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L1[00:18:09] <gamax92> Hey Vexatos
L3[00:20:50] <Vexatos> tehfont
L4[00:20:51] <Vexatos> o_______o
L5[00:21:03] <Vexatos> such OC
L6[00:21:06] <Vexatos> many terminal
L7[00:21:06] <Vexatos> wow
L8[00:21:55] * Temia
earperk!
L9[00:21:59] <Temia> Moo? owo
L10[00:22:16] <gamax92> Vexatos: you do
know what it is, right?
L11[00:22:25] <Vexatos> Yes
L12[00:22:29] <gamax92> then what is
it
L13[00:22:40] <Vexatos> It does look like a
Lua VM
L14[00:22:54] <gamax92> ._.
L15[00:22:57] <Vexatos> xD
L16[00:23:31] *
Temia is excited about OC emulation, yesyes owo!
L17[00:23:33] <gamax92> I remember when it
wouldn't even initialize machine.lua ...
L18[00:23:40] <gamax92> Because that was
just a few hours ago :P
L19[00:23:47] <Temia> I have not even
gotten any of the existing solutions to build much less run.
L20[00:23:56] <Vexatos> Temia: indeed
L21[00:23:58] <Vexatos> quite
exciting
L22[00:24:04] <gamax92> this one should be
crap loads more easier
L23[00:24:13] <gamax92> but not entirely
5.2 compliant
L24[00:24:18] <Vexatos> machine.lua <
mafish.lua
L25[00:24:19] <Temia> Not entirely?
.-.
L26[00:24:28] <Vexatos> gamax92, using
eris? :P
L27[00:24:31] <gamax92> no
L28[00:25:15] <gamax92> Temia: enough that
it shouldn't make a difference
L29[00:25:37] <Temia> Well okay .-
L30[00:26:23] <gamax92> keyboard component
... much complex, many methods, such difficult, wow
L31[00:27:08] ***
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L32[00:29:04] <gamax92> ~w signals
L34[00:29:39] <gamax92> hmm ... codes
...
L35[00:45:19] ⇦
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L44[01:23:08] <Temia> :D!
L45[01:24:17] <gamax92> its interesting
with a thousand stubs and less than half of the filesystem
component implemented, that I'm able to (mostly) boot up into
OpenOS and use it
L46[01:24:22] <Sandra> gamax92, what
language is it written in?
L47[01:24:55] ⇨
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L48[01:25:14] <gamax92> lua
L49[01:25:28] <Sandra> oh cool.
L50[01:25:40] <Sandra> so you wrote the
emulator in lua?
L51[01:25:42] <Sandra> nice.
L52[01:25:44] <PotatoTrumpet> Hello
L53[01:25:50] <PotatoTrumpet> It's 1:25
AM
L54[01:25:56] <PotatoTrumpet> I just woke
up
L55[01:26:13] <gamax92> I didn't expect it
to get this far, i was planning on it being another thing i shelve
as impossible to do with the tools I'm using
L56[01:26:13] <Sandra> oh look it's a
potato.
L57[01:26:19] <gamax92> but then ... it got
this far
L58[01:26:33] *
Sandra plants PotatoTrumpet in the ground.
L59[01:26:49] *
PotatoTrumpet grows into a healthy PotatoTrumpet plant
L60[01:27:02] ***
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L61[01:27:25] <vifino> gamax92: Using
love2d?
L62[01:27:33] <vifino> Or how are you
actually making a window?
L63[01:28:13] <vifino> Actually, it might
just be a plain terminal...
L64[01:28:16] <vifino> Oh well.
L65[01:29:18] <Sandra> it looks like an
individual window.
L67[01:32:44] <gamax92> I am going to sleep
now, bai
L68[01:33:03] ⇦
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L69[01:34:13] <Sandra> yep, love2d.
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L71[01:35:24] <PotatoSkyrim> So
L72[01:35:39] <PotatoSkyrim> Conditions in
my area are favorable for many tornados this evening
L73[01:35:44] <PotatoSkyrim> :/
L74[01:40:49] <Sandra> why is america and
australia simultaneously undergoing a massive disaster?
L75[01:41:03] <Sandra> america always has
to steal our spotlight don't they.
L76[01:52:15] ⇦
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L78[02:02:26] <PotatoSkyrim> Sandra,
America IS the spotlight
L79[02:03:08] <Sandra> yeah. fuck you
guys.
L80[02:06:47] <Kubuxu> \o
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L86[02:47:05] <vifino> Is the creative tier
in any way, shape or form better than the craftable ones?
L87[02:54:02] <g> Does files.vex.tty.sh
have some kind of rate limiting?
L88[02:54:12] <g> vifino, the cases? yeah,
they don't need power
L89[02:54:34] <vifino> g: No. And
thanks.
L90[02:55:17] <g> I can't wget asielib from
it
L92[02:55:41] <g> it just sits there
forever
L93[02:57:00] <Katie> g does the box you're
downloading with have ipv6?
L95[02:57:08] <Katie> I had to add
--inet4-only to the wget command to download.
L96[02:57:13] <Katie> seems ipv6 is
ded.
L97[02:57:22] <g> oh, that worked
thanks
L98[02:58:05] <Katie> vifino, your ipv6 is
shot.
L99[02:58:14] <Katie> ---
2001:41d0:d:79e::dead:beef ping statistics ---
L100[02:58:14] <Katie> 7 packets
transmitted, 0 received, 100% packet loss, time 6044ms
L101[02:58:22] <vifino> Katie: .-.
L102[02:58:54] <Katie> Hey... don't blame
me.
L103[02:59:04] <vifino> I blame y-- Oh,
okay. :<
L105[02:59:42] <Katie> of*
L106[02:59:52] <vifino> @_@
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L116[04:22:47] <Sangar> o/
L117[04:28:21] <Kodos> o/
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L130[06:08:48] <^v> Oh noes! anarchy split
3:
L131[06:09:24] <Lizzy> ANARCHY!
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L136[06:11:41] <Kubuxu> Got splited.
L137[06:12:08] <Lizzy> yes, we saw
L138[06:12:14] <Lizzy> yes, we saw
L139[06:12:21] <Lizzy> .-. laptop
pls
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L153[07:33:16] <dangranos> Problem of
jokes about error 404 that you cant find any joke at all.
L154[07:33:39] <g> that must've been a UDP
joke
L155[07:33:43] <g> I can't tell if anyone
got it
L156[07:35:47] <Kubuxu> HHeheheh
L157[07:35:56] <dangranos> I could read
you a 302 joke but i wrote it somewhere else
L158[07:35:58] <Kubuxu> It took me a
while.
L159[07:36:17] <dangranos> Kubuxu, you
must have a very big ping :D
L160[07:36:35] <Kubuxu> about Jokes great.
UDP are
L161[07:37:48] <g> I made an NTP joke
once
L162[07:37:54] <g> I can't remember it,
but the timing was perfect
L163[07:37:58] <dangranos> I have a joke
about 451 but i cant tell it to you
L164[07:38:30] <g> I heard a great one
about IPSEC, but you wouldn't get it - it's an inside joke
L165[07:40:25] <dangranos> (and now you
are just copypasting)
L166[07:41:07] <g> They're funnier than
the usual ones
L169[07:42:26] <dangranos> If you wanted a
501 joke then i dont know how to tell it to you
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L173[08:04:33] <gamax92> Sangar: are you
there
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L175[08:06:43] <Sangar> gamax92,
depends
L177[08:07:17] <Sangar> ohhh. is that that
remote shell thinger or an actual emulator?
L178[08:07:23] <gamax92> actual
emulator
L179[08:07:26] <Sangar> weeee
L180[08:07:30] <Sangar> cool :)
L181[08:07:38] <gamax92> also I've given
up on that remote shell thing
L182[08:08:12] <gamax92> nothing I've done
to try to fix it speed has prevented it from running at like 5
characters per second
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L184[08:08:29] <gamax92> yet the same code
runs full speed as an emulator renderer
L185[08:08:31] <Sangar> ah, well
L186[08:09:21] <Sangar> an emulator i much
better anyway :P
L187[08:09:23] <Sangar> *is
L188[08:09:35] <Sangar> how do you do the
rendering?
L189[08:10:09] <gamax92> Love2D, spawns an
image and then when ever set/fill/copy is called it'll put
appropriate characters there
L190[08:10:19] <Sangar> nice
L191[08:10:43] ***
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L192[08:11:04] <gamax92> Sangar: i also
found out i can use svn export on github to pull a specific
directory
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L194[08:11:22] <gamax92> so it'll pull the
lua and loot folders as well as unifont.hex from the repo
L195[08:11:40] <Sangar> ah, that's
handy
L196[08:12:32] <Sangar> i murdered besh
and transplanted the piping logic into the normal shell \o/
L197[08:12:42] <gamax92> D:
L198[08:12:46] <gamax92> But besh was my
friend
L199[08:12:49] <Sangar> let's see if
anything breaks horribly somewhere down the line
L200[08:12:58] <Sangar> welp, it's
dead
L201[08:13:30] <gamax92> Anyway, food,
then to implement the everything that is not implemented
L202[08:13:35] ***
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L203[08:13:39] <Sangar> sounds like a
plan
L204[08:13:46] <gamax92> Sangar: its funny
with only open,read,close, and list, that OpenOS will boot
L205[08:14:11] <Sangar> also, make a gui
to display a graph of the connected components :P and make it so
you can add new ones via drag and drop (totallynotoverkill)
L206[08:14:16] <Sangar> :D
L207[08:14:32] <gamax92> spawning multiple
windows is something I've not gotten to work very well
L208[08:14:44] <gamax92> i.e never worked
at all
L209[08:14:56] <Sangar> write it in lua,
add an api so you can spawn them from within the emulator? :P
L210[08:15:33] <Sangar> though i guess
once you want multiple computers to simulate networking multiple
windows would make more sens
L211[08:15:34] <Sangar> e
L212[08:15:36] <gamax92> no its because i
have to like round robin go through each window, poll them all for
events, draw on all of them
L213[08:15:45] <Sangar> ugh
L214[08:15:45] <gamax92> or I can just use
loveframes
L215[08:15:53] <Sangar> but?
L216[08:17:03] <gamax92> but food
L217[08:17:26] <Sangar> bon appetit
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L220[08:27:25]
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L221[08:31:17] <gamax92> i need to get
copy to work
L222[08:42:07] <Temia> Hmm.
L223[08:42:20] <Temia> Well, does OC use
different lua sessions for each computer?
L224[08:43:29] <gamax92> I would severely
hope su
L225[08:43:55] <Temia> Because if that's
the case, it might be better to find some manner of IPC lib to
use.
L226[08:44:48] <Temia> And eventually,
someone's gonna have to learn about thread safety in this
multiprocessor world.
L227[08:46:45] <Sangar> it uses a separate
state per machine, yes
L228[08:50:13] <vifino> What alternative
shells exist for openos?
L229[08:52:19] <vifino> Sangar: lol, i
fixed besh once, it was horribly broken
L230[08:53:26] <Sangar> vifino, aye it
was, not sure if it was currently; the redirects seem to working
nicely in sh anyway, from the few tests i did :P
L231[08:53:40] <Sangar> and except for the
dead besh, i don't know of any
L232[08:53:41] *
Temia is excited about the idea of file descriptor piping and
redirection '-'
L233[08:54:35] <vifino> Sangar: If you get
me a build of a better shell, or the new shell, or any shell with
decent piping, I'd be thankful.
L234[08:54:48] <Vexatos> Hmm
L235[08:54:51] <vifino> Also, did you read
my suggestion with cpu blocks? :P
L236[08:54:55] <Vexatos> Could anyone
explain to me how piping works?
L237[08:55:02] <Vexatos> I'm still an
amazing Linux noob :3
L238[08:55:06] <Sangar> cpu blocks?
L239[08:55:20] <vifino> Like, execute code
on another cpu, no matter what architecture it is.
L240[08:55:32] <Sangar> Vexatos,
basically, stdin/out are redirected to another programs
stdout/in
L241[08:56:21] <Temia> Or to a file.
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L243[08:56:46] <Sangar> vifino, not sure
what you mean. couldn't you just pcall(load(select(uhhh5?,
event.pull("modem_message")))) or so?
L244[08:56:52] <Sangar> yeah, or a
file
L245[08:56:52] <vifino> Sangar: OC
internally uses one lua instance and corutines or really concurrent
things?
L246[08:57:05] <Vexatos> Sangar, and
what's the syntax?
L247[08:57:11] <Sangar> vifino, one lua
state per machine
L248[08:57:23] <Temia> a | b to pipe
stdout into another program's stdin
L249[08:57:32] <Temia> a > b to
redirect stdout to a file
L250[08:57:44] <Temia> a < b to read a
file into stdin
L251[08:58:01] <vifino> Sangar: Well,
thing is, if you have for example that javascript arch, I'd like to
run javascript on it, while using lua to run openos.
L253[08:58:09] <Vexatos> aha
L254[08:58:15] *
Temia nodnods.
L255[08:58:16] <Alissa> x&>y to
redirect one file to another
L256[08:58:16] <Vexatos> sooo
L257[08:58:25] <Vexatos> echo
"fishpie" > fridge.txt
L258[08:58:29] <Temia> 2> to redirect
stderr
L259[08:58:32] <vifino> Basically, just a
way to do symetric multiprocessor machines.
L260[08:58:32] <Vexatos> saves
"fishpie" into fridge.txt?
L261[08:58:34] <Alissa> replace y with -
to close a file
L262[08:58:41] <Temia> Yes.
L263[08:58:52] <Sangar> oh, right. yeah,
it doesn't do number> (yet, anyway). i think.
L264[08:58:55] <Vexatos> And then you can
do echo < fridge.txt
L265[08:58:57] <Vexatos> to read it
again?
L266[08:58:59] <Temia> Ah.
L267[08:59:23] <Temia> Echo doesn't take
stdin arguments, actually .-. I think.
L268[08:59:29] <Temia> Nope.
L269[08:59:46] <Temia> cat does
though.
L270[08:59:56] <Sangar> vifino, that
sounds like something extremely complicated to implement that only
very few people would use :X
L271[09:00:04] <vifino> Sangar: :(
L272[09:00:10] <vifino> But it would be
awesome as fuck.
L273[09:00:28] <vifino> Symetric
multiprocessor systems \o/
L274[09:00:30] <Temia> Meanwhile everyone
can benefit from piping and a good set of coreutils!
L275[09:00:40] <Temia> :D
L276[09:00:58] <Sangar> vifino, but you
can make an addon mod! ;) there's an example about how to create a
machine, so you can just create a few to work in tandem in your
supercomputer block :P
L277[09:01:31] <vifino> x_x that probably
means java or scala
L278[09:02:03] <Vexatos> Temia, how can
you make your own program take stdin arguments?+
L279[09:02:32] <Temia> Well, typically
stdin is the user's keyboard input in the CLI.
L280[09:02:41] <Temia> So it'd be
essentially the same.
L281[09:03:20] <Vexatos> aaaah
L282[09:03:24] <Vexatos> it's standard
io.read
L283[09:03:32] <Vexatos> and instead of
getting input from the shell
L284[09:03:41] ⇦
Quits: CoolSquid (~SquidHub@ti0011a400-5117.bb.online.no) (Ping
timeout: 198 seconds)
L285[09:03:43] <Sangar> yep
L286[09:03:43] <Vexatos> it gets it from
another program/file
L287[09:03:48] <Temia> Yep.
L288[09:03:49] <Sangar> io.read/write
instead of term
L289[09:04:05] <Sangar> that's why i try
to use io.read/write where i can :3
L291[09:04:17] <Vexatos> I use
io.read
L292[09:04:19] <Vexatos> and
term.write
L293[09:04:20] <Vexatos> :P
L294[09:04:27] *
Temia bap
L295[09:04:31] <Temia> Start using
io!
L296[09:04:37] <Vexatos>
o_____________________o
L297[09:04:44] <Vexatos> song API
executable
L298[09:04:47] <Temia> We are entering the
SystemV era!
L299[09:04:52] <Vexatos> playsong <
fish.song
L300[09:05:09] <Vexatos> Overkill^10
L301[09:05:16] <Sangar> basically only use
term if you need to pass additional parameters (like tab completion
hinting)
L302[09:05:33] <Sangar> Vexatos,
generateSong.lua | playsong
L303[09:05:43] <Vexatos> Sangar,
yeeaaaah
L304[09:05:50] <Temia> Yeah, the <
redirect is kind of limited in use.
L305[09:05:53] <Vexatos> Sangar:
noise2song | playsong
L306[09:06:12] <Temia> Mostly for programs
that aren't designed to read from a file but rather take user
input.
L307[09:06:17] <Vexatos> Now we need
triangular and sine waves in your audio library, Sangar
L308[09:06:26] <Vexatos> So I can add
shite to the beep card
L309[09:06:30] <Temia> And noise
channels
L310[09:06:31] <Sangar> let's add
/dev/null which is just a lua script that reads and does nothing
with the read data >_>
L311[09:06:38] <Vexatos> Temia, Sangar has
a nice perlin noise generator
L312[09:06:49] <Temia> We are entering the
Atari ST era now!
L313[09:06:51] *
Temia bapped.
L314[09:07:19] <Vexatos> Sangar, add
/dev/null to the OS as a virtual folder so you actually can use it
:P
L315[09:07:30] <Vexatos> (use it to void
stuff)
L316[09:07:59] <Vexatos> Also, Snagar:
inb4 ~ in openos
L317[09:08:02] <Temia> Well yes, a devfs
is critical for piping/redirection. I'm pretty sure Sangar has
already got that on the todo list.
L318[09:08:17] <Vexatos> Make your start
directory actually ~/
L319[09:08:19] <Sangar> it may have fallen
off it >_>
L320[09:08:23] <Temia> oh .w.
L321[09:08:29] <Sangar> eh, we'll
see
L322[09:08:35] <Vexatos> ~/ instead of
/
L323[09:08:35] <Vexatos> xD
L324[09:08:54] <Sangar> ~/ defaulting to
/tmp/ if ro fs? :3 that'd be evil
L325[09:09:11] <Temia> It's still a shame
that we can't represent disks as block devices, but ah well
L326[09:09:23] <Temia> Tapes would make a
good devfs device though.
L327[09:09:52] <Vexatos> Sangar, ~/
defaulting to /dev/null
L328[09:10:05] <Sangar> yeah well. i
really didn't feel like writing an actual filesystem driver in lua
back when. also it'd be impossible/really hard to edit the fses
from outside mc.
L329[09:10:10] <Temia> Not possible.
/dev/null's not a directory `-`
L330[09:10:12] <Sangar> Vexatos,
huehue
L331[09:10:15] <Vexatos> Need to add a
shell that immediately voids any input
L332[09:10:31] <Vexatos> And replaces it
with some funny unicode character
L333[09:10:56] <Sangar> >_>
L334[09:11:21] <Temia> Yeah, seems like
he's just trolling now <_<
L335[09:11:35] <gamax92> back
L336[09:12:06] <vifino> gamax92!
L337[09:12:22] <vifino> wocchat doesn't
work with 384k ram .-.
L338[09:12:56] <Alissa>
downloadmoreram.com \o/
L339[09:13:08] <Vexatos> Temia, I still
want a tapefs
L340[09:13:21] <gamax92> i don't at all
know the ram requirements of wocchat.
L341[09:13:39] <gamax92> didn't think
about that
L342[09:13:46] <Temia> That'd pretty much
just be a tarfs, Vex
L343[09:13:56] <Vexatos> Yea
L344[09:14:00] <Vexatos> But I want
one
L345[09:14:02] <vifino> Sangar: where can
i download the new and improved shell?
L346[09:14:07] <vifino> I need piping
;_;
L347[09:14:10] <Sangar> vifino, jenkins,
as per usual
L348[09:14:13] <Vexatos> vifino,
ci.cil.li
L349[09:14:17] <Vexatos> u cilli
L350[09:14:24] <gamax92> chili
L351[09:14:26] *
Vexatos flops
L352[09:14:36] <gamax92> u bowl of
chili
L353[09:14:53] <Temia> si.cil.li
L354[09:15:04] <vifino> Sangar: can I just
install the shell? >_>
L355[09:15:06] <Vexatos> Temia, I was
thinking the exact same right now
L356[09:15:08] <Vexatos> It's scary
L357[09:15:09] <Temia> :B
L358[09:15:14] <Temia> Not a hard
association to make
L359[09:15:33] <Sangar> vifino, no, you
need to update openos. there are some required changes in a few
other files, too
L360[09:15:44] <vifino> .-.
L361[09:15:55] <gamax92> wtf is this
page
L362[09:15:57] <vifino> That means pushing
an update to the server
L363[09:16:02] <vifino> = bad
L364[09:16:06] <gamax92> = good
L365[09:16:11] <vifino> no.
L366[09:16:24] <Sangar> vifino, check the
changelog and download the changed files manually then :P
L367[09:16:27] <gamax92> #lua good ==
bad
L368[09:16:27] <|0xDEADBEEF|> >
true
L369[09:16:28] <Sangar> err
L370[09:16:41] <gamax92> #lua Sangar ==
bad
L371[09:16:41] <|0xDEADBEEF|> >
true
L372[09:16:42] <Sangar> yeah
L373[09:16:46] <Sangar> anyway
L374[09:16:49] <gamax92> #lua Sangar ==
a_terrible_person
L375[09:16:49] <|0xDEADBEEF|> >
true
L376[09:16:56] <Sangar> as i was saying,
different speeds for file systems
L377[09:17:16] <Sangar> hdds will now be
somewhat faster than floppies, raids will be faster still
L378[09:17:22] <gamax92> #lua gamax92 ==
a_terrible_person
L379[09:17:22] <|0xDEADBEEF|> >
false
L380[09:17:30] <gamax92> Sangar: see, I'm
not a terrible person, but Sangar is
L381[09:17:44] <Sangar> gamax92, how is
that news?
L382[09:17:58] <Sangar> glados told me
ages ago
L383[09:18:04] <gamax92> lol
L384[09:18:29] <vifino> Sangar: we need an
oppm package for openos x_x
L385[09:18:35] ***
Benguin[ZzZ] is now known as Benguin
L386[09:18:53]
⇨ Joins: CoolSquid
(~SquidHub@ti0011a400-5117.bb.online.no)
L387[09:18:57] <Sangar> ehhh, too lazy to
keep that up-to-date in different places >_>
L388[09:19:08] <Sangar> or rather: i'm
sure i'd forget at some point
L389[09:19:10] <gamax92> Sangar: no?
L390[09:19:19] <gamax92> you can just have
your package.cfg point to that folder in its repo
L391[09:19:22] <gamax92> then both auto
update
L392[09:19:27] <gamax92> probably, if not
yell at Vexatos
L393[09:20:04] <Sangar> you mean add the
oc repo to oppm, with the openos subdir? if that's possible,
sure
L394[09:21:16] <Vexatos>
.............
L395[09:21:17] <Vexatos> ...
L396[09:21:18] <Vexatos> .
L398[09:21:29] <vifino> Sangar: that
commit i'm looking at only changes sh.lua and ls.lua
L399[09:21:45] <vifino> What other openos
changes does it need? .-.
L400[09:21:51] <gamax92> fuck, i have a
video to watch for class, welp there goes my plan of doing
work
L401[09:22:21] <vifino> Lizzy: Todo:
Update OC! \o/
L402[09:23:22] <Sangar> vifino, pretty
sure there was also something in process
L403[09:24:23] ***
Cruor|Away is now known as Cruor
L405[09:24:35] <vifino> Not as far as I
can tell.
L407[09:25:48] ***
Cazzar|Work is now known as Cazzar
L408[09:25:57] <vifino> thank you Sangar
:D
L409[09:28:34] *
Temia hugs Sangar <3
L410[09:31:06] ⇦
Quits: TabletCube (~TCube@95f11ca8.skybroadband.com) (Ping timeout:
378 seconds)
L411[09:31:13] <Sangar> :3
L412[09:31:27] <Cazzar> .ping
L413[09:31:28] <^v> Ping reply from Cazzar
0.74s
L414[09:36:11] <Cazzar> let's see...
L415[09:36:13] <Cazzar> .ping
L416[09:36:14] <^v> Ping reply from Cazzar
0.46s
L417[09:36:22] <Cazzar> cool, not lagging
again
L418[09:43:19] ***
Magik6k|off is now known as Magik6k
L419[09:43:28] <Magik6k> o/
L420[09:44:03] ***
Pwootage|Off is now known as Pwootage
L421[09:45:46] <Skye|School> Hello
L422[09:48:29] ***
alekso56 is now known as alekso56_off
L423[09:53:54] ***
Pwootage is now known as Pwootage|Off
L424[10:13:39] ***
Skye|School is now known as Skye|ExamRevision
L425[10:21:13] <Magik6k> ~w
table.remove
L427[10:46:38]
⇨ Joins: Vexaton
(~Vexatos@p200300556E1FAD330D1C8038D0BB482D.dip0.t-ipconnect.de)
L428[10:46:38]
zsh sets mode: +v on Vexaton
L429[10:48:17] ***
Vexatos is now known as Guest92733
L430[10:48:17] ***
Vexaton is now known as Vexatos
L431[10:51:57] ⇦
Quits: Guest92733
(~Vexatos@p200300556E1FAD160D1C8038D0BB482D.dip0.t-ipconnect.de)
(Ping timeout: 378 seconds)
L433[10:54:06] <Sangar> (not quite happy
with having it in that particular package, but cba to create a new
one for a single rendering related interface >_>)
L434[10:54:22] <Vexatos> Snagar:
MountPointAware pls
L435[10:54:25] <Vexatos> :3
L436[10:54:29] <Sangar> nah
L437[10:54:41] <Sangar> you get the
mountpoint, that's good enough
L438[10:55:13] <Vexatos> But what if I do
not want to render on that particular mount point
L439[10:55:17] <Sangar> adding some
mechanism for upgrades to choose in which mount point they get
rendered unnecessarily complicates things
L440[10:55:25] <Sangar> well then
don't
L441[10:55:54] <Vexatos> That's... not
ideal
L442[10:56:30] <Vexatos> Some of my blocks
would HAVE to be rendered on one of the top mount points, and not
rendering them at all makes it pretty much useless :/
L443[10:56:36] *
Temia sips coffee.
L444[10:56:45] *
Temia ... moos. 'o'
L445[10:56:59] <Temia> Hmm.
L446[10:57:01] <Sangar> why would
they?
L447[10:57:24] <Temia> I wonder if we
could implement a low-overhead filesystem with permissions control
to use as flat files within a drive's filesystem.
L448[10:57:34] *
Temia ponder ponder ponder.
L449[10:57:36] <vifino> Temia: I'll go to
a bank hackathon soon :D
L450[10:57:56] <Temia> Cool o:
L451[10:58:04] <vifino> And to Chaos Camp
2015! And I may soon host a esper node in frankfurt! :D
L452[10:58:25] <Temia> Oho. :o
Congratulations on moving up in the world.
L453[10:58:35] <Vexatos> Sangar, the radar
upgrade rendering an actual radar antenna, for example
L454[10:58:42] *
vifino loves his cousin, best person he knows irl :D
L455[10:58:52] <vifino> Temia: Moving up
in the world? o_O
L456[10:59:14] <Temia> You're going to be
hosting a node of a major network.
L457[10:59:48] <Temia> Think of how much
of that you could put as sysadmin work on a resume.
L459[11:00:07] <vifino> \o/
L460[11:00:07] <Sangar> Vexatos, so render
the antenna on the side?
L461[11:00:26] <Sangar> Magik6k,
woot!
L462[11:00:29] <Magik6k> hmm, anyone has
some lua sed?
L463[11:00:54] <Magik6k> also, it runs on
1 T1 ram stick
L464[11:01:24] <Sangar> Magik6k, that's
great. then i can continue inflating openos :3
L465[11:02:27] <Vexatos> Sangar, I
wouldn't want to render it on the front or bottom half
L466[11:02:32] <vifino> Magik6k: Oh geez.
plan9k.
L467[11:02:33] <Vexatos> Only top left or
top right
L468[11:02:40] <Magik6k> well, problem is
that most of openos programs don't(yet) run there
L469[11:02:42] *
vifino stares at plan 9
L470[11:02:50] *
vifino nope's the fuck out
L471[11:03:21] <Sangar> Vexatos,
alternative suggestion that'd keep things relatively simple: give
renderers a priorty (and boolean canRenderAt(MountPount)), with
order being top then bottom slots.
L472[11:03:35] <Sangar> then i can just
sort by that
L473[11:03:41] <Sangar> and filter by the
other
L474[11:03:41] <Vexatos> Yea, that'd work
as well
L475[11:03:46] <Vexatos> since sorting is
super easy in scala
L476[11:03:49] <Sangar> all right
then
L477[11:04:04] <Sangar> yeah, and the
lists will be so short it'll be fast enough to not hurt fps
(much)
L478[11:04:18] <Vexatos> public int
getPriority() {return BitInteger.MAX_VALUE;} waaaait
L479[11:04:25] <Vexatos> BigInteger*
L480[11:04:25] <Vexatos> :P
L481[11:04:36] <Kodos> Sangar, question;
What sort of effect will the fs speed multiplier have for the
user
L482[11:04:52] ***
Riking|away is now known as Riking
L483[11:05:08] <Sangar> Kodos,
slower/faster file i/o
L484[11:05:14] <Sangar> mostly faster,
unless they use floppies :P
L485[11:05:22] <Kodos> So for larger
files, it's best to use a RAID now?
L486[11:05:34] <Sangar> pretty much
L487[11:06:51] <Magik6k> hmm, should my
sed use real regexes and be ultra heavy or just the lua ones?
L488[11:07:08] <Vexatos> Sangar, also, how
about shipping a partial render tick?
L489[11:07:12] <vifino> Magik6k: Any way I
can try your OS?
L490[11:07:15] <Vexatos> for animation
purposes
L491[11:07:53] <Sangar> Vexatos, uhh, i
guess. i mean you can get it elsewhere, but sure :P
L492[11:08:10] <Vexatos> Couldn't find
anything proper
L493[11:08:14] <Magik6k> vifino, oppm
install mpt; mpt --root=/mnt/somedrive -S plan9k-core, then boot
using openloader
L494[11:08:17] <Vexatos> and just having
it inside the method would be very convenient
L495[11:08:29] <vifino> Magik6k: Ah.
L496[11:08:30] <Vexatos> just the usual
between 0.0 and 1.0 thing :P
L497[11:12:17] <vifino> Magik6k: By
chance, what's the best way to install OpenLoader? :P
L498[11:12:45] <Magik6k> grab the floppy
and use opl-flash to put it on eeprom
L499[11:13:04] <Temia> moooo. .o.
L500[11:13:15] *
Temia curls up on a lap.
L501[11:13:20] <vifino> Magik6k: Without
the floppy .-.
L502[11:13:24] *
vifino pets Temia
L503[11:13:48] <Magik6k> try mpt -S
openloader
L504[11:13:49] <Magik6k> or
L505[11:14:06] <Magik6k> mpt
--root=/mnt/somedrive -S openloader-init
L506[11:15:00] *
Temia tailswishes =w= muuu.
L507[11:15:28] <Magik6k> (first one
installs files like they are present on the floppy, so --root is
rocommended ;p)
L508[11:15:31] <vifino> Magik6k: mpt is a
frontent to oppm, right?
L509[11:15:54] <Magik6k> nah, mpt is
another packaging system
L510[11:16:03] <vifino> ah
L511[11:16:28] <Magik6k> and it will
support oppm packages if I'll get motivated to code support for
it
L512[11:16:37] <dangranos> ..what is
mpt?
L514[11:16:52] <Magik6k> mostly this
IDE^
L515[11:16:56] <dangranos> package
managers hype? :D
L516[11:17:08] <Temia> Clearly we need a
yum
L517[11:17:43] <dangranos> pacman
ftw!
L518[11:17:46] ***
Kodos is now known as Kodos|Zzz
L519[11:17:54] ⇦
Quits: Forecaster (~Forecaste@83.223.1.173) (Read error: Connection
reset by peer)
L520[11:17:58] <Magik6k> mpt is much like
pacman
L521[11:18:22] <Magik6k> in fact it could
support pacman packages
L522[11:18:46] <Temia> oho.
L523[11:19:06]
⇨ Joins: Forecaster (~Forecaste@83.223.1.173)
L524[11:19:09] <Magik6k> but that'd be a
bit of overkill
L525[11:19:16] <Temia> We will flood the
AUR with shitty packages marked with the lua architecture!
L526[11:20:20] *
Magik6k wants 'lua-opencomputers' on aur
L527[11:20:23] ⇦
Quits: ^v (~ping@c-68-36-225-16.hsd1.mi.comcast.net) (Ping timeout:
202 seconds)
L528[11:28:19] <Vexatos> MPT is basically
everything you'd want in a package manager
L529[11:28:30] <Vexatos> while OPPM is
everything you need in a package manager
L530[11:32:45] ***
manmaed|AFK is now known as manmaed
L531[11:33:02] ***
Pwootage|Off is now known as Pwootage
L532[11:33:11] <dangranos> ...is MPT
pacman-like?
L533[11:33:16] <vifino> yes
L534[11:33:18] <dangranos> -Syu all the
things!
L535[11:33:34] <dangranos> speaking of
that
L536[11:37:20] <Magik6k> -Su, no -y as
even package deltas are server side, for speei
L537[11:37:31] <Magik6k> s/eei/eed
L538[11:37:31] <MichiBot> <Magik6k>
-Su, no -y as even package deltas are server side, for speed
L539[11:38:13] *
dangranos slaps Magik6k
L540[11:38:13] *
EnderBot2 high-fives dangranos
L541[11:38:30] <dangranos> sorry
L542[11:39:11] <vifino> Magik6k: Your shit
no work .-. openloader doesn't boot, it stops booting at select os
.-.
L543[11:39:54] <Magik6k> and selecting os
doesn't help?
L544[11:40:16] <vifino> ... it stops. it
doesn't do anything, nothing to select. computer turns off.
L545[11:40:18] <vifino> @_@
L546[11:40:23] <dangranos> i wonder if
there is any RL BIOS like bootloaders
L547[11:40:47] <dangranos> Magik6k, does
it uses bootdevice functions?
L548[11:40:54] <dangranos> or how they
were named...
L549[11:40:55] <NotLyra> dangranos: how
are we defining bios-like ?
L550[11:41:23] <dangranos>
pseudographical
L551[11:41:42] <NotLyra> pretty sure grub
has some graphical features
L552[11:42:09] <Magik6k> dangranos, it
looks for init.lua on all drives and for files in
/boot/kernel/
L553[11:42:42] ***
Pwootage is now known as Pwootage|Off
L554[11:43:05] <Temia> Grub gets an
arbitrary amount of space and BIOSes have the advantage of being
x86 bytecode running a textmode display.
L555[11:43:08] <vifino> Magik6k: So now
I'm sitting here with a bricked system .-. thaaanks
L556[11:43:09] <dangranos> /boot/kernel of
every one of them?
L558[11:43:28] <Magik6k> hmm, yep
L559[11:43:31] <Temia> (except UEFI BIOSes
which are an oxymoron)
L560[11:43:55] <Temia> UEFI binaries do
admittedly have a lot more space to work with too, honestly
L561[11:44:02] <Magik6k> (for that os it's
/boot/kernel/pipes)
L562[11:44:05] <dangranos>
>notlyra
L563[11:44:24] <NotLyra> yes?
L564[11:44:24] <dangranos> who is Lyra
then?
L565[11:44:33] <Vexatos> \o/ Sangar
L566[11:44:51] <NotLyra> some guy who owns
the first nick I thought of using.
L567[11:45:28] <dangranos> i wonder if
it's mint on anyones irc client :D
L568[11:45:32] <dangranos> *colored
L569[11:45:54] <Magik6k> vifino, is
analyzer showing anything?
L570[11:46:02] ***
NotLyra is now known as Heartstrings
L571[11:46:03] <vifino> Magik6k:
>implying i have an analyzer
L572[11:46:45] <dangranos> survival?
L573[11:46:50] *
dangranos pats vifino
L574[11:46:58] <vifino> yes ,_,
L575[11:47:35] <vifino> and I'm about to
ragequit because I get so damn fustrated by everything x_x
L576[11:47:38] <Vexatos> Sangar, so, that
means if I want my renderer to appear at the top, I give it a
higher priority?
L577[11:47:43] *
Magik6k plays on survival using buildcraft centric
modpack
L578[11:48:07] <Sangar> Vexatos, yes
L579[11:48:19] <Sangar> something > 10,
that's what inventories now use
L580[11:48:29] <Sangar> crafting upgrades
are 5, generator 0
L581[11:49:18] <Vexatos> It kind of feels
like this is less precise and more overkill than iterating through
all the renderers and calling some getPreferredMountPoints,
checking if it's available and rendering there
L582[11:49:25] <Vexatos> But
whatever
L583[11:50:36] <Sangar> eh, but then what
if there are conflicts? what about those that don't care? still
needs special handling. also this is more flexible in case the
number of mount points changes
L584[11:51:12]
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L586[11:51:38] <Vexatos> Those that don't
care use the previous system
L587[11:51:46] <Sangar> i honestly don't
like either solution, which is why i didn't want to add it in the
first place :P
L588[11:52:07] <Vexatos> and
getPreferredMountPoints() would return a MountPoint[], the one with
the highest priority at the top, maybe
L589[11:52:14] ***
prasselpikachu is now known as prassel|off
L590[11:52:19] <Vexatos> Not ideal either
;/
L591[11:52:47] <Sangar> that being the
suggested enum? yeah, that's a tad too restrictive imho :/
L592[11:52:51] <Vexatos> Alternatively,
iterate through all renderers, then through all mountpoints and if
that mount point is still available
L593[11:53:01] <Vexatos> call
canRenderOnMountPoint or something
L594[11:53:40] <Vexatos> Restrictive? You
could do it like your Slot class
L595[11:53:53] <Vexatos> have the mount
points defined in the API so you can compare against those
instances
L596[11:54:02] <Sangar> dunno, sounds less
efficient, though i might be wrong. this has to be done every frame
for every robot, after all
L597[11:54:04] <Vexatos> but still don't
have an enum
L598[11:54:21] <Vexatos> Sangar, it's
Minecraft >___>
L599[11:54:27] <Sangar> still :P
L600[11:54:28] <Vexatos> There are much
more inefficient things done in rendering
L601[11:54:42] <Vexatos> Like static
renderers being re-rendered every render tick
L602[11:55:02] <Vexatos> in particular
item icons
L603[11:55:26] <Sangar> that still doesn't
mean we have to add to that :X
L604[11:55:30] <Vexatos> It might be a
_little_ less efficient
L605[11:55:44] <dangranos> any way to fix
those re-re-renders?
L606[11:55:47] <Vexatos> because you need
to iterate through all stacks, and inside through all available
mount points
L607[11:55:56] <dangranos> i guess its
what optifine does?
L608[11:56:00] <Vexatos> But that's only 6
mount points
L609[11:56:06] <Vexatos> for the first
iteration
L610[11:56:18] <Vexatos> Err 7
L611[11:56:23] <Vexatos> later only 6, 5,
4 etc
L612[11:56:28] <Vexatos> If at all
L613[11:56:57] <Vexatos> I don't think
it's bad, any redundant markBlockForUpdate properly is worse for
your FPS
L614[11:57:04] <Vexatos> probably*
L615[11:57:07] <Vexatos> How can English
derp
L616[11:57:14] <Vexatos> Me English
good
L617[11:57:29] <Sangar> is it really
needed though?
L618[11:57:58] <Sangar> to pick which
*exact* point something is rendered at?
L619[11:58:49] <Vexatos> Well, maaaybe
have some actual registerRenderer. Because then you could check for
some other method needsSpecificMountPoint
L620[11:58:50] <Sangar> i mean top/bottom,
sure, i guess that can make sense (and if it's for say the solar
generator... that may get a model some day)
L621[11:58:55] <Vexatos> if there is no
such renderer needing it
L622[11:58:56] <Sangar> but the actual
sides?
L623[11:58:59] <Vexatos> just use the fast
way
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L625[11:59:21] <Vexatos> if there is one,
don't
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L628[11:59:37] <Vexatos> Think of a
possible upgrade HAVING to go on the bottom
L629[11:59:45] <Vexatos> how would that
work without specific handling?
L630[11:59:55] <Sangar> can you name one?
>_>
L631[12:00:03] <Vexatos> If the
SuperAmazingDrillMod adds a drill for robots
L632[12:00:07] <Vexatos> to mine a 3x3
below them
L633[12:00:30] <Vexatos> Then it should
most likely go on the Front bottom
L634[12:00:36] <Sangar> that doesn't even
make sense in the 3 bottom slots :P
L635[12:00:49] <Sangar> that would be
center bottom for which there is no slot
L636[12:01:15] <Vexatos> versatility
L637[12:01:35] <Sangar> overkill
L638[12:01:41] <Vexatos> Yes, that
too
L639[12:02:53] <Sangar> if there actually
comes the day that such a case appears, i'll look into making the
system more... picky. until then what's in now does nicely,
imho
L640[12:03:03] <Vexatos> I, for instance,
would prefer the top right but use the top left if the right isn't
available anymore (so the canRenderAtMountPoint might ship the
current list of mount points still available, or maybe even give it
a getMountPointToRenderAt(listOfAvailableMountPoints))
L641[12:03:35] <Vexatos> so the renderer
can choose where to render at based on the mount points left
L642[12:03:44] <Vexatos> that would even
remove the need for the inner for loop
L643[12:03:59] <Vexatos> just iterate
through the renderers
L644[12:04:11] <Vexatos> (in priority
order)
L645[12:04:15] <Vexatos>
getMountPointToRenderAt
L646[12:04:21] <Vexatos> (just return null
if you don't care)
L647[12:04:24] <Vexatos> render
L648[12:04:28] <Vexatos> win
L649[12:04:43]
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L650[12:04:47] <Vexatos> Not that much
worse than the current system, is it
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L654[12:06:31] ***
alekso56_off is now known as alekso56
L655[12:06:54] <Sangar> can't quite come
to like "fixing" the mount points like that (i.e. giving
them names, vs them being arbitrarily assigned by the model). for
no reason, obviously, just that it feels more restrictive :P i'll
sleep over it
L656[12:07:24] <Vexatos> Again, Sangar,
have them arbitrary
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L658[12:07:35] <Vexatos> but supply
something like your Slot class in the API
L659[12:07:49] <Vexatos> so you can
if(point==MountPoints.FRONT_LEFT)
L660[12:08:00] <Vexatos> without actually
having to make an enum
L661[12:08:36] <Vexatos> I know you aren't
ever changing the mount points shipped, so there's no reason not to
export them to the API
L662[12:08:43] <Vexatos> Or call the class
RobotMountPoints
L663[12:08:48] <Vexatos> or
MountPoints.Robot
L664[12:08:54] <Vexatos> so you can expand
later
L665[12:08:56] <Vexatos> s/can/may
L666[12:08:56] <MichiBot> <Vexatos>
so you may expand later
L667[12:09:26] <Sangar> it's not about the
enum/string, more about that giving them a locational
"label" prevents arbitrarily repositioning them. which
will probably never happen; but then again neither will
SuperDownwardsDrill :X
L668[12:09:50] ***
prassel|off is now known as prasselpikachu
L669[12:09:53] *
Katie creates the project SuperDownwardsDrill
L670[12:09:58] <Sangar> <_>
L671[12:10:42] *
Katie coughs
L673[12:10:46] <Vexatos> Sangar, well, in
that case just assign a new value to
MountPoints.Robot.TOP_LEFT
L674[12:10:50] <Vexatos> No need to make
it final
L675[12:11:14] <Sangar> top left not being
top left would be kinda horrible :X
L676[12:11:32] <Vexatos> Well, if you
change the values, it's pretty much your fault then :P
L677[12:11:46] <Vexatos> Also, just make
it an entirely new mount point
L678[12:11:51] <Vexatos> not connected to
any of those
L679[12:11:53] <Sangar> my fault for
pinning down the mount points to fixed locations? :P
L680[12:11:58] <Vexatos> and any possible
if check would fail
L681[12:12:46] <Sangar> i'll have another
look at it tomorrow, gtg for now
L682[12:12:51] <Vexatos> so it wouldn't be
rendered at all in the end. (There needs to be some return value in
getMountPoint to mark you don't want to render at all, and one to
mark you don't care)
L683[12:13:17] <Vexatos>
MountPoints.NOPE
L684[12:13:21] <Sangar> magic values \o/
("none"). anyway, laters o/
L685[12:13:24] <Katie> wow... the new
solder interface is sorta nice.
L686[12:15:13] ***
alekso56 is now known as alekso56_off
L687[12:27:24]
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(~ping@c-68-36-225-16.hsd1.mi.comcast.net)
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L689[12:39:31] <Kubuxu> \o
L690[12:51:53] ⇦
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L691[12:59:06] ***
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L692[13:16:30] ***
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L693[13:25:35] ***
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L694[13:31:38]
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(webchat@host81-129-105-180.range81-129.btcentralplus.com)
L695[13:31:43] <Harkole> evening all
L696[13:32:52] <Katie> o/
L697[13:33:07] <Harkole> hey trouble
;)
L698[13:33:15] <Katie> o_O
L699[13:34:34] *
Katie sighs
L700[13:34:44] <Katie> File ownership is
gonna drive me nuts...
L701[13:35:01] <CompanionCube> NTFS or any
linux?
L702[13:35:02] <Katie> I'd boot into
Fedora.. but grub is shot and I'm lazy
L703[13:35:06] <Katie> NTFS
L704[13:35:16] <Harkole> is it my turn to
return the favoir?
L705[13:35:39] <Katie> Nah, I know exactly
what to do... it's just annoying
L706[13:35:40] <Katie> :P
L707[13:35:52] <Harkole> ok, I can relate
to that :)
L708[13:36:21] <Katie> Trying to clean up
a old windows install on a secondary drive... too much data to just
nuke the drive..
L709[13:36:28] <Katie> so I get to clean
windows off of it.. lol
L710[13:36:43] <Harkole> sounds like... an
interesting evening?
L711[13:36:59] <Harkole> I'm still getting
to play with Technic tonight
L712[13:37:02] <Katie> IT's great... cause
it keeps telling me I need permissions from myself.
L713[13:37:16] <Katie> heh speaking of
Technic.. I updated solder today.. the new version is rather
nice
L714[13:37:23] <Harkole> trying to work
out why one mod isn't working out of 90
L715[13:37:30] <Harkole> 0.7.2
L716[13:37:50] <Harkole> 0.7.2.1
even
L717[13:37:54] <Katie> yep
L718[13:38:03] <Katie> which mod is the
problem?
L719[13:38:05] <Harkole> it's the only
version I know
L720[13:38:10] <Harkole> CoFH Core
L721[13:38:17] <Katie> I was on like.. 0.6
iirc
L722[13:38:24] <Harkole> it's present in
the pack, downloaded but Minecraft claims it's missing
L723[13:38:35] <Harkole> I can't see
why
L724[13:38:39] <Katie> it extracts
properly?
L725[13:38:43] <Harkole> but I only
started looking 7 minutes ago
L726[13:38:55] <Katie> link me to your
pack?
L727[13:39:21] <Harkole> stand by
claler
L728[13:39:24] <Harkole> *caller
L730[13:40:30] <Katie> reinstalling win 10
in a VM..
L731[13:40:42] <Harkole> I really like
10
L732[13:40:48] <Katie> I love the OS, but
the 10049 update killed my install, and I'm not getting burned
again
L733[13:40:57] <Harkole> I have an
iso
L734[13:41:01] <Katie> I used it daily
from the preview release to last tuesday
L735[13:41:04] <Katie> I do to :P
L736[13:41:12] <Harkole> but used the
"windows update" method at work on a dev box the other
day
L737[13:41:18] <Harkole> it was off line
for about 4 hours
L738[13:41:41] <Harkole> that was just the
restart/applying update part not the actual downtime
L739[13:41:51] <Katie> I tried to go from
9041 iirc to 10049... and for 2 weeks it refused to install via
windows update
L740[13:41:52] <Harkole> also think I see
the problem
L741[13:42:05] <Katie> then one day it
decided to install, and it went to hell from there
L742[13:44:17] ***
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L743[13:45:21] ***
Pwootage is now known as Pwootage|Off
L744[13:46:56] <Katie> o_O
L745[13:47:00] <Katie> wot
L746[13:47:01] <Harkole> moment of truth
did I spot the problem...
L747[13:47:21] <Harkole> yeah, ok new
problem Forestry
L748[13:47:25] <Harkole> whats up
Katie?
L749[13:47:28] <Katie> I think technic
might have herped some major derp.
L750[13:47:34] <Harkole> lol
L751[13:47:43] <Harkole> wouldn't surprise
me at all
L752[13:48:26]
⇨ Joins: Alex2772 (~alex2772@77.239.254.135)
L753[13:48:30] <Katie> it... unpacked a
ton of folders... with the mods folder inside of it.. with the mod
jar inside that... so it goes
/modpacks/adhc/modslug/mods/modslug.jar
L754[13:48:46] <Alex2772> Hello
Katie
L755[13:48:46] <Katie> instead of
/modpacks/adhc/mods/mod.jar
L756[13:49:00] <Harkole> is that not a my
doing issue rather than Technic
L757[13:49:17] <Katie> Assuming you did
it, and it's not technic being stupid, yes. :P
L759[13:50:01] <Harkole> that's what I've
got and it appears to at least start loading mods
L760[13:50:09] <Katie> yeah *SOME* mods
are in /mods
L761[13:50:13] <Katie> but most of them
are not
L762[13:50:32] <Katie>
%appdata%\.technic\modpacks\adhc to see the fun :P
L763[13:50:40] <Harkole> ok
L764[13:50:42] <Harkole> wait
L765[13:50:47] <Harkole> this is a me
issue
L766[13:50:51] <Harkole> although
wtf
L767[13:51:31] <Katie> yeah.. it looks
like the way the files were packaged
L768[13:51:38] <Katie> the proper way is
modslug.zip/mods/mod.jar
L769[13:51:52] <Katie> but like your
forestry package is modslug.zip/forestry/mod/mod.jar
L770[13:51:56] <Harkole> yeah I used a
batch file to do it because screw doing it by hand
L771[13:52:04] <Katie> so it unpacks to
forestry/mods/mod.jar
L772[13:52:10] <Harkole> so I don't
understand why it worked until the end of "b" then went
FU
L773[13:52:15] <Katie> Harkole, I updated
my 1.7 pack with that link you sent me last night
L774[13:52:17] <Katie> made it soooo
easy
L775[13:52:22] <Harkole> yeah
L776[13:52:39] <Harkole> did you use the
integration to solder option?
L777[13:52:43] <Katie> Yep
L778[13:52:48] <Harkole> Also Katie you
missed Alex2772 saying hello
L779[13:52:53] <Katie> Oh did I?
L780[13:52:59] <Harkole> [19:48]
<Alex2772> Hello Katie
L781[13:53:04] <Katie> Might have
something to do with the /ignore I have set on the host.
L782[13:53:17] <Harkole> that may well be
the reason
L783[13:53:18] <Katie> since there were 2
people being equally annoying from the same ip.
L784[13:53:39] *
Harkole wonders how many people have me set that way
L785[13:53:52] <Katie> But yeah.. it was
awesome... though since my FTP setup is a bit different from
"normal" I had to manually upload but that didn't bother
me
L786[13:53:58] <Katie> the auto insert to
MySQL was great
L787[13:54:20] ⇦
Quits: Alex2772 (~alex2772@77.239.254.135) (Quit:
Alex2772)
L788[13:54:42] <Katie> That's the first
time I've ignored someone in this channel...
L789[13:54:43] <Katie> lol
L790[13:54:57] <Harkole> he just
left
L791[13:55:04] <Katie> Yeah I still see
join/parts
L792[13:55:24] <Katie> If I really desire
I can view chatter via MichiBot too
L793[13:55:29]
⇨ Joins: Alex2772 (~alex2772@77.239.254.135)
L794[13:55:31] <Harkole> ah
L795[13:55:48] <Harkole> redoing the pack
and uploading
L796[13:55:52] ⇦
Quits: Alex2772 (~alex2772@77.239.254.135) (Client
Quit)
L797[13:55:54] <Harkole> should hopefully
resolve this
L798[13:55:55] <Katie> Always fun
L799[13:56:09] <Katie> I remember the
first time I did it I had 130 jars...
L800[13:56:24] <Harkole> yeah, using the
Solder Helper and a fibre connection means it's already uploading
:)
L801[13:56:27] <Harkole> nearly don
L802[13:56:28] <Harkole> done
L803[13:56:33] <Katie> heh
L804[13:56:45] <Katie> first time was by
hand... we didn't have any helpers :P
L805[13:56:57] <Harkole> every pack I've
done so far was by hand
L806[13:57:01] <Katie> I ended up half way
through and wrote a shell script to do it
L807[13:57:08] <Harkole> yeah don't blame
you
L808[13:58:23] <Harkole> so is your mod
pack a whitelisted server?
L809[13:58:32] <Harkole> I've only ever
played MC with the ADHC guys
L810[13:58:56] <Katie> It's a non existent
server currently :P
L811[13:59:03] <Katie> but when it was up,
yes it was..
L812[13:59:12] <Harkole> ah the best kind,
I find the lag on those are the best!
L813[13:59:17] <Katie> Right?
L814[13:59:18] <Katie> lol
L815[13:59:53] <Katie> uuuuugh I have to
write documentation ;_;
L816[13:59:55] <Harkole> I'm toying with
setting up a second server with TechnoFirmaCraft but I'd need
interested players first as the ADHC guys tend to like building
with ease
L817[13:59:58] <Harkole> :(
L818[14:00:17] <Katie> Mine was a creative
server.. heh
L819[14:00:31] <Harkole> ours isn't but
too many "god like" mods involved
L820[14:00:39] <Harkole> I use it as a
testing ground for stuff
L821[14:01:08] <Harkole> I'm not very
creative
L822[14:01:17] <Harkole> I make DW's
houses look interesting
L823[14:02:01] <Katie> I'm not really
either, but the few people who played with me were.. I did help
wire starships in space, and I was in the process of restoring
Pripyat and Chernobyl
L824[14:02:25] <Katie> I also wrote all
the control software for both the ships, and the plant..
L825[14:02:29] <Harkole> nice
L826[14:02:52] <Katie> though that was all
in CC, well before OC was even a thing.. 1.4ish..
L827[14:02:54] <Harkole> yeah I tend to
get brought in for the automation process
L828[14:02:59] <Katie> well....
1.2ish
L829[14:03:02] <Harkole> I have a knack
for building highly compact systems
L830[14:03:23] <Harkole> the last reactor
program I wrote was in CC for IC2
L831[14:03:43] <Harkole> the last proper
program I did was a Stargate control program for LanteCraft but
that was 1.6.4 CC too
L832[14:03:46] <Katie> I did move Pripyat
into 1.6 and was working on updating everything to OC/BR
L833[14:03:54] <Katie> \o/
Lanteacraft
L834[14:04:00] <Harkole> I'm in the
process of redoing my stargate program on our server but its
SGCraft
L835[14:04:10] <Katie> I might be a bit
partial to Lanteacraft though...
L836[14:04:14] <Harkole> I forget your
involved with that
L837[14:04:20] <Katie> seeing as I started
it.. heh
L838[14:04:27] <Katie> I forked it
waaaaaay back when
L839[14:04:32] <Katie> Lochie has really
stepped it up though
L840[14:04:34] <Harkole> I had a full
graphic touch screen that showed the chevorns locking and all
L841[14:04:50] <Harkole> complete with
"paged" address book
L842[14:05:03] <Katie> Was there a
particular reason you switched?
L843[14:05:21] <Harkole> back then
Forestry Backpacks killed the server when going through the
gate
L844[14:05:33] <Katie> o_O
L845[14:05:34] <Harkole> we actually
removed the mod and used Mystcraft portals for ages
L846[14:05:41] <Harkole> then I stumbled
on SGCraft
L847[14:05:46] <Katie> DId you report it?
I don't remember weeing a issue on that
L848[14:05:52] <Katie> s/wee/see
L849[14:05:52] <MichiBot> <Katie>
DId you report it? I don't remember seeing a issue on that
L850[14:06:05] <Harkole> I didn't but I
was told that one of the guys did
L851[14:06:11] <Harkole> it was around the
time of RC-1
L852[14:06:12] <Katie> Hmm..
L853[14:06:25] <Harkole> maybe a build or
two before that
L854[14:06:52] <Katie> Well, if it was
that long ago I'm sure it got fixed..
L855[14:06:58] <Harkole> probably
L856[14:07:09] <Harkole> I should really
switch back I actually liked Lantea
L857[14:07:15] <Harkole> had gorgous gate
graphic
L858[14:07:27] <Harkole> s/gorgous/how
ever that should be spelt
L859[14:07:28] <MichiBot> <Harkole>
had how ever that should be spelt gate graphic
L860[14:07:30] <Katie> Yeah I can't look
at his gate models anymore...
L861[14:07:39] <Harkole> ?
L862[14:08:02] <Katie> SGCraft's I can't
stand how they look compared to ours..
L863[14:08:33] <Harkole> does Lantea now
have the base thing so you don't fall through the ground on
arrival?
L864[14:08:44] <Katie> No, but I've never
had that issue?
L865[14:09:21] <Harkole> used to get it on
occasions where if the gate was built at ground level you'd come
through the gate 1 high but drop through the floor a block, you'd
have to jump to get going
L866[14:09:32] <Harkole> didn't think it
was a bug more a minecraft quirk on portals
L867[14:09:41] <Katie> Hmm o_O
L868[14:09:45] <Katie> Yeah not had that
happen
L869[14:09:59] <Harkole> I'll set up a
test and see if I can get it to happen at somepoint
L870[14:10:46] <Katie> I'm not gonna lie
and say it's bug free... there IS a reason we're doing a
rewrite..
L871[14:10:51] <Katie> but <3 it
:P
L872[14:11:19] <Harkole> I'm not worried
about bug free as long as it's not world breaking! :)
L873[14:11:39] <Katie> Nah... sometimes
the gates visibly deform back to blocks... but they still
function
L874[14:12:26] <Katie> It doesn't happen
often if the gate is within a single chunk..
L875[14:18:42]
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L893[15:22:33]
zsh sets mode: +v on v^Laptop
L894[15:24:10] <Temia> Say, is there a mod
API reference anywhere for OC? I kind of want to experiment with
adding support for OP's terminal glasses bridge and sensor into the
tablet.
L895[15:25:53] ⇦
Quits: Forecaster (~Forecaste@83.223.1.173) (Read error: Connection
reset by peer)
L896[15:27:04] <Katie> Temia, the API is
the reference/docs
L897[15:27:11] <Katie> It's pretty well
commented
L898[15:27:42] <Harkole> someone needs to
make a hud thing like PneumaticCraft but for OC
L899[15:27:58] <Katie> ¬_¬ I should have
known...
L900[15:28:04] <Katie> no VBox gfx driver
for win10
L901[15:28:12] <Harkole> :(
L902[15:29:04] <Lizzy> Harkole, there is
open glasses
L903[15:29:41] <Harkole> thanks Lizzy
looking now
L904[15:29:42]
⇨ Joins: Forecaster (~Forecaste@83.223.1.173)
L905[15:30:43] <Harkole> ok now I have
something to look in to, not much information on the Curse page, is
there a wiki/officail site somewhere?
L906[15:31:12] <Harkole> forget I asked
found it :)
L907[15:32:38] <Sangar> back
L908[15:32:48] <Harkole> wb
L910[15:33:42] <Sangar> thanks ;)
L911[15:33:54] <Sangar> sooo, now to
rewrite the robot upgrade rendering... >_>
L913[15:37:27] <Vexatos> New things
\o/
L914[15:37:38] *
Vexatos blames Kubuxu
L915[15:37:57] *
Kubuxu blames Starchasers.
L916[15:38:05] <Kubuxu> Oh, I am one of
Starchasers.
L917[15:39:48] <Sangar> > No, not an
OpenPeripheral Addons ripoff. Hopefully.
L918[15:39:49] <Sangar> hah
L919[15:40:30] <Vexatos> Still not sure
about the last part I wrote
L920[15:40:49] <Vexatos> (the
ticket-writing via database vs direct ticket writing)
L921[15:42:29] <Sangar> it'd basically
increase the inventory of the machine, right? ad infinitum
L922[15:42:51] <Sangar> but with the usual
catch that you need a computer to control it
L923[15:42:57] <Sangar> dunno, doesn't
sound too bad to me
L924[15:43:17] <Sangar> but i could be
wrong :P i know too little about rc tickets to make a good
judgement here :X
L925[15:44:12] <Vexatos> Sangar, Railcraft
tickets 101
L926[15:44:19] <Vexatos> craft a golden
ticket with gold nugget + paper
L927[15:44:27] <Vexatos> right click to
open GUI and set destination
L928[15:44:41] <Vexatos> place in
locomotive to set the locomotive's destination, can take it back
out then
L929[15:44:47] <Vexatos> craft with piece
of paper to get one-time use ticket
L930[15:44:48] ***
prasselpikachu is now known as prassel|off
L931[15:45:02] <Vexatos> place THAT in
locomotive and the destination gets set
L932[15:45:06] <Vexatos> and the ticket
gets eaten
L933[15:45:07] <Vexatos> that's it
L934[15:45:19] <Vexatos> the ticket
machine is supposed to print those single-use tickets
L935[15:45:33] ⇦
Quits: justastranger|zzz (justastran@2604:180::7239:d646) (Excess
Flood)
L936[15:46:16] <Vexatos> using golden
tickets in the inventory to do it
L937[15:46:40] <Sangar> uhh, so.. how does
the destination for the normal ones get set? you said it gets set
when you put in in a loc, what does it get set to?
L938[15:46:54] <Vexatos> right click the
golden ticket to open GUI
L939[15:46:58] <Vexatos> and set the
ticket's dest
L940[15:47:08] <Vexatos> then place the
ticket in a loco to change the loco's destination
L941[15:47:14] <Vexatos> a golden ticket
won't get consumed
L942[15:47:15] <Sangar> ohh, so the loc
remembers?
L943[15:47:18] <Vexatos> a single-use
ticket will
L944[15:47:18] <Vexatos> yes
L945[15:47:29] <Kubuxu> We still disagree
whether there should be item converter for tickets.
L946[15:47:35] <Kubuxu> IMHO yes.
L947[15:47:43] <Vexatos> depending on the
loco's destination, you can use RC to route locomotives to specific
places
L948[15:47:52] <Sangar> uh. wait what. i'm
still missing something here, because then simple tickets make no
sense :X
L949[15:48:03] <Vexatos> Sangar, they
do
L950[15:48:09] <Vexatos> What if you want
to sell rides?
L951[15:48:14]
⇨ Joins: justastranger
(justastran@2604:180::7239:d646)
L952[15:48:21] <Vexatos> single-use
tickets are pretty much only meant for multiplayer
L953[15:48:23] <Sangar> but you said they
get consumed?
L954[15:48:32] <Vexatos> So you can sell
someone else a single-use ticket
L955[15:48:44] <Vexatos> so they purchace
a single ride
L956[15:48:45] <Sangar> how do you use
them if they get consumed the moment they get configured by being
placed in a configured loc?
L957[15:48:48] <Vexatos> purchase*
L958[15:48:50] <Sangar> what am i missing?
:X
L959[15:49:01] <Vexatos> Sangar, you can
make a loco only accept tickets made by its owner
L960[15:49:23] *
Sangar goes find a tutorial
L961[15:49:29] <Kubuxu> Sangar, loco
remembers the destination.
L962[15:49:50] <Temia> Can't you unset
destinations with a blank ticket rail though?
L963[15:50:44] <Sangar> so can you take
the simple ticket out of the loc again if it was already configured
or what? (still confused)
L964[15:51:12] <Kubuxu> Sangar, you use
single-use ticket to reconfigure the locomotive.
L965[15:51:24] <Sangar> ok, so the wiki
says you get a configured ticket by crafting it with a golden one?
that'd make more sense than configuring it by placing it in a
loc
L966[15:51:27]
⇨ Joins: Vex|Mobile
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L967[15:51:51] <Vex|Mobile> sorry, missed
the last two minutes
L968[15:51:59] <Vex|Mobile> interweb
died
L969[15:52:07] <Sangar> <Sangar> ok,
so the wiki says you get a configured ticket by crafting it with a
golden one? that'd make more sense than configuring it by placing
it in a loc
L970[15:52:32] <Vex|Mobile> you configure
the loco
L971[15:52:38] ***
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L972[15:52:46] <Vex|Mobile> by placing the
configured ticket inside
L973[15:53:01] <Sangar> allright, reading
what you wrote with that in mind, i think that might be what you
were saying anyway :P
L974[15:53:43] <Sangar> i got confused
because i interpreted "<Vexatos> place THAT in
locomotive and the destination gets set" as "the
destination of the ticket gets set"
L975[15:53:47] <Sangar> ok then
L976[15:54:07] <Sangar> so the database
would basically be used to provide multiple golden tickets, so to
say?
L977[15:54:12] <Kubuxu> Yes.
L978[15:54:13] <Vex|Mobile> yes
L979[15:54:19] <Sangar> right
L980[15:54:28] <Vex|Mobile> the machine
itself holing up to 10
L981[15:54:34] <Vex|Mobile> for the
GUI
L982[15:54:38] <Sangar> can you re-craft
golden tickets?
L983[15:54:48] <Sangar> or are they
final?
L984[15:54:54] <Kubuxu> Sangar, you can
just open it again and edit.
L985[15:54:55] <Vex|Mobile> no, but you
can re-set the dest
L986[15:54:59] <Vex|Mobile> in the
gui
L987[15:55:01] <Sangar> mhm
L988[15:55:11] <Sangar> well, in that case
i think it'd be fine?
L989[15:55:32] <Kubuxu> Yes it is.
L990[15:55:36] <Sangar> it'd just save you
from going through a gui to provide different destinations,
right
L991[15:55:44] <Kubuxu> Right.
L992[15:55:54] <Vex|Mobile> thing is only
the owner can edit it, in the conputer case that means the owner
would stay the same
L993[15:56:04] <Vex|Mobile> but any
computer can edit it
L994[15:56:33] <Kubuxu> This is the
problem of digitalization.
L995[15:56:36] <Kubuxu> As always.
L996[15:56:39] ⇦
Quits: Vexatos
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L997[15:56:39] <Sangar> edit what?
L998[15:56:49] <Vex|Mobile> the dest
L999[15:57:14] <Vex|Mobile> x could get a
ticket from y leading to a and make it lead to b
L1000[15:57:19] <Kubuxu> Sangar, the
ticket owner is not bound to golden ticket but person that crafts
one use ticket out of it.
L1001[15:57:25]
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L1002[15:57:27] <Vex|Mobile> but still
have the owner be a
L1003[15:57:31] <Sangar> but it needs a
configured ticket to base it off, no? so if someone owning a golden
ticket puts that in the db once, they basically relinquish
ownership to the computer, so to say.
L1004[15:57:33] <Kubuxu> So the machine
would have its placer as a owner.
L1005[15:57:49] <Sangar> gnah, gtg for a
sec, brb
L1006[15:58:40] <Vex|Mobile> kubuxu:
machine placer would only be used for determining GUI access
L1007[15:59:01] <Kubuxu> Vex|Mobile, the
golden ticket has its owner?
L1008[15:59:04] <PotatoSkyrim>
hello
L1009[15:59:07] <Vex|Mobile> the tickets'
owners would stay the same
L1010[15:59:26] <Kubuxu> ok.
L1011[15:59:30] <Kubuxu> Sorry Sangar
^^
L1012[15:59:37] <Vex|Mobile> Kubuxu: yes,
the one who set the destination
L1013[15:59:47] <Vex|Mobile> pretty
sure
L1014[15:59:57] <Kubuxu> Vex|Mobile, so
there is no way to exploit it.
L1015[16:00:09] <Vex|Mobile> ?
L1016[16:00:17] <Kubuxu> If someone
connects to your network it is yours problem.
L1017[16:00:26] <Vex|Mobile> mhm
L1018[16:00:47]
⇨ Joins: TabletCube
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L1019[16:00:50] <Kubuxu> I thought that
if I setted different golden ticket, it would use old owner as
single use ticket owner.
L1020[16:01:23] <Vex|Mobile> that is what
would happen
L1021[16:01:44] <Vex|Mobile> the one who
used the golden ticket last is the ownee
L1022[16:01:51] <Vex|Mobile> owner*
L1023[16:02:18] <Kubuxu> Yeah. But with
OC's database you wouldn't replace just dest. You will be replacing
whole ticket.
L1024[16:02:23] <Vex|Mobile>
"used" as in "accessed GUI"
L1025[16:02:25] <Harkole> night all,
calling an early one catch you all tomorrow :) o/
L1026[16:02:40] <Kubuxu> If you loose
your golden ticket for paid line you are already screwed.
L1027[16:02:50] <Vex|Mobile> I
guess
L1028[16:02:56]
⇦ Quits: Harkole
(webchat@host81-129-105-180.range81-129.btcentralplus.com)
()
L1029[16:03:12] <Vex|Mobile> also, I will
probably add that RC lock button
L1030[16:03:39] <Vex|Mobile> in open
mode, anyone will be able to open the maintenance GUI
L1031[16:04:07] <Kubuxu> Ok. I will be
going. Good night.
L1032[16:04:14] <Vex|Mobile> night
L1033[16:05:21] ***
Skye is now known as Skye|ZZZ
L1034[16:05:28] <Vex|Mobile> Could
someone summarise this on the github issue, please? would be much
appreciated. I need to go sleep as well now. Bye
L1035[16:05:37]
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())
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L1039[16:14:48] <TabletCube> Golden
ticket?
L1040[16:15:30] <Sangar> for number
nine
L1041[16:31:24] <gamax92> oh, Sangar is
back
L1042[16:34:21]
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L1043[16:37:32] <Sangar> ish
L1044[16:45:48] <Kodos|Zzz> I'm seriously
about to eat sleeping pills at this point to get some sleep
L1045[16:52:35]
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L1046[16:55:11] ***
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L1048[17:06:41] <gamax92> eyy, now i just
need to fix the screen graphics stuff
L1049[17:07:35] <vifino> gamax92!
L1050[17:07:44] <gamax92> hi vifino
L1051[17:08:09] <vifino> hi gamax92
L1052[17:08:20] <gamax92> help me figure
out sdl
L1053[17:08:28] <vifino> okay
L1054[17:15:41]
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L1070[18:35:18] <gamax92> I don't
understand ._.
L1071[18:35:25] <gamax92> the window
keeps closing ._.
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L1081[19:24:26] <gamax92> Welp
L1082[19:24:36] <gamax92> OCEmu is now
full lua 5.2
L1083[19:24:42] <vifino> gamax92: Can I
help you somehow?
L1084[19:24:51] <gamax92> i figured it
out, but thanks for the offer
L1085[19:25:11] <vifino> thats nice.
Doubt I'd be of much help anyways...
L1086[19:25:20] <gamax92> vifino: if
you'd like to help implement stuff in the emu, that'd be cool
though
L1087[19:25:51] <vifino> gamax92: could
you possible make a cli version of it? with like, ncurses and
stuffs.
L1088[19:26:31] <gamax92> actually, i
think the current design would work with a slight
modification
L1089[19:27:24] <gamax92> oh nvm, because
that would mean replacing all of SDL2 stuff with other logic
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L1091[19:27:33] <gamax92> A wild
TangentDelta appeared
L1092[19:28:23] <gamax92> anyway imma go
watch a video, bbl
L1093[19:28:36] <vifino> :(
L1094[19:31:07]
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L1103[19:58:28] ***
Riking|away is now known as Riking
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(~septi25@ipb21a8a62.dynamic.kabel-deutschland.de)
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(echo_phybe@CPE-121-214-27-31.lnse3.win.bigpond.net.au) (Read
error: Connection reset by peer)
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L1107[20:11:02] ***
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(*.net *.split)
L1113[20:37:15] <^v> Oh noes! anarchy
split 3:
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L1121[21:04:54] ***
justazombie is now known as justastranger|zzz
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Leaving)
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L1125[21:34:44]
zsh sets mode: +v on v^Laptop
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SleepingFairy is now known as Daiyousei
L1137[23:04:42] <Katie> Woah.
L1138[23:06:01]
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(Read error: Connection reset by peer)
L1139[23:06:21]
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L1140[23:06:22]
zsh sets mode: +v on ping
L1141[23:07:04] <gamax92> its also
probably a tiny bit more complicated to setup now, but
whateve
L1142[23:07:20] <gamax92> (I was also one
of the people who never got OCEmulator to work, so this working
makes me happy)
L1143[23:07:51]
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L1145[23:11:17] <Temia> Nice, gamax
:D
L1146[23:11:43] <gamax92> I also don't
have any clue how the reboot mechanism works .-.
L1147[23:11:56] <gamax92> i read that the
kernel will yield with a boolean, no boolean received
L1148[23:12:06] <gamax92> sdl2 is also
being a pain in the ass
L1149[23:12:31] ***
Pwootage is now known as Pwootage|Off
L1150[23:19:51] <gamax92> nvm i figured
out reboot :D
L1151[23:28:17] <Temia> \o/
L1152[23:31:55]
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(webchat@c-50-173-75-113.hsd1.ca.comcast.net)
L1153[23:32:08] <Sulljason> Do tablets
require keyboardS?
L1154[23:33:09] <Temia> Not REQUIRED, but
good luck using OpenOS without one
L1155[23:33:28] <Sulljason> Thats kind of
lame since they have so few slots
L1156[23:33:35] <Temia> Though I guess if
you made a software keyboard it'd work
L1157[23:33:38] *
Temia pat.
L1158[23:47:01]
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(webchat@c-50-173-75-113.hsd1.ca.comcast.net) (Quit: Web client
closed)