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L5[00:20:31] <Sandra> IMO openp's OC integration is fine... for things that don't have a native OC driver.
L6[00:21:13] <Sandra> I wonder if it's possible to make them last priority drivers?
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L20[01:44:42] <Izaya> : blah n 0 n 1 n 2 n 3 n 4 n 0 loop{ dup . } ;
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L22[02:01:41] <Izaya> http://pb.i0i0.me/p/TirjQtQw
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L28[02:19:27] <Izaya> http://pb.i0i0.me/p/rXPuprVe
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L42[03:27:50] <Vexatos> so uh
L43[03:27:57] <Vexatos> I found a Computronics YT tutorial
L44[03:28:00] <Vexatos> .... in Russian
L45[03:28:02] <Vexatos> of course
L46[03:28:02] <Vexatos> >_>
L47[03:28:24] <Vexatos> and it's mostly correct .-.
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L58[04:34:48] <Sangar> o/
L59[04:37:28] <Vexatos> Hi snagar
L60[04:37:58] <Vexatos> By the way... Did you ever get around to re-adding the text renderer on floppy disks on 1.8.9?
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L62[04:48:19] <Sangar> nope
L63[05:23:08] <Izaya> Lizzy: you use MATE, how do I configure the window buttons to not have labels?
L64[05:30:33] ⇨ Joins: omgwow11 (webchat@host86-163-223-133.range86-163.btcentralplus.com)
L65[05:30:36] <omgwow11> Hi
L66[05:30:52] <omgwow11> What power mods support latest OC?
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L69[05:38:58] <asie> omgwow11: What Minecraft version?
L70[05:40:29] <omgwow11> asie: 1.8.8
L71[05:40:35] <asie> Is there really anything but RF on 1.8?
L72[05:40:43] <asie> Power Advantage, or whatever it was called, is probably not supported
L73[05:40:52] <asie> Also, you should really be using 1.8.9 and not 1.8.8
L74[05:41:10] <omgwow11> woops, using that
L75[05:41:15] <omgwow11> read my version wrong
L76[05:41:31] <omgwow11> http://i.imgur.com/IAbnvkL.png
L77[05:41:44] <asie> also, update Forge. :)
L78[05:41:57] <omgwow11> Oh?
L79[05:42:03] <omgwow11> I just downloaded recommended version
L80[05:43:33] <omgwow11> asie: my client is crashing as soon as I start it
L81[05:43:48] <omgwow11> Complaining about java.lang.NoClassDefFoundError: cpw/mods/fml/relauncher/IFMLLoadingPlugin
L82[05:44:01] <omgwow11> So, yeah, whatever that class is.
L83[05:45:31] <asie> a 1.7.10 mod, my friend
L84[05:45:38] <asie> be more careful about what you download
L85[05:45:48] <omgwow11> Derp
L86[05:45:51] <omgwow11> Forge is misleading
L87[05:46:05] <omgwow11> I clicked the "Download" button, except the latest and greatest
L88[05:47:15] <omgwow11> hopefully you see how skilled I am with mods
L89[05:51:22] <Lizzy> Izaya, control center > appearence > interface
L90[05:54:02] <Lizzy> also morning
L91[05:57:16] * vifino groans and flops on Lizzy
L92[05:58:40] <vifino> Izaya: Cool. Found a fix too? If so, PR if you haven't already.
L93[05:59:35] * Lizzy pets vifino
L94[05:59:45] * vifino purrs
L95[06:00:07] <Sangar> i did add pa power support, but i can't remember if that was 1.8 or 1.8.8/9 / whether it survived the port :P
L96[06:01:39] <vifino> Izaya: Saw your commit, if you clean it up a bit (move base-env to a example subdirectory along with repl), I'll instantly merge it
L97[06:03:44] *** gAway2002 is now known as g
L98[06:03:46] <Sangar> oh right, asie, my resident forge guru, is there a recommended way of running the test mods in the forge repo? :P
L99[06:03:50] <g> Sangar halp
L100[06:03:51] <g> oc no build
L101[06:04:05] <g> A problem was found with the configuration of task ':compileScala'.
L102[06:04:05] <Sangar> g jenkins claims otherwise :P
L103[06:04:05] <g> > No value has been specified for property 'zincClasspath'.
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L105[06:04:20] * Sangar shrugs
L106[06:04:25] <Sangar> can't remember seeing that before
L107[06:04:31] <Sangar> maybe try installing scala on your system?
L108[06:04:39] <g> oh, I have to install scala
L109[06:04:50] <g> ..isn't that written in java? I'd have thought it'd be a maven dependency..
L110[06:04:51] <Sangar> idk, i thought not, but maybe yes
L111[06:04:53] <g> right, let's see
L112[06:07:16] <g> Sangar: I already have scala.
L113[06:07:16] <g> xD
L114[06:07:55] <g> SCALA_HOME isn't set though
L115[06:09:30] <vifino> "You have nyaned for 56977 seconds!"
L116[06:09:34] <vifino> Huh.
L117[06:10:18] <g> ok, started the build again, time to cook a 3-course meal before it finished
L118[06:10:18] <g> :u
L119[06:10:19] <g> brb
L120[06:10:21] <g> finishes*
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L122[06:11:51] <Sangar> yeah, scala is slow af the first time; luckily incremental builds are a thing
L123[06:13:05] <asie> Sangar: i don't know
L124[06:13:11] <asie> i don't really touch Forge's own repo much
L125[06:13:15] <asie> working on BC8 right now
L126[06:13:19] <Sangar> ohwell
L127[06:13:24] <asie> rewriting pipe sync logic to make BC pipes even less network-intensive
L128[06:13:34] <Sangar> i'll assume copying it out and running it as a separate mod is good enough then :X
L129[06:13:55] <Sangar> cuz the obj group visibility stuff is broken for me in 1.9, and it is for the test block in forge, too \o/
L130[06:13:59] <Sangar> oh, nice
L131[06:14:11] <Sangar> 1.8 builder jsons are on my todo for today
L132[06:14:23] <Sangar> after updating ingame documentation...
L133[06:14:25] <asie> yay
L134[06:14:25] <Sangar> ugh
L135[06:14:39] <asie> anyhow, yeah
L136[06:14:44] <asie> i'm not bothering with 1.9 for the next month or so
L137[06:14:47] <asie> at least
L138[06:15:02] <Sangar> yeah, i'm waiting for a proper release before i start with oc, too
L139[06:15:08] <Sangar> just had a go at it with tis3d to test it out
L140[06:15:17] <Sangar> tis so nice and small :P
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L143[06:21:26] <Vexatos> Sangar, can never abuse this pun too often >_>
L144[06:21:39] <Sangar> tis true
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L146[06:26:11] <g> <@Sangar> yeah, scala is slow af the first time; luckily incremental builds are a thing
L147[06:26:14] <g> it's slow long before that
L148[06:26:21] <g> it starts being slow at the extractUserDev step
L149[06:26:54] <Sangar> well, allright, that's just mc :P
L150[06:26:59] <g> :P
L151[06:27:51] <g> compileApiJava is pretty slow too, but that's neither here nor there
L152[06:28:07] <g> note that I'm not using gradlew - that doesn't work at all for me
L153[06:28:19] <g> I just get
L154[06:28:24] <g> ": No such file or directory"
L155[06:30:14] <Vexatos> Sangar, sawtooth waves are so nice http://vexatos.com/phora/dev/catchy.mp4
L156[06:30:48] <Vexatos> (yes, it't the exact same song but not using square waves)
L157[06:30:55] <Vexatos> s/'t/'s
L158[06:30:55] <MichiBot> <Vexatos> (yes, it's the exact same song but not using square waves)
L159[06:31:43] <Sangar> Vexatos, nice
L160[06:32:36] <g> That's kind of neat
L161[06:33:12] <g> jeez, this is making me so impatient
L162[06:33:12] <g> lol
L163[06:33:30] <g> does one of you want to compile this? :P
L164[06:34:39] <asie> yes, sangar's jenkins
L165[06:35:49] <g> it's a pretty simple diff
L166[06:35:49] <g> https://dl.dropboxusercontent.com/u/1547120/ShareX/2016/March/ic2.diff
L167[06:35:57] <g> I wanted to test it before PRing
L168[06:36:21] <g> but if I can't even get it to compile, well..
L169[06:36:40] <g> (it adds a driver for the reactor redstone port from ic2, hopefully)
L170[06:37:37] <Vexatos> ... why
L171[06:37:38] <Vexatos> uhm
L172[06:37:46] <Vexatos> why not just push it to your fork >_>
L173[06:38:03] <Vexatos> also, g, what does that driver do
L174[06:38:18] <g> It does exactly the same thing the existing drivers do for the reactor and reactor casing
L175[06:38:39] <Vexatos> but why does the RS port need it
L176[06:38:42] <g> aside from adding that getReactor(), because the port can return either the actual reactor or the reactor casing
L177[06:38:58] <g> Because there's literally no way to get at the reactor or casing when using the pressure container thing
L178[06:39:07] <Vexatos> hm
L179[06:39:12] <g> you have a solid cube of wall around it with various ports
L180[06:39:19] <Vexatos> I know how it looks like
L181[06:39:23] <g> the redstone ports, reactor access hatch or fluid ports
L182[06:39:27] <Vexatos> Just thinking about whether the RS port is the right choice
L183[06:39:28] <g> redstone just made the most sense for me
L184[06:39:48] <g> oh, there's an extra method there to set the redstone state of the reactor
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L186[06:41:30] <g> it was the only remotely data-sounding port imo
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L188[06:42:18] <Vexatos> <g> oh, there's an extra method there to set the redstone state of the reactor
L189[06:42:20] <Vexatos> don't like that
L190[06:42:25] <Vexatos> you have a redstone IO >->
L191[06:42:29] <Vexatos> :/
L192[06:44:25] <g> I don't really feel that limiting an api helps that api much honestly
L193[06:44:34] <g> plus, I don't think you can have more than one working redstone port
L194[06:47:01] <g> unless you can think of some other way to pass the signal through the adapter..? :P
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L197[07:02:16] <g> Vexatos: are you thinking of supporting it yourself in computronics or some other mod? Is there another components mod?
L198[07:02:30] <g> since iirc OpenComponents was merged into mainline right?
L199[07:02:37] <Vexatos> OpenPeripheral but that's a CC addon, really
L200[07:02:46] <Vexatos> also, Computronics has no IC2 integration yet
L201[07:02:50] <Vexatos> OC has all of it
L202[07:02:57] <g> right, okay
L203[07:03:00] <Vexatos> OpenComponents was merged over a year ago, g
L204[07:03:05] <g> I wasn't here, dammit
L205[07:03:05] <g> :P
L206[07:03:27] <g> still sitting on compileApiJava
L207[07:03:31] <g> this is getting frustrating
L208[07:07:27] * g shrugs and opens 3ds
L209[07:10:11] <Lizzy> HAH, 5s to get from the systemd/grub boot menu to a console login prompt, then once logged in it takes 1s to startx
L210[07:10:17] * Lizzy <3 SSDs
L211[07:13:36] <g> I don't get why gradle spams so many processes
L212[07:13:44] <g> they all sit idle except for the main one using barely 0.5% CPU
L213[07:19:11] <Vexatos> Lizzy, start button to desktop is 10s for me
L214[07:19:15] <Vexatos> including the password >_>
L215[07:28:38] <g> oh hey, it's on compileJava now
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L221[07:47:55] * vifino <3 Lizzies
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L229[08:40:01] * Lizzy sighs
L230[08:40:14] <Lizzy> Damn Division servers are down
L231[08:44:54] <g> bluh
L232[08:44:58] <g> yeah, got the same error
L233[08:45:01] <g> after setting scala_home
L234[08:45:19] <g> https://dl.dropboxusercontent.com/u/1547120/ShareX/2016/March/mintty_2016-03-20_13-45-22.png
L235[08:45:22] <g> I dunno what to do now
L236[08:47:43] <Sangar> no idea, never had that problem :/
L237[08:48:19] <g> it looks like I'm gonna have to get one of you to compile it for me ._.
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L239[08:49:22] <Sangar> for the heck of it, maybe try a ./gradlew sDecW or sDevW first? i know there was some issue with the CiWorkspace some time ago, though quite sure not that. but still, might be worth a shot if you haven't already
L240[08:51:27] <g> well, I suppose I could spend another couple hours at it
L241[08:51:33] <Sangar> <_>
L242[08:51:41] <g> lol
L243[08:51:49] <g> it's setting up decomp now
L244[08:51:55] <g> will report in 6 hours
L245[08:51:55] <g> xD
L246[08:52:17] <Sangar> are you on a potato or on potato internet for it to take *that* long? :X
L247[08:52:22] <g> no, and no
L248[08:52:36] <g> I'm on a 32gb quadcore-with-hyperthreading server
L249[08:52:42] <Sangar> huh. sDecW usually only takes a few minutes for me
L250[08:52:46] <g> with a 100MB/s u/d connection
L251[08:52:50] <Sangar> that's... decisively better than waht i have :X
L252[08:52:51] <g> using.. gradle 2.5 I think
L253[08:53:06] <g> yeah, 2.5
L254[08:53:13] <Vexatos> you sure gradle has sufficiently dedodated wam?
L255[08:53:14] <alekso56> oh cool, about the same as my router.
L256[08:53:45] <g> Vexatos, well the default is giving it about 11GB virt and 500MB res, so
L257[08:54:37] <g> should point out that I've built other things with gradle and they've worked fine
L258[08:55:15] <g> it's on :makeStart atm
L259[08:55:56] <g> also, I don't use the daemon
L260[09:01:14] <g> :decompile...
L261[09:02:43] <g> okay great, starting the actual build now
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L263[09:15:01] <Vexatos> %tell Sangar 1693 <3
L264[09:15:02] <MichiBot> Vexatos: Sangar will be notified of this message when next seen.
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L266[09:15:36] <Sangar> one thing after the other
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L270[09:22:13] <g> 20 minutes later, still on compileApiJava..
L271[09:23:53] <vifino> My cousin has telnet access to IBM S/370 systems in insurance.
L272[09:25:39] <vifino> He'll hand me the IP's and stuff.
L273[09:25:43] <vifino> Amazing.
L274[09:27:33] <vifino> I can't wait toying around with IBM Mainframes not running linux.
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L276[09:34:11] <alekso56> ah yes, that'll be a great idea.
L277[09:36:11] <vifino> alekso56: Exactly.
L278[09:49:23] <g> another 27 mins later, still on compileApiJava..
L279[09:52:05] <g> I pushed it to my branch, by the way
L280[09:52:07] <g> er, fork
L281[10:07:33] <gamax92> hey Sangar
L282[10:07:51] <g> okay, what step are we at..
L283[10:07:58] <g> oh, surprise surprise, compileApiJava..
L284[10:08:01] <Sangar> ohai gamax92
L285[10:08:07] <gamax92> hey g?
L286[10:08:19] <gamax92> stop being like Magik6k
L287[10:08:27] <g> gamax92 it's been an hour
L288[10:08:30] <g> :U
L289[10:08:32] <g> brb
L290[10:08:37] <gamax92> don't just keep doing the same thing over and over
L291[10:08:57] <gamax92> do fucking anything else
L292[10:09:22] <gamax92> perhaps figure out why you couldn't use gradlew?
L293[10:09:57] <g> this isn't the same thing
L294[10:09:58] <gamax92> perhaps move the gradle caches so it's not working with bad data
L295[10:10:00] <g> I'm using a different workspace setup
L296[10:10:04] <gamax92> so?
L297[10:10:11] <g> so.. it's not the same thing?
L298[10:10:31] <gamax92> you're still doing the same thing and getting the same result, yes?
L299[10:10:36] <g> I dunno yet
L300[10:10:38] <g> it's not done
L301[10:10:46] <g> actually it's slower than it was last time
L302[10:11:33] <gamax92> everytime you've ran this It's hung at the same spot, yes?
L303[10:12:09] <gamax92> maybe not applying insanity would get you a better result
L304[10:14:13] <g> no, it hangs at almost every stage
L305[10:14:17] <g> but it does eventually get through it
L306[10:14:28] <g> I'm happy to wait if it actually works
L307[10:14:40] <g> however I've been getting an error during the scala compilation stage
L308[10:14:57] <g> [11:04:12] <g> A problem was found with the configuration of task ':compileScala'.
L309[10:14:57] <g> [11:04:12] <g> > No value has been specified for property 'zincClasspath'.
L310[10:15:08] <g> Sangar said there were problems with using the ci workspace so I moved to decomp
L311[10:15:36] <gamax92> Yeah, I use decomp myself too
L312[10:16:02] <gamax92> good! instead of doing the same thing you've tried something else
L313[10:16:18] <gamax92> may luck be with ye
L314[10:16:20] <g> that's what I've been saying
L315[10:16:23] <g> :P
L316[10:16:27] <g> it is taking a _lot_ longer though
L317[10:16:32] <g> this is the first stage in the build
L318[10:17:17] <gamax92> you should have said sometime involving ci and decomp, else workspace could have just meant a different computer
L319[10:17:29] <g> oh, it doesn't even get this far on my own PC lol
L320[10:17:36] <g> you could compile for me if you were feeling generous :3
L321[10:18:06] <gamax92> are you just doing a compile or need to develope in it
L322[10:18:27] <g> I just need it compiled
L323[10:18:30] <g> I've written what I need to test
L324[10:18:44] <gamax92> use: gradle build
L325[10:18:54] <g> yeah I'm using that
L326[10:18:59] <gamax92> ...
L327[10:19:10] <gamax92> you just said you were doing a decomp
L328[10:19:15] <g> I already setup the workspace
L329[10:19:18] <g> now I'm building
L330[10:19:53] <g> I said I was using the decomp workspace
L331[10:19:54] <g> :P
L332[10:20:00] <g> https://github.com/gdude2002/OpenComputers/commit/8ec1abb734d4c1e6432a3e78b35f30aaef4285d7 is my commit
L333[10:20:06] <gamax92> you didn't even need to setup a workspace to build, silly
L334[10:20:30] <gamax92> gradlew build will work from a fresh clone
L335[10:20:36] <g> well, it wasn't
L336[10:20:37] <g> xD
L337[10:20:40] <Sangar> if you don't it automatically creates a ci one on build no?
L338[10:21:34] <gamax92> I dunno, it's always worked for me, I did a workspaceless build last night to test LuaJ
L339[10:22:22] <Sangar> it usually does yeah. i just remember having had to do a sDecW manually on my server for jenkins once some time ago because something wasn't set up correctly by default / in ci mode, hence the suggestion
L340[10:22:37] ⇨ Joins: BearishMushroom (~BearishMu@90-231-174-194-no159.tbcn.telia.com)
L341[10:23:49] <Vexatos> damn, IDEA 16's gradle integration is great .-.
L342[10:24:38] <g> is it still slow as fuck?
L343[10:24:43] <g> OH HEY
L344[10:24:47] <g> WE'RE ON COMPILEJAVA NO
L345[10:24:49] <g> NOW*
L346[10:24:56] <gamax92> how old is your computer?
L347[10:25:27] <g> which one?
L348[10:25:40] <gamax92> the one you're using gradle on :P
L349[10:26:24] <g> it's my dedicated server
L350[10:26:37] <g> 32GB ram, quad w/ hyperthreading, 100MB/s uplink
L351[10:26:52] <gamax92> g: ahh, is it being taxed out by something else besides gradle?
L352[10:27:01] <g> No
L353[10:27:02] <g> :P
L354[10:27:13] <g> gradle spawns about 16 processes
L355[10:27:15] <g> none of them do anything
L356[10:27:24] <g> while the main process sits at about 0.5% CPU
L357[10:27:32] <alekso56> sounds like you have a competent admin running your dedi
L358[10:27:53] <g> I'm running my dedi
L359[10:27:57] <g> it's my dedi
L360[10:27:57] <g> ._.
L361[10:28:06] <gamax92> still :P
L362[10:28:30] <alekso56> that was exactly my point xd
L363[10:28:39] <alekso56> *shotsfired*
L364[10:28:43] <g> if competency is the issue, maybe you should add strength to your point by demonstrating yours :P
L365[10:29:21] <alekso56> i have never had that problem, because it usually spawns 8 threads and compiles in a minute :p
L366[10:30:34] <g> so in other words, you also lack the competency :P
L367[10:30:45] <gamax92> g: nah
L368[10:30:56] <gamax92> somehow everyone else has not had these problems you're experiencing
L369[10:30:58] <alekso56> i just didn't fuck up as bad.
L370[10:31:17] <g> I dunno what you consider fucking up
L371[10:31:23] <g> I mean, I just did the usual steps for building a forge mod
L372[10:31:27] <g> lol
L373[10:31:35] <g> I've written mods before, yknow
L374[10:33:29] <S3_> Okay guys
L375[10:33:34] <S3_> so I did get morse code working better
L376[10:33:37] <gamax92> Okay gals
L377[10:33:46] <gamax92> oh right I was gonna do that
L378[10:33:54] <S3_> unfortunately it is not reliable at all and I think that HALF of the reason is because infinity pack is just so FRIGGING HUGE
L379[10:34:21] <gamax92> why are you not testing stuff in an instance with just OC and NEI (to turn the rain off :P)
L380[10:34:29] <S3_> because
L381[10:34:34] <S3_> I was dumb
L382[10:34:49] <S3_> I'm not worried about rain
L383[10:34:59] <S3_> I have an i7 4770K and 16 GB of ram witha GTX 770 but
L384[10:35:22] <gamax92> Infinity is murdering.
L385[10:36:24] <S3_> I suppose one reason is that I wanted to see what it'd be like on a modded server, because the whole point of morse code is to get easy ways to tap a wireless redstone signal and just buzz the output
L386[10:36:30] <S3_> I couldn't get it working on a microcontroller though
L387[10:37:07] <S3_> and receiving is another story because your sample rate should be twice as fast at least as your signal frequency
L388[10:37:25] <S3_> and at 1/10th of a second, that's REALLY slow
L389[10:37:32] <S3_> even for morse code
L390[10:37:37] <S3_> (I listen to morse code pretty fast)
L391[10:38:34] <S3_> it makes sense that using the computronics speaker with encoded sound to emit fast audible morse code transmission would work and I could make it VERY fast, but the problem is that wouldn't work for sending signals far away wirelessly
L392[10:38:48] <g> alekso56: since you're so competent, why don't you compile it for me? :P
L393[10:39:01] <gamax92> because you're compiling it just fine now, no?
L394[10:39:11] <g> well I have no idea if it will until we hit the scala stage
L395[10:39:18] <g> and by that point you guys could have compiled it 20 times
L396[10:40:54] <S3_> wtf mojang
L397[10:40:59] <S3_> security questions? really?
L398[10:41:08] <gamax92> S3_: mmm
L399[10:42:26] <S3_> it asked what my favorite restaurant was. .. I never had one
L400[10:42:58] <S3_> I don't even like restaurants lol
L401[10:43:01] <gamax92> it asked where I've spent my honeymoon
L402[10:43:08] <g> you don't like restaurants?>
L403[10:43:09] <g> wat
L404[10:43:19] <S3_> no
L405[10:43:26] <S3_> the food is 99.9% shit all the time
L406[10:43:40] <g> we have some pretty amazing restaurants over here
L407[10:43:40] <g> lol
L408[10:43:49] <S3_> people say the same thing here
L409[10:43:57] <S3_> but I just don't like prepared food period
L410[10:44:01] <gamax92> we have some pretty amazing restaurants over here
L411[10:44:07] <g> prepared food?
L412[10:44:12] <S3_> oh yes
L413[10:44:12] <S3_> so
L414[10:44:14] <g> so like, you only eat raw vegetables?
L415[10:44:27] <gamax92> he eats deconstructed food
L416[10:44:54] <gamax92> like pizza smoothies and burger smoothies
L417[10:45:33] <g> haha
L418[10:45:53] <S3_> I have always thought that you could go to even a really fancy restaurant and find them making all the food for you and crap. But I found out in person years ago that behind the scenes, that rarely ever happens. I went to some top notch rated fancy restaurant once and caught them dumping precooked steak tips into their hardware.. wtf
L419[10:46:00] <S3_> from the freezer
L420[10:46:17] <S3_> and I understand that it's hard not to when you're serving THAT many people
L421[10:46:27] <g> sometimes that's fine
L422[10:46:37] <g> frozen food is the freshest kind of stored food you can have
L423[10:46:48] <S3_> you're right, but the thing is, the way I think, is that if I wanted that, I wouldn't have gone to a restaurant.
L424[10:46:49] <g> when frozen properly, it's indistinguishable
L425[10:47:08] <g> but the smaller upmarket restaurants don't do that
L426[10:47:10] <S3_> I usually went to restaurants because I was lazy and didn't want to dump food into a pan
L427[10:47:48] <g> there's quite a few places here where they simply don't do that
L428[10:47:52] <g> or at least don't do that with everything
L429[10:48:17] <S3_> yeah but there's enough of them that I've pretty much just given up on the let's go out to eat thing
L430[10:48:27] <S3_> maybe I'm just weird
L431[10:48:38] <g> well even if it is frozen, are you going to spend hours doing the pre-prep they did at home? :P
L432[10:49:00] <g> are you gonna buy chicken and marinade it for two days for something like the kebabs they have at the local kebab place?
L433[10:49:23] <S3_> I don't order out pizza, at the laziest I will buy bread and make my own, but you can make your own non bread really easy and it makes fantastic pizza bread, then cut and roast your own veggies, and whatever else you want, only takes 10-20 minutes to make a pizza
L434[10:49:37] <g> oh yeah, making a pizza is easy
L435[10:49:38] <S3_> tastes a shit better
L436[10:49:40] <g> although not one with a real base
L437[10:49:42] <S3_> shit lot*
L438[10:49:55] <gamax92> "this pizza tastes like shit!"
L439[10:49:59] <S3_> lol
L440[10:50:02] <gamax92> :P
L441[10:50:16] <S3_> just save the sauce you make for your chop suey and stuff
L442[10:50:19] <g> sometimes pizza from a pizza place is nice though
L443[10:50:23] <g> just given that like
L444[10:50:29] <S3_> to be honest though lots of times I don't even put sauce on my pizza
L445[10:50:32] <S3_> instead I make pesto
L446[10:50:32] <g> you can get all kinds of stuff put on it that you're not going to have at home
L447[10:50:38] <S3_> and I put all my stuff on pesto
L448[10:50:40] <g> and you're not going to go and buy just for one pizza
L449[10:50:53] <gamax92> g: I have >_>
L450[10:50:55] <S3_> pesto makes a great replacement for sauce on pizza sometimes
L451[10:50:55] <g> yeah, pesto is great
L452[10:51:02] <S3_> and sometimes I'll miz em
L453[10:51:03] <S3_> mix*
L454[10:51:13] <g> we have a magimix, best thing I've ever had access to
L455[10:51:21] <S3_> dunno what that is
L456[10:51:25] <g> it's a food processor
L457[10:51:28] <S3_> looks neat
L458[10:51:35] <S3_> we have one of those ancient food processors
L459[10:51:37] <gamax92> Occasionally we'll just go buy a singular cheese only pizza, some of the frozen pizza's available are fucking awful
L460[10:51:38] <g> they're well-known for being ridiculously good
L461[10:51:39] <g> :P
L462[10:51:40] <S3_> that just spin a knife around
L463[10:52:02] <g> actually now that I think of it
L464[10:52:02] <S3_> I like it because it has lots of spac eand I can shove nuts and crap in it
L465[10:52:08] <g> the day before yesterday we went to an italian restaurant
L466[10:52:15] <g> and I had the best pizza I've had in some time
L467[10:52:24] <g> but they do cook it from scratch
L468[10:52:32] <g> aside from perhaps the dough
L469[10:52:47] <S3_> I've started just making non instead
L470[10:52:52] <g> which they would have made earlier
L471[10:53:01] <S3_> non makes perfect pizza dough imo
L472[10:53:08] <g> have you made sourdough before?
L473[10:53:10] <S3_> it's an indian bread
L474[10:53:20] <gamax92> naan?
L475[10:53:22] <S3_> I have never made it no, but I have had premade when I was a lot younger
L476[10:53:29] <g> ah, I've made it
L477[10:53:33] <S3_> yeah, naan sounds more accurate
L478[10:53:33] <g> it's not as hard as everyone thinks it is
L479[10:53:36] <S3_> we pronounce it non here
L480[10:53:36] <g> naan, yeah
L481[10:53:41] <MajGenRelativity> Is there a RSA-2048 implementation in LUA?
L482[10:53:41] <EnderBot2> Lua*
L483[10:53:44] <g> I like naan, but not all the time
L484[10:53:46] <gamax92> S3_: it is pronounced that way yes
L485[10:53:49] <g> MajGenRelativity, does the data card have anything?
L486[10:53:56] <gamax92> but it's written either naan or na'an, forget
L487[10:54:01] <S3_> MajGenRelativity: that's a relatively big cipher
L488[10:54:02] <MajGenRelativity> ~w data
L489[10:54:02] <ocdoc> http://ocd.cil.li/component:data
L490[10:54:05] <g> we don't pronounce it "non"
L491[10:54:10] <g> it's more like "nahn"
L492[10:54:15] <MajGenRelativity> not that I can see g
L493[10:54:15] <S3_> wait the data card NOW does RSA ?!
L494[10:54:24] <g> I didn't say that
L495[10:54:27] <S3_> ah
L496[10:54:31] <S3_> :(
L497[10:54:32] <g> MajGenRelativity, computronics?
L498[10:54:35] <gamax92> that page is out of date.
L499[10:54:36] <pong> MajGenRelativity, there are RSA implementations in lua
L500[10:54:37] <gamax92> brb
L501[10:54:50] <pong> really fucking slow
L502[10:54:52] <pong> but you know
L503[10:54:54] <S3_> it would be very nice to have a damn frigging asymetric cipher set in the data card
L504[10:55:05] <g> speaking of things being really fucking slow
L505[10:55:06] <S3_> key pair auth is amazing
L506[10:55:06] <MajGenRelativity> pong, is there a 2048 or 4096 RSA?
L507[10:55:08] <g> gradle is still at compileJava
L508[10:55:39] <gamax92> g: okay fine I'll compile it :P
L509[10:55:39] <pong> MajGenRelativity, any RSA implementation can handle different RSA key sizes
L510[10:55:41] <S3_> I thought RSA had a scalable algorithm
L511[10:55:44] <gamax92> linky to repo?
L512[10:55:48] <g> https://github.com/gdude2002/OpenComputers/commit/8ec1abb734d4c1e6432a3e78b35f30aaef4285d7
L513[10:55:49] <g> thanks :P
L514[10:55:53] <pong> its just about passing a 2048 bit bignum key
L515[10:56:16] <MajGenRelativity> well, I should probably learn more about how the algorithm works before asking for it in Lua
L516[10:56:33] <g> that's the right branch, right?
L517[10:56:36] <g> there's like 20 branches
L518[10:56:44] <gamax92> that's a commit
L519[10:56:47] <S3_> yeah it looks like RSA is scalable, so you could have a 64KB RSA key if you wanted
L520[10:56:50] <g> it's on master-MC1.7.10
L521[10:56:57] <S3_> but it's.. that'd be slow as heck
L522[10:56:59] <gamax92> that's the default branch, yes
L523[10:57:13] ⇦ Quits: LeshaInc (~LeshaInc@213.5.22.7) (Quit: Die)
L524[10:57:26] <MajGenRelativity> S3_ this is for a burst transmission, not continuous
L525[10:57:32] <S3_> aha
L526[10:57:41] <S3_> by the way guys
L527[10:58:01] <S3_> I have a new project that is almost finished that can help us bootstrap the OCRANET quickly
L528[10:58:20] <gamax92> MorseNET? :v
L529[10:58:48] <S3_> No. I write my own Redis clone in Perl that runs on top of a FORTH interpreter, and rigtht now I am implementing mesh networking support for it (for redundancy, etc)
L530[10:58:55] <S3_> it is developed for my game engine but..
L531[10:59:08] <S3_> it's a giant message pasing mes network with key value stores and sub / pub systems
L532[10:59:14] <gamax92> such overhead
L533[10:59:17] <S3_> nope!
L534[10:59:27] <S3_> I actually took a lot of time making it super thin
L535[10:59:33] <gamax92> g: build failed \o/
L536[10:59:38] <g> fack
L537[10:59:38] <S3_> it's also very fast
L538[10:59:40] <g> what'd I break?
L539[11:00:15] <gamax92> it does happen to be breaking in the file you modified, pasting log ...
L540[11:00:43] <g> I'm not all that surprised honestly
L541[11:02:12] <gamax92> g: http://hastebin.com/epusexarim.scala
L542[11:02:19] <S3_> it could be useful for creating OCRANET circuit connection channels, because the switch scripts that connect to it have the ability to configure a socket connection to be tied directly to a message passing channel instead of being connected to a Forth REPL
L543[11:02:38] <g> oh, did I forget to import that?
L544[11:02:40] <g> probably
L545[11:02:42] <S3_> so that it can use some simple forth code to start you connection up and then bam, you have a continuous highway
L546[11:02:50] <g> yup I did
L547[11:03:00] ⇨ Joins: LeshaInc (~LeshaInc@213.5.22.7)
L548[11:03:01] <S3_> and the connections can skip switch hops in the same mesh area
L549[11:04:20] <g> gamax92: added missing import..
L550[11:04:52] <gamax92> built
L551[11:04:59] <g> it didn't fail?
L552[11:05:00] <g> woop
L553[11:05:21] <gamax92> >_> why is there no libs folder wat
L554[11:05:34] <gamax92> oh because I didn't actually build it :P
L555[11:05:39] <g> lol
L556[11:06:46] <S3_> sddddddddddddddddddddddddddddddddwaaaaaaaaZ[
L557[11:06:52] * gamax92 reboots S3_
L558[11:07:20] <gamax92> g: errors
L559[11:07:39] <S3_> zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
L560[11:07:44] <S3_> t
L561[11:08:01] <gamax92> KittyKath: please get off his keyboard
L562[11:08:11] <gamax92> g: http://hastebin.com/rekajaluyi.txt
L563[11:08:29] <g> christ
L564[11:08:33] <g> I need to run a spellchecker
L565[11:08:36] <g> my IDE is so broken right now lol
L566[11:08:48] <gamax92> what IDE do you like to use
L567[11:08:55] <g> I'm using IDEA
L568[11:08:59] <g> but it can't find any of the imports
L569[11:09:00] <gamax92> ahh
L570[11:09:05] <S3_> yay I found chips!
L571[11:09:07] <S3_> lime chips
L572[11:09:09] <S3_> woah
L573[11:09:39] <S3_> apparently keyboard was typing while I was afk.
L574[11:09:41] <g> RE casting: ((IReactor) (((IReactorChamber) reactorInventory)).getReactor())
L575[11:09:43] <g> that look okay?
L576[11:09:47] <S3_> probably the cat
L577[11:09:49] <g> I can never remember how to structure the brackets
L578[11:09:51] * gamax92 shrugs
L579[11:11:39] <g> ookay.. that should compile I hope
L580[11:11:55] <g> my gradle is still at compileJava ftr
L581[11:12:30] ⇨ Joins: Pyrolusite (~Pyrolusit@ARouen-651-1-482-23.w92-132.abo.wanadoo.fr)
L582[11:12:37] <S3_> ok so for minecraft testing for morse code
L583[11:12:42] <S3_> should I use OC with 1.8?
L584[11:12:56] <gamax92> Sangar: ^
L585[11:13:39] <Sangar> if you mean "is it stable", afaik yes
L586[11:13:47] <S3_> lol
L587[11:13:55] <gamax92> g: fail
L588[11:14:04] <S3_> I want the one that's going to crash as soon as I start minecraft
L589[11:14:09] <S3_> and tell you to upgrade your OS to BeOS
L590[11:14:21] <gamax92> g: http://hastebin.com/uzuquhalon.py
L591[11:14:26] <S3_> :D
L592[11:14:29] <gamax92> S3_: Haiku!
L593[11:14:38] <S3_> is that still active?
L594[11:14:40] <gamax92> yeah
L595[11:14:45] <S3_> I have never used BeOS at all before
L596[11:14:52] <g> ..eh? that's how ic2 does it
L597[11:14:53] <S3_> or Haiku rather. I dunno if they're any good
L598[11:15:09] <g> oh, I see
L599[11:15:45] <S3_> I have a feeling gamax92 uses haiku
L600[11:15:49] <gamax92> I don't
L601[11:17:44] <S3_> WOT
L602[11:17:53] <S3_> Haiku gets its' network drivers from FreeBSD
L603[11:17:55] <g> OK, pushed.. I forgot, the access hatch casts it to an IInventory
L604[11:18:00] <g> but the rs port doesn't
L605[11:18:02] <S3_> it's in the FAQ
L606[11:18:15] <S3_> that's cool
L607[11:20:22] <S3_> wut
L608[11:20:27] <S3_> haiku uses gcc2
L609[11:20:31] <S3_> that's kind of a throw off
L610[11:20:50] <S3_> If I were to start a modern oprating system I'd use clang + LLVM for my toolchain
L611[11:22:34] <gamax92> g: it built
L612[11:22:42] <gamax92> S3_: they have gcc5 in the works
L613[11:22:46] <g> okay, great
L614[11:22:55] <g> could you throw me the mod jar perchance so I can test it?
L615[11:23:20] <gamax92> g: http://tempsend.com/50DCCE84BB
L616[11:23:46] <g> Thanks~
L617[11:24:32] <gamax92> that dash-less up filename though :P
L618[11:25:18] <g> oh lol, it removed the dashes
L619[11:25:21] <g> just noticed that
L620[11:25:50] <gamax92> oh huh, wondering something ...
L621[11:36:04] <g> oh, I do like this new font
L622[11:36:35] <g> ah, I missed the component name
L623[11:36:43] <g> that's OK though, it works otherwise
L624[11:36:45] <g> I'll just fix that
L625[11:39:08] <gamax92> g: are you gonna squash those commits?
L626[11:39:43] <g> if that's a good idea, then yes
L627[11:39:49] <g> different repos have different requirements for that
L628[11:40:06] <gamax92> I'd say it'd look better
L629[11:40:12] <g> likely, yeah
L630[11:40:55] <gamax92> btw what do you use for going about that?
L631[11:41:03] <g> for what, squashing?
L632[11:41:05] <gamax92> yeah
L633[11:41:15] <gamax92> some say rebase and some say soft reset
L634[11:41:22] <gamax92> I like the latter
L635[11:41:23] <g> well I'm googling it
L636[11:41:23] <g> so
L637[11:41:24] <g> :P
L638[11:41:28] <g> but the latter seems better
L639[11:41:37] <gamax92> the latter is just git reset --soft HEAD~5 (5 because you've done 5 commits)
L640[11:42:02] <g> er, wouldn't it be 4?
L641[11:42:12] <gamax92> don't think so ...
L642[11:42:32] <g> I went back too far
L643[11:42:39] <g> I forget how to go fowards again
L644[11:42:40] <g> lol
L645[11:42:44] <g> forwards*
L646[11:42:59] * gamax92 now questions why three worked for him when he did the LuaJ stuff.
L647[11:43:24] <alekso56> maybe its... 0 indexed :oooooo
L648[11:45:12] <gamax92> g: everywhere I look says the number should be the number of commits
L649[11:46:19] <g> yeah, it looks like you have to go back to the commit before the first one you made
L650[11:46:26] <g> I dids it anyway
L651[11:46:41] <gamax92> eyy there you go, one commit!
L652[11:47:49] <gamax92> ugh LuaJ bugs.
L653[11:48:02] <g> aand there's a PR. woop.
L654[11:49:35] <gamax92> xpcall is broken in LuaJ
L655[11:56:50] <gamax92> it does the exact same thing as pcall except change LuaThread.errorfunc and then restore whatever it used to be
L656[11:57:07] <gamax92> which well, needs more effort than that
L657[11:58:42] <Sangar> g, setEnabled, is that an "override" redstone signal that's being set? or would a block update cause the port to check for redstone input, finding none, and returning to whatever's the "no redstone state"?
L658[11:58:57] <gamax92> Sangar: investigating things!
L659[11:59:06] <Sangar> gamax92, things?
L660[11:59:10] <gamax92> xpcall in LuaJ
L661[11:59:19] <Sangar> is it being a derp?
L662[11:59:38] * Sangar reads up
L663[11:59:39] <Sangar> oh
L664[11:59:42] <Sangar> welp
L665[12:00:06] <g> Sangar, ah, yeah, you're right, a block update would make it check
L666[12:00:10] <g> forgot about that
L667[12:00:34] <Sangar> so probably better not to have it then to avoid confusion i guess
L668[12:00:48] <gamax92> Sangar: is it possible to have OC not include LuaJ in it's jar so I can not have to rebuild OC and just rebuild LuaJ?
L669[12:01:15] <Sangar> gamax92, hrm, remove the classes from the oc jar and place the luaj in the mods dir probably
L670[12:01:27] <g> yeah, you're right
L671[12:01:29] <g> I'll update it
L672[12:01:46] <Sangar> ok, thanks
L673[12:02:02] <Sangar> (other than that looking good!)
L674[12:02:19] <g> pushed
L675[12:02:26] <g> (and thanks :P)
L676[12:02:28] <gamax92> Sangar: ahh yep
L677[12:02:34] <gamax92> okay that'll make testing easier
L678[12:06:08] <gamax92> cool it crashed on resume
L679[12:06:13] <gamax92> err, boot
L680[12:06:23] <Sangar> sounds like good progress :P
L681[12:06:32] <S3_> gamax92: what do you think f this: An addon mod for OC that provdes a DFPWM card that simply does the following: Input capture, Output compare, analog compare, operational amplification, and a built in sine modulator.
L682[12:06:40] <gamax92> ... perhapse it doesn't want to boot when it's seperated.
L683[12:07:20] <Sangar> heh
L684[12:07:50] <Vexatos> gamax92, oh look
L685[12:07:52] <g> Thanks for the merge
L686[12:07:53] <g> :P
L687[12:07:53] <Vexatos> someone wants sine waves
L688[12:07:58] <S3_> LOL
L689[12:07:58] <Vexatos> U:
L690[12:08:10] <S3_> Vexatos: you saw it coming!
L691[12:08:19] <gamax92> puns
L692[12:08:24] <Vexatos> Yea
L693[12:08:29] <Vexatos> but an unintentional one
L694[12:08:37] <g> I assume there's some dev build I can grab?
L695[12:08:38] * g googles the ci
L696[12:08:38] <Vexatos> (or was it?)
L697[12:08:45] <gamax92> Sangar: okay, it doesn't work when seperated
L698[12:08:50] <S3_> you can do more than sine with it though
L699[12:08:54] <S3_> but yeah sine waves would hep
L700[12:08:54] <Sangar> g ci.cil.li
L701[12:08:55] <S3_> help*
L702[12:08:57] <g> thanks
L703[12:09:05] <S3_> the input / output compare is for square waves
L704[12:09:06] <Sangar> gamax92, :O but why?
L705[12:09:08] <Vexatos> S3_, how about you try the noise card? It can play sine waves :P
L706[12:09:13] <Vexatos> and square waves
L707[12:09:18] <Vexatos> and triangular waves
L708[12:09:21] <Vexatos> and sawtooth waves
L709[12:09:21] <Vexatos> >_>
L710[12:09:28] <S3_> where is this?
L711[12:09:32] <gamax92> Sangar: i dunno
L712[12:09:39] <S3_> stuff I never heard existed
L713[12:09:41] <Vexatos> in the latest and greatest dev build!
L714[12:09:51] <S3_> oh?!
L715[12:09:56] <Vexatos> http://files.vex.tty.sh/Computronics/dev/
L716[12:10:00] <Vexatos> grab your version
L717[12:10:03] <Sangar> .-.
L718[12:10:06] <Sangar> i'm such a derp
L719[12:10:06] <Vexatos> whichever fits to your MC and OC version >_>
L720[12:10:13] <Vexatos> Sangar, you realized that just now?
L721[12:10:15] <S3_> but can that be sent over wireless links
L722[12:10:21] <Sangar> "Colors remember their color" *facedesk*
L723[12:10:27] <Vexatos> S3_, if you have something to capture the audio, sure?: P
L724[12:10:36] <Sangar> how does one write colors instead of cables?
L725[12:10:38] <S3_> lol
L726[12:10:43] <Vexatos> if you just want actual raw audio data
L727[12:10:43] <Vexatos> well
L728[12:10:44] <Vexatos> no
L729[12:10:53] <Vexatos> you can send DFPWM without any problem though
L730[12:11:08] <S3_> I mean myt idea for the DFPWM card is to transmit DFPWM
L731[12:11:10] <Vexatos> just make sure to encode it to something that won't get messed up my the UTF-8 conversion
L732[12:11:19] <S3_> lol
L733[12:11:20] <Vexatos> JUST USE NETWORK CARDS
L734[12:11:28] <Vexatos> or ender chests & tapes
L735[12:11:29] <Vexatos> whatever
L736[12:11:30] <Vexatos> <_>
L737[12:11:35] <S3_> yeah the networked part is the simplest
L738[12:11:42] <S3_> but generating DFPWM data ...
L739[12:11:47] <Vexatos> generating it?
L740[12:11:49] <Vexatos> well
L741[12:11:56] <S3_> I would need something FAST
L742[12:11:58] <Vexatos> there are two WAV->DFPWM converters out there right now
L743[12:12:05] <Vexatos> one Java and one batch
L744[12:12:06] <S3_> right
L745[12:12:07] <Vexatos> <_>
L746[12:12:14] <gamax92> I think S3 means in real time in lua
L747[12:12:15] <S3_> but this would be, realtime
L748[12:12:21] <Vexatos> ah
L749[12:12:22] <Vexatos> uh
L750[12:12:27] <S3_> with output compare, etc it would generate for you
L751[12:12:27] <Vexatos> why would it need to be DFPWM then
L752[12:12:33] <S3_> OC would just buffer it to the card
L753[12:12:35] <S3_> it doesn't
L754[12:12:43] ⇦ Quits: fingercomp (~fingercom@host-46-50-128-141.bbcustomer.zsttk.net) (Quit: Because why not?)
L755[12:12:43] <gamax92> which when I did the Java -> Lua port of the Java port of the Python implementation, it was fast iirc
L756[12:12:44] <S3_> but analog
L757[12:12:47] <Vexatos> Why would you need a separate card then
L758[12:13:07] <Vexatos> if you want to transmit data, just transmit data
L759[12:13:10] <S3_> the point of the card is to do input capture / output compare at speeds faster than Lua can
L760[12:13:19] <Vexatos> but why would you even need that
L761[12:13:22] <Vexatos> any of that
L762[12:13:37] <S3_> nobody needs anything, you technically don't need a roof over your head
L763[12:14:09] <Vexatos> I mean
L764[12:14:13] <Vexatos> what would the advantage be
L765[12:14:47] <S3_> for me, I kind of wanted to use it to connect my HAM radio up to Minecraft and encode my morse code stuff from minecraft and receive it to Minecraft
L766[12:14:51] <gamax92> Sangar: <_>
L767[12:14:57] <gamax92> I don't understand it doesn't boot at all anymore wtf
L768[12:15:13] <Vexatos> S3_, why not just send morse code via a network card directly
L769[12:15:19] <Vexatos> and why not just send DFPWM directly
L770[12:15:20] <S3_> I thought of that
L771[12:15:40] <S3_> well yes but you know.. I don't think I could modulate a DFPWM signal fast enough
L772[12:15:43] <S3_> from Lua
L773[12:15:49] <S3_> not for transmitting
L774[12:15:51] <Vexatos> if 8kB is too little (at 32k bitrate it's about 2 seconds) just bump it in the config file
L775[12:15:52] <gamax92> oh.
L776[12:15:57] <gamax92> Sangar: this computer is glitched
L777[12:16:01] <gamax92> it won't boot on any arch
L778[12:16:03] <Vexatos> it's not worse than having to make a new card, certainly
L779[12:16:30] *** rakiru|offline is now known as Kasen
L780[12:17:01] <Sangar> gamax92, gg
L781[12:17:02] <Vexatos> If you set it to, say, 32kB, you'd only need to send one DFPWM message every 8 seconds (assuming you don't have to encode it first which you probably do)
L782[12:17:16] <S3_> with output compare you can program the card to fairly acurately time continuous sine modulation for periods in microseconds
L783[12:17:30] <S3_> and then just send for example numbers to it regarding its timeouts
L784[12:17:44] <Vexatos> how would that be more efficient than DFPWM?
L785[12:18:02] <S3_> I never said it was more efficient,
L786[12:18:06] <Vexatos> >_>
L787[12:18:08] <S3_> than dfpwm that is
L788[12:18:10] <Vexatos> it'd be slower, too
L789[12:18:23] <gamax92> ... no I'm just stupid.
L790[12:18:28] <gamax92> I forgot that I moved init.lua
L791[12:18:36] <S3_> you really think so?
L792[12:18:39] <Mimiru> \o/ crafting dyed cables
L793[12:18:51] * Mimiru high fives Sangar
L794[12:19:12] <Sangar> took me long enough :P
L795[12:19:19] <Vexatos> Sangar, and still no working rack renderer
L796[12:19:20] * Vexatos hides
L797[12:19:22] <Sangar> Vexatos's itemcoloring thinger helped :P
L798[12:19:27] <Sangar> after porting to 1.8
L799[12:19:28] <Vexatos> Sangar, asie's *
L800[12:19:42] <Sangar> eh, your mentioned as @author in both :P
L801[12:19:43] <S3_> Vexatos: at this point, Java or Scala or whatever the addon mod was would be doing the modulation, I just figured it'd be neat to use DFPWM as a carrier so that it could be used with computronics tapes etc
L802[12:19:47] <S3_> directly
L803[12:20:00] <Vexatos> why not just
L804[12:20:05] <Vexatos> read bunch of DFPWM from tape
L805[12:20:07] <Vexatos> send
L806[12:20:08] <Vexatos> receive
L807[12:20:11] <Vexatos> write to tape2
L808[12:20:14] <Vexatos> done?
L809[12:20:37] <S3_> because then it's not exactly realtime
L810[12:20:47] <S3_> it still has to be modulated somehow
L811[12:20:53] <S3_> or demodulated
L812[12:21:19] <S3_> hence why input capture and output compare is useful
L813[12:21:31] <Vexatos> would it?
L814[12:21:32] <S3_> I use it in ARM chips and stuff
L815[12:21:40] <Vexatos> sending 2 seconds of DFPWM per packet
L816[12:21:46] <Vexatos> wouldn't that be enough time to do processing?
L817[12:23:48] <S3_> okay, so I type a message that says hello world and press enter, and it encodes it, then modulates it on the fly into pulses.. it may be fast enough, I'm just saying with output compare it does it for you
L818[12:24:00] <gamax92> Sangar: btw, "/lib/package.lua:165 module '_PROMPT' not found:"
L819[12:24:10] <gamax92> (I'm hooking and printing out all errors that occur :P)
L820[12:24:41] <Sangar> wat
L821[12:25:16] <S3_> Vexatos:
L822[12:25:18] <S3_> oops
L823[12:25:21] <gamax92> I think I know what the issue is though.
L824[12:25:57] <gamax92> >_> eclipse is running on broken mode.
L825[12:26:41] <Vexatos> Sangar, added a lot of comments to http://git.io/va16G
L826[12:27:29] ⇨ Joins: Doty1154 (~Doty1154@2601:648:8002:c1a1:78bd:be0a:bbb3:ec34)
L827[12:27:43] <Sangar> :P
L828[12:28:13] <gamax92> Sangar: ahh you know what that is?
L829[12:28:15] <Sangar> re naming, i did a search on github, and the mods that did pop up called them nuggets, too. i originally wanted to go with "chips" but that was too confusing. shards tho i can dig
L830[12:28:26] *** Ajloveslily|Sleep is now known as Ajloveslily
L831[12:28:31] <Sangar> gamax92, no
L832[12:28:37] <Vexatos> Sangar, only the cheap mods
L833[12:28:41] <Vexatos> the badly designed once
L834[12:28:44] <Vexatos> Factorization has shards
L835[12:28:44] <gamax92> /bin/lua.lua makes an env that tries to automatically require things
L836[12:28:50] <Vexatos> you can't turn shards into a diamond
L837[12:28:51] <gamax92> it also happens to do env._PROMPT
L838[12:29:11] <Vexatos> you get 16 per diamond block through explodification but, well
L839[12:29:15] <S3_> Vexatos: If I had a dit as a 50 ms burst, a padding as a 250ms burst, and a dah as a 150ms burst, all I would do to send the number two if I had a clock sample rate of 1Mhz (1 microsecond) is to turn on the sine modulator with a particular frequency and then throw 50000, 250000, 50000, 250000, 150000, 250000, 150000, 250000, 150000 into the output compare buffer
L840[12:29:16] <Vexatos> I'd call yours shards or chips
L841[12:29:19] <Vexatos> Sangar ^
L842[12:29:25] <Vexatos> there should not be nuggets
L843[12:29:26] <Vexatos> please
L844[12:29:27] <Sangar> Vexatos, ah, i see :P hrm... idk, i'm just worried about it being too annoying if its not reversible
L845[12:29:32] <Vexatos> it is not
L846[12:29:34] <S3_> and the card would just send the signal
L847[12:29:38] <Vexatos> if people accidentally an entire stack
L848[12:29:47] <S3_> or encode the signal that is
L849[12:29:49] <Vexatos> it's the same as accidentally an entire stack of furnaces
L850[12:29:53] <Vexatos> It's their fault, not yours
L851[12:30:02] <Sangar> eh, i guess
L852[12:30:10] <Vexatos> call it chipDiamond or something
L853[12:30:14] <Vexatos> there is no convention on gem nuggets
L854[12:30:22] <Vexatos> FZ has shardDiamond
L855[12:30:28] <Sangar> gamax92, ah, so it required _PROMPT? :P
L856[12:30:29] <Vexatos> but those are made from blowing up diamond blocks
L857[12:30:34] <Vexatos> so rather different
L858[12:30:36] <gamax92> mmhm
L859[12:30:38] <Vexatos> used for their sharpness
L860[12:30:53] <Vexatos> chipDiamond would probably be good
L861[12:31:24] <gamax92> Sangar: the other issue is this: http://hastebin.com/cejipuguju.java
L862[12:31:24] <Vexatos> S3_, "if I had a clock sample rate of 1Mhz (1 microsecond) " nothing in Minecraft should have that
L863[12:31:29] <Vexatos> just no
L864[12:31:37] <Sangar> agricraft has it as nuggetDiamond and that was the biggest one i found on github to have it in a quick serach, so meh :P
L865[12:31:42] <gamax92> globals is null, so it never does anything with errorfunc
L866[12:31:58] ⇨ Joins: Jezza (~Jezza@92.206.20.223)
L867[12:32:03] <Vexatos> Sangar, diamond nuggets should not exist
L868[12:32:03] <S3_> Vexatos: well keep in mind that's not the resolution of the actual signal
L869[12:32:08] <Vexatos> only mods that don't think have them
L870[12:32:12] <Sangar> yay
L871[12:32:23] <Vexatos> if you smash a gem
L872[12:32:24] <S3_> that's just the clock rate of the modulator
L873[12:32:27] <Vexatos> you better be prepared to have done so
L874[12:32:33] <S3_> er not the modulator sorry
L875[12:32:34] <CompanionCube> http://thelasttechie.com/2016/03/20/java-9-will-finally-understand-dependencies/
L876[12:32:35] <S3_> :p
L877[12:32:43] <S3_> tthe clock rate of the carrier*
L878[12:32:44] <Vexatos> S3_, I am working on a real sound card
L879[12:33:01] <Sangar> well, i can remove the reverse recipe, but the by far largest result i got for nuggetDiamond so for compat i'll probably stick with that oredict name
L880[12:33:06] <Vexatos> allowing millisecond-resolution sound, almost arbitrary
L881[12:33:11] <gamax92> Sangar: luckily xpcall is the only thing to use this, so only xpcall is broken in that regard.
L882[12:33:20] <Vexatos> Sangar, nonononononono
L883[12:33:21] <Sangar> gamax92, praise luaj
L884[12:33:24] <Vexatos> nuggetDiamond is bad
L885[12:33:27] <Sangar> <_>
L886[12:33:33] <Vexatos> mods use it because they are too stupid to think of anything themselves
L887[12:33:41] <Sangar> ...
L888[12:33:45] <Sangar> but compat
L889[12:33:47] <Vexatos> As I said, you should rather be like Factorization than like Translocators
L890[12:34:06] <Vexatos> one mod thought was put into the recipes of, the other one wasn't
L891[12:34:09] ⇨ Joins: Turtle2 (~SentientT@82-171-92-73.ip.telfort.nl)
L892[12:34:14] <S3_> Vexatos: neat
L893[12:34:15] <Vexatos> and you clearly see which is which
L894[12:34:32] <S3_> Vexatos: 1ms would be way more than enough for anything I'd want in MC, but I was just giving an example
L895[12:35:10] <S3_> Vexatos: if it all make smore sense now, I'm a EE major
L896[12:35:15] <S3_> as well as CE
L897[12:35:52] <Vexatos> I am a chemistry student
L898[12:35:53] <Vexatos> so what?
L899[12:35:54] <Vexatos> :P
L900[12:35:59] <Vexatos> Sangar, please >_>
L901[12:36:06] ⇦ Quits: Turtle (~SentientT@82-171-92-73.ip.telfort.nl) (Ping timeout: 190 seconds)
L902[12:36:18] <Vexatos> Do me a favour and boycott the evil nuggetDiamond
L903[12:36:40] <S3_> Vexatos: what I am saying, is that signal analysis is something I like to play around with :P
L904[12:36:56] <Vexatos> S3_, you should do so on a much lower resolution
L905[12:37:11] <Vexatos> MC is not meant for high-speed too-many-hertz transmission
L906[12:37:14] <Vexatos> it's a slow game
L907[12:37:21] <S3_> I don't need a 1Mhz sampling frequency
L908[12:37:24] <S3_> that was just an example XD
L909[12:37:26] <gamax92> does the oredict have a standardized naming scheme
L910[12:37:27] <Sangar> Vexatos, we'll see. possibly :P
L911[12:37:29] <S3_> I said that twice now
L912[12:37:45] <Vexatos> Sangar, just set a better standard with chip* or maybe no standard and all and just use chip*
L913[12:37:52] <Sangar> gamax92, somewhat, for a few things
L914[12:37:55] <Vexatos> gamax92, not for gem nuggets
L915[12:38:00] <Sangar> yeah
L916[12:38:10] <gamax92> yeah but everything else is like nuggetGold or nuggetIron, right
L917[12:38:10] <Vexatos> diamond is the only gem people ever smashed
L918[12:38:16] <Vexatos> and it's dust most of the time
L919[12:38:24] <S3_> although, you should always have at least twice the sample rate you need minimum, so a signal that is at a resolution of 1Khz you should sample at 2Khz..
L920[12:38:24] <gamax92> so it makes sense for it to be nuggetDiamond or dustDiamond
L921[12:38:30] <Vexatos> gamax92, nuggetGold comes from ingotGold
L922[12:38:32] <Vexatos> not gemGold
L923[12:38:35] <Vexatos> that is the difference
L924[12:38:47] <Vexatos> ingot-> nugget by convention, easy, case closed
L925[12:38:50] <gamax92> oh okay
L926[12:38:52] <Vexatos> but gem* has no equivalent
L927[12:38:52] <Sangar> i'd gladly use dust if i had a crusher machine in my mod :P
L928[12:38:53] <gamax92> so then gem -> dust
L929[12:39:03] <Vexatos> usually it's gem->dust
L930[12:39:06] <Vexatos> but that's mods like IC2
L931[12:39:11] <Vexatos> which have macerators or lacerators
L932[12:39:25] <Vexatos> and grinders and crushers and dusters
L933[12:39:41] <Vexatos> And dusts aren't really useful in Sangar's case
L934[12:39:47] <Vexatos> as he needs the optical properties of diamonds
L935[12:40:04] <Vexatos> this smashing it into larger pieces
L936[12:40:08] <Vexatos> namely chips
L937[12:40:14] <Vexatos> that's what I'd call them
L938[12:40:21] <Vexatos> there is no chip* convention
L939[12:40:26] <Vexatos> it would just make the most sense as a name
L940[12:40:37] <Sangar> but chips already exist so it'd be confusing, so if anything i'd prefer the shard route
L941[12:40:49] <Vexatos> Sangar, Microchips != chips
L942[12:40:59] <Vexatos> and last time I checked OC didn't have potato processing
L943[12:41:01] <Sangar> but close enough
L944[12:41:17] <Vexatos> FZ has shards, but those are used for their sharpness and gathered from blowing up diamond blocks
L945[12:41:18] <S3_> although, I encode 9600bps serial data at like 12Mhz now that I think about it
L946[12:41:23] <Vexatos> oredicting them would not make sense
L947[12:41:34] <Vexatos> due to the odd ratio
L948[12:41:38] <Vexatos> (9->16)
L949[12:41:44] <Sangar> (also for the record, when image googling "chip" the frist pages are microchips)
L950[12:42:19] <S3_> depends on the person googling them
L951[12:42:27] <Vexatos> Sangar, just checked
L952[12:42:30] <Sangar> (*for me)
L953[12:42:33] <Vexatos> small diamonds are indeed called chips
L954[12:42:37] <Sangar> bleh
L955[12:42:39] <Sangar> allright then
L956[12:42:46] <Vexatos> among just "diamond"
L957[12:42:49] <Vexatos> because they still are >_>
L958[12:42:53] <Sangar> yeah
L959[12:43:11] <S3_> how come when I type in chip I get chip and dale
L960[12:43:13] <Sangar> let's just call them "Small Diamond" or "Tiny Diamond" in the localization :P
L961[12:43:20] <S3_> then french fries
L962[12:43:26] <S3_> then microchips
L963[12:43:43] <S3_> then bargraphs of DNA..
L964[12:43:44] <S3_> wtf
L965[12:44:03] <S3_> ok finally found chips
L966[12:44:21] <Vexatos> Sangar, "Diamini"
L967[12:44:24] <Vexatos> <_>
L968[12:44:25] <Sangar> yay personalized searches
L969[12:44:28] <Sangar> ...
L970[12:44:33] <S3_> lol
L971[12:45:03] <S3_> yeah I typed in "Reel to reel tape" in a month ago and the search results on google said "sorry there is no results"
L972[12:45:20] <Vexatos> "The Diamini has a diagonal diameter of a dozen decimetres"
L973[12:45:22] <S3_> it wasnt until my friend logged in with his account on my machine and searched for it that it worked for me
L974[12:53:01] <g> does anyone have an oc-compatible sleep?
L975[12:53:12] <g> I have a simple one I found online but sleep(10) raises a "too long without yielding"
L976[12:53:18] <Saphire> A bit of a fun fact: KB3035583 automatically updates you to Win10
L977[12:53:31] <Saphire> Or maybe not. At least that what some news scream about
L978[12:53:42] <g> (it's just like, "while clock() - t0 <= n do end")
L979[12:53:50] <Lizzy> i think that's the one that adds the GWX program
L980[12:56:42] <g> anyone?
L981[12:57:23] <g> ah, there's os.sleep
L982[12:57:25] <g> didn't even see that
L983[13:00:08] ⇦ Quits: xarses (~xarses@12.226.100.2) (Ping timeout: 186 seconds)
L984[13:00:22] <KittyKath> gamax92: no.
L985[13:00:55] <gamax92> hello
L986[13:03:29] <KittyKath> hai
L987[13:04:01] * gamax92 trying to trace things in LuaJ
L988[13:04:25] <KittyKath> I think you're missing an "is" there ;)
L989[13:04:39] * gamax92 is trying to trace things in LuaJ.
L990[13:05:31] <gamax92> Globals are an extension of LuaTable, and LuaClosure mostly gets passed Globals but occasionally is being passed tables that are not Globals
L991[13:10:54] ⇨ Joins: Nachtara (~Nachie@50-83-108-134.client.mchsi.com)
L992[13:15:35] <Mimiru> fucking steam had a come apart, and it seems my entire game library just went poof
L993[13:16:50] <gamax92> Sangar: I don't even.
L994[13:17:25] <gamax92> the occasional non Globals come from the use of the load function, if you pass it something for an environment
L995[13:17:36] <Sangar> <_>
L996[13:20:14] ⇦ Quits: MajGenRelativity (~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net) (Quit: Bye)
L997[13:20:21] <Gavle> sayonara
L998[13:20:54] *** Gavle is now known as Gavle|Away
L999[13:39:15] <alekso56> gamax92: i dug up my old buildserver https://build.cax.no/
L1000[13:39:20] <gamax92> k
L1001[13:46:51] ⇦ Quits: rikai (~quassel@rekd.net) (Ping timeout: 198 seconds)
L1002[13:47:23] <Mimiru> And suddenly 4 of my 6 drives are throwing SMART cautions
L1003[13:47:25] <Lizzy> Mimiru, The Division's servers are down (or were earlier) so the game can't even be played
L1004[13:48:13] <Lucca> u b i s o f t
L1005[13:50:27] <`-`> s/o/h a
L1006[13:50:28] <MichiBot> <Lucca> u b i s h a f t
L1007[13:51:01] <Lucca> u bi so soft
L1008[13:57:54] * Lizzy feels herself
L1009[13:58:00] <Lizzy> you're right!
L1010[14:00:01] <KittyKath> So apparently I am slowly converting everybody around me to Metal. ~~ Spread the enlightenment ~~
L1011[14:01:59] <gamax92> KittyKath: https://www.youtube.com/watch?v=IlF6Iyt6bj0
L1012[14:01:59] <Kimiro> KittyKath: You can't convert me. I already love metal. :>
L1013[14:02:04] <MichiBot> Jason Page - Seventh | length: 5m 40s | Likes: 5 Dislikes: 0 Views: 315 | by Artstate Digital
L1014[14:02:10] * Lizzy gives KittyKath a bucket of molten metal
L1015[14:02:16] <gamax92> KittyKath: You can't convert me.
L1016[14:02:50] * Lizzy converts gamax92 to gamax92.jpg
L1017[14:03:50] <gamax92> I�m br�kzn :c
L1018[14:04:05] <KittyKath> Funny how gamax92 and Kimiro both assumed I was talking about them :P I meant physicaly close to me. That kind of people that have to listen to metal just because they are within earshot of me sometimes.
L1019[14:04:50] <gamax92> KittyKath: I have nobody close to me, so #oc will have to do.
L1020[14:04:59] * gamax92 likes it here anyway
L1021[14:05:16] * Kimiro pops a cap in KittyKath's ass
L1022[14:05:46] <gamax92> >_>
L1023[14:06:45] <Lizzy> :O
L1024[14:07:04] * Lizzy removes the cap from KittyKath's ass and heals her then lobs a brick at Kimiro
L1025[14:07:17] * Kimiro eats the brick, yum
L1026[14:07:43] * Lizzy likes eating the unstable vortex of Stargates
L1027[14:08:10] <KittyKath> And to drink battery acid.
L1028[14:08:17] * gamax92 likes warmth and kindness
L1029[14:09:52] * Lizzy stares at KittyKath, eyes twitching every now and then
L1030[14:10:09] <Lizzy> where is it??
L1031[14:11:01] <KittyKath> Lizzy: The acid. Somewhere save from even you. <.<
L1032[14:11:30] * Kimiro gives Lizzy a drum of KimiTech Fluid Polymer Electrochemical Catalyst
L1033[14:11:40] * Lizzy drinks it
L1034[14:11:50] <Lizzy> bleugh
L1035[14:11:59] <Lizzy> this isnt acid
L1036[14:12:29] ⇦ Quits: LeshaInc (~LeshaInc@213.5.22.7) (Quit: Die)
L1037[14:13:06] <KittyKath> Today on Imgur: People are surprised F1 cars are basically a rollcage on wheels <.<
L1038[14:13:18] <Vexatos> Lizzy, maybe grog?
L1039[14:13:31] * Lizzy goes to find the acid
L1040[14:13:59] * Kimiro gives Lizzy a drum of KimiTech Sulphuric Acid
L1041[14:16:50] <Kimiro> :>
L1042[14:17:07] <Kimiro> KimiTech Industries: For when you need a drum of something.
L1043[14:17:35] <Vexatos> drum of void goo please
L1044[14:17:37] <Vexatos> have fun
L1045[14:18:17] <Dashkal> o/
L1046[14:19:00] * KittyKath cuddles Dashkal
L1047[14:19:08] * Dashkal cuddles KittyKath
L1048[14:25:42] <Vexatos> Sangar, what about the second part of #1693
L1049[14:26:17] <Vexatos> your commit doesn't seem to address that
L1050[14:29:24] <Sangar> there was a second part?
L1051[14:30:05] <Sangar> ah. multi issues don't work well for me :X
L1052[14:30:45] <Sangar> prrrobably also fixed
L1053[14:30:51] <Sangar> lemme know if it isn't
L1054[14:33:21] <vifino> Huzza, I have returned from the old ancestors.
L1055[14:34:22] <Kodos> o/
L1056[14:36:52] * vifino curls up pn Lizzy
L1057[14:39:03] * rashy omnoms coffee
L1058[14:39:19] ⇨ Joins: Tedster (~Tedster@host86-158-192-85.range86-158.btcentralplus.com)
L1059[14:42:57] ⇦ Quits: iceman11a (icemna11a@cpe-74-141-48-157.neo.res.rr.com) (Quit: Leaving)
L1060[14:45:14] <Vexatos> Sangar, all cables and screens turned black on update
L1061[14:45:15] <Vexatos> <->
L1062[14:45:39] ⇨ Joins: iceman11a (~icemna11a@cpe-74-141-48-157.neo.res.rr.com)
L1063[14:45:47] <Sangar> yeah, i know
L1064[14:45:50] <Sangar> and i don't care
L1065[14:46:11] <Vexatos> But screens are literally 0x0
L1066[14:46:18] <Sangar> no
L1067[14:46:21] <Vexatos> pitch black
L1068[14:46:26] <Sangar> they're getMetadata
L1069[14:46:31] <Sangar> which is 0-15
L1070[14:46:34] <Sangar> so *almost* black :P
L1071[14:46:53] <Vexatos> nope
L1072[14:46:54] <Sangar> i had to change it back to int colors because of ItemColorizer working on int colors not enumcolor
L1073[14:46:57] <Vexatos> it's literally 0x0
L1074[14:47:04] <Vexatos> I just compared the colour to a cable dyed black
L1075[14:47:13] <Vexatos> <_>
L1076[14:47:30] <Sangar> and i don't want to have to add a boolean to the nbt tag to know if it needs converting
L1077[14:47:57] <Vexatos> meh
L1078[14:48:02] <Sangar> yes
L1079[14:48:08] <Sangar> meh but not breaking, so eh
L1080[14:48:15] <Vexatos> Sangar, http://i.imgur.com/Mmy6zyEg.png
L1081[14:48:24] <Vexatos> adding/removing mountables seems to work now
L1082[14:48:27] <Vexatos> data thing still brolen
L1083[14:48:29] <Vexatos> broken
L1084[14:48:41] <Sangar> how do i go about reproducing the data thing?
L1085[14:48:56] <Sangar> not quite sure when exactly you mean that happens
L1086[14:50:21] <Sangar> hmm, talking about it, i suppose i could rename the tag
L1087[14:54:45] <asie> http://mod-buildcraft.com/chan/index.html sorry, not sorry
L1088[14:55:46] * KittyKath hugs asie
L1089[14:55:58] <KittyKath> You awful disgusting human being :P
L1090[14:56:49] <asie> those are the new BuildCraft forums
L1091[14:57:17] <rashy> lovely
L1092[14:57:22] <Mimiru> Wat
L1093[14:58:35] <Sangar> oh my
L1094[14:58:43] <asie> this is also official
L1095[14:58:46] <asie> almost
L1096[14:59:09] <Vexatos> Sangar, grab Computronics
L1097[14:59:11] <Vexatos> dev build
L1098[14:59:19] <Vexatos> oh wait
L1099[14:59:21] <Vexatos> there is none
L1100[14:59:22] ⇨ Joins: rikai (~quassel@rekd.net)
L1101[14:59:23] <Vexatos> HOLD ON SIR
L1102[14:59:35] <Sangar> HOLDING ON INTENSIFIES
L1103[15:00:43] <asie> linked on the main site
L1104[15:01:22] <Vexatos> Sangar, god damnit IDEA 16's visual gradle thing
L1105[15:01:24] <Vexatos> 3gud
L1106[15:03:24] <Sangar> asie, i'm torn between liking it for being original and not liking it for not fitting the style of the main page (color-wise, white background, sans serif and such) :P
L1107[15:03:53] <asie> Sangar: oh well
L1108[15:04:06] <Vexatos> Sangar, want obf or deobf
L1109[15:04:12] <Sangar> deobf
L1110[15:04:17] <Vexatos> http://files.vex.tty.sh/Computronics/dev/Computronics-1.8.9-1.6.1-serverrackthingers-OC1.6-deobf.jar
L1111[15:04:22] <Vexatos> then
L1112[15:04:25] <Vexatos> place light board in rack
L1113[15:04:27] <Vexatos> and wrench
L1114[15:04:40] <Sangar> how do i put a wrench in the rack? :P
L1115[15:04:53] <Vexatos> background should stay the same (old data) but the lights themselves, once turned on, should have the updated layout of mode 2
L1116[15:04:54] <rashy> stick it in the wrench port
L1117[15:04:54] <Kodos> I'm so glad this works http://puu.sh/nJwIT/3f855e81a0.png
L1118[15:05:05] <Vexatos> wrench again and background will have data of mode 2
L1119[15:05:16] <Vexatos> and TESR will have data of the new (correct) mode 3
L1120[15:05:18] <Vexatos> etc etc
L1121[15:05:43] <asie> Sangar: why is there no OpenComputers general yet
L1122[15:05:47] <Sangar> Vexatos, do i need asielib?
L1123[15:05:51] <Vexatos> yes
L1124[15:05:57] <Sangar> asie, idk, nobody made one i guess
L1125[15:05:57] <Vexatos> wait
L1126[15:05:58] <Vexatos> no
L1127[15:06:00] <Vexatos> not on 1.8
L1128[15:06:04] <Sangar> k
L1129[15:06:04] <Vexatos> it's inside
L1130[15:06:09] <Vexatos> Asie Insideâ„¢
L1131[15:06:12] <Vexatos> pentium etc
L1132[15:06:26] ⇦ Quits: cpup (~cpup@32.218.114.224) (Ping timeout: 190 seconds)
L1133[15:06:48] <gamax92> "Computing at the speed of light" ?
L1134[15:06:52] <Sangar> ffs
L1135[15:07:08] <gamax92> Sangar: I gave up on that issue for now sorry
L1136[15:07:22] <Sangar> gamax92, so long as it doesn't break openos, no hurry :X
L1137[15:07:36] <Sangar> thanks for looking into it nonetheless
L1138[15:07:38] <gamax92> it's not gonna break anything but various stuff will have no error information
L1139[15:07:57] <Sangar> right
L1140[15:08:32] ⇨ Joins: cpup (~cpup@32.218.114.135)
L1141[15:08:32] <gamax92> though I should check something.
L1142[15:08:33] <Kodos> Not to be an annoying twat, but any news on Issue #1594?
L1143[15:10:19] <Vexatos> Sangar, can you reproduce it
L1144[15:10:35] <gamax92> oh, bleh.
L1145[15:11:28] <Sangar> Vexatos, i have to update everything first because fucking dependencies
L1146[15:12:17] <Vexatos> :>
L1147[15:12:18] <Vexatos> <3
L1148[15:12:32] <Vexatos> all soft deps, sangar
L1149[15:12:37] <vifino> Vexatos x Sangar otp
L1150[15:12:38] <Vexatos> just set them all to "provided" in IDEA
L1151[15:12:41] <Vexatos> and launch with out them
L1152[15:12:46] <Vexatos> that's how I do it
L1153[15:13:18] <Sangar> *everything*
L1154[15:13:23] <Sangar> let's update forge now \o/
L1155[15:13:25] <Sangar> guh
L1156[15:13:30] <gamax92> okay good
L1157[15:13:40] <gamax92> it never worked before anyway, wasn't a regression in 3.0.1
L1158[15:14:15] <Sangar> haha, that'd've been great :P
L1159[15:15:33] <gamax92> multi contraction
L1160[15:19:07] <Sangar> it starts again! finally!
L1161[15:21:35] <vifino> Fucking hell. Libreoffice takes a while to compile.
L1162[15:21:38] <Kodos> Okay, time to make a 32x sprite for a walkie talkie
L1163[15:21:45] <asie> >32x
L1164[15:21:49] <asie> sage
L1165[15:21:51] <Kodos> >It's not for minecraft
L1166[15:22:48] <asie> even then
L1167[15:22:55] <greaser|q> >It's actually for the Sega 32x
L1168[15:23:52] <gamax92> Sangar: lol okay then ...
L1169[15:24:10] <gamax92> LuaJ likes to tell you where a function was defined
L1170[15:24:18] <Sangar> mhm
L1171[15:25:42] <Vexatos> Sangar, used lime chamelium blocks as greenscreens for the first time
L1172[15:25:44] <Vexatos> works quite well
L1173[15:28:33] <rashy> 50GB free out of 3TB - looks like I need a new harddrive
L1174[15:29:53] <vifino> delete porn.
L1175[15:30:09] <rashy> hay ... only like ... 10% of it is porn
L1176[15:30:11] <Sangar> Vexatos, great. also: fixed it
L1177[15:30:12] <gamax92> Sangar: I could have sworn it didn't use to ...
L1178[15:30:12] <rashy> xD
L1179[15:30:25] <Vexatos> nice
L1180[15:30:30] <vifino> rashy: 10% is 10%
L1181[15:31:02] <Sangar> gamax92, it at least did before the 3.0.1 update already, was quite useful to figure out the userdata issue to see where in machine.lua it was :P
L1182[15:31:21] <rashy> (was kidding, no porn downloaded. lots of tv shows though, and movies. may have some overlapping due to auto-download messing up)
L1183[15:31:33] <gamax92> Sangar: ahh
L1184[15:31:42] <gamax92> also I think I identified the location of another bug.
L1185[15:31:57] ⇨ Joins: section (webchat@cpe-76-181-250-100.columbus.res.rr.com)
L1186[15:31:58] <Sangar> Vexatos, also, i like the capacitor mountable's texture. the light board one is a little... weird :X
L1187[15:32:09] <section> can some one help me
L1188[15:32:24] <Sangar> gamax92, yet another one? >_>
L1189[15:32:28] <Sangar> section, depends
L1190[15:32:41] <gamax92> Sangar: all nan's are listed as positive
L1191[15:32:42] <rashy> ask and ye shall be answered
L1192[15:32:45] <Vexatos> the renderer or the item texture, Sangar?
L1193[15:32:58] <Sangar> item texture
L1194[15:32:59] <gamax92> I know, minor
L1195[15:32:59] <Vexatos> Sangar, I put a lot of work into those, I am rather good at deriving from other textures
L1196[15:33:00] <gamax92> but still
L1197[15:33:02] <Vexatos> also yes, I agree
L1198[15:33:05] <Vexatos> on the light board
L1199[15:33:15] <Vexatos> but I could not come up with anything other than "lots of wires"
L1200[15:33:34] <section> so i am trying to use bundeld cable to have lights turn on and i cant get the program to work i dont get any errors but nothing happens
L1201[15:33:44] <Vexatos> Sangar, asie, what do you think of my first amazing photo shooting GIMP skillz http://mod-buildcraft.com/chan/src/1458505953047.png
L1202[15:34:38] <Sangar> Vexatos, noice, except for the top surface of the thing of the foot looking a little too bright imho
L1203[15:34:52] <Vexatos> whatever
L1204[15:34:53] <Sangar> section, are you sure you have your sides correct?
L1205[15:35:19] <gamax92> section: do you happen to be using either the right or left side?
L1206[15:35:22] <section> yes i can do it if i just enter it but if i try to make a program it dosent work
L1207[15:35:28] <gamax92> ahh
L1208[15:35:33] <Sangar> Vexatos, wires are fine, but maybe have them be less... chaotic/diagonal?
L1209[15:35:51] <Vexatos> without them touching? on 14x16?
L1210[15:35:52] <Kodos> section, can we see your code?
L1211[15:36:11] <Sangar> Vexatos, diagonals use even more space, so... yes? :X
L1212[15:36:19] ⇦ Quits: Keanu73 (~Keanu73@host-78-148-130-198.as13285.net) (Quit: Gotta go to bed or something. See ya!)
L1213[15:36:45] <section> how can i send it to you
L1214[15:37:00] <section> dont use irc much
L1215[15:37:07] <Kodos> pastebin it, and link it here
L1216[15:37:10] <Sangar> pastebin/hastebin/gist
L1217[15:38:04] <section> http://pastebin.com/rufkb406
L1218[15:39:06] <Vexatos> Sangar, http://mod-buildcraft.com/chan/src/1458506339715.png
L1219[15:39:17] <Sangar> better!
L1220[15:39:36] <Vexatos> official logo
L1221[15:39:43] <Kodos> You need a comma between back and cl, not a period
L1222[15:40:27] <section> still nothing
L1223[15:40:56] <Kodos> Did you change it on both lines 8 and 10?
L1224[15:41:13] <section> yes
L1225[15:41:18] <Kodos> Also, your setbundledoutput should be setBundledOutput
L1226[15:41:24] <Kodos> It's case sensitive
L1227[15:41:44] <Kodos> And I'm not sure wait is a thing, I think you want os.sleep(2)
L1228[15:42:10] <Kodos> Gotta run for a bit, back soon
L1229[15:42:23] <section> okay thinks
L1230[15:42:25] <section> thanks
L1231[15:43:21] <section> still not working damnit
L1232[15:43:21] <Vexatos> Sangar, I wish there was an easy way to clean your gradle cache >_>
L1233[15:43:23] <Sangar> Vexatos, http://i.imgur.com/jcWlCcn.png less chaotic. not perfect, but a bit better imho?
L1234[15:43:30] <Vexatos> I have like the entire jenkins server mirrored right now
L1235[15:45:21] <section> i am getting mad why wont i work
L1236[15:50:25] <section> how do i run the irc floppy
L1237[15:50:46] <Sangar> Vexatos, http://i.imgur.com/WuMCWmE.png structured chaos maybe? :3
L1238[15:51:09] <Vexatos> Don't know
L1239[15:51:12] <Vexatos> which one would you prefer
L1240[15:51:20] <Vexatos> your first or your second suggestion
L1241[15:51:25] <Sangar> the last one
L1242[15:51:30] <Vexatos> hmm
L1243[15:51:38] <Sangar> i think the larger color area helps a good bit, too
L1244[15:51:42] <Vexatos> yea
L1245[15:51:49] <section> how do i run the irc floppy
L1246[15:51:49] <Vexatos> meanwhile I just applied your first suggestion
L1247[15:51:50] <Vexatos> >_>
L1248[15:51:55] <Sangar> haha
L1249[15:52:22] <Sangar> oh, one more suggestion: desaturate the color area a bit (for all the colors it cycles through)
L1250[15:52:57] <Sangar> (and bump the lightness in turn to keep it "light")
L1251[15:53:17] <Sangar> pastel colors best colors
L1252[15:53:42] <section> how do i run the irc floppy
L1253[15:54:18] <Sangar> plop it in, copy the irc program on it somewhere if you like and run it
L1254[15:54:30] <Vexatos> meh
L1255[15:54:33] <Vexatos> it's a light board
L1256[15:54:38] <Vexatos> it's supposed to be max sat
L1257[15:54:38] <section> how do i copy it i am relly new to opencomputers
L1258[15:54:41] <Vexatos> it's LEDs
L1259[15:54:42] <Vexatos> after all
L1260[15:54:52] <Sangar> but max sat is ugly >_>
L1261[15:54:52] <Vexatos> LEDs don't show pastel colours >_>
L1262[15:55:02] <Sangar> this is minecraft, realism is overrated
L1263[15:55:08] <section> how do i copy it i am relly new to opencomputers
L1264[15:55:22] <Sangar> don't spam your questions please
L1265[15:55:31] *** Keridos|away is now known as Keridos
L1266[15:55:45] <asie> Sangar: http://mod-buildcraft.com/chan/ the posts
L1267[15:55:50] <Sangar> to answer it: cp source/path/to/file target/path/to/file
L1268[15:56:00] <Sangar> asie, it's happening
L1269[15:57:15] <gamax92> asie: lol.
L1270[15:57:30] <section> i dont know that means
L1271[15:58:32] <Sangar> someone please explain how a shell works to section :X
L1272[15:59:47] <section> y
L1273[15:59:54] <section> oops
L1274[16:00:03] <gamax92> asie: I love that my JPG post has the most replies
L1275[16:00:20] * asie honks in gamax92's direction
L1276[16:00:53] * gamax92 hears nothing because poland is very very far away
L1277[16:01:31] <section> what would the source be it it is in a diskdrive
L1278[16:04:03] <Vexatos> Sangar, do you have that second suggestion in orig resolution?
L1279[16:04:35] <section> what would the source be it it is in a diskdrive
L1280[16:04:41] <Vexatos> i.e. not 112x128 >_>
L1281[16:05:04] <Sangar> Vexatos, http://i.imgur.com/1aU3l76.png
L1282[16:06:22] <section> would it be cp irc/hdd
L1283[16:07:09] <gamax92> Sangar: I see
L1284[16:07:34] <gamax92> LuaClosure used to not overwrite tojstring, which would fall back onto LuaValue's tojstring, and that just uses Java's hash code
L1285[16:07:52] <Sangar> ah
L1286[16:08:00] <section> can some one please answer my question
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L1289[16:08:27] <gamax92> Sangar: I mean ... it's kinda useful and then kinda looks bad.
L1290[16:08:32] <gamax92> dunno if should keep or remove.
L1291[16:09:28] <Sangar> section, run `mount` to see where the floppy is mounted in /mnt, then `cp /mnt/<start of floppy address>/irc.lua /bin/irc.lua` or so (where the first part is what you looked up with `mount`)
L1292[16:09:55] <Sangar> gamax92, it doesn't really hurt does it, so usefulness prevails i'd say?
L1293[16:10:05] <gamax92> b-but
L1294[16:11:16] <gamax92> Sangar: https://i.imgur.com/fKcdWsm.png
L1295[16:12:04] <Sangar> oh we're talking in-lua tostring? i thought you meant when looking at closures in the debugger :X
L1296[16:12:17] <gamax92> :P yes silly.
L1297[16:12:27] <section> i hate this mod
L1298[16:12:28] <Sangar> then disregard everything i said
L1299[16:12:48] <Vexatos> Sangar, http://i.imgur.com/ud5o4Ju.png
L1300[16:12:50] <gamax92> Sangar: are the hex values better then?
L1301[16:12:53] <Sangar> that escalated quickly :X
L1302[16:12:56] <Sangar> gamax92, yeah
L1303[16:13:09] <Sangar> Vexatos, such saturation :X
L1304[16:13:10] <Vexatos> praise GIMP filter
L1305[16:13:13] <Sangar> but if you insist
L1306[16:13:14] <gamax92> before, print would say something like /lib/something:linenumber-linenumber and select would just say select
L1307[16:13:20] <Vexatos> Sangar, I have the LEDs in a separate layer
L1308[16:13:23] <Vexatos> I can mess with sat now
L1309[16:13:24] <Vexatos> >_>
L1310[16:13:39] <Sangar> gamax92, yeah, that's what i saw in debug and liked there; in lua 0xblah i prefer because it's in line with luac
L1311[16:13:51] <Vexatos> woooo
L1312[16:13:58] <Vexatos> messing with the hue slider is fun in this
L1313[16:14:07] <Sangar> i can imagine
L1314[16:15:05] <Vexatos> Sangar, compare to http://i.imgur.com/OrIQfyZ.png
L1315[16:15:12] <gamax92> oh bleh ... need to make sure I didn't do the whitespace fuckery again.
L1316[16:15:22] <gamax92> It's okay, it's easy to remove
L1317[16:15:50] ⇦ Quits: section (webchat@cpe-76-181-250-100.columbus.res.rr.com) (Ping timeout: 195 seconds)
L1318[16:15:57] <Sangar> Vexatos, such slight difference :X but yeah, the blue being lighter helps
L1319[16:16:12] <Vexatos> that's 50% more brightness, basically
L1320[16:16:17] <Vexatos> haven't changed anything else
L1321[16:16:19] <Vexatos> any ideas?
L1322[16:16:20] <Vexatos> :P
L1323[16:16:33] <Sangar> it's really only noticeable for the blue :X
L1324[16:16:45] * Sangar grabs photoshop
L1325[16:17:09] <gamax92> ...
L1326[16:17:20] <gamax92> my git tool is definitely broken.
L1327[16:17:31] <Sangar> Vexatos, i'd say add another 25% and call it a day
L1328[16:18:25] <Vexatos> http://i.imgur.com/MEaQt8V.png
L1329[16:18:38] <Vexatos> quite dull imo :/
L1330[16:18:43] <gamax92> there, purged and destroyed it's configuration
L1331[16:19:10] <Vexatos> and the diff between purple and magenta is quite small now :<
L1332[16:19:43] <gamax92> it works again :3
L1333[16:21:17] <Sangar> Vexatos, your monitor is badly calibrated then :X i really like it, and its still quite distinct for me
L1334[16:21:39] <Vexatos> I can see
L1335[16:21:44] <Vexatos> but can you with 16x textures? :P
L1336[16:21:50] <Vexatos> tiiiiny
L1337[16:22:11] <Sangar> depends on you gui scaling :P
L1338[16:22:32] <Sangar> but yeah, even then i think it's fine; in particular since it'll cycle through
L1339[16:22:33] <Vexatos> always Auto
L1340[16:22:34] <Vexatos> >_>
L1341[16:22:38] <Vexatos> ok
L1342[16:22:45] <Vexatos> so 75% sat? can do
L1343[16:23:02] <Sangar> if that's the last thing you linked, yeah
L1344[16:23:16] <Sangar> anyway, i'm off for today, gnight o/
L1345[16:25:39] <gamax92> there, killed the whitespace changes and now only have actual changes :3
L1346[16:26:42] ⇦ Quits: Jezza (~Jezza@92.206.20.223) (Quit: Leaving)
L1347[16:27:18] <gamax92> #lua math.pi
L1348[16:27:19] <|0xDEADBEEF|> > 3.1415926535898
L1349[16:29:35] <Vexatos> SANGAR NO
L1350[16:29:35] <Vexatos> Caused by: java.lang.RuntimeException: Attempted to load class net/minecraft/client/model/ModelBiped for invalid side SERVER
L1351[16:29:38] <Vexatos> ;_;
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L1355[16:39:19] <Vexatos> %tell Sangar the change is really quite subtle now... purple->magenta and orange->yellow are hard to notice and create an odd feeling because inconsistency :|
L1356[16:39:21] <MichiBot> Vexatos: Sangar will be notified of this message when next seen.
L1357[16:39:27] <Vexatos> %tell Sangar also see PRs
L1358[16:39:27] <MichiBot> Vexatos: Sangar will be notified of this message when next seen.
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L1363[16:43:52] <gamax92> bug :3
L1364[16:44:57] <gamax92> I'll just write this function like the C version
L1365[16:54:13] <g> what is a "blockconduitbundletileentity" component?
L1366[16:54:32] <g> and more importantly, why do I get it from connecting a redstone IO to the network?
L1367[16:54:33] <g> lol
L1368[16:54:59] <Vexatos> sounds like OpenPeripheral
L1369[16:55:05] <gamax92> ....... fuuuuuck.
L1370[16:55:06] <Vexatos> ._.
L1371[16:55:09] <gamax92> Dammit Sanger.
L1372[16:55:18] <Vexatos> %tell Sangar <gamax92> Dammit Sanger.
L1373[16:55:18] <MichiBot> Vexatos: Sangar will be notified of this message when next seen.
L1374[16:55:57] <gamax92> might have found a sandbox bug
L1375[16:56:11] <asie> >no OpenComputers general yet
L1376[16:56:19] <gamax92> gah the entire computer is frozen ;~;
L1377[16:57:46] <Vexatos> asie, /ocd/ <->
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L1379[17:05:49] *** Kasen is now known as rakiru|offline
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L1382[17:14:51] <g> ..huh
L1383[17:14:57] <g> cloning a hdd with NEI actually /clones/ it
L1384[17:15:00] <g> it has the same uuid
L1385[17:15:04] <g> I wonder how many things that'd break
L1386[17:16:10] <vifino> http://mod-buildcraft.com/chan/res/163.html#q163
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L1388[17:20:02] *** rakiru|offline is now known as Kasen
L1389[17:23:12] <g> so open modular turrets supports OC
L1390[17:23:21] <g> this is going to be a good time xD
L1391[17:23:32] <Mimiru> No one likes my turrets :(
L1392[17:23:33] <Mimiru> lol
L1393[17:23:50] <g> I like them! but I don't know how they work. Or the OMT ones. lol
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L1398[17:43:25] <Kodos> I like your turrets, I'm just trying to figure out how to write a function to basically have it aim at an entity
L1399[17:43:34] <Kodos> But, you know, math
L1400[17:43:53] <g> math is hard
L1401[17:44:22] <vifino> lol, doom thread
L1402[17:44:31] <vifino> thank you, asie
L1403[17:51:07] <asie> for?
L1404[17:54:23] <vifino> /chan
L1405[17:55:44] <Lizzy> KittyKath, http://i.imgur.com/i67GFbY.jpg
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L1407[17:56:18] <Izaya> oh man
L1408[17:56:23] <Izaya> a tiny imageboard
L1409[17:56:25] <Izaya> :D
L1410[17:56:53] <vifino> 1.2chan
L1411[17:57:58] <g> ding dong, the witch is dead..
L1412[17:58:04] <g> rip gawker, will not miss you
L1413[17:59:11] <omglolbah> A while off yet, they're appealing ;)
L1414[17:59:19] <g> it's not quite that simple
L1415[17:59:31] <g> they're in a florida court, right?
L1416[17:59:42] <g> so even during the appeal, they're liable for 50mil of the ruling
L1417[18:00:03] <g> (in other states they'd be liable for the whole thing)
L1418[18:00:05] <omglolbah> oh right, #floridalogic
L1419[18:00:18] <omglolbah> what?... before the appeal is processed?
L1420[18:00:28] <omglolbah> let me rephrase.. #americanlogic
L1421[18:00:49] <g> yup
L1422[18:00:59] <g> the thing with the appeal is that it's more about /whether they can pay it/
L1423[18:01:09] <g> but if they do appeal, they can't hide any of their assets
L1424[18:01:21] <g> they're hosed either way
L1425[18:01:32] <g> Lizzy, you've been playing the division, right?
L1426[18:01:47] <Lizzy> i was playing it earlier, yes
L1427[18:01:53] <Izaya> suspended laptop
L1428[18:01:54] <g> do you have the chat filter turned on?
L1429[18:01:57] <Izaya> walked to next class
L1430[18:01:59] <g> it filters out gamergate and sjw, lol
L1431[18:02:03] <Izaya> unsuspended
L1432[18:02:07] <omglolbah> seriously? lol
L1433[18:02:10] <Izaya> ssh session is still connected
L1434[18:02:30] <Lizzy> I only just completed the tutorial so haven't been around other players much
L1435[18:02:33] <omglolbah> Izaya, MAGIC! *jazzhands*
L1436[18:02:45] <g> yeah, I just thought it was weird
L1437[18:02:52] <g> there's a KiA thread about it: https://www.reddit.com/r/KotakuInAction/comments/4b3spi/censorship_sjw_is_a_censored_word_in_the_division/
L1438[18:03:00] <omglolbah> C&C generals used to filter out "osama" :p
L1439[18:03:57] <Lizzy> Izaya, i can keep my laptop on and walk around and still have ssh sessions as soon as the packet transmission timeouts hit and the packets get routed to the AP i'm now connecting to
L1440[18:04:58] <omglolbah> g, The reaction to the people in the thread makes it rather clear to me why a lot of those words are filtered <.<
L1441[18:05:14] <g> omglolbah, a lot of the responses are satirical
L1442[18:05:22] <g> kind of typical for this sub
L1443[18:05:30] <Izaya> wait
L1444[18:05:37] <Izaya> they censored the word SJW
L1445[18:05:42] <Lizzy> lol
L1446[18:05:52] <Izaya> hahahah
L1447[18:06:25] <g> /u/TheTaoOfOne tried to explain it: https://dl.dropboxusercontent.com/u/1547120/ShareX/2016/March/firefox_2016-03-20_23-06-27.png
L1448[18:07:11] <omglolbah> SummonerWar (yes, shitty mobile game, I know..) has a simliar hilarious filtering module
L1449[18:07:24] <g> name rings a bell
L1450[18:07:24] <omglolbah> Assassin becomes ******in for instance
L1451[18:07:35] <omglolbah> but it supports unicode for usernames and chat messages...
L1452[18:08:03] <g> haha
L1453[18:08:05] <g> I see
L1454[18:08:05] <omglolbah> and does NOT filter those ;)
L1455[18:08:23] <g> nothing like the Scunthorpe problem
L1456[18:08:28] <omglolbah> Exactly
L1457[18:09:09] <g> interestingly though, the division doesn't actually filter some swear words, eg, "shit"
L1458[18:09:30] <omglolbah> but "dumb" is filtered.. so it sounds very much like they had a list they chucked in
L1459[18:09:37] <g> yeah, most likely
L1460[18:09:41] <omglolbah> Not having played the game, you can turn this filter off right?
L1461[18:09:47] <g> yep, you can
L1462[18:10:03] <omglolbah> Then I'm not sure how it is censorship.. badly named feature more like it <.<
L1463[18:10:15] <g> yeah, filter is a much better word than censor
L1464[18:10:23] <g> the original stack of tweets says as much
L1465[18:10:45] <omglolbah> "Mature language filter" is silly as a name, since "mature" has certain connotations which 'gamergate' and 'sjw' does not fit well under
L1466[18:10:54] <g> Yeah
L1467[18:11:00] <g> well, that depends
L1468[18:11:06] <g> under the general contexts those words are used though, yeah
L1469[18:11:19] <omglolbah> Then again, people screaming censorship is nothing new
L1470[18:12:08] <omglolbah> I guess one could argue that at this point in time "sjw" is almost exclusively used as an insult in game chats >.>
L1471[18:12:19] <g> not really
L1472[18:12:28] <g> some of the so-called SJWs actually use that to self-refer as well
L1473[18:12:43] <omglolbah> I'm speaking of in-game chats, not elsewhere to clarify
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L1475[18:12:48] <g> ah, right
L1476[18:12:51] <g> oh yeah, well, probably
L1477[18:12:55] <omglolbah> I can with the english
L1478[18:12:58] * omglolbah nods sagely
L1479[18:13:03] <g> to be fair most competitive games have pretty toxic chat anyway
L1480[18:13:03] <g> :P
L1481[18:13:33] * omglolbah is apparently both jewish and black according to his latest Heroes of the storm match... and supposedly enjoys the penis
L1482[18:14:13] <omglolbah> when playing on US servers I just reply with "Yep, but I have free health care!"
L1483[18:14:36] <gamax92> hmm...
L1484[18:14:44] <gamax92> hey `-`?
L1485[18:14:52] <g> haha
L1486[18:15:12] <gamax92> trying to think of all the various places that __tostring could affect stuff
L1487[18:15:55] <gamax92> in LuaJ, __tostring is only check inside the tostring function, but as it turns out string.format("%s") will also act like a tostring.
L1488[18:17:33] <g> omglolbah: okay, to clarify
L1489[18:17:52] <g> if they're going to appeal they need to have 50mil held for them, by the state
L1490[18:18:01] <g> meaning they do need that 50m to be able to appeal
L1491[18:18:04] <omglolbah> Or they wont be allowed to repeal?
L1492[18:18:10] <omglolbah> wow... dat legal system yo
L1493[18:18:14] <gamax92> ahh, so LuaJ is actually correct in doing that ... if it were 5.2
L1494[18:18:16] <g> (of course if the ruling was less than that, they'd just have to go up to the ruling)
L1495[18:18:17] <gamax92> 5.1*
L1496[18:18:44] <g> also to note
L1497[18:18:53] <g> if their appeal is successful, that doesn't mean the trial is over
L1498[18:18:57] <g> it gets knocked back into the court
L1499[18:19:16] <omglolbah> note to self: dont get sued in the US
L1500[18:19:31] <g> and since this is in civil courts, they wouldn't be able to appeal a second time - there is no double jeopardy
L1501[18:19:58] <g> also, their legal insurance is already expended, lol
L1502[18:20:23] <gamax92> ahh.
L1503[18:20:44] <gamax92> and in 5.2 luaL_tolstring (where __tostring is checked) is only used in tostring and in string.format
L1504[18:21:08] <g> oh, and to make things even better
L1505[18:21:09] <gamax92> I could chuck this function off somewhere but I have no idea where appropriate.
L1506[18:21:14] <g> the 115 million is just the damages
L1507[18:21:21] <g> the judge will likely add punitive on top of that
L1508[18:22:14] <g> https://wwwdotlovelaughrundotcom.files.wordpress.com/2013/05/9b8c9-hulkhogan.jpg
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L1510[18:25:05] <omglolbah> Mr Hogan should have a chat with Max Mosley regarding suing people who release info
L1511[18:26:23] <g> I don't get the reference unfortunately
L1512[18:26:24] <g> :P
L1513[18:26:54] <omglolbah> former F1 boss, he went to the courts to stop publications of some bdsm parties he attended
L1514[18:27:03] <g> ah, I see
L1515[18:27:12] <g> well to be fair, gawker shafted themselves in this case
L1516[18:27:16] <omglolbah> oh yes
L1517[18:27:40] *** amadornes is now known as amadornes[OFF]
L1518[18:27:54] * vifino picks up Lizzy and carries her to bed
L1519[18:28:49] <omglolbah> Their motive has seemed to be "profit from posting this video" which makes it hard to defend <.<
L1520[18:30:54] <g> well yeah, but it's been a lot more funny than that
L1521[18:30:59] <g> incl. their representative lying in court
L1522[18:31:05] <g> and being forced to admit that
L1523[18:31:12] <g> also joking about pedophilia
L1524[18:31:15] <g> ..in court
L1525[18:31:33] <g> like jeez, way to make the jury not like you lol
L1526[18:31:47] <`-`> gamax92: hi
L1527[18:32:03] <gamax92> `-`: was looking at places where __tostring is used
L1528[18:32:42] <gamax92> I want to move this function somewhere else in LuaJ so I don't have duplicated code ... but unsure.
L1529[18:33:11] <`-`> Make a generic Utils class?
L1530[18:33:51] <gamax92> well, in real Lua it's in the auxlib
L1531[18:34:28] <gamax92> LuaJ has no auxlib
L1532[18:35:08] <`-`> Then make one
L1533[18:35:20] <gamax92> it's not really applicable though
L1534[18:35:57] <KittyKath> omglolbah: Embrace your love for penis. :P Also competitive anything becomes toxic quickly.
L1535[18:36:24] <omglolbah> I wanted to use my usual gaming-tag PeegViking but blizzard wont allow it because it starts with "Pee" :(
L1536[18:36:27] <omglolbah> so VikingPeeg iti s
L1537[18:36:53] <omglolbah> who can hate the peegviking? Look at her! http://www.peegviking.net/
L1538[18:45:42] <vifino> KittyKath! \o/
L1539[18:45:59] <KittyKath> hai
L1540[18:46:22] <vifino> No "vifino! \o/"? :(
L1541[18:46:23] <KittyKath> Skye: how many bugs does the beta of integrated circuits have? Is it usable?
L1542[18:46:28] <KittyKath> vifino! \o/
L1543[18:46:33] <vifino> :3
L1544[18:46:42] <vifino> How are you, Kathderp?
L1545[18:46:51] <KittyKath> quite fine, how about you?
L1546[18:47:07] <vifino> I'm okay.
L1547[18:48:00] <Izaya> guessing the bugs have bugs
L1548[18:48:09] <Izaya> that said I haven't tried it
L1549[18:48:35] *** g is now known as gAway2002
L1550[18:48:53] <KittyKath> Izaya: It's just that I have a few stupid people using the mods so I don't want to run into too many bugs :P
L1551[18:48:58] <`-`> gamax92: Just refactor all of LuaJ
L1552[18:49:08] <gamax92> that makes it difficult to ever update
L1553[18:49:26] <Izaya> oh fun
L1554[18:50:02] <`-`> gamax92: Just maintain your own better version of LuaJ
L1555[18:50:11] <`-`> Start by doing a 1:1 port from LuaC
L1556[18:58:10] <gamax92> `-`: not possible
L1557[18:58:43] <`-`> gamax92: Someone did a 1:1 port of LuaC to Lua, so it is possible
L1558[18:58:48] <`-`> Java is turing complete
L1559[18:59:36] <KittyKath> Skye: Bug report :< Integrated circuits is advertised as beta on curse but yells at me for being alpha in-game :|
L1560[18:59:38] <gamax92> `-`: so tell me, how to get the address of an object in Java?
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L1562[19:00:26] <KittyKath> Izaya: People that for learning how to administer a Linux server go search video tutorials on YT. >.< (I'm trying to not lose hope and teach them...)
L1563[19:00:49] <JTJSniperBee> Linux? Linux is approved
L1564[19:01:42] * KittyKath refrains from bitchy comment
L1565[19:02:18] * JTJSniperBee flutters wings a bit
L1566[19:04:25] <`-`> gamax92: Easy
L1567[19:04:37] <`-`> You can get the object's real hashcode
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L1569[19:06:31] <gamax92> `-`: the correct answer was you cannot.
L1570[19:06:54] <gamax92> sure you can using Unsafe stuffs, but the GC will change addresses about
L1571[19:06:56] *** Keridos is now known as Keridos|away
L1572[19:07:01] <Dashkal> Allocate giant Array<Byte>. Use only that
L1573[19:07:09] <`-`> Well then who the hell cares about addresses
L1574[19:07:29] <gamax92> Lua
L1575[19:08:41] <`-`> Lua doesn't care
L1576[19:17:06] *** CiPeW is now known as Csstform
L1577[19:43:21] *** medsouz|offline is now known as medsouz
L1578[19:47:30] <Izaya> KittyKath: that's not how it works
L1579[19:47:33] <Izaya> that's not how it works at all
L1580[19:47:38] <Izaya> you need to be able to read the text
L1581[19:47:42] <Izaya> and even at 1080
L1582[19:47:44] <Izaya> p
L1583[19:47:52] <Izaya> there's video compression which makes it hard to read
L1584[19:49:56] <vifino> Izaya: Oh, yeah, did you see my feedback to your commit?
L1585[19:50:08] <Izaya> uh no lemme check
L1586[19:50:36] <vifino> Basically, move your custom env thing and repl to an examples subdir or something
L1587[19:50:45] <Izaya> k
L1588[19:51:25] <vifino> When you did that, I'll instantly merge your PR.
L1589[19:52:05] <Izaya> I'll do it when I get home
L1590[19:52:20] <Izaya> somehow bouncing sydney -> france -> middle of nowhere, Australia doesn't seem a fun way to ssh
L1591[19:52:29] <vifino> lol
L1592[19:52:44] <vifino> Actually, I'm about to go to bed...
L1593[19:53:00] <vifino> If you figure out why line parsing doesn't work, feel free to PR that in, too.
L1594[19:53:08] <Izaya> I'll poke at it
L1595[19:53:11] <vifino> Same with any fixes and stuff like that.
L1596[19:53:13] <Izaya> no more assignments till next week
L1597[19:53:17] <vifino> Woot.
L1598[19:53:31] <vifino> Anyhow, gonna sleep. See ya, Izaya. o/
L1599[19:53:37] <Izaya> Sleep well.
L1600[19:53:39] <Izaya> hey
L1601[19:53:50] <Izaya> should I split the simple_env from the main file?
L1602[19:54:40] <vifino> Sure.
L1603[19:54:46] <Izaya> Will do, then.
L1604[19:54:51] <Izaya> Keep the base simple.
L1605[19:55:23] <vifino> Please update the reference in the readme's too, then. If you can't be bothered or something, I'll do it later. No worries.
L1606[19:57:12] <vifino> Right. Sleep.
L1607[19:57:16] * vifino flops on Lizzy
L1608[20:00:23] <Izaya> parse_spaces doesn't seem to work
L1609[20:02:38] <Izaya> or I could be an idiot
L1610[20:06:49] <Izaya> okay so parse_spaces just gets spaces out of the way
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L1618[22:29:03] <gamax92> okay, I think I've properly fixed %s and tostring.
L1619[22:29:33] <gamax92> turns out there is slightly different behaviour and I was forced to duplicate the code a little
L1620[22:37:35] <gamax92> bah.
L1621[22:44:00] <gamax92> wat
L1622[22:44:06] <gamax92> the keyboards are floating
L1623[22:44:10] <gamax92> Sangar why
L1624[22:51:44] <gamax92> mmm, LuaJ utf8 bugs
L1625[22:57:37] <gamax92> I have to wonder why this specifically breaks here ...
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L1627[22:59:04] <gamax92> well I fixed the mangling issue atleast
L1628[22:59:09] <gamax92> it still displays wrong though
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