:29:45] <vifino> Strong neon
lighting?
L557[12:29:49] <scj643> hi S3
L558[12:29:51] ⇦
Quits: Jasontti (~Jason@dsl-prvbrasgw1-58c005-181.dhcp.inet.fi)
(Ping timeout: 195 seconds)
L559[12:29:57]
⇨ Joins: Jasontti
(~Jason@dsl-prvbrasgw1-58c005-181.dhcp.inet.fi)
L560[12:31:53] <Izaya> this is somewhat
depressing
L561[12:32:06] <Izaya> in the last 10
hours I've played 10 hours of Elder Scrolls Online
L562[12:33:11] <Inari> hows that
depressing
L563[12:33:54] <scj643> I've been hacking
with iOS and python recently
L564[12:33:56] <Lizzy> Izaya: I once
played 2 consecutive 12 hour sessions of garrys mod
L566[12:34:10] <reinei> Lizzy: aka one 24h
session aka 1 day?
L567[12:34:28] <Lizzy> rikai:
L568[12:34:28] <Lizzy> Fuxk
L569[12:34:46] <Izaya> Inari: I am once
again binging a game
L570[12:34:49] <Lizzy> reinei: no, I
played 12 hours, slept then did another 12 hours
L571[12:35:02] <Inari> i wish i'd have a
game worth binging
L572[12:35:03] <Inari> :P
L573[12:35:14] <Lizzy> Also holy shit
train
L574[12:35:15] <reinei> Inari: you're not
the only one
L575[12:36:14] <Inari> i need to try gmod
someday again
L576[12:37:12] <Lizzy> I think that's my
problem with gmod, I binge it hard for like, a weekend then get
burnt out
L577[12:37:14] <scj643> Well copying the
iOS sdk that I have will be a pain
L578[12:37:22] <scj643> Uploading 100mb to
the UK fun fun
L579[12:37:28] <scj643> Actually 200
L580[12:39:11] <scj643> 800 KB/s
L581[12:39:13] <scj643> not bad
L582[12:39:37] <Izaya> scj643: you're
back. huh.
L583[12:39:42] <scj643> YEah
L584[12:39:46] <scj643> But not for
MC
L585[12:39:55] <g> I never really enjoyed
gmod
L586[12:40:01] <scj643> Same
L587[12:40:15] <g> the only fun I got out
of it was whacking everyone around the map with a big wrecking ball
or something
L588[12:40:33] <Lizzy> I don't need a
third monitor yet... I don't need a third monitor yet...
L589[12:40:44] <scj643> Well my life has
mostly been Anime, Python, iOS, and irc
L590[12:40:46] *
Lizzy wants a third monitor
L591[12:40:47] <g> but you want it
L593[12:40:53] *
Izaya gives Lizzy a cookie
L594[12:40:57] <Izaya> get a third
monitor
L595[12:40:57] <g> I've been playing
battleborn lately
L596[12:41:01] *
Lizzy noms
L597[12:41:01] <Izaya> scj643: >not
android
L598[12:41:04] <g> Getting annoyed at the
people that keep only picking the maps from the beta
L599[12:41:07] <g> and none of the new
ones
L600[12:41:08] <scj643> I'm
jailbroken
L601[12:41:17] <scj643> and hoping to get
an nvidia tablet k1 real soon
L602[12:41:21] <scj643> *hopeing
L603[12:41:26] <Izaya> yay actual decent
stuff
L604[12:41:46] <Izaya> well, safe
assumption anyway
L605[12:41:48] <scj643> The k1
L606[12:41:57] <CompanionCube>
windowmaker's dockapps are very very tempting...but Enlightenment
is comfy and has a kickass theming engine
L607[12:41:58] <Lizzy> Izaya: if o got a
third I wouldn't be able to have my hi-fi speakers on my desk
L608[12:42:04] <scj643> It has android 6
which has an api for midi
L609[12:42:08] <CompanionCube> and
actually has wayland suppport
L610[12:42:17] <scj643> which is one
reason I use iOS is CoreMIDI
L611[12:42:17] <Vexatos> %tell Sangar OC
1.6 when
L612[12:42:18] <MichiBot> Vexatos: Sangar
will be notified of this message when next seen.
L613[12:42:19] <Izaya> my phone has
android 6, it's nice but also a pain
L614[12:42:35] <Izaya> mainly because of
the wake-screen-on-gyro stuff
L615[12:42:41] <Lizzy> Mine has 5 for
now
L616[12:42:53] <Izaya> you don't need a
battery, right?
L617[12:43:02] <Lizzy> Will probably have
6 by December
L618[12:43:04] <CompanionCube> mine has 5
too. Lollipop.
L619[12:43:04] <scj643> Uploaded yay
L620[12:43:06] <Izaya> >.>
"features"
L621[12:44:06] <g> I'm on marshmallow but
it's a touchwiz rom
L622[12:44:13]
⇨ Joins: Keanu73
(~Keanu73@host-89-243-131-85.as13285.net)
L623[12:44:22] <g> really, really great
battery life with that and greenify
L624[12:44:39] <Izaya> I need to CM my
phone... once the warranty runs out
L625[12:46:00] <Skye> Izaya, same
L626[12:46:07] <scj643> Ok got ios
compilation enviornment setup on the vps
L627[12:48:18] <g> so valve isn't the only
company that can't count now
L628[12:48:24] <g> can add EA to that
list
L629[12:48:32] <g> battlefield,
battlefield 2, 3, 4.. 1.
L631[12:48:53] ***
brandon3055 is now known as brandon|zzz
L632[12:49:23] <scj643> Time to learn
ObjC
L633[12:49:53] <reinei> scj643: go away,
NOW!
L634[12:50:07] <reinei> ObjC is one of my
most hated languages
L635[12:50:27] <reinei> that new language
is a LOT better
L636[12:50:55] <CompanionCube> ObjC took
two OK/nice languages
L637[12:51:03] <CompanionCube> but
combined them in a horrifically crap way
L638[12:51:12] <reinei> thank you for
sharing my perspective
L639[12:51:16] <scj643> I'm learning it
just enough so i can hack at it
L640[12:51:20] <CompanionCube> one does
not simply combine Smalltalk and C.
L641[12:52:54] <CompanionCube> Supposedly
NeXTStep/OpenStep/Cocoa/GNUStep are nice APIs though.
L642[12:54:33] <CompanionCube> scj643, you
using OSX for objc?
L643[12:55:20] <payonel> LUA
L644[12:55:20] <EnderBot2> Lua*
L645[12:55:37] <reinei> lUa
L646[12:56:02] <gamax92> lUA
L647[12:56:06] <gamax92> LuA
L648[12:56:12] <payonel> gAmax
L649[12:56:19] <Skye> lua
L650[12:56:20] <gamax92> ehhfaku
L651[12:56:23] <Skye> lUA
L652[12:56:24] <payonel> :)
L653[12:57:19] <Vexatos> The Language of
Unwanted Acronyms
L654[12:57:20] <Vexatos> LUA.
L655[12:57:20] <EnderBot2> It's Lua, not
LUA. Name, not an acronym
L656[12:57:25] <Vexatos> ™
L657[12:57:47] <payonel> %flip ™
L658[12:57:47] <MichiBot> payonel:
(╯°□°)╯︵™
L659[12:58:09] <payonel> :)
L660[12:58:12] <payonel> that's not
flipped!
L661[12:59:22] <S3> damn it Mimiru you
broke ity
L663[13:01:02] <Inari> Izaya: didnt you
post that same pic earlier xD
L664[13:01:07] <Izaya> no
L665[13:01:10] <Izaya> different
L666[13:01:21] <Izaya> same place and
almost same angle though
L667[13:02:30] <Mimiru> show me a flipped
™
L668[13:02:35] <Mimiru> Like...
anywhere...
L669[13:02:45] <payonel> %flip my
monitor
L670[13:02:45] <MichiBot> payonel:
(╯°□°)╯︵ɹoʇıuoɯ ʎɯ
L671[13:02:46] <Izaya> %flip TM
L672[13:02:46] <MichiBot> Izaya:
(╯°□°)╯︵W⊥
L673[13:02:55] <Skye> Izaya, wat?
L674[13:02:56] <Mimiru> Izaya, not the
same.
L675[13:03:12] <Izaya> Skye, wat?
L676[13:05:46] <Skye> what's that random
image?
L677[13:06:54] <Izaya> my ESO
character
L679[13:09:30] <CompanionCube> how good is
the game
L680[13:09:59] <Izaya> It's not bad
L681[13:10:19] <Izaya> Storyline is a bit
weak but there's plenty of side quests
L682[13:12:14] <CompanionCube> what do you
think of objc
L683[13:12:27] <gamax92> S3: ℠
L684[13:13:24] <Skye> CompanionCube, there
are better languages
L685[13:14:08] <gamax92> ಷ
L686[13:14:09] <CompanionCube> Skye,
indeed
L687[13:14:52] <CompanionCube> It was one
thing to attempt to combine the strongly object-oriented Smalltalk
with the procedural/imperative C however
L688[13:15:09] <Skye> C++ isn't much
better
L689[13:16:16] <gamax92> ? this symbol is
called Green Heart
L690[13:17:51] <payonel> c++ is freaking
awesome
L691[13:17:55] <KittyKath> CompanionCube:
Objective C isn't *bad* per se, but I don't see it used outside of
iOS very much. The "issues" it tackles in C aren't really
the problem most people have.
L692[13:18:02] <KittyKath> Also with payo
here.
L693[13:18:19] ⇦
Quits: Trangar (~Trangar@181-219-144-85.ftth.glasoperator.nl)
(Quit: Leaving)
L694[13:18:23] <CompanionCube> yeah, C++
is awesome, especially the newer ones e.g C++11
L695[13:18:49] <xarses> can some one help
me to understand why I can't do some things with the left and right
sides on a robot, but up,down and forward are OK?
L696[13:18:49] <payonel> keep in mind that
university books that teach C++ are backwards
L697[13:19:01] <payonel> like seriously,
chapters 25-30 should be 1-5
L698[13:19:10] <payonel> etc
L699[13:19:20] <KittyKath> xarses: Because
OC handles right/left differently than CC. try switching
L700[13:19:28] <CompanionCube> what
chapters are those normally
L701[13:19:31] <xarses> I get why we
shouldn't swing left,right. Place even, but detect. use the
inventory controller
L702[13:20:56] <xarses> KittyKath: not to
rude, but that's a not a response
L703[13:21:02] <payonel> CompanionCube: if
you are honestly interested, this is a great presentation (I was
there in person, too - though, not on camera)
L705[13:21:05] <MichiBot>
CppCon 2015:
Kate Gregory “Stop Teaching C" | length:
1h 12s |
Likes:
281 Dislikes:
56 Views:
23046 | by
CppCon
L706[13:21:29] <CompanionCube> eh, I'm not
a fan/frequent user of long youtube vids
L707[13:21:42] <payonel> but for example,
reference objects and the move operators, smart memory management
.. all of that should be taught before * and new/delete
L708[13:21:44] <greaser|q> C++11 actually
has some pretty good stuff
L709[13:22:09] <payonel> i'm biased. i'm a
serious c++ enthusiast
L710[13:22:11] <KittyKath> xarses: I don't
have an excuse.
L711[13:22:18] <greaser|q> anyway if
you're saying "stop teaching C++ like it's C" then i can
understand that
L712[13:22:23] <CompanionCube> I read a
book on C++ ages ago but that's it
L713[13:22:33] <KittyKath> payonel: Shush
you, C is still very much awesome.
L714[13:22:42] <payonel> KittyKath: not
saying it isn't!
L715[13:22:53] <KittyKath> "Stop
teaching C"?
L716[13:22:58] <greaser|q> BUT much like
java, if you code it like it's definitely not C, your code will
definitely not be optimised for speed
L717[13:23:01] <Inari> cppcon
L718[13:23:04] <payonel> KittyKath: the
context is cppcon
L719[13:23:14] <Inari> so likely
"stop teaching C before C++ and have people take on bad habits
for C++"
L720[13:23:15] <Inari> orso
L721[13:23:19] <greaser|q> if on the other
hand it's just "stop teaching C altogether" then you can
shove a vtable cactus up your arse
L722[13:23:25] <scj643> I know
python
L723[13:23:26] <payonel> well, it is
L724[13:23:41] <payonel> stop teaching C++
in a C perspective, or with C features first
L725[13:23:43] <scj643> I still wish
Computer mods in Minecraft could use it
L726[13:23:44] <greaser|q> hey, if you're
a decent C coder then the C++ you code will probably be fast
L727[13:23:51] <scj643> and that it woud
catch on
L728[13:24:19] <greaser|q> scj643:
python's a shit of a thing to cross compile, which is why OCMIPS
hasn't had a port of it yet
L729[13:24:21] <xarses> scj643: there is a
python crosscompiler to lua somewhere
L730[13:24:25] <payonel> greaser|q: that's
too broad a brush stroke, imo. C++ is awesomely fast unless you're
doing things wrong
L731[13:24:46] <xarses> also, just learn
lua
L732[13:24:46] <greaser|q> payonel: it
could be awesomlier fasterer if you don't use too many
C++isms
L733[13:24:57] <xarses> like every
videogame with scripting will use lua
L734[13:25:11] <greaser|q> e.g.
battlefield 2 OH WAIT THAT USES PYTHON
L735[13:25:16] <scj643> Lol
L736[13:25:24] <greaser|q> e.g. eversion
OH WAIT THAT USES RUBY
L737[13:25:33] <scj643> The thing that I
use to sync to the cloud uses python
L738[13:25:38] <greaser|q> lua is still
pretty common but i don't like that word "every"
L739[13:25:50] <scj643> Two games that use
lua Flatout 2 and Driver SanFansisco
L740[13:26:01] <scj643> THough Driver you
can't modify it
L741[13:26:03] <payonel> greaser|q: if a
"C++ism" is creating poor performance, then that is NOT a
C++ism
L742[13:26:10] <CompanionCube> ....wait
something actually uses Ruby as a scripting lang? That seems
weird.
L743[13:26:17] <payonel> but a fruit of
bad education in how to use c++
L744[13:26:22] <greaser|q> most of
eversion is written in readable ruby
L745[13:26:25] <KittyKath> payonel: Given
that I learned C++ that way, can you point me to a good
book/tutorial/websomething that teaches C++ "top-down"
(as in with C++ features first and then at the end getting into the
nitty gritty pointer hunting)?
L746[13:26:30] <scj643> In Flatout 2 you
can edit it once you decompress their files
L747[13:26:36] <CompanionCube> ah
L748[13:26:41] <CompanionCube> that does
make sense then
L749[13:26:52] <payonel> KittyKath: to be
honest, i'm still looking for such a resource :)
L750[13:27:00] <KittyKath> payonel: aw
damn.
L751[13:27:04] <Izaya> Flatout 2 uses
Lua?
L752[13:27:10] <Izaya> fuck I love that
game
L753[13:27:11] <KittyKath> Sims and WoW
use Lua.
L754[13:27:12] <payonel> KittyKath: but i
am actively
L755[13:27:16] <Izaya> I'll need to poke
at it
L756[13:27:28] <gamax92> Don't Starve uses
Lua!
L757[13:27:31] <greaser|q> payonel: either
you use an OO-heavy approach (which is atrocious for cache
thrashing - degraded runtime performance) or you use a
template-heavy approach (which slows down compile times notably
more than the "dangerous" C preprocessor)
L758[13:28:02] <greaser|q> "hack n
slash" uses lua but by the time you get up to that part, you
don't get up to that part because you get bored before you get up
to that part
L759[13:28:09] <greaser|q> and apparently
the lua used isn't sandboxed
L760[13:28:43] <payonel> nothing wrong
with OO for performance. if you have a method that has to be called
a lot, make it a static call (vs vtbl). if you are copying objects
unncessarily, then learn about move ops or the heap
L761[13:29:02] <payonel> honestly, ppl
that write bad c++ could learn a lot more about how the language
works
L763[13:29:51] <CompanionCube> it's a
build system?
L764[13:30:17] <greaser|q> "nothing
wrong with OO for performance" there's a lot wrong with having
no control over exactly how your memory is arranged... in which
case you use arrays of structs
L765[13:30:35] <greaser|q> does C++11 have
struct methods?
L766[13:30:36] <greaser|q> i think it
does
L767[13:30:43] <Inari> payonel: im not
sure her alraedy broud shoulders profit from those slightly puffy
sleeves :P either that or her shoudlers arent braod but the things
makes them look super much so xD
L768[13:31:09] <payonel> Inari: haha
L769[13:31:45] <greaser|q> but yeah if you
take an OO- approach, you make mike acton sad ("why is the
average case one? the average case is *many*" after seeing
"doThings()" be a loop that calls "doThing()"
each time)
L770[13:32:01] <payonel> greaser|q: if
you're creating objects where memory alignment performance matters,
obviousy you'd use structs with very specific rules
L771[13:32:22] <payonel> but that is an
edge case
L772[13:32:24] <payonel> anywho, i have to
run
L773[13:32:26] <payonel> o/
L774[13:32:34] <greaser|q> not an edge
case if you're writing a game engine
L775[13:32:41] <greaser|q> but it's not
necessarily alignment
L776[13:32:49] <greaser|q> it's got more
to do with locality
L777[13:33:16] <greaser|q> but yeah, i'm
with linus on the matter of C++
L778[13:33:34] <xarses> scj643: lua used
in all of the recent CIV games, the last SimCity, 2 Mods for
minecraft to allow programming, literally every recent indyish game
that does mods: project zomboid, starmade, factorio,
starbound
L779[13:33:40] <xarses> I think its in the
new MOO
L780[13:33:43] <Skye> C is good for low
level stuff
L781[13:34:06] <greaser|q> honestly, C++
fills the hole that stuff like python fill, if your code is
sufficiently i/o bound then yeah
L782[13:34:13] <scj643> Well i'm not
planing on making stuff for games
L783[13:34:25] <xarses> greaser|q: I'd say
that the games using python for scripting are more outliers than
in
L784[13:34:32] <Inari> void
doThings(thingStructIn* thingIn, thingStructOut* thingOut) { /*
loop through the array of thingStructIn that is the frist param and
do stuff */ } ? something like that? :p
L785[13:34:47] <greaser|q> if you want to
write a video codec you'll want to be heavily data-oriented
L786[13:35:05] <scj643> Most of my code
involves 1. getting content from funimation 2. Making iOS profiles
(since apple is a bitch with the guis for it)
L787[13:35:08] <greaser|q> Inari:
something like that
L788[13:35:19] <greaser|q> although you
don't necessarily need to output stuff
L789[13:35:28] <greaser|q> well, output to
a new thing
L790[13:36:06] <Inari> i still find taht
way of doing things pretty ugly and think there should be a better
way to tell the compiler "hey, do these 30 things together
even though its a sequential loop"
L791[13:36:19] <greaser|q> C++ can fill
some of the C stuff too, but yeah, basically, what Linus Torvalds
says (paraphrasing here) is C++ contains a lot of crap you not only
don't need but also explicitly don't want, and what's left can be
covered with C just fine
L792[13:36:54] <scj643> Fun fact the
compiler apple uses is a modified version of clang
L793[13:36:56] <KittyKath> C++ Is horrible
for writing OS. See Windows :P
L794[13:36:59] <greaser|q> and his second
reason for making git (and i guess linux) C-only is so you can weed
out most of the people who can't code for shit
L795[13:37:06] <xarses> games I currently
have installed with lua in them Castle Story, dont_starve,
Factorio, ProjectZomboid, Reassembly, Starbound, StarMade,
TalesMajEyal, Transistor, Xenonauts
L796[13:37:21] <vifino> Darn. I need a
tiny laptop to strap on my midi drum machine.
L797[13:37:27] <greaser|q> xarses: don't
forget Escape From Monkey Island
L798[13:37:40] <xarses> games with python
in them : dont_starve
L799[13:37:50] <xarses> =)
L800[13:38:09] <xarses> games installed:
63
L801[13:38:11] <greaser|q> and yeah, C's
biggest advantage over C++ is its simplicity - namely, what it
doesn't have gives it an advantage
L802[13:38:32] <greaser|q> because then
it's easier to do horrible things to it at a lower level
L803[13:38:40] <greaser|q> and it also
compiles much faster
L804[13:38:53] <Inari> i still fail to see
how "here, code this stupid stuff a million times over, in an
untested way" is an advantage over just using libs :f
L805[13:39:22] *
CompanionCube should properly learn Lua
L806[13:39:30] <greaser|q> the main
advantage is because if you code it yourself you know what the hell
it does and you are comfortable with mangling it
L807[13:39:44] <Inari> thats what docs are
for
L808[13:40:18] <greaser|q> that'
L809[13:40:28] <greaser|q> that's a
redelegation of the time you'd spend writing code
L810[13:40:37] <KittyKath> payonel: how
much (realistically) is C++20 gonna improve on compiling
speed?
L811[13:40:37] <greaser|q> although i
guess you'd cut out some of the bug testing
L812[13:41:06] <Inari> greaser|q: i'd
alsso cut out writing the thing 50 times
L813[13:41:21] <greaser|q> yeah, if you
don't want to write the thing 50 times, have your own base code
;)
L814[13:41:31] <Inari> that makes no sense
to me
L815[13:41:46] <Inari> if everyone uses
the std, everyoen knwos whats in the std. if a std function is
called in some code you see you know what that is
L816[13:41:56] <greaser|q> oh right
L817[13:41:58] <Inari> you dont have to
wade through code because everyone makes their own
L818[13:42:08] *
Dashkal would prefer to avoid std...
L819[13:42:28] <greaser|q> there's
probably some notion that people aren't aware of what's actually in
the C standard library
L820[13:42:38] <greaser|q> e.g.
qsort
L821[13:42:39] <KittyKath> YOu'd prefer to
write Idris on bare metal, wouldn't you Dashkal ? :P
L822[13:42:51] <Inari> im saying there are
many things that arent in it
L823[13:43:07] <Dashkal> Jury remains out
on Idris.
L824[13:43:09] <Inari> Dashkal: just write
machinecode already :3
L825[13:43:19] <Dashkal> ewwwww, I don't
like robotics
L827[13:43:37] <Dashkal> That... that was
probably a four layer deep joke.
L828[13:43:43] <KittyKath> Dashkal: But
idris has dependant types!
L829[13:44:14] <greaser|q> asm is good to
know how to do, but these days when you use it it's not for
improving speed, it's for gljue
L830[13:44:14] <greaser|q> *glue
L831[13:44:15] <Dashkal> Kath was much
closer. I tend to hide in extreme abstraction. Express solutions as
formulas and proofs. Machine is... well, it's programming the
machine.
L832[13:44:41] ***
amadornes[AFK] is now known as amadornes
L833[13:44:52] <Inari> well i have no clue
what idris is :P just read "bare metal"
L834[13:45:14] <KittyKath> Kath does not
trigger my hilight. I should really overhaul that regex. But I
shoudl really not write regex right now. No idea what monster I
would create
L835[13:45:17] <Dashkal> Idris is one of
the extreme languages. You can write total programs there (Programs
for which the halting problem is solved)
L836[13:45:22] <greaser|q> oh yeah, a fun
thing that's in libm: j0, j1, jn are functions that do some math
i'm not familiar with
L837[13:45:44] <greaser|q> same with y0,
y1, yn - j* and y* do bessel functions
L838[13:45:47] <Inari> lets just go back
to the roots
L839[13:45:50] <Inari> dartmouth basic
\o/
L840[13:46:00] <greaser|q> 10 PRINT
"LOOK AROUND YOU"
L841[13:46:02] <greaser|q> 20 GOTO
10
L842[13:46:08] <Dashkal> It took me over a
decade to repair the damage Apple ][ BASIC did to my
thinking.
L843[13:46:18] <greaser|q> i started with
qbasic
L844[13:46:31] <Skye> I started with DOS
Batch script files
L845[13:46:55] <vifino> I started with
C.
L846[13:46:56] <greaser|q> actually i
think i really started with javascript but i consider qbasic my
true starting lang
L847[13:46:57] <KittyKath> I started with
C++. Yep, I was an as masochistic bitch back then as I am now.
:D
L848[13:47:16] <greaser|q> i learnt asm
before i learnt C because i couldn't get my head around having to
put semicolons after every line
L849[13:47:17] <Skye> I then tried MS
Basic on an old computer
L850[13:47:31] <Skye> like
L851[13:47:33] <greaser|q> yep, 16-bit
real-mode x86 asm
L852[13:47:37] <Skye> EPSON HX-20
L853[13:47:43] <Skye> I didn't understand
it
L854[13:47:50] <greaser|q> eventually i
found out how to compile rocks'n'diamonds and then started messing
with the code
L855[13:47:54] <Skye> then I learnt about
C#
L856[13:47:56] <greaser|q> and then i felt
i had to learn C
L857[13:48:34] <vifino> I think, if I
wouldn't have started programming with C, I would've turned out far
worse programmer-wise.
L858[13:48:41] <greaser|q> after doing a
basic C tut from some random guy on a hacking forum i started
learning how to write games in C using allegro 4 and the loomsoft
allegro tutorial
L859[13:49:00] <greaser|q> eventually
learnt how pointers worked from the dev-c++ manual
L860[13:49:26] <Skye> then I tried C++,
didn't get past hello world, and gave up, then I tried C, same
problem. Then I did some more C# stuff.
L861[13:49:31] ***
Tiin57 is now known as Reaper57
L862[13:49:58] <KittyKath> I learned
pointers from a dude called Dean. And about everything I know about
assembly too :D
L863[13:49:59] <Skye> Some time later I
discover minecraft and then minecraft mods and then tekkit and then
computercraft and then Lua
L864[13:51:18] <xarses> does any one know
if a microcontroller can talk to components?
L865[13:51:35] <xarses> on the cable
network that is
L866[13:52:25] <Skye> xarses, nope
L867[13:52:35] <xarses> no, or you don't
know?
L868[13:52:54] <Skye> no, as in you
can;t
L869[13:53:05] <xarses> well, jeeze what
use are they
L870[13:53:23] <vifino> killall
a2jmidid
L871[13:53:25] <vifino> q_q
L872[13:53:37] <Skye> xarses, to control
redstone and also for networking
L873[13:53:46] <xarses> so useless
L874[13:53:57] <xarses> got it
L875[13:55:07] <xarses> I see so much
potential, then they are nailled into just being redstone proxies
that you can talk to over the network
L876[13:55:14] <xarses> I wanted to make
it proxy so much more
L877[13:55:24] <xarses> but I am now sad,
since It cant
L878[13:55:39] <Skye> xarses, well
L879[13:55:43] <Skye> you can use a normal
computer for that
L880[13:55:56] <gamax92> cpaainrgoo
L881[13:56:21] <xarses> yes, but It's not
the same
L882[13:56:53] <xarses> the micro
controller gives you the ability to package it so we can make
single purpose devices
L883[13:57:08] <Skye> so you want packaged
computers?
L884[13:57:17] <xarses> that we can place
in world, and not worry about dragging all parts around all the
time
L885[13:57:21]
⇨ Joins: AlexisMachina
(uid57631@id-57631.charlton.irccloud.com)
L886[13:57:29] <xarses> and are sans
hard-drive
L887[13:57:40] <xarses> (which makes you
have to code better, I like this)
L888[13:57:59] <xarses> I guess I do, I
thought that was the point of the microcontroller
L889[13:58:55] <Skye> xarses, make a
github issue, Sangar is quite accepting of new ideas
L890[14:00:27] <xarses> Yes, I might get
banned from there
L891[14:00:44] <Skye> what
L892[14:00:52] <Skye> you won't get
banned.
L894[14:01:17] <Skye> so?
L895[14:01:18] <xarses> I'm noisy
L896[14:01:31] <Skye> you make issues that
aren't stupid, though
L897[14:01:36] <Skye> people are more
noisy
L898[14:01:51] <CompanionCube> Skye,
*cough* soni *cough?
L899[14:02:10] <xarses> CompanionCube: you
should get that cough looked at
L900[14:02:14] <xarses> sounds
infected
L901[14:02:36] <Skye> xarses, seriously,
make an issue. You're issues are not spam
L902[14:02:51] <xarses> yes, I'm writing
up one currently to be annoying about robot sides
L903[14:02:59] <xarses> I'll add this to
the pile
L904[14:03:19] <Skye> what's wrong with
robot sides?
L905[14:04:55] <Vexatos> ^ exactly what I
was about to ask
L906[14:05:01] <Vexatos> actually,
word-by-word what I was about to ask
L907[14:05:17] <Inari> tahts what exactly
tends to mean
L908[14:05:19] <Skye> if you're suggesting
that they should be changed, well... they can't without breaking
compatbility.
L909[14:05:38] <Vexatos> what about
sides?
L910[14:05:49] <Inari> you asked
L911[14:05:52] <Inari> let the person
answer sheesh
L912[14:05:53] <Inari> :P
L913[14:06:01] <Skye> don't be
scared!
L914[14:06:07] <Vexatos>
<xarses>
so useless
L916[14:06:26] <Vexatos> Forecaster over
there *points* made a level indicator for his gasoline tank using
MCUs
L917[14:06:33] <Vexatos> soooo.... not
useless at all
L918[14:09:23] <xarses> my problem with
sides, is that some functions that make sense to work on left and
right sides don't
L919[14:09:34] <Vexatos> which ones?
L920[14:09:49] <xarses> I can stomach no
place/swing on right left, and the moves im 100% on, turn
first
L921[14:09:56] <xarses> but we can't
detect
L922[14:10:02] <xarses> cant use the
inventory controller
L923[14:10:12] <xarses> maybe not
suck
L924[14:10:18] <xarses> but def scan the
container
L925[14:10:35] <Vexatos> wait, doesn't the
inv controller have a side parameter?
L926[14:10:52] <xarses> iirc it only
accepts up down forward
L927[14:10:59] <Vexatos> ...you sure
L928[14:11:03] <xarses> no
L929[14:11:08] <xarses> most things
do
L930[14:11:13] <Vexatos> detect also makes
sense
L931[14:11:21] <Vexatos> the robot can
detect anything it can "see"
L932[14:11:38] ⇦
Quits: Kimiro (~MobileDra@199-7-159-83.eng.wind.ca) (Ping timeout:
198 seconds)
L933[14:11:56] <xarses> no, if it can see
forward and up and down, it can see enough left and right to know
if there is something blocking you
L934[14:12:12] <Vexatos> up and down is
only there because robots cannot be turned those ways
L935[14:12:23] <Vexatos> hence their
ability to see those two directions as well
L936[14:12:45] <xarses> it makes checking
sides for path calculation quite tedious
L937[14:13:26] <xarses> either that, or we
should be able to see the blocks to the left and right of the
forward square
L938[14:13:27] <reinei> xarses: afaik, its
supposed to?
L939[14:13:29] <Vexatos> It does, but so
what
L940[14:13:33] <Vexatos> it's not supposed
to be easy
L941[14:13:41] <Vexatos> use a geolyzer if
you want to be faster
L942[14:13:44] <Vexatos> but expect
noise
L943[14:13:46] <xarses> the
"optics" should have enough perpherial vision to see them
for something
L944[14:13:50] <Vexatos> (geolyzers are
robot upgrades)
L945[14:13:54] <xarses> yes, but thats
alot of power
L947[14:13:58] <xarses> to see 1
block
L948[14:13:59] <Vexatos> power? no
L949[14:14:02] <Vexatos> well
L950[14:14:04] <Vexatos> again
L951[14:14:05] <Vexatos> so what
L952[14:14:19] <Vexatos> OC is not
"easy". OC is good :P
L953[14:14:36] <xarses> also, it makes
less general just to path find
L954[14:14:38] <reinei> ^
L955[14:14:49] <reinei> xarses: its
SUPPOSED TO
L956[14:14:52] <xarses> reinei: in regard
to what?
L957[14:15:04] <reinei> you are SUPPOSED
to write GOOD code to make this stuff possible
L958[14:15:11] <xarses> thats fine
L959[14:15:13] <reinei> my ^ was to
Vexatos comment
L960[14:15:32] <Vexatos> xarses,
pathfinding isn't supposed to be easy
L961[14:15:33] <xarses> turning the robot
to see the block next to you to check if it's solid or not, its
absurd
L962[14:15:35] <Vexatos> or
"general"
L963[14:15:44] <xarses> then two more
times to see the other time
L964[14:15:52] <reinei> xarses: make a map
and you are done
L965[14:15:56] <Vexatos> Go play with
ComputerCraft if you find it absurd <3
L966[14:16:00] <xarses> plus how ever many
to orientate it to the next path
L967[14:16:00] <reinei> ^
L968[14:16:04] <reinei> grr
L969[14:16:13] <Vexatos> Oh wait, turtles
cannot detect sideways either!
L970[14:16:17] <Vexatos> NOT EVEN CC CAN
DO THAT
L971[14:16:59] <xarses> Vexatos: thats bs,
an response to a discussion should not be "go away"
L972[14:17:42] <reinei> you're right, but
this isn't so much of a discussion though either
L973[14:17:44] <Inari> well
L974[14:17:48] <Inari> you could stay a
bit further off
L975[14:17:56] <Inari> and use the
computronics camera for free block finding
L976[14:17:59] <Vexatos> xarses, as I
said
L977[14:18:01] <Vexatos> not even CC does
it
L978[14:18:13] <xarses> So we are stuck
with a weird implementation because CC doesn''t either?
L979[14:18:14] <Vexatos> And it never
has
L980[14:18:20] <Vexatos> it is not
weird
L981[14:18:21] <Sangar> hint:
geolyzer
L982[14:18:22] <Vexatos> it makes
sense
L983[14:18:25] <Vexatos> Sangar,
EXACTLY
L984[14:18:28] <Inari> opr what sangar
said
L985[14:18:28] <Vexatos> I told him
already
L986[14:18:28] <Inari> :P
L987[14:18:31] <Vexatos> geolyzer, or
camera
L988[14:18:33] <Inari> Sangar: but camera
is all the more fun
L989[14:18:33] <Inari> :3
L990[14:18:41] <Inari> makes me recall
that russian thingy
L991[14:18:44] <Sangar> i only read a few
lines :P
L992[14:18:45] <Inari> where it made a
distance image using the camera
L993[14:18:48] <Vexatos> yea
L994[14:18:51] <Vexatos> it was kewl
L995[14:19:00] <Vexatos> Sangar, you got
my %tells? <3
L996[14:19:10] <Vexatos> also hi
L997[14:19:13] <Sangar> Vexatos, what
tells [/s]
L998[14:19:16] <Sangar> also hi
L999[14:19:19] <Vexatos> %tell Sangar OC
1.6 when
L1000[14:19:20] <MichiBot> Vexatos:
Sangar will be notified of this message when next seen.
L1001[14:19:21] <Vexatos> Hi+
L1002[14:19:24] <Inari> anyone go the
link for that
L1003[14:19:30] <Sangar> these are not
the tells i'm looking for
L1004[14:19:32] *
Sangar handwaves
L1005[14:19:37] *
Vexatos wavehands
L1006[14:19:38] <xarses> no, its absurd,
you would put a camera on a robot so that It can only see directly
in front of it? no it would have peripheral vision. You would make
it mimic your own ability to perceive the environment
L1007[14:19:43] <Inari> google wave
died
L1008[14:19:44] <Inari> :<
L1009[14:19:49] <Vexatos> xarses,
what?
L1010[14:19:52] <Sangar> again.
geolyzer
L1011[14:19:53] <Vexatos> You put a
camera into a robot
L1012[14:19:59] <Vexatos> then it can see
90° to either sire
L1013[14:20:00] <Vexatos> side*
L1014[14:20:01] <Inari> camera has pretty
good vision
L1015[14:20:05] <Vexatos> unless someone
changed that recently
L1016[14:20:09] <Vexatos> which wasn't
me
L1017[14:20:12] <reinei> Inari: depends
on your camera + lense
L1018[14:20:16] <xarses> computronix
dosn't work with my pack
L1019[14:20:20] <Vexatos>
"recently" being "today"
L1020[14:20:22] <Vexatos> It does
L1021[14:20:23] <reinei> what pack?
L1022[14:20:25] <Vexatos> I bet you it
does
L1023[14:20:26] <Inari> reinei: last i
checked computronics only had a single
L1024[14:20:41] <reinei> Inari: I meant
RL camera + lens
L1025[14:20:41] <xarses> I stuck it in,
and it blew up
L1026[14:20:42] <Vexatos> Computronics is
rather good at finding bugs in other mods though
L1027[14:20:46] <Inari> reinei: :P
L1028[14:20:47] <Vexatos> thanks for
never reporting that, then
L1029[14:20:54] <Vexatos> Because this
way I am unable to fix it
L1030[14:21:00] <reinei> poor Vex
L1031[14:21:06] <Vexatos> do you happen
to have the crash report?
L1032[14:21:16] <Vexatos> So I can do my
damn job as its maintainer >_>
L1033[14:21:20] <xarses> I can't make
sense of how to even collaborate on computronix
L1034[14:21:28] <Vexatos> what?
L1035[14:21:30] <xarses> so no, I didn't
report it
L1036[14:21:48] <Sangar> but yeah, 1.6...
then. ish. this weekend? probably? been contemplating what to do
about 1.9 these days... porting is such a pain again :/ i might
just push what i have soon and hope someone else can be found to
fix the block rendering... again. ugh.
L1038[14:21:52] <reinei> well, you sorta
just did, but you did not append a crashlog
L1039[14:22:08] <Vexatos> What Inari
said
L1040[14:22:11] <Vexatos> it's not that
hard
L1041[14:22:18] <Inari> listen to your
goddess
L1042[14:22:20] <xarses> Sangar: geolizer
uses too much power to only scan 1 block, I don't need all 32
blocks in the column
L1043[14:22:24] <Inari>
</goauld>
L1044[14:22:25] <Vexatos> it's the third
entry on google, even
L1045[14:22:28] <Vexatos> the github
repo
L1046[14:22:35] <Vexatos> xarses, what
about the camera
L1047[14:22:57] <Inari> xarses: what are
you making a path for?
L1048[14:23:01] *
Sangar shrugs
L1049[14:23:06] <xarses> the second issue
I have with the geo
L1050[14:23:08] <Vexatos> Also, xarses
what about geolyzer.analyze(side)
L1051[14:23:18] <xarses> docs says it
uses more power
L1052[14:23:19] <Vexatos> it returns info
only about the block on one side
L1053[14:23:30] <Vexatos> exactly the
info you need, actually
L1054[14:23:30] <Sangar> it uses the same
as scan, but gives much more detailed info
L1055[14:23:33] <Vexatos> Yes
L1056[14:23:37] <Sangar> and was what i
was thinking of yes
L1057[14:23:40] <Sangar> exactly because
^
L1058[14:23:56] <Inari> like
L1059[14:24:01] <Inari> whats your actual
usecase for pathing
L1060[14:24:06] <Skye> Sangar, kidnap or
bribe asie
L1061[14:24:29] <xarses> second issue i
have with geo, and same as camera, and all the way back to why we
should be able to see the sides, adding a component for basic
sensing of the world seems quite off
L1062[14:24:31] *
Sangar starts bulk buying old hardware to ship to asie
L1063[14:24:47] <Vexatos> The camera
would be even better for bathfinding, actually (when you really
need that toilet), since it can actually tell you how far you can
go forward before having to do any further pathfinding? :P
L1064[14:24:57] <reinei> xarses: it does?
What do all the robots in factories do? See the world and
contemplate about god?
L1065[14:25:00] <xarses> we wouldn't
build a IRL robot that can only see 40% Left to right and 180% up
and down
L1066[14:25:21] <Vexatos> xarses, we
wouldn't build floaty octahedral robots with a B/W screen IRL
L1067[14:25:30] <reinei> xarses: oh, we
already build robots with 0% 0% vision
L1068[14:25:31] <Vexatos> and 150kB of
RAM
L1069[14:25:56] <Vexatos> You can
actually assemble a robot without screen in OC
L1070[14:25:58] <Vexatos> noone ever uses
that
L1071[14:26:01] <Vexatos> but it is
possible
L1072[14:26:05] <xarses> I do
L1073[14:26:06] <Vexatos> it won't render
the screen on the block
L1074[14:26:09] <reinei> Vexatos: that
actually makes for extremely good Jump Point Traversal!
L1075[14:26:10] <xarses> and sans hard
drive
L1076[14:26:22] <Vexatos> so just a
moving MCU?
L1077[14:26:28] <Vexatos> or
boot-from-floppy
L1078[14:26:55] <xarses> if its single
purpose, just code it into the rom
L1079[14:28:35] <Vexatos> so yea
L1080[14:28:37] <xarses> reinei: we build
robots with the vision they need for the function they have, A
robot in a factory will have the sesnors necessary to have the
correct view of its purpose, I feel (as you all can tell) that we
are wrong about the view angle on the robots
L1081[14:28:43] <Vexatos> there are two
upgrades doing exactly what you want
L1082[14:28:47] <Vexatos> one actually
being in OC
L1083[14:29:10] <xarses> yes but
shouldn't we get this for free on the higher tier bots or
something
L1084[14:29:17] <Vexatos> Sangar, so when
will we be able to rotate robots upwards?
L1085[14:29:26] *
xarses facepalms
L1086[14:29:29] <Sangar> Vexatos, when
minecraft is in 4d?
L1087[14:29:30] <Vexatos> xarses, no
because OC is ~modular~
L1088[14:29:34] <Vexatos> mo
L1089[14:29:34] <Vexatos> du
L1090[14:29:35] <Vexatos> lar
L1091[14:29:36] <Vexatos> that
means
L1092[14:29:41] <Vexatos> you install the
upgrades you need
L1093[14:29:46] <Vexatos> on the robots
that need them
L1094[14:29:56] <Vexatos> you do not get
a feature for free
L1095[14:29:58] <Vexatos> you use an
upgrade
L1096[14:30:05] <xarses> to do something
so basic as move around its world as it was designed to?
L1097[14:30:13] <Vexatos> you can
mvoe
L1098[14:30:16] <Vexatos> move*
L1099[14:30:19] <Vexatos> no matter the
tier
L1100[14:30:21] <xarses> and turn
L1101[14:30:23] <Vexatos> yes
L1102[14:30:26] <xarses> and turn
L1103[14:30:28] <xarses> and turn
L1104[14:30:29] <Vexatos> as it was
designed to
L1105[14:30:30] <xarses> and turn
L1106[14:30:38] <xarses> look, its
dancing
L1107[14:30:48] <xarses> no wait, its
looking for a path home
L1108[14:31:00] <Vexatos> Call the bot
"Dead Or Alive" and you win
L1109[14:31:05] <reinei> xarses: what
pathfinding algortihm are you implementing right now?
L1110[14:31:05] <KittyKath> VR minecraft!
:O
L1111[14:31:11] <xarses> A*
L1112[14:31:20] <reinei> Sangar: MC
technically IS 4D
L1113[14:31:36] <reinei> xarses: make it
jump point and use the geolyser
L1114[14:31:45] *
xarses shakes his head
L1115[14:31:56] <Inari> well
L1116[14:32:00] <Inari> i found a way to
check for blocks on the side
L1117[14:32:15] <reinei> try
moving?
L1118[14:32:20] <gamax92> try
spinning?
L1119[14:32:21] <Inari> nah
L1120[14:32:22] <Inari> wihtout
turning
L1121[14:32:41] <reinei> can robots
actually do goLeft() (or equivalent) without turning?
L1122[14:32:50] <xarses> no
L1123[14:32:58] <xarses> and I don't
think they should
L1124[14:33:00] <Inari> it doesnt workw
ith all blocks though
L1125[14:33:28] <Sangar> reinei, if you
mean time, bleh, i meant a freely traversable 4th one ;)
L1126[14:33:43] <xarses> forward,
backward, up and down
L1127[14:33:52] <Vexatos> geolyzer~
L1129[14:34:02] <reinei> Vexatos:
whatever
L1130[14:34:02] <xarses> >.<
L1131[14:34:24] <reinei> Sangar: then add
a fourth dimension, maybe using additional dimensions?
L1132[14:34:50] <Vexatos> soo xarses,
mind giving me the crash log?
L1133[14:35:25] ***
alfw|Off is now known as alfw
L1134[14:35:28] <Vexatos> the worst
people are those that complain about a mod crashing and never
report the crash.
L1135[14:35:43] <xarses> Vexatos: a few
min
L1136[14:36:14] <Sangar> Vexatos,
mkay
L1137[14:36:19] <Vexatos> Sangar, it is
glorious
L1138[14:36:20] <xarses> reinei: and
robots should only be able to sense 10% of that dimension?
L1139[14:36:28] <Vexatos> xarses,
actually
L1140[14:36:37] <Vexatos> it's 90° of
roll
L1141[14:36:47] <Vexatos> you have three
rotational axes
L1142[14:36:53] <Vexatos> 360° each
L1143[14:37:02] <Vexatos> 180° of roll
means 1/6
L1144[14:37:08] <Vexatos> of
everything
L1145[14:37:13] <Vexatos> that's more
than 10%
L1146[14:37:19] <reinei> xarses: no, they
shouldn't be able to sense it at all, unless upgraded
L1147[14:37:39] <Vexatos> yea, robots are
OP
L1148[14:37:44] <Vexatos> Sangar,
detection upgrade when
L1149[14:37:59] <Sangar> Vexatos, oc 2.0?
:X
L1150[14:38:12] <Sangar> will also need a
motion upgrade of course
L1151[14:38:13] <gamax92> when mc
2.0
L1152[14:38:13] <xarses> Vexatos:
rofl
L1153[14:38:22] <reinei> so Sangar, when
will you finish oc 1.x and jump to oc 2.0? :P
L1155[14:38:30] <reinei> gamax92: MC 2 is
already out
L1156[14:38:47] <reinei> it was just an
april fools
L1157[14:39:06] <Vexatos> gamax92, that's
like RAM in Minecraft
L1158[14:39:12] <Vexatos> Sangar, quick,
remove RAM slots on robots
L1159[14:39:17] <Vexatos> they can use RS
cards instead
L1160[14:39:24] <Sangar> reinei, idk. 1.9
maybe? i'm honestly tempted, since so much is broken again anyway
:X
L1161[14:39:38] <Vexatos> Sangar, what
would you want to rewrite
L1162[14:39:52] <Inari> doesnt work with
glass though
L1163[14:39:53] <Sangar> cables
probably
L1164[14:39:59] <gamax92> make it so that
redstone becomes a robot management rail
L1165[14:40:01] <Vexatos> not worth a 2.0
:P
L1166[14:40:02] <Sangar> i.e. oc
networking in general
L1167[14:40:06] <Vexatos> ah
L1168[14:40:10] <gamax92> and that you
have to place it everywhere for the robot to be able to move
L1169[14:40:18] <Vexatos> the API does
seem pretty solid to me though, Sangar
L1170[14:40:21] <Sangar> like split
networking and power and component stuff
L1171[14:40:30] <Vexatos> huh?
L1172[14:40:30] <Vexatos> how
L1173[14:40:32] <Vexatos> like
L1174[14:40:35] <Vexatos> server
racks?
L1175[14:40:56] <reinei> gamax92: so,
like factorisation thingies, but programmable?
L1176[14:41:06] <gamax92> I dunoo
L1178[14:41:12] <Vexatos> servos are
programmable D:
L1179[14:41:24] <reinei> servos that can
be programmed in lua
L1180[14:41:30] <Sangar> i kinda want the
component visibility to be more... routable, if that makes
sense?
L1181[14:41:31] <Vexatos> must
L1182[14:41:32] <Vexatos> link
L1184[14:41:45] <Inari> xarses: so, is
that viable?
L1185[14:41:48] <gamax92> Sangar: oc
visibility and reachability is terrible please fix.
L1186[14:41:48] <Sangar> anyway, haven't
really put too much thought into it yet :X
L1187[14:41:50] <Vexatos> Sangar,
isVisibleFrom? :P
L1188[14:42:09] <xarses> Inari:
huh?
L1190[14:42:19] <Inari> detecting
blocks
L1191[14:42:20] <Inari> :f
L1192[14:42:38] <Vexatos> xarses, oh
look
L1193[14:42:52] <Vexatos> I know how to
solve that
L1194[14:42:57] <Vexatos> It's not an
issue caused by computronics
L1195[14:43:06] <Vexatos> as I said, it's
rather good at exposing bugs in other mods
L1196[14:43:07] <xarses> Inari:
>.<
L1197[14:43:12] <Vexatos> step 1) learn
how to github
L1198[14:43:16] <asie> Sangar: what
L1199[14:43:19] <Vexatos> step 2) search
for this crash
L1200[14:43:21] <asie> what'd i
miss
L1201[14:43:23] <Sangar> the idea i'm did
start considering is having cables be the 'limiting factor' wrt
component count. i.e. have them have channels, and devices be
connected to a channel so to say (with a configurable number), but
i'm not sure i really like that yet :X
L1202[14:43:32] <Vexatos> step 3) find
out that this very crash had been reported four times already
L1203[14:43:35] <Sangar> asie, you have
to update oc's block rendering for 1.9
L1204[14:43:38] <Inari> xarses: the
restriction as said is that it doesnt work with blocks that dont
conduct redstone
L1205[14:43:39] <Inari> such as
glass
L1206[14:43:40] <Vexatos> Sorry,
xarses
L1207[14:43:40] <asie> Sangar:
Okay.
L1208[14:43:44] <asie> Can I rewrite the
whole mod to Java for free?
L1209[14:43:52] <Vexatos> you could have
found the solution through 5 minutes of google
L1210[14:43:53] <Sangar> sure
L1211[14:43:54] <Vexatos> if at all
L1212[14:43:55] <asie> Excellent
L1213[14:44:03] <asie> I'll get right to
it after my exit exams end in 1.5 weeks
L1214[14:44:09] <Vexatos> Sangar, So I
heard AE2
L1215[14:44:11] <Sangar> great!
L1216[14:44:18] <asie> Down with the
Scala monster
L1217[14:44:21] <gamax92> everybody has
exams
L1218[14:44:26] <Sangar> Vexatos, sorta
like that i guess, somewhat
L1219[14:44:35] <asie> Sangar: ...and
then I realized what I agreed to
L1220[14:44:38] <asie> okay, no, on a
more serious note
L1221[14:44:43] <asie> 1.8->1.9 is
ridiculously easy
L1222[14:44:43] <Sangar> :P
L1223[14:44:47] <asie> 1. WorldRenderer
is now VertexBuffer
L1224[14:44:48] <Inari> cna the inv
controller still throw items to arbirtrary sides?
L1225[14:44:50] <asie> 2.
ISmartBlockModel is now IBakedModel
L1226[14:44:52] <xarses> Inari: sure that
works, but I don't keep a redstone card in my bots, but at least
that leaves me a component slot
L1227[14:44:59] <Dashkal> I have a habit
of snapping up Scala devs. Just saying.
L1228[14:45:01] <asie> 3. for,
ISmartItemModel override IBakedModel.ItemOverrideList
L1229[14:45:06] <asie> now get me old
hardware
L1230[14:45:07] <Vexatos> xarses, could
you give me fml-client-latest.log
L1231[14:45:10] <Vexatos> of that
crash
L1232[14:45:15] <Sangar> i haven't quite
figured out ibakedmodel yet
L1233[14:45:17] <Vexatos> then I can even
tell you who the culprit is
L1234[14:45:20] <Inari> throwing an item
to a side and checking where it lands was another idea if redstone
hadnt owrked :P
L1235[14:45:25] <asie> Sangar: what is
there to figure out
L1236[14:45:26] <Sangar> is there an
example somewhere? :X
L1237[14:45:32] <asie> same with, just
with IBlockState parameters
L1238[14:45:34] <asie> same thing*
L1239[14:45:39] <Sangar> huh
L1240[14:45:40] <Vexatos> xarses, I'd bet
ten pennies it's ExtraUtilities again
L1241[14:45:45] <Vexatos> but give me
that log to make sure
L1242[14:46:39] <Sangar> asie, where did
handleBlockState go?
L1243[14:46:40] <xarses> Vexatos: I
didn't bother because after fixing that I'd still have to bother my
admin to get the mod added and all kinds of effort that if I added
it and it breaks everything, then I'm not trusting its going to get
promoted into the pack
L1244[14:46:45] <asie> Sangar: It's
gone.
L1245[14:46:49] <asie> All methods now
take an IBlockState instead.
L1246[14:46:51] <asie> Haven't you
noticed?
L1247[14:47:08] <Sangar> ah. aaah. i
hadn't >_>
L1248[14:47:09] <asie> If you want the
old system you need to make your own wrapper
L1250[14:47:13] <Vexatos> and fixes your
issue
L1251[14:47:19] <Sangar> welp
L1252[14:47:25] <Vexatos> which is caused
by ExU shipping an API wrongly
L1254[14:47:34] <xarses> have
CoFHLib
L1255[14:47:37] <asie> Sangar:
learn2read
L1256[14:47:39] <Vexatos> I reported it
over a year ago
L1257[14:47:39] <reinei> how can you ship
an API in a wrong way?
L1258[14:47:39] <Sangar> what's the
getOverrides do?
L1259[14:47:45] <Vexatos> november
2014
L1260[14:47:46] <gamax92> Sangar:
lrn2read
L1261[14:47:47] <asie> That's what you
use for ISmartItemModel
L1262[14:47:48] <Vexatos> never
fixed
L1263[14:47:51] <xarses> I think
L1264[14:47:51] <asie> it returns an
ItemOverrideList
L1265[14:47:59] <asie> if you're happy
with metadata-based item models, you can just use that
L1266[14:48:00] <asie> if you
aren't
L1267[14:48:01] <Vexatos> Apparently you
do not
L1268[14:48:04] <asie> extend the class
and override the getter
L1269[14:48:06] <asie> it's the
Official(tm) way
L1270[14:48:10] <asie> also, look at
Charset source code
L1271[14:48:11] <Vexatos> reinei, only
ship half the classes in that API
L1272[14:48:12] <Sangar> okeh
L1273[14:48:12] <asie> it's ported
L1274[14:48:14] <Vexatos> which is what
ExU does
L1275[14:48:17] <asie> Sangar: now, get
me an 8580R5
L1276[14:48:20] <Sangar> will do
L1277[14:48:22] <reinei> Lol
L1278[14:48:24] <asie> no, i'm
serious
L1279[14:48:28] <asie> i've been looking
for one for a year
L1280[14:48:29] <Sangar> the looking i
mean >_>
L1281[14:48:30] <Vexatos> Engineer's
Toolbox does the same
L1282[14:48:32] <asie> :|
L1283[14:48:47] <Vexatos> xarses, just
try it. It fixed it the other 12 times it happened
L1284[14:48:53] <Vexatos> (and was
reported)
L1285[14:48:57] <Vexatos> as I said,
reported it in Nov 2014
L1286[14:48:58] <Vexatos> never
fixed
L1287[14:49:52] <xarses> Sigh ya, I
already went down that rabbit whole with Sangar over magneticraft
doing the same, I would have expected to show up there too.
L1288[14:50:20] <xarses> I don't know why
we keep having shit mod maintainers including other peoples API
causing loading issues
L1289[14:50:24] <Vexatos> 'tronics seems
to be the only mod using that API without shipping it
L1290[14:50:35] <gamax92> make tronics
patch the other mods then
L1291[14:50:38] <Vexatos> It does that a
lot
L1292[14:50:43] <Vexatos> with other
APIs, too
L1293[14:50:45] <xarses> 'Greg it'?
L1294[14:50:48] <Vexatos> but this is the
most prominent
L1296[14:50:59] <Vexatos> xarses,
gregtech actually only modifies Vanilla and IC2
L1297[14:51:01] <Vexatos> no other
mod
L1298[14:51:10] <Vexatos> And it adds
support for Thaumcraft
L1299[14:51:11] <Vexatos> that's it
L1300[14:51:16] <gamax92> make tronics
open up the mods, delete the apis in them
L1301[14:51:17] <xarses> You know what I
mean
L1302[14:51:18] <asie> Sangar: Yes, but
taken from an actual C64 board to save, like
L1303[14:51:20] <Vexatos> Anything else
is added by other mods
L1304[14:51:21] <asie> 75%
L1305[14:51:23] <Vexatos> as GT
integration
L1306[14:51:30] <Sangar> :P
L1307[14:51:38] <Vexatos> gamax92, then
those would crash without CoFHLib present
L1308[14:51:52] <gamax92> salvaging SID's
from boards is cheaper than the chip alone
L1309[14:52:12] <Vexatos> so yea, xarses.
Next time, please report a crash. I'd rather have a crash reported
the hundredth time than never. Before reporting, searching through
old and closed issues is advised
L1310[14:52:19] <Vexatos> to save both of
us some trouble. Thanks.
L1311[14:52:21] <gamax92> Vexatos: then
also patch the bad broken jar that's unconditionally using it
L1312[14:52:34] <gamax92> come one, don't
you ASM
L1314[14:52:37] <Vexatos> (And install
CoFHLib to fix it)
L1315[14:52:40] <Vexatos> gamax92,
never
L1316[14:52:47] <gamax92> Vexatos:
really?
L1317[14:52:52] <Lizzy> Piece of shit
bag
L1318[14:52:53] <gamax92> it's pretty
easy o.o
L1319[14:52:56] <Vexatos> gamax92, only
TIS
L1320[14:52:57] <Vexatos> :>
L1321[14:52:59] <Skye> Vexatos, make a
mod that patches buggy mods. :P
L1322[14:53:06] <Vexatos> Skye,
BugFixMod?
L1323[14:53:17] <Skye> yes
L1324[14:53:17] <gamax92> yeah but
Vexatos can't asm
L1325[14:53:38] <Vexatos> I can TIS
:D
L1327[14:53:45] <Vexatos> Sangar, welp,
OC 1.6 first
L1328[14:54:09] <Vexatos> xarses,
[17:38:04] [Client thread/DEBUG] [FML/]: CoFHAPI|block(API:
CoFHAPI|block:1.7.10R1.0.0): extrautilities-1.2.6.jar ()
L1329[14:54:11] <Vexatos> confirmed
L1330[14:54:22] <Vexatos> thanks
L1331[14:54:26] <Vexatos> so yea, CoFHLib
to fix it
L1332[14:54:29] <Vexatos> doesn't modify
game at all
L1333[14:54:36] <Vexatos> just contains a
complete version of the API
L1334[14:55:08] <Vexatos> blame ExU
L1335[14:55:26] <Vexatos> damn being
blamed for other mods being stupid is annoying :X
L1336[14:55:37] *
Vexatos blames Sangar for Walri being stupid
L1337[14:56:38] *
reinei blames Vexatos for TIS-3D having a stupid line limitation
and probably still not pproviding code book scrolling
L1338[14:57:06] <xarses> Vexatos: not
blaming you
L1339[14:57:06] <Skye> reinei, blame the
maker of TIS-1000
L1340[14:57:29] <reinei> wasn't it
TIS-100?
L1341[14:57:36] <xarses> All I said was I
added it, and the powder keg went off
L1342[14:57:40] <xarses> yes,
TIS-100
L1344[14:58:14] ***
Keridos is now known as Keridos|away
L1345[15:00:52] ***
Guest60558 is now known as Nadeko
L1346[15:02:02] *
xarses bumps Vexatos
L1348[15:02:48] <asie> please support
this cause
L1349[15:03:47] <Skye> asie, wut
L1350[15:07:00] <Forecaster> woo
microcontrollers
L1351[15:07:40] *
Skye controls Forecaster micro
L1352[15:08:04] <Vexatos> xarses, ExU
1.7.10 is abandoned
L1353[15:08:07] <Vexatos> won't ever be
fixed, sorry
L1354[15:08:15] <xarses> eh, thats not
ok
L1355[15:08:46] <Skye> Vexatos, make a
mod bugfixer
L1356[15:09:06] <Vexatos> xarses, been
abandoned months ago
L1357[15:09:12] <Vexatos> ever since it
updated to 1.8
L1358[15:09:12] <reinei> Vexatos: just
rewrite
all the mods to be gud
L1359[15:09:20] <xarses> lol
L1360[15:09:23] <Skye> reinei, no, that's
asie's job
L1361[15:09:28] <Skye> Vexatos's job is
to maintain them
L1362[15:09:39] <Forecaster> Skye: my
micro cannot be controlled, we are all doomed
L1363[15:09:51] <xarses> Vexatos: sounds
like an opertunity to fix the the issue
L1364[15:09:51] <Forecaster>
Doooomed
L1365[15:09:51] <CompanionCube> did you
accidentally into skynet
L1366[15:10:04] <Vexatos> xarses, well I
didn't test on 1.8
L1367[15:10:06] <Skye> CompanionCube,
hum?
L1368[15:10:09] <xarses> Skye's net
L1369[15:10:10] <Vexatos> but I doubt
RWTema got much smarter
L1370[15:10:10] <Vexatos> >_>
L1371[15:10:18] <Vexatos> that guy is
generally a PITA
L1372[15:10:22] <Vexatos> with any of his
mods
L1373[15:10:30] <Vexatos> code-wise
L1374[15:10:31] <Forecaster> he makes
other mods?
L1375[15:10:40] <Vexatos> some
L1376[15:10:42] <Vexatos> few
L1377[15:10:44] <Vexatos> mostly
abandoned
L1378[15:10:45] <Vexatos> all bad
L1379[15:10:51] <Vexatos> (badly
coded)
L1380[15:10:53] <Vexatos> like ExU
L1381[15:11:21] <Forecaster> I see
L1382[15:17:29] <gamax92> ? bowling
ball
L1383[15:18:07] <Forecaster> I love
getting notifications what my domain will expire from someone who's
not my registrar wanting me to pay $69 to renew it
L1384[15:18:16] <Forecaster>
s/what/that/
L1385[15:18:16] <MichiBot>
<Forecaster> I love getting notifications that my domain will
expire from someone who's not my registrar wanting me to pay $69 to
renew it
L1386[15:23:28] <gamax92> Forecaster: hey
your domain is expiring, please pay me like I dunno $489 to go
renew it
L1387[15:23:30] <gamax92> kthx
L1388[15:23:42] <Forecaster> seems legit
:P
L1389[15:23:58] <Inari> Vexatos: aw :P i
thougth funky locomotion was good because its coded by RWTema
L1390[15:24:25] <xarses> unif the source
is closed
L1391[15:24:31] <xarses> >=(
L1392[15:24:49] <Vexatos> xarses, you're
clearly not throwing sufficient amounts of fernflowers around
L1393[15:24:49] <xarses> otherwise we
could do something useful, like fork and fix
L1394[15:25:00] <Vexatos> Sangar: When in
doubt, use more fernflower.
L1395[15:25:07] <xarses>
fernflower?
L1397[15:25:14] <Vexatos> Yea
L1398[15:25:26] <Vexatos> a type of
flower with the magical properties to make compiled code
readable
L1399[15:25:38] <Vexatos> If you only
supply the necessary amount
L1400[15:25:50] <xarses> I don't do
java
L1401[15:26:01] <xarses> not standing
up
L1402[15:26:05] <xarses> not lying
down
L1403[15:26:09] <xarses> not with a
book
L1404[15:26:11] <xarses> or in a
boat
L1405[15:26:18] <Vexatos> Well
L1406[15:26:25] <Vexatos> Use more
fernflowers
L1407[15:26:40] *
xarses just opens the zip and removes the API folder
L1408[15:26:43] <Vexatos> You can't
really make a mod like Computronics without it
L1409[15:26:47] <Vexatos> xarses, would
crash ExU
L1410[15:26:54] <Vexatos> as it expects
it to be there
L1411[15:27:38] <xarses> well, I wen't a
bit suse there
L1412[15:27:56] <xarses> I'm not sure
what that was about
L1413[15:28:39]
⇦ Quits: sciguyryan (~sciguyrya@5.79.74.233) (Remote host
closed the connection)
L1414[15:37:24] <gamax92> Vexatos: eww,
fernflower
L1416[15:40:19] *
reinei sneezes
L1417[15:40:29] <reinei> I am alergic to
fernflower(s)
L1418[15:41:05] <xarses> Sounds like
Vexatos is alergic to ExU
L1419[15:56:49] <Lizzy> finally, am
home
L1420[15:57:37] <Vexatos> overused and
bad mod
L1421[15:57:38] <Vexatos> used to be
good
L1422[15:58:42] <Lizzy> only things i use
from ExU is the transfer nodes for quick item/fluid setups and the
barrels when i want fancy fluid storage
L1423[15:59:55] <Vexatos> why not
L1424[15:59:55] <Vexatos> use
L1425[15:59:56] <Vexatos> the mod
L1426[16:00:00] <Vexatos> called Fancy
Fluid Storage
L1427[16:00:19] <Forecaster> too obvious,
it's probably a trap
L1428[16:02:10] <Forecaster> also
railcraft tanks
L1429[16:02:43] <Inari> just pump it into
the world
L1430[16:02:43] <Inari> :f
L1431[16:03:14] <Inari> "We want to
let you know about some upcoming changes to OneDrive. On
10/08/2016, the amount of storage that comes with OneDrive will
change from 15 GB to 5 GB." cute
L1432[16:03:42] <xarses> Admiral Ackbar:
"It's a Trap!"
L1433[16:04:23] <Lizzy> Vexatos, maybe
because i've never heard of that before?
L1434[16:04:35] <xarses> We use the drums
(they are not barrels thats Jabba)
L1435[16:04:39] <xarses> mostly
L1436[16:04:45] <xarses> oh, and ender
lilly
L1437[16:04:48] <CompanionCube> Inari,
don't you get to keep the additional storage if you're using
it
L1439[16:04:54] <Vexatos> also
Railcraft
L1440[16:05:01] <Lizzy> eh
L1441[16:05:08] <Inari> CompanionCube:
dunno, im not using it so it just tells me i need to take no action
because im bnelow the new limit
L1442[16:05:09] <Inari> so i doubt
that
L1443[16:05:11] <xarses> railcraft its
laggy and bad on its own
L1444[16:05:27] <Lizzy> RC is nice for
big setups but gets a bit obnoxious for smaller spaces
L1445[16:05:33] <Lizzy> I don't have any
issues with RC
L1446[16:05:55] <Forecaster> railcraft
tanks certainly don't fir in one block :P
L1447[16:05:58] <Forecaster> fit*
L1448[16:06:13] <Lizzy> yeah
L1449[16:06:20] <xarses> not
portable
L1450[16:06:27] <Forecaster> or
that
L1451[16:06:35] <Forecaster> both by
design
L1452[16:06:35] <Inari> thats what
tankcarts are for
L1453[16:06:36] <xarses> like man reason
we need um
L1454[16:06:45] <Lizzy> they're good for
a central tank room or something but not a small "this train
needs water" area
L1455[16:06:48] <xarses> ya, you're
insane
L1456[16:06:53] <xarses> also requires
buildcraft
L1457[16:07:00] <Inari> Lizzy: depends,
you hav elike infinite space anyway
L1458[16:07:00] <Lizzy> BC is also
nice
L1459[16:07:03] <xarses> which we finally
ditched
L1460[16:07:14] <Inari> why would you
ditch BC :f
L1461[16:07:17] *
Lizzy probably wont ever ditch bc
L1462[16:07:18] <Forecaster> it does not
require buildcraft
L1463[16:07:52] <xarses> the tank
cart?
L1464[16:08:00] <xarses> they are also
hardly portable
L1465[16:08:09] <Inari> they arel
iterally moving things
L1466[16:08:12] <Inari> how are they not
portable
L1467[16:08:14] <Forecaster> the tank
cart what?
L1468[16:08:21] <xarses> if you lay a
million miles of track
L1469[16:08:36] <Inari> theres a machine
for that :p
L1470[16:08:40] <xarses> drum, like as in
a drum of oil
L1471[16:08:51] <Inari> but yeah i prefer
mods that arent magic
L1472[16:08:51] <xarses> as in the way we
move fluids in real life
L1473[16:08:54] <Lizzy> you don't setup
massive train networks? :O
L1474[16:09:02] <Lizzy> Forecaster, I
FOUND A HEATHEN
L1475[16:09:15] <Forecaster> :P
L1476[16:09:50] <Forecaster> I'm more
interesting in why they think railcraft requires buildcraft
L1477[16:10:03] <xarses> eh?
L1478[16:10:05] <Forecaster> because it
hasn't for a handfull of versions now
L1479[16:10:07] <xarses> I didn't say
that
L1480[16:10:18] <xarses> doesn't the tank
cart require it tho
L1481[16:10:18] <Inari> [23:06:28]
<xarses> also requires buildcraft
L1482[16:10:21] <Inari> ah
L1483[16:10:22] <Inari> :P
L1484[16:10:50] <xarses> So you don't
have a problem with the fact that Steve can an obsene amount of
volume, but you want not magic handeling of fluids?
L1485[16:11:11] <Forecaster> changing the
subject I see :P
L1486[16:11:11] <Inari> theres a line of
balance
L1488[16:11:18] <Inari> if it removes
interesting gameplay, i tend to not like it
L1489[16:11:26] <Inari> setting up fun
train transports and such is interesting gameplay
L1490[16:11:35] <Lizzy> hmm
L1491[16:11:37] <xarses> I just need a
tank that I can break and replace
L1492[16:11:42] <Forecaster> I play with
blocks and items having weight, so I do have a problem with that
actually :P
L1493[16:11:44] <reinei> and I still have
to do it once
L1494[16:11:47] <xarses> I should
correct
L1495[16:12:09] <xarses> I just need a
tank that I can break, move, and replace, and it keeps its content,
say like a drum
L1496[16:12:16] *
Lizzy wonders what her and Forecaster could make if they were on
the same server with RC,OC,Computronics and some other
L1497[16:12:18] <Inari> Forecaster:
interesting, how does that work out?
L1498[16:12:19] <xarses> its not magic,
its how we move fluids IRL
L1499[16:12:40] <Inari> xarses: its magic
due to the sheer amounts of A fitting into B :P
L1500[16:12:42] <Lizzy> a monstrosity of
efficiency most likely
L1501[16:12:44] <reinei> using magic IRL?
gimme!
L1502[16:13:02] <xarses> Inari: yes, 256
buckets is a bit high for a single container
L1503[16:13:06] <Inari> xarses: whats
wrong with like, buckets? :D
L1504[16:13:14] <xarses> >.<
L1505[16:13:22] *
xarses jumps out the window
L1506[16:13:27] <Forecaster> I use ic2
cells, which lets you carry 64 buckets in a stack
L1507[16:13:30] *
Lizzy celebrates
L1508[16:13:37] <xarses> Look,
magic
L1509[16:13:40] <xarses> Shoot the
witch
L1510[16:13:45]
⇨ Joins: Something12_
(~Something@S010634bdfa9eca7b.vs.shawcable.net)
L1511[16:13:46] <xarses> erm, Burn the
Witch
L1512[16:13:49] *
reinei shoots xarses
L1513[16:14:00] <Forecaster> I still
think those drums are severely overpowered
L1514[16:14:01] <reinei> Witches cannot
exist! Only god can perform magic!
L1515[16:14:01] *
Lizzy burns xarses at the stake
L1516[16:14:12] <Forecaster> which is one
of the reasons I don't use ExU
L1517[16:14:14] <Lizzy> please don't go
religious
L1518[16:14:39] <reinei> Lizzy: I just
explained to him why the first people to run to the church yelling
'witch' were the ones burned
L1519[16:14:53] *
Lizzy mehs
L1520[16:14:53] <reinei> I am not really
religious my self
L1521[16:15:06] <Lizzy> also i think the
only time i've used the drums recently was when i was too lazy to
set up a proper water source for a steam train
L1522[16:15:22] <Forecaster> Inari: I
sure get lots of workouts carrying giant chunks of stone around
:P
L1523[16:15:37] <Forecaster> I don't
really mind the basic drum
L1524[16:15:54] <Forecaster> but last I
checked the upgraded versions were riddiculous
L1525[16:16:12] <xarses> they do take
several billion stone to make
L1526[16:16:28] <Temia> I tended to use
drums a lot, mostly for gathering small amounts of oil or
lava.
L1527[16:16:31] <Forecaster> oh no,
stone, wherever will you find that? :P
L1528[16:16:49] <Lizzy> up my bum
L1529[16:16:52] *
xarses looks
L1530[16:16:54] <Lizzy> speaking of
which
L1531[16:16:54] <Temia> Anything more
dedicated warranted an RC tank though.
L1532[16:16:57] <xarses> nothing
around
L1533[16:16:59] *
Lizzy should go see a specialist
L1534[16:17:21]
⇦ Quits: Vexatos
(~Vexatos@p200300556E32CA797CD5854EF1ECDF20.dip0.t-ipconnect.de)
(Quit: I guess I have to go now. Bye ✔)
L1535[16:17:28] <xarses> yes, if you have
a billion square meters of stone up there, that would be a
problem
L1536[16:17:44] *
xarses waits for jenkins to fail
L1537[16:18:23] *
reinei slaps xarses. 'One does not simply look up the anus of a
woman ...'
L1538[16:18:23] *
EnderBot2 rulls on the floor laughing
L1539[16:18:41] <xarses> oh, I was
looking for stone
L1540[16:18:46] <xarses> not up Liz's
bum
L1541[16:18:56] <Forecaster>
"rulls"?
L1542[16:19:10] <reinei> @Lizzy | up my
bum * | xarses looks clearly states otherwise
L1543[16:19:22] <xarses> I was replying
to Forecaster
L1544[16:19:24] <xarses> not Lizzy
L1545[16:19:43] <reinei> please be more
descriptive next time to avoid confusion, also this is an apology
for that slap then?
L1546[16:19:59] <xarses> you need to be
more descriptive
L1547[16:20:05] <xarses> they landed
within seconds
L1548[16:20:14] <xarses> they where
clearly out of context
L1549[16:20:34] <Forecaster> quickly,
everyone, use more words!
L1550[16:21:01] <xarses> words!
L1551[16:21:08] <reinei> 2 seconds on my
side could be 5 seconds for someone else and a /me looks is VERY
easily typed
L1552[16:21:31] <xarses> your problem,
not mine
L1553[16:21:36] <Forecaster> reinei
wins!
L1554[16:21:47] <Forecaster> the prize is
some internet cookies
L1555[16:21:47] <reinei> yay, what have I
won?
L1556[16:21:50] <reinei> yay
L1557[16:22:03] <reinei> then %+1 me my
cookie xD
L1558[16:22:06] <xarses> I know what I
was referring to, your failed a perception check
L1559[16:22:26] <Forecaster> %+1
reinei
L1560[16:22:28] <MichiBot> Forecaster:
reinei now has 2 points
L1561[16:22:33] <reinei> xarses: it was a
critical failure, you're lucky I didn't use a sword out of accident
...
L1562[16:24:31] *
xarses goes back to codeing around the insane optics package every
one is happy to have in their robots
L1563[16:24:50] <Forecaster> optics
package?
L1564[16:24:56] <xarses> read the
backlog
L1565[16:25:04] <Forecaster> meh
L1566[16:25:12] <reinei> Forecaster: the
inability to see blocks to the side of robots
L1567[16:25:14] <xarses> I don't like
that we can't see left or right (robot.detect
L1568[16:25:19] <xarses> )
L1569[16:25:19] <Forecaster> ah
L1570[16:25:25] <Lizzy> Forecaster,
"rulls" was a typo i made and decided to leave in
L1571[16:25:34] <Forecaster> ah :P
L1572[16:25:46] <Forecaster> but the
robot doesn't have eyes on the sides
L1573[16:25:58] <reinei> please don't
start it again ...
L1574[16:26:05] <Forecaster> it makes
sense that it has to turn to me :P
L1575[16:26:37] ***
amadornes is now known as amadornes[OFF]
L1576[16:29:39]
⇨ Joins: Nachtara
(~Nachie@50-83-108-134.client.mchsi.com)
L1577[16:31:46] <xarses> Well, it doesn't
have eyes
L1578[16:34:03] <Forecaster> it has a
visor thing on the front
L1579[16:34:49] <xarses> it still
wouldn't contain eyes
L1580[16:35:25] <xarses> and I just
checked, it has enough clearance that it should be resonable to see
enough on the sides to preceive if the space is occupied
L1581[16:35:58] <Forecaster> I'm
obviously using "eyes" as "thing it sees
with"
L1582[16:36:17] <Forecaster> taking that
litterally is really pointless
L1583[16:36:29] <xarses> =)
L1584[16:37:44] <Forecaster> and if there
is a camera inside of that visor it would have to be able to see
through the casing to be able to see to the sides
L1585[16:38:01] <Forecaster> it would at
most have like a 170 degree field of vision or something
L1586[16:38:06] <Forecaster> :P
L1587[16:38:21] <xarses> which eyes would
have
L1588[16:38:31] <xarses> which is why we
aren't calling them eyes
L1589[16:39:02] *
xarses reconfigures it to have a pair of visors
L1590[16:39:11] <Forecaster> again,
pointlessly taking "eyes" literally
L1591[16:39:32] <Forecaster> it's a
robot, it has a camera, presumably
L1592[16:39:33] <xarses> I am trolling
you, the conversation is closed, no on agrees with me
L1593[16:41:12] <xarses> I just find it
absurd some one would build a robot that would have to turn to face
a direction just to determine that it can't move that way
L1594[16:42:35] <Forecaster> you would if
you had technical or spatial limitations
L1595[16:43:45] <Inari> xarses: i
partially do agree
L1596[16:43:51] <xarses> yay!
L1597[16:44:02] <Inari> however, the
solution I woudl want, would be that robots become vastly more
complex and modular
L1598[16:44:05] <Inari> and i dont think
anyone wants that
L1599[16:44:06] <Inari> :P
L1600[16:44:33] <reinei> Inari:
maybe
L1601[16:44:59] <Inari> that is,
desinging a robot would become a matter of arranged components
inside the actual space of the robots cube
L1602[16:45:09] <Inari> fi you arranged
sensors the right way you could get a simple "is there"
readout on the sides
L1603[16:45:11] <xarses> we can solve it
with components, but what I'm frustrated about, is that my bots are
already full with components they need, now I have to loose
something else to give them decent navigation
L1604[16:45:30] <Inari> why do you
rrobots needs indiviudal pathing?
L1605[16:45:44] <xarses> because they go
out and mine
L1606[16:45:56] <Forecaster> Inari:
except a robot is diamond shaped :P
L1607[16:46:05] <Inari> hmm i dont see
turning to be usch a huge issue since its automated mining
L1608[16:46:06] <Inari> but well
L1609[16:46:14] <Inari> Forecaster: then
arranged components in the diamodn shaped space
L1610[16:46:16] <Inari> no
different
L1611[16:46:16] <Inari> :P
L1612[16:46:37] <xarses> I'm probably
just going to re-work them to work as a swarm in which case they
will just hive most of the time
L1613[16:47:00] <xarses> But thats a bit
more complext than I wanted for simple move to coding
L1614[16:47:39]
⇨ Joins: gm|and
(~gm|and@223.127.224.49.dyn.cust.vf.net.nz)
L1615[16:47:43] <reinei> xarses: A* is
NOT simple
L1616[16:47:56] <reinei> there are
reasons some games just SUCK at pathfinding
L1617[16:47:59] <xarses> It's simple
enough
L1618[16:48:08] <xarses> most games
L1619[16:48:20] <gm|and> it is in some
langs / with some libs
L1620[16:48:41] <gm|and> unless of course
you use it for dynamic stuff
L1621[16:48:48]
⇦ Quits: Keanu73 (~Keanu73@host-89-243-131-85.as13285.net)
(Quit: Gotta go to bed or something. See ya!)
L1622[16:49:11] <gm|and> as A* does
assume everything else is static
L1623[16:49:44] <xarses> ya, I was going
to work around that
L1624[16:49:47] <gm|and> you can use it
for dynamic stuff but you do need to call it several times as
conditions change
L1625[16:49:57] <xarses> Also we just
re-compute when it's off
L1626[16:50:23] <xarses> also if we cant
'see' ahead, we have to recalculate every time anyway
L1627[16:50:54] <gm|and> D* could be
worth investigating, ive yet to implement it though
L1628[16:52:11] <xarses> I barely
understand A*
L1629[16:52:17] <xarses> is there a good
tutorial?
L1630[16:52:28] <gm|and> i have done A*
in C before, the hard bit is the prio queue
L1632[16:52:48] <gm|and> what lang are
you using?
L1633[16:54:04] <reinei> gm|and: I used a
java lib when I implemented it thus making it really easy
L1634[16:54:05] <CompanionCube> 'Want to
give special thanks to @asiekierka for his suggestion, it was very
lit.'
L1635[16:54:05] <gm|and> basically at
each node you track if you have visited the node (that is, you have
popped it off the prio queue)
L1636[16:54:06] <CompanionCube> lol
L1637[16:54:39] <gm|and> and you track
the node you came from
L1638[16:54:45] <Inari> features for a pc
chair i want: able to recline, filled area below armrests (not just
"cutouts"), cushioned, arm rests can be rotated
sideways/backwards a bit, armrests can be taken off,
height-adjustable, should be able to change its postioining angle
to lean to the sides a bit and stay that way...
L1639[16:55:36] <gm|and> prio queue key
is dist+heuristic, entries are (dist, cur node, prev node) i
think
L1640[16:55:44] <Forecaster> Inari: that
is weeeeird
L1641[16:56:20] <Forecaster> not your
chair requirements, the previous thing
L1642[16:56:38] <gm|and> inari it sounds
like you also need a monacle and a cat
L1643[16:57:08] <Inari> gm|and: lol
why
L1644[16:58:19] <CompanionCube> for the
stereotypical 'evil villain' look
L1645[16:58:38] <CompanionCube> gm|and,
and the cat should be being repeatedly stroked
L1646[16:58:53] <gm|and> yes that is part
of the plan
L1647[16:59:25] <Inari> but i dont want
to look evil villain D:
L1648[16:59:34] <gm|and> it must also be
facing directly away from the door by default, but must also be
able to easily turn 180
L1649[16:59:40] <reinei> Inari wants to
look innocent maiden xD
L1650[16:59:57] <Inari> thats even the
name of some lolita brand iirc
L1651[17:00:04] <gm|and> als
L1652[17:00:14] <gm|and> almost sounds
like a drink
L1653[17:00:27] <Inari> i just want a
flexible chari :<
L1654[17:00:42] <Inari> ah no
L1655[17:00:49] <Inari> innocent world
and victorian maiden exist
L1656[17:00:52] <Inari> but no innocent
maiden
L1657[17:00:52] <Inari> :p
L1658[17:02:41] <CompanionCube> gm|and,
there should also be a spinning globe nearby
L1659[17:02:57] <reinei> and some nuke
starting buttons!
L1660[17:07:52] <xarses> why do robots
charge at different rates than batteries?
L1661[17:08:03] <xarses> (and
tablets)
L1662[17:09:27] <xarses> also, what is
the green square for when you have a tablet in hand? is that the
position reference?
L1663[17:11:11] <Forecaster> green
square?
L1664[17:12:15] <Dashkal> It's caused by
a module you stuffed in it. Targeting I believe.
L1665[17:12:24] <Dashkal> The docs on the
module explain why it's there and exactly what it means.
L1666[17:12:35] <Forecaster> isn't that a
nanomachine effect?
L1667[17:12:58] <Forecaster> I think the
green square on blocks in the tablet appears if you have a piston
upgrade in it
L1668[17:14:57] <Dashkal> IIRC the
geolyzer does that too. I recall reading about it, just not the
specifics.
L1669[17:15:59] <Forecaster> I believe
all of them use the same visual to highlight a block
L1671[17:17:36] <MichiBot>
[HD] Touhou
- Purple Rain United: Alice's Unbelievable Assault (English
Subtitles) | length:
4m 14s | Likes:
3048 Dislikes:
44 Views:
307287 | by
Suika
Ibuki
L1672[17:18:43] <Inari> oh
L1673[17:18:52] <Inari> i forgot
adjustable seating area size in my list of chair features :x
L1674[17:24:08] <Lizzy> o/
LordFokas|out
L1675[17:24:37] <xarses> the green square
appears regardless
L1676[17:24:42] <xarses> of
upgrades
L1677[17:25:00] ***
LordFokas|out is now known as LordFokas
L1678[17:25:11] <LordFokas> \o
Lizzy
L1679[17:25:34] *
LordFokas is finishing a Knowledge Engineering report. Not
fun.
L1680[17:25:47] <LordFokas> (data mining,
basically)
L1681[17:30:36] <Kodos> ~w redstone
L1683[17:31:09] <Kodos> is the redstone
IO block basically T2 in a block?
L1684[17:31:09] *
vifino carries the already sleeping Lizzy to bed
L1685[17:40:04] ***
medsouz|offline is now known as medsouz
L1686[17:42:12]
⇨ Joins: gm|and_
(~gm|and@223.127.224.49.dyn.cust.vf.net.nz)
L1687[17:42:49] <Shuudoushi> [17:19:01]
<Inari> i forgot adjustable seating area size in my list of
chair features :x <- Do i even want to know?
L1688[17:42:50]
⇦ Quits: gm|and (~gm|and@223.127.224.49.dyn.cust.vf.net.nz)
(Ping timeout: 198 seconds)
L1689[17:45:36]
⇦ Quits: AlexisMachina
(uid57631@id-57631.charlton.irccloud.com) (Quit: Connection closed
for inactivity)
L1690[17:47:52] <Inari> Shuudoushi: hm?
well in general the seating area size (the part you sit on) is fine
for my current chair, especially when leaning back.but when sitting
uprigth for some sitting positions it can be kind of
hard/uncomfortable to try and still sti upright against the
backrest while sitting because the area is too big
L1691[17:48:28] <Shuudoushi> o.O
L1692[17:48:46] <Shuudoushi> how can a
seating area be too big...
L1693[17:50:04] <Inari> because for some
ways of seating too much of my leg will be on the seating area when
im also wanting to sit against the backrest and make certain
positions uncomfortable
L1694[17:50:14] <Kodos> Can someone link
me to a simple example of a 'Y/n' prompt, with enter defaulting to
Y
L1695[17:50:28] <Inari> thouygh ithink
the most important feature is that i want the armrests to be
filled/cuhsioned and able to angle them off sideways/to the
back
L1696[17:50:44] <Shuudoushi> Kodos:
/bin/install.lua
L1697[17:51:10] <Shuudoushi> Inari:
you're a very strange girl huh...
L1698[17:51:16] <Inari> Shuudoushi: why
:P
L1699[17:51:20] <reinei> Shuudoushi: I
can relate ...
L1700[17:51:25] <Inari> arm rests get in
the way sometimes :<
L1701[17:51:27] <Shuudoushi> that much
thought in a fucking cjair lol
L1702[17:51:28] <reinei> to Inari that
is
L1703[17:51:41] <Shuudoushi> chair*
L1704[17:51:54] <Shuudoushi> my fingers
went all kinds of retard for a sec there...
L1705[17:52:12] <Inari> moved over 1
letter = all kinds of retard
L1706[17:52:16] <Skye> I need more
RAM
L1707[17:52:47] <Skye> I'm going to
upgrade to 20GB when I get the chance
L1708[17:54:17] <Inari> how much do ou
have
L1709[17:55:40]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-133-159.hsi6.kabel-badenwuerttemberg.de)
L1711[17:57:53] <reinei> should be
fine
L1712[17:57:53] <Dashkal> A friend of
mine ignored my warnings... He's watching the star wars holiday
special
L1713[17:58:08] <Shuudoushi> Kodos: looks
good enough
L1714[17:58:28] <Shuudoushi> Dashkal: we
shall build him a fine tomb
L1715[17:59:12] <Dashkal> For those of
you suddenly curious. Yes, yes it is /that/ bad.
L1716[17:59:20] <Dashkal> It's not
entertaining bad. It's soul crushingly bad.
L1717[17:59:50] <reinei> ~xkcd star
wars
L1718[18:00:05] <reinei> no actually: bad
movie night
L1719[18:00:27] <reinei> do these bots
only resolve links to titles?
L1720[18:00:42] <Dashkal> This isn't
"bad movie" night this is "oh fuck why did I do this
to myself?" night.
L1722[18:00:49] <MichiBot> XKCD Comic
Name: So Bad It's Worse Posted on: 10/23/2009
L1723[18:00:57] <Inari> anyone here
german?
L1724[18:01:04] <reinei> me, why?
L1725[18:01:13] <Inari> whats the german
term for dish chair
L1726[18:01:14] <Inari> :f
L1727[18:01:23] <reinei> dish
chair?!
L1729[18:02:13] <reinei> I have no idea,
lemme find it for you
L1730[18:02:14] <vifino> Man, I would
love to have the top model of the Thinkpad P70.
L1731[18:02:17] <vifino> But... 5.439,00
€
L1732[18:02:20] <Inari> oh rihgt
L1733[18:02:22] <Inari> vif was german
too
L1734[18:02:28] <vifino> q_q
L1735[18:02:39] <Inari> hey im
pisces
L1736[18:02:44] <Inari> i have thememory
of a goldfish
L1737[18:02:57] <vifino> More like a
coconut.
L1738[18:03:12] <Inari> wat
L1739[18:04:00] <reinei> schalensessel is
the closest I can come up with
L1740[18:04:52] <Inari> hmm
L1741[18:05:01] <Shuudoushi> saucer chair
will more than likely give you a better result btw
L1742[18:05:13] <Inari> not for german
produt son a german page
L1743[18:05:36] <reinei> Inari: why do
you always shop on german sites?
L1744[18:05:38] <Shuudoushi> no, I mean
using saucer chair as the base of the german term
L1745[18:05:53] <Shuudoushi> reinei: b/c
she likes the abuse
L1746[18:05:53] <Inari> cause i live in
gemrany and international shippping is slow and pricey
L1747[18:06:07] <Inari> haha!
L1748[18:06:09] <Inari> papasan
sessel
L1749[18:06:19] <Shuudoushi> lol, there
you go
L1750[18:06:27]
⇨ Joins: S3 (~S3@coreos2.lobsternetworks.com)
L1751[18:06:29] <reinei> Shuudoushi: I
just picked words that narrowed my search results to be more like
that
L1753[18:06:37] <Inari> seems about right
at least
L1754[18:07:07] <Inari> its nice when
theres a wiki page about something because often it has ane
quivalent wiki page in german and then i can just og there to find
the name :f
L1755[18:07:14] <Inari> reinei: tahnks
:3
L1756[18:07:17] <reinei> np
L1758[18:07:32] <Shuudoushi> this a horse
shoes and hand grenades type thing Inari
L1759[18:07:40] <Shuudoushi> close
enough, does indeed count
L1760[18:07:44] <Inari> Shuudoushi:
?
L1761[18:08:06]
⇦ Quits: reinei (~reinei@ip-109-45-2-164.web.vodafone.de)
(Quit: WeeChat 1.4)
L1762[18:08:08] <Inari> those dish chairs
look super comfy for watching anime though
L1763[18:08:19] <Inari> and various other
acitivties
L1764[18:08:25] <Shuudoushi> there
ok
L1765[18:08:36] <Kodos> Anyone know how
to get a 3D print to have the funky End Portal texture
L1766[18:08:42] <Kodos> Or is that not
possible atm
L1767[18:08:52] <Inari> tried scanning
and ned portal?
L1768[18:08:55] <Shuudoushi> Inari: just
make sure yo get one with a full back, not a 'netted' back
L1770[18:09:13]
⇦ Quits: Nachtara (~Nachie@50-83-108-134.client.mchsi.com)
(Quit: FREE KNOTS! Ask me for some when I return!)
L1771[18:09:14] <Kodos> Not yet, I'm not
in game atm, was just curious if anyone knew how
L1772[18:09:28] <Shuudoushi> Kodos: end
stone
L1773[18:09:40] <Kodos> Shuudoushi, no,
the portal texture that moves as you move
L1774[18:09:45] <Kodos> The voidy
bits
L1775[18:09:45] <Shuudoushi> ah
L1776[18:09:57] <Shuudoushi> I think it
can be done
L1777[18:10:06]
⇦ Quits: gm|and_ (~gm|and@223.127.224.49.dyn.cust.vf.net.nz)
(Ping timeout: 384 seconds)
L1779[18:10:32]
⇨ Joins: VikeStep (~VikeStep@101.184.243.180)
L1780[18:10:48] <Inari> also holy
carp
L1781[18:10:51] <Inari> those things are
pricey
L1782[18:11:01] <Inari> its literally a
piece of crap witha pillow in it
L1783[18:11:06] <Inari> hwo does it costs
like 250~400 euros
L1784[18:11:22] <Shuudoushi> XD
L1785[18:11:28] <Shuudoushi> and close
enough Inari
L1786[18:11:45] <Inari> well cant seem to
find any better
L1787[18:12:07] <Inari> shcalensessel is
also a thing
L1788[18:12:10] <Inari> but the yseem
less comfy
L1789[18:12:17] <Inari>
data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wBDAAoHBwgHBgoICAgLCgoLDhgQDg0NDh0VFhEYIx8lJCIfIiEmKzcvJik0KSEiMEExNDk7Pj4+JS5ESUM8SDc9Pjv/2wBDAQoLCw4NDhwQEBw7KCIoOzs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozv/wAARCAEsASwDASIAAhEBAxEB/8QAHAAAAQUBAQEAAAAAAAAAAAAAAAIDBAUGAQcI/8QAVRAAAQMCAwQFBgYOCAQFBQAAAQACAwQRBRIhBjFBURMiYXGBBxQykbHRFSNSocHhFhczNUJDVWJyc5KjsvAkRFNUk6LC0iWCg
L1790[18:12:19] <Inari> ...
L1791[18:12:20] <Inari> pls
L1793[18:12:53] <Inari> like i dunno
about you, but that looks like 50 pies less comfy tahn the other
thing
L1794[18:12:56] <Shuudoushi> that's what
I meant by full back Inari
L1795[18:13:22] <Inari> but it looks
uncomfy and too narrow :s
L1796[18:13:45] <Shuudoushi> better than
falling through one in 2 years right?
L1797[18:14:05] <Inari> well if its
uncomfy i coudl just keep my seomwhat comfy chair though :P
L1798[18:14:33] <Inari> why do you suck,
germany
L1799[18:15:09] <Shuudoushi> move to the
US or canada
L1800[18:15:16] <Inari> yeah, no
L1802[18:15:50] <Shuudoushi> b/c it's
fucking big and made out of metal and plastic
L1804[18:16:18] <Inari> not as narrow,
full back
L1805[18:16:21] <Inari> and i can throw
pillow in
L1807[18:16:53] <Inari> that looks like
its going to break down :P
L1808[18:16:54] <Shuudoushi> look up the
model number for that thing and you're set
L1809[18:17:06]
⇨ Joins: Nachtara
(~Nachie@50-83-108-134.client.mchsi.com)
L1810[18:17:34] <Inari> also look too
narrow
L1811[18:17:35] <Inari> and too
small
L1813[18:18:12] <Inari> plus thatmodel
number or ASIN doesnt finda aynthing on amazon.de
L1814[18:18:20] <Shuudoushi> Inari: it's
24.75 inches wide
L1815[18:18:27] <Shuudoushi> that's about
60cm
L1816[18:18:52] <Inari> they clearly lack
a banana for scale there
L1817[18:19:10] <Inari> the others seem
generally about 110cm wide though
L1818[18:19:11] <Inari> so...
L1819[18:19:37] <Inari> or 90 for the
last i linked
L1820[18:19:47] <Shuudoushi> how tall are
you again?
L1821[18:20:10] <Inari> doesnt amtter :P
i want to be able to cuddle into it in a comfortable position when
watching anime, or doing other stuff
L1822[18:20:23] <Shuudoushi> lol
L1823[18:20:28] ***
LordFokas is now known as LordFokas|out
L1824[18:20:48] <Inari> what
L1825[18:21:17] <Inari> with that, its
more like an actual chair
L1826[18:21:21] <Inari> i cant just
freely position
L1827[18:21:52] *
Shuudoushi sighs.
L1828[18:21:56] <Inari> what
L1829[18:21:57] <Inari> :P
L1830[18:22:05] <Shuudoushi> and the
others that just rotate are better?
L1831[18:22:12] <Inari> hm?
L1832[18:22:24] <Shuudoushi> the egg you
linked only rotated
L1833[18:22:35] <Inari> welll what else
would it be doing?
L1834[18:22:39] <S3> you're supposed to
find eggs
L1835[18:22:43] <S3> not give them
out
L1836[18:22:45] <Shuudoushi> XD
L1837[18:23:15] <Shuudoushi> brb,
stepping out for a smoke
L1838[18:23:17] <Inari> its to relax,
lean back, w#atch anime an such
L1839[18:23:23] <S3> DO NOT SMOKE
L1840[18:23:25] <S3> smoking is bad
L1841[18:23:31] <S3> my grandmother
smoked 4 packs a day
L1842[18:23:40] <Shuudoushi> so is lead,
but I've got plenty of that too
L1843[18:23:51] <Shuudoushi> I smoke less
than a pack now
L1844[18:24:25] <S3> she quit 50 years
later, all that tar dried out in less than 3 days and fell loose in
her lungs and she had to be on oxygen for the rest of her life, and
then her throad got a bacterial infection from the lack of tar
covering her throat, and it ate her from the inside out
L1845[18:24:43] <S3> and she's dead now,
unfortunately
L1846[18:25:11] *
Shuudoushi is in the US Army.
L1847[18:25:13] <S3> quit now while you
can
L1849[18:25:17] <Inari> sounds like she
shouldnt have quit :s
L1850[18:25:24] <Shuudoushi> smoking is
the least likely way I'm going to die
L1851[18:25:44] <S3> I dunno
L1852[18:26:06] <Inari> well i will try
to find an egg-shaped chair i can throw a dish chair pilolow in
that can be height adjusted
L1853[18:26:08] <S3> even with a lot of
deaths and scary shit, apparently death is of lower risk than
injury in the US military
L1854[18:26:13] <Inari> need to save up
money for it anyway
L1855[18:26:15] <Inari> so not like im in
a hyurry
L1856[18:26:47] <Shuudoushi> S3: one term
for you: De Oppresso Liber
L1857[18:27:14] <Shuudoushi> anywho,
afk
L1859[18:28:27] <S3> so I'm not
advertising, but anyone is free to play on my new PC-Logix server,
because I am lonely as shit
L1861[18:28:32] <vifino> S3: I am gonna
make an IRC bot that allows you to use a PDP-11 UNIX v7
system.
L1862[18:28:38] <vifino> Halleluja.
L1863[18:28:45] <S3> vifino: oh?
L1864[18:28:48] <vifino> Yes.
L1866[18:29:36] <S3> vifino: is that
similar to the way I abused Acme::6502 perl module and added an MMU
and IRC so that you can give it 6502 machine code to run?
L1867[18:29:53] <vifino> wot.
L1868[18:30:02] <vifino> Uh, yeah, I
guess
L1870[18:30:13] <S3> yeah I used
Tie::Array
L1871[18:30:30] <S3> every write to
$cpu->{mem} gets callbacked first
L1872[18:30:41] <S3> and I can intercept
and check for ranges of MMIO in the MMU module
L1873[18:30:44] <vifino> Time to learn to
use ED.
L1874[18:30:57] <S3> and then do relative
address writes / reads to a plugin "device" such as
IRC
L1875[18:31:03] <S3> .....
L1876[18:31:05] <S3> ed is evil
L1877[18:31:09] <S3> ed is a line
editor
L1878[18:31:20] <vifino> I am fully
aware.
L1879[18:31:27] <S3> my TRS-80 has a line
editor, they are NOT fun
L1880[18:31:31] <vifino> But that is all
I have in the file system.
L1882[18:32:02] <S3> I guess it's better
than that time I had to fix fstab blindedly on FreeBSD with cat
because it couldn't boot
L1883[18:32:09] <S3> so I used a heredoc
to fix it
L1884[18:32:42]
⇦ Quits: xarses (~xarses@64.124.158.100) (Ping timeout: 190
seconds)
L1885[18:33:04] <vifino> IT HAS SED
L1886[18:33:05] <vifino> YAY
L1887[18:33:21] <S3> lol!
L1888[18:34:37] <S3> I like how IRC Cloud
says I got disconnected but I connect it through ZNC
L1889[18:34:44] <S3> so that I get nice
buffers when I leave for 5 minutes
L1890[18:34:54] <S3> but if I leave for
hours then I get znc's long term buffers
L1891[18:35:09] <S3> because with znc if
I lose my connection to wifi or some shit it loses the buffer
L1892[18:35:28] <S3> because.. I like it
wiped
L1893[18:38:40] ***
g is now known as gAway2002
L1894[18:41:06] <vifino> Huh. ed isn't
that hard.
L1895[18:41:35] <vifino> I successfully
compiled a small tiny hello world on UNIX v7.
L1896[18:42:22]
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L1899[18:44:34]
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(~Pyrolusit@ARouen-651-1-273-188.w109-209.abo.wanadoo.fr) (Quit:
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L1900[18:45:00] <vifino> I should rewrite
apout sometime.
L1901[18:45:12] <vifino> Like, it works
after I fixed it, but still.
L1902[18:45:40] <S3> vifino: if you ever
get into fpgas, look into Lucid.
L1903[18:45:50] <S3> It's a new, C like
programming language HDL
L1904[18:46:12] <vifino> I can't afford
one.
L1905[18:46:19] <vifino> None that I
like, anyhow.
L1906[18:46:31] <S3> I'm really liking
this $70 Spartan 6 Mojo
L1907[18:46:32] <CompanionCube> couldn't
you simulate one good enough
L1908[18:46:55] <S3> CompanionCube: I've
been thinking of writing one in Lua
L1909[18:46:57] <S3> for OC
L1910[18:47:07] <S3> it would be
extremely simple
L1911[18:47:08] <CompanionCube>
...writing an FPGA simulator in Lua? For OC?
L1912[18:47:13] <S3> the hardest part
would be a compiler.
L1913[18:47:19] <S3> yeah why not?
L1914[18:47:31] <S3> FPGAs are amongst
the simplest circuits you can make
L1915[18:47:34] <CompanionCube> that
seems...difficult is being optimistic.
L1916[18:47:41] <vifino> S3: I want one
which works with OpenCL.
L1917[18:47:49] <gamax92> I want a
brownie
L1918[18:47:50] <vifino> Cause that is
socooool.
L1919[18:47:51] <S3> vifino: ah does the
spartan 6 do opencl?
L1920[18:47:55] <vifino> No idea.
L1921[18:48:00] <S3> CompanionCube: how
do you think an fpga works?
L1922[18:48:07] <vifino> But the newer
altera ones do.
L1923[18:48:19] <vifino> I don't have a
browser open, sorry.
L1924[18:48:27] <CompanionCube> but,
would you be able to run compiled Verilog/VHDL stuffs on your
fpga
L1925[18:48:34]
⇨ Joins: Dimensional (~kvirc@40.134.242.242)
L1926[18:48:35] <CompanionCube> that is,
your lua fpga
L1927[18:49:16] <S3> CompanionCube: the
thing is.. compiled verilog is very .. hmm
L1928[18:49:25] <S3> it's not really
machine code
L1929[18:49:33] <S3> that's not quite how
it works
L1930[18:50:21] <S3> Don't get me wrong,
when you compile something to machine code, you are essentially
compiling something into what your RAM will look like that holds
that code
L1932[18:50:29] <S3> (at least in my
example here)
L1933[18:50:45] <S3> with fpga code,
you're literally compiling what the RAM bits will be
L1934[18:50:52] <S3> everywhere
L1935[18:51:15] <S3> an FPGA is usually
made with LUTs
L1936[18:51:24] <S3> all an LUT is, is
RAM
L1937[18:51:32] <S3> CompanionCube: this
is why FPGAs are slower
L1938[18:52:13] <S3> CompanionCube: when
you define a NAND gate, it doesn't "take a gate" from the
FPGA. you should never EVER care about the gate count when buying
an FPGA. It's inaccurate to an infinite scale.
L1939[18:52:57] <gamax92> S3: it's also
hardware that's designed to use those LUT's efficiently rather than
something trying to simulate efficient hardware with generic
tools
L1940[18:53:08] <S3> if you define a nand
gate that doesn't optimize down, you can consider the following,
you have four addresses where that gate lives:
L1941[18:53:23] <S3> gamax92: yeah but
believe it or not the control circuits and MUXs and flip flops are
also- ram
L1942[18:53:27] <S3> which is like,
LOL
L1943[18:53:36] <S3> there is obviously
some control circuitry
L1944[18:53:50] <S3> but this is all the
main reason why you can find FPGAs that are built on existing cpu
cores such as PowerPC
L1945[18:54:02] <S3> (one of my FPGAs is
in fact a PowerPC)
L1946[18:54:08]
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(uid37180@2604:8300:100:200b:6667:3:0:913c) (Quit: Connection
closed for inactivity)
L1947[18:54:12] <S3> It's a xilinx..
hmm
L1948[18:54:28] <S3> virtex 2
L1949[18:55:41] <S3> CompanionCube: but
that gate, imagine the following RAM addresses and their data
values they hold for a NAND gate: 0b00 => 1, 0b01 => 1, 0b10
=> 1, 0b11 => 0
L1950[18:57:21] <S3> so those two bits of
addressing represent four combinations of two inputs, A and B with
one output Q. However, though this is a NAND gate, you can't prove
that (imagine you never optimized your circuit but the HDL compiler
did for you) there could be thousands of gates on your paper that
represent this NAND gate
L1951[18:57:26] <S3> in between
L1952[18:57:53] <S3> making FPGAs ideal
for combinational circuits
L1953[18:58:44] <S3> gamax92: yeah
there's also the CLBs and the switch matrix, but those are all
RAM.
L1954[18:59:12] <S3> which define how the
LUTs all hook together
L1955[19:00:49] <S3> Oh, by the way, is
anyone here really good at memory efficient lookup algorithms
L1956[19:01:24] <S3> I'm looking for a
way to represent morse code in an array that isn't a binary tree.
It's easy to fit in a binary tree but it would be neat to compact
it.
L1957[19:02:09]
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L1958[19:08:06]
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L1959[19:29:25]
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L1960[19:40:59] <CompanionCube> so,
trying out OneStepBack.
L1961[19:41:19] <CompanionCube> So far
with GTK2, it's dull but very functional.
L1962[19:42:09] <CompanionCube> Izaya,
^
L1963[19:42:54] <CompanionCube> and it's
slightly enhancing the sharpness of my font.
L1965[20:03:39]
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L1966[20:04:04]
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L1967[20:17:02]
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(Ping timeout: 384 seconds)
L1968[20:27:56] <Mimiru> fucking
shit
L1969[20:28:08] <Mimiru> I lost a 80+ GB
backup of my old shared hosting account
L1970[20:33:29] <Shuudoushi> uh
oh...
L1971[20:33:56] <Mimiru> databases,
multiple users and sites
L1972[20:35:18] <S3> back
L1973[20:38:12] <S3> that game is hella
hard CompanionCube
L1974[20:38:50] <CompanionCube> What
game
L1976[20:40:54] <CompanionCube> S3: what
game
L1977[20:40:59] <S3> one step back
L1978[20:41:06] <CompanionCube> ah
L1979[20:41:19] <CompanionCube> It's a
GTK theme for me
L1981[20:41:37] <S3> one step back is
some stick man like ninja game
L1982[20:41:46] <S3> where you run to the
door
L1983[20:42:11] <CompanionCube> emulating
NeXTStep. It feels dull but functional. The scrollbars are maybe
interesting too.
L1984[20:42:15] <S3> I forget what I have
for a gtk theme..
L1986[20:42:30] <S3> CompanionCube: I am
using Dyne for a GTK theme
L1987[20:42:33] <S3> it's GTK2, take a
look
L1988[20:42:40] <S3> it's very simple and
sharp
L1989[20:42:44] <S3> and not too
colorful
L1990[20:42:46] <CompanionCube> eh
L1991[20:42:52] <S3> looks super
nice
L1993[20:43:23] <CompanionCube> I used to
use e-gtk-theme
L1994[20:43:40] ***
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L1995[20:43:59] <CompanionCube> it
covered both GTK2 and GTK3....until GTK3.20 broke the GTK3 part
badly.
L1996[20:45:16] <CompanionCube>
OneStepBack isn't the prettist theme and does not fit in as good
with my DE theme, but it works and doesn't look shitty.
L1997[20:46:30] <CompanionCube> S3: does
BSD have much GTJ3
L1998[20:46:38] <CompanionCube> *GTK3
stuff
L1999[20:47:11]
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L2000[20:47:16] <S3> apparently gtk3 is
available as a port for FreeBSD so there you have it
L2001[20:47:26] <S3> I think I've heard
of people using Gnome 3 on FreeBSD
L2002[20:47:47] <CompanionCube> must be
quite difficult
L2003[20:48:06] <S3> and various gtk3
engines are in ports
L2004[20:48:08] <S3> why is that
CompanionCube ?
L2005[20:48:09]
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L2006[20:48:10] <CompanionCube> Either
port systemd to freebsd or use something exposing the same
interfaces
L2007[20:48:22] <S3> systemd is not a
dependancy of gtk3 or gnome3
L2008[20:48:30] <S3> it is not required
at all
L2009[20:48:49] <S3> gnome chose not to
force dependency of systemd
L2010[20:48:53] <S3> it's optional.
L2011[20:51:16] <S3> CompanionCube: it's
kind of like "it uses it if it's there, and/ or it is a
compile time option" sort of things..
L2012[20:51:39] <CompanionCube> S3: but
isn't it the only option for multiple things
L2013[20:52:36] <S3> Well you know, out
of the vast majority of software available for Slackware, even into
the world of slackbuilds too, we haven't had a single problem with
the lack of systemd yet
L2014[20:52:57] <S3> I don't think a lot
of software will lock down on systemd, because enough distributions
refuse to implement it.
L2015[20:53:16]
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L2016[20:53:22] <S3> And systemd is not
portable
L2017[20:53:40] <S3> Writing software
that requires systemd will prevent it from running on multiple
operating systems.
L2018[20:54:21] <Codac> Sorry if I'm
interrupting some sort of conversation, but I've got a question
with plan9k. Is that broken? The install floppy doesn't appear to
be working.
L2019[20:54:39] <S3> what version of
OC?
L2020[20:54:46] <S3> exactly
L2021[20:54:50] <Codac> 1.5.22.46
L2022[20:55:45] <CompanionCube> S3: I
have my doubts about that. Recently I've grown more of a distate
for the GNOME/GTK projects due to compatbility
L2023[20:55:49] <S3> hmm. not sure if
that's the same as MC1.7.10-1.6.0.882
L2024[20:56:06] <Codac> Currently running
MC1.7.10 so I think so.
L2025[20:56:12] <S3> CompanionCube: the
thing is, many distributions that handle software don't handle
dependancies correctly.
L2026[20:56:29] <S3> CompanionCube: today
i discovered people with ubuntu machines install terminus when they
install fluxbox.
L2027[20:56:47] <CompanionCube> The
debian family have really weird dependency trees.
L2028[20:57:15] <S3> I was so mad at the
people who set that up that I stormed into #ubuntu and said
"Excuse me. Terminus is a great font, but is not a dependancy
of fluxbox nor any of its dependants. don't be a fucking idiot
thank you.,"
L2029[20:57:24] <S3> then I left
L2031[20:57:28] <S3> heh*
L2032[20:57:36] <Codac> Well then.
L2033[20:58:29] <CompanionCube> Codac: if
you can't get it working
L2034[20:59:16] <CompanionCube> you can
perbaps file an issue or wait until people who know more about that
functionality are around
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L2036[20:59:52] <Codac> Doesn't matter
too much to me. I'm just messing around with OpenComputers for the
first time in a while.
L2037[21:00:09] <Codac> Not too
experienced with it so it could be a me problem.
L2038[21:00:37] <CompanionCube> What do
you think of it so far compared to say, CC.
L2039[21:00:59] <Codac> CC seems a bit
easier than OpenComputer, but that doesn't necessarily make it
better I would say.
L2040[21:01:07] <CompanionCube> Tb
L2041[21:01:46] <CompanionCube> The
difficulty increase is noticable - Components and RAM limits
mostly
L2042[21:01:47] <S3> CompanionCube: OC is
a little more realistic
L2043[21:02:04] <S3> also OC computers
are modular
L2044[21:02:12] <CompanionCube> but you
get way more flexibility in terms of what you can do which is
nice
L2045[21:02:32] <S3> Codac: oh yeah and
finally, OC is open source.
L2046[21:02:40] <Codac> Yeah, from what I
remember of CC there's not too much customization with it.
L2047[21:02:40] <S3> and the api is all
there for making your own cpus, etc
L2048[21:03:03] <S3> and Lua 5.3 is
available
L2049[21:03:16] <Codac> Might have to try
and learn then since this seems interesting so far.
L2050[21:03:48] <S3> Codac: OC is also
home to the birth of the Ocranet, coming soon! :D
L2051[21:04:07] <CompanionCube> A good
example is CC's ROM - it's a substantial amount of Lua code that
the user cannot modify or remove
L2052[21:04:49] <CompanionCube> anyway,
brb
L2053[21:04:54] <S3> it can be shadowed
thoug
L2054[21:04:56] <S3> though*
L2055[21:05:27] <Codac> So CC seems like
the simpler path, but OC gives more usability and has more modular
items.
L2056[21:07:00] <S3> Codac: OC can also
communicate with CC peripherals.
L2057[21:07:18] <S3> I prefer to have
both CC and OC in my modpacks
L2058[21:07:29] <S3> CC specifically for
my turtle sattelites
L2060[21:07:44] <S3> and turtle
things
L2061[21:07:52] <S3> OC has drones, but I
prefer turtles/
L2062[21:07:56] <Kodos> y u no drone
satellite
L2063[21:08:05] <S3> because drones are
"ok"
L2064[21:08:12] <Codac> The drones in OC
seem a bit too confusing for me, but that's probably because I'm
sorta new.
L2065[21:08:39] <Codac> Speaking of that
type of stuff, accidently ate nanomachines and don't know what to
do.
L2066[21:08:46] <Codac> Not dead yet at
least
L2067[21:08:47] <Codac> soooooooo
L2068[21:09:37] <Codac> Huh. Looked at
the code of what was giving me an error in plan9k. Some sort of
arithmetic error.
L2069[21:09:44] <Codac> hnd = hnd *
2
L2070[21:09:50] <Codac> Probably just me
being stupid, but that doesn't look right to me.
L2071[21:11:33] <S3> that just doubles
the value in hnd
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L2073[21:15:14] <Codac> There was some
sort of arithmetic error so I wasn't sure if it was supposed to be
like that or something.
L2074[21:31:17] <Mimiru> it sounds like
you have a version of OC after a breaking change to... fuck I can't
remember what but it involved something with filesystems, but
before the fix was applied to plan9k
L2075[21:36:34] ***
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L2077[21:38:56] <Mimiru> I guess I need
to port OpenPrinter to 1.8 so I can have some bit of work towards
1.9
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L2079[21:40:41] <S3> Law of conservation
of creation: What is created must be destroyed.
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L2094[23:06:03] <Temia> jeez,
arch-security is just off the hook today.
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