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L1[02:00:03] <MCPBot_Reborn> [TEST CSV]
Pushing snapshot_20180622 mappings to Forge Maven.
L2[02:00:07] <MCPBot_Reborn> [TEST CSV]
Maven upload successful for mcp_snapshot-20180622-1.12.zip
(mappings = "snapshot_20180622" in build.gradle).
L3[02:00:17] <MCPBot_Reborn> Semi-live
(every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed)
MCPBot mapping exports can be found here:
http://export.mcpbot.bspk.rs/
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L36[11:26:10] <ForgeDiscord>
<MalkContent> I have a feature request for forge. Can you
change the default value for autojump to off? That is all.
L37[11:27:21] <ForgeDiscord>
<JamiesWhiteShirt> forge doesn't do that
L38[11:27:30] <ForgeDiscord>
<JamiesWhiteShirt> but I guess you might be joking
L39[11:28:58] <ForgeDiscord> <Asherslab
[MineColonies]> ^^^
L40[11:29:51] <ForgeDiscord> <Asherslab
[MineColonies]> Plus I’m sure you can make some sort of mod
exactly for that XD
L41[11:30:36] <ForgeDiscord>
<JamiesWhiteShirt> I certainly would like better defaults,
such as FOV: 90 and music: 0%
L42[11:30:44] <ForgeDiscord> <Asherslab
[MineColonies]> Heheh
L43[11:30:59] <ForgeDiscord>
<Honeyluck> does anyone actually keep music on in
minecraft?
L44[11:31:09] <ForgeDiscord> <Asherslab
[MineColonies]> What I want is a disc player that plays on
repeat... love the Cat disk
L45[11:31:18] <ForgeDiscord> <Asherslab
[MineColonies]> Sometimes if I’m feeling nostalgic XD
L46[11:34:39] <gigaherz> some people
do
L47[11:34:47] <gigaherz> I do not
L48[11:34:55] <gigaherz> my defaults that I
have to set every time:
L49[11:35:20] <gigaherz> FOV 85, autojump
off, view bobbing off, music off, global volume 25%,
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L51[11:44:33] <ForgeDiscord>
<therealfarfetchd> max FOV is best :P
L52[11:45:07] <gigaherz> sure.... ifyou
ahve a fisheye shader AND some VR goggles :P
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L54[11:46:00] <ForgeDiscord>
<JamiesWhiteShirt> I think there is a mod that can do default
settings for you, but you can't have the mod installed by
default
L55[11:49:33] <xaero> .. what you're saying
is that you need to configure the mod to change the settings
instead of configuring the settings directly???
L56[11:50:42] <xaero> aren't they stored in
a text file anyway? (been too long, don't recall)
L57[11:59:54] <ForgeDiscord>
<JamiesWhiteShirt> yup
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L61[12:39:11] <Baughn> Basically.
L62[12:39:27] <Baughn> It's called
default-options, and it's intended for modpack makers.
L63[13:09:53] <Baughn> What's the best way
to handle an animated block where the animation speed depends on
data from an attached TileEntity, changing per-tick?
L64[13:09:58] <Baughn> TESR, I guess?
L65[13:10:24] <Baughn> It's really just two
models, one of which is rotating around its central axis at a
variable speed. (Well, it's a motor.)
L66[13:12:41] <gigaherz> no other choices
really
L67[13:12:52] <gigaherz> you can put the
stator in a static model
L68[13:12:55] <gigaherz> and the rotor in a
TESR
L69[13:13:11] <gigaherz> that way if you
get far enough that TESRs dont' draw anymore, the stator will still
be there :P
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L107[19:45:55] <ForgeDiscord>
<Keridos> mh how do I properly do sliders in guis in
1.12.2?
L108[19:46:04] <ForgeDiscord>
<killjoy> GuiSlider
L109[19:46:08] <ForgeDiscord>
<Keridos> buttons seems easy but the slider wants a gui
responder
L110[19:46:15] <ForgeDiscord>
<killjoy> it's just a callback
L111[19:46:26] <ForgeDiscord>
<killjoy> make your GuiScreen implement it and pass
this
L112[19:46:44] <ForgeDiscord>
<killjoy> I think it also wants a NumberFormatter
L113[19:48:35] <ForgeDiscord>
<Keridos> yeah, implement that, too?
L114[19:49:04] <ForgeDiscord>
<killjoy> sure
L115[19:49:22] <ForgeDiscord>
<killjoy> but you may be able to use null
L116[19:49:39] <ForgeDiscord>
<Keridos> what is name_in on the slider?
L117[19:53:10] <ForgeDiscord>
<killjoy> That would be the name that appears on the
slider
L118[19:53:12] <ForgeDiscord>
<killjoy> the title
L119[19:53:13] <ForgeDiscord>
<Keridos> ah
L120[19:53:19] <ForgeDiscord>
<killjoy> translate that.
L121[19:53:20] <ForgeDiscord>
<Keridos> so localize that`
L122[19:53:32] <ForgeDiscord>
<killjoy> Actually, don't
L123[19:53:42] <ForgeDiscord>
<killjoy> use the format helper to do that
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L125[19:54:09] <ForgeDiscord>
<killjoy> hm... no, the formathelper is given the translated
text
L126[19:54:26] <ForgeDiscord>
<killjoy> default implementation: I18n.format(this.name) +
": " + this.getSliderValue()
L127[19:54:51] <ForgeDiscord>
<killjoy> format helper args are the id, formatted name, and
value
L128[19:55:35] <ForgeDiscord>
<killjoy> You could do that with a lambda if you wanted
L129[20:08:37] <ForgeDiscord>
<Keridos> lets see
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L131[20:18:13] <ForgeDiscord>
<Keridos> can i make the slider be int insteas of double
based?
L132[20:20:31] <ForgeDiscord>
<killjoy> yes.
L133[20:20:36] <ForgeDiscord>
<killjoy> let me get an example
L134[20:22:53] <ForgeDiscord>
<killjoy> in setEntryValue(int, float), you can convert it to
an int (however you like) and call slider.setSliderValue(newVal,
false)
L135[20:33:45] <ForgeDiscord>
<Keridos> thanks
L136[20:33:54] <ForgeDiscord>
<Keridos> now lets test this ?
L137[20:41:06] <ForgeDiscord>
<Keridos> hm with the slider value I cannot drag the slider
at all
L138[20:41:28] <ForgeDiscord>
<Keridos> nefvermind
L139[20:41:30] <ForgeDiscord>
<Keridos> this is weird
L140[20:42:53] <ForgeDiscord>
<Keridos> and apparently I cannot exit the gui with escape
anymore o.O
L141[20:43:22] <ForgeDiscord>
<killjoy> did you override keyTyped?
L142[20:43:32] <ForgeDiscord>
<Keridos> no
L143[20:43:38] <ForgeDiscord>
<Keridos> ah yeah
L144[20:43:39] <ForgeDiscord>
<Keridos> i do
L145[20:43:43] <ForgeDiscord>
<killjoy> call super
L146[20:44:45] <ForgeDiscord>
<Keridos> oh boy
L147[20:44:51] <ForgeDiscord>
<Keridos> I use the sliders to set blockstates
L148[20:45:05] <ForgeDiscord>
<killjoy> oh boy..
L149[20:45:11] <ForgeDiscord>
<Keridos> that apparently is no good idea
L150[20:47:36] <ForgeDiscord>
<Keridos> i want to use the sliders to set the blocks light
level and light opacity
L151[20:47:43] <ForgeDiscord>
<Keridos> how would I properly do that?
L152[20:48:13] <ForgeDiscord>
<killjoy> ¯_(ツ)_/¯
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L154[20:48:21] <ForgeDiscord>
<killjoy> use a responder
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L157[21:14:41] <ForgeDiscord>
<Keridos> apparently with 2 empty sliders it totally bugs
out
L158[21:19:08] <ForgeDiscord>
<Keridos> Need some help with that gui class
L159[21:19:19] <ForgeDiscord>
<Keridos> I cannot properly focus the text field
L160[21:19:47] <ForgeDiscord>
<Keridos> and whenever I move the sliders, the CPU usage goes
up, server starts lagging and I get disconnected a while after
that
L161[21:19:59] <ForgeDiscord>
<Keridos> and yes, that is with commented out actions for the
slider
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