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L1[00:08:04] <ping> ^v?
L2[00:08:57] <Kodos> Any of them
L3[00:11:04] <ping> not without op
L4[00:11:23] <Kodos> Isn't zsh the chanserv bot
L5[00:12:19] <ping> yes
L6[00:12:37] <PotatoTrumpet> zsh is also occasionaly maned by a human
L7[00:13:35] <ping> also an interesting thing, ssd access is really slow for unallocated chunks
L8[00:17:09] <PotatoTrumpet> Well
L9[00:17:14] <PotatoTrumpet> now to cry myself to sleep
L10[00:17:20] <PotatoTrumpet> with tears of happyness/sadness
L11[00:17:24] <PotatoTrumpet> night everyone
L12[00:17:28] *** PotatoTrumpet is now known as PotatoSleep
L13[00:17:36] <PotatoSleep> Oh fuck of -Global-
L14[00:18:29] <Kodos> uwot
L15[00:26:03] <ping> PotatoSleep, .-.
L16[00:27:02] <Kodos> Bleh, debating whether to watch a movie, or work on making Dave only work when I speak to him
L17[00:34:55] <Kodos> Actually
L18[00:35:07] <Kodos> I'm going to find a way to make a network execute all of its self destruct cards
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L22[01:20:03] <Kodos> #lua return 8 * 10^67
L23[01:20:03] <|0xDEADBEEF|> > 8e+67
L24[01:20:10] <Kodos> Helpful
L25[01:20:18] <rashy> >.>
L26[01:20:34] <Kodos> rashy, have I ever told you I can't math
L27[01:20:53] <rashy> that's quite apparent :p
L28[01:20:54] <Kodos> You're probably thinking 'How does he not know what 8e+67 is
L29[01:21:08] <Kodos> And the answer is because I went to an alternative education center with a bunch of retards and stoners
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L32[01:21:54] <rashy> well, that's not really as much of a concern as "why would you have to calculate 8*10^67, (which is 8 with 67 trailing 0s)?
L33[01:22:13] <Kodos> Because that's how many different configurations you can get while shuffling a deck of cards
L34[01:23:13] <rashy> with a bit of rounding, sure
L35[01:23:29] <rashy> the actual number is 52!
L36[01:23:46] <rashy> >.> assuming you're familiar with that notation
L37[01:24:04] <Kodos> Erm
L38[01:24:05] <Kodos> what
L39[01:24:09] <rashy> factorial
L40[01:24:24] <Kodos> A deck of 52 cards can be ordered in 52! = 52 x 51 x 50 x...x 2 x 1 ways
L41[01:24:28] <rashy> 52! = 52*51*...*2*1
L42[01:24:40] <Kodos> Right, now do the math
L43[01:24:57] <rashy> 8.0658175170943878571660636856403766975289505440 × 10^67
L44[01:25:04] <rashy> (wolfram'd)
L45[01:25:32] <rashy> cutting that down to 8*10^67 is off by ... quite a lot
L46[01:36:17] <dangranos> 8.065*10^67
L47[01:36:19] <dangranos> then
L48[01:41:33] *** Pwootage|Off is now known as Pwootage
L49[01:50:36] <Kodos> Neat, got triggers working
L50[01:50:46] <dangranos> huh?
L51[01:51:00] <dangranos> just dont use real self-destruct
L52[01:51:14] <dangranos> also, bettter to backup everything on tape before that
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L56[02:15:04] <Kodos> no no, chatbox accepting triggers, so like, it'll ignore any chat unless it starts with !mytriggerhere or whatever
L57[02:23:53] ⇦ Quits: ping (~pixel@2601:4:680:104c:f178:bd5a:6ae:dc4f) (Read error: Connection reset by peer)
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L59[02:30:12] <Kodos> سمَـَّوُوُحخ ̷̴̐خ ̷̴̐خ ̷̴̐خ امارتيخ ̷̴̐خ
L60[02:30:15] <Kodos> erm what
L61[02:45:35] ⇨ Joins: Vexatos (~Vexatos@194-96-188-52.adsl.highway.telekom.at)
L62[02:45:35] zsh sets mode: +v on Vexatos
L63[02:47:15] <Kodos> Vexatos, can I make a feature request :3
L64[02:47:38] <Vexatos> Don't know whether you are able to do so
L65[02:47:44] <Kodos> Well
L66[02:47:52] <Kodos> I was going to ask about the self destruct card
L67[02:48:28] <Kodos> How do you feel about sd.start having a second, optional parameter. Specifically, a string, that when present, would act as a code, that you could use with sd.stop to abort the countdown
L68[02:48:46] <Vexatos> Sangar: http://git.io/vkgtw ;_;
L69[02:49:12] <Vexatos> Kodos, but what's the fun in destroying something if you don't destroy it D:
L70[02:49:28] <Izaya> I'm wondering if perhaps the slowest machine in the house was not the best choice for the database machine
L71[02:49:29] <Kodos> Failsafes?
L72[02:49:42] <dangranos> add failsafe to whatever calls the sd.start
L73[02:51:00] <Vexatos> ^
L74[02:51:09] <Vexatos> The built-in explode program has a lot of failsafe
L75[02:51:31] <Vexatos> It asks you "Do you really want to" unless you run with a certain option
L76[02:54:52] ⇦ Quits: Doty1154 (~doty1154@50.136.193.35) (Read error: Connection reset by peer)
L77[02:55:13] <Kodos> In other news, I finally got integrated circuits working, and made my 16 color AND gate
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L89[03:28:32] <Kubuxu> What do you want in data card apart from defalte, base64 and sha256?
L90[03:35:36] <dangranos> RSA
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L92[03:37:05] <Vexatos> dangranos, advanced cipher block.
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L94[03:38:29] <Kodos> Kubuxu, Rot13
L95[03:38:56] <Kodos> Or even Enigma
L96[03:41:59] <Kubuxu> I will add Rot13 to the lib provided with it.
L97[03:42:12] <Kubuxu> Just for you.
L98[03:42:34] <Kubuxu> dangranos, RSA is already in advanced cripter block in Computronics.
L99[03:44:45] <Kubuxu> Any other ideas?
L100[03:48:32] <Kodos> Is this an addon mod?
L101[03:49:11] <Kodos> Actually
L102[03:49:12] <Kodos> gamax92
L103[03:49:36] <Kodos> I summon thee
L104[03:53:46] <Kubuxu> Kodos, from my talk with Sangar it will go to OC itself.
L105[03:53:54] <Kodos> Okay, nevermind then
L106[03:59:18] <Skye> ~w events
L107[03:59:19] <ocdoc> Predicted http://ocd.cil.li/api:event
L108[03:59:29] <Skye> uhh
L109[03:59:38] <Skye> isn't there a list of events somewhere?
L110[04:02:32] <Kodos> ~w signal
L111[04:02:32] <ocdoc> Predicted http://ocd.cil.li/component:signals
L112[04:02:36] <Skye> ah
L113[04:02:37] <Skye> thanks
L114[04:18:23] <Sangar> o/
L115[04:21:20] <Kodos> o/
L116[04:21:26] <Kubuxu> ~w io
L117[04:21:26] <ocdoc> http://www.lua.org/manual/5.2/manual.html#pdf-io
L118[04:21:32] <Kodos> How hard is it to get a mod to load a folder of OGG files
L119[04:21:53] <Kubuxu> Sangar, do you already know that FTB is adding OC to one of its packs.
L120[04:21:59] <Kubuxu> ~w compati
L121[04:21:59] <ocdoc> Predicted http://ocd.cil.li/component:computer
L122[04:22:49] ⇨ Joins: Inari (~Uni@p5493562B.dip0.t-ipconnect.de)
L123[04:22:59] <Sangar> Kubuxu, last i heard it might go into the 1.8 experimental one; with forced fallback mode/disabled natives tho, iirc?
L124[04:23:26] <Kubuxu> Why disabled?
L125[04:23:47] <Kubuxu> What does a
L126[04:24:32] <Kubuxu> What does a '*' in format mean in file:read(format)?
L127[04:24:47] <Sangar> to avoid potentially running into issues with people that happen to have a non-supported platform maybe? or just paranoia :P
L128[04:25:17] <Sangar> Kubuxu, nothing really, in 5.3 it's not necessary anymore, but still supported for compat iirc
L129[04:26:00] <Kubuxu> w/o natives you are not getting the most of OC.
L130[04:26:33] <Sangar> Kubuxu, also about the filesys pr, it appears that's actually something borderline derpy on Java's side \o/ https://netbeans.org/bugzilla/show_bug.cgi?id=144058
L131[04:26:50] <Sangar> preaching to the choir :P
L132[04:27:15] <Sangar> Kubuxu, you were testing on 1.8 right?
L133[04:27:48] <Inari> hm, is it better to PR improvement to program individually (like ifi have 3 features taht dont have much to do with each other) or as separate commits but a single PR?
L134[04:34:06] <Sangar> if there are no guidelines, i'd say depends on the size of the change? if they're small, i'd favor the latter, though that's not based on any guidelines, purely subjective :P
L135[04:34:42] <Inari> just thinking if the creator doesnt like some of the extra features they migth reject the whole PR based on it if they're aall in on e:D
L136[04:35:01] <Sangar> well you can still create a new one then ;)
L137[04:35:43] <Skye> Is there any way to clear certain events out of the event queue?
L138[04:38:40] * Izaya hrms
L139[04:39:00] <Izaya> Skye: Go through the queue, drop them, and then re-add all the events you want to the queue?
L140[04:39:08] <Skye> hmm...
L141[04:39:33] <Skye> that should work...
L142[04:48:22] <Vexatos> Kubuxu, just wait for the complaints why OC isn't persistent as advertised and they'll enable it P:
L143[05:07:08] ⇦ Quits: Vexatos (~Vexatos@194-96-188-52.adsl.highway.telekom.at) (Quit: I guess I have to go now. Bye ✔)
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L145[05:20:40] <Kubuxu> Sangar, Vexatos: My PC crashed. So if you sent something then I didn't got it.
L146[05:21:38] <Sangar> depends on when, but either way, nothing really important i don't think
L147[05:23:19] <Kubuxu> I got your message about my PR.
L148[05:23:43] <Kubuxu> And about borderline derpy.
L149[05:23:47] <Kubuxu> Deflater is the same.
L150[05:24:09] <Kubuxu> there is function: finished() which always returns false...
L151[05:24:21] <Kubuxu> Even though JavaDoc says something different.
L152[05:40:58] <Kodos> Ugh, I still have to wait through all of June for Terraria 1.3
L153[05:55:51] <Kubuxu> How to check file size in OC?
L154[05:57:04] <Sangar> lol. because why would it ever finish :P
L155[05:57:12] <Sangar> uhmm, filesystem.fileSize or something?
L156[05:57:31] <Sangar> ~w filesystem
L157[05:57:31] <ocdoc> http://ocd.cil.li/component:filesystem
L158[05:58:12] <Sangar> http://ocdoc.cil.li/api:filesystem
L159[05:58:18] <Sangar> filesystem.size(path)
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L161[05:59:33] <Kubuxu> Knew that but I spent 10mins looking for program in /bin/
L162[06:01:50] <Kubuxu> Deflate 3:1 ratio for OC's init.lua
L163[06:01:52] <Kubuxu> Hmm
L164[06:02:03] <Kubuxu> Might be useful for drones and uC
L165[06:07:55] <Izaya> the fuck
L166[06:08:03] <Izaya> how does one kill -9 on DOS?
L167[06:16:53] <vifino> shutdown
L168[06:18:21] * Izaya is extracting Adobe InDesign CS4 from his network drive
L169[06:20:36] *** Magik6k|off is now known as Magik6k
L170[06:20:57] *** gAway2002 is now known as g
L171[06:44:52] <Skye> I can run Minecraft on my netbook!
L172[06:59:15] <nxsupert> o/
L173[07:02:57] <Sangar> can i get someone to volunteer for testing my new mining program? >_>
L174[07:03:10] <nxsupert> Sure.
L175[07:04:32] <Sangar> http://git.io/vkghl
L176[07:04:52] <Sangar> will probably add it to oppm after some more testing, for now you'll have to dl it manually
L177[07:09:51] <Kodos> Disney cancelled Tron 3 =(
L178[07:11:01] <Izaya> Kodos: Fox cancelled Firefly.
L179[07:11:10] <Kodos> And Backstrom
L180[07:11:12] <Kodos> Those bastards
L181[07:12:49] <Izaya> so I drew a thing http://i.imgur.com/C44ifjb.jpg
L182[07:14:51] * DeanIsaKitty cuddles Izaya
L183[07:15:05] * Izaya cuddles DeanIsaKitty
L184[07:27:54] <Kilobyte> how would i replace a string containing chars like [? escaping them with % gives me an error, not escaping them results in the replace not working
L185[07:28:17] <Kilobyte> (in gsub that is)
L186[07:28:39] <DeanIsaKitty> As in %[%? does not work? 0.0
L187[07:28:50] <Kilobyte> oh put a % behind as well?
L188[07:29:03] <DeanIsaKitty> ? is also a special character
L189[07:29:17] <Kilobyte> i don't have a ? in there. It was part of the question :P
L190[07:29:33] <DeanIsaKitty> oh
L191[07:29:36] <DeanIsaKitty> nvm then
L192[07:29:56] <Kubuxu> You have to escape each char
L193[07:30:02] <Kubuxu> so %[%?
L194[07:30:05] <Kilobyte> f course
L195[07:30:11] <Kilobyte> Kubuxu: you don't get what i mean
L196[07:30:23] <Kilobyte> the ? was signalling that i was asking a question
L197[07:30:29] <dangranos> um
L198[07:30:41] <dangranos> isnt escaping "\"?
L199[07:30:51] <Kilobyte> dangranos: in lua patterms its % afaik
L200[07:31:06] <Kubuxu> http://www.lua.org/manual/5.2/manual.html#6.4.1
L201[07:31:17] <Kubuxu> look at x point and %x point
L202[07:31:26] <Kilobyte> this is my pattern: -- %[%[LIBS%]%]
L203[07:31:44] <Kilobyte> this is the stuff i want to replace
L204[07:31:45] <Kilobyte> -- [[LIBS]
L205[07:31:50] <Kilobyte> err, -- [[LIBS]]
L206[07:32:00] <DeanIsaKitty> - is a special char ._.
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L208[07:32:09] <Kilobyte> fml...
L209[07:32:30] ⇦ Parts: Entity (~lua@kubuxu.magik6k.net) ())
L210[07:32:51] <Kilobyte> adding %s infront of each - gets me this error again: invalid use of '%' in replacement string
L211[07:33:12] <Altenius> If I buy a teensy should I get the 3.1?
L212[07:33:14] <nxsupert> Sangar. Seems to be working.
L213[07:33:24] <Kilobyte> bbl, food
L214[07:33:43] *** Magik6k is now known as Magik6k|away
L215[07:34:14] <Sangar> .l ("foo -- [[LIBS]] baz"):gsub("%-%- %[%[LIBS%]%]", "bar")
L216[07:34:14] <^v> Sangar, foo bar baz | 1
L217[07:35:27] <Sangar> nxsupert, yah, seems to :P if you notice anything broken, lemme know
L218[07:36:01] <nxsupert> It could do with a man page. Took a while to figure out what the args did :P
L219[07:36:16] <Sangar> eh, i guess. there's --help / -h though
L220[07:42:39] <Kilobyte> Sangar: thats weird...
L221[07:55:47] <Altenius> .p
L222[07:56:06] <^v> Ping reply from Altenius 0.51s
L223[08:00:23] <dangranos> .p
L224[08:00:23] <^v> Ping reply from dangranos 0.77s
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L229[08:44:31] <Inari> #p
L230[08:44:31] <|0xDEADBEEF|> > 0.395 Seconds passed.
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L239[10:18:44] <Inari> so, how do i load OC into a dev workspace anyway
L240[10:20:12] <Sangar> see readme in repo
L241[10:20:53] <Inari> ~g github opencomputers
L242[10:21:38] <gamax92> ocdoc is just a ocdoc bot
L243[10:22:17] <Inari> you actually make me alt-tab, ctrl+t and then google :(
L244[10:22:34] <gamax92> cool, why don't you CRY about it
L245[10:22:46] <Inari> am doing
L246[10:24:40] <Kilobyte> Inari: there also is kibi :P
L247[10:24:46] <Inari> #g meow
L248[10:24:46] -Kibibyte- Inari: 3810000 results total; First: Funny Cats and Kittens Meowing Compilation 2014 [HD] - YouTube | http://www.youtube.com/watch?v=DXUAyRRkI6k
L249[10:25:57] <Izaya> fsckin notice thing
L250[10:26:05] <Inari> ?
L251[10:26:16] <Inari> ah
L252[10:26:19] <Inari> izaya uses a bad client :p
L253[10:26:24] <Izaya> <Kibibyte> notice me, #oc!
L254[10:26:34] <Izaya> obligatory
L255[10:26:43] <Kilobyte> ?whynotice
L256[10:26:51] <Kilobyte> oh right i disabled that here
L257[10:26:57] <Inari> #whynotice
L258[10:27:04] <Kilobyte> Inari: nah, its a factoid
L259[10:27:13] <Inari> #notafactoid
L260[10:29:17] <Kilobyte> there, https://tools.ietf.org/html/rfc1459#section-4.4.2
L261[10:29:29] <Kilobyte> thats why kibi uses notices over privmsg
L262[10:29:40] <Inari> notice is meant for bot stuff :3
L263[10:30:14] <Kilobyte> exactly :P
L264[10:30:58] <Inari> hm so once this starts with OC i gotta figure out how to put computronics in
L265[10:31:13] * DeanIsaKitty cuddles Kilobyte & Izaya
L266[10:31:31] * Kilobyte cuddles DeanIsaKitty back
L267[10:31:35] * Izaya cuddles DeanIsaKitty
L268[10:31:53] <Izaya> so I have 16 hours of music
L269[10:32:09] <Izaya> that should last for me to write without getting distracted by youtube, right?
L270[10:32:41] <Kilobyte> probably
L271[10:32:42] <CompanionCube> Izaya, hi
L272[10:32:48] <Izaya> Hi CompanionCube.
L273[10:32:57] <DeanIsaKitty> So I have 40h+ of music. And I still get distracted by youtube. Because I always find bands that I *don't* have. *Stares angrily at Poets of the Fall*
L274[10:33:19] <Izaya> Oh, this was just my chiptune playlist.
L275[10:33:31] <Izaya> I probably have more music, but I've never bothered to measure it
L276[10:33:35] <Izaya> oooh!
L277[10:33:44] <Izaya> a new episode of Nagato Yuki-chan no Shoushitsu should be out!
L278[10:33:51] <Izaya> to the pirate bay!
L279[10:36:07] <cloakable> Woot, I now have crafting patterns for OC CPUs in AE :D
L280[10:37:42] <Inari> getting AE to autocraft AE and OC stuff is like the best thing ever
L281[10:38:14] <cloakable> Yeah
L282[10:38:38] <Inari> actually
L283[10:38:43] <Inari> you could reather easily make OC autocraft OC
L284[10:41:08] <cloakable> Heh
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L286[10:41:19] ⇦ Parts: Inari (~Uni@p5493562B.dip0.t-ipconnect.de) (Once you know what it is you want to be true, instinct is a very useful device for enabling you to know that it is))
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L288[10:41:24] <Inari> woops
L289[10:42:25] <cloakable> oops
L290[10:43:00] <cloakable> I need to plumb in my farm next so I can get a ready supply of cactus and sugar cane :D
L291[10:43:41] <Vic> Sangar, remember my invalid component from yesterday? I managed to make it transform my tileentity, for the love of god, don't ask how...
L292[10:43:45] <Vic> a triumph in science...
L293[10:43:57] <Sangar> sounds scary :X
L294[10:44:08] <Vic> so I have the interface on something that isn't a TE and yet is somehow valid...
L295[10:44:32] <Sangar> >_>
L296[10:44:33] <Izaya> heh
L297[10:44:44] <Izaya> so I just found out that my file server is really really noisy
L298[10:45:13] <Izaya> vrrrrvrrrrvrrrrvrrrrvrrrvrrrvrrrvrrrvrrvrrvrrvrrvrvrvrvr
L299[10:45:27] <cloakable> Whoot fans
L300[10:45:57] <cloakable> I am contemplating putting a WC loop into my fileserver for the rebuild >.>
L301[10:46:06] <Vic> Sangar, feel free to kill me for it, I would do it myself if I wasn't so busy at the moment...
L302[10:46:10] <Izaya> it only has a tiny CPU fan and a low-RPM case fan
L303[10:46:17] <Izaya> the noise is the 3 HDDs in there
L304[10:46:23] <cloakable> Aha
L305[10:46:30] <Izaya> probably should have screwed them in properly
L306[10:46:54] <Izaya> "It'll be fine," I said, "they won't be too noisy after install," I said.
L307[10:46:54] ⇨ Joins: marcin212 (~marcin212@aelj160.neoplus.adsl.tpnet.pl)
L308[10:47:08] <cloakable> I stripped out the four case fans in mine, heh. Boo three-pin fans.
L309[10:47:39] * cloakable <3 PWM
L310[10:47:58] <Izaya> I harvested a bunch of 4-pin fans out of that evil Mac Pro
L311[10:48:03] <Izaya> maybe I should do something with those
L312[10:48:12] <Inari> whats the start class for modded mc D:
L313[10:48:35] <cloakable> I do like PWM fans, they can reliably go nice and low
L314[10:48:41] <Izaya> ... wait
L315[10:48:43] <Izaya> what's the date?
L316[10:49:04] <cloakable> The case fans in my desktop are sitting down at 500RPM
L317[10:49:19] <cloakable> 30-05-2015
L318[10:49:19] <Izaya> is nagato yuki-chan no shoushitsu actually on friday!?
L319[10:49:49] <Sangar> Vic, if it works, whatever :P if it turns out to be too ugly to live with, feel free to open an issue/make a pr for an alternative solution (beforementioned marker interface or some such thing) on oc's side ;)
L320[10:51:33] <Izaya> It is on friday!
L321[10:51:34] <Vic> yeah well, I doubt that anybody would be silly enough to do a similar thing...
L322[10:51:39] <Izaya> I could swear it's on saturdays
L323[10:51:50] <Vic> I guess I can just fight the chat message with my own chat message! ^^
L324[10:52:07] <Vic> "^ Whatever you read there, don't listen to it"
L325[10:53:48] ⇦ Quits: Cazzar (~CazzarZNC@vocaloid.lovers.at.cazzar.net) (Read error: Connection reset by peer)
L326[10:54:47] ⇨ Joins: Cazzar (~CazzarZNC@vocaloid.lovers.at.cazzar.net)
L327[10:54:47] zsh sets mode: +v on Cazzar
L328[10:55:42] <cloakable> Time to take a step up in OC programming and map out a custom network protocol :D
L329[10:56:01] <Inari> java.lang.NoSuchMethodException: net.minecraft.client.Minecraft.main([Ljava.lang.String;) ~.~
L330[10:57:11] <cloakable> Make a mod that detects gregtech then adds a bunch of shaped recipes to turn dirt into end-tier stuff :D
L331[10:57:30] <Inari> wee it starts
L332[10:59:36] <Inari> now to figure out how to get computronics in
L333[11:00:09] <cloakable> Yaaay computronics
L334[11:00:30] <rashdanml> ewww computronics (don't tell Vexatos I said that :D)
L335[11:01:28] <cloakable> I made a Detector: Digital a few days ago, I just need to start building a rail network :D
L336[11:01:39] <Inari> what does that even do
L337[11:02:23] <cloakable> When a minecart passes it, it fires off an event containing details about it
L338[11:02:28] <Inari> Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
L339[11:02:28] <Inari> :o
L340[11:02:41] <Inari> ah
L341[11:02:58] <cloakable> Including some extra fields if it's a railcraft locomotive
L342[11:03:01] <rashdanml> railcraft aspect changes, iirc
L343[11:03:26] <dangranos> cloakable, i thought that was a reference to Digital: A Love Story
L344[11:03:35] <cloakable> hee
L345[11:03:45] <rashdanml> or actually, that's a different block
L346[11:04:00] <cloakable> rashdanml: that's the digital signal receiver box
L347[11:04:08] <rashdanml> yup >.>
L348[11:04:18] <rashdanml> I still get those two mixed up despite writing the docs for it
L349[11:04:30] <cloakable> I think you can /also/ send an aspect to it, iirc
L350[11:04:39] <cloakable> So it's a two-way thing
L351[11:04:55] <cloakable> rashdanml: Link to the docs?
L352[11:05:21] <rashdanml> it's in-game. open up an OpenComputers manual with Computronics installed and you'll see two extra docs
L353[11:05:26] <rashdanml> uh, tabs*
L354[11:05:28] <Inari> cloning didnt work
L355[11:05:29] <Inari> :<
L356[11:05:39] <cloakable> Aha
L357[11:05:56] <rashdanml> https://github.com/asiekierka/Computronics/tree/master/src/main/resources/assets/computronics/doc/computronics/en_US the actual documents are there
L358[11:06:01] <cloakable> I'll need to make another manual
L359[11:06:07] <cloakable> Ah¬
L360[11:06:08] <cloakable> !
L361[11:06:09] * Inari pokes Vexatos repeatedly!
L362[11:06:32] *** Oddstr13 is now known as Odd|Away
L363[11:07:06] <cloakable> rashdanml: Ah, no setting aspects
L364[11:07:31] <rashdanml> as far as I know, yeah
L365[11:07:43] <rashdanml> I don't know enough about railcraft to fully test it though
L366[11:07:46] <Inari> stfu giit, i dont care if it exists and istn empty
L367[11:07:49] <Inari> just pack the crap in here
L368[11:07:57] *** Cruor|Away is now known as Cruor
L369[11:09:01] <cloakable> I would love to see setting aspects, it would allow a 'modern' rail network, fully computer controlled.
L370[11:10:23] <cloakable> (I can see why that might not happen though, it would bypass a lot of the Railcraft functionality)
L371[11:12:31] *** Odd|Away is now known as Oddstr13
L372[11:14:36] <Inari> how do you dev multiple MC mods at once anyway
L373[11:15:11] <rashdanml> depends how complex the mod is
L374[11:15:21] <rashdanml> unless you're crazy
L375[11:15:24] <Inari> since apparently you stuff everything into src...
L376[11:15:41] <Katie> I just have multiple "project" directories..
L377[11:15:52] <rashdanml> oh, that. yeah ^
L378[11:15:59] <Inari> thats one point that always irked me about forge modding
L379[11:16:04] <Inari> seems like a weird system
L380[11:16:07] <rashdanml> and then import forge stuff into the project
L381[11:16:10] <Katie> projects/modname/src/
L382[11:16:45] <Inari> :/
L383[11:16:45] <Katie> since all the forge stuff is cached by gradle anyway it's fast and easy.
L384[11:16:55] <Inari> i cant even figure out how to put computronics into the workspace :D
L385[11:17:01] ⇦ Quits: Guest91640 (webchat@wva4481rn.rh.ncsu.edu) (Ping timeout: 204 seconds)
L386[11:17:11] <rashdanml> why're you trying to build it though? >.>
L387[11:17:17] <rashdanml> (or get the source)
L388[11:17:20] <Inari> cause i want to add stuff to it
L389[11:17:24] <rashdanml> ah
L390[11:17:58] <Inari> Katie: so you have it set up to take the code, compile it, stuff it into the right folder and then launch that?
L391[11:18:36] <rashdanml> that part should be done automatically in eclipse/idea when you hit run
L392[11:18:41] <Katie> ^
L393[11:18:46] <Katie> just setup the run configs.
L394[11:18:52] <Inari> well yeah, except it isnt set up to do so
L395[11:19:17] <Katie> src/externs is where I usually put 3rd party code I'm working with
L396[11:19:20] <cloakable> Inari: Whatcha adding to computronics? :D
L397[11:19:24] <Katie> there is also api for apis..
L398[11:19:39] <Inari> cloakable: well i want to add pictures that cameras could scan or something along those lines :P
L399[11:20:14] <cloakable> Inari: Show a QR code to a camera to trigger an event? :D
L400[11:20:15] <Inari> all the tutorials only explain the default forge setup hehe
L401[11:20:19] <Katie> If you're just wanting to add to a mod, not develop an addon, just toss everything in src/main or whatever, and dev. The run configs take care of everything for hitting run in eclipse.
L402[11:20:23] <Inari> cloakable: well QR code was the base idea
L403[11:20:30] <Inari> but then i thouhgt, hey let let it be an image
L404[11:20:35] <Inari> then the QR part can be handled by the software
L405[11:20:47] <Inari> Katie: tried that
L406[11:20:49] <Inari> doesnt work :3
L407[11:21:10] <Katie> "doesn't work" best error report ever, everyone in my field loves those.
L408[11:21:20] <justastranger> lol ikr
L409[11:21:54] <Negi> Katie: Best error report is "fix your shit you incompetent, you can't even get your job done correctly"
L410[11:22:12] <Katie> That one atleast gives me a chuckle..
L411[11:22:15] <Inari> http://waa.ai/pinky_M957B6
L412[11:22:41] <Katie> AbstractMachineEntity, do you have the APIs you need?
L413[11:22:53] <Inari> yeah, tried stufifng those into src too :D
L414[11:23:14] <cloakable> Stuff everything into src! :D
L415[11:23:47] <Katie> AbstractMachineEntity is EnderIO, src/api should work, but it depends on the setup of the computronics project I suppose.
L416[11:24:22] <Inari> seems enderio api isnt actually present \o/
L417[11:24:29] <rashdanml> cross-mod stuff is all under src/main/integration, it seems
L418[11:24:31] ⇨ Joins: Vexatos (~Vexatos@188-22-19-124.adsl.highway.telekom.at)
L419[11:24:31] zsh sets mode: +v on Vexatos
L420[11:24:37] <Katie> There ya go
L421[11:24:37] <rashdanml> oh, there he is. ask Vexatos
L422[11:24:42] <Katie> and theres Vexatos.
L423[11:24:42] <Inari> whys there a APIs.zip if it doesnt have stuff
L424[11:24:43] <Katie> :P
L425[11:24:54] <rashdanml> and I has to go, ciao o/
L426[11:25:04] <Inari> Vexatos: gimme tutorial on how i mod computronics :D
L427[11:25:21] <dangranos> recursive modification?
L428[11:25:24] <cloakable> :D
L429[11:25:30] <Vexatos> Inari, what
L430[11:25:33] <dangranos> mod of a mod of a mod
L431[11:25:38] <Vexatos> Why are you
L432[11:25:40] <Vexatos> what
L433[11:25:42] <Vexatos> why q_q
L434[11:25:44] <cloakable> I have mods that mod mods
L435[11:25:47] <Inari> cause yuo told me i should write the code
L436[11:25:55] <dangranos> inari, you broke vexatos
L437[11:25:58] <Vexatos> Inari, it was a joke q_q
L438[11:26:02] <Inari> :P
L439[11:26:09] <Inari> plus i wanted to try MC modding anyway
L440[11:26:11] <cloakable> Extra Cells 2 and AE2 Stuff <3
L441[11:26:14] <Vexatos> raytracing is so expensive in Minecraft already
L442[11:26:21] <Inari> so far its as much of a weird trainwreck as i rememebr it being
L443[11:26:28] <Vexatos> With such high precision it's really, really bad
L444[11:26:32] <Inari> Vexatos: hows a single raycast expensive
L445[11:26:43] <gamax92> Vexatos: So stop using raytracing
L446[11:26:52] <Vexatos> gamax92, Inari wants to
L447[11:26:54] <Vexatos> not me
L448[11:26:57] <gamax92> oh
L449[11:27:00] <gamax92> carry on
L450[11:27:02] <Inari> who said i want to :P
L451[11:27:18] <Vexatos> Also, what is your idea on those "pixel blocks" anyways
L452[11:27:28] <Inari> dunno, just printbale pictures or something :D
L453[11:27:35] <Vexatos> printbale
L454[11:27:42] <Vexatos> Mhm
L455[11:27:45] <Inari> maybe it cuold work with sings and monitors too
L456[11:27:50] <Vexatos> hahaha
L457[11:28:01] <Vexatos> You know an idea is unrealistic when....
L458[11:28:19] <Inari> i need a proper tutorial on forge <.<
L459[11:28:32] <Vexatos> btw, Inari... my selene error code stuffery works
L460[11:28:41] <Inari> Vexatos: not sure whats unrealistic about it :P
L461[11:28:46] <Vexatos> has only increased the parser's file size by 40%
L462[11:28:52] <Inari> sign i/o is already a thing
L463[11:28:54] <Inari> monitors no clue
L464[11:28:55] <Vexatos> and still doesn't work for multi-line comments and strings
L465[11:28:58] <Inari> picture blocks shouldnt be hard
L466[11:29:03] <Vexatos> Currently working on that
L467[11:29:25] <Vexatos> Inari, basically, asie wrote the camera code
L468[11:29:31] <Vexatos> And I have yet to even look at the class
L469[11:29:36] <Vexatos> because I don't dare touch it
L470[11:29:37] <Inari> so?
L471[11:29:47] <Katie> holy hell
L472[11:29:47] <Vexatos> Do you dare >_>
L473[11:29:52] <Katie> 86gb of MC backups
L474[11:29:52] <Inari> of course
L475[11:29:54] <Inari> why wouldnt i
L476[11:30:02] <Vexatos> You don't even know Forge q_q
L477[11:30:09] <Inari> cause theres no tutorial on forge
L478[11:30:20] <Vexatos> anyways... read Computronics' README.md
L479[11:30:30] <Katie> There are so many forge tutorials my head hurts.... Lots of them suck.. but they exist.
L480[11:30:31] <Vexatos> add all the files not auto-downloaded to /libs
L481[11:30:51] <Vexatos> and run gradlew clean setupDecompWorkspace idea (or eclipse)
L482[11:30:56] <Inari> oh
L483[11:31:01] <Inari> thats actaully part of seting up the mod :P
L484[11:31:09] <Inari> with the wording it sounded like an ad for an unrealted modpack
L485[11:31:09] <Inari> :3
L486[11:31:18] <Vexatos> then go to your project structure and delete APIs.zip there and re-import it
L487[11:31:20] <Katie> o_O
L488[11:31:38] <Vexatos> as forgegradle is amazingly bad at importing files which contain both .java and .class files
L489[11:32:06] <Inari> so i ahve to DL all the mods one-by-one? ;-;
L490[11:32:29] <Vexatos> Only the ones in README which aren't being auto-downloaded
L491[11:33:01] <Inari> what would auto-download them
L492[11:33:06] <Vexatos> gradle
L493[11:33:16] <Vexatos> 'cause that's wgat
L494[11:33:18] <Vexatos> what it does#
L495[11:33:22] <Vexatos> ösioghyörodiughöyordizjhö<vgf,hlxktnjzb,<o.fdiglxkfhjngkeyboard
L496[11:33:36] <Inari> are we talking about the same readme
L497[11:33:47] <gamax92> dem ö
L498[11:33:58] <Vexatos> Inari, Computronics/README.md
L499[11:34:00] <Inari> cause this one doesnt say anything :P
L500[11:34:21] <Vexatos> Inari, knowledge on how to use gradle and forge and forgegradle is being presupposed
L501[11:34:33] <Vexatos> as there are more than enough tutorials on that stuff already
L502[11:34:39] <Inari> it starts with "Make sure you have all the mods in the mod list in /libs! (We're too lazy to do permissions.)" so gradle couldnt have uatodled anything at that point
L503[11:34:43] *** Guest3938 is now known as alekso56
L504[11:34:51] <Vexatos> Inari, those without an asterisk
L505[11:34:57] <Vexatos> you have to put into /libs yourself
L506[11:35:45] <Inari> instructions unclear :3 but k
L507[11:35:52] <Inari> but the DL has FZ and APIs.zip
L508[11:35:54] <Inari> so thats confusing
L509[11:36:11] <Vexatos> except for those, everything is there
L510[11:36:25] <Vexatos> isn't*
L511[11:36:39] <Vexatos> s/isn't/else isn't
L512[11:36:39] <Kibibyte> <Vexatos> else isn't*
L513[11:36:50] <Vexatos> I can English, I swear
L514[11:37:02] <Inari> i'll suppose i DL the deobf versions
L515[11:37:08] <Vexatos> Of course >_>
L516[11:37:17] <Inari> hey, you never know :D
L517[11:37:22] <Inari> forge si weird and stuff
L518[11:39:03] <Vexatos> Yep, about 40% file increase
L519[11:39:05] <Vexatos> in parser.lua
L520[11:39:10] <Vexatos> just for Inari to fail properly
L521[11:39:16] <Inari> lol
L522[11:39:37] <Vexatos> Every complaints about performance are to be redirected at Inari
L523[11:39:46] <gamax92> All complaints*
L524[11:40:14] <Vexatos> OIHopisugolrs
L525[11:40:15] *** gAway2002 is now known as g
L526[11:40:19] <Vexatos> uatgloslozoiyeht5olöpoijahslugzdst8iorjkwrnhedufgixokrmejnbuhsikj
L527[11:40:20] <gamax92> precisely
L528[11:40:25] <Vexatos> English.exe has stopped working
L529[11:40:26] <gamax92> mmmh yes, quite so
L530[11:40:56] <Inari> :makeStart
L531[11:41:00] <gamax92> The firmware on my router uses a simple shell script to poll the buttons from a proc file every second
L532[11:42:50] <Inari> ideally i'd have like /projects/mod1/src /projects/mod2/src and /forge/ orso
L533[11:43:03] <Inari> but all the tutorial sare /forge/src/mod1
L534[11:43:07] <Inari> and FU if you want a mod2
L535[11:43:34] ⇦ Quits: Cazzar (~CazzarZNC@vocaloid.lovers.at.cazzar.net) (Quit: ZNC - http://znc.in)
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L537[11:43:49] zsh sets mode: +v on Cazzar
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L540[11:45:01] <Inari> ohnice
L541[11:45:04] <Inari> that halves the errors
L542[11:45:31] <Inari> and broke eclipse
L543[11:45:54] <Inari> wee
L544[11:45:56] <Inari> only 4 errors left
L545[11:47:54] <Inari> now to figure out what reimport apis.zip means :p
L546[11:48:39] <Vexatos> W000000000000000000T
L547[11:48:40] <Vexatos> IT WORKS
L548[11:49:03] <Vexatos> I JUST GOT AN INVALID TERNARY OPERATOR AT THE >>>>>>>>>>>>>>> CORRECT <<<<<<<<<<<<<<<<<<<< LINE ERRORPIOUZKGWF
L549[11:49:15] ⇨ Joins: marcin212_ (~marcin212@aaqh59.neoplus.adsl.tpnet.pl)
L550[11:49:19] <Vexatos> WOOOOOOOOOOOOOOOOOOOOOOOOOO
L551[11:49:21] <Inari> im confsued
L552[11:49:23] <Vexatos> \o\
L553[11:49:25] <Vexatos> /o/
L554[11:49:26] <Inari> eclipse shows erros in src/main
L555[11:49:27] <Vexatos> It finally works
L556[11:49:28] <Inari> which it shows as empty
L557[11:49:32] <Vexatos> pro tip
L558[11:49:35] <Vexatos> don't use eclipse
L559[11:49:45] <Vexatos> I can't give you eclipse support as I haven't used it in years
L560[11:49:46] <gamax92> eclipse works fine for Computronics
L561[11:49:47] <Inari> i use eclipse cause last time everything sucked with idea
L562[11:50:24] <Inari> oh well
L563[11:50:28] <Inari> time to delet eeverything and try with idea
L564[11:50:53] <Inari> Vexatos: why cant this crap be easy :<
L565[11:51:04] <Inari> i should just be able to clone the repo and have it work
L566[11:51:54] ⇦ Quits: marcin212 (~marcin212@aelj160.neoplus.adsl.tpnet.pl) (Ping timeout: 195 seconds)
L567[11:52:13] <Vexatos> Inari, that's not how forge works
L568[11:52:31] <Vexatos> You can't "minecraft" and "easy"
L569[11:52:36] <Inari> as in
L570[11:52:38] <Inari> git clone
L571[11:52:39] <Inari> setup.bat
L572[11:52:41] <Inari> done
L573[11:52:41] <Inari> :3
L574[11:54:29] <Vexatos> I wish
L575[11:54:55] <Inari> i dont even know what of forge/bin/ i need
L576[11:56:59] <Vexatos> Inari, http://git.io/vkgtw
L577[11:57:04] <Vexatos> That's all just for you <3
L578[11:57:11] <Vexatos> Sangar ^ IT WORKS :D
L579[11:57:47] <Inari> i like how you make a point of it being for me when i dont benefit from it
L580[11:57:57] <Vexatos> You requested it
L581[11:58:00] <Vexatos> So it's all your fault
L582[11:58:03] <Inari> lol
L583[11:58:18] <Vexatos> It also strips comments now (which can be turned off by using the second parameter in parser.parse())
L584[11:58:19] <Sangar> Vexatos, congratulations!
L585[11:59:05] *** Magik6k|away is now known as Magik6k
L586[11:59:07] <Vexatos> I tested by running selenec (the compiler) on this file: http://pastebin.com/Fx76pvNP
L587[11:59:34] <Vexatos> that Lua syntax highlighting
L588[11:59:37] <Vexatos> pastebin pls
L589[11:59:40] <Inari> Vexatos: existing sources or external model?
L590[11:59:51] <Vexatos> What do you mean?
L591[11:59:54] <Inari> oh
L592[11:59:56] <Inari> i dont need to import
L593[11:59:57] <Inari> jsut open
L594[11:59:58] <Inari> :P
L595[12:00:23] <Vexatos> Sangar, I'll make the compiler not strip comments by default
L596[12:00:29] <Vexatos> but live interpreter will do so
L597[12:01:59] <Sangar> mhm
L598[12:03:32] <Inari> Vexatos: so how to import apis.zip
L599[12:05:53] <Inari> and it crashed
L600[12:07:58] <Inari> Vexatos: so i tsitck everythign from the repo into forge folder? :3
L601[12:08:58] <Vexatos> Inari, in IDEA?
L602[12:09:15] <Inari> ya?
L603[12:09:32] *** Pwootage|Off is now known as Pwootage
L604[12:09:42] <Vexatos> File->Project Structure->Modules->Dependencies->APIs.zip->Delete, then add new->jar or directory->APIs.zip
L605[12:10:04] <Vexatos> The only file forgegradle is too stupid to import automatically
L606[12:10:06] *** g is now known as gAway2002
L607[12:11:08] <Inari> Caused by: java.lang.NoSuchMethodError: net.minecraft.item.ItemStack.func_77973_b()Lnet/minecraft/item/Item; :<
L608[12:12:07] <Inari> forge modding is still so weird
L609[12:12:59] <Inari> Vexatos: but i copy the gradle stuff over the gradle stuff forge made?
L610[12:13:37] <Vexatos> wat
L611[12:14:19] <Inari> like the gradlew in computronics repo
L612[12:14:44] ⇦ Quits: Cazzar (~CazzarZNC@vocaloid.lovers.at.cazzar.net) (Quit: ZNC - http://znc.in)
L613[12:15:21] <Vexatos> WHAT
L614[12:15:25] <Inari> ...
L615[12:15:29] <Vexatos> what the fridge are you even doing
L616[12:15:40] ⇨ Joins: Cazzar (~CazzarZNC@vocaloid.lovers.at.cazzar.net)
L617[12:15:41] zsh sets mode: +v on Cazzar
L618[12:15:41] <Inari> trying to edit computronics? :D
L619[12:17:50] <Inari> Vexatos: install forge => gradlew setupDecompWorkspace idea => open project => stick opencomputer dev version somewhere => copy the libs that dont autodl into libs => copy gradle oder gradle, src over src, delete the example mod src stuff => gradle clean setupDecompWorkspace idea
L620[12:17:51] <Inari> orso
L621[12:19:18] <gamax92> Vexatos: how have you managed to fuck up a sane gradle setup
L622[12:19:42] <Vexatos> gamax92, I have no idea
L623[12:19:53] <Vexatos> Inari, you don't need to install forge at all
L624[12:19:58] <Inari> well
L625[12:19:59] <Inari> extract
L626[12:20:04] <Vexatos> just download Computronics' git repo and run setupDecompWorkspace
L627[12:20:06] ⇦ Quits: Cazzar (~CazzarZNC@vocaloid.lovers.at.cazzar.net) (Client Quit)
L628[12:20:09] <Vexatos> that auto-extracts and installs forge
L629[12:20:09] <Inari> k :P
L630[12:20:23] <Vexatos> then run "idea" to set up the IDEA workspace
L631[12:21:01] ⇨ Joins: Cazzar (~CazzarZNC@vocaloid.lovers.at.cazzar.net)
L632[12:21:02] zsh sets mode: +v on Cazzar
L633[12:22:28] <Inari> Vexatos: so whats your solutoin to develop more than 1 mod at the same time? just multiple complete forge workspaces?
L634[12:24:06] <Vexatos> I don't even have a single forge workspace
L635[12:24:11] <Vexatos> But I have one workspace for every mod
L636[12:24:14] <Vexatos> each*
L637[12:24:18] <Vexatos> My English today...
L638[12:24:30] <Inari> hrm
L639[12:24:32] <Inari> doesnt work xD
L640[12:24:44] <Inari> http://hastebin.com/wopusicilo.avrasm
L641[12:28:32] ⇨ Joins: MAX_ (webchat@208.80.87.59)
L642[12:37:29] ⇦ Quits: MAX_ (webchat@208.80.87.59) (Quit: Web client closed)
L643[12:45:11] ⇨ Joins: ping (~pixel@2601:4:680:104c:dd63:c33d:193a:b50c)
L644[12:45:12] zsh sets mode: +v on ping
L645[12:45:13] <Vexatos> Okay, finally all fixed
L646[12:45:23] <Vexatos> Now it properly handles multiple multi-line comments
L647[12:45:24] <Vexatos> >_>
L648[12:45:28] <Sangar> Inari, possibility one: wrong minecraft version. possibility two: obfed mod in dev env.
L649[12:45:35] <Vexatos> I _think_ I have all cases considered
L650[12:45:46] <Vexatos> https://github.com/OpenPrograms/Vexatos-Programs/blob/master/selene/lib/selene/parser.lua is ugly as hell now
L651[12:46:14] <Sangar> Vexatos, now minify it to make it even more beautiful!
L652[12:46:55] <Izaya> https://www.youtube.com/watch?v=12vh55_1ul8 why does this exist?
L653[12:46:55] <MichiBot> Izaya: BASSHUNTER - DOTA | length 3m 53s | Likes: 11983 Dislikes: 345 Views: 2885949 | by BromaSixteen
L654[12:49:07] *** Pwootage is now known as Pwootage|Off
L655[12:51:35] <Inari> Vexatos: what am i doing wrong D:
L656[13:00:24] <Inari> Sangar: well its 1.7.10 and ttCore is ttCore-MC1.7.10-55-sources.jar
L657[13:01:07] <Inari> i should make my own mod that does pipes, just to get an idea for how stuff liek that works xD
L658[13:02:29] <Inari> and thats what the gradle script for computronics DLs anyway
L659[13:03:02] ⇨ Joins: LewsTherin (import@entityreborn.com)
L660[13:07:56] <Vexatos> Inari, I have no idea
L661[13:08:02] <Vexatos> for me it's literally just the steps I told you
L662[13:08:07] <Inari> :/
L663[13:08:20] <Inari> lets try gradlew clean setupDecompWorkspace idea
L664[13:09:00] <Vexatos> Inari, try "gradlew clean setupDecompWorkspace idea --refresh-dependencies"
L665[13:09:02] <Vexatos> just to make sure+
L666[13:11:37] *** Pwootage|Off is now known as Pwootage
L667[13:13:04] *** Pyrolusite is now known as Pyrolusite|AFK
L668[13:13:30] <nxsupert> o/
L669[13:14:48] <Inari> htm
L670[13:14:50] <Inari> still crashes
L671[13:15:45] <Inari> Vexatos: after that, delete APis.zip, re-add APis.zip and thats about it, no? xD
L672[13:15:55] <Vexatos> Yes
L673[13:16:00] <Inari> hrm
L674[13:16:01] <Vexatos> Not delete from /libas
L675[13:16:02] <Inari> weird
L676[13:16:04] <Vexatos> libs*
L677[13:16:06] <Inari> i know
L678[13:16:09] <Inari> jsut from module thingy
L679[13:16:16] <Vexatos> yes, modules->dependencies
L680[13:16:20] <Vexatos> then it should compile just fine
L681[13:16:23] <Vexatos> and show no errors
L682[13:16:36] <Inari> it compiles
L683[13:16:38] <Inari> just crashes when i start
L684[13:16:39] <Inari> xD
L685[13:17:30] <Vexatos> Inari, what's your java args
L686[13:17:51] <Inari> [20:16:22] [main/INFO] [GradleStart]: Running with arguments: [--userProperties, {}, --assetsDir, C:/Users/Inari/.gradle/caches/minecraft/assets, --assetIndex, 1.7.10, --accessToken, {REDACTED}, --version, 1.7.10, --tweakClass, cpw.mods.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker]
L687[13:18:27] <Inari> or where do i find those
L688[13:18:28] <Inari> :p
L689[13:19:34] <Vexatos> -Djava.library.path=<pathtoyourcomputronicsprojectfolder>\build\natives\ -Dfml.ignoreInvalidMinecraftCertificates=true
L690[13:19:39] <Vexatos> those I have too
L691[13:20:04] <Vexatos> And make sure that, in run configurations
L692[13:20:21] <Vexatos> you set the folder it's run in to /eclipse
L693[13:23:53] <Inari> Vexatos: oh i found the actual run args
L694[13:23:54] <Inari> ;-;
L695[13:24:21] <Inari> they are a bit long
L696[13:25:57] <Inari> still crashes <.<
L697[13:27:16] <Vexatos> what
L698[13:27:20] <Vexatos> how
L699[13:28:38] <Vexatos> uuuh
L700[13:28:40] <Vexatos> uuuuuuuh
L701[13:28:55] *** Cruor is now known as Cruor|Away
L702[13:28:58] <Vexatos> Inari, try adding codechickencore deobfed into /eclipse/mods and re-launch
L703[13:29:02] <Vexatos> it might be an issue with ttcore
L704[13:29:09] <XDjackieXD> I need a better idea for checking, if the line of sight between two blocks gets blocked. for the first connection I use a Entity which carries the position of the other block (it even works cross-dimension) and both blocks store a list of all coordinates of the blocks in between.
L705[13:29:09] <XDjackieXD> my idea was to place fake-air blocks in between them which notify each of my blocks to check their coordinate list for changed blocks but this has several problems: chunk loading is a big issue..., the check would create server load (I guess...), not loaded blocks wouldn't get notified by the change, ... :/
L706[13:29:16] <XDjackieXD> anyone has better ideas?
L707[13:29:30] <Inari> XDjackieXD: raytrace?
L708[13:29:41] <Inari> oh
L709[13:29:42] <Inari> gets blocked :p
L710[13:30:03] <XDjackieXD> Inaria: wouldn't that require each chunk inbetween to be loaded?
L711[13:30:13] <gamax92> >Inaria
L712[13:30:16] <Inari> XDjackieXD: well you could give each connection an id
L713[13:30:16] <Vexatos> That it would anyway
L714[13:30:21] <Inari> if they get re-loaded and that ID is invalid
L715[13:30:24] <Inari> they just disappear
L716[13:30:38] ⇦ Quits: hitecnologys (~hitecnolo@178.74.102.183) (Quit: ZNC - http://znc.in)
L717[13:30:41] <Inari> id could be a hash of the 2 positions even :p
L718[13:31:04] <XDjackieXD> each block has an id (OC node address ^^)
L719[13:32:17] <XDjackieXD> the problem is that the blocks can be about 500 or even more blocks away from each other (and even in other dimensions if you have mods like portal gun mod or mystcraft...) and the check shouldn't require all chunks in between except for the first check...
L720[13:32:35] <Inari> i mean
L721[13:32:38] <Inari> all of the fake air blocks
L722[13:32:40] <Vexatos> Well that's bad already
L723[13:32:41] <Inari> have the same id
L724[13:32:48] <Vexatos> Inari, cross-connecting beams
L725[13:32:50] <Vexatos> have fun
L726[13:32:56] <Vexatos> crossing*
L727[13:32:57] <Inari> Vexatos: ?
L728[13:33:02] <XDjackieXD> yep
L729[13:33:10] <Inari> store 3 ids then
L730[13:33:11] <Inari> :p
L731[13:33:11] <Vexatos> XDjackieXD, such a distance shouldn't be allowed anyway
L732[13:33:17] <Inari> actually
L733[13:33:23] <Inari> it doesnt matter how many ids you store
L734[13:33:27] <Inari> just remove the invalid ones on reload
L735[13:33:31] <Inari> and destroy blocks if none left
L736[13:33:39] <Inari> Vexatos: codechickencore fixed it
L737[13:34:06] <XDjackieXD> Vexatos: this things are lasers which I designed for long-distance OC network links and the highest tier should be able to bridge quite a distance...
L738[13:34:32] <Vexatos> ...
L739[13:34:34] <Vexatos> linked cards
L740[13:34:35] <Vexatos> done
L741[13:34:37] <XDjackieXD> op
L742[13:34:40] <Vexatos> No
L743[13:34:41] ⇨ Joins: hitecnologys (~hitecnolo@178.74.102.183)
L744[13:34:44] <Vexatos> Not OP at all
L745[13:34:49] <Vexatos> did you see how much energy they consume
L746[13:34:58] <Inari> XDjackieXD: i guess your best bet is the fake air blocks
L747[13:35:27] <Vexatos> This would be really bad for servers
L748[13:35:37] <XDjackieXD> Vexatos: energy is no problem (treefarm + big reactors turbine...)
L749[13:35:40] <Vexatos> as you potentialsl have hundreds of thousands of them
L750[13:35:56] <Vexatos> XDjackieXD, If you have Big Reactors, you don't worry about OP-ness anyway
L751[13:36:01] <Inari> Vexatos: whats bad about them?
L752[13:36:03] <Inari> blocks are blocks
L753[13:36:19] <XDjackieXD> the other possibility is to store all block positions in between and use random checks
L754[13:36:20] <Inari> theres millions of blocks around
L755[13:36:30] <gamax92> the world is made up of blocks
L756[13:36:35] <XDjackieXD> like mc block update checks
L757[13:37:08] <Vexatos> I need to go now
L758[13:37:09] <Vexatos> bye
L759[13:37:11] ⇦ Quits: Vexatos (~Vexatos@188-22-19-124.adsl.highway.telekom.at) (Quit: I guess I have to go now. Bye ✔)
L760[13:37:12] <Inari> xD
L761[13:43:11] *** Pyrolusite|AFK is now known as Pyrolusite
L762[13:48:59] <SuPeRMiNoR2> Pretty sure I got pinged but my phone won't show it
L763[13:49:30] *** Riking|away is now known as Riking
L764[13:49:44] <SuPeRMiNoR2> Thanks phone
L765[13:57:33] <Inari> s/SuPeRMiNoR2/SuPeRMiNoR2/
L766[13:58:22] <Izaya> /g
L767[13:59:05] ⇦ Quits: hitecnologys (~hitecnolo@178.74.102.183) (Quit: ZNC - http://znc.in)
L768[14:00:03] ⇨ Joins: hitecnologys (~hitecnolo@178.74.102.183)
L769[14:01:03] <cloakable> I do like that I can pack multiple arguments into one packet in opencomputers :D
L770[14:01:03] *** Pwootage is now known as Pwootage|Off
L771[14:01:22] <Lizzy> lol, /grep is horribly broken in windows hexchat
L772[14:01:57] <SuPeRMiNoR2> * is horribly broken in windows *
L773[14:02:09] <SuPeRMiNoR2> FTFY Lizzy
L774[14:02:15] Lizzy sets mode: -v on SuPeRMiNoR2
L775[14:02:16] <XDjackieXD> windows is horribly broken XD
L776[14:02:17] <Lizzy> :
L777[14:02:19] <Lizzy> :P
L778[14:03:22] <Inari> so
L779[14:03:28] <Inari> how do i get a blocks location from its Block class :D
L780[14:03:36] <Inari> or hm
L781[14:03:37] <Inari> maybe i dont
L782[14:03:44] <XDjackieXD> 1.8 or 1.7.10?
L783[14:04:49] <Inari> 1.7.10
L784[14:05:02] <Inari> i just want its tile entity, seems you use world.getTileEntitiy(x,y,z) for that
L785[14:05:07] <Inari> but i need the coords for that
L786[14:05:07] <Inari> <.<
L787[14:06:06] <LordFokas> there is only one instance of Block for each block id
L788[14:06:23] <LordFokas> so you cannot get to the tile entity from the block
L789[14:06:30] <Inari> ~.~
L790[14:06:33] <LordFokas> you need the coordinates
L791[14:06:35] <Inari> oh MC :P
L792[14:06:45] <clever> where are you getting the Block from then?
L793[14:06:52] <LordFokas> and that is also why most block methods receive a world and x y z coords
L794[14:07:23] ⇦ Quits: hitecnologys (~hitecnolo@178.74.102.183) (Ping timeout: 202 seconds)
L795[14:07:26] <clever> LordFokas: where is the NBT data stored then, so non-tileentity blocks can have state?
L796[14:07:56] <LordFokas> it's stored in a special registry in the world instance
L797[14:08:09] <LordFokas> that can be accessed if you have the world and the block's coordinates
L798[14:08:17] <LordFokas> <Inari> oh MC :P
L799[14:08:20] <clever> ah
L800[14:08:25] <LordFokas> it's a matter of performance
L801[14:08:34] ⇨ Joins: hitecnologys (~hitecnolo@178.74.102.183)
L802[14:08:53] <clever> so you lookup both NBT, TE, and Block via coordinates, and all instances of dirt share a single Block
L803[14:08:55] <Inari> LordFokas: meh, if im storing the data for a single block that doesnt matter much performanc wise
L804[14:09:00] <LordFokas> if you had a Block instance for every single block placed in the world, dirt alone would suck up all your RAM
L805[14:09:24] <LordFokas> and dirt is like 5% of the world
L806[14:09:47] <Inari> sure
L807[14:09:48] <Inari> but its 1
L808[14:09:49] <clever> and block updates are a method on the Block class?, and are passed the xyz of the block in question?
L809[14:09:50] <Inari> not every single
L810[14:10:32] <LordFokas> yes, block updates are a method on the block call and receive the world and xyz coords IIRC
L811[14:10:39] <LordFokas> Block class*
L812[14:11:04] <clever> and since the Block is shared, it cant store any per-block data in locals, would need to fetch it on the fly, via the coords
L813[14:11:46] <clever> in the case of things like sand/gravel, it would just check the presense of air/water at y-1, and then potentialy setBlock itself to air and spawn a falling sand entity?
L814[14:11:48] <LordFokas> exactly, there is only one instance of every single block in the entire game, it is shared even accross worlds.
L815[14:12:07] <LordFokas> I do believe it's what they do, yes
L816[14:12:28] <LordFokas> but I haven't read into that part of vanilla code in a long time
L817[14:12:32] <LordFokas> like, since 1.5
L818[14:12:38] <clever> cant seem to locate the name of the block update function yet, closest i can find is scheduleBlockUpdate
L819[14:13:05] <clever> and markBlockForUpdate
L820[14:13:06] <LordFokas> I think it's called onBlockUpdate()
L821[14:13:19] <clever> no trace of that in opencomputers code
L822[14:13:23] <Inari> getBlockInstance() plz
L823[14:13:29] <LordFokas> oh, wait
L824[14:13:35] <gamax92> ooh, devmem command
L825[14:13:40] <LordFokas> block updates are triggered by neighbor changes
L826[14:13:53] <LordFokas> I think it's called onNeighborChanged or something
L827[14:14:06] <LordFokas> I used that recently for redstone
L828[14:14:12] <Inari> wee it worketh
L829[14:14:19] <clever> ./src/main/scala/li/cil/oc/common/tileentity/Charger.scala: def onNeighborChanged() {
L830[14:14:27] <clever> 45 override protected def onRedstoneInputChanged(side: ForgeDirection, oldMaxValue: Int, newMaxValue: Int): Unit = {
L831[14:14:40] <clever> LordFokas: is this part of MC or OC then?
L832[14:15:05] <LordFokas> yes, OC is overriding it
L833[14:15:19] <LordFokas> every block has that method
L834[14:15:24] <clever> so OC listens for block updates, then fires its own onRedstoneInputChanged?
L835[14:15:29] <LordFokas> but the default action is doing nothing
L836[14:15:50] <LordFokas> I don't know much about OC internals, I can't answer that
L837[14:16:03] <clever> grep answers everything
L838[14:16:36] <Inari> anyway, will have to look into making pipes
L839[14:16:42] <clever> yeah, it looks like onRedstoneInputChanged is a helper, on everything extending RedstoneAware
L840[14:16:47] ⇦ Quits: hitecnologys (~hitecnolo@178.74.102.183) (Ping timeout: 186 seconds)
L841[14:16:52] <Sangar> it is
L842[14:17:11] ⇦ Quits: bananagram (~bananagra@198.52.199.35) (Ping timeout: 186 seconds)
L843[14:17:40] <clever> hmmmm, is redstone only used on tile entities?
L844[14:18:29] <Sangar> in oc? pretty much, yes
L845[14:18:51] ⇨ Joins: hitecnologys (~hitecnolo@178.74.102.183)
L846[14:18:53] <clever> ah, but thats just a limit OC has set on itself, not a limit in MC
L847[14:19:08] <Sangar> i wouldn't call it a limit, but a design choice, but yeah :P
L848[14:20:20] <clever> hmmm, in the case of things like the OC network cables, i'm guessing block updates trigger the connection?
L849[14:20:38] <clever> is there any need for a tile entity on a Cable?
L850[14:21:15] <Sangar> there is, for the network node
L851[14:22:00] <Sangar> and not really, the connections are always created by the block that is added to the world. so if there's an existing cables, new blocks connect to it, not the other way around (but the cable will connect to existing blocks if it's placed second, of course)
L852[14:22:02] <clever> it feels like it can be done entirely without TE's?, just find out what network the neighbors are on in onNeighborChanged, and potentialy merge/split based on changes
L853[14:22:47] <clever> hmmm, but what about unloaded chunks
L854[14:22:50] <Sangar> well, yeah, then you'd need to keep a full blown shadow world world, though, with coordinates for each node
L855[14:23:00] <Sangar> minus one world there :P
L856[14:23:15] <clever> ah yeah, loops
L857[14:23:25] <clever> breaking half the loop, it wont know if the network was split or not
L858[14:23:42] <Sangar> mhm
L859[14:23:52] <clever> it would have to send a broadcast and traverse the entire network
L860[14:24:24] <clever> what about chunk loading, if i have a computer in chunk 1&3, and a cable runs from 1->2->3
L861[14:24:28] <clever> and only 1/3 are loaded
L862[14:24:38] <clever> does it work?
L863[14:24:38] <Sangar> then the network is split
L864[14:24:42] <Sangar> no
L865[14:24:43] <clever> ah
L866[14:25:02] <clever> so it once a network cable unloads, it stops functioning
L867[14:25:13] <Sangar> yes
L868[14:25:38] <clever> wireless i assume can jump over unloaded chunks, since its purely a distance thing
L869[14:25:45] <clever> the blocks in the path dont matter
L870[14:25:50] <clever> no faraday cages
L871[14:25:58] <Sangar> yup. it can even work better than with it loaded :P because blocks in the path *do* matter
L872[14:26:09] <Sangar> and it won't load chunks
L873[14:26:10] <clever> oh
L874[14:26:15] <Inari> :o
L875[14:26:18] <clever> so blocks can reduce signal power?
L876[14:26:21] <Sangar> yes
L877[14:26:26] <Inari> interesting
L878[14:26:26] <Sangar> based on their hardness
L879[14:26:27] <clever> and unloaded chunks count as zero, giving better signal
L880[14:26:33] <Sangar> yeah
L881[14:26:33] ⇦ Quits: CoolSquid (~CoolSquid@ti0011a400-6728.bb.online.no) (Read error: Connection reset by peer)
L882[14:26:43] <clever> so a solid obsidian bunker would have crappy reception
L883[14:26:46] <Inari> so in terms of OC, what you can't see doenst exist
L884[14:26:50] ⇨ Joins: CoolSquid (~CoolSquid@ti0011a400-6728.bb.online.no)
L885[14:27:22] <Sangar> it's sampled (because performance), so theres still a chance stuff gets through, but in principle yes
L886[14:27:54] <Sangar> Inari, pretty much :P but given the default max wireless range it's *relatively* hard to exploit
L887[14:28:37] <clever> what was the max wifi range?
L888[14:29:09] <Sangar> 400 iirc
L889[14:29:34] <cloakable> Yup
L890[14:30:15] <Sangar> i'm off
L891[14:30:18] <Sangar> o/
L892[14:30:28] <LordFokas> \o
L893[14:30:46] <clever> ive also run into a minor problem ingame using OC
L894[14:30:53] <SuPeRMiNoR2> o/
L895[14:30:54] <clever> i have a screen thats supposed to show the server rules
L896[14:31:01] <clever> after a few hours, the screen just goes blank
L897[14:31:09] <clever> its usualy idle and just displaying static text
L898[14:31:13] <Inari> wee i added a missing texture block
L899[14:31:18] <Inari> big steps!
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L903[14:49:18] <Inari> not sure why vex acts as if the camera is black magic
L904[14:49:52] <XDjackieXD> what camera?
L905[14:56:47] <PotatoSleep> o/
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L907[15:08:07] <Inari> XDjackieXD: computronics
L908[15:08:14] <XDjackieXD> oh
L909[15:09:17] <Inari> hm for piping i will also have to look into rendering and how to make them connect and suhc
L910[15:14:05] <Izaya> hm
L911[15:14:12] <Izaya> it would appear my eyes feel like sandpaper
L912[15:21:42] <Izaya> http://i.imgur.com/JlWhhsf.jpg
L913[15:31:53] <XDjackieXD> lol? :D
L914[15:32:05] <nxsupert> o/
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L916[15:34:57] <nxsupert> MajGenRelativity: https://github.com/OpenPrograms/ds84182-Programs/blob/master/gps/libgps.lua
L917[15:35:12] <MajGenRelativity> :
L918[15:35:16] <MajGenRelativity> are you even
L919[15:35:18] <MajGenRelativity> :(
L920[15:35:27] <nxsupert> ?
L921[15:35:36] <MajGenRelativity> why would you post that publicly?
L922[15:35:54] <nxsupert> It's publicly avalible.
L923[15:36:09] <MajGenRelativity> oh
L924[15:36:13] <MajGenRelativity> you didn't make it?
L925[15:36:22] <nxsupert> No.
L926[15:37:23] <Inari> cause nx totally pushes to ds repo
L927[15:37:30] <nxsupert> :P
L928[15:43:18] <Inari> hrm
L929[15:43:30] <Inari> how to get the block of a tile entity..
L930[15:44:33] <Inari> or rather
L931[15:44:34] <Inari> the coords
L932[15:45:39] <XDjackieXD> 1.7?
L933[15:47:28] <Inari> ya
L934[15:48:24] <XDjackieXD> inside the tileentity class call worldObj.getTileEntity(xCoord, yCoord, zCoord);
L935[15:48:32] <XDjackieXD> oh
L936[15:48:33] <XDjackieXD> sry
L937[15:48:36] <XDjackieXD> the block
L938[15:48:55] <Inari> well
L939[15:49:01] <Inari> but im in the tile entity :P and i want teh block coords
L940[15:49:02] <XDjackieXD> worldObj.getBlock(xCoord, yCoord, zCoord); :P
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L942[15:58:00] <Inari> so? xD
L943[16:02:11] <Inari> ah
L944[16:02:12] <Inari> found it
L945[16:03:11] ⇨ Joins: marcin212 (~marcin212@aaqh59.neoplus.adsl.tpnet.pl)
L946[16:03:18] <marcin212> http://www.windows93.net/
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L948[16:05:15] <Inari> okay?
L949[16:06:45] <XDjackieXD> lol? :D
L950[16:07:09] <Izaya> > typeof NaN
L951[16:07:11] <Izaya> number
L952[16:07:26] <Magik6k> well
L953[16:10:02] <Katie> clever I have that issue as well... I have the chunk force loaded, but randomly the screen on my stargate controller is blank, sometimes I can click a few times and it'll come on, other times I have to reboot.
L954[16:12:16] <Inari> hm damn
L955[16:12:21] <Inari> my peripheral doesnt work xD
L956[16:13:08] <Inari> waila says <ERROR> instead of address and OC doesnt inf dit
L957[16:13:08] <Inari> <.<
L958[16:13:34] <Katie> TE code?
L959[16:14:25] <Inari> maybe cause i dont have IBattery (and sec)
L960[16:16:51] <Inari> https://gist.github.com/Inari-Whitebear/ccb19258f83c315d63b9
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L962[16:19:24] <Katie> Inari, does BlockMachineSidedIcon implement SimpleComponent, or Environment or something?
L963[16:20:32] <Inari> well theres public interface IComputronicsEnvironmentBlock { public Class<? extends Environment> getTileEntityClass(int meta);}
L964[16:21:45] <Inari> hm
L965[16:21:46] <Katie> Not really sure then..
L966[16:21:50] <Inari> wonder what im missing/doing wrong XD
L967[16:21:54] <Inari> migth have to poke vexatos about it
L968[16:22:17] <Inari> right time to start on piping hten
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L988[17:47:55] <Inari> any my updateEntity wont trigger :<
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L997[18:25:27] <PotatoTrumpet> F
L998[18:25:40] <gDroid2002> G
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L1009[19:03:46] <jdmiller82> hola!
L1010[19:03:53] <Kodos> o/
L1011[19:04:19] <jdmiller82> how goes it?
L1012[19:04:30] <Kodos> Can't seem to shake being tired, but alright overall
L1013[19:04:35] <Kodos> And you?
L1014[19:05:06] <jdmiller82> doing pretty good. been working most of the day, so wanted to relax and play some MC
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L1016[19:06:29] <Kodos> Think I'm gonna go lay on the couch
L1017[19:17:49] *** alekso56 is now known as alekso56_off
L1018[19:20:44] <SuPeRMiNoR2> have not played mc in forever
L1019[19:21:03] <SuPeRMiNoR2> just set up a mess around server, i think i am going to update my oc programs, and build an underwater big reactor
L1020[19:21:23] <SuPeRMiNoR2> with a large door overhead to flood it (even though big reactors dont explode, still cool)
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L1024[19:37:47] *** Daiyousei is now known as SleepingFairy
L1025[19:40:59] <endriuOC> wocchat is really impressive :v
L1026[19:43:58] <Katie> Isn't it?
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L1029[19:54:13] <SuPeRMiNoR2> what is it?
L1030[19:55:43] <PotatoTrumpet> SuPeRMiNoR2, it's an IRC Clinet for OC made by the one and only gAway2002
L1031[19:55:45] <PotatoTrumpet> err
L1032[19:55:46] <PotatoTrumpet> gamax92,
L1033[19:56:33] ⇨ Joins: PHP (~PHP@107.179.95.12)
L1034[19:56:44] <gamax92> Don't give away my credit to someone else D:<
L1035[19:56:49] <PotatoTrumpet> sorry
L1036[19:57:08] <Inari> hrm meh
L1037[19:57:08] <PotatoTrumpet> did you ever fix the scrolling
L1038[19:57:17] <PotatoTrumpet> and, next time your on the server ping me
L1039[19:57:22] <ping> :/
L1040[19:57:33] <Inari> in my TESR i cast the TileEntitty into my tile entitty class, but for some reason its stored Itemstack field is alwaysn ull
L1041[19:57:36] <Inari> even though it shouldnt be
L1042[19:57:37] <Inari> D:
L1043[19:57:56] <gamax92> PotatoTrumpet: what's wrong with the scrolling again?
L1044[19:58:33] *** Pwootage|Off is now known as Pwootage
L1045[20:00:09] <PotatoTrumpet> gamax92, it sucked
L1046[20:00:11] <PotatoTrumpet> remember
L1047[20:00:16] <PotatoTrumpet> jumped around a lot
L1048[20:00:28] <gamax92> oh that's Sangar's fault
L1049[20:04:47] <PotatoTrumpet> so uh
L1050[20:04:52] <PotatoTrumpet> i'm gonna be on GTA Online
L1051[20:04:54] <PotatoTrumpet> if anyone cares
L1052[20:05:43] <gamax92> PotatoTrumpet: I have $0
L1053[20:05:46] <gamax92> so I care 0
L1054[20:06:29] <SuPeRMiNoR2> PotatoTrumpet: I just started playing mc again
L1055[20:06:31] <SuPeRMiNoR2> arrrg
L1056[20:07:15] <SuPeRMiNoR2> so i can either stop play mc, watch rick and morty (again) or go play gta online too
L1057[20:07:38] <PotatoTrumpet> GTA V online
L1058[20:07:40] <PotatoTrumpet> now
L1059[20:07:43] <PotatoTrumpet> I saw you earlier
L1060[20:07:50] <PotatoTrumpet> but you must have been afk
L1061[20:14:26] <SuPeRMiNoR2> Ill get on in a bit
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L1064[20:35:17] <SuPeRMiNoR2> PotatoTrumpet: do you want to use teamspeak?
L1065[20:35:26] <Katie> Oh man.. I need a way to specify which IP java opens a connection from
L1066[20:35:29] <PotatoTrumpet> I haz no mic
L1067[20:35:35] <PotatoTrumpet> until ~september
L1068[20:36:10] <SuPeRMiNoR2> hmm ok
L1069[20:36:19] <PotatoTrumpet> yah
L1070[20:36:48] <Katie> damn it gamax92!
L1071[20:37:04] <gamax92> Katie: what did I do now
L1072[20:37:14] <PotatoTrumpet> everythomng
L1073[20:37:43] <Katie> You're fired. clean out your desk I want you out of here in 15 minutes. On a related note: http://michi.pc-logix.com/Minecraft_1.7.10_2015-05-30_20-36-56.png WTF did I do wrong? :P
L1074[20:38:14] <PotatoTrumpet> you attempted to call field"getScreen"
L1075[20:38:31] <gamax92> oops
L1076[20:38:35] <gamax92> will fix
L1077[20:38:48] <Katie> \o/
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L1080[20:38:56] <gamax92> I'm actually not entirely sure what to do for that.
L1081[20:39:19] <Katie> it's a pretty standard machine, t3 CPU, GPU, Monitor
L1082[20:40:12] <gamax92> Katie: nah it's just because you've managed to do something in term that has triggered use of non implemented things
L1083[20:40:21] <gamax92> so now I have to go implement thme
L1084[20:40:30] <Katie> I booted the computer, and typed wocchat.
L1085[20:40:34] <Katie> lol
L1086[20:40:58] <gamax92> welp.
L1087[20:41:52] <gamax92> lol Sangar, "That's it, I've had enough."
L1088[20:44:38] <gamax92> ~w GPU
L1089[20:44:38] <ocdoc> http://ocd.cil.li/component:gpu
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L1093[20:54:29] <gamaxOC> oh yeah, maybe I should fix that scroll bar ...
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L1096[20:58:36] <Inari> my crappy pipes half work \o/
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L1099[21:02:46] <gamaxOC> well this doesn't seem too bad
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L1101[21:05:42] <gamax92> Katie: k try now
L1102[21:06:09] <Katie> update via oppm?
L1103[21:06:14] ⇨ Joins: Michi (~michi@tmcfan.xrbunker.com)
L1104[21:06:17] <Michi> \o/
L1105[21:06:28] <gamax92> yeah
L1106[21:06:34] <dangranos> hi
L1107[21:06:44] <Michi> Thanks gamax92
L1108[21:06:50] <Michi> I love this client.
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L1110[21:07:16] <gamaxOC> mmmh yes, nice smooth ... er scrollbar
L1111[21:07:30] <Michi> heh
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L1114[21:08:12] <gamaxOC> It is kinda a bit weird on a T2 screen, a bit small
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L1116[21:08:41] <gamaxOC> You lose quite a bit of screen space immediately thanks to sangar's long ass topic
L1117[21:08:49] <Katie> lmao
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L1119[21:09:08] <Katie> Topic for Michi: blah blah :P
L1120[21:09:19] <Katie> shouldn't it be Topic for #Channel ?
L1121[21:09:27] <gamax92> OOPS
L1122[21:09:37] <Michi> heheh
L1123[21:10:06] <Michi> I love being able to switch channels with the sidebar..
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L1127[21:11:29] Katie sets mode: -o on Michi
L1128[21:11:35] Katie sets mode: +v on Michi
L1129[21:11:39] <Katie> :P
L1130[21:11:55] <Michi> One day maybe I'll PR mode changes in heh...
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L1138[21:26:30] <gamaxOC> Katie: feel free to PR better MODE support, the one Sangar wrote error's every time EsperNet does +i when you connect
L1139[21:28:06] <gamaxOC> it's also EsperNet specific, hardcoding letters as specific things.
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L1142[21:36:26] <Kodos> gamax92, I've probably asked before but can you make MassSound have a folder in the mods folder that I can load OGG files into that MassSound can load
L1143[21:36:59] <gamax92> sure if I knew how to do that
L1144[21:37:32] <gamax92> also only you would hear the sounds unless you made sure all the other clients have the sounds as well
L1145[21:37:54] <Kodos> Yes, I know, it's for SSP, so I don't care
L1146[21:37:54] <Kodos> lol
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L1148[21:44:01] <gamax92> mmmh lovely, the RFC specifies nothing dealing with modes in the trailing/message part of a line
L1149[21:45:01] <Kodos> rfc?
L1150[21:45:50] <gamax92> https://tools.ietf.org/html/rfc2812#section-3.1.5
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L1154[22:57:17] <gamax92> "ABP - 6343"
L1155[22:57:24] <gamax92> das a lotta ads
L1156[22:57:49] <gamax92> the website tried to load that many ads before it gave up
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L1169[23:53:55] <weather> what a useful ad. http://puu.sh/i6MhC/3aaa69b95b.jpg
L1170[23:56:28] <gamax92> hahaha
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