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L1[00:00:01] <Gopher> [01:54:39]
<ping> a=math.floor(n%256) b=n%256 <--- first should be /,
not %.
L2[00:00:11] <Gopher>
a=math.floor(n/256)
L6[00:00:31] <ShadowKatStudios> Is a the
most valuable?
L7[00:00:44] <Gopher> there. Needed a break
from the tricksy term project, so I ported my cc tetris game to oc
:P
L8[00:00:50] <ping> a is the left most byte,
yes
L9[00:02:17] <ShadowKatStudios> high =
math.floor(n/256); low = b%n256
L10[00:02:20] <ShadowKatStudios> What is
n?
L11[00:02:25] <ShadowKatStudios> Wait
L12[00:02:31] <ping> the 16 bit
number
L13[00:02:46] <ShadowKatStudios> n =
a*256+low?
L14[00:02:56] <ShadowKatStudios> Okay,
expanded, it makes sense now
L16[00:04:05] <Gopher> a kindof lazy port,
timings and colors are a bit wonky since it was originally for
cc
L17[00:05:43] <Gopher> whoops. updated
paste, missed an event correction at the game over screen
L18[00:06:20] <Gopher> 2x3 monitor works
well if you have spectators.
L19[00:06:36] <ShadowKatStudios> And by
extension 4:6?
L20[00:06:52] <Gopher> one would safely
assume, probably
L21[00:07:08] <ShadowKatStudios> 8:12,
16:24 tetris!
L22[00:07:32] <Gopher> 6 is the max height
in oc as well as cc, I believe, heh
L23[00:07:57] <Gopher> hmm. actually, 3x4
is a damned-near perfect fit.
L24[00:08:16] <ShadowKatStudios> 3:4 aspect
ratio? I should get out my old CRT monitor!
L25[00:08:44] <ShadowKatStudios> I want a
hologram-ish thing that projects scalable text
L26[00:09:31] <Gopher> I never got far with
it, but at one point I was working on a cc peripheral version of
the holo projecters from the 0x10c spec
L27[00:10:10] <Gopher> I had it working,
but never made it properly, it was an invisible block unless it was
on and drawing, heh
L28[00:10:54] <Gopher> once it would raw I
got distracted drawing 3d parametric functions with it and then
never finished...<_<
L29[00:16:23] ⇦
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L30[00:16:38] <ShadowKatStudios> User
applications can interact with the routing stack by pushing an
event ("relay_send")
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L32[00:16:50] <ShadowKatStudios> BBS
mailing systems anyone?
L33[00:18:37] <ShadowKatStudios> You know,
someone that wanted to know recent network traffic in a
high-throughput node would just need to hyjack a tape.
L34[00:19:05] <ShadowKatStudios> Swap it
out, save it and swap again.
L35[00:19:22] <ShadowKatStudios> If you
only have the node transmit once a day...
L36[00:20:51] <ShadowKatStudios> Hyjacking
traffic for profit could be fun
L38[00:21:07] <ping> use XOR
encryption
L39[00:21:24] <ping> with only a 16 byte
ket
L40[00:21:26] <ping> key*
L41[00:21:53] <ShadowKatStudios> The
network is only transport, if you want something secure, you have
to encrypt it yourself
L42[00:22:01] *
ShadowKatStudios wonders about compressed tape dumps
L43[00:24:08] <ShadowKatStudios> You could
reprogram a node to send you all it's traffic every day.
L44[00:24:41] <ShadowKatStudios> The
possibilities...
L45[00:26:36] <ShadowKatStudios> 240 4K
packets every day... It'd be a way to make it look like the network
is being used, if nothing else...
L46[00:26:56] <ShadowKatStudios> For the
smallest tapes
L47[00:27:24] <ShadowKatStudios> 1920 for a
32-minute tape...
L48[00:28:14] ***
prassel|off is now known as prasselpikachu
L49[00:30:53] <ShadowKatStudios> :D
UUCP-style mail! This is gonna be cool!
L50[00:31:32] ***
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L51[00:33:44] <ShadowKatStudios> Also
routing mail through tcp sockets
L52[00:36:06] <ShadowKatStudios> That
sounds like a pretty damn awesome idea to me, inter-server mail
anyone?
L53[00:38:05] <ping> easy .-.
L54[00:39:25] <ShadowKatStudios> If you
guys want a copy of my really dodgy mesh network, the pastebin is
KFukG5WD
L55[00:39:51] <ShadowKatStudios> It needs a
tape drive
L56[00:45:06] <ShadowKatStudios>
Transparent forwarding! :D
L57[00:45:31] <ShadowKatStudios> Next I
need some mail programs.
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L62[00:57:15] <ping> \o/ its 2:56
L63[00:59:53] <ping>
fffffffffffuuuuuuuuuuuuuuuuuuuuuu
L64[00:59:58] <ping> 2 seconds late
L65[01:04:30] <Gopher> ...?
L66[01:05:43] <ShadowKatStudios> It was
16:57 here
L67[01:13:25] <Gopher> hrm. I'm trying to
think of something practical and minecraft-survival-centric to
program, and drawing a blank atm.
L68[01:17:10] <ping> i made a semi
functional ATM with adventure map interfaces
L69[01:17:24] <Gopher> that's pretty
neat
L70[01:17:48] <ping> it used a fail httpnet
database
L71[01:18:02] <ping> i can prolly re
implement it easier
L72[01:18:16] <ping> but its harder deving
OC because my comp bork
L73[01:19:13] <ShadowKatStudios> Screw
messages longer than 256 bytes, it's the new packet size.
L75[01:26:07] <Gopher> were you having
trouble with the 2-byte sizes or something?
L76[01:29:24] <ShadowKatStudios> I'll
impliment it later
L77[01:29:34] <ShadowKatStudios> I want
some usable applications using the network.
L78[01:29:53] <Gopher> 256 bytes is short
even for an email, you know XD
L79[01:29:58] <Gopher> twitter,
perhaps?
L80[01:30:11] <ShadowKatStudios>
Packets.
L81[01:30:33] <ShadowKatStudios> Just send
it in parts
L82[01:31:00] <Gopher> I've barely touched
networking in oc so far.
L83[01:31:26] <Vexatos> What, emails?
L84[01:31:29] <Vexatos> o.o
L85[01:32:39] <Vexatos> Would be easy to
run over a github repo, once I finally get my stupid API done
>____>
L86[01:32:48] *
Vexatos stares at SpiritedDusty
L87[01:32:56] <Vexatos> Anyways, I have to
go now. Bye
L88[01:32:58] ⇦
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L92[02:03:46] <ShadowKatStudios> Well, it
sucks that the 68k line is dead
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L96[02:41:20] <ShadowKatStudios> Youtube
easter egg: Press arrow keys while video is buffering and you can
play snake using the dots
L97[02:42:43] <Bizzycola> Think that ones
been around for ages
L98[02:44:36] <ShadowKatStudios> I just
found it
L99[02:56:34] <ShadowKatStudios> Lol
youtube, 'this video is unavalible' - starts playing
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L101[03:10:06] <ShadowKatStudios> Chunk
size to send messages in?
L102[03:10:43] <ShadowKatStudios> I'll use
240 bytes to test.
L103[03:11:19] <ShadowKatStudios>
Actually... Variable would work better.
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L106[03:43:25] <ShadowKatStudios>
asie|tab: I have successfully routed mail through the
network!
L107[03:43:32] <asie|tab> yes
L108[03:44:31] <ShadowKatStudios> I also
have almost 1 second of audio
L109[03:46:54] <asie|tab> oh?
L110[03:46:57] <asie|tab> neat
L111[03:47:01] <ShadowKatStudios> From
sending large files
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L113[03:47:47] <ShadowKatStudios> It's
white noise but...
L114[03:52:49] <ShadowKatStudios> I'm
gonna go dig up smart automount and make this work better.
L115[03:53:26] <ShadowKatStudios> Oh, I
found the issue
L116[03:54:24] <ShadowKatStudios> File
compression would be something to investigate...
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L121[04:36:48] <JoshTheEnder> o/ all
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L131[05:28:35] <Sangar> o/
L132[05:30:46] <ShadowKatStudios> \o
L133[05:31:03] <JoshTheEnder> o/
L134[05:31:08] *
JoshTheEnder stabs mibbit
L135[05:41:24] <ShadowKatStudios> This is
gonna need a rewrite to even somewhat work...
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L143[06:51:03] *
JoshTheEnder is bored
L145[06:51:05] -Kibibyte- [JoshTheEnder] Funny
Cats Sleeping in Weird Positions Compilation 2013 [NEW HD] | by
funnyplox | 3m28s | 18w6d ago | 6,40,222 views | Rated:
4.81/5.00
L146[06:53:26] <ShadowKatStudios>
JoshTheEnder: My cat sleeps on the armrest of the couch and eats
potato chips. Topped.
L147[06:54:12] <ShadowKatStudios> Oh man,
these Sun server machines look really cool
L148[06:55:26] <ShadowKatStudios>
Particularly the Starfire
L149[06:57:12] <ShadowKatStudios>
Interestingly, it doesn't look like there were any SPARC processors
running at more than 1.5Fgz
L150[06:57:25] <ShadowKatStudios>
Ghz*
L151[06:57:36] <JoshTheEnder> i need to
incerase the time on that away message
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L157[07:26:17] <ShadowKatStudios> This is
bad. I've run out of sugar. There's no more lemonade left...
L158[07:27:28] <ShadowKatStudios> I can't
write under conditions like this.
L159[07:38:47] <ShadowKatStudios> I should
obtain a Sun pizzabox case and put my desktop in it.
L160[07:43:49] <ShadowKatStudios> All
these awesome-looking Sun servers make my salvaged PIII server look
quite ugly
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L166[07:56:08] <ShadowKatStudios> If I
could get my hands on something with SCSI that actually runs...
Epic win.
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L180[08:22:11] <JoshTheEnder> that's a
nice serevr
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L183[08:23:37] <ShadowKatStudios> It is,
it makes the Pentium III server I salvaged look rather ugly, not to
mention it won't boot
L184[08:23:53] <ShadowKatStudios> (Still,
4 SCSI drives...)
L185[08:27:07] <ShadowKatStudios> I want
to move my Pentium 4 machine into the case, it'd fit decently, and
if I could get a PCI card for SCSI I could compare SATA and
SCSI
L186[08:29:19] <ShadowKatStudios> I could
build a 68060 based linux machine, that'd be cool.
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L191[08:41:31] <ShadowKatStudios> I have
monittor output, but I can't write :/
L192[08:42:35] <ShadowKatStudios> Nope,
scratch that, output is gone
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L196[08:50:48] <ShadowKatStudios> Idea:
Largeish system accessing network and similar, small dumb clients
accessing larger system
L197[08:53:28] <ShadowKatStudios> BBS that
syncs messages and posts with other BBSes would be cool.
L198[08:55:14] <ShadowKatStudios> You
could access sql and similar with TCP sockets!
L199[08:56:08] <ShadowKatStudios> Can I
swap / for a HDD?
L200[08:56:08] <ShadowKatStudios> Or
unmount rom?
L201[08:56:41] <Sangar> you can unmount /,
yes. it's just another file system.
L202[08:59:14] <ShadowKatStudios> Cool,
I'll swap it out with a HDD
L203[08:59:34] <ShadowKatStudios> Anyway,
it's 1 AM and I have school tomorrow (And 2 assignments)
L204[08:59:35] <ShadowKatStudios> ANyway,
night
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L218[09:19:01] <JoshTheEnder> today, i
feel like crap
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L227[09:44:24] <Alyekra> Blasted
bots
L228[09:44:28] <Alyekra> Sending me
messages.
L229[09:44:30] <Alyekra> Hello!
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L231[09:45:31] <JoshTheEnder> lol
L232[09:46:14] <Alyekra> I have a bunch of
channels from two different networks on autojoin
L233[09:46:35] <Alyekra> So every time I
open my client I get ten PM pop-ups.
L234[09:53:20] ⇦
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L235[09:56:55]
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(~textual@078088168214.elblag.vectranet.pl)
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L237[09:57:45] ***
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L238[09:57:48] <Alyekra> o/
L239[09:59:27] ***
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L240[10:00:06] ⇦
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L241[10:02:37] <tgame14> Sangar, Scala has
an equivalent to Enums?
L242[10:08:39] <Sangar> tgame14, sort of,
object TheEnum extends Enumeration { val One, Two, Three = Value
}
L243[10:09:10] <tgame14> whats Three =
Value?
L244[10:09:24] <tgame14> and, i already
figured i use java for an enum :P
L245[10:09:35] <tgame14> the great JVM
integration is nice
L246[10:09:36] ⇦
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L247[10:09:38] <Sangar> if it it's short
for val One = Value; val Two = Value; val Three = Value
L248[10:09:46] <tgame14> oh
L249[10:09:49] <Sangar> if you want to use
that in java, too, i'd recommend using a java enum, tho
L250[10:09:57] <tgame14> well, i do
L251[10:09:59] <tgame14> :)
L252[10:10:10]
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L253[10:10:15] ***
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L254[10:10:15] <tgame14> the best of both
languages
L255[10:10:38] <Sangar> yeah. i have most
of my enums in the api, so they're java, too :P
L256[10:10:58] <Sangar> no really fond of
scala's Enumeration thingy
L257[10:11:01] <Sangar> *not
L258[10:11:01] ***
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L260[10:11:37] <Sangar> yeah. also,
remember, you can leave the `: EnumDistributorMode` away
L261[10:11:41] <Sangar> type inference
ftw
L262[10:12:33] <Sangar> inferral?
L263[10:12:35] <Sangar> anyway
L264[10:12:43] <Sangar> the scala being
smart thing :P
L265[10:17:48] <tgame14> lol im used to
hard types
L266[10:18:09] <tgame14> is [] still index
in scala?
L267[10:18:34] <tgame14> i can do
Array[anInt] ?
L268[10:19:46] ***
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L269[10:19:56] <Sangar> it's
array(index)
L270[10:22:11] <Sangar> which is really
just sugar for array.apply(index) btw
L271[10:28:00] ⇦
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L272[10:30:49] ***
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L274[10:37:12] <tgame14|afk> Sangar, got
switch{ case: }?
L275[10:38:23] ***
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L276[10:38:31] <Sangar> there's x match {
case y => ... }
L277[10:38:44] <tgame14> difference
between asInstanceof and isInstanceOf
L278[10:38:49] <tgame14> Sangar,
thanks.
L279[10:38:53] <tgame14> ?
L280[10:39:02] <tgame14> Lol, whats the
difference between those two?
L281[10:39:19] <Sangar> asInstanceOf ==
(Type)x, isInstanceOf == x instanceof Type
L282[10:39:39] <tgame14> k
L283[10:39:48] <Kenny> afk, need to
reboot
L285[10:40:16] <tgame14> i did!
L286[10:40:22] ***
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L287[10:40:30] <Sangar> ah, ok ^^
L290[10:43:07] <tgame14> im doing it
right?
L291[10:43:24] <Sangar> perhaps, not sure
if enums count as compile time constants
L292[10:43:34] <tgame14> ill assume
yet
L293[10:43:36] <tgame14> yes*
L294[10:43:37] <tgame14> :P
L295[10:43:44] <Sangar> if it compiles
they do
L296[10:43:55] <tgame14> i can always do
enum.ordinal if it fails
L297[10:44:23] <Sangar> hmm, if the
compiler is that smart, yeah.
L298[10:44:39] <Sangar> i'll be away for a
while
L299[10:45:35] ***
Kenny|Offline is now known as Kenny
L300[10:48:45] <tgame14> o/
L301[10:50:33]
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L302[10:50:58] <Din> HAAAAAAAAAAAAAAI
˘˘˘
L303[10:53:48] ***
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L304[10:54:20] ***
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L305[10:55:21]
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L306[10:55:28] <DarkIRC> o/
L307[10:57:10] <asie> Sangar: good news -
Computronics 0.3.0 will have cameras that can go up and down as
well
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L311[11:05:45]
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L312[11:06:05] <ping> hai
L313[11:07:00] ⇦
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L315[11:16:26] <Vexatos> Hellöa
L316[11:16:45] ⇦
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(Quit: Greetings from Pastry Fork, Inc. ✔)
L317[11:21:17]
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L318[11:27:00] ***
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L319[11:29:11] ⇦
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L322[11:36:09] <tgame14> Sangar, is break
a thing in scala? I want to do for(){break}
L323[11:43:54]
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L324[12:01:13] ⇦
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L325[12:05:12] <ping> google?
L326[12:10:41] <asie> Sangar: i figured
out what i think might fix monitors for 1.7.2
L327[12:10:59] <asie> i can write an ISBRH
for you that will fix it but it'll be in Java
L328[12:11:25] <asie> essentially, flip
renderer.flipTexture while drawing north and east faces
L329[12:11:40]
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L330[12:12:40] <Sangar> asie, yay for
up/down cams. i forgot about the flipping. i'll look into that,
there's a custom block renderer for all the blocks already anyway,
so it should be easy to plug it in there.
L331[12:12:45] <asie> yes
L332[12:12:52] <asie> flipTexture flips
the texture horizontally
L333[12:12:57] <asie> which is *exactly*
what 1.7.2 does wrong
L334[12:13:05] <Sangar> yeah
L335[12:13:07] <asie> i plan to integrate
it with AsieLib as well
L336[12:13:19] <asie> Chisel was immune to
that bug as they had their own block renderer from scratch since
Minecraft 1.5.2
L337[12:13:21] <asie> for connected
texturing
L338[12:13:27] <asie> so is AE2
L339[12:13:29] <Sangar> i see
L340[12:13:50] <asie> though not for all
blocks
L341[12:13:56] <Coreymills26> heyy
all
L342[12:13:58] <asie> i am now using a
BlockBaseRender class for all of my ingame blocks though
L343[12:14:01] <Sangar> tgame14, not in a
'nice' way. there's scala.util.control.Breaks
L344[12:14:39] <Sangar> hiya
L345[12:14:47] <tgame14> does that
work?
L346[12:15:12] <tgame14> how would i use
breaks?
L347[12:16:02] <Sangar> import
scala.util.controls.Breaks ... breakable { for (...) { break() }
}
L348[12:16:18] <tgame14> i need
breakable?
L349[12:16:21] <tgame14> before the for
loop?
L350[12:16:29] <Coreymills26> nice drop
down is working now
L351[12:16:40] <Sangar> the block after
the breakable is what's broken by the break
L352[12:16:47] <tgame14> \k
L353[12:17:21] <tgame14> also, im having
problems with foreach
L354[12:17:23] <tgame14> its
confusing
L355[12:17:37] <Gopher> re: flipping
textures, not sure how this flipTexture is implemented
L356[12:17:44] <Gopher> but wouldn't it be
easier to just reverse the tex coords?
L358[12:18:31] <tgame14> Why does this
throw me an error on the foreach?
L359[12:18:47] <asie> Gopher: works
too
L360[12:18:51] <asie> but RenderBlocks
does it automatically
L361[12:19:12] <Sangar> tgame14, the
compiler or runtime?
L362[12:19:23] <Sangar> afk, dinner
L363[12:19:24] <tgame14> compiler
L364[12:19:28] <Sangar> mm
L365[12:19:46] <Sangar> try importing
scala.collection.convert.WrapAsScala._ that might help
L366[12:20:06] <tgame14> breakable block
isnt working
L367[12:20:07] <tgame14> :/
L368[12:20:47] <tgame14> afk
L369[12:33:11]
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L370[12:37:40] <Sangar> back
L371[12:40:48] <ping> \o/
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L378[13:19:51]
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L379[13:20:15] ⇦
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L383[13:25:45] <Gopher> is there a way to
unload a library? to free memory, or just to force a reload without
rebooting?
L384[13:26:03] <Wobbo>
pacakge.loaded[libraryname] = nil
L385[13:27:07] <Gopher> ah, I was looking
at package yesterday but didn't notice that table was non-local.
thanks :)
L386[13:27:47] <Wobbo> You’re welcome
;)
L387[13:28:28] <Vexatos> Hmmmm
L388[13:28:32] <Vexatos> This is
crap
L389[13:29:06] <Vexatos> It's so hard to
make a proper github repo manager for OC when you have no way to
test it without having to start minecraft taking 5 minutes
>:D
L390[13:29:24] <Vexatos> And the github
API is so confusing D:#
L391[13:29:29] <Gopher> you can't just
leave minecraft running?
L392[13:29:44] <Vexatos> Not with my
current PC
L393[13:31:35] <Gopher> yeesh @ some of
the hardcore recipes. iron nuggets to diamonds is a huge jump
XD
L394[13:31:59] <Gopher> I'm vaguely
surprised I've never seen a mod add diamond "chips", like
nuggets from ingots.
L395[13:32:28] <Vexatos> Well
L396[13:32:33] <Vexatos> Translocators
does
L397[13:32:40] <Gopher> does it? not
played with that
L398[13:32:40] <Vexatos> It adds Diamond
nuggets
L399[13:32:45] <Vexatos> I translated them
:D
L400[13:32:47] ⇦
Quits: DarkIRC (~dark@92.40.248.160.threembb.co.uk) (Quit: Nettalk6
- www.ntalk.de)
L401[13:33:48] <ping> lol
L402[13:33:56] <ping> MC taking 5
minutes?
L403[13:34:06] <ping> it takes 10 seconds
for me
L404[13:34:32] <Vexatos> Again, bad PC
:D
L405[13:34:45] <Vexatos> Also, I found
this CC program, I might be able to port and use it :D
L407[13:35:35] <Gopher> ok. I can only do
labels at the moment, and I haven't even started the actual parser
part yet, but got a working foundation for a gui library going.
make/draw the top gui object, add labels to it, add event handlers,
and on closing, it restores whatever was behind the gui and removes
the handlers. With absolute or frame-relative (top,left,center,etc)
positioning. A good start, now I stop for lunch!
L408[13:36:42] <Gopher> next up: guess I
should implement whatever style system I'm gonna do, before I have
loads and loads of code that needs to be revised to support
it...
L409[13:37:15] ***
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L410[13:41:52] ***
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L411[13:45:41]
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(~Gopher@96.sub-70-193-131.myvzw.com)
L412[13:45:46] ***
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L413[13:46:10] <ping> :O such gopher
L414[13:46:49] ⇦
Quits: Gopher|omnom (~Gopher@96.sub-70-193-131.myvzw.com) (Read
error: Connection reset by peer)
L415[13:50:22] ***
HAL is now known as EnderMan
L416[13:50:46] <ping> :O HAL9000
L417[13:51:04] *
JoshTheEnder smells an imposter
L418[13:51:24] ***
EnderMan is now known as manmaed
L419[13:52:19]
⇨ Joins: EnderBot2
(~EnderBot2@cpc19-tilb8-2-0-cust200.20-1.cable.virginm.net)
L420[13:52:19]
zsh sets mode: +v on EnderBot2
L421[13:52:23] <JoshTheEnder> o/
L422[13:52:23] <EnderBot2> \o
L423[13:52:25] <JoshTheEnder> heh
L424[13:52:34] <JoshTheEnder> hello
EnderBot2
L425[13:52:37] <JoshTheEnder> hmm
L426[13:52:45] <JoshTheEnder> hello
enderbot2
L427[13:52:48] <JoshTheEnder> meh
L428[13:52:52] <JoshTheEnder> fak u
too
L429[13:53:15] <JoshTheEnder> ok, lets try
this
L430[13:53:22] <JoshTheEnder> where are
the forums?
L431[13:53:42] *
JoshTheEnder throws his arms up in the air saying "fuck
it"
L432[13:54:13] <Wobbo> JoshTheEnder: is
your script running? :P
L433[13:54:23] <JoshTheEnder> ?
L434[13:54:25] <Wobbo> EnderBot2: Hi
L435[13:54:32] <JoshTheEnder> i dont have
a wave script
L436[13:54:45] <JoshTheEnder> i just added
that as a command, though it's borked
L437[13:54:54] <Wobbo> I expected that you
were testing a script or something, since you asked all those
questions
L438[13:55:09] <JoshTheEnder> well,
EnderBot2 is meant to reply but meh
L439[13:55:28] <JoshTheEnder> i know why
he isnt replying
L440[13:56:22] ***
manmaed is now known as manmaed|AFK
L441[13:57:32] <ping> because it knows its
infirior
L442[13:58:05] <Wobbo> If it would know it
is inferior, it wouldn’t be inferior :P
L443[13:58:36] <ping> but it would be
infirior because it would think it was infirior when its not
L444[13:58:48] <ping> wait, facku
L445[13:58:56] <ping> its a paradox!
L446[13:59:45] <JoshTheEnder> well it's
not working cause i think i was drunk 'cause you cant see if lists
== strings without doing wizardry
L447[13:59:50] <Wobbo> The fact that it
would have enough capabilites to have such a large model of the
world to not only include itself but also others and give
everything a value, would mean it isn’t inferior
L448[14:00:56] ⇦
Quits: EnderBot2
(~EnderBot2@cpc19-tilb8-2-0-cust200.20-1.cable.virginm.net) (Read
error: Connection reset by peer)
L449[14:02:08] ***
ANXHaruhi|Bored is now known as ANXHaruhi
L450[14:04:40] <ping> JoshTheEnder,
wat
L451[14:05:26] ***
Kenny|Offline is now known as Kenny
L452[14:05:30] <JoshTheEnder> in code, i
was trying to compare a list ( ['where', 'are', 'the', 'forums?'] )
to a string ( "where are the forums?" )
L453[14:06:04] <JoshTheEnder> well that
explains why Kenny's wave script wasnt waving to people
joining
L454[14:06:26] <Kenny> doing hardweare and
software upgrades
L455[14:06:36] <Kenny> !deop
L456[14:06:36]
zsh sets mode: -o on Kenny
L457[14:06:40] <Kenny> !voice
L458[14:06:40]
zsh sets mode: +v on Kenny
L459[14:06:41] <JoshTheEnder> ahh
L460[14:06:55] <Kenny> and now i'm sitting
back jamming
L461[14:07:00] ⇦
Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll
probably come back in either 20 minutes or 8 hours.)
L462[14:07:35] <Kenny> fucking audio
software was screwing things up so i did a little wizardy and
gotting it working the way I want
L463[14:08:05] <Kenny> after battling with
windows for 20 minutes lol
L464[14:08:19] <Wobbo> Kenny vs windows
:P
L465[14:08:39] <Kenny> windows always
loses
L466[14:09:20] <Wobbo> I just don’t fight
with windows. Well at least if I can prevent it
L467[14:10:13] <Kenny> oh, there are
occassions where it decides it doesn't want to let me install
software
L468[14:10:25] <Kenny> we battle and it
loses
L469[14:10:36] <Kenny> i get my software
installed and is shuts up
L470[14:10:44] <Wobbo> Probably because I
fight with windows before I even log in
L471[14:10:53]
⇨ Joins: EnderBot2
(~EnderBot2@cpc19-tilb8-2-0-cust200.20-1.cable.virginm.net)
L472[14:10:54]
zsh sets mode: +v on EnderBot2
L473[14:11:01] <JoshTheEnder> where are
the forums?
L475[14:11:04] <JoshTheEnder> \o/
L476[14:11:25] <JoshTheEnder> o/
L477[14:11:25] <EnderBot2> \o
L478[14:11:46] <Wobbo> Josh, can he parse
sentence a little, or not at all?
L479[14:11:56] <JoshTheEnder> at the
moment, no
L480[14:12:16] <Kenny> where are the
downloads
L481[14:12:20] <JoshTheEnder> ?
L482[14:12:21] <Wobbo> Well, can’t help
you there anyway :P
L483[14:12:26] <Kenny> what you didn't set
that one up?!
L484[14:12:48] <JoshTheEnder> Kenny, it's
a WIP, i litterally have waving commands and the forums one
L485[14:13:02] <Kenny> well, damn
L486[14:13:11] <Kenny> i wanted to have
some fun with it
L487[14:13:44] <Wobbo> I’m probably going
to take some classes in language processing next year, might build
an “intelligent” irc bot by then :P
L488[14:13:55] <JoshTheEnder> if anyone is
good with regex then speak up, i want to use it to do some
wizardary with it
L489[14:14:09] *
Kenny kicks EnderBot2 in the ass. "You better learn quick and
no damn trouble out of ytou either."
L490[14:14:57] <JoshTheEnder> currently it
has no permission system which is why it doesnt have any quit or
serious commands
L491[14:15:37] <Wobbo> JoshTheEnder: Make
him look through the wiki :P
L492[14:15:41] *
Kenny knows jack shit about regex
L493[14:15:48] <JoshTheEnder> Wobbo, in
time
L494[14:15:58] <Wobbo> I know a little
about Lua patterns, but not a lot.
L495[14:16:16] <JoshTheEnder> this is
python, it may work but i doubt it
L496[14:16:24] <Kenny> One banana, two
babana, three.....
L497[14:16:32] <JoshTheEnder> ?
L498[14:16:36] <Wobbo> Ah, no experience
with python regex
L499[14:16:40] <Kenny> four bananas make a
bunch and so do many more
L500[14:16:41] <JoshTheEnder> ?help
L501[14:16:41] <EnderBot> I can help you
with: BlackKnight, opencomputers, opencomponents, OpenPrograms,
ocforum, dev-builds, chanstats, 2048game,
L502[14:16:41] <Kibibyte> Get help about
kibibyte by typing #help in a channel or sending it help as
pm/notice :3
L503[14:16:41] <EnderBot> Command usage:
?<topic> e.g. ?stargates
L504[14:16:51] *
JoshTheEnder stabs Kibibyte
L505[14:17:04] <Wobbo> ?chanstats
L507[14:17:12] <Kenny> that's the only one
kibi replies to
L508[14:17:31] <Wobbo> I only have 80 more
posts than asie! :O
L509[14:17:34] <JoshTheEnder> heh, my
random quote
L510[14:17:34] <Kenny> aftre that you use
the hashmark
L511[14:17:46] <JoshTheEnder> ?
L512[14:17:50] <JoshTheEnder> nvm
L513[14:17:51] <Kenny> Walk like an
egyptian
L514[14:18:28] <JoshTheEnder> lol @ the
agressive parts
L515[14:18:30] <JoshTheEnder> Poor
SuPeRMiNoR2, nobody likes him. He was attacked 15 times.
L516[14:18:30] <JoshTheEnder> For example,
like this:
L517[14:18:30] <JoshTheEnder> *
JoshTheEnder stabs SuPeRMiNoR2
L518[14:18:47] <Kenny> if you want to
finad all the cops....
L519[14:18:57] <Kenny> they're hanging out
in the donut shop
L520[14:20:21] <JoshTheEnder> Sanga-r's
quote make no sense
L521[14:20:31] ⇦
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L522[14:20:55] ⇦
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L523[14:21:10]
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L524[14:21:15]
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L525[14:21:15]
zsh sets mode: +v on EnderBot2
L526[14:21:23] <JoshTheEnder> hello
enderbot2
L527[14:21:23] <EnderBot2> o/
JoshTheEnder
L528[14:21:43] <Wobbo> Out of context, no
:P
L529[14:22:38] <Kenny> you mean
SuPeRMiNoR2 final beat me out for not being liked
L530[14:23:00] <JoshTheEnder> ?
L531[14:23:43] <Kenny> ti was me that was
being attacked
L532[14:24:15]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L533[14:24:15] <EnderBot2> Ohai there
asie
L534[14:24:27] <JoshTheEnder> dafuq? ok,
that's a thing
L535[14:24:38] <JoshTheEnder> forgot that
was in there
L536[14:24:57] <JoshTheEnder> also no, the
primary person who got attacked was SuPeRMiNoR2 after he made the
vps crash
L537[14:25:21] <Kenny> i know hehe
L538[14:25:30] <Wobbo> XD
L539[14:25:41] <Kenny> i did it 3 or 4
times
L540[14:25:51] <JoshTheEnder> i did it
wuite a bit
L541[14:25:55] <JoshTheEnder> *quite
L542[14:25:59] <JoshTheEnder> fail
type
L543[14:26:03] <JoshTheEnder> .help
L545[14:26:08] <JoshTheEnder> ¬_¬
L546[14:26:16] *
JoshTheEnder stabs ^v
L547[14:26:21] <JoshTheEnder> wrong help
silly
L548[14:26:35] ⇦
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timeout: 194 seconds)
L549[14:26:56] <Kenny> ?help
L550[14:26:57] <EnderBot> I can help you
with: BlackKnight, opencomputers, opencomponents, OpenPrograms,
ocforum, dev-builds, chanstats, 2048game,
L551[14:26:57] <Kibibyte> Get help about
kibibyte by typing #help in a channel or sending it help as
pm/notice :3
L552[14:26:57] <EnderBot> Command usage:
?<topic> e.g. ?stargates
L553[14:27:25] <Kenny> i'm still trying to
beat my 10K+ score in 2048
L554[14:27:26] <JoshTheEnder> Kilobyte,
can you remove the ? part for this channel?
L555[14:27:32] <JoshTheEnder> lol
L556[14:27:41] <Kilobyte> #disable
Factoids
L557[14:27:43] <Kilobyte> there
L558[14:27:47] <JoshTheEnder> ?help
L559[14:27:48] <EnderBot> I can help you
with: BlackKnight, opencomputers, opencomponents, OpenPrograms,
ocforum, dev-builds, chanstats, 2048game,
L560[14:27:48] <EnderBot> Command usage:
?<topic> e.g. ?stargates
L561[14:27:50] ⇦
Quits: Coreymills26
(webchat@crbknf0209w-142162008241.dhcp-dynamic.FibreOp.nl.bellaliant.net)
(Quit: Web client closed)
L562[14:27:53] <JoshTheEnder> ah,
danke
L563[14:27:57] <Kilobyte> :P
L564[14:28:19] <Kenny> damn, the channel
grew wile i ws gone
L565[14:28:22] <Kenny> while*
L566[14:29:21] <ping> you were gone?
L567[14:29:39] <JoshTheEnder> yeah, he
was, aparrently
L568[14:29:54] <Kenny> Also, for those who
were talking about OC support for Hydralics. at the moment, with
the adapter blocvk you can access a number of the machines
L569[14:30:06] <Kenny> i was offline for
about 2-3 hours
L570[14:30:08] <JoshTheEnder> that was me
who posted the vid
L571[14:30:22] <JoshTheEnder> and i guess
people talked about it
L572[14:30:41] <Kenny> also, Hydralics is
on git
L573[14:30:45] <JoshTheEnder> i'm getting
kinda lazy with not reading the buffer log for this channel
L574[14:30:50] <Kenny> and
accessible
L575[14:30:56] <Vexatos> Hi EnderBot
L576[14:31:02] <Vexatos> :<
L577[14:31:02] <JoshTheEnder> i guessed it
was since it was a modjam winner
L578[14:31:09] <JoshTheEnder> hello
EnderBot2
L579[14:31:12] <JoshTheEnder> hmm
L580[14:31:25] <Kenny> it took me about
3-4 minutes to get into this channle when i logged on dure to the
buffer for #iChunm
L581[14:31:28] <Vexatos> Kenny, of course,
I already translated it <3
L582[14:31:41] <JoshTheEnder> lol
L583[14:32:04] <JoshTheEnder> i generally
keep out of high profile channels for that reason
L584[14:32:06] <Wobbo> How do I include a
picture in markdown?
L585[14:32:13] <ping> [img]?
L586[14:32:22] <Kenny> markdown? i know
markup hehe
L587[14:32:28] <Wobbo> as in [link to
img]?
L588[14:32:48] <Kenny> [img
src="filename"]
L589[14:33:13] <Kenny> for a web
page?
L590[14:33:29] <Wobbo> ![alt text](path to
img) appereantly
L592[14:33:41] <ping> or what Wobbo
said
L593[14:33:41] <Wobbo> Kenny: for an
assignment.
L594[14:34:04] <Kenny> and ping has it.
it's not [ ] it's < >
L595[14:34:28] <Wobbo> I use Rmarkdown so
I can use R code in between my markdown, which pandoc turns into
latex, and with latex turns into pdf so I can hand it in
L596[14:34:34] <ping> ![alt text](path to
img) works
L597[14:34:45] <Kenny> <img
src="filename" alt="some text" height=10
width=10>
L598[14:34:58] <ping> not all markdown
supports HTML
L599[14:35:01] <JoshTheEnder> < > is
for HTML, [ ] is for BBCodes/gitMarkDown/idk what else
L600[14:35:30] <Wobbo> pandoc
markdown-> latex doesn’t support html I believe :P
L601[14:35:35] <Kenny> then it's just the
brackets that change. the inner code is the same
L602[14:35:52] <Wobbo> Kenny: it is the
whole syntax that changes
L604[14:37:47] <Kenny> it does?
L606[14:38:31] <Kenny> there is the link
that showed it
L607[14:38:37] <Wobbo> I don’t think that
that work. It might though
L608[14:39:30] <Wobbo> Kenny: markdown is
not the same everywhere. I believe I can’t use the html format with
pandoc
L609[14:39:57]
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(~Gopher@96.sub-70-193-131.myvzw.com)
L610[14:39:57] <EnderBot2> Ohai there
Gopher
L611[14:40:04] <Wobbo> Hi
L612[14:41:37] <Kenny> [image]: image.png
"Image Title"
L613[14:41:37] <Kenny> ![Alt text
\label{mylabel}][image]
L615[14:42:00] <Kenny> link. that's using
pandoc
L616[14:42:02] <Wobbo> Wow, that last one
ifs really usefull, thanks!
L617[14:42:17] ⇦
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L618[14:42:20] <Kenny> you didn't say
pandoc before
L619[14:42:41] <Kenny> i just redid the
search inclusing pandoc
L620[14:43:22] <Kenny> see, as it says in
the 'good book' "Ask and you shall receive."
L621[14:45:00] ⇦
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L622[14:46:36] <Wobbo> It is easier to ask
here than to google :P
L623[14:47:26] <Kenny> lazy
L624[14:47:34] <Kenny> you sak here and i
just google :P
L625[14:47:51] <Wobbo> So I can work on my
assingment :P
L626[14:48:02] <Kenny> adding an img using
pandoc markdown
L627[14:48:10] <Kenny> that was all i put
in to get that link
L628[14:48:56] <Kenny> and since i know
stackoverflow is a good source for ansers i choose the link for
there
L629[14:49:11]
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L630[14:49:12]
zsh sets mode: +v on EnderBot2
L631[14:49:17] <JoshTheEnder> EnderBot,
how are you?
L632[14:49:21] <JoshTheEnder> ¬_¬
L633[14:49:24] <JoshTheEnder> wrong
bot
L634[14:49:31] <JoshTheEnder> EnderBot2,
how are you?
L635[14:49:32] <EnderBot2> I am unable to
answer that JoshTheEnder, as I am unable to feel emotions.
Sorry
L636[14:49:35] <JoshTheEnder> :P
L637[14:49:42] *
Kenny whacks JoshTheEnder, don't ven know your own
bots
L638[14:49:51] <JoshTheEnder> i
mistabbed
L639[14:50:11] <Kenny> then give him
another name :P
L640[14:50:16] <JoshTheEnder> no
L641[14:50:32] <Kenny> then rename the
first one
L642[14:51:31] ***
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L643[14:51:50] ⇦
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L644[14:51:54] <Kenny> now you won't
mistab
L645[14:52:09] <Kenny> that is if you can
keep the second one here
L646[14:52:35] <JoshTheEnder> i have to
kill it to restart it, plus it wont connect to my bouncer :/
L647[14:53:01] <Kenny> ok. time to go run
some cops of the road
L648[14:53:21] <Kenny> back in about 30-45
minutes
L649[14:56:41] ⇦
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L650[14:59:40] <Gopher> hmm. On 1bit
color, any non-zero color value is treated as white.
Interesting.
L651[15:00:37] <Wobbo> Hey, it doesn’t
error :P
L652[15:01:27]
⇨ Joins: Ionaru
(webchat@30-225.ftth.onsbrabantnet.nl)
L653[15:01:33] <Gopher> I was hoping it
was doing some sort of crude nearest-fit even in 1bit depth, but I
can work with whatever, heh
L654[15:01:46] <Ionaru> Hello!
L655[15:01:53] <Gopher> hi, Ionaru
L656[15:04:21]
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L658[15:04:26] ***
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L659[15:06:23] ⇦
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Quit)
L660[15:10:56]
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L661[15:10:57]
zsh sets mode: +v on EnderBot2
L662[15:11:01] <JoshTheEnder> there
L663[15:11:14] <JoshTheEnder> that took
longer than expected to get it on the bouncer
L664[15:12:54] <Wobbo> I’m going to
bed
L665[15:13:24] ***
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L666[15:13:24] <Wobbo> Bye!
L667[15:13:38] ⇦
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L668[15:13:39] <JoshTheEnder> bye
L669[15:15:03] <JoshTheEnder> now it wont
connect again :@
L670[15:15:33] ***
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L671[15:16:11] ***
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L672[15:16:58] <JoshTheEnder> right, now
i'm bored and idk what to add to EnderBot2 that doesnt require
magic with regex
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L675[15:21:30] <EnderBot2> Ohai there
Gopher
L676[15:27:03] <Gopher> hrmmmm. I think
setBackground is returning the color value you passed in, instead
of the color value actually set.
L677[15:27:36] <Gopher> unless the 4bit
color uses a dynamic palette based on what colors are in use.
L678[15:29:14] <ping> nope
L679[15:29:20] <ping> its converted
L680[15:29:52] <Gopher> it's certainly
capable of returning more than 16 different values, in any
case.
L681[15:29:53] <ping> no pallete :/
L682[15:30:31] ***
Biohazard is now known as Bot
L683[15:30:42] <Gopher> 4 bit color
without a palette doesn't actually make sense, technically.
L684[15:31:06] <Gopher> the palette might
be organized logically based on bits for colors, but the 4th bit
would be useless if it was 1 bit per color channel
L685[15:31:34] <Gopher> and 8 bit color
would waste 2 bits if unpaletted
L686[15:32:01] <Gopher> unless you were
giving 1 color 2 bits in 4bit and 2 of them 3 in 8bit
L687[15:32:08] <Gopher> which would give a
bit of a lopsided palette
L688[15:32:37] <Gopher> though it would
explain my complete failure to produce any shade of gray that
wasn't either green or purple tinted.
L689[15:35:48] ***
tgame14 is now known as tgame14|sleep
L690[15:37:42] <Gopher> ah.
Interesting.
L691[15:37:46] ***
Sorroko is now known as Sorroko_Off
L692[15:38:41] <Gopher> just did c={} for
i=1,4 do c[#c+1]=gpu.setForeground(i) end
gpu.setForeground(0xffffff)
L693[15:38:52] <Gopher> c= gives
{0xffffff, 1, 2, 3}
L694[15:38:53] <Gopher> er, =c
L695[15:39:20] <Gopher> (and it gives the
first in dec, not hex, but meh)
L696[15:39:21] <Gopher> so
gpu.setForeground/setBackground are returning the previous value
passed into setForeground.
L697[15:39:43] <Gopher> Not, notably, the
previous actual color, as would be logical, or the actual color set
by this call, as the docs reported it would
L698[15:52:37] <Gopher> welp, confirmed
you are right, ping. 8 bit is 3 bits of red, 3 bits of green, and 2
bits of blue.
L699[15:52:47] <ping> yep
L700[15:53:02] <Gopher> so there are no
untinted shades of gray possible in 4 or 8 bit color. Neat.
L702[15:53:31] <ping> i like moi
gray
L703[15:55:04] <Kenny> the gpu has to use
0x?????? as he has it using hexcodes
L704[15:55:21] <Kenny> anything other than
that won't work
L705[15:55:29] <Gopher> yes, I understand
that. I assumed it was doing a closest fit of the hex values to a
color table, tho.
L706[15:55:46] <Gopher> Not trying to do
bit channels with 8bit and 4bit total color space.
L707[15:57:09] <Gopher> complete absense
of grays is kindof a serious downside to this approach, and a big
part of why hardware using 8bit color, almost without exception,
used a palette, heh
L708[15:57:38] <ping> yes, pallete
plox
L709[15:58:27] <Gopher> welp, using this
knowledge I've managed to generate all 256 possible colors,
anyway
L710[16:05:28] <Gopher> hmm. Actually,
thoroughly searching the palette, there are two shades that are
close enough to gray in the 8bit color space. the vicinity of
0x323232 is a light gray, 0x5a5a5a a darker gray
L711[16:06:51] <Gopher> er, no, hex
conversio fail
L712[16:07:56] <Gopher> 0xb4b4b4 is the
light gray, 0x5a5a5a is the dark
L713[16:24:24] ***
SuPeRMiNoR2|Away is now known as SuPeRMiNoR2
L714[16:30:56] ***
alekso56 is now known as alekso56_off
L715[16:45:08] ***
alekso56_off is now known as alekso56
L716[16:45:49] ***
SuPeRMiNoR2 is now known as SuPeRMiNoR2|Away
L717[16:58:38] *
JoshTheEnder is learning about IPv6
L718[16:59:00] ***
alekso56 is now known as alekso56_off
L719[16:59:53] *
Ir7_o wants to learn about IPv6 soo badd
L720[17:06:11] ***
JoshTheEnder is now known as
JoshTheEnderMightNotBeHere
L721[17:06:25] <ping> they increased the
maximum number you can have
L722[17:06:32] <ping> thats pretty much
it
L723[17:06:39] ***
EnderBot2 is now known as EnderBot2|Disconnected
L724[17:07:28] <Ir7_o> ik but its like:
woah what does that number mean and subnets etc
L725[17:07:41] <ping> the number is just a
number
L726[17:07:49] <ping> unique like
ipv4
L727[17:07:53] <Ir7_o> ik
L728[17:08:05] <Ir7_o> but its like
numbers and letters
L729[17:08:23] <ping> just a diferent
representation of numbers
L730[17:08:33] <ping> because it would be
huge
L731[17:10:50] <Ir7_o> ik
L732[17:18:15] <Ir7_o> :I
L733[17:42:02] <Kenny> Gopher, I end up
with more emails from you thasn anyojne else
L734[17:43:23] <Gopher> lol. I was just
now feeling bad for all the issue posting on github, then I
reminded myself that's kindof silly. I do regret missing that the
holoprojector issue had been posted (and, indeed, fixed - I'd
downloaded 1.2.3 but somehow forgot to install it so was still
running 1.2.2)
L735[17:48:07]
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L737[17:48:12] ***
Gopher|omnom is now known as Gopher
L738[17:48:49] ⇦
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L740[17:50:14] *
ping slaps Gopher
L741[17:50:15] * ^v
double slaps Gopher
L742[17:50:18] <Gopher> wat ow
L743[17:52:59] *
Kenny slaps ping
L744[17:54:30] <Kenny> i've been doing
some audio conversion so i could listen to my music in MC
L745[17:57:57] <Gopher> aand issue posted,
email incoming kenny XD
L746[17:58:15] <Kenny> lol
L747[17:58:30] <ping> i havent chhecked
mine in weeks
L748[17:58:32] <ping> ;_;
L749[17:58:34] <Kenny> when git decides to
send it
L750[17:59:29] <Kenny> abd therfe it
is
L751[17:59:39] <Kenny> damn screwed that
up lol
L752[18:28:04] <Kenny> Please allow me to
introduce myself
L753[18:28:05] <Kenny> I'm a man of wealth
and taste
L754[18:28:07] <Kenny> I've been around
for a long, long year
L755[18:28:08] <Kenny> Stole many a mans
soul and faith
L756[18:28:10] <Kenny> And I was round
when jesus christ
L757[18:28:11] <Kenny> Had his moment of
doubt and pain
L758[18:28:13] <Kenny> Made damn sure that
pilate
L759[18:28:14] <Kenny> Washed his hands
and sealed his fate
L760[18:28:16] <Kenny> Pleased to meet
you
L761[18:28:17] <Kenny> Hope you guess my
name
L762[18:29:16] <ping> ._. spamspam
L763[18:29:45] <Kenny> nah, playing
music
L764[18:45:15] ***
Bizzycola|Offline is now known as Bizzycola
L765[18:47:02] <Gopher> it can be both
spam and music.
L766[18:47:48] <Gopher> Ok. In my next
step towards my new goal of making a "basic" gui library,
I am writing a rudimentary parser for a css-like language.
L767[18:47:51] <Gopher> Because I am
insane.
L768[18:49:23] <Bizzycola> gl with that
:p
L769[18:49:47] <Gopher> it's not the
complexity of this step that worries me.
L770[18:50:06] <Gopher> It's that the
complexity of my definition of a "basic" gui library
includes this.
L771[18:50:25] <ping> eww css
L772[18:50:40] <Gopher> there
L773[18:51:15] <Gopher> there'll be a
default style included, and you'll be able to fall back on just
doing properties manually per-element if you prefer. :)
L774[18:52:15] <Bizzycola> Sounds fun to
play with
L775[18:52:31] <Bizzycola> also, ping: I
assume you prefer your webpages unstyled and 90's like a boss?
:p
L776[18:52:44] <Bizzycola> Nothing like
pages made with tables!
L777[18:57:40] ***
SuPeRMiNoR2|Away is now known as SuPeRMiNoR2
L778[19:00:49] <ping> Bizzycola, no i just
think html5 is bullshit and forces you to use css
L779[19:03:04] <Gopher> well, I'm
definitely not making html5. Nor am I actually making css, just a
css-like style language.
L780[19:03:20] <Gopher> subset plus a few
features specific to my needs.
L781[19:03:33] <Bizzycola> then don't use
html5 :p
L782[19:03:46] <Bizzycola> I am pretty
sure most browser support lesser HTMLs :p
L783[19:05:23]
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L786[19:22:09] <Kenny> o/
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L788[19:30:54] <ping> but the real
question is
L789[19:30:59] <ping> will it blend?
L790[19:32:06] <SpiritedDusty> YES!
Everything will blend
L791[19:32:18] <SpiritedDusty> the blender
has blackmagics
L792[19:34:24] <ping> .blend
SpiritedDusty
L793[19:34:24] <^v> ping,
eitsuirSpytdD
L794[19:34:27] <SpiritedDusty> D:
L795[19:34:38] *
ping eats SpiritedDusty
L796[19:35:31] <SpiritedDusty> how dare
thee blend thy
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L798[19:38:07] *
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L801[19:39:18] <ping> deal with it
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L805[20:11:04] <Gopher> welp, loading and
parsing .gss (gui stylesheet) files, tested and working. It's
building trees, but that needs testing yet.
L806[20:11:41] <Gopher> Why just do a job
when you can do it in a more elaborate way that has some benefits
you may or may not ever need, I always said...<_<
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L808[20:21:10] <ping> Gopher, wat
L809[20:21:17] <Gopher> wat wat?
L810[20:21:24] <ping> watwatwat
L811[20:21:32] <Gopher> let me
clarify.
L812[20:21:37] <ping> .lua
("wat"):rep(100)
L813[20:21:38] <^v> ping,
watwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwat
L814[20:21:43] <Gopher> Id o not uderstand
the nature of your initial question. Please clarify it for
me.
L816[20:22:02] <ping> my question is
L817[20:22:08] <Gopher> wat were you
wating about the first time lol
L818[20:22:16] <ping> wat
L819[20:22:27] <Gopher> or am I making a
wrong assumption in thinking you even had a question? That seems
increasingly likely.
L820[20:22:39] <Gopher> In any case, this
has been a very fruitful discussion.
L821[20:23:52] <ping> the point is that i
dont understand why you would
L822[20:24:02] <ping> "Why just do a
job when you can do it in a more elaborate way that has some
benefits you may or may not ever need"
L823[20:24:37] <Gopher> Well, I was making
fun of myself with that, to an extent.
L824[20:24:47] <Gopher> But to answer
anyway, because it's more fun that way!
L825[20:25:00] <finkmac> twat?
L826[20:25:10] <ping> hmm
L827[20:25:58] <ping> ?tawt
L828[20:25:58] <SirEnderBot> I'm sorry, I
couldn't find the help topic you requested :(
L829[20:26:04] *
ping slaps SirEnderBot
L830[20:26:04] * ^v
double slaps SirEnderBot
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L836[22:02:12] <Gopher> hello again.
Stupid internet. :/
L837[22:02:54] <Gopher> style trees
working, able to pull out properties with correct priorities based
on element type, state, class, and color depth. ^_^
L838[22:03:07] <Gopher> love it when a
project goes smoothly, like this one is.
L839[22:03:12] <Gopher> so far.
L840[22:03:13] <Gopher> Shit.
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L844[22:06:48] <Bizzycola> "Warning:
Do not attempt to use more than two open world/note door cheats in
a row. You will be presented with a warning after using three
cheats that your game file will be erased if you choose to proceed,
and unlike Bottles' unbacked threats of erasing the entire game pak
for pestering him in Spiral Mountain, your game file will most
definitely be erased. If you need to use more than two cheats, save
and quit before entering the third." I remember the f
L845[22:06:48] <Bizzycola> irst time I
tried that. I did not believe the witch. ;p
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L852[22:23:54] <Kodos> So, I just woke up.
I'm probably a bit late to the party, but what are everyone's
thoughts on Facebook buying Oculus
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L855[22:26:17] <finkmac>
"meh"
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L862[22:40:41] <ping> Kodos, facebook
bought oculus
L864[22:40:51] <ping> R.I.P. oculus
L865[22:41:08] <Kodos> They're going to,
for 2b
L866[22:41:46] <ping> ._.
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L869[22:54:17] <Kenny> \o
L870[22:54:17]
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L877[23:30:11] <ShadowKatStudios> Hello
o/
L879[23:33:58] <Gopher> hey, sks
L880[23:34:22] <Gopher> working on the
email programs?
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L882[23:40:44] <ShadowKatStudios> It's
sorta working
L883[23:40:55] <ShadowKatStudios> I can
trigger an internal event to make it save
L884[23:41:41] <ShadowKatStudios> But I'm
having issues with triggering from my mesh program
L885[23:42:26] <Gopher> :/
L886[23:44:31] <Gopher> I'm making
progress on my gui library. Not many elements yet, but the
foundation's good :)
L887[23:45:20] <Gopher> adding buttons
now, just got them drawing and applying all styles properly, now to
add the input stuff: focus, touch and keyboard events.
L888[23:48:32] <ShadowKatStudios> How do I
mount a drive to /?
L889[23:48:40] <ShadowKatStudios> Also
mount root to a folder inside that?
L890[23:49:34] <Gopher> mount
<srcpath> <dstpath>
L891[23:50:26] <Gopher> as for mounting
root to inside a folder, uhm... can't actually mount, might be able
to link, lemme see
L892[23:51:02] <Gopher> yeah, you can. ln
/ <mydir>/root, or whatever.
L893[23:51:51] <Gopher> not entirely clear
to me why you would want to do this, but if I understood the q,
that's how XD
L894[23:52:21] <ShadowKatStudios> I want
to mount my root to a drive, and the ROM to /bin inside that.
L895[23:52:26] <ShadowKatStudios> Or maybe
just copy ROM
L896[23:52:55] <ShadowKatStudios> Cannot
copy folders? :?
L897[23:53:17] <Gopher> can't you? never
tried it before, not come up
L898[23:55:30] <ShadowKatStudios> I've
done it!
L899[23:55:31] <ShadowKatStudios> :D
L900[23:55:54] <ShadowKatStudios> I need
to copy ROM, but meh
L901[23:56:04] <ShadowKatStudios> If I
copy the ROM, I can modify it :D
L902[23:56:23] <Gopher> pretty easy to do
in lua, cp.sh just doesn't seem to support it
L903[23:56:46] <ShadowKatStudios> Yeah,
I'll just copy all the files into a bin folder
L904[23:56:59] <Gopher> you can modify it,
but it won't actually, y'know, run. Unless you do so
explicitly.
L905[23:57:01] <ShadowKatStudios> I can
have my own mods to ROM :D
L906[23:57:36] <Gopher> in latest (and
previous, actually, I think) you can put the rom files in the save
directory, forget the exact path
L907[23:57:39] <Gopher> and be able to
edit them
L908[23:57:44] <Gopher> still not
in-game
L909[23:58:01] <Gopher> but possibly while
the game is running, same as other files? not tried it, it might
still cache those
L911[23:59:36] -Kibibyte- [pong] Big Rigs: Over
the Road Racing - Angry Video Game Nerd | by jamesnintendonerd |
15m45s | 6d13h ago | 813,656 views | Rated:
4.96/5.00
L912[23:59:44] <pong> just encase you
havent seen it yet