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L1[00:01:27] <Izaya> Kodos, start bailing
the water?
L2[00:01:43] <Kodos> Indeed
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L39[06:41:02] <nekosune> How do you return
a table of tables using the OC api?
L40[06:41:26] <nekosune> Tried val
resArray:Array[AnyRef]=aspectList.getAspects.map(f =>
Array[AnyRef](f.getTag,new Integer(aspectList.getAmount(f)))) but
that just comes up with weirdness
L41[06:41:51] <Kodos> Scala Magic is beyond
me
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L43[06:42:08] <nekosune> Even knowiung how
to do it in java would help
L44[06:43:01] <nekosune> that is basically
Object[] resArray=new Object[]{ new Object[] {
"aer".159}, new Object[]{"aqua",123} ...
}
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L46[06:44:28] <Baburek> Does robots have
something like adapter?
L47[06:44:47] <nekosune> Can't use
/integration/ as an example, as for results it uses a result
function that appears to be in .util. NOT .api
L48[06:45:59] <Kodos> Baburek, what
functionality from an adapter are you wanting in a robot
L49[06:46:28] <Baburek> to interact with
other blocks
L50[06:47:37] <Baburek> to get stored
energy in IC batbox for example
L51[06:54:10] <Kodos> Wouldn't hurt to open
an issue to suggest that. I'm not sure if it's been requested
before or not
L52[06:54:47] <Kubuxu> This was and it is
not that easy
L53[06:54:57] <Kubuxu> * was
suggested
L54[06:55:00] <Kubuxu> like 3 issues
L55[06:59:58] <nekosune> Oh I am dumb
L56[07:00:02] <nekosune> I know why this
isnt working
L58[07:10:27] <Kodos> Now you just need the
keys to return the proper labels =)
L59[07:10:32] <Kodos> name, amount,
etc
L60[07:11:18] <nekosune> yeah will play
about with this later, to be hoenst I wanted to get the basics in
while I still had all the OC stuff fresh, I have other stuff in the
mod to polish/finish before i return to this now
L61[07:19:18] ***
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L62[07:20:06] <Kodos> I can't wait to make
a screen dedicated for aura monitoring =)
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L64[07:23:52] <Baburek> ok
L65[07:24:28] <Baburek> does any block like
adapter with range exists?
L66[07:24:51] <Baburek> scans all blocks in
radius and returns all finded components
L67[07:25:11] <Baburek> or found
components
L68[07:30:45] <nekosune> well if you don't
mind having to creative mode it in, it is possible with the latest
version on jenkins, just a bit awkward to use :d
L69[07:32:39] <nekosune> I have to finish
the mob summoning pedastel, and make a start on the toned own
fires, i think before I finish the OC upgrade then make a new
release
L70[07:36:59] <nekosune> hmm
L71[07:37:05] <nekosune> since robots can
have tanks
L72[07:37:18] <nekosune> I bet I could make
a bound jar, and an essentia jar upgrade too#
L73[07:37:40] <nekosune> prehapse some
people may like to use robots rather then golems to automate their
Magic stuff ^^
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L77[07:45:56] <Kodos> I wonder if IC2 will
make 1.8 before 1.8.8 comes out
L78[07:49:37] <Kodos> My house smells so
good :3
L79[07:49:47] <Kodos> Full load in the
dryer =D
L80[07:53:16] ⇨
Joins: reinei (~reinei@pD9E1C83A.dip0.t-ipconnect.de)
L81[07:53:36] <Kodos> Good mods that either
run on IC2 Classic, or at least don't need RF
L82[07:56:39] <reinei> hey, has anyone got
a nice quick solution for plotting vertecies to polygons?
L83[07:58:32] <Kodos> I'm assuming for
openglasses?
L84[07:58:48] <reinei> no ...
L85[07:59:12] <reinei> but that should work
as well I only need 2D plotting
L86[07:59:21] <Kodos> Checking my HDD
L87[07:59:24] <Kodos> I have something
around here somewhere
L88[08:01:45] <reinei> GeoGebra actually is
sufficent, thanks anyways xD
L89[08:02:42] <Kodos> Yeah, I can't find
it. I think either gam or vif linked it to me
L91[08:03:11] <reinei> and all this for a
tiny tiny Starbound test Mod -.- this game is crazy
L92[08:03:56] <reinei> nice, industrial dye
is special in which way?
L93[08:04:44] <Kodos> The mod itself is
made by me :3
L94[08:04:59] <reinei> I know thats why I
am asking you
L95[08:05:01] <Kodos> I basically wanted a
set of dye items I could convert all my dyes to (They're
oredicted). So I made a mod =P
L96[08:05:16] <reinei> ah
L97[08:06:02] <Kodos> I may try porting it
to 1.8 so I can have it there, too
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L100[08:10:38] <Inari> wheres vex when you
need him
L101[08:10:49] <Kodos> Probably still
banned because Lizzy forgot
L102[08:11:04] <Lizzy> 156456no, i'm going
to unban him later
L103[08:11:26] <Inari> what did he do
xD
L104[08:11:38] <Lizzy> ban evasion
L105[08:11:48] <Inari> what did he do in
the first place then
L106[08:12:20] <nekosune> Must admit, it's
easier to test stuff in OC then it was in CC, mainly because i can
leave the terminal open, and just press up to rerun the commands,
rather then having to either make a file with commands, or retype
them
L107[08:12:30] <nekosune> when I restart
MC
L108[08:12:37] <Kodos> OC > CC
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L110[08:14:28] <nekosune> going to
backport the new upgrade I have made / will make to 1.7.10 for BTM
:D
L111[08:14:37] <nekosune> that and let
people use them in 1.7.10 normally
L112[08:15:06]
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L113[08:19:00] <Inari> just write
something that re-runs and hotswaps when you save files
L114[08:19:00] <Inari> ;D
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L121[08:29:26] <Kodos> And now, for your
viewing pleasure
L123[08:29:44] <Inari> that makes me
recall an old vid
L124[08:29:47] <Inari> that i cant find
anymore
L125[08:34:37] <reinei> #lua
math.floor(math.random() * 5)
L126[08:34:38] <|0xDEADBEEF|> > 1
L127[08:48:24] <Kodos> I'm seriously about
to beat the shit out of my computer
L128[08:48:36] <Kodos> I need to figure
out why GWX keeps starting, even after I kill the process
L129[08:49:07] <Inari> cause you wnat
windows 10
L130[08:55:00] <Kodos> There
L131[08:55:05] <Kodos> I took ownership of
the GWX folder, and removed that shit
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L133[08:59:37]
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L134[08:59:42] <MajGenRelativity>
eyy
L135[08:59:47] <MajGenRelativity> what's
the newline character again?
L136[08:59:48] <gamax92> eyy fuk u
L137[08:59:52] <gamax92>
"\n"
L138[08:59:55] <MajGenRelativity> thank
you
L139[09:00:15] <MajGenRelativity> why you
hef to be med gamax92?
L140[09:00:25] <gamax92> cause I haven't
ate
L141[09:00:34] <gamax92> and speaking of
that I need to start cooking food to be ate
L142[09:00:43] <MajGenRelativity> no
L143[09:00:47] <MajGenRelativity> eat the
air
L144[09:01:26] <Kodos> Woo, Thut's lifts
are on 1.8
L145[09:01:41] <Lizzy> space engineers,
when i close you i expect you to close, not become a background
process
L146[09:02:06] <Kodos> Known bug, fix
Soon™
L147[09:02:26] <gamax92> SoonTM
L148[09:02:29] ⇦
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L149[09:02:44] <MajGenRelativity> how do I
use the pretty option in serialize?
L150[09:02:50] <gamax92> Soontium, the new
replacement for uranium ... it'll fire up your reactor
eventually
L151[09:02:57] <Kodos> ~w
serialization
L153[09:02:59] <MajGenRelativity> is it
serialize(table, pretty=true) or something else?
L154[09:03:07] <gamax92> since that's not
valid lua, no
L155[09:03:13] <MajGenRelativity> I
figured
L156[09:03:16] <MajGenRelativity> it
didn't like it
L157[09:03:26] <gamax92> just pass true as
the second argument, or an number if you want to control the pretty
printing
L158[09:03:34] *
MajGenRelativity smacks head
L159[09:03:43] <MajGenRelativity> I
haven't coded in months
L160[09:07:26] <MajGenRelativity> uuuuu
nuuuuu Vexatos isn't here
L161[09:07:53] <MajGenRelativity> I wanted
to say that the Radar isn't directional, it's just the lenght of
the shortest line to a player
L162[09:08:17] <MajGenRelativity> so I
would need 3 radars to triangulate their actual relative
position
L163[09:08:27] <Kodos> Or you could change
the config
L164[09:08:32] <Kodos> To provide
coordinate offset
L165[09:09:27] <MajGenRelativity> I will
look that up right now
L166[09:10:22] <MajGenRelativity> thank
you Kodos!
L167[09:15:40] <MajGenRelativity> I
changed the config :D
L168[09:16:40] *
MajGenRelativity inhales deeply and puts a very large grin on his
face
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L179[11:09:29] *** Lizzy sets mode: -bbb
*!*@p5B3C8798.dip0.t-ipconnect.de $a:Vexatos
*!*@p200300556E14A411E1CCB21037C0045B.dip0.t-ipconnect.de
L180[11:11:42]
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L181[11:11:43]
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L182[11:29:11] <ds84182> ...Why was he
banned
L183[11:29:13] <ds84182> wtf?
L184[11:29:33] <Lizzy> ban evasion
L185[11:29:56] <ds84182> And the
original?
L186[11:29:58] <Sangar> it does sound a
bit paradox when you put it like that
L187[11:30:16]
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L188[11:30:48] <AbrarSyed> lets see.. whos
in char gere... sangar?
L189[11:30:55] <AbrarSyed> *in charge
here
L190[11:30:56] <Sangar> hmm?
L191[11:31:01] <Sangar> depends of
what
L192[11:31:09] *
Lizzy hides Sangar in a box
L193[11:31:13] <Sangar> :P
L194[11:31:13] <AbrarSyed> I assume you
guys have a downlaod site that crawls your maven and shows links
based on the classifiers yes?
L195[11:31:39] <Sangar> uhh, i have
what?
L196[11:31:52] <AbrarSyed> hmm, maybe
not..
L197[11:32:03] <AbrarSyed> ok so.. as of
FG2, dev jars are dead.
L198[11:32:23] <Sangar> why's that?
L199[11:32:39] <AbrarSyed> why is this you
ask? This is because dev jars are locekd to the MCP mappings that
you developed with, and make anyone who uses said dev jar use your
mappigns as well.. which gets problematic if they have multiple
dependencies on dev jars that use different mappings
L200[11:32:50] <Sangar> ahhh, that
issue
L201[11:33:10] <AbrarSyed> FG2 now has the
ability to deobfuscate dependencies at dev time
L202[11:33:32] <AbrarSyed> deependencies {
deobfCOmpile "...." } << causes the depednency to
be deobfuscated from srg names to the current mappings, and then
added to the compile classpath
L203[11:33:32] <Sangar> fancy. so
basically just reference the -universal one (or whatever it's
called)?
L204[11:33:39] <AbrarSyed> yeah
L205[11:33:41] <Sangar> cool
L206[11:33:56] <AbrarSyed> now the thing
is.. if you specify a classifier for a dependency.. gradle gets
that exact jar.
L207[11:33:56] <Sangar> nekosune, iirc you
were having issues with that?
L208[11:34:06] <nekosune> Hiya
L209[11:34:10] <AbrarSyed> it doesnt even
look for atatched javadoc or source jars (FG2 also remaps the
sourcejars if found btw)
L210[11:34:27] <AbrarSyed> so.. it would
be best, if you guys could remove the -universal from the jar
name
L211[11:34:35] <Sangar> i see
L212[11:34:51] <AbrarSyed> that way gradle
will see your -soruces and -javadocs jars (assuming they
exist)
L213[11:35:14] <Sangar> so drop the :dev
in deps and generate what's now the blah-universal as just
blah.jar?
L214[11:35:32] <AbrarSyed> yup
L215[11:35:49] <Sangar> okeh, will do.
thanks for letting me know! :)
L216[11:35:54] <nekosune> Sangar: I was
yes, I changed it to deobfCompile , and now getting errors with the
AT
L217[11:35:55] <Vexatos> That'll be a huge
issue for me
L218[11:35:58] <Vexatos> like
L219[11:36:01] <Vexatos> insanely
huge
L220[11:36:09] <Vexatos> .-.
L221[11:36:22] <Vexatos> Hooray for bein
1.7.10
L222[11:36:23] <Vexatos> \:D//
L223[11:36:24] <AbrarSyed> you may have
notixced that FG2 also creates an SRG-named sourcejar to go with
your srg named release jar, .. which hopegully you havent disabled
with minecraft { makeObfSourceJar = false }
L224[11:36:47] <Sangar> nekosune, oh? oh.
because it's no longer func_blah but also not whatever else it
expects as mapped name? damn
L225[11:37:03] <AbrarSyed> nah that doesnt
seem to be the issue
L226[11:37:09] <nekosune> No, more like
it's an odd issue with it not even finding it
L227[11:37:16] <Sangar> huh
L228[11:37:23] <AbrarSyed> GardleStart has
a thing that autom remaps ATs from srg names to the current MCP
names.. but for some reason its not detecting OC
L229[11:37:37] <AbrarSyed> which.. I have
yet to debug
L230[11:37:47] <nekosune> I think I can
get around that for now, by sticking a dummy jar in my run/mods
folder
L231[11:37:51] <Sangar> oh
L232[11:37:54] <Vexatos> AbrarSyed, I
assume you are just testing with whatever 1.8 mods you come across?
:P
L233[11:38:11] <AbrarSyed> as they
appear.. 1.8 mods are quite rare...
L234[11:38:15] <Sangar> a propos, is this
relevant for 1.7 at all?
L235[11:38:26] <nekosune> theres a whole
1.8 modpack on FTB now :D
L236[11:38:40] <AbrarSyed> maybe.. if I
ever find a way to support the 1.7 forge builds in FG2.. but for
now no.
L237[11:38:40] <nekosune> as far as I
know, 1.7 was more uniform with it's mappings
L238[11:41:00] <Sangar> okeh
L239[11:41:28] *
AbrarSyed is still tracking down azanor to make him start using a
freaking maven repo
L240[11:41:30] <Sangar> well, good thing
is, there's not nearly as many deps on other mods in 1.8 yet
:P
L241[11:41:37] <Sangar> hahaha, yes
please
L242[11:42:47] <AbrarSyed> anyways..
spread the word.
L243[11:42:48] <AbrarSyed> o/
L244[11:42:56] <AbrarSyed> I am found in
#FOrgeGradle if needed
L245[11:42:59] ⇦
Parts: AbrarSyed (~AbrarSyed@ipv6.abrarsyed.com)
(Leaving))
L246[11:43:10] <Vexatos> Hey Sangar by the
way
L248[11:45:26] <Sangar> that's a lot of
text >_>
L249[11:47:44] <Vexatos> <3
L250[11:57:28] ⇦
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L252[12:06:46] ***
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L253[12:08:13] <Vexatos> hmm-hmm
L254[12:08:35] <Vexatos> nekosune, which
OC devices is the thaumometer upgrade supposed to work in?
L255[12:10:02] <nekosune> Vexatos: so far
only the robot, I plan to do more
L256[12:10:07] ***
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L257[12:10:30] <Vexatos> nekosune, because
right now the upgrade can be placed in literally anything
L258[12:10:40] <nekosune> Hmmm, it just
wont work in anything but the robot
L259[12:10:44] <nekosune> that will be
fixed :D
L260[12:11:35] <Vexatos> nekosune, should
work in any device
L261[12:11:56] <Vexatos> "any
device" being drones, robots and adapters
L262[12:11:59] <Vexatos> for upgrades,
that is
L263[12:13:13] <nekosune> *nods* yeah, I
think I used a bad example
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L267[12:32:49] <AbrarSyed> your manifest
is missing....
L269[12:33:35] <asie> Sangar: ^
L270[12:33:40] <asie> you've woken up the
abrar
L272[12:34:04] <AbrarSyed> im actualyl
surprised that runs in production if it smissing the
manifest...
L273[12:34:22] <AbrarSyed> or... it could
just be becasue its a dev jar.. people forget to put th emanifest
in the dev jar all the time..
L274[12:34:26] <asie> Isn't
OpenComputersCore only used for patching mods which request the
simple compatibility mode?
L275[12:34:33] <asie> which would explain
it
L276[12:35:12] <Vexatos> asie: Also for
@Callback since about a week ago
L277[12:35:14] <Vexatos> :U
L278[12:35:20] <AbrarSyed> no manifest
means its not running at all, neko is having an issue where the
main mod fails to load becuase the coremod wasnt run.. or
something
L279[12:37:51] ⇦
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L281[12:42:25] <AbrarSyed> or not.. might
be my fault
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L286[12:52:32]
zsh sets mode: +v on Vexatos
L287[12:57:22] <AbrarSyed> yeah it was my
fault.. and its fixed...
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L293[13:35:47] <Sangar> \o/
L294[13:35:50] <Sangar> good thing i was
afk :X
L295[13:39:40] <Lizzy> lol
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L304[14:32:43] <MichiBot> gamax92:
JonTron - Hmm Hmm. | length:
9s | Likes:
735 Dislikes:
8
Views:
60530 | by
Ob Zen
L305[14:38:59] ⇦
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L308[14:53:13] <asie> Sangar: ">is
there a way you could infect all the convention goers with
nanomachines for shenanigans"
L309[14:53:25] <asie> uh-oh
L310[14:53:26] <Sangar> >_>
L311[14:53:57] <Sangar> something like the
pax pox? :P
L312[14:55:36] <Sangar> btm
borreliosis?
L313[14:56:01] <asie> Sangar:
hahahaha
L314[14:56:03] <gamax92> Sangar: Can we
have APNG support in OpenComputers?
L315[14:56:28] <gamax92> like just a block
that you can upload a png to
L316[14:56:39] <Sangar> if you implement
it :X
L317[14:57:03] <gamax92> asie: Can we have
APNG support in Computronics?
L318[14:57:12] <asie> if you implement it
:X
L319[14:57:16] <Temia> kek
L320[15:02:41] <ds84182> gamax92: Ur an
APNG
L321[15:19:18]
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L322[15:21:17] <MajGenRelativity>
hello
L323[15:22:52] <MajGenRelativity> It's
time to code seriously in lua for the first time in a while
L324[15:26:29]
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L327[15:53:09] <Sangar> welp, might have
gotten it working in dev, but standalone seems broken now :X
L328[15:53:21] <Sangar> let's see if i can
figure this out tomorrow...
L329[15:53:26] ⇦
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())
L330[15:53:31] <Sangar> off for today,
gnight o/
L331[15:57:08] <Lizzy> \o
L332[15:58:16]
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L333[15:59:34] <vifino> nite Sangar
L334[16:08:49] <MajGenRelativity> good
night Sangar!
L335[16:08:57] <MajGenRelativity> bit late
to the party though :D
L336[16:09:20] <MajGenRelativity> now that
I got my Inventarium working the way I did, NOW I can start serious
coding
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L355[17:39:00] <Inari> where do i file a
formal complaint about being withheld a valuable channel
service?
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L359[17:44:47] <Mimiru> Inari, o_O?
L360[17:45:06] <Inari> i miss my vex to
poke
L361[17:45:07] <Inari> :<
L362[17:45:22] <Mimiru> Ahh...
L363[17:46:41] ⇦
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L364[17:49:40] <gamax92> So you'd like to
sell your expert on buddies? Let me call my buddy who's an expert
on buddies who's an expert on buddies. ~ Pawn Stars in a
nutshell
L365[17:50:06] <Inari> take pawn
stars
L366[17:50:09] <Inari> put it into a micro
sd card
L367[17:50:12] <Inari> stick it into a
nutshell
L368[17:50:15] <DeanIsaKitty> Inari: You
probably should file a complaint with his university for 'Blocking
a valuable asset by overburdenment with intellectual
work"
L369[17:50:17] <Inari> pawn stars in a
nutshell
L370[17:50:32] <Inari> DeanIsaKitty:
hm?
L371[17:50:46] <DeanIsaKitty> Vex
L372[17:51:03] <Inari> but vex is not not
here cuase uni
L373[17:51:08] <Kodos|Zzz> wat
L374[17:51:11] ***
Kodos|Zzz is now known as Kodos
L375[17:51:13] <DeanIsaKitty> Did that
sucker get a gf? 0.0
L376[17:51:18] <Inari> nah
L377[17:51:20] <Inari> he got banned
L378[17:51:25] <DeanIsaKitty> Oh, ok. I
was worried for a sec.
L379[17:51:38] *
Inari hands DeanIsaKitty a dakimakura
L380[17:51:54] *
DeanIsaKitty goes to google.
L381[17:52:00] *
DeanIsaKitty instantly regrets
L382[17:52:51] ⇦
Quits: coob_ (~coob@50-83-108-134.client.mchsi.com) (Quit: format
C:)
L383[17:54:57] <Inari> much regret over
pillow
L384[17:56:42] <DeanIsaKitty> Eh, given
that I disable safe-search and friends...
L385[17:56:54] *
Inari disables friends
L386[17:56:57]
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L387[17:57:25] <DeanIsaKitty> Inari:
Sounds like a thing you'd do. :P
L388[17:57:35] <Inari> of course
L389[17:57:41] <Inari> else they'd run
away and not be my friends
L390[17:58:33] <DeanIsaKitty> On the other
hand a quadriplegic doesn't make for a good fuck toy. Or so I'm
told.
L391[17:59:53] <Inari> wat xD
L392[18:00:15] <Inari> depends on your
feitshes i guess
L393[18:00:35] <DeanIsaKitty> Well, since
they are kinda numb from the neck down (which includes waist area)
...
L394[18:01:23] <Inari> cant they still be
non-numb despite not having limbs?
L395[18:03:33] <malcom2073> I know a guy
who has several of those pillows
L396[18:03:45] <DeanIsaKitty> Quadripledic
is the paralysis thing. (Parapledic is only waist down paralysis).
You're thinking about congenital disorders.
L398[18:05:18] <ds84182> wot
L399[18:05:27] <DeanIsaKitty> malcom2073:
Are those compatible with wife or girlfriend?
L400[18:05:39] <malcom2073> Hah, he
doesn't have a wife/girlfriend of course.
L401[18:09:41] <DeanIsaKitty> Just too bad
:P
L402[18:10:15] <Inari> how did we get to
spinal cord injury
L403[18:10:39]
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L404[18:10:54] <malcom2073> disabling
friends meaning disabled friends?
L405[18:11:34] <DeanIsaKitty> Inari:
Especially since you talked about wanting people to not being
*able* to run away :P
L406[18:11:53] <Inari> DeanIsaKitty: well
they barely could if you just remove the limbs
L407[18:12:35] <DeanIsaKitty> Yeah, but
thats a tad more gruesome than spinal cord injury/
L408[18:13:06] <DeanIsaKitty> Sorry that I
did not mistook you for a wookie that rips people's limbs
off.
L409[18:13:13] <malcom2073> The thing
where people wis hthey had an amputation when they don't, is there
a correlary: People who wish they could give people
amputations?
L410[18:13:28] <DeanIsaKitty>
Transabled?
L411[18:13:28] <malcom2073> when they
lose*
L412[18:13:38] <DeanIsaKitty> And then
Inari would be a Transabler? :D
L413[18:13:58] <malcom2073> I feel like I
shouldn't laugh at that
L414[18:14:26] <DeanIsaKitty> Why not? The
world is waaay more funny if you just laught about absolutely
anything.
L415[18:14:34] <malcom2073> I didn't say I
wouldn't ;)
L416[18:14:43] <Inari> theres actually
people that have fantasies about having their limbs amputated and
being subsequently held and used as fuckdolls I think, though i
cant recall where i read that <.<
L417[18:14:43] <DeanIsaKitty> I like your
attitude :D
L418[18:14:57] <malcom2073> A bad person
laughs at people. A good person feels bad after laughing at
people
L419[18:15:05] <DeanIsaKitty> Inari: I on
the other hand know exactly that I DO NOT WANT TO NOW.
L420[18:15:13] <Inari> lol
L421[18:15:18] <malcom2073> On the other
hand..... heh
L422[18:15:28] <DeanIsaKitty> malcom2073:
Makes me a bad person I guess. Huh. Figures.
L424[18:15:50] <MichiBot> Inari:
One
Punch Man OP/Opening +Lyrics | length:
1m 31s | Likes:
1634 Dislikes:
6 Views:
136061 | by
Arubedo
TV
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L431[18:57:42] <wembly> success
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L434[19:16:38] <gamax92> DeanIsaKitty:
that lack of string.char(a,b,c,d,e,f,g)
L435[19:17:31] <DeanIsaKitty> gamax92: I
didn't write the code, I just like the free PR :P
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L438[20:15:34] <Xal> opencomputers is the
best thing there is
L439[20:16:20] <Xal> when it comes to
networking stuff
L440[20:16:42] <Xal> trying to connect
everything in a base on a network is really fun
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L458[21:39:27] <gamax92> q
L459[21:39:34] <SuPeRMiNoR2> w
L460[21:42:35] <gamax92> HOW DARE
YOU
L461[21:52:41]
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L462[21:53:32] <vifino> SuPeRMiNoR2:
correct answer would be '!'.
L463[21:54:21] <SuPeRMiNoR2> I didn't even
think of vi
L464[21:54:30] <SuPeRMiNoR2> I was just
saying the next letter
L465[22:05:49] ⇦
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L466[22:06:57] <Xal> not even using
ZZ
L467[22:07:23] <Xal> now that I think of
it, how long until vi is ported to oc?
L468[22:08:13] <gamax92> never.
L469[22:08:18] <Xal> noooo
L470[22:08:39] <SF-MC> Why would you want
it? Emacs is obviously the superior editor. :P
L471[22:08:50] <SF-MC> (I'm kidding please
don't hurt me)
L472[22:11:24] <Xal> emacs is a good
operating system, lacking a good editor
L473[22:11:49] <SF-MC> emacs clicked
better with me
L474[22:11:54] <SF-MC> I did try
both
L475[22:12:19] <Xal> I bet you use spaces
to indent, too, don't you? Fucking savage
L476[22:12:43] *
gamax92 wonders who the fuck Xal is
L477[22:12:55] *
Xal wonders who the fuck gamax92 is
L478[22:13:08] <Xal> that lines up
nicely
L479[22:13:21] <gamax92> noshit.
L480[22:14:50]
⇨ Joins: Lathanael|Away
(~Lathanael@p54960F56.dip0.t-ipconnect.de)
L482[22:19:56]
⇨ Joins: _habnabit (~habnabit@i.love.my.jatc.at)
L483[22:21:56] <_habnabit> yo; two things
i'm trying to do which i'm still trying to figure out how possible
they are: move gas around (which i think requires applied
energistics 2 + extra cells 2, but i'm still digging through that)
and examine the inventory of a satchel-type thing (in this case,
MFR plastic bags). is either one not so hard?
L484[22:22:00] <CompanionCube> Xal: spaces
> tabs
L485[22:22:09] <Xal> oh god not this
L486[22:22:21] <SF-MC> I'm a tabs man
myself :D
L487[22:22:29] <_habnabit> (hard tabs are
the worst; sorry)
L488[22:22:29] <gamax92> tabs take up less
space than spaces ;)
L489[22:22:46] <SF-MC> not when configured
properly tbh
L490[22:22:47] <SF-MC> 8 space tab
forever
L491[22:22:54] <SF-MC> K&R masterrace
and whatnot
L492[22:22:57] <CompanionCube> I also
reconfigured vim to use CUA/windows-style keybinds
L493[22:23:02] <Xal> I'll just copy paste
the usual arguments for tabs
L494[22:23:04] <Xal> They're a character
specifically meant for indentation
L495[22:23:04] <_habnabit> if you're
running out of disk space to the point of needing to use tabs, i'll
e-mail you some more
L496[22:23:04] <Xal> They allow developers
with different preferences in indentation size to change how it's
the code looks without changing the code (separation of data and
presentation for the proverbial win!)
L497[22:23:04] <Xal> It's impossible to
half-indent something with tabs. So when you copy code from some
website that used 3 spaces into your 4-space indented file, you
don't have to deal with misalignment.
L498[22:23:05] <CompanionCube> am I
evil?
L499[22:23:11] <gamax92> Xal no.
L500[22:23:12] <gamax92> bad.
L501[22:23:30] <Xal> tabs
good
spaces
bad
L502[22:23:34] <SuPeRMiNoR2>
CompanionCube: Don't worry, I use spaces too
L503[22:23:51] <gamax92> Xal good
CompanionCube bad
L504[22:23:54] <CompanionCube>
SuPeRMiNoR2: I mean about reconfiguring vim
L505[22:24:00] <_habnabit> Xal, 'different
preferences' doesn't work because 1) some languages (e.g. python)
define a canonical tabstop, and using anything else will mean
you're viewing the wrong code and 2) soooooo many people mix tabs
and spaces incorrectly
L506[22:24:08] <CompanionCube> gamax92:
whyyyyyyy
L507[22:24:18] <SuPeRMiNoR2>
CompanionCube: oh
L508[22:24:18] <SF-MC> the answer to 2 is
'don't mix'
L509[22:24:19] <SF-MC> easy
L510[22:24:29] <gamax92> yeah, 2 was
easy
L511[22:24:33] <Xal> yeah
L512[22:24:36] <Xal> 1 is trickier
L513[22:24:43] <_habnabit> good luck with
enforcing it
L514[22:24:55] <gamax92> python enforces
it
L515[22:24:57] <_habnabit> almost every
project i've seen that used tabs only looked 'right' with one
tabstop
L516[22:24:57] <CompanionCube> Xal:
so
L517[22:25:04] <SF-MC> And Python is the
only langauge I know of whose indentation is 4 spaces
L518[22:25:04] <gamax92> it shits all over
itself if you mix indentation
L519[22:25:08] <Xal> you can do shit like
this in vim
L520[22:25:13] <Xal> put this at the top
of your file
L521[22:25:17] <SF-MC> Python is the only
language I know of where the indentation is significant
L522[22:25:19] <_habnabit> gamax92, not if
you have an open (
L523[22:25:19] <CompanionCube> what do you
think about using CUA/windows style keybindings
L524[22:25:20] <Xal> ./* vim: set
tabstop=8:softtabstop=8:shiftwidth=8:noexpandtab */
L525[22:25:28] <CompanionCube> in
vim
L526[22:25:30] <Xal> and bam, anyone
editing it will use the same config
L527[22:25:41] <gamax92> _habnabit: yes
you can make a example where it matters the least
L528[22:25:49] <_habnabit> if you're using
tabs for alignment and tab out to the open ( on a new line in
python, it won't line up
L529[22:25:53] <_habnabit> gamax92,
except.... people do this
L530[22:27:27] <SF-MC> I ought to work on
my OS again
L531[22:27:44] <_habnabit> "it allows
for different preferences" is meaningless if 99% of tab use
out there doesn't allow for that
L532[22:28:17] <gamax92> _habnabit: have
you ever seen zelofi?
L533[22:28:28] <_habnabit> no
L534[22:28:39] <gamax92> good, because i
typo'd that ...
L535[22:28:40] <gamax92> brb
L536[22:28:58] <gamax92> zopfli
L537[22:29:09] <_habnabit> the zlib
recompressor?
L538[22:29:14] <gamax92> yas
L539[22:29:15] <gamax92> :>
L540[22:29:19] <_habnabit> what about
it
L541[22:29:25] <gamax92>
>recompressor
L542[22:29:29] <gamax92> wtf
L543[22:29:31] <SF-MC> I ran out of
fuel
L544[22:29:32] <SF-MC> oops
L545[22:29:41] <gamax92> it is just a
compressor
L546[22:29:58] <_habnabit> sure w/e
optimizes huffman encoding tables etc.
L547[22:30:07] <gamax92> >_>
no
L548[22:30:10] <_habnabit> ... yes?
L549[22:30:21] <gamax92> recompession
would mean you decode and encode, and it cannot decode, you use
standard zlib for that
L550[22:30:38] <_habnabit> yes i
misremembered the input being zlib already
L551[22:30:44] <_habnabit> somehow this
seems like not-the-point
L552[22:31:24] <gamax92> anyway, you put
the extra frames into the image via the non standard chunks, which
thanks to the specifications are still valid files
L553[22:31:28] <_habnabit> (jpegrescan is
what i was thinking of)
L554[22:31:44] <gamax92> since it's
supposed to ignore what it cannot understand
L555[22:32:08] <SF-MC> shouldn't that be a
rule for data processors?
L556[22:32:19] <gamax92> it's not?
L557[22:32:22] <SF-MC> 'leave it alone if
you can't make sense of it'?
L558[22:32:41] <gamax92> well, leaving it
alone in this case means use what can be made sense of
L559[22:32:53] <gamax92> generally you
throw a fit over stderr
L560[22:33:13] <_habnabit> uggghhhhh extra
cells 2 can't do mekanism gases
L561[22:33:30] <_habnabit> ok but still
backpacks
L562[22:38:14] <Baburek> Why does computer
not see a component? I've made a block with TE extending
Environment, created a node
L563[22:38:21] <Baburek> Cable
connects
L564[22:38:42] <SF-MC> check yer
logs?
L565[22:39:29] <Mimiru> show your
code?
L567[22:42:15] <Baburek> nothing in the
log
L568[22:42:24] <Mimiru> Well... you're not
joining the network..?
L569[22:42:46] <Baburek> I've tried with
join on connect but nothing happened
L572[22:43:57] <Mimiru> Remember, when you
implement Environment instead of SimpleComponent you have to do
your own NBT saving too
L573[22:45:31] <Baburek> Node requires to
be saved?
L574[22:45:33] <Mimiru> I do my network
joining in the updateEntity method
L575[22:45:52] <Mimiru> Yeah.. otherwise
when the game resumes a new node is created, address changes
etc
L576[22:46:35] <Baburek> ok, thanks
L577[22:46:43] <Mimiru> You'll get stuff
like "ComponentName {address} disappeared this usually means
that it didn't save it's state" or whatever
L578[22:47:01] <Baburek> The official TE
example is outdated
L579[22:48:12] <Mimiru> How so?
L580[22:49:15] <Mimiru>
TileEntityEnvironment is a prefab, it does some stuff for you, You
directly implement Environment which is more barebones
L581[22:59:48] ***
SleepingFairy is now known as Daiyousei
L582[22:59:56] <SF-MC> aaah
L583[23:00:05] <SF-MC> semi-automated ore
processing
L584[23:00:52]
⇨ Joins: asie (~asie@asie.pl)
L586[23:03:46] <Xal> anyone messed with
the gregtech opencomputers support?
L587[23:04:05] <Xal> I've no idea what the
difference is between getAverageElectricOutput and
getEUOutputAverage
L588[23:06:29] <Xal> wait, can
microncontrollers use adapter blocks?
L589[23:06:34] <SF-MC> no
L590[23:06:38] <SF-MC> external
component
L591[23:06:43] <Xal> gotcha
L592[23:07:12] <SF-MC> I still wish you
could use external components, even if only like 1 or 2
L593[23:07:37] <SF-MC> I don't much see
the point in ucs without being able to drive at least a component
or 2
L594[23:08:25] <Xal> yea, they'd be a lot
more useful
L595[23:08:33] <Xal> that's what I want to
use em for
L596[23:08:49] <SF-MC> A simplistic BR
controller
L597[23:08:50] <Xal> monitoring specific
blocks and transmitting status updates over the wire
L598[23:08:55] <SF-MC> bam
L599[23:09:00] <SF-MC> Xal: exactly
L600[23:09:11] <SF-MC> I even made a uc to
do just that before I realized it didn't work
L601[23:11:15] <Xal> ucs aren't even all
that cheaper than normal computers
L602[23:13:43] <Xal> eh, still working on
perfecting my server's e-meters
L603[23:14:07] <Xal> we've got a few
'companies' who offer electric service
L604[23:14:08] <SF-MC> I went ahead and
replaced the uc for a T1 with minimal parts
L605[23:14:14] <SF-MC> oooh cool
L606[23:14:18] <Xal> the power's
distributed
L607[23:14:23] <Xal> then monitored at
each location
L608[23:14:31] <Xal> the clients are
charged for it later
L609[23:14:39] <Xal> but I wanted to start
using cheaper ucs
L610[23:14:49] <Xal> we're using a ton of
t1s right now
L611[23:15:29] <Xal> I've always loved
city/municipal services in mc
L612[23:15:44] <SF-MC> I've wanted to do
that sooooo bad
L613[23:15:51] <SF-MC> I think that would
be so much fun to do with mods
L614[23:16:01] <Xal> we've got liquid
supply, an oc-based logistics network, an internet with functioning
dns and power
L615[23:16:03] <Mimiru> We're running a
co-op power plant on my server... Building it into Chernobyl
L616[23:16:19] <Xal> does anyone know if
there's a way to monitor data usage?
L617[23:16:21] <Mimiru> Been working on
the map since 1.2ish
L618[23:16:23] <Xal> we're gonna be evil
:>
L619[23:16:36] <Xal> and charge people for
their internet service per kilobyte
L620[23:16:40] <SF-MC> yeah
L621[23:16:55] <SF-MC> where you do it
depends on your topology
L622[23:16:56] <Xal> the network is
huge
L623[23:16:57] <SF-MC> but basically
L624[23:17:08] <Xal> we wanna monitor it
at each client's house
L625[23:17:26] <SF-MC> have the sites that
send data to you measure the packet size
L626[23:17:34] <SF-MC> like
L627[23:17:37] <SF-MC> if it goes
L628[23:17:50] <SF-MC> src ->
'internet' -> dest
L629[23:18:03] <SF-MC> then have the
recievers on the internet side measure the length of the
string
L630[23:18:30] <SF-MC> that's an easy way
to do it that won't require any programs be aware of it
L631[23:20:04] <Xal> nah, we don't have an
NSA on the server yet
L632[23:20:09] <Xal> we won't be logging
packets
L633[23:20:19] <Xal> just measuring
them
L634[23:20:30] <Xal> metadata only, so to
speak
L635[23:20:35] <Xal> oh god we are the
NSA
L636[23:20:38] <SF-MC> you need to have
them to measure them
L637[23:20:45] <SF-MC> you don't have to
even look inside
L639[23:21:13] <SF-MC> but you need them
to do what you want without needing software to know to
measure
L640[23:22:47] <Xal> okay, I don't really
follow
L641[23:22:50] <Xal> what do I have to
do
L642[23:36:51] ⇦
Quits: mallrat208 (~mallrat20@184-88-141-123.res.bhn.net) (Read
error: Connection reset by peer)
L643[23:55:58] ⇦
Quits: Xal (~Xal@S0106881fa12987ab.vw.shawcable.net) (Read error:
Connection reset by peer)
L644[23:56:56] <SF-MC> almost done
processing my oil into fuel
L645[23:56:57] <SF-MC> have
L646[23:57:04] <SF-MC> ~132 buckets left
to go