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L1[01:57:21] ⇦ Quits: immibis (immibis!~immibis@x2f7f35a.dyn.telefonica.de) (Ping timeout: 204 seconds)
L2[02:00:04] <MCPBot_Reborn> [TEST CSV] Pushing snapshot_20200419 mappings to Forge Maven.
L3[02:00:08] <MCPBot_Reborn> [TEST CSV] Maven upload successful for mcp_snapshot-20200419-1.15.1.zip (mappings = "snapshot_20200419" in build.gradle).
L4[02:00:18] <MCPBot_Reborn> Semi-live (every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed) MCPBot mapping exports can be found here: http://export.mcpbot.bspk.rs/
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L18[07:58:30] <hanetzer> so question. If you wanted to ensure a certain 'class' of item/block are grouped together in the creative menus in 1.15, how would you go about it?
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L30[11:02:35] <Josh_> Hi, I'm trying to run a forge server, however I have a weird issue. After no players have been on for a while (1+ hours), and a player tries to login, the server hangs (debug shows tick.entities.blockEntities is taking far too long) - it will eventually skip ticks and catch up, allowing the player to log in again and it works absolutely fine, lag free. It only hangs and does this after a period of having no player
L31[11:02:35] <Josh_> s on the server. Does anyone have any ideas as to why? Thanks
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