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L1[00:01:55] <sugoi> i took a screen cast of the experience http://content.screencast.com/users/payonel/folders/Default/media/50323073-b927-4932-9c8d-00ca7aa8901c/ocemu-demo.swf?downloadOnly=true
L2[00:05:17] <gamax92> I'm on a prophunt map, where everything is from cs:go
L3[00:05:20] <gamax92> I don't have cs:go
L4[00:05:27] <gamax92> the entire map is errors and purple-black textures
L5[00:11:48] <Reika> Apparently that server freeze issue is not completely fixed
L6[00:12:16] <Reika> the server /does/ launch, but it takes far, far longer to do so, and its delay is where the newer versions crashed
L7[00:12:20] <Reika> so some relic remains
L8[00:12:38] ⇦ Quits: hi117 (~hi117@68-200-177-34.res.bhn.net) (Ping timeout: 192 seconds)
L9[00:12:40] <sugoi> gamax92: lua -v is 5.2.4, is this correct? not sure what else could be the problem
L10[00:13:05] <sugoi> Izaya: you're welcome to watch the video as well
L11[00:13:36] <gamax92> why is this video a safe work for file?
L12[00:14:33] <Izaya> 3G data cap
L13[00:14:36] <gamax92> I can't watch it
L14[00:16:41] <sugoi> safe work for file? you can open it with any browser, can drag the file to ff for example
L15[00:16:48] <sugoi> anywho, i gotta run, laters
L16[00:16:50] * sugoi is afk
L17[00:20:44] *** Cazzar is now known as Cazzar|Away
L18[00:26:46] ⇨ Joins: hi117 (~hi117@68.200.177.34)
L19[00:34:48] *** Daiyousei is now known as LearningFairy
L20[00:57:20] ⇦ Quits: hi117 (~hi117@68.200.177.34) (Ping timeout: 378 seconds)
L21[00:58:51] *** Skye|ZZZ is now known as Skye
L22[01:02:13] <Sandra> Nanomachines what!
L23[01:04:58] <Sandra> by the looks of things you can be a dick and just destroy the nanomachines in another player when they walk by.
L24[01:05:20] <Sandra> so that sounds fun.
L25[01:09:41] ⇨ Joins: hi117 (~hi117@68.200.177.34)
L26[01:11:13] *** Cruor|Away is now known as Cruor
L27[01:14:59] <Izaya> wat
L28[01:23:45] <Sandra> since the nanomachines are controlled by open wireless broadcasts you can just send one to any random player and it will control their nanomachines.
L29[01:24:08] <Sandra> and one of the commands destroys the nanomachines.
L30[01:24:41] <Dashkal> Better. Turn on all inputs simultaneously
L31[01:24:50] <Dashkal> No security, and lots of negative effects
L32[01:25:02] <Sandra> yes, but still, the AMOUNT of trolling you can do.
L33[01:25:04] <Dashkal> Using that feature is a Really Bad Idea
L34[01:25:38] <Sandra> but: it only affects from 2 blocks away.
L35[01:25:50] <Sandra> so they have to be there for it to affect.
L36[01:26:07] <Dashkal> Just leave trap blocks in commonly waked by areas broacasting
L37[01:26:12] <Dashkal> dropped a 'd' there
L38[01:38:20] ⇨ Joins: Vexatos (~Vexatos@p200300556E5802511D8753F2E802E4F2.dip0.t-ipconnect.de)
L39[01:38:20] zsh sets mode: +v on Vexatos
L40[02:03:08] ⇦ Quits: v^ (~ping@c-68-41-215-101.hsd1.mi.comcast.net) (Ping timeout: 192 seconds)
L41[02:03:33] ⇦ Quits: ^v (~^v@c-68-41-215-101.hsd1.mi.comcast.net) (Ping timeout: 206 seconds)
L42[02:39:01] ⇨ Joins: af (webchat@5.220.94.176)
L43[02:39:09] <af> awdfawfda
L44[02:39:16] ⇦ Quits: af (webchat@5.220.94.176) (Client Quit)
L45[02:40:07] <Vexatos> k
L46[02:42:39] ⇨ Joins: Starhero-MC (~EiraIRC@24-113-128-11.wavecable.com)
L47[02:54:32] *** Skye is now known as Skye|School
L48[03:00:34] ⇦ Quits: Yepoleb (~quassel@91-115-113-201.adsl.highway.telekom.at) (Killed (availo.esper.net (Nickname regained by services)))
L49[03:00:36] ⇨ Joins: Yepoleb (~quassel@188-22-163-248.adsl.highway.telekom.at)
L50[03:11:33] <Vexatos> Come on, give me ideas >_>
L51[03:11:35] <Vexatos> I NEED IDEAS
L52[03:23:05] ⇦ Quits: Vexatos (~Vexatos@p200300556E5802511D8753F2E802E4F2.dip0.t-ipconnect.de) (Ping timeout: 378 seconds)
L53[03:29:53] <Sangar> o/
L54[03:30:05] ⇦ Quits: PotatoTrumpet (~potat@66.182.248.214) (Read error: Connection reset by peer)
L55[03:30:06] <Starhero-MC> \o
L56[03:30:24] <Lizzy> Heyo
L57[03:30:38] <Lizzy> Sangar: did you post a video link?
L58[03:30:49] <Sangar> ye
L59[03:30:59] <Sangar> but i can re-post it!
L60[03:31:06] <Lizzy> Mind reposting? On mobile
L61[03:31:16] <Sangar> https://youtu.be/gl3zGcTh67w
L62[03:31:16] <MichiBot> Sangar: OpenComputers: Nanomachines Preview | length 10m 29s | Likes: 5 Dislikes: 0 Views: 25 | by Florian Nücke
L63[03:33:37] ⇨ Joins: Vexatos (~Vexatos@p200300556E58027421D7ABCF6725DC19.dip0.t-ipconnect.de)
L64[03:33:37] zsh sets mode: +v on Vexatos
L65[03:33:50] <Sangar> ohai vex
L66[03:34:05] <Vexatos> I NEEDS IDEAZ
L67[03:34:07] <Vexatos> GIF ME IDEAS
L68[03:34:23] <Vexatos> I already tried a change-player-colour behaviour but it doesn't work
L69[03:34:39] <Vexatos> as there is a GL11.glColor3f(1,1,1) after RenderPlayerEvent.Pre :(+
L70[03:35:25] <Vexatos> I need to do something with the API
L71[03:35:29] <Vexatos> I so much need to ;_;
L72[03:36:03] <Vexatos> Sangar, btw, what happens if the thing runs out of energy, is update() still being called?
L73[03:36:11] <Vexatos> on the active behaviours
L74[03:38:02] <Vexatos> Also, Sangar... The "bad things that happen" call setHealth.... what if the value is greater than your max health? Wouldn't the player just die then .-.
L75[03:38:03] <Sangar> Vexatos, once energy runs out, onDisable is called for all and updates stop
L76[03:38:07] <Vexatos> if more than 22 inputs are active
L77[03:38:21] <Sangar> he would, i suppose :P
L78[03:38:30] <Vexatos> but without a funny death message? D:
L79[03:38:38] <Sangar> tell me how
L80[03:39:13] <Sangar> also: make the player be surrounded by bees that sting him. or other players, whichever you prefer :P
L81[03:39:42] <Vexatos> when exactly is onDisable being called
L82[03:39:52] <Vexatos> is it only called on power loss?
L83[03:39:56] <Vexatos> or also on reconfiguration
L84[03:39:59] <Sangar> both
L85[03:40:01] <Vexatos> or on logout
L86[03:40:05] <Sangar> whenever the behavior should stop
L87[03:40:19] <Vexatos> Hmmm
L88[03:40:31] <Vexatos> well, I guess I could check for bufferSize <= 0
L89[03:40:37] <Vexatos> Or something like this?
L90[03:40:45] <Sangar> hmm, not sure about logout. might have to listen to an extra event to properly allow stuff to clean up
L91[03:40:59] <Sangar> what do you mean?
L92[03:41:21] <Vexatos> well
L93[03:41:47] <Vexatos> onDisable(){if(outOfEnergy) devourPlayer();}
L94[03:41:50] <Vexatos> was my idea ;)
L95[03:41:55] <Vexatos> best behaviour ever
L96[03:42:00] <Sangar> ah :3
L97[03:42:03] <Vexatos> of course a hidden one :3
L98[03:42:26] <Sangar> yeah getController(player).localBuffer <= 0 indeed should work
L99[03:42:31] <Sangar> hehe
L100[03:42:42] <Sangar> hmm
L101[03:42:55] <Sangar> lemme check if that can be null there (when removing nanomachines)
L102[03:43:41] <Sangar> hrm, could be. i think i'll change that
L103[03:44:41] <Sangar> oh. i think it wouldn't even be called on uninstall right now :X teim to fiex theings!
L104[03:45:09] * Vexatos finds them bugs without even having started
L105[03:46:03] <Sangar> well, i would have done some more testing anyway, but it helps to talk about it ^^
L106[03:47:41] <Vexatos> also, well, easiest way to get a funny death message is:
L107[03:47:52] <Vexatos> check if the player would have 0 health after setHealth has been called
L108[03:47:59] <Vexatos> i.e. if(health<= 0)
L109[03:48:12] <Vexatos> and then do setHealth(1)
L110[03:48:20] <Vexatos> and attackEntityFrom with a custom damage source
L111[03:48:26] <Vexatos> with something like 200 strength
L112[03:48:31] <Vexatos> to make sure it actually dies >_>+
L113[03:48:34] <Sangar> but couldn't that not work because insane armor or such?
L114[03:48:39] <Vexatos> then do 2000
L115[03:48:41] <Vexatos> :P
L116[03:48:42] <Sangar> :X
L117[03:48:47] <Sangar> Int.MaxValue here we go
L118[03:48:51] <Vexatos> yup
L119[03:48:55] <Vexatos> There are other ways
L120[03:49:02] <Vexatos> for instance calling all things manually
L121[03:49:06] <Sangar> (inb4 underflow)
L122[03:49:08] <Vexatos> https://github.com/SpitefulFox/Avaritia/blob/master/src/main/java/fox/spiteful/avaritia/items/tools/ItemSwordInfinity.java#L67-L77
L123[03:49:39] <Sangar> stupidMojangProtectedVariable :3
L124[03:49:42] <Sangar> i'm not the only one \o/
L125[03:50:37] <Sangar> hmhmhm, i'll give it a shot
L126[03:50:42] <Sangar> after breakfast
L127[04:02:12] ⇨ Joins: Brandon_ (~Brandon@120.18.105.33)
L128[04:02:18] ⇦ Quits: brandon3055 (~Brandon@122.129.140.106) (Read error: Connection reset by peer)
L129[04:19:45] <Izaya> Vexatos, ideas?
L130[04:19:52] <Vexatos> for behaviours
L131[04:19:56] <Izaya> Vector graphics terminal!
L132[04:20:00] <Sangar> <_>
L133[04:20:11] <Vexatos> inb4 entity detection HUD
L134[04:21:15] <Sangar> uhh, outlining entities even when behind obstacles? :3
L135[04:21:47] <Sangar> not sure my shader-fu is up to that :X
L136[04:22:22] <Lizzy> Sangar: i forgot i had closed captions on my youtube app, it was really funny watching it transcribe your words :P
L137[04:22:55] <Sangar> it always is :P
L138[04:23:15] <Sangar> one step better is having it translate those autogenerated captions
L139[04:29:18] *** Cruor is now known as Cruor|Away
L140[04:30:05] ⇨ Joins: Inari (~Uni@p5b102651.dip0.t-ipconnect.de)
L141[04:30:23] <Vexatos> Sangar, I am still thinking about ideas for behaviours in Computronics
L142[04:30:40] <Vexatos> also, could you maybe move your SimpleProvider and SimpleBehavior to api.prefab?
L143[04:30:43] <Sangar> you don't like my bees idea? :P
L144[04:30:50] <Sangar> hm, i guess i could do that
L145[04:30:54] <Vexatos> I cannot do the bees idea >_>
L146[04:30:59] <Vexatos> that's not how bees work
L147[04:31:00] <Sangar> awww
L148[04:31:04] <Sangar> pfft
L149[04:31:08] <Vexatos> Also, your potion behavior has a huge issue
L150[04:31:10] <Sangar> break conventions!
L151[04:31:17] <Sangar> no surprise :P
L152[04:31:22] <Vexatos> many mods add custom potion effects
L153[04:31:35] <Sangar> that's why there's a black list :P
L154[04:31:35] <Vexatos> Some of which are stuff like flight
L155[04:31:39] <Vexatos> Yea exactly
L156[04:31:45] <Vexatos> turn it into a whitelist is my suggestion
L157[04:31:51] <Sangar> ehhh, that's boring
L158[04:32:03] <Vexatos> there are way more OP potion effects than effects that would actually make sense
L159[04:32:07] <Vexatos> In mod pakcs
L160[04:32:09] <Vexatos> packs*
L161[04:32:18] <Vexatos> thus a whitelist would be way better
L162[04:32:49] <Sangar> eh, it'd be work either way, enabling the sane ones or disabling the insane ones. except insane ones are more likely to be reported :P
L163[04:32:58] <Lizzy> .load
L164[04:32:59] <EnderBot2> CPU: 0.7 0.29 0.18 , RAM: 31.1G/31.3G (~18.3%), SWAP: 0B/88.2G (~0.0%)
L165[04:33:03] <Sangar> .save
L166[04:33:05] <Lizzy> huh
L167[04:33:34] <Vexatos> Sangar, the insane ones are more likely to be "grargh I need to go through all registered potion effects now and disable half of them manually, thanks sangar"
L168[04:33:48] <Sangar> really?
L169[04:33:58] <Vexatos> very few will be reported, trust me
L170[04:34:06] <Sangar> bleh
L171[04:34:12] <Vexatos> people either never report them because they are OP and as long as the server admin doesn't know it's all fine
L172[04:34:32] <Vexatos> or they won't report it because they think it's a mod pack issue and not a mod issue (which technically is correct)
L173[04:34:45] <Vexatos> but it is pretty likely mod pack makers will forget or not even know that thing exists
L174[04:35:02] <Sangar> meh
L175[04:35:03] <Lizzy> ah, okay, EnderBot2 is reporting how much is reserved
L176[04:35:05] <Sangar> i'll think about it
L177[04:35:14] <Lizzy> actual usage is around ^GB
L178[04:35:43] <Vexatos> Sangar: Do I really want to make an FX particle entity with an AI now ;_;
L179[04:35:49] <Vexatos> to sting players ;_;
L180[04:36:15] <Sangar> ^^
L181[04:36:29] <Sangar> just make random particles and an area effect
L182[04:36:34] <Sangar> no need to go to such lengths
L183[04:38:55] <Vexatos> but a swarm of bees
L184[04:38:59] <Vexatos> chasing you
L185[04:39:00] <Vexatos> ;_;
L186[04:39:09] <Vexatos> I'd add that as an effect to the scummy bee too .-.
L187[04:39:21] <Vexatos> no wait
L188[04:39:23] <Vexatos> I'll add that to the Salty bee
L189[04:39:24] <Vexatos> :3
L190[04:40:50] <DeanIsaKitty> Sangar: How close do you need to stand to the charger to be able to charge the nanomachines?
L191[04:42:01] <Vexatos> DeanIsaKitty, 1 block
L192[04:42:04] <Vexatos> I think
L193[04:42:12] <Inari> its 2015, why do we still do stupid security questions
L194[04:42:13] <Vexatos> whenever the particles show up >_>
L195[04:42:23] <Vexatos> Inari, was that a security question?
L196[04:42:46] <Inari> hm?
L197[04:43:14] * Lizzy hugs DeanIsaKitty
L198[04:43:16] <Inari> just tried making an apple account but the 3 stupid "Pick one of these questions" stupid stupid things are stupid
L199[04:43:20] * DeanIsaKitty hugs Lizzy
L200[04:43:55] <Lizzy> \o/ iOS9 doesn't work well with Eduroam
L201[04:45:51] <Sangar> DeanIsaKitty, what Vex said
L202[04:46:42] * Lizzy starts singing Paradise City by Guns N' Roses
L203[04:48:43] <DeanIsaKitty> Sangar / Vexatos / Lizzy: http://ocdoc.cil.li/item:nanomachines <- Dat ok? Also, is there an easy way to get a recipe picture w/o Minecraft installed?
L204[04:49:49] <Sangar> preferably make the list to be in the same format as on the component pages (i.e. as a list)
L205[04:50:00] <Vexatos> DeanIsaKitty, energy-based*
L206[04:50:11] <Sangar> also configurable i believe?
L207[04:50:16] <Sangar> (i.e. -e)
L208[04:50:26] <Sangar> (did i derp that, too?)
L209[04:51:14] <Sandra> so basically, what the nanomachines have now is: potion effects, particles, and the disintegrator?
L210[04:51:39] <Sangar> and magnet mode
L211[04:52:30] <Izaya> wait OC has nanomachines now?
L212[04:52:37] <Izaya> waaaaaaaaat
L213[04:52:41] <DeanIsaKitty> Izaya: https://www.youtube.com/watch?v=gl3zGcTh67w&feature=youtu.be
L214[04:52:41] <MichiBot> DeanIsaKitty: OpenComputers: Nanomachines Preview | length 10m 29s | Likes: 5 Dislikes: 0 Views: 34 | by Florian Nücke
L215[04:52:58] *** LearningFairy is now known as Daiyousei
L216[04:53:11] <Sandra> magnet mode?
L217[04:53:18] <Sangar> see video
L218[04:53:30] <Sandra> yeah basically they're a neural network in yourself that gives you superpowers.
L219[04:53:37] <Sandra> controlled by open wireless broadcasts.
L220[04:54:02] <Sandra> Sangar, thoughts on adding some form of flight to nanomachines?
L221[04:54:05] <Sangar> but yeah DeanIsaKitty, other than that, looks good! :)
L222[04:54:21] <Sangar> Sandra, not really, hoverboots
L223[04:54:43] <Sandra> yeah but hoverboots won't make you fly, they just make you jump a lil higher.
L224[04:55:09] <Sangar> dunno, flight seems somewhat too much for it. but feel free to hook into the api and add a flight effect ;)
L225[04:55:24] <Sandra> ok, yeah, I see.
L226[04:55:25] <Sandra> mmm.
L227[04:55:37] <Sandra> well yeah, I was thinking something pretty limited.
L228[04:55:48] <Sandra> like only enough energy to run 30 seconds of flight.
L229[04:55:57] <Sandra> or something limited like that.
L230[04:57:41] ⇦ Quits: Vexatos (~Vexatos@p200300556E58027421D7ABCF6725DC19.dip0.t-ipconnect.de) (Ping timeout: 378 seconds)
L231[05:10:08] ⇨ Joins: Vexatos (~Vexatos@p200300556E580274ED9BE51CAEABC120.dip0.t-ipconnect.de)
L232[05:10:08] zsh sets mode: +v on Vexatos
L233[05:14:49] <Izaya> Sandra, can I induce nausea?
L234[05:14:54] <Izaya> gah Sanger*
L235[05:15:01] <Izaya> Sangar*
L236[05:15:06] <Izaya> ugh I can't type today
L237[05:15:34] <Sangar> yes
L238[05:15:39] <Izaya> nice
L239[05:16:39] <Sangar> Vexatos, about the black/whitelist: i'll have both; all *bad* potion effects have to be blacklisted, all good ones whitelisted ;)
L240[05:16:56] <Vexatos> good
L241[05:16:59] <Vexatos> goooood
L242[05:31:34] *** Brandon_ is now known as brandon3055
L243[05:38:22] <Sangar> 'pkmzdfgb'pkadsfg'pknagfr
L244[05:38:25] <Sangar> MINECRAFT
L245[05:38:46] <Sangar> private final boolean isBadEffect;
L246[05:38:53] <Sangar> but wait for it
L247[05:39:08] <Sangar> @SideOnly(Side.CLIENT) public bool isBadEffect() { ... }
L248[05:39:11] <Sangar> WHYYYYYY
L249[05:39:27] <Sangar> reflection here i come
L250[05:39:36] * Lizzy reboots Sangar
L251[05:39:50] * Sangar give MC the boot
L252[05:39:54] <Sangar> s
L253[05:39:55] <Sangar> gah
L254[05:39:57] <Sangar> whatever
L255[05:41:14] <Vexatos> Sangar, that sideonly
L256[05:41:18] <Vexatos> also the field doesn't work, btw
L257[05:41:22] <Vexatos> you mustn't reflect into that
L258[05:41:38] <Vexatos> quite a few custom potion effects override the method instead of chaning the field ;_;
L259[05:41:53] * Vexatos pokes Sangar
L260[05:42:01] <Vexatos> can't you ASM-un-hack that sideonly? :P
L261[05:42:02] <Sangar> what why
L262[05:42:09] <Vexatos> oh wait, you can't
L263[05:42:10] <Vexatos> >_>
L264[05:42:12] <Sangar> oh ffs
L265[05:42:21] <Sangar> what bullshit is this
L266[05:42:31] <Sangar> whoever fucking thought that'd be a good idea
L267[05:42:57] <Sangar> GUESS I'LL JUST ASK THE CLIENTS THEN
L268[05:43:02] <Sangar> -.-
L269[05:43:05] <Vexatos> actually
L270[05:43:08] <Vexatos> Well
L271[05:43:16] <Vexatos> Most mods should have the field set properly
L272[05:43:21] <Vexatos> but you shouldn't rely on it
L273[05:43:25] <Vexatos> for obvious reasons
L274[05:44:04] <Vexatos> https://github.com/Azanor/thaumcraft-api/blob/master/potions/PotionFluxTaint.java#L33
L275[05:44:08] <Vexatos> ^ obvious reason
L276[05:44:41] <Vexatos> good job, forge :3
L277[05:44:42] ⇦ Quits: KomputerKid (~KK@67.204.178.35) (Ping timeout: 192 seconds)
L278[05:49:40] * Vexatos pokes Sangar ^
L279[05:49:55] ⇨ Joins: Brandon_ (~Brandon@122.129.140.106)
L280[05:50:56] ⇦ Quits: brandon3055 (~Brandon@120.18.105.33) (Ping timeout: 192 seconds)
L281[05:52:16] <Sangar> sorry, was afk ramming my head into a wall for a bit
L282[05:52:55] <Sangar> well, guess i actually *will* sync that flag from clients to server -.-
L283[05:53:07] <Sangar> and then save that somewhere
L284[05:53:21] <Sangar> bloody hell
L285[05:53:42] <Noob> So nanomachines could even kill you if you use them wrong?
L286[05:53:52] <Sangar> yes
L287[05:54:24] <Vexatos> Sangar, should the fancy out-of-energy behaviour be in Computronics or in OC >_>
L288[05:54:40] <Noob> Then I have an idea for custom death messages: "%s augmented his vision way too far." / "%s never asked for this." :D
L289[05:54:52] <Vexatos> and you definitely need to fix the too-many-inputs death :P
L290[05:55:00] <Sangar> Vexatos, i'd actually be fine with having it in oc ;)
L291[05:55:28] <Sangar> yeah. hacking around mc's inadequacies first
L292[05:56:07] <Inari> PSA: If you wear rings, only wear ones that are pre-cut to break off before something worse happens when they get stuck :3
L293[05:56:28] <Inari> wait, we get nanomachines?
L294[05:56:51] <Inari> damn you Sangar why do you always have the best features
L295[05:57:11] <Vexatos> Sangar, in that case, have some public static helper method doing the set-health-or-kill-with-death-message
L296[05:57:16] <Vexatos> as it will be used twice in the code
L297[05:57:45] <Sangar> Inari, :3
L298[05:57:50] <Sangar> Vexatos, what do you mean?
L299[05:58:11] <dangranos> awesome
L300[05:58:14] <Sangar> also ... fuck this. whitelist only. cba to hack around this. and getting the info from clients is too hackable, i don't like it
L301[05:58:17] <Inari> ah
L302[05:58:23] <Inari> now i finally know what fnuecke means
L303[05:58:27] <Sangar> lol
L304[05:58:39] <dangranos> someone is actually porting CM to my phone
L305[05:58:44] <dangranos> *phone model
L306[05:58:45] <DeanIsaKitty> Inari: PSA: Do not wear any jewellery while doing manual labour, especially factory work or mechanical?
L307[05:58:53] <dangranos> they reimplemented proprioretary lights.so lib :D
L308[05:58:58] <Inari> DeanIsaKitty: not only labour :P
L309[06:00:01] <Vexatos> Sangar, well, you want to do the "killing blow" with a custom damage source instead of just calling setHealth as it wouldn't kill with a custom death message, so my suggestion is some public static setHealthSmartly(player, damageSource, damage)
L310[06:00:27] <Vexatos> and then
L311[06:00:27] <Vexatos> <Vexatos> check if the player would have 0 health after setHealth has been called
L312[06:00:27] <Vexatos> <Vexatos> i.e. if(health<= 0)
L313[06:00:28] <Vexatos> <Vexatos> and then do setHealth(1)
L314[06:00:28] <Vexatos> <Vexatos> and attackEntityFrom with a custom damage source
L315[06:00:28] <Vexatos> <Vexatos> with something like 200 strength
L316[06:00:48] <DeanIsaKitty> Inari: Well, its always the worst there ;)
L317[06:00:49] <Sangar> do you mean api public or just... an internal helper method?
L318[06:01:44] <Izaya> ... apt-get is no longer giving me time estimates, is going to take too long
L319[06:03:48] <Vexatos> Sangar, just internal helper
L320[06:03:54] <Vexatos> So you don't write the same code twice >_>
L321[06:04:09] <Vexatos> but please use two different damage sources for the thing
L322[06:04:13] <Sangar> well, yeah :P
L323[06:04:18] <Vexatos> so we can have different death messages >_>
L324[06:04:49] <Sangar> so will the eating be default or a hidden behavior?
L325[06:06:15] <Sangar> actually
L326[06:06:47] <Sangar> it has to be a behavior. just so i can call it HungryBehavior
L327[06:07:06] <Sangar> so the will be a hungry (behavior) node :P
L328[06:08:23] <Sangar> oh!
L329[06:08:45] <Sangar> Vexatos, it'll eat a bit of the player (deal damage) but restore some energy in return
L330[06:09:08] <Vexatos> Yup
L331[06:09:11] <Vexatos> that's the plan
L332[06:09:21] <Vexatos> also it will be hidden behaviour
L333[06:09:26] <Vexatos> i think
L334[06:09:31] <Vexatos> Maybe just call it "hungry"
L335[06:09:38] <Vexatos> But I think it should be secret
L336[06:10:09] <Vexatos> not sure how much energy a health point would equal though
L337[06:10:16] <Sangar> yeah, i think it'd be hidden
L338[06:10:23] <Sangar> not too much
L339[06:10:25] <Sangar> 100 or so
L340[06:10:34] <Sangar> that may even be too much
L341[06:10:35] <Sangar> :X
L342[06:10:39] <Sangar> players reg too fast
L343[06:10:49] <Sangar> let's make it 50
L344[06:10:53] <Sangar> by default
L345[06:12:24] <Sangar> that way the player has some time to charge up after dying :P so he doesn't die again immediately :P
L346[06:13:09] <Sangar> hrm, actually, i think i'll add a reason enum to the onDisable
L347[06:21:29] <Izaya> eheh
L348[06:21:35] <Izaya> terminology uses OpenGL I think
L349[06:21:48] <Izaya> could I run the steam overlay on top of terminology?
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L352[06:30:13] <Sangar> so. are there mods that ignore DamageSource.isUnblockable? and if so, do i care?
L353[06:32:24] <Vexatos> Sangar, well, my damage source is unblockable, bypasses armpr ans is absolute
L354[06:32:29] <Vexatos> that should be all you can do
L355[06:32:41] <Vexatos> apart from setting a large number for damage
L356[06:32:45] <Sangar> yeah, that's what i thought
L357[06:32:49] <Vexatos> unless you actually simulate the death manually
L358[06:33:01] <Sangar> eh, that'll be fine
L359[06:33:07] <Sangar> if someone has op armor that's their issue :P
L360[06:42:21] <Vexatos> or regen of one heart a tick
L361[06:43:22] <Vexatos> My live-absorbing fluid will actually assign the tick at which the person entered the fluid. if it's been longer than 6 seconds, the player will die no matter the health :3
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L364[06:50:58] *** Keridos is now known as Keridos|away
L365[06:50:59] <Sangar> ehh, i actually don't mind that. if they can live with the annoyance of having the attack animation every second, fine then :P
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L368[06:59:30] <Sangar> i'm an idiot -.-
L369[06:59:38] <Sangar> 5 minutes trying to find the behavior
L370[06:59:43] <Sangar> noticing i forgot to register it
L371[06:59:48] <Sandra> Sangar, I don't suppose the ME Interface driver works for interface parts? (and if it doesn't it should.)
L372[07:00:00] <Sangar> i'm not sure
L373[07:00:21] <Izaya> Are there any updated XMPP <-> IRC gateways?
L374[07:00:27] ⇨ Joins: {0xc6} (~c6h@cpc80353-grim18-2-0-cust241.12-3.cable.virginm.net)
L375[07:00:52] <meep> ohai Izaya
L376[07:01:15] <Izaya> hai
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L378[07:10:19] <Vexatos> Sangar - forgetting the API he made himself two days ago
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L381[07:15:45] <meep> Hah, weird. I saw someone who looks like one of my ex classmates.
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L386[07:22:09] <Vexatos> Ok, this will be quite a large project
L387[07:22:10] <Vexatos> .-.
L388[07:22:13] <Vexatos> let's see if I can do it
L389[07:22:24] <Sangar> hmm?
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L391[07:26:16] *** Keridos|away is now known as Keridos
L392[07:30:33] <Sangar> does mc have a system to randomly pick a death message or will i have to do that manuall? :/
L393[07:30:36] <Sangar> y
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L395[07:34:29] <Sangar> looks like the latter
L396[07:34:37] <Sangar> good thing i didn't expect otherwise
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L400[08:01:43] <Sangar> Vexatos, it's up
L401[08:03:22] <Vexatos> 11/10 that commit message
L402[08:03:34] <Sangar> ?
L403[08:03:35] <Sangar> oh
L404[08:03:36] <Sangar> that
L405[08:03:40] <Sangar> yeah well
L406[08:21:03] <vifino> S3: Could it be that zfs uses 4gb at max per default for cache or something on a 16gb ram machine?
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L409[08:36:28] <Vexatos> Sangar, pull requested :3
L410[08:36:33] <Vexatos> https://github.com/MightyPirates/OpenComputers/pull/1435
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L413[08:46:25] *** Cranium[Away] is now known as Cranium
L414[08:46:55] <Sangar> Pffft :P
L415[08:47:24] <Sangar> you know that's more prone to error, right? :P
L416[08:47:38] <Sangar> (Vexatos's vs Vexatos' e.g.)
L417[08:47:48] <vifino> hah
L418[08:49:17] <Vexatos> Sangar, what do you mean
L419[08:49:41] <Sangar> it should be the latter
L420[08:49:46] <Sangar> but with your pr it'd be the former
L421[08:49:51] <Vexatos> No
L422[08:49:55] <Vexatos> with my PR it's be neither
L423[08:49:56] <Sangar> with what is there now it doesn't matter
L424[08:50:08] <Sangar> oh!
L425[08:50:13] <Vexatos> Then it's be "The nanomachines of Vexatos" instead of "Vexatos's nanomachines"
L426[08:50:13] <Sangar> apparently i can't tell left from right today
L427[08:50:13] <Vexatos> you derp
L428[08:50:17] <Sangar> nvm then :X
L429[08:51:28] <Vexatos> Now I need to learn Minecraft's AI system
L430[08:51:30] <Vexatos> asie: help ;_;
L431[08:51:54] <Sangar> as with most things mc, the ai system will probably work like this: write your own
L432[08:54:57] <Vexatos> there are two AI systems in MC already
L433[08:55:07] <Vexatos> I hope I don't need to write a third one
L434[08:55:14] <Vexatos> (BC robots have their own ;_;)
L435[08:55:29] <asie> Vexatos: BC robots have a well-designed one
L436[08:55:33] <Vexatos> I just want a certain entity with three AI tasks
L437[08:55:40] <Vexatos> totally not a swarm of bees ;_;
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L440[08:57:12] <Vexatos> grargh, I hate messing with entities
L441[08:57:21] <Vexatos> the system is even more of a mess than other parts of MC >_>
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L443[09:00:43] <Sangar> sooo. anything else coming to mind that needs to be added to the api or tweaked for the nanomachines? otherwise i'm aiming at a release this evening or tomorrow
L444[09:03:41] ⇨ Joins: Nathan1852__ (~Nathan185@p5DC11AAA.dip0.t-ipconnect.de)
L445[09:06:03] <Noob> Well, if configuration of inputs/outputs will be random everytime, should there be sth like a table of which input is what?
L446[09:06:24] <Vexatos> nope
L447[09:06:27] <Vexatos> oh, well
L448[09:06:28] <Vexatos> there is
L449[09:06:30] <Sangar> well no, that'd defeat the point of it being random :X
L450[09:06:32] <Vexatos> kind of
L451[09:06:35] <Sangar> ^
L452[09:06:41] <Vexatos> Speaking of the Java API
L453[09:06:42] <Sangar> you can get (some of) the active ones
L454[09:06:48] <Sangar> but yeah, i meant the java side
L455[09:09:23] <vifino> just loop through them and check their effects, store em in a table? :3
L456[09:09:25] <Noob> Maybe then there should be some special keys (like 2-3 controls) for nanomachines to be able to "listen" to so you cud activate some buffs at will by pressing a key (instead of grabbing your tablet everytime)
L457[09:10:38] <Vexatos> Sangar: Controller.getInputCount is already returning the right value in onEnable, right?
L458[09:10:55] <Vexatos> In case, say, I want to spawn an entity depending on that value in the method >_>
L459[09:11:26] <Vexatos> Noob, use the chat upgrade for the Tablet :3
L460[09:11:29] <Sangar> jep, should
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L462[09:12:16] <Noob> But it would make more sense to do it through keys, since it's like an upgrade to nervous system. So it's like opens more "senses" for player to control
L463[09:15:19] <Vexatos> no it does not
L464[09:16:01] ⇨ Joins: Brandon__ (~Brandon@122.129.140.106)
L465[09:16:02] <Sangar> weeell, it *could* sortakinda be explained that way, but it'd make it tad too easy imho
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L467[09:21:16] <Noob> Well it's just the manual says on it's first line "These little guys interface with your nervous system", but there's not much of a "feedback" through nervous system. Having at least 1 extra key which could just trigger any event and send it wirelessly (so you could receive it on tablet and like, enable/disable nanomachines there, or program any other function on that event)
L468[09:21:43] <Noob> would be nice :P
L469[09:22:09] <Vexatos> not really
L470[09:23:07] *** Cazzar|Away is now known as Cazzar
L471[09:31:31] <Vexatos> return Collections.<Behavior>singletonList(new SwarmBehavior(player));
L472[09:31:34] <Vexatos> sangar please :(
L473[09:32:42] <Vexatos> I wonder what's better, that or
L474[09:32:42] <Vexatos> return Collections.singletonList((Behavior) new SwarmBehavior(player));
L475[09:32:44] <Vexatos> :/
L476[09:35:12] ⇨ Joins: orthoplex64 (~orthoplex@173.227.72.119)
L477[09:35:38] <Sangar> i'd probably pick the former (except that the <> would go after the method name, no? too long no java)
L478[09:36:12] <Vexatos> nope, needs to go in front of the method name :/
L479[09:36:19] <Sangar> huh
L480[09:36:38] <Vexatos> Because the compiler is not smart enough for some reason >_>
L481[09:36:43] * Sangar hugs Scala
L482[09:37:55] <Vexatos> Ok, now I need a way to bind an entity to the player persistently >_>
L483[09:41:02] <Vexatos> Oh wait
L484[09:41:03] <Vexatos> I don't :D
L485[09:41:10] <Vexatos> I can just kill the entity in onDisable
L486[09:41:14] <Vexatos> and revive it in onEnable
L487[09:41:18] <Vexatos> \:D/
L488[09:41:51] <Vexatos> Sangar, is it guaranteed that onDisable is always called? I don't want an orphan entity flying around ;_;
L489[09:42:29] <Sangar> unless i forgot some case, yes.
L490[09:42:36] <Vexatos> ok
L491[09:42:47] <Vexatos> is there a way to check if an EntityPlayer is gone for some reason?
L492[09:43:08] <Sangar> isDead might work? dunno if the world is set to null maybe
L493[09:43:52] <Vexatos> I'll check isDead
L494[09:44:08] <Vexatos> The easy part is almost done
L495[09:44:14] <Vexatos> the hard part is making the actual AI tasks
L496[09:44:23] <Sangar> hehe
L497[09:44:37] <Vexatos> i.e. the Follow Player and the Attack Entity tasks >_>
L498[09:44:52] <Vexatos> This will be an extremely funny behavior ;_;
L499[09:45:02] <Sangar> :D
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L501[09:45:24] <Vexatos> I should call the behavior "Vespiquen"
L502[09:45:27] <Vexatos> .-.
L503[09:45:50] * Sangar had to google bc i know nothing about pokeman
L504[09:46:08] <vifino> s/i know/he knows/
L505[09:46:08] <Kibibyte> * Sangar had to google bc he knows nothing about pokeman
L506[09:46:24] <vifino> s/pokeman/pokémon/
L507[09:46:24] <Kibibyte> * Sangar had to google bc he knows nothing about pokémon
L508[09:46:29] <vifino> :3
L509[09:46:33] <Sangar> i waw waiting for that ;)
L510[09:46:40] <Sangar> you did not disappoint
L511[09:46:42] <Vexatos> s/waw/was/
L512[09:46:42] <Kibibyte> <Sangar> i was waiting for that ;)
L513[09:46:42] <vifino> s/aw/as/
L514[09:46:43] <Kibibyte> <Sangar> i was waiting for that ;)
L515[09:46:43] <gamax92> s/waw/saw/
L516[09:46:44] <Kibibyte> <Sangar> i saw waiting for that ;)
L517[09:46:51] <Vexatos> gamax pls
L518[09:46:52] <Sangar> <_~
L519[09:46:54] <gamax92> rebel
L520[09:47:02] <vifino> s/~/</
L521[09:47:02] <Kibibyte> <Sangar> <_<
L522[09:47:05] <Vexatos> s/~/>
L523[09:47:05] <Kibibyte> <Sangar> <_>
L524[09:47:20] <vifino> :3
L525[09:47:25] <Sangar> ill intentionally put typos now
L526[09:47:31] <vifino> s/ill/I'll/
L527[09:47:31] <Kibibyte> <Sangar> I'll intentionally put typos now
L528[09:48:02] <vifino> Somehow that's way too much fun :D
L529[09:48:12] <Vexatos> s/much/little/
L530[09:48:13] <Kibibyte> <vifino> Somehow that's way too little fun :D
L531[09:48:13] <gamax92> vifiyes
L532[09:48:18] <vifino> @_@
L533[09:48:25] <Vexatos> onivif :3
L534[09:48:25] <Sangar> wifimaybe
L535[09:48:25] <vifino> y u do dis gamax92
L536[09:48:29] * gamax92 hugs vifino
L537[09:48:37] <Vexatos> I did the worst typo <23
L538[09:48:40] <vifino> Vexatos: I'll murder you @_@
L539[09:48:48] <Vexatos> D:
L540[09:49:00] <Vexatos> Sangar: I really hope I can get this done
L541[09:49:01] <vifino> s/onivif/onifiv/
L542[09:49:01] <Kibibyte> <Vexatos> onifiv :3
L543[09:49:10] <Vexatos> the movement will be really annoying to do ;_;
L544[09:49:26] <gamax92> what are you making
L545[09:49:35] <Sangar> Vexatos, yep, that's entities in a nutshell :P
L546[09:50:02] <Sangar> he's making the nanomachines hunt other players :P
L547[09:50:06] <gamax92> is Vexatos making a nano machine that takes over the host's ability to move and causes them to be remotely controlled
L548[09:50:13] <gamax92> like a voodoo puppet?
L549[09:50:22] <Vexatos> Sangar: Somewhat
L550[09:50:26] <Vexatos> not the machines themselves
L551[09:50:38] <Vexatos> but for some reason they seem to attract bees from nearby now ;_;
L552[09:50:38] <Sangar> Vexatos, also, next do what gamax said :P
L553[09:50:42] <Sangar> yeah
L554[09:50:48] <Sangar> they can produce pheromones or so
L555[09:50:54] <Vexatos> they mind-control bees
L556[09:50:59] <Vexatos> by sending certain wireless messages
L557[09:51:04] <Vexatos> in bee freqs
L558[09:51:04] <Sangar> by doing the bee-dance? :3
L559[09:51:19] <Vexatos> also, gamax92, I may do that
L560[09:51:27] <Vexatos> if I can get it to work
L561[09:51:30] <Vexatos> totally not OP
L562[09:51:36] <Vexatos> I'll bee back later
L563[09:51:37] <Sangar> totally not :3
L564[09:51:39] <Vexatos> (hurr durr)
L565[09:51:41] <Sangar> badum-tish
L566[09:51:44] <Vexatos> bye.com
L567[09:51:48] <Vexatos> :3
L568[09:51:53] <Sangar> :P
L569[09:51:55] <Sangar> laters
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L577[10:14:11] <Inari> http://edgarsh.es/wp-content/uploads/2015/07/Strip-Side-project-650-finalenglish.jpg
L578[10:21:42] <Vexatos> Iamback
L579[10:22:51] <Sangar> wb
L580[10:23:31] <Vexatos> Now to figure out how to block motion events .-.
L581[10:23:39] <Vexatos> mind control is not an easy task, gamax92
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L585[10:29:54] *** Skye|School is now known as Skye
L586[10:34:33] <Vexatos> Sangar, I am tempted to call the class Beehavior ;_;
L587[10:34:36] ⇨ Joins: Jezza (~Jezza@92.206.12.69)
L588[10:35:02] <Sangar> do eeeeet
L589[10:37:21] <asie> Beehaviour*
L590[10:42:28] <Sangar> Beehiveor
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L593[10:45:03] <asie> Sangar: BTM16 is still planned - in fact, i am slowly starting to prep it all
L594[10:45:18] <Sangar> i saw your tweet about the voice chat :)
L595[10:45:32] <Noob> BTM16?
L596[10:45:43] ⇨ Joins: {0xc6} (~c6h@cpc80353-grim18-2-0-cust241.12-3.cable.virginm.net)
L597[10:46:14] <asie> Noob: BetterThanMinecon 2016
L598[10:46:18] <asie> I'll try to make a site this weekend
L599[10:47:13] *** rakiru|offline is now known as Kasen
L600[10:47:17] <Sangar> looking forward to it
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L603[10:52:42] <Vexatos> Snagar help
L604[10:52:59] <Vexatos> how do I change the rotation of the player head based on a vector ;_;
L605[10:53:10] <Sangar> use maths?
L606[10:54:15] <Vexatos> sure, but I am too stupid right now ;_;
L607[10:55:03] <Vexatos> there is so much to do just for this .-.
L608[10:55:08] <Vexatos> I wonder if it'd even work
L609[10:55:13] <Vexatos> it's definitely worth trying
L610[10:57:35] <Sangar> indeed it is
L611[10:57:37] <Vexatos> maybe not
L612[10:57:41] <Vexatos> What I need to do is:
L613[10:57:49] <Vexatos> - disable the player's motion completely
L614[10:58:01] <Vexatos> - change the victim AI
L615[10:58:10] <Vexatos> - relay all motion to the victim
L616[10:58:11] <Vexatos> ;_;
L617[10:58:35] <Sangar> easy :P
L618[10:58:40] <Sangar> just asm all the things
L619[10:58:41] <dangranos> :D
L620[10:58:45] * dangranos just won civ5
L621[10:58:49] <Vexatos> nah, no ASM needed
L622[10:58:57] <dangranos> against classmates, 3 of them, culturally
L623[10:59:07] <Vexatos> Only zombies will be valid victims, because I can change their AI easily and because it makes sense... somewhat
L624[10:59:33] <Vexatos> the hardest part is relaying the motion .-.
L625[10:59:51] <Sangar> oh
L626[10:59:59] <Sangar> i thought the one with the nanomachines would be controlled :P
L627[11:00:12] <Vexatos> By whom?
L628[11:00:20] <Sangar> someone with a network card! :P
L629[11:00:47] <Vexatos> Then I'd need to make a HUD overlay glitching the player vision ;_;
L630[11:01:10] <Sangar> :D
L631[11:01:20] <Vexatos> so much do to
L632[11:01:29] <Magik6k> How about injecting those nanothings with bow?
L633[11:01:29] <Vexatos> and all of those things are things I never had to mess with
L634[11:01:41] <Vexatos> Magik6k, no
L635[11:01:45] <Magik6k> wai
L636[11:01:51] <Vexatos> because no
L637[11:01:56] <Vexatos> thatswai
L638[11:01:56] <Magik6k> It'd be fun on pvp
L639[11:02:02] <Vexatos> it already is
L640[11:02:46] <Vexatos> controlling zombies with your mind and Alcyoneus-style beehiveour is fun enough
L641[11:02:54] <Vexatos> I just need to get it to work
L642[11:03:01] <asie> Sangar: btw you dun goofed
L643[11:03:08] <asie> next time make the nanomachines API apply to EntityLiving
L644[11:03:10] <asie> not EntityPlayr
L645[11:03:14] <asie> (unless it does already, in which case my apologies)
L646[11:03:23] <asie> if you ask "why?", i reply "enderman armies"
L647[11:03:24] <Sangar> asie, good point
L648[11:03:27] <Sangar> i can still change that!
L649[11:03:43] <Sangar> except no logout events for those
L650[11:03:44] <Sangar> eh
L651[11:03:45] <Vexatos> endermen with nanomachines?
L652[11:03:46] <Sangar> we'll see
L653[11:03:48] <Vexatos> uhhh
L654[11:03:53] <Vexatos> how would they get it?
L655[11:04:06] <asie> how do players?
L656[11:04:09] <Vexatos> They eat them
L657[11:04:16] <asie> why not add a syringe
L658[11:04:24] <Vexatos> because you are not supposed to give it to OTHERS
L659[11:04:30] <asie> Sangar: i wish nanomachines were computers, though
L660[11:04:32] <Vexatos> it's supposed to be your choice to take the risk
L661[11:04:35] <asie> Vexatos: you know i will add a syringe addon
L662[11:04:37] <asie> you know that
L663[11:04:49] <Vexatos> It is a really OP idea
L664[11:04:52] <asie> Vexatos: i know
L665[11:04:53] <Vexatos> you shouldn't do it
L666[11:04:55] <asie> that's why i like it
L667[11:05:00] <asie> but not in computronics, oh no
L668[11:05:01] <Sangar> asie, computers: that was the original plan, but it was too much effort :X
L669[11:05:20] <Magik6k> Vexatos, think PVP+ICBM servers
L670[11:05:21] <Magik6k> > OP
L671[11:06:29] <Vexatos> ICBM is not OC
L672[11:06:37] <Vexatos> ICBM is a mod MEANT for mass destruction
L673[11:06:46] <Vexatos> for highly obvious reasons
L674[11:07:34] <Sangar> hrm, do entities still get an update event (at least once) after they died?
L675[11:08:39] <Vexatos> there is a LivingDeathEvent
L676[11:08:46] <Sangar> there is? awesome
L677[11:08:51] <Vexatos> Why do you need it
L678[11:08:56] <Sangar> for entityliving support
L679[11:09:12] <Vexatos> I still dislike the idea
L680[11:09:28] <Vexatos> in particular because the hungry behaviour is quite likely to be there at least once
L681[11:09:36] <Vexatos> and thus you can easily devour another player
L682[11:09:37] <Sangar> it won't be used by oc itself, but i see no harm offering it to others that do want to use it
L683[11:10:12] <Vexatos> which I don't like at all
L684[11:10:37] <Vexatos> you know, not everyone has a charger around
L685[11:10:41] <Vexatos> and then suddenly they die
L686[11:10:45] * Lizzy eats Vexatos
L687[11:10:49] <Vexatos> and don't even know who did it
L688[11:10:52] <Vexatos> griefing galore
L689[11:10:54] <Sangar> why, they can just disable all behaviors
L690[11:11:05] <Vexatos> if they don't even have a tablet yet
L691[11:11:15] <Sangar> then they shouldn't have nanomachines :P
L692[11:11:30] <Vexatos> I can see this being massively abused for griefing
L693[11:11:46] <Vexatos> "Oh I have a weird charge meter on my HUD now, no idea where it came from"
L694[11:11:52] <Vexatos> "Oh I am taking damage now"
L695[11:11:55] <Vexatos> "yay I am dead"
L696[11:12:02] <Vexatos> pretty much
L697[11:12:12] <Lizzy> Can you give others nanomachines?
L698[11:12:15] <Vexatos> Remember not everyone on a server knows everything about every mod
L699[11:12:20] <Sangar> Vexatos, how does entityliving affect that *at all*
L700[11:12:24] <Vexatos> Lizzy, read. this. fishing. discussion.
L701[11:12:35] <Sangar> entityliving is *nonplayers*
L702[11:12:39] <Lizzy> Vexatos: on fucking mobile
L703[11:12:43] <Sangar> i really don't see your point here :X
L704[11:12:50] <Vexatos> Because you can easily kill other things with it too
L705[11:12:53] <Lizzy> I have very little buffer
L706[11:12:59] <Vexatos> bosses for instance
L707[11:13:14] <Vexatos> As hungry basically is an indefinite debuff
L708[11:13:17] <Sangar> if you add a mod that used that
L709[11:13:30] <Sangar> which could also be a mod that allows another way of killing bosses easily :P
L710[11:13:31] <Vexatos> destroy all ender crystals, throw nanobots at ender dragon, wait
L711[11:14:08] <Vexatos> meh
L712[11:14:57] <Sangar> seriously. i doubt anyone would use the api anyway
L713[11:15:38] * Lizzy wants to get into mc moding properly
L714[11:16:14] <Lizzy> Might try it this weekend
L715[11:17:03] <Lizzy> .load
L716[11:18:02] <vifino> :D
L717[11:22:50] <Sangar> bleh, you're in luck Vex, i don't see an event for arbitrary living entity save/loads :P so yeah, cba to figure that out
L718[11:23:39] <vifino> TIL office has cat7 everywhere.
L719[11:23:51] <vifino> TIL cousin doesn't say no to 10gbit internet.
L720[11:24:01] <vifino> TIL my face when ^.
L721[11:25:07] <Skye> cat7?
L722[11:27:46] <Lizzy> Skye: well. Cat6a most likely, supports up to 10GBASE-T
L723[11:28:30] <Skye> I need to convince my dad to run some ethernet cabling into the loft when my sister gets her wall replastered.
L724[11:29:45] <vifino> Lizzy: Nope, it's cat7. Stands on the cable.
L725[11:29:52] <Daiyousei> >not cat8
L726[11:30:08] <Lizzy> I wonder if we still have some spare cat 6 cable at work I could borrow
L727[11:30:23] <Skye> vifino, how can you get cat7? O_o
L728[11:30:40] <Daiyousei> Skye: you get them by purchasing them
L729[11:30:47] <Skye> where do you purchase them
L730[11:30:51] <Daiyousei> internet
L731[11:30:52] <vifino> Skye: I don't even know, but we have it here in the patchpanel and the ports.
L732[11:30:57] <Inari> Skye: pet shop
L733[11:31:02] <Daiyousei> i even found cat8
L734[11:31:27] <vifino> And I don't even know how insane my cousin is to not disagree with me that 10gbit internet is awesome and we should have it.
L735[11:32:29] <Izaya> It is awesome
L736[11:32:38] <Izaya> And everyone should have it
L737[11:32:45] <Izaya> Issue is price
L738[11:32:57] <Izaya> hence why I have 10/100
L739[11:33:18] <Skye> vifino, can you ask, I'm kinda curious.
L740[11:34:16] <vifino> Skye: we didn't buy it or install it.
L741[11:34:30] <Daiyousei> hey look, cat 7 http://www.amazon.com/Cables-Unlimited-Shielded-600Mhz-Patch/dp/B0028B9S3Y
L742[11:34:55] <vifino> But yeah, ethernet cables aren't very expensive here, at least if you look hard enough.
L743[11:35:07] <vifino> Take for example alekso56, he bought cables here.
L744[11:35:57] <Vexatos> Sangar, do you know if there is an event for left clicking?
L745[11:36:31] <Sangar> there's an event that takes an enum that has a left-click action
L746[11:36:37] <vifino> Anyways. 10gbit ethernet is apparently reality in germany.
L747[11:36:44] <vifino> s/reality/a thing/
L748[11:36:44] <Kibibyte> <vifino> Anyways. 10gbit ethernet is apparently a thing in germany.
L749[11:36:45] <Sangar> not sure if that's just for permission checks tho
L750[11:36:52] <Izaya> Sangar: Can nanomachines check health and stuff?
L751[11:36:58] <Vexatos> Sangar, there is PlayerInteractEvent.Action.LEFT_CLICK_BLOCK
L752[11:37:04] <Vexatos> But I need left clicking air ;_;
L753[11:37:46] <Lizzy> vifino: the network at two of my work sites can support a 10GBASE-T backbone
L754[11:38:02] <vifino> nice :D
L755[11:38:08] <Izaya> We have undefined fibre at school
L756[11:38:39] <Lizzy> Though we only do it at 1GBASE-T because that's the speed of the fibre links between the sites
L757[11:38:40] <Izaya> Could be 10Gbit, could be 10Mbps for all I've been told :/
L758[11:38:55] <Izaya> I am no mushroom :/
L759[11:39:12] <Lizzy> Izaya: if it's fibre, most likely 10GBASE-T
L760[11:39:37] <Lizzy> 10GBASE-T is now in my completion suggestions
L761[11:39:37] <vifino> If my work would pay me, they'd probably wouldn't be happy, since I'd probably have to be paid quite much considering what I'm doing on a day to day basis.
L762[11:39:55] <Izaya> We have gbit over the copper
L763[11:40:05] <Izaya> Did the testing myself
L764[11:40:26] <Lizzy> Izaya: then the fibre is most likely that or 10gbit
L765[11:40:38] <Izaya> I have a sneaking suspicion my higher-ups don't know what speed they have on the fibre
L766[11:40:49] <Izaya> They don't know the RAID level of the servers
L767[11:40:56] <Lizzy> Fun
L768[11:41:13] <Izaya> They're wary of the servers...
L769[11:41:36] * vifino flops onto Lizzy
L770[11:41:51] <Lizzy> vifino: put RAID NAS on the future house plans
L771[11:41:54] <Lizzy> :P
L772[11:42:05] <vifino> :P
L773[11:42:52] <Lizzy> I hope I get kept on after my apprenticeship ends, I'm really liking the job
L774[11:42:53] <vifino> I already have a raided nas setup, so that's a thing :)
L775[11:43:22] <Lizzy> Then we'll make another one (maybe) for backups
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L777[11:44:43] <vifino> hehe
L778[11:45:08] <Lizzy> I also wanna do a raid setup in my pc
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L787[12:17:15] <vifino> Time to go hooome.
L788[12:17:29] <vifino> aaactually, let me install mosh on this *thing* first.
L789[12:18:22] <vifino> make search name=mosh
L790[12:18:24] <vifino> @_@
L791[12:20:37] <vifino> uuuuh, apparently i am building protobuff now.
L792[12:20:40] <vifino> k.
L793[12:21:02] <vifino> ah, mosh uses protobuff
L794[12:21:31] <Lizzy> fuck you weather
L795[12:21:50] <vifino> shoulda used msgpack, whatever
L796[12:22:06] <Lizzy> sudden torrential downpour as i was cycling home
L797[12:23:47] <DeanIsaKitty> http://www.theregister.co.uk/2015/09/18/microsoft_has_developed_its_own_linux_repeat_microsoft_has_developed_its_own_linux/ Soooooo.... yeah
L798[12:24:34] <Skye> vifino, mosh is awesome
L799[12:24:47] <vifino> Oh, really?
L800[12:24:49] <vifino> q_q
L801[12:25:36] <Skye> :P
L802[12:25:46] <Skye> well
L803[12:25:50] <Skye> it's awesome to use
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L806[12:26:07] ⇦ Quits: Cazzar (~CazzarZNC@vocaloid.lovers.at.cazzar.net) (Quit: ZNC - http://znc.in)
L807[12:26:08] <Skye> especially when you commute.
L808[12:26:51] <vifino> And what makes you think I don't know that? >_>
L809[12:27:05] <Vexatos> Sangar
L810[12:27:09] <Vexatos> something something crashes
L811[12:27:10] <Vexatos> https://github.com/MightyPirates/OpenComputers/blob/master-MC1.7.10/src/main/scala/li/cil/oc/Settings.scala#L361
L812[12:27:15] <Vexatos> you derp
L813[12:27:16] <Skye> I'm just agreeing with your choice to use it?
L814[12:28:21] ⇨ Joins: Cazzar (~CazzarZNC@vocaloid.lovers.at.cazzar.net)
L815[12:28:22] zsh sets mode: +v on Cazzar
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L817[12:31:45] <Vexatos> Snagar please
L818[12:31:49] <Vexatos> fix yer buildz
L819[12:33:30] <Vexatos> https://github.com/MightyPirates/OpenComputers/pull/1437 :P
L820[12:42:54] <gamax92> Sangar should give Reika a prize for generating an invalid kernel error
L821[13:00:46] <Vexatos> Sangar, suggestion: Command to spawn in nanomachines item which gives you nanomachines with non-random behaviours or something
L822[13:00:49] <Vexatos> for testing >_>
L823[13:05:48] <Sangar> gamax92, eh?
L824[13:06:01] <Sangar> Vexatos, yeaaah, i was thinking about that :X
L825[13:06:48] <Sangar> tho more along the lines of generate a configuration for already installed nms where each input = one behavior, and dump the list to the console or so
L826[13:07:37] <gamax92> Sangar: Reika had updated OC from 1.4.9, and shit hit the fan, and after an adventure of errors, back on 1.4.9
L827[13:07:46] <Sangar> huh
L828[13:08:40] <alekso56> vifino: Yes, is cheap.
L829[13:08:47] * Sangar digs through changelogs
L830[13:08:58] <Sangar> oh
L831[13:09:21] <Sangar> yeah, bioses need recrafting for that upgrade (http://git.io/vnm4g)
L832[13:09:52] <gamax92> Sangar: I don't think you were listening, but I did sorta say "Invalid kernel"
L833[13:09:58] <gamax92> not BSOD
L834[13:10:16] <Sangar> how would i know when it displays that?
L835[13:10:56] <Sangar> though if it's in the console on startup, then see link, computer save-state is incompatible
L836[13:11:52] <Sangar> so my guess would be that, while all computers will stop after the update, installing a newly crafted bios would make them work again
L837[13:12:20] <Sangar> but that was over half a year ago, sooo memory is somewhat fuzzy (to put it mildly)
L838[13:13:22] ⇦ Parts: Noob (~opera@broadband-95-84-156-76.nationalcablenetworks.ru) ())
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L841[13:21:25] <Vexatos> uhmwat
L842[13:22:36] <Vexatos> PlayerInteractEvent is only fired on the client side for right clicking air?.-.
L843[13:24:25] * Lizzy has pizza
L844[13:24:32] * Lizzy gives vifino a slice
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L846[13:26:51] <Lizzy> o/ Techokami
L847[13:26:57] <Techokami> ahoy
L848[13:27:21] <Techokami> so I see that Sangar added nanomachines to OC while I was on an emergency trip to take care of my grandparents
L849[13:29:00] <Vexatos> yes, and I am working hard trying to figure out how to handle mind control in MC ;_;
L850[13:37:35] ⇨ Joins: ProbablyKodos (webchat@75-175-20-47.ptld.qwest.net)
L851[13:48:07] <ProbablyKodos> So is there a method to call to deactivate all inputs on the nanomachines?
L852[13:49:44] <Vexatos> you deactivate each one individually
L853[13:50:04] <ProbablyKodos> I'm wanting to set up something in my base entryway that will deactivate all effects as you pass over the threshold
L854[13:50:30] <ProbablyKodos> Even on other players (Whose active inputs I won't know, and won't have time to check in the time it takes them to walk in)
L855[13:59:22] <scj643> S3: You there?
L856[14:00:08] <scj643> Compiling a C# project
L857[14:00:24] <scj643> A program that can change the windows 10 login backgroud
L858[14:00:27] <scj643> *background
L859[14:00:50] <scj643> Wow it compiled without any issues that is a first
L860[14:01:05] <Noob> Why using windows 10 in the first place...
L861[14:01:34] <ProbablyKodos> scj643: remember, if it compiles the first time, something isn't right
L862[14:02:10] <scj643> Using windows 10 because of Microsoft Office
L863[14:02:18] <scj643> Ti Nspire CX CAS
L864[14:02:23] <scj643> and the list goes on
L865[14:02:33] <Noob> :\
L866[14:03:28] <scj643> I use ubuntu mate for minecraft and other stuff
L867[14:03:33] <scj643> borderlands 2
L868[14:05:10] <scj643> The app I compiled from source https://usercontent.irccloud-cdn.com/file/ALa3NVfd/App.PNG
L869[14:09:28] <ProbablyKodos> RIP Konami
L870[14:12:28] <Noob> Well firing the only guy who did big projects for the company wasn't the brightest idea to begin with
L871[14:13:07] <ProbablyKodos> Have you seen the latest news?
L872[14:13:32] <ProbablyKodos> They're ceasing development on -all- AAA console titles, except for Pro Evolution Soccer.
L873[14:14:15] <Noob> That they no longer gonna develop big projects on consoles because main guy who was head maintainer of their the only AAA engine left company? Yeah I've just read about it
L874[14:14:39] <Noob> Konami gonna play full THQ
L875[14:16:22] <Noob> Let everyone down, fire everyone, grab tightly all the titles around them so nobody dares to steal them... then die and sell everything including own shoes just to cover bankruptcy check
L876[14:17:38] <ProbablyKodos> I'll miss the YGO games =(
L877[14:18:02] <Vexatos> Sangar, I have finished literally everything but the AI tasks now ;_;
L878[14:18:13] <Vexatos> And I can't find the motivation to learn how MC does AI
L879[14:18:14] <Vexatos> :(
L880[14:18:18] <Sangar> :X
L881[14:18:37] <Sangar> think of the amazingness of the finished thing!
L882[14:19:55] <Vexatos> no, seriously
L883[14:20:11] <Vexatos> the worst thing about modding is having to learn a new part of MC code you never touched
L884[14:20:16] <Vexatos> I hate it so much
L885[14:20:31] <Noob> I still lol sometimes at what happened with Red Faction brand. Sledgehammer literally bought it off THQ for hardly a million $ and then asked Volition "Are you sure guys you don't wanna make another game? No? Okay then, It'll just lay here on the shelf... If you ever want anything just ask it... We will give you rights no problem... Just for keepsake..."
L886[14:21:11] <ProbablyKodos> Vexatos: what sorcery are you up to
L887[14:21:27] <Vexatos> ProbablyKodos, totally not bee swarms chasing your victims
L888[14:21:35] <ProbablyKodos> That would be hilarious
L889[14:22:15] <Skye> s/be/bee
L890[14:22:15] <Kibibyte> <ProbablyKodos> That would bee hilarious
L891[14:22:54] <ProbablyKodos> Completely missed that opportunity, didn't I
L892[14:23:09] <Skye> don't worry
L893[14:23:11] <Skye> I took it
L894[14:26:01] <scj643> Anyone want to have an OC coding server
L895[14:26:48] <scj643> I'm working on a pack
L896[14:27:28] <scj643> Just need someone to host it
L897[14:28:30] <Sangar> Vexatos, the worst part is sidedness :P
L898[14:28:49] * Vexatos gives an isBadEffect to Snagar
L899[14:29:23] <scj643> Anyone have the ability to do that
L900[14:30:24] * Sangar rips it to pieces and buries the bloody remains in the trash, then sets it ablaze
L901[14:30:35] <ProbablyKodos> Sangar: are nanos in the current jenkins build
L902[14:31:26] <Noob> One thing though I still didn't get: do you lose nanos when you die?
L903[14:33:48] <scj643> So no takers for an OC server?
L904[14:34:20] <Sangar> Noob, i did consider that, but no, currently you don't.
L905[14:34:30] <Sangar> ProbablyKodos, yes
L906[14:34:51] <scj643> Needs to have a config option for it once it's enabled
L907[14:36:22] <Lizzy> scj643, i don't mind hosting it for you
L908[14:36:38] <Noob> Well yeah just losing them completely would be a shame since they're quite expensive to craft lol
L909[14:37:14] <ProbablyKodos> Sangar, feature request; a method I can call to disable all inputs simultaneously, without having to know which ones are active
L910[14:38:05] <Sangar> for i = 1, blah do disable(i) end
L911[14:38:07] <Sangar> :P
L912[14:38:35] <ProbablyKodos> But would that run enough times in the time it would take for someone to walk past a doorway?
L913[14:38:49] <Sangar> depends on how fast they are :P
L914[14:39:07] <ProbablyKodos> That's my point
L915[14:39:24] <Sangar> also a) i want them to be somewhat clunky, b) it shouldn't be *too* easy to hack someone elses nanomachines ;)
L916[14:39:40] <ProbablyKodos> I don't want to hack them, just turn them off before they enter my base
L917[14:39:48] <vifino> :D
L918[14:39:52] * vifino noms slice
L919[14:39:57] <Sangar> well, if they're your own you know which ones to disable
L920[14:40:00] * vifino hugs Lizzy <3
L921[14:40:02] <Sangar> or you know to stop for a second :P
L922[14:40:07] <ProbablyKodos> Bleh
L923[14:40:08] * Lizzy hugs vifino
L924[14:40:09] <Noob> Oh so now we also get nanomachine hacking?
L925[14:40:15] <ProbablyKodos> Guess I'll program something and use GC airlocks
L926[14:40:16] <Sangar> well
L927[14:40:17] <ProbablyKodos> And redstone
L928[14:40:18] <Sangar> "hacking"
L929[14:40:24] * Noob not doing any references to Ghast in the Shell
L930[14:40:38] <ProbablyKodos> Besides
L931[14:40:39] <Sangar> everyone can send commands to everyone's nanomachines if close enough
L932[14:40:53] <ProbablyKodos> Turning all inputs on is more effective than trying to 'hack' anyway =P
L933[14:41:01] <Sangar> yep :P
L934[14:41:15] <ProbablyKodos> Actually
L935[14:41:23] <ProbablyKodos> Is there a function for checking what inputs are active
L936[14:41:26] <ProbablyKodos> Or just active effects
L937[14:41:31] <Sangar> there is
L938[14:41:38] <Sangar> in the video it was called "get input"
L939[14:41:43] <Sangar> number 3 i believe?
L940[14:41:47] <Noob> Does tablet keep running if you throw it on the ground?
L941[14:41:51] <Lizzy> no
L942[14:41:54] <Lizzy> maybe
L943[14:41:54] <Sangar> for a short moment
L944[14:41:56] <ProbablyKodos> So I could write a program to store a person's active inputs, disable them, and reenable them upon exiting my base?
L945[14:41:57] <Sangar> 10 seconds or so
L946[14:41:58] * Lizzy shrugs
L947[14:42:13] <Sangar> ProbablyKodos, sure
L948[14:42:18] <ProbablyKodos> \o/
L949[14:42:39] <scj643> For some strange reason i'm not getting notifications from irc cloud
L950[14:42:53] <ProbablyKodos> https://www.reddit.com/r/feedthebeast/comments/3lgxv8/coming_soon_to_opencomputers_or_you_can_help_test/?ref=share&ref_source=link Also I made that
L951[14:42:54] <Noob> I think I came up with a new weapon: "Cyberpunk Grenade". Throw a tablet sending random commands at your enemy and watch his nanomachines killing him :D
L952[14:43:18] <scj643> Oh had OC Chat open on my iPad
L953[14:44:27] <scj643> Lizzy: want to get started on that it would be made for the OC community and friends.
L954[14:45:09] <scj643> It also has CC but using CC stuff is frowned upon but stealing there components is encouraged
L955[14:47:52] <scj643> Lizzy: what do you think
L956[14:48:25] <Lizzy> gimmie a bit, just realised a fuckup i made when setting upv6 up on my dedicated server
L957[14:48:39] <scj643> Oh ok
L958[14:49:12] <scj643> Can minecraft even connect over IPv6
L959[14:49:16] <Skye> yes
L960[14:49:27] <scj643> Never knew that
L961[14:49:54] <Lizzy> though i'm also fixing some ipv4 issues i had on my dedi as well
L962[14:50:37] <scj643> My VPS that I have uses softether VPN to give it a domain
L963[14:50:54] <scj643> scj643.softether.net
L964[14:51:52] <scj643> Where should I host the pack?
L965[14:52:48] <Lizzy> up to you, just make sure it has a wget'able link
L966[14:54:36] <scj643> Ok thinking about hosting it on my VPS and using a script to pack it
L967[14:54:51] <scj643> Saves bandwidth
L968[14:54:58] <scj643> 1TB Cap
L969[14:55:42] <Lizzy> Athar has no limit, Janus has a 3TB limit
L970[14:56:15] <scj643> It's a digital ocean VPS for $5 a month and a friend of mine is paying for it because he has a lot of credits
L971[14:56:31] <scj643> Also the 1TB Cap isn't enforced yet
L972[14:56:55] <scj643> Should I even bother with technic solder
L973[14:57:28] * Lizzy shrugs
L974[14:57:33] <Lizzy> also WOOHOO
L975[14:57:51] <Lizzy> got the /48 IPv6 block i have to be assigned
L976[14:58:49] <scj643> nice
L977[14:59:14] <scj643> Solder would make it easy for people to update and save me bandwidth but ehh
L978[14:59:32] <Lizzy> are you familiar with SSH keys?
L979[15:00:01] <scj643> Kinda familiar with SSL and root cents
L980[15:00:09] <Lizzy> that's not SSH
L981[15:00:17] <scj643> So I know how the key system works though
L982[15:00:21] <vifino> lol
L983[15:00:39] <scj643> A key has to match up in order to log on
L984[15:00:40] <Lizzy> eh, it's a little different to SSL certs...
L985[15:00:56] <scj643> Never used SSL certs rsa keys mainly
L986[15:01:16] <scj643> Learned it so I could make my own certificate authority on my local machine
L987[15:01:29] <scj643> For codesigning
L988[15:01:38] <Lizzy> what OS are you on?
L989[15:02:08] <scj643> Ubuntu and windows 10
L990[15:02:15] <scj643> I use Ubuntu for minecraft
L991[15:04:31] <scj643> Thing is need to figure out the bukkit fork for moded 1.7.10
L992[15:05:09] <scj643> Going with a plot world most likely
L993[15:05:31] <scj643> Eh too much work normal world should be fine
L994[15:06:43] <Lizzy> give me a bit, i've buggered up ipv4 stuff on my dedi now
L995[15:06:48] <Lizzy> woo
L996[15:12:53] ⇨ Joins: Ditchbuster (~Ditchbust@c-174-51-244-114.hsd1.co.comcast.net)
L997[15:13:37] <Ditchbuster> anyone have any recommendations for a JSON implementor in Java? seems there is no standard.
L998[15:15:01] <ProbablyKodos> Something something xkcd
L999[15:16:06] <Dashkal> Sorry. While I'm currently in that space, I use Scala. Dim memory says Jackson for Java Json.
L1000[15:17:10] <scj643> Isn't OC Scala
L1001[15:17:22] <Lizzy> yup
L1002[15:17:25] <Lizzy> mostly
L1003[15:17:42] <ProbablyKodos> 9 parts Scala, 1 part mindfuckery
L1004[15:17:53] <scj643> Getting the pack ready
L1005[15:18:38] <Dashkal> If using Scala, I'd recommend in order Argonaut, json4s, spray-json.
L1006[15:19:07] <Dashkal> There's a port of jackson called jerkson, but I found it pretty bad. Making custom encoders was not a pretty sight.
L1007[15:19:32] <ProbablyKodos> Who knows a lot about chunkloading
L1008[15:19:48] <Lizzy> chunks get loaded
L1009[15:19:53] <ProbablyKodos> >.>
L1010[15:19:59] <ProbablyKodos> Let me rephrase
L1011[15:20:04] <ProbablyKodos> Who knows a lot about chunkloaders
L1012[15:20:14] <Lizzy> they load chunks
L1013[15:20:24] <ProbablyKodos> ...
L1014[15:20:29] * Lizzy runs
L1015[15:20:49] <ProbablyKodos> I had an idea
L1016[15:20:55] <ProbablyKodos> And I want to know if it would be possible
L1017[15:21:00] * scj643 chases after Lizzy out of fear
L1018[15:21:43] <Ekoserin> Sweet, a BeamNG update.
L1019[15:21:46] <ProbablyKodos> Basically, it would be a block, or multiblock contraption, that would keep a chunk unloaded until a player was present in the chunk
L1020[15:22:32] <Skye> chunk unloading?
L1021[15:22:33] <ProbablyKodos> Maybe even be able to whitelist players that would trigger the load
L1022[15:22:39] <Skye> could mess with rendering
L1023[15:22:53] <ProbablyKodos> Maybe
L1024[15:22:56] <ProbablyKodos> The idea in my head though
L1025[15:22:57] <ProbablyKodos> Wasw
L1026[15:22:58] <ProbablyKodos> err
L1027[15:23:00] <ProbablyKodos> was*
L1028[15:23:18] <ProbablyKodos> Imagine you're player A with a nice one chunk base, with said contraption, on a pvp serverf
L1029[15:23:47] <ProbablyKodos> Player B is running along looking for Player A's base, and gives no notice to the unloaded chunk he just ran by ~40 blocks away
L1030[15:24:17] <Skye> he'd notice the huge massive chunk error
L1031[15:24:24] <ProbablyKodos> For one chunk?
L1032[15:24:29] <Skye> yes
L1033[15:24:42] <ProbablyKodos> Chunks have errors loading all the time
L1034[15:24:47] <ProbablyKodos> Why wouldn't he give it a miss
L1035[15:25:22] <scj643> Better solution unload it into an AE storage space
L1036[15:25:40] <ProbablyKodos> scj643: that defeats the purpose
L1037[15:26:01] <scj643> Gets rid of one chunk base until the player returns
L1038[15:26:38] <scj643> Takes parts with him
L1039[15:26:45] <scj643> Then logs out
L1040[15:30:31] <scj643> How is your IPv4 going Lizzy
L1041[15:30:46] <Lizzy> got it working, brb feeding cat
L1042[15:31:28] <scj643> 猫
L1043[15:31:39] <scj643> I love them
L1044[15:32:10] <scj643> By the way that symbol is cat in Japanese neko
L1045[15:34:58] ⇦ Quits: Vexatos (~Vexatos@p200300556E580274ED9BE51CAEABC120.dip0.t-ipconnect.de) (Quit: I guess I have to go now. Bye ✔)
L1046[15:35:24] <Ditchbuster> ProbablyKodos, i would make a "moat" of unloaded chuncks around my multichunck base
L1047[15:35:38] <Ditchbuster> chunks**
L1048[15:35:48] <scj643> Or use a modular force field
L1049[15:36:01] <Lizzy> scj643, how much ram do you think it's going to need?
L1050[15:36:07] <Ditchbuster> i can never get that mod to work on my server
L1051[15:36:11] <Ditchbuster> i really really want it too
L1052[15:36:40] <scj643> I think 2gb and might need more if more people use it
L1053[15:36:45] <Lizzy> k
L1054[15:37:04] <scj643> I'll send you the pack once I get it up and working (adding and removing stuff)
L1055[15:37:19] <Lizzy> k
L1056[15:37:27] <Lizzy> i'm preparing stuff for it
L1057[15:37:36] <scj643> Thanks
L1058[15:37:50] <ProbablyKodos> Sangar: you around?
L1059[15:37:56] <Sangar> hm?
L1060[15:38:02] <ProbablyKodos> It was brought to my attention
L1061[15:38:07] <ProbablyKodos> Nanobots will be the first 1.8 item magnet
L1062[15:38:14] <Sangar> oh? that's cool
L1063[15:38:20] * Sangar goes test this actually works in 1.8
L1064[15:38:24] <ProbablyKodos> lol
L1065[15:38:37] <scj643> Sangar will you support this pack as the "official" OC IRC server
L1066[15:38:49] <ProbablyKodos> I'm gonna go drive around looking for Wendys so I can get half a dozen pulled pork sandwiches
L1067[15:38:59] <Lizzy> scj643, no, he wont
L1068[15:39:04] <scj643> Lol
L1069[15:39:18] <Sangar> scj643, what pack? also no, probably not because that'd mean i'd have to keep updated on its status :X
L1070[15:39:31] <Sangar> stay?
L1071[15:39:35] <Sangar> keep myself!
L1072[15:39:42] <ProbablyKodos> wat
L1073[15:40:04] <Sangar> just trying to english
L1074[15:40:10] <scj643> lol
L1075[15:42:40] <scj643> Pack is in a working state
L1076[15:43:14] <Sangar> ok, magnet mode also works in 1.8 :P phew
L1077[15:43:16] <scj643> What is the bukkit fork that works on forge 1.7.10?
L1078[15:43:30] <Sangar> fastcraft
L1079[15:43:42] <scj643> No
L1080[15:43:47] <Sangar> ;)
L1081[15:43:51] <Lizzy> scj643, Cauldron
L1082[15:44:14] <scj643> Should we have clams on the server
L1083[15:44:51] ⇦ Quits: Ditchbuster (~Ditchbust@c-174-51-244-114.hsd1.co.comcast.net) (Read error: Connection reset by peer)
L1084[15:45:02] <scj643> Do open computers obey claims?
L1085[15:45:12] ⇨ Joins: Ditchbuster (~Ditchbust@c-174-51-244-114.hsd1.co.comcast.net)
L1086[15:45:44] <Sangar> idk. agents respected worldguard the last times i checked
L1087[15:45:48] <Sangar> anything else i have no idea
L1088[15:46:08] <Sangar> (agents = robots and drones)
L1089[15:49:52] <Ditchbuster> agent smith doesnt respect anything
L1090[15:49:53] <ProbablyKodos> Can a chatbox be used as a MCU upgrade
L1091[15:50:47] <ProbablyKodos> Bah, I'll check Thursday
L1092[15:50:56] <ProbablyKodos> If so though, I want to make a voice operated Blackjack game
L1093[15:50:56] <Sangar> heh. why do i only have ideas for evil nanomachine effects? >_>
L1094[15:51:15] <Sangar> "clumsy" - randomly drop item held by player :P
L1095[15:51:33] <ProbablyKodos> Sangar: hidden effect that will move the RF from the nanos to a nearby machine, radius works like the auto-mine
L1096[15:52:07] <ProbablyKodos> Also, if you want some effect inspiration, look up Space Station 13 Virology symptoms
L1097[15:52:13] <Sangar> eh, that's too "it's a bug!"-baitish for a hidden one :X
L1098[15:52:25] <Sangar> sounds... pleasant
L1099[15:52:51] <ProbablyKodos> https://tgstation13.org/wiki/Infections#Symptoms_Table
L1100[15:53:19] <Dashkal> Now, this is a feature you want people to actually use, right?
L1101[15:53:42] <Dashkal> Cause you're going into a direction where what you really need is a weaponized way to inject it into someone...
L1102[15:54:27] <Sangar> Dashkal, that's why i'm so sad. i don't really want to add that (and more) because then the negative effects would far outweigh the good :X
L1103[15:54:57] <ProbablyKodos> Too bad there's no way to use an item texture as a particle texture
L1104[15:55:27] <Dashkal> Sangar: I must admit, I'd already refuse to touch it unless in SSP. No security.
L1105[15:55:47] <Sangar> scaredy-cat :P
L1106[15:55:51] <Dashkal> Using that thing lets anybody kill me with a for loop
L1107[15:55:53] <ProbablyKodos> Security... in SSP?
L1108[15:55:57] <Dashkal> Not scared, just I don't see the point
L1109[15:56:05] <ProbablyKodos> Anyway, lunch
L1110[15:56:06] <ProbablyKodos> back soon
L1111[15:56:11] <Dashkal> I'd do it just because it's so trivial.
L1112[15:56:37] <Dashkal> Now, let me forcibly inject, and there's a point *evilgrin*
L1113[15:57:16] <Sangar> i *am* thinking of allowing setting a port filter... possibly.
L1114[15:57:32] <Sangar> maybe in a version or two, first to see if it's actually that bad :P
L1115[15:57:44] <Sangar> or non-critical because no-one knows about the feature anyway :X
L1116[15:57:56] <Dashkal> But *shrugs* truth is I was hoping you were going in a completely different direction. I wanted a computer interface to my player. This feels a bit like a potion lottery.
L1117[15:58:22] <Dashkal> See that old freq for OC baubles.
L1118[15:58:40] <scj643> Lizzy: status?
L1119[15:58:54] <Lizzy> distracted
L1120[15:59:06] <Lizzy> hold on
L1121[15:59:16] <Sangar> Dashkal, that was a possibility i was evaluating, actually, but i decided it was too complex and too much effort for what it'd eventually provide
L1122[16:00:21] <Sangar> and it's not a pure lottery. you very much have control over which effects you get
L1123[16:00:27] <scj643> Take a look at the source for pneumatic craft and look at the interesting stuff
L1124[16:00:43] <Dashkal> Yes, at the cost of letting any player who pays attention to changelogs kill you with a for loop...
L1125[16:00:51] <scj643> Yeah
L1126[16:00:55] <Dashkal> The security programmer in me is looking at that and freaking out a bit
L1127[16:01:10] <scj643> Look at peripherals++ they have something like this too
L1128[16:01:15] <Sangar> well there has to be *some* major downside, else it'd be boring ;)
L1129[16:01:28] <scj643> Oh wait did I suggest that
L1130[16:02:01] <Dashkal> You're past 'major downside' and into 'this is without value if you do not trust every player on the server'
L1131[16:02:37] * Sangar shrugs
L1132[16:02:39] <Sangar> maybe
L1133[16:02:39] <scj643> Config option disabled by default
L1134[16:02:46] <Dashkal> With applicable filters on that list for those who actually know how to OC and watch changelogs, of course.
L1135[16:02:51] <Sangar> possibly haven't played with enough aholes myself :P
L1136[16:03:04] <scj643> Yeah you need to do that
L1137[16:03:10] <Dashkal> No personal skin in this. I'm the only developer on my server. The only one even interested in the mod.
L1138[16:03:13] <scj643> I can simulate one for you
L1139[16:03:24] <Sangar> >_>
L1140[16:03:44] <Dashkal> Anyway, you're decided, so I'll shut up and ignore the feature now.
L1141[16:03:44] ⇦ Quits: Nathan1852_ (~Nathan185@p5DC11AAA.dip0.t-ipconnect.de) (Ping timeout: 378 seconds)
L1142[16:03:49] <scj643> I can also simulate an annoying 10 year old
L1143[16:04:00] <Sangar> *decided for now
L1144[16:04:31] <scj643> I was going to make a suggestion for this based off of peripherals++ but it was already planned
L1145[16:04:44] <Sangar> will see how it goes, and if i get a better idea of... regulating it that an full blown "set a receiving port, thus completely securing it"
L1146[16:04:59] <Ekoserin> Some guy with a fancy car is revving his engine down the street.
L1147[16:05:14] <asie> i'm not sure if the nanomachines are that good an idea for OC core
L1148[16:05:24] <scj643> They have so many uses
L1149[16:05:34] <scj643> Then they die off and stop working
L1150[16:05:37] <Dashkal> It really comes down to the fact that you have a feature that's of more value to your enemies than it is to yourself. It's easier to kill you than do something beneficial
L1151[16:05:49] <scj643> That's how Peripehrals++ implements it
L1152[16:07:06] <Sangar> is it so much easier to get into range with a tablet than killing someone via... well, any other means, really?
L1153[16:07:21] <Dashkal> Burried computers
L1154[16:07:24] <Dashkal> That kind of thing
L1155[16:07:33] <Dashkal> You can kill someone and they won't even know why
L1156[16:07:46] <Dashkal> At least TNT leaves a hole
L1157[16:07:49] <Sangar> asie, "oc core" isn't really a thing is it? that'd just be computers and screens :X
L1158[16:08:09] <Sangar> Dashkal, they will because death message ;)
L1159[16:08:31] <Dashkal> Ok, granted, but their only recourse at that point is to stop using the feature
L1160[16:08:39] <Dashkal> There's no defensive action to take
L1161[16:08:40] <Sangar> how about ... some delay? i.e. give a chance to react?
L1162[16:08:59] <Dashkal> That'd at least give them time to switch to the tablet and hit the kill switch
L1163[16:09:12] <Sangar> yeah, that's what i mean
L1164[16:09:19] <Dashkal> But this is something akin to a spaceship who's only weapon is a self destruct...
L1165[16:09:35] <Dashkal> Aimed inward
L1166[16:09:57] <Sangar> well, if you need a spaceship analogy, it's more like putting more energy in your thrusters, pulling it from the shields imho :X
L1167[16:10:18] <Dashkal> I guess so.
L1168[16:10:36] <Dashkal> Dunno. I need to shut up. I literally have nothing constructive here. This is an anti-feature from my perspective. Best ignored.
L1169[16:10:38] <scj643> Item to destroy them
L1170[16:10:43] <Dashkal> Sorry :(
L1171[16:10:47] <Sangar> :P
L1172[16:11:05] <Sangar> to each their own. if you come up with something creative, by all means let me know ;)
L1173[16:11:16] <Dashkal> You rejected that path already :P
L1174[16:11:16] <Sangar> constructive even
L1175[16:11:23] <Sangar> i did?
L1176[16:11:31] <Dashkal> Well, maybe we miscommunicated
L1177[16:11:38] * Sangar reads up
L1178[16:11:55] <Dashkal> The vision I'd have for OC enabled nanobots is player monitoring. Health, effects, inventory, etc. A sensor into the player itself.
L1179[16:12:26] <scj643> Healing while fighting a boss
L1180[16:12:27] <Sangar> oh, that. so basically a completely different feature set entirely. well
L1181[16:12:37] <Dashkal> Exactly
L1182[16:12:48] <scj643> I like Dashkal idea
L1183[16:12:49] <Dashkal> So like I said, not all that constructive
L1184[16:12:51] <Sangar> i mean they could provide that, too
L1185[16:12:59] <Dashkal> "Scrap everything and go a totally different direction" <-- Not helping, I know.
L1186[16:13:10] <Sangar> i actually kinda like that idea. in addition ;)
L1187[16:13:21] <Sangar> but that obviously won't solve paranoia
L1188[16:13:35] <Dashkal> Heh, well, at least with that you get a definite payoff, and it fits the OC theme a bit better. The potion lottery (rigged one, granted) feels... unrelated?
L1189[16:14:15] <scj643> Feels too much like "Magic"
L1190[16:14:17] <Dashkal> Too strong a word, grasping here
L1191[16:14:24] <Dashkal> Well, nanotech is 'magic'
L1192[16:14:28] <Dashkal> So that's not unexpected
L1193[16:14:34] <Dashkal> And it's certainly in theme for what they are.
L1194[16:14:46] <scj643> Potion effects are witchcraft though
L1195[16:14:57] <Dashkal> Potions are. The effects are just mechanics.
L1196[16:15:02] <Dashkal> Attainable via various means
L1197[16:15:08] <Sangar> exactly
L1198[16:15:23] <scj643> Oh yea
L1199[16:15:43] <scj643> Lizzy: still having IPv4 issues?
L1200[16:16:11] <Sangar> so... to allow for sensory data and ... disable? secure? the inputs? hm. i mean "destroying" inputs would be an option, but there's still be reconfigure.
L1201[16:16:20] <Lizzy> scj643, fixed those, setting up the enviroment for your server
L1202[16:16:28] <Sangar> maybe require eating new nanomachines to reconfigure?
L1203[16:16:30] <scj643> Thanks
L1204[16:16:49] <scj643> Sangar go look at peripherals ++ I'll get a link
L1205[16:17:00] <Sangar> then allow detaching/disabling inputs. so even if someone sends an enable command it'd just do nothing
L1206[16:17:47] <scj643> http://peripheralsplusplus.readthedocs.org/en/latest/miscellaneous_additions/nano_swarm/
L1207[16:18:20] <scj643> Make it so it can work and control mobs
L1208[16:18:28] <Sangar> uhh, that's what Vex wanted to do isn't it
L1209[16:19:15] <scj643> Was that on the issue tracker
L1210[16:19:31] <Sangar> no, we just talked about it in the channel earlier
L1211[16:20:09] <scj643> Oh
L1212[16:20:10] <Dashkal> One possibility to allow hacking but not total murderdeathkill, is to reduce the number of allowable active inputs to a degree where things get uncomfortable but not fatal.
L1213[16:20:35] <scj643> Sounds good
L1214[16:20:39] <Sangar> indeed
L1215[16:20:49] <Dashkal> So an attacker would set the max allowable inputs randomly, leading to some negative effects for overcharging, and random actual effects.
L1216[16:20:51] <scj643> Also did you look at that link Sangar
L1217[16:21:13] <Sangar> scj643, yes, that's why i said Vex wanted to do that :P
L1218[16:21:18] <scj643> Lol
L1219[16:21:33] <Sangar> ok. so.
L1220[16:21:35] <Sangar> to recap
L1221[16:21:36] <Dashkal> And of course with some effort, they can read your sensor data. Make that a bit slow, perhaps, where inventory is concerned. So you can't just instantly get a dump but would have to stay near.
L1222[16:21:52] <Sangar> hmhmm
L1223[16:21:59] <Sangar> sounds reasonable
L1224[16:22:02] <scj643> Or have a way of telling what player made it
L1225[16:22:30] <scj643> And if that player is the one effected make it send data faster?
L1226[16:22:53] <Dashkal> Nah, low bandwidth. These are tiny nano machines, not a full on embedded tablet with a fast processor
L1227[16:22:56] <scj643> calclavia: is in the IRC or is he idle
L1228[16:23:13] <scj643> You have more than 1
L1229[16:23:16] <Dashkal> Fast results require nailing a processor into your skull.
L1230[16:23:23] <calclavia> Not now
L1231[16:23:28] <scj643> Lol
L1232[16:23:28] <Temia> Feature request: cyberbrains
L1233[16:23:39] <scj643> Is resonant induction stable
L1234[16:23:46] <Sangar> add getters for data like player health etc, make commands in general take a moment / short delay, also lower radius. hard max number of active effects, maybe 1.5-2x safe limit? reconfigure only by eating nanomachines again.
L1235[16:23:56] <Sangar> that sound about right?
L1236[16:24:29] <scj643> Sangar a sensor helmet
L1237[16:24:35] <Dashkal> Seems reasonable to me. Keeps you from just sitting there rerolling the effects to get the perfect set (without expense) and keeps your enemies from just making you splat.
L1238[16:24:36] <Lizzy> scj643, if you can find downloads for it, it was fairly stable
L1239[16:24:50] <scj643> Oh .... What happened to it.
L1240[16:25:01] * Lizzy shrugs
L1241[16:25:05] <Sangar> yeah, i also had that in mind as a nice side-effect :P
L1242[16:25:16] <Dashkal> mmm, taint the outputs algorithm. Always have some bad effects in the roll. Sure, you can come up with max_safe good ones, but a random sampling will always have the potential of having bad things.
L1243[16:25:18] * Lizzy points to the name below asie in the channel list
L1244[16:25:40] <scj643> Lol
L1245[16:26:26] <Sangar> ehhh, that's kinda... annoying to do. would have to define which potion effects are bad in the config then, which is somewhat meh :P
L1246[16:26:45] <Lizzy> note to self: you can't run multiple hypervisors at the same time
L1247[16:26:53] <Dashkal> mmm, fair. Well, the overcharge negatives can handle that
L1248[16:27:05] <Sangar> given you'd have to craft the item again for a reroll, i think the chances are good enough to get bad effects :P
L1249[16:27:10] <Sangar> also that
L1250[16:27:31] <Dashkal> The thought wasn't for the player, but for the attacker. When it isn't fatal, making sure the attacker can have impact is good.
L1251[16:27:44] <Sangar> ah
L1252[16:27:54] <Sangar> yeah, the overload is enough then i'd say
L1253[16:27:58] <Dashkal> I'm currently imagining a malfunctioning borg for the victim of the attack. A bit twitchy, moving oddly, that kind of thing. It's making me giggle.
L1254[16:28:14] <Sangar> ^^
L1255[16:28:41] <scj643> Does anime interest anyone
L1256[16:28:49] <Daiyousei> desu desu uguu
L1257[16:29:45] <Sangar> depends :P
L1258[16:29:58] <Daiyousei> no moe animes pls
L1259[16:30:01] *** Cruor is now known as Cruor|Away
L1260[16:30:15] <scj643> That's all I watch
L1261[16:30:40] <Daiyousei> watch JoJo
L1262[16:30:41] <Daiyousei> its gr8
L1263[16:30:48] <scj643> Link?
L1264[16:30:52] <Daiyousei> google
L1265[16:31:58] <scj643> Adfly and my iPad don't mix
L1266[16:32:33] <scj643> Redirects me to http://redirlock.com/8ac83132f763
L1267[16:33:10] <scj643> A stupid download and app and somehow magically unlock the page (not possible afaik)
L1268[16:38:01] <scj643> Contacted adfly support
L1269[16:44:05] <scj643> Mod pack is uploaded
L1270[16:44:37] <scj643> Http://scj643.softether.net/mc/mc.zip
L1271[16:44:58] <Ekoserin> neat
L1272[16:45:00] <scj643> 54MB after level 9 compression
L1273[16:45:06] <scj643> Zip compressin
L1274[16:45:17] <scj643> Could use 7zip
L1275[16:45:22] <Lizzy> scj643, will get it in a sec
L1276[16:45:37] <scj643> Forge version is the latest
L1277[16:45:50] <scj643> Contains the mods and config folder
L1278[16:46:02] <scj643> Just having my VPS zip it
L1279[16:46:22] <scj643> All the individual stuff is up their too
L1280[16:47:22] <scj643> If I setup a voice chat server what should it run teamspeak or mumble
L1281[16:47:37] <XDjackieXD> mumble!
L1282[16:47:52] <XDjackieXD> and add the 3d sound stuff to your modpack :P
L1283[16:48:38] <Lizzy> .-. ffs internet
L1284[16:49:48] <Lizzy> ...
L1285[16:49:52] <Lizzy> did i break my dedi
L1286[16:49:57] <Lizzy> %p Ender
L1287[16:50:04] <Lizzy> #p Ender
L1288[16:50:09] <|0xDEADBEEF|> > Timeout.
L1289[16:50:14] <Lizzy> :/
L1290[16:50:19] <XDjackieXD> o.O
L1291[16:50:28] ⇦ Quits: EnderBot2 (~EnderBot2@athar.theender.net) (Ping timeout: 206 seconds)
L1292[16:50:35] <scj643> XDjackieXD: from what I heard that plugin is buggy
L1293[16:50:50] <scj643> Also does it work on Ubuntu
L1294[16:51:23] ⇦ Quits: Ender (Ender@athar.theender.net) (Ping timeout: 198 seconds)
L1295[16:51:29] <Lizzy> yay
L1296[16:51:33] <Lizzy> ¬_¬
L1297[16:51:40] <Lizzy> lets go start up the idrac
L1298[16:52:45] <XDjackieXD> scj643 it does work on ubuntu (we used it for better than minecon and it worked perfectly on my pc...)
L1299[16:52:45] <scj643> Think I might go with mumble will be a hell of a lot easier to set up since its in the official Ubuntu repos
L1300[16:52:54] <scj643> Nice
L1301[16:52:57] <scj643> Might add that
L1302[16:53:06] <scj643> No will add that
L1303[16:54:30] <Lizzy> scj643, i broke my server more somehow, need to go in recovery console
L1304[16:54:40] <scj643> Dang
L1305[16:55:06] <scj643> I think mumble link breaks lite loader
L1306[16:55:12] <XDjackieXD> o.O
L1307[16:55:15] <XDjackieXD> wat?
L1308[16:55:18] <XDjackieXD> how=
L1309[16:55:20] <XDjackieXD> *?
L1310[16:56:21] <scj643> Idk
L1311[16:56:34] <scj643> Doesn't need to be on the MC server right
L1312[16:56:57] <XDjackieXD> I don't think so
L1313[16:57:05] <Lizzy> no, it's client side
L1314[16:57:13] <XDjackieXD> the only problem is if someone's username in mumble and mc doesn't match+
L1315[16:57:57] <scj643> Well that will be a requirement on the mumble
L1316[16:58:43] <scj643> Pack is updated
L1317[17:03:17] *** Daiyousei is now known as SleepingFairy
L1318[17:05:21] ⇨ Joins: VikeStep (~VikeStep@101.184.94.18)
L1319[17:06:09] <Lizzy> .-.
L1320[17:06:21] <scj643> Mumble server is up
L1321[17:06:27] <scj643> Need to configure it
L1322[17:06:56] <scj643> Wow it's Ping is lower than the hosting my gaming community has
L1323[17:07:02] <scj643> By 30 ms
L1324[17:07:54] <Lizzy> why has my dedi now got the virtual mac for the vm on it's main interface
L1325[17:08:37] <XDjackieXD> o.O
L1326[17:09:57] <scj643> What the hell
L1327[17:10:03] <scj643> How did you manage that one
L1328[17:10:10] <Lizzy> i have no clue
L1329[17:10:21] <scj643> So it's running OS X
L1330[17:10:57] <Lizzy> no?
L1331[17:11:20] <Lizzy> s/mac/MAC
L1332[17:11:21] <Kibibyte> <Lizzy> why has my dedi now got the virtual MAC for the vm on it's main interface
L1333[17:13:44] <Lizzy> urghh, looks like i'ma have to reboot the dedi
L1334[17:13:46] <Lizzy> .-.
L1335[17:13:50] <XDjackieXD> ._.
L1336[17:14:29] <XDjackieXD> I have to update and reboot my pi too sometimes soon...
L1337[17:15:08] ⇦ Quits: RaptorJeebus (RaptorJeeb@CPE-120-144-154-125.lnse5.lon.bigpond.net.au) (Ping timeout: 206 seconds)
L1338[17:15:40] <scj643> Time to learn how to use acls on mumur
L1339[17:17:08] <Inari> meh i hate when tutorials dont work :P
L1340[17:17:24] <Temia> That reminds me.
L1341[17:17:39] <Temia> I really need to get a new breakout board and implement prototype no. 3
L1342[17:17:57] <ProbablyKodos> What discussions did I miss while I was forced to walk to get food because the car had to get dropped off to get the brakes checked
L1343[17:18:28] <Lizzy> grr
L1344[17:18:31] <Lizzy> ffs nginx
L1345[17:19:32] <Lizzy> meh, will fix gitlab's shit in a bit
L1346[17:21:49] ⇨ Joins: RaptorJeebus (RaptorJeeb@CPE-120-144-146-61.lnse5.lon.bigpond.net.au)
L1347[17:22:52] <scj643> Lol
L1348[17:23:20] ⇨ Joins: Ender (Ender@athar.theender.net)
L1349[17:23:29] <scj643> Should I setup zero c ice
L1350[17:23:47] <Ender> grumblegrumblenetworksgrumblegrumble
L1351[17:24:09] <scj643> Lol
L1352[17:24:22] <scj643> Don't need it
L1353[17:29:55] <scj643> Going to be changing my certs over to my own root ca
L1354[17:30:11] <scj643> Also how do you import a root ca into Ubuntu
L1355[17:34:17] <scj643> Going to have to import my root ca into my VPS
L1356[17:37:51] *** Cranium is now known as Cranium[Away]
L1357[17:38:42] <scj643> Getting check install one of the best programs if your making software and installing it.
L1358[17:40:16] <scj643> Compiling c++ stinks
L1359[17:40:18] <CompanionCube> is it bad when you intentionally use Comic Sans MS as a font ever
L1360[17:40:38] <scj643> Lol
L1361[17:41:29] <scj643> Compiling c++ makes my computer as hot as playing MC
L1362[17:41:45] <scj643> I'm on a lapto
L1363[17:41:49] <scj643> Laptop*
L1364[17:41:54] <Dashkal> CompanionCube: There are people in this world that would kill if it meant that font was never invented.
L1365[17:42:06] <scj643> lol
L1366[17:42:14] <Dashkal> I like annoying them by printing informational signs in it
L1367[17:42:55] <CompanionCube> I'm making something that has a high chance of being shitty.
L1368[17:43:02] <CompanionCube> I decided to use an appropriate font.
L1369[17:43:11] <ProbablyKodos> Fun fact, Comic Sans is the font of Barney the Dinosaur
L1370[17:43:28] <scj643> Comic sans must die
L1371[17:43:59] <Lizzy> :'
L1372[17:44:02] <Lizzy> :@
L1373[17:46:19] <scj643> Working on making my own internally accepted root CA
L1374[17:46:42] <scj643> Using XCA
L1375[17:47:31] ⇦ Quits: EricBJ (~eric@108-160-20-69.regn.hsdb.sasknet.sk.ca) (Ping timeout: 206 seconds)
L1376[17:49:10] <scj643> Now my Ubuntu install trusts my root CA
L1377[17:50:06] <RaptorJeebus> What is the home dir of an opencomputers hdd
L1378[17:50:15] <RaptorJeebus> so to copy over a program from a disk, what is the dir
L1379[17:50:31] <Lizzy> its in the world older
L1380[17:50:35] <Lizzy> *folder
L1381[17:50:51] <scj643> Is putting a root ca with the public key on a server a good idea
L1382[17:50:58] <scj643> For public DL
L1383[17:51:20] ⇨ Joins: EricBJ (~eric@108-160-20-69.regn.hsdb.sasknet.sk.ca)
L1384[17:51:28] <scj643> No one could use it to make their own trusted sub certs without the private key right?
L1385[17:51:36] <RaptorJeebus> i know that, i mean on the computer itself, if i want to say, mv mnt/diskid/program to the home directory
L1386[17:52:03] <Lizzy> there is no home directory unless you make one
L1387[17:52:13] <scj643> Lol
L1388[17:52:19] <Lizzy> .-.
L1389[17:52:19] <RaptorJeebus> ah ok
L1390[17:52:31] <RaptorJeebus> i'm kinda new to OC T.T
L1391[17:52:33] <scj643> Lizzy: would putting my root ca be a good idea
L1392[17:52:40] * Lizzy shrugs
L1393[17:53:14] <scj643> Well if you want to trust my stuff I'll do that
L1394[17:53:44] <Lizzy> i'm currently trying to determin why this fucking vm wont get an address from dhcp
L1395[17:54:29] <ProbablyKodos> Have you tried turning it off and back on again?
L1396[17:54:35] <Lizzy> yes
L1397[17:54:39] <scj643> Quote from OC
L1398[17:54:50] <Lizzy> scj643, i added that quote (i think)
L1399[17:54:56] <scj643> Lol
L1400[17:55:11] <scj643> Using RSA 4096 bit
L1401[17:56:18] <scj643> My root CA has a chain
L1402[17:56:36] <Lizzy> found it :D https://github.com/MightyPirates/OpenComputers/commit/12b46336fbd5b15783611875a447dfc5598a20b0#diff-34e919853c60b1cc0518527d08d4bc1d has an invalid user because i changed my username on github
L1403[17:56:38] <scj643> With sub CAs that are then used to sign stuff
L1404[17:57:04] <Ekoserin> Windows 10, please let me use Microsoft Office.
L1405[17:57:13] <scj643> Why wouldn't it
L1406[17:57:17] <Lizzy> "No" ~ Windows 10
L1407[17:57:21] <scj643> Lol
L1408[17:57:29] <Ekoserin> Lizzy please
L1409[17:57:30] <scj643> I got office fine on mine
L1410[17:57:46] <Ekoserin> scj643: What version of office do you have?
L1411[17:58:23] <Ekoserin> Ah whatever, I'll just reinstall it real quick
L1412[17:59:14] <Lizzy> fine
L1413[17:59:16] <scj643> Office 2016
L1414[17:59:19] <Lizzy> fuck you qemu
L1415[17:59:33] <Ekoserin> scj643: I have 2013. Any significant differences?
L1416[17:59:46] <scj643> UI looks like it below
L1417[17:59:49] <scj643> Belongs
L1418[18:00:35] <Ekoserin> Oh, I know why Office doesn't work. I didn't reactivate it for my new OS.
L1419[18:01:21] <Lizzy> scj643, from a terminal run `ssh-keygen -b 4096` (without the backticks ` ) then pm me the contents of ~/.ssh/id_rsa.pub and i'll tell you where to go from there
L1420[18:02:03] <Lizzy> or if you have a preexisting public/private key ssh set give me the public key from that
L1421[18:03:12] <scj643> I can use keys I sign with my own cert
L1422[18:03:38] <Lizzy> no
L1423[18:03:42] <scj643> Ok
L1424[18:03:44] <Lizzy> SSH keys, not SSL
L1425[18:03:52] <scj643> They are RSA keys
L1426[18:03:59] <Lizzy> they will likely not work
L1427[18:04:14] <scj643> Ok I'll just go with the ssh-key yen
L1428[18:04:25] <scj643> Keygen damn autocorrect
L1429[18:05:53] <scj643> damn libreoffice wants to open the .pub file
L1430[18:06:16] <scj643> It got split
L1431[18:06:47] <Lizzy> i can join it
L1432[18:06:53] <scj643> Ok
L1433[18:06:57] ⇦ Quits: Ekoserin (~Ekoserin@c-73-133-224-81.hsd1.va.comcast.net) (Read error: Connection reset by peer)
L1434[18:07:21] <scj643> Going to work on making certs for my server
L1435[18:07:27] <scj643> Like one for mumble
L1436[18:07:39] ⇨ Joins: TangentDelta (~tangentde@63.143.24.22)
L1437[18:08:16] <CompanionCube> https://github.com/cloudflare/cfssl may be of interest
L1438[18:08:22] ⇨ Joins: Ekoserin (~Ekoserin@2601:144:1:73ae:6ce8:a068:22f2:9a61)
L1439[18:09:04] <Inari> anyone here skilled with ollydbg? :P
L1440[18:10:14] <Sangar> Dashkal, changes are up ;)
L1441[18:11:12] <Dashkal> Woo!
L1442[18:11:14] <Inari> i cant figure out why it errors on me with "access violationw hen reading" and such
L1443[18:13:07] <ProbablyKodos> Aww, no more maxing someone's inputs
L1444[18:13:31] <ProbablyKodos> Issue 1425 when :3
L1445[18:15:11] <Sangar> wrt inventory stuff... probably not via the nanomachines. the wireless protocol is just too limited for that. if anything i might make the inv controller usable in tablets.
L1446[18:16:13] <gamax92> #p
L1447[18:16:14] <|0xDEADBEEF|> > 0.349435301 Seconds passed.
L1448[18:16:21] <Sangar> ProbablyKodos, idk. soon (tm)? probably not .18. probably. we'll see.
L1449[18:16:28] <ProbablyKodos> Mkay
L1450[18:16:36] <ProbablyKodos> Going afk now, wife taking over laptop again =(
L1451[18:16:37] <Sangar> anyway, off for today. gnight all o/
L1452[18:16:41] <Sangar> heh
L1453[18:16:44] <ProbablyKodos> At least Blue Bloods is on for the next 12 hours
L1454[18:16:45] <Dashkal> Night
L1455[18:16:54] <Dashkal> THe more interesting sensors would be health and effects anyway
L1456[18:17:05] <Dashkal> Fair warning, my #1 request for an actuator would be a HUD.
L1457[18:17:12] <Dashkal> Nanobots in my eyeballs!
L1458[18:17:19] <Dashkal> Or on the optic nerve. whatevs
L1459[18:17:20] <ProbablyKodos> OpenGlasses
L1460[18:17:59] <Dashkal> Does that provide a helm slot item that gives the hud? If so, my request stands. Far too much contention for my head slot as it is.
L1461[18:18:24] <ProbablyKodos> Eh, fair point I guess
L1462[18:18:28] <ProbablyKodos> Anyway, I'm off
L1463[18:18:32] ⇦ Quits: ProbablyKodos (webchat@75-175-20-47.ptld.qwest.net) (Quit: Web client closed)
L1464[18:24:51] <S3> ok
L1465[18:25:24] <S3> how much memory can you have in OC by the way total?
L1466[18:26:19] <Lizzy> by default, 4096k
L1467[18:26:41] <S3> I was thinking of providing the ability to enable caching of read / writes to unmanaged disk sectors
L1468[18:26:45] <Lizzy> that's with a fully upgraded server
L1469[18:26:50] <S3> so that it would speed up access to them
L1470[18:27:04] <S3> because as I've seen from experimenting the access times are horrible
L1471[18:27:25] <S3> I could write a managed cache
L1472[18:27:37] <S3> so that if you started to use more ram it would start dumping sector cache
L1473[18:27:53] <S3> the only problem is that there's no real way to test it is there
L1474[18:29:27] <S3> I do have a freeMemory function..
L1475[18:29:37] <scj643> S3 weren't you trying to setup VPS on your dedicated server
L1476[18:29:47] <S3> yeah I did all that
L1477[18:29:52] <S3> that was for work
L1478[18:30:10] <S3> I'm building a virt farm at work
L1479[18:30:15] <scj643> Nice
L1480[18:30:15] <S3> simular to the one I run
L1481[18:30:31] <S3> cept the one at work is a lot more redundant
L1482[18:31:06] <scj643> Of course
L1483[18:31:14] <S3> Magik6k: didn't you say you discovered a way to handle swap?
L1484[18:32:17] <scj643> Oh mumble server config is in /etc
L1485[18:32:45] <S3> ?
L1486[18:33:02] <S3> oh btw, the modpack
L1487[18:33:03] <S3> how is that
L1488[18:33:29] <scj643> Good
L1489[18:33:37] <S3> ok
L1490[18:33:40] <S3> ready to host?
L1491[18:33:57] <vifino> S3: My webstack is horribly awesome.
L1492[18:33:58] <scj643> Lizzy is hosting it :)
L1493[18:34:07] <S3> oh.
L1494[18:34:19] <S3> yay. more ram for me:)
L1495[18:34:25] <scj643> Lol
L1496[18:34:29] <vifino> who needs ram when you can have SWAP!
L1497[18:34:31] * vifino hides
L1498[18:34:41] <S3> well each of my servers has 32 GB of ram
L1499[18:34:41] <scj643> Swap on sad
L1500[18:34:43] <scj643> Ssd
L1501[18:34:49] <S3> but the more I have
L1502[18:35:03] <scj643> The more you can compile
L1503[18:35:03] <S3> the more 100,000s of tiny parallel xen VMs I can run with erlang :D
L1504[18:35:13] <S3> all with ipv6
L1505[18:35:16] <scj643> How many cores
L1506[18:35:18] <vifino> S3: my webserver once used 120mb ram in total :D
L1507[18:35:23] <vifino> i have no idea how or why! :D
L1508[18:35:30] <vifino> and it worked just fine
L1509[18:35:31] <scj643> My VPS has 512 MB of ram
L1510[18:35:38] <S3> I think 8 or 16, I forget
L1511[18:35:39] <vifino> my mind was blown, ans so was that of my cousins
L1512[18:36:01] <scj643> Dang you could make that a build server
L1513[18:36:06] <S3> I think it's 8 scj643 but it's 3.5 Ghz iirc
L1514[18:36:12] <S3> so they're pretty fast
L1515[18:36:20] <scj643> Still faster than my laptop
L1516[18:36:30] <scj643> Seen people with desktops at 4 ghz
L1517[18:36:33] <Lizzy> S3, online.net's Dedibox range by chance?
L1518[18:36:36] <scj643> 8 cores
L1519[18:36:36] <S3> the virt servers at work I'm building have 16 scj643
L1520[18:36:40] <S3> each at 2.66
L1521[18:36:47] <scj643> Dang
L1522[18:36:49] <S3> with 3 servers, that's 48 cores total
L1523[18:37:00] <scj643> Take a look at the Xeon phi
L1524[18:37:16] <vifino> How's that related?
L1525[18:37:20] <S3> coprocessor?
L1526[18:37:31] <scj643> That thing has like 62 cores each clocked at around 1.2 ghz
L1527[18:37:37] <scj643> Yeah
L1528[18:37:44] <vifino> It's not something you can run your os on.
L1529[18:37:48] <vifino> q_q
L1530[18:37:54] <scj643> I know but for compiling
L1531[18:38:02] <vifino> You can't do that either.
L1532[18:38:11] <scj643> Then what is it useful for
L1533[18:38:18] <S3> huh. 60 1.2 GB cores
L1534[18:38:21] <vifino> OpenCL.
L1535[18:38:23] <S3> painfully slow but
L1536[18:38:41] <S3> would be nice for supercomputing
L1537[18:38:43] <scj643> Parallel jobs
L1538[18:38:55] <scj643> Also goes for around $4k
L1539[18:38:58] <S3> it really depends on what the jobs are
L1540[18:39:03] <S3> it's too slow to do full virt really
L1541[18:39:14] <S3> but it's definately worth it for superscalar supercomputing
L1542[18:39:21] <vifino> It's not a fucking normal cpu.
L1543[18:39:25] <scj643> Jobs mean build tasks
L1544[18:39:27] <vifino> You can't fucking run windows on it.
L1545[18:39:41] <scj643> We run Linux
L1546[18:39:41] ⇨ Joins: v^ (~ping@c-68-41-215-101.hsd1.mi.comcast.net)
L1547[18:39:42] zsh sets mode: +v on v^
L1548[18:39:43] <vifino> And no, you can't play minecraft on it.
L1549[18:39:51] <scj643> Wouldn't even try
L1550[18:39:54] <vifino> It's an OpenCL compute device.
L1551[18:39:59] <S3> vifino: but you can run virt IO stacks on it :D
L1552[18:40:16] <Sandra> I'd like to see a tablet with robotic arms that can rearrange your bag.
L1553[18:40:18] <Sandra> ...
L1554[18:40:20] <scj643> Modified make could potentially use it
L1555[18:40:26] <vifino> No.
L1556[18:40:37] <S3> Sandra: ...
L1557[18:40:39] <S3> you speak?
L1558[18:40:42] <vifino> Read up on stuff, scj643.
L1559[18:40:47] <S3> you usually idle here :D
L1560[18:40:47] <vifino> Make runs compilers.
L1561[18:40:53] <vifino> compilers compile.
L1562[18:41:00] <Sandra> um, yeah, I speak.
L1563[18:41:02] <vifino> and you dont run compilers on opencl.
L1564[18:41:12] <Sandra> I just sometimes forget to launch the IRC.
L1565[18:41:16] <Sandra> so woooooo.
L1566[18:41:24] <Sandra> bouncer stays connected.
L1567[18:41:26] <S3> vifino: you could write a perl compiler on opencl :)
L1568[18:41:35] <vifino> S3: Do it.
L1569[18:41:37] <S3> because you can't compile Perl :D
L1570[18:41:39] <vifino> You're the perl guy.
L1571[18:41:49] <S3> Perl is a compiled language that can't be compiled
L1572[18:41:59] <scj643> I use IRC cloud send me a mention or PM and I get a push notification to my iPad
L1573[18:42:27] <scj643> It would be used for c++
L1574[18:42:46] <S3> what's great about Perl's compiler is that Perl has a non deterministic compiler, and running a perl script twice can produce entirely different machine code that does exactly the same thing, optimized for that exact moment.
L1575[18:42:47] <scj643> Which is a real pain especially for big projects
L1576[18:43:32] <S3> C++ can go poop
L1577[18:43:39] <S3> I have never liked C++
L1578[18:43:43] <vifino> Also, scj643: No compiler will run on it, because the architecture of opencl differs from the architecture your computer uses. It doesn't have threading or anything like that. Everything runs in parallel, and each thing gets a job id, which it uses to do it's logic.
L1579[18:43:43] <S3> I even have a really nice book on it
L1580[18:43:47] <vifino> So shut up.
L1581[18:43:50] <vifino> It's not gonna work.
L1582[18:44:42] <S3> That's what I thought until I flashed the firmware on my toaster, and the serial port returned java toasterNotToastingException...
L1583[18:44:54] <Lizzy> 418
L1584[18:44:55] <vifino> Unless you write a C compiler, of course. Which won't happen and which won't run well, since the architecture isn't made for a single sequental task.
L1585[18:44:56] <CompanionCube> Perl is line nlis
L1586[18:45:01] <CompanionCube> Perl is line noise.
L1587[18:45:05] <scj643> They architecture of the CPUs in it are based of the pentium
L1588[18:45:13] <vifino> And?
L1589[18:45:21] <S3> CompanionCube: My perl is quite clean, thank you :)
L1590[18:45:26] <vifino> It's OpenCL. That's it.
L1591[18:45:35] <vifino> You can not run an os on it.
L1592[18:45:36] <S3> But I've also been writing with it for years
L1593[18:45:38] <vifino> Full stop.
L1594[18:45:43] ⇨ Joins: KomputerKid (~KK@67.204.178.35)
L1595[18:46:00] <S3> you could run an OS that represents.. skynet!
L1596[18:46:09] <vifino> Yes, theoretically.
L1597[18:46:14] <S3> :>
L1598[18:46:18] <scj643> It's not just OpenCL it can utilize it but it can do other stuff
L1599[18:46:19] <S3> I dunno why you'd bother
L1600[18:46:38] <scj643> The cores of Intel MIC are based on a modified version of P54C design, used in the original Pentium.[52] The basis of the Intel MIC architecture is to leverage x86 legacy by creating a x86-compatible multiprocessor architecture that can utilize existing parallelization software tools.[20] Programming tools include OpenMP, OpenCL,[53] Cilk/Cilk Plus and
L1601[18:46:38] <scj643> specialised versions of Intel's Fortran, C++[54] and math libraries.[55]
L1602[18:46:49] <S3> EITHER way, this xeon phi is way too expensive and not worth it.
L1603[18:46:55] <S3> I would rather design a pcb for an ASIC
L1604[18:47:02] <scj643> Lol
L1605[18:47:19] <S3> I'm really sad though
L1606[18:47:32] <vifino> scj643: Even if you run something other than opencl on it. It's fundamentally different. Just because it's C doesn't mean it will work.
L1607[18:47:38] <S3> apparently we have a clean room for etching and packaging silicon chips at school
L1608[18:47:44] <S3> and it's kept pretty secret
L1609[18:47:51] <S3> I want to build some ICs
L1610[18:47:57] <scj643> What!!!!!!!
L1611[18:48:17] <S3> but the PCB fabricationf facility is open
L1612[18:48:26] <S3> I can make all the pcbs I want
L1613[18:48:34] <scj643> Lol
L1614[18:48:43] <S3> scj643: we also have a CUDA cluster..
L1615[18:48:48] <scj643> Dang
L1616[18:48:54] <S3> I was speaking with somebody from the supercomputing group at my university
L1617[18:49:01] <S3> and I was like, so, can you show me this cluster?
L1618[18:49:05] <vifino> S3: Why cuda and not opencl?
L1619[18:49:06] <mrammy> i think i need to port the ComputerCraft star wars disk to OC
L1620[18:49:13] <S3> and he was like, you're not allowed in there, but see that building over there (points)
L1621[18:49:14] <vifino> cuda such nvidia only. Much not wow.
L1622[18:49:16] <scj643> Do it
L1623[18:49:19] <S3> that entire building is our cuda cluster
L1624[18:49:40] <scj643> Phi is good for wolfram Mathematica
L1625[18:49:41] <vifino> OpenCL such cross platform, such specialized hardware opencl.
L1626[18:49:55] <S3> currently they are simulating the birth of a universe on the cuda cluster
L1627[18:50:12] <S3> and wondered if they can work with me to set up a live render connection to unreal in the VR lab
L1628[18:50:16] <S3> so you can watch it with a VR hmd
L1629[18:50:24] <S3> as the cluster computes it
L1630[18:50:44] <S3> but then summer ended :(
L1631[18:50:50] <scj643> Damn
L1632[18:50:52] <mrammy> That sounds so cool
L1633[18:51:03] <scj643> I would have loved to see that
L1634[18:51:31] <vifino> S3: cuda and not opencl why??!?!?!
L1635[18:51:39] <S3> I don't know
L1636[18:51:43] <S3> I didn't design it
L1637[18:51:53] <scj643> Not his problem
L1638[18:51:54] <vifino> No, but seriously. Why? OpenCL is a standard and is everywhere. :/
L1639[18:52:00] <S3> :)
L1640[18:52:02] <S3> meh
L1641[18:52:13] <scj643> Nvidia paid them
L1642[18:52:15] <vifino> My intel edison has OpenCL, I think.
L1643[18:52:20] <S3> scj643: whats really cool is that the guy who designed the 6502 graduated from my school
L1644[18:52:31] <S3> from my program
L1645[18:52:45] <scj643> What is the 6502
L1646[18:52:50] <S3> . . . . . . .
L1647[18:53:04] <scj643> I know what a Z80 is
L1648[18:53:06] <S3> G E T O U T
L1649[18:53:23] <vifino> S3: Wow, thats awesome.
L1650[18:53:45] <S3> vifino: what's even scarier is that he grew up in the town I was born
L1651[18:53:49] <S3> ...
L1652[18:54:13] <vifino> S3: Quick, design the 65020 ;)
L1653[18:54:17] <S3> LOL
L1654[18:54:29] <S3> namespace already reserved
L1655[18:54:34] <S3> for chips like the 65816
L1656[18:54:38] <vifino> lol
L1657[18:54:44] <S3> which was in the SNES
L1658[18:54:45] <vifino> S3: Just add another 0 :3
L1659[18:55:02] <S3> scj643: so the 6502 was neith a RISC nor a CISC chip
L1660[18:55:07] <S3> neither*
L1661[18:55:38] <scj643> ....... Still have more to learn about hardware
L1662[18:56:06] <S3> it was used in machines like the Apple II plus, one of the Atari's iirc.. (I forget which one. but I think the 2600 used an m68K),
L1663[18:56:30] <scj643> Oh
L1664[18:56:39] <S3> its family of chips and modifications were used in the commodore 64 (6510), the NES (Ricoh 2A03?)
L1665[18:56:45] <vifino> scj643: Yes, that and Xeon Phi, OpenCL and the difference between the architectures. >_>
L1666[18:57:11] <scj643> I'm still in high school
L1667[18:57:18] <S3> the 2A03 was exactly the same as the 6502 except it did not have BCD correction and iirc it neighbored another IC on the same dye... didn'tit?
L1668[18:57:27] <S3> which was used in the NES
L1669[18:57:53] <scj643> The Z80 is used in the TI 8x line of calculators
L1670[18:57:56] <S3> yep
L1671[18:58:03] <S3> I have a TI 89 Titanium
L1672[18:58:07] <scj643> Nice
L1673[18:58:17] <S3> it does all my calculus for me
L1674[18:58:19] <scj643> I have an 83+ se
L1675[18:58:35] <S3> scj643: I have been working on a project here and there
L1676[18:58:36] <scj643> I also have TI nspire CAS on my iPad
L1677[18:58:52] <S3> I've been designing a PCB board to use the modern 6502 cmos chip designed by WDC
L1678[18:59:15] <S3> they can run the 6502 and 65816 architectures at 200+ Mhz
L1679[18:59:39] <S3> the board has an ENCJM60 or whatever it is I bought
L1680[18:59:46] <scj643> Fun fact the arduino uno has a faster clock speed than a TI 84+
L1681[18:59:49] <S3> which is a 10 Mbit ethernet chip
L1682[19:00:10] <S3> the EEPROM by default uses that to implement a UDP stack and has a TFTP client with RARP to PXE boot
L1683[19:00:15] <S3> that's the goal at least
L1684[19:00:43] <scj643> TI 84 has a max 15MHz uno is at 16 MHz
L1685[19:00:46] <S3> scj643: I almost thing the TIs have a math coprocessor though
L1686[19:00:55] <S3> which make it much more suitable for a calculator.
L1687[19:01:04] <S3> think*
L1688[19:01:04] <scj643> Would make the cost make sense
L1689[19:01:24] <S3> the 6502 in the NES is clocked at 1.1 Mhz or so
L1690[19:01:32] <S3> but 1 Mhz is very fast
L1691[19:01:37] <scj643> 100+ for a processed made over 30 years
L1692[19:01:43] <S3> the 6502 can do approximately 1 instruction per cycle
L1693[19:01:45] <scj643> Processor
L1694[19:02:03] <scj643> How much energy does it use
L1695[19:02:08] <S3> scj643: a 2 Mhz 6502 is faster than a 5 Mhz intel 8080 :P
L1696[19:02:13] <S3> bet you didn't know that
L1697[19:02:19] <scj643> What
L1698[19:02:22] <S3> or was it 8000
L1699[19:02:32] <S3> whichever one was 5 Mhz
L1700[19:02:43] <scj643> How?
L1701[19:03:31] <S3> scj643: 6502 uses static memory, and performs ~ 1 instruction per cycle. it takes about 6 cycles to perform in memory bitwise shifts or so on a 6502.
L1702[19:03:39] <S3> it takes about 36 on an 8000 / 8080
L1703[19:03:57] <S3> bnecause the intel chips run faster than memory
L1704[19:04:06] <S3> they are inefficient and spend most of their time waiting for memory
L1705[19:04:13] <S3> this is why I hate x86
L1706[19:04:21] <scj643> Wow
L1707[19:04:24] <S3> it hasn't changed all these years really.
L1708[19:04:44] <scj643> ram is almost always slower than your processor
L1709[19:04:48] <S3> they make up for it by covering it up with dirt and building superpipelines, etc
L1710[19:04:55] <S3> and adding shittons of registers.
L1711[19:05:01] <scj643> Cache
L1712[19:05:04] <S3> yep
L1713[19:05:12] <scj643> L1-L3
L1714[19:05:16] <S3> why did they do it scj643?
L1715[19:05:19] <S3> dynamic memory is much cheaper.
L1716[19:05:27] <scj643> Dram
L1717[19:05:50] <S3> so now we have these gigantic superbloated processors running our desktops
L1718[19:06:05] <scj643> What about arm processors
L1719[19:06:27] <scj643> Also computers really can't change wouldn't it break most programs
L1720[19:06:30] <S3> I don't know a lot about ARM internals as much as I'd like to. I do know that ARM is inspired by the 6502 architecture. but it's nothing like it at ALL
L1721[19:06:41] <scj643> Lol
L1722[19:06:48] <S3> from what I know it seems to be fairly efficient
L1723[19:07:07] <S3> but it really shines in the embedded world. I'm not exactly sure why
L1724[19:07:15] <S3> because ARM processors, are still power hungry
L1725[19:07:22] <S3> if you compare it
L1726[19:07:28] <S3> performance / watt
L1727[19:08:09] <S3> scj643: you are exactly right
L1728[19:08:12] <S3> they can't change easily
L1729[19:08:16] <scj643> well can't you still get better memory performance out of registers
L1730[19:08:19] <S3> we are in this gigantic hole
L1731[19:08:33] <S3> everyone wants faster processors
L1732[19:08:45] <S3> yes.. but that's still a cheat
L1733[19:08:50] <S3> what is it
L1734[19:09:00] <S3> an i7 has like hundreds of general purpose registers now or something? I
L1735[19:09:02] <S3> I mean wtf
L1736[19:09:18] <S3> whyyyy
L1737[19:09:29] <scj643> Wouldn't programs also have to use those registers
L1738[19:09:38] <S3> not exactly
L1739[19:09:38] <scj643> To optimize it
L1740[19:09:47] <S3> I mean yes but
L1741[19:09:59] <S3> a lot of the register work is done for you by your compiler.
L1742[19:10:09] <scj643> Well funny thing is minecraft since its Java isn't limited to any architecture
L1743[19:10:30] <S3> when we were porting cc65 to use C for the redpower cpu
L1744[19:10:48] <S3> most of the entire C runtime library manipulates the registers
L1745[19:10:52] <S3> but your C programs don't have toi
L1746[19:10:54] <S3> to*
L1747[19:11:00] <S3> it's done behind the scenes
L1748[19:11:05] <scj643> You could make something custom and use OpenJDK
L1749[19:11:10] <S3> ...
L1750[19:11:17] <scj643> Potentially right?
L1751[19:11:20] <S3> I want to stay away from java as much as possible
L1752[19:11:23] <S3> and jdk
L1753[19:11:39] <scj643> This is just for MC reasons though
L1754[19:11:57] <S3> also in response to your claim:
L1755[19:12:03] <S3> < scj643> Well funny thing is minecraft since its Java isn't limited to any architecture
L1756[19:12:08] <S3> this is actually incorrect
L1757[19:12:20] <scj643> It's not limited to just x86
L1758[19:12:29] <scj643> It works on arm
L1759[19:12:32] <S3> because Minecraft has some platform dependant stuff in it.
L1760[19:12:34] <Dashkal> MC has a pile of native code. You'd have to handle the open gl blindings.
L1761[19:12:36] <S3> even though it ius Java
L1762[19:12:39] <S3> ^^
L1763[19:13:14] <S3> the idiot who wrote minecraft decided it would be a good idea to just ship the lwjgl natives for example with it and never check the running system for an installation of it
L1764[19:13:24] <S3> which is bad practice but whatever.
L1765[19:13:36] <scj643> Wouldn't the server jar not need this
L1766[19:13:46] <Dashkal> You'd think...
L1767[19:14:04] <scj643> Custom server implementation
L1768[19:14:10] <S3> I run Minecraft on FreeBSD, and I have to go out of my way to force minecraft to load lwjgl from /usr/local/lib
L1769[19:14:13] <S3> lol
L1770[19:14:23] <S3> by tricking it
L1771[19:14:27] <scj643> Lol
L1772[19:14:40] <scj643> Open computers native libraries wouldn't like it
L1773[19:15:00] <S3> Well Open Computers is a special case
L1774[19:15:10] <S3> because Open Computers has a modified Lua
L1775[19:15:11] *** Cranium[Away] is now known as Cranium
L1776[19:15:21] <S3> you can't really depend on the system to have an implementation
L1777[19:15:26] <scj643> Cranium do I know you?
L1778[19:15:32] <Temia> The modifications themselves are available for one's own compiling though, right?
L1779[19:15:34] <S3> O M G it's Cruor|Away
L1780[19:15:36] <S3> Cranium: &
L1781[19:15:56] <S3> I wouldn't doubt that for a second Temia
L1782[19:16:03] <Cranium> :/
L1783[19:16:11] <scj643> Do you run a MC server
L1784[19:16:14] <S3> but it's not like you'd ever expect somebody to have it installed on their machine
L1785[19:16:28] <Cranium> not atm
L1786[19:16:44] <Cranium> but usually, yeah
L1787[19:16:54] <scj643> Before did you have a person by the name ryanmp on one
L1788[19:17:08] <scj643> Think it was on tekkit something
L1789[19:17:17] <scj643> Or maybe not sure
L1790[19:17:29] * Temia contemplates Minecraft on Solaris...
L1791[19:17:31] <S3> but eitehr way my point 10 minutes ago scj643 was that you should never expect a program to be portable just because it is in Java
L1792[19:17:37] <Cranium> I did. he got banned a while ago on the first version
L1793[19:17:47] <S3> it is VERY easy to make a Java program platform dependant
L1794[19:17:59] <S3> if you wanted to
L1795[19:18:32] <scj643> Well I think that was me :D I've changed a lot though
L1796[19:19:03] <S3> however Java does provide platform independancy for a lot of things that you could mistakingly create platform dependency for though, which is a problem in Perl
L1797[19:19:10] <Cranium> glad to hear that
L1798[19:19:27] <scj643> Grew older, 'wiser', maturer
L1799[19:19:32] <S3> like for example in Perl, functions like open() are actually platform dependant
L1800[19:19:41] <scj643> Got my own MC account
L1801[19:20:05] <scj643> Python has a bit of platform dependent code
L1802[19:20:06] <S3> Cranium: where the hell have you been?
L1803[19:20:21] <Cranium> dead, probably
L1804[19:20:31] <S3> ...
L1805[19:20:35] <v^> :o a wild Cranium
L1806[19:20:38] <scj643> I barely remember the server it's been how long?
L1807[19:20:39] <S3> scj643: python can also rot :P
L1808[19:20:46] <v^> yeah you have been gone for so long
L1809[19:20:58] <Cranium> not really?
L1810[19:21:01] <S3> the pythonc ommunity is already full of rotten people :P
L1811[19:21:02] <scj643> I have an app that lets me program Python on my iPad
L1812[19:21:12] <Temia> Do I count as rotten? :3c
L1813[19:21:17] <S3> no
L1814[19:21:18] <v^> Cranium, you remember me as pixeltoast
L1815[19:21:19] * Lizzy pouts
L1816[19:21:19] <scj643> Python their is one way to do stuff
L1817[19:21:23] <Cranium> I don't remember leaving any communities
L1818[19:21:24] <Temia> what D:
L1819[19:21:33] <Temia> But I'm totally rotten! ...in a different way.
L1820[19:21:37] <S3> its just there are a LOT of dicks in python communities I have noticed, in terms of dick::notdick ratio
L1821[19:21:44] <S3> I dunno if you have ever noticed Temia
L1822[19:21:44] <Cranium> v^: aka annoying alt nick that my phone hates
L1823[19:21:45] <scj643> Cranium when was the first server?
L1824[19:21:49] <Temia> ....oooohh, that kind of rotten.
L1825[19:21:53] <Temia> Yeah, I can see that
L1826[19:21:59] <v^> :<
L1827[19:22:00] <S3> I don't know why
L1828[19:22:02] <v^> im ping most of the time
L1829[19:22:06] <Cranium> I know
L1830[19:22:16] <S3> not to mention most Python programmers I know are really awful programmers
L1831[19:22:18] <scj643> Dicks who put platform dependent code on pypi
L1832[19:22:21] <Temia> My boyfriend once ignited a gigantic flamewar over eval() by accident
L1833[19:22:23] <Cranium> I still have your pic on my imgur for some reason
L1834[19:22:27] <S3> they can write great things, but not well underneath the hood
L1835[19:22:32] <S3> I wouldn't want to show their code of..
L1836[19:22:34] <S3> off*(
L1837[19:22:35] <v^> xD
L1838[19:22:38] <v^> for some reason
L1839[19:22:40] <scj643> What ,... Link?
L1840[19:23:08] <Ekoserin> Should I play War Thunder or Minecraft?
L1841[19:23:14] <scj643> Minecraft
L1842[19:23:20] <Lizzy> narnia
L1843[19:23:26] <v^> i built a new one http://i.imgur.com/WWHK4Vl.jpg
L1844[19:23:29] <Ekoserin> I wish I could decide on which games to play.
L1845[19:23:30] <scj643> That is always the #1 choice
L1846[19:23:55] <scj643> v^ that is awesome
L1847[19:24:10] <scj643> I really need to get to setting up my mumble serve
L1848[19:24:13] <scj643> Reserved
L1849[19:24:27] <scj643> Server damn autocorrect and touch keyboard
L1850[19:24:53] <Temia> mrfl.
L1851[19:24:58] <Temia> Imma flop over for a bit.
L1852[19:25:00] <Temia> beee back later.
L1853[19:25:30] <S3> Temia: after I must see this flamewar
L1854[19:25:49] <Temia> It was ages ago.
L1855[19:25:54] <Ekoserin> Whoever put an 'S' in 'lisp' is a dick.
L1856[19:26:12] ⇨ Joins: t3hero (~t3hero@2601:202:100:7e79:bdb7:a3f7:1500:7590)
L1857[19:26:59] <Cranium> v^: ah hah, found it
L1858[19:27:03] <Cranium> http://imgur.com/Oh6VyKm
L1859[19:27:08] <Cranium> boop
L1860[19:28:32] <v^> xD
L1861[19:28:47] <v^> please, that was my first tournoment
L1862[19:28:54] <v^> we got national finalist that year
L1863[19:29:36] * vifino flops on Lizzy
L1864[19:29:47] * Lizzy snuggles vifino
L1865[19:30:08] <Ekoserin> I accidentally made a program that freezes the computer.
L1866[19:34:37] <scj643> Cranium: what is hat image you said you had?
L1867[19:34:50] <Cranium> I linked it
L1868[19:36:07] <scj643> Was that about me or someone else?
L1869[19:37:09] *** Cranium is now known as Cranium[Away]
L1870[19:37:28] <v^> scj643, its a pic of me holding my robot from 3 years ago
L1871[19:39:30] <scj643> Oh
L1872[19:39:42] <scj643> Thought he was talking about me :D
L1873[19:40:23] <scj643> Server host name in cert
L1874[19:44:30] <CompanionCube> Grr.
L1875[19:45:14] <CompanionCube> Sky's DHCP server shat the bed. After a manual reconmection a new lease from a different server was obtained.
L1876[19:45:19] <scj643> Oh when using a cert it's common name should be its domain name
L1877[19:46:55] ⇦ Quits: Inari (~Uni@p5b102651.dip0.t-ipconnect.de) (Read error: Connection reset by peer)
L1878[19:50:24] <S3> USUALLY
L1879[19:50:45] <S3> doesn't have to be
L1880[19:52:27] <S3> ...
L1881[19:52:45] <scj643> Yes I got my mumble server setup with my SSL cert
L1882[19:52:48] <S3> so I'm like, "I'd really like to know who has been loosening all of my bolts in my desk!"
L1883[19:52:57] <S3> and then my fiance in the other room goes "Not me!"
L1884[19:53:10] <S3> so I say, "didnt acuse you, do you even know what a screwdriver is?"
L1885[19:53:15] <scj643> For code signing you don't use a domain
L1886[19:53:23] <S3> Her response was: "Sure I do! It's vodka and orange juice"
L1887[19:53:34] <scj643> Lol
L1888[19:53:48] <scj643> So my mumble server is trusted by my root CA
L1889[19:53:58] <S3> self signed?
L1890[19:54:24] <scj643> Self signed by my self signed root CA
L1891[19:54:56] <scj643> Which is at http://scj643.softether.net/Root_CA.crt
L1892[19:55:50] <scj643> Now my iPad will trust stuff from my own servers yay
L1893[19:59:34] <scj643> I shouldn't have my mumble cert under my root cert
L1894[20:01:55] <S3> softether?
L1895[20:01:59] <S3> wtf is that
L1896[20:02:50] <vifino> a vpn
L1897[20:03:02] <S3> ic
L1898[20:03:13] ⇦ Quits: Jezza (~Jezza@92.206.12.69) (Read error: Connection reset by peer)
L1899[20:05:21] * Lizzy flops on vifino
L1900[20:05:31] * vifino pets Lizzy
L1901[20:05:42] * Lizzy is sleepy
L1902[20:05:55] * vifino carries Lizzy to bed
L1903[20:07:10] <S3> hope my pinky is better soon
L1904[20:07:21] <S3> still swollen
L1905[20:07:30] <S3> but its not ginormous
L1906[20:11:27] <scj643> Ok can't use my self signed mumble client cert
L1907[20:11:57] <scj643> The server has to have my CA or it kicks me
L1908[20:12:23] <scj643> Oh wait no server likes it
L1909[20:16:46] <scj643> Oh wait it was because I was registered
L1910[20:18:17] ⇨ Joins: Starhero-MC (~EiraIRC@24-113-128-11.wavecable.com)
L1911[20:19:06] <scj643> How do you pipe a file to stdout from bash in Ubuntu
L1912[20:21:42] <Lizzy> cat
L1913[20:21:47] <Lizzy> is the program you're after
L1914[20:22:31] ⇨ Joins: KK (~KK@67.204.178.35)
L1915[20:22:34] <scj643> Thanks need to figure out what's wrong with mumble
L1916[20:23:15] <scj643> Oh the root CA is not trusted for this purpose Dan
L1917[20:23:18] <scj643> Damn
L1918[20:23:24] <vifino> Gawd, this ebay seller.
L1919[20:23:34] <scj643> Can't use certs I make in XCA
L1920[20:24:10] ⇦ Quits: KomputerKid (~KK@67.204.178.35) (Ping timeout: 192 seconds)
L1921[20:24:27] <vifino> I indirectly told him to either mark the not paying bs as solved or I'm gonna go to eBay for this AND the wrong article description/missing parts.
L1922[20:26:20] <vifino> Jesus. This guy is nutz.
L1923[20:28:50] <scj643> Anyone want to try my mumb
L1924[20:28:55] <scj643> *mymble
L1925[20:31:30] <scj643> Mumble*
L1926[20:39:26] <scj643> My mumble is fully up
L1927[20:39:28] ⇦ Quits: KK (~KK@67.204.178.35) (Ping timeout: 192 seconds)
L1928[20:45:20] ⇨ Joins: KomputerKid (~KK@67.204.178.35)
L1929[21:09:32] ⇦ Quits: phillips1012 (~phillips1@72.42.104.172) (Ping timeout: 206 seconds)
L1930[21:24:09] ⇨ Joins: phillips1012 (~phillips1@72.42.104.172)
L1931[21:25:49] *** Kasen is now known as rakiru|offline
L1932[21:26:15] ⇨ Joins: jhagrid77 (webchat@c-68-62-82-1.hsd1.mi.comcast.net)
L1933[21:26:55] <jhagrid77> Hi everyone
L1934[21:27:32] <Ekoserin> Hi.
L1935[21:28:48] *** Ekoserin is now known as Ekoserin|Off
L1936[21:30:01] <scj643> I got a mumble running scj643.softether.net
L1937[21:30:56] <jhagrid77> nice i should get it again
L1938[21:31:12] <scj643> Yeah you should
L1939[21:31:17] <scj643> Making a modpack too
L1940[21:32:01] <jhagrid77> You should like do a computer mod pack that would be cool
L1941[21:32:19] <scj643> Doing that
L1942[21:32:35] <scj643> Already set up too just need to get the server up
L1943[21:33:36] <jhagrid77> i would say mine but uhh its a cracked server
L1944[21:35:01] <vifino> http://phosphor.i0i0.me/ivirXMmo
L1945[21:35:54] <jhagrid77> lol
L1946[21:36:32] ⇦ Quits: TangentDelta (~tangentde@63.143.24.22) (Ping timeout: 195 seconds)
L1947[21:37:13] <scj643> Lol
L1948[21:37:47] <jhagrid77> you wouldnt mind if I joined your mumble would you?
L1949[21:41:30] <scj643> Nope
L1950[21:41:33] <scj643> It's public
L1951[21:42:36] ⇦ Quits: RaptorJeebus (RaptorJeeb@CPE-120-144-146-61.lnse5.lon.bigpond.net.au) (Quit: Leaving)
L1952[21:44:08] <jhagrid77> i totally forgot how to use mumble lol
L1953[21:45:59] <scj643> Lol
L1954[21:46:24] <scj643> Connect add server and for host its scj643.softether.net
L1955[21:47:18] ⇦ Quits: Starhero-MC (~EiraIRC@24-113-128-11.wavecable.com) (Remote host closed the connection)
L1956[21:47:39] ⇨ Joins: Starhero-MC (~EiraIRC@24-113-128-11.wavecable.com)
L1957[21:50:00] <S3> ok
L1958[21:50:27] ⇨ Joins: ProbablyKodos (webchat@75-175-20-47.ptld.qwest.net)
L1959[21:50:31] <S3> so it looks like OCBSD's ATM support will provide support for ATM, PNNI, and AAL5
L1960[21:50:36] <S3> that should be sufficient
L1961[21:50:52] <S3> it will also give us very easy access (an idiot could set up an ATM network)
L1962[21:50:59] <S3> to make dynamic routed networks in MC
L1963[21:52:21] <S3> PNNI works like OSPF
L1964[21:52:41] <jhagrid77> who was making that awesome bios?
L1965[21:52:42] <scj643> Nice
L1966[21:52:51] <S3> jhagrid77: which one?
L1967[21:52:54] <S3> there are many
L1968[21:53:26] <jhagrid77> S3: Ohh I can't remember exactly but I thought it was cool.
L1969[21:53:58] <S3> nxsupert wrote a bios that can boot code off of my partition table for unmanaged disks
L1970[21:54:01] <S3> :)
L1971[21:54:16] <vifino> OpenLoader probably
L1972[21:54:17] <scj643> Should really get the pack set up
L1973[21:54:18] <S3> I wrote an eeprom that has forth
L1974[21:54:24] <jhagrid77> something like OCBSD I think and it runs like an emulator for OC programs
L1975[21:55:00] <S3> OCBSD? Never heard of it.
L1976[21:55:35] <jhagrid77> S3: I wanna say you were making it
L1977[21:55:42] <S3> :)
L1978[21:55:52] <S3> I can hide right?
L1979[21:55:58] <S3> Also
L1980[21:56:18] zsh sets mode: +v on ProbablyKodos
L1981[21:57:35] <jhagrid77> S3: Also what?
L1982[21:57:37] <S3> The plan is to provide an emulator wrapper for OpenOS programs eventually yes, but that won't be for a while. the BIOS is an SOPT partition loader, it can work with others too, but OCBSD will run on unmanaged disks first. OCBSD will have a boot partition with a FORTH second stage boot loader stub
L1983[21:58:09] <S3> Unless you actually intend to write forth code, you won't even notice that it's a forth loader.
L1984[21:58:22] <S3> it willhapily just skip along and you will never need to touch that
L1985[21:58:25] <jhagrid77> Ok noob question what is unmanaged items?
L1986[21:58:33] <ProbablyKodos> Unmanaged drives/floppies
L1987[21:58:43] <S3> so in OC you know how you can put a drive in
L1988[21:58:50] <jhagrid77> Yeah
L1989[21:58:52] <S3> and it creates a folder on your world saves
L1990[21:58:54] <S3> in*
L1991[21:59:12] <jhagrid77> yea
L1992[21:59:22] <S3> and uses your server's or your IRL computer's filesysterm to handle it
L1993[21:59:23] <S3> yeah
L1994[21:59:33] <S3> OC provides a filesystem api to handle that
L1995[21:59:57] <ProbablyKodos> ~w tutorials
L1996[21:59:57] <ocdoc> http://ocd.cil.li/tutorials
L1997[21:59:57] <S3> if you right click or shift click or something (I can't remember) a floppy or disk drive in hand
L1998[22:00:09] <S3> it will let you use it in "unmanaged mode"
L1999[22:00:15] <S3> this mode is sort of ... unexplored
L2000[22:00:23] <S3> what it does is create a flat file
L2001[22:00:32] <S3> then provide a more realistic block level access to the drive
L2002[22:00:33] <Starhero-MC> OOOooooO....filesystems...
L2003[22:00:43] <Starhero-MC> who wants EXT4 in OC?
L2004[22:00:46] <Starhero-MC> :P
L2005[22:00:47] <S3> so you're actually loading sectors and handling binary data
L2006[22:00:56] <S3> Starhero-MC: OCBSD will support Magik6k's Mr. FS first.
L2007[22:01:07] <Starhero-MC> That will be interesting
L2008[22:01:09] <S3> and I already wrote my own partition table for OC which is under heavy testing right now.
L2009[22:01:20] <S3> nxsupert wrote an eeprom to boot it
L2010[22:01:50] <S3> a powerful feature Starhero-MC of my partition table
L2011[22:01:54] <S3> is that it can span multiple disks.
L2012[22:01:57] <Starhero-MC> I cant do anything with OC right now...don't have a pc...don't have resources for one...rerolled map
L2013[22:01:59] <S3> so you could build a large disk cluster.
L2014[22:02:11] <S3> WTF?
L2015[22:02:12] <ProbablyKodos> I can't do anything with MC until Thursday =(
L2016[22:02:14] <S3> what happened to your boxes
L2017[22:02:30] <ProbablyKodos> S3, new world
L2018[22:02:34] <ProbablyKodos> Not RL pc
L2019[22:02:38] <S3> ah.
L2020[22:02:54] <Starhero-MC> My map crapped it self, and after several new mod installs, it was just time...
L2021[22:03:10] <Starhero-MC> If you never add more mods to a rolled map, your good. The second you start messing with adding more
L2022[22:03:14] <S3> Starhero-MC: if you like the sounds of OCBSD, wait until you hear about its networking support. it will BLOW. YOU. AWAY.
L2023[22:03:19] <Starhero-MC> or removing any...things start to get wierd sometimes.
L2024[22:03:49] <S3> It will support tunneling the internet card to a Perl based ATM switch service so that you can create an internet with Minecraft, connect to OCBSD machines on other servers, single player or not..
L2025[22:03:51] <Starhero-MC> I haven't been on ts3 in a while, I could hop on...bullshit for a bit. :P I am a bit out of it tho
L2026[22:03:55] <Starhero-MC> been sick.
L2027[22:03:55] <S3> at least the ones they open up to you
L2028[22:04:17] <S3> if you do get on, let me know and I will reboot
L2029[22:04:21] <S3> on BSD atm
L2030[22:04:53] <S3> jhagrid77: it's a large project, and will take time to work on
L2031[22:04:58] <Starhero-MC> Will do, oldest young one is still up, hes got about an hour before bed and he is playing MC so.. :P
L2032[22:05:09] <S3> lol!
L2033[22:05:32] <Starhero-MC> Oh and my ZNC PC shat it self. Apparently something made it deny all incoming network connections.
L2034[22:05:35] <S3> it's 11 pm here..
L2035[22:05:40] <Starhero-MC> Problem with that is its headless.
L2036[22:05:52] <Starhero-MC> and kb/mouseless
L2037[22:05:59] <S3> ...
L2038[22:06:04] <S3> serial port!
L2039[22:06:13] <Starhero-MC> Well, it was an SSH box :P
L2040[22:06:19] ⇨ Joins: Wembly (~Wembly@50.240.220.69)
L2041[22:06:38] <Starhero-MC> and it doesn't matter, that needs to be blown out too...don't want ubuntu anymore.
L2042[22:07:09] <Starhero-MC> Arch or freebsd...want to FBSD but i remember there being an issue with why I won't for my server.
L2043[22:07:19] <Starhero-MC> maybe my personal, but that has to be a multiboot.
L2044[22:07:22] <jhagrid77> I need to get Xubuntu already got Kali
L2045[22:07:27] <S3> I love how in ATM the network leader host can be re-elected automatically by the network without any disruption of connections, even if it breaks down
L2046[22:07:35] <Starhero-MC> arch is my <3
L2047[22:07:39] <S3> this will be a great set of protocols for MC
L2048[22:07:43] <S3> and easy to implement
L2049[22:08:07] <ProbablyKodos> I am super excited to finally get home and mess with transposers and nanomachines
L2050[22:08:16] <S3> lol
L2051[22:08:24] <Starhero-MC> I wish i didn't have a wacky homelife, I'd be coding with you.
L2052[22:08:30] <ProbablyKodos> We fly home Wednesday afternoon
L2053[22:08:36] <Starhero-MC> Instead, I am just happy i get MC time as it is!
L2054[22:08:47] <Starhero-MC> Just for SANITIES SAKE!
L2055[22:09:20] <Starhero-MC> For those that do not have children, PROTIP: Don't have them.
L2056[22:09:32] <Starhero-MC> Your life is over when you do.
L2057[22:09:32] <S3> how is your server running?
L2058[22:10:08] <Starhero-MC> Hardware wise, its great! Pack configuration wise, theres something wrong.
L2059[22:10:14] <Starhero-MC> but not crippling.
L2060[22:10:42] <Starhero-MC> I had to nix dynamap. I need more HDD space.
L2061[22:10:48] <Starhero-MC> and by the looks of it, a lot more.
L2062[22:10:56] ⇦ Quits: Ekoserin|Off (~Ekoserin@2601:144:1:73ae:6ce8:a068:22f2:9a61) (Ping timeout: 206 seconds)
L2063[22:11:23] <Starhero-MC> sql works, but ...there is an isue with the way I was using it
L2064[22:11:37] <scj643> Lizzy: you there going to use just plain forge
L2065[22:12:04] <Starhero-MC> Since hdd space was my issue, having mysql server on the mc server would be slightly stupid.
L2066[22:12:07] ⇦ Quits: Wembly (~Wembly@50.240.220.69) (Ping timeout: 195 seconds)
L2067[22:12:25] <Starhero-MC> It would be smaller, but still need hdd space. So I put it on my personal computer.
L2068[22:12:47] <Starhero-MC> after my server failed to work with mysql, i have no idea what I was doing wrong, but the service
L2069[22:12:51] <Starhero-MC> would just freeze
L2070[22:12:58] <Starhero-MC> it worked on my arch install tho, go figure.
L2071[22:13:21] <Starhero-MC> anywhoo the issue was that the map was now 20x slower at loading the images.
L2072[22:13:31] <Starhero-MC> because now my computer was litterally doing this
L2073[22:14:27] <Starhero-MC> PC (USA) > MC SRV (France) > PC > MC SRV > PC
L2074[22:14:55] <S3> alright, I think I know how I'm going to set up the tunnel service
L2075[22:15:22] <S3> itl definately be a hierarchical model
L2076[22:15:34] <S3> 9600-baud will be a level 1 (highest tier) ISP
L2077[22:15:51] <Starhero-MC> Oh dude, you are doing something very interesting now.
L2078[22:16:04] <Starhero-MC> Now I get why you have that....
L2079[22:16:09] <S3> select others can request to also be level 1 and connect with 9600
L2080[22:16:23] <S3> most people will be operating level 2s on their servers
L2081[22:16:44] <S3> which is as simple of just setting the peer group as level 2
L2082[22:16:45] <Starhero-MC> S3: I want to make my other PC an MC ISP aswell.
L2083[22:16:55] <Starhero-MC> Phinet
L2084[22:16:56] <S3> you could
L2085[22:17:19] <S3> basically this is how it works.
L2086[22:17:48] <S3> by default 9600 will be the very first node, I will be the level 1 address allocation handler
L2087[22:18:02] <S3> which are just phone numbers really, but one big number
L2088[22:18:08] <S3> (ISDN compat)
L2089[22:18:33] <S3> I will be reserving 1 top level number myself (like a country code, US country code is 1)
L2090[22:18:39] <S3> which is why you see 1-800 etc
L2091[22:19:12] <S3> if Starhero-MC were to become a level one, he would also, get a level 1 address.
L2092[22:19:36] <S3> to the limit of up to 16 digits including the top level number he has
L2093[22:19:49] <S3> Starhero-MC can have up to 10 ^ 16 power numbers.
L2094[22:20:12] <vifino> powaah
L2095[22:20:17] <S3> in this case, it would be Starhero-MC's job to give anyone who connects as a level 2 an entire selection of those numbers
L2096[22:20:27] <S3> just like vifino would if he operated a level 1 or 2 or 3 or whatever
L2097[22:20:55] <S3> it is up to vifino's or Starhero-MC's or whatever the tier operators choice to decide how large the number segments are and how they are routed.
L2098[22:20:56] <vifino> S3: oh, yeah, I'd host a l1.
L2099[22:21:08] <S3> so vifino can lay out his "numbering plan" however he wants
L2100[22:21:17] <S3> just like how in the real world different countries route differently
L2101[22:21:22] <S3> the algorithm remains the same
L2102[22:21:32] <S3> for example
L2103[22:21:51] <S3> if I were a level 2 on a minecraft server representing the level 2 as the entire server
L2104[22:22:14] <S3> I might want to comply with 3 digit area codes like in the US
L2105[22:22:48] <S3> so therefore I would reserve 1000 numbers (000 - 999) for giving out to level 3s or end computers in the network.
L2106[22:23:33] <S3> it is your choice as the network operator. the only thing you can not do without breaking your connection to the network is change the number you have been selected by the higher tier operator, the digits before yours.
L2107[22:24:26] <S3> so lets say Starhero-MC is level 3, I am level 2, and vifino is level 1: vifino might decide to use 2 digit numbers, so 00 - 99 for level 1. he gives me 63
L2108[22:24:33] <S3> so all my numbers start with 63
L2109[22:24:56] <S3> I decide to use 3 digit numbers, so I get 000 to 999. Starhero-MC becomes a level 3 and I give num 975
L2110[22:25:09] <S3> all of Starhero-MC's numbers start with 63-975
L2111[22:25:20] <S3> and Starhero-MC can do whatever he wants with the numbers after.
L2112[22:25:27] <S3> vifino sound reasonable?
L2113[22:26:54] <scj643> Pack is up
L2114[22:27:21] <scj643> Http://scj643.softether.net/mc/mc.zip
L2115[22:28:00] <scj643> Ip is athar.theender.net
L2116[22:28:15] <S3> in the event of multiple people in the same level, say vifino and I were both running tier 1s that are interconnected to form a backbone, it is up between vifino and I to communicate how we will share the numbers. granted, since the focus is networking, and not who get sthe most numbers- it is more important to just be able to know who has given out what.
L2117[22:29:12] <S3> in these cases I might write an extention to PNNI protocol to allow you as an admit to query information about the addressing of networks below your level.
L2118[22:29:39] <S3> i.e., I can query the top level addresses vifino has given so that I don't steal any of them
L2119[22:29:44] <scj643> Anyone want to try my pack
L2120[22:29:49] <S3> scj643: oh?
L2121[22:30:01] <S3> oh yeah that pack
L2122[22:30:09] <scj643> It's running right now
L2123[22:30:38] <scj643> All mobs are set to not spawn right now
L2124[22:31:05] <S3> vifino: the only thing left I need to figure out for the level 1 trunks is authentication
L2125[22:31:37] <scj643> vifino: you want to try the pack?
L2126[22:31:38] <S3> if you want to run a level 1 perl script instead of handling it "in game", we need to find a way to secure the real internet backbone that supports them so that it can't be abused.
L2127[22:32:37] <vifino> S3: Yes it does sound reasonable.
L2128[22:32:54] <scj643> What about a pushbullet API
L2129[22:33:03] <vifino> That is stupid.
L2130[22:33:07] <scj643> Why
L2131[22:33:13] <scj643> Also why not
L2132[22:33:16] <vifino> What do you want to do with it?
L2133[22:33:25] <vifino> Send messages over it?
L2134[22:33:26] <S3> pushbulletapi for what
L2135[22:33:27] <vifino> Slow.
L2136[22:33:35] <scj643> Send notifications to your device on events
L2137[22:33:37] <S3> HOWEVER
L2138[22:33:56] <S3> pushbullet could be useful for announcing when somebody in your tier has chosen to use an address in your set
L2139[22:33:57] <vifino> S3: what about tls sockets?
L2140[22:33:58] <scj643> Have it respond to messages sent to it
L2141[22:34:24] <S3> vifino: OC can't connect to TLS can it?
L2142[22:34:30] <S3> without us implementing it
L2143[22:34:40] <S3> a TCP tls socket that is
L2144[22:34:42] <vifino> S3: I mean backbone.
L2145[22:34:49] <vifino> l1's.
L2146[22:35:10] <S3> yeah but the Internet card still has to connect to those if the level 2 is on MC and not on the internet
L2147[22:35:21] <S3> I don't want to force level 2s to run the script
L2148[22:35:43] <S3> I want the option for somebody to just connect from their MC server right up to the level 1s if they wanted
L2149[22:35:55] <S3> of course, they need to have service from you obviously
L2150[22:36:32] <vifino> S3: How about using two ports, one for inter-l1 comms and one for regular l2+ stuff?
L2151[22:36:41] <S3> hmm
L2152[22:36:52] <S3> not a bad idea
L2153[22:37:18] <S3> it actuslly doesn't "have" to be on another port even
L2154[22:37:29] <S3> for that to operate that way
L2155[22:37:52] <scj643> Well my server is up and running for now
L2156[22:38:18] <S3> the level 1 tiers will probably interconnect using ssh keys
L2157[22:38:21] <S3> for auth
L2158[22:38:31] <S3> that is a pretty nice and easy to configure secure way
L2159[22:38:43] <S3> I can implement an ssh authentication mechanism very easily
L2160[22:38:51] <S3> without using ssh
L2161[22:39:12] <S3> you just use a modified diffie helman and RSA key pair magic
L2162[22:39:27] <S3> then after that you can use AES256 or whatever you want for connection encryption
L2163[22:39:56] <S3> vifino: this is actully useful for us because we can make the speed of the backbone really fast by using UDP
L2164[22:40:08] <scj643> Nice
L2165[22:40:15] <S3> AAL5 will take care of the unreliability
L2166[22:40:24] <scj643> I need testers for the server
L2167[22:40:30] <jhagrid77> Does anyone have a good bios I could use?
L2168[22:40:32] <S3> no sense double stacking reliability with TCP
L2169[22:40:43] <S3> jhagrid77: Why doesn't the stock one work for you?
L2170[22:41:11] <jhagrid77> S3: It does but I like to experiment to see what I like like with the buntu versions
L2171[22:41:37] <S3> it's really hard to stuff a lot into an eeprom
L2172[22:41:44] <S3> I mean I put an entire FORTH programming language in it
L2173[22:41:47] <S3> but you only get 4K
L2174[22:42:11] <ProbablyKodos> ~w transposer
L2175[22:42:11] <ocdoc> Predicted http://www.lua.org/manual/5.2/manual.html#pdf-assert
L2176[22:42:15] <ProbablyKodos> wat
L2177[22:42:16] <S3> That's why I am stuffing miniforth into a boot partition
L2178[22:42:22] <S3> and having the bios load that
L2179[22:42:40] <jhagrid77> S3: Unless you edit the config files
L2180[22:42:52] <ProbablyKodos> Bleh, the wiki doesn't have transposer docs yet
L2181[22:42:56] <ProbablyKodos> To GitHub!
L2182[22:42:59] <S3> because boot partitions in my partition table can be (2 ^ 24) * 512 bytes in size
L2183[22:43:02] <S3> which is massive.
L2184[22:43:27] <S3> 8,589,934,592 bytes
L2185[22:43:35] <S3> 8 GB
L2186[22:43:40] <S3> 8.5 to be precise
L2187[22:44:08] <S3> which is the maximum size of SOPT partitions
L2188[22:44:16] <S3> or SOPT disks
L2189[22:44:51] <S3> actually wait a minute, WRONG
L2190[22:45:04] <S3> the size can be 8.5 but the disk can be parger
L2191[22:45:25] <ProbablyKodos> >parger
L2192[22:45:43] <S3> SOPT disks in Open Computers can be 17 GB ~
L2193[22:45:48] <ProbablyKodos> Who's running OC atm?
L2194[22:46:37] ⇦ Quits: KomputerKid (~KK@67.204.178.35) (Read error: Connection reset by peer)
L2195[22:46:42] <S3> it's funny
L2196[22:47:52] <jhagrid77> SOPT?
L2197[22:47:54] <S3> so it would take ~ 4,250 tier 3 drives
L2198[22:48:00] <S3> yes
L2199[22:48:16] <S3> "Simple Open-computers-compatible Partition Table"
L2200[22:52:23] <Sandra> S3, whoa.... a partition table?
L2201[22:52:32] <Sandra> nice.
L2202[22:52:32] <S3> yes.
L2203[22:52:36] <S3> for unmanaged OC disks
L2204[22:52:41] <S3> the specs are...
L2205[22:53:08] <S3> well these are outdated, as there is an r2 out and 0.0.0 is about to come out but:
L2206[22:53:14] <Sandra> is it possible to, using a config, set it up so managed mode is blocked?
L2207[22:53:14] <S3> https://gist.github.com/anonymous/559661b06b50fe04c736
L2208[22:53:17] <S3> just to get an idea
L2209[22:53:32] <S3> Why would you want to do that lol
L2210[22:53:49] <Sandra> because I want to force people to do complex stuff.
L2211[22:53:54] <Sandra> heheheheh.
L2212[22:53:58] <ProbablyKodos> You still need managed mode for OpenOS to funciton
L2213[22:54:06] <ProbablyKodos> Unless you plan on making an OS that boots in unmanaged mode
L2214[22:54:10] <Reika> Are servers unable to receive broadcasts or something?
L2215[22:54:11] <ProbablyKodos> And I'd have no idea how you'd put it on the drive
L2216[22:54:24] <ProbablyKodos> Reika: is the proper port on the server open?
L2217[22:54:31] <Reika> probably not
L2218[22:54:35] <Reika> how do I do that
L2219[22:54:39] <ProbablyKodos> modem.open(port)
L2220[22:54:53] <Reika> Is there an open all?
L2221[22:54:57] <Sandra> ProbablyKodos, I mean for r/w disks.
L2222[22:55:07] <Sandra> loot disks can still exist.
L2223[22:55:09] <ProbablyKodos> Reika: there's a limit, by default, of 16 open ports, but you can change that in the config
L2224[22:55:14] <Reika> oh
L2225[22:55:17] <Reika> ..why
L2226[22:55:20] <S3> oh its 16 heh
L2227[22:55:32] <Sandra> why do you want to open every port?
L2228[22:55:36] <ProbablyKodos> Because it takes half an hour or so to open all the ports
L2229[22:55:39] <Starhero-MC> Why not?
L2230[22:55:43] <ProbablyKodos> And the computer cannot do anything else while they open
L2231[22:55:44] <Reika> oh
L2232[22:55:44] <S3> honestly.. with OCBSD the port of a modem will be specified for the interface in ifconfig
L2233[22:55:53] <S3> because all traffic will go through the same port :D
L2234[22:55:57] <ProbablyKodos> Maybe not half an hour, but at least 10 minutes
L2235[22:56:02] <Reika> It works now
L2236[22:56:03] <S3> itl be used more like a channel
L2237[22:56:04] <Reika> :D
L2238[22:56:08] <Reika> Thank you
L2239[22:56:10] <ProbablyKodos> Yep =)
L2240[22:56:23] <Sandra> why open every port though Reika?
L2241[22:56:39] <S3> like I said, do your communications switching above port level
L2242[22:56:41] <jhagrid77> you have a 29X1 space what do you do with it (OC)
L2243[22:56:45] <Reika> Saves me effort'
L2244[22:56:54] <ProbablyKodos> jhagrid77: depends on the location
L2245[22:56:54] <S3> imo ports should "ONLY" be used to isolate traffic physically
L2246[22:56:55] <Sandra> uh.... huh.
L2247[22:56:56] <Reika> I have a bunch of local computers broadcasting their data
L2248[22:56:56] <S3> not logically
L2249[22:57:07] <Reika> and one central server collating it and making decisions
L2250[22:57:19] <Sandra> mmm.
L2251[22:57:24] <S3> just put them all on the same port
L2252[22:57:28] <Reika> you can do that?
L2253[22:57:29] <ProbablyKodos> Sounds delicious, Reika :3
L2254[22:57:35] <S3> ..yeah
L2255[22:57:38] <Sandra> in that case, I'd suggest sending an id for the server with the message.
L2256[22:57:39] <Reika> Is there a risk of "collision
L2257[22:57:40] <Sandra> and yes.
L2258[22:57:41] <Sandra> no.
L2259[22:57:49] <ProbablyKodos> Reika: not with an updated Relay
L2260[22:57:50] <ProbablyKodos> err
L2261[22:57:51] <ProbablyKodos> Upgraded
L2262[22:57:59] <ProbablyKodos> Since modem messages can queue
L2263[22:57:59] <Reika> What happens if I call .pull() and two different computers send two messages?
L2264[22:58:14] <Sandra> the first one will get through, then the next one.
L2265[22:58:21] <Reika> same pull call or successive?
L2266[22:58:25] <Starhero-MC> FIFO
L2267[22:58:25] <Sandra> successive.
L2268[22:58:29] <Reika> ok
L2269[22:58:31] <Reika> hmm
L2270[22:58:51] <Starhero-MC> is there a FILO?
L2271[22:58:57] <S3> like I said Reika on my OC os, when you pull up a network card with ifconfig, you can specify a port number, ALL traffic will go through that port. the purpose of the ports being supported is just for hardware isolation of network traffic which ONLY makes sense with my OS for making VLANs
L2272[22:59:03] <S3> :)
L2273[22:59:28] <S3> you can just encapsulate a header with destination info
L2274[22:59:29] <S3> or whatever
L2275[22:59:45] <ProbablyKodos> Yup, I love that you can send more than one parameter via a single message
L2276[22:59:45] <S3> and with that, I'm going to bed
L2277[22:59:57] <ProbablyKodos> See controlling nanomachines for an example :3
L2278[22:59:59] <Sandra> yeah.
L2279[23:00:25] <Sandra> modem.broadcast(port, "id1", "message", "parameter")
L2280[23:00:30] * Starhero-MC creates quantum tunneled connection using entanglement, for connecting his MC to the MC server.
L2281[23:00:31] <Sandra> modem.broadcast(port, 1, "message", "parameter")
L2282[23:00:36] <Sandra> yeah that sorta thing.
L2283[23:00:37] <Starhero-MC> Be gone lag!
L2284[23:00:44] <Starhero-MC> Dam french...
L2285[23:01:11] ⇦ Quits: Lathanael|Away (~Lathanael@p54971338.dip0.t-ipconnect.de) (Ping timeout: 206 seconds)
L2286[23:01:30] <jhagrid77> http://snag.gy/VCKMh.jpg
L2287[23:01:31] <Starhero-MC> (I mean no insult to french people. Jokeing means only :) )
L2288[23:02:08] <Sandra> jhagrid77, hmm?
L2289[23:02:35] <jhagrid77> Sandra: What would you do with this space (29x1)
L2290[23:02:56] <ProbablyKodos> I'd need to see a modlist =P
L2291[23:03:13] <Sandra> probably leave it open?
L2292[23:04:08] <jhagrid77> ProbablyKodos: From who?
L2293[23:07:28] ⇨ Joins: Lathanael|Away (~Lathanael@p5497012F.dip0.t-ipconnect.de)
L2294[23:07:31] <ProbablyKodos> You, to get an idea of what useful things oyu have that would fit in that space
L2295[23:13:15] <jhagrid77> jeez installed securityos and now i dont remember how to install it
L2296[23:15:46] ⇦ Quits: SnowDapples (~powered@p5794CF37.dip0.t-ipconnect.de) (Killed (NickServ (GHOST command used by SnowDapples_!~powered@p5794DD49.dip0.t-ipconnect.de)))
L2297[23:15:52] ⇨ Joins: SnowDapples (~powered@p5794DD49.dip0.t-ipconnect.de)
L2298[23:17:43] <ProbablyKodos> Dumb question
L2299[23:18:21] <ProbablyKodos> Why would you need more nanomachines just to reconfigure them
L2300[23:20:29] <jhagrid77> http://snag.gy/baexH.jpg
L2301[23:20:32] ⇨ Joins: ^v (~^v@c-68-41-215-101.hsd1.mi.comcast.net)
L2302[23:21:16] <ProbablyKodos> That's easy
L2303[23:21:21] <ProbablyKodos> I'd use that space for either an EIO capbank
L2304[23:21:22] <ProbablyKodos> Or
L2305[23:21:32] <ProbablyKodos> An advanced generators backup generator
L2306[23:22:08] <ProbablyKodos> What is the keyandlockcode jar file
L2307[23:23:23] <jhagrid77> its a way to lock doors either with a key or lockcode
L2308[23:23:50] <ProbablyKodos> Ah, I prefer Malisis' Doors
L2309[23:24:09] <ProbablyKodos> I would prefer Gopher's Keypads, but meh
L2310[23:24:51] <jhagrid77> ahh, yeah i just get bored so i try to find good mods i use to have over 300 mods for 1.6.4, I couldnt really run it afterwards lol
L2311[23:26:32] <jhagrid77> opensecurity is a fricken pain for me
L2312[23:26:37] <ProbablyKodos> How so?
L2313[23:26:52] <jhagrid77> i hate the login and you gotta go back multipul times to be in the root
L2314[23:27:10] <ProbablyKodos> Ah, you mean SecureOS
L2315[23:27:43] <Izaya> :|
L2316[23:27:48] <Izaya> so I can't ssh out from my home server
L2317[23:28:24] <jhagrid77> yes SecureOS I mean it would be really good for my server but
L2318[23:29:07] <ProbablyKodos> Honestly, I think it's cool that people make their own OS's and such, but I haven't really needed something that OpenOS can't do
L2319[23:31:24] <jhagrid77> Yeah I just like to try out different ones, I havent found any bioses though sadly
L2320[23:36:44] *** Cranium[Away] is now known as Cranium
L2321[23:40:22] <Reika> Are screens limited in their max aspect ratio?
L2322[23:40:27] <Reika> My 2x5 is ignoring the outer blocks
L2323[23:42:04] <Izaya> you have to set the resolution manually to fit it
L2324[23:42:06] <Temia> No, only in their maximum resolution in general.
L2325[23:42:12] <Reika> ok
L2326[23:42:17] <Reika> can I do it intelligently
L2327[23:42:22] <Reika> like getWidth()
L2328[23:42:44] <jhagrid77> How do I make a drive always be the "default" drive
L2329[23:42:59] <jhagrid77> I know you can say resolution
L2330[23:43:00] <Temia> You can call screen.getAspectRatio()
L2331[23:43:27] <Izaya> jhagrid77, well, you could modify your BIOS, but that's not very clean
L2332[23:43:57] <Temia> Which does in fact return the number of blocks in each dimension since, well, the maximum screen size is over so many damn primes any simplification is moot
L2333[23:44:43] <jhagrid77> and how would I go about UNISTALLING an OS like SecurOS
L2334[23:44:44] <Reika> OK, and what is the max resolution per block?
L2335[23:44:59] <Temia> Max resolution is independent of the block entirely.
L2336[23:45:12] <Reika> oh
L2337[23:45:17] <Temia> It's based on the tier of the GPU or screen, whichever is lesser.
L2338[23:45:25] <Reika> For tier 3 in both cases
L2339[23:45:40] <Temia> So you can in fact put a 160x50 viewport on a single block. Don't expect to be able to read it.
L2340[23:45:52] <Temia> Alright then, 160x50 is the resolution you're working with.
L2341[23:46:25] <jhagrid77> Reika: try 144, 39
L2342[23:46:40] <Reika> It says the resolution is unsupported
L2343[23:46:49] <Temia> o.O
L2344[23:46:56] <jhagrid77> maybe not enought screens
L2345[23:47:07] <Temia> No, screens as I said are independent
L2346[23:47:10] <Reika> images coming
L2347[23:47:11] <Temia> And I'm pretty sure of it this time!
L2348[23:47:23] <jhagrid77> wait maybe 144 39
L2349[23:47:50] <Temia> No, the setResolution() call takes two arguments, and each argument in a function call or method is always comma-separated. >.>
L2350[23:47:53] <Reika> Screen: http://i.imgur.com/ZKV99JL.png
L2351[23:48:00] <Reika> Code: http://i.imgur.com/oQRKgTk.png
L2352[23:48:19] <Temia> Oh.
L2353[23:48:22] <Reika> Server: http://i.imgur.com/OrjV0iA.png
L2354[23:48:28] <Temia> You're multiplying the maximum resolution by the size.
L2355[23:48:39] <Reika> Yes, because that was per block
L2356[23:48:42] <Reika> ...I thought
L2357[23:48:46] <Temia> No, I said it was independent
L2358[23:49:03] <Reika> oh
L2359[23:49:15] <Reika> so the larger the monitor, the lower the effective resolution
L2360[23:49:17] <Reika> ?
L2361[23:49:42] <Temia> Yeah, though it's not really a big deal.
L2362[23:49:52] <Temia> It's pretty unreadable at high resolutions anyway, as you can see.
L2363[23:50:02] <Reika> Not trying to show text
L2364[23:50:07] <Temia> Ah, fair.
L2365[23:50:22] <Reika> Still ignoring 50% of the screen
L2366[23:50:30] <Temia> Anyway, best I can suggest is dividing the height by the width to get your lesser aspect ratio, then just multiplying the height by that.
L2367[23:50:40] <Reika> http://i.imgur.com/8EGoeJG.png
L2368[23:51:11] <jhagrid77> I find a good readabality with the screen looking good is the 144, 39
L2369[23:51:26] <Izaya> Reika, OCD pack hunger with Faithful 32 textures?
L2370[23:51:32] <Reika> A custom pack
L2371[23:51:35] <Temia> Of course, you'd want to wrap the changed height with math.floor()
L2372[23:51:40] <Temia> (or math.ceil(), your choice)
L2373[23:51:50] <Reika> What happens if I give it a decimal
L2374[23:51:59] <Temia> Dunno! Never tried.
L2375[23:52:06] <Reika> I would have expected autoround
L2376[23:52:11] <Temia> At least worst comes to worst it won't explode or something.
L2377[23:52:14] <Reika> :P
L2378[23:52:24] <Reika> No, /that/ is on my roof
L2379[23:52:43] <Temia> Also, if you don't like the colour of the monitor, you can click it with dye to change the colour, thooough I recommend doing that while the computer's off because screens only connect to like-coloured screens.
L2380[23:52:53] <Reika> ooh
L2381[23:53:24] <Temia> Also curious, what's the GUI on your righthand side?
L2382[23:54:35] <Reika> ChromatiCraft ability status
L2383[23:54:39] <Temia> Ah.
L2384[23:54:56] <Temia> I admit of the mods I tried, ChromatiCraft wasn't one of them, sorry.
L2385[23:54:57] <Reika> Hence the fact half the icons are of me. :P
L2386[23:56:32] <Reika> I recolored the screen - while the computer was off - and now the server does not even output to it
L2387[23:56:39] <Reika> wait
L2388[23:56:41] <Reika> never mind
L2389[23:56:42] <Reika> :P
L2390[23:57:49] <Temia> Did the component address change on you?
L2391[23:58:10] <Reika> maybe
L2392[23:58:19] <Temia> Never paid close attention to that myself so not sure if it's a thing or not :3c
L2393[23:58:21] <Reika> I did notice that each screen block was a different address
L2394[23:58:27] <Reika> but that was even before I recolored it
L2395[23:58:33] <Temia> Ah
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