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L2[00:05:17] <gamax92> I'm on a prophunt
map, where everything is from cs:go
L3[00:05:20] <gamax92> I don't have
cs:go
L4[00:05:27] <gamax92> the entire map is
errors and purple-black textures
L5[00:11:48] <Reika> Apparently that server
freeze issue is not completely fixed
L6[00:12:16] <Reika> the server /does/
launch, but it takes far, far longer to do so, and its delay is
where the newer versions crashed
L7[00:12:20] <Reika> so some relic
remains
L8[00:12:38] ⇦
Quits: hi117 (~hi117@68-200-177-34.res.bhn.net) (Ping timeout: 192
seconds)
L9[00:12:40] <sugoi> gamax92: lua -v is
5.2.4, is this correct? not sure what else could be the
problem
L10[00:13:05] <sugoi> Izaya: you're welcome
to watch the video as well
L11[00:13:36] <gamax92> why is this video a
safe work for file?
L12[00:14:33] <Izaya> 3G data cap
L13[00:14:36] <gamax92> I can't watch
it
L14[00:16:41] <sugoi> safe work for file?
you can open it with any browser, can drag the file to ff for
example
L15[00:16:48] <sugoi> anywho, i gotta run,
laters
L16[00:16:50] *
sugoi is afk
L17[00:20:44] ***
Cazzar is now known as Cazzar|Away
L18[00:26:46] ⇨
Joins: hi117 (~hi117@68.200.177.34)
L19[00:34:48] ***
Daiyousei is now known as LearningFairy
L20[00:57:20] ⇦
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seconds)
L21[00:58:51] ***
Skye|ZZZ is now known as Skye
L22[01:02:13] <Sandra> Nanomachines
what!
L23[01:04:58] <Sandra> by the looks of
things you can be a dick and just destroy the nanomachines in
another player when they walk by.
L24[01:05:20] <Sandra> so that sounds
fun.
L25[01:09:41] ⇨
Joins: hi117 (~hi117@68.200.177.34)
L26[01:11:13] ***
Cruor|Away is now known as Cruor
L27[01:14:59] <Izaya> wat
L28[01:23:45] <Sandra> since the
nanomachines are controlled by open wireless broadcasts you can
just send one to any random player and it will control their
nanomachines.
L29[01:24:08] <Sandra> and one of the
commands destroys the nanomachines.
L30[01:24:41] <Dashkal> Better. Turn on all
inputs simultaneously
L31[01:24:50] <Dashkal> No security, and
lots of negative effects
L32[01:25:02] <Sandra> yes, but still, the
AMOUNT of trolling you can do.
L33[01:25:04] <Dashkal> Using that feature
is a Really Bad Idea
L34[01:25:38] <Sandra> but: it only affects
from 2 blocks away.
L35[01:25:50] <Sandra> so they have to be
there for it to affect.
L36[01:26:07] <Dashkal> Just leave trap
blocks in commonly waked by areas broacasting
L37[01:26:12] <Dashkal> dropped a 'd'
there
L38[01:38:20] ⇨
Joins: Vexatos
(~Vexatos@p200300556E5802511D8753F2E802E4F2.dip0.t-ipconnect.de)
L39[01:38:20] zsh
sets mode: +v on Vexatos
L40[02:03:08] ⇦
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timeout: 192 seconds)
L41[02:03:33] ⇦
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L42[02:39:01] ⇨
Joins: af (webchat@5.220.94.176)
L43[02:39:09] <af> awdfawfda
L44[02:39:16] ⇦
Quits: af (webchat@5.220.94.176) (Client Quit)
L45[02:40:07] <Vexatos> k
L46[02:42:39] ⇨
Joins: Starhero-MC
(~EiraIRC@24-113-128-11.wavecable.com)
L47[02:54:32] *** Skye
is now known as Skye|School
L48[03:00:34] ⇦
Quits: Yepoleb (~quassel@91-115-113-201.adsl.highway.telekom.at)
(Killed (availo.esper.net (Nickname regained by
services)))
L49[03:00:36] ⇨
Joins: Yepoleb
(~quassel@188-22-163-248.adsl.highway.telekom.at)
L50[03:11:33] <Vexatos> Come on, give me
ideas >_>
L51[03:11:35] <Vexatos> I NEED IDEAS
L52[03:23:05] ⇦
Quits: Vexatos
(~Vexatos@p200300556E5802511D8753F2E802E4F2.dip0.t-ipconnect.de)
(Ping timeout: 378 seconds)
L53[03:29:53] <Sangar> o/
L54[03:30:05] ⇦
Quits: PotatoTrumpet (~potat@66.182.248.214) (Read error:
Connection reset by peer)
L55[03:30:06] <Starhero-MC> \o
L56[03:30:24] <Lizzy> Heyo
L57[03:30:38] <Lizzy> Sangar: did you post
a video link?
L58[03:30:49] <Sangar> ye
L59[03:30:59] <Sangar> but i can re-post
it!
L60[03:31:06] <Lizzy> Mind reposting? On
mobile
L62[03:31:16] <MichiBot> Sangar:
OpenComputers: Nanomachines Preview | length
10m 29s
| Likes:
5 Dislikes:
0 Views:
25 | by Florian Nücke
L63[03:33:37] ⇨
Joins: Vexatos
(~Vexatos@p200300556E58027421D7ABCF6725DC19.dip0.t-ipconnect.de)
L64[03:33:37] zsh
sets mode: +v on Vexatos
L65[03:33:50] <Sangar> ohai vex
L66[03:34:05] <Vexatos> I NEEDS IDEAZ
L67[03:34:07] <Vexatos> GIF ME IDEAS
L68[03:34:23] <Vexatos> I already tried a
change-player-colour behaviour but it doesn't work
L69[03:34:39] <Vexatos> as there is a
GL11.glColor3f(1,1,1) after RenderPlayerEvent.Pre :(+
L70[03:35:25] <Vexatos> I need to do
something with the API
L71[03:35:29] <Vexatos> I so much need to
;_;
L72[03:36:03] <Vexatos> Sangar, btw, what
happens if the thing runs out of energy, is update() still being
called?
L73[03:36:11] <Vexatos> on the active
behaviours
L74[03:38:02] <Vexatos> Also, Sangar... The
"bad things that happen" call setHealth.... what if the
value is greater than your max health? Wouldn't the player just die
then .-.
L75[03:38:03] <Sangar> Vexatos, once energy
runs out, onDisable is called for all and updates stop
L76[03:38:07] <Vexatos> if more than 22
inputs are active
L77[03:38:21] <Sangar> he would, i suppose
:P
L78[03:38:30] <Vexatos> but without a funny
death message? D:
L79[03:38:38] <Sangar> tell me how
L80[03:39:13] <Sangar> also: make the
player be surrounded by bees that sting him. or other players,
whichever you prefer :P
L81[03:39:42] <Vexatos> when exactly is
onDisable being called
L82[03:39:52] <Vexatos> is it only called
on power loss?
L83[03:39:56] <Vexatos> or also on
reconfiguration
L84[03:39:59] <Sangar> both
L85[03:40:01] <Vexatos> or on logout
L86[03:40:05] <Sangar> whenever the
behavior should stop
L87[03:40:19] <Vexatos> Hmmm
L88[03:40:31] <Vexatos> well, I guess I
could check for bufferSize <= 0
L89[03:40:37] <Vexatos> Or something like
this?
L90[03:40:45] <Sangar> hmm, not sure about
logout. might have to listen to an extra event to properly allow
stuff to clean up
L91[03:40:59] <Sangar> what do you
mean?
L92[03:41:21] <Vexatos> well
L93[03:41:47] <Vexatos>
onDisable(){if(outOfEnergy) devourPlayer();}
L94[03:41:50] <Vexatos> was my idea
;)
L95[03:41:55] <Vexatos> best behaviour
ever
L96[03:42:00] <Sangar> ah :3
L97[03:42:03] <Vexatos> of course a hidden
one :3
L98[03:42:26] <Sangar> yeah
getController(player).localBuffer <= 0 indeed should work
L99[03:42:31] <Sangar> hehe
L100[03:42:42] <Sangar> hmm
L101[03:42:55] <Sangar> lemme check if
that can be null there (when removing nanomachines)
L102[03:43:41] <Sangar> hrm, could be. i
think i'll change that
L103[03:44:41] <Sangar> oh. i think it
wouldn't even be called on uninstall right now :X teim to fiex
theings!
L104[03:45:09] *
Vexatos finds them bugs without even having started
L105[03:46:03] <Sangar> well, i would have
done some more testing anyway, but it helps to talk about it
^^
L106[03:47:41] <Vexatos> also, well,
easiest way to get a funny death message is:
L107[03:47:52] <Vexatos> check if the
player would have 0 health after setHealth has been called
L108[03:47:59] <Vexatos> i.e.
if(health<= 0)
L109[03:48:12] <Vexatos> and then do
setHealth(1)
L110[03:48:20] <Vexatos> and
attackEntityFrom with a custom damage source
L111[03:48:26] <Vexatos> with something
like 200 strength
L112[03:48:31] <Vexatos> to make sure it
actually dies >_>+
L113[03:48:34] <Sangar> but couldn't that
not work because insane armor or such?
L114[03:48:39] <Vexatos> then do
2000
L115[03:48:41] <Vexatos> :P
L116[03:48:42] <Sangar> :X
L117[03:48:47] <Sangar> Int.MaxValue here
we go
L118[03:48:51] <Vexatos> yup
L119[03:48:55] <Vexatos> There are other
ways
L120[03:49:02] <Vexatos> for instance
calling all things manually
L121[03:49:06] <Sangar> (inb4
underflow)
L123[03:49:39] <Sangar>
stupidMojangProtectedVariable :3
L124[03:49:42] <Sangar> i'm not the only
one \o/
L125[03:50:37] <Sangar> hmhmhm, i'll give
it a shot
L126[03:50:42] <Sangar> after
breakfast
L127[04:02:12]
⇨ Joins: Brandon_ (~Brandon@120.18.105.33)
L128[04:02:18] ⇦
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Connection reset by peer)
L129[04:19:45] <Izaya> Vexatos,
ideas?
L130[04:19:52] <Vexatos> for
behaviours
L131[04:19:56] <Izaya> Vector graphics
terminal!
L132[04:20:00] <Sangar> <_>
L133[04:20:11] <Vexatos> inb4 entity
detection HUD
L134[04:21:15] <Sangar> uhh, outlining
entities even when behind obstacles? :3
L135[04:21:47] <Sangar> not sure my
shader-fu is up to that :X
L136[04:22:22] <Lizzy> Sangar: i forgot i
had closed captions on my youtube app, it was really funny watching
it transcribe your words :P
L137[04:22:55] <Sangar> it always is
:P
L138[04:23:15] <Sangar> one step better is
having it translate those autogenerated captions
L139[04:29:18] ***
Cruor is now known as Cruor|Away
L140[04:30:05]
⇨ Joins: Inari
(~Uni@p5b102651.dip0.t-ipconnect.de)
L141[04:30:23] <Vexatos> Sangar, I am
still thinking about ideas for behaviours in Computronics
L142[04:30:40] <Vexatos> also, could you
maybe move your SimpleProvider and SimpleBehavior to
api.prefab?
L143[04:30:43] <Sangar> you don't like my
bees idea? :P
L144[04:30:50] <Sangar> hm, i guess i
could do that
L145[04:30:54] <Vexatos> I cannot do the
bees idea >_>
L146[04:30:59] <Vexatos> that's not how
bees work
L147[04:31:00] <Sangar> awww
L148[04:31:04] <Sangar> pfft
L149[04:31:08] <Vexatos> Also, your potion
behavior has a huge issue
L150[04:31:10] <Sangar> break
conventions!
L151[04:31:17] <Sangar> no surprise
:P
L152[04:31:22] <Vexatos> many mods add
custom potion effects
L153[04:31:35] <Sangar> that's why there's
a black list :P
L154[04:31:35] <Vexatos> Some of which are
stuff like flight
L155[04:31:39] <Vexatos> Yea exactly
L156[04:31:45] <Vexatos> turn it into a
whitelist is my suggestion
L157[04:31:51] <Sangar> ehhh, that's
boring
L158[04:32:03] <Vexatos> there are way
more OP potion effects than effects that would actually make
sense
L159[04:32:07] <Vexatos> In mod
pakcs
L160[04:32:09] <Vexatos> packs*
L161[04:32:18] <Vexatos> thus a whitelist
would be way better
L162[04:32:49] <Sangar> eh, it'd be work
either way, enabling the sane ones or disabling the insane ones.
except insane ones are more likely to be reported :P
L163[04:32:58] <Lizzy> .load
L164[04:32:59] <EnderBot2> CPU: 0.7 0.29
0.18 , RAM: 31.1G/31.3G (~18.3%), SWAP: 0B/88.2G (~0.0%)
L165[04:33:03] <Sangar> .save
L166[04:33:05] <Lizzy> huh
L167[04:33:34] <Vexatos> Sangar, the
insane ones are more likely to be "grargh I need to go through
all registered potion effects now and disable half of them
manually, thanks sangar"
L168[04:33:48] <Sangar> really?
L169[04:33:58] <Vexatos> very few will be
reported, trust me
L170[04:34:06] <Sangar> bleh
L171[04:34:12] <Vexatos> people either
never report them because they are OP and as long as the server
admin doesn't know it's all fine
L172[04:34:32] <Vexatos> or they won't
report it because they think it's a mod pack issue and not a mod
issue (which technically is correct)
L173[04:34:45] <Vexatos> but it is pretty
likely mod pack makers will forget or not even know that thing
exists
L174[04:35:02] <Sangar> meh
L175[04:35:03] <Lizzy> ah, okay, EnderBot2
is reporting how much is reserved
L176[04:35:05] <Sangar> i'll think about
it
L177[04:35:14] <Lizzy> actual usage is
around ^GB
L178[04:35:43] <Vexatos> Sangar: Do I
really want to make an FX particle entity with an AI now ;_;
L179[04:35:49] <Vexatos> to sting players
;_;
L180[04:36:15] <Sangar> ^^
L181[04:36:29] <Sangar> just make random
particles and an area effect
L182[04:36:34] <Sangar> no need to go to
such lengths
L183[04:38:55] <Vexatos> but a swarm of
bees
L184[04:38:59] <Vexatos> chasing you
L185[04:39:00] <Vexatos> ;_;
L186[04:39:09] <Vexatos> I'd add that as
an effect to the scummy bee too .-.
L187[04:39:21] <Vexatos> no wait
L188[04:39:23] <Vexatos> I'll add that to
the Salty bee
L189[04:39:24] <Vexatos> :3
L190[04:40:50] <DeanIsaKitty> Sangar: How
close do you need to stand to the charger to be able to charge the
nanomachines?
L191[04:42:01] <Vexatos> DeanIsaKitty, 1
block
L192[04:42:04] <Vexatos> I think
L193[04:42:12] <Inari> its 2015, why do we
still do stupid security questions
L194[04:42:13] <Vexatos> whenever the
particles show up >_>
L195[04:42:23] <Vexatos> Inari, was that a
security question?
L196[04:42:46] <Inari> hm?
L197[04:43:14] *
Lizzy hugs DeanIsaKitty
L198[04:43:16] <Inari> just tried making
an apple account but the 3 stupid "Pick one of these
questions" stupid stupid things are stupid
L199[04:43:20] *
DeanIsaKitty hugs Lizzy
L200[04:43:55] <Lizzy> \o/ iOS9 doesn't
work well with Eduroam
L201[04:45:51] <Sangar> DeanIsaKitty, what
Vex said
L202[04:46:42] *
Lizzy starts singing Paradise City by Guns N' Roses
L204[04:49:49] <Sangar> preferably make
the list to be in the same format as on the component pages (i.e.
as a list)
L205[04:50:00] <Vexatos> DeanIsaKitty,
energy-based*
L206[04:50:11] <Sangar> also configurable
i believe?
L207[04:50:16] <Sangar> (i.e. -e)
L208[04:50:26] <Sangar> (did i derp that,
too?)
L209[04:51:14] <Sandra> so basically, what
the nanomachines have now is: potion effects, particles, and the
disintegrator?
L210[04:51:39] <Sangar> and magnet
mode
L211[04:52:30] <Izaya> wait OC has
nanomachines now?
L212[04:52:37] <Izaya> waaaaaaaaat
L214[04:52:41] <MichiBot> DeanIsaKitty:
OpenComputers: Nanomachines Preview | length
10m 29s
| Likes:
5 Dislikes:
0 Views:
34 | by Florian Nücke
L215[04:52:58] ***
LearningFairy is now known as Daiyousei
L216[04:53:11] <Sandra> magnet mode?
L217[04:53:18] <Sangar> see video
L218[04:53:30] <Sandra> yeah basically
they're a neural network in yourself that gives you
superpowers.
L219[04:53:37] <Sandra> controlled by open
wireless broadcasts.
L220[04:54:02] <Sandra> Sangar, thoughts
on adding some form of flight to nanomachines?
L221[04:54:05] <Sangar> but yeah
DeanIsaKitty, other than that, looks good! :)
L222[04:54:21] <Sangar> Sandra, not
really, hoverboots
L223[04:54:43] <Sandra> yeah but
hoverboots won't make you fly, they just make you jump a lil
higher.
L224[04:55:09] <Sangar> dunno, flight
seems somewhat too much for it. but feel free to hook into the api
and add a flight effect ;)
L225[04:55:24] <Sandra> ok, yeah, I
see.
L226[04:55:25] <Sandra> mmm.
L227[04:55:37] <Sandra> well yeah, I was
thinking something pretty limited.
L228[04:55:48] <Sandra> like only enough
energy to run 30 seconds of flight.
L229[04:55:57] <Sandra> or something
limited like that.
L230[04:57:41] ⇦
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L231[05:10:08]
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(~Vexatos@p200300556E580274ED9BE51CAEABC120.dip0.t-ipconnect.de)
L232[05:10:08]
zsh sets mode: +v on Vexatos
L233[05:14:49] <Izaya> Sandra, can I
induce nausea?
L234[05:14:54] <Izaya> gah Sanger*
L235[05:15:01] <Izaya> Sangar*
L236[05:15:06] <Izaya> ugh I can't type
today
L237[05:15:34] <Sangar> yes
L238[05:15:39] <Izaya> nice
L239[05:16:39] <Sangar> Vexatos, about the
black/whitelist: i'll have both; all *bad* potion effects have to
be blacklisted, all good ones whitelisted ;)
L240[05:16:56] <Vexatos> good
L241[05:16:59] <Vexatos> goooood
L242[05:31:34] ***
Brandon_ is now known as brandon3055
L243[05:38:22] <Sangar>
'pkmzdfgb'pkadsfg'pknagfr
L244[05:38:25] <Sangar> MINECRAFT
L245[05:38:46] <Sangar> private final
boolean isBadEffect;
L246[05:38:53] <Sangar> but wait for
it
L247[05:39:08] <Sangar>
@SideOnly(Side.CLIENT) public bool isBadEffect() { ... }
L248[05:39:11] <Sangar> WHYYYYYY
L249[05:39:27] <Sangar> reflection here i
come
L250[05:39:36] *
Lizzy reboots Sangar
L251[05:39:50] *
Sangar give MC the boot
L252[05:39:54] <Sangar> s
L253[05:39:55] <Sangar> gah
L254[05:39:57] <Sangar> whatever
L255[05:41:14] <Vexatos> Sangar, that
sideonly
L256[05:41:18] <Vexatos> also the field
doesn't work, btw
L257[05:41:22] <Vexatos> you mustn't
reflect into that
L258[05:41:38] <Vexatos> quite a few
custom potion effects override the method instead of chaning the
field ;_;
L259[05:41:53] *
Vexatos pokes Sangar
L260[05:42:01] <Vexatos> can't you
ASM-un-hack that sideonly? :P
L261[05:42:02] <Sangar> what why
L262[05:42:09] <Vexatos> oh wait, you
can't
L263[05:42:10] <Vexatos> >_>
L264[05:42:12] <Sangar> oh ffs
L265[05:42:21] <Sangar> what bullshit is
this
L266[05:42:31] <Sangar> whoever fucking
thought that'd be a good idea
L267[05:42:57] <Sangar> GUESS I'LL JUST
ASK THE CLIENTS THEN
L268[05:43:02] <Sangar> -.-
L269[05:43:05] <Vexatos> actually
L270[05:43:08] <Vexatos> Well
L271[05:43:16] <Vexatos> Most mods should
have the field set properly
L272[05:43:21] <Vexatos> but you shouldn't
rely on it
L273[05:43:25] <Vexatos> for obvious
reasons
L275[05:44:08] <Vexatos> ^ obvious
reason
L276[05:44:41] <Vexatos> good job, forge
:3
L277[05:44:42] ⇦
Quits: KomputerKid (~KK@67.204.178.35) (Ping timeout: 192
seconds)
L278[05:49:40] *
Vexatos pokes Sangar ^
L279[05:49:55]
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L280[05:50:56] ⇦
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seconds)
L281[05:52:16] <Sangar> sorry, was afk
ramming my head into a wall for a bit
L282[05:52:55] <Sangar> well, guess i
actually *will* sync that flag from clients to server -.-
L283[05:53:07] <Sangar> and then save that
somewhere
L284[05:53:21] <Sangar> bloody hell
L285[05:53:42] <Noob> So nanomachines
could even kill you if you use them wrong?
L286[05:53:52] <Sangar> yes
L287[05:54:24] <Vexatos> Sangar, should
the fancy out-of-energy behaviour be in Computronics or in OC
>_>
L288[05:54:40] <Noob> Then I have an idea
for custom death messages: "%s augmented his vision way too
far." / "%s never asked for this." :D
L289[05:54:52] <Vexatos> and you
definitely need to fix the too-many-inputs death :P
L290[05:55:00] <Sangar> Vexatos, i'd
actually be fine with having it in oc ;)
L291[05:55:28] <Sangar> yeah. hacking
around mc's inadequacies first
L292[05:56:07] <Inari> PSA: If you wear
rings, only wear ones that are pre-cut to break off before
something worse happens when they get stuck :3
L293[05:56:28] <Inari> wait, we get
nanomachines?
L294[05:56:51] <Inari> damn you Sangar why
do you always have the best features
L295[05:57:11] <Vexatos> Sangar, in that
case, have some public static helper method doing the
set-health-or-kill-with-death-message
L296[05:57:16] <Vexatos> as it will be
used twice in the code
L297[05:57:45] <Sangar> Inari, :3
L298[05:57:50] <Sangar> Vexatos, what do
you mean?
L299[05:58:11] <dangranos> awesome
L300[05:58:14] <Sangar> also ... fuck
this. whitelist only. cba to hack around this. and getting the info
from clients is too hackable, i don't like it
L301[05:58:17] <Inari> ah
L302[05:58:23] <Inari> now i finally know
what fnuecke means
L303[05:58:27] <Sangar> lol
L304[05:58:39] <dangranos> someone is
actually porting CM to my phone
L305[05:58:44] <dangranos> *phone
model
L306[05:58:45] <DeanIsaKitty> Inari: PSA:
Do not wear any jewellery while doing manual labour, especially
factory work or mechanical?
L307[05:58:53] <dangranos> they
reimplemented proprioretary lights.so lib :D
L308[05:58:58] <Inari> DeanIsaKitty: not
only labour :P
L309[06:00:01] <Vexatos> Sangar, well, you
want to do the "killing blow" with a custom damage source
instead of just calling setHealth as it wouldn't kill with a custom
death message, so my suggestion is some public static
setHealthSmartly(player, damageSource, damage)
L310[06:00:27] <Vexatos> and then
L311[06:00:27] <Vexatos>
<Vexatos> check
if the player would have 0 health after setHealth has been
called
L312[06:00:27] <Vexatos>
<Vexatos> i.e.
if(health<= 0)
L313[06:00:28] <Vexatos>
<Vexatos> and
then do setHealth(1)
L314[06:00:28] <Vexatos>
<Vexatos> and
attackEntityFrom with a custom damage source
L315[06:00:28] <Vexatos>
<Vexatos> with
something like 200 strength
L316[06:00:48] <DeanIsaKitty> Inari: Well,
its always the worst there ;)
L317[06:00:49] <Sangar> do you mean api
public or just... an internal helper method?
L318[06:01:44] <Izaya> ... apt-get is no
longer giving me time estimates, is going to take too long
L319[06:03:48] <Vexatos> Sangar, just
internal helper
L320[06:03:54] <Vexatos> So you don't
write the same code twice >_>
L321[06:04:09] <Vexatos> but please use
two different damage sources for the thing
L322[06:04:13] <Sangar> well, yeah
:P
L323[06:04:18] <Vexatos> so we can have
different death messages >_>
L324[06:04:49] <Sangar> so will the eating
be default or a hidden behavior?
L325[06:06:15] <Sangar> actually
L326[06:06:47] <Sangar> it has to be a
behavior. just so i can call it HungryBehavior
L327[06:07:06] <Sangar> so the will be a
hungry (behavior) node :P
L328[06:08:23] <Sangar> oh!
L329[06:08:45] <Sangar> Vexatos, it'll eat
a bit of the player (deal damage) but restore some energy in
return
L330[06:09:08] <Vexatos> Yup
L331[06:09:11] <Vexatos> that's the
plan
L332[06:09:21] <Vexatos> also it will be
hidden behaviour
L333[06:09:26] <Vexatos> i think
L334[06:09:31] <Vexatos> Maybe just call
it "hungry"
L335[06:09:38] <Vexatos> But I think it
should be secret
L336[06:10:09] <Vexatos> not sure how much
energy a health point would equal though
L337[06:10:16] <Sangar> yeah, i think it'd
be hidden
L338[06:10:23] <Sangar> not too much
L339[06:10:25] <Sangar> 100 or so
L340[06:10:34] <Sangar> that may even be
too much
L341[06:10:35] <Sangar> :X
L342[06:10:39] <Sangar> players reg too
fast
L343[06:10:49] <Sangar> let's make it
50
L344[06:10:53] <Sangar> by default
L345[06:12:24] <Sangar> that way the
player has some time to charge up after dying :P so he doesn't die
again immediately :P
L346[06:13:09] <Sangar> hrm, actually, i
think i'll add a reason enum to the onDisable
L347[06:21:29] <Izaya> eheh
L348[06:21:35] <Izaya> terminology uses
OpenGL I think
L349[06:21:48] <Izaya> could I run the
steam overlay on top of terminology?
L350[06:24:26] ⇦
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L351[06:24:27]
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L352[06:30:13] <Sangar> so. are there mods
that ignore DamageSource.isUnblockable? and if so, do i care?
L353[06:32:24] <Vexatos> Sangar, well, my
damage source is unblockable, bypasses armpr ans is absolute
L354[06:32:29] <Vexatos> that should be
all you can do
L355[06:32:41] <Vexatos> apart from
setting a large number for damage
L356[06:32:45] <Sangar> yeah, that's what
i thought
L357[06:32:49] <Vexatos> unless you
actually simulate the death manually
L358[06:33:01] <Sangar> eh, that'll be
fine
L359[06:33:07] <Sangar> if someone has op
armor that's their issue :P
L360[06:42:21] <Vexatos> or regen of one
heart a tick
L361[06:43:22] <Vexatos> My live-absorbing
fluid will actually assign the tick at which the person entered the
fluid. if it's been longer than 6 seconds, the player will die no
matter the health :3
L362[06:47:19]
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L364[06:50:58] ***
Keridos is now known as Keridos|away
L365[06:50:59] <Sangar> ehh, i actually
don't mind that. if they can live with the annoyance of having the
attack animation every second, fine then :P
L366[06:56:14]
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L367[06:57:46]
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L368[06:59:30] <Sangar> i'm an idiot
-.-
L369[06:59:38] <Sangar> 5 minutes trying
to find the behavior
L370[06:59:43] <Sangar> noticing i forgot
to register it
L371[06:59:48] <Sandra> Sangar, I don't
suppose the ME Interface driver works for interface parts? (and if
it doesn't it should.)
L372[07:00:00] <Sangar> i'm not sure
L373[07:00:21] <Izaya> Are there any
updated XMPP <-> IRC gateways?
L374[07:00:27]
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L375[07:00:52] <meep> ohai Izaya
L376[07:01:15] <Izaya> hai
L377[07:06:51] ⇦
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L378[07:10:19] <Vexatos> Sangar -
forgetting the API he made himself two days ago
L379[07:10:26]
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L380[07:15:18]
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L381[07:15:45] <meep> Hah, weird. I saw
someone who looks like one of my ex classmates.
L382[07:16:36]
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L384[07:19:10] ⇦
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L386[07:22:09] <Vexatos> Ok, this will be
quite a large project
L387[07:22:10] <Vexatos> .-.
L388[07:22:13] <Vexatos> let's see if I
can do it
L389[07:22:24] <Sangar> hmm?
L390[07:22:34] ⇦
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L391[07:26:16] ***
Keridos|away is now known as Keridos
L392[07:30:33] <Sangar> does mc have a
system to randomly pick a death message or will i have to do that
manuall? :/
L393[07:30:36] <Sangar> y
L394[07:34:19] ⇦
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reset by peer)
L395[07:34:29] <Sangar> looks like the
latter
L396[07:34:37] <Sangar> good thing i
didn't expect otherwise
L397[07:41:09] ⇦
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L400[08:01:43] <Sangar> Vexatos, it's
up
L401[08:03:22] <Vexatos> 11/10 that commit
message
L402[08:03:34] <Sangar> ?
L403[08:03:35] <Sangar> oh
L404[08:03:36] <Sangar> that
L405[08:03:40] <Sangar> yeah well
L406[08:21:03] <vifino> S3: Could it be
that zfs uses 4gb at max per default for cache or something on a
16gb ram machine?
L407[08:34:53]
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L409[08:36:28] <Vexatos> Sangar, pull
requested :3
L411[08:41:51]
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L413[08:46:25] ***
Cranium[Away] is now known as Cranium
L414[08:46:55] <Sangar> Pffft :P
L415[08:47:24] <Sangar> you know that's
more prone to error, right? :P
L416[08:47:38] <Sangar> (Vexatos's vs
Vexatos' e.g.)
L417[08:47:48] <vifino> hah
L418[08:49:17] <Vexatos> Sangar, what do
you mean
L419[08:49:41] <Sangar> it should be the
latter
L420[08:49:46] <Sangar> but with your pr
it'd be the former
L421[08:49:51] <Vexatos> No
L422[08:49:55] <Vexatos> with my PR it's
be neither
L423[08:49:56] <Sangar> with what is there
now it doesn't matter
L424[08:50:08] <Sangar> oh!
L425[08:50:13] <Vexatos> Then it's be
"The nanomachines of Vexatos" instead of "Vexatos's
nanomachines"
L426[08:50:13] <Sangar> apparently i can't
tell left from right today
L427[08:50:13] <Vexatos> you derp
L428[08:50:17] <Sangar> nvm then :X
L429[08:51:28] <Vexatos> Now I need to
learn Minecraft's AI system
L430[08:51:30] <Vexatos> asie: help
;_;
L431[08:51:54] <Sangar> as with most
things mc, the ai system will probably work like this: write your
own
L432[08:54:57] <Vexatos> there are two AI
systems in MC already
L433[08:55:07] <Vexatos> I hope I don't
need to write a third one
L434[08:55:14] <Vexatos> (BC robots have
their own ;_;)
L435[08:55:29] <asie> Vexatos: BC robots
have a well-designed one
L436[08:55:33] <Vexatos> I just want a
certain entity with three AI tasks
L437[08:55:40] <Vexatos> totally not a
swarm of bees ;_;
L438[08:56:22]
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L440[08:57:12] <Vexatos> grargh, I hate
messing with entities
L441[08:57:21] <Vexatos> the system is
even more of a mess than other parts of MC >_>
L442[08:57:47] ⇦
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L443[09:00:43] <Sangar> sooo. anything
else coming to mind that needs to be added to the api or tweaked
for the nanomachines? otherwise i'm aiming at a release this
evening or tomorrow
L444[09:03:41]
⇨ Joins: Nathan1852__
(~Nathan185@p5DC11AAA.dip0.t-ipconnect.de)
L445[09:06:03] <Noob> Well, if
configuration of inputs/outputs will be random everytime, should
there be sth like a table of which input is what?
L446[09:06:24] <Vexatos> nope
L447[09:06:27] <Vexatos> oh, well
L448[09:06:28] <Vexatos> there is
L449[09:06:30] <Sangar> well no, that'd
defeat the point of it being random :X
L450[09:06:32] <Vexatos> kind of
L451[09:06:35] <Sangar> ^
L452[09:06:41] <Vexatos> Speaking of the
Java API
L453[09:06:42] <Sangar> you can get (some
of) the active ones
L454[09:06:48] <Sangar> but yeah, i meant
the java side
L455[09:09:23] <vifino> just loop through
them and check their effects, store em in a table? :3
L456[09:09:25] <Noob> Maybe then there
should be some special keys (like 2-3 controls) for nanomachines to
be able to "listen" to so you cud activate some buffs at
will by pressing a key (instead of grabbing your tablet
everytime)
L457[09:10:38] <Vexatos> Sangar:
Controller.getInputCount is already returning the right value in
onEnable, right?
L458[09:10:55] <Vexatos> In case, say, I
want to spawn an entity depending on that value in the method
>_>
L459[09:11:26] <Vexatos> Noob, use the
chat upgrade for the Tablet :3
L460[09:11:29] <Sangar> jep, should
L461[09:11:42]
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L462[09:12:16] <Noob> But it would make
more sense to do it through keys, since it's like an upgrade to
nervous system. So it's like opens more "senses" for
player to control
L463[09:15:19] <Vexatos> no it does
not
L464[09:16:01]
⇨ Joins: Brandon__ (~Brandon@122.129.140.106)
L465[09:16:02] <Sangar> weeell, it *could*
sortakinda be explained that way, but it'd make it tad too easy
imho
L466[09:18:20] ⇦
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L467[09:21:16] <Noob> Well it's just the
manual says on it's first line "These little guys interface
with your nervous system", but there's not much of a
"feedback" through nervous system. Having at least 1
extra key which could just trigger any event and send it wirelessly
(so you could receive it on tablet and like, enable/disable
nanomachines there, or program any other function on that
event)
L468[09:21:43] <Noob> would be nice
:P
L469[09:22:09] <Vexatos> not really
L470[09:23:07] ***
Cazzar|Away is now known as Cazzar
L471[09:31:31] <Vexatos> return
Collections.<Behavior>singletonList(new
SwarmBehavior(player));
L472[09:31:34] <Vexatos> sangar please
:(
L473[09:32:42] <Vexatos> I wonder what's
better, that or
L474[09:32:42] <Vexatos> return
Collections.singletonList((Behavior) new
SwarmBehavior(player));
L475[09:32:44] <Vexatos> :/
L476[09:35:12]
⇨ Joins: orthoplex64 (~orthoplex@173.227.72.119)
L477[09:35:38] <Sangar> i'd probably pick
the former (except that the <> would go after the method
name, no? too long no java)
L478[09:36:12] <Vexatos> nope, needs to go
in front of the method name :/
L479[09:36:19] <Sangar> huh
L480[09:36:38] <Vexatos> Because the
compiler is not smart enough for some reason >_>
L481[09:36:43] *
Sangar hugs Scala
L482[09:37:55] <Vexatos> Ok, now I need a
way to bind an entity to the player persistently >_>
L483[09:41:02] <Vexatos> Oh wait
L484[09:41:03] <Vexatos> I don't :D
L485[09:41:10] <Vexatos> I can just kill
the entity in onDisable
L486[09:41:14] <Vexatos> and revive it in
onEnable
L487[09:41:18] <Vexatos> \:D/
L488[09:41:51] <Vexatos> Sangar, is it
guaranteed that onDisable is always called? I don't want an orphan
entity flying around ;_;
L489[09:42:29] <Sangar> unless i forgot
some case, yes.
L490[09:42:36] <Vexatos> ok
L491[09:42:47] <Vexatos> is there a way to
check if an EntityPlayer is gone for some reason?
L492[09:43:08] <Sangar> isDead might work?
dunno if the world is set to null maybe
L493[09:43:52] <Vexatos> I'll check
isDead
L494[09:44:08] <Vexatos> The easy part is
almost done
L495[09:44:14] <Vexatos> the hard part is
making the actual AI tasks
L496[09:44:23] <Sangar> hehe
L497[09:44:37] <Vexatos> i.e. the Follow
Player and the Attack Entity tasks >_>
L498[09:44:52] <Vexatos> This will be an
extremely funny behavior ;_;
L499[09:45:02] <Sangar> :D
L500[09:45:09] ⇦
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L501[09:45:24] <Vexatos> I should call the
behavior "Vespiquen"
L502[09:45:27] <Vexatos> .-.
L503[09:45:50] *
Sangar had to google bc i know nothing about pokeman
L504[09:46:08] <vifino> s/i know/he
knows/
L505[09:46:08] <Kibibyte> * Sangar had to
google bc he knows nothing about pokeman
L506[09:46:24] <vifino>
s/pokeman/pokémon/
L507[09:46:24] <Kibibyte> * Sangar had to
google bc he knows nothing about pokémon
L508[09:46:29] <vifino> :3
L509[09:46:33] <Sangar> i waw waiting for
that ;)
L510[09:46:40] <Sangar> you did not
disappoint
L511[09:46:42] <Vexatos> s/waw/was/
L512[09:46:42] <Kibibyte> <Sangar> i
was waiting for that ;)
L513[09:46:42] <vifino> s/aw/as/
L514[09:46:43] <Kibibyte> <Sangar> i
was waiting for that ;)
L515[09:46:43] <gamax92> s/waw/saw/
L516[09:46:44] <Kibibyte> <Sangar> i
saw waiting for that ;)
L517[09:46:51] <Vexatos> gamax pls
L518[09:46:52] <Sangar> <_~
L519[09:46:54] <gamax92> rebel
L520[09:47:02] <vifino> s/~/</
L521[09:47:02] <Kibibyte> <Sangar>
<_<
L522[09:47:05] <Vexatos> s/~/>
L523[09:47:05] <Kibibyte> <Sangar>
<_>
L524[09:47:20] <vifino> :3
L525[09:47:25] <Sangar> ill intentionally
put typos now
L526[09:47:31] <vifino> s/ill/I'll/
L527[09:47:31] <Kibibyte> <Sangar>
I'll intentionally put typos now
L528[09:48:02] <vifino> Somehow that's way
too much fun :D
L529[09:48:12] <Vexatos>
s/much/little/
L530[09:48:13] <Kibibyte> <vifino>
Somehow that's way too little fun :D
L531[09:48:13] <gamax92> vifiyes
L532[09:48:18] <vifino> @_@
L533[09:48:25] <Vexatos> onivif :3
L534[09:48:25] <Sangar> wifimaybe
L535[09:48:25] <vifino> y u do dis
gamax92
L536[09:48:29] *
gamax92 hugs vifino
L537[09:48:37] <Vexatos> I did the worst
typo <23
L538[09:48:40] <vifino> Vexatos: I'll
murder you @_@
L539[09:48:48] <Vexatos> D:
L540[09:49:00] <Vexatos> Sangar: I really
hope I can get this done
L541[09:49:01] <vifino>
s/onivif/onifiv/
L542[09:49:01] <Kibibyte> <Vexatos>
onifiv :3
L543[09:49:10] <Vexatos> the movement will
be really annoying to do ;_;
L544[09:49:26] <gamax92> what are you
making
L545[09:49:35] <Sangar> Vexatos, yep,
that's entities in a nutshell :P
L546[09:50:02] <Sangar> he's making the
nanomachines hunt other players :P
L547[09:50:06] <gamax92> is Vexatos making
a nano machine that takes over the host's ability to move and
causes them to be remotely controlled
L548[09:50:13] <gamax92> like a voodoo
puppet?
L549[09:50:22] <Vexatos> Sangar:
Somewhat
L550[09:50:26] <Vexatos> not the machines
themselves
L551[09:50:38] <Vexatos> but for some
reason they seem to attract bees from nearby now ;_;
L552[09:50:38] <Sangar> Vexatos, also,
next do what gamax said :P
L553[09:50:42] <Sangar> yeah
L554[09:50:48] <Sangar> they can produce
pheromones or so
L555[09:50:54] <Vexatos> they mind-control
bees
L556[09:50:59] <Vexatos> by sending
certain wireless messages
L557[09:51:04] <Vexatos> in bee
freqs
L558[09:51:04] <Sangar> by doing the
bee-dance? :3
L559[09:51:19] <Vexatos> also, gamax92, I
may do that
L560[09:51:27] <Vexatos> if I can get it
to work
L561[09:51:30] <Vexatos> totally not
OP
L562[09:51:36] <Vexatos> I'll bee back
later
L563[09:51:37] <Sangar> totally not
:3
L564[09:51:39] <Vexatos> (hurr durr)
L565[09:51:41] <Sangar> badum-tish
L566[09:51:44] <Vexatos> bye.com
L567[09:51:48] <Vexatos> :3
L568[09:51:53] <Sangar> :P
L569[09:51:55] <Sangar> laters
L570[09:52:49]
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L578[10:21:42] <Vexatos> Iamback
L579[10:22:51] <Sangar> wb
L580[10:23:31] <Vexatos> Now to figure out
how to block motion events .-.
L581[10:23:39] <Vexatos> mind control is
not an easy task, gamax92
L582[10:29:02] ⇦
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peer)
L583[10:29:12] ***
Xaeliuz is now known as Willl
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L585[10:29:54] ***
Skye|School is now known as Skye
L586[10:34:33] <Vexatos> Sangar, I am
tempted to call the class Beehavior ;_;
L587[10:34:36]
⇨ Joins: Jezza (~Jezza@92.206.12.69)
L588[10:35:02] <Sangar> do eeeeet
L589[10:37:21] <asie> Beehaviour*
L590[10:42:28] <Sangar> Beehiveor
L591[10:43:12] ⇦
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L593[10:45:03] <asie> Sangar: BTM16 is
still planned - in fact, i am slowly starting to prep it all
L594[10:45:18] <Sangar> i saw your tweet
about the voice chat :)
L595[10:45:32] <Noob> BTM16?
L596[10:45:43]
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L597[10:46:14] <asie> Noob:
BetterThanMinecon 2016
L598[10:46:18] <asie> I'll try to make a
site this weekend
L599[10:47:13] ***
rakiru|offline is now known as Kasen
L600[10:47:17] <Sangar> looking forward to
it
L601[10:49:48]
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L603[10:52:42] <Vexatos> Snagar help
L604[10:52:59] <Vexatos> how do I change
the rotation of the player head based on a vector ;_;
L605[10:53:10] <Sangar> use maths?
L606[10:54:15] <Vexatos> sure, but I am
too stupid right now ;_;
L607[10:55:03] <Vexatos> there is so much
to do just for this .-.
L608[10:55:08] <Vexatos> I wonder if it'd
even work
L609[10:55:13] <Vexatos> it's definitely
worth trying
L610[10:57:35] <Sangar> indeed it is
L611[10:57:37] <Vexatos> maybe not
L612[10:57:41] <Vexatos> What I need to do
is:
L613[10:57:49] <Vexatos> - disable the
player's motion completely
L614[10:58:01] <Vexatos> - change the
victim AI
L615[10:58:10] <Vexatos> - relay all
motion to the victim
L616[10:58:11] <Vexatos> ;_;
L617[10:58:35] <Sangar> easy :P
L618[10:58:40] <Sangar> just asm all the
things
L619[10:58:41] <dangranos> :D
L620[10:58:45] *
dangranos just won civ5
L621[10:58:49] <Vexatos> nah, no ASM
needed
L622[10:58:57] <dangranos> against
classmates, 3 of them, culturally
L623[10:59:07] <Vexatos> Only zombies will
be valid victims, because I can change their AI easily and because
it makes sense... somewhat
L624[10:59:33] <Vexatos> the hardest part
is relaying the motion .-.
L625[10:59:51] <Sangar> oh
L626[10:59:59] <Sangar> i thought the one
with the nanomachines would be controlled :P
L627[11:00:12] <Vexatos> By whom?
L628[11:00:20] <Sangar> someone with a
network card! :P
L629[11:00:47] <Vexatos> Then I'd need to
make a HUD overlay glitching the player vision ;_;
L630[11:01:10] <Sangar> :D
L631[11:01:20] <Vexatos> so much do
to
L632[11:01:29] <Magik6k> How about
injecting those nanothings with bow?
L633[11:01:29] <Vexatos> and all of those
things are things I never had to mess with
L634[11:01:41] <Vexatos> Magik6k, no
L635[11:01:45] <Magik6k> wai
L636[11:01:51] <Vexatos> because no
L637[11:01:56] <Vexatos> thatswai
L638[11:01:56] <Magik6k> It'd be fun on
pvp
L639[11:02:02] <Vexatos> it already
is
L640[11:02:46] <Vexatos> controlling
zombies with your mind and Alcyoneus-style beehiveour is fun
enough
L641[11:02:54] <Vexatos> I just need to
get it to work
L642[11:03:01] <asie> Sangar: btw you dun
goofed
L643[11:03:08] <asie> next time make the
nanomachines API apply to EntityLiving
L644[11:03:10] <asie> not
EntityPlayr
L645[11:03:14] <asie> (unless it does
already, in which case my apologies)
L646[11:03:23] <asie> if you ask
"why?", i reply "enderman armies"
L647[11:03:24] <Sangar> asie, good
point
L648[11:03:27] <Sangar> i can still change
that!
L649[11:03:43] <Sangar> except no logout
events for those
L650[11:03:44] <Sangar> eh
L651[11:03:45] <Vexatos> endermen with
nanomachines?
L652[11:03:46] <Sangar> we'll see
L653[11:03:48] <Vexatos> uhhh
L654[11:03:53] <Vexatos> how would they
get it?
L655[11:04:06] <asie> how do
players?
L656[11:04:09] <Vexatos> They eat
them
L657[11:04:16] <asie> why not add a
syringe
L658[11:04:24] <Vexatos> because you are
not supposed to give it to OTHERS
L659[11:04:30] <asie> Sangar: i wish
nanomachines were computers, though
L660[11:04:32] <Vexatos> it's supposed to
be your choice to take the risk
L661[11:04:35] <asie> Vexatos: you know i
will add a syringe addon
L662[11:04:37] <asie> you know that
L663[11:04:49] <Vexatos> It is a really OP
idea
L664[11:04:52] <asie> Vexatos: i
know
L665[11:04:53] <Vexatos> you shouldn't do
it
L666[11:04:55] <asie> that's why i like
it
L667[11:05:00] <asie> but not in
computronics, oh no
L668[11:05:01] <Sangar> asie, computers:
that was the original plan, but it was too much effort :X
L669[11:05:20] <Magik6k> Vexatos, think
PVP+ICBM servers
L670[11:05:21] <Magik6k> > OP
L671[11:06:29] <Vexatos> ICBM is not
OC
L672[11:06:37] <Vexatos> ICBM is a mod
MEANT for mass destruction
L673[11:06:46] <Vexatos> for highly
obvious reasons
L674[11:07:34] <Sangar> hrm, do entities
still get an update event (at least once) after they died?
L675[11:08:39] <Vexatos> there is a
LivingDeathEvent
L676[11:08:46] <Sangar> there is?
awesome
L677[11:08:51] <Vexatos> Why do you need
it
L678[11:08:56] <Sangar> for entityliving
support
L679[11:09:12] <Vexatos> I still dislike
the idea
L680[11:09:28] <Vexatos> in particular
because the hungry behaviour is quite likely to be there at least
once
L681[11:09:36] <Vexatos> and thus you can
easily devour another player
L682[11:09:37] <Sangar> it won't be used
by oc itself, but i see no harm offering it to others that do want
to use it
L683[11:10:12] <Vexatos> which I don't
like at all
L684[11:10:37] <Vexatos> you know, not
everyone has a charger around
L685[11:10:41] <Vexatos> and then suddenly
they die
L686[11:10:45] *
Lizzy eats Vexatos
L687[11:10:49] <Vexatos> and don't even
know who did it
L688[11:10:52] <Vexatos> griefing
galore
L689[11:10:54] <Sangar> why, they can just
disable all behaviors
L690[11:11:05] <Vexatos> if they don't
even have a tablet yet
L691[11:11:15] <Sangar> then they
shouldn't have nanomachines :P
L692[11:11:30] <Vexatos> I can see this
being massively abused for griefing
L693[11:11:46] <Vexatos> "Oh I have a
weird charge meter on my HUD now, no idea where it came
from"
L694[11:11:52] <Vexatos> "Oh I am
taking damage now"
L695[11:11:55] <Vexatos> "yay I am
dead"
L696[11:12:02] <Vexatos> pretty much
L697[11:12:12] <Lizzy> Can you give others
nanomachines?
L698[11:12:15] <Vexatos> Remember not
everyone on a server knows everything about every mod
L699[11:12:20] <Sangar> Vexatos, how does
entityliving affect that *at all*
L700[11:12:24] <Vexatos> Lizzy, read.
this. fishing. discussion.
L701[11:12:35] <Sangar> entityliving is
*nonplayers*
L702[11:12:39] <Lizzy> Vexatos: on fucking
mobile
L703[11:12:43] <Sangar> i really don't see
your point here :X
L704[11:12:50] <Vexatos> Because you can
easily kill other things with it too
L705[11:12:53] <Lizzy> I have very little
buffer
L706[11:12:59] <Vexatos> bosses for
instance
L707[11:13:14] <Vexatos> As hungry
basically is an indefinite debuff
L708[11:13:17] <Sangar> if you add a mod
that used that
L709[11:13:30] <Sangar> which could also
be a mod that allows another way of killing bosses easily :P
L710[11:13:31] <Vexatos> destroy all ender
crystals, throw nanobots at ender dragon, wait
L711[11:14:08] <Vexatos> meh
L712[11:14:57] <Sangar> seriously. i doubt
anyone would use the api anyway
L713[11:15:38] *
Lizzy wants to get into mc moding properly
L714[11:16:14] <Lizzy> Might try it this
weekend
L715[11:17:03] <Lizzy> .load
L716[11:18:02] <vifino> :D
L717[11:22:50] <Sangar> bleh, you're in
luck Vex, i don't see an event for arbitrary living entity
save/loads :P so yeah, cba to figure that out
L718[11:23:39] <vifino> TIL office has
cat7 everywhere.
L719[11:23:51] <vifino> TIL cousin doesn't
say no to 10gbit internet.
L720[11:24:01] <vifino> TIL my face when
^.
L721[11:25:07] <Skye> cat7?
L722[11:27:46] <Lizzy> Skye: well. Cat6a
most likely, supports up to 10GBASE-T
L723[11:28:30] <Skye> I need to convince
my dad to run some ethernet cabling into the loft when my sister
gets her wall replastered.
L724[11:29:45] <vifino> Lizzy: Nope, it's
cat7. Stands on the cable.
L725[11:29:52] <Daiyousei> >not
cat8
L726[11:30:08] <Lizzy> I wonder if we
still have some spare cat 6 cable at work I could borrow
L727[11:30:23] <Skye> vifino, how can you
get cat7? O_o
L728[11:30:40] <Daiyousei> Skye: you get
them by purchasing them
L729[11:30:47] <Skye> where do you
purchase them
L730[11:30:51] <Daiyousei> internet
L731[11:30:52] <vifino> Skye: I don't even
know, but we have it here in the patchpanel and the ports.
L732[11:30:57] <Inari> Skye: pet
shop
L733[11:31:02] <Daiyousei> i even found
cat8
L734[11:31:27] <vifino> And I don't even
know how insane my cousin is to not disagree with me that 10gbit
internet is awesome and we should have it.
L735[11:32:29] <Izaya> It is awesome
L736[11:32:38] <Izaya> And everyone should
have it
L737[11:32:45] <Izaya> Issue is
price
L738[11:32:57] <Izaya> hence why I have
10/100
L739[11:33:18] <Skye> vifino, can you ask,
I'm kinda curious.
L740[11:34:16] <vifino> Skye: we didn't
buy it or install it.
L742[11:34:55] <vifino> But yeah, ethernet
cables aren't very expensive here, at least if you look hard
enough.
L743[11:35:07] <vifino> Take for example
alekso56, he bought cables here.
L744[11:35:57] <Vexatos> Sangar, do you
know if there is an event for left clicking?
L745[11:36:31] <Sangar> there's an event
that takes an enum that has a left-click action
L746[11:36:37] <vifino> Anyways. 10gbit
ethernet is apparently reality in germany.
L747[11:36:44] <vifino> s/reality/a
thing/
L748[11:36:44] <Kibibyte> <vifino>
Anyways. 10gbit ethernet is apparently a thing in germany.
L749[11:36:45] <Sangar> not sure if that's
just for permission checks tho
L750[11:36:52] <Izaya> Sangar: Can
nanomachines check health and stuff?
L751[11:36:58] <Vexatos> Sangar, there is
PlayerInteractEvent.Action.LEFT_CLICK_BLOCK
L752[11:37:04] <Vexatos> But I need left
clicking air ;_;
L753[11:37:46] <Lizzy> vifino: the network
at two of my work sites can support a 10GBASE-T backbone
L754[11:38:02] <vifino> nice :D
L755[11:38:08] <Izaya> We have undefined
fibre at school
L756[11:38:39] <Lizzy> Though we only do
it at 1GBASE-T because that's the speed of the fibre links between
the sites
L757[11:38:40] <Izaya> Could be 10Gbit,
could be 10Mbps for all I've been told :/
L758[11:38:55] <Izaya> I am no mushroom
:/
L759[11:39:12] <Lizzy> Izaya: if it's
fibre, most likely 10GBASE-T
L760[11:39:37] <Lizzy> 10GBASE-T is now in
my completion suggestions
L761[11:39:37] <vifino> If my work would
pay me, they'd probably wouldn't be happy, since I'd probably have
to be paid quite much considering what I'm doing on a day to day
basis.
L762[11:39:55] <Izaya> We have gbit over
the copper
L763[11:40:05] <Izaya> Did the testing
myself
L764[11:40:26] <Lizzy> Izaya: then the
fibre is most likely that or 10gbit
L765[11:40:38] <Izaya> I have a sneaking
suspicion my higher-ups don't know what speed they have on the
fibre
L766[11:40:49] <Izaya> They don't know the
RAID level of the servers
L767[11:40:56] <Lizzy> Fun
L768[11:41:13] <Izaya> They're wary of the
servers...
L769[11:41:36] *
vifino flops onto Lizzy
L770[11:41:51] <Lizzy> vifino: put RAID
NAS on the future house plans
L771[11:41:54] <Lizzy> :P
L772[11:42:05] <vifino> :P
L773[11:42:52] <Lizzy> I hope I get kept
on after my apprenticeship ends, I'm really liking the job
L774[11:42:53] <vifino> I already have a
raided nas setup, so that's a thing :)
L775[11:43:22] <Lizzy> Then we'll make
another one (maybe) for backups
L776[11:44:06] ⇦
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seconds)
L777[11:44:43] <vifino> hehe
L778[11:45:08] <Lizzy> I also wanna do a
raid setup in my pc
L779[11:45:47]
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L780[11:45:58] ***
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L787[12:17:15] <vifino> Time to go
hooome.
L788[12:17:29] <vifino> aaactually, let me
install mosh on this *thing* first.
L789[12:18:22] <vifino> make search
name=mosh
L790[12:18:24] <vifino> @_@
L791[12:20:37] <vifino> uuuuh, apparently
i am building protobuff now.
L792[12:20:40] <vifino> k.
L793[12:21:02] <vifino> ah, mosh uses
protobuff
L794[12:21:31] <Lizzy> fuck you
weather
L795[12:21:50] <vifino> shoulda used
msgpack, whatever
L796[12:22:06] <Lizzy> sudden torrential
downpour as i was cycling home
L798[12:24:34] <Skye> vifino, mosh is
awesome
L799[12:24:47] <vifino> Oh, really?
L800[12:24:49] <vifino> q_q
L802[12:25:46] <Skye> well
L803[12:25:50] <Skye> it's awesome to
use
L804[12:25:54] ⇦
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L805[12:26:07] ⇦
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http://znc.in)
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L807[12:26:08] <Skye> especially when you
commute.
L808[12:26:51] <vifino> And what makes you
think I don't know that? >_>
L809[12:27:05] <Vexatos> Sangar
L810[12:27:09] <Vexatos> something
something crashes
L812[12:27:15] <Vexatos> you derp
L813[12:27:16] <Skye> I'm just agreeing
with your choice to use it?
L814[12:28:21]
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L815[12:28:22]
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L817[12:31:45] <Vexatos> Snagar
please
L818[12:31:49] <Vexatos> fix yer
buildz
L820[12:42:54] <gamax92> Sangar should
give Reika a prize for generating an invalid kernel error
L821[13:00:46] <Vexatos> Sangar,
suggestion: Command to spawn in nanomachines item which gives you
nanomachines with non-random behaviours or something
L822[13:00:49] <Vexatos> for testing
>_>
L823[13:05:48] <Sangar> gamax92, eh?
L824[13:06:01] <Sangar> Vexatos, yeaaah, i
was thinking about that :X
L825[13:06:48] <Sangar> tho more along the
lines of generate a configuration for already installed nms where
each input = one behavior, and dump the list to the console or
so
L826[13:07:37] <gamax92> Sangar: Reika had
updated OC from 1.4.9, and shit hit the fan, and after an adventure
of errors, back on 1.4.9
L827[13:07:46] <Sangar> huh
L828[13:08:40] <alekso56> vifino: Yes, is
cheap.
L829[13:08:47] *
Sangar digs through changelogs
L830[13:08:58] <Sangar> oh
L832[13:09:52] <gamax92> Sangar: I don't
think you were listening, but I did sorta say "Invalid
kernel"
L833[13:09:58] <gamax92> not BSOD
L834[13:10:16] <Sangar> how would i know
when it displays that?
L835[13:10:56] <Sangar> though if it's in
the console on startup, then see link, computer save-state is
incompatible
L836[13:11:52] <Sangar> so my guess would
be that, while all computers will stop after the update, installing
a newly crafted bios would make them work again
L837[13:12:20] <Sangar> but that was over
half a year ago, sooo memory is somewhat fuzzy (to put it
mildly)
L838[13:13:22] ⇦
Parts: Noob
(~opera@broadband-95-84-156-76.nationalcablenetworks.ru)
())
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⇨ Joins: Nathan1852_
(~Nathan185@p5DC11AAA.dip0.t-ipconnect.de)
L841[13:21:25] <Vexatos> uhmwat
L842[13:22:36] <Vexatos>
PlayerInteractEvent is only fired on the client side for right
clicking air?.-.
L843[13:24:25] *
Lizzy has pizza
L844[13:24:32] *
Lizzy gives vifino a slice
L845[13:24:34] ⇦
Quits: Starhero-MC (~EiraIRC@24-113-128-11.wavecable.com) (Read
error: Connection reset by peer)
L846[13:26:51] <Lizzy> o/ Techokami
L847[13:26:57] <Techokami> ahoy
L848[13:27:21] <Techokami> so I see that
Sangar added nanomachines to OC while I was on an emergency trip to
take care of my grandparents
L849[13:29:00] <Vexatos> yes, and I am
working hard trying to figure out how to handle mind control in MC
;_;
L850[13:37:35]
⇨ Joins: ProbablyKodos
(webchat@75-175-20-47.ptld.qwest.net)
L851[13:48:07] <ProbablyKodos> So is there
a method to call to deactivate all inputs on the
nanomachines?
L852[13:49:44] <Vexatos> you deactivate
each one individually
L853[13:50:04] <ProbablyKodos> I'm wanting
to set up something in my base entryway that will deactivate all
effects as you pass over the threshold
L854[13:50:30] <ProbablyKodos> Even on
other players (Whose active inputs I won't know, and won't have
time to check in the time it takes them to walk in)
L855[13:59:22] <scj643> S3: You
there?
L856[14:00:08] <scj643> Compiling a C#
project
L857[14:00:24] <scj643> A program that can
change the windows 10 login backgroud
L858[14:00:27] <scj643> *background
L859[14:00:50] <scj643> Wow it compiled
without any issues that is a first
L860[14:01:05] <Noob> Why using windows 10
in the first place...
L861[14:01:34] <ProbablyKodos> scj643:
remember, if it compiles the first time, something isn't
right
L862[14:02:10] <scj643> Using windows 10
because of Microsoft Office
L863[14:02:18] <scj643> Ti Nspire CX
CAS
L864[14:02:23] <scj643> and the list goes
on
L866[14:03:28] <scj643> I use ubuntu mate
for minecraft and other stuff
L867[14:03:33] <scj643> borderlands
2
L869[14:09:28] <ProbablyKodos> RIP
Konami
L870[14:12:28] <Noob> Well firing the only
guy who did big projects for the company wasn't the brightest idea
to begin with
L871[14:13:07] <ProbablyKodos> Have you
seen the latest news?
L872[14:13:32] <ProbablyKodos> They're
ceasing development on -all- AAA console titles, except for Pro
Evolution Soccer.
L873[14:14:15] <Noob> That they no longer
gonna develop big projects on consoles because main guy who was
head maintainer of their the only AAA engine left company? Yeah
I've just read about it
L874[14:14:39] <Noob> Konami gonna play
full THQ
L875[14:16:22] <Noob> Let everyone down,
fire everyone, grab tightly all the titles around them so nobody
dares to steal them... then die and sell everything including own
shoes just to cover bankruptcy check
L876[14:17:38] <ProbablyKodos> I'll miss
the YGO games =(
L877[14:18:02] <Vexatos> Sangar, I have
finished literally everything but the AI tasks now ;_;
L878[14:18:13] <Vexatos> And I can't find
the motivation to learn how MC does AI
L879[14:18:14] <Vexatos> :(
L880[14:18:18] <Sangar> :X
L881[14:18:37] <Sangar> think of the
amazingness of the finished thing!
L882[14:19:55] <Vexatos> no,
seriously
L883[14:20:11] <Vexatos> the worst thing
about modding is having to learn a new part of MC code you never
touched
L884[14:20:16] <Vexatos> I hate it so
much
L885[14:20:31] <Noob> I still lol
sometimes at what happened with Red Faction brand. Sledgehammer
literally bought it off THQ for hardly a million $ and then asked
Volition "Are you sure guys you don't wanna make another game?
No? Okay then, It'll just lay here on the shelf... If you ever want
anything just ask it... We will give you rights no problem... Just
for keepsake..."
L886[14:21:11] <ProbablyKodos> Vexatos:
what sorcery are you up to
L887[14:21:27] <Vexatos> ProbablyKodos,
totally not bee swarms chasing your victims
L888[14:21:35] <ProbablyKodos> That would
be hilarious
L889[14:22:15] <Skye> s/be/bee
L890[14:22:15] <Kibibyte>
<ProbablyKodos> That would bee hilarious
L891[14:22:54] <ProbablyKodos> Completely
missed that opportunity, didn't I
L892[14:23:09] <Skye> don't worry
L893[14:23:11] <Skye> I took it
L894[14:26:01] <scj643> Anyone want to
have an OC coding server
L895[14:26:48] <scj643> I'm working on a
pack
L896[14:27:28] <scj643> Just need someone
to host it
L897[14:28:30] <Sangar> Vexatos, the worst
part is sidedness :P
L898[14:28:49] *
Vexatos gives an isBadEffect to Snagar
L899[14:29:23] <scj643> Anyone have the
ability to do that
L900[14:30:24] *
Sangar rips it to pieces and buries the bloody remains in the
trash, then sets it ablaze
L901[14:30:35] <ProbablyKodos> Sangar: are
nanos in the current jenkins build
L902[14:31:26] <Noob> One thing though I
still didn't get: do you lose nanos when you die?
L903[14:33:48] <scj643> So no takers for
an OC server?
L904[14:34:20] <Sangar> Noob, i did
consider that, but no, currently you don't.
L905[14:34:30] <Sangar> ProbablyKodos,
yes
L906[14:34:51] <scj643> Needs to have a
config option for it once it's enabled
L907[14:36:22] <Lizzy> scj643, i don't
mind hosting it for you
L908[14:36:38] <Noob> Well yeah just
losing them completely would be a shame since they're quite
expensive to craft lol
L909[14:37:14] <ProbablyKodos> Sangar,
feature request; a method I can call to disable all inputs
simultaneously, without having to know which ones are active
L910[14:38:05] <Sangar> for i = 1, blah do
disable(i) end
L911[14:38:07] <Sangar> :P
L912[14:38:35] <ProbablyKodos> But would
that run enough times in the time it would take for someone to walk
past a doorway?
L913[14:38:49] <Sangar> depends on how
fast they are :P
L914[14:39:07] <ProbablyKodos> That's my
point
L915[14:39:24] <Sangar> also a) i want
them to be somewhat clunky, b) it shouldn't be *too* easy to hack
someone elses nanomachines ;)
L916[14:39:40] <ProbablyKodos> I don't
want to hack them, just turn them off before they enter my
base
L917[14:39:48] <vifino> :D
L918[14:39:52] *
vifino noms slice
L919[14:39:57] <Sangar> well, if they're
your own you know which ones to disable
L920[14:40:00] *
vifino hugs Lizzy <3
L921[14:40:02] <Sangar> or you know to
stop for a second :P
L922[14:40:07] <ProbablyKodos> Bleh
L923[14:40:08] *
Lizzy hugs vifino
L924[14:40:09] <Noob> Oh so now we also
get nanomachine hacking?
L925[14:40:15] <ProbablyKodos> Guess I'll
program something and use GC airlocks
L926[14:40:16] <Sangar> well
L927[14:40:17] <ProbablyKodos> And
redstone
L928[14:40:18] <Sangar>
"hacking"
L929[14:40:24] *
Noob not doing any references to Ghast in the Shell
L930[14:40:38] <ProbablyKodos>
Besides
L931[14:40:39] <Sangar> everyone can send
commands to everyone's nanomachines if close enough
L932[14:40:53] <ProbablyKodos> Turning all
inputs on is more effective than trying to 'hack' anyway =P
L933[14:41:01] <Sangar> yep :P
L934[14:41:15] <ProbablyKodos>
Actually
L935[14:41:23] <ProbablyKodos> Is there a
function for checking what inputs are active
L936[14:41:26] <ProbablyKodos> Or just
active effects
L937[14:41:31] <Sangar> there is
L938[14:41:38] <Sangar> in the video it
was called "get input"
L939[14:41:43] <Sangar> number 3 i
believe?
L940[14:41:47] <Noob> Does tablet keep
running if you throw it on the ground?
L941[14:41:51] <Lizzy> no
L942[14:41:54] <Lizzy> maybe
L943[14:41:54] <Sangar> for a short
moment
L944[14:41:56] <ProbablyKodos> So I could
write a program to store a person's active inputs, disable them,
and reenable them upon exiting my base?
L945[14:41:57] <Sangar> 10 seconds or
so
L946[14:41:58] *
Lizzy shrugs
L947[14:42:13] <Sangar> ProbablyKodos,
sure
L948[14:42:18] <ProbablyKodos> \o/
L949[14:42:39] <scj643> For some strange
reason i'm not getting notifications from irc cloud
L951[14:42:54] <Noob> I think I came up
with a new weapon: "Cyberpunk Grenade". Throw a tablet
sending random commands at your enemy and watch his nanomachines
killing him :D
L952[14:43:18] <scj643> Oh had OC Chat
open on my iPad
L953[14:44:27] <scj643> Lizzy: want to get
started on that it would be made for the OC community and
friends.
L954[14:45:09] <scj643> It also has CC but
using CC stuff is frowned upon but stealing there components is
encouraged
L955[14:47:52] <scj643> Lizzy: what do you
think
L956[14:48:25] <Lizzy> gimmie a bit, just
realised a fuckup i made when setting upv6 up on my dedicated
server
L957[14:48:39] <scj643> Oh ok
L958[14:49:12] <scj643> Can minecraft even
connect over IPv6
L959[14:49:16] <Skye> yes
L960[14:49:27] <scj643> Never knew
that
L961[14:49:54] <Lizzy> though i'm also
fixing some ipv4 issues i had on my dedi as well
L962[14:50:37] <scj643> My VPS that I have
uses softether VPN to give it a domain
L963[14:50:54] <scj643>
scj643.softether.net
L964[14:51:52] <scj643> Where should I
host the pack?
L965[14:52:48] <Lizzy> up to you, just
make sure it has a wget'able link
L966[14:54:36] <scj643> Ok thinking about
hosting it on my VPS and using a script to pack it
L967[14:54:51] <scj643> Saves
bandwidth
L968[14:54:58] <scj643> 1TB Cap
L969[14:55:42] <Lizzy> Athar has no limit,
Janus has a 3TB limit
L970[14:56:15] <scj643> It's a digital
ocean VPS for $5 a month and a friend of mine is paying for it
because he has a lot of credits
L971[14:56:31] <scj643> Also the 1TB Cap
isn't enforced yet
L972[14:56:55] <scj643> Should I even
bother with technic solder
L973[14:57:28] *
Lizzy shrugs
L974[14:57:33] <Lizzy> also WOOHOO
L975[14:57:51] <Lizzy> got the /48 IPv6
block i have to be assigned
L976[14:58:49] <scj643> nice
L977[14:59:14] <scj643> Solder would make
it easy for people to update and save me bandwidth but ehh
L978[14:59:32] <Lizzy> are you familiar
with SSH keys?
L979[15:00:01] <scj643> Kinda familiar
with SSL and root cents
L980[15:00:09] <Lizzy> that's not
SSH
L981[15:00:17] <scj643> So I know how the
key system works though
L982[15:00:21] <vifino> lol
L983[15:00:39] <scj643> A key has to match
up in order to log on
L984[15:00:40] <Lizzy> eh, it's a little
different to SSL certs...
L985[15:00:56] <scj643> Never used SSL
certs rsa keys mainly
L986[15:01:16] <scj643> Learned it so I
could make my own certificate authority on my local machine
L987[15:01:29] <scj643> For
codesigning
L988[15:01:38] <Lizzy> what OS are you
on?
L989[15:02:08] <scj643> Ubuntu and windows
10
L990[15:02:15] <scj643> I use Ubuntu for
minecraft
L991[15:04:31] <scj643> Thing is need to
figure out the bukkit fork for moded 1.7.10
L992[15:05:09] <scj643> Going with a plot
world most likely
L993[15:05:31] <scj643> Eh too much work
normal world should be fine
L994[15:06:43] <Lizzy> give me a bit, i've
buggered up ipv4 stuff on my dedi now
L995[15:06:48] <Lizzy> woo
L996[15:12:53]
⇨ Joins: Ditchbuster
(~Ditchbust@c-174-51-244-114.hsd1.co.comcast.net)
L997[15:13:37] <Ditchbuster> anyone have
any recommendations for a JSON implementor in Java? seems there is
no standard.
L998[15:15:01] <ProbablyKodos> Something
something xkcd
L999[15:16:06] <Dashkal> Sorry. While I'm
currently in that space, I use Scala. Dim memory says Jackson for
Java Json.
L1000[15:17:10] <scj643> Isn't OC
Scala
L1001[15:17:22] <Lizzy> yup
L1002[15:17:25] <Lizzy> mostly
L1003[15:17:42] <ProbablyKodos> 9 parts
Scala, 1 part mindfuckery
L1004[15:17:53] <scj643> Getting the pack
ready
L1005[15:18:38] <Dashkal> If using Scala,
I'd recommend in order Argonaut, json4s, spray-json.
L1006[15:19:07] <Dashkal> There's a port
of jackson called jerkson, but I found it pretty bad. Making custom
encoders was not a pretty sight.
L1007[15:19:32] <ProbablyKodos> Who knows
a lot about chunkloading
L1008[15:19:48] <Lizzy> chunks get
loaded
L1009[15:19:53] <ProbablyKodos>
>.>
L1010[15:19:59] <ProbablyKodos> Let me
rephrase
L1011[15:20:04] <ProbablyKodos> Who knows
a lot about chunkloaders
L1012[15:20:14] <Lizzy> they load
chunks
L1013[15:20:24] <ProbablyKodos> ...
L1014[15:20:29] *
Lizzy runs
L1015[15:20:49] <ProbablyKodos> I had an
idea
L1016[15:20:55] <ProbablyKodos> And I
want to know if it would be possible
L1017[15:21:00] *
scj643 chases after Lizzy out of fear
L1018[15:21:43] <Ekoserin> Sweet, a
BeamNG update.
L1019[15:21:46] <ProbablyKodos>
Basically, it would be a block, or multiblock contraption, that
would keep a chunk unloaded until a player was present in the
chunk
L1020[15:22:32] <Skye> chunk
unloading?
L1021[15:22:33] <ProbablyKodos> Maybe
even be able to whitelist players that would trigger the load
L1022[15:22:39] <Skye> could mess with
rendering
L1023[15:22:53] <ProbablyKodos>
Maybe
L1024[15:22:56] <ProbablyKodos> The idea
in my head though
L1025[15:22:57] <ProbablyKodos>
Wasw
L1026[15:22:58] <ProbablyKodos> err
L1027[15:23:00] <ProbablyKodos>
was*
L1028[15:23:18] <ProbablyKodos> Imagine
you're player A with a nice one chunk base, with said contraption,
on a pvp serverf
L1029[15:23:47] <ProbablyKodos> Player B
is running along looking for Player A's base, and gives no notice
to the unloaded chunk he just ran by ~40 blocks away
L1030[15:24:17] <Skye> he'd notice the
huge massive chunk error
L1031[15:24:24] <ProbablyKodos> For one
chunk?
L1032[15:24:29] <Skye> yes
L1033[15:24:42] <ProbablyKodos> Chunks
have errors loading all the time
L1034[15:24:47] <ProbablyKodos> Why
wouldn't he give it a miss
L1035[15:25:22] <scj643> Better solution
unload it into an AE storage space
L1036[15:25:40] <ProbablyKodos> scj643:
that defeats the purpose
L1037[15:26:01] <scj643> Gets rid of one
chunk base until the player returns
L1038[15:26:38] <scj643> Takes parts with
him
L1039[15:26:45] <scj643> Then logs
out
L1040[15:30:31] <scj643> How is your IPv4
going Lizzy
L1041[15:30:46] <Lizzy> got it working,
brb feeding cat
L1042[15:31:28] <scj643> 猫
L1043[15:31:39] <scj643> I love
them
L1044[15:32:10] <scj643> By the way that
symbol is cat in Japanese neko
L1045[15:34:58]
⇦ Quits: Vexatos
(~Vexatos@p200300556E580274ED9BE51CAEABC120.dip0.t-ipconnect.de)
(Quit: I guess I have to go now. Bye ✔)
L1046[15:35:24] <Ditchbuster>
ProbablyKodos, i would make a "moat" of unloaded chuncks
around my multichunck base
L1047[15:35:38] <Ditchbuster>
chunks**
L1048[15:35:48] <scj643> Or use a modular
force field
L1049[15:36:01] <Lizzy> scj643, how much
ram do you think it's going to need?
L1050[15:36:07] <Ditchbuster> i can never
get that mod to work on my server
L1051[15:36:11] <Ditchbuster> i really
really want it too
L1052[15:36:40] <scj643> I think 2gb and
might need more if more people use it
L1053[15:36:45] <Lizzy> k
L1054[15:37:04] <scj643> I'll send you
the pack once I get it up and working (adding and removing
stuff)
L1055[15:37:19] <Lizzy> k
L1056[15:37:27] <Lizzy> i'm preparing
stuff for it
L1057[15:37:36] <scj643> Thanks
L1058[15:37:50] <ProbablyKodos> Sangar:
you around?
L1059[15:37:56] <Sangar> hm?
L1060[15:38:02] <ProbablyKodos> It was
brought to my attention
L1061[15:38:07] <ProbablyKodos> Nanobots
will be the first 1.8 item magnet
L1062[15:38:14] <Sangar> oh? that's
cool
L1063[15:38:20] *
Sangar goes test this actually works in 1.8
L1064[15:38:24] <ProbablyKodos> lol
L1065[15:38:37] <scj643> Sangar will you
support this pack as the "official" OC IRC server
L1066[15:38:49] <ProbablyKodos> I'm gonna
go drive around looking for Wendys so I can get half a dozen pulled
pork sandwiches
L1067[15:38:59] <Lizzy> scj643, no, he
wont
L1068[15:39:04] <scj643> Lol
L1069[15:39:18] <Sangar> scj643, what
pack? also no, probably not because that'd mean i'd have to keep
updated on its status :X
L1070[15:39:31] <Sangar> stay?
L1071[15:39:35] <Sangar> keep
myself!
L1072[15:39:42] <ProbablyKodos> wat
L1073[15:40:04] <Sangar> just trying to
english
L1074[15:40:10] <scj643> lol
L1075[15:42:40] <scj643> Pack is in a
working state
L1076[15:43:14] <Sangar> ok, magnet mode
also works in 1.8 :P phew
L1077[15:43:16] <scj643> What is the
bukkit fork that works on forge 1.7.10?
L1078[15:43:30] <Sangar> fastcraft
L1079[15:43:42] <scj643> No
L1080[15:43:47] <Sangar> ;)
L1081[15:43:51] <Lizzy> scj643,
Cauldron
L1082[15:44:14] <scj643> Should we have
clams on the server
L1083[15:44:51]
⇦ Quits: Ditchbuster
(~Ditchbust@c-174-51-244-114.hsd1.co.comcast.net) (Read error:
Connection reset by peer)
L1084[15:45:02] <scj643> Do open
computers obey claims?
L1085[15:45:12]
⇨ Joins: Ditchbuster
(~Ditchbust@c-174-51-244-114.hsd1.co.comcast.net)
L1086[15:45:44] <Sangar> idk. agents
respected worldguard the last times i checked
L1087[15:45:48] <Sangar> anything else i
have no idea
L1088[15:46:08] <Sangar> (agents = robots
and drones)
L1089[15:49:52] <Ditchbuster> agent smith
doesnt respect anything
L1090[15:49:53] <ProbablyKodos> Can a
chatbox be used as a MCU upgrade
L1091[15:50:47] <ProbablyKodos> Bah, I'll
check Thursday
L1092[15:50:56] <ProbablyKodos> If so
though, I want to make a voice operated Blackjack game
L1093[15:50:56] <Sangar> heh. why do i
only have ideas for evil nanomachine effects? >_>
L1094[15:51:15] <Sangar>
"clumsy" - randomly drop item held by player :P
L1095[15:51:33] <ProbablyKodos> Sangar:
hidden effect that will move the RF from the nanos to a nearby
machine, radius works like the auto-mine
L1096[15:52:07] <ProbablyKodos> Also, if
you want some effect inspiration, look up Space Station 13 Virology
symptoms
L1097[15:52:13] <Sangar> eh, that's too
"it's a bug!"-baitish for a hidden one :X
L1098[15:52:25] <Sangar> sounds...
pleasant
L1100[15:53:19] <Dashkal> Now, this is a
feature you want people to actually use, right?
L1101[15:53:42] <Dashkal> Cause you're
going into a direction where what you really need is a weaponized
way to inject it into someone...
L1102[15:54:27] <Sangar> Dashkal, that's
why i'm so sad. i don't really want to add that (and more) because
then the negative effects would far outweigh the good :X
L1103[15:54:57] <ProbablyKodos> Too bad
there's no way to use an item texture as a particle texture
L1104[15:55:27] <Dashkal> Sangar: I must
admit, I'd already refuse to touch it unless in SSP. No
security.
L1105[15:55:47] <Sangar> scaredy-cat
:P
L1106[15:55:51] <Dashkal> Using that
thing lets anybody kill me with a for loop
L1107[15:55:53] <ProbablyKodos>
Security... in SSP?
L1108[15:55:57] <Dashkal> Not scared,
just I don't see the point
L1109[15:56:05] <ProbablyKodos> Anyway,
lunch
L1110[15:56:06] <ProbablyKodos> back
soon
L1111[15:56:11] <Dashkal> I'd do it just
because it's so trivial.
L1112[15:56:37] <Dashkal> Now, let me
forcibly inject, and there's a point *evilgrin*
L1113[15:57:16] <Sangar> i *am* thinking
of allowing setting a port filter... possibly.
L1114[15:57:32] <Sangar> maybe in a
version or two, first to see if it's actually that bad :P
L1115[15:57:44] <Sangar> or non-critical
because no-one knows about the feature anyway :X
L1116[15:57:56] <Dashkal> But *shrugs*
truth is I was hoping you were going in a completely different
direction. I wanted a computer interface to my player. This feels a
bit like a potion lottery.
L1117[15:58:22] <Dashkal> See that old
freq for OC baubles.
L1118[15:58:40] <scj643> Lizzy:
status?
L1119[15:58:54] <Lizzy> distracted
L1120[15:59:06] <Lizzy> hold on
L1121[15:59:16] <Sangar> Dashkal, that
was a possibility i was evaluating, actually, but i decided it was
too complex and too much effort for what it'd eventually
provide
L1122[16:00:21] <Sangar> and it's not a
pure lottery. you very much have control over which effects you
get
L1123[16:00:27] <scj643> Take a look at
the source for pneumatic craft and look at the interesting
stuff
L1124[16:00:43] <Dashkal> Yes, at the
cost of letting any player who pays attention to changelogs kill
you with a for loop...
L1125[16:00:51] <scj643> Yeah
L1126[16:00:55] <Dashkal> The security
programmer in me is looking at that and freaking out a bit
L1127[16:01:10] <scj643> Look at
peripherals++ they have something like this too
L1128[16:01:15] <Sangar> well there has
to be *some* major downside, else it'd be boring ;)
L1129[16:01:28] <scj643> Oh wait did I
suggest that
L1130[16:02:01] <Dashkal> You're past
'major downside' and into 'this is without value if you do not
trust every player on the server'
L1131[16:02:37] *
Sangar shrugs
L1132[16:02:39] <Sangar> maybe
L1133[16:02:39] <scj643> Config option
disabled by default
L1134[16:02:46] <Dashkal> With applicable
filters on that list for those who actually know how to OC and
watch changelogs, of course.
L1135[16:02:51] <Sangar> possibly haven't
played with enough aholes myself :P
L1136[16:03:04] <scj643> Yeah you need to
do that
L1137[16:03:10] <Dashkal> No personal
skin in this. I'm the only developer on my server. The only one
even interested in the mod.
L1138[16:03:13] <scj643> I can simulate
one for you
L1139[16:03:24] <Sangar> >_>
L1140[16:03:44] <Dashkal> Anyway, you're
decided, so I'll shut up and ignore the feature now.
L1141[16:03:44]
⇦ Quits: Nathan1852_
(~Nathan185@p5DC11AAA.dip0.t-ipconnect.de) (Ping timeout: 378
seconds)
L1142[16:03:49] <scj643> I can also
simulate an annoying 10 year old
L1143[16:04:00] <Sangar> *decided for
now
L1144[16:04:31] <scj643> I was going to
make a suggestion for this based off of peripherals++ but it was
already planned
L1145[16:04:44] <Sangar> will see how it
goes, and if i get a better idea of... regulating it that an full
blown "set a receiving port, thus completely securing
it"
L1146[16:04:59] <Ekoserin> Some guy with
a fancy car is revving his engine down the street.
L1147[16:05:14] <asie> i'm not sure if
the nanomachines are that good an idea for OC core
L1148[16:05:24] <scj643> They have so
many uses
L1149[16:05:34] <scj643> Then they die
off and stop working
L1150[16:05:37] <Dashkal> It really comes
down to the fact that you have a feature that's of more value to
your enemies than it is to yourself. It's easier to kill you than
do something beneficial
L1151[16:05:49] <scj643> That's how
Peripehrals++ implements it
L1152[16:07:06] <Sangar> is it so much
easier to get into range with a tablet than killing someone via...
well, any other means, really?
L1153[16:07:21] <Dashkal> Burried
computers
L1154[16:07:24] <Dashkal> That kind of
thing
L1155[16:07:33] <Dashkal> You can kill
someone and they won't even know why
L1156[16:07:46] <Dashkal> At least TNT
leaves a hole
L1157[16:07:49] <Sangar> asie, "oc
core" isn't really a thing is it? that'd just be computers and
screens :X
L1158[16:08:09] <Sangar> Dashkal, they
will because death message ;)
L1159[16:08:31] <Dashkal> Ok, granted,
but their only recourse at that point is to stop using the
feature
L1160[16:08:39] <Dashkal> There's no
defensive action to take
L1161[16:08:40] <Sangar> how about ...
some delay? i.e. give a chance to react?
L1162[16:08:59] <Dashkal> That'd at least
give them time to switch to the tablet and hit the kill
switch
L1163[16:09:12] <Sangar> yeah, that's
what i mean
L1164[16:09:19] <Dashkal> But this is
something akin to a spaceship who's only weapon is a self
destruct...
L1165[16:09:35] <Dashkal> Aimed
inward
L1166[16:09:57] <Sangar> well, if you
need a spaceship analogy, it's more like putting more energy in
your thrusters, pulling it from the shields imho :X
L1167[16:10:18] <Dashkal> I guess
so.
L1168[16:10:36] <Dashkal> Dunno. I need
to shut up. I literally have nothing constructive here. This is an
anti-feature from my perspective. Best ignored.
L1169[16:10:38] <scj643> Item to destroy
them
L1170[16:10:43] <Dashkal> Sorry :(
L1171[16:10:47] <Sangar> :P
L1172[16:11:05] <Sangar> to each their
own. if you come up with something creative, by all means let me
know ;)
L1173[16:11:16] <Dashkal> You rejected
that path already :P
L1174[16:11:16] <Sangar> constructive
even
L1175[16:11:23] <Sangar> i did?
L1176[16:11:31] <Dashkal> Well, maybe we
miscommunicated
L1177[16:11:38] *
Sangar reads up
L1178[16:11:55] <Dashkal> The vision I'd
have for OC enabled nanobots is player monitoring. Health, effects,
inventory, etc. A sensor into the player itself.
L1179[16:12:26] <scj643> Healing while
fighting a boss
L1180[16:12:27] <Sangar> oh, that. so
basically a completely different feature set entirely. well
L1181[16:12:37] <Dashkal> Exactly
L1182[16:12:48] <scj643> I like Dashkal
idea
L1183[16:12:49] <Dashkal> So like I said,
not all that constructive
L1184[16:12:51] <Sangar> i mean they
could provide that, too
L1185[16:12:59] <Dashkal> "Scrap
everything and go a totally different direction" <-- Not
helping, I know.
L1186[16:13:10] <Sangar> i actually kinda
like that idea. in addition ;)
L1187[16:13:21] <Sangar> but that
obviously won't solve paranoia
L1188[16:13:35] <Dashkal> Heh, well, at
least with that you get a definite payoff, and it fits the OC theme
a bit better. The potion lottery (rigged one, granted) feels...
unrelated?
L1189[16:14:15] <scj643> Feels too much
like "Magic"
L1190[16:14:17] <Dashkal> Too strong a
word, grasping here
L1191[16:14:24] <Dashkal> Well, nanotech
is 'magic'
L1192[16:14:28] <Dashkal> So that's not
unexpected
L1193[16:14:34] <Dashkal> And it's
certainly in theme for what they are.
L1194[16:14:46] <scj643> Potion effects
are witchcraft though
L1195[16:14:57] <Dashkal> Potions are.
The effects are just mechanics.
L1196[16:15:02] <Dashkal> Attainable via
various means
L1197[16:15:08] <Sangar> exactly
L1198[16:15:23] <scj643> Oh yea
L1199[16:15:43] <scj643> Lizzy: still
having IPv4 issues?
L1200[16:16:11] <Sangar> so... to allow
for sensory data and ... disable? secure? the inputs? hm. i mean
"destroying" inputs would be an option, but there's still
be reconfigure.
L1201[16:16:20] <Lizzy> scj643, fixed
those, setting up the enviroment for your server
L1202[16:16:28] <Sangar> maybe require
eating new nanomachines to reconfigure?
L1203[16:16:30] <scj643> Thanks
L1204[16:16:49] <scj643> Sangar go look
at peripherals ++ I'll get a link
L1205[16:17:00] <Sangar> then allow
detaching/disabling inputs. so even if someone sends an enable
command it'd just do nothing
L1207[16:18:20] <scj643> Make it so it
can work and control mobs
L1208[16:18:28] <Sangar> uhh, that's what
Vex wanted to do isn't it
L1209[16:19:15] <scj643> Was that on the
issue tracker
L1210[16:19:31] <Sangar> no, we just
talked about it in the channel earlier
L1211[16:20:09] <scj643> Oh
L1212[16:20:10] <Dashkal> One possibility
to allow hacking but not total murderdeathkill, is to reduce the
number of allowable active inputs to a degree where things get
uncomfortable but not fatal.
L1213[16:20:35] <scj643> Sounds
good
L1214[16:20:39] <Sangar> indeed
L1215[16:20:49] <Dashkal> So an attacker
would set the max allowable inputs randomly, leading to some
negative effects for overcharging, and random actual effects.
L1216[16:20:51] <scj643> Also did you
look at that link Sangar
L1217[16:21:13] <Sangar> scj643, yes,
that's why i said Vex wanted to do that :P
L1218[16:21:18] <scj643> Lol
L1219[16:21:33] <Sangar> ok. so.
L1220[16:21:35] <Sangar> to recap
L1221[16:21:36] <Dashkal> And of course
with some effort, they can read your sensor data. Make that a bit
slow, perhaps, where inventory is concerned. So you can't just
instantly get a dump but would have to stay near.
L1222[16:21:52] <Sangar> hmhmm
L1223[16:21:59] <Sangar> sounds
reasonable
L1224[16:22:02] <scj643> Or have a way of
telling what player made it
L1225[16:22:30] <scj643> And if that
player is the one effected make it send data faster?
L1226[16:22:53] <Dashkal> Nah, low
bandwidth. These are tiny nano machines, not a full on embedded
tablet with a fast processor
L1227[16:22:56] <scj643> calclavia: is in
the IRC or is he idle
L1228[16:23:13] <scj643> You have more
than 1
L1229[16:23:16] <Dashkal> Fast results
require nailing a processor into your skull.
L1230[16:23:23] <calclavia> Not now
L1231[16:23:28] <scj643> Lol
L1232[16:23:28] <Temia> Feature request:
cyberbrains
L1233[16:23:39] <scj643> Is resonant
induction stable
L1234[16:23:46] <Sangar> add getters for
data like player health etc, make commands in general take a moment
/ short delay, also lower radius. hard max number of active
effects, maybe 1.5-2x safe limit? reconfigure only by eating
nanomachines again.
L1235[16:23:56] <Sangar> that sound about
right?
L1236[16:24:29] <scj643> Sangar a sensor
helmet
L1237[16:24:35] <Dashkal> Seems
reasonable to me. Keeps you from just sitting there rerolling the
effects to get the perfect set (without expense) and keeps your
enemies from just making you splat.
L1238[16:24:36] <Lizzy> scj643, if you
can find downloads for it, it was fairly stable
L1239[16:24:50] <scj643> Oh .... What
happened to it.
L1240[16:25:01] *
Lizzy shrugs
L1241[16:25:05] <Sangar> yeah, i also had
that in mind as a nice side-effect :P
L1242[16:25:16] <Dashkal> mmm, taint the
outputs algorithm. Always have some bad effects in the roll. Sure,
you can come up with max_safe good ones, but a random sampling will
always have the potential of having bad things.
L1243[16:25:18] *
Lizzy points to the name below asie in the channel
list
L1244[16:25:40] <scj643> Lol
L1245[16:26:26] <Sangar> ehhh, that's
kinda... annoying to do. would have to define which potion effects
are bad in the config then, which is somewhat meh :P
L1246[16:26:45] <Lizzy> note to self: you
can't run multiple hypervisors at the same time
L1247[16:26:53] <Dashkal> mmm, fair.
Well, the overcharge negatives can handle that
L1248[16:27:05] <Sangar> given you'd have
to craft the item again for a reroll, i think the chances are good
enough to get bad effects :P
L1249[16:27:10] <Sangar> also that
L1250[16:27:31] <Dashkal> The thought
wasn't for the player, but for the attacker. When it isn't fatal,
making sure the attacker can have impact is good.
L1251[16:27:44] <Sangar> ah
L1252[16:27:54] <Sangar> yeah, the
overload is enough then i'd say
L1253[16:27:58] <Dashkal> I'm currently
imagining a malfunctioning borg for the victim of the attack. A bit
twitchy, moving oddly, that kind of thing. It's making me
giggle.
L1254[16:28:14] <Sangar> ^^
L1255[16:28:41] <scj643> Does anime
interest anyone
L1256[16:28:49] <Daiyousei> desu desu
uguu
L1257[16:29:45] <Sangar> depends :P
L1258[16:29:58] <Daiyousei> no moe animes
pls
L1259[16:30:01] ***
Cruor is now known as Cruor|Away
L1260[16:30:15] <scj643> That's all I
watch
L1261[16:30:40] <Daiyousei> watch
JoJo
L1262[16:30:41] <Daiyousei> its gr8
L1263[16:30:48] <scj643> Link?
L1264[16:30:52] <Daiyousei> google
L1265[16:31:58] <scj643> Adfly and my
iPad don't mix
L1267[16:33:10] <scj643> A stupid
download and app and somehow magically unlock the page (not
possible afaik)
L1268[16:38:01] <scj643> Contacted adfly
support
L1269[16:44:05] <scj643> Mod pack is
uploaded
L1270[16:44:37] <scj643>
Http://scj643.softether.net/mc/mc.zip
L1271[16:44:58] <Ekoserin> neat
L1272[16:45:00] <scj643> 54MB after level
9 compression
L1273[16:45:06] <scj643> Zip
compressin
L1274[16:45:17] <scj643> Could use
7zip
L1275[16:45:22] <Lizzy> scj643, will get
it in a sec
L1276[16:45:37] <scj643> Forge version is
the latest
L1277[16:45:50] <scj643> Contains the
mods and config folder
L1278[16:46:02] <scj643> Just having my
VPS zip it
L1279[16:46:22] <scj643> All the
individual stuff is up their too
L1280[16:47:22] <scj643> If I setup a
voice chat server what should it run teamspeak or mumble
L1281[16:47:37] <XDjackieXD>
mumble!
L1282[16:47:52] <XDjackieXD> and add the
3d sound stuff to your modpack :P
L1283[16:48:38] <Lizzy> .-. ffs
internet
L1284[16:49:48] <Lizzy> ...
L1285[16:49:52] <Lizzy> did i break my
dedi
L1286[16:49:57] <Lizzy> %p Ender
L1287[16:50:04] <Lizzy> #p Ender
L1288[16:50:09] <|0xDEADBEEF|> >
Timeout.
L1289[16:50:14] <Lizzy> :/
L1290[16:50:19] <XDjackieXD> o.O
L1291[16:50:28]
⇦ Quits: EnderBot2 (~EnderBot2@athar.theender.net) (Ping
timeout: 206 seconds)
L1292[16:50:35] <scj643> XDjackieXD: from
what I heard that plugin is buggy
L1293[16:50:50] <scj643> Also does it
work on Ubuntu
L1294[16:51:23]
⇦ Quits: Ender (Ender@athar.theender.net) (Ping timeout: 198
seconds)
L1295[16:51:29] <Lizzy> yay
L1296[16:51:33] <Lizzy> ¬_¬
L1297[16:51:40] <Lizzy> lets go start up
the idrac
L1298[16:52:45] <XDjackieXD> scj643 it
does work on ubuntu (we used it for better than minecon and it
worked perfectly on my pc...)
L1299[16:52:45] <scj643> Think I might go
with mumble will be a hell of a lot easier to set up since its in
the official Ubuntu repos
L1300[16:52:54] <scj643> Nice
L1301[16:52:57] <scj643> Might add
that
L1302[16:53:06] <scj643> No will add
that
L1303[16:54:30] <Lizzy> scj643, i broke
my server more somehow, need to go in recovery console
L1304[16:54:40] <scj643> Dang
L1305[16:55:06] <scj643> I think mumble
link breaks lite loader
L1306[16:55:12] <XDjackieXD> o.O
L1307[16:55:15] <XDjackieXD> wat?
L1308[16:55:18] <XDjackieXD> how=
L1309[16:55:20] <XDjackieXD> *?
L1310[16:56:21] <scj643> Idk
L1311[16:56:34] <scj643> Doesn't need to
be on the MC server right
L1312[16:56:57] <XDjackieXD> I don't
think so
L1313[16:57:05] <Lizzy> no, it's client
side
L1314[16:57:13] <XDjackieXD> the only
problem is if someone's username in mumble and mc doesn't
match+
L1315[16:57:57] <scj643> Well that will
be a requirement on the mumble
L1316[16:58:43] <scj643> Pack is
updated
L1317[17:03:17] ***
Daiyousei is now known as SleepingFairy
L1318[17:05:21]
⇨ Joins: VikeStep (~VikeStep@101.184.94.18)
L1319[17:06:09] <Lizzy> .-.
L1320[17:06:21] <scj643> Mumble server is
up
L1321[17:06:27] <scj643> Need to
configure it
L1322[17:06:56] <scj643> Wow it's Ping is
lower than the hosting my gaming community has
L1323[17:07:02] <scj643> By 30 ms
L1324[17:07:54] <Lizzy> why has my dedi
now got the virtual mac for the vm on it's main interface
L1325[17:08:37] <XDjackieXD> o.O
L1326[17:09:57] <scj643> What the
hell
L1327[17:10:03] <scj643> How did you
manage that one
L1328[17:10:10] <Lizzy> i have no
clue
L1329[17:10:21] <scj643> So it's running
OS X
L1330[17:10:57] <Lizzy> no?
L1331[17:11:20] <Lizzy> s/mac/MAC
L1332[17:11:21] <Kibibyte> <Lizzy>
why has my dedi now got the virtual MAC for the vm on it's main
interface
L1333[17:13:44] <Lizzy> urghh, looks like
i'ma have to reboot the dedi
L1334[17:13:46] <Lizzy> .-.
L1335[17:13:50] <XDjackieXD> ._.
L1336[17:14:29] <XDjackieXD> I have to
update and reboot my pi too sometimes soon...
L1337[17:15:08]
⇦ Quits: RaptorJeebus
(RaptorJeeb@CPE-120-144-154-125.lnse5.lon.bigpond.net.au) (Ping
timeout: 206 seconds)
L1338[17:15:40] <scj643> Time to learn
how to use acls on mumur
L1339[17:17:08] <Inari> meh i hate when
tutorials dont work :P
L1340[17:17:24] <Temia> That reminds
me.
L1341[17:17:39] <Temia> I really need to
get a new breakout board and implement prototype no. 3
L1342[17:17:57] <ProbablyKodos> What
discussions did I miss while I was forced to walk to get food
because the car had to get dropped off to get the brakes
checked
L1343[17:18:28] <Lizzy> grr
L1344[17:18:31] <Lizzy> ffs nginx
L1345[17:19:32] <Lizzy> meh, will fix
gitlab's shit in a bit
L1346[17:21:49]
⇨ Joins: RaptorJeebus
(RaptorJeeb@CPE-120-144-146-61.lnse5.lon.bigpond.net.au)
L1347[17:22:52] <scj643> Lol
L1348[17:23:20]
⇨ Joins: Ender (Ender@athar.theender.net)
L1349[17:23:29] <scj643> Should I setup
zero c ice
L1350[17:23:47] <Ender>
grumblegrumblenetworksgrumblegrumble
L1351[17:24:09] <scj643> Lol
L1352[17:24:22] <scj643> Don't need
it
L1353[17:29:55] <scj643> Going to be
changing my certs over to my own root ca
L1354[17:30:11] <scj643> Also how do you
import a root ca into Ubuntu
L1355[17:34:17] <scj643> Going to have to
import my root ca into my VPS
L1356[17:37:51] ***
Cranium is now known as Cranium[Away]
L1357[17:38:42] <scj643> Getting check
install one of the best programs if your making software and
installing it.
L1358[17:40:16] <scj643> Compiling c++
stinks
L1359[17:40:18] <CompanionCube> is it bad
when you intentionally use Comic Sans MS as a font ever
L1360[17:40:38] <scj643> Lol
L1361[17:41:29] <scj643> Compiling c++
makes my computer as hot as playing MC
L1362[17:41:45] <scj643> I'm on a
lapto
L1363[17:41:49] <scj643> Laptop*
L1364[17:41:54] <Dashkal> CompanionCube:
There are people in this world that would kill if it meant that
font was never invented.
L1365[17:42:06] <scj643> lol
L1366[17:42:14] <Dashkal> I like annoying
them by printing informational signs in it
L1367[17:42:55] <CompanionCube> I'm
making something that has a high chance of being shitty.
L1368[17:43:02] <CompanionCube> I decided
to use an appropriate font.
L1369[17:43:11] <ProbablyKodos> Fun fact,
Comic Sans is the font of Barney the Dinosaur
L1370[17:43:28] <scj643> Comic sans must
die
L1371[17:43:59] <Lizzy> :'
L1372[17:44:02] <Lizzy> :@
L1373[17:46:19] <scj643> Working on
making my own internally accepted root CA
L1374[17:46:42] <scj643> Using XCA
L1375[17:47:31]
⇦ Quits: EricBJ (~eric@108-160-20-69.regn.hsdb.sasknet.sk.ca)
(Ping timeout: 206 seconds)
L1376[17:49:10] <scj643> Now my Ubuntu
install trusts my root CA
L1377[17:50:06] <RaptorJeebus> What is
the home dir of an opencomputers hdd
L1378[17:50:15] <RaptorJeebus> so to copy
over a program from a disk, what is the dir
L1379[17:50:31] <Lizzy> its in the world
older
L1380[17:50:35] <Lizzy> *folder
L1381[17:50:51] <scj643> Is putting a
root ca with the public key on a server a good idea
L1382[17:50:58] <scj643> For public
DL
L1383[17:51:20]
⇨ Joins: EricBJ
(~eric@108-160-20-69.regn.hsdb.sasknet.sk.ca)
L1384[17:51:28] <scj643> No one could use
it to make their own trusted sub certs without the private key
right?
L1385[17:51:36] <RaptorJeebus> i know
that, i mean on the computer itself, if i want to say, mv
mnt/diskid/program to the home directory
L1386[17:52:03] <Lizzy> there is no home
directory unless you make one
L1387[17:52:13] <scj643> Lol
L1388[17:52:19] <Lizzy> .-.
L1389[17:52:19] <RaptorJeebus> ah
ok
L1390[17:52:31] <RaptorJeebus> i'm kinda
new to OC T.T
L1391[17:52:33] <scj643> Lizzy: would
putting my root ca be a good idea
L1392[17:52:40] *
Lizzy shrugs
L1393[17:53:14] <scj643> Well if you want
to trust my stuff I'll do that
L1394[17:53:44] <Lizzy> i'm currently
trying to determin why this fucking vm wont get an address from
dhcp
L1395[17:54:29] <ProbablyKodos> Have you
tried turning it off and back on again?
L1396[17:54:35] <Lizzy> yes
L1397[17:54:39] <scj643> Quote from
OC
L1398[17:54:50] <Lizzy> scj643, i added
that quote (i think)
L1399[17:54:56] <scj643> Lol
L1400[17:55:11] <scj643> Using RSA 4096
bit
L1401[17:56:18] <scj643> My root CA has a
chain
L1403[17:56:38] <scj643> With sub CAs
that are then used to sign stuff
L1404[17:57:04] <Ekoserin> Windows 10,
please let me use Microsoft Office.
L1405[17:57:13] <scj643> Why wouldn't
it
L1406[17:57:17] <Lizzy> "No" ~
Windows 10
L1407[17:57:21] <scj643> Lol
L1408[17:57:29] <Ekoserin> Lizzy
please
L1409[17:57:30] <scj643> I got office
fine on mine
L1410[17:57:46] <Ekoserin> scj643: What
version of office do you have?
L1411[17:58:23] <Ekoserin> Ah whatever,
I'll just reinstall it real quick
L1412[17:59:14] <Lizzy> fine
L1413[17:59:16] <scj643> Office
2016
L1414[17:59:19] <Lizzy> fuck you
qemu
L1415[17:59:33] <Ekoserin> scj643: I have
2013. Any significant differences?
L1416[17:59:46] <scj643> UI looks like it
below
L1417[17:59:49] <scj643> Belongs
L1418[18:00:35] <Ekoserin> Oh, I know why
Office doesn't work. I didn't reactivate it for my new OS.
L1419[18:01:21] <Lizzy> scj643, from a
terminal run `ssh-keygen -b 4096` (without the backticks ` ) then
pm me the contents of ~/.ssh/id_rsa.pub and i'll tell you where to
go from there
L1420[18:02:03] <Lizzy> or if you have a
preexisting public/private key ssh set give me the public key from
that
L1421[18:03:12] <scj643> I can use keys I
sign with my own cert
L1422[18:03:38] <Lizzy> no
L1423[18:03:42] <scj643> Ok
L1424[18:03:44] <Lizzy> SSH keys, not
SSL
L1425[18:03:52] <scj643> They are RSA
keys
L1426[18:03:59] <Lizzy> they will likely
not work
L1427[18:04:14] <scj643> Ok I'll just go
with the ssh-key yen
L1428[18:04:25] <scj643> Keygen damn
autocorrect
L1429[18:05:53] <scj643> damn libreoffice
wants to open the .pub file
L1430[18:06:16] <scj643> It got
split
L1431[18:06:47] <Lizzy> i can join
it
L1432[18:06:53] <scj643> Ok
L1433[18:06:57]
⇦ Quits: Ekoserin
(~Ekoserin@c-73-133-224-81.hsd1.va.comcast.net) (Read error:
Connection reset by peer)
L1434[18:07:21] <scj643> Going to work on
making certs for my server
L1435[18:07:27] <scj643> Like one for
mumble
L1436[18:07:39]
⇨ Joins: TangentDelta (~tangentde@63.143.24.22)
L1438[18:08:22]
⇨ Joins: Ekoserin
(~Ekoserin@2601:144:1:73ae:6ce8:a068:22f2:9a61)
L1439[18:09:04] <Inari> anyone here
skilled with ollydbg? :P
L1440[18:10:14] <Sangar> Dashkal, changes
are up ;)
L1441[18:11:12] <Dashkal> Woo!
L1442[18:11:14] <Inari> i cant figure out
why it errors on me with "access violationw hen reading"
and such
L1443[18:13:07] <ProbablyKodos> Aww, no
more maxing someone's inputs
L1444[18:13:31] <ProbablyKodos> Issue
1425 when :3
L1445[18:15:11] <Sangar> wrt inventory
stuff... probably not via the nanomachines. the wireless protocol
is just too limited for that. if anything i might make the inv
controller usable in tablets.
L1446[18:16:13] <gamax92> #p
L1447[18:16:14] <|0xDEADBEEF|> >
0.349435301 Seconds passed.
L1448[18:16:21] <Sangar> ProbablyKodos,
idk. soon (tm)? probably not .18. probably. we'll see.
L1449[18:16:28] <ProbablyKodos>
Mkay
L1450[18:16:36] <ProbablyKodos> Going afk
now, wife taking over laptop again =(
L1451[18:16:37] <Sangar> anyway, off for
today. gnight all o/
L1452[18:16:41] <Sangar> heh
L1453[18:16:44] <ProbablyKodos> At least
Blue Bloods is on for the next 12 hours
L1454[18:16:45] <Dashkal> Night
L1455[18:16:54] <Dashkal> THe more
interesting sensors would be health and effects anyway
L1456[18:17:05] <Dashkal> Fair warning,
my #1 request for an actuator would be a HUD.
L1457[18:17:12] <Dashkal> Nanobots in my
eyeballs!
L1458[18:17:19] <Dashkal> Or on the optic
nerve. whatevs
L1459[18:17:20] <ProbablyKodos>
OpenGlasses
L1460[18:17:59] <Dashkal> Does that
provide a helm slot item that gives the hud? If so, my request
stands. Far too much contention for my head slot as it is.
L1461[18:18:24] <ProbablyKodos> Eh, fair
point I guess
L1462[18:18:28] <ProbablyKodos> Anyway,
I'm off
L1463[18:18:32]
⇦ Quits: ProbablyKodos (webchat@75-175-20-47.ptld.qwest.net)
(Quit: Web client closed)
L1465[18:25:24] <S3> how much memory can
you have in OC by the way total?
L1466[18:26:19] <Lizzy> by default,
4096k
L1467[18:26:41] <S3> I was thinking of
providing the ability to enable caching of read / writes to
unmanaged disk sectors
L1468[18:26:45] <Lizzy> that's with a
fully upgraded server
L1469[18:26:50] <S3> so that it would
speed up access to them
L1470[18:27:04] <S3> because as I've seen
from experimenting the access times are horrible
L1471[18:27:25] <S3> I could write a
managed cache
L1472[18:27:37] <S3> so that if you
started to use more ram it would start dumping sector cache
L1473[18:27:53] <S3> the only problem is
that there's no real way to test it is there
L1474[18:29:27] <S3> I do have a
freeMemory function..
L1475[18:29:37] <scj643> S3 weren't you
trying to setup VPS on your dedicated server
L1476[18:29:47] <S3> yeah I did all
that
L1477[18:29:52] <S3> that was for
work
L1478[18:30:10] <S3> I'm building a virt
farm at work
L1479[18:30:15] <scj643> Nice
L1480[18:30:15] <S3> simular to the one I
run
L1481[18:30:31] <S3> cept the one at work
is a lot more redundant
L1482[18:31:06] <scj643> Of course
L1483[18:31:14] <S3> Magik6k: didn't you
say you discovered a way to handle swap?
L1484[18:32:17] <scj643> Oh mumble server
config is in /etc
L1486[18:33:02] <S3> oh btw, the
modpack
L1487[18:33:03] <S3> how is that
L1488[18:33:29] <scj643> Good
L1490[18:33:40] <S3> ready to host?
L1491[18:33:57] <vifino> S3: My webstack
is horribly awesome.
L1492[18:33:58] <scj643> Lizzy is hosting
it :)
L1494[18:34:19] <S3> yay. more ram for
me:)
L1495[18:34:25] <scj643> Lol
L1496[18:34:29] <vifino> who needs ram
when you can have SWAP!
L1497[18:34:31] *
vifino hides
L1498[18:34:41] <S3> well each of my
servers has 32 GB of ram
L1499[18:34:41] <scj643> Swap on
sad
L1500[18:34:43] <scj643> Ssd
L1501[18:34:49] <S3> but the more I
have
L1502[18:35:03] <scj643> The more you can
compile
L1503[18:35:03] <S3> the more 100,000s of
tiny parallel xen VMs I can run with erlang :D
L1504[18:35:13] <S3> all with ipv6
L1505[18:35:16] <scj643> How many
cores
L1506[18:35:18] <vifino> S3: my webserver
once used 120mb ram in total :D
L1507[18:35:23] <vifino> i have no idea
how or why! :D
L1508[18:35:30] <vifino> and it worked
just fine
L1509[18:35:31] <scj643> My VPS has 512
MB of ram
L1510[18:35:38] <S3> I think 8 or 16, I
forget
L1511[18:35:39] <vifino> my mind was
blown, ans so was that of my cousins
L1512[18:36:01] <scj643> Dang you could
make that a build server
L1513[18:36:06] <S3> I think it's 8
scj643 but it's 3.5 Ghz iirc
L1514[18:36:12] <S3> so they're pretty
fast
L1515[18:36:20] <scj643> Still faster
than my laptop
L1516[18:36:30] <scj643> Seen people with
desktops at 4 ghz
L1517[18:36:33] <Lizzy> S3, online.net's
Dedibox range by chance?
L1518[18:36:36] <scj643> 8 cores
L1519[18:36:36] <S3> the virt servers at
work I'm building have 16 scj643
L1520[18:36:40] <S3> each at 2.66
L1521[18:36:47] <scj643> Dang
L1522[18:36:49] <S3> with 3 servers,
that's 48 cores total
L1523[18:37:00] <scj643> Take a look at
the Xeon phi
L1524[18:37:16] <vifino> How's that
related?
L1525[18:37:20] <S3> coprocessor?
L1526[18:37:31] <scj643> That thing has
like 62 cores each clocked at around 1.2 ghz
L1527[18:37:37] <scj643> Yeah
L1528[18:37:44] <vifino> It's not
something you can run your os on.
L1529[18:37:48] <vifino> q_q
L1530[18:37:54] <scj643> I know but for
compiling
L1531[18:38:02] <vifino> You can't do
that either.
L1532[18:38:11] <scj643> Then what is it
useful for
L1533[18:38:18] <S3> huh. 60 1.2 GB
cores
L1534[18:38:21] <vifino> OpenCL.
L1535[18:38:23] <S3> painfully slow
but
L1536[18:38:41] <S3> would be nice for
supercomputing
L1537[18:38:43] <scj643> Parallel
jobs
L1538[18:38:55] <scj643> Also goes for
around $4k
L1539[18:38:58] <S3> it really depends on
what the jobs are
L1540[18:39:03] <S3> it's too slow to do
full virt really
L1541[18:39:14] <S3> but it's definately
worth it for superscalar supercomputing
L1542[18:39:21] <vifino> It's not a
fucking normal cpu.
L1543[18:39:25] <scj643> Jobs mean build
tasks
L1544[18:39:27] <vifino> You can't
fucking run windows on it.
L1545[18:39:41] <scj643> We run
Linux
L1546[18:39:41]
⇨ Joins: v^
(~ping@c-68-41-215-101.hsd1.mi.comcast.net)
L1547[18:39:42]
zsh sets mode: +v on v^
L1548[18:39:43] <vifino> And no, you
can't play minecraft on it.
L1549[18:39:51] <scj643> Wouldn't even
try
L1550[18:39:54] <vifino> It's an OpenCL
compute device.
L1551[18:39:59] <S3> vifino: but you can
run virt IO stacks on it :D
L1552[18:40:16] <Sandra> I'd like to see
a tablet with robotic arms that can rearrange your bag.
L1553[18:40:18] <Sandra> ...
L1554[18:40:20] <scj643> Modified make
could potentially use it
L1555[18:40:26] <vifino> No.
L1556[18:40:37] <S3> Sandra: ...
L1557[18:40:39] <S3> you speak?
L1558[18:40:42] <vifino> Read up on
stuff, scj643.
L1559[18:40:47] <S3> you usually idle
here :D
L1560[18:40:47] <vifino> Make runs
compilers.
L1561[18:40:53] <vifino> compilers
compile.
L1562[18:41:00] <Sandra> um, yeah, I
speak.
L1563[18:41:02] <vifino> and you dont run
compilers on opencl.
L1564[18:41:12] <Sandra> I just sometimes
forget to launch the IRC.
L1565[18:41:16] <Sandra> so
woooooo.
L1566[18:41:24] <Sandra> bouncer stays
connected.
L1567[18:41:26] <S3> vifino: you could
write a perl compiler on opencl :)
L1568[18:41:35] <vifino> S3: Do it.
L1569[18:41:37] <S3> because you can't
compile Perl :D
L1570[18:41:39] <vifino> You're the perl
guy.
L1571[18:41:49] <S3> Perl is a compiled
language that can't be compiled
L1572[18:41:59] <scj643> I use IRC cloud
send me a mention or PM and I get a push notification to my
iPad
L1573[18:42:27] <scj643> It would be used
for c++
L1574[18:42:46] <S3> what's great about
Perl's compiler is that Perl has a non deterministic compiler, and
running a perl script twice can produce entirely different machine
code that does exactly the same thing, optimized for that exact
moment.
L1575[18:42:47] <scj643> Which is a real
pain especially for big projects
L1576[18:43:32] <S3> C++ can go
poop
L1577[18:43:39] <S3> I have never liked
C++
L1578[18:43:43] <vifino> Also, scj643: No
compiler will run on it, because the architecture of opencl differs
from the architecture your computer uses. It doesn't have threading
or anything like that. Everything runs in parallel, and each thing
gets a job id, which it uses to do it's logic.
L1579[18:43:43] <S3> I even have a really
nice book on it
L1580[18:43:47] <vifino> So shut
up.
L1581[18:43:50] <vifino> It's not gonna
work.
L1582[18:44:42] <S3> That's what I
thought until I flashed the firmware on my toaster, and the serial
port returned java toasterNotToastingException...
L1583[18:44:54] <Lizzy> 418
L1584[18:44:55] <vifino> Unless you write
a C compiler, of course. Which won't happen and which won't run
well, since the architecture isn't made for a single sequental
task.
L1585[18:44:56] <CompanionCube> Perl is
line nlis
L1586[18:45:01] <CompanionCube> Perl is
line noise.
L1587[18:45:05] <scj643> They
architecture of the CPUs in it are based of the pentium
L1588[18:45:13] <vifino> And?
L1589[18:45:21] <S3> CompanionCube: My
perl is quite clean, thank you :)
L1590[18:45:26] <vifino> It's OpenCL.
That's it.
L1591[18:45:35] <vifino> You can not run
an os on it.
L1592[18:45:36] <S3> But I've also been
writing with it for years
L1593[18:45:38] <vifino> Full stop.
L1594[18:45:43]
⇨ Joins: KomputerKid (~KK@67.204.178.35)
L1595[18:46:00] <S3> you could run an OS
that represents.. skynet!
L1596[18:46:09] <vifino> Yes,
theoretically.
L1598[18:46:18] <scj643> It's not just
OpenCL it can utilize it but it can do other stuff
L1599[18:46:19] <S3> I dunno why you'd
bother
L1600[18:46:38] <scj643> The cores of
Intel MIC are based on a modified version of P54C design, used in
the original Pentium.[52] The basis of the Intel MIC architecture
is to leverage x86 legacy by creating a x86-compatible
multiprocessor architecture that can utilize existing
parallelization software tools.[20] Programming tools include
OpenMP, OpenCL,[53] Cilk/Cilk Plus and
L1601[18:46:38] <scj643> specialised
versions of Intel's Fortran, C++[54] and math libraries.[55]
L1602[18:46:49] <S3> EITHER way, this
xeon phi is way too expensive and not worth it.
L1603[18:46:55] <S3> I would rather
design a pcb for an ASIC
L1604[18:47:02] <scj643> Lol
L1605[18:47:19] <S3> I'm really sad
though
L1606[18:47:32] <vifino> scj643: Even if
you run something other than opencl on it. It's fundamentally
different. Just because it's C doesn't mean it will work.
L1607[18:47:38] <S3> apparently we have a
clean room for etching and packaging silicon chips at school
L1608[18:47:44] <S3> and it's kept pretty
secret
L1609[18:47:51] <S3> I want to build some
ICs
L1610[18:47:57] <scj643>
What!!!!!!!
L1611[18:48:17] <S3> but the PCB
fabricationf facility is open
L1612[18:48:26] <S3> I can make all the
pcbs I want
L1613[18:48:34] <scj643> Lol
L1614[18:48:43] <S3> scj643: we also have
a CUDA cluster..
L1615[18:48:48] <scj643> Dang
L1616[18:48:54] <S3> I was speaking with
somebody from the supercomputing group at my university
L1617[18:49:01] <S3> and I was like, so,
can you show me this cluster?
L1618[18:49:05] <vifino> S3: Why cuda and
not opencl?
L1619[18:49:06] <mrammy> i think i need
to port the ComputerCraft star wars disk to OC
L1620[18:49:13] <S3> and he was like,
you're not allowed in there, but see that building over there
(points)
L1621[18:49:14] <vifino> cuda such nvidia
only. Much not wow.
L1622[18:49:16] <scj643> Do it
L1623[18:49:19] <S3> that entire building
is our cuda cluster
L1624[18:49:40] <scj643> Phi is good for
wolfram Mathematica
L1625[18:49:41] <vifino> OpenCL such
cross platform, such specialized hardware opencl.
L1626[18:49:55] <S3> currently they are
simulating the birth of a universe on the cuda cluster
L1627[18:50:12] <S3> and wondered if they
can work with me to set up a live render connection to unreal in
the VR lab
L1628[18:50:16] <S3> so you can watch it
with a VR hmd
L1629[18:50:24] <S3> as the cluster
computes it
L1630[18:50:44] <S3> but then summer
ended :(
L1631[18:50:50] <scj643> Damn
L1632[18:50:52] <mrammy> That sounds so
cool
L1633[18:51:03] <scj643> I would have
loved to see that
L1634[18:51:31] <vifino> S3: cuda and not
opencl why??!?!?!
L1635[18:51:39] <S3> I don't know
L1636[18:51:43] <S3> I didn't design
it
L1637[18:51:53] <scj643> Not his
problem
L1638[18:51:54] <vifino> No, but
seriously. Why? OpenCL is a standard and is everywhere. :/
L1641[18:52:13] <scj643> Nvidia paid
them
L1642[18:52:15] <vifino> My intel edison
has OpenCL, I think.
L1643[18:52:20] <S3> scj643: whats really
cool is that the guy who designed the 6502 graduated from my
school
L1644[18:52:31] <S3> from my
program
L1645[18:52:45] <scj643> What is the
6502
L1646[18:52:50] <S3> . . . . . . .
L1647[18:53:04] <scj643> I know what a
Z80 is
L1648[18:53:06] <S3> G E T O U T
L1649[18:53:23] <vifino> S3: Wow, thats
awesome.
L1650[18:53:45] <S3> vifino: what's even
scarier is that he grew up in the town I was born
L1652[18:54:13] <vifino> S3: Quick,
design the 65020 ;)
L1654[18:54:29] <S3> namespace already
reserved
L1655[18:54:34] <S3> for chips like the
65816
L1656[18:54:38] <vifino> lol
L1657[18:54:44] <S3> which was in the
SNES
L1658[18:54:45] <vifino> S3: Just add
another 0 :3
L1659[18:55:02] <S3> scj643: so the 6502
was neith a RISC nor a CISC chip
L1660[18:55:07] <S3> neither*
L1661[18:55:38] <scj643> ....... Still
have more to learn about hardware
L1662[18:56:06] <S3> it was used in
machines like the Apple II plus, one of the Atari's iirc.. (I
forget which one. but I think the 2600 used an m68K),
L1663[18:56:30] <scj643> Oh
L1664[18:56:39] <S3> its family of chips
and modifications were used in the commodore 64 (6510), the NES
(Ricoh 2A03?)
L1665[18:56:45] <vifino> scj643: Yes,
that and Xeon Phi, OpenCL and the difference between the
architectures. >_>
L1666[18:57:11] <scj643> I'm still in
high school
L1667[18:57:18] <S3> the 2A03 was exactly
the same as the 6502 except it did not have BCD correction and iirc
it neighbored another IC on the same dye... didn'tit?
L1668[18:57:27] <S3> which was used in
the NES
L1669[18:57:53] <scj643> The Z80 is used
in the TI 8x line of calculators
L1671[18:58:03] <S3> I have a TI 89
Titanium
L1672[18:58:07] <scj643> Nice
L1673[18:58:17] <S3> it does all my
calculus for me
L1674[18:58:19] <scj643> I have an 83+
se
L1675[18:58:35] <S3> scj643: I have been
working on a project here and there
L1676[18:58:36] <scj643> I also have TI
nspire CAS on my iPad
L1677[18:58:52] <S3> I've been designing
a PCB board to use the modern 6502 cmos chip designed by WDC
L1678[18:59:15] <S3> they can run the
6502 and 65816 architectures at 200+ Mhz
L1679[18:59:39] <S3> the board has an
ENCJM60 or whatever it is I bought
L1680[18:59:46] <scj643> Fun fact the
arduino uno has a faster clock speed than a TI 84+
L1681[18:59:49] <S3> which is a 10 Mbit
ethernet chip
L1682[19:00:10] <S3> the EEPROM by
default uses that to implement a UDP stack and has a TFTP client
with RARP to PXE boot
L1683[19:00:15] <S3> that's the goal at
least
L1684[19:00:43] <scj643> TI 84 has a max
15MHz uno is at 16 MHz
L1685[19:00:46] <S3> scj643: I almost
thing the TIs have a math coprocessor though
L1686[19:00:55] <S3> which make it much
more suitable for a calculator.
L1687[19:01:04] <S3> think*
L1688[19:01:04] <scj643> Would make the
cost make sense
L1689[19:01:24] <S3> the 6502 in the NES
is clocked at 1.1 Mhz or so
L1690[19:01:32] <S3> but 1 Mhz is very
fast
L1691[19:01:37] <scj643> 100+ for a
processed made over 30 years
L1692[19:01:43] <S3> the 6502 can do
approximately 1 instruction per cycle
L1693[19:01:45] <scj643> Processor
L1694[19:02:03] <scj643> How much energy
does it use
L1695[19:02:08] <S3> scj643: a 2 Mhz 6502
is faster than a 5 Mhz intel 8080 :P
L1696[19:02:13] <S3> bet you didn't know
that
L1697[19:02:19] <scj643> What
L1698[19:02:22] <S3> or was it 8000
L1699[19:02:32] <S3> whichever one was 5
Mhz
L1700[19:02:43] <scj643> How?
L1701[19:03:31] <S3> scj643: 6502 uses
static memory, and performs ~ 1 instruction per cycle. it takes
about 6 cycles to perform in memory bitwise shifts or so on a
6502.
L1702[19:03:39] <S3> it takes about 36 on
an 8000 / 8080
L1703[19:03:57] <S3> bnecause the intel
chips run faster than memory
L1704[19:04:06] <S3> they are inefficient
and spend most of their time waiting for memory
L1705[19:04:13] <S3> this is why I hate
x86
L1706[19:04:21] <scj643> Wow
L1707[19:04:24] <S3> it hasn't changed
all these years really.
L1708[19:04:44] <scj643> ram is almost
always slower than your processor
L1709[19:04:48] <S3> they make up for it
by covering it up with dirt and building superpipelines, etc
L1710[19:04:55] <S3> and adding shittons
of registers.
L1711[19:05:01] <scj643> Cache
L1713[19:05:12] <scj643> L1-L3
L1714[19:05:16] <S3> why did they do it
scj643?
L1715[19:05:19] <S3> dynamic memory is
much cheaper.
L1716[19:05:27] <scj643> Dram
L1717[19:05:50] <S3> so now we have these
gigantic superbloated processors running our desktops
L1718[19:06:05] <scj643> What about arm
processors
L1719[19:06:27] <scj643> Also computers
really can't change wouldn't it break most programs
L1720[19:06:30] <S3> I don't know a lot
about ARM internals as much as I'd like to. I do know that ARM is
inspired by the 6502 architecture. but it's nothing like it at
ALL
L1721[19:06:41] <scj643> Lol
L1722[19:06:48] <S3> from what I know it
seems to be fairly efficient
L1723[19:07:07] <S3> but it really shines
in the embedded world. I'm not exactly sure why
L1724[19:07:15] <S3> because ARM
processors, are still power hungry
L1725[19:07:22] <S3> if you compare
it
L1726[19:07:28] <S3> performance /
watt
L1727[19:08:09] <S3> scj643: you are
exactly right
L1728[19:08:12] <S3> they can't change
easily
L1729[19:08:16] <scj643> well can't you
still get better memory performance out of registers
L1730[19:08:19] <S3> we are in this
gigantic hole
L1731[19:08:33] <S3> everyone wants
faster processors
L1732[19:08:45] <S3> yes.. but that's
still a cheat
L1733[19:08:50] <S3> what is it
L1734[19:09:00] <S3> an i7 has like
hundreds of general purpose registers now or something? I
L1735[19:09:02] <S3> I mean wtf
L1736[19:09:18] <S3> whyyyy
L1737[19:09:29] <scj643> Wouldn't
programs also have to use those registers
L1738[19:09:38] <S3> not exactly
L1739[19:09:38] <scj643> To optimize
it
L1740[19:09:47] <S3> I mean yes but
L1741[19:09:59] <S3> a lot of the
register work is done for you by your compiler.
L1742[19:10:09] <scj643> Well funny thing
is minecraft since its Java isn't limited to any architecture
L1743[19:10:30] <S3> when we were porting
cc65 to use C for the redpower cpu
L1744[19:10:48] <S3> most of the entire C
runtime library manipulates the registers
L1745[19:10:52] <S3> but your C programs
don't have toi
L1747[19:11:00] <S3> it's done behind the
scenes
L1748[19:11:05] <scj643> You could make
something custom and use OpenJDK
L1750[19:11:17] <scj643> Potentially
right?
L1751[19:11:20] <S3> I want to stay away
from java as much as possible
L1752[19:11:23] <S3> and jdk
L1753[19:11:39] <scj643> This is just for
MC reasons though
L1754[19:11:57] <S3> also in response to
your claim:
L1755[19:12:03] <S3> < scj643> Well
funny thing is minecraft since its Java isn't limited to any
architecture
L1756[19:12:08] <S3> this is actually
incorrect
L1757[19:12:20] <scj643> It's not limited
to just x86
L1758[19:12:29] <scj643> It works on
arm
L1759[19:12:32] <S3> because Minecraft
has some platform dependant stuff in it.
L1760[19:12:34] <Dashkal> MC has a pile
of native code. You'd have to handle the open gl blindings.
L1761[19:12:36] <S3> even though it ius
Java
L1763[19:13:14] <S3> the idiot who wrote
minecraft decided it would be a good idea to just ship the lwjgl
natives for example with it and never check the running system for
an installation of it
L1764[19:13:24] <S3> which is bad
practice but whatever.
L1765[19:13:36] <scj643> Wouldn't the
server jar not need this
L1766[19:13:46] <Dashkal> You'd
think...
L1767[19:14:04] <scj643> Custom server
implementation
L1768[19:14:10] <S3> I run Minecraft on
FreeBSD, and I have to go out of my way to force minecraft to load
lwjgl from /usr/local/lib
L1770[19:14:23] <S3> by tricking it
L1771[19:14:27] <scj643> Lol
L1772[19:14:40] <scj643> Open computers
native libraries wouldn't like it
L1773[19:15:00] <S3> Well Open Computers
is a special case
L1774[19:15:10] <S3> because Open
Computers has a modified Lua
L1775[19:15:11] ***
Cranium[Away] is now known as Cranium
L1776[19:15:21] <S3> you can't really
depend on the system to have an implementation
L1777[19:15:26] <scj643> Cranium do I
know you?
L1778[19:15:32] <Temia> The modifications
themselves are available for one's own compiling though,
right?
L1779[19:15:34] <S3> O M G it's
Cruor|Away
L1780[19:15:36] <S3> Cranium: &
L1781[19:15:56] <S3> I wouldn't doubt
that for a second Temia
L1782[19:16:03] <Cranium> :/
L1783[19:16:11] <scj643> Do you run a MC
server
L1784[19:16:14] <S3> but it's not like
you'd ever expect somebody to have it installed on their
machine
L1785[19:16:28] <Cranium> not atm
L1786[19:16:44] <Cranium> but usually,
yeah
L1787[19:16:54] <scj643> Before did you
have a person by the name ryanmp on one
L1788[19:17:08] <scj643> Think it was on
tekkit something
L1789[19:17:17] <scj643> Or maybe not
sure
L1790[19:17:29] *
Temia contemplates Minecraft on Solaris...
L1791[19:17:31] <S3> but eitehr way my
point 10 minutes ago scj643 was that you should never expect a
program to be portable just because it is in Java
L1792[19:17:37] <Cranium> I did. he got
banned a while ago on the first version
L1793[19:17:47] <S3> it is VERY easy to
make a Java program platform dependant
L1794[19:17:59] <S3> if you wanted
to
L1795[19:18:32] <scj643> Well I think
that was me :D I've changed a lot though
L1796[19:19:03] <S3> however Java does
provide platform independancy for a lot of things that you could
mistakingly create platform dependency for though, which is a
problem in Perl
L1797[19:19:10] <Cranium> glad to hear
that
L1798[19:19:27] <scj643> Grew older,
'wiser', maturer
L1799[19:19:32] <S3> like for example in
Perl, functions like open() are actually platform dependant
L1800[19:19:41] <scj643> Got my own MC
account
L1801[19:20:05] <scj643> Python has a bit
of platform dependent code
L1802[19:20:06] <S3> Cranium: where the
hell have you been?
L1803[19:20:21] <Cranium> dead,
probably
L1805[19:20:35] <v^> :o a wild
Cranium
L1806[19:20:38] <scj643> I barely
remember the server it's been how long?
L1807[19:20:39] <S3> scj643: python can
also rot :P
L1808[19:20:46] <v^> yeah you have been
gone for so long
L1809[19:20:58] <Cranium> not
really?
L1810[19:21:01] <S3> the pythonc ommunity
is already full of rotten people :P
L1811[19:21:02] <scj643> I have an app
that lets me program Python on my iPad
L1812[19:21:12] <Temia> Do I count as
rotten? :3c
L1814[19:21:18] <v^> Cranium, you
remember me as pixeltoast
L1815[19:21:19] *
Lizzy pouts
L1816[19:21:19] <scj643> Python their is
one way to do stuff
L1817[19:21:23] <Cranium> I don't
remember leaving any communities
L1818[19:21:24] <Temia> what D:
L1819[19:21:33] <Temia> But I'm totally
rotten! ...in a different way.
L1820[19:21:37] <S3> its just there are a
LOT of dicks in python communities I have noticed, in terms of
dick::notdick ratio
L1821[19:21:44] <S3> I dunno if you have
ever noticed Temia
L1822[19:21:44] <Cranium> v^: aka
annoying alt nick that my phone hates
L1823[19:21:45] <scj643> Cranium when was
the first server?
L1824[19:21:49] <Temia> ....oooohh, that
kind of rotten.
L1825[19:21:53] <Temia> Yeah, I can see
that
L1827[19:22:00] <S3> I don't know
why
L1828[19:22:02] <v^> im ping most of the
time
L1829[19:22:06] <Cranium> I know
L1830[19:22:16] <S3> not to mention most
Python programmers I know are really awful programmers
L1831[19:22:18] <scj643> Dicks who put
platform dependent code on pypi
L1832[19:22:21] <Temia> My boyfriend once
ignited a gigantic flamewar over eval() by accident
L1833[19:22:23] <Cranium> I still have
your pic on my imgur for some reason
L1834[19:22:27] <S3> they can write great
things, but not well underneath the hood
L1835[19:22:32] <S3> I wouldn't want to
show their code of..
L1836[19:22:34] <S3> off*(
L1838[19:22:38] <v^> for some
reason
L1839[19:22:40] <scj643> What ,...
Link?
L1840[19:23:08] <Ekoserin> Should I play
War Thunder or Minecraft?
L1841[19:23:14] <scj643> Minecraft
L1842[19:23:20] <Lizzy> narnia
L1844[19:23:29] <Ekoserin> I wish I could
decide on which games to play.
L1845[19:23:30] <scj643> That is always
the #1 choice
L1846[19:23:55] <scj643> v^ that is
awesome
L1847[19:24:10] <scj643> I really need to
get to setting up my mumble serve
L1848[19:24:13] <scj643> Reserved
L1849[19:24:27] <scj643> Server damn
autocorrect and touch keyboard
L1850[19:24:53] <Temia> mrfl.
L1851[19:24:58] <Temia> Imma flop over
for a bit.
L1852[19:25:00] <Temia> beee back
later.
L1853[19:25:30] <S3> Temia: after I must
see this flamewar
L1854[19:25:49] <Temia> It was ages
ago.
L1855[19:25:54] <Ekoserin> Whoever put an
'S' in 'lisp' is a dick.
L1856[19:26:12]
⇨ Joins: t3hero
(~t3hero@2601:202:100:7e79:bdb7:a3f7:1500:7590)
L1857[19:26:59] <Cranium> v^: ah hah,
found it
L1859[19:27:08] <Cranium> boop
L1861[19:28:47] <v^> please, that was my
first tournoment
L1862[19:28:54] <v^> we got national
finalist that year
L1863[19:29:36] *
vifino flops on Lizzy
L1864[19:29:47] *
Lizzy snuggles vifino
L1865[19:30:08] <Ekoserin> I accidentally
made a program that freezes the computer.
L1866[19:34:37] <scj643> Cranium: what is
hat image you said you had?
L1867[19:34:50] <Cranium> I linked
it
L1868[19:36:07] <scj643> Was that about
me or someone else?
L1869[19:37:09] ***
Cranium is now known as Cranium[Away]
L1870[19:37:28] <v^> scj643, its a pic of
me holding my robot from 3 years ago
L1871[19:39:30] <scj643> Oh
L1872[19:39:42] <scj643> Thought he was
talking about me :D
L1873[19:40:23] <scj643> Server host name
in cert
L1874[19:44:30] <CompanionCube>
Grr.
L1875[19:45:14] <CompanionCube> Sky's
DHCP server shat the bed. After a manual reconmection a new lease
from a different server was obtained.
L1876[19:45:19] <scj643> Oh when using a
cert it's common name should be its domain name
L1877[19:46:55]
⇦ Quits: Inari (~Uni@p5b102651.dip0.t-ipconnect.de) (Read
error: Connection reset by peer)
L1878[19:50:24] <S3> USUALLY
L1879[19:50:45] <S3> doesn't have to
be
L1881[19:52:45] <scj643> Yes I got my
mumble server setup with my SSL cert
L1882[19:52:48] <S3> so I'm like,
"I'd really like to know who has been loosening all of my
bolts in my desk!"
L1883[19:52:57] <S3> and then my fiance
in the other room goes "Not me!"
L1884[19:53:10] <S3> so I say,
"didnt acuse you, do you even know what a screwdriver
is?"
L1885[19:53:15] <scj643> For code signing
you don't use a domain
L1886[19:53:23] <S3> Her response was:
"Sure I do! It's vodka and orange juice"
L1887[19:53:34] <scj643> Lol
L1888[19:53:48] <scj643> So my mumble
server is trusted by my root CA
L1889[19:53:58] <S3> self signed?
L1890[19:54:24] <scj643> Self signed by
my self signed root CA
L1892[19:55:50] <scj643> Now my iPad will
trust stuff from my own servers yay
L1893[19:59:34] <scj643> I shouldn't have
my mumble cert under my root cert
L1894[20:01:55] <S3> softether?
L1895[20:01:59] <S3> wtf is that
L1896[20:02:50] <vifino> a vpn
L1898[20:03:13]
⇦ Quits: Jezza (~Jezza@92.206.12.69) (Read error: Connection
reset by peer)
L1899[20:05:21] *
Lizzy flops on vifino
L1900[20:05:31] *
vifino pets Lizzy
L1901[20:05:42] *
Lizzy is sleepy
L1902[20:05:55] *
vifino carries Lizzy to bed
L1903[20:07:10] <S3> hope my pinky is
better soon
L1904[20:07:21] <S3> still swollen
L1905[20:07:30] <S3> but its not
ginormous
L1906[20:11:27] <scj643> Ok can't use my
self signed mumble client cert
L1907[20:11:57] <scj643> The server has
to have my CA or it kicks me
L1908[20:12:23] <scj643> Oh wait no
server likes it
L1909[20:16:46] <scj643> Oh wait it was
because I was registered
L1910[20:18:17]
⇨ Joins: Starhero-MC
(~EiraIRC@24-113-128-11.wavecable.com)
L1911[20:19:06] <scj643> How do you pipe
a file to stdout from bash in Ubuntu
L1912[20:21:42] <Lizzy> cat
L1913[20:21:47] <Lizzy> is the program
you're after
L1914[20:22:31]
⇨ Joins: KK (~KK@67.204.178.35)
L1915[20:22:34] <scj643> Thanks need to
figure out what's wrong with mumble
L1916[20:23:15] <scj643> Oh the root CA
is not trusted for this purpose Dan
L1917[20:23:18] <scj643> Damn
L1918[20:23:24] <vifino> Gawd, this ebay
seller.
L1919[20:23:34] <scj643> Can't use certs
I make in XCA
L1920[20:24:10]
⇦ Quits: KomputerKid (~KK@67.204.178.35) (Ping timeout: 192
seconds)
L1921[20:24:27] <vifino> I indirectly
told him to either mark the not paying bs as solved or I'm gonna go
to eBay for this AND the wrong article description/missing
parts.
L1922[20:26:20] <vifino> Jesus. This guy
is nutz.
L1923[20:28:50] <scj643> Anyone want to
try my mumb
L1924[20:28:55] <scj643> *mymble
L1925[20:31:30] <scj643> Mumble*
L1926[20:39:26] <scj643> My mumble is
fully up
L1927[20:39:28]
⇦ Quits: KK (~KK@67.204.178.35) (Ping timeout: 192
seconds)
L1928[20:45:20]
⇨ Joins: KomputerKid (~KK@67.204.178.35)
L1929[21:09:32]
⇦ Quits: phillips1012 (~phillips1@72.42.104.172) (Ping
timeout: 206 seconds)
L1930[21:24:09]
⇨ Joins: phillips1012 (~phillips1@72.42.104.172)
L1931[21:25:49] ***
Kasen is now known as rakiru|offline
L1932[21:26:15]
⇨ Joins: jhagrid77
(webchat@c-68-62-82-1.hsd1.mi.comcast.net)
L1933[21:26:55] <jhagrid77> Hi
everyone
L1934[21:27:32] <Ekoserin> Hi.
L1935[21:28:48] ***
Ekoserin is now known as Ekoserin|Off
L1936[21:30:01] <scj643> I got a mumble
running scj643.softether.net
L1937[21:30:56] <jhagrid77> nice i should
get it again
L1938[21:31:12] <scj643> Yeah you
should
L1939[21:31:17] <scj643> Making a modpack
too
L1940[21:32:01] <jhagrid77> You should
like do a computer mod pack that would be cool
L1941[21:32:19] <scj643> Doing that
L1942[21:32:35] <scj643> Already set up
too just need to get the server up
L1943[21:33:36] <jhagrid77> i would say
mine but uhh its a cracked server
L1945[21:35:54] <jhagrid77> lol
L1946[21:36:32]
⇦ Quits: TangentDelta (~tangentde@63.143.24.22) (Ping
timeout: 195 seconds)
L1947[21:37:13] <scj643> Lol
L1948[21:37:47] <jhagrid77> you wouldnt
mind if I joined your mumble would you?
L1949[21:41:30] <scj643> Nope
L1950[21:41:33] <scj643> It's
public
L1951[21:42:36]
⇦ Quits: RaptorJeebus
(RaptorJeeb@CPE-120-144-146-61.lnse5.lon.bigpond.net.au) (Quit:
Leaving)
L1952[21:44:08] <jhagrid77> i totally
forgot how to use mumble lol
L1953[21:45:59] <scj643> Lol
L1954[21:46:24] <scj643> Connect add
server and for host its scj643.softether.net
L1955[21:47:18]
⇦ Quits: Starhero-MC (~EiraIRC@24-113-128-11.wavecable.com)
(Remote host closed the connection)
L1956[21:47:39]
⇨ Joins: Starhero-MC
(~EiraIRC@24-113-128-11.wavecable.com)
L1958[21:50:27]
⇨ Joins: ProbablyKodos
(webchat@75-175-20-47.ptld.qwest.net)
L1959[21:50:31] <S3> so it looks like
OCBSD's ATM support will provide support for ATM, PNNI, and
AAL5
L1960[21:50:36] <S3> that should be
sufficient
L1961[21:50:52] <S3> it will also give us
very easy access (an idiot could set up an ATM network)
L1962[21:50:59] <S3> to make dynamic
routed networks in MC
L1963[21:52:21] <S3> PNNI works like
OSPF
L1964[21:52:41] <jhagrid77> who was
making that awesome bios?
L1965[21:52:42] <scj643> Nice
L1966[21:52:51] <S3> jhagrid77: which
one?
L1967[21:52:54] <S3> there are many
L1968[21:53:26] <jhagrid77> S3: Ohh I
can't remember exactly but I thought it was cool.
L1969[21:53:58] <S3> nxsupert wrote a
bios that can boot code off of my partition table for unmanaged
disks
L1971[21:54:16] <vifino> OpenLoader
probably
L1972[21:54:17] <scj643> Should really
get the pack set up
L1973[21:54:18] <S3> I wrote an eeprom
that has forth
L1974[21:54:24] <jhagrid77> something
like OCBSD I think and it runs like an emulator for OC
programs
L1975[21:55:00] <S3> OCBSD? Never heard
of it.
L1976[21:55:35] <jhagrid77> S3: I wanna
say you were making it
L1978[21:55:52] <S3> I can hide
right?
L1979[21:55:58] <S3> Also
L1980[21:56:18]
zsh sets mode: +v on ProbablyKodos
L1981[21:57:35] <jhagrid77> S3: Also
what?
L1982[21:57:37] <S3> The plan is to
provide an emulator wrapper for OpenOS programs eventually yes, but
that won't be for a while. the BIOS is an SOPT partition loader, it
can work with others too, but OCBSD will run on unmanaged disks
first. OCBSD will have a boot partition with a FORTH second stage
boot loader stub
L1983[21:58:09] <S3> Unless you actually
intend to write forth code, you won't even notice that it's a forth
loader.
L1984[21:58:22] <S3> it willhapily just
skip along and you will never need to touch that
L1985[21:58:25] <jhagrid77> Ok noob
question what is unmanaged items?
L1986[21:58:33] <ProbablyKodos> Unmanaged
drives/floppies
L1987[21:58:43] <S3> so in OC you know
how you can put a drive in
L1988[21:58:50] <jhagrid77> Yeah
L1989[21:58:52] <S3> and it creates a
folder on your world saves
L1991[21:59:12] <jhagrid77> yea
L1992[21:59:22] <S3> and uses your
server's or your IRL computer's filesysterm to handle it
L1993[21:59:23] <S3> yeah
L1994[21:59:33] <S3> OC provides a
filesystem api to handle that
L1995[21:59:57] <ProbablyKodos> ~w
tutorials
L1997[21:59:57] <S3> if you right click
or shift click or something (I can't remember) a floppy or disk
drive in hand
L1998[22:00:09] <S3> it will let you use
it in "unmanaged mode"
L1999[22:00:15] <S3> this mode is sort of
... unexplored
L2000[22:00:23] <S3> what it does is
create a flat file
L2001[22:00:32] <S3> then provide a more
realistic block level access to the drive
L2002[22:00:33] <Starhero-MC>
OOOooooO....filesystems...
L2003[22:00:43] <Starhero-MC> who wants
EXT4 in OC?
L2004[22:00:46] <Starhero-MC> :P
L2005[22:00:47] <S3> so you're actually
loading sectors and handling binary data
L2006[22:00:56] <S3> Starhero-MC: OCBSD
will support Magik6k's Mr. FS first.
L2007[22:01:07] <Starhero-MC> That will
be interesting
L2008[22:01:09] <S3> and I already wrote
my own partition table for OC which is under heavy testing right
now.
L2009[22:01:20] <S3> nxsupert wrote an
eeprom to boot it
L2010[22:01:50] <S3> a powerful feature
Starhero-MC of my partition table
L2011[22:01:54] <S3> is that it can span
multiple disks.
L2012[22:01:57] <Starhero-MC> I cant do
anything with OC right now...don't have a pc...don't have resources
for one...rerolled map
L2013[22:01:59] <S3> so you could build a
large disk cluster.
L2014[22:02:11] <S3> WTF?
L2015[22:02:12] <ProbablyKodos> I can't
do anything with MC until Thursday =(
L2016[22:02:14] <S3> what happened to
your boxes
L2017[22:02:30] <ProbablyKodos> S3, new
world
L2018[22:02:34] <ProbablyKodos> Not RL
pc
L2020[22:02:54] <Starhero-MC> My map
crapped it self, and after several new mod installs, it was just
time...
L2021[22:03:10] <Starhero-MC> If you
never add more mods to a rolled map, your good. The second you
start messing with adding more
L2022[22:03:14] <S3> Starhero-MC: if you
like the sounds of OCBSD, wait until you hear about its networking
support. it will BLOW. YOU. AWAY.
L2023[22:03:19] <Starhero-MC> or removing
any...things start to get wierd sometimes.
L2024[22:03:49] <S3> It will support
tunneling the internet card to a Perl based ATM switch service so
that you can create an internet with Minecraft, connect to OCBSD
machines on other servers, single player or not..
L2025[22:03:51] <Starhero-MC> I haven't
been on ts3 in a while, I could hop on...bullshit for a bit. :P I
am a bit out of it tho
L2026[22:03:55] <Starhero-MC> been
sick.
L2027[22:03:55] <S3> at least the ones
they open up to you
L2028[22:04:17] <S3> if you do get on,
let me know and I will reboot
L2029[22:04:21] <S3> on BSD atm
L2030[22:04:53] <S3> jhagrid77: it's a
large project, and will take time to work on
L2031[22:04:58] <Starhero-MC> Will do,
oldest young one is still up, hes got about an hour before bed and
he is playing MC so.. :P
L2032[22:05:09] <S3> lol!
L2033[22:05:32] <Starhero-MC> Oh and my
ZNC PC shat it self. Apparently something made it deny all incoming
network connections.
L2034[22:05:35] <S3> it's 11 pm
here..
L2035[22:05:40] <Starhero-MC> Problem
with that is its headless.
L2036[22:05:52] <Starhero-MC> and
kb/mouseless
L2038[22:06:04] <S3> serial port!
L2039[22:06:13] <Starhero-MC> Well, it
was an SSH box :P
L2040[22:06:19]
⇨ Joins: Wembly (~Wembly@50.240.220.69)
L2041[22:06:38] <Starhero-MC> and it
doesn't matter, that needs to be blown out too...don't want ubuntu
anymore.
L2042[22:07:09] <Starhero-MC> Arch or
freebsd...want to FBSD but i remember there being an issue with why
I won't for my server.
L2043[22:07:19] <Starhero-MC> maybe my
personal, but that has to be a multiboot.
L2044[22:07:22] <jhagrid77> I need to get
Xubuntu already got Kali
L2045[22:07:27] <S3> I love how in ATM
the network leader host can be re-elected automatically by the
network without any disruption of connections, even if it breaks
down
L2046[22:07:35] <Starhero-MC> arch is my
<3
L2047[22:07:39] <S3> this will be a great
set of protocols for MC
L2048[22:07:43] <S3> and easy to
implement
L2049[22:08:07] <ProbablyKodos> I am
super excited to finally get home and mess with transposers and
nanomachines
L2051[22:08:24] <Starhero-MC> I wish i
didn't have a wacky homelife, I'd be coding with you.
L2052[22:08:30] <ProbablyKodos> We fly
home Wednesday afternoon
L2053[22:08:36] <Starhero-MC> Instead, I
am just happy i get MC time as it is!
L2054[22:08:47] <Starhero-MC> Just for
SANITIES SAKE!
L2055[22:09:20] <Starhero-MC> For those
that do not have children, PROTIP: Don't have them.
L2056[22:09:32] <Starhero-MC> Your life
is over when you do.
L2057[22:09:32] <S3> how is your server
running?
L2058[22:10:08] <Starhero-MC> Hardware
wise, its great! Pack configuration wise, theres something
wrong.
L2059[22:10:14] <Starhero-MC> but not
crippling.
L2060[22:10:42] <Starhero-MC> I had to
nix dynamap. I need more HDD space.
L2061[22:10:48] <Starhero-MC> and by the
looks of it, a lot more.
L2062[22:10:56]
⇦ Quits: Ekoserin|Off
(~Ekoserin@2601:144:1:73ae:6ce8:a068:22f2:9a61) (Ping timeout: 206
seconds)
L2063[22:11:23] <Starhero-MC> sql works,
but ...there is an isue with the way I was using it
L2064[22:11:37] <scj643> Lizzy: you there
going to use just plain forge
L2065[22:12:04] <Starhero-MC> Since hdd
space was my issue, having mysql server on the mc server would be
slightly stupid.
L2066[22:12:07]
⇦ Quits: Wembly (~Wembly@50.240.220.69) (Ping timeout: 195
seconds)
L2067[22:12:25] <Starhero-MC> It would be
smaller, but still need hdd space. So I put it on my personal
computer.
L2068[22:12:47] <Starhero-MC> after my
server failed to work with mysql, i have no idea what I was doing
wrong, but the service
L2069[22:12:51] <Starhero-MC> would just
freeze
L2070[22:12:58] <Starhero-MC> it worked
on my arch install tho, go figure.
L2071[22:13:21] <Starhero-MC> anywhoo the
issue was that the map was now 20x slower at loading the
images.
L2072[22:13:31] <Starhero-MC> because now
my computer was litterally doing this
L2073[22:14:27] <Starhero-MC> PC (USA)
> MC SRV (France) > PC > MC SRV > PC
L2074[22:14:55] <S3> alright, I think I
know how I'm going to set up the tunnel service
L2075[22:15:22] <S3> itl definately be a
hierarchical model
L2076[22:15:34] <S3> 9600-baud will be a
level 1 (highest tier) ISP
L2077[22:15:51] <Starhero-MC> Oh dude,
you are doing something very interesting now.
L2078[22:16:04] <Starhero-MC> Now I get
why you have that....
L2079[22:16:09] <S3> select others can
request to also be level 1 and connect with 9600
L2080[22:16:23] <S3> most people will be
operating level 2s on their servers
L2081[22:16:44] <S3> which is as simple
of just setting the peer group as level 2
L2082[22:16:45] <Starhero-MC> S3: I want
to make my other PC an MC ISP aswell.
L2083[22:16:55] <Starhero-MC>
Phinet
L2084[22:16:56] <S3> you could
L2085[22:17:19] <S3> basically this is
how it works.
L2086[22:17:48] <S3> by default 9600 will
be the very first node, I will be the level 1 address allocation
handler
L2087[22:18:02] <S3> which are just phone
numbers really, but one big number
L2088[22:18:08] <S3> (ISDN compat)
L2089[22:18:33] <S3> I will be reserving
1 top level number myself (like a country code, US country code is
1)
L2090[22:18:39] <S3> which is why you see
1-800 etc
L2091[22:19:12] <S3> if Starhero-MC were
to become a level one, he would also, get a level 1 address.
L2092[22:19:36] <S3> to the limit of up
to 16 digits including the top level number he has
L2093[22:19:49] <S3> Starhero-MC can have
up to 10 ^ 16 power numbers.
L2094[22:20:12] <vifino> powaah
L2095[22:20:17] <S3> in this case, it
would be Starhero-MC's job to give anyone who connects as a level 2
an entire selection of those numbers
L2096[22:20:27] <S3> just like vifino
would if he operated a level 1 or 2 or 3 or whatever
L2097[22:20:55] <S3> it is up to vifino's
or Starhero-MC's or whatever the tier operators choice to decide
how large the number segments are and how they are routed.
L2098[22:20:56] <vifino> S3: oh, yeah,
I'd host a l1.
L2099[22:21:08] <S3> so vifino can lay
out his "numbering plan" however he wants
L2100[22:21:17] <S3> just like how in the
real world different countries route differently
L2101[22:21:22] <S3> the algorithm
remains the same
L2102[22:21:32] <S3> for example
L2103[22:21:51] <S3> if I were a level 2
on a minecraft server representing the level 2 as the entire
server
L2104[22:22:14] <S3> I might want to
comply with 3 digit area codes like in the US
L2105[22:22:48] <S3> so therefore I would
reserve 1000 numbers (000 - 999) for giving out to level 3s or end
computers in the network.
L2106[22:23:33] <S3> it is your choice as
the network operator. the only thing you can not do without
breaking your connection to the network is change the number you
have been selected by the higher tier operator, the digits before
yours.
L2107[22:24:26] <S3> so lets say
Starhero-MC is level 3, I am level 2, and vifino is level 1: vifino
might decide to use 2 digit numbers, so 00 - 99 for level 1. he
gives me 63
L2108[22:24:33] <S3> so all my numbers
start with 63
L2109[22:24:56] <S3> I decide to use 3
digit numbers, so I get 000 to 999. Starhero-MC becomes a level 3
and I give num 975
L2110[22:25:09] <S3> all of Starhero-MC's
numbers start with 63-975
L2111[22:25:20] <S3> and Starhero-MC can
do whatever he wants with the numbers after.
L2112[22:25:27] <S3> vifino sound
reasonable?
L2113[22:26:54] <scj643> Pack is up
L2114[22:27:21] <scj643>
Http://scj643.softether.net/mc/mc.zip
L2115[22:28:00] <scj643> Ip is
athar.theender.net
L2116[22:28:15] <S3> in the event of
multiple people in the same level, say vifino and I were both
running tier 1s that are interconnected to form a backbone, it is
up between vifino and I to communicate how we will share the
numbers. granted, since the focus is networking, and not who get
sthe most numbers- it is more important to just be able to know who
has given out what.
L2117[22:29:12] <S3> in these cases I
might write an extention to PNNI protocol to allow you as an admit
to query information about the addressing of networks below your
level.
L2118[22:29:39] <S3> i.e., I can query
the top level addresses vifino has given so that I don't steal any
of them
L2119[22:29:44] <scj643> Anyone want to
try my pack
L2120[22:29:49] <S3> scj643: oh?
L2121[22:30:01] <S3> oh yeah that
pack
L2122[22:30:09] <scj643> It's running
right now
L2123[22:30:38] <scj643> All mobs are set
to not spawn right now
L2124[22:31:05] <S3> vifino: the only
thing left I need to figure out for the level 1 trunks is
authentication
L2125[22:31:37] <scj643> vifino: you want
to try the pack?
L2126[22:31:38] <S3> if you want to run a
level 1 perl script instead of handling it "in game", we
need to find a way to secure the real internet backbone that
supports them so that it can't be abused.
L2127[22:32:37] <vifino> S3: Yes it does
sound reasonable.
L2128[22:32:54] <scj643> What about a
pushbullet API
L2129[22:33:03] <vifino> That is
stupid.
L2130[22:33:07] <scj643> Why
L2131[22:33:13] <scj643> Also why
not
L2132[22:33:16] <vifino> What do you want
to do with it?
L2133[22:33:25] <vifino> Send messages
over it?
L2134[22:33:26] <S3> pushbulletapi for
what
L2135[22:33:27] <vifino> Slow.
L2136[22:33:35] <scj643> Send
notifications to your device on events
L2137[22:33:37] <S3> HOWEVER
L2138[22:33:56] <S3> pushbullet could be
useful for announcing when somebody in your tier has chosen to use
an address in your set
L2139[22:33:57] <vifino> S3: what about
tls sockets?
L2140[22:33:58] <scj643> Have it respond
to messages sent to it
L2141[22:34:24] <S3> vifino: OC can't
connect to TLS can it?
L2142[22:34:30] <S3> without us
implementing it
L2143[22:34:40] <S3> a TCP tls socket
that is
L2144[22:34:42] <vifino> S3: I mean
backbone.
L2145[22:34:49] <vifino> l1's.
L2146[22:35:10] <S3> yeah but the
Internet card still has to connect to those if the level 2 is on MC
and not on the internet
L2147[22:35:21] <S3> I don't want to
force level 2s to run the script
L2148[22:35:43] <S3> I want the option
for somebody to just connect from their MC server right up to the
level 1s if they wanted
L2149[22:35:55] <S3> of course, they need
to have service from you obviously
L2150[22:36:32] <vifino> S3: How about
using two ports, one for inter-l1 comms and one for regular l2+
stuff?
L2152[22:36:52] <S3> not a bad idea
L2153[22:37:18] <S3> it actuslly doesn't
"have" to be on another port even
L2154[22:37:29] <S3> for that to operate
that way
L2155[22:37:52] <scj643> Well my server
is up and running for now
L2156[22:38:18] <S3> the level 1 tiers
will probably interconnect using ssh keys
L2157[22:38:21] <S3> for auth
L2158[22:38:31] <S3> that is a pretty
nice and easy to configure secure way
L2159[22:38:43] <S3> I can implement an
ssh authentication mechanism very easily
L2160[22:38:51] <S3> without using
ssh
L2161[22:39:12] <S3> you just use a
modified diffie helman and RSA key pair magic
L2162[22:39:27] <S3> then after that you
can use AES256 or whatever you want for connection encryption
L2163[22:39:56] <S3> vifino: this is
actully useful for us because we can make the speed of the backbone
really fast by using UDP
L2164[22:40:08] <scj643> Nice
L2165[22:40:15] <S3> AAL5 will take care
of the unreliability
L2166[22:40:24] <scj643> I need testers
for the server
L2167[22:40:30] <jhagrid77> Does anyone
have a good bios I could use?
L2168[22:40:32] <S3> no sense double
stacking reliability with TCP
L2169[22:40:43] <S3> jhagrid77: Why
doesn't the stock one work for you?
L2170[22:41:11] <jhagrid77> S3: It does
but I like to experiment to see what I like like with the buntu
versions
L2171[22:41:37] <S3> it's really hard to
stuff a lot into an eeprom
L2172[22:41:44] <S3> I mean I put an
entire FORTH programming language in it
L2173[22:41:47] <S3> but you only get
4K
L2174[22:42:11] <ProbablyKodos> ~w
transposer
L2176[22:42:15] <ProbablyKodos> wat
L2177[22:42:16] <S3> That's why I am
stuffing miniforth into a boot partition
L2178[22:42:22] <S3> and having the bios
load that
L2179[22:42:40] <jhagrid77> S3: Unless
you edit the config files
L2180[22:42:52] <ProbablyKodos> Bleh, the
wiki doesn't have transposer docs yet
L2181[22:42:56] <ProbablyKodos> To
GitHub!
L2182[22:42:59] <S3> because boot
partitions in my partition table can be (2 ^ 24) * 512 bytes in
size
L2183[22:43:02] <S3> which is
massive.
L2184[22:43:27] <S3> 8,589,934,592
bytes
L2185[22:43:35] <S3> 8 GB
L2186[22:43:40] <S3> 8.5 to be
precise
L2187[22:44:08] <S3> which is the maximum
size of SOPT partitions
L2188[22:44:16] <S3> or SOPT disks
L2189[22:44:51] <S3> actually wait a
minute, WRONG
L2190[22:45:04] <S3> the size can be 8.5
but the disk can be parger
L2191[22:45:25] <ProbablyKodos>
>parger
L2192[22:45:43] <S3> SOPT disks in Open
Computers can be 17 GB ~
L2193[22:45:48] <ProbablyKodos> Who's
running OC atm?
L2194[22:46:37]
⇦ Quits: KomputerKid (~KK@67.204.178.35) (Read error:
Connection reset by peer)
L2195[22:46:42] <S3> it's funny
L2196[22:47:52] <jhagrid77> SOPT?
L2197[22:47:54] <S3> so it would take ~
4,250 tier 3 drives
L2199[22:48:16] <S3> "Simple
Open-computers-compatible Partition Table"
L2200[22:52:23] <Sandra> S3, whoa.... a
partition table?
L2201[22:52:32] <Sandra> nice.
L2202[22:52:32] <S3> yes.
L2203[22:52:36] <S3> for unmanaged OC
disks
L2204[22:52:41] <S3> the specs
are...
L2205[22:53:08] <S3> well these are
outdated, as there is an r2 out and 0.0.0 is about to come out
but:
L2206[22:53:14] <Sandra> is it possible
to, using a config, set it up so managed mode is blocked?
L2208[22:53:17] <S3> just to get an
idea
L2209[22:53:32] <S3> Why would you want
to do that lol
L2210[22:53:49] <Sandra> because I want
to force people to do complex stuff.
L2211[22:53:54] <Sandra> heheheheh.
L2212[22:53:58] <ProbablyKodos> You still
need managed mode for OpenOS to funciton
L2213[22:54:06] <ProbablyKodos> Unless
you plan on making an OS that boots in unmanaged mode
L2214[22:54:10] <Reika> Are servers
unable to receive broadcasts or something?
L2215[22:54:11] <ProbablyKodos> And I'd
have no idea how you'd put it on the drive
L2216[22:54:24] <ProbablyKodos> Reika: is
the proper port on the server open?
L2217[22:54:31] <Reika> probably
not
L2218[22:54:35] <Reika> how do I do
that
L2219[22:54:39] <ProbablyKodos>
modem.open(port)
L2220[22:54:53] <Reika> Is there an open
all?
L2221[22:54:57] <Sandra> ProbablyKodos, I
mean for r/w disks.
L2222[22:55:07] <Sandra> loot disks can
still exist.
L2223[22:55:09] <ProbablyKodos> Reika:
there's a limit, by default, of 16 open ports, but you can change
that in the config
L2224[22:55:14] <Reika> oh
L2225[22:55:17] <Reika> ..why
L2226[22:55:20] <S3> oh its 16 heh
L2227[22:55:32] <Sandra> why do you want
to open every port?
L2228[22:55:36] <ProbablyKodos> Because
it takes half an hour or so to open all the ports
L2229[22:55:39] <Starhero-MC> Why
not?
L2230[22:55:43] <ProbablyKodos> And the
computer cannot do anything else while they open
L2231[22:55:44] <Reika> oh
L2232[22:55:44] <S3> honestly.. with
OCBSD the port of a modem will be specified for the interface in
ifconfig
L2233[22:55:53] <S3> because all traffic
will go through the same port :D
L2234[22:55:57] <ProbablyKodos> Maybe not
half an hour, but at least 10 minutes
L2235[22:56:02] <Reika> It works
now
L2236[22:56:03] <S3> itl be used more
like a channel
L2237[22:56:04] <Reika> :D
L2238[22:56:08] <Reika> Thank you
L2239[22:56:10] <ProbablyKodos> Yep
=)
L2240[22:56:23] <Sandra> why open every
port though Reika?
L2241[22:56:39] <S3> like I said, do your
communications switching above port level
L2242[22:56:41] <jhagrid77> you have a
29X1 space what do you do with it (OC)
L2243[22:56:45] <Reika> Saves me
effort'
L2244[22:56:54] <ProbablyKodos>
jhagrid77: depends on the location
L2245[22:56:54] <S3> imo ports should
"ONLY" be used to isolate traffic physically
L2246[22:56:55] <Sandra> uh....
huh.
L2247[22:56:56] <Reika> I have a bunch of
local computers broadcasting their data
L2248[22:56:56] <S3> not logically
L2249[22:57:07] <Reika> and one central
server collating it and making decisions
L2250[22:57:19] <Sandra> mmm.
L2251[22:57:24] <S3> just put them all on
the same port
L2252[22:57:28] <Reika> you can do
that?
L2253[22:57:29] <ProbablyKodos> Sounds
delicious, Reika :3
L2254[22:57:35] <S3> ..yeah
L2255[22:57:38] <Sandra> in that case,
I'd suggest sending an id for the server with the message.
L2256[22:57:39] <Reika> Is there a risk
of "collision
L2257[22:57:40] <Sandra> and yes.
L2258[22:57:41] <Sandra> no.
L2259[22:57:49] <ProbablyKodos> Reika:
not with an updated Relay
L2260[22:57:50] <ProbablyKodos> err
L2261[22:57:51] <ProbablyKodos>
Upgraded
L2262[22:57:59] <ProbablyKodos> Since
modem messages can queue
L2263[22:57:59] <Reika> What happens if I
call .pull() and two different computers send two messages?
L2264[22:58:14] <Sandra> the first one
will get through, then the next one.
L2265[22:58:21] <Reika> same pull call or
successive?
L2266[22:58:25] <Starhero-MC> FIFO
L2267[22:58:25] <Sandra>
successive.
L2268[22:58:29] <Reika> ok
L2269[22:58:31] <Reika> hmm
L2270[22:58:51] <Starhero-MC> is there a
FILO?
L2271[22:58:57] <S3> like I said Reika on
my OC os, when you pull up a network card with ifconfig, you can
specify a port number, ALL traffic will go through that port. the
purpose of the ports being supported is just for hardware isolation
of network traffic which ONLY makes sense with my OS for making
VLANs
L2273[22:59:28] <S3> you can just
encapsulate a header with destination info
L2274[22:59:29] <S3> or whatever
L2275[22:59:45] <ProbablyKodos> Yup, I
love that you can send more than one parameter via a single
message
L2276[22:59:45] <S3> and with that, I'm
going to bed
L2277[22:59:57] <ProbablyKodos> See
controlling nanomachines for an example :3
L2278[22:59:59] <Sandra> yeah.
L2279[23:00:25] <Sandra>
modem.broadcast(port, "id1", "message",
"parameter")
L2280[23:00:30] *
Starhero-MC creates quantum tunneled connection using entanglement,
for connecting his MC to the MC server.
L2281[23:00:31] <Sandra>
modem.broadcast(port, 1, "message",
"parameter")
L2282[23:00:36] <Sandra> yeah that sorta
thing.
L2283[23:00:37] <Starhero-MC> Be gone
lag!
L2284[23:00:44] <Starhero-MC> Dam
french...
L2285[23:01:11]
⇦ Quits: Lathanael|Away
(~Lathanael@p54971338.dip0.t-ipconnect.de) (Ping timeout: 206
seconds)
L2287[23:01:31] <Starhero-MC> (I mean no
insult to french people. Jokeing means only :) )
L2288[23:02:08] <Sandra> jhagrid77,
hmm?
L2289[23:02:35] <jhagrid77> Sandra: What
would you do with this space (29x1)
L2290[23:02:56] <ProbablyKodos> I'd need
to see a modlist =P
L2291[23:03:13] <Sandra> probably leave
it open?
L2292[23:04:08] <jhagrid77>
ProbablyKodos: From who?
L2293[23:07:28]
⇨ Joins: Lathanael|Away
(~Lathanael@p5497012F.dip0.t-ipconnect.de)
L2294[23:07:31] <ProbablyKodos> You, to
get an idea of what useful things oyu have that would fit in that
space
L2295[23:13:15] <jhagrid77> jeez
installed securityos and now i dont remember how to install
it
L2296[23:15:46]
⇦ Quits: SnowDapples (~powered@p5794CF37.dip0.t-ipconnect.de)
(Killed (NickServ (GHOST command used by
SnowDapples_!~powered@p5794DD49.dip0.t-ipconnect.de)))
L2297[23:15:52]
⇨ Joins: SnowDapples
(~powered@p5794DD49.dip0.t-ipconnect.de)
L2298[23:17:43] <ProbablyKodos> Dumb
question
L2299[23:18:21] <ProbablyKodos> Why would
you need more nanomachines just to reconfigure them
L2301[23:20:32]
⇨ Joins: ^v
(~^v@c-68-41-215-101.hsd1.mi.comcast.net)
L2302[23:21:16] <ProbablyKodos> That's
easy
L2303[23:21:21] <ProbablyKodos> I'd use
that space for either an EIO capbank
L2304[23:21:22] <ProbablyKodos> Or
L2305[23:21:32] <ProbablyKodos> An
advanced generators backup generator
L2306[23:22:08] <ProbablyKodos> What is
the keyandlockcode jar file
L2307[23:23:23] <jhagrid77> its a way to
lock doors either with a key or lockcode
L2308[23:23:50] <ProbablyKodos> Ah, I
prefer Malisis' Doors
L2309[23:24:09] <ProbablyKodos> I would
prefer Gopher's Keypads, but meh
L2310[23:24:51] <jhagrid77> ahh, yeah i
just get bored so i try to find good mods i use to have over 300
mods for 1.6.4, I couldnt really run it afterwards lol
L2311[23:26:32] <jhagrid77> opensecurity
is a fricken pain for me
L2312[23:26:37] <ProbablyKodos> How
so?
L2313[23:26:52] <jhagrid77> i hate the
login and you gotta go back multipul times to be in the root
L2314[23:27:10] <ProbablyKodos> Ah, you
mean SecureOS
L2315[23:27:43] <Izaya> :|
L2316[23:27:48] <Izaya> so I can't ssh
out from my home server
L2317[23:28:24] <jhagrid77> yes SecureOS
I mean it would be really good for my server but
L2318[23:29:07] <ProbablyKodos> Honestly,
I think it's cool that people make their own OS's and such, but I
haven't really needed something that OpenOS can't do
L2319[23:31:24] <jhagrid77> Yeah I just
like to try out different ones, I havent found any bioses though
sadly
L2320[23:36:44] ***
Cranium[Away] is now known as Cranium
L2321[23:40:22] <Reika> Are screens
limited in their max aspect ratio?
L2322[23:40:27] <Reika> My 2x5 is
ignoring the outer blocks
L2323[23:42:04] <Izaya> you have to set
the resolution manually to fit it
L2324[23:42:06] <Temia> No, only in their
maximum resolution in general.
L2325[23:42:12] <Reika> ok
L2326[23:42:17] <Reika> can I do it
intelligently
L2327[23:42:22] <Reika> like
getWidth()
L2328[23:42:44] <jhagrid77> How do I make
a drive always be the "default" drive
L2329[23:42:59] <jhagrid77> I know you
can say resolution
L2330[23:43:00] <Temia> You can call
screen.getAspectRatio()
L2331[23:43:27] <Izaya> jhagrid77, well,
you could modify your BIOS, but that's not very clean
L2332[23:43:57] <Temia> Which does in
fact return the number of blocks in each dimension since, well, the
maximum screen size is over so many damn primes any simplification
is moot
L2333[23:44:43] <jhagrid77> and how would
I go about UNISTALLING an OS like SecurOS
L2334[23:44:44] <Reika> OK, and what is
the max resolution per block?
L2335[23:44:59] <Temia> Max resolution is
independent of the block entirely.
L2336[23:45:12] <Reika> oh
L2337[23:45:17] <Temia> It's based on the
tier of the GPU or screen, whichever is lesser.
L2338[23:45:25] <Reika> For tier 3 in
both cases
L2339[23:45:40] <Temia> So you can in
fact put a 160x50 viewport on a single block. Don't expect to be
able to read it.
L2340[23:45:52] <Temia> Alright then,
160x50 is the resolution you're working with.
L2341[23:46:25] <jhagrid77> Reika: try
144, 39
L2342[23:46:40] <Reika> It says the
resolution is unsupported
L2343[23:46:49] <Temia> o.O
L2344[23:46:56] <jhagrid77> maybe not
enought screens
L2345[23:47:07] <Temia> No, screens as I
said are independent
L2346[23:47:10] <Reika> images
coming
L2347[23:47:11] <Temia> And I'm pretty
sure of it this time!
L2348[23:47:23] <jhagrid77> wait maybe
144 39
L2349[23:47:50] <Temia> No, the
setResolution() call takes two arguments, and each argument in a
function call or method is always comma-separated. >.>
L2352[23:48:19] <Temia> Oh.
L2354[23:48:28] <Temia> You're
multiplying the maximum resolution by the size.
L2355[23:48:39] <Reika> Yes, because that
was per block
L2356[23:48:42] <Reika> ...I
thought
L2357[23:48:46] <Temia> No, I said it was
independent
L2358[23:49:03] <Reika> oh
L2359[23:49:15] <Reika> so the larger the
monitor, the lower the effective resolution
L2360[23:49:17] <Reika> ?
L2361[23:49:42] <Temia> Yeah, though it's
not really a big deal.
L2362[23:49:52] <Temia> It's pretty
unreadable at high resolutions anyway, as you can see.
L2363[23:50:02] <Reika> Not trying to
show text
L2364[23:50:07] <Temia> Ah, fair.
L2365[23:50:22] <Reika> Still ignoring
50% of the screen
L2366[23:50:30] <Temia> Anyway, best I
can suggest is dividing the height by the width to get your lesser
aspect ratio, then just multiplying the height by that.
L2368[23:51:11] <jhagrid77> I find a good
readabality with the screen looking good is the 144, 39
L2369[23:51:26] <Izaya> Reika, OCD pack
hunger with Faithful 32 textures?
L2370[23:51:32] <Reika> A custom
pack
L2371[23:51:35] <Temia> Of course, you'd
want to wrap the changed height with math.floor()
L2372[23:51:40] <Temia> (or math.ceil(),
your choice)
L2373[23:51:50] <Reika> What happens if I
give it a decimal
L2374[23:51:59] <Temia> Dunno! Never
tried.
L2375[23:52:06] <Reika> I would have
expected autoround
L2376[23:52:11] <Temia> At least worst
comes to worst it won't explode or something.
L2377[23:52:14] <Reika> :P
L2378[23:52:24] <Reika> No, /that/ is on
my roof
L2379[23:52:43] <Temia> Also, if you
don't like the colour of the monitor, you can click it with dye to
change the colour, thooough I recommend doing that while the
computer's off because screens only connect to like-coloured
screens.
L2380[23:52:53] <Reika> ooh
L2381[23:53:24] <Temia> Also curious,
what's the GUI on your righthand side?
L2382[23:54:35] <Reika> ChromatiCraft
ability status
L2383[23:54:39] <Temia> Ah.
L2384[23:54:56] <Temia> I admit of the
mods I tried, ChromatiCraft wasn't one of them, sorry.
L2385[23:54:57] <Reika> Hence the fact
half the icons are of me. :P
L2386[23:56:32] <Reika> I recolored the
screen - while the computer was off - and now the server does not
even output to it
L2387[23:56:39] <Reika> wait
L2388[23:56:41] <Reika> never mind
L2389[23:56:42] <Reika> :P
L2390[23:57:49] <Temia> Did the component
address change on you?
L2391[23:58:10] <Reika> maybe
L2392[23:58:19] <Temia> Never paid close
attention to that myself so not sure if it's a thing or not
:3c
L2393[23:58:21] <Reika> I did notice that
each screen block was a different address
L2394[23:58:27] <Reika> but that was even
before I recolored it
L2395[23:58:33] <Temia> Ah