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L6[02:30:20] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L7[02:32:54] <JoshTheEnder> 'morning
all
L8[02:34:46] <Kodos> Howdy
L9[02:44:17] ⇨
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L10[02:44:46] <JoshTheEnder> o/
L11[02:46:43] <asie|tab> JoshTheEnder: you
might want to lock your computer
L12[02:47:21] <JoshTheEnder> i would have
turned it of but i had to dart off last night
L13[02:48:50] ⇨
Joins: Coreymills25
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L14[02:50:03] <Coreymills25> good morning
all
L15[02:50:21] <JoshTheEnder> 'Morning
L16[02:50:38] <JoshTheEnder> wait, it
should be Mornin'
L17[02:50:42] <JoshTheEnder> :O
L18[02:52:01] <Coreymills25> xD its 6:21am
here
L19[02:52:15] <JoshTheEnder> 8:52 am
here
L20[02:52:26] <Coreymills25> states
L21[02:52:34] ⇦
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L22[02:53:32] <JoshTheEnder> ahh
L23[02:53:42] <Coreymills25> no i mean r u
in the states
L24[02:53:48] <JoshTheEnder> ohh no
L25[02:53:55] <JoshTheEnder> UK
L26[02:54:00] <Coreymills25> canada
L27[02:54:42] ⇨
Joins: Bizzycola
(~CokaCola@CPE-58-168-55-215.lns8.cht.bigpond.net.au)
L28[02:55:42] <JoshTheEnder> o/
L29[02:56:26] <Bizzycola> k
L30[03:00:06] <JoshTheEnder> i get
"attempt to call field 'freeMemory' (a nil value)" when
trying to do computer.freeMemory()
L31[03:06:03] <ShadowKatStudios> How would
I find the UUID of the network card in use?
L32[03:08:34] <JoshTheEnder>
"modem.address"
L33[03:08:54] <JoshTheEnder> from what i
can see anyway
L34[03:21:13] <Bizzycola> JoshTheEnder:
Maybe freeMemory isn't a function?
L35[03:21:29] <Bizzycola> Although probably
is :p
L36[03:22:00] <JoshTheEnder> yeah, i fixed
it now. was trying to do it via component.computer and not the
computer api itself
L37[03:22:15] <Bizzycola> Ah
L38[03:23:03] <Bizzycola> I actually dug
through the code to see if I could find where it was defined(the OC
code) :p
L39[03:23:08] <JoshTheEnder> lol
L40[03:23:17] <Bizzycola> I found it too
:p
L41[03:23:27] <Bizzycola>
computer.set("freeMemory", (_: Varargs) =>
LuaValue.valueOf(memory / 2))
L42[03:24:08] <JoshTheEnder> i now have a
hard disk that puts a custom message when you put it into a
pc
L43[03:25:20] <Bizzycola> autorun script of
some kind? :p
L44[03:25:30] <JoshTheEnder> yeah
L45[03:25:59] <JoshTheEnder> the script
mounts the drive to "/home" and then does the printing
magic
L46[03:27:49] <JoshTheEnder> what is the
second hard drive slot for on the teir 3 computer cases?
L47[03:28:06] <Michiyo> A... second hard
drive?
L48[03:28:16] <JoshTheEnder> none will go
in there
L49[03:28:22] <Michiyo> I have 2 in
mine
L50[03:28:26] <JoshTheEnder> unless it cant
be another teir 3 drive
L51[03:28:28] <JoshTheEnder> hmm
L52[03:28:42] <Michiyo> it should show you
the tier it'll take
L53[03:28:54] <JoshTheEnder> ahh
L54[03:29:01] <Michiyo> IIRC it's 1 3, and
1 2
L55[03:29:14] <JoshTheEnder> yep
L56[03:29:17] <JoshTheEnder> thanks
L57[03:29:19] <JoshTheEnder> :)
L58[03:29:21] <Michiyo> No prob
L59[03:29:39] <Bizzycola> Ultimate PC eh?
:p
L60[03:30:40] <JoshTheEnder> yes :P
L61[03:30:55] <Bizzycola> I see :p
L62[03:30:55] <JoshTheEnder> i got bored
lol
L63[03:31:02] <Bizzycola> I see the turtles
are gone
L64[03:36:57] ⇨
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L66[03:39:01] ***
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L67[03:39:25] <JoshTheEnder> what's the
default range on access points?
L68[03:48:19] <Kenny|Sleeping> I would opt
to say it is 400 blocks
L69[03:48:27] ***
Kenny|Sleeping is now known as Kenny
L70[03:49:06] <Kenny> he has most of these
options in the config. by default the distance a wireless message
can be sent is 400
L71[03:52:09] <Bizzycola> nice range
L72[03:52:23] <ShadowKatStudios> ~= is not
in lua right?
L73[03:52:42] <Bizzycola> Isn't that not
equals in lua?
L74[03:52:43] <Michiyo> o/ Kenny
L75[03:52:59] <Bizzycola> So yea :p
L77[03:53:25] <JoshTheEnder> SKS that will
work, i've used it before
L78[03:54:08] <Bizzycola> At first I thouht
you were asking if it wasn't in Lua :p
L79[03:54:58] <Kenny> but if you are saying
( if not correct then ) you use actually write it that way. like if
(not done) then
L80[03:55:00] <JoshTheEnder> oh, yes SKS ~=
is the same as not
L81[03:55:41] <Kenny> ~- means is not equal
to
L82[03:55:41] *
JoshTheEnder is being slightly derpy today
L83[03:55:59] <JoshTheEnder> no, Kenny, ~=
is not equal to
L84[03:56:01] <Kenny> for a boolean value
you use the word not
L85[03:56:38] <Coreymills25> anything major
in the 1.2.2 update?
L86[03:57:02] <Bizzycola> Which ipdate were
holograms in? :p
L87[03:57:15] <Coreymills25> 1.2.1 i
think
L88[03:57:22] <JoshTheEnder> changelogs,
read them :P
L89[04:00:01] <Coreymills25> sweet FMP
works with it now
L90[04:00:20] <Kenny> morning, Michiyo
hehe
L91[04:00:46] <Michiyo> Working on getting
my server back up today
L92[04:00:55] <Michiyo> Client is workign
atleast heh
L93[04:01:26] <Kenny> cool :)
L94[04:01:32] <Michiyo> got OC added in
too
L95[04:01:50] <Kenny> damn, Lochoe, do
another build hehe
L96[04:01:54] <Kenny> Lochie*
L97[04:02:01] <Michiyo> err, it's a tad
broken
L98[04:02:05] <Michiyo> not like ZOMG
BROKEN but..
L99[04:02:07] <Michiyo> yeah
L100[04:02:10] <Kenny> i saw
L101[04:02:24] <Michiyo> Well I mean I run
the dev code :P
L102[04:03:06] <Kenny> wissh i knew how to
add in the code to make a mod work with OC
L103[04:03:26] <Michiyo> Well, if you
hijack the TE directly it's not hard..
L104[04:03:33] <Michiyo> the way we do it
in LC is a pita
L105[04:03:34] <Kenny> i want so bad to
screw ErrogonousBeef's day up doling a pull request
L106[04:04:33] <Kenny> i don't have the
first clue about even hijacking a TE hehe
L108[04:05:02] <Kenny> but Beef tweeted
the other day he had no immediate plan to support OC
L109[04:05:30] <Kenny> i want to add the
support inj and then send a pull request with the code already
done
L110[04:05:43] <Kenny> just to screw his
day up
L111[04:06:22] <Michiyo> lol
L112[04:06:23] <Kenny> because i'll let
people know about the pull if he doesn't add it in *evel
grin*
L113[04:06:27] <Michiyo> So it is open
source?
L114[04:06:31] <Kenny> yep
L115[04:06:34] <Michiyo> link me
L116[04:06:37] <Kenny> i have already
forked it
L117[04:06:43] <Michiyo> ok, link me to
THAT then :P
L119[04:07:45] <Kenny> so is RiM
hehe
L120[04:08:13] <Kenny> JAKJ is no longer
working on RiM
L121[04:08:18] <Michiyo> Oh..?
L122[04:08:34] <Kenny> the git was cleaned
and the src is in the mod file
L123[04:09:18] <Michiyo> Kenny #Michiyo
and we'll talk about BigReactors
L124[04:09:58] <Kenny> ok and i have a
gity for RiM already hehe
L125[04:12:35]
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L128[04:41:54] <ShadowKatStudios>
fObject:read("*a")?
L129[04:42:22] <ShadowKatStudios> With the
io API,does that read the whole file?
L130[04:43:02] <Bizzycola> pretty sure it
does
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L132[04:47:38] <ShadowKatStudios> Woo, my
file sending client now has a server!
L133[04:52:17] <Kenny> SKS yes
L135[04:54:01] <ShadowKatStudios> Kodos,
pie of course
L136[04:54:47] <ShadowKatStudios> 'at
org.multimc.onesix.OneSixLauncher.launch'
L137[04:55:13] <Kodos> You think it's
MMC?
L138[04:55:46] <ShadowKatStudios> Could
be
L139[05:00:51] <Kenny> Kodos, why are you
posting a dl link for a text file?
L140[05:01:02] <Kodos> It should just
display the text file
L141[05:01:15] <Kodos> But it's my crash
log
L142[05:01:20] <Kenny> it wants me to
download it
L143[05:01:22] <Kodos> Odd
L144[05:01:43] <Cazzar> interesting, that
function eroring is Item.getSpriteNumber
L145[05:01:44] <Michiyo> it displays here
too
L147[05:01:52] <Kodos> Kenny, ^
L148[05:03:16] <MrHohenheim> hi
L149[05:03:20] ⇦
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L151[05:04:12] <Kenny> a crash on a
texture?
L152[05:04:21] <Kodos> Yeah, apparently
something with Chisel
L153[05:04:27] <Kodos> Which is
disappointing
L154[05:05:47] <Kenny> you aren't the only
one who has had issues with chisel
L155[05:06:25] <Kenny> had a guy in here
the other day who had a crash when adding in OC. it all came back
to an issue with chisel
L157[05:13:48]
⇨ Joins: asie|tab
(~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl)
L158[05:14:24] <asie|tab> hi
L159[05:14:43] <mallrat208> Hello
L160[05:14:44] <JoshTheEnder> o/
L161[05:15:27] <Kodos> mallrat, what
version of chisel are you using
L162[05:15:58] <mallrat208> Current
L164[05:16:03] <Kodos> 1.5.0fix?
L165[05:16:06] <mallrat208> Yeah
L166[05:16:07]
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L167[05:16:24] <Bizzycola> I mean
L168[05:16:33] <Bizzycola> if I actually
remember to use .. and not + again :p
L169[05:16:57] <JoshTheEnder> should do,
you could always try it
L170[05:17:00] ⇦
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L171[05:17:22] ***
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L173[05:17:52] <JoshTheEnder> asie are you
comming on your server any time soon?
L174[05:18:24] ⇦
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L175[05:18:26] <Kodos> I give up
L176[05:18:28] <Kodos> Fuck Chisel, I
guess
L177[05:18:36] <Kodos> I can't figure out
what the issue is
L178[05:18:40] <Kodos> And I'm too tired
to fuck with it
L179[05:18:48] <Kodos> I've been at this
for 7 hours now trying to get updated
L180[05:19:29] <mallrat208> It's happening
when you add chisel, but I dare say it's not just chisels
fault
L181[05:20:26] <Kodos> I know it's not
just chisel, but there's absolutely no indication as to what mod is
fucking with it, and it pisses me off that there isn't more support
for when errors happen
L182[05:23:04] <Kenny> Kodos, how many
mods in the pack?
L183[05:23:11] <Kodos> A ton
L184[05:23:21] <Kodos> 140something I
think
L185[05:23:48] <Kenny> remember the other
day when i had the crash issue with OC?
L186[05:24:09] <Kodos> I barely remember
what time I woke up at this point
L187[05:24:12] <Kodos> But sure
L188[05:24:38] <Kenny> i spent nearly 2
hours going 1 mod at a time to see what the problem was
L189[05:24:56] <Kenny> only to find out it
was OC itself hehe
L190[05:26:12] <Kenny> but sometimes all
you can do is start with the problem (chisel) as the only mod and
add them in 1 by 1 till you find the one causing the issue
L191[05:27:12] <Kodos> I have a few mods
that I think might be the issue, testing by removing them one by
one and seeing if I can find the problem
L192[05:27:24] <Kodos> Honestly, I think I
know the issue, just gotta confirm
L193[05:27:45] <Kodos> Can anyone in game
tell me what block 42 is
L194[05:28:17] <Cazzar> Block ID?
L195[05:28:55] <Kodos> 42
L196[05:28:56] <JoshTheEnder> 42 = iron
block
L197[05:29:01] <Kodos> hm
L198[05:29:12] <Kodos> Then the problem
may just be chisel having issues with the vanilla iron block
L199[05:32:07] <Cazzar> Back to modding my
Jukebox Mod
L200[05:32:14] <Cazzar> and probably
making it an OC mod...
L201[05:32:55] <mallrat208> Are you sure
that's a block id and not the line it's failing at.
L202[05:33:25] <Kodos> Ah, yeah, might be
that
L203[05:33:26] <Kodos> fuck i'm
tried
L204[05:33:28] <Kodos> tired
L205[05:45:46] <Bizzycola> Will
event.listen still run if you have a loop waiting for user
input?
L206[05:45:53] <Bizzycola> I can't see why
it wouldn't
L207[05:46:01] <Bizzycola> timers seem
to
L208[05:55:14] ***
Lathanael|Away is now known as Lathanael
L209[05:55:20] <Cazzar> Try it and
see?
L211[05:57:19] <Kodos> Took out Chisel,
made a new world, hit start, and bam
L212[05:57:40] <Kodos> This is gonna drive
me to drinking and drive me to quit modding MC
L213[05:58:00] ⇦
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L214[06:00:45] <Sangar> hi all!
L215[06:02:06] <JoshTheEnder> hi
L216[06:03:47] <Cazzar> Ohai thar
sangar
L217[06:05:43] <Sangar> Cazzar so, is the
maven working as it should? if so, would you mind adding a short
paragraph on how to use it to the 'Extending' section of the readme
on github?
L218[06:05:47] <Kodos> Okay, it's
official
L219[06:05:54] <Kodos> I've been 'updating
and fixing' shit for 12 hours
L220[06:05:58] <Cazzar> give me 20
L221[06:05:59] <Kodos> I am no longer even
in the mood to play Minecraft
L222[06:06:33] <MrHohenheim> hi
L223[06:06:47] <Sangar> Kodos, what
happened?
L224[06:06:55] <Kodos> Well
L225[06:07:03] <Kodos> Chisel doesn't work
because of some fucking weird ass crash
L226[06:07:12] <Kodos> Then Mekanism's
orehandler is shit in his 'recommended' build
L227[06:07:21] <Kodos> I'm just tired of
trying to fix everything
L228[06:07:22] <Sangar> :/
L229[06:07:29] <Kodos> No one fucking
talks in half the fucking IRC channels
L230[06:07:33] <Kodos> What's the fucking
point
L231[06:07:39] <Kodos> Vanilla is boring
as shit, and mod devs can't keep their shit togethert
L232[06:07:51] <Kodos> I'm seriously about
to convert to cubeworld or castle miner z
L233[06:07:52] <Kodos> or something
L234[06:07:54] <Kodos> fuck
L235[06:08:06] <Sangar> you think it'll be
better there? >_>
L236[06:08:20] <Kodos> I KNOW it's better
there, because I've been in those environments
L237[06:08:22] <Kodos> I have those
games
L238[06:08:34] <Kodos> Hell, STARFORGE
would be better than the support I'm getting right now from
devs
L239[06:08:41] <MrHohenheim> cubeworld fun
and castle z too but ..
L240[06:08:46] <Sangar> hmm. time for
someone to write an api that allows writing mods targeting multiple
games? :P
L241[06:09:02] <MrHohenheim> starbound
better :P
L242[06:09:25] <Kodos> Starbound is fun,
but I don't spend too much time on it, mostly because I don't like
2D games much
L243[06:09:38] <MrHohenheim> nah
L244[06:09:50] <MrHohenheim> not always
bad the 2d
L245[06:10:11] <MrHohenheim> try planetary
anhilliation
L246[06:10:11] <Sangar> i'm waiting for
starbound to go final, messed around a bit, but the second wipe
made me stop (yes, supposedly there will be no more, but
still)
L247[06:10:18] <MrHohenheim> i never can
spell this name
L248[06:10:27] <Sangar> pa is cool!
L249[06:10:31] <MrHohenheim> Sangar, look
the good point
L250[06:10:37] <Sangar> only played
against bots so far, though
L251[06:10:38] <MrHohenheim> always come
alot bugfix and new contents
L252[06:10:47] <Sangar> true
L253[06:10:51] <MrHohenheim> but sometimes
i see 800mb
L254[06:10:56] <MrHohenheim> rewrote the
whole game?:D
L255[06:11:02] <Kodos> Planetary
Annihilation looks great, but holy shit it's expensive at 50
USD
L256[06:11:03] <MrHohenheim>
rewrite*
L257[06:11:08] <MrHohenheim> 24usd
L258[06:11:14] <MrHohenheim> i know one
guy who sell 24usd
L259[06:11:17] <MrHohenheim> he
russian
L260[06:11:26] <Sangar> yeah, the dl sizes
are odd. in particular compared to, say, maia. 8kb update. 4 kb
update. 100 kb update :P
L261[06:11:28] <Kodos> No thanks, I only
buy from official sources as to support the devs
L262[06:11:30] <MrHohenheim> i buy this
game for 24usd thx for he
L263[06:11:51] <Sangar> there was a
special a few days back where it was 25dollars/euro
L264[06:11:55] <MrHohenheim> thats offical
just russian prize alway cheaper
L265[06:11:58] <Kodos> Sangar, is Maia any
good? I was looking at it
L266[06:12:09] <Kodos> Kind of eyeing it
and SpaceBase
L267[06:12:28] <MrHohenheim> looks fun but
expensive right now same to 7daystodie
L268[06:12:35] <Sangar> it's still a
pretty bugged, but in general it's quite nice. very...
atmospheric.
L269[06:12:47] <Sangar> and the graphics
are really impressive for an indie dev.
L270[06:12:54] <Sangar> hell, even in
general.
L271[06:13:43] <MrHohenheim> oc compatible
with openperipheral? i wanna copy dw20 essentia refill thingy
L272[06:13:45] <MrHohenheim> :)
L273[06:13:46] ⇦
Quits: Ir7_o (~JBouncer@irocast.net) (Remote host closed the
connection)
L274[06:14:15] <MrHohenheim> i cant use cc
cables killed the server 1.5day ago :/ :D
L275[06:14:31] <Sangar> i'm not wrapping
openperipheral's api, so... unless the parts you need use the plain
cc api, probably not :/
L276[06:14:35] <MrHohenheim> i have good
reference how to found bugs and kill the server
L277[06:15:02] <Sangar> fun
L278[06:15:11] <Kodos> Sangar, I'm pushing
for Sealed OC Cables in 1.7 galacticraft
L279[06:15:13] <MrHohenheim>
sometimes
L280[06:16:05] <Sangar> Kodos oh, cool. if
it fails, let me know, adding a full block that acts as a cable
should do the trick i guess?
L281[06:16:17] <Kodos> As long as it's
'opaque'
L282[06:16:19] <Kodos> Not sure if that's
in code or what
L283[06:16:23] <Kodos> but that's the
sealing requirement
L285[06:16:32] <MrHohenheim>
conutry*
L286[06:16:34] <Sangar> yeah, there's an
isOpaque thingy in blocks
L287[06:16:42] <Sangar>
Liechtenstein
L288[06:16:44] <Kodos> Then yeah, flag
that and you should be golden
L289[06:16:47] <MrHohenheim> :o
L290[06:16:57] <Kodos> Technicaly, you
could just add it to the cable, but it looks ugly as sin in the
middle of a wall
L291[06:17:01] <Kodos> Unless you FMP
it
L292[06:17:04] <Sangar> only picked it
because it's short :P
L293[06:17:24] <Sangar> hmm, i might look
into the api
L294[06:17:32] <Sangar> or rather
L295[06:17:35] <Kodos> Well
L296[06:17:35] <MrHohenheim>
austria?
L297[06:17:48] <Sangar> couldn't they just
check for fmp and check if *that* is solid on whatever side?
L298[06:17:50] <Kodos> Micdoodle pretty
much said that any sealed anything wouldn't be happening in
1.6.4
L299[06:17:55] <Kodos> No idea
L300[06:17:59] <Kodos> He's pretty much
done dealing with 1.6.x
L301[06:18:04] <Kodos> And is working on
1.7
L302[06:18:30] <Sangar> ah. well, it's
kinda understandable. i might just make a full block cable, because
why not.
L303[06:19:04] <Sangar> might even make it
be there always, in case people don't have fmp or im and don't want
'open' cables.
L304[06:19:28] <Bizzycola> Sangar: Is
there some way to unregister event.listen? I recieve chat events
after my program ends :p
L305[06:19:43] <Sangar> event.ignore or
return false from the callback
L306[06:19:51] <Bizzycola> okey
L307[06:21:00]
⇨ Joins: DarkIRC
(~dark@92.40.249.29.threembb.co.uk)
L308[06:21:19] <DarkIRC> o/
L310[06:23:52] <DarkIRC> like a modem
instant chat?
L311[06:24:04] <Bizzycola> Pretty
much
L312[06:24:30] <DarkIRC> i like :)
L314[06:24:58] <Kodos> Because he updates
both 1.6.4 and 1.6.2
L315[06:25:09] <Kodos> He just did 1.6.2
after posting 1.6.4
L316[06:25:18] <Sangar> so he
'accidentally' went to 1.6.4? and then added backwards compat
again?
L317[06:25:23] <Kodos> No
L318[06:25:32] <Kodos> He added features
to both versions, uploaded one, then uploaded the other
L319[06:25:34] <Sangar> but it's a newer
build! :P
L320[06:25:45] <JoshTheEnder> Sangar, any
progress on my repo?
L321[06:25:46] <Kodos> Adjusting version
numbers on each so people know which to get
L322[06:25:49] <DarkIRC> cause, screw
logic x)
L323[06:26:02] <Kodos> It's no different
than doing it with 1.6.4 and 1.7.2
L324[06:26:04] <Sangar> JoshTheEnder just
got on earlier, didn't see Vex yet, sorry
L325[06:26:16] <JoshTheEnder> ok
L326[06:26:21] <Sangar> all righty
L327[06:27:03] <JoshTheEnder> did you add
me to the organisation before giving me ownership of the
repository? cause that might be causing something
L328[06:27:19] <Sangar> hmm, i'm seeing a
IPartialSealableBlock.isSealed in there. couldn't that just take
FMP's isSolid?
L329[06:27:43] <Sangar> JoshTheEnder I
can't add you to the organization it would seem :/
L330[06:27:49] <JoshTheEnder> :/
L331[06:27:56] *
JoshTheEnder shakes fist at git
L332[06:28:09]
⇨ Joins: LordJoda (webchat@141.84.9.209)
L333[06:28:09]
zsh sets mode: +o on LordJoda
L334[06:28:23] <Kenny> afternoon,
LordJoda
L335[06:28:34] <Kodos> Sangar, then
everything that FMP supports would be sealed, I think, thus
defeating the purpose of needing to use special blocks
L336[06:28:42] <DarkIRC> the git knows no
fear!
L337[06:28:54] <LordJoda> Morning,
Kenny
L338[06:29:03] <Sangar> Kodos, well,
seal*able*. wouldn't that make sense, tho?
L339[06:29:09] <Kenny> the git better gat
before someone has a shat on it
L340[06:29:35] <DarkIRC> poor git, it
can't help being different :)
L342[06:30:03] <Sangar> MrHohenheim
thanks! will update.
L343[06:30:31] <DarkIRC> Ah, that's my
post x)
L344[06:30:36] <MrHohenheim> :d
L345[06:30:52] <MrHohenheim> i found irc
bot at my arduino but still not want to connect :/
L346[06:31:06] <MrHohenheim> this C lang
not my favorite
L347[06:31:23] <JoshTheEnder> right, i'm
off
L348[06:31:25] <JoshTheEnder> o/
L349[06:31:49] <DarkIRC> o/
L350[06:32:01] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L351[06:32:24] <Michiyo> Hey Sangar, I'm
working on another mod, I implemented SimpleComponent, but when I
try to run I crash with "cpw.mods.fml.common.LoaderException:
java.lang.NoSuchMethodError: ww.getNextID()I"
L352[06:32:30] <Michiyo> any idea whats up
with that?
L353[06:32:52] <MrHohenheim> DarkIRC, you
know C lang?:)
L354[06:33:16] <Sangar> Michiyo uhhh,
sounds like the call in the CreativeTabs, and a mix of obf and
deobf
L355[06:33:33] <Michiyo> Yeah not sure WHY
it's calling a obfed method
L356[06:33:55] <Michiyo> I'm running the
Dev version of OC, and the source of BigReactors
L357[06:34:03] <Michiyo> and 16 metric
tons of APIs.. ugh
L358[06:34:03] <Michiyo> lol
L359[06:34:14] <Sangar> hmm, in the dev
env?
L360[06:34:19] <Michiyo> Yep
L361[06:34:29] <Michiyo> I'm updating OC
to test
L362[06:34:58] <MrHohenheim> :D
L363[06:35:00] <Michiyo> just noticed I
was behind
L364[06:35:06] <MrHohenheim> thats not
uber program
L366[06:35:14] <Michiyo> Oh well.. my bad
Sangar
L367[06:35:17] <Michiyo> it works now
:P
L368[06:35:19] <MrHohenheim> i see at the
com port connecting and time out
L369[06:35:21] <Sangar> ah, ok :)
L370[06:35:31] <DarkIRC> oh, looks not to
bad actually
L371[06:36:16] <MrHohenheim> i think i
miss something
L372[06:37:21] <DarkIRC> not to sure
tbh
L373[06:37:34] <Michiyo> Ugh.. I spoke to
soon Sangar :P
L374[06:37:52] <Sangar> oh, same
error?
L375[06:38:05] <Michiyo> nope
L377[06:38:31] <Michiyo> that happend when
I shit clicked a HDD into a Tier 3 PC
L378[06:38:59] <Michiyo> and it deleted my
world.
L379[06:39:00] <Michiyo> lol
L380[06:39:05] <Michiyo> and err...
SHIFT
L381[06:39:05] <MrHohenheim> lol
L382[06:39:08] <Michiyo> I SHIFT clicked
it..
L383[06:39:31] <DarkIRC> ahaha x)
L384[06:39:34] <Sangar> uhm. that method
is new to the api.
L385[06:39:51] <Sangar> soo...
L386[06:40:10] <Sangar> do you have the
old api lying around somewhere?
L387[06:40:24] <Michiyo> I don't think
so... lemme go poke my project setup
L388[06:41:15] <Sangar> what's kinda weird
is that oc reports it's 1.2.2 when the file has the 1.2.3 in it
already... lemme check that jar
L389[06:41:27] <Michiyo> crap.. yes I
did.
L390[06:41:30] *
Michiyo sighs
L391[06:42:07] <Sangar> oh
L392[06:42:24] <Michiyo> I'm just gonna go
now..
L393[06:42:25] <Sangar> ooooh, i think i
forgot to change the mcmod.info for gradle in 1.6 so it
automatically updates the version :P
L394[06:42:25] <Michiyo> :/
L395[06:42:30] <Sangar> well, it
helped!
L396[06:42:46] <Kenny> which version of
the api? i have them going back to build 1**
L397[06:42:58] <Kenny> the ones from the
jenkins page
L398[06:43:21] <Michiyo> I just grabbed
the api folder from github..
L399[06:43:23] <Michiyo> :P
L400[06:43:30] <Sangar> that change was
very recently, had to be done to get the hdd access sounds.
L401[06:49:05] <DarkIRC> is there any
component specific pages on the github wiki? (for lua)
L402[06:49:57] <Bizzycola> do io.write and
print both add newlines automatically? o.O
L404[06:50:55] <DarkIRC> Ah, didn't see
that, thanks :)
L405[06:51:59] <Sangar> Bizzycola uhm,
io.write *should* only wrap, i think
L406[06:52:06] <Bizzycola> Weird
L407[06:52:17] <Bizzycola> because I
called it a bunch of times and got all newlines :p
L408[06:52:38] <Sangar> hmm, could be a
bug
L409[06:53:03] <Bizzycola> Maybe it adds
newlines if the program isn't running anymore :p
L410[06:53:18] <Kenny> print wraps, i
know
L411[06:53:49] <Bizzycola> Yup no newlines
in the Lua program
L412[06:53:49] <Bizzycola> odd
L413[06:54:26] <Kenny> Sangar: figured out
how to set the CompViewer to work with different screen sizes, just
going to take a while to implement it hehe
L414[06:54:58] <Kenny> my math isn't as
good in my old age as when i was younger hehe
L415[06:55:04] <Sangar> heh
L416[06:55:44] <Sangar> Bizzycola: oh you
mean after the program ends? the shell adds a new line after a
program terminated and the cursor is not at the very left,
yeah.
L417[06:56:11] <Bizzycola> I was pretty
sure sleep didn't work so I was trying a timer
L418[06:56:20] <Bizzycola> but the program
ends before the timer is actually run :p
L419[06:57:07] <Bizzycola> I think I has
an idea :p
L420[06:58:50] *
Kenny thinks it should be DizzyCola hehe
L421[06:59:04] <Bizzycola> Oh I got
it
L422[06:59:11] <Bizzycola> Slow print
function created
L423[06:59:16] <Bizzycola> lol
L424[07:01:42] ***
alekso56_off is now known as alekso56
L425[07:15:20]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L426[07:15:56] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L427[07:17:06] <Bizzycola> Now I has a
basic pastebin get as well :p
L428[07:17:27] <DarkIRC> how do I get it
to change the directory when i insert a hardrive? i've tried
shell.setWorkingDirectory in the autorun program but it doesnt seem
to want to do anthing
L429[07:17:33] <Michiyo> isn't there
already a pastebin get..?
L430[07:17:39] <Bizzycola> Is there?
L431[07:17:54] <Bizzycola> nope doesn't
look like it
L432[07:17:56] <Bizzycola> just wget I
think
L433[07:17:58] <Michiyo> if you have a
internet card, yes..
L434[07:18:20] <Bizzycola> Really?
hmm
L435[07:18:31] <Bizzycola> Must have
forgot to instal one :p
L437[07:18:47] <Bizzycola> ..Still doesn't
seem to work o.O
L439[07:19:05] <Bizzycola> Not working for
me
L440[07:19:09] <JoshTheEnder> DarkIRC: try
doing something like shell.run("cd <dir>") or
whatever the OC equivalent is
L441[07:19:22] <Michiyo> 2nd row, 10th
over, in orange
L442[07:19:24] <Bizzycola> And now it
is
L443[07:19:26] <Bizzycola> that's
odd
L444[07:19:35] <JoshTheEnder> Michiyo: you
have a magic tough
L445[07:19:38] <JoshTheEnder>
*touche
L446[07:19:39] <DarkIRC> ye shell.execute,
tried that too, still nothing
L447[07:19:41] <JoshTheEnder> *touch
L448[07:19:45] <Bizzycola> I tried like
ten times then it worked :p
L449[07:19:45] <Michiyo> heh :P
L450[07:20:01] <asie> Hello
L451[07:20:03] <Bizzycola> Oh well, at
least I has a slowprint
L452[07:20:08] <JoshTheEnder> hello
L453[07:20:12] <asie> anyone wants on the
Computronics test server before I go back to coding?
L454[07:20:13] <Bizzycola> and a global
chat
L455[07:20:30] <Michiyo> anyone know if
Rotary Craft's OC support requires the Adaptor block to
interface?
L456[07:20:39] <Michiyo> Adapter*
L457[07:22:26] <Sangar> it doesn't
L458[07:22:46] <Michiyo> Hmm
L459[07:22:58] <Michiyo> then WTF is it
doing that I'm not
L460[07:23:27] <Michiyo> All it has is
public abstract class RotaryCraftTileEntity extends TileEntityBase
implements RenderFetcher, IPeripheral, SimpleComponent,
ManagedPeripheral {
L461[07:23:38] <Michiyo> and then the
required methods for SimpleComponent
L462[07:23:46] <Sangar> yep
L463[07:23:52] <Michiyo> which I've done
the same
L464[07:23:53] <Michiyo> heh
L465[07:23:54] <Sangar> check the startup
log (the actual file for the 'fine' logging) to see if oc properly
injects the logic
L466[07:23:58] <asie> anyway, next things
next: a Robot Camera Upgrade?
L467[07:24:07] <Sangar> asie: yes
L468[07:24:11] <asie> also things like a
blockHash (see: Sangar's camera)
L469[07:24:29] <asie> what are the return
types OC digests nicely, by the way?
L470[07:24:39] <Sangar> asie I think Kenny
was looking into porting my camera mod to oc, maybe talk to him to
avoid dupliate work
L471[07:24:45] <asie> Sangar: I'm not
porting it
L472[07:24:48] <Sangar> i know
L473[07:24:49] <asie> I'm just adding one
of its features to mine
L474[07:25:07] <Sangar> yes, but it would
still be duplicate functionality, just saying
L475[07:25:12] <asie> which isn't hard to
add - take a hash of (peripheral UUID + block ID + block metadata)
and trim
L476[07:25:15] <asie> I believe
L477[07:25:30] <Sangar> pretty much, yes.
i added in a little noise, but that's about it.
L478[07:25:33] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L479[07:25:55]
⇨ Joins: MrArduino
(~MrArduino@188-143-3-99.pool.digikabel.hu)
L480[07:25:55] <MrArduino> Hi, my name is
ATmega328P
L481[07:26:00] <MrHohenheim> oh lol
L482[07:26:01] <Sangar> oh, the return
types: all the primitives, arrays and maps of primitives or other
maps and arrays of... recursion
L483[07:26:20] <MrHohenheim> i remove my
bot just testing
L484[07:26:23] <Sangar> I take it the
script works? :P
L485[07:27:07] <MrHohenheim> yeah i added
bad esper ip and my dns bad too
L486[07:27:11] <MrHohenheim> but i fixed
and now works
L487[07:27:18] <Sangar> nice
L488[07:27:18] <DarkIRC> oh, fixed it,
forgot to require shell first x)
L489[07:27:19] <MrHohenheim> just half day
needed
L490[07:27:32] <MrHohenheim> dont ask me
what he can do
L491[07:27:39] <MrHohenheim> i think just
join and hello
L492[07:27:44]
⇨ Joins: adami (~adami@46.150.163.244)
L493[07:28:09] <Sangar> yeah. well, that's
how it is. just took me half an hour to figure out gradle won't
replace ${version} in nested json :/
L494[07:28:20] <Bizzycola> So I has
slowprint and small global chat, next is DNS server/client to ditch
those annoying computer IDs! :p
L495[07:28:59] <Sangar> yay, dns :D
L496[07:29:00] <Bizzycola> Fun and
probably significantly more complex then the other two :D
L497[07:29:39] <Michiyo> [OpenComputers]
Successfully injected component logic into class
erogenousbeef.bigreactors.common.multiblock.tileentity.TileEntityReactorComputerPort.
L498[07:30:23] <Sangar> huh. it should
show up then.
L499[07:30:23] <Michiyo> and
L500[07:30:24] <Michiyo> [ForgeModLoader]
Optional removal skipped - mod present OpenComputers
L501[07:31:29] <Michiyo> With
SimpleComponent, I don't need a Driver do I?
L502[07:31:30] <Sangar> did you run
'components' to check if it's in the list or how did you test for
it?
L503[07:31:39] <Sangar> no driver needed,
no
L504[07:31:40] <Michiyo> ran Kenny's
component viewer
L505[07:32:11] <Sangar> hm, maybe just try
'components' in the shell, it prints the raw list of components.
just in case, maybe something was cut off
L506[07:33:03] <Michiyo> nope
L507[07:33:13] <Sangar> weird
L508[07:33:53] <Michiyo> Yeah the cable
doesn't even connect.. I just noticed
L509[07:33:59] <Sangar> ah, just wanted to
ask that
L510[07:34:08] <Michiyo> I thought it did
the first time..
L511[07:34:23] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L512[07:34:28] <Sangar> hmmm.
L513[07:34:53] <JoshTheEnder> hey
Bizzycola, the DNS stuff was my idea!
L514[07:34:55] <MrHohenheim> so now just
datalogger code missing
L515[07:35:09] <Bizzycola> I know, that's
why I'm gonna make you help :P
L516[07:35:33] <Sangar> Michiyo CC comp
works on it?
L517[07:35:45] <Bizzycola> Dun worry
anyway, I'm not releasing any of this stuff, just keeping it for
refernce and stuff pretty much
L518[07:35:54] <Michiyo> Dunno... no CC in
dev, give me a minute
L519[07:36:01] <JoshTheEnder> ok
L520[07:36:17] *
Sangar checks bigreactors code
L521[07:36:35] <JoshTheEnder> dammit where
is vexatos :'
L522[07:36:38] <JoshTheEnder> :@*
L523[07:36:42] <Michiyo> Hell I'm not even
100% sure I've got the computerPort in the right place :/
L524[07:37:00] <Bizzycola> Oh even better,
you can work on DNS, I'll make a file sharing server so I can sync
my programs between my computers :p
L525[07:37:28] <JoshTheEnder> Bizzycola:
deal :)
L526[07:39:02] <Sangar> Michiyo it should
be. could you add a breakpoint in the constructor of the tile
entity, to make sure it even gets created? because if cc isn't
present it might be he just doesn't.
L527[07:39:26] <Michiyo> I added checks
for OC everywhere he checked for CC, but sure.
L528[07:41:50] <MrHohenheim> hmm not want
to talk
L529[07:41:59] <Michiyo> It seems not...
strange
L530[07:43:28] <Michiyo> He only checks
twice in common/BigReactors the first one is for a addRecipie call,
the 2nd is for a itemStackturbineComputerPort
L531[07:43:54] <Michiyo> that's the only
mention of TileEntityReactorComputerPort of ComputerCraft
L532[07:44:03] <Sangar> hmm
L533[07:44:04] <Michiyo> err only mention
except for in
L534[07:45:51] <Bizzycola> Does the
filesystem API hold files last modified dates at all/
L535[07:45:57] <JoshTheEnder> is there any
way for an event.pull("modem_message") to only do it once
per execution
L536[07:46:24] <JoshTheEnder> Bizzycola:
filesystem.lastModified(path: string): number
L537[07:46:30] <Bizzycola> Ah thanks
L538[07:46:38] <Bizzycola> Gotta make sure
I don't override newer copies :p
L540[07:46:58] <JoshTheEnder> that will be
helpfull ^^
L541[07:47:00] <Sangar> Michiyo no idea, i
guess just throw in a few more breakpoints and see where it fails
:/
L542[07:47:11] <Michiyo> heh, kk.
L543[07:47:12] <Bizzycola> I have it open
I just didn't see the lastModified, I see it now :p
L544[07:47:14] <Michiyo> Thanks
Sangar
L545[07:47:36] <JoshTheEnder> lol
L546[07:47:39] <Sangar> sure :)
L547[07:47:39] <Bizzycola> Josh: What if
every time you send a message, you include a unique Message ID(like
the computers UUIDs for example)
L548[07:47:47] <Bizzycola> then ignore the
message if you've already got it
L549[07:48:00] <Bizzycola> and you can
just keep the last 5 recieved message IDs or something
L550[07:48:16] <Bizzycola> If the new
messages ID is in the table, ignore it :p
L551[07:49:50] <JoshTheEnder> well, if a
client sends "REGISTER <name>" then it'll add the
UUID + name to it's database
L552[07:50:18] <Bizzycola> Could be like
UUID::COMMAND ARGUMENTS
L553[07:50:25] <Bizzycola> just split at
the first occurence of ::
L554[07:51:47] <JoshTheEnder>
"REGISTER <name>" will register <name> to the
UUID of the pc that sent the message to its database (so the
computers can only add / remove themselves)
L555[07:52:23] <Bizzycola> Oh I see
L556[07:52:46] <Bizzycola> Well you can
get more then one request from a computer, so using it's UUID to
ignore messages is probably a bad idea :p
L557[07:53:03] <Bizzycola> since it might
register then immediately request a computer from a name
L558[07:53:33] <JoshTheEnder> a computer
will only ever have 1 name per UUID (for computers with multiple
interfaces)
L559[07:54:07] <JoshTheEnder> the
lookup/query commands will be able ot be performed by any pc,
regardless of dns entry
L560[07:54:17] <JoshTheEnder> might also
make the server send the entire table and lets the clients cache
it, then have them flush it every now and then
L561[07:54:27] <Bizzycola> Yes, but I
thought the problem was just that event.pull would run more then
once for a message?
L562[07:55:10] <Sangar> since the dns
stuff would make sense as a background 'daemon' anyway, why not add
a listener for modem_message events?
L563[07:55:53] <JoshTheEnder> i'm not that
advanced yet :P, havent had a chance to read through all the apis
and stuff yet
L564[07:56:24] <Bizzycola> Well the
event.listen as we learned just runs a function when it's called,
regardless of whether or not that program is still running
L565[07:56:38] <JoshTheEnder> yeah, that
was fun.. lol
L566[07:56:50] <Bizzycola> so if you just
run it once on startup to register the function then it would just
keep running in the background
L567[07:57:00] <Bizzycola> Yea indeed it
was, getting messages after we quit the thing lol
L568[07:57:36] <Sangar> hehe. yeah, the
listeners are mainly meant for such 'background tasks'
anyway.
L569[07:58:09] <JoshTheEnder> i'm not sure
if i want to make the client cache the results it gets and have it
update every 5 mins or have it ask the server each time
L570[07:58:10] <Bizzycola> might make my
file server do that, just take two arguments, "start" and
"stop" to register/unregister the event
L571[07:58:11] <JoshTheEnder> brb
L572[07:58:48] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L573[08:01:43]
⇨ Joins: BevoLJ
(~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
L574[08:01:43]
zsh sets mode: +v on BevoLJ
L575[08:02:42] <Bizzycola> hmm
L576[08:03:07] <Bizzycola> If my program
has a second function defined above the listening one, when the
listening one is called, will it still be able to call the first
function even though the program is no longer running?
L577[08:05:39] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L578[08:06:10] ***
alekso56 is now known as alekso56_off
L579[08:06:15] <JoshTheEnder> back
L580[08:07:08] ⇦
Quits: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
()
L581[08:07:21]
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(~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
L582[08:07:21]
zsh sets mode: +v on BevoLJ
L583[08:11:14] <DarkIRC> I'm guessing the
serialize in oc is not compatible with cc?
L584[08:12:39] <Sangar> DarkIRC in cc
1.5x, might well be, since afaik cc also just dumps it as a lua
script. in cc 1.6 i dunno
L585[08:13:14] <DarkIRC> Ok, I'll have to
test it out
L586[08:21:07] <Kenny> Sangar: if support
for OC is initiated in a mod, would it require OpenComponents
also?
L587[08:21:44] <Sangar> if the mod
directly supports oc, opencomponents isn't needed, no
L588[08:22:32] <Kenny> damn. ok.
thanks
L589[08:23:21] <JoshTheEnder> hmm, should
i make the dns program to try and make sure there is only 1 server
or not. 2 servers replying at the same time could get weird
L590[08:27:22] <Sangar> why not just make
it distributed? if multiple responses for one request come in, the
*should* reply with the same data anyway, just keep the most recent
one.
L591[08:27:32] <Sangar> *they
L592[08:27:56] <DarkIRC> Looks like cc
writes the indexes and oc doesnt, oc
{"hello","there",b={"sup","bla"}}
cc
{[1]="hello",[2]="there",["b"]={[1]="sup",[2]="bla",},}
L593[08:28:08] <DarkIRC> oc looks a lot
cleaner X)
L594[08:28:43] <Sangar> heh. well, but
both are valid lua, so it should be compatible.
L595[08:29:04] <Sangar> afk
L596[08:29:10] <DarkIRC> cc complains on
unserializing x)
L597[08:29:58] <Bizzycola> Is there a
message size limit/
L598[08:30:24] <DarkIRC> not sure, i can
test if you want?
L599[08:30:31] <Bizzycola> Yea
thanks
L600[08:30:33] <DarkIRC> in cc its like
10000000 or something
L601[08:30:34] <Bizzycola> I need to send
entire programs
L602[08:30:41] <Bizzycola> wanna make sure
it doesn't die :p
L603[08:30:45] <DarkIRC> x)
L604[08:32:23] <Kenny> Josh, did you ask
EB about OC support for BigReactors?
L605[08:32:40] <JoshTheEnder> i havent
talked to EB at all
L606[08:32:44] <JoshTheEnder> so, no
L607[08:33:07] <Kenny> just wondered.
someone name Joshua Eastham tweeted to him about OC support
L608[08:33:23] <JoshTheEnder> nope, my
handle on twitter is the same as here
L609[08:33:25] <Kenny> and he said he
didn't plan it any time soon
L610[08:33:53] <Kenny> well, with the help
of a friend, I hope to kind of rock his boat a little
L611[08:34:28] <JoshTheEnder> the problem
with it being distributed, is that if a server comes in late and
manages to reply to the client first then the client doesn't get
the correct response
L612[08:35:03] <DarkIRC> ye it works, just
did 10000 lines and it sent no problems
L613[08:35:28]
⇨ Joins: Vexatos
(~Vexatos@p200300556E0DF871E9C4D8D4CAF91EC4.dip0.t-ipconnect.de)
L614[08:35:46] <JoshTheEnder> there you
are!
L615[08:36:16] <JoshTheEnder> vex, can i
have access to my repo on OpenPrograms?
L616[08:36:18] <JoshTheEnder> :P
L617[08:36:30] <Vexatos> Ok
L618[08:36:40] <Vexatos> What's your
github username?
L619[08:36:50] <JoshTheEnder>
JoshTheEnder:
L620[08:36:57] <JoshTheEnder> without the
trailing :
L621[08:37:01] <JoshTheEnder> damn you
mibbit
L622[08:37:54] <Vexatos> Done
L623[08:38:05] <Vexatos> You are now able
to create OpenPrograms repos :D
L624[08:38:10] <Kenny> Vexatos: we need
your help ASAP
L625[08:38:17] <Kenny> good hehe
L626[08:38:32] <Kenny> that's what i was
going to mention hehe
L627[08:38:48] <Vexatos> ?
L628[08:39:02] <Kenny> about Josh and an
OP repo
L630[08:39:13] <Vexatos> Ok, done
L631[08:39:23] <JoshTheEnder> thank
you
L632[08:39:41] *
JoshTheEnder hugs Vexatos, then bols for cover
L633[08:39:45] <JoshTheEnder> *bolts
L634[08:43:17] ⇦
Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll
probably come back in either 20 minutes or 8 hours.)
L635[08:45:26] <JoshTheEnder> leaning more
towards 1 dns server per network
L636[08:47:23] <JoshTheEnder> is there
anyway to put a file into all computers which can be set to run in
the background (so server admins and stuff can add the DNS client
to all computers by default)
L637[08:47:26] <JoshTheEnder> ?
L639[08:50:17] <Bizzycola> Might need to
split the program sending into parts as DarkIRC has informed me the
message size limit is 8192
L640[08:50:33] <Bizzycola> Or keep the
programs smallish :p
L641[08:51:11] <JoshTheEnder> 8192 what? b
K M? need a measurement
L642[08:51:21]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L643[08:51:26] <Bizzycola>
characters
L644[08:51:30] <JoshTheEnder> o/
asie
L645[08:51:34] <JoshTheEnder> ah
L646[08:51:42] <Bizzycola> minus about 192
for all the OC stuff, so about 8000 for your messages
L647[08:51:49] <asie> going to add OC
support to EnhancedPortals3 now
L648[08:51:55] <Bizzycola> So yea I'll
probably have to split my sends :p
L649[08:53:22] <JoshTheEnder> yeah,
probably need to mark on the messages what part it is, and the
total parts so the client doesn't get butchered files
L650[08:53:50] <Bizzycola> Indeed
L651[08:53:57] <Bizzycola> Oh well, not
that difficult to do :p
L652[08:54:02] <asie> as in, official
support
L653[08:54:07] <asie> porting over all CC
APIs and perhaps adding more
L654[08:55:18] <Bizzycola> Bit confused on
what the api does for it. Let you choose where it goes and
open/close it?
L655[08:55:41] <Bizzycola> Oh I see it has
entity filters too
L656[08:55:41] <asie> Bizzycola: Not only
that
L657[08:55:50] <asie> also a lot of status
data, like what item is being sent over the item transfer
module
L658[08:55:56] <asie> i'll make a full
list later on and put it on my wiki
L659[08:56:07] <Bizzycola> Ah cool, I'd
use it if you ported it :p
L660[08:56:12] <asie> Sangar: question -
is there any standardized format in OpenComponents for giving item
stack information to computers?
L661[08:56:15] <Bizzycola> looks pretty
fun to play with
L662[08:56:20] <asie> as this just gives
you the ID and stack size
L663[08:56:27] <asie> if you have a
different format tell me so I'll adapt
L664[08:56:30] <asie> Bizzycola: It is
awesome.
L665[08:56:33] <Kenny> asie, when you did
support for OC tdid you have to do a callback for
method/function?
L666[08:56:49] <asie> Kenny: I did
@Callback on every function and they have a special format
L667[08:56:50] <Bizzycola> It does look
pretty awesome :p
L668[08:56:51] <Michiyo> Hey Sangar, is
there anyway to use a switch for methods, instead of a sperate
callback for each
L669[08:56:53] <Kenny> each
method/function*
L671[08:57:02] <asie> specifically,
pl/asie/computronics/tile/...
L672[08:57:37] <Sangar> back
L673[08:58:03] <asie> Michiyo:
ManagedComponent, IIRC
L674[08:58:11] <Michiyo> Ahh
L675[08:58:14] <asie> it's documented
somewhere on the OC repo
L676[08:58:21] <asie> either in
src/main/java/li/cil/oc/api/README.md or on the wiki
L677[08:58:30] <Michiyo> I'm using a
SimpleComponent, So I'll just stick with @Callbacks
L678[08:58:38] <Sangar> there is a message
size limit, it's actually in the api i think, will have to update
the wiki i think. reason was to avoid nuking comps with less ram :P
cc could easily oom oc comps i guess...
L679[08:59:27] <Sangar> JoshTheEnder
background stuffs, yeah, in the latest versions (not in 1.2.2, dev
builds) in the saves/[world]/opencomputers/rom/Lua folder, that
gets merged with the default rom
L680[08:59:31] <Bizzycola> DarkIRC told me
it is 8192 characters
L681[08:59:45] <JoshTheEnder> ok
L682[09:00:11] <Sangar> asie: not really,
no. the only stuff in that direction is in opencomponents, so i
wouldn't call it a standard.
L683[09:00:26] <asie> Sangar: i believe
it's time to make it one then
L684[09:01:13] <JoshTheEnder> Sangar:
would that allow it to be run in the background when the computer
is ran?
L685[09:01:22] <Sangar> the limit is
actually configurable, i think
L686[09:01:38] <Sangar> put something into
boot and it should. haven't tested that, tho
L687[09:01:59] <JoshTheEnder> ok
L688[09:02:13] <Bizzycola> Well probably
better to split my sends anyway, then its compatible with servers
if I play on any :p
L689[09:02:22] <asie> Sangar: is the best
way to return a key-value map to Lua is to send a Map in an
Object[]?
L690[09:02:39] <Sangar> asie, hmm,
directly into the converter logic or as an api method (ItemStack
-> Map)? the first might surprise people
L691[09:02:46] <Sangar> yes
L692[09:02:53] <asie> well
L693[09:02:59] <asie> i'm trying to
replace getItemStored and getAmountStored from the CC API
L694[09:03:03] <asie> with something a bit
more... tolerable
L695[09:03:13] <asie> like a map that
gives you the item ID, metadata and amount
L696[09:03:14] <JoshTheEnder> Bizzycola:
split them based on the default value, if servers increase it then
it wont be affected
L697[09:03:36] <Bizzycola> And if they
decrease it there is something wrong with them! :p
L698[09:03:43] <JoshTheEnder> yeah
L699[09:03:48] <Sangar> there's
component.modem.maxPacketSize
L700[09:03:49] <Bizzycola> For things like
this, the modem API should proivde the size limit :p
L701[09:03:53] <Bizzycola> Oh
L702[09:03:55] <Bizzycola> lol
L703[09:03:56] <Sangar> just forgot to put
it to the wiki
L704[09:04:13] <Bizzycola> I'll split it
based on that then
L705[09:04:14] <asie> Sangar: also, i'm
curious
L706[09:04:20] <asie> will
@Callback(direct = true, limit = 1) make it run with no tick lag on
the first run
L707[09:04:24] <asie> but only let it run
once per tick?
L708[09:04:43] <Sangar> asie: that's how
it should work, yes
L709[09:05:24] <Bizzycola> imma go find
maxPacketSize in the source, preview it, then put it in the
wiki
L710[09:06:19] <Kenny> Sangar: when doing
the Callbac, can you do @Callback and then use a switch statement
under that?
L711[09:06:33] <Sangar> Bizzycola thanks,
it's in server.component.NetworkCard
L712[09:06:36] <Kenny> calling on more
than one method
L713[09:06:42] <Bizzycola> I know I found
it :p
L714[09:07:13] <Sangar> Kenny you'll need
one method per callback, if you don't want that, use
ManagedPeripheral on top of the SimpleComponent interface
L715[09:07:53] <Sangar> asie where is this
getAmountStored you mentioned? is it in openperipherals?
L716[09:08:00] <Sangar> can't find it in
the cc api
L717[09:08:06] <asie> Sangar: nonono
L718[09:08:08] <asie> it's in EP3
L719[09:08:09] <Kenny> is there
documentation om ManagedPeripheral on the wiki?
L720[09:08:11] <asie>
EnhancedPortals3
L721[09:08:14] <asie> i am porting its CC
APIs to OC
L722[09:08:17] <Sangar> oh
L723[09:08:18] <asie> well, porting and
redesigning
L724[09:08:21] <asie> to make them more
OC-like
L725[09:08:21] <Sangar> now i see
L726[09:08:59] <Sangar> Kenny no, but
there's a readme in the api folder and the javadoc in the interface
itself
L727[09:09:34] <Sangar> well i'm leaning
towards adding a built-in converter for itemstack, tbh, to avoid
another api change...
L728[09:10:13] <JoshTheEnder> if one pc is
sending a message directly to another pc, can any pc that may be on
the same network see the messages?
L729[09:10:38] <Sangar> JoshTheEnder when
using send instead of broadcast, no, only the target computer will
receive it
L730[09:10:54] <Bizzycola> k done
L731[09:10:55] <JoshTheEnder> ok
L732[09:11:06] <Bizzycola> Also mentioned
it can be changed in config
L733[09:11:15] <Kenny> where is the
api?
L734[09:11:16] <Bizzycola> and that it
defaults to 8192
L735[09:11:22] <Sangar> Bizzycola cool,
thanks!
L736[09:11:31] <asie> Sangar: you should
integrate those methods to the OC API IMO
L737[09:11:35] <Bizzycola> np :p
L738[09:11:43] <Sangar> Kenny it's linked
on the start page of the github repo
L739[09:11:57] <asie> like, public static
Map<String, Object> convert(Object thing)
L740[09:12:00] <Sangar> asie hmmm. maybe
something more generic then, allow registering converters?
L741[09:12:02] <Sangar> ah
L742[09:12:03] <asie> yes
L743[09:12:04] <Sangar> heh
L744[09:12:10] <MrHohenheim> hmm
L745[09:12:15] <MrHohenheim>
lurkerbot
L746[09:12:15] <asie> essentially, add
generic converters within OpenComputers
L747[09:12:20] <Sangar> yep
L748[09:12:21] <asie> or, better yet, let
people just add ItemStacks and things to the Object[]
L749[09:12:31] <asie> so new
Object[]{stack} would magically work
L750[09:12:39] <asie> then, let them
register converters for various types in APIs
L751[09:12:44] <Sangar> well yes. that's
what i meant.
L752[09:12:47] <asie> yes, that's a good
idea
L753[09:13:09] <MrHohenheim> Sangar, i
want to test something can you kick MrArduino ?:)
L754[09:13:20] <Sangar> more api
additions! will it ever stop growing? we shall never know.
L755[09:13:48] ***
MrArduino was kicked by Sangar (MrArduino))
L756[09:13:58] <asie> Sangar: is that
necessairly a bad thing?
L757[09:14:10] <asie> as long as the
things in the API are useful
L758[09:14:21] <MrHohenheim> thx , i see
no autojoin
L759[09:14:45] <Bizzycola> Also just added
close() for ports because it didn;t seem to be in there
either
L760[09:14:46] <Sangar> asie i personally
don't have a problem with that, just gets a little harder to for
people new to the api to find what they need.
L761[09:14:54] <asie> indeed
L762[09:15:17] <asie> i will be more than
happy to write my own fair share of converters as part of
Computronics
L763[09:15:27] <asie> for almost literally
everything I can think of
L764[09:15:28] <Sangar> Bizzycola oh,
thanks. i guess i'll have to go over the components again when i
find the time.
L765[09:15:29] ***
alekso56_off is now known as alekso56
L766[09:15:45] <Bizzycola> Probably
:p
L767[09:16:02] <Bizzycola> If I find
anything in them that isn't in the wiki though I'll probably add
them for you
L768[09:16:49] <Sangar> cool,
thanks!
L769[09:16:50] <Bizzycola> should document
the TCP sockets some time :p
L770[09:17:00] <Sangar> meh, use the
internet api :P
L771[09:17:27] <Sangar> hmm, anyone know
if there's something like Callable<T> in java that also takes
arguments?
L772[09:19:14] <asie> anyway, a few more
plans
L773[09:19:19] <asie> for blocks, I will
reply with the fuzzy ID hash
L774[09:19:24] <asie> for tile entities, I
will also add their unlocalized name
L775[09:19:36] <asie> the reasoning is
simple - in most cases, a player would be able to see what a tile
entity is by their name
L776[09:19:51] <Kenny> Sangar: pass it as
constructor argument
L778[09:20:20] <Kenny> this might help
answer what you were looking for
L779[09:21:55] <Sangar> thanks Kenny, not
quite applicable in my case, tho. don't want to construct a new
object for each function call, plus i'd need to declare the class
in the api anyway.
L780[09:22:00]
⇨ Joins: MrArduino
(~MrArduino@188-143-3-99.pool.digikabel.hu)
L781[09:22:00] <MrArduino> Hi, my name is
ATmega328P MrHohenheim slave
L782[09:22:07] <Sangar> i'll probably just
throw in a custom 'callable' interface into the api... would have
been nice if there were a standard interface.
L783[09:22:15] <Kenny> i see it mentioned
that what you asked about mightbecome available with Java 8
L784[09:22:30] <MrHohenheim> damn forget
edit channel
L785[09:22:49] <Sangar> yeaaaaah well.
that'll be a long time until mods for mc can be java 8 :D
L786[09:22:55] ⇦
Quits: alekso56 (~alekso56@c0A9E3E56.dhcp.as2116.net) (Excess
Flood)
L787[09:23:02] <Kenny> i know :)
L788[09:23:25] ⇦
Quits: MrArduino (~MrArduino@188-143-3-99.pool.digikabel.hu) (Read
error: Connection reset by peer)
L789[09:23:41]
⇨ Joins: Guest24980
(~alekso56@c0A9E3E56.dhcp.as2116.net)
L790[09:24:23] <Sangar> hmm, where would
you first look for converters, in Machine or in Driver?
L792[09:26:55] <JoshTheEnder> actually,
i'm thinking about making the dns thing an api, so you'd do
"dns = require("dns_client") .... someFuntion()
m.send( dns.lookup(Name), data...) end "
L793[09:26:56] <Sangar> yup. maybe mention
that the handle is what you got from internet.connect
L794[09:27:33] <MrHohenheim> ok edited
next time not join here
L795[09:27:34] <MrHohenheim> :D
L796[09:28:10] <asie> also, the camera API
is changing a bit
L797[09:28:19] <Bizzycola> Okay I
mentioned it
L798[09:28:25] <asie> a new function is
added called setRayDirection(), distance() and others will have
both a 2-parameter variant and a no-parameter variant
L799[09:29:57] <JoshTheEnder> Sangar: is
there anyway (when doing an api) to make it do some stuff when it
gets loaded via require() ?
L800[09:30:05] <Bizzycola> lol I occupy
every slot except one on the history page :p
L801[09:30:38] <Sangar> JoshTheEnder yeah,
just have the code there. basically what happens in require is the
thing gets executed and the result is stored and then
returned
L802[09:30:54] <JoshTheEnder> ok
L803[09:31:02] <Sangar> it only runs
once
L804[09:31:24] <Sangar> if you need that
on each require, then i'm afraid no, not that i'm aware of
L805[09:33:16] <JoshTheEnder> na, just
once when it's loaded, i'll make it find and cache the dns server
on first load, so in the event that you have multiple on a network
a client will only ever go to one server unless it dies, then it'll
get a new one)
L806[09:33:32] <JoshTheEnder> or something
like that
L807[09:34:30] <asie> okay
L808[09:34:36] <JoshTheEnder> ok, the
server will listen on port 53, should i make the client listen on
the same port or one higher?
L809[09:34:37] <asie> did some accuracy
improvements, major optimizations and a new block() method
L810[09:35:05] <asie> next thing: the
camera will return no hit if the brightness of the hit thing is
0
L811[09:35:46] <Bizzycola> What if your
dns server on startup checked to see if there were others, if not
it gets ID 0. Then the next one gets ID 1, then 2, etc, and the
client connects to the lowest number server that's online? Probably
help get more computers connected to a single dns server :p
L812[09:36:08] <Bizzycola> might also be
annoinyg to do though because you'd have to query all the servers
to find the next available number
L813[09:36:26] <DarkIRC> how many ports
can oc have open at once?
L814[09:36:28] <asie> and now the chatbox,
which will need to use the more complex OC APIs
L815[09:36:31] <asie> as it will be
sending events!
L816[09:37:26] <JoshTheEnder> yeah, also
with computers not being multithreaded, 3 servers could reply but
only 1 would get caught
L817[09:37:39] <Bizzycola> true
L818[09:38:03] <Bizzycola> Oh well, if
they want all thei comuters on one server, they won't build more
then one :p
L819[09:38:17] <JoshTheEnder> yeah
L820[09:38:42] <JoshTheEnder> Sangar: are
there any general latencies between switches/access points?
L821[09:38:51] <Sangar> uh, what do you
mean with 'only one would get caught'?
L822[09:39:15] <Bizzycola> Well if one is
already handling a request
L823[09:39:21] <Bizzycola> it won't
respond to th dns server right/ :p
L824[09:39:38] <Bizzycola> But wouldn't
the messages just queue up/ :p
L825[09:39:58] <Bizzycola> might be
delayed responseb ut it would probably still get there
L826[09:40:01] <Sangar> yes, there is
latency (and congestion!), each switch/ap has an internal queue of
max 20 packets, and will relay one packet every 5 ticks.
L827[09:40:24] <Sangar> messages queue
up
L828[09:40:31] <JoshTheEnder> ahh
L829[09:40:31] <DarkIRC> dns servers are
usually set aren't they? could just share 1
L830[09:40:37] <JoshTheEnder> yeah
L831[09:40:56] <asie> also, 0.1.2 will
bring Chat Boxes
L832[09:40:57] <asie> finally!
L833[09:41:00] <Bizzycola> I can't find a
limit on open ports :p
L834[09:41:27] <JoshTheEnder> if it's the
same as CC, then search for the limit of real TCP/IP ports
L835[09:41:29] <Sangar> so unless send an
incredible amount of packets somehow they'll just queue up and be
processed over time
L836[09:41:39] <JoshTheEnder> Sangar:
ok
L837[09:41:41] <Bizzycola> DDOS the dns
:p
L838[09:41:56] <Sangar> :P
L839[09:42:16] <JoshTheEnder> could add in
some protection mechanisms
L840[09:42:45]
⇨ Joins: DarkIRC2
(~dark@92.40.249.58.threembb.co.uk)
L841[09:43:35] <Bizzycola> I'll help you
test them by infinite loop spamming your server with 5 computers
:p
L842[09:43:57] ⇦
Quits: DarkIRC (~dark@92.40.249.29.threembb.co.uk) (Ping timeout:
186 seconds)
L843[09:44:02] ⇦
Quits: DarkIRC2 (~dark@92.40.249.58.threembb.co.uk) (Client
Quit)
L844[09:44:02] <Bizzycola> and a sixth
legit little sad one because it cant get a response :p
L845[09:44:11]
⇨ Joins: DarkIRC
(~dark@92.40.249.58.threembb.co.uk)
L846[09:44:20] <DarkIRC> Derpy net is
derpy
L847[09:44:30] <Bizzycola> Welcome to the
interderp!
L848[09:45:03] <DarkIRC> I'm on a 3g
connection, it loves just going off for no reason :)
L849[09:45:05] <Bizzycola> How would you
like to be trolled today? :p
L850[09:45:14] <Bizzycola> Me too
L851[09:45:21] <Bizzycola> mine is
probably nicer then yours :p
L852[09:45:42] <DarkIRC> they know the
mast in the area is hightly congested but they wont upgrade
it
L853[09:46:05] <DarkIRC> on a good day i
can get 21mb download, on a bad i can get 0.01mb
L854[09:46:34] <Bizzycola> Same with the
ADSL network here, all the ports are used up so I have to use 3G.
Of course they said something about 50 unopened ports but they
don't want to fix it :p
L856[09:47:11] <Bizzycola> Do they limit
your usage per month?
L857[09:47:23] <DarkIRC> x) I can't even
get adsl here, if you go 2 miles in any direction you do but not my
house!
L858[09:47:48] <DarkIRC> nope, last month
i downloaded like 300GB, they don't care x)
L859[09:47:54] <Bizzycola> Ah
L860[09:48:01] <Bizzycola> They give me 15
gb a month
L861[09:48:06] <Bizzycola> then they slow
it to 8 kb/s
L862[09:48:12] <Bizzycola> if you go past
:p
L863[09:48:21] <DarkIRC> ah, what country
you in?
L864[09:48:26] <Bizzycola> Australia
L865[09:48:48] <DarkIRC> networks will be
different :P
L866[09:48:53] <JoshTheEnder> by having
one 'master' server and a multitude of 'slave' clone servers, have
the first server become the master and any after that become
clones. the master will only reply to the slave servers and clients
will only talk to their closest clone
L867[09:48:53] <Bizzycola> My favourite
part is when they charge like $120 a month for it :p
L868[09:49:26] <Sangar> asie: the api
changes in the camera sound good. first draft for the converter
interface, something missing?
http://pastebin.com/pYdj36FH
L869[09:49:59] <DarkIRC> im on quite a
rare contract, you can download as much as you want as long as you
are still using your phone
L870[09:50:02] <asie> Sangar: Why do we
need typeDistance?
L871[09:50:08] <asie> Can't you use your
extends lookups to get type distances?
L872[09:50:20] <Bizzycola> Ah
L873[09:50:26] <Bizzycola> I wish I could
download as much as I wanted :p
L874[09:50:28] <Sangar> well, this allows
for more flexibility
L875[09:50:29] ***
Guest24980 is now known as alekso56
L876[09:50:40] <JoshTheEnder> DarkIRC: i'm
on 3 with my phone aswell, unlimited data but i cannot tether
L877[09:50:46] <DarkIRC> lol, im on a
network called Three, dunno if you get it over there
L878[09:51:09] <Bizzycola> I believe there
is a network titled 3 here too :p
L879[09:51:25] <DarkIRC> JoshTheEnder: oh,
are you on a contract?
L880[09:51:41] <Sangar> if i can't think
of a case where it's needed before committing i'll change it to
doing the inheritance check internally i guess :P
L881[09:51:46] ***
alekso56 is now known as alekso56_off
L882[09:51:50] <JoshTheEnder> DarkIRC:
yep, 200 mins, 500 texts and all you can eat data
L883[09:51:56] <Bizzycola> Or thee was one
here
L884[09:52:04] <Bizzycola> apparently its
not anymore :p
L885[09:52:14] <JoshTheEnder> dont use
much of the mins and texts lol
L886[09:52:21] <DarkIRC> JoshTheEnder: I'm
on the one plan x) only contract versions of it allow tether
L887[09:52:37] <JoshTheEnder> hmm, how
much is it a month?
L888[09:52:40] <DarkIRC> lol, same, think
i used 1 text last month
L889[09:52:50] <Sangar> asie: well, i'd
need a getType() method then, though.
L890[09:52:56] <DarkIRC> err, mine is
�35
L891[09:52:58] <asie> yes, that's a better
idea
L892[09:53:07] <asie> getType() ->
TileEntityChest.class
L893[09:53:09] ***
Sorroko_Off is now known as Sorroko
L894[09:53:23] <JoshTheEnder> apparently
mibbit doesn't know that symbol :/
L895[09:53:38] <Sangar> hmhm
L896[09:53:49] <asie> also, 0.1.2 will
bring more config options
L897[09:53:56] <JoshTheEnder> DarkIRC: is
that 35 pounds/month?
L898[09:54:01] <DarkIRC> ye
L899[09:54:06] <DarkIRC> gbp
L900[09:54:30] <JoshTheEnder> ahh, mine is
12.50 gbp/month
L901[09:55:02] <JoshTheEnder> compared to
the 15 pounds a month i had before that was 300 mins, 3000 texts
and 1gb of data ¬_¬
L902[09:55:08] <DarkIRC> guess its the
more expensive ones that allow tether, still hope they dont change
it
L903[09:55:12] <JoshTheEnder> less for
more lol
L904[09:55:39] <DarkIRC> ye we were paying
�120/m for net at one point
L905[09:55:48] <JoshTheEnder> wow
L906[09:56:03] <DarkIRC> 2 15gb/m and a
pay=as-you-go dongle -.-
L907[09:56:48] <DarkIRC> but yeh, afk
whilst i find some food x)
L908[09:56:56] ***
DarkIRC is now known as DarkIRC-AFK
L909[09:57:01] <JoshTheEnder> ok
L910[09:59:18] <JoshTheEnder> how long
should i make a pc wait before deciding to become the master/slave?
i'm thinking about 5s, if it doesnt receive a reply in that time
then it will assume itself as the master server
L911[10:00:51] <Bizzycola> 5 seonds is
probably fine
L912[10:01:34] <JoshTheEnder> yeah (havent
actually written the ode yet, still planning it out lol)
L913[10:02:50] <asie> Sangar: How should I
send events?
L914[10:03:10] <Sangar> to any computer
attached to your component?
L915[10:03:22] <Kodos> Good lord this IRC
program is awesome
L916[10:03:28] <Kodos> Testing it in my
channel now
L917[10:03:51] <asie> Sangar: Yes.
L918[10:03:53] <asie>
sendToReachable?
L919[10:03:57] <Sangar> yep
L920[10:04:06] <Sangar> message name being
"computer.signal"
L921[10:04:15] <asie> and the first
parameter the event name?
L922[10:04:21] <Kodos> asie, when you get
a new build up, let me know. If I haven't completely passed out in
my chair, i'll test it
L923[10:04:30] <asie> Kodos: you can
always get 0.1.1
L924[10:04:32] <asie> from the official
wiki
L925[10:04:34] <Kodos> Linky
L926[10:04:36] <asie> this build might not
even be out today
L927[10:04:36] <Kodos> I'm tired D+
L929[10:05:40] <Kodos> Is Dev 215 of OC
1.2.2+?
L930[10:05:49] <Kodos> Or do I need to
update
L931[10:06:45] <asie> Kodos: update.
L932[10:06:49] <Kodos> Mkay
L933[10:06:49] <asie> to 1.2.2.232 at
least
L934[10:06:57] <Sangar> asie yes, first
arg is the signal/event name
L935[10:07:02] <asie> anyway, the
ComputerCraft API will be a bit messy
L936[10:07:06] <asie> as for events I need
to use the /real/ CC API
L937[10:07:41] <Kodos> Where are the
download links? The main link goes straight to forums
L938[10:07:47] <Kodos> Oh derp, the MCF
thread
L939[10:08:39] <asie> Computronics has no
MCF thread?
L942[10:10:03] <asie> okay, done, full CC
and OC support for chatboxes added
L943[10:12:53] <JoshTheEnder> is there any
way to get the life of the world? i.e. seconds the world has
existed for so i can create timestamps on the name tables
L944[10:13:28] <Bizzycola> Josh: Lol just
realized you sent me a link earlier for the sides api. The problem
wasn't that I didn't know about that, the problem is I can't tell
which side of the actual block is which. When I place it down, the
side in front of me is Right. lol
L945[10:13:44] <asie> Sangar: for the API,
one little problem with ItemStack handling
L946[10:13:53] <asie> for Items you might
want to get their parent ItemStacks
L947[10:13:54] <Bizzycola> The texture
seems to be the same on all sides so it's just annoying to tell
whats where, especially if you forget how you placed it
L948[10:14:00] <asie> or let people do
multiple ItemStack convertors but that might be laggy
L949[10:14:13] <asie> maybe add
isValidConverter() to the API?
L950[10:14:35] <Sangar> hmm, basically
apply multiple converters to one object, right?
L951[10:14:53] <Sangar> in case they need
stuff from the nbt (normal + power item + ...), that issue?
L952[10:15:59] <Sangar> hmmm, maybe just a
simple convert(Object value, Map output) that gets called for *all*
converters?
L953[10:16:08] <Sangar> then they can
check if they want to do anything with it?
L954[10:16:24] <asie> yeah
L955[10:16:28] <asie> perhaps
L956[10:16:31] ***
DarkIRC-AFK is now known as DarkIRC
L957[10:16:35] <DarkIRC> o/
L958[10:16:51] <Sangar> and an abstract
class basic implementation that allows simplifying the type check
or so
L959[10:16:56] <asie> i think Computronics
0.1.2 can be expected around Wednesday
L960[10:17:03] <JoshTheEnder> \o
L961[10:17:04] <asie> chat boxes, improved
cameras and some minor fixes all around
L962[10:17:15] <asie> i might also go add
tape reader sounds
L963[10:18:11] <Kodos> asie, do you have
any prefab programs for the tape deck
L964[10:18:20] <asie> Kodos: no
L965[10:18:23] <asie> but I will add some
to the wiki
L966[10:18:31] <asie> i am firmly against
distributing prefab software with components
L967[10:18:36] <Kodos> Why?
L968[10:19:16] <asie> inhibits player
creativity in many cases
L969[10:19:23] <asie> anyway, another idea
for Sangar
L970[10:19:28] <asie> split the Internet
Cards into three tiers
L971[10:19:32] <asie> first tier, regular
HTTP API
L972[10:19:42] <Kodos> I'd have to
disagree, I think it would, if anything, enable players to learn
and enhance their creativity
L973[10:19:44] <asie> second tier, cookie
support and a few other headers so we can do things like OAuth and
REST
L974[10:19:50] <asie> Kodos: the wiki's
there
L975[10:19:53] <asie> and third tier, TCP
support
L976[10:20:09] ***
LordFokas|off is now known as LordFokas
L977[10:20:19] <JoshTheEnder> ohai der
LordFokas
L978[10:20:47] <LordFokas> \o/
L979[10:20:52] <Sangar> asie hmm, perhaps,
yes. at least two tiers. i'll think about it.
L980[10:20:57] <Sangar> LordJoda
hey!
L981[10:21:06] <asie> the cookie idea came
from CCAdvHTTP
L982[10:21:10] <asie> an obscure mod i dug
out from the CC forums
L983[10:21:23] <JoshTheEnder> Sangar:
wrong Lord
L984[10:21:25] <JoshTheEnder> :P
L985[10:21:35] <Sangar> damn you
tab!
L986[10:21:40] <asie> myself I will be
working on turning Cameras into Turtle Upgrades next
L987[10:21:45] <Kodos> robots*
L988[10:22:45] <asie> anyway, on Wednesday
I'll look into the Robot Camera upgrade
L989[10:22:49] <asie> and converting the
Camera API into a robotic format
L990[10:23:04] <LordFokas> heh, Hey Sangar
:)
L991[10:23:42] <asie> anyway, AFK
L992[10:23:43] ⇦
Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll
probably come back in either 20 minutes or 8 hours.)
L994[10:23:57] <Sangar> now where's my
gui? :D
L995[10:24:17] <LordFokas> now I want to
use asie's robot cameras like MALPs to send through the
Stargates!
L996[10:24:31] <LordFokas> every single
time he describes a feature, it's something I want!
L997[10:24:45] <LordFokas> Sangar:
LOL
L998[10:27:03] <Bizzycola> Oh you're a
robot now!
L999[10:27:16] <Bizzycola> Quick! Rule the
world!
L1000[10:27:18] ***
alekso56_off is now known as alekso56
L1001[10:27:46] <LordFokas> speaking of
which, there is a bunch of dependencies involved which I don't feel
comfortable implementing in OC, but I can write a stub and you pick
up from there
L1002[10:28:21] <LordFokas> the GUI
renders and detects clicks, which sends a packet to the server
which switches sides and forces a re-render on clients
L1003[10:29:09] <LordFokas> so I'll code
it to the point where clicks are detected and interpreted, and you
can implement from there using your packet system and stuff
L1004[10:30:20] <LordFokas> and today is
a pretty good day to get that going, since I've finished some stuff
on StargateTech 2 and I'll be picking a new feature next
L1005[10:30:55] <JoshTheEnder> do the
robot names suport spaces?
L1006[10:31:16] <JoshTheEnder> (in the
robot.names file in the assets)
L1007[10:31:58]
⇦ Quits: Kodos
(~Kodos@108-226-6-195.lightspeed.stlsmo.sbcglobal.net) (Read error:
Connection reset by peer)
L1008[10:32:00] <Sangar> LordFokas sounds
great :) and yeah, i'll add the networking stuff, no problem.
L1009[10:32:18] <Sangar> JoshTheEnder
yep
L1010[10:32:35] <JoshTheEnder> cool,
you'll have a PR coming soon :P
L1011[10:32:39] <Sangar> :D
L1012[10:33:49] <JoshTheEnder> done
L1013[10:35:00] <LordFokas> I could add
20 lines to that file just with names from Borderlands 2 :p
L1014[10:35:11] <Michiyo> Hey Sangar....
callbacks Arguments extends Iterable<Object> Is there a easy
way to get that out as a Object[] array?
L1015[10:37:04] <JoshTheEnder> Sangar:
check your nearest pull request dispenser
L1016[10:37:10] <LordFokas> uhm, remind
me, how do I update my forked repo from MightyPirates?
L1017[10:37:21] <Sangar> Michiyo uuuh, in
Scala you'd just toArray it >_> in Java... not sure
L1018[10:37:27] <Michiyo> lol
L1019[10:37:32] <Michiyo> So Scala+1
then
L1020[10:37:54] <JoshTheEnder> LordFokas:
could you delete your copy then re-fork?
L1021[10:37:56] <Sangar> LordFokas pull
again?
L1022[10:38:46] <Sangar> JoshTheEnder
thanks! merged :)
L1023[10:39:01] <LordFokas> my git-fu is
weak :p
L1024[10:39:05] <JoshTheEnder> :P
L1025[10:39:58] <Sangar> LordFokas not
sure how to do it on github directly, tbh, but you could pull the
main one into a local clone and push that back to your fork
L1026[10:40:10] <LordFokas> I remember
doing that with a PR on one of the repos
L1027[10:40:56] <LordFokas> but I don't
remember exactly what I've done
L1028[10:41:13] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L1030[10:43:42] <Sangar> that should get
that to the most recent version. when you're done and push it
should still push to your fork.
L1031[10:44:22] <LordFokas> aha,
done
L1032[10:44:28] <LordFokas> I managed
with PRs
L1033[10:44:34] *
LordFokas is lazy
L1034[10:45:21] <Sangar> heh
L1035[10:50:48] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L1036[10:51:17] <Bizzycola> These silly
enemies try to take the bases inside buildings as though it will
stop me. Pfft. I just fly my helicopter through the door.
L1037[10:51:54] <LordFokas> oh, right, OC
now uses gradle
L1038[10:51:56] <LordFokas> ._.
L1039[10:52:03]
⇨ Joins: ping
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1040[10:52:10] <ping> .-.
L1041[10:53:35] <JoshTheEnder> Fucking
British weather, one week its freezin next week it hot -_-
L1042[10:53:57] ***
prassel|off is now known as prasselpikachu
L1043[10:54:59] <Sangar> LordFokas
yeeeah, but once it works it's really handy! my jenkins loves it
:P
L1044[10:57:27] ***
prasselpikachu is now known as prassel|off
L1045[10:59:02] ***
alekso56 is now known as alekso56_off
L1046[11:01:05] *
LordFokas no can haz gradle
L1047[11:01:30] *
ping uses gradle to build a sammich
L1048[11:02:05]
⇦ Quits: LordJoda (webchat@141.84.9.209) (Quit: Web client
closed)
L1049[11:02:08] <DarkIRC> on oc computer
network event whats paramater 5? event,modem serial, other modem
serial, channel?, something, return channel?, message
L1050[11:02:14] <Sangar> LordFokas: in
the repo, run `gradlew setupDevWorkspace eclipse` (or idea instead
of eclipse) and you're all set, really.
L1051[11:02:27] <Sangar> DarkIRC distance
methinks
L1052[11:02:44] <Bizzycola> I did not
know you could do that :p
L1053[11:02:59] <Bizzycola> should go
setup intellij workspace
L1054[11:03:04] <ping> .w rednet
L1056[11:03:09] <DarkIRC> oh okay, hmm,
does it pick up distance on wireless AP via lan too?
L1057[11:03:23] <ping> This component
generates a signal named modem_message if a message from another
network card is received. It has the signature localAddress:
string, remoteAddress: string, port: number, distance: number,
...
L1058[11:03:35] <Sangar> the distance is
only available when the receiver got it via wireless, and is to the
sender
L1059[11:04:03] <DarkIRC> okay, thanks
:)
L1060[11:04:03] <Sangar> which, in case
it went through an ap will be the ap
L1061[11:04:46] <DarkIRC> cool, i could
use that for something :3
L1062[11:07:44] <DarkIRC> oh, if i put 3
ap on 1 network and send a wireless packet to them, it goes
nuts
L1063[11:08:45] <Sangar> by design,
even!
L1064[11:09:07] <DarkIRC> x)
L1065[11:10:17] <DarkIRC> i've noticed if
i send a packet it actually picks it up 5 times without any sleeps
in the loop
L1066[11:10:47] <LordFokas> is there an
API for that wireless network thing?
L1067[11:11:11] <ping> wot
L1068[11:11:18] <LordFokas> I'd love to
relay wireless packets through open wormholes
L1069[11:11:22] <ping> its a component
._.
L1070[11:11:41] <LordFokas> ping, I'm
talking on a deeper, code level
L1072[11:12:46] <DarkIRC> send a chest
cart with a floppy disk in it though x)
L1074[11:12:59] <ping> xD
L1075[11:13:49] <JoshTheEnder> LordFokas
you could make the stargates replicate any messages to the other
side kinda the same as access points coverting wire to wireless and
back,
L1076[11:14:31] <Bizzycola> I should try
the stargate mod
L1077[11:14:35] <Bizzycola> *goes to
google*
L1078[11:15:06] <LordFokas>
NOOOOOOOOOOO
L1080[11:15:38] <LordFokas> you'll find
Greg's mod and be disappointed :P
L1081[11:15:46] <LordFokas> or
lanteacraft ._.
L1082[11:15:54] <Bizzycola> I found yours
:p
L1083[11:16:03] <Bizzycola> "Hello
guys, I'm LordFokas and welcome to the official StargateTech 2
website!"
L1084[11:16:07] *
LordFokas really needs to get DHDs done
L1085[11:16:22] <LordFokas> a word of
warning, that site is ancient and outdated
L1086[11:16:32] <LordFokas> but most of
the stuff that is there still applies
L1087[11:16:50] <LordFokas> except for
naquadah capacitors, those don't even exist anymore
L1088[11:16:52] <Sangar> LordFokas hmm,
wireless isn't directly in the api, no. I'll see how best to add it
in.
L1089[11:17:06] <Bizzycola> Well I found
the MC forum thread too
L1090[11:17:48] <Bizzycola> and I can
always just pull your source and buidl it :p
L1091[11:18:22] <LordFokas> if you have
NEI, it'd be very helpful, because of the recipes
L1092[11:18:45] <Sangar> yey, type
converters seem to work
L1093[11:18:55]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1094[11:18:58] <LordFokas> well the
releases are up tp date... most recent is 0.6.5
L1095[11:19:14] <Bizzycola> Okay so for
the two stargate mods I've ben presented, which one is the most
complete for the actualy stargates? :p
L1096[11:19:30] <Bizzycola> I wanna build
one in the air and jump out of it repeatedly for no reason
L1097[11:19:44] <LordFokas> can't be
done
L1098[11:19:55] <Bizzycola> well It'd be
on a platform
L1099[11:20:00] <Bizzycola> just not big
enough to land on :p
L1100[11:20:01] <LordFokas> none of the 3
known stargate mods support horizontal gates, for now
L1101[11:20:30] <LordFokas> I will add
something like that later... but not for now
L1102[11:20:40] <Bizzycola> It'd be
verticle, Id just set it up so there is no platform where I come
out :p
L1103[11:21:05] ***
DarkIRC is now known as DarkIRC-Dead
L1104[11:21:16] ***
DarkIRC-Dead is now known as DarkIRC-AFK
L1105[11:21:53] <LordFokas> the most
important question is if you care about the lore or if a bunch of
blocks that sort of work is enough for you...
L1106[11:22:12] <Bizzycola> I just wanna
play with the blocks :p
L1107[11:22:31] <Bizzycola> Don't really
know much about stargate besides mods for video games I've
played
L1108[11:27:36]
⇦ Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
(Read error: Connection reset by peer)
L1109[11:27:47]
⇨ Joins: ^v
(~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L1110[11:34:12] <LordFokas> I recommend
watching the TV show... I always do :p
L1111[11:36:28] <DarkIRC-AFK> woot, i got
click and drag to work x)
L1112[11:40:16] <JoshTheEnder> OC is my
favorite mod, followed by stargate tech :)
L1113[11:41:16] <Bizzycola> I have seen
some episodes but it was so long ago I don't really remember it
:p
L1114[11:41:37] <JoshTheEnder> And the
fact that I'm more used to lua 5.2 makes it better than cc for
me
L1115[11:44:43] <JoshTheEnder> Might set
myself a challenge to creat a script that, whem ran,
L1116[11:44:59] <JoshTheEnder> :@ fak u
phone
L1117[11:45:59] <ping> i made an IRC
server
L1118[11:46:23] <JoshTheEnder>
(JoshTheEnder) Might set myself a challenge to creat a script that,
whem ran, will connect to mods sites / build servers and download
all the builds. Making easy to update
L1119[11:46:52] <JoshTheEnder> Ping, in
OC or non-OC?
L1120[11:46:54] <ping>
irc://71.238.153.166:1338/
L1121[11:47:04] <ping> non OC
L1122[11:47:20] ***
Kenny is now known as Kenny|AFK
L1123[11:48:00] <ping> its pretty crappy
tho
L1124[11:48:08] <ping> you can only talk
in #potato
L1125[11:48:15] <ping> and you cant
change nicks
L1126[11:48:19] <ping> no join/quit
messages
L1127[11:48:26] <ping> you cant see the
users in the channel
L1128[11:52:25] <Bizzycola> I see
L1129[11:52:29] <Bizzycola> interesting
:p
L1130[11:58:06]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: I'll probably come back in either 20 minutes or 8
hours.)
L1131[12:03:57]
⇦ Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
(Read error: Connection reset by peer)
L1132[12:04:07]
⇨ Joins: ^v
(~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L1133[12:05:18] <Michiyo> Erm..
Sangar
L1134[12:05:50] <Michiyo> Any reason
(args.checkDouble(1) instanceof Double) thinks checkDouble(1) is
"double" and not "Double"?
L1135[12:11:49] <Michiyo> Oh... because
double checkDouble(int index);
L1136[12:13:37]
⇨ Joins: CokaCola_
(~CokaCola@CPE-58-168-55-215.lns8.cht.bigpond.net.au)
L1137[12:13:38]
⇦ Quits: Bizzycola (~CokaCola@1.150.109.216) (Read error:
Connection reset by peer)
L1138[12:13:38] ***
CokaCola_ is now known as Bizzycola
L1139[12:17:17]
⇨ Joins: CokaCola_ (~CokaCola@1.150.109.216)
L1140[12:17:57]
⇦ Quits: Bizzycola
(~CokaCola@CPE-58-168-55-215.lns8.cht.bigpond.net.au) (Ping
timeout: 194 seconds)
L1141[12:18:01] ***
CokaCola_ is now known as Bizzycola
L1142[12:20:25] <JoshTheEnder> and back
home
L1143[12:22:24] ***
alekso56_off is now known as alekso56
L1144[12:23:30] <JoshTheEnder> that
wolfboyft guy on the MCF is weird
L1145[12:25:22] <Bizzycola> Whats a good
bouncer that won't really impact th preformance of my vps? :p
L1146[12:25:28] <JoshTheEnder> ZNC
L1147[12:25:41] <JoshTheEnder> if you
want an account on my bouncer you're more than welcome
L1148[12:26:00] <Bizzycola> Oh that'd be
cool thanks
L1149[12:26:19] <JoshTheEnder> ok, gimmie
a sec and i'll pm you with details and stuff
L1150[12:26:24] <Bizzycola> I switch
between connections at times and..well you can see I rejoined twice
just a minute ago :p
L1151[12:29:58] <JoshTheEnder> Bizzycola,
you're GMT0 aren't you?
L1152[12:30:33] <Bizzycola> Hmm?
L1153[12:30:38] <JoshTheEnder>
timezone
L1154[12:30:44] <Bizzycola> +10 I
think
L1155[12:30:47] <Bizzycola> 5:30 am here
:p
L1156[12:32:59] <ping> well i fixed the
serve somewhat
L1157[12:33:08] <ping> there is a user
list
L1158[12:33:14] <ping> and you can have
your own nicks
L1159[12:33:22] <ping> and you can see
join/quit messages
L1160[12:33:34] <Bizzycola> nice
L1161[12:41:38]
⇨ Joins: GkSanchez (~chatzilla@201.141.168.67)
L1162[12:44:31]
⇨ Joins: Bizzycola|Offline
(CokaCola@thatjoshgreen.me)
L1163[12:44:35]
⇦ Quits: Bizzycola (~CokaCola@1.150.109.216) (Quit:
NO.)
L1164[12:44:58] <JoshTheEnder> hopefully
he can connect fine
L1165[12:45:12] ***
Bizzycola|Offline is now known as Bizzycola
L1166[12:45:12] <JoshTheEnder> woo
L1167[12:45:35] <Bizzycola> Took a bit
becuase I forgot to enable SSL :p
L1168[12:45:41] <JoshTheEnder> Bizzycola,
you'll need to rejoin #computronics
L1169[12:45:48] <Bizzycola> oh yea
L1170[12:45:59] <JoshTheEnder> i did oc,
just forgot about the other one
L1171[12:46:07] <ping> * vifino has quit
(No more potato :<)
L1172[12:46:12] <JoshTheEnder> lol
L1173[12:46:18] <ping> vifino, y u
L1174[12:46:32] <vifino>
pohtaaaatoooo
L1175[12:51:01]
⇨ Joins: Vexaton
(~Vexatos@p200300556E0DF861E9C4D8D4CAF91EC4.dip0.t-ipconnect.de)
L1176[12:51:36]
⇦ Quits: Vexatos
(~Vexatos@p200300556E0DF871E9C4D8D4CAF91EC4.dip0.t-ipconnect.de)
(Killed (NickServ (GHOST command used by
Vexaton!~Vexatos@p200300556E0DF861E9C4D8D4CAF91EC4.dip0.t-ipconnect.de)))
L1177[12:51:41] ***
Vexaton is now known as Vexatos
L1178[13:04:22] ***
DarkIRC-AFK is now known as DarkIRC
L1179[13:04:24] <DarkIRC> o/
L1180[13:04:36] <JoshTheEnder> \o
L1181[13:05:08] <DarkIRC> i have a simple
click and drag thing going in oc, just need to get it to calculate
where the user has clicked in the box :P
L1182[13:06:13]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1183[13:06:33] <JoshTheEnder> o/
asie
L1184[13:06:41] <asie> started writing
the robot upgrade code
L1185[13:06:46] <DarkIRC> also if you
drag to quickly it can lag out a bit
L1186[13:07:13] <asie> I need to refactor
some before I actually implement the Robot Camera
L1187[13:07:17] <asie> but it should
eventually work
L1188[13:07:58] <DarkIRC> sounds
cool
L1189[13:12:25] <ping> xD were messing
around on my irc server
L1190[13:12:31] <ping>
irc://71.238.153.166:1338/
L1191[13:15:16] <asie> Sangar: Is there a
way to get a robot's location from within a robot upgrade?
L1192[13:15:17] <asie> There must be
one
L1193[13:16:01] <Sangar> the upgrade's
driver gets the tile entity in the createEnvironment method, that's
the easiest way
L1194[13:16:06] <asie> right
L1195[13:16:53] <asie> done! i should
have working robot upgrade cameras working tomorrow
L1196[13:17:03] <Sangar> cool :)
L1197[13:17:24] <Vexatos> \o/
L1198[13:17:35] <Vexatos> Are you able to
get block ID and metadata with it?
L1199[13:17:36] <asie> wait, almost
L1200[13:17:43] <asie> Vexatos: Kind of
like Sangar's old cccamera
L1201[13:17:44] <Vexatos> if not, can you
make a camera upgrade for that
L1202[13:17:49] <asie> you get a fuzzy
hash of the ID and meta
L1203[13:17:50] <Vexatos> an advanced
version
L1204[13:17:58] <asie> Sangar: One
question - how do I get the /direction/ that the robot is
facing?
L1205[13:17:58] <Vexatos> Like, less
camera, more block analyzer
L1206[13:18:10] <asie> Vexatos: I plan to
make that possible for a limited distance
L1207[13:18:15] <asie> let's say about 4
blocks far
L1208[13:18:21] <Vexatos> So actual
cartographing \o/
L1209[13:18:28] <asie> still, you can use
the fuzzy hashes
L1210[13:18:33]
⇦ Quits: DarkIRC (~dark@92.40.249.58.threembb.co.uk) (Quit:
Nettalk6 - www.ntalk.de)
L1211[13:18:34] <asie> and just make a
database of types over time
L1212[13:18:39] <Vexatos>
cartographer->coloured map -> COLOURED hologram (go sangar,
now.)
L1213[13:18:40] <Sangar> asie: cast the
te to api.machine.Robot, get the player, get its orientation
L1214[13:19:20] <Kenny|AFK> hey Sangar,
guess what
L1215[13:19:24] ***
Kenny|AFK is now known as Kenny
L1216[13:21:33] <Kenny> i am about to
make a pull request to EB :)
L1217[13:21:34] <Sangar> Vexatos colored
hologram would probably be pretty terrible on the network,
bandwidth wise :P
L1218[13:21:44] <Vexatos> :(
L1219[13:21:52] <Vexatos> Kenny:
EB?
L1220[13:21:55] <Sangar> Kenny
cool!
L1221[13:22:06] <Sangar> Vexatos maybe
the overall color though
L1222[13:22:08] <Kenny>
ErogenuousBeef
L1223[13:22:10] <Sangar> and make them
rotatable
L1224[13:22:13] <Vexatos> O:
L1225[13:22:16] <Sangar> so you can
interleave holograms
L1226[13:22:23] <Vexatos>
OpenComputersBigReactoryFanyCrap
L1227[13:22:24] <Vexatos> D:
L1228[13:22:26] <Vexatos> :D
L1229[13:22:27] <Vexatos> \o/
L1230[13:22:32] <Kenny> the dev for Big
Reactors
L1231[13:22:37] <Vexatos> I know
L1232[13:22:40] <Vexatos> I translated BE
:D
L1233[13:22:43] <Vexatos> *BR
L1234[13:23:08] <asie> okay, should be
implemented!
L1235[13:23:20] <Kenny> we now have in
our possession a version of BR that SUPPORTS CO
L1236[13:23:27] <Kenny> OC*
L1237[13:23:31] <asie> and I'm working on
EP3 slowly
L1238[13:23:35] <asie> it's about halfway
done
L1239[13:23:40] <Biohazard> my tf2 is so
broken now, it crashes everytime i join my favorite surf
server
L1240[13:23:41] <Biohazard> \o/
L1241[13:23:49] <Biohazard> 590 mb of tf2
mods, heehe
L1242[13:24:34] <Kenny> oh well, going
back afk, guess my news doesn't mean anything to these kids
L1243[13:24:37] ***
Kenny is now known as Kenny|AFK
L1244[13:25:03] <asie> Kenny|AFK: I
care
L1245[13:25:06] <asie> I just don't have
a witty reply
L1246[13:28:17] <Sangar> ^
L1247[13:29:16] <JZTech101> Kenny|AFK:
you around?
L1248[13:29:35] <JZTech101> o hang on BR
updated?
L1249[13:29:38] <JZTech101> to OC?
L1250[13:29:43] *
JZTech101 RUNS off to go grab it
L1251[13:29:59] <ping> JZTech101, join
moi irc server
L1252[13:30:05] <JZTech101> ok
L1253[13:30:07] <JZTech101> join
mine
L1254[13:30:21] <JZTech101> everyone gets
oper on my network
L1255[13:30:23] <JZTech101> :D
L1256[13:30:31] <JZTech101>
irc://testnet.techcavern.com
L1257[13:30:34] <ping> address?
L1258[13:30:37] <ping>
irc://71.238.153.166:1338/
L1259[13:32:23] <JZTech101> =!= | irc:
you are not connected to server
L1260[13:32:26] <JZTech101> o,o
L1261[13:33:32] <JZTech101> ping: I'm
still there
L1262[13:33:35] <JZTech101> I just can't
type shit
L1263[13:33:41] <JZTech101> it gives me
"you are not connected t oserver"
L1264[13:33:50] <LordFokas> Sangar, can
holograms display things other than blocks?
L1265[13:34:17] <Sangar> the individual
voxels are always blocks, if that's what you mean
L1266[13:34:23] <LordFokas> (like
entities and such)
L1267[13:34:51] <Sangar> ah, no. only the
3d array with voxels. interesting idea, though.
L1268[13:35:32] <Sangar> i guess the
tricky part would be how to define the model info from the lua
side, for entities and such
L1269[13:36:30] <LordFokas> I'd say a
simple colored circle, the color depending on the entity being
friendly, neutral or aggressive and the radius corresponding to the
entitie's volume...
L1270[13:36:42] <LordFokas> like a radar
:D
L1271[13:36:53] <Sangar> ah, you don't
mean the actual entity model
L1272[13:37:05] <Sangar> hmm, yeah. may
some predefined 'markers'.
L1273[13:37:10] <asie> testing robot
camera upgrades now
L1274[13:37:22] <Sangar> oooh
L1275[13:38:54] <asie> those will be
fun
L1276[13:39:03] <asie> also will test
chatboxes next
L1277[13:39:06] <asie> if both work, i'm
releasing 0.1.2
L1278[13:39:17] ***
Bizzycola is now known as Bizzycola|Offline
L1279[13:39:25] ***
Bizzycola|Offline is now known as Bizzycola
L1280[13:40:56] <asie> well i think i
broke cameras in general. whoops!
L1281[13:41:27] <Kenny|AFK> and JZ, BR
did NOT update
L1282[13:42:11] <Kenny|AFK> Sangar: when
i compile and reob this due i remove the code for the apis that
were used, or leave it in?
L1283[13:43:12] <Sangar> the preferred
method is to remove all apis
L1284[13:43:26] <JZTech101> Kenny|AFK:
ah
L1285[13:43:40] <JZTech101> Kenny|AFK:
btw, think you can poke iChun about getting us perms for use
outside FTB Launcher?
L1286[13:43:51] <Sangar> that means all
references to the have to be stripped / guarded behind if
(Loader.isModLoaded) checks, though, so make sure it doesn't crash
if oc isn't present :P
L1287[13:44:05] <Kenny|AFK> i looked at
his mod that i use and he left them in
L1288[13:44:06] <JZTech101> I'm going to
be running a few dev builds on Technic. Currently, I need to take
out portalgun/gravigun
L1289[13:44:46] <Sangar> yeah well, you
*can* leave them in. that means the api has to be updated in his
repo each time it changes, though, or there will be trouble
L1290[13:45:03] <Kenny|AFK> and i can
tell you now he won't give perms if it is going to be thru
technic
L1291[13:45:22] <asie> but
L1292[13:45:25] <asie> technic doesn't
care about perms
L1293[13:45:57] <Kenny|AFK> no but if he
puts the pack on technic he'll lose perms for FTB
L1294[13:47:38] <JZTech101> so.. who was
CokaCola?
L1295[13:47:50] <Bizzycola> Me
L1296[13:47:54] <JZTech101> Kenny|AFK:
I'm only putting dev builds on there
L1297[13:47:55] <Bizzycola> Bizzycola is
my ingame name generally :p
L1298[13:48:02] <ping> Bizzycola, i was
the one who set your ident
L1299[13:48:05] <JZTech101> Bizzycola: I
had nothing to do with the penis vhosts =.=
L1300[13:48:09] <Bizzycola> Oh
L1301[13:48:10] <Bizzycola> sorry
L1302[13:48:16] <Bizzycola> change the
end to "ping" then :p
L1303[13:48:22] <JZTech101> lol
L1304[13:48:40] <ping> D:
L1305[13:49:38] <JZTech101> Kenny|AFK:
meh. When iChun comes to me and says I lose perms, then I lose
perms.
L1306[13:49:45] <JZTech101> but
considering its not even in the dev pack
L1307[13:49:46] <JZTech101>
well....
L1308[13:49:52] <asie> Kenny|AFK: for
what FTB?
L1309[13:50:10] <asie> why would
he?
L1310[13:50:25]
⇦ Quits: Vexatos
(~Vexatos@p200300556E0DF861E9C4D8D4CAF91EC4.dip0.t-ipconnect.de)
(Quit: Greetings from Pastry Fork, Inc. ✔)
L1311[13:52:50] <ping> feed the
Bizzycola
L1312[13:53:06] <Bizzycola> Nah I'm not
hungry :p
L1313[13:53:18] *
JZTech101 sits around finalizing the dev build to release to the
public
L1314[13:53:29] <JZTech101> well as a dev
build
L1315[13:53:31] <JZTech101> lol
L1316[13:53:54] <JZTech101> (aka,
removing ALL of the fucking id conflicts =.=)
L1317[13:55:12]
⇨ Joins: Wobbo
(~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl)
L1318[13:55:12]
zsh sets mode: +v on Wobbo
L1319[13:55:19] <Kenny|AFK> Wobbo!
L1320[13:55:37] <asie> Wobbo!
L1321[13:55:39] <Wobbo> Even when Kenny
is AFK< he welcomes me :P
L1322[13:55:50] <Wobbo> Hi guys
L1323[13:55:54] <ping> :D Wobbo
L1324[13:55:57] <Bizzycola> sup
L1325[13:56:13] <Wobbo> I'm fine
L1326[13:56:55] <Wobbo> Only found out
today that I have been walking in front of a coffeshop(not the
starbucks kind) for the last few weeks without notching today, that
was pretty weird
L1327[13:57:01] <Wobbo> And how are
you?
L1328[13:57:21] <ping> bad :< gpu is
ded because corsair sucks
L1329[13:57:26] <Bizzycola> Meh
L1330[13:57:45] <Bizzycola> I don't think
I've ever been in a starbucks :p
L1331[13:57:53] <Bizzycola> I don't even
know if you can find them around here lol
L1332[13:58:24] <Wobbo> There is a
starbucks on the station in Groningen, but the coffeshop I meant
probably doesn't have coffee :P
L1333[13:59:02] <Bizzycola> I would
generally expect coffee shops to have coffee. I obviously support
silly sterotypes. :p
L1334[13:59:20] <Wobbo> Well, I actually
don't know. Maybe weed goes well with coffee… I don't know
L1335[13:59:41] <Bizzycola> I wouldn't
know lol
L1336[14:00:05] <Wobbo> I could find out,
but I don't really want to know :P
L1337[14:00:13] <Bizzycola> heh I imagine
not
L1338[14:01:45] <Wobbo> Little fun fact,
I am allowed to sell and buy weed, but I am not allowed to import
or to grow weed for selling. So I don't know where I would get the
stuff to sell it to others :/
L1339[14:02:27] <Bizzycola> lol I don't
know, buy it from someone who grows it? :p
L1340[14:02:44] <Wobbo> But they are not
allowed to sel it to me :P
L1341[14:02:53] <Wobbo> They can only use
it for personal use :P
L1342[14:02:59] <Bizzycola> lol
L1343[14:03:12] <Bizzycola> But you can
pretend you don't know they grew it :p
L1344[14:03:32] <Wobbo> :P
L1345[14:03:54] <Kenny|AFK> all he has to
do is buy it from somone, if they grew it then that's on them
L1346[14:04:11] <Wobbo> I could also just
hope nobody notices. I mean, the coffeeshops have to get it from
somewhere as well :P
L1347[14:04:47] <Bizzycola> True:p
L1348[14:05:13] <Wobbo> It is at least a
pretty fucked up part of Dutch law.
L1349[14:06:01] <Kenny|AFK> it came about
because so many foreigners were going there to buy it
L1350[14:06:13] <Wobbo> Kenny: they still
do :P
L1351[14:06:15] <Kenny|AFK> <-- old
stoner
L1352[14:06:29] <Wobbo> At least, that is
what they tell us on the news :P
L1353[14:06:34]
⇨ Joins: Symmetryc
(webchat@pool-173-78-213-151.tampfl.fios.verizon.net)
L1354[14:06:40] <Wobbo> Kenny: you stoned
now? :P
L1355[14:06:48] <Kenny|AFK> i know, but
there have been changes from what it was like before
L1356[14:07:16] <Kenny|AFK> from my
understanding foreigners can only buy it at coffeshops and
such
L1357[14:07:28] <Kenny|AFK> not from
locals
L1358[14:07:37] <Wobbo> Yeah, I am at
least allowed to grow my own :P
L1359[14:07:39] <Kenny|AFK>
*directly
L1360[14:08:37] *
ping eats Wobbo
L1361[14:08:45] <Kenny|AFK> i'm waiting
for them to finally pass it here. right now, in my state a
political appointee is in the hot seat for removing it from the
ballot last year
L1362[14:08:57]
⇦ Quits: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de) (Quit: Computer has
gone to sleep.)
L1363[14:08:58] <Wobbo> ping, why would
you want to eat me?
L1364[14:09:04] <ping> idk
L1365[14:09:22]
⇨ Joins: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de)
L1366[14:09:34] <Kenny|AFK> i knolw that
just sounds a liitle weird to me as there are two ways of looking
at the statement
L1367[14:09:34]
⇦ Quits: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de) (Remote host closed
the connection)
L1368[14:09:39] <Wobbo> Sangar: Should I
add some real robots to rabot.names
L1369[14:10:01] <Sangar> Wobbo hi! yeah,
feel free to :)
L1371[14:10:38] <ping> Wobbo
L1372[14:10:43] <Wobbo> Can I also give
them longer toltip like stuff? or won't that work?
L1373[14:11:02] <Wobbo> thanks… I guess
:P
L1374[14:11:04] <Sangar> that won't work,
just names
L1375[14:11:11] <Wobbo> Damn
L1376[14:11:20] <asie> I kind of broke
the camera a bit... it needs a rewrite
L1377[14:11:39] <asie> that will delay
the new release but I'll work on some more stuff in the
meantime
L1378[14:11:45] <asie> but now I have to
go. See you tomorrow!
L1379[14:11:53] <Sangar> see you
L1380[14:11:55]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: I'll probably come back in either 20 minutes or 8
hours.)
L1382[14:12:57] <ping> dammit
L1383[14:14:23] <Bizzycola> Nice work on
the text
L1384[14:14:55] <Wobbo> ping: does this
take text and turn it into a hologram?
L1385[14:15:02] <ping> yup
L1386[14:15:02] <Wobbo> Or did you
hardcode these?
L1387[14:15:05] <Wobbo> Neat
L1388[14:15:09] <Bizzycola> awesome
L1389[14:16:25] <Kenny|AFK> fingers
crossed, Sangar
L1390[14:16:48] <Sangar> dun dun
dun
L1391[14:16:52] <Symmetryc>
Hologram?
L1392[14:16:52] <Symmetryc> wat
L1393[14:17:13] <Bizzycola> what about
them? :p
L1394[14:17:20] <Kenny|AFK> no crash so
far
L1395[14:18:07] <Symmetryc> Is there are
hologram peripheral?
L1396[14:18:18] <Bizzycola> It's in the
latest CC
L1397[14:18:21] <Bizzycola> OC
L1398[14:18:28] <Bizzycola> I didn't say
CC you saw nothing SHH
L1399[14:18:37] <Bizzycola> It's the
hologram emitter :p
L1400[14:19:35] <ping> lol
L1401[14:19:41] <Kenny|AFK> I create a
new world for testing and it spawns me right in the middle of a
jungle lol
L1402[14:19:51] <ping> flat ftw
L1403[14:20:35] <Sangar> flatworld
indeed. i *always* spawned in the jungle when i wanted to test
something. or the ocean.
L1404[14:20:59] <Kenny|AFK> then i get in
game and rel\alize i forgot something
L1405[14:21:20] <Kenny|AFK> forgot to put
the texture files in the zip lol
L1406[14:21:35] <Bizzycola> I forgot to
set my texture and it was null for my model the other day
L1407[14:21:41] <Bizzycola> Sure filled
my log files up :p
L1408[14:21:46] <Wobbo> Sangar: pull
request
L1409[14:22:20] <Symmetryc> Sangar:
Where's the code that generates the component table of the
holograms?
L1410[14:22:27] <Symmetryc> In the OC
src
L1411[14:22:43] <Sangar> Wobbo thanks,
but the parser isn't that smart - the stuff including the # would
be part of the name :P
L1413[14:22:52] <Wobbo> Derp :P
L1414[14:23:00] <Sangar> either put that
on separate lines or wait until i find the time to add that
;)
L1415[14:23:31] <Sangar> Symmetryc you
mean the implementation of the hologram projector?
common.tileentity.Hologram
L1416[14:23:59] <LordFokas> can we define
the hologram's scale?
L1417[14:24:02] <ping> yup
L1418[14:24:06] <LordFokas> nice
L1419[14:24:15] <ping>
holo.setScale()
L1420[14:24:23] <Wobbo> Sangar: I moved
them to the line in front
L1421[14:24:39] <Sangar> pulled :)
L1422[14:25:08] <Wobbo> I hope I get a
robot named shaky sometime in the future :P
L1423[14:25:43] <ping> :D
L1424[14:27:06] <Wobbo> Or Elmer, I named
by first CC turtle Elmer :P
L1425[14:27:48] <Symmetryc> Sangar:
Thanks
L1426[14:28:08] <Symmetryc> Sangar: But I
don't see the result function declared D:, is that somewhere else
in the src?
L1427[14:28:48] <Sangar> in environment i
think. it just wraps what it gets in an array
L1428[14:29:06] <Sangar> avoids
annoyances with primitive boxing in scala
L1429[14:32:08] <Symmetryc> Wait, so how
is the lua-side 3D-array constructed? I have no knowledge of scala
btw sorry :/
L1430[14:33:13]
⇦ Quits: adami (~adami@46.150.163.244) (Quit:
adami)
L1431[14:33:38] <Wobbo> I'm going.
Bye
L1432[14:33:45] <Sangar> see ya
L1433[14:33:54]
⇦ Quits: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl)
(Quit: Wobbo)
L1434[14:34:08]
⇨ Joins: adami (~adami@46.150.163.244)
L1435[14:34:18] <Sangar> Symmetryc it's
defined as a 2d array of ints, where the bits in each int are the
on/off state on the z axis (well, y in opengl, i.e. up)
L1436[14:35:37]
⇦ Quits: adami (~adami@46.150.163.244) (Client
Quit)
L1437[14:37:39] <Symmetryc> Ah, I see,
cool :D
L1438[14:40:32] <Kenny|AFK> \o/
L1439[14:40:42] <Sangar> it works?
L1440[14:43:31]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1441[14:46:57] <Kenny|AFK> damn
L1442[14:47:15] <Kenny|AFK> inn dev cable
connects to the port. in game it doesn't
L1443[14:47:43] <JoshTheEnder> should i
make clients send a dns query request every time it wants to
resolve an address or send it once and cache the result?
(potentially clearing tables every so often)
L1444[14:47:55] <ping> cache ofc
L1445[14:48:02] <ping> theres a TTL you
know
L1446[14:48:15] <JoshTheEnder> ?
L1447[14:48:28] <ping> theres a parameter
on the dns result
L1448[14:48:32] <ping> usually
L1449[14:48:37] <ping> tells when to
refresh
L1450[14:48:40] <ping> methinks
L1451[14:48:41] <JoshTheEnder> hmm
L1452[14:48:54] <JoshTheEnder> havent
thought about implimenting anything like that
L1453[14:49:13] <JoshTheEnder> apart from
the master server telling the slave servers to update
L1454[14:49:20] <ping> cute kitteh
L1455[14:49:24] <ping> is cute
L1456[14:50:17] <Kenny|AFK> Sangar: kick
me in the ass
L1457[14:50:35] <JoshTheEnder> hmm, i
think i'ma make it ask each time by default
L1458[14:50:50] <JoshTheEnder> if someone
makes a program using it they can cache it themselfs
L1459[14:51:00] <Sangar> Kenny|AFK what
for now?
L1460[14:51:19] <Kenny|AFK> the mod was
built with 249. i had 230 in my instance
L1461[14:51:29] <Sangar> heh
L1462[14:51:40] <Kenny|AFK> 249 in and
launching
L1463[14:54:07] <asie> I fixed cameras!
Woo!
L1464[14:54:29] <JoshTheEnder> Sangar,
you said the network messages queued ?
L1465[14:54:41] <JoshTheEnder> how does
that work exactly?
L1466[14:55:00] <Sangar> asie wonderful!
i think i almost have the network cleaned up enough to make
wireless api-able!
L1467[14:55:11] <Sangar> putting stuff in
the api is great, it forces me to clean up stuff :P
L1468[14:55:20] <Sangar> JoshTheEnder
each computer has a signal queue
L1469[14:55:29] <Sangar> network messages
are just signals
L1470[14:55:37] <Kenny|AFK> stil;l not
working right
L1471[14:55:46] <Sangar> so they are
queued, too, and processed by lua repetitively calling
pullSignal
L1472[14:55:54] <Sangar> Kenny|AFK damn
:(
L1473[14:56:11] <Kenny|AFK> going to see
if i can find the issue
L1474[14:56:12] <Sangar> check the logs,
see if oc says it injects the component logic at least
L1475[14:56:17] <asie> Sangar:
wireless... api-able?
L1476[14:56:25] <asie> you mean, wireless
data sending?
L1477[14:56:37] <Sangar> yep, like the
wireless network card and access point
L1478[14:57:04] <asie> also, personal
request - remove both "asie" and "Robot Devil"
from the robot names list, if you could... the first i don't really
like, i'm not that big of an attention lover, and the second... i
know at least a few people who might find this religiously
offensive
L1479[14:57:37] <Sangar> sure thing, will
do, sorry!
L1480[14:57:40] <asie> thanks
L1481[14:57:57] <JoshTheEnder> it was in
reference to futurama! :(
L1482[14:58:13] <asie> JoshTheEnder: I
understand, it's just that I don't really like devils hanging
around the mods I use
L1483[14:58:17] <asie> same reason I
don't use Ars Magica
L1484[14:58:22] <asie> I'm one of those
zealots, as some call them
L1485[14:59:20] <asie> what I would
personally do for robots is instead of this do a random name
generator
L1486[14:59:31] <asie> specifically, do a
few patterns of works
L1487[14:59:41] <asie> like cvcvc - where
c is consonant and v is vowel
L1488[14:59:44] <asie> make a few that
mostly work like that
L1489[14:59:49] <asie> and have them
generate robot names
L1490[14:59:53] <asie> way more creative
and way more useful
L1491[15:00:07] <asie> cvcvc, cvccv,
vccvcc, etc
L1492[15:00:16] <JoshTheEnder> would
event.listen("modem_message", meep() ) be the same as
doing an event.pull("modem_message") ? (in terms of
returned paramiters)
L1493[15:00:49] <Sangar> asie: maybe in
addition to the list, we'll see.
L1494[15:00:56] <JoshTheEnder> for
scripts that dont need to costantly ran
L1495[15:01:38] <Sangar> JoshTheEnder i
assume you mean list("modem_message", meep) (no braces),
and yes, it would
L1496[15:01:49] <JoshTheEnder> ok
L1497[15:02:29]
⇨ Joins: DarkIRC
(~dark@92.40.249.58.threembb.co.uk)
L1498[15:03:07] <DarkIRC> o/ anyone mind
testing my buggy as hell oc click and drag code? x)
L1499[15:03:33] <asie> btw, i fixed
cameras
L1500[15:03:40] <asie> and the distance
is a lot more correct now too
L1501[15:04:37] <DarkIRC> what is the
distance?
L1502[15:04:46] <asie> from the closest
block
L1503[15:04:59] <asie> not to mention,
robot camera upgrades work now
L1504[15:05:10] <Kenny|AFK> Sangar, it
failed to inject it
L1505[15:05:25] <DarkIRC> nice :)
L1506[15:05:47] <Sangar> robot cameras!
:)
L1507[15:05:49] <Sangar> Kenny|AFK
log?
L1508[15:06:04] <Kenny|AFK> i read the
console
L1510[15:06:38] <asie> it lacks textures,
recipes and overall polishing
L1511[15:06:41] <asie> but it (should)
work
L1513[15:06:59] <asie> new: chat boxes,
robot upgrade cameras, block() for cameras and minor tweaks
L1514[15:07:14] <Kenny|AFK> that's the
console window right up to game launching
L1515[15:08:01] <Kenny|AFK> it was due to
an NPE
L1516[15:08:08] ***
Kenny|AFK is now known as Kenny
L1517[15:08:52] <ping> asie, i can
texture
L1518[15:08:54] <Sangar> huh
L1519[15:09:06] <asie> Sangar: feel free
to play with it, i'm off in a sec
L1520[15:10:12] <Kenny> it didn't inject
the component logic due to an NPE
L1521[15:10:29] <Sangar> asie I will,
after it compiles again :P
L1522[15:11:13] <Sangar> Kenny hmmm,
strange (in particular since it works for computronics)
L1523[15:11:28] <Kenny> i know
L1524[15:11:39] <Kenny> and it works ikn
the dev environment
L1525[15:13:00] <Sangar> sorry, no idea
right away. i can have a look later, let me finish what i'm working
on up real quick.
L1526[15:14:02] <Kenny> ok
L1527[15:16:19] <asie> new source
pushed
L1528[15:16:59]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: I'll probably come back in either 20 minutes or 8
hours.)
L1529[15:22:05] <JoshTheEnder> if i have
3 computers connected like A--B--C (where A,B,C is a computer and
-- is a cable) can A send a message directly to C ?
L1530[15:25:45] ***
prassel|off is now known as prasselpikachu
L1531[15:26:17] <Sangar> yes
L1532[15:26:32]
⇨ Joins: asie|tab
(~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl)
L1533[15:26:34] <DarkIRC> B has to
forward it tho right?
L1534[15:26:52] <Sangar> no
L1535[15:27:17] <JoshTheEnder> hmm, well
there goes my idea for hiding the DNS master server behind a few
clones
L1536[15:27:35] <JoshTheEnder> so it
wouldnt get DDOS'd
L1537[15:27:47] <JoshTheEnder> (it'd be
hard to ddos it but meh)
L1538[15:28:00] <Sangar> well, as long as
noone knows it's address it is sort of hidden
L1539[15:28:38] <Sangar> so if your
'proxy' is the only one that knows its address and relays the
requests and responses that might be relatively close to what you
want
L1540[15:28:40] <JoshTheEnder> yeah,
though the protocol i'm thinking about sorta exposes it's
address
L1541[15:28:58] <JoshTheEnder> hmm, proxy
could work
L1542[15:29:33] <JoshTheEnder> and i've
always got the benifit of splitting networks via wireless/wire
combinations
L1543[15:30:43] <asie|tab> back for a
while
L1544[15:31:14] <JoshTheEnder> if
computer A has a wireless signal strenght of 5, and computer B, 10
blocks away has a strength of 15, would B and A be able to send
messages to each other or would one side not get them?
L1546[15:32:42] <ping> made
textures
L1547[15:34:04] <LordFokas> JoshTheEnder,
I think it should be something like max_dst = max(strength(A),
strenght(B))
L1548[15:34:14] ***
prasselpikachu is now known as prassel|off
L1549[15:36:51] <JoshTheEnder> if anyone
wants to see what i have so far for the network messages look at
DNS.lua in my OpenPrograms repo
L1550[15:37:09] <Sangar> JoshTheEnder the
strength is unidirectional, i.e. in that case B could send to A,
but not vice versa
L1551[15:37:14] <asie|tab> ping: sweet,
but it's missing chatbox and robot upgrade
L1552[15:37:20] <JoshTheEnder> Sangar,
ok
L1553[15:37:33] <asie|tab> do the chatbox
at least and i shall add them
L1554[15:37:57] <ping> okey :3
L1555[15:38:22] <ping> what do you want
for the upgrade
L1556[15:39:29] <asie|tab> ping: it's up
to you
L1557[15:39:33] <asie|tab> make it look
like a camera upgrade
L1558[15:39:38] <ping> ah
L1559[15:39:41] <asie|tab> if it looks
nice it's in
L1560[15:39:46] <asie|tab> same for the
chatbox
L1561[15:42:10] <ping> ofc it will look
noice
L1562[15:44:39] ***
Biohazard is now known as `
L1563[15:45:22] <JoshTheEnder> right, now
to do the college work i was supposed to be doing tonight which i
havent done
L1564[15:49:19] ***
Sorroko is now known as Sorroko_Off
L1565[16:02:10] ***
Cazzar is now known as cazzar|Away
L1567[16:09:25] ***
alekso56 is now known as alekso56_off
L1568[16:13:28] <Symmetryc> PixelToast:
ping ???
L1569[16:13:31] <Symmetryc> wat
L1570[16:13:42] <ping> yes i am
pixel
L1571[16:14:07] <JoshTheEnder> yes this
is dog
L1572[16:14:47] <ping> PixelToast is my
znc
L1573[16:16:32]
⇨ Joins: Kodos
(~Kodos@108-226-6-195.lightspeed.stlsmo.sbcglobal.net)
L1574[16:17:26] <ping> ohai Kodos
L1575[16:17:34] <Kodos> o/
L1576[16:17:36] <Kodos> I feel
great
L1577[16:18:34] <Symmetryc>
Daaaaaang
L1579[16:19:46] <ping> iLikePHP
L1580[16:19:50] <ping> i smell
troll
L1581[16:19:57] <ping> that name just
reeks of retardation
L1582[16:23:04] <JoshTheEnder>
indeed
L1583[16:23:55] <Sangar> asie: what's the
max range of the camera? for depth normalization.
L1584[16:24:09] <Sangar> asie|tab ^
L1585[16:24:20] <asie|tab> 32 i
think
L1586[16:24:30] <asie|tab> 32 blocks
starting from the middle point of the camera face
L1587[16:24:38] <Sangar> thanks
L1588[16:24:38] <asie|tab> does the robot
upgrade work btw?
L1589[16:24:46] <Sangar> seems to
L1590[16:25:03] <Sangar> still didn't
test with different orientations tho
L1591[16:25:12] <asie|tab> also for now
it will only work with opaque blocks
L1592[16:25:17] <asie|tab> that has to be
fixed
L1593[16:25:21] <asie|tab> one day
L1594[16:30:16] *
JoshTheEnder has come to the conclusion that his youtube history is
broken
L1595[16:31:30] <Sangar> hmm, depending
on the robot's rotation it doesn't seem to work quite right
L1596[16:33:13] <asie|tab> Sangar: it
might not
L1597[16:33:18] <asie|tab> actually yeah
i remember now
L1598[16:33:21] <Sangar> north works,
east seems to actually go west, west seems to go up, south seems to
go down
L1599[16:33:21] <asie|tab> it does
not
L1600[16:33:37] <Sangar> ok
L1601[16:33:46] <asie|tab> for block
cameras it works tho
L1602[16:34:43] <Sangar> yep
L1603[16:35:41] <Sangar> well, i managed
to render a "photo", so yay! hologram tomorrow. or
so.
L1604[16:35:52] <Kodos> A photo?!
L1605[16:36:15] <Kodos> I thought I was
doing good working on using the projectors to mark the departments
of my space station
L1606[16:36:43]
⇦ Quits: asie|tab
(~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl) (Quit: Yui
<3)
L1608[16:37:22] <Sangar> my
depth->char lookup is sucky, but you get the idea
L1609[16:38:17] <MrHohenheim> so
yellow
L1610[16:38:35] <Kodos> y u no t3
L1611[16:38:38] <Kodos> OH
L1612[16:38:39] <Kodos> Also
L1613[16:38:40] ***
AngieBLD|Off is now known as AngieBLD
L1614[16:38:54] <Kodos> We need a
creative computer case, with T3 slots for everything
L1615[16:38:59] <Sangar> because i work
in the gui and am too lazy to enter resolution 80 24 after each
reboot :P
L1616[16:39:11] <Kodos> autorun.lua
=P
L1617[16:39:24] <Sangar> did i mention:
i'm lazy :P
L1618[16:39:28] <Kodos> LOL
L1619[16:39:39] <Kodos> Would you like me
to git an autorun file for oyu so you can just wget it
L1620[16:39:44] <DarkIRC> is gradel worth
it? :P just been looking at it
L1621[16:39:48] <Sangar> :P
L1622[16:40:12] <Sangar> DarkIRC I think
it is, for me it mostly is because it makes automatic building so
much easier (jenkins)
L1623[16:40:33] <Sangar> also makes
setting up the workspace again on another machine more
comfortable
L1624[16:40:56] <Sangar> haven't tried
multiple projects in one workspace, yet, though. that might be
messy.
L1625[16:41:50] <DarkIRC> hmm, ok, I have
no idea how to use it x) i'm new to modding, got a block that can
fill caves
L1626[16:43:04] <Sangar> simple case: run
`gradlew setupDevWorkspace eclipse` (or idea instead of eclipse)
and you have your workspace. `gradlew build` to make your mod jar.
nothing more to do.
L1627[16:43:21] <Sangar> complex case:
look for other open source mods and steal from their gradle scripts
:P
L1628[16:44:07] <Sangar> so Kenny, about
that problem, do you have the current sources somewhere i can see
them?
L1629[16:44:26] <DarkIRC> lol, ill try it
out, also need to setup a jenkins server too, but meh, not sure if
its all worth it for 1 block :P
L1630[16:45:18] <Sangar> DarkIRC with
gradle, only if you want dev builds or release very often. i set up
mine mostly because the building before gradle was such a time
consuming task.
L1631[16:45:48] <JoshTheEnder> if your
not planning on rolling out constant dev builds then you dont need
jenkins
L1632[16:45:55] <JoshTheEnder> dammit
ninja'd
L1633[16:46:00] <Sangar> heh
L1634[16:46:25] <Sangar> i should write
shorter sentences :P
L1635[16:46:27] <DarkIRC> probably will
roll out billions of dev buils, i break stuff too often :P
L1636[16:48:17]
⇦ Quits: Kodos
(~Kodos@108-226-6-195.lightspeed.stlsmo.sbcglobal.net) (Ping
timeout: 186 seconds)
L1637[16:49:20] <JoshTheEnder> you
generally fix major problems in the dev env.
L1638[16:50:09] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L1639[16:54:24] <MrHohenheim> Sangar, i
need flying/floating deathstar with sabersword for bodyguard
L1640[16:54:29] <MrHohenheim> :D
L1641[16:54:36] <MrHohenheim> advanced
robot
L1642[16:54:52]
⇦ Parts: Kenny (Kenny@thatjoshgreen.me) ())
L1643[16:55:12] <Sangar> heh
L1644[16:55:28] <Sangar> maybe once the
camera can capture entities you can make it follow you with that
:D
L1645[16:55:42] <MrHohenheim> nvm
midnight and i tired and i speaking stupidness
L1646[16:55:59] <MrHohenheim> openmods
cartographer?
L1647[16:56:51] <MrHohenheim> hmm insert
this disc to holo projector and we see the terrain :D
L1648[16:57:12]
⇨ Joins: ashka (~postmaste@5.9.122.82)
L1649[16:57:27] <ashka> hey there, I just
updated to the latest opencomputers, I had irc on my computer, but
now it's gone
L1650[16:57:56] <MrHohenheim> irc at oc
computer?
L1651[16:58:03] <MrHohenheim> or your irl
computer :)
L1652[16:58:05] <Sangar> it has been
moved to a loot disk, you have to find it now!
L1653[16:58:38] <Sangar> (or, yknow,
download it using wget, but that would be lame :P)
L1654[16:59:41] <SpiritedDusty> Sangar, I
couldn't get the last topic title thing installed. no idea why it
doesn't work
L1655[17:00:11] <MrHohenheim> you fixed
ctrl+c and ctrl+v?
L1656[17:00:15] <ashka> Sangar: it's
weird, because I got it the first time I started my cheated
computer (playing creative atm), but now it won't appear
again
L1657[17:00:15] <Sangar> hmm, maybe it
doesn't work with the theme?
L1658[17:00:33] <ashka> I guess I should
mount the disk but I can't find what the path is supposed to be,
there should be a /dev with common streams :3
L1659[17:00:34] <SpiritedDusty> yeah
thats probably why
L1660[17:00:34] <Sangar> ashka which oc
version exactly?
L1661[17:00:52] <ashka> 1.2.2.224
L1662[17:01:09] <Sangar> ah, it should
still be built-in then
L1663[17:01:15] <ashka> it was, but now
it's gone
L1664[17:01:15] <Sangar> try removing the
internet card and putting it back in
L1665[17:01:18] <ashka> oh ok
L1666[17:01:27] <ashka> yeah that did
it
L1667[17:01:33] <ashka> thanks!
L1668[17:01:45] <ping> have you tried
ripping it out while it was still on and plugging it back in
again?
L1669[17:01:47] <Sangar> sure. maybe some
day i'll figure out why it was gone in the first place :P
L1670[17:02:27] <Sangar> SpiritedDusty
soo, open an issue with the theme creator? it's on github after
all.
L1671[17:02:50] <SpiritedDusty> I
contacted Ir7_o about switching back to ipboard. I'm sick and tired
of phpbb ;_;
L1672[17:03:10] <Sangar> ... as long as
that can import phpbb3. i don't want another wipe...
L1673[17:03:22] <SpiritedDusty> yeah
we'll figure out some way to import it
L1674[17:03:32] <SpiritedDusty> or we
could do it by hand. theres not that much accounts
L1675[17:04:09] <Sangar> mm, and then
send a massmail to have people reset the passwords? it's a
possibility, i guess.
L1677[17:04:28] <SpiritedDusty>
converter! :D
L1678[17:04:40] <Sangar> phew :)
L1679[17:05:16] <SpiritedDusty> I'm not
to sure about the converter but since its from invasion power
themselves, I don't think much can go wrong
L1680[17:05:39] <Sangar> yeah. we can
just set it up in parallel first, and if it works switch
over.
L1681[17:05:48] <SpiritedDusty>
"Forum passwords cannot be converted"
L1682[17:06:00] <SpiritedDusty> OH
WELL
L1683[17:06:10] <SpiritedDusty> we'll
just make people change their password
L1684[17:06:13] <Sangar> yeah, i expected
as much. that's what massmails are for.
L1685[17:07:22] <ashka> is there any
multitask notion in the mod ? like putting a program to the
background, ctrl-z like, or maybe actual multitasking ? I don't
really know the mod yet :3
L1686[17:07:56] <SpiritedDusty> ashka,
you can use coroutines
L1687[17:08:07] <Sangar> there are event
listeners and timers, which are the closest to multitasking you get
built-in
L1688[17:08:19] <ashka> oh, okay. I meant
into the base OS
L1690[17:09:23] <SpiritedDusty> Sangar, I
was thinking about compiling your eris library into JS xD
L1691[17:09:43] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L1692[17:10:07] <SpiritedDusty> how hard
would it be to persist the emulator?
L1693[17:10:20] <Sangar> SpiritedDusty
like the whole thing including lua? :X well, it *could* work given
there are c -> js compilers that advanced.
L1694[17:10:51] <SpiritedDusty> yes they
are THAT advanced. you can compile OpenGL games to JS
L1695[17:11:04] <Sangar> depends on how
the lua in there is implemented... in the best case find a
javascript serializer and throw the state at it.
L1696[17:11:16] <Sangar> oh, wow
L1697[17:11:27] <SpiritedDusty> you can
compile pretty much any C code into JS
L1698[17:11:47] <Sangar> well if only as
a proof of concept that'd be pretty cool to do then :D
L1699[17:12:41] <SpiritedDusty>
yeah
L1700[17:14:06] <ashka> oh wow, I crashed
it
L1701[17:14:44] <SpiritedDusty> Sangar,
can I persist lua just about anywhere during execution?
L1702[17:14:59] <Sangar> ashka a) what b)
how hard?
L1703[17:15:14] <ashka>
http://paste.awesom.eu/TcUS crashlog, maybe I wired
my network wrong, I connected a cable from the power distributor to
two computers, and when I powered up one of them, it crashed
L1704[17:15:35] <Sangar> SpiritedDusty
you cannot persist a running coroutine (i.e. one that's on the
executing callstack, in othere words a coroutine cannot, even
indirectly, persist itself)
L1705[17:16:02] <SpiritedDusty> oh
L1706[17:16:11] <Sangar> ashka oh wow, an
assertion error. I'll look into it, thanks!
L1707[17:16:33] <ashka> is it how I'm
supposed to wire computers both on the same network and to the same
powersource?
L1708[17:16:39] <Sangar> SpiritedDusty
other than that you can persist anything. so what i do is i wrap
the main script in a coroutine and persist from 'outside'
that.
L1709[17:16:49] <SpiritedDusty> oh I
see
L1710[17:16:56] <Sangar> ashka can you
send me a screenshot?
L1711[17:17:03] <ashka> yeah as soon as
my server is up again
L1712[17:18:16] <ashka> oh it did
rollback the world even
L1714[17:19:29] <SpiritedDusty> Sangar,
so what if you persist the computer right in the middle of calling
a non direct component method?
L1715[17:19:46] <Sangar> ashka thanks,
while that isn't how it's intended it certainly shouldn't
crash...
L1716[17:20:00] <ashka> how should I do
it, power converters in front of it ?
L1717[17:20:06] <ashka> of the computers,
I mean
L1718[17:20:49] <Sangar> SpiritedDusty in
the middle of a non-direct cannot happen, because the server update
and save are done in the same thread, if in a direct, the save
blocks until the execution finishes (save and run are
synchronized)
L1719[17:21:03] <Sangar> ashka the cables
shouldn't touch
L1720[17:21:24] <ashka> touch the
computer ?
L1721[17:21:30] <Sangar> each other
L1722[17:21:41] <Sangar> like this the
computers are in the same net
L1723[17:21:54] <Sangar> unless that's
what you want, in which case you don't need the distributor
L1724[17:22:00] <ashka> oh, okay
L1725[17:22:08] <ashka> so I should put a
switch in between and it transmits power ?
L1726[17:22:16] <SpiritedDusty> Sangar,
oh so the computer would finish invoking the method then it would
save?
L1727[17:22:33] <Sangar> SpiritedDusty
yes
L1728[17:22:39] <ashka> (I do want to
connect the computers together, at least so they can communicate
properly, getting the components from it is not necessary)
L1729[17:23:19] <Sangar> ashka you can
add a switch between the cables so they can send each other
messages while avoiding issues with who gets which screen
L1730[17:23:31] <ashka> oh so that's
what's happening ? okay
L1731[17:24:09] <ashka> yeah okay that's
fine
L1732[17:24:11] <ashka> thanks!
L1733[17:24:18] <Sangar> ashka: did you
duplicate an item that already had an address in creative
mode?
L1734[17:24:44] <ashka> I don't think
so
L1735[17:25:19] <ashka> just checked,
there are no dupe addresses
L1736[17:25:27] <Sangar> hmmm
L1737[17:25:30] <Sangar> odd
L1738[17:25:47] <JoshTheEnder> screen
staling is annoying, I had 1 comp in a lua terminal and the other
was on the normal cli trying to execute the lua stuff
L1740[17:26:56] <Sangar> every block
transfers power
L1741[17:27:14] <Sangar> although,
wait
L1742[17:27:17] <Sangar> a switch
L1743[17:27:18] <Sangar> hmm
L1744[17:27:26] <Sangar> maybe they still
have some in their internal buffer?
L1745[17:27:32] <Sangar> try using the
analyzer on the computers
L1747[17:27:41] <ashka> that's the
analyzer output on the crashed one
L1748[17:27:46] <ashka> well the one that
is shut down in lack of energy
L1749[17:28:06] <JoshTheEnder> The
charger (,the block with the electric bolt) is only needed for
robots isnt it?
L1750[17:28:18] <Sangar> JoshTheEnder
yes
L1751[17:28:28] <ashka> the other
computer is now energyless too
L1752[17:28:33] <ashka> and it's not
going back up
L1753[17:28:57] <JoshTheEnder> Try
removing the charger
L1754[17:29:01] <Sangar> ashka yeah, the
switch also separates the power, but doesn't transfer it. extend
each cable to also connect to the distributor
L1755[17:29:10] <ashka> oh okay
L1756[17:29:27] <ashka> so avoiding them
touching will be fine if I do that
L1757[17:29:45] <Sangar> should be
:P
L1758[17:30:01] <ashka> nope, not going
back up
L1759[17:30:09] <ashka> I wired the two
computers directly to the charger
L1760[17:30:15] <ashka> oh wait nvm
L1761[17:30:29] <ashka> oops
L1762[17:30:31] <ashka> crashed
again
L1763[17:30:44] <ashka> I connected
cables to the charger, that probably crashed it
L1764[17:31:30] <ping> yay
L1765[17:31:57] <ping> everyone from cc
is in moi ircd :P
L1766[17:32:12] <SpiritedDusty> ?
L1767[17:32:37] <ping> i made a irc
server in lua
L1768[17:32:46] <SpiritedDusty> o
L1769[17:33:09] <ping> someone made all
the nicks from cc to join it
L1770[17:33:16] <ping> so the channels
look identical
L1771[17:33:26] <ping>
irc://71.238.153.166:1338/
L1772[17:33:28] <JoshTheEnder> Lol
L1773[17:33:35] <ashka> hm, I probably
broke something hard
L1775[17:34:59] <JZTech101> well.. I give
up
L1776[17:35:01] <JZTech101> lol
L1777[17:35:07] <JZTech101> I can't join
ping's irc network :<
L1778[17:35:15] <ping> :/
L1779[17:35:20] <ping> ill try to feix
it
L1780[17:35:24] <ping> weechat
sucks
L1781[17:38:09] <JZTech101> ping: it
doesn't even work with ZNC properly
L1782[17:38:12] <JZTech101> -.-
L1783[17:38:21] <SpiritedDusty>
JZTech101, yeah it does
L1784[17:38:23] <ping> JZTech101, whats
the error
L1785[17:38:28] <Sangar> ashka hmm, there
should be no problem with that setup :/ can't reproduce the crash
either
L1786[17:38:29] <SpiritedDusty> I'm using
znc and I'm on his server
L1787[17:38:29]
⇨ Joins: Kodos
(~Kodos@108-226-6-195.lightspeed.stlsmo.sbcglobal.net)
L1788[17:38:34] <ashka> broke and
replaced everything to reset the network, seems to work now, but
the switch really doesn't transmit power
L1789[17:38:56] <Sangar> yeah, the switch
*shouldn't* relay power
L1790[17:39:03] <ashka> oh okay
L1791[17:39:08] <Sangar> i didn't look at
the screen closely enough when i said it should work :P
L1792[17:39:10] <ashka> well now that I
replaced everything power goes fine
L1793[17:39:18] <Kodos> Fucking computer
shut off on me again -.-
L1794[17:39:23] <ping> * JZTech101
(potato@potato) has joined
L1795[17:39:23] <ping> * potato gives
channel operator status to JZTech101
L1796[17:39:24] <ping> <JZTech101>
I like butts
L1797[17:39:34] <ping> i smell abuse of
the /a command
L1798[17:39:48] <JoshTheEnder> ?
L1799[17:40:11] <ping> the /a command
sends a socket message to every single user
L1800[17:40:17] <ping> you can make
people say stuff
L1801[17:40:25] <JoshTheEnder> Ahh
L1802[17:40:45] <JZTech101> so.. I
connceted with ZNC
L1803[17:40:55] <JZTech101> but weechat
won't open a buffer
L1804[17:40:56] <JZTech101> for it
L1805[17:40:58] <JZTech101> -.-
L1806[17:41:07] <ping> because weechat
sucks
L1807[17:41:22] <SpiritedDusty> my irc
client reports that your server is offline but its still connecting
to it anyways lol
L1808[17:41:49] ***
AngieBLD is now known as AngieBLD|Off
L1809[17:41:51] <Sangar> ashka ok. i'll
try to understand where that error came from. tomorrow, too tired
now :P
L1810[17:41:55] <ping> lol
L1811[17:41:59] <ping> i wonder what im
missing
L1812[17:42:02] <ashka> :p
L1813[17:42:03]
⇦ Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
(Read error: Connection reset by peer)
L1814[17:42:11]
⇨ Joins: ^v
(~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L1815[17:42:13]
⇦ Quits: GkSanchez (~chatzilla@201.141.168.67) (Remote host
closed the connection)
L1816[17:42:21] <ping> (stealing esper's
welcome message)
L1817[17:42:53] <SpiritedDusty> lol
L1818[17:45:17] <JZTech101> I'm taking a
wild guess and saying ping is using a customircd
L1819[17:45:20] <JZTech101> mine works
just fine
L1820[17:45:26] <JZTech101>
testnet.techcavern.com
L1821[17:45:27] <JZTech101> :D
L1822[17:45:41] <ping> its written in
lua
L1823[17:45:44] <ping> i made it this
morning
L1824[17:46:01] <SpiritedDusty> ping, you
should or wrote it in brainfuck
L1825[17:46:31] <ping> cant
L1826[17:46:39] <ping> brainfuck doesnt
have non blocking io
L1827[17:46:56] <SpiritedDusty> oh
L1828[17:47:10] <SpiritedDusty> sometimes
I love async and sometimes I hate it >.>
L1829[17:53:22] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L1830[18:05:10] <SpiritedDusty> Sangar, I
tried compelling erie to JS but it had some weird linking errors
:/
L1831[18:05:26] <SpiritedDusty>
eris*
L1832[18:06:04] <Sangar> such as?
L1833[18:06:34] <SpiritedDusty>
"Linking globals named 'main': symbol multiply
defined!"
L1834[18:07:07] <Sangar> eh, delete
luac.c (i think?) and try again
L1835[18:07:33] <Sangar> basically there
are two programs in there, luac (the compiler) and lua (the
interpreter)
L1836[18:07:38] <Sangar> it probably gets
confused by that
L1837[18:07:50] <SpiritedDusty> woah it
compilled o_o
L1838[18:08:16] <Sangar> well, does it do
something? :D
L1839[18:08:25] <SpiritedDusty> idk I
can't test it right now, I have to go D:
L1840[18:08:42] <Sangar> awww, well. all
right. i'm going to bed, so tell me tomorrow :P
L1841[18:08:46] <SpiritedDusty>
alright
L1842[18:08:50] <Sangar> gnight
L1843[18:13:01]
⇦ Quits: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
(Quit: Leaving)
L1844[18:13:15]
⇨ Joins: ping
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1845[18:23:54] ***
Symmetryc is now known as Sym|AFK
L1846[18:38:15] ***
Sym|AFK is now known as Symmetryc
L1847[18:38:40]
⇦ Parts: SpiritedDusty
(~SpiritedD@24-205-168-216.dhcp.wsco.ca.charter.com)
())
L1848[18:38:50]
⇨ Joins: SpiritedDusty
(~SpiritedD@24-205-168-216.dhcp.wsco.ca.charter.com)
L1849[18:38:50]
zsh sets mode: +o on SpiritedDusty
L1850[18:57:07] ***
SuPeRMiNoR2|Away is now known as SuPeRMiNoR2
L1851[19:14:00]
⇨ Joins: finkmac
(~finkmac@66.212.182.203.tor.pathcom.com)
L1852[19:22:46] <mallrat208> hmm.. fresh
jalapeno
L1853[19:24:05]
⇨ Joins: Csstform
(webchat@oh-71-50-36-39.dhcp.embarqhsd.net)
L1854[19:24:39] <Csstform> o/
L1855[19:26:25]
⇦ Parts: Csstform (webchat@oh-71-50-36-39.dhcp.embarqhsd.net)
())
L1856[19:39:35] ***
Lathanael is now known as Lathanael|Away
L1857[19:48:51]
⇦ Quits: DarkIRC (~dark@92.40.249.58.threembb.co.uk) (Quit:
Nettalk6 - www.ntalk.de)
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⇦ Quits: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
(Read error: Connection reset by peer)
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(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
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⇦ Quits: Symmetryc
(webchat@pool-173-78-213-151.tampfl.fios.verizon.net) (Quit: Web
client closed)
L1861[21:12:21]
⇨ Joins: Kenny (Kenny@thatjoshgreen.me)
L1862[21:12:21]
zsh sets mode: +o on Kenny
L1863[21:13:20] <Kenny> !deop
L1864[21:13:20]
zsh sets mode: -o on Kenny
L1865[21:13:30] <Kenny> !voice
L1866[21:13:30]
zsh sets mode: +v on Kenny
L1867[21:23:20] ***
SuPeRMiNoR2 is now known as SuPeRMiNoR2|Away
L1869[21:28:52] <ping> that sucks
:/
L1870[21:31:21] ***
cazzar|Away is now known as Cazzar
L1871[21:36:13] <ping> JZTech101, ur znc
be autojoining #nope too much
L1872[21:36:16] <ping> stahp it
L1873[21:51:08] <ping> you know that
sudden urge at 12 AM to code some cryptography?
L1874[21:51:34] <ping> yeah, ill have a
secure database by tomorrow
L1875[21:56:25] <ping> by secure i mean
salted md5 :P
L1876[22:02:13] <ping> aaand its tomorrow
already
L1877[22:05:21] <Kodos> I'll just be glad
for all the fun stuff CC has
L1878[22:12:43] <LordFokas> wow, salted
md5
L1879[22:13:21] <LordFokas> at least
sha256
L1880[22:13:35] *
LordFokas is paranoid and uses 512
L1881[22:14:31] ***
Cazzar is now known as cazzar|Away
L1882[22:15:19] ***
cazzar|Away is now known as Cazzar
L1883[22:15:58] <ping> LordFokas,
lolk
L1885[22:16:12] <ping> are you like
gravityscore?
L1886[22:16:30] <ping> he uses sha-256 on
everything
L1887[22:16:39] <ping> exept his idea of
security is flawled so hard
L1888[22:16:46] <Cazzar> I would use
PGP
L1889[22:17:17] <ping> >_>
L1890[22:17:24] <ping> i would use
RSA
L1891[22:17:30] <ping> but lazy and going
with RC4
L1892[22:17:31] <Kodos> I'm so old
school, I just rot13 everything
L1893[22:17:44] <ping> Kodos, atleast xor
it Dx
L1894[22:18:02] <Kodos> I should sha 256
a picture of dickbutt
L1895[22:18:06] <Kodos> just to mess with
people
L1896[22:19:46] <LordFokas> RSA is
encryption, SHA is hashing... two completely different stuff
L1897[22:20:04] <LordFokas> for hashing I
never use anything smaller than 256 bit
L1898[22:20:14] <LordFokas> mostly
SHA
L1899[22:20:22] <Cazzar> ^ I agree with
larger hashes
L1900[22:20:39] <ping> uh
L1901[22:20:46] <ping> RSA doesnt need
hasing
L1902[22:20:52] <LordFokas> for
encryption... well I barely use it, and when I do, I don't need
anything ridiculously safe, so a custom xor algorythm is what I
use.
L1903[22:20:54] <ping> because it
asymetric
L1904[22:20:55] <ping> .-.
L1905[22:21:13] *
LordFokas facepalms, then shoves ping down a cliff
L1906[22:21:19] <LordFokas> go read what
I said again
L1907[22:22:17] <ping> LordFokas, i could
crack xor automatically ._.
L1908[22:22:29] <ping> most of the
crypnalysis i do is manual
L1909[22:22:34] <ping> xor so
trivial
L1910[22:22:46] <Cazzar> " I don't
need anything ridiculously safe"
L1911[22:23:10] <ping> s/rediculously
/
L1912[22:23:19] <ping> dammit
Kibibyte
L1913[22:23:23] <Cazzar> I dont think he
cares that it is easy to crack, it deters the idiots
L1914[22:23:36] <LordFokas> you could, if
you knew what kind of data was being transferred... and you'd need
to be able to capture it first
L1915[22:23:36] <ping> then even b64 or
rot13 will work
L1916[22:24:12] <ping> LordFokas, not
really
L1917[22:24:35] <Cazzar> Hmm
L1918[22:25:17] <LordFokas> one of the
scenarios was an external API for websites hosted in the same
cluster... we didn't even need security there
L1919[22:26:18] <LordFokas> even if you
got the packet, and even if you managed to get the data contained
in it, all you'd see were seemingly random bytes from the protocol
running above
L1920[22:26:29] <ping> not really
L1921[22:27:13] <LordFokas> ?
L1922[22:27:22] <ping> the nature of xor
makes repetitions in password stream vulnerable
L1923[22:27:40] <LordFokas> no one
mentioned passwords
L1924[22:28:05] <ping> you need something
to xor the stream to
L1925[22:28:20] <LordFokas> oh, that...
we call it a key
L1926[22:28:22] <ping> repetitions in
what you xor your data to makes it vunlerable
L1927[22:29:09]
⇦ Quits: Lathanael|Away
(~Lathanael@p549712E4.dip0.t-ipconnect.de) (Ping timeout: 186
seconds)
L1928[22:29:44] <LordFokas> I'm not sure
wether we used a 512 or a 1024 bit key, but I do know it was much
longer than any data sent to the server being accessed...
L1929[22:29:49] <ping> because (A xor K)
xor (B xor K)
L1930[22:29:57] <ping> because (A xor K)
xor (B xor K) = A xor B
L1931[22:30:09] <ping> if K is same for
two messages you are fucked
L1932[22:30:20] <LordFokas> it
wasn't
L1933[22:30:38] <ping> 512 is enough
:P
L1934[22:31:01] <ping> the higher numbers
are only for megabytes of data
L1935[22:31:06] <LordFokas> it was
handled by PHP scripts, communicating over PHP, and each message
contained a seed for the key to use in the next message
L1936[22:31:22] <LordFokas> we didn't
even send KB of data
L1937[22:31:35] <ping> in OC you can cut
the bullshit and use tcp instead of http
L1938[22:31:39] <LordFokas> communicating
over HTTP*
L1939[22:32:21] <ping> which is why the
httpnet im making for OC is going to fail less
L1940[22:32:35] <ping> i dont have to
parse http -_-
L1941[22:36:38] <LordFokas> time to go to
bed
L1942[22:36:39] <LordFokas> o/
L1943[22:37:14] ***
LordFokas is now known as LordFokas|off
L1944[22:37:54]
⇨ Joins: Lathanael|Away
(~Lathanael@p54970FA6.dip0.t-ipconnect.de)
L1945[22:44:35]
⇨ Joins: asie|tab
(~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl)
L1946[22:47:05]
⇦ Quits: asie|tab
(~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl) (Client
Quit)
L1947[23:06:03]
⇨ Joins: Vexatos
(~Vexatos@p200300556E0DF861D804DC94FDE42A20.dip0.t-ipconnect.de)
L1948[23:19:21]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1949[23:22:05] <asie> hey
L1950[23:24:46] <ping> hai
L1951[23:24:55] <ping> everyones asleep
:(
L1952[23:25:22] <Kodos> Not I,
L1953[23:25:26] <Kodos> just playing
Starbound
L1954[23:27:02] <asie> i'm fixing
bugs
L1955[23:27:18] <ping> and im making
encryption
L1956[23:29:12] <Kodos> I'm digging
through the 1500 songs I have
L1957[23:30:52] <ping> .w rednet
L1959[23:31:40] <ping> wait
L1960[23:31:52] <ping> when thar is
broadcast
L1961[23:31:57] <ping> what is port
L1963[23:32:28] *
ping facepalms
L1964[23:32:56] <ping> D: cant
sniff?
L1965[23:33:06] <asie> >can't
sniff
L1966[23:33:08] <asie> 0/10 bad mod
L1967[23:33:17] <ping> D:
L1968[23:33:24]
⇦ Parts: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
(this mod sux))
L1969[23:33:28]
⇦ Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
(Read error: Connection reset by peer)
L1970[23:33:37]
⇨ Joins: ping
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1971[23:33:40] <ping> :P
L1972[23:33:41]
⇨ Joins: ^v
(~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L1973[23:35:12] <ping> so we cant send
messages :<
L1974[23:35:15] <ping> er
L1975[23:35:18] <ping> sniff send
messages
L1976[23:35:27] <ping> i wana h4x all the
things tho
L1977[23:41:26]
⇦ Quits: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
()
L1978[23:56:25]
⇦ Quits: finkmac (~finkmac@66.212.182.203.tor.pathcom.com)
(Quit: Nettalk6 - www.ntalk.de)