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L5[02:11:22] <ShadowKatStudios> Why the
change with... everything?
L6[02:11:24] <ShadowKatStudios> ALso
hi
L7[02:18:03] <ShadowKatStudios> Slight
issue- the jenkins link doesn't work
L8[02:19:41] <ShadowKatStudios> Wait, wrong
channel
L9[02:19:43] <ShadowKatStudios> SOrry
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L15[03:30:37] zsh
sets mode: +o on LordJoda
L16[03:51:17] <LordJoda> so who's ready for
the robot tutorial ;)
L17[03:52:38] <CokaCola> Sounds fun! Though
I'm still shifting through the source trying to work out the
internet chip and it's fun sounding sockets :p
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L20[05:06:34] <CokaCola> Nevermind, figured
it out. Now I have an OC irc bot in my channel :p
L21[05:09:57] <CokaCola> Might work on it a
bit then maybe post it on the forum
L22[05:18:51] ⇨
Joins: DaKaTotal (webchat@141.84.9.209)
L23[05:20:25] <DaKaTotal> Hi there...
L24[05:21:12] <DaKaTotal> Once again we
have finished a new tutorial about OpenComputers. This time it is
all about robots.
L26[05:21:30] <CokaCola> Nice!
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The brightest light is invisible. It shines through your deeds. And
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L45[09:05:17] ⇨
Joins: EcmaXp (EcmaXp@118.221.16.199)
L46[09:05:40] <EcmaXp> AAAAAAAAAA
L47[09:06:12] <LordJoda> BBBBBBBBBB
L48[09:06:35] <EcmaXp> Every man are happy
exclude me.
L49[09:06:57] <EcmaXp> Next week, monday.
disconnected from network (army)
L51[09:10:07] <LordJoda> alright doesn't
help you^^
L52[09:11:25] <EcmaXp> After 2 years,
L53[09:11:36] <EcmaXp> - Mojang will
release MC Plugin API
L54[09:11:42] <EcmaXp> - Minecraft 2?
L55[09:11:52] <EcmaXp> - PyPy 3 released.
(not beta)
L56[09:12:17] <EcmaXp> happy.
L57[09:16:33] <LordJoda> well I wonder what
will happen first-... plungin API or readable names for
1.7...
L58[09:18:23] <Kenny> plugin API :)
L59[09:18:38] <Kenny> they have already
released a snapshot for MC 1.8
L60[09:19:16] <LordJoda> I think that's
independent
L61[09:20:21] <LordJoda> but I indeed have
the feeling that they are more dedicated to it then maybe one year
ago
L62[09:20:26] <Kenny> it is my
understanding they are doing away with block/item ids for some
other method
L63[09:20:36] <LordJoda> that was already
1.7
L64[09:20:58] <LordJoda> which of course is
a big step torwards the api
L65[09:21:05] <Kenny> ahh. didn't know. I
haven't messed with 1.7 at all
L66[09:22:05] <Kenny> that is going to be a
major re-write for the modding community
L67[09:22:27] <Kenny> having to change over
all the code to match the new system
L68[09:23:43] <LordJoda> I really would
love to finally start playing modded 1.7 (mainly because of the
terrain generation changes...) but I absolutly have no motivation
to port OC with a mapping you can't read
L69[09:24:10] <LordJoda> and I guess many
other mod creators feel the same way
L70[09:24:37] <Kenny> i can understand. but
won't this also do away with forge?
L71[09:24:54] <LordJoda> the api? basically
yes
L72[09:24:56] <LordJoda> I guess
L73[09:25:14] <Kenny> forge is basically
the current api for modding
L74[09:25:26] <LordJoda> indeed
L75[09:25:56] <Kenny> poor Lex, now he
won't be the Coding God anymore haha
L76[09:28:02] <LordJoda> well we will have
to see how good the api will be... it can be that we still require
forge ...
L77[09:28:55] <Kenny> that is true. but i
think eventually forge will be weaned away and no longer
needed
L78[09:31:58] <LordJoda> I hope they make
it that the api is version independant that would be soo
great
L79[09:32:24] <Kenny> most definitely
:)
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L85[11:21:06] <EcmaXp> i never right click
the server
L86[11:21:07] <EcmaXp> ...
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✔)
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L91[12:01:08] zsh
sets mode: +o on Sangar
L92[12:09:16] <Kenny> hey Sangar :)
L93[12:09:29] <Sangar> evenin' :)
L94[12:09:54] <Kenny> Wired2coffee found a
minor bug with the remote access for servers yesterday
L95[12:10:21] <Kenny> the issue he had was
server side only though. It didn't happen in single player.
L96[12:10:46] <Kenny> it had to do with
having more than one remote access terminal and trying to link it
to each server in a server rack
L97[12:11:16] <Sangar> hmmm
L98[12:11:19] <Kenny> he was on a game
server and for some reason each terminal would link to the same
server unit in the rack
L99[12:11:34] <Kenny> it doesn't happen in
single player though
L100[12:11:48] <Sangar> hmmm, i might have
an idea. thanks. i'll try to reproduce it.
L101[12:12:05] <Kenny> kk
L102[12:12:52] <Kenny> i'm working at
setting up a computer to run a reactor now lol
L103[12:14:50] <Sangar> oh, cool. i take
no responsibility if it blows up, though! :P
L104[12:15:15] <Kenny> using Big Reactors
and the dev has it so they do not blow up
L105[12:15:33] <Sangar> ah, ok
L106[12:15:40] <Kenny> it's a config
option though, so it is possible to have them blow up
L107[12:16:18] <LordFokas> big reactors is
an annoying mod
L108[12:16:35] <LordFokas> I have it, but
I wouldn't if I knew it was like that
L109[12:16:39] <Kenny> does the adpater
block have to be right next to the unit it is being used for?
L110[12:17:11] <Sangar> yes
L111[12:17:21] <Sangar> LordFokas: how
so?
L112[12:17:32] <Sangar> haven't played
with it yet, so i'm curious
L113[12:17:45] <LordFokas> if your reactor
is on it wastes the fuel, if you want to make a block to enhance
your reactor you need to use 4 casing blocks, which cost a bit to
make
L114[12:18:33] <LordFokas> I once left the
game with an almost full energy cell and the reactor running, I
came back to a wasted stack of fuel in return for 0 power
L115[12:19:21] <LordFokas> but at least
it's not one of reika's mods... those are plain ridiculous
L116[12:19:24] <Sangar> so you basically
have to build controller for your reactor? could be worse.
L117[12:19:25] <Kenny> a real reactor
never shuts down and uses fuel the whole time it is running
L118[12:19:43] <LordFokas> yes kenny
L119[12:19:54] <Sangar> you mean
rotarycraft, with the stuff that needs greasing? yeah that had me
back off the moment i read it.
L120[12:20:04] <Kenny> so what is so
different in that Big reactors does the same thing?
L121[12:20:25] <LordFokas> but in the real
world 4 cubic meters of material + some material != 1 cubic meter
of material
L122[12:20:46] <LordFokas> not just
rotarycraft, all of his mods
L123[12:21:02] <Sangar> hrm, can't
reproduce the issue with the remote terminals. noticed that
terminals shouldn't be stackable, though, or you can bind multiple
terminals to the same server... :/
L124[12:21:20] <LordFokas> for example,
reactorcraft requires rotarycraft to run
L125[12:21:28] <Stary2001> :/
L126[12:21:28] <LordFokas> and there's a
metal both of them add
L127[12:21:41] <Sangar> i see
L128[12:21:47] <Kenny> a casing block
takes 4 iron, 4 graphite, and 1 yellorium ingot. how is that
expensive?
L129[12:22:08] <LordFokas> and then they
have a shapeless recipe to turn one into the other
L130[12:22:16] <LordFokas> and they even
use the same texture
L131[12:22:32] <Stary2001> o_O
L132[12:22:33] <Sangar> oredict was too
complicated?
L133[12:22:37] <LordFokas> if it wasn't
enough, it does that for any metal in any other tech mod
L134[12:22:42] <Stary2001> LordFokas:
wtf
L135[12:22:52] <LordFokas> for example
copper and stuff
L136[12:23:27] <LordFokas> it adds a
stupid 'nether' variant of overworld ores, that doesn't spawn in
the nether but has a stupid texture and is owned by
rotarycraft
L137[12:23:35] <Kenny> LordFokas, I don't
see why you are complaining about that, GergTech does the same
thing to every ore in the game
L138[12:23:36] <Sangar> ... but ... why?
o.O
L139[12:23:41] <LordFokas> it goes beyond
retarded
L140[12:23:41] <Stary2001> ^%
L141[12:23:47] <Kenny> HOLD ON
L142[12:23:59] <Sangar> why not use the
oredict?
L143[12:24:03] <LordFokas> idk
L144[12:24:22] <Kenny> you are bitching
about that one mod doing ti the roes from it and GregTech changes
evry fraking ore in the game into his freaking ores
L145[12:24:34] <Kenny> to the ores*
L146[12:24:36] <LordFokas> I don't play
with Gregtech either, it's one of the worse mods I've ever seen and
it is propagating to IC2
L147[12:24:52] <Sangar> gt: no he does
not?
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L149[12:25:01] <Kenny> yes he does
L150[12:25:27] <LordFokas> he does
everything, his cfg files are 10k lines long
L151[12:25:28] <Sangar> making ores
compatible via the oredict vs adding shapeless conversion recipes
are quite different imho
L152[12:25:35] <Kenny> there is a 10,000
line long file in the minecraft folder showing what HIS
oredctionary does
L153[12:26:02] <Sangar> the one is
seamless, the other isn't
L154[12:26:28] <Kenny> he is using the
forge ore dictionary, he has created his own that downloads each
time you run the game
L155[12:26:35] <Kenny> isn't*
L156[12:27:33] <LordFokas> but like I was
saying, rotarycraft and reactorcraft didn't even need oredict. they
are directly dependants! and they have the same author! the guy
could just point to rotary's ingot!
L157[12:27:37] <Kenny> put the GregTech
mod in and watch all Silver ore (no matter what mod) become silver
for his GregTech junk, same with copper
L158[12:28:40] <Sangar> too lazy to test,
but if you say so. if it actually converts existing items that'd be
news to me, but i don't doubt it :P
L159[12:29:11] <Kenny> it takes the
ferrous ingot from TE and makes it Nickel in his mod
L160[12:30:03] <Kenny> i, personally, do
not like the GregTech mod, and wouldn't even be using it if i my
friend who has the server didn't have it installed on the game
server
L161[12:30:03] <Sangar> well, then again,
when you get gregtech you usually know what you're getting yourself
into
L162[12:30:17] <Sangar> heh
L163[12:30:41] <LordFokas> you're getting
yourself into deep shit, that's what
L164[12:31:05] <Kenny> and now they have
him as part of the IC2 dev team
L165[12:31:32] <LordFokas> and now IC2 is
withering to death
L166[12:31:46] <Kenny> yeah, i don't even
bother to use it any more
L167[12:31:47] <Sangar> not for changing
the gameplay of ic2, though, afaik? just for fixes and stuff? or
has that changed?
L168[12:32:11] <Kenny> the recipes are
changing, getting more and more expensive
L169[12:32:29] <Sangar> oic
L170[12:32:36] <Kenny> he's even changing
the game play where he can get away with it
L171[12:32:50] <Kenny> although they are
reigning him in on that part
L172[12:34:02] <Sangar> well us germans
can be a tad obsessive :P
L173[12:34:04] <Kenny> i know a couple if
the IC2 devs. and one was kicked off the team because Greg didn't
like the fact that the guy was challenging him
L174[12:34:27] <Kenny> Sangar, I know. :)
I'm part German :P
L175[12:34:54] <Kenny> combine obessive
with a flash temper and what do you get? hehe
L176[12:35:25] <Sangar> 90% of the
internet?
L177[12:35:45] <Kenny> lol
L178[12:36:30] <Kenny> that's about right
hehe
L179[12:37:30] <Kenny> that combined with
a person who is very large can be a deadly combination :)
L180[12:38:21] <Sangar> :P
L181[12:38:37] <Kenny> referring to myself
:P
L182[12:38:55] *
Kenny is 1.85 m tall, and about 150 kilo
L183[12:39:29] <Sangar> heh. i beat you in
height at least :P
L184[12:39:36] <Kenny> a German
obsessiveness and an Irish temper
L185[12:40:01] <Sangar> heh. gone for
dinner, see you later.
L186[12:40:06] <Kenny> l8r
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L191[14:17:11] <Lathanael> And bouncer is
back up now :)
L192[14:32:56] <Kenny> in my case the
bouncer didn't go down, my wifi adapter quit working
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L203[18:40:37] <Wired2coffee> Hey I found
a problem between MCMMO and OC
L204[18:46:05] <Sangar> a) what is mcmmo
b) what's the problem?
L205[18:46:39] <Wired2coffee> It's a
popular plugin. Could not pass event PlayerPickupItemEvent to mcMMO
v1.4.07-b3337
L206[18:46:42] <Wired2coffee>
org.bukkit.event.EventException
L207[18:47:02] <Sangar> got a
stacktrace/log?
L208[18:47:08] <Wired2coffee> Yeah
L209[18:47:39] <Wired2coffee> Its a
problem because my server.log increased 400MB last night
L210[18:47:44] <Wired2coffee> from 2
robots
L211[18:48:08] <Sangar> heh
L212[18:48:23] <Wired2coffee> Ill post the
full error on pastebin, gimme a second
L213[18:48:29] <Sangar> thanks
L214[18:49:56] <Wired2coffee>
L215[18:50:00] <Wired2coffee> grr
L217[18:51:20] <Sangar> mm, ok. i'm not
familiar with bukkit, but that sounds like i'd have to register the
fake players the robots use with it. i'll look into it, no
promises, though.
L218[18:52:03] <Wired2coffee> Doesnt
really matter, it just takes 4GB RAM to open my log file
L219[18:52:58] <Sangar> well, that's still
ok :P one version of gregtech generated several gigs of log
messages over a couple of *minutes*. i noticed because the game was
running slow as hell -.-
L220[18:53:14] <Wired2coffee> At what
level do robots turn yellow?
L221[18:54:05] <Sangar> 10 iirc
L222[18:54:29] <Wired2coffee> level 20
here, still not yellow
L223[18:56:29] <Wired2coffee> Did Kenny
mention the bug I found with servers?
L224[18:56:54] <Sangar> yeah, i couldn't
reproduce it from his description, though
L225[18:57:15] <Wired2coffee> I can show
you it if you come on the server
L226[18:57:35] <Wired2coffee> Or if you
have Skype
L227[18:58:09] <Sangar> errr, gimme a
sec
L228[19:01:10] <Sangar> regarding the
robot color: did you try logging out and back in again? could be
the level is not synchronized.
L229[19:01:26] <Wired2coffee>
Yup,nothin
L230[19:20:24] ***
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L231[19:23:51] <Wired2coffee> Isnt it like
2 where you are Sangar? lol
L232[19:24:04] <Sangar> yep...
L233[19:25:21] <Sangar> want to get some
changes to how drivers are handled done while it's still in my head
though :P (allowing multiple drivers per block, to make something
like openperipherals more feasible, by making drivers support
interfaces instead of only real blocks)
L234[19:26:22] <Wired2coffee> Cool
^.^
L235[19:33:02] <Wired2coffee> Oh, is the
RAM measured in KB or KiB in the conf file
L236[19:33:44] <Wired2coffee> I mean, it
says KB, but then uses 2^n numbers, so Im not sure what you
meant
L237[19:35:29] <Sangar> KiB would be more
correct, admittedly :P
L238[19:36:36] <Wired2coffee> Alright,
thanks. Maybe you could stick in like: KB=1024B or do a find ond
replace to KiB?
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L240[19:40:03] <Sangar> i can add such a
note at the top, too lazy to find all the kb and kilobyte mentions
and then miss some
L241[19:41:29] <Sangar> i think KiB would
confuse more people that it'd clear things up for :P
L242[19:41:39] <Sangar> *than
L243[19:42:05] <Wired2coffee> Heh,
probably. But it's a superior form of measurement!
L244[19:43:10] <Sangar> true, but i had
gotten so used to say kb to everything when I first learned about
it that it was too late for me ^^
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L251[21:20:36]
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L252[21:20:59] <Mordenkainen3141> Looking
for some help trying to write an OC driver
L253[21:21:13] <Mordenkainen3141> having
some mixed results with the things i'm trying.
L254[21:21:18] <Mordenkainen3141> Anyone
game?
L255[21:21:38] <Wired2coffee> An OC
driver?
L256[21:21:59] <Mordenkainen3141> A driver
class to interface to non OpenComputer blocks
L257[21:22:11] <Mordenkainen3141> for
example a notblock, or furnace
L258[21:22:28] <Mordenkainen3141>
*noteblock
L259[21:22:58] <Wired2coffee> I thought
Sangar was doing that.
L260[21:23:33] <Mordenkainen3141>
Noteblock is included in OC, Furnace is what was used for the
example driver
L261[21:24:05] <Mordenkainen3141> I'm
trying to port the OpenPeripheral components and having some
trouble with jukeboxes and comparators
L262[21:24:22] <Wired2coffee> Wait, are
you Sangar?
L263[21:24:25] <Mordenkainen3141> and
brewing stands
L264[21:24:40] <Mordenkainen3141>
Nope
L265[21:25:23] <Wired2coffee> He was
talking about the same thing
L266[21:25:52] <Mordenkainen3141> I
see
L267[21:27:02] <Mordenkainen3141> So I
guess that means I'm not the only one looking at that
L268[21:27:32] <Mordenkainen3141> and it
seems the people who might know how they work aren't on right
now... lol
L269[21:29:12] <Mordenkainen3141> k. thx
anyway!
L270[21:29:32] ⇦
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L272[22:19:50] <Wired2coffee> Welcome
back!
L273[22:20:02] <Mordenkainen3141>
hello
L274[22:20:34] <Mordenkainen3141> figured
I'd idle here a bit, the guuys in #minecraftforge have not been
helpful.
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L277[22:29:07] <Mordenkainen3141> Are the
mod developers on here often?
L278[22:30:07] <SpiritedDusty> yeah, he's
just sleeping or something :P
L279[22:30:38] <Mordenkainen3141> Anyone
else playing with writing drivers yet?
L280[22:32:17] <SpiritedDusty> I haven't
heard of anyone writing any drivers but you never know.. some
people cook secret things
L281[22:33:07] <Mordenkainen3141>
SpiritedDusy, you are a mod on the forums correct?
L282[22:33:10] ⇦
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L283[22:33:14] <SpiritedDusty> yes I'm an
admin
L284[22:33:52] <Mordenkainen3141> Anyone
asked about a subforum for the java/scala side of things? The
forums seem focused on LUA.
L285[22:34:11] <SpiritedDusty> I haven't
heard of anything about a subform for java/scala
L286[22:34:31] <Mordenkainen3141> Not a
bad thing, but now that the mod is extensable, perhaps it might be
good to have.
L287[22:34:54] <SpiritedDusty> sure, i'll
add the subform
L288[22:35:01] <Mordenkainen3141>
Cool!
L289[22:36:06] <SpiritedDusty> hm should I
add it under support or discussion...
L290[22:37:01] <Wired2coffee> Both
L291[22:37:45] <SpiritedDusty> .. why
would I have to sub forums of the same thing?
L292[22:39:39] <Mordenkainen3141> I wold
say under support.
L293[22:39:59] <Mordenkainen3141> Damn, my
new fingers don't type so good! LOL
L294[22:40:15] <SpiritedDusty> k I added
the subforum
L295[22:40:24] <Mordenkainen3141>
Thanks!
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L297[22:40:33] <SpiritedDusty> np
L298[23:02:25] <Mordenkainen3141> Ok,
posted my issues there. Since the driver thing is new to everyone,
perhaps my stupidity will help someone else!
L299[23:11:05] *** _
is now known as Biohazard
L300[23:21:00] <Mordenkainen3141> g'night
all!
L301[23:21:32] ⇦
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