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L1[00:00:53] <SuPeRMiNoR2> Now here is to hoping I dont break my current laptop, I cant replace it
L2[00:03:10] <Kodos> Indeed. I'm just sitting here watching my shows, polishing off a big bowl of stove top that I didn't want mom to waste by throwing it away
L3[00:37:53] <Kodos> Annd of course my loving wife wakes up, reminds me there's lemon squares in the fridge, and brings them to me =D
L4[00:47:41] <Pwootage> (Lemon deserts are evil and wrong)
L5[00:47:46] <Pwootage> Also, good night o/
L6[00:48:24] <Izaya> there are n+1 things wrong with this
L7[00:48:38] <Izaya> I'm connecting to a Minecraft server via a ssh tunnel
L8[00:48:42] <Izaya> with compression
L9[00:48:45] <Izaya> my ping is lower
L10[00:49:08] <Pwootage> uh
L11[00:49:38] <Pwootage> the only way I can see that being true is if the connection is more stable/your original connection has way too little bandwidth (although pretty sure MC's stream is mostly compressed)
L12[00:49:52] <Pwootage> yeah that's wierd
L13[00:49:56] <Izaya> well I should specify
L14[00:50:02] <Izaya> I wasn't able to connect properly
L15[00:50:08] <Izaya> so anything is a better ping
L16[00:50:25] <Pwootage> Are you ssh tunneling through a different server?
L17[00:50:30] <Izaya> no
L18[00:51:12] <Pwootage> My only guess is you port 22 SSH connection's TCP connection is (for some reason) more stable than your port 25565 (or whatever) port
L19[00:51:23] <Pwootage> Firewall is the only thing that comes to mind
L20[00:51:34] <Izaya> I blame my router
L21[00:51:48] <Izaya> it doesn't let me establish tcp connections after a few weeks of uptime
L22[00:51:53] <Izaya> so I can only use existing ones
L23[00:52:12] <Pwootage> I had that problem for a while, eneded up dd-wrt-ing it and writing an auto-restart crontab
L24[00:52:29] <Pwootage> which solved the problem until it died entirely, and I had to buy a new one
L25[00:52:59] <Izaya> PPPoE mode router -> use cisco switch as actual router
L26[00:53:26] <Pwootage> I had it restart in the middle of the night, as to less likely kill important network connections (i.e. about 5:20 am)
L27[00:53:40] <Pwootage> Is it the router or the cisco that's the probleM?
L28[00:53:45] <Pwootage> I'm assuming the PPoE
L29[00:53:54] <Izaya> original router probably
L30[00:54:00] <Izaya> probably still flaky as all hell
L31[00:54:05] <Izaya> cheap ISP-provided one
L32[00:54:42] <Izaya> How would one go about disposing of water?
L33[00:54:51] <Pwootage> My house right now is comcast-provided cable modem -> dhcp/wifi/switch -> other switches and wifi adapters
L34[00:54:55] <Pwootage> In Minecraft, or IRL?
L35[00:55:10] <Izaya> Minecraft, I'm gonna pump the water out of a big underground cave
L36[00:55:17] <Izaya> but I dunno what to do with that water
L37[00:55:22] <Pwootage> Void water pipe?
L38[00:56:07] <Izaya> hm, time to go mining and squid-killing
L39[00:56:54] <Pwootage> Don't flood your fort and drown all your dwarves
L40[00:56:57] <Pwootage> wait, wrong mining game
L41[00:57:03] <Izaya> :P
L42[01:00:02] <Pwootage> Ok really going to bed now, gnight
L43[01:00:18] <Kodos> I still think it's silly that IE is 'standalone' because it packs the RF API
L44[01:00:19] <Sandra> yeah, I only have a $300 laptop.
L45[01:00:36] <Sandra> Kodos, what's silly bout that?
L46[01:00:56] <Kodos> Assuming the RF API never changes again, nothing
L47[01:01:15] <Sandra> well, the RF API is /supposed/ to be bundled.
L48[01:01:29] <Kodos> No, usually mods just make CoFHCore/Lib a dep
L49[01:02:02] <Sandra> it is supposed to be bundled iirc.
L50[01:02:15] <Kodos> What happens if two mods pack it, but have different versions
L51[01:02:37] <Sandra> the API is supposed to not change.
L52[01:02:53] <Sandra> that issue was because they changed it.
L53[01:02:59] <asie> Depending on CoFHCore is haram to me
L54[01:03:37] <Izaya> COFHLib pls
L55[01:04:30] <Sandra> I, personally, ship the RF API with my mod.
L56[01:05:06] <Sandra> I don't need to, but this way I can support those who don't use RF.
L57[01:06:11] <asie> A noticeable thing about the RF API is that every mod using it is standalone
L58[01:06:14] <asie> or supposed to be
L59[01:06:20] <asie> it only defines a protocol of communication between machines
L60[01:06:22] <Sandra> yeah, exactly.
L61[01:06:25] <asie> or, even, between blocks
L62[01:06:56] <asie> So any mod which is RF-only will have to bundle the RF API
L63[01:07:06] <asie> for the potential that it might be the only mod in the pack with it
L64[01:08:22] <Kodos> Eh. I'm migrating more and more to IC2 as the weeks go by. There's a few RF mods I was waiting to update but they're taking their time.
L65[01:08:32] <asie> Eh.
L66[01:08:44] <asie> The best power system is redstone.
L67[01:09:09] <Kodos> Redstone is a signal system, not a power system
L68[01:09:39] <asie> It's a power system alright.
L69[01:09:44] <Kodos> Lol okay
L70[01:09:45] <asie> Pistons? Dispensers? Droppers?
L71[01:09:53] <Kodos> All turned on and off with a signal
L72[01:09:55] <asie> I'm sure they generate power out of nowhere.
L73[01:10:09] <Kodos> It's Minecraft, logic goes out the window quick
L74[01:10:15] <asie> Redstone has producers (torches) and consumers (pistons/dispensers/droppers)
L75[01:10:28] <Kodos> Yeah, signal producers, and signal consumers
L76[01:10:36] <asie> What is the difference between signal and power?
L77[01:10:53] <Kodos> Aside from signal strength, there's no basis or system with it
L78[01:11:00] <asie> But RF also only has signal strength
L79[01:11:09] <asie> defined as the energy level
L80[01:11:14] <asie> but somehow that is a power system
L81[01:11:29] <Kodos> I never said RF was a power system either
L82[01:11:39] <Kodos> imo, Electrical Age is the best simulation of electricity.
L83[01:13:17] <asie> It's a good simulation of electricity, yes
L84[01:13:21] <asie> Is it a good power system? Debatable.
L85[01:13:28] <asie> Is electricity a good power system? Also debatable. :)
L86[01:14:04] <asie> Of course, that's all in a game design context
L87[01:14:15] <asie> It all depends on what effects on the gameplay you want to achieve
L88[01:15:24] <asie> RF was born out of a specific need, so was EU, Factorization Charge, ElA, Botania mana, etc.
L89[01:15:34] <Kodos> What need is that?
L90[01:15:48] <asie> RF assumes energy is the part of the game people do /not/ want to worry about
L91[01:16:03] <asie> so it adds the lowest common denominator, and balances around limiters inside machines requiring greater resources to bump them (usually)
L92[01:16:27] <asie> EU wanted some tiering, but they botched it - the glass fibre cable and the fact it's essentially three hardcoded tiers - GregTech works around it by adding more tiers
L93[01:16:47] <asie> Factorization Charge is all passive generators and the food generator, so I guess the intention was to have something that takes up a lot of space but not a lot of resources - which makes sense
L94[01:16:51] <asie> resources are "infinite", space is finite
L95[01:16:54] <Kodos> Are you referring to IC2 Exp, or Spieger's classic build
L96[01:16:56] <asie> Kodos: Both.
L97[01:16:58] *** Cranium is now known as Cranium[Away]
L98[01:17:02] <asie> Though IC2 Exp has even more variety
L99[01:17:13] <asie> for... some reason
L100[01:17:24] <asie> Electrical Age wanted an electricity simulator in the game
L101[01:17:34] <asie> Botania mana wanted a system that feels rather than calculates
L102[01:17:54] <asie> And MJ was meant to replace redstone pulses.
L103[01:26:12] <Sandra> asie, what's the problem with GF cable?
L104[01:26:20] <asie> Sandra: GearForce from SextiarySector?
L105[01:26:32] <asie> I've never used the system
L106[01:26:38] <Sandra> ...
L107[01:26:43] <Sandra> I mean glass fibre.
L108[01:26:45] <Kodos> Herpderp
L109[01:26:48] <asie> Sandra: Workaround.
L110[01:26:52] <asie> It sabotages the entire tier system
L111[01:26:57] <asie> unless you nerf ore acquiring a lot
L112[01:28:05] <asie> I'd much rather people do long-distance almost-lossless transport with more creative means, such as MFEs on carts
L113[01:28:54] <Sandra> eugh, carts.
L114[01:29:46] <Sandra> I'd much rather people do long-distance almost-lossless transport not at all.
L115[01:30:14] <Kodos> Honestly, if someone's using a pure tech pack, Carts feel rather... dated
L116[01:31:26] <asie> Carts are great!
L117[01:31:33] <asie> They're the least laggy solution for long-distance transport
L118[01:31:36] <Kodos> They are, just not in a tech pack
L119[01:31:43] <asie> and will remain the least laggy for months, if not years to come
L120[01:31:48] <Kodos> I'm honestly surprised no one's done a microwave energy transmission mod yet
L121[01:31:52] <asie> Geko's Lasers
L122[01:31:58] <asie> close enough.
L123[01:32:22] <asie> Also, immibis's InfiniTubes might be the least laggy pipes out there, but I never benchmarked them
L124[01:32:27] <Kodos> Ah yes, the magic laser solution
L125[01:32:42] <Sandra> OpenAutomation!
L126[01:32:44] <Kodos> Eh, I use transfer pipes
L127[01:32:52] <Kodos> I already use ExU for other stuff
L128[01:33:22] ⇦ Quits: Ivoah (~Ivoah@p-74-209-21-150.dsl1.rtr.chat.fpma.frpt.net) (Remote host closed the connection)
L129[01:34:23] <Sandra> damn you stealing my ideas geko.
L130[01:37:05] <Sandra> eh, I'm... not salty at all no.
L131[01:37:32] <Kodos> Not gonna lie, I'm excited to get my hands on 1.6 OC
L132[01:40:04] <Izaya> :o
L133[01:40:07] <Izaya> is
L134[01:40:12] <Izaya> is the dev build out?
L135[01:40:35] <asie> Izaya: yes, you download it using git clone and gradle build
L136[01:40:42] <Izaya> oic
L137[01:43:01] <Sandra> what stuff is new in 1.6?
L138[01:43:09] <Izaya> server racks have changed
L139[01:43:23] <Temia> There's a 1.6 already?
L140[01:43:27] <Temia> Jeez.
L141[01:43:31] <Temia> What else is new in it? o:
L142[01:43:52] <Sandra> there's not a 1.6 already.
L143[01:44:00] ⇨ Joins: Vexatos (~Vexatos@p200300556E14A4297D5E8658B9B0EC01.dip0.t-ipconnect.de)
L144[01:44:00] zsh sets mode: +v on Vexatos
L145[01:44:02] <Sandra> there's a 1.6 /in development/ already.
L146[01:44:17] <Izaya> https://github.com/MightyPirates/OpenComputers/milestones/v1.6.0
L147[01:44:23] <Temia> Close enough. '<'
L148[01:46:40] <Kodos> Yeah, most of what's been done with it so far is still local to Sangar's dev env. It's not been uploaded afaik
L149[01:47:15] <Alissa> Temia: Don't shun development.
L150[01:47:22] <Temia> I'm not!
L151[01:47:24] <Alissa> Let's not have this become slower than CC :P
L152[01:47:25] <Temia> :<
L153[01:47:46] <Temia> I'm just saying development builds are already something to look forward to.
L154[01:48:35] <Temia> Speaking of CC, it's too bad I've kind of lost interest in MC modding entirely, or else I'd try to spearhead VRAM development again.
L155[01:48:38] <Alissa> fun idea for 1.6
L156[01:48:40] <Alissa> SSL
L157[01:48:42] <Alissa> :P
L158[01:49:46] <Izaya> surely as long as there's some development
L159[01:49:49] <Izaya> it'll be faster than CC's
L160[01:49:56] <Izaya> after all, 0.000000001 is more than 0
L161[01:50:08] <Alissa> :3
L162[01:50:45] <Kodos> Careful guys, we don't want to offend the CC fanboys
L163[01:50:57] <Kodos> Plus something something don't diss other mods
L164[01:51:11] <Alissa> boring. :P
L165[01:51:32] <asie> Eh
L166[01:51:37] <asie> ComputerCraft 2.0 is bringing quite some multimedia power
L167[01:51:39] <Temia> That's actually the thing, I've been seeing some interesting development CC-side, albeit nothing released.
L168[01:51:46] <Temia> Yeah, what asie said.
L169[01:51:54] <asie> I'm working on an OpenComputers answer to it
L170[01:51:59] <asie> inspired by the Amiga
L171[01:52:06] <Kodos> A perfect example of my counter argument is StarForge. There was TONS of shit they showed off in videos. None of it made it to the final cut of the game
L172[01:52:19] <asie> Kodos: I saw CC 2.0, it will make it to CC
L173[01:52:23] <asie> the problem is: will it work well in SMP/
L174[01:52:25] <asie> ?
L175[01:52:35] <asie> from what I've seen, probably not
L176[01:52:39] <Kodos> I wouldn't trust having CC on any SMP server I'd be running
L177[01:52:49] <Izaya> Is CC 2.0 at least thread safe?
L178[01:52:56] <Kodos> Unless dan magically fixes the exploitability
L179[01:52:57] <asie> Probably not
L180[01:53:00] <Izaya> is thread safe the right term?
L181[01:53:02] <asie> but it has a built-in game creation system now
L182[01:53:06] <asie> a tile editor, a map editor
L183[01:53:09] <asie> a real palette
L184[01:53:33] <asie> Sangar: ping - I'll try to look into OC development again
L185[01:54:47] <Kodos> plsno
L186[01:54:57] <asie> Kodos: we designed a graphics system a month or two ago
L187[01:55:02] <asie> as in, together
L188[01:55:06] <Kodos> Cool
L189[01:55:11] <Kodos> What happened? Why wasn't it finished
L190[01:55:19] <asie> Scala.
L191[01:55:28] <Kodos> What's wrong with Scala?
L192[01:55:33] <asie> I don't like it.
L193[01:55:50] <Kodos> You don't like a lot of stuff
L194[01:55:54] <asie> Indeed
L195[01:55:57] <asie> Just like you. :)
L196[01:56:01] <Kodos> Indeed
L197[01:56:06] <Kodos> You also have a habit of bailing on a lot of projects
L198[01:56:11] <asie> Yes, yes I do.
L199[01:56:14] <asie> But I at least open source them
L200[01:56:26] <Kodos> Which is why I don't think Sanger should bother collab'ing something you'll just drop out of halfway through
L201[01:56:28] <Kodos> It's a waste of his time
L202[01:56:32] <asie> Kodos: He's not actually collabing
L203[01:56:33] <asie> we made a deal
L204[01:56:37] <asie> if he finishes server racks by BTM, I finish graphics
L205[01:56:42] <asie> he's kept his part of the promise, so...
L206[01:57:03] <asie> and worst-case, if I drop out, we still get the server racks :P
L207[01:57:13] <Sandra> do the graphics.
L208[01:57:15] <Sandra> do itttt.
L209[01:57:38] <Temia> I would like to show my support for graphics development as well.
L210[01:58:15] <Izaya> I'm for graphics - I probably won't use it, long live the command line, but I'm sure plenty of other people will
L211[01:58:37] <asie> The graphics were meant to be interchangeable with text mode, if done right.
L212[01:59:24] <Sandra> was the graphics system that one I read in the issue?
L213[01:59:33] <Sandra> or something else that I don't know about,
L214[02:00:21] <Temia> Interchangeable? If you were interested in hearing it, my idea proposed a graphics layer under and independent of the text layer, but I suppose interchangeable could work too. :o
L215[02:01:35] <asie> Sandra: A new one we designed
L216[02:01:49] <Sandra> ooh, cool.
L217[02:01:53] <asie> I also wanted to add a sound card
L218[02:02:02] <asie> but that might fit Computronics more
L219[02:02:09] <Kodos> What's wrong with MassSound?
L220[02:02:15] <asie> Not being a sound card?
L221[02:02:18] <Vexatos> sound card plays MC sound
L222[02:02:21] <Vexatos> not.... SOUND
L223[02:02:26] <Vexatos> it's not a synthesizer, basically
L224[02:02:28] <asie> I want capabilities reminiscent of an Amiga, not of a slightly more advanced note block
L225[02:02:40] <Vexatos> asie wants a full-blown synthesizer
L226[02:02:42] <asie> Yes
L227[02:02:45] <asie> Like, a full-blown sound chip
L228[02:02:47] <Vexatos> upgraded beep card
L229[02:02:51] <Vexatos> with more than squares
L230[02:02:56] <asie> with the ability to import samples, etc
L231[02:04:38] <Kodos> Why would someone need one tho
L232[02:04:55] <asie> Here at OpenComputers, we don't ask why
L233[02:04:57] <asie> we ask why not
L234[02:05:41] <Vexatos> Kodos, basically, live-tape-drive
L235[02:05:52] <Vexatos> asie: Make it produce DFPWM so you can write it to a tape :3
L236[02:05:57] <asie> Vexatos: Sure, why not
L237[02:06:03] <Vexatos> and have live synthesis that way ;_;
L238[02:06:08] <Sandra> and also support the speakers in computronics.
L239[02:06:11] <asie> though I might add support for 2-bit ADPCM for speaker transmission
L240[02:06:17] <Vexatos> Sandra, the tape drive supports that
L241[02:06:20] <Vexatos> and the card writes DFPWM
L242[02:06:25] <Vexatos> thus, the card supports speakers
L243[02:06:30] <asie> Also I'm going to have to add toPCM() and fromPCM() for format conversion
L244[02:06:34] <Vexatos> mmmhm
L245[02:07:00] <asie> Wolf480pl is working on a DSP
L246[02:07:25] <Vexatos> asie: I guess you shouldn't make the card play itself, otherwise you'll have to send music packets every tick again >_>
L247[02:07:33] <Vexatos> And the beep card shows how that's not a good idea
L248[02:07:40] <asie> The sound card will likely be a bit more clever
L249[02:07:46] <asie> specifically, it will generate the sound on the client
L250[02:07:52] <asie> and I'll make audio cables work both client- and server-side
L251[02:08:01] <Vexatos> which is exactly what I am doing in the TTS system ;_;
L252[02:08:12] <Vexatos> heh
L253[02:08:33] <Sandra> how does the tape drive play music over the network?
L254[02:08:51] <Vexatos> Sandra, tape drive is able to send large packets rarely
L255[02:08:59] <Vexatos> which is better than sending one every tick
L256[02:08:59] <Sandra> ah right.
L257[02:09:25] <Vexatos> Which is why, with server lag, the tape will continue playing for a second or two after you turned it off
L258[02:10:26] <vifino> Morning everyone.
L259[02:12:15] * Alissa prepares a very long amount of messages to spam vifino with
L260[02:12:30] <Vexatos> hmmm I kind of have a neat idea
L261[02:12:31] <vifino> Oh, great.
L262[02:12:32] <Vexatos> but... uuuh
L263[02:12:37] <Vexatos> have coroutines been fixed yet?
L264[02:12:42] <Alissa> vifino: ^_^
L265[02:12:56] <vifino> You just have to ruin the one day I stand up at the correct time and am halfway happy.
L266[02:12:59] <vifino> Thanks.
L267[02:14:10] <Sandra> Vexatos, what's broken?
L268[02:14:27] <Vexatos> Last time I checked I was unable to call coroutine.create
L269[02:14:45] <Vexatos> because sandboxing or something
L270[02:16:58] <vifino> Oh my god, I think today I made the absolute perfect coffee, perfectly fitting my taste! :D
L271[02:17:02] <vifino> wee
L272[02:17:59] <Vexatos> now you're making me ask who your god is
L273[02:18:11] <Vexatos> and why you claim them as your property
L274[02:18:56] <vifino> Oh, sorry, properly it would be "Goddess", I'm sure you can figure out the rest! ^_^
L275[02:19:59] <Izaya> someone should make a thing
L276[02:20:03] <Izaya> and it's a personal god
L277[02:20:06] <dangranos> ._.
L278[02:20:08] <dangranos> really
L279[02:20:16] <Izaya> it demands worship and tells you what to do
L280[02:20:23] <Izaya> tells you to murder randoms
L281[02:20:24] <vifino> Totally.
L282[02:20:24] <dangranos> roll20 custom character sheets are "pro only" feature
L283[02:20:29] <dangranos> fck them, really
L284[02:21:07] <dangranos> i mean, 10$ per month for that? that's... uh
L285[02:21:16] <asie> they have to earn money somehow
L286[02:21:25] <dangranos> oh wai
L287[02:21:28] <dangranos> that's not #ssss
L288[02:21:31] <dangranos> whatever
L289[02:21:58] <Vexatos> Izaya, Hinduism
L290[02:22:25] <Vexatos> They don't mind what being you believe in since there's an infinite number of them
L291[02:22:33] <Vexatos> anything may be holy or divine to you
L292[02:23:42] <Izaya> that sounds almost sane
L293[02:24:07] <Sandra> that's.... fair.
L294[02:26:12] <vifino> I need more coffee.
L295[02:26:17] <vifino> More. Coffee.
L296[02:26:21] <vifino> =.=
L297[02:28:56] * Alissa brews a pot for vifino
L298[02:29:11] <Izaya> are railcraft signals anything like OpenTTD signals?
L299[02:30:45] <asie> yes, IIRC
L300[02:32:38] <vifino> Coffee get. ^.^
L301[02:32:48] <Izaya> $ git coffee
L302[02:33:26] <vifino> Sleepy vifino + Music + Dancing + Coffeeeeeeee + Lizzy = Happy vifino! \o/
L303[02:50:42] <Izaya> vifino, so our base is now 6 chunks long
L304[02:50:50] <vifino> \o/
L305[02:51:02] <Izaya> I'm going to surround that block with the park
L306[02:52:01] <Izaya> we can have the infrastructure-type stuff around the park
L307[02:52:21] <Izaya> and the datacentre under the park
L308[02:52:33] <Izaya> and a library in the middle of the park on the surface
L309[02:53:57] ⇦ Quits: Vexatos (~Vexatos@p200300556E14A4297D5E8658B9B0EC01.dip0.t-ipconnect.de) (Ping timeout: 378 seconds)
L310[02:56:33] <Izaya> https://i.imgur.com/MdGL1J4.png
L311[02:56:58] <Alissa> hah. minecraft.
L312[02:56:59] <vifino> Sounds awesome.
L313[02:57:03] <Alissa> i haven't played in centuries. :P
L314[02:57:31] ⇦ Quits: Yepoleb (~quassel@188-23-119-149.adsl.highway.telekom.at) (Remote host closed the connection)
L315[02:57:41] ⇨ Joins: Vexatos (~Vexatos@p200300556E14A4297D5E8658B9B0EC01.dip0.t-ipconnect.de)
L316[02:57:41] zsh sets mode: +v on Vexatos
L317[02:58:35] <Izaya> I need to pump out the water from the cisterns first though
L318[02:58:39] <Izaya> put a new floor in
L319[02:58:43] ⇨ Joins: Yepoleb (~quassel@188-23-113-180.adsl.highway.telekom.at)
L320[02:58:44] <Izaya> dark oak sounds great as a floor
L321[02:59:03] <Izaya> I'm thinking I'll like, have it raised one or two blocks above the actual bottom
L322[02:59:24] <Izaya> so we can have the wires under the floor
L323[03:01:43] <Izaya> https://i.imgur.com/t6C76In.png
L324[03:02:07] <Kodos> That your base?
L325[03:02:17] <Izaya> So far.
L326[03:02:18] <Kodos> Are you a ninja turtle?
L327[03:02:24] <Izaya> Perhaps.
L328[03:02:29] <Kodos> Indeed
L329[03:08:43] <Kodos> Isn't there a command to simultaneously send a message to all the channels I'm in?
L330[03:09:07] <Kodos> Ah, fuck it, bbl
L331[03:09:12] ⇦ Quits: Kodos (webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net) (Quit: Web client closed)
L332[03:26:42] ⇨ Joins: Mario_ (webchat@23-113-193-60.lightspeed.irvnca.sbcglobal.net)
L333[03:26:55] <Mario_> is there a fourm staff on?
L334[03:27:24] <Mario_> guess not
L335[03:27:52] <Izaya> give it a bit
L336[03:27:56] <Izaya> there might be
L337[03:29:30] <Izaya> gah, too much open
L338[03:29:50] <Izaya> dipping into swap
L339[03:31:01] ⇦ Quits: Mario_ (webchat@23-113-193-60.lightspeed.irvnca.sbcglobal.net) (Ping timeout: 204 seconds)
L340[03:36:00] ⇨ Joins: Vexaton (~Vexatos@p200300556E14A42958ED0EFAAA9D21EA.dip0.t-ipconnect.de)
L341[03:36:00] zsh sets mode: +v on Vexaton
L342[03:36:34] ⇦ Quits: Vexatos (~Vexatos@p200300556E14A4297D5E8658B9B0EC01.dip0.t-ipconnect.de) (Quit: I guess I have to go now. Bye ✔)
L343[03:36:43] *** Vexaton is now known as Vexatos
L344[03:43:11] <Sandra> ah... "Vault 43 Populated by twenty men, ten women, and one panther."
L345[04:10:37] *** surferconor425|Away is now known as surferconor425
L346[04:12:12] ⇨ Joins: MrWonderful2012 (webchat@97-93-112-245.static.mtpk.ca.charter.com)
L347[04:12:39] <MrWonderful2012> Is it possible to use the network api to send files
L348[04:13:38] <vifino> MrWonderful2012: Read the file, send the string.
L349[04:15:05] <MrWonderful2012> But can you auto write to a file without actively waiting
L350[04:15:38] <vifino> The what now?
L351[04:16:30] <MrWonderful2012> I want to send Luna programs over networks
L352[04:17:19] <MrWonderful2012> And I don't want to have the computer be constantly stuck on busy idle waiting for the file to be sent
L353[04:17:56] ⇦ Quits: MrWonderful2012 (webchat@97-93-112-245.static.mtpk.ca.charter.com) (Quit: Web client closed)
L354[04:18:23] ⇨ Joins: MrWonderful2012 (webchat@97-93-112-245.static.mtpk.ca.charter.com)
L355[04:19:16] <MrWonderful2012> Also on an unrelated note, is stuff like && supported
L356[04:20:14] <MrWonderful2012> Could you do something like this, echo hi &&I echo User
L357[04:20:23] <MrWonderful2012> Without the I
L358[04:20:35] ⇦ Quits: Reika (~Reika@reika.kalseki.mods.abrarsyed.me) (Ping timeout: 206 seconds)
L359[04:20:52] <MrWonderful2012> Or is that not modeled in OC
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L361[04:22:09] <MrWonderful2012> Is stuff like | supported as well?
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L363[04:22:10] zsh sets mode: +v on Cazzar
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L365[04:27:43] <MrWonderful2012> It would be really useful if it was
L366[04:31:51] ⇦ Quits: MrWonderful2012 (webchat@97-93-112-245.static.mtpk.ca.charter.com) (Ping timeout: 204 seconds)
L367[04:40:18] <Sangar> o/
L368[04:40:39] <asie> \o
L369[04:40:42] <asie> Sangar: you're in FTB Unstable 1.8
L370[04:40:44] <asie> gee, I wonder why
L371[04:40:56] <Sangar> if you can't beat the competition, eliminate it!
L372[04:41:04] <Sangar> but cool
L373[04:41:07] <asie> BuildCraft isn't
L374[04:41:13] <asie> but that's because it's labeled "alpha"
L375[04:41:15] <asie> and not on Curse
L376[04:41:15] <Sangar> luaj only or full blown native?
L377[04:41:24] <Sangar> ah, shame :/
L378[04:41:28] <asie> luaj only.
L379[04:41:38] <Kubuxu> Stupid FTB :/
L380[04:41:40] <Sangar> oh welp
L381[04:41:56] <Lizzy> Morning
L382[04:43:40] <Sangar> asie, aye, do get working on that graphics stuff ;) ignore people telling you not to >_>
L383[04:44:08] <Sangar> (and if you hate scala so much, again, if it can be done somewhat 'standalone' by all means use java :P)
L384[04:44:13] <vifino> LIZZY!!!
L385[04:44:17] * vifino throws himself at Lizzy
L386[04:44:45] <asie> Sangar: hardly
L387[04:45:49] * Lizzy tumbles over
L388[04:47:31] * Lizzy should get out of bed
L389[04:51:16] <Vexatos> So I'm pondering on buying a Raspberry Pi
L390[04:51:23] <Vexatos> :/
L391[04:51:26] <Sangar> i'm curious to see if, assuming the pack contributes to dl numbers, it'll be noticeable
L392[04:51:54] <asie> have you ported to 1.8.8 yet?
L393[04:52:00] <Sangar> for .19 ~20% as many 1.8 dls as 1.7 ones
L394[04:52:03] <Sangar> i'm working on it
L395[04:52:10] <Sangar> WorldRenderer not being mapped yet is a pain
L396[04:52:13] <Vexatos> Sangar, help
L397[04:52:14] <Sangar> because it changed a *lot*
L398[04:52:17] <asie> oh
L399[04:52:18] <Vexatos> I need to make a logo for Selene
L400[04:52:19] <asie> in that case wait
L401[04:52:28] <Vexatos> but I'm not allowed to include the Lua logo anywhere in it
L402[04:52:34] <asie> https://twitter.com/asiekierka/status/670557042294308864
L403[04:52:35] <MichiBot> Sat Nov 28 04:57:11 CST 2015 @asiekierka: What Minecraft version should Charset target, keeping in mind it's a fair amount of time away from release?
L404[04:52:47] <Sangar> asie, yeah, pretty much am waiting
L405[04:52:56] <Sangar> Vexatos, welp
L406[04:53:12] <Sangar> there, voted
L407[04:54:19] <Vexatos> Sangar, damn license on the image http://i.imgur.com/6HYIiJA.png
L408[04:54:44] <Sangar> <_<
L409[04:54:53] <Vexatos> I need something else
L410[04:54:59] <Vexatos> something that includes Lua without including Lua
L411[04:55:00] <Vexatos> yay
L412[04:55:21] <Vexatos> "The only modification you can make is to adapt the orbiting text to your product name. "
L413[04:55:23] <Vexatos> :(
L414[05:01:39] <Vexatos> I wonder
L415[05:01:45] <Vexatos> http://i.imgur.com/IijsKCs.png
L416[05:01:51] <Vexatos> would this count as violating the license?
L417[05:01:51] <Vexatos> >_>
L418[05:04:07] <Sandra> why just luaj and no native?
L419[05:07:29] <Sangar> Vexatos, http://i.imgur.com/QR7v3Cy.png ? :P
L420[05:08:10] <asie> Sandra: security concerns
L421[05:08:12] <asie> and compatibility concerns?
L422[05:08:16] <Sangar> Sandra, idk, either because they're afraid of people running on platforms where there's no lib and getting annoying reports (understandable) or ... what asie just said
L423[05:08:33] <Sangar> (which is imho less understandable, but hey)
L424[05:09:01] <Sandra> what sorta security concerns would there be? and.... doesn't it just fallback to luaj anyway?
L425[05:10:01] <Vexatos> Sandra, not crescent enough
L426[05:10:04] <Vexatos> Sangar*
L427[05:10:19] <Sangar> Sandra, idk, that's what i'd like to know, too. i mean there's really not much you could break with a native lib you couldn't break with just java, too, i don't think.
L428[05:10:22] <Vexatos> Selene is the godess of the moon, always displayed with some kind of crescent moon
L429[05:10:30] <Sangar> welp, i tried
L430[05:10:33] <Vexatos> :3
L431[05:10:38] <Vexatos> TIL postscript
L432[05:10:42] <Vexatos> you know what the good thing is
L433[05:10:47] <Vexatos> The code itself is public domain
L434[05:10:58] <Vexatos> so I can just use all of it making my own logo
L435[05:11:30] <Sandra> I mean, there's a little... but it's not like you're not running random untrusted code by running a modpack anyway.
L436[05:11:51] <Sandra> and really, any major damage could /also/ be caused by the java.
L437[05:12:24] ⇦ Quits: Something12 (~Something@s010634bdfa9eca7b.vs.shawcable.net) (Ping timeout: 190 seconds)
L438[05:14:03] <DeanIsaKitty> Sandra: Maybe they just really really hate the JNI and what to ban it from the face of earth? :P
L439[05:14:23] <Sandra> well, that sorta makes sense but even so.
L440[05:14:31] <nxsupert> o/
L441[05:14:35] <DeanIsaKitty> \o
L442[05:18:39] ⇨ Joins: Turtle (~SentientT@82-171-92-73.ip.telfort.nl)
L443[05:19:06] <Sangar> maybe i should add a startup message a la "you're running luaj, you monster. use native lua for a better experience" >_>
L444[05:19:43] <Sangar> hrm. maybe a note in the manual? :X
L445[05:21:02] <Turtle> Is there even a reason for the end user to use LuaJ?
L446[05:21:23] <vifino> s/"( >_>)/$1"/
L447[05:21:23] <Kibibyte> <Sangar> maybe i should add a startup message a la "you're running luaj, you monster. use native lua for a better experience >_>"
L448[05:22:25] <Sangar> not really, only if there's no lib. which is... very rare.
L449[05:23:39] <vifino> #g obscure oses with a jvm
L450[05:23:39] -Kibibyte- vifino: 3050 results total; First: JVM as an OS instead of a VM ? (Beginning Java forum at JavaRanch) | http://www.coderanch.com/t/589998/java/java/JVM-OS-VM
L451[05:24:45] <Turtle> I mean I suppose maybe ARM systems
L452[05:25:00] <Izaya> http://i.imgur.com/KRUVG5C.png I really have no life.
L453[05:25:00] <Turtle> but pocket edition modding is effectively nonexistant iirc
L454[05:26:06] <nxsupert> If they use Solaris or something odd like that?
L455[05:26:50] <Izaya> vifino, Haiku has Java
L456[05:26:58] <Izaya> no OpenGL for it though
L457[05:27:09] <vifino> Izaya: Haiku isn't obscure enough.
L458[05:27:19] <Izaya> inb4 TempleOS
L459[05:27:26] <vifino> That was what I was thinking.
L460[05:29:23] <Sangar> weee, i have given up on elegant solutions and am now bruteforcing my way through tis-100. still fun tho :X
L461[05:32:08] <dangranos> ...
L462[05:32:15] <dangranos> there are "elegant solutions"?
L463[05:32:22] <dangranos> the mroe you know
L464[05:32:32] <Sangar> well. actually doing stuff in parallel for example :P
L465[05:32:39] <Izaya> fun idea:
L466[05:32:55] <Vexatos> <Sangar> not really, only if there's no lib. which is... very rare.
L467[05:32:58] <Izaya> write a program that tries all the instructions against the TIS-100
L468[05:33:02] <Vexatos> in which case you should report it anyway
L469[05:33:11] <Sangar> Vexatos, unless it's win98
L470[05:33:12] <Vexatos> so sangar can a) set up a VM or tell you to build it for him :P
L471[05:33:14] <Sangar> or solaris
L472[05:33:17] <dangranos> Izaya: oh god
L473[05:33:20] <dangranos> hm
L474[05:33:30] <dangranos> i wonder if anyone did OS for tis yet
L475[05:33:34] <Izaya> see which one is most efficient
L476[05:33:54] <Sangar> i saw someone wrote pong in tis-100... hard not to feel dumb after that :X
L477[05:34:04] <dangranos> hmm
L478[05:34:23] <Izaya> I want a theoretically-infinite sized TIS-100
L479[05:34:24] <dangranos> i guess you could write a bootloader and then input OS code trough console input
L480[05:34:32] <dangranos> how much memory is there for cell?
L481[05:34:34] <Izaya> maybe a bit more powerful
L482[05:34:56] <vifino> http://www.templeos.org/Wb/Home/Wb2/Files/Bin/TempleBot.html
L483[05:35:04] <dangranos> Izaya: and bigger memory maybe?
L484[05:35:07] <dangranos> though..
L485[05:35:11] <Sangar> tis-100 will be the only arch in oc2 :P
L486[05:35:17] <dangranos> ooooh
L487[05:35:24] <dangranos> speaking of OC arches...
L488[05:35:28] <Sangar> (not that i'll ever have the time for oc2...)
L489[05:35:29] <dangranos> TIS-100 OC arch
L490[05:35:35] <Sangar> do eeeet
L491[05:35:42] <dangranos> hm
L492[05:35:59] <dangranos> how multicore CPUs actually work?
L493[05:36:01] <Sangar> i mean, you'll have the same issue all "real" archs have, component interaction. but hey :X
L494[05:36:12] <dangranos> yeah..
L495[05:36:28] <dangranos> maybe make some "output" for each component?
L496[05:36:34] <dangranos> ooh
L497[05:36:56] <dangranos> use grid of n by n cores
L498[05:37:06] <dangranos> where n is number of maximum available components
L499[05:37:15] <dangranos> ...nah
L500[05:37:17] <Sangar> :P
L501[05:37:37] <dangranos> that will a) not work b) burn the hell out of host
L502[05:37:43] <dangranos> c) hard to write
L503[05:37:50] <dangranos> not like i can write at all...
L504[05:37:55] <dangranos> not for MC at least
L505[05:39:18] ⇨ Joins: Kodos (webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net)
L506[05:39:18] zsh sets mode: +v on Kodos
L507[05:39:25] <Kodos> =D OC is in the 1.8 FTB =D
L508[05:39:54] <Izaya> and CC isn't, right? :D
L509[05:40:43] <Sangar> if cc 1.8 comes out, wonder if they'll swap oc for it :X
L510[05:40:56] <Kodos> I'll riot if they do :x
L511[05:41:17] <dangranos> wait
L512[05:41:27] <dangranos> how the hell tis-100 works?
L513[05:41:34] <dangranos> i mean, it's multicore CPU emulator
L514[05:41:42] <dangranos> how ._.
L515[05:42:18] <dangranos> ofc you can simulate it but how it all works in sync?
L516[05:42:27] <Lizzy> magic
L517[05:42:43] <Kodos> damnit lizzy you stole my line, i was eating
L518[05:43:06] <Turtle> Well for one it was released when it was done, not when manglemant want their monies.
L519[05:43:06] <dangranos> if cpu 1,1 pushes something to 1,2 and 1,2 pushes to 1,1 how it's resolved?
L520[05:43:33] <dangranos> at same cycle
L521[05:43:45] <Lizzy> Sangar, does the native lib for OC have a Mac OS X for PowerPC version? I can /try/ compiling it for you
L522[05:43:52] <dangranos> store who did what and check for conflicts?
L523[05:43:56] <Lizzy> since i have a power mac
L524[05:43:59] ⇦ Quits: Icedream (~icedream@212-83-173-97.rev.poneytelecom.eu) (Ping timeout: 378 seconds)
L525[05:44:05] <dangranos> since when?
L526[05:44:13] <Lizzy> ?
L527[05:44:40] <Sangar> Lizzy, only intel mac. so sure, if you have one that runs mc so you can test it, that'd be cool
L528[05:45:13] <Lizzy> i think it runs mc, last time i tried it i got a total of 10fps with vanilla
L529[05:45:17] <Lizzy> :P
L530[05:45:28] <Sangar> good enough :P
L531[05:45:59] <Lizzy> cool, will try that later when i work out why the powerline adapter i have for my room kills the network whenever i use it
L532[05:49:28] <Lizzy> though now, shower
L533[05:49:40] <Kodos> Ugh, none of my shows are playing
L534[05:50:34] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L535[05:53:06] <Izaya> whoa
L536[05:53:07] <Vexatos> http://i.imgur.com/iLXW2sE.png how bad is it
L537[05:53:10] <Izaya> I need to play Until Dawn
L538[05:53:15] <Izaya> they have O Death at the start
L539[05:53:41] <Izaya> https://www.youtube.com/watch?v=yWabGQBnzKo
L540[05:53:42] <MichiBot> Izaya: Jen Titus - O' Death (+ Lyrics) | length: 2m 4s | Likes: 5874 Dislikes: 66 Views: 546114 | by Scarlet Dawn
L541[05:53:46] <Vexatos> Sangar, I'd say you should really add some kind of notification that LuaJ is used
L542[05:53:49] <Vexatos> :P
L543[05:53:52] <Vexatos> at least in the log
L544[05:54:01] <Vexatos> or in chat once per world
L545[06:01:13] <dangranos> oh my
L546[06:01:16] <dangranos> it's so small
L547[06:01:26] <dangranos> that new RPi
L548[06:02:19] <Turtle> Yeah, I wonder how powerful it is
L549[06:02:25] <Vexatos> the RPi0? yes
L550[06:02:29] <Vexatos> it's the tinies
L551[06:02:30] <Vexatos> tiniest*
L552[06:02:36] <Kubuxu> Turtle: equivalent of RP1A
L553[06:02:37] <Vexatos> it's as good as my laptop ;_;
L554[06:02:56] <Kubuxu> Turtle: after upclocking as now they are upclocking them in factory
L555[06:03:14] <nxsupert> 1 GHz. So it is faster than the 1A
L556[06:03:35] <Turtle> Not bad
L557[06:03:42] <Vexatos> faster than the 2 even
L558[06:04:02] <nxsupert> No. The 2 is faster.
L559[06:04:15] <nxsupert> The 0 only has 1 core , The 2 has 4.
L560[06:04:38] <Turtle> Any stats on it's power usage? Since the regular RPis are already pretty good for microservers
L561[06:05:01] <Kubuxu> nxsupert: 1 is 600MHz from factory and it can be upclocked to 1GHz
L562[06:05:56] <Kubuxu> sorry 700MHz
L563[06:06:24] <Kubuxu> and has 512MB of RAM
L564[06:06:29] <nxsupert> The 2 is 900MHz by default. I don't know what it can be clocked to.
L565[06:07:06] <nxsupert> I think it also has 1 GB of ram.
L566[06:08:13] <Kubuxu> The 1 can be overclocked to 1.2GHz if you are hardcore.
L567[06:08:18] <nxsupert> Turtle: http://raspi.tv/2015/raspberry-pi-zero-power-measurements
L568[06:08:19] <Kubuxu> 1GHz if you are lucky
L569[06:08:56] <Turtle> hmm, nice.
L570[06:09:12] <nxsupert> I would probably chuck a heat sink on the processor if I were to overclock it.
L571[06:09:18] <nxsupert> But it also has 4 cores.
L572[06:09:40] <nxsupert> Which means it runs pretty fast.
L573[06:10:23] <nxsupert> The Pi0 doesn't have an ethernet connector.
L574[06:11:23] <Turtle> Yeah, but if you just want it to monitor a bunch of sensors it's neat
L575[06:11:39] <Kubuxu> That is a bummer but how would you fit it
L576[06:11:51] <nxsupert> True.
L577[06:12:04] <Kubuxu> Nobody made EthMicro yet :p
L578[06:12:11] <nxsupert> Doesn't linux have some kind of ethernet over usb though?
L579[06:12:27] <Kubuxu> There are for sure some adapters
L580[06:13:15] <vifino> nxsupert: Yes, if you are talking about usb otg.
L581[06:14:25] <vifino> My 400mhz tiny devboards have usb otg and only usb otg. I use it as a virtual interface to ssh to it and access the internet from it.
L582[06:14:45] <Turtle> isn't usb otg equivalent to regular microusb -> usb A cables anyway, for data that is, I know about the shorted pin
L583[06:18:11] <Turtle> according to wikipedia the only difference is that usb OTG standard has a lower minimum power requirement I believe
L584[06:22:18] <vifino> Turtle: The controller.
L585[06:22:52] <Turtle> yep but non-otg devices are all compatible (Except power)
L586[06:22:54] <vifino> An usb otg controller can act as a slave, which normal usb controllers can
L587[06:22:56] <vifino> 't.
L588[06:30:31] <Lizzy> "<Turtle> Yeah, I wonder how powerful it is" it's the processor from the Pi1 but set to 1GHz stock
L589[06:31:27] <Kodos> I watched the entire season of Jessica Jones, and all I could see any time they showed her face was Rachel Dratch
L590[06:32:06] ⇨ Joins: Nachtara (~coob@50-83-108-134.client.mchsi.com)
L591[06:42:51] <Turtle> ugh I need to go figure out how to do world generation for minecraft
L592[06:43:08] <Turtle> (That is, having a strucure spawn in the hacky void dimension I have now)
L593[06:46:46] <Izaya> glorious, watching a commentary-less Until Dawn, it's stormy and it's about midnight. Not really doing the cold thing though...
L594[06:50:34] <Izaya> http://i.imgur.com/cHWGQQU.png my haruhi I have no life
L595[06:52:11] <Turtle> What am I looking at?
L596[06:52:39] <Izaya> that's the map of the base
L597[06:52:59] <Izaya> 4x4 chunks in the middle, surrounded by a chunk of other stuff
L598[06:53:37] <Turtle> Which is nolife becauuse?
L599[06:53:52] <Izaya> it's like midnight and I've been doing this all day
L600[06:54:01] <Izaya> and also midnight to like 5 AM
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L602[06:59:01] <Kodos> You know
L603[06:59:08] <Kodos> Journey Map looks like a Pip Boy UI
L604[06:59:14] <Kodos> Maybe that's just too much FO4 tho
L605[06:59:21] <Izaya> they added that UI theme recently, apparently
L606[06:59:23] <malcom2073> Yeah... I think that's too much FO4 for you :P
L607[06:59:33] <Izaya> The theme is called 'Vault'
L608[06:59:41] <Izaya> so I think that's intentional
L609[06:59:48] <Kodos> Ah, yeah, that's definitely a nod to FO
L610[07:00:15] <Izaya> not a fan of the steampunk theme, doesn't fit with the ruined world
L611[07:00:18] <Kodos> I'm out of tea, out of tea bags, and it's only 7 AM
L612[07:05:58] <Izaya> solution: coffee
L613[07:07:43] <Kodos> Yep, just waiting on Mom to wake up
L614[07:07:50] <Skye> Kodos, that sounds like something a british person would say! :P
L615[07:08:01] <Skye> Kodos, s/mom/mum/
L616[07:08:02] <Skye> :P
L617[07:08:17] <Turtle> For some reason I thought it was Kodos trying to summarize the steampunk ruined world theme in a sentence
L618[07:08:28] <Vexatos> <Kodos> Yep, just waiting on Mom to wake up
L619[07:08:32] <Vexatos> Sounds about right, Turtle
L620[07:11:29] <Turtle> "GRAB THE AIRSHIPS, THE GERMANS ARE TRYING TO STEAL OUR TEA AGAIN"
L621[07:11:57] <Izaya> would watch/play/read the shit out of that
L622[07:12:26] <Turtle> There's god knows how many steampunk scorched-earth-WWI-esque games out there
L623[07:12:30] <Turtle> and books
L624[07:12:31] <Turtle> and other stuff
L625[07:13:45] <Izaya> yeah probably
L626[07:14:42] <Turtle> I have no idea if there is a plotline as I don't have the game yet, but Guns of Icarus (online) is supposedly a really good airship combat game
L627[07:15:03] <Vexatos> <Turtle> There's god knows how many steampunk scorched-earth-WWI-esque games out there
L628[07:15:03] <Vexatos>
L629[07:15:11] <Vexatos> <insert something something bioshock here>
L630[07:15:44] <Turtle> :P
L631[07:16:03] <Turtle> Still a shame minecraft airships are so glitchy
L632[07:16:43] <Roadcrosser> turtle.forward()
L633[07:17:02] <Turtle> uhh... false?
L634[07:17:05] <Roadcrosser> turtle.turnLeft()
L635[07:17:26] <Roadcrosser> turtle.equipLeft()
L636[07:17:32] <Roadcrosser> ...this doesn't even work
L637[07:17:39] <vifino> turtle.runawayasfastasyoucan()
L638[07:17:59] <Roadcrosser> this turtle probably isn't running CC
L639[07:18:06] <Roadcrosser> api must be different
L640[07:20:12] <Turtle> heh, too busy trying to spawn a platform in my void dimension
L641[07:20:32] <Turtle> also I need to go pull a warp drive sound/effect/thingy from somewhere that is not licensing hell
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L643[07:21:06] <Izaya> http://i.imgur.com/ieH2VNK.png you'd never even know there's a base under there
L644[07:21:20] <Roadcrosser> base 10?
L645[07:23:10] <Kodos> Why not use a mod with road blocks
L646[07:23:27] <Roadcrosser> clay looks better
L647[07:26:47] *** SleepingFairy is now known as Daiyousei
L648[07:28:05] <Izaya> does like
L649[07:28:13] <Izaya> Elliot from Mr Robot voice Josh in this game?
L650[07:30:32] ⇦ Quits: Kodos (webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net) (Ping timeout: 204 seconds)
L651[07:38:57] <Izaya> hm, if I did play this
L652[07:39:19] <Izaya> I have little sympathy for these characters
L653[07:40:18] <Izaya> like sure murder may be slightly overkill
L654[07:40:31] <Izaya> but all the characters except like 2 are pretty 'you can go fucking die'
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L659[08:01:51] zsh sets mode: +v on Vexatos
L660[08:04:20] <asie> Vexatos: Computronics 1.6.0 should be release-ready by the end of today evening
L661[08:04:23] <asie> as in, my part of it at least
L662[08:04:37] <Vexatos> so Im compat
L663[08:04:41] <Vexatos> IM*
L664[08:04:44] <Vexatos> anything else?
L665[08:04:49] <asie> protocol improvements
L666[08:04:51] <asie> better tape drive GUI
L667[08:05:03] <Vexatos> I still have this https://github.com/asiekierka/Computronics/issues/160
L668[08:05:07] <Vexatos> and no idea how to manage
L669[08:05:14] <asie> >ComputerCraft
L670[08:05:17] <asie> i'd just kill support for it
L671[08:05:19] <asie> but that's me
L672[08:05:37] <Vexatos> Also https://github.com/asiekierka/Computronics/issues/161 a.k.a. let's steal more Snagar code
L673[08:06:24] <asie> But yeah. Improvements today.
L674[08:06:29] <Vexatos> Hey Magik6k, is there a way for a program to check if a certain mpt package is installed?
L675[08:06:32] <asie> I'll also try to make the audio API an actual API
L676[08:06:40] <asie> and add additional encodings
L677[08:06:45] <asie> including PCM
L678[08:06:48] <asie> possibly also note block support
L679[08:07:00] <asie> as in hooking up (iron) note blocks to speakers
L680[08:07:00] <Vexatos> Right now the drives don't transmit across an OC network. just FYI
L681[08:07:04] <asie> good
L682[08:07:13] <asie> i'm still angry the audio module is not split off
L683[08:07:17] <asie> i'd rather split computronics into two by now really
L684[08:07:22] <asie> "audio" and "everything else"
L685[08:07:23] <Vexatos> not now
L686[08:07:30] <asie> yeah, I guess
L687[08:07:33] <asie> for Computronics 1.7.0...
L688[08:07:41] <Vexatos> I'm still struggling with a GT recipe for the speaker
L689[08:07:45] <asie> well
L690[08:07:47] <Vexatos> I'd like to have it Low Voltage age
L691[08:07:47] <asie> the problem is
L692[08:07:49] <asie> i want to take the audio code
L693[08:07:51] <asie> and turn it into Charset|Audio
L694[08:07:53] <asie> but that's for 1.8.8 likely
L695[08:07:56] <asie> as Charset won't make it for 1.7
L696[08:07:56] <Vexatos> but I do really really really need aluminium foil
L697[08:07:58] <Vexatos> wat do
L698[08:08:06] <asie> just make it use aluminium foil
L699[08:08:08] <asie> speakers needn't be low voltage
L700[08:08:13] <Vexatos> cables are LV, tape drives are
L701[08:08:17] <asie> and
L702[08:08:19] <asie> speakers are a tier up
L703[08:08:20] <Vexatos> mmmhm
L704[08:08:21] <asie> :P
L705[08:08:27] <Vexatos> yea but.... electric blast furnace
L706[08:08:31] <asie> eh
L707[08:08:36] <asie> shia labeouf it.
L708[08:08:39] <asie> anyway, yeah
L709[08:08:42] <Vexatos> Well ok
L710[08:08:54] <asie> for 1.8, I will be seeking splitting Computronics into two parts
L711[08:08:57] <asie> the audio subsystem, and everything else
L712[08:09:10] <asie> the audio subsystem will become part of Charset and become highly computer-independent
L713[08:09:16] <asie> the everything else will remain your care
L714[08:09:23] <Vexatos> I'll break the laws of the greg
L715[08:09:28] <asie> by highly computer-independent I mean:
L716[08:09:31] <Vexatos> and have an LV casing in the recipe
L717[08:09:34] <Vexatos> while using an MV material
L718[08:09:39] <asie> - Tape Drive split into multiple blocks
L719[08:09:39] <Vexatos> I AM SO EVIL MWAHAHAHAHAHA
L720[08:09:43] <asie> (Tape Drive, Tape Player, Tape Recorder)
L721[08:09:55] <asie> - Tape Recorder able to record from audio cables, microphones OR file upload
L722[08:10:06] <asie> - volume control blocks, etc
L723[08:10:14] <asie> but that's for 1.8
L724[08:10:32] <asie> as Charset will likely target 1.8.8
L725[08:10:34] <asie> https://twitter.com/asiekierka/status/670557042294308864
L726[08:10:34] <MichiBot> Sat Nov 28 04:57:11 CST 2015 @asiekierka: What Minecraft version should Charset target, keeping in mind it's a fair amount of time away from release?
L727[08:13:06] <asie> anyway
L728[08:13:11] <asie> pre-stream, i'll release BC 7.1.14/Compat 7.1.3
L729[08:13:50] <Skye> It's a shame ICs will be stuck on 1.7.20...
L730[08:15:14] <asie> Skye: It won't
L731[08:15:17] <asie> I can port it if you want
L732[08:15:25] <ds84182> So, I have a lot of use after free bugs to fix
L733[08:15:38] <asie> Also, i will be working on an IC mod for 1.8 likely
L734[08:15:39] <asie> as part of Charset
L735[08:16:13] <Skye> Vi will kill you! :P
L736[08:16:32] <Skye> though they don't seem to hate 1.8.8 / 1.9 so much as they want to make a mod for that...
L737[08:17:27] <Izaya> Skye, but will asie's inexplicably crash the hell out of the game all the time?
L738[08:17:57] <asie> Skye: I'm not going to do ICs the way ICs did it
L739[08:18:00] <asie> it will likely be a lot simpler
L740[08:18:23] <asie> okay, off to code
L741[08:18:26] <Skye> Izaya, ICs is crashy because it has to talk to many other mods
L742[08:18:37] <Skye> which is painful
L743[08:19:02] <asie> Skye: now
L744[08:19:08] <asie> can you see why we did BuildCraftCompat separately?
L745[08:19:10] <asie> :)
L746[08:19:32] <Skye> asie, the issue is that the point of ICs was to be an "addon" type of mod
L747[08:19:38] <Skye> you add it for a nice feature.
L748[08:19:49] <Skye> but, uh, like the Windows 98 plug and play...
L749[08:20:07] <Izaya> WinNT plug and play
L750[08:20:18] <asie> plug and pray
L751[08:20:30] <vifino> spray and pray
L752[08:20:39] <vifino> wait, what are we talking about again?
L753[08:21:24] <Skye> Izaya, I'm referring to the famous clip where bill gates shows off windows 98's plug and play, with a bluescreen
L754[08:21:35] <Izaya> heheheheheh
L755[08:23:45] <Skye> Guess why ICs is still alpha?
L756[08:23:45] <Skye> :P
L757[08:24:33] <vifino> Because it's presented by Bill Gates?
L758[08:24:41] <Skye> ...
L759[08:24:48] <vifino> Or because it's powered by Windows 98?
L760[08:24:51] <Skye> because it's slightly buggy
L761[08:24:55] <Skye> >_<
L762[08:25:05] <Izaya> 'slightly'
L763[08:25:11] <vifino> "slightly"
L764[08:25:13] <Skye> Izaya, what version did you use last
L765[08:25:39] <Izaya> dunno
L766[08:25:49] <Izaya> what version was 6 months or so ago?
L767[08:25:58] <Skye> and out of date and buggy one
L768[08:26:02] * Izaya has hardly played in the last 6 months
L769[08:26:50] <Skye> Izaya, the last version was released 11 days ago
L770[08:27:19] <Izaya> well I have something definable as a workable server now
L771[08:27:22] ⇨ Joins: Ivoah (~Ivoah@cpe-74-70-250-228.nycap.res.rr.com)
L772[08:27:30] <Izaya> but apparently no-one here plays Minecraft, let alone survival
L773[08:28:30] <ds84182> You've got that fucking rite m8
L774[08:28:53] <ds84182> Petition to port OC to MineTest
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L778[08:35:31] zsh sets mode: +v on Kodos
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L780[08:41:35] <Inari> ds84182: well go ahead and do it :D
L781[08:41:46] <Inari> ds84182: and fix minetest while you're at it
L782[08:41:59] ⇨ Joins: dobegor (~dobegor@92.42.31.16)
L783[08:42:51] <ds84182> >fix minetest
L784[08:42:57] <ds84182> implying minetest can be fixed
L785[08:43:00] <Mimiru> SuPeRMiNoR2, because I'm tired of having to accept the invalid cert on my mail server.
L786[08:46:57] <Inari> wow
L787[08:47:01] <Inari> minetest actually runs worse than minecraft
L788[08:48:54] <Izaya> ironically
L789[08:49:03] <Izaya> the beautiful-looking terasology
L790[08:49:07] <Izaya> with all the fancy physics stuff
L791[08:49:17] <Izaya> runs at 60FPS on an Atom with Intel GMA
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L793[08:51:34] <Inari> reminds me of https://www.youtube.com/watch?v=MWdG413nNkI again ~.~
L794[08:51:34] <MichiBot> Inari: 8088 Domination: Video capture from an IBM PC 5160 | length: 6m 48s | Likes: 880 Dislikes: 7 Views: 91021 | by Jim Leonard
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L798[08:55:11] <Izaya> obligatory bad apple
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L800[09:01:38] <Inari> terasology looks weird
L801[09:01:42] <Inari> and doesnt run that great eithe
L802[09:01:43] <Inari> r
L803[09:08:29] <asie> we're working on a new engine with a friend
L804[09:08:31] <asie> :)
L805[09:09:59] <Izaya> inb4 Eloraam
L806[09:10:05] <asie> A friend
L807[09:10:12] <Daiyousei> no eloraam pls
L808[09:10:14] <Izaya> hah
L809[09:12:45] <Inari> asie: "we"?
L810[09:12:56] <dobegor> plz no elooram
L811[09:15:15] <Inari> its a broad claim to say your engine takes /full/ advantage of something
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L815[09:26:42] <Turtle> Inari: Create memleak, BOOM, full advantage of all ram /s
L816[09:27:04] <Mimiru> ^
L817[09:27:20] <Turtle> (See: CoD BO3's vram >.>)
L818[09:34:14] <Daiyousei> lmao
L819[09:34:33] <ds84182> oaml
L820[09:34:40] <Daiyousei> ocaml
L821[09:35:51] <Kodos> oh camel
L822[09:38:17] <Inari> lol
L823[09:38:49] <Inari> Turtle: just read elo'S blog post saying her engine take full advantage of multi-core processors and modern gpus and such
L824[09:39:01] <Kodos> Read: Won't run on older machiens
L825[09:39:06] <Turtle> Ahahahahaha no
L826[09:39:11] <Inari> which i think is a broad claim to have
L827[09:39:11] <Inari> :P
L828[09:39:41] <Turtle> I'm going to be incredibly rude here, if she could get that done, the mod would've been up to date for minecraft pretty much whenever the other big mods did
L829[09:39:58] <Inari> haha
L830[09:40:04] <Inari> well noone cares about rp2 anymore anyway
L831[09:40:14] <Turtle> Like, I wish eloraam the best, but, not going to happen.
L832[09:40:49] <Inari> i just wish i found a way to quickstart minecraft
L833[09:40:50] <Inari> :<
L834[09:41:58] ⇨ Joins: Voidi (~tobias@5.28.73.4)
L835[09:42:47] <asie> http://beam.pro/asiekierka
L836[09:42:57] <Turtle> I don't know what's causing minecraft to load for so long though? file io?
L837[09:43:07] <Inari> mods not being multithreaded :P
L838[09:43:07] <Daiyousei> rp3 is never going to happen
L839[09:43:31] <Inari> mc needs more multithreading in general :<
L840[09:43:46] * ds84182 takes up 100% of Inari on one single core
L841[09:43:48] <ds84182> Hae.
L842[09:43:59] <nxsupert> MC needs to be written better in general.
L843[09:44:10] <Inari> https://dl.dropboxusercontent.com/u/18783800/disapr.png
L844[09:44:27] <Kodos> s/written better in general/rewritten
L845[09:44:27] <Kibibyte> <nxsupert> MC needs to be rewritten.
L846[09:44:41] <nxsupert> In C.
L847[09:44:45] <nxsupert> :P
L848[09:44:47] <Inari> well so far noone seems to have made a capable minecraft clone
L849[09:44:55] <Turtle> I mean the C(whatever) clone of minecraft exists, but iirc it would make modding much harder
L850[09:45:21] <Voidi> Minecraft is rewritten in C, it's called Minetest
L851[09:45:22] <Kodos> Inari: that's because everyone tries to make their clone their own
L852[09:45:48] <nxsupert> As far as I can tell. Minetest isn't very good.
L853[09:46:15] <nxsupert> Modding wouldn't be hard as long as content was made in a scripting language.
L854[09:46:31] <Turtle> Actually, I'm going to make a weird argument here, we might NOT want a super-easy to mod game.
L855[09:46:50] <nxsupert> Umm. Why?
L856[09:46:53] <Inari> Turtle: nah, its fine if its easy to mod :P just need to encourgae competent modding
L857[09:47:16] <Turtle> Because there's already a game where you can add any content you want easily via lua, even earn money from it with no legal bullshit
L858[09:47:28] <Turtle> It's ROBLOX, and the community is utter dogshit because of how easy it is.
L859[09:47:29] <Voidi> As it's done in Minecraft, Inari?
L860[09:47:42] <Inari> Voidi: it is?
L861[09:48:21] <Kodos> Can you play ROBLOX in a single player environment
L862[09:48:28] <ds84182> Attempting to recover all the shit I had open before my laptop overheated
L863[09:48:40] <ds84182> Fucking hell
L864[09:48:44] <ds84182> My log is completely blank
L865[09:48:46] <ds84182> Great
L866[09:48:54] <ds84182> Welp, there goes my channel logs
L867[09:48:58] <Turtle> rip
L868[09:49:10] <Voidi> There so many minecraft modders who have no or nearly no knowledge about software design. The sad thing is, sometimes the make good gamecontent
L869[09:49:18] <Inari> encouraging competent modding 101 #1: blame. implement tools to blame which mod sucks easily
L870[09:49:28] <ds84182> ROBLOX, in the programming perspective and the amount of shit you can do, is great
L871[09:49:29] <gamax92> blame sangar
L872[09:49:37] <ds84182> The community is more toxic than Minecraft's, however
L873[09:49:38] <Inari> #BlameSangar
L874[09:49:42] <gamax92> #BlameSangar
L875[09:49:45] <Turtle> ds84182, it's also quite younger.
L876[09:49:53] <ds84182> Turtle: True, true
L877[09:49:59] <Turtle> But the main problem is kids will give absolute jack shit about any IP whatsoever
L878[09:50:04] <Inari> how can you have a community more toxic than mc?=
L879[09:50:07] <ds84182> And you don't really have to pay to play either
L880[09:50:09] <Turtle> Inari, 2s.
L881[09:50:11] <gamax92> Inari: ROBLOX
L882[09:50:40] <Turtle> Imagine a glorious engine in which you can use lua to do pretty much anything
L883[09:50:40] <Izaya> as hard as it is to believe
L884[09:50:43] <Izaya> it's a thing
L885[09:50:45] <Turtle> now add 8 year old kids everywhere
L886[09:51:03] <Izaya> it even runs pretty well
L887[09:51:10] <Izaya> but for example
L888[09:51:14] <Izaya> I got a script once
L889[09:51:29] <Izaya> they'd made a string using escape codes to obfuscate it
L890[09:51:35] <Izaya> and then load()'d it
L891[09:51:44] <Izaya> it no longer worked
L892[09:51:50] <Izaya> because they removed load()
L893[09:51:55] <gamax92> hahahahaha
L894[09:51:56] <Inari> Turtle: i feel like you're overstating what roblox is xD
L895[09:51:59] <gamax92> that whole thing
L896[09:52:02] <Turtle> Inari, nah, it can be really good
L897[09:52:17] <Turtle> on the other hand, I just logged in since ages, and my account has been deactivated because 'advertisement'
L898[09:52:32] <Turtle> Regarding a specific model I had a copy of, a creeper.
L899[09:52:34] <Inari> also 8yr old kids dont matter much really
L900[09:52:38] <gamax92> D:<
L901[09:52:40] <Inari> i mean the internet is full of them, yet we have this place
L902[09:52:40] <Inari> :P
L903[09:52:43] <Turtle> ROBLOX admins aparently are still frightened to death about minecraft :P
L904[09:52:46] <gamax92> My Cookies Extension has a santa hat
L905[09:53:06] <gamax92> (Insert VLC Santa Hat rage here)
L906[09:53:08] <ds84182> I would actually do stuff in it if it wasn't Windows and Mac OSX only
L907[09:53:27] ⇦ Quits: Ivoah (~Ivoah@cpe-74-70-250-228.nycap.res.rr.com) (Quit: Leaving...)
L908[09:53:28] <ds84182> They even use fucking QT4 for the new Studio UI but they don't have linux releases
L909[09:53:32] <Inari> i doubt it is as good an engine as unity or ue4 really, but sure
L910[09:53:37] <Kodos> I'm still looking for fun shit to install on my Ubuntu netbook
L911[09:53:43] <Izaya> Inari, the advantage is the lua integration
L912[09:53:48] <Izaya> otherwise it's fairly meh
L913[09:53:48] <gamax92> Kodos: sl
L914[09:53:53] <ds84182> They could atleast do some sort of DRM binary release that compiles with the rest of the UI
L915[09:53:56] <Inari> Izaya: cause C# and blueprints are so hard? :P
L916[09:53:57] <Kodos> gamax92: second life?
L917[09:53:59] <gamax92> no
L918[09:54:05] <gamax92> steam locomotive
L919[09:54:06] <ds84182> gamax92: CHOO CHOO
L920[09:54:16] <Izaya> Inari, no I mean the way you can even modify it in-game
L921[09:54:19] <Turtle> Inari, the thing is, you can make a reasonably detailed AK-47 out of tiny bricks, and it'll somewhat work
L922[09:54:21] <Izaya> and the way it's so open
L923[09:55:04] <Inari> Turtle: sounds like performance hell :P unless they compile it to an optimized model
L924[09:55:19] <ds84182> Goodness, asie's typing sounds like keyboard abuse
L925[09:55:20] <Turtle> it actually works somewhat okay as the enviroments are not that complex
L926[09:55:45] <Izaya> Inari, I could use it on my old Pentium laptop
L927[09:56:02] <Izaya> even on a Pentium 4
L928[09:56:07] <gamax92> ds84182: many keyboards have fallen in the recording of this sound
L929[09:56:08] <Izaya> solid console-grade FPS
L930[09:56:11] <Inari> re: keyboard abuse https://www.youtube.com/watch?v=BE3dU1T3YIs
L931[09:56:11] <MichiBot> Inari: SCARLET ZONE KBC REMIX | length: 1m 50s | Likes: 226 Dislikes: 7 Views: 40957 | by decade2
L932[09:56:29] <gamax92> is this just a stupid black midi
L933[09:56:45] <Inari> Izaya: well with the right tools you coudl do the same in unity and ue4 though, so someoen go make that please
L934[09:57:06] <gamax92> inari
L935[09:57:08] <Izaya> Inari, then it'll run on everything and maybe not have the community, right? :D
L936[09:57:18] <Izaya> UE4 pls though
L937[09:57:38] <Inari> xD
L938[09:57:51] <Inari> well for ue4 you'D need to add a scripting language frist :P
L939[09:57:54] <Inari> lua might be a good choice then
L940[09:58:02] <Inari> gamax92: ?
L941[09:58:24] <Turtle> but, slightly back to why roblox is crud, poorly made ripoffs everywhere, top game right now is a reasonably well made Assassin's creed ripoff, followed by a random pizza delivery simulator and then dating sim
L942[09:58:39] <Izaya> there's dating sims on Roblox now?
L943[09:58:40] <gamax92> :<
L944[09:58:46] <Inari> dating what?
L945[09:58:50] <Turtle> oh
L946[09:58:51] <Izaya> wasn't that against the rules a year or 2 ago?
L947[09:58:51] <Turtle> uh
L948[09:58:55] <Turtle> Lemme explain
L949[09:58:59] <Turtle> not japanese-style dating sims
L950[09:59:00] <Turtle> but like
L951[09:59:03] <Kodos> Pizza Delivery Sim?
L952[09:59:05] <Turtle> http://www.roblox.com/games/143964432/Adopt-and-Raise-a-Cute-Baby-Winter
L953[09:59:06] <Kodos> Kind of want to play
L954[09:59:09] <Turtle> ^ That shit
L955[09:59:12] <gamax92> ... wat
L956[09:59:12] <Inari> ew babies
L957[09:59:13] <Izaya> oh those
L958[09:59:15] <Inari> buuuuuuuuurrrnnnn
L959[09:59:18] <gamax92> in
L960[09:59:28] <Turtle> That's roblox since uhh... 2007 I think
L961[09:59:35] <gamax92> yeah no thanks
L962[09:59:39] <Izaya> I forget the name of it
L963[09:59:48] <Turtle> You can do good things with the engine, but the company is retarded
L964[09:59:49] <Izaya> but there's some super-long-running RP game
L965[09:59:49] <gamax92> how does i low pass in lua
L966[09:59:50] <Inari> why would dating sims be against the rules
L967[10:00:00] <Izaya> Inari, 3yo friendly
L968[10:00:09] <Inari> so?
L969[10:00:22] <Izaya> so the company is dumb as
L970[10:00:25] <Turtle> when minecraft became a thing they instantly started banning every reference to minecraft existing as a large part of the, let's be frank, "HURR DURR HURR"-kids left for minecraft
L971[10:00:25] <Inari> 3yo's are trusted with raising babies now? dear god
L972[10:00:27] <Izaya> unless you sign up as 13 or above
L973[10:00:35] <Izaya> you can't use proper chat
L974[10:00:43] <Izaya> just stock phrases
L975[10:01:01] <Turtle> iirc that's b/c of US law being fucktarded about parental control most of the time
L976[10:01:35] <Inari> s/about parental control//
L977[10:01:35] <Kibibyte> <Turtle> iirc that's b/c of US law being fucktarded most of the time
L978[10:01:44] <Kodos> That's because American parents are fucktarded
L979[10:02:29] <gamax92> Kodos: b-but
L980[10:02:30] <Mimiru> ¬_¬
L981[10:02:33] <Mimiru> Ahem.
L982[10:02:40] <Izaya> https://i.4cdn.org/pol/1448726313540.jpg
L983[10:03:08] <Kodos> Mimiru: I don't mean in general, obviously, but the ones who buy their 12 year old kids Call of Duty, and then scream and bitch when their kid is caught shooting up American Soldiers and cussing into a mic like a 40 year old sailor
L984[10:03:41] <Turtle> also the whole "Omg my kid should not know sex exists at all"-attitude is pretty dumb, but I don't want to go on an america-hate-train here
L985[10:03:49] <Kodos> Or the moms who spoil their kids with cell phones before they hit puberty
L986[10:03:49] <gamax92> what's a sex?
L987[10:04:12] <Izaya> Kodos, that seems fairly universal in first-world countries
L988[10:04:12] <Turtle> Kodos, eh, that's a dumb parents issue all over the world
L989[10:04:21] <Turtle> well, in europe/rich asia too at least
L990[10:04:26] <Izaya> there's kids on my bus
L991[10:04:27] <Izaya> like
L992[10:04:29] <Izaya> year 3
L993[10:04:34] <Izaya> with iPhones
L994[10:05:02] <Izaya> and you'd think they'd at least go for a cheap-ass Android phone
L995[10:05:05] <Izaya> but no
L996[10:05:08] <Izaya> current iPhone
L997[10:05:19] <Inari> Kodos: i dont see how that relates :P but k
L998[10:05:30] <nxsupert> At least it isn't as bad as south korea.
L999[10:05:39] <gamax92> ehh?
L1000[10:05:51] <Kodos> Inari: it goes along with the whole american parents are fucktarded
L1001[10:05:59] <Mimiru> My 10 year old has a prepaid android phone, was like $40 and currently has no minutes.. she uses it to play games :P
L1002[10:06:09] <Inari> Kodos: well i just disagree on "spoiling" etc
L1003[10:06:54] <Turtle> but, to go back ontopic
L1004[10:07:03] <Turtle> You know how much drama minecraft modding has.
L1005[10:07:20] <Turtle> Imagine there's now 8 year old kids copypasting code from every mod and going "I made this I'm so awesome"
L1006[10:07:24] <Izaya> Mimiru, that's sane
L1007[10:07:53] <Inari> Turtle: and noone would care
L1008[10:08:24] <Turtle> Eh, they would if, and this is a guess based on what happens in roblox, said copypastedshitwork is an order of magnitude more popular
L1009[10:08:46] <Inari> then it can tbe that shitty
L1010[10:08:47] <Izaya> if I fuck up and end up with a small human (spoiler: never gonna happen), they're getting a linux box, and if they want a GUI they can install it themselves, until they get to highschool
L1011[10:08:56] <gamax92> XD
L1012[10:09:08] <Turtle> Inari, hence, roblox has about 30 competent coders.
L1013[10:09:20] <Izaya> Turtle, and 15 of them are admins
L1014[10:09:32] <Inari> Turtle: sounds like MC
L1015[10:09:33] <Izaya> one of the people that took an admin job
L1016[10:09:40] <Turtle> This is just me being salty here, the admins are retarded
L1017[10:09:42] <Izaya> had to change their username
L1018[10:09:54] <Izaya> because their username contained 'lego'
L1019[10:09:59] <Inari> lol
L1020[10:10:08] <Turtle> I mean that's a trademark issue, that's somewhat fair
L1021[10:10:09] <gamax92> >_> what's wrong with that
L1022[10:10:13] <gamax92> well, i guess
L1023[10:10:23] <Turtle> but banning literally every voxel game because it might cause some players to go buy minecraft
L1024[10:10:35] <Turtle> THAT, is dumb, especially when at the peak of the F2p minecraft clone rush
L1025[10:10:40] <Inari> "LegoNigga420 changed their name to MMNigga420"
L1026[10:10:44] <Izaya> holy FUCK that's gory
L1027[10:11:31] <Izaya> I
L1028[10:11:35] <Izaya> I liked that character
L1029[10:11:48] <Izaya> and damn the way graphics don't suck
L1030[10:11:49] <Inari> ?
L1031[10:12:00] <Inari> the heck are you talking about
L1032[10:12:01] <Izaya> you could see his... internals
L1033[10:12:05] <Izaya> Inari, Until Dawn
L1034[10:12:09] <Kodos> Welp
L1035[10:12:12] ⇦ Quits: Kodos (webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net) (Quit: Web client closed)
L1036[10:12:23] <Inari> ^wat
L1037[10:12:31] <dangranos> рььь
L1038[10:12:34] <dangranos> *hmmm
L1039[10:12:37] <gamax92> hello dangranos
L1040[10:12:39] <dangranos> hi
L1041[10:12:46] <nxsupert> Kon'nichiwa.
L1042[10:12:48] <gamax92> Yall broke Kodos
L1043[10:13:04] <dangranos> i want to try to write a fs..
L1044[10:13:06] <dangranos> again
L1045[10:13:09] * Inari throws nxsupert into the closest hotspring
L1046[10:13:11] <gamax92> what kind of filesystem
L1047[10:13:21] <dangranos> for OC?
L1048[10:13:24] <gamax92> >_>
L1049[10:13:24] <nxsupert> ?????
L1050[10:13:25] <gamax92> what kind of filesystem
L1051[10:13:38] <nxsupert> Why Inari?
L1052[10:13:45] <gamax92> Inari is being lewd with you
L1053[10:13:46] <dangranos> at least block filesystem
L1054[10:13:53] <dangranos> with directories
L1055[10:13:57] <Inari> gamax92: block-based fs
L1056[10:13:58] <dangranos> not cow
L1057[10:14:00] <Inari> as in
L1058[10:14:02] <Inari> ingame blocks
L1059[10:14:03] <Inari> Kappa
L1060[10:14:06] <dangranos> hmm
L1061[10:14:11] ⇦ Parts: Voidi (~tobias@5.28.73.4) ())
L1062[10:14:19] <gamax92> Inari: I already did that
L1063[10:14:23] <dangranos> Inari: that would require a lot of robots
L1064[10:14:26] <dangranos> or redstone
L1065[10:14:29] <gamax92> or a debug card
L1066[10:14:29] <dangranos> or debug card
L1067[10:14:34] <dangranos> ha!
L1068[10:14:41] <gamax92> nope. checking logs
L1069[10:14:43] <Turtle> (17:20:12)<gamax92>or a debug card (17:20:13)<dangranos>or debug card
L1070[10:14:51] <dangranos> oh
L1071[10:15:01] <dangranos> damn
L1072[10:15:02] <Turtle> dangranos You are the one who has been "ha!"'d
L1073[10:15:05] <gamax92> ha!
L1074[10:15:06] <Mimiru> Can confirm.
L1075[10:15:08] <Inari> irc doesnt support guarnateed order
L1076[10:15:12] <Inari> so doesnt really matter
L1077[10:15:19] <gamax92> it does to not the sender
L1078[10:15:22] <Turtle> But muh internet ego? :P
L1079[10:15:45] <dangranos> maybe with journaling
L1080[10:15:49] <dangranos> because whynot
L1081[10:16:07] <Inari> gamax92: does not
L1082[10:16:12] <gamax92> how so
L1083[10:16:50] <dangranos> um
L1084[10:17:10] <dangranos> how the hell ext has unlimited filename length?
L1085[10:17:23] <Izaya> dangranos, read filename until null?
L1086[10:17:26] <dangranos> ...it stores the length of it somewhere, doesn't it?
L1087[10:17:38] <dangranos> Izaya: waste of a byte for null
L1088[10:17:45] <gamax92> and?
L1089[10:18:04] <dangranos> oh
L1090[10:18:06] <dangranos> nevermind
L1091[10:18:09] <Izaya> dangranos, waste of multiple bytes for huge filename
L1092[10:18:15] <dangranos> i was loking at wrong column
L1093[10:18:21] <dangranos> that was file path
L1094[10:18:49] <ds84182> Store the file data base64 encoded as the file name
L1095[10:18:56] <ds84182> And the file name in the file data
L1096[10:19:09] <Inari> gamax92: dunno there were some edge cases with that or osmething
L1097[10:19:09] <Lizzy> "<Inari> irc doesnt support guarnateed order" if we were all on the same server, that'd be false but since we're all on different servers the messages will get to people at different times (probably)
L1098[10:19:14] <Lizzy> anyway, back to gmod
L1099[10:19:21] <Inari> Lizzy: yeah that for example
L1100[10:19:21] <Inari> :P
L1101[10:19:38] <dangranos> "ReNTFS"
L1102[10:20:12] <dangranos> that thing is damn huge
L1103[10:20:37] ⇦ Quits: Nachtara (~coob@50-83-108-134.client.mchsi.com) (Read error: Connection reset by peer)
L1104[10:20:52] <Inari> not bieng able to yawn properly is annoying
L1105[10:22:01] ⇨ Joins: Ivoah (~Ivoah@cpe-74-70-250-228.nycap.res.rr.com)
L1106[10:22:08] <gamax92> why can't you yawn properly
L1107[10:22:14] ⇦ Quits: Ivoah (~Ivoah@cpe-74-70-250-228.nycap.res.rr.com) (Remote host closed the connection)
L1108[10:22:18] <gamax92> are you in a face cast?
L1109[10:22:34] <Izaya> I fucking knew it
L1110[10:22:42] <Izaya> Rami Malek voices Josh in Until Dawn
L1111[10:24:07] <Turtle> grr I still can't figure out how to spawn a structure on world gen xD
L1112[10:24:22] <Turtle> what I keep running into is things spawning stuff in the overworld, oops.
L1113[10:27:23] <asie> okay
L1114[10:27:31] <asie> Computronics audio cables now have a real API and Immibis' Microblocks support
L1115[10:31:13] ⇨ Joins: reinei (~reinei@ip-2-203-172-116.web.vodafone.de)
L1116[10:31:40] <Turtle> asie: ooo shiny
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L1119[10:32:28] <gamax92> asie: so we can connect an audio card to a speaker now?
L1120[10:33:10] <asie> not yet
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L1126[10:35:07] <gamax92> well then.
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L1130[10:38:15] zsh sets mode: +v on Cazzar
L1131[10:39:26] <Turtle> ... now to figure out why my generator is not being used in the dimension
L1132[10:41:46] <asie> Vexatos: GET T ORELEASING
L1133[10:41:59] <Vexatos> huh
L1134[10:42:01] <Vexatos> oh
L1135[10:42:07] <Vexatos> brb reading code
L1136[10:42:07] <asie> Vexatos: audio API done
L1137[10:42:12] <asie> immibis' microblocks support done
L1138[10:43:09] <Vexatos> you shouldn't have implemented stuff in the API
L1139[10:43:14] <Vexatos> I'd do it like Forestry
L1140[10:43:20] ⇨ Joins: Pingex (~pingex@213.166.212.88)
L1141[10:43:20] <Vexatos> and just have an interface in the API
L1142[10:43:32] <asie> uh
L1143[10:43:34] <asie> i had to
L1144[10:43:39] <asie> AudioPackets need a fair amount of abstracted away code
L1145[10:43:53] <Vexatos> ugh
L1146[10:44:00] <asie> AudioPacketRegistry could have its implemenation thrown out outside the API
L1147[10:44:02] <asie> other things can't
L1148[10:44:37] <asie> if i want to let people create custom AudioPacket types
L1149[10:44:39] <asie> (which I do!)
L1150[10:44:44] <Vexatos> why didn't you tell me you were streaming ;_;
L1151[10:44:44] <ds84182> asie: maybe the audio card stuff that gamax92 keeps poking you with?
L1152[10:45:54] <asie> Nah.
L1153[10:50:11] <Vexatos> sooo does anyone in here know how to PostScript? >_>
L1154[10:52:02] <reinei> PostScript /should/ be OK to learn, right?
L1155[10:52:10] <Inari> http://i.imgur.com/I2AsJdn.jpg
L1156[10:55:32] <Vexatos> reinei, I need to find a way to merge two arcs together :/
L1157[10:55:34] ⇦ Quits: Forecaster (~Forecaste@83.223.1.173) (Read error: Connection reset by peer)
L1158[10:56:11] <asie> Vexatos: don't forget to release AsieLib too
L1159[10:56:25] <Vexatos> asie: Of course
L1160[10:56:30] <Vexatos> currently downloading forestry 4.2
L1161[10:56:33] <Vexatos> to merge my 4.2 branch in
L1162[10:57:34] <reinei> so Vex you need to draw two arcs that form a sort of Venn diagram with the overlapping part being hidden?
L1163[10:57:59] <Vexatos> Basically, I have a crescent shape made of two arcs
L1164[10:58:09] <Vexatos> and I want to connect them so I can fill the space inbetween with colour
L1165[10:58:41] <Vexatos> but what you said would work as well
L1166[10:59:09] <reinei> http://www.physics.emory.edu/faculty/weeks//graphics/howtops2.html the advanced arc thingy
L1167[10:59:12] <_habnabit> is there a way to observe/measure liquid flow rate?
L1168[10:59:27] <reinei> says that you could try arc closepath arcn closepath fill
L1169[11:00:11] ⇨ Joins: Forecaster (~Forecaste@83.223.1.173)
L1170[11:00:35] <reinei> btw who made that opencomputers atom language package?
L1171[11:00:40] <reinei> was it leo?
L1172[11:01:00] <gamax92> who
L1173[11:01:16] <reinei> leo_vert o (ping avoidance ftw)
L1174[11:01:29] <gamax92> who
L1175[11:01:37] <Inari> leo
L1176[11:01:43] <gamax92> :<
L1177[11:01:54] <gamax92> y u do this
L1178[11:02:17] <Inari> leo
L1179[11:03:03] <Vexatos> reinei, ehm I saw that
L1180[11:03:03] <Vexatos> but
L1181[11:03:05] <Vexatos> well
L1182[11:03:11] <Vexatos> it would work
L1183[11:03:50] <Vexatos> if one arc was inside another
L1184[11:03:54] <Vexatos> but in this case it isn't
L1185[11:04:00] <Vexatos> and it would draw two crescents
L1186[11:04:24] <reinei> I have no idea anymore what you are trying to do
L1187[11:05:09] <Vexatos> let me get an example
L1188[11:05:13] <reinei> for me, drawing a cresent basically means drawing one half circle and then drawing another slightly larger half circle to make it cresent
L1189[11:06:31] <Vexatos> http://i.imgur.com/cuLa6nV.png
L1190[11:06:33] <Vexatos> this is what happens
L1191[11:07:02] <asie> make the circle not remove intersection
L1192[11:07:03] <Inari> pretty
L1193[11:07:05] <asie> but simply be solid
L1194[11:07:09] <asie> or better yet
L1195[11:07:11] <reinei> I see
L1196[11:07:13] <asie> remove everything
L1197[11:07:26] <Vexatos> ?
L1198[11:07:57] <reinei> Vex what happens when you do arc arcn closepath fill?
L1199[11:08:21] <Vexatos> same as this
L1200[11:08:27] <Vexatos> this being arc closepath arcn closepath fill
L1201[11:08:45] <reinei> also, why are you drawing full circles
L1202[11:09:13] <Vexatos> Because this makes the intersection smooth and I don't know how I would do it otherwise
L1203[11:09:28] <Vexatos> like, any way to get where the first arc ends so I can connect a second one to those points?
L1204[11:09:37] <reinei> you can calculate the needed angles to draw from to
L1205[11:10:06] <reinei> trigonometry should get you the answers
L1206[11:10:26] <reinei> I am currently trying to rebind weechat keys so I cannot concentrate full time
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L1208[11:12:53] <Vexatos> mhm
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L1211[11:20:13] *** Cranium is now known as Cranium[Away]
L1212[11:20:46] <nxsupert> I'm trying to think of what to do with my Pi.
L1213[11:20:52] ⇨ Joins: dobegor (~dobegor@92.42.31.16)
L1214[11:21:04] <Izaya> nxsupert, install gentoo
L1215[11:21:20] <nxsupert> Whats that?
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L1218[11:22:05] <dobegor> guys plz make whois on me and paste results
L1219[11:22:08] <dobegor> ty
L1220[11:22:56] <reinei> Vexatos what are you using PostScript for anyway?
L1221[11:23:16] <Mimiru> dobegor, http://paste.pc-logix.com/view/88ac76e4
L1222[11:24:15] <dobegor> Mimiru: thanks
L1223[11:24:24] <dobegor> (testing my irc client)
L1224[11:24:35] <reinei> because I might actually solve your problem for you ...
L1225[11:24:42] <reinei> at least mathematically
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L1228[11:30:07] <Vexatos> reinei, making a logo for Selene based on the one for Lua >_>
L1229[11:30:16] <Vexatos> which is a postscript file
L1230[11:30:51] <reinei> x y angl angl+180 arc x+dx y+dy 0 360 arc closepath fill should work
L1231[11:31:02] <reinei> here x y dx and dy are your current values
L1232[11:31:28] <Vexatos> mhm
L1233[11:31:31] <reinei> and angl is the angle from the lower end of the first arc to the horizontal line through the middle of the circle
L1234[11:31:58] <reinei> that way you will only draw the half circle you actually need
L1235[11:32:19] <Vexatos> so x y are the coordinates of the first centre
L1236[11:32:27] <Vexatos> and dx dy are the offset of the second?
L1237[11:32:32] <reinei> yes
L1238[11:32:39] <Vexatos> let's try this
L1239[11:33:06] <reinei> don'T forget that x+dx won't work in postscript as its x dx + xD
L1240[11:33:20] <Vexatos> x dx add
L1241[11:33:24] <reinei> or that
L1242[11:33:29] <Vexatos> it's postscript, I know how stacks work :P
L1243[11:33:42] <Vexatos> and... I actually should be able to calculate even the angle between them+
L1244[11:33:46] <reinei> didn't you make that robot stack language
L1245[11:33:52] <Vexatos> Cruor made it
L1246[11:33:58] <reinei> fair enough
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L1248[11:41:24] <Vexatos> damnit
L1249[11:41:31] <Vexatos> why doesn't postscript have an acos
L1250[11:41:41] <reinei> it doesn't?
L1251[11:41:52] <reinei> does it have asin?
L1252[11:42:18] <Vexatos> nope
L1253[11:42:20] <Vexatos> only atan
L1254[11:42:29] <Vexatos> how does I even calculate angles now ;_;
L1255[11:43:12] <reinei> http://www.tinaja.com/glib/pssecrets.pdf
L1256[11:43:17] <reinei> do a find acos
L1257[11:43:21] <reinei> it has a definition
L1258[11:51:02] <reinei> hey has anyone made a language support for opencomputers in atom yet?
L1259[11:51:20] <reinei> I know of a cc package, but not of a oc one
L1260[11:52:23] <Turtle> as in, the text editor?
L1261[11:52:31] <reinei> yes atom the editor by github
L1262[11:52:34] <Cruor> Vexatos: where what when
L1263[11:53:05] <reinei> Cruor we were talking about your turtle/robot stack language
L1264[11:53:14] <reinei> but just briefly
L1265[11:53:27] <Vexatos> well that didn't work at all
L1266[11:53:34] <reinei> lol
L1267[11:55:09] ⇨ Joins: Michi (webchat@206.255.162.154)
L1268[11:55:09] zsh sets mode: +o on Michi
L1269[11:55:18] <Michi> Taking Eos down to upgrade the VM software.
L1270[11:56:17] <Vexatos> reinei, the angle is 45° and uuuh
L1271[11:56:18] <Vexatos> well
L1272[11:56:59] <Vexatos> reinei, http://i.imgur.com/exPa5cl.png
L1273[11:57:21] <reinei> two closepaths maybe? xD
L1274[11:57:36] <Vexatos> no difference >_>
L1275[11:58:02] <reinei> also it would appear that you need -deg and have deg be the angle between the vertical divider
L1276[11:58:07] <reinei> stupid conventions
L1277[11:58:15] <reinei> or actually no
L1278[11:58:20] <reinei> the conventio nis correct
L1279[11:58:48] <reinei> the angle is just measured from the horizontal line to the TOP LEFT start not the bottom right one -.-
L1280[11:58:58] <reinei> xDD
L1281[11:59:07] <Vexatos> sooo what do I need to change?
L1282[11:59:16] * Vexatos is stupid
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L1286[12:33:50] *** Server sets mode: +ntz
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L1288[12:34:37] <Vexatos> that just made it worse :P
L1289[12:34:45] ⇨ Joins: Shuudoushi (Shuudoushi@2607:5300:60:51da::c0f:fee)
L1290[12:35:09] <reinei> basically use -0.633883-0.05 as x and y for the second arc
L1291[12:35:26] <reinei> (or make that a +0.05, not sure which one will work)
L1292[12:35:45] <reinei> wait a second thats total bullshit xD
L1293[12:37:06] <Vexatos> hmm
L1294[12:37:07] <Vexatos> well
L1295[12:37:09] <Vexatos> here's this
L1296[12:37:10] <reinei> 0.633883-0.05 is x and y
L1297[12:37:13] <reinei> or something
L1298[12:37:15] <Vexatos> to get the position of the points
L1299[12:37:23] <reinei> I have to go, will help later
L1300[12:37:35] <reinei> sorry xD
L1301[12:37:39] <Vexatos> I do x = x(circle) + sin(myangle)
L1302[12:37:40] <Vexatos> soooo
L1303[12:37:56] <Vexatos> + r* sin
L1304[12:37:59] <Vexatos> I mean
L1305[12:37:59] <Vexatos> >_>
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L1309[13:00:24] zsh sets mode: +v on Vexatos
L1310[13:00:57] <Vexatos> OH GOSH DANGIT
L1311[13:01:05] <Vexatos> I AM SOOO CLOSE
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L1313[13:05:29] <Alissa> Vexatos: what are you teeing to calculate?
L1314[13:05:34] <Alissa> Trying*
L1315[13:05:45] <Vexatos> just read up P:
L1316[13:06:12] <Alissa> Phone doesn't have that much backlog
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L1318[13:07:41] <Vexatos> the intersection points of two circles ;_;
L1319[13:15:47] <Alissa> I suppose you could calculate the points of the two circles and find two intersecting, equal points. But what would you do after that?
L1320[13:16:15] <Vexatos> I... I really just need the angles to those points from the two circles :P
L1321[13:17:12] ⇨ Joins: Voidi (~tobias@5.28.73.4)
L1322[13:18:45] <reinei> Vexatos, after pondering about Life the Universe and Everything I came to the conclusion thta I have absolutely no idea about how arc knows the expected radius xD
L1323[13:19:09] <reinei> ahh duh
L1324[13:19:18] ⇦ Parts: Voidi (~tobias@5.28.73.4) ())
L1325[13:19:47] <Alissa> Well, I failed trig so I can't be of much help
L1326[13:20:01] <reinei> Alissa I solved it using analytical geometry
L1327[13:20:18] <reinei> and I'd love to see the output of following command:
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L1329[13:22:27] <reinei> -0.25 -0.25 1.25 135 315 arc closepath -0.05 -0.05 0.967 315 135 arc closepath <color> fill
L1330[13:22:42] <reinei> s/135 arc/135 arcn/
L1331[13:22:42] <Kibibyte> <reinei> -0.25 -0.25 1.25 135 315 arc closepath -0.05 -0.05 0.967 315 135 arcn closepath <color> fill
L1332[13:23:00] <reinei> the second set of angles is wrong but still
L1333[13:23:18] <Vexatos> let's see
L1334[13:24:56] <Vexatos> http://i.imgur.com/6SCANKv.png
L1335[13:25:03] <reinei> lol
L1336[13:25:35] <reinei> why is there an apparent third circle
L1337[13:25:45] <gamax92> Vexatos: do you even postscript
L1338[13:25:55] <Vexatos> gamax92, I don't
L1339[13:26:04] <gamax92> lrn2ps scrub
L1340[13:26:23] <reinei> I hate not being able to translate equations to programming due to design
L1341[13:30:25] <gamax92> MATTEL ELETRONIKS PREZENTZ, BIII SEVINTEEN BAWLMER
L1342[13:30:33] <asie> BIII SEVINTEEN BAWLMER
L1343[13:33:09] <Vexatos> HOLY SH
L1344[13:33:12] <Vexatos> this seems to work
L1345[13:33:34] <reinei> at least trial and error seems to have worked for you
L1346[13:33:40] <Vexatos> damnit not really
L1347[13:33:52] <Vexatos> it's just very close
L1348[13:36:37] <reinei> my math is not on its normal level and so it broke down
L1349[13:37:01] <reinei> sorry just try around
L1350[13:38:32] ⇨ Joins: cpup (~cpup@32.218.118.52)
L1351[13:52:42] <Vexatos> Or I'll just do it like lua and have a white background ;_;
L1352[13:53:06] <Vexatos> spent 4 hours on this so far
L1353[13:53:14] <Vexatos> I think I have more important stuff to do :(
L1354[13:53:29] <reinei> just use a different fill color?
L1355[13:54:57] <Vexatos> what
L1356[13:55:35] <reinei> when you draw a WHITE circle on top, use a different color and you can have a different background color
L1357[13:55:56] <Vexatos> Of course
L1358[13:56:10] <Vexatos> but I'd rather have none at all
L1359[13:56:20] <Vexatos> which is why I wanted to do this
L1360[13:56:45] <ds84182> Awwyis, async file handling
L1361[13:57:32] <Vexatos> asie, are we ready to release?
L1362[13:57:54] <reinei> who was making the oc OS amie again? was it Izaya?
L1363[13:57:55] <ds84182> fs.open(ps.getCurrentProcess(), "/init.lua", "r"):after(function(handle) fs.close(ps.getCurrentProcess(), handle) end) is best code
L1364[13:58:05] <Vexatos> WHAT THE FISH
L1365[13:58:08] <Izaya> yes
L1366[13:58:10] <Vexatos> cinnamon is using 1.2 GB
L1367[13:58:11] <Vexatos> ;_;
L1368[13:58:19] <Izaya> Vexatos, use like
L1369[13:58:24] <Izaya> anything else
L1370[13:58:27] <ds84182> Vexatos: Use xfce4
L1371[13:58:31] <asie> Vexatos: i think so
L1372[13:58:33] <asie> not sure
L1373[13:58:37] <Vexatos> rebooted, it uses 120 now ;_;
L1374[13:58:39] <Izaya> excluding KDE, GNOME and Unity
L1375[13:58:49] <ds84182> Izaya: So... xfce4
L1376[13:58:52] <ds84182> ( ͡ಠ ͜ʖ ͡ಠ)
L1377[13:58:59] <Izaya> ds84182, there's other options
L1378[13:59:03] <Izaya> like
L1379[13:59:13] <Izaya> xfce4 with whiskermenu
L1380[13:59:17] <Vexatos> asie: All bug reports regarding audio will be directed towards you :3
L1381[13:59:18] <Vexatos> have fun
L1382[13:59:27] <Izaya> lxde even?
L1383[13:59:35] <Izaya> windowmaker is cool
L1384[13:59:40] <Temia> xfce4 \o/
L1385[13:59:50] <Turtle> ... ugh I give up trying to figure out this one myself, where is a worldgenerator's (IWorldGenerator) generate method called?
L1386[14:00:00] <Izaya> apparently it tends to idle around 10M
L1387[14:01:16] <reinei> so Izaya how far is amie then?
L1388[14:01:36] <Izaya> further than the rewrite
L1389[14:01:42] <reinei> I need a oc os to do completely useless and overcomplicated stuff no one will ever sue
L1390[14:01:43] <Izaya> IIRC it's semi-usable
L1391[14:01:44] <reinei> use*
L1392[14:03:22] <Izaya> oh what the fuck, is this book in 9x15 or something?
L1393[14:05:21] <gamax92> yas
L1394[14:05:46] <reinei> ok now to getting something to do -.-
L1395[14:06:07] <Temia> Hey Asie, do you have anything written up on your graphics implementation?
L1396[14:07:04] <asie> Temia: I hajd
L1397[14:07:06] <asie> had8
L1398[14:07:08] <asie> had**
L1399[14:07:10] <asie> but I lost the link
L1400[14:07:14] <Temia> orz
L1401[14:08:45] <gamax92> what is "orz"
L1402[14:11:14] <reinei> can't there be a problem for me to fix right now? I am bored
L1403[14:13:14] <Vexatos> In other news
L1404[14:13:16] <Vexatos> get hyped
L1405[14:13:21] <Vexatos> because Computronics 1.6 is out now ;_;
L1406[14:13:30] <reinei> changing what?
L1407[14:13:57] <Vexatos> the way you perceive the world
L1408[14:14:25] <Temia> what's in it?
L1409[14:14:35] <reinei> ok
L1410[14:14:45] <reinei> so, will I be able to see in 4D now?
L1411[14:14:52] <Vexatos> asie: Would you mind making a short video showing the new stuff :3
L1412[14:15:04] <Vexatos> gfycat isn't really good to show sound
L1413[14:15:05] <Vexatos> :P
L1414[14:15:05] <reinei> or will it make me unable to percieve more than 2 dimensions at once?
L1415[14:15:34] <Turtle> Vexatos are you saying you don't have synesthesia?
L1416[14:15:47] <reinei> Turtle are you saying you do?
L1417[14:15:51] <asie> Vexatos: Later.
L1418[14:15:57] <Turtle> [that'sthejoke]
L1419[14:16:50] <Turtle> ... does github have a search in files? I might as well search through RFTool's github repo where IWorldGenerator.generate is called
L1420[14:17:10] <reinei> Turtle, whats your IDE?
L1421[14:17:54] <Turtle> Intellij, I can just download the repo and search in files fine, was wondering if there was an on-website function
L1422[14:18:12] <reinei> if you are writing your own mod, do a simple find usages
L1423[14:18:26] <reinei> on the interface IntelliJ will find it
L1424[14:18:27] <Turtle> That doesn't work for some reason, probably because :MOJANG:
L1425[14:18:54] <Turtle> I nuked world generation somewhere in my dimension (Which is great, because space is a void, but not so great as it also nukes structure generation I implement)
L1426[14:21:57] <Turtle> Yep it's literally the first hit
L1427[14:21:59] <reinei> Turtle is there a way to see your code?
L1428[14:22:04] <reinei> or that
L1429[14:22:15] <Turtle> I have a custom chunkprovider which does not call worldgenerators
L1430[14:22:24] <Vexatos> asie: https://twitter.com/Croxmata/status/670699237236191232 :D
L1431[14:23:54] <Turtle> reinei, also, not (yet), I want to have most functionality online before I accept the doom that is having others see my badcode
L1432[14:25:42] <reinei> soo bored right now
L1433[14:31:35] ⇨ Joins: MrWonderful2016 (webchat@97-93-112-245.static.mtpk.ca.charter.com)
L1434[14:31:38] <ds84182> gamax92: Define audio card so I can hack up an implementation or something
L1435[14:31:46] <MrWonderful2016> how does the shell execute command work?
L1436[14:33:19] <MrWonderful2016> I want to use it to fork my program
L1437[14:34:23] <ds84182> Eh, maybe it's documented on ocdoc
L1438[14:34:24] ⇨ Joins: Something12 (~Something@s010634bdfa9eca7b.vs.shawcable.net)
L1439[14:34:36] <ds84182> http://ocdoc.cil.li/api:shell?s[]=shell
L1440[14:34:58] <ds84182> "Runs the specified command. This runs the default shell (see os.getenv("SHELL")) and passes the command to it."
L1441[14:35:50] <MrWonderful2016> can you give an example of how it would be used to execute a program
L1442[14:36:24] <reinei> probably <whatever you need in front + .>execute('edit test.lua')
L1443[14:36:41] <ds84182> shell.execute("ls or whatever")
L1444[14:41:21] <MrWonderful2016> what would you need in front
L1445[14:41:55] <MrWonderful2016> if I want to say, open a program called foo
L1446[14:42:00] <MrWonderful2016> using shell.execute
L1447[14:42:03] <reinei> ^^ its shell.execute('ls')
L1448[14:42:14] <reinei> then its shell.execute('foo')
L1449[14:42:19] <Lizzy> #lua 20 < 30
L1450[14:42:19] <|0xDEADBEEF|> > true
L1451[14:42:21] <MrWonderful2016> ah
L1452[14:42:24] <Lizzy> #lua 20 > 30
L1453[14:42:25] <|0xDEADBEEF|> > false
L1454[14:42:33] <ds84182> Lizzy: Are you checking your sanity?
L1455[14:42:35] <reinei> I just said '<whatever you need in front>' because I didn't know you needed shell
L1456[14:42:50] <reinei> #lua {} > 1
L1457[14:42:51] <|0xDEADBEEF|> > [string "lua"]:1: attempt to compare number with table
L1458[14:43:12] <MrWonderful2016> is 0xDEADBEEF a bot?
L1459[14:43:15] <reinei> #lua {1} + {2}
L1460[14:43:15] <|0xDEADBEEF|> > [string "lua"]:1: attempt to perform arithmetic on a table value
L1461[14:43:20] <Mimiru> Yes...
L1462[14:43:20] <Lizzy> ds84182, just trying to remember math
L1463[14:43:23] <ds84182> reinei: This is Lua, not JS
L1464[14:43:23] <reinei> no he execute everything you send him
L1465[14:43:32] <reinei> ds84182: it was worth a try
L1466[14:43:42] <MrWonderful2016> #lua 1+2
L1467[14:43:43] <ds84182> #lua "a" < "b"
L1468[14:43:47] <|0xDEADBEEF|> > 3
L1469[14:43:47] <|0xDEADBEEF|> > true
L1470[14:43:58] * ds84182 slaps vifino with a laggy bot
L1471[14:43:58] * vifino dusts off a kitchen towel and slaps it at ds84182
L1472[14:43:58] * EnderBot2 grabs Ender's Katana and slices ds84182 in half
L1473[14:43:59] <reinei> #lua 'a' + 2
L1474[14:43:59] <|0xDEADBEEF|> > [string "lua"]:1: attempt to perform arithmetic on a string value
L1475[14:44:03] <MrWonderful2016> #lua ls
L1476[14:44:03] <|0xDEADBEEF|> > nil
L1477[14:44:17] <ds84182> #lua '2' + '6'
L1478[14:44:17] <|0xDEADBEEF|> > 8.0
L1479[14:44:20] ⇨ Joins: Ivoah (~Ivoah@p-74-209-21-150.dsl1.rtr.chat.fpma.frpt.net)
L1480[14:44:29] <MrWonderful2016> #lua edit
L1481[14:44:29] <|0xDEADBEEF|> > nil
L1482[14:44:43] <MrWonderful2016> #lua function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end
L1483[14:44:43] <|0xDEADBEEF|> > nil
L1484[14:44:51] <reinei> yeah the only problem with not having a char value is the fact that you cannot do '1' + 2 to get '3'
L1485[14:44:59] <reinei> MrWonderful2016: its sandboxed
L1486[14:45:24] <MrWonderful2016> yeah
L1487[14:45:45] <MrWonderful2016> I was just curious if any apis are in the sandboxed lua VM
L1488[14:46:02] <ds84182> #lua os.clock()
L1489[14:46:02] <|0xDEADBEEF|> > 180.503555
L1490[14:46:04] <ds84182> #lua os.clock()
L1491[14:46:04] <|0xDEADBEEF|> > 180.505559
L1492[14:46:12] <reinei> os is a standard lua api
L1493[14:46:13] <ds84182> Hmm.. optimized CPU time
L1494[14:46:35] <reinei> lol answered to the requests of the wrong person
L1495[14:47:11] <reinei> too bad you can't pm DEADBEEF yet
L1496[14:47:18] <MrWonderful2016> you can
L1497[14:47:22] <MrWonderful2016> I just tried
L1498[14:47:25] <MrWonderful2016> it works
L1499[14:47:33] <reinei> do you need a #lua then?
L1500[14:47:39] <MrWonderful2016> yes
L1501[14:47:40] <ds84182> reinei: Yes
L1502[14:48:46] <Turtle> It's been a while since I implemented an irc connection, but, doesn't IRC handle PMs somewhat alike a 2-user channel?
L1503[14:49:02] <reinei> I think it does
L1504[14:49:10] <Mimiru> basically
L1505[14:49:16] <reinei> also, |0xDEADBEEF| uses hastebin for long outputs?
L1506[14:49:32] <reinei> #lua print(_G.m)
L1507[14:49:32] <|0xDEADBEEF|> > table: 0x7fa90c04e2a0 | nil
L1508[14:49:44] <reinei> #lua print(_G.a)
L1509[14:49:45] <|0xDEADBEEF|> > table: 0x7fa90c04b230 | nil
L1510[14:49:49] <ds84182> #lua ("f"):rep(1025)
L1511[14:49:49] <|0xDEADBEEF|> > Output: http://hastebin.com/raw/peyafajike
L1512[14:50:06] <MrWonderful2016> oh yeah
L1513[14:50:14] <MrWonderful2016> it supports loadstring
L1514[14:50:35] <reinei> the following things are exposed through _G:
L1515[14:50:37] <reinei> http://hastebin.com/raw/oyomenewif
L1516[14:50:55] <reinei> also it funny to see _G.nil
L1517[14:51:05] <ds84182> #lua _G["nil"]
L1518[14:51:05] <|0xDEADBEEF|> > nil
L1519[14:51:05] <reinei> #lua print(_G[nil])
L1520[14:51:05] <|0xDEADBEEF|> > nil
L1521[14:51:25] <reinei> #lua print(_G.this)
L1522[14:51:25] <|0xDEADBEEF|> > print(_G.this) | nil
L1523[14:51:36] <reinei> #lua print(_G['this'])
L1524[14:51:36] <|0xDEADBEEF|> > print(_G['this']) | nil
L1525[14:51:43] <reinei> what the?!
L1526[14:51:50] <reinei> does normal lua allow that too?
L1527[14:51:59] <ds84182> reinei: ...
L1528[14:52:08] <ds84182> I can tell you changed the value of _G.this in a pm
L1529[14:52:18] <reinei> I didn't xD
L1530[14:52:29] <reinei> I printed that list I posted in a pm
L1531[14:52:31] <MrWonderful2016> #lua print("hi") && print("bye")
L1532[14:52:31] <|0xDEADBEEF|> > [string "lua"]:1: unexpected symbol near '&'
L1533[14:52:37] <reinei> its and
L1534[14:52:44] <MrWonderful2016> #lua print("hi") | print("bye")
L1535[14:52:44] <|0xDEADBEEF|> > hi | bye | [string "lua"]:1: attempt to perform bitwise operation on a nil value
L1536[14:52:50] <reinei> #lua print('hi') and print('bye')
L1537[14:52:50] <|0xDEADBEEF|> > hi | nil
L1538[14:52:58] <reinei> #lua print('hi') or print('bye')
L1539[14:52:58] <|0xDEADBEEF|> > hi | bye | nil
L1540[14:53:25] <ds84182> Oh
L1541[14:53:25] <MrWonderful2016> can you put conditionals in there
L1542[14:53:26] <ds84182> Wai
L1543[14:53:27] <ds84182> t
L1544[14:53:32] <MrWonderful2016> like if then statements
L1545[14:53:33] <ds84182> reinei: It's something vifino added
L1546[14:53:35] <ds84182> in the sandbox
L1547[14:53:40] <reinei> MrWonderful2016: theoretically
L1548[14:53:41] <ds84182> I forgot about that
L1549[14:53:45] <ds84182> #lua channel
L1550[14:53:45] <|0xDEADBEEF|> > #oc
L1551[14:53:49] <ds84182> #lua nick
L1552[14:53:49] <|0xDEADBEEF|> > ds84182
L1553[14:53:57] <reinei> #lua randc
L1554[14:53:57] <|0xDEADBEEF|> > 2
L1555[14:53:59] <reinei> #lua randc
L1556[14:54:00] <|0xDEADBEEF|> > 2
L1557[14:54:04] <MrWonderful2016> #lua "
L1558[14:54:04] <|0xDEADBEEF|> > [string "lua"]:1: unfinished string near <eof>
L1559[14:54:12] <MrWonderful2016> lua ''
L1560[14:54:17] <MrWonderful2016> #lua ''
L1561[14:54:35] <MrWonderful2016> #lua print ("hi")
L1562[14:54:35] <|0xDEADBEEF|> > hi | nil
L1563[14:54:53] <reinei> so what happens on #lua pcall(loadstring(_G.this)) ?
L1564[14:55:02] <ds84182> reinei: stack overflow
L1565[14:55:14] <reinei> not even a stack overflow prevention mechanism?
L1566[14:55:23] <MrWonderful2016> #lua print ("hi"#lua pcall(loadstring(_G.this))
L1567[14:55:23] <|0xDEADBEEF|> > [string "lua"]:1: ')' expected near '#'
L1568[14:55:28] <ds84182> reinei: ... it hits the stack overflow prevention mechanism
L1569[14:55:33] <reinei> ah ok
L1570[14:55:41] <Turtle> ooo, interesting, I can't just set blocks in arbitrary chunks
L1571[14:55:48] <reinei> too bad you can't make it into a proper tail call and hog CPU time
L1572[14:56:08] <reinei> Turtle you get the x and z coordinates of the chunk your supposed to generate and all non
L1573[14:56:12] <MrWonderful2016> #lua getenv
L1574[14:56:12] <|0xDEADBEEF|> > nil
L1575[14:56:13] <Turtle> yeah
L1576[14:56:15] <reinei> generated chunks are inaccessible to you
L1577[14:56:16] <MrWonderful2016> #lua getenvhdhdh
L1578[14:56:16] <|0xDEADBEEF|> > nil
L1579[14:56:20] <Turtle> gotta grab something to parse the schematic file format
L1580[14:56:21] <ds84182> However, vifino didn't fix loadstring
L1581[14:56:23] <gamax92> MrWonderful2016: are you broken
L1582[14:56:33] <MrWonderful2016> no
L1583[14:56:38] <ds84182> He ported the sandbox from 5.1 to 5.3 without setting load
L1584[14:56:39] <reinei> unless you trick MC into generating that chunk
L1585[14:56:46] <ds84182> So loadstring doesn't truely work
L1586[14:56:56] <MrWonderful2016> #lua _VERSION
L1587[14:56:57] <|0xDEADBEEF|> > Lua 5.3 Sandbox
L1588[14:56:57] <reinei> good to know we are save from that at least
L1589[14:57:06] <MrWonderful2016> #lua beep
L1590[14:57:06] <|0xDEADBEEF|> > 1234
L1591[14:57:27] <MrWonderful2016> #lua _G
L1592[14:57:27] <|0xDEADBEEF|> > table: 0x7fa900023970
L1593[14:57:40] <reinei> #lua _G._G._G._G
L1594[14:57:40] <|0xDEADBEEF|> > table: 0x7fa900023970
L1595[14:57:40] <MrWonderful2016> #lua print(*)
L1596[14:57:40] <|0xDEADBEEF|> > [string "lua"]:1: unexpected symbol near '*'
L1597[14:57:48] <MrWonderful2016> #lua print('*')
L1598[14:57:48] <|0xDEADBEEF|> > * | nil
L1599[14:57:52] <gamax92> MrWonderful2016 is broken
L1600[14:58:00] * reinei tries to fix MrWonderful2016
L1601[14:58:08] <gamax92> HIT HIM WITH A WRENCH
L1602[14:58:09] <MrWonderful2016> what do you mean by MrWonderful2016 is broken
L1603[14:58:22] <reinei> still bored to death
L1604[14:58:32] <reinei> why do I always join IRC when I am bored?
L1605[14:58:42] <MrWonderful2016> #lua man error
L1606[14:58:42] <|0xDEADBEEF|> > [string "lua"]:1: syntax error near 'error'
L1607[14:58:45] <gamax92> By the statement "MrWonderful2016 is broken" I mean that the class extending Person labeled MrWonderful2016 is in a status of Broken
L1608[14:59:02] <reinei> are you sure they extend Person?
L1609[14:59:12] <reinei> I couldn't load his Chunk of memory
L1610[14:59:24] <reinei> s/his/their/
L1611[14:59:24] <Kibibyte> <reinei> I couldn't load their Chunk of memory
L1612[14:59:42] <reinei> can't be sure they are truly a he :)
L1613[14:59:54] <gamax92> ooh that's clever
L1614[15:00:18] <gamax92> in pico8, you can pass a program an empty string instead of using parenthesis, it saves a token
L1615[15:00:45] <Inari> wat
L1616[15:00:48] <reinei> like doStuff '' instead of dostuff()
L1617[15:00:51] <gamax92> yeah
L1618[15:01:01] <Inari> who uses ' for strings ;-;
L1619[15:01:04] <reinei> kinda like in lua, but lua would pass the string
L1620[15:01:05] <gamax92> many people
L1621[15:01:15] <reinei> Inari: sorry I recently did a lot of javascript dev
L1622[15:01:31] <Inari> i use " in js
L1623[15:01:31] <Inari> xD
L1624[15:01:37] <gamax92> I use " always
L1625[15:01:43] <reinei> I use `` in js!
L1626[15:01:57] <reinei> because screw internet explorer (and safari for that matter xD)
L1627[15:03:21] ⇨ Joins: Jezza (~Jezza@92.206.1.64)
L1628[15:05:32] <Turtle> hmm, is .schematic still blockID only or is there a new de-facto standard/
L1629[15:06:11] <MrWonderful2016> what on earth does table: 0x7fa9000286d0 mean
L1630[15:06:23] <Turtle> It's just the pointer
L1631[15:06:27] <MrWonderful2016> yeah
L1632[15:06:40] <MrWonderful2016> but how can I get the contents of the table
L1633[15:06:53] <reinei> what KIND of contents?
L1634[15:06:58] <Turtle> access it
L1635[15:07:05] <Turtle> TableName[index]
L1636[15:07:11] <reinei> a simple for k,_ in pairs(<table>) do print(k) end will
L1637[15:07:16] <reinei> give you all keys
L1638[15:07:39] <reinei> #lua for k,_ in pairs(_G) do print(k) end
L1639[15:07:40] <|0xDEADBEEF|> > Output: http://hastebin.com/raw/uluyayufis
L1640[15:07:46] <nxsupert> o/
L1641[15:07:57] <Turtle> ,_ is redundand there
L1642[15:08:14] <MrWonderful2016> #lua for k,_ in pairs(_G) do print(k) end
L1643[15:08:15] <|0xDEADBEEF|> > Output: http://hastebin.com/raw/okifasumin
L1644[15:08:15] <Turtle> *redundant
L1645[15:08:17] <reinei> I am never quite sure if I can drop this kind of stuff across languages
L1646[15:08:27] <Turtle> #lua for k in pairs(_G) do print(k) end
L1647[15:08:27] <|0xDEADBEEF|> > Output: http://hastebin.com/raw/ipubuhosuq
L1648[15:08:31] <Turtle> ^ See
L1649[15:09:48] <MrWonderful2016> is there a way to have it run a lua program rather than just a shell
L1650[15:10:02] <Turtle> MrWonderful2016 how do you mean that?
L1651[15:10:25] <reinei> MrWonderful2016: if you are OK with it running on your current ENV just do dofile(filename)
L1652[15:10:42] *** Daiyousei is now known as Lilly_Satou
L1653[15:10:49] <MrWonderful2016> I mean on deadbeef
L1654[15:10:56] <reinei> can'T
L1655[15:11:03] <MrWonderful2016> I want to be able to run a script I wrote
L1656[15:11:04] <reinei> security, I guess
L1657[15:11:57] <Turtle> tbh, get your own lua interpretator, I HIGHLY doubt deadbeef has a full OC enviroment
L1658[15:12:13] <Turtle> if it does have that, gimme, there are emulators to be written
L1659[15:12:45] <reinei> Turtle: it doesn'T
L1660[15:12:52] <MrWonderful2016> #lua while true do print("hi") end
L1661[15:12:52] <|0xDEADBEEF|> > Output: http://hastebin.com/raw/xepigocaho
L1662[15:13:06] <reinei> :P
L1663[15:13:27] <MrWonderful2016> #lua while true do _VERSION end
L1664[15:13:27] <|0xDEADBEEF|> > [string "lua"]:1: syntax error near 'end'
L1665[15:13:38] <MrWonderful2016> #lua while true do print(_VERSION) end
L1666[15:13:38] <|0xDEADBEEF|> > Output: http://hastebin.com/raw/ohofegojas
L1667[15:14:14] <MrWonderful2016> #lua while true do beep end
L1668[15:14:14] <|0xDEADBEEF|> > [string "lua"]:1: syntax error near 'end'
L1669[15:14:25] <MrWonderful2016> #lua while true do 1=1 end
L1670[15:14:25] <|0xDEADBEEF|> > [string "lua"]:1: unexpected symbol near '1'
L1671[15:14:28] <MrWonderful2016> #lua while true do 1+1 end
L1672[15:14:28] <|0xDEADBEEF|> > [string "lua"]:1: unexpected symbol near '1'
L1673[15:14:59] <Lizzy> please stop spamming the bot...
L1674[15:15:28] <MrWonderful2016> I will use pm then
L1675[15:16:07] <Turtle> if someone cba to write bit32 based on love2d's bit (I think it's just the lua 5.1 bit library), let me know, might hack together a few silly things, otherwise, meh
L1676[15:16:44] <Turtle> going to make a slightly up to date schematic format first
L1677[15:17:17] <reinei> whats so special about love2d's bit lib?
L1678[15:23:03] <gamax92> love2d's bit lib is luajit's
L1679[15:23:20] <Turtle> ^ It's outdated
L1680[15:23:37] <gamax92> are you trying to write an emulator in love2d?
L1681[15:23:41] <gamax92> cause don't
L1682[15:23:44] <gamax92> it doesn't work
L1683[15:23:45] <gamax92> I tried
L1684[15:24:00] <Turtle> no, I have just loads and loads of old love2d code laying around I could hack with
L1685[15:24:06] <Turtle> that said, why did it not work? It should work
L1686[15:24:31] <gamax92> differences between 5.2 and 5.1
L1687[15:24:40] <gamax92> even with compatibility hacks
L1688[15:24:47] <gamax92> or lua-compat5.2
L1689[15:24:48] <gamax92> or both
L1690[15:25:21] <gamax92> basically openos would boot but the greeter would crash, and you'd run various things and they'd either partially run or crash
L1691[15:25:37] <Turtle> isn't the basic OC enviroment pretty barebones though?
L1692[15:25:43] <gamax92> TURTLE JUST TRUST ME.
L1693[15:25:51] <reinei> NEVER
L1694[15:25:55] <gamax92> IM A DOCTOR
L1695[15:26:10] <reinei> I only trust engineers I can hit with a wrench
L1696[15:26:50] ⇦ Quits: MrWonderful2016 (webchat@97-93-112-245.static.mtpk.ca.charter.com) (Quit: Web client closed)
L1697[15:28:04] <Turtle> uhh
L1698[15:28:10] <Turtle> Couldn't you just launch eris?
L1699[15:28:21] ⇦ Quits: v^ (~ping@c-68-41-215-101.hsd1.mi.comcast.net) (Ping timeout: 190 seconds)
L1700[15:28:32] <Turtle> pretty sure I have done very naughty things with lua's os.execute and some network trickery in the past
L1701[15:28:42] <gamax92> >_>
L1702[15:29:24] <gamax92> also soundwire is being a piece of shit agian, with super garbled audio
L1703[15:29:26] <gamax92> YOU HAVE ONE JOB
L1704[15:29:50] <Turtle> gamax92: to make whomever made it money
L1705[15:29:58] <gamax92> true
L1706[15:30:32] <gamax92> I gave it a buffer size of 4800ms now
L1707[15:30:37] <gamax92> less stutter
L1708[15:30:58] <gamax92> I say as it becomes stutter again
L1709[15:32:30] <gamax92> I say as it becomes stutter again
L1710[15:32:33] <gamax92> dfkjsdf
L1711[15:32:49] <gamax92> too much opened, can't see what's focused
L1712[15:33:42] * Inari bufferstutters gamax92
L1713[15:34:47] * gamax92 dies
L1714[15:35:04] * reinei revives gamax92
L1715[15:35:52] * gamax92 undies
L1716[15:38:23] <nxsupert> o/
L1717[15:39:16] <gamax92> #lua 616596/44100/255
L1718[15:39:17] <|0xDEADBEEF|> > 0.054830465519541
L1719[15:39:26] <gamax92> uuh.
L1720[15:39:38] <gamax92> oh, two channels, and 16 bits.
L1721[15:39:40] <gamax92> #lua 616596/44100/255/2/2
L1722[15:39:41] <|0xDEADBEEF|> > 0.013707616379885
L1723[15:40:02] <gamax92> #lua 1/0.013707616379885
L1724[15:40:02] <|0xDEADBEEF|> > 72.952143705118
L1725[15:40:07] <gamax92> well ... that also seems wrong.
L1726[15:40:49] <Inari> what are you even doing
L1727[15:43:56] <gamax92> trying to fix audio timing
L1728[15:44:11] <gamax92> I timed that at 255 speed, i get out 616596 bytes of audio
L1729[15:44:41] <gamax92> but truely, I don't know how to map that to oscillator speed >_>
L1730[15:45:03] <reinei> #lua 616596/48000/255
L1731[15:45:03] <|0xDEADBEEF|> > 0.050375490196078
L1732[15:45:10] <gamax92> 44100
L1733[15:45:25] <reinei> just making sure its not like send at 48 and downscaled
L1734[15:45:45] <gamax92> its 44100 ...
L1735[15:45:50] <reinei> #lua 616596*8/44100/255
L1736[15:45:50] <|0xDEADBEEF|> > 0.43864372415633
L1737[15:45:55] <reinei> #lua 616596*8/44100
L1738[15:45:55] <|0xDEADBEEF|> > 111.85414965986
L1739[15:46:00] <reinei> #lua 616596/44100
L1740[15:46:00] <|0xDEADBEEF|> > 13.981768707483
L1741[15:46:17] <reinei> that number is not what you would expect to happen
L1742[15:50:14] ⇦ Quits: Jezza (~Jezza@92.206.1.64) (Quit: Leaving)
L1743[15:52:00] <Lizzy> #lua a = "123456789"; print(a:sub(1,1))
L1744[15:52:00] <|0xDEADBEEF|> > 1 | nil
L1745[15:52:30] <Lizzy> #lua a = "123456789"; print(a:sub(1,1)); a:sub(1,1) = "s"; print(a)
L1746[15:52:30] <|0xDEADBEEF|> > [string "lua"]:1: syntax error near '='
L1747[15:52:37] <Lizzy> aww
L1748[15:52:41] <Lizzy> #lua a
L1749[15:52:42] <|0xDEADBEEF|> > 123456789
L1750[15:52:45] <Lizzy> #lua a[2]
L1751[15:52:45] <|0xDEADBEEF|> > nil
L1752[15:52:48] <Lizzy> hm
L1753[15:53:14] <ds84182> Lizzy: You gotta do :sub magic in order to replace an index in a string
L1754[15:53:28] <reinei> :sub magic?
L1755[15:53:56] <ds84182> #lua function put(str, i, char) return str:sub(1,i-1)..char..str:sub(i) end
L1756[15:53:56] <|0xDEADBEEF|> > nil
L1757[15:54:04] <ds84182> #lua put("wat", 2, "e")
L1758[15:54:04] <|0xDEADBEEF|> > weat
L1759[15:54:09] <ds84182> #lua function put(str, i, char) return str:sub(1,i-1)..char..str:sub(i+1) end
L1760[15:54:09] <|0xDEADBEEF|> > nil
L1761[15:54:10] <ds84182> #lua put("wat", 2, "e")
L1762[15:54:11] <|0xDEADBEEF|> > wet
L1763[15:54:52] <reinei> I thought you were going to show some cool magic trick like python[1:5] = .. stuff and such
L1764[15:55:07] <ds84182> reinei: Nope!
L1765[15:57:51] *** Cranium is now known as Cranium[Away]
L1766[15:58:11] <nxsupert> Does anyone know if LWJGL can run on ARM?
L1767[15:58:40] <Lizzy> ds84182, was just testing stuff for it
L1768[15:59:41] <reinei> nxsupert: ARM as in ARM driver? should be if it has the required OpenGL libs
L1769[16:00:21] <nxsupert> Well. I am wondering if I can get it to work on a RPi2
L1770[16:00:26] <ds84182> nxsupert: Nope
L1771[16:00:32] <ds84182> RPi2 uses GLES
L1772[16:00:42] <ds84182> LWJGL uses desktop GL
L1773[16:00:45] <nxsupert> Oh yea.
L1774[16:00:50] <nxsupert> Well.
L1775[16:01:02] <ds84182> nxsupert: You could use libgdx
L1776[16:01:12] <ds84182> Probably
L1777[16:01:57] <nxsupert> Doesn't matter. I was going to see if I could get normal MC to run.
L1778[16:02:20] <ds84182> nxsupert: lel, I tried to do something similar for Android
L1779[16:02:23] <reinei> definitely nope
L1780[16:02:23] <ds84182> I didn't get far
L1781[16:02:31] <nxsupert> I don't particularly feel like changing the entire MC engine.
L1782[16:02:35] <reinei> ah god that was a bad word to write xD
L1783[16:03:08] <nxsupert> Well. Back to messing with linux frame buffers.
L1784[16:03:33] <reinei> I'ma go to bed cya all
L1785[16:03:39] ⇦ Quits: reinei (~reinei@ip-2-203-172-116.web.vodafone.de) (Quit: WeeChat 1.3)
L1786[16:06:24] <ds84182> The OS I've been working on since yesterday still doesn't have any graphical output onto the screen
L1787[16:09:43] <nxsupert> OC OS? Or really OS?
L1788[16:09:59] <nxsupert> s/really/real
L1789[16:09:59] <Kibibyte> <nxsupert> OC OS? Or real OS?
L1790[16:11:50] <ds84182> nxsupert: OC OS
L1791[16:12:06] <ds84182> I was planning on making a real OS out of the idea sometime soon
L1792[16:12:25] <ds84182> I can't even use Linux as a base because of how different it is
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L1795[16:21:48] <lperkins2> any easy way to find out which library's sucking down my robot's memory?
L1796[16:21:48] <Mario_> any site staff on right now?
L1797[16:22:53] <ds84182> lperkins2: Nope
L1798[16:23:07] <Mario_> Is anyone having trouble with the email verifacation
L1799[16:23:13] <Mimiru> Mario_, it depends on what you need
L1800[16:23:16] <Mimiru> Ah..
L1801[16:23:40] <lperkins2> hm, I suppose I could go through packages.loaded and delete them until the memory frees...
L1802[16:24:02] <Mario_> as for some reason I am not getting any email from the site even checked my spam folder
L1803[16:24:02] <EnderBot2> https://www.youtube.com/watch?v=anwy2MPT5RE
L1804[16:24:13] <ds84182> EnderBot2: pls
L1805[16:24:40] <Mimiru> Mario_, username?
L1806[16:24:46] <Mario_> MarioBrosFTW
L1807[16:25:21] <Mimiru> Validated, please don't spam and get me in trouble. :D
L1808[16:25:39] <Mario_> thanks so much <3
L1809[16:26:16] <lperkins2> what's the best place to put code to define functions on startup?
L1810[16:26:25] <lperkins2> I'd like to add some stuff to the global namespace
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L1813[16:28:13] <ds84182> lperkins2: /boot
L1814[16:28:39] <ds84182> (number below 100)_[rest of the filename].lua
L1815[16:28:50] <ds84182> The number also denotes the order it gets executed in
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L1817[16:29:58] <lperkins2> and that gets sourced similarly to require('package')?
L1818[16:31:47] <ds84182> lperkins2: Nope
L1819[16:32:05] <ds84182> Well
L1820[16:32:29] <ds84182> When you mean sourced, do you mean "it gets put in package.loaded" or what
L1821[16:33:35] <Inari> sauced
L1822[16:35:46] <lperkins2> I mean functions declared there persist in the global namespace
L1823[16:36:10] <lperkins2> (assuming they're not declared local)
L1824[16:36:29] <ds84182> Oh yeah
L1825[16:36:31] <ds84182> They should
L1826[16:38:22] <lperkins2> I suppose if they don't, I can stick em in /lib and just require them in /boot
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L1829[16:51:37] <lperkins2> Vexatos, you around?
L1830[16:52:01] <Vexatos> I am
L1831[16:52:50] <lperkins2> I'm going to set up a git repo for some programs I'd like to include in oppm
L1832[16:52:59] <lperkins2> anything I should know going in?
L1833[16:54:04] <Vexatos> ~w oppm
L1834[16:54:04] <ocdoc> http://ocd.cil.li/tutorial:program:oppm
L1835[16:54:06] <Vexatos> read that
L1836[16:54:13] <Vexatos> and ask any questions you have :P
L1837[16:57:55] <lperkins2> I've already gone through that, just wanted to make sure there wasn't another page of stuff I was missing.
L1838[16:58:22] <Vexatos> well then
L1839[16:58:27] <Vexatos> do you want a repo on OpenPrograms
L1840[16:58:30] <Vexatos> or do you have your own
L1841[16:59:05] <lperkins2> I don't have my own, but it's not like it's hard to make one,
L1842[16:59:15] <lperkins2> so I'm not sure, whichever's easier
L1843[16:59:40] <Vexatos> Well OpenPrograms one would be better I guess, then
L1844[16:59:45] <Vexatos> give me your github username
L1845[16:59:56] <lperkins2> perkinslr
L1846[17:01:44] <Vexatos> you should have gotten an invitation
L1847[17:01:48] <Vexatos> check https://github.com/orgs/OpenPrograms
L1848[17:02:25] <Vexatos> now you should be able to create a repo and call it something like "<yourname>-Programs"
L1849[17:07:13] <lperkins2> done, I'm setting stuff up now
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L1851[17:11:22] <lperkins2> I assume ["master/... refers to the branch involved?
L1852[17:11:46] <Vexatos> yea
L1853[17:22:38] <lperkins2> repo="tree/master/somefolder"
L1854[17:22:53] <lperkins2> Significance of tree?
L1855[17:25:28] <Vexatos> tree/ is just part of the URL
L1856[17:26:11] <lperkins2> okay, so leave it alone
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L1866[18:58:18] <lperkins2> Okay programs.cfg and python should be good to go
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L1868[19:01:23] <lperkins2> okay, listing my repo in /etc/oppm.cfg doesn't have it showing up, what am I missing?
L1869[19:06:42] <lperkins2> Vexatos, you still here?
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L1873[19:11:36] <Turtle> One shitty format later: http://i.imgur.com/xpV4UD6.png
L1874[19:12:03] <Turtle> context: http://i.imgur.com/d3On6Hi.png, the stone/glass ring and the soil below it
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L1882[19:53:46] <lperkins2> Okay, I think everything's set up, at least it seems to be working for me. I'll see about adding the gml slave library later
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L1901[22:19:55] <v^> ds84182, inb4 you run the script while im in here
L1902[22:20:11] <ds84182> lol
L1903[22:20:13] <ds84182> Oh god
L1904[22:20:22] <v^> hold on, lemme open up #dragonweyr xD
L1905[22:21:02] <ds84182> Oh god no
L1906[22:21:08] <ds84182> inb4 Network Ban
L1907[22:22:16] <v^> ds84182, well since you basically own my computer you could get a SWAT team to show up at my house
L1908[22:22:22] <v^> so im not really afraid of a simple netban
L1909[22:22:39] <Izaya> how did you get owned?
L1910[22:22:59] <v^> Izaya, i trust ds84182 and vifino with admin access to ^v
L1911[22:23:09] <Izaya> oic
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L1913[22:23:30] <ds84182> I wouldn't do that to a friend
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L1915[22:23:37] <v^> > friend
L1916[22:23:40] <ds84182> Just... buy me more dildos
L1917[22:23:45] <v^> lmaio
L1918[22:23:53] <ds84182> BUY ME MORE JEWELRY
L1919[22:24:14] <v^> i wasnt lying about only having $11 left tho :<
L1920[22:24:29] <v^> i wanted to buy 5 raspi zeros
L1921[22:24:43] <ds84182> ...
L1922[22:24:48] <ds84182> Why 5
L1923[22:25:02] <Izaya> how many RPi 0s could I fit in a 24U networking rack
L1924[22:25:13] <v^> i need a few
L1925[22:25:18] <v^> for random things
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L1927[22:25:37] <v^> basically just I2C SPI and UART
L1928[22:27:29] <v^> also the rpi zeros fit inside a vex cortex
L1929[22:27:41] <v^> ;) if you know what im sayin
L1930[22:27:53] <v^> coprocessors ftw
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L1943[23:16:51] <Mandrake> hi
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