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L12[01:47:09] <sugoi> where is zetta
industries officially posted (latest builds)
L14[01:48:05] <Caitlyn> sugoi,
ci.bymarcin.com
L16[02:23:27] <sugoi> asie: hi
L17[02:24:51] <sugoi> strange, and haven't
found a solution yet. if i have oc (1.5.18.36), asielib 0.4.3, and
computronics 1.5.8
L18[02:24:55] <sugoi> starts up fine
L19[02:25:15] <sugoi> but when i add my
other mods, i get NoClassDefFoundError:
pl/asie/lib/block/BlockBase
L20[02:25:33] <sugoi> when computronics
tries to load
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L24[02:29:36] <sugoi> i think it is due to
cofh.api.block.IBlockInfo
L25[02:29:47] <sugoi> i think..something is
making computronics require cofh lib
L26[02:31:20] <sugoi> hmm
L27[02:31:25] <sugoi> even tho i had no
cofh mods
L28[02:31:35] <sugoi> i added
CoFHCore-[1.7.10]3.0.4B1-308.jar
L29[02:31:37] <sugoi> and it's loading
now
L30[02:31:40] <sugoi> asie: ^
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L38[03:01:09] <asie> Vexatos: ^
L39[03:01:41] <Vexatos> sugoi, more
info
L40[03:01:47] <Vexatos> oh wait
L41[03:01:48] <Vexatos>
>extrautilities
L43[03:02:07] <Vexatos> mind the date of
that issue
L44[03:02:21] <Vexatos> also, uninstall
CoFHCore
L45[03:02:24] <Vexatos> install
CoFHLib
L46[03:02:31] <XeonSquared> I have
successfully modified Luakit to support playing video
L47[03:02:31] <Vexatos> won't mess with
your game
L48[03:06:08] ⇦
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L52[03:29:22] <Kathleen> XeonSquared: You
are crazy. Not that I tell you anything new, but still.
L53[03:31:24] <XeonSquared> But what I did
was really simple
L54[03:31:28] <XeonSquared> like yes I am
crazy
L55[03:31:31] <XeonSquared> but still
L56[03:31:39] *
Vexatos pokes PixelToast
L57[03:31:43] <XeonSquared> local log =
os.execute("(mkdir /tmp/luakitvid || true && cd
/tmp/luakitvid && youtube-dl -o
luakitvid"..tostring(pid)..tostring(nvidsdl).."
"..w.view.uri.." || true && " ..
video_player .. "
luakitvid"..tostring(pid)..tostring(nvidsdl) .. "*) >
~/blah.txt &")
L58[03:31:54] <XeonSquared> oh shit it
still makes that log file
L59[03:31:56] <XeonSquared> erm
L60[03:48:26] <Sangar> o/
L61[03:48:30] <SF-MC> hiya
L62[03:48:47] <Vexatos> o\
L63[03:50:41] <XeonSquared> \o
L64[03:50:49] <XeonSquared> Sangar, I added
video to a lua-based browser :D
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L66[03:56:39] <Sangar> explain?
L68[03:57:17] <XeonSquared> grabs it with
youtube-dl and plays it with configured media playuer
L69[03:57:29] <XeonSquared> player*
L70[04:06:42] ⇨
Joins: Sulljason
(webchat@c-24-23-9-249.hsd1.ca.comcast.net)
L71[04:09:34] <Sangar> aha
L73[04:10:20] <Sangar> so you added
`video`, a command, to a brower
L74[04:11:00] <Sangar> not video playback
capabilities in lua itself, which is what it sounded like ;)
L75[04:11:29] <XeonSquared> well I sorta
did
L76[04:11:33] <XeonSquared> just not the
way you thought
L77[04:12:42] <SF-MC> What's a nice biome
to live in?
L78[04:12:51] <XeonSquared> shield
L79[04:12:52] <Sangar> desert. no
rain.
L80[04:12:54] <SF-MC> I have Biomes 'O
Plenty btw
L82[04:13:03] <SF-MC> not much a desert
fan
L83[04:13:08] <SF-MC> grass color is awful
:(
L84[04:13:26] <SF-MC> If I could find
one
L85[04:13:28] <Sangar> snow then. if you
like snow :P
L86[04:13:34] <Sangar> (still better than
rain imho, less noisy)
L87[04:13:36] <SF-MC> I'd choose an Origin
Valley
L88[04:13:43] <SF-MC> but those are
rare
L89[04:13:52] <SF-MC> Tundra might be
nice
L90[04:13:54] <Sangar> eh, that green is so
bloody bright
L91[04:14:03] <Sangar> (origin i
mean)
L92[04:14:07] <SF-MC> Give the appearance
of an arctic high tech base
L93[04:14:21] <SF-MC> I like Origin Valley
(partly) because of the color
L94[04:14:22] <SF-MC> heh
L95[04:14:27] <Sangar> ^^
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L97[04:15:45] <SF-MC> I actually haven't
made any computers yet
L98[04:15:56] <SF-MC> but that's mostly
because 1) I'm trying to play more magicy
L99[04:16:02] <SF-MC> 2) I only found
cactus today :/
L100[04:16:25] <SF-MC> (but it was close
the whole time, naturally :/)
L101[04:16:43] <Sangar> ah yes, that green
color. i've been grinding green botania flowers recentyl :X
L102[04:17:06] <Sulljason1> It's the best
when devs don't ore dictionary their dyes
L103[04:17:16] <SF-MC> I'm honestly not a
fan of cactus requirements
L104[04:17:24] <SF-MC> because if I don't
find it within the first MC day
L105[04:17:32] <SF-MC> I won't find it for
a few IRL days
L106[04:17:40] <Sulljason1> why is there a
1 after my name thought I logged out of the web chat o.0
L107[04:17:40] <SF-MC> that's
annoying
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L109[04:17:55] <Sulljason1> I did
not...
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L112[04:18:35] <SF-MC> very oily desert
here...
L113[04:18:37] <Sangar> yeaaah, well :/
luckily other mods usually help with that... i should add a recipe
to convert dyes/colors between each other :X
L114[04:19:16] <Sulljason1> Add a fancy
table that converts between all available ore dict forms of that
dye?
L115[04:19:26] ***
Sulljason1 is now known as Sulljason
L116[04:19:27] <SF-MC> You used to be able
to transmute between most of the dyes back in good ol' EE2
L117[04:19:36] <SF-MC> but Project E
doesn't do that (at least atm)
L118[04:19:53] <Sulljason> C u so weird
making me pass pointers to my structs or u copy them.
L119[04:20:11] <SF-MC> arguments to
functions are always copied?
L120[04:20:26] <SF-MC> I mean, it's just
the way C works
L121[04:20:54] <Sulljason> @Sangar any
idea why they made that design choice?
L122[04:21:08] <SF-MC> You're making
copies of your pointers :)
L123[04:21:23] <SF-MC> Probably easier to
implement
L124[04:21:25] <Sangar> Sulljason, because
structs are value types and value types are always copied?
L125[04:21:27] <Sulljason> Ofc they get
put on the stack.
L126[04:21:34] <XeonSquared> SF-MC, server
or SSP?
L127[04:21:36] <Sulljason> What's a value
type. :l
L128[04:21:45] <Sangar> something that's
not a reference/pointer :P
L129[04:21:52] <SF-MC> XeonSquared:
?
L130[04:21:58] <Sulljason> oh like
primitives?
L131[04:22:01] <Sangar> yeah
L132[04:22:03] <XeonSquared> you're
playing Minecraft, on a server or SSP?
L133[04:22:07] <SF-MC> SSP
L134[04:22:09] <Noob> I came up with
Combat Upgrade idea. Basically, it would give drones/robots ability
to scan their surroundings for items/mobs/players and ability to
face towards them (like aimAt()) to be able to use gun precisely at
them. But, to remove potential OP effect, this upgrade would add
"disadvantage" to robot/drone: in exchange for those
abilities, they would get "damage" by getting hit, and
this "damage" would decrease their remaining in
L135[04:22:09] <Noob> Like, a swing with
diamond sword would kill about 10k energy or something like that.
So it wouldn't be possible to just create unkillable drones
lol
L136[04:22:14] <XeonSquared> ohok
L137[04:22:16] <SF-MC> woah
L139[04:22:42] <Sulljason> Someone show
add wikipedia to that documentation grabbing bot lol
L140[04:22:47] <Sulljason> should*
L141[04:23:18] <SF-MC> Remember that C's
initial implementation had to run on a simple machine
L142[04:23:43] <Sulljason> "This
article needs attention from an expert in Computer science."
Well that's a problem.
L143[04:23:46] <SF-MC> (Can't remember
which PDP though)
L144[04:24:35] <SF-MC> dmr's first C
compiler targeted the PDP-11
L145[04:24:37] <Sangar> Sulljason, yeah,
could be better :P
L146[04:24:37] <Noob> Now combat upgrade
would contain motion sensor in it so it would also inherit most of
it's API (aka same events occuring etc, maybe with addition of also
providing a relative angle to turn to, or not lol)
L147[04:25:08] <Sulljason> Line of
"minicomputers" all pictures are of racks the size of
closets.
L148[04:25:20] <Sangar> Noob, there's an
open suggestion for more fine-grained aiming, so together with the
motion sensor / computronics' radar that'd be that.
"damaging" robots/drones probably won't be a thing i
don't think. drones maybe, since they're entities, robots...
eh.
L149[04:25:49] <Sulljason> Oh ya I wanted
fine aiming for robots. Cardinal directions just isn't that
useful.
L150[04:26:02] <Sulljason> Did I ever get
around to suggesting it? o.0
L151[04:26:17] <Vexatos> enable the vector
radar in the configs
L152[04:26:21] <Vexatos> and you get an
x,y,z vector
L153[04:26:24] <Vexatos> instead of a
distance
L154[04:26:29] <Noob> Well drones would be
a good idea. I mean it would avoid potential scenarios of creating
"drone swarms" that would be completely unstoppable
(since they can't be pickaxed and they're quite fast)
L155[04:26:30] <Sulljason> Pair that with
motion tracker for hunter killer droids!
L156[04:26:34] <Vexatos> you can't go much
more precise than that
L157[04:26:36] <Sangar> ping suggested it
iirc
L158[04:26:41] <Vexatos> amirite
L159[04:26:42] <Vexatos> >_>
L160[04:26:47] <XeonSquared> SF-MC, PDP-7
or 11
L162[04:27:07] <XeonSquared> I think it
was a 7, but eventually it moved to the 11 and we got UNIX and
stuff
L163[04:27:17] <SF-MC> XeonSquared: looked
it up
L164[04:27:25] <SF-MC> First C compiler
targeted PDP-11
L165[04:27:35] <Vexatos> Sangar, that
sounds exactly like a Radar block with vectors turned on in the
config
L166[04:27:36] <SF-MC> But first Unix was
written in asm for PDP-7
L167[04:27:42] <XeonSquared> ohhh
L168[04:27:43] <XeonSquared> okay
L169[04:28:16] <Sulljason> Darn think I
had the idea before it was cool. Welp hope it gets implimented
cause I want robots "with frickin lasers."
L170[04:28:20] <Noob> Speaking of radar
that's a good thing but robots/drones need to learn to aim
lol
L171[04:28:44] <Noob> Because as of now
even with data that radar can provide they can't really face their
bow towards target
L172[04:28:44] <Vexatos> Sulljason, get a
robot upgrade >_>
L173[04:28:51] <Sangar> Vexatos, that
issue isn't about the "how to get the coords" part
L174[04:29:03] <Vexatos> huh
L175[04:29:12] <Vexatos> oh, for
bows
L176[04:29:13] <Vexatos> well
L177[04:29:14] <Vexatos> uuh
L178[04:29:23] <SF-MC> I couldn't ever get
bows to fire anyways
L179[04:29:25] <SF-MC> lol
L180[04:29:31] <SF-MC> Probably doing it
wrong though
L182[04:29:39] <Sangar> SF-MC, you need to
pass a time
L183[04:29:41] <Sulljason> @Vexatos I
didn't understand what the xyz and vector applied to.
L184[04:29:49] <SF-MC> It's also been a
while
L185[04:29:49] <SF-MC> so
L186[04:29:53] <SF-MC> yeaaah
L187[04:30:29] <Sulljason> Ah so this is
an OC add on.
L188[04:30:35] <Noob> And also you should
consider adding ability to install motion sensor into drones/robots
as well, that would be cool lol (and that would kill purpose of
radar since radars are still more overpowered than motion
sensors)
L189[04:30:47] <Sangar> SF-MC,
`robot.use(sides.front, false, 1)` e.g.
L190[04:31:14] <SF-MC> I'll kick over to a
creative world really fast
L191[04:31:16] <SF-MC> hooold on
L192[04:31:32] <Sangar> make sure the bow
is in the tool slot and arrows are in the inventory :P
L193[04:32:02] <Noob> Sangar: by the way,
if I provide bow with infinity I... I can shot arrows forever
right?
L194[04:32:11] <Sangar> Noob, idk
L195[04:32:30] <Sangar> until it breaks i
guess
L196[04:32:36] <SF-MC> out of
curiousity
L197[04:32:42] <SF-MC> Can robots do mod
bows?
L198[04:32:46] <SF-MC> Or only
vanilla?
L199[04:32:48] <Sangar> possibly
L200[04:33:01] <SF-MC> I'm thinking TiCon
mostly
L201[04:33:07] <Sulljason> Sangar: So the
structs are copied basically because C has no notion of objects. So
the structs contents are copied just like a primitive would
be.
L202[04:33:20] <Sulljason> Does C even
have a heap?
L203[04:33:35] <Sulljason> Or are structs
allocated on the stack.
L204[04:33:43] <XeonSquared> I wish it was
more practical to run two processes with the same Minecraft
instance
L205[04:33:47] <Sangar> more or less. and
yes, ofc it does. it's what you get pointers to using malloc
L206[04:33:52] <Noob> Depends what do you
mean by a heap lol. Structs are allocated where they are used
L207[04:34:05] <Noob> Depending on how
they're used too
L208[04:34:11] ***
Cranium is now known as Cranium[Away]
L209[04:34:13] <Sulljason> Sangar: I'm
REALLY new to C.
L210[04:34:19] <Sangar> heh
L211[04:34:28] <SF-MC> Variables
themselves are declared on the stack, at least for common
compilation targets
L212[04:34:33] <Noob> Sulljason: well I
could help with C as well lol
L213[04:34:34] <SF-MC> (ie x86, ARM)
L214[04:34:55] <Vexatos> Sulljason,
printf("Hello Worldf")
L215[04:34:55] <SF-MC> Any space you get
from the alloc() family of calls comes from the heap
L216[04:34:57] <Sangar> c is great for
understanding how allocation and moving data around works on a low
level :P
L217[04:35:10] <Vexatos> I read a book on
C last week
L218[04:35:15] <Sangar> SF-MC, so tinkers
bows dont seem to work. mek's electric bow does tho :P
L219[04:35:19] <Vexatos> I was so bored I
went to the university's library
L220[04:35:24] <Vexatos> and read a book
on C
L221[04:35:26] <Vexatos> >_>
L222[04:35:26] <Noob> Yup, C++ is also
good
L223[04:35:28] <Sangar> hmm
L224[04:35:32] <Vexatos> the day after I
read one on Lua
L225[04:35:40] <Sulljason> I got sick of
fighting with Lua bindings. Needing some as rocks and some as OS
packages. So I decided to just learn C to interact with the
libraries Lua was proxying me to.
L226[04:35:41] <SF-MC> got it to go
Sangar
L227[04:35:44] <Vexatos> By a certain
Roberto Ierusalimschy :3
L228[04:35:46] <SF-MC> just am a moron I
guess
L229[04:35:49] <Vexatos> WHO COULD THAT
BE
L230[04:35:57] <Sangar> thermal thingers
bows work too
L231[04:36:02] <SF-MC> ooh
L232[04:36:04] <SF-MC> ok
L233[04:36:05] <Sangar> damn tinker doing
something differntly again -.-
L234[04:36:11] <SF-MC> I tried with std
wood bow
L235[04:36:11] <Noob> I usually write C++
code with various "balance" between C-style code and C++
lol. Some things are easier in C, some are in C++
L236[04:36:24] <SF-MC> I really don't like
C++
L237[04:36:27] <Sangar> standard bow works
too
L238[04:36:35] <SF-MC> Part of this is the
way types work
L239[04:36:41] <SF-MC> and types become
20+ characters wrong
L240[04:36:58] <Sangar> templates can be
amazing tho. pain to debug, but so incredibly powerful
L241[04:37:17] <Noob> SF-MC: why? Some of
C++ things make it just easier and faster to produce code. Just
dont go "full OOP" thing for no reason if it's not
necessary to do
L242[04:37:31] <SF-MC> Sangar: TiCon
decided not to work. No big deal to me though.
L243[04:37:56] <SF-MC> If you're not going
to go "full OOP"
L244[04:38:02] <SF-MC> why the hell use
C++ in the first place?
L245[04:38:05] <Sulljason> C where
booleans are an import...
L246[04:38:13] <Sangar> SF-MC, yeah. i'll
look into that see if i can fix it quick. no idea what they're
doing different to apparently *every other bow* out there
>_>
L247[04:38:14] <SF-MC> no they
aren't?
L248[04:38:16] <Noob> To make some things
easier, perhaps?
L249[04:38:16] <Vexatos> booleans?
L250[04:38:20] <Vexatos> short i = 0
L251[04:38:28] <SF-MC> Sangar: I'm not
worried about it too much
L252[04:38:30] <Sangar> c, where booleans
are ints
L253[04:38:31] <Vexatos> that's how you
boolean
L254[04:38:34] <SF-MC> exactly
L255[04:38:36] <Sangar> SF-MC, it irks me
:P
L256[04:38:40] <SF-MC> ok
L257[04:38:46] <Noob> I'd use vectors
where it wouldn't hurt performance and where I would have no idea
how many elements I'm gonna have
L258[04:38:49] <SF-MC> just letting you
know that I wasn't complaining :)
L259[04:38:59] <Sangar> hehe, no worries
;)
L260[04:39:10] <SF-MC> Vectors are just
fancy dynamically alloced arrays
L261[04:39:15] <SF-MC> nothing
special
L262[04:39:30] <Sulljason> true could use
the ints instead instead of having an include. But TRUE and FALSE
are just so nice!
L263[04:39:33] <Noob> Yep, and thats their
purpose. Why I have to rewrite "vectors" where I need
them?
L264[04:39:41] <SF-MC> Sulljason
L265[04:39:43] <SF-MC> Two simple
lines
L266[04:39:48] <SF-MC> #define TRUE
1
L267[04:39:51] <SF-MC> #define FALSE
0
L268[04:39:53] <SF-MC> bam
L269[04:39:54] <SF-MC> bools
L270[04:39:54] <Sulljason> ik
L271[04:40:03] <Sulljason> But include is
one line!
L272[04:40:42] <SF-MC> (not sure why you'd
want to do that in C anyways though)
L273[04:40:46]
⇨ Joins: SoraFirestorm
(~user@131-191-86-130.as.clicknet.org)
L274[04:40:50] <Vexatos> #defile #define
#define
L275[04:40:57] <Noob> I mean, going
explictly "only-C" style only leads to "repeating
yourself" case and that's not good either. Because you DO want
simple dynamic arrays sometimes
L276[04:40:57] <Vexatos> s/l/n/g
L277[04:40:57] <Kibibyte> <Noob> I
mean, going expnictny "onny-C" styne onny neads to
"repeating yoursenf" case and that's not good either.
Because you DO want simpne dynamic arrays sometimes
L278[04:41:01] <Vexatos> <_>
L279[04:41:02] ⇦
Quits: SF-MC (~EiraIRC@131-191-86-130.as.clicknet.org) (Remote host
closed the connection)
L280[04:41:07] <Sulljason> Sangar: Why are
strings an include if I can printf with it?
L281[04:41:25] <SoraFirestorm> Sulljason:
those are functions that operate on strings
L282[04:41:27] <Sulljason> without
it*
L283[04:41:33] <SoraFirestorm> It's not
the 'string type' header
L284[04:41:43] <Sulljason> Wat
L285[04:41:58] <Sangar> string !=
char*
L286[04:41:59] <SoraFirestorm> string.h
merely contains functions that operate on strings
L287[04:42:01] <SoraFirestorm> that's
it
L288[04:42:06] <Sulljason> oh...
L289[04:42:17] <Sulljason> That makes much
more sense thanks.
L290[04:42:23] <SoraFirestorm> Sangar:
?
L291[04:42:31] <Noob> So why not just use
C++ if thats not going to hurt. And also there are many things that
allow to create nice wrappers and classes. (For example i had C++
config class where I could just write like
Config("Main.Game") = 123.456; without having to specify
type etc)
L292[04:42:31] <Sangar> oh, c not
c++
L293[04:42:34] <Sangar> nvm :X
L294[04:42:35] <SoraFirestorm> haha
L295[04:43:04] <SoraFirestorm> Noob: uh,
C++ is a very typed language
L296[04:43:14] <Sulljason> Noob: Because I
want to learn C then move onto C++. I'm on linux so a lot of core
libraries are C.
L297[04:43:20] <SoraFirestorm> Sulljason:
in fact, you can reimplement most of them easily
L298[04:43:28] <SoraFirestorm> most of the
string.h functions are simple
L299[04:43:59] <SoraFirestorm> Sulljason:
if you're on Linux
L300[04:44:01] <Noob> SoraFirestorm: true,
but in my example I had config class that didn't really care about
types and would automatically convert them lol
L301[04:44:16] <SoraFirestorm> I'm going
to recommend you look at your system's C library man pages
L302[04:44:17] <SoraFirestorm> good
stuff
L303[04:44:29] <SoraFirestorm> man
<function-name>
L304[04:44:42] <Noob> SoraFirestorm:
that's the advantage of C++: ability to ascend into "higher
languages" just as much as you want to
L305[04:44:55] <SoraFirestorm> (you may
have to install them, dunno if default or not)
L306[04:45:17] <SoraFirestorm> Noob: If I
wanted a higher level language, I would have picked a higher level
language
L307[04:45:26] <Sulljason> ^
L308[04:45:28] <SoraFirestorm> eg Lua or
Python
L309[04:45:39] <Noob> SoraFirestorm: but
that would impact your performance a lot
L310[04:45:41] <Sulljason> Or Java!
*here's the boos*
L311[04:45:54] <SoraFirestorm> Noob: for a
lot of programs, that doesn't matter
L312[04:45:56] <Noob> SoraFirestorm: in
case of C++, it doesn't impact anything if you do it right
lol
L313[04:46:14] <Sangar> that's a big if
there
L314[04:46:17] <Sangar> in combination
with c++
L315[04:46:18] <Sangar> :X
L316[04:46:21] <Sulljason> Luajit does
speed up Lua a bunch esp with a large code base.
L317[04:46:26] <Sangar> also that
L318[04:46:41] <Sangar> iirc in some
benchmarks luajit was faster than c/c++ even :X
L319[04:46:46] <Sulljason> And its sub
milisecond JIT allows you to use it for scritping.
L320[04:46:47] <SoraFirestorm> Do I need
to bring up any of the multiple times Linus Torvalds has expressed
displeasure at C++? :P
L321[04:47:10] <Sulljason> Sangar: Welp uk
what they say about microbenchmarks lol
L322[04:47:53] <SoraFirestorm> Quite
honestly, imo, if you really want *omg gotta go fast*
L323[04:47:54] <Sulljason> Building Lua
rocks I kept getting FFI module errors even though I had LuaJIT
installed.
L324[04:48:01] <SoraFirestorm> Then you
don't want a lot of C++'s overhead
L325[04:48:04] <SoraFirestorm> You want
C
L326[04:48:09] <SoraFirestorm>
conversely
L327[04:48:16] <Sulljason> No ASSEMBLY!
:3
L328[04:48:22] <SoraFirestorm> If you want
a nice, powerful environment
L329[04:48:25] <Noob> SoraFirestorm: sure,
also bring Stallman's displeasure about whatever else. Linus'
arguments refer mostly to compability issues, which doesn't matter
in stand-alone apps that aren't part of "standart posix
ecosystem"
L330[04:48:35] <SoraFirestorm> You want
the language runtime to do the icky stuff for you
L331[04:48:46] <Noob> Of course there
could be argument like, "you can do that with C as well",
but that would be only longer to implement and would cause severe
"repeat yourself" effect. And I said about partial
implementation of high level, not going full high and losing all
the speed
L332[04:49:12] <SoraFirestorm> Sulljason:
sure, until you need to run the code on a different microprocessor
arch :P
L333[04:49:22] <XeonSquared> right, gonna
try to install OpenBSD in a VM
L334[04:49:25] <XeonSquared> this should
be interesting
L335[04:49:32] <SoraFirestorm> Besides,
these days, compilers have negative slop
L336[04:49:42] <SoraFirestorm> They
generate better code than you ever will
L337[04:49:52] <SoraFirestorm> :)
L338[04:49:53] <Sulljason> SoraFirestorm:
I'ld argue C would actually be faster then assembly because of the
crazy optimizations most C compilers do.
L339[04:50:00] <SoraFirestorm>
Exactly
L340[04:50:07] <SoraFirestorm> If you pull
-O3
L341[04:50:24] <Sulljason> U'ld go insane
writing assembly trying to match the compilers static
analysis.
L342[04:50:37] <SoraFirestorm> pretty
much
L343[04:50:45] <Noob> Sulljason: assembly
is as fast as you properly do things. If assembly is slower than C
then you just dont know the assembly good enough lol
L344[04:51:09] <SoraFirestorm> honestly,
the reasons you'd want to program assembly are
L345[04:51:12] <SoraFirestorm> 1) for
fun
L346[04:51:17] <SoraFirestorm> 2) for the
learning
L347[04:51:17] <Sulljason> Noob: C
compiles into assembly with a bunch of optimizations I don't have
to bother with.
L348[04:51:37] <SoraFirestorm> 3) because
you need to do something low-level that you can't do in
C/whatever
L349[04:51:44] <Noob> It's not C doing it,
it's the compilers. Because people who created compilers know which
instructions run faster, and you dont
L350[04:51:46] <XeonSquared>
SoraFirestorm, 4) because you have like 4k of RAM
L351[04:51:48] <SoraFirestorm> 4) Your
target env is too weak for a C compiler
L352[04:52:01] <Sulljason> Noob: Ofc it's
the compiler doing it...
L353[04:52:02] <SoraFirestorm>
XeonSquared: depending on env, that would be fine
L354[04:52:28] <Sulljason> But if I can
get code that's just as fast without manually mimicing compiler
optimizations I'm gonna take it. lol
L355[04:52:43] <Sulljason> a binary*
L356[04:53:18] <XeonSquared> I should
totally try to integrate the video command into Luakit's download
system
L357[04:53:24] <SoraFirestorm> And 3 only
really applies in an OS context
L358[04:53:36] <SoraFirestorm> Normal
userspace programs should *never* need to do that kind of
thing
L359[04:54:00] <Noob> Your C code is
getting translated to assembly anyway, the thing is that people who
maintain GCC know the exact execution time of each instruction. All
those optimizations do is using more efficient
instructions/order/structures/algorithms for specific
platform
L360[04:54:08] <Sulljason> SoraFirestorm:
There's things you can't do in C? (That are lower.)
L361[04:54:13] <SoraFirestorm> yes
L362[04:54:23] <SoraFirestorm> for some
CPU specific things
L364[04:54:38] <Sulljason> Noob: Theres no
real exact execution time for an instruction.
L365[04:54:39] <Sangar> y u no use
IInventory on InventoryPlayer -.-
L366[04:54:53] <Sangar> ohwell. no tinker
bows then.
L367[04:54:53] <SoraFirestorm> I believe
you need to use asm for some portions of x86 interrupt
handling
L368[04:54:57] <Sulljason> With all the
out of order execution prediction and caching
L369[04:55:52] <SoraFirestorm> Sulljason:
also, when booting an OS kernel
L370[04:55:56] <SoraFirestorm> C requires
there to be a stack already setup
L371[04:56:04] <SoraFirestorm> which, at
that point, naturally, you can only do in asm
L372[04:56:05] <Noob> Interrupt handling
usually requires you to be very careful about where are specific
parts of program are located, and also a lot of manipulations with
set/clear interrupts
L373[04:56:17] <Vexatos> Sangar, make a
pee arr
L374[04:56:17] <Noob> And the stack too
lol
L375[04:56:39] <Sulljason> SoraFirestorm:
So the stack is a kernel construct like threads?
L376[04:56:41] <Sangar> Vexatos, that's
involve work. and testing. :P
L377[04:56:46] <SoraFirestorm> not..
quite
L378[04:56:51] <SoraFirestorm> it's more
hardware level
L379[04:56:51] <Sangar> also my typing
today is horrid
L380[04:57:08] <Sulljason> Ik the
hardwares designed around OSs using stacks.
L382[04:57:26] <Noob> So assembly IS
faster than C, but to beat -O3 you would have to improve your
assembly-fu to level of GCC maintainers
L383[04:57:43] <Sulljason> So you always
have to have a stack?
L384[04:57:56] <SoraFirestorm> When
reading, mind that there are other things other than function call
return pointers on the stack
L385[04:57:59] <SoraFirestorm> In C,
yes
L386[04:58:08] <SoraFirestorm> It's mostly
transparent to the programmer though
L387[04:58:32] <Sulljason> I mean to
execute anything on a CPU. Ik technically you can no have threads
if you don't want to run anything besides the kernel.
L388[04:58:47] <SoraFirestorm> Sulljason:
things such as your afforemented function-local variables :)
L389[04:59:00] <SoraFirestorm> You're
confusing conepts
L390[04:59:18] <SoraFirestorm> You're
taking threads to mean 'process'
L391[04:59:34] <SoraFirestorm> (what a
Unix would call a process, I mean)
L392[04:59:40] <Sulljason> I know they're
different.
L393[04:59:53] <Sulljason> Process is
bundle of threads with some memory.
L394[05:00:02] <Noob> It's also easy to
call C-functions from assembly too lol. Like calling printf from
assembly code, that would require you to just push things into
stack (arguments etc) and do call operation
L395[05:00:13] <Sulljason> But isn't the
idea of a thread created by the kernel not the hardware?
L396[05:00:19] <SoraFirestorm> Noob: so
long as you know the local calling convention
L397[05:00:24] <SoraFirestorm> Sulljason:
correct
L398[05:00:43] <Sulljason> But the idea of
a stack is intrinsic to the hardware?
L399[05:00:48] <SoraFirestorm> Linux (at
least on x86) uses System V calling convention
L400[05:01:01] <SoraFirestorm> Sulljason:
on most hardware
L401[05:01:35] <Noob> SoraFirestorm: yup,
which ALSO works with C++ and even object methods (though I have no
idea why would you do that, basically all you need is to pass as
first argument object's address in memory) since methods are
basically just the same C functions with 1 extra argument
L402[05:01:37] <SoraFirestorm> Some CPUs
(particularly the low-end ones) don't have a concept of stack
L403[05:01:53] <SoraFirestorm> Noob:
doesn't really work with C++ due to name mangling
L404[05:02:05] <SoraFirestorm> I
mean
L405[05:02:06] <SoraFirestorm> you
can
L406[05:02:08] <SoraFirestorm> it's just
painful
L407[05:02:29] <Sulljason> SoraFirestorm:
What do you do for a living? o.0
L408[05:02:36] <SoraFirestorm> I
don't
L409[05:02:38] <SoraFirestorm> haha
L410[05:02:51] <SoraFirestorm> Why do you
ask? :)
L411[05:03:07] <Noob> SoraFirestorm: true,
but if you do some scary magic with directly specifying names
(instead of letting g++ name it with some absurd name) - then you
can do that just as easily lol
L412[05:03:28] <Sulljason> Just rare to
find someone that knows so much esp about the bare metal. A lot of
people tend to run away from the metal.
L413[05:03:52] <SoraFirestorm> Noob: but
then you break C++'s ability to differentiate functions by args
alone
L414[05:03:55] <Kathleen> Sulljason:
Welcome to #oc. We are all crazy over here.
L415[05:04:01] <SoraFirestorm> Sulljason:
nah, I don't know that much :)
L416[05:04:06] <Sulljason> I like it
here...
L417[05:04:12] <SoraFirestorm> Fun story -
I'm 17
L418[05:04:21] <Sulljason> <-21
L419[05:04:34] <SoraFirestorm> "under
negative 21" ?
L420[05:04:34] <Kathleen> SoraFirestorm:
So what? Age does not equal knowledge or even wisdom
<.<
L421[05:05:03] <Sulljason> I took it more
as a humble brag.
L422[05:05:04] <SoraFirestorm> Kathleen: I
figured I would at least explain why I don't do anything for a
living :P
L423[05:05:16] <SoraFirestorm> Wasn't
meant to be a brag
L424[05:05:21] <Kathleen> SoraFirestorm:
You don't? Your money game is weak.
L425[05:05:33] <SoraFirestorm> I just
mentioned it too far away from not being employed :P
L426[05:05:46] <Sangar> stop making me
feel old >_>
L427[05:05:52] <SoraFirestorm> No. Life is
difficult. There are reasons.
L428[05:05:53] <SoraFirestorm> Sangar:
Sorry :(
L429[05:06:01] <Kathleen> Sangar: You ARE
an old fart, get used to it <.<
L430[05:06:09] <Sangar> Kathleen, i'm
trying, honest :P
L431[05:06:30] <Sangar> "back in the
old days...!" *waves cane*
L432[05:06:32] <Kathleen> Sangar: You
don't even have a mobile phone! Old fart I tell you!
L433[05:06:40] <SoraFirestorm> Sulljason:
most of the reason I know as much as I do about the low level stuff
is that I've wanted to build an OS for a while now
L434[05:06:42] <Sangar> yeah, well
L435[05:06:51] <XeonSquared> so uh'
L436[05:07:01] <XeonSquared> I seem to
have just installed OpenBSD?
L437[05:07:07] <SoraFirestorm> my ARM
project stalled because USB is stupid hard
L438[05:07:12] <Sulljason> I don't have a
mobile phone either does that make me old?
L439[05:07:22] <Kathleen> Sulljason: No,
that makes you poor.
L440[05:07:24] <SoraFirestorm> I haven't
paid tones of attention to my x86 'fork'
L441[05:07:37] <SoraFirestorm>
XeonSquared: yay
L442[05:07:46] <SoraFirestorm> I think I
had a VM of OpenBSD
L443[05:07:48] <XeonSquared> now if it
manages to actually reboot
L444[05:07:53] <SoraFirestorm> it was a
BSD of some sort
L445[05:07:57] *
XeonSquared watches the virt-manager window
L446[05:08:13] <SoraFirestorm> must have
deleted it
L447[05:08:14] <Sulljason> Kathleen: I
bought a fancy smart phone then someone accidentally threw it away.
I just haven't had the need.
L448[05:08:30] <SoraFirestorm> Sulljason:
and you didn't ask them to buy you a new phone?
L449[05:09:16] ***
SleepingLilly is now known as Lilly_Satou
L450[05:09:21] <SoraFirestorm>
XeonSquared: I installed Plan 9 the other day
L451[05:09:22] <Sulljason> He's delusional
and paranoid. He just kinda shuffles around the house.
L452[05:09:35] <Sulljason> Did a bunch of
drugs and stuff...
L453[05:09:48] <SoraFirestorm>
XeonSquared: doesn't like booting from HDD though :/
L454[05:09:52] <SoraFirestorm> It panics
:(
L455[05:10:25] <Sulljason> So basically
blood from a stone situation.
L456[05:10:36] <SoraFirestorm> I see
L457[05:10:55] <Sulljason> I don't really
care THAT much anyways. Just stuff.
L458[05:11:09] <Vexatos>
<Sangar>
stop making me feel old
>_>
L459[05:11:09] <Vexatos>
<So
L460[05:11:19] <Vexatos> you know what,
Sangar
L461[05:11:21] <Sulljason> Neat I need to
download a character set.
L462[05:11:23] <SoraFirestorm> Them ^H's
though
L463[05:11:50] <Vexatos> I am currently
making every student in the lectures I attend feel old
L464[05:11:56] <Sangar> gg
L465[05:11:56] <Vexatos> they are usually
around 22-24
L466[05:12:06] <Vexatos> and I be like
"Hi, I was born in '98"
L467[05:12:22] <SoraFirestorm> haha
L468[05:12:24] <Sangar> well, at least
still from the last millenium :P
L469[05:13:46] <Kathleen> Vexatos: And you
are studying already? Fuck you <.<
L470[05:14:49]
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L471[05:15:21] <Kathleen> A good friend of
mine is born 2000 and now I feel old too. >.<
L472[05:17:27] <Sulljason> Anyone know how
to fix the FFI error from Lua OpenCL
L473[05:17:36] <Sulljason> I have lua jit
and some FFI module too.
L474[05:18:30] <XeonSquared> :| so with
that luakit video playing addon
L475[05:18:32] ⇦
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L476[05:18:36] <XeonSquared> I've achieved
my goal for the weekend
L477[05:18:39] <XeonSquared> maybe I
should like
L478[05:18:41] <XeonSquared> do my
homework
L479[05:18:53] <Sulljason> Oh I'm getting
a dif error now.
L480[05:19:18] <Sulljason> Sangar: lua:
..._opencl-1.2.0-1-3190/lua-opencl/test/../opencl/C.lua:1137:
unsupported align size on line 177 Can I fix this?
L481[05:19:34] <Kathleen> XeonSquared:
Homework? You mean that stuff you don't do since like three
years?
L482[05:19:43] <XeonSquared> yup
L483[05:20:15] <Sangar> Sulljason, i have
no idea
L484[05:20:32]
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L485[05:20:57] <Sulljason> Sangar: But
that's a problem in their code right?
L486[05:21:02] <Kathleen> Another old fart
has joined \o/
L487[05:21:02] <Vexatos> Kathleen, yes I
am
L488[05:21:11] <Vexatos> first week of
lectures just passed
L489[05:21:31] <Sangar> Sulljason,
idk
L490[05:21:44] <Sangar> what are you
doing?
L491[05:21:49] <Kathleen> Vexatos: What
are you studying?
L492[05:21:57] <Sangar> "first week
of lectures"
L493[05:22:05] <Sangar> so you're now in
the second month of uni? :P
L494[05:22:09] <Vexatos> Kathleen,
Chemistry :D
L495[05:22:17] <Vexatos> Sangar, second
week
L496[05:22:24] <Sangar> ah
L497[05:22:29] <Sangar> so not quite as
bad as here :P
L498[05:22:30] <Sulljason> Found a similar
error. It's related to FFI
L499[05:23:02] <Vexatos> tfw there are
more people studying in that uni than there are inhabitants in the
village I live in
L500[05:23:06] <Vexatos> 19500 students
right now+
L501[05:23:15] <Vexatos> 150 of which are
Chem students :P
L502[05:30:46] <SoraFirestorm> Plan 9 is
still brokey :(
L503[05:30:58] <SoraFirestorm> Guess I'll
have to find some sort of spare parts machine to install it
on
L504[05:31:29]
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L505[05:37:08] <Vexatos> blame Magik6k
:P
L506[05:37:38] <SoraFirestorm> Vexatos:
?
L507[05:38:16] <Vexatos> He made plan9k so
he is obviously responsible for all bugs in plan 9 too
L508[05:38:20] <Vexatos> duh
L509[05:39:30] <SoraFirestorm> oh
L510[05:39:31] <SoraFirestorm> right
L511[05:39:32] <SoraFirestorm> duh
L512[05:39:35] <SoraFirestorm> what was I
thinking :P
L513[05:42:23] <SoraFirestorm> I'm trying
a newer fork of Plan 9
L514[05:42:26] <SoraFirestorm> See how
that'll go :P
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L516[05:46:36] ***
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L517[05:51:41] <SoraFirestorm> Plan 9 is
weird
L518[05:51:44] <SoraFirestorm> :P
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L526[06:32:31] <XeonSquared> How to start
a war: "Can I use systemd on OpenBSD?"
L527[06:33:21] <SoraFirestorm> well...
nothing is stopping you :P
L528[06:36:53] <vifino> sup.
L529[06:37:20] <Vexatos> the skye
L530[06:37:24] <Vexatos> and the sky
too
L531[06:37:53] <XeonSquared> vifino, I
added a way to play video to luakit :D
L532[06:45:09]
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L533[06:46:56] <Magik6k> SoraFirestorm,
whats broken?
L534[06:47:06] <SoraFirestorm>
hahaha
L535[06:47:23] <SoraFirestorm> Let me
point out that I'm talking bout Plan 9 from Bell Labs
L536[06:47:29] <SoraFirestorm> *not*
Plan9k :)
L537[06:47:32] <Magik6k> ah
L538[06:47:41] <Magik6k> heh
L539[06:47:42] <SoraFirestorm> Not my
fault - someone else brought you up :)
L540[06:48:58] ⇦
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L544[06:58:49] <Kubuxu> XeonSquared: I
have to say, configuring complex network with systemd-networkd is
awesome.
L545[07:00:52] <Sulljason> Anyone have
much experience with privoxy?
L546[07:00:55] <Lilly_Satou> systemd is
really good at making my linux install unbootable
L547[07:01:03] <Lilly_Satou> i r8
kek/10
L548[07:01:52] <SoraFirestorm>
s/10/8/
L549[07:01:53] <Kibibyte>
<Lilly_Satou> i r8 kek/8
L550[07:01:57] <SoraFirestorm> ftfy
L551[07:02:21] <Lilly_Satou> s/8/69/
L552[07:02:21] <Kibibyte>
<Lilly_Satou> i r69 kek/8
L553[07:02:23] <Lilly_Satou> .
L554[07:02:24] <Lilly_Satou> fuk
L555[07:12:41] <Kodos> Did I miss
anything
L556[07:13:05] ⇦
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L558[07:13:43] <Turtle> Kodos, not since I
got online :p
L559[07:14:55] <SoraFirestorm> night
yalls
L560[07:14:58] ⇦
Parts: SoraFirestorm (~user@131-191-86-130.as.clicknet.org)
(ERC (IRC client for Emacs 24.5.1)))
L562[07:16:42] <MichiBot> XeonSquared:
Luakit :video addon | length:
1m 19s | Likes:
0 Dislikes:
0 Views:
0 | by
ShadowKat
Studios
L563[07:17:12] <Sulljason> their doc is in
their main config. it's over 1000 lines long...
L564[07:17:27] <Turtle> oh dear
L565[07:17:28] <Sulljason> thank god for
grep and nano to certain line...
L566[07:18:44] <Sulljason> and it works
:D
L567[07:19:17] <Sulljason> had to change
the default binding address. Now for the insane task of going
through all its options and adding a nat rule to redirect
HTTP.
L568[07:19:45] <Sulljason> Gonna just
match port 80 identifying the proticol might make my poor Mikrotik
router burst into flames
L569[07:22:47] <vifino> XeonSquared:
nice.
L570[07:23:16] *
Lizzy groans, sees vifino, grabs vifino then falls back to
sleep
L571[07:23:28] <vifino> wee
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L574[07:28:46] <Lilly_Satou> chat
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L579[07:44:14] ***
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L587[08:00:12] <Sulljason> And it's now
working. Yay HTTP cache. :D
L588[08:03:47] ⇦
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L591[08:07:20] <XeonSquared> Sangar, would
the serialize lib work in normal lua?
L592[08:07:39] <Turtle> XeonSquared, you
can just test it... :p
L593[08:07:47] <XeonSquared> well
yeah
L594[08:07:52] <XeonSquared> but that
means finding a copy
L595[08:07:56] <XeonSquared> and if it
doesn't work
L596[08:08:03] <XeonSquared> well I could
waste time on IRC
L597[08:08:15] <Sangar> XeonSquared, i
don't see why it wouldn't
L598[08:08:32] <XeonSquared> Okay, cool.
It's under the MIT license, right?
L599[08:08:37] <Sangar> yeah
L600[08:08:41] <Kubuxu> And again we are
under DDoS, lovely.
L601[08:08:51] <Sangar> Kubuxu, :O
L602[08:09:21] <Kathleen> Kubuxu: At least
not an ADoS.
L603[08:09:37] <XeonSquared> Apple Disk
Operating System?
L604[08:10:38] <Kathleen> Amplified Denial
of Service [attack]
L605[08:10:51] <XeonSquared> oh hey I've
heard about those
L606[08:11:02] <XeonSquared> they use like
NTP servers and stuff, right?
L607[08:11:41] <Kathleen> XeonSquared:
They use anything that has a small request but a huge response
basically. The NTP one was a quirk in the protocol that shouldn't
have existed.
L608[08:11:55] <Kathleen> DNS is also used
frequently
L609[08:12:22] <Kathleen> Which is one of
the reasons why open resolvers are frowned upon
L610[08:14:12] <Skye> so my cheap nas is
up and running
L611[08:14:23] <Sulljason> Is there a real
point to running an HTTP cache in my house?
L612[08:14:31] <gamax92> yes
L613[08:14:44] <Sulljason> Skye: Yay NASs
I thought making one was stupid till I made one. :l
L614[08:14:50] <Sulljason> Now I'm a media
whore...
L615[08:15:15] <Sulljason> I wasnt be4
it's the gate way drug! I just can't see those HDDs unfilled.
L616[08:16:02] <Kathleen> Sulljason: There
are no negative side effects except for the fact that you take up
storage space which is cheap af.
L617[08:16:06] <Sulljason> gamax92: but do
u rlly view the same things enougn for them to be in the cache and
the browser cache does a decent job.
L618[08:16:24] <vifino> :D
L619[08:16:42] <vifino> My yubico fido u2f
is here :D
L620[08:16:46] <Sulljason> Kathleen: And
memory for fast responses! It has like 8GB free atm tho.
L621[08:16:52] <vifino> Github edition!
Woop woop!
L622[08:16:53] <Kathleen> Sulljason: If
there is shared content between sites (i.e. CSS over CDN) you load
it only once over multiple sides.
L623[08:17:11] <Sulljason> Kathleen: but
browser caches are so big.
L624[08:17:18] <XeonSquared> :/ telstra,
really?
L625[08:17:22] <XeonSquared> 99% packet
loss?
L626[08:17:27] <Kathleen> Sulljason:
Browser caches do not extend over multiple devices.
L627[08:17:31] <XeonSquared> It's after
midnight, even
L628[08:17:53] <Kathleen> XeonSquared: I
get the sneaking suspicion that your ISP sucks a tad.
L629[08:18:10] <Sulljason> Kathleen: True.
Wouldn't reading from disk add latency? So the cache can only be as
big as available memory.
L630[08:18:15] <XeonSquared> welcome to
Hell- uh, Australia
L631[08:18:42] <Kathleen> Sulljason:
Whatever your internet speed is - the disk will be faster.
L632[08:18:48] <gamax92>
s/Australia/Hell/
L633[08:18:48] <Kibibyte>
<XeonSquared> welcome to Hell- uh, Hell
L634[08:19:01] <XeonSquared> 231 packets
transmitted, 11 received, 95% packet loss, time 230051ms
L635[08:19:24] <vifino>
s/Hell/Australia/
L636[08:19:25] <Kibibyte>
<XeonSquared> welcome to Australia- uh, Hell
L637[08:19:28] <Kathleen> I mean, have a
look at the ping times to your ISPs cache. They are probably
magnitudes bigger than the latency of your disks.
L638[08:20:01] <Sulljason> Even if im only
reading small files?
L639[08:20:07] <Kathleen> Even then
L640[08:20:10] <Sulljason> Gotta get a
handle and seek and all that
L641[08:20:19] <Kathleen> Its not like
your ISP does store everything in RAM.
L642[08:20:27] <Sulljason> true...
L643[08:20:38] <Kathleen> They may use
SSDs if they have the spare change, but still.
L644[08:20:45] <Sulljason> I have comcrap
so they're prolly to busy spending money on coke then transparent
proxies
L645[08:21:15] <Kathleen> Sulljason: Even
Comcast has HTTP caches. They are asshats, but they are not that
stupid :)
L646[08:21:30] <Sulljason> Well our local
branch isn't as bad as some i've heard. It's fast enough. Havn't
noticed to much discrimination.
L647[08:21:55] <Sulljason> Which makes me
suspect they're franchises.
L648[08:22:05] <Sulljason> Cause some
places it just sucks and others it's not that bad.
L649[08:22:20] <Sulljason> Kinda like fast
food lol
L650[08:22:33] <Kathleen> ?
L651[08:22:45] <Sulljason> "Well our
local branch isn't as bad as some i've heard. It's fast enough.
Havn't noticed to much discrimination."
L652[08:23:10] <Sulljason> So they might
be franchised. Or their network quality is really that
fractured.
L653[08:23:11] <Kathleen> What do your
spelling mistakes have to do with Comcast?
L654[08:23:19] <Kathleen> Or Fast food for
that matter? :P
L655[08:23:49] <Sulljason> Hey I sometimes
use pidgin's spell check!
L656[08:23:53] <Lizzy> note to self,
fan-driven VTOLs do not work in space
L657[08:24:14] <Sulljason> They do if u go
back to the 1800s and believe in ether.
L659[08:24:32] <Kathleen> Lizzy: Note to
you: Make sure you put your helmet on when going into a vacuum or
your pretty face will get devastaded. Would be sad :P
L660[08:25:00] <Sulljason> Needs more
kerbal in fan action.
L661[08:25:08] <gamax92> R.I.P Bill and
Jebediah
L662[08:25:22] <Kathleen> Mine survived
everything so far
L663[08:25:36] <Sulljason> Nah wings so
can probably glide.
L664[08:25:47] <Kathleen> Jebediah got
pretty close with some experimental designs, but Personal
Parachutes and stuff :D
L666[08:25:51] <gamax92> Maybe not R.I.P
Bill and Jebediah
L667[08:26:00] <gamax92> oh ...
L668[08:26:04] <Lizzy> the plane exploded
shortly after that
L669[08:26:04] <Kathleen> Anyway,
brb
L670[08:26:08] <gamax92> oh ...
L671[08:26:21] *
vifino snuggles Lizzy
L672[08:26:27] *
Lizzy snuggles vifino
L673[08:26:42] <Lizzy> max geeforce
indused: 15.8G
L675[08:28:53] <Kathleen> Lizzy: Can you
resend the last picture? Wanna test something :)
L677[08:29:27] <Kathleen> \o/
L679[08:29:47] <Kathleen> Copy doesn't
kill my terminal anymore :D
L680[08:29:58] <Lizzy> woo
L681[08:30:14] <Kathleen> Also, are those
new or are those mods?
L682[08:30:22] <Lizzy> mods
L683[08:30:29] <Kathleen> Oke
L684[08:31:58] *
Kathleen cuddles Lizzy
L685[08:32:05] *
Lizzy cuddles Kathleen
L686[08:32:20] <Sulljason> When I look at
the cache in the filesystem it's empty. But the access log has
requests it's cached. I guess stuff is only written to disk when it
becomes stail?
L687[08:32:31] ⇦
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L689[08:32:49] <Kodos> Wheee, new version
:3
L691[08:35:41] <Sulljason> Neat it even
caches sounds.
L692[08:36:59] <Lizzy> Kathleen, that
plane gets about 350m/s on the ground before it runs out of
runway
L693[08:37:11] <Kathleen> Lizzy: Hmm
L694[08:37:24] <Kathleen> I should
probably upload some of my designs :P
L695[08:37:51] <Lizzy> bearing in mind
this isn't intended for normal flight, the autopilot mod i have on
doesn't like it
L696[08:37:53] <vifino> For those who
didn't do it before: ssh to dickbutt@tty.sh, password is
"dickbutt"
L697[08:37:57] *
vifino coughs
L698[08:39:47] <Kathleen> Lizzy: How about
pulling up at the middle of the runway to 90 and just climbing to
50km before leveling out to gain some speed for athmosphere exit?
:P
L699[08:41:05] <Lizzy> it isn't capable of
pulling up until it runs out of runway
L700[08:41:18] <Lizzy> unless i use the
vtol wings in actual vtol mode
L701[08:41:24] <Kathleen> Lizzy: Then you
should move the wheels a tad forward :P
L702[08:42:13] <Lizzy> maybe, the plane
was never designed to actually fly, just go really fast on the
runway
L704[08:43:22] *
Lizzy is not sure what twr means
L705[08:43:41] <Kathleen> Trust to weight
ratio. It accelerates when facing straight upward :P
L706[08:43:49] <Lizzy> ah
L707[08:52:59] ⇦
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L709[08:56:59] <S3> Trust eh
L711[08:58:01] <S3> Weight is a function
of mass and distance :)
L712[08:59:27] <Kathleen> *Thrust
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L715[09:04:12] <S3> There is a large
community of people who believe that the earth is smart
L716[09:04:23] <S3> S/smart/flat/
L717[09:04:25] *
vifino curls up on Lizzy
L718[09:05:07] ⇦
Quits: VikeStep (~VikeStep@101.184.94.18) (Read error: Connection
reset by peer)
L719[09:05:22] <S3> On their reasoning
they have a lot of absurd arguments
L720[09:06:16] <S3> By far the most absurd
argument I've found is that gravity doesn't exist and try he earth
moves Howard 9.81 M/s
L721[09:06:20] <Kathleen> S3: There are
lots of people that have a disbelieve in science and its method.
There is a whole country full of them actually! They call it
Amurica or something like that.
L722[09:06:37] <S3> But that doesn't work
because that is a velocity not an acceleration
L723[09:07:15] <Kathleen> S3: They mean
acceleration. Light speed is a social construct we can move as fast
as we want if we just listen and believe!
L724[09:07:49] <S3> It's also not 9.81 m/s
it's 9.81 m^2/s^2 and is only at sea level
L725[09:08:34] <S3> Your can't day the
earth moves 9.81 M/s +jhat and mean an acceleration
L726[09:08:35] <Kathleen> S3: And at
european level. Its different at the poles and at the aquator
because centripedal force. :P
L729[09:10:43] <S3> Either way it just so
happens these people argue physics when they fail at math
L730[09:18:30] <Sulljason> TIL youtube-dl
will scrape entire channels...
L732[09:19:26] ⇦
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seconds)
L733[09:19:27] <Sulljason> That's not ery
health.
L734[09:19:31] <Sulljason> healthy*
L735[09:32:20] <Dahling> Download an
entire channel's videos at 144p
L736[09:32:30] <Dahling> Of course, for
the lolz.
L737[09:33:34]
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L741[09:42:04] <CompanionCube> dangranos,
pingas.
L742[09:42:14] <CompanionCube> ..owait,
fox.
L743[09:42:16] <CompanionCube>
Nevermind.
L744[09:45:22] <Kodos> Okay, home for a
few hours
L745[09:45:28] <Kodos> Time to write
another program for an idea I had
L746[09:47:39] <Kodos> But first, I gotta
figure out how to read a file and add each line as a string entry
to a table
L747[09:49:19] <Noob> Russian gov is
retarded lol
L748[09:49:23] <XeonSquared> lua:
./serialization.lua:122: attempt to call a nil value (global
'checkArg')
L749[09:49:41] <gamax92> good job
izaya
L750[09:49:55] *
XeonSquared deletes the line
L751[09:49:59] <XeonSquared> taking the
fuckit.js approach
L752[09:50:06] <gamax92> ...
L753[09:50:07] <Caitlyn> Fucking P:R
ICs.
L754[09:50:11] <gamax92> ...
L755[09:50:19] <Kodos> Sorry Caitlyn
=(
L756[09:50:20] <XeonSquared> lua:
./serialization.lua:122: attempt to concatenate a nil value (local
'data')
L757[09:51:12] <Caitlyn> Kodos, you didn't
write the piece of shit mod.
L758[09:51:21] <Kodos> Fair enough
L759[09:52:04] <Kodos> Right now I'm
working on a program that will let you remove or add authorized
Mag-Card UUIDs to a file, so I can adjust my program to read from
that file rather than have them listed in the program code
L760[09:52:07] <Caitlyn> And of course,
we're on latest.
L761[09:52:09] <Caitlyn> so great.
L762[09:52:29] <Kodos> After that, I'll
make it read said file from across a network, so I can have a
dataserver with all the authorized cards stored
L763[09:53:12] <Caitlyn> Wait.
L764[09:53:16] <Caitlyn> Lizzy...
L766[09:53:24] <Caitlyn> did you use a P:R
IC, or a Vic's IC?
L767[09:53:50] <Lizzy> Vic's ones were
fine, it was when i placed P:R's one that it went down hill
L768[09:53:52] <Caitlyn>
java.lang.NoSuchMethodError:
moe.nightfall.vic.integratedcircuits.gate.peripheral.GatePeripheral.getType()Ljava/lang/String;
L769[09:54:00] <Kodos> I broke the P:R
one, just double checked google images
L770[09:54:04] <Kodos> Vic's is the one
that's crashing me
L771[09:54:16] <Skye> oh god
L772[09:54:16] <Caitlyn> and it's his OC
interaction code it seems.
L773[09:54:23] <Skye> ughhh
L774[09:54:33] <Skye> Vic has trouble with
that code
L775[09:54:42] <Lizzy> huh, they weren't
crashing me, they were just on the stone floor in Kodos's
area
L776[09:54:48] <Kodos> Caitlyn, I have a
solution proposal
L777[09:54:50] <Kodos> I'm not proud of it
though
L778[09:54:54] <Caitlyn> Remove it?
L779[09:54:56] <Kodos> No
L780[09:54:59] <Caitlyn> :P
L781[09:55:11] <Kodos> I had issues with
Vic's ICs, too. But I added CC to my pack, and it seemed to
work
L782[09:55:16] <Skye> Caitlyn, when did
the error happen?
L783[09:55:29] <Kodos> Mind you this was
my personal pack, and it may not be the same error
L784[09:55:33] <Kodos> But still
L785[09:55:36] <Kodos> Worth looking
into
L786[09:55:46] <Caitlyn> Skye, as soon as
anyone gets close enough to try to break it
L787[09:55:49] <Caitlyn> crashes the
server
L788[09:55:54] <Skye> wut
L789[09:55:55] <Skye> why
L790[09:56:09] *
Skye loads up Idea
L791[09:56:13] <Turtle> hmhm, I need to go
compact my code a bit, going to hit that 4KiB eeprom limit
soon
L792[09:56:15] <Skye> time to rip out the
code
L793[09:56:25] <Kodos> Skye, are you a dev
on that IC mod
L794[09:56:37] <Kodos> ~w io.lins
L796[09:56:45] <Skye> Kodos, yes
L798[09:56:56] <Caitlyn> gl;hf
L799[09:56:57]
⇨ Joins: Meow-J
(uid69628@id-69628.highgate.irccloud.com)
L800[09:57:11] <Kathleen> Turtle: For that
remote control?
L801[09:57:33] <Kodos> Does anyone have an
example snippet for using io.lines?
L802[09:57:35] <Caitlyn> Skye,
"moe.nightfall.vic.integratedcircuits.tile.TileEntitySocket.getComponentName"
therei s no getCOmponentName
L803[09:58:50] <gamax92> Kodos: for line
in io.lines(filename) do print(line) end
L804[09:58:57] <gamax92> it just goes over
each line in the file
L805[09:59:00] <Kodos> Nice, thanks
L806[09:59:18]
⇨ Joins: MrRatermat
(~ratermat@host86-142-226-13.range86-142.btcentralplus.com)
L807[10:00:45] <dangranos> CompanionCube:
well
L808[10:00:49] <dangranos> not
russia
L809[10:01:35] <dangranos> but those
fucking bloody idiots (i dont have enough swearing words...) in the
government want to "disconnect" russia from
internet
L810[10:02:00] <Turtle> Kathleen ya, I
still have some duplicate code and long variable names
L811[10:02:07] <Turtle> so that´s going to
have to get fixed after it works
L812[10:02:31] <dangranos> i'm so getting
a VPS when i'll get some money that i can spend
L813[10:02:48] <Noob> dangranos:
Unfortunately, you're also forgetting average mentality that's also
not really familiar with common sense either
L814[10:03:34] <dangranos> oh and those
idiot population
L815[10:03:40] <Kodos> Bleh, I have no
tea. Maybe I'll write this later
L816[10:03:52] <dangranos> seriosly, they
can be brainwashed into anything
L817[10:04:11] <dangranos> there seems to
be such a small ammount of thinking people on the internet
L818[10:04:15] <dangranos> *russian
L819[10:04:26] <dangranos> news sites?
glhf finding some sense in here
L820[10:04:40] <dangranos> more public you
go more idiots are there
L821[10:05:22] *
dangranos feels like he said something reaaaally
stupid
L822[10:06:00] <Noob> dangranos: problem
of average folk in russia is not that they can be easily
brainwashed, but the "lol i dont care" kind of mentality.
even if some disagrees with some dumb decision, none would raise a
voice anyway
L823[10:07:28] <dangranos> heh, that
rimends me of joke.
L824[10:08:00] <dangranos> wel, not
joke
L826[10:08:42] <Noob> Yep, thats exactly
about russian mentality
L827[10:10:25] <Noob> Even many
politically active liberals didn't give a damn that new laws
against "piracy" are actually abusable and just not
right. They wouldn't care, because law wasn't originally targeted
against them. But when they've started to use that law against
them, it was too late to look for allies (pirates, at that
point)
L828[10:10:33] <Noob> (pirates and IT
companies*)
L829[10:11:48] *
vifino picks up Lizzy and fetches drinks
L830[10:11:53] <Lizzy> woo
L831[10:13:50] <Turtle> Laws against
piracy and russia, oxymoron much?
L832[10:14:00] <dangranos> well
L833[10:14:13] <dangranos> government
pushes those laws
L834[10:14:39] <Turtle> Isn´t the
enforcement nearly nonexistant though?
L835[10:15:19] <dangranos> people are
either "oh yay, no piracy" or "what's piracy?"
or "whatever *continues to pirate*" or (very small part)
"uh oh, this is bad, gonna do something about it"
L836[10:15:28] <dangranos> i think
L837[10:15:42] <dangranos> Turtle: well,
they are trying
L838[10:15:59] <dangranos> that's what
they were doing past months...
L839[10:16:01] <dangranos> lol
L840[10:16:12] <Turtle> Trying, like how
Putin has been trying to be a glorious political hero? :p
L841[10:16:22] <dangranos> i still
remember when they wanted to push the site blocking law..
L842[10:16:34] <dangranos> wanna know
"the reason" for this law?
L843[10:16:40] *
vifino returns and hands Lizzy her drink
L844[10:16:43] <Noob> Turtle: well they've
introduced some laws against piracy, but thing is that they allowed
some organizations to block sites without any official
lawsuit
L845[10:16:44] <Turtle> I´m actually
decently interested now
L846[10:16:52] <dangranos> Turtle: i dont
think putin really knows/cares/can do anything with it
L847[10:16:55] *
Lizzy takes her drink and thanks vifino
L848[10:16:58] <dangranos> Turtle:
well
L849[10:17:03] <dangranos> "child
protection"
L850[10:17:21] <Noob> Turtle: they've took
down like 10-20 torrent tracker sites, and then said "lets
also take down without lawsuit child porn, prohibited content
etc"
L851[10:17:31] <dangranos> from internet
and etc
L852[10:17:35] <Turtle> dangranos, my
point was that putin literally does not give a single [expletive],
and keeps up his shenanigans
L853[10:17:41] *
vifino pets Lizzy
L854[10:17:41] <dangranos> what it turned
out into?
L855[10:17:47] <dangranos> fucking
cupyright
L856[10:17:50] <dangranos>
*copyright
L857[10:17:51] *
Lizzy purrs
L858[10:17:55] <Noob> Turtle: and then...
"let's also take down anything that doesnt get along with
Putin's ideas"
L859[10:18:29] *
dangranos pushes lizzy and vifino into corner
L860[10:18:42] <dangranos> Noob: not
really
L861[10:18:55] <Turtle> I mean, tbh, the
copyright bullshit is going on outside russia too
L862[10:19:11] <dangranos> more like
"let's take down everything that people who pay us more money
dont like"
L863[10:19:28] <Noob> Yup, that's more
like it
L864[10:23:53] <Noob> They've originally
introduced that privilege for roskomnadzor so it would take down
sites with terrorist/child porn/pirated content easier, but it
turned out to be more than just that
L865[10:24:36] <dangranos> yeah
L866[10:25:14] <dangranos> but then some
fucker pushed (and it got fucking approved) a law that allowed
every single law-related thing to enforce site ban
L867[10:25:20] <dangranos> without
notice
L868[10:25:29] <dangranos> without any
courts
L869[10:26:00] <Noob> Many IT companies
actually said that such law is incomplete and is dangerous to use,
because of possible abuse posibilities, and offered help to gov. in
order to improve it. The govs rejected any help, and kept it as it
was
L870[10:26:24] <dangranos> and ooooh boy
did it backfired and got abused
L871[10:28:40] <Skye> Caitlyn, Kodos, ICs
is seeming to crash due to another mod? eeehhh?
L872[10:29:19] <Kodos> Skye, it works with
CC installed, but not without afaik
L873[10:29:34] ***
cbcercas|AFK is now known as cbcercas
L874[10:29:46] <Skye> " at
noppes.npcs.NPCSpawning.getChunk(NPCSpawning.java:114)" why is
that there
L875[10:30:03] <Caitlyn> This doesn't look
related to CC.. It's crashign because TileEntitySocket doesn't have
getComponentName
L876[10:30:19] <Kodos> Skye,
customNPCs
L877[10:30:20] <Skye> it is probably
because of Vic's mixin stuff
L878[10:30:37] <Skye> Kodos, why does it
mess with chunks
L879[10:30:40] <Caitlyn> Custom NPCs
didn't cause the crash, it's in the stack because CNPC loaded the
chunk
L881[10:31:02] <Caitlyn> AFK youngest is
up
L882[10:31:16] <Skye> still
confusing
L883[10:31:30] <Kodos> ¯\_(ツ)_/¯
L884[10:31:40] <Kodos> I have caffeine and
chicken now, I'm gonna try to do this program
L885[10:33:52] <Caitlyn> I'm also loving
this incompatibility between Zetta, and Immersive Integration.
¬_¬
L886[10:34:05] <Kodos> Do you know whose
fault it is yet?
L887[10:34:10] <Kodos> The dev of II is in
#blusunrize
L888[10:34:26] <Caitlyn> No clue, and I
opened an issue and referenced the ZI issue in it
L889[10:35:58] <Kodos> Mkay, time to write
this thingy
L890[10:36:21] <Turtle> Zetta and II have
an incompatibility?
L891[10:36:39] <Caitlyn> Yeah, II causes
ZI's OC Wires to not connect
L892[10:36:42] <Caitlyn> for me
anyway.
L893[10:36:48] <Caitlyn> As soon as I
remove II OC wires work.
L894[10:37:16] <Turtle> Odd, a while ago I
tested it in creative and it worked
L895[10:38:00] <Caitlyn> I tried to wire
my reactor control stuff with them and got nothing, tried in SP
nothing, until I removed II
L896[10:39:12] <Turtle> I´ll test as soon
as my client starts.
L897[10:39:35] <Turtle> (Oversized modpack
which actually runs decently in SMP because oversized server
xD)
L898[10:42:06] <S3> vifino:, gamax92, this
fpga board will take a 2GB DDR dimm
L899[10:42:11] <gamax92> k
L900[10:43:30] <S3> I just hooked them
up
L901[10:43:43] <S3> they are displaying
stock programs on the VGA
L902[10:43:55] <S3> I need to find a way
to program these suckers.
L903[10:46:29] <Kodos> Bah, in my head
this program makes complete sense, but in trying to write it, I'm
not entirely sure how to go about it
L905[10:46:41] <S3> Kodos: what?
L906[10:46:43] <Kodos> Turtle, what builds
of II/ZI
L907[10:46:54] <Turtle> uhh, gimme a
minute
L908[10:46:58] <Turtle> probably outdated
ones though
L909[10:47:01] <Kodos> S3, i'm writing a
program that can write and remove magcard UUIDs to a text
file
L910[10:47:14] <Kodos> So I can implement
a thing in my current program that reads that file and stores all
the codes in a table
L911[10:47:18] <Kodos> to check against
when a card is swiped
L912[10:47:27] <Turtle>
immersiveintegration-0.5.4 zettaindustries-1.1-97
L913[10:47:42] <Caitlyn> Same thing we're
running
L914[10:47:49] <Kodos>
inb4whatthefuck
L915[10:47:57] <Turtle> Are you getting
any errors?
L916[10:48:10] <S3> remove to a text
file?
L918[10:48:16] <Caitlyn> Only
"Error" is Connection is obstructed
L919[10:48:23] <Caitlyn> Nothing in logs
or anything
L920[10:48:23] <Kodos> You know what I
mean, S3
L921[10:48:24] <Turtle> Juuust in case,
you guys are attaching wires from the highest point down, not from
the lowest point up, right?
L922[10:48:30] <Turtle> Because
pathfinding is weird like that
L923[10:48:34] <Kodos> Turtle, level
points
L924[10:48:47] <Turtle> Kodos, err, what
now?
L925[10:48:47] <Caitlyn> Down, up, level,
doesn't matter.
L926[10:48:53] <Turtle> yes it does
L927[10:48:58] <Kodos> The points aren't
higher or lower than each other
L928[10:49:00] <Kodos> They're level
L929[10:49:03] <Caitlyn> No.. I'm saying
it makes no difference, they all are broken.
L930[10:49:03] <Turtle> oh
L931[10:49:23] <Turtle> nvm, I cannot
read, but in any case:
http://i.imgur.com/t0E1jNx.png
That connection can only be made from the post to the case, not the
other way around
L932[10:49:27] <Skye> Caitlyn, Kodos, so
as far as I can tell...
L933[10:49:59] <Skye> Caitlyn, Kodos: it's
trying to call it when it's been stripped because of Optional
L935[10:50:14] <Turtle>
ImmersiveEngineering-0.5.4 btw.
L936[10:50:16] <Noob> Wires i mean
L937[10:50:28] <Caitlyn> OC and AE
wires
L938[10:50:31] <Turtle> Front: Zetta
Industries OC wire (No power, just components/messages)
L939[10:50:38] <Turtle> Back: Immersive
Integration AE wires.
L940[10:50:40] ***
rakiru|offline is now known as Kasen
L941[10:50:52] <Noob> AppliedEnergetics?
lol
L942[10:50:55] <Turtle> yep
L943[10:50:57] <Caitlyn> Both require
Immersive Engineering
L944[10:51:01] <Skye> wait...
L945[10:51:44] <Turtle> in the large
picture, that wire connects the screen to the case
L946[10:51:49] <Caitlyn> Someone want to
rip my pack apart and find the issue? I have a migraine from hell,
and ap issed off 2 year old.
L947[10:53:02] <Skye> Caitlyn, Kodos: I
don't understand Java enough... but it's trying to call a
non-implemented method on an abstract class?
L948[10:53:09] <Skye> wut
L949[10:53:11] <Kodos> I don't even know
what that means
L950[10:53:14] <Kodos> So no need to ping
me
L951[10:53:29] *
Caitlyn stabs Skye and removes his C,a,i,t,l,y,n keys
L952[10:53:36] <Skye> >_>
L954[10:55:54] <Turtle> That doesn´t look
too bad
L955[10:56:19] <Skye> AH HA
L956[10:56:23] <gamax92> HA AH
L957[10:56:36] <Skye> It's trying to call
stripped out CC code from the OC code
L958[10:56:37] <gamax92> Keep
talking
L959[10:56:39] <gamax92> and nobody
explodes.
L960[10:56:52] <Skye> baka Vic
L961[10:57:10] *
Caitlyn sighs
L962[10:57:14] <Caitlyn> and adds CC to
the fucking pack
L963[10:57:25] *
Caitlyn adds minetweaker and disables all CC blocks
L964[10:57:26] <gamax92> just add CC but
disable the blocks
L965[10:57:27] <gamax92> yep
L966[10:57:40] <Turtle> I don´t have CC in
my pack btw.
L967[10:57:49] <Caitlyn> Turtle, this is
about Vic's IC mod
L968[10:57:51] <Skye> I will try to fix
it...
L969[10:57:52] <Kodos> Unrelated
issue
L970[10:57:57] <Turtle> Caitlyn, oh, my
bad.
L971[10:58:08] *
Caitlyn stabs Turtle and removes his C,a,i,t,l,y,n
keys
L972[10:58:10] <Caitlyn> :P
L973[10:58:26] <Turtle> .-.
L974[10:59:03] <XeonSquared> Turtle, how
long do you think until it breaks?
L975[10:59:10] <Kodos> Okay, found some
decent file writing code now that I dredged up my old Logging
program
L976[10:59:44] <Kodos> ~w fs
L978[10:59:46] <Turtle> XeonSquared,
dunno. it took a while for my execution state saving/resuming code
to horribly butcher itself, so it could last a good while
L980[11:00:31] <Kodos> #lua
math.round(math.pi,2)
L981[11:00:36] <|0xDEADBEEF|> >
3.14
L982[11:00:51] <Kodos> #lua
math.round(12345678,-4)
L983[11:00:51] <|0xDEADBEEF|> >
12350000.0
L984[11:01:00] <Kodos> Neat, that does
work
L985[11:05:01] *
gamax92 sets default lua version back to lua 5.2
>_>
L986[11:05:18] <gamax92> keep finding
various stuff broken because of 5.3's integer bullshit
L987[11:14:50] <Kodos> Okay, door program
reads from a file and stores each line in the authorized UUIDs
table now :3
L988[11:21:23] <Kodos> Time to make
success and failure beeps
L989[11:22:45] <Kodos> Is the duratio on
computer.beep in ticks or seconds
L990[11:23:02] <Caitlyn> seconds
iirc.
L991[11:23:06] <gamax92> seconds
iirc
L992[11:23:24] <Lizzy> hours
L993[11:23:45] <Kathleen> aeons
L994[11:26:57] <Kodos> Bleh, wish there
was a mod that would just load sounds from a folder
L995[11:28:18] <Caitlyn> ResourceLoader
can do it I think.. I need to pull it apart and look at how it
loads external files
L996[11:28:24] <Kodos> Huh
L997[11:28:25] <Caitlyn> I know it can
load textures
L998[11:28:28] <Kodos> Found something
closer to what I want
L1000[11:28:35] <Kodos> 1.7.2
though
L1001[11:29:20] <Caitlyn> Kodos, it uses
Javazoom too
L1002[11:29:28] <Caitlyn> heh
L1003[11:29:48] <Caitlyn> And
Tritonus
L1004[11:30:05] <Kodos> Breaktime, mom
needs bbq sauce from the store
L1005[11:30:56] <Caitlyn> Oh what the
fuck
L1006[11:32:20] <Turtle> ?
L1008[11:32:49] <Caitlyn> OC wires just
worked in SP
L1009[11:32:55] <Caitlyn> then the game
crashed cause of AE shit.
L1010[11:32:59] <Turtle> lol
L1011[11:33:38] <Turtle> if you do end up
using MT, I believe I have a script that tweaks the wire recipes
for II/ZI, and adds buildcraft laser table thingy recipes for them
too
L1012[11:33:58] <Caitlyn> No BC and
Server is creative anyway
L1013[11:34:09] <Turtle> ah, ohwell
:p
L1014[11:34:36] <Caitlyn> Oh fuck... I
grabbed the wrong version of AE2..
L1015[11:34:44] <Caitlyn> which is why II
is dying
L1016[11:34:44] <Turtle> xD
L1017[11:34:52] <Caitlyn> And... we have
several AE networks up.
L1018[11:34:59] <Caitlyn> so I really
doubt I can downgrade.
L1019[11:36:19] <Turtle> There really
should be a mod that just ´boxes´ nonexistant blocks, instead of
forge deleting them, but I suppose that would just cause more
issues
L1020[11:40:27] <Caitlyn> Fuck
everything.
L1021[11:41:22] <Lizzy> :?
L1022[11:41:26] <Lizzy> :/ *
L1023[11:42:34]
⇨ Joins: Vexatos
(~Vexatos@p200300556E4E7335206DE8FCED9F0E33.dip0.t-ipconnect.de)
L1024[11:42:34]
zsh sets mode: +v on Vexatos
L1025[11:46:14]
⇨ Joins: feldim2425_
(~feldim242@178-190-74-97.adsl.highway.telekom.at)
L1026[11:47:37] <Turtle> ooo, my µC
script is running, although not responding to anything
L1027[11:49:22]
⇦ Quits: feldim2425
(~feldim242@178-191-179-20.adsl.highway.telekom.at) (Ping timeout:
195 seconds)
L1028[11:50:27] <S3> NOOOOOOOOOOOOO
L1029[11:52:07] <S3> the JTAG to USB
cable I need is cheapest 90 bucks
L1030[11:53:43] <Turtle> ouch.
L1031[11:53:48] <Turtle> Can
microcontrollers beep?
L1032[11:54:10] <Lizzy> yes
L1033[11:54:16] <Kodos> ~w custom
os
L1035[11:54:18] <S3> for a minute there,
I
L1036[11:54:26] <S3> I was thinking of an
IRL microcontroller
L1037[11:54:28] <S3> and Iw as like ...
wut?
L1038[11:54:39] ***
feldim2425_ is now known as feldim2425
L1039[11:54:59] <S3> Kodos: you need to
fix that bot
L1040[11:55:03] <S3> ot somebody
does
L1042[11:55:28] <Caitlyn> ocdoc, is
gamax92's, and what exactly is your issue with it?
L1043[11:55:34] <Turtle> Lizzy, oh. hmh.
debugging code and it should beep or error, xD
L1044[11:55:48] <S3> it fails 70% of the
time? :P
L1045[11:56:03] <gamax92> how so
L1046[11:56:07] <Caitlyn> ^
L1047[11:56:11] <S3> like a rock
L1048[11:56:17] <Caitlyn> erm.
L1049[11:56:25] <Caitlyn> such
descriptive. very wowe.
L1051[12:01:02] <Kodos> Hmm,
computer.beep is barely audible
L1052[12:01:18] <Kodos> I wonder what
sounds are loaded that I could have Masssound play
L1053[12:02:07] <Caitlyn> like 90% of mod
sounds work modid:soundName
L1054[12:02:16] <Caitlyn> some mods
register sounds weirdly though
L1055[12:02:58] <Kodos> I use the NPC
wand to check loaded sounds
L1056[12:03:06] <Kodos> Since you can
give an NPC sounds, it has a handy list :3
L1057[12:03:16] <Turtle> ... ugh. I
really. Really. Need to stop programming before I had coffee. Did
some tweaks to my dev enviroment this morning. Now CoFH api works
and the OC api is broken.
L1058[12:04:20]
⇦ Quits: Vexatos
(~Vexatos@p200300556E4E7335206DE8FCED9F0E33.dip0.t-ipconnect.de)
(Ping timeout: 378 seconds)
L1060[12:04:50] <Caitlyn> for some
reason.
L1061[12:05:17] <Turtle> \o/
L1062[12:05:31] <Kodos> Whoo, Mekanism
had sounds I needed
L1063[12:06:04] <Caitlyn> I downgraded
AE2 in my SP test world
L1064[12:06:14] <Kodos> I'd start on the
program that will write/remove codes to/from a file, but I have to
crank ice cream soon
L1065[12:06:18] <Caitlyn> lost all AE2
items I had in my inventory, but my network seemed to
survive.
L1066[12:07:09] <Caitlyn> Thought II AE2
wires seem to do nothing... lol
L1067[12:07:11] <Kodos> Ooh, I should
check if the playername is Kodos and have the door open no matter
what
L1068[12:08:57]
⇨ Joins: Vexatos
(~Vexatos@p200300556E4E73357C30F38154C2CEC5.dip0.t-ipconnect.de)
L1069[12:08:57]
zsh sets mode: +v on Vexatos
L1070[12:09:48] <Caitlyn> Oh you have to
use Transformers now.
L1071[12:09:50] <marcin212> o/
L1072[12:10:05] <Kodos> Yeah
L1073[12:10:19] <Kodos> o/
L1074[12:10:28] <Caitlyn> heya marcin212.
For some reason oc wires work now.
L1075[12:10:39] <Skye> Kodos, Caitlyn:
With the ICs crash, did the socket have a circuit inside it? and
what version of ICs were you using?
L1076[12:10:56]
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L1077[12:11:01] <Kodos> Skye, ping me one
more time about something I have no control over, and I'll quiet
you for an hour =P
L1078[12:11:10] <Skye> but you reported
the error to me
L1079[12:11:17] <Caitlyn> No, I
did.
L1080[12:11:20] <Skye> ah
L1081[12:11:22] <Caitlyn> Skye, no clue
on if there was a circuit in it, and 192 iirc
L1082[12:11:31] <Skye> Caitlyn, 192?
eh?
L1083[12:11:35] <Kodos> I think there
was, if it's a blue cartoony looking microchip thinger
L1084[12:12:00] <Skye> Kodos, that's
another mod
L1085[12:12:04] <Lizzy> there was a mix
of empty sockets, 1 with a white segment display in it and 1 with a
custom circuit in it
L1086[12:12:10] <Kodos> gamax92, how can
I have a sound constantly playing via MassSound without the sounds
overlapping?
L1087[12:12:12] <Lizzy> Kodos, that's
P:R's
L1088[12:12:31] <Caitlyn> Skye, oh, no it
was build 193
L1089[12:12:52] <Turtle> \o/ both apis
now work. Although I think I loaded the entire cofhlib instead of
the api, should probably fix that.
L1090[12:13:08] <Kodos> Pretty sure P:R's
ICs are black and have the circuit name on them
L1091[12:13:30] <Lizzy> no
L1092[12:13:32] <Lizzy> that's ICs
L1093[12:13:55] <Lizzy> i.e. Vic's
ICs
L1094[12:14:07] <Skye> VICs
L1095[12:14:14] <Skye> :P
L1096[12:14:47]
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L1097[12:15:29] <Kodos> ¯\_(ツ)_/¯
L1099[12:17:07] <Skye> well
L1101[12:17:14] <Skye> something's gone
horribly wrong
L1102[12:17:32] <Skye> Caitlyn, I really
need to know if there was something in the socket or not
L1103[12:17:33] <Kodos> Turtle,
Explain
L1104[12:17:50] <Caitlyn> Skye, sure let
me loggin and crash the server before I can tell you.
L1105[12:18:11] <Turtle> Once I unshit
the networking algorithm (Currently a huge cheat using classnames),
powerlines adapters, as in, network messages over power
conduits
L1106[12:18:18] <Skye> sorry about that,
but I kinda need to understand what's going on... Nothing is making
sense.
L1107[12:18:18] <Kodos> Caitlyn, my base
is at -2k, -2k, ~70 height for ground level.
L1108[12:18:19] <Lizzy> Skye, there was 3
sockets IIRC, one had a white segment in it, one was blank and the
last had a custom circuit in it
L1109[12:18:33] <Skye> and you have no
idea which one was crashing?
L1110[12:18:47] <Skye> and why would OC
call getComponentName?
L1111[12:18:52] <Kodos> Turtle, seems
overpowered and potentially network overloading
L1112[12:18:53] <Skye> was a computer
connected?
L1113[12:19:12] <Lizzy> Skye, no, cause
it wasn't until i put down P:R's one that the server crashed, there
were no computers connected
L1114[12:19:21] <Skye> okaywat
L1115[12:19:33] <Skye> how does P:R cause
OC to call something on ICs
L1116[12:19:35] <Turtle> Kodos, I´m
aiming for short distance to resolve both
L1117[12:19:41] <Turtle> might
implemented packetloss if it remains OP
L1118[12:19:46] <Lizzy> Skye, i've no
fucking clue
L1119[12:20:19] <Skye> Is P:R trying to
sabotage ICs?
L1120[12:20:24] <Lizzy> the above is all
i know, Cait is the one with the console access
L1121[12:20:38] <Caitlyn> and I gave you
the crash log, which is all I know.
L1122[12:20:59] <Lizzy> #p
L1123[12:21:00] <|0xDEADBEEF|> >
0.880000258 Seconds passed.
L1124[12:21:52] <Kodos> Ooh, going to
steal the ticket machine noise for printers :3
L1125[12:22:07] <Skye> and somehow it
managed to use an absract class?
L1126[12:22:31] <Skye> wah
L1127[12:26:10] <Skye> this is
impossible
L1128[12:26:14] <Skye> like how
L1129[12:26:16] <Skye> does it even
L1130[12:26:38] <Lizzy> \o/ in other news
i worked out why some of my stuff couldn't see syncthing on
janus
L1131[12:28:33] <Kodos> Bleh
L1132[12:28:35] <Kodos> Gotta crank ice
cream
L1133[12:28:38] <Kodos> Back in like an
hour
L1134[12:29:04] *
Skye cries
L1135[12:30:05] <Kubuxu> Sangar: I would
never guess that it was structural typing.
L1136[12:30:07] <Caitlyn> Skye, I have no
idea why it's trying to run OC stuff at that point. but the reason
is pretty clear as to why it's crashing. GPOpenComputers.java:41 is
calling peripheral.getType(); which is in
/gate/peripheral/GatePeripheral.java which is stripped without CC
present.
L1137[12:30:42] <Skye> but only the
inteface is stripped
L1138[12:31:03] <Skye> and the things
that are used by OC code is not stripped
L1139[12:31:39] <Caitlyn> Well, in about
3 minutes my server will be back up, and we'll see if adding CC
fixed it.
L1140[12:33:12] <Caitlyn> Oh, right a
little longer cause the AE2 downgrade is gonna cause it to back
everything up
L1141[12:33:42] <Skye> list of
impossibilities: 1. Code is being run without something calling it
2. things are stripped that shoudn't be, OR it's somehow calling
methods on an abstract class
L1143[12:35:39] <Caitlyn> I don't
even.
L1144[12:36:45] <Skye> WHAT
L1145[12:36:46] <Skye> WHAT
L1146[12:36:58] <Skye>
java.lang.ClassCastException:
mekanism.common.tile.TileEntityInductionCasing cannot be cast to
moe.nightfall.vic.integratedcircuits.api.gate.ISocketWrapper
L1147[12:37:04] <Skye> WHAT
L1149[12:37:45] <Skye> Vexatos, can you
explain what computronics is doing
L1150[12:37:47] <Lizzy> wat
L1151[12:38:02] <Lizzy> someone called
"miss-amanda8" just added me on skype....
L1152[12:38:13] <Turtle> RUN. HIDE.
L1153[12:38:27] <Inari> lol
L1154[12:38:34] <Inari> everyone so
overrreacts to Amanda its kinda funny
L1155[12:38:45] <Skye> My theory is that
somehow ICs is loading up bits of mods that it shouldn't even know
about
L1156[12:38:45] <Turtle> Well yeah that´s
the joke I was making
L1157[12:38:48] <Lizzy> i don't thing
it's amandac
L1158[12:38:56] <Caitlyn> Skye, adding CC
fixed it.
L1159[12:39:05] <Caitlyn> I'm standing ON
the IC that was crashing the server.
L1161[12:39:37] <Turtle> From what I
understood, Forge sledgehammered a bit of code that the ICs
expected to remain
L1162[12:39:51] <Skye> okay
L1163[12:40:37] <Lizzy> Skye, how does
one control a segment display properly?
L1164[12:40:55] <Skye> Lizzy, with
bundled redstone
L1165[12:41:13] <Lizzy> Skye, look at the
segment in that picture, it doesn't have bundled redstone
L1166[12:41:37] <Skye> shift right click
with a screwdriver
L1167[12:41:48] <Lizzy> hmm, k. will try
that
L1168[12:41:56] <Lizzy> later
L1169[12:42:23] <Skye> So computronics is
calling ICs getPeripheral on the wrong co-ordinates
L1170[12:42:26] <Turtle> oh dear. I´ll
need to use a little reflection to figure out how the fluxducts are
connected.
L1171[12:43:02] <Vexatos>
<Skye> Vexatos, can you explain what
computronics is doing
L1172[12:43:04] <Vexatos> what?
L1173[12:43:06] <Turtle> Skye, from what
I got, forge removed the CC interface because CC was not installed.
But instead of a chisel it used a sledgehammer and the OC interface
broke too
L1174[12:43:12] <Vexatos> what's
happening
L1175[12:43:18] <Lizzy> Skye, no idea,
there was no computers in the chunk loading radius around that
circuit
L1176[12:43:31] <Turtle> nvm, wrong
bug
L1178[12:43:59] <Caitlyn> I didn't see
that until after I installed CC.
L1179[12:44:16] <Skye> I am trying to
understand the smaller issues first
L1180[12:44:26] <Vexatos> Skye, ICs
thinks a certain mek block is an ISocketWrapper
L1181[12:45:43] <Skye> @Override
L1182[12:45:43] <Skye> @Method(modid =
"ComputerCraft")
L1183[12:45:43] <Skye> public IPeripheral
getPeripheral(World world, int x, int y, int z, int side) {
L1184[12:45:43] <Skye> ISocket socket =
((ISocketWrapper) world.getTileEntity(x, y, z)).getSocket();
L1185[12:45:44] <Skye> if
(socket.getGate() instanceof IGatePeripheralProvider) {
L1186[12:45:45] <Skye>
IGatePeripheralProvider provider = (IGatePeripheralProvider)
socket.getGate();
L1187[12:45:46] <Skye> return
provider.hasPeripheral(side) ? provider.getPeripheral() :
null;
L1189[12:45:49] <Skye> return null;
L1191[12:45:51] <Caitlyn> ¬_¬
L1192[12:45:56] <gamax92> Skye why.
L1193[12:46:04] <Skye> someone that is
being called on a mek block
L1194[12:46:12] <Lizzy> Skye, this
channel is not a pastebin, do that again and you're getting
kicked
L1195[12:46:20] <Skye> sorry
L1197[12:46:38] <Vexatos> the crashing
line
L1198[12:47:50] <Skye> Vexatos, why would
computronics call ICs getPeripheral with a mek's blocks
coordinates
L1199[12:48:10] <Vexatos> it's not
L1200[12:48:13] <Vexatos> ComputerCraft
is
L1201[12:48:18] <Vexatos> Computronics is
just relaying it
L1202[12:48:30] <Vexatos> the peripheral
provider has to check whether the block given is valid for
you
L1203[12:48:52] <Vexatos> so it's
definitely a bug in ICs because Vic isn't doing an instanceof
check
L1204[12:48:52] *
Caitlyn flips a table
L1205[12:49:03] <Skye> okay... hrm
L1206[12:49:15] <Caitlyn> Now I'm getting
OpenGL errors when opening AE interfaces
L1207[12:49:46] <Vexatos> also, ehm
L1209[12:50:17] <Vexatos> blockSocket
isn't even an IPeripheralProvider...
L1210[12:50:33] <Skye> Vexatos, Vic does
magic
L1211[12:50:53] <Vexatos> well vic's
doing it wrong
L1212[12:50:55] <Skye> Vexatos, Vic uses
hacks to get mixins with classes
L1213[12:51:09] <Vexatos> well vic's
doing it wrong
L1214[12:51:58] <Turtle> YAY. My
reflection works.
L1215[12:53:18] *
Skye cries
L1216[12:53:19] <Caitlyn> Yep, opening an
AE2 interface fucks my client now.
L1217[12:53:24] <Skye> I wish I
understood Vic's code
L1218[12:53:30] <Skye> so I could fix it
all
L1219[12:54:48] <Turtle> If you could
understand it, would it still need fixing?
L1220[12:55:35] <Skye> yes
L1221[12:57:01] <Caitlyn> Lizzy, you have
any AE2 stuff?
L1222[12:57:08] <Lizzy> nope
L1223[12:57:17] <Skye> 1 small bug
fixed
L1224[12:57:19] <Caitlyn> I know I do, I
know Shuu does
L1225[12:57:23] <Caitlyn> I wonder if
Kodos does..
L1226[12:57:36] <Skye> now I will let Vic
fix the big bug
L1227[12:57:52] <Caitlyn> I can't pull AE
drives, I can't open AE Terminals... ¬_¬
L1228[12:57:55] <Caitlyn> fml
L1229[13:01:31] <Lizzy> Caitlyn, Kodos
has some in his tardis i think, none in his base area though (where
both our tardises are landed
L1230[13:02:19] <Skye> Vexatos, what is
the chance that the lack of the instanceof check is the thing that
caused the big crash
L1231[13:04:09] <Caitlyn> [B#328]
[13:03:42] [Client thread/WARN] [integratedcircuits]: Shaders not
supported, disabling aura effect :(
L1232[13:04:13] <Caitlyn> o_o
L1233[13:04:30] <Skye> it's an easter egg
thingy
L1234[13:05:00] <Caitlyn> Yeah I get that
with a shit ton of GL Errors.
L1235[13:05:24] <Skye> are the GL errors
coming from ICs?
L1236[13:05:39] <Caitlyn> Doesn't
say
L1237[13:05:47] <Caitlyn> but Opening
random UIs seems to cause it
L1238[13:05:53] <Caitlyn> IDK wtf is
going on anymore.
L1239[13:06:02] <Caitlyn> I thought it
was AE, but I got it opening my printer UI
L1240[13:06:22] <Caitlyn> Anyway, I've
gotta go switch ignition coils on my moms truck
L1241[13:07:55] <Skye> Caitlyn, as far as
I can tell... your graphics card seems to be dying
L1242[13:08:06] <Skye> and the GL errors
are symptoms.
L1243[13:08:11] <Caitlyn> Yeaaaaah
L1244[13:08:14] <Caitlyn> No.
L1245[13:09:15] <Vexatos> Skye, 99%
L1246[13:10:26] <Skye> eh?
L1247[13:10:31] <Skye> Vexatos,
wha?
L1248[13:11:17] <Vexatos>
<Skye> Vexatos, what is the chance
...
L1249[13:11:26] <sugoi> Vexatos: thanks
for the info on extra utils, cofh lib, and my crash
L1250[13:12:35] <Lizzy> Skye, oh sure,
minecraft has GL errors, of course it must be the graphics card. it
couldn't possibly be the pile of shit that mc is
</ultrasarcasm>
L1251[13:13:47] <Turtle> I mean it´s a
classic case of stuff that was not intended to be overly populair
that got stupidly populair
L1252[13:15:18] <Turtle> Odd. This should
be spawning particles.
L1253[13:16:29] <Skye> Lizzy, sorry
L1254[13:17:11] <Kodos> I could give a
shit about my AE2 stuff
L1255[13:18:03] <Kodos> Anyway, going to
get my brother out of bed, then back to mom's for bbq
L1256[13:18:07] <Kodos> Back Soon™
L1257[13:24:26] <Inari> Turtle: so like
flappy?
L1258[13:24:47] <Turtle> Inari,
Basicly.
L1259[13:29:45] <Kodos> What's a simple
way to remove a line from a file
L1260[13:29:56] <sugoi> Kodos: depends on
the editor
L1261[13:30:04] <Kodos> In OC, using
Lua
L1262[13:31:21] <sugoi> i dont know of a
simple way...without reading line by line and printing lines i want
to keep
L1263[13:31:49] <Kodos> Alright, I'll do
this the way I originally was going to then
L1264[13:32:17] <Kodos> For now though,
BBQ =D
L1265[13:32:18] <Kodos> Back soon
L1266[13:37:22] <Lizzy> fucking
internet
L1267[13:38:46] ***
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Cruor|Away is now known as Cruor
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L1270[13:45:16] <Turtle> Time to see if
my networking code works
L1272[13:50:28] <sugoi> how hard is hard
mode recipes? im reading a few of them but i'm not really sure how
bad these are
L1273[13:50:51] <sugoi> i'm interested
but..are we talking about 2x the cost (like..time to aquire
resources) ... or 10x .. or 1.0001x ?
L1274[13:50:54] <sugoi> i'm not entirely
sure
L1275[13:51:55] <Vexatos> About...
1.2x?
L1276[13:51:58] <Vexatos> Just better
recipes
L1277[13:52:07] <Vexatos> it's basically
more crafting steps
L1278[13:52:09] <sugoi> Vexatos: hi again
- thanks for the mod help btw
L1279[14:03:34] <Sangar> Kubuxu, yeah;
it's probably realized via reflection or some black magic that's
not handled by the obfuscator
L1280[14:07:12] <Caitlyn> Note to self,
AE does not like being downgraded from RV3 to RV2
L1281[14:07:13] <Caitlyn> lol
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L1291[14:57:21] <Kodos> I ate too much
x.x
L1292[15:01:03] <Turtle> rip
L1293[15:02:10]
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(Quit: I guess I have to go now. Bye ✔)
L1294[15:05:13] <sugoi> Kodos: you use
galacticraft?
L1295[15:05:20] <Kodos> Yes
L1296[15:05:35] <sugoi> do you know if
one can completely disable/hide the space race feature?
L1297[15:05:55] <Kodos> Annoyed by the
flag GUI that pops up every so often?
L1298[15:06:09] <sugoi> yes, it's a
feature we're not going to use
L1299[15:06:19] <Kodos> Set the flag
once, and forget it, it shouldn't pop up anymore
L1300[15:06:40] <sugoi> i dont even want
to see the spacerace manager button in the escape game menu
L1301[15:09:11] <Caitlyn> There doesn't
seem to be a way to do so.
L1302[15:09:13] <Dahling> #lua
358/76
L1303[15:09:13] <|0xDEADBEEF|> >
4.7105263157895
L1304[15:09:19] <Dahling> #lua
76/358
L1305[15:09:19] <|0xDEADBEEF|> >
0.2122905027933
L1306[15:09:28] <Dahling> #lua
1-(76/358)
L1307[15:09:28] <|0xDEADBEEF|> >
0.7877094972067
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L1315[15:29:03] <Skye> Caitlyn, I fixed
the bug!
L1316[15:30:35] <Caitlyn> Skye,
nice
L1317[15:30:38] <Kodos> What did you do
to it
L1320[15:31:52] <Kodos> k
L1321[15:32:09] <Skye> I have no idea WHY
P:R was calling methods that OC was meant to call
L1322[15:33:49] <sugoi> Kodos: i'm new to
GC
L1323[15:34:02] <sugoi> but...it seems --
gc alone causes pretty bad fps drops
L1324[15:34:15] <sugoi> in completely new
worlds, nothing made/done yet
L1325[15:34:36] <Kodos> Honestly, there's
a lot about GC that needs to be fixed. In all honesty, unless you
plan on focusing on building on a space staiton or foreign
planet/moon, I wouldn't bother with having it
L1326[15:34:45] <Kodos> The only thing I
really use from it regularly is the airlocks
L1327[15:34:49] <Kodos> Because I think
they look nice
L1328[15:35:01] <Kodos> Space stations
are cool, too, but getting them sealed and shit is more trouble
than it's worth
L1329[15:35:09] <sugoi> my son wanted to
mess with it....i think i'll just give it to him separately, and
not for my groups next pack
L1330[15:35:21] <sugoi> i really liked
the idea of the space station
L1331[15:35:26] <sugoi> but these fps
drops - crazy
L1332[15:36:19] <sugoi> seriously, with
zero mods this machine does a solid 140 fps, but with gc ONLY i get
drops every few seconds (When walking) down to 30-40 fps
L1333[15:36:30] <sugoi> on brand new
worlds
L1334[15:41:11] <Caitlyn> Bleh
L1335[15:41:23] <Caitlyn> I just can't
convince myself to do anything.
L1336[15:41:36] <Turtle> sugoi, did you
try fastcraft?
L1337[15:41:48] <sugoi> Turtle: i didnt
(have before)
L1338[15:43:24] <Kodos> Caitlyn, what
about those display panels :3
L1339[15:43:42] <Caitlyn> "I just
can't convince myself to do anything."
L1340[15:43:50] <Kodos> Which is why I'm
trying to >=D
L1341[15:43:51] <sugoi> Caitlyn: go spend
money - that'll motivate you :D
L1342[15:43:57] <Caitlyn> Ha...
L1343[15:43:59] <Caitlyn> Money.
L1344[15:44:29] <Caitlyn> Kodos, I have
Eclipse up... but meh.
L1345[15:44:45] <Inari> Caitlyn: i hate
when im so bored that that happens, because then im bored but also
cant really go to do anything that woudl unbore me
L1346[15:44:46] <Inari> :D
L1347[15:44:52] <Kodos> Do you have
anything cold to drink?
L1348[15:45:08] <Caitlyn> No, and I'm
also holding a sleeping 2 year old.
L1349[15:45:23] <Inari> go sleep
L1350[15:45:35] <Caitlyn> Inari, .. er
no
L1351[15:45:57] <Inari> :<
L1352[15:46:04] <Inari> but,
sleeeeeep
L1353[15:46:59] <Caitlyn> I need to
figure out how the hell to use GLScissor
L1354[15:47:31] <Caitlyn> I dunno if I
even can with this damn text renderer.
L1355[15:49:08] <Inari> scissor?
lewd
L1356[15:49:24] <Inari> GL => girl's
love even ;D
L1357[15:49:33] <Inari> -'
L1358[15:50:41] <Lizzy> (͡° ͜ʖ ͡°)
L1359[15:52:02] <Caitlyn> I have no idea
wtf I'm doing.
L1360[15:52:22] <Caitlyn> and without
working knowledge of glscissor the DisplayPanel is going to be a
clusterfuck.
L1361[15:52:33] <Caitlyn> the Radio text
renderer is a clusterfuck and it's simple.
L1362[15:54:57] ***
Cranium[Away] is now known as Cranium
L1364[16:21:54]
⇨ Joins: Vexatos
(~Vexatos@p200300556E4E73357C30F38154C2CEC5.dip0.t-ipconnect.de)
L1365[16:21:54]
zsh sets mode: +v on Vexatos
L1366[16:22:07] <Vexatos> tfw you get TTS
working after a year
L1367[16:22:45] <Vexatos> half a
year*
L1368[16:28:48]
⇨ Joins: Something12 (~Something@184.65.42.207)
L1369[16:31:21]
⇦ Quits: surferconor425 (surfercono@mango.bnc4free.com)
(Remote host closed the connection)
L1370[16:31:50] *
Kodos makes grabby hands
L1371[16:40:35] ***
kirby|gone is now known as mrkirby153
L1372[16:44:00] ***
Cruor is now known as Cruor|Away
L1374[16:50:36] <Kodos> Someone made a
Terraria Hooks mod
L1375[16:51:29] <Dahling> Lizzy: Your
lenny face is still broke .-.
L1376[16:52:10] <Lizzy> Dahling, i regret
to announce that i have not gained any more fucks to give since the
last time it was mentioned
L1377[16:52:49] <Dahling>
Lizzy.fucks++;
L1378[16:52:52] <Dahling> How about
now?
L1379[16:53:33] <Lilly_Satou> ( ͡~ ͜ʖ
͡°)
L1380[16:53:34] <Lizzy> undefined
attribute: "fucks"
L1381[16:54:19] <Dahling> Hmm
L1382[16:54:21] <Dahling> Welp, I
tried
L1383[16:57:18]
⇨ Joins: surferconor425
(surfercono@mango.bnc4free.com)
L1385[17:01:52] <gamax92> ... welp.
L1386[17:01:57] <gamax92> I wasn't
supposed to post that.
L1387[17:01:57] ***
Cranium is now known as Cranium[Away]
L1388[17:02:56] <gamax92> yay
clipboard
L1389[17:03:17]
⇨ Joins: Madxmike (~Madxmike@168.28.136.36)
L1390[17:08:56]
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(webchat@74-210-188-169.hy.cgocable.ca)
L1391[17:09:17]
⇦ Parts: shawny43 (webchat@74-210-188-169.hy.cgocable.ca)
())
L1392[17:12:01] <Dahling> gamax92: Are...
are you trying to rip off a game that was JUST released like 3 days
ago?
L1393[17:12:34] <gamax92> friend is, and
they're actually proud of that garbage
L1394[17:12:42] <Dahling> .-.
L1395[17:13:26]
⇦ Quits: Vexatos
(~Vexatos@p200300556E4E73357C30F38154C2CEC5.dip0.t-ipconnect.de)
(Ping timeout: 378 seconds)
L1396[17:13:35] <gamax92> I kinda want to
tell them to just pirate it if they really want it that
badly.
L1397[17:13:46] <gamax92> But I'm also
interested in how far their garbage goes
L1398[17:14:43] <Dahling> They should
name it "Keep talking and Chill Simulator 9000"
L1399[17:15:26] <Kodos> What game
L1400[17:15:41] <gamax92> Keep Talking
And Nobody Explodes
L1401[17:16:00] <gamax92> multiplayer
game where one person has a manual and another person has a bomb,
but the manual guy can't see the bomb and the bomb guy can't see
the manual
L1402[17:16:03] <gamax92> so it's a
communication game
L1403[17:16:04] <Dahling> gamax92:
Anyways, their garbage needs more stock explosion gifs, while
watermarked
L1404[17:19:10] <Turtle> Hmhmh, my
networking code still loops .-.
L1405[17:19:16] <Dahling> Caitlyn: I'm
going to connect eos to my local server to eos to my local server
to eos to my local server and see how far I can go with this
L1406[17:20:31] <Dahling> There is now a
1 second latency to the server downstairs
L1407[17:20:33] <Dahling> yes
L1408[17:20:58] <Inari> gamax92: more
screenshake
L1409[17:41:12] <Turtle> \o/ my
networking code works and deals with looping fluxducts now
L1410[17:44:40]
⇨ Joins: VikeStep (~VikeStep@101.184.94.18)
L1411[17:52:50]
⇦ Quits: asie (~asie@asie.pl) (Ping timeout: 206
seconds)
L1412[17:55:53]
⇨ Joins: asie (~asie@asie.pl)
L1413[17:58:00] <mrammy> I just rm -rfed
my mods directory by mistake and then thankfully had it in a
running instance to pull the file descriptors from ram
L1414[17:58:13] <mrammy> disaster
averted
L1415[17:59:38] <Turtle> oh dear
L1416[18:02:18] <mrammy> oh dear was a
bit of an understatement, i had some custom built stuff in
there
L1417[18:02:28] <mrammy> but yeah
L1418[18:03:03] ***
Lilly_Satou is now known as SleepingFairy
L1419[18:03:25] <Turtle> \o/ Just gotta
implement enviroment properly and the powerline adapter should be
functional
L1420[18:04:55] <Kathleen> mrammy *cough*
alias rm=rm -I *cough*
L1421[18:05:29] <mrammy> yeah i probably
should add that to the ol' .rc
L1422[18:06:19] *
CompanionCube would've just used btrfs to rollback. If it was setup
on this system.
L1423[18:07:43] <Kathleen> CompanionCube:
Or not rm -rf an important directory in the first place?
L1424[18:07:52] <CompanionCube>
true
L1425[18:10:50] ***
Keridos|away is now known as Keridos
L1426[18:12:16] <Turtle> hmh, any
changelogs out for .19?
L1427[18:12:27] <Turtle> nvm.
L1428[18:13:14] <Turtle> (Every single
time. heh.)
L1429[18:15:25] ***
Keridos is now known as Keridos|away
L1430[18:16:27]
⇨ Joins: SF-MC
(~EiraIRC@131-191-86-130.as.clicknet.org)
L1431[18:25:07] ***
alfw is now known as alfw|Off
L1432[18:28:20]
⇨ Joins: scj643
(uid26363@id-26363.ealing.irccloud.com)
L1433[18:28:57]
⇦ Quits: feldim2425
(~feldim242@178-190-74-97.adsl.highway.telekom.at) (Ping timeout:
195 seconds)
L1434[18:30:47]
⇨ Joins: feldim2425
(~feldim242@188-23-195-241.adsl.highway.telekom.at)
L1435[18:32:38]
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timeout: 378 seconds)
L1436[18:35:32] ***
cbcercas is now known as cbcercas|AFK
L1437[18:37:48] <Turtle> D: My network
code died again
L1438[18:37:59] <Kodos> It's a sign
L1439[18:38:05] <scj643> What did i
miss
L1440[18:38:15] <scj643> IRC cloud
died
L1441[18:38:20] <Turtle> scj643, not
much, still working on that powerline adapter addon
L1442[18:38:30] <scj643> Good
L1443[18:38:51] <Turtle> I somehow broke
my code that traverses fluxducts when implementing OC´s Enviroment.
(Which is odd as my network code is in another class)
L1444[18:48:21]
⇦ Quits: Madxmike (~Madxmike@168.28.136.36) (Remote host
closed the connection)
L1446[18:52:39] <Turtle> Kodos, something
something shameless plug of gamax´s or my CC emulator
L1447[18:52:53] <Kodos> Meh
L1448[18:52:57] <Kodos> Bed~
L1449[18:53:17] <Turtle> \o/ my
networking code works... except I need to figure out how I get the
component adress from the tileenity .-.
L1450[18:54:40] <Turtle> ... I need bed
too.
L1451[18:56:21] <Caitlyn> Oh man this is
so shitty/hacky I feel bad for writing it.
L1452[18:56:57] <Turtle> Caitlyn, apply
more shitcode until your feelings are drowned out by
confusion.
L1454[18:57:49] <Turtle> ... that´s not
shitcode.
L1455[18:57:56] ***
Cranium[Away] is now known as Cranium
L1456[18:59:00] <Caitlyn> I'm making a
smoother scroll by just padding 7 spaces to the front and back of
the string
L1457[18:59:03] <Caitlyn> and stepping
through them
L1459[19:00:28] *
Lizzy steps through Caitlyn
L1460[19:01:20]
⇦ Quits: Jezza (~Jezza@92.206.13.233) (Quit:
Leaving)
L1461[19:03:11] <Caitlyn> Turtle, I've
seen much much worse. Looks ok to me
L1462[19:03:35] <scj643> Do we have a
last fm bot
L1463[19:03:55] <Turtle> Caitlyn, oh yeah
it´s not -BAD- (You should see my Lua script to deal with EVE
Online data exports, that thing is EVIL.) but it can probably be
optimized a lot.
L1464[19:04:17] <Caitlyn> Turtle, I've
written PHP to deal with EVE stuff, it's no fun :P
L1465[19:04:58] <Turtle> I´ve gotten to
the ¨Fuck your shit. I´m writing my own data files to read¨ point
lately .-.
L1466[19:05:06] <Caitlyn> lol
L1467[19:05:16] <Turtle> (Expressions
dogma, WHYYYY)
L1468[19:07:20] <Caitlyn> It's just that
text = " " + text + " "; hurt my soul..
lol
L1469[19:07:39] <SF-MC> Caitlyn: icky
:/
L1470[19:08:10] <Caitlyn> I just couldn't
think of a better way to scroll this text
L1471[19:08:45] <Turtle> Starting from
the end of the screen? :p
L1472[19:08:55] <Turtle> or wherever the
scroll ends, xD
L1473[19:13:47] <Turtle> ... ugh. I
implemented dealing with network messages wrong. I´ll go fix that
tomorrow.
L1474[19:18:55] <Dahling> #lua 5%4
L1475[19:18:55] <|0xDEADBEEF|> >
1
L1476[19:25:10]
⇦ Quits: SF-MC (~EiraIRC@131-191-86-130.as.clicknet.org)
(Remote host closed the connection)
L1477[19:38:03] <scj643> .np
L1478[19:42:13]
⇦ Quits: Turtle (~SentientT@82-171-92-73.ip.telfort.nl) (Read
error: Connection reset by peer)
L1479[19:43:40]
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(~feldim242@188-23-195-241.adsl.highway.telekom.at) (Remote host
closed the connection)
L1480[19:54:49]
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(~t3hero@2601:202:100:7e79:bdb7:a3f7:1500:7590)
L1482[20:24:32]
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(~shadowkin@pool-71-191-187-114.washdc.fios.verizon.net)
L1483[20:45:55]
⇨ Joins: ditchbuster1
(~holoirc@mobile-166-173-187-076.mycingular.net)
L1484[20:46:13] <XeonSquared> yay
internet is working normally again
L1485[20:49:38]
⇦ Quits: ditchbuster1
(~holoirc@mobile-166-173-187-076.mycingular.net) (Ping timeout: 202
seconds)
L1486[21:11:42]
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(~lacsap@modemcable157.188-82-70.mc.videotron.ca) (Ping timeout:
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L1487[21:11:49]
⇦ Quits: h3po (~h3po@aftr-5-146-248-219.unity-media.net)
(Quit: Leaving.)
L1488[21:16:38]
⇨ Joins: ditchbuster1
(~holoirc@mobile-166-173-187-076.mycingular.net)
L1489[21:17:56]
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(~shadowkin@pool-71-191-187-114.washdc.fios.verizon.net) (Ping
timeout: 190 seconds)
L1491[21:34:07] <Dahling> .np
L1492[21:34:12] <Dahling> hmm?
L1493[21:34:37] <scj643> Do we have a
last fm not
L1494[21:34:40] <scj643> Bot
L1495[21:34:57] <Caitlyn> No..
L1496[21:35:20] <scj643> Damb
L1497[21:35:22] <scj643> Damn
L1498[21:35:26] <scj643> We should
L1499[21:35:29] <Caitlyn> Why
L1500[21:35:42] <scj643> Easier to share
what's playing
L1501[21:35:52] <Caitlyn> Why.
L1502[21:36:03] <scj643> Np vision: close
minded
L1503[21:36:17] <XeonSquared> wats a last
fm?
L1504[21:36:20] <Caitlyn> <_<
>_>
L1505[21:36:23] <Caitlyn> Why do we
care?
L1506[21:36:32] <scj643> Last.fm
L1507[21:36:38] <XeonSquared> whats a
last.fm
L1508[21:37:23] <Caitlyn> Fuck this...
I'm going
L1510[21:37:40] <XeonSquared> oh
L1512[21:37:52] <XeonSquared> VLC
ftw
L1513[21:38:10] <scj643> Japanese
wtf
L1514[21:38:16] <scj643> American
Idiot
L1515[21:38:25] <XeonSquared> Green
Day
L1516[21:38:31] <scj643> I know
L1517[21:38:40] <scj643> It's in my
spotify playlists
L1518[21:38:59] <XeonSquared> japanese
version has extra songs, or rather different versions
L1519[21:39:07] <XeonSquared> the torrent
had them, so I'm fine with that.
L1521[21:39:38] <XeonSquared> the fucker
wants me to log in
L1522[21:39:40] *
XeonSquared closes the tab
L1523[21:39:54] <scj643> Damn
L1524[21:40:03] <XeonSquared> I don't use
media services
L1525[21:40:11] <XeonSquared> all my
stuff has local storage for a reason
L1526[21:40:14] <XeonSquared> and
there'
L1527[21:40:22] <XeonSquared> s a reason
I have a 10TB RAID array on my LAN
L1528[21:40:35] <scj643> Don't have money
so forced to
L1529[21:40:44] <Dahling> We got it, you
pirate
L1531[21:41:04] <scj643> I do for anime
because streaming usually sucks
L1533[21:41:29] <scj643> My
playlist
L1534[21:42:01] <XeonSquared> would show
you my playlist except I'd need about 4x the vertical resolution to
put it all on one screen
L1535[21:42:01] <Dahling> Anime would be
the only thing I would actually pirate for, but music is a no-no
(since all the music I listen to is from Video Games, they're
basically unobtainable by any other means)
L1536[21:42:01]
⇦ Quits: ditchbuster1
(~holoirc@mobile-166-173-187-076.mycingular.net) (Read error:
Connection reset by peer)
L1537[21:42:20] <Dahling> XeonSquared:
Then, I dunno, take four screenshots?
L1538[21:42:26] <Dahling> A
suggestion
L1539[21:42:40] <scj643> That's what I
did
L1540[21:42:56] <scj643> I torrent most
of my non English music
L1542[21:46:05] <XeonSquared> Avenged
Sevenfold, Thousand Foot Krutch, Paramore, JET, and Green Day
L1543[21:47:07] <scj643> In iTunes you
can export your library to an image
L1544[21:47:27] <XeonSquared> hahahahaha
apple
L1545[21:47:37] <XeonSquared> I don't
even think it has a Linux version anyway
L1546[21:47:46] <scj643> Nope
L1547[21:47:49] <XeonSquared> wouldn't
want any form of competition to their mediocre OS, would
they?
L1548[21:49:10] <scj643> They have
windows
L1549[21:49:20] <scj643> A windows
version of iTunes
L1550[21:49:42] <XeonSquared> mmm, but OS
X and DOS are very different
L1551[21:51:05] <scj643> OS X is BSD
based
L1552[22:06:35]
⇦ Quits: MrRatermat
(~ratermat@host86-142-226-13.range86-142.btcentralplus.com) (Ping
timeout: 378 seconds)
L1553[22:12:42] *
gamax92 wants to play that bomb game, but that requires friends who
don't want to play payday 2 48/14
L1554[22:15:19] <gamax92> s/who don't
want to play payday 2 48\/14//
L1555[22:15:20] <Kibibyte> * gamax92
wants to play that bomb game, but that requires friends
L1556[22:25:06]
⇦ Quits: TangentDelta (~tangentde@63.143.24.22) (Quit:
WeeChat 1.3)
L1557[22:49:07]
⇦ Quits: Lathanael|Away
(~Lathanael@p549712A8.dip0.t-ipconnect.de) (Ping timeout: 206
seconds)
L1558[22:49:38]
⇨ Joins: Something12 (~Something@184.65.42.207)
L1559[22:55:20]
⇨ Joins: Lathanael|Away
(~Lathanael@p5497156F.dip0.t-ipconnect.de)
L1560[22:57:54] <gamax92> yeh, double
precision is cool
L1561[23:10:00] <vifino> gamax92: I'm
still here ._.
L1562[23:10:07] <vifino> And I don't play
payday 2 ._.
L1563[23:10:46] <gamax92> I'm playing
with double precision experiments.
L1564[23:10:56] <gamax92> doing this for
i = 1,100000000 do local b = math.random(1,100) a=a*b/b end return
string.format("%.50f", a)
L1565[23:10:59] <gamax92> where a is
math.pi
L1567[23:11:09] <gamax92> hahaha
L1568[23:11:48] <gamax92> also that
reminds me, I noticed that in win7 64bit, the font rendering on the
setup was so much cleaner than the 32bit setup ...
L1569[23:11:58] <gamax92> (don't ask why
I was installing win7 in vms)
L1570[23:12:48] <vifino> I patched
windows to use freetype instead, it looks different, but not
bad.
L1571[23:13:15] <gamax92> I did that
(think I did mactype?) but couldn't get it to look quite the
same
L1572[23:14:37] <gamax92> so I gave up
and put it back
L1573[23:15:25] <vifino> Yeah,
mactype.
L1574[23:15:53] <gamax92> such
chinese
L1575[23:18:17] <vifino> ... hexchat
crashed
L1576[23:18:23]
⇨ Joins: lostkangaroo
(~lostkanga@50-24-53-121.bcstcmtk01.res.dyn.suddenlink.net)
L1577[23:18:25] <vifino> Gaaaawd.
L1578[23:18:33] <gamax92> vifino: hexchat
on windows does that a lot
L1579[23:18:48] <gamax92> I'll have some
connection issues due to wifi and then hexchat just crashes
L1580[23:18:51] <lostkangaroo> anyone
know off the top of thier heads if the adapter works with forestry
farms?
L1581[23:19:59] <gamax92> nope.
L1582[23:20:05] <gamax92> as in i don't
know
L1583[23:20:07] <gamax92> not that it
doesn't
L1584[23:20:28] <lostkangaroo> yeah it
seems to read but gets an empty methods list
L1585[23:20:36] <gamax92> "We'll be
back to the music in 30 seconds" (plays 2 minute
commercial)
L1586[23:20:58] <vifino> Alright, so the
blurryness of hexchat has nothing to do with mactype.
L1587[23:21:02] <vifino> Nice to
know.
L1588[23:21:08] <gamax92> oh?
L1589[23:21:19] <gamax92> my issue with
mactype was that everything was blurry
L1590[23:21:34] <vifino> Change the
preset.
L1591[23:21:45] <gamax92> I did
>_?
L1592[23:21:49] <gamax92>
>_>*
L1593[23:21:56] <vifino> Lemme just
reboot, can't be worse.
L1594[23:22:00] <vifino> Just loosing my
perfect uptime
L1595[23:22:04] *
vifino sighs
L1596[23:23:57] <gamax92> being updated
is more important than uptime
L1597[23:24:24] <gamax92> though ... I
guess new kernels have live patching stuff?
L1598[23:24:34] <vifino> Uptime >
Windows "Updates"
L1599[23:27:52] <vifino> Alright, the
blurriness is definitly not mactype.
L1600[23:31:55] *
vifino flops onto Lizzy
L1601[23:34:02] <vifino> So, uh.
L1602[23:34:10] <vifino> I took a look at
my inventory
L1603[23:34:27] <vifino> Turns out I have
4.75tb of unused drives and disks.
L1604[23:35:00] <vifino> Thinking about
it, I probably have more than 10tb of space.
L1605[23:35:02] <vifino> Or even
15tb.
L1606[23:37:31] ***
mrkirby153 is now known as kirby|gone
L1607[23:37:37] <vifino> 2x2tb + 1tb +
2tb + 1tb + 0.75tb + 1tb + 3tb + 4x0.075tb + 0.75tb = 13.8tb
L1608[23:37:52] <vifino> I probably
forgot a lot.
L1609[23:39:58]
⇨ Joins: Doty1154
(~Doty1154@2601:648:8002:ea78:7dcf:ee52:74fc:d757)
L1610[23:40:15] <vifino> Oh, add another
660 gb.
L1611[23:40:46] <vifino> If I would
salvage the one in that old imac, I would probably have another
tb.
L1612[23:40:53] <vifino> Yay?
L1613[23:42:31]
⇦ Quits: SnowDapples (~powered@pD95884CE.dip0.t-ipconnect.de)
(Killed (NickServ (GHOST command used by
SnowDapples_!~powered@pD9589348.dip0.t-ipconnect.de)))
L1614[23:42:39]
⇨ Joins: SnowDapples
(~powered@pD9589348.dip0.t-ipconnect.de)
L1615[23:42:43]
⇦ Quits: lostkangaroo
(~lostkanga@50-24-53-121.bcstcmtk01.res.dyn.suddenlink.net) (Quit:
wandering off again.)
L1616[23:50:40] <XeonSquared> VNC
password for haiku VM:
L1617[23:51:00] <XeonSquared> #
vncpasswd
L1618[23:51:06] <XeonSquared> Password:
no
L1619[23:51:13] <XeonSquared> Password
must be at least 6 characters
L1620[23:51:16] <XeonSquared> Password:
nonono
L1621[23:52:10] <vifino> Hah.
L1622[23:52:47] <XeonSquared> In other
news
L1623[23:52:49] <XeonSquared> QEMU
L1624[23:53:29] <vifino> Pfft,
news.
L1625[23:53:43] <vifino> kvm
masterrace.
L1626[23:53:46] <XeonSquared> on
Haiku.
L1627[23:53:56] <vifino>
ohgodwhydoyoudothis
L1628[23:54:03] <vifino> .com
L1629[23:58:22] ***
Kasen is now known as rakiru|offline