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L1[00:20:59] ⇨ Joins: ShaunDreclin (ShaunDreclin!~Shaun@toroon4425w-lp140-02-76-70-59-155.dsl.bell.ca)
L2[00:22:18] <ShaunDreclin> Hey I'm a bit overwhelmed, could somebody point me to an idiot's guide to getting started? Setting up the ide and all that
L3[00:24:29] <ShaunDreclin> Never mind I'm blind, there's a docs site. Only saw the forums for some reason
L4[00:27:58] <ForgeDiscord> <Shaun> Ayy and there's a discord too! The forum thread I found the irc channel on had somebody saying "we're not going to hop on the discord bandwagon" lol
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L6[00:34:27] <LexManos> fuck the discord bandwagon
L7[00:38:12] <ForgeDiscord> <AshersLab> ? rude
L8[00:38:30] <ForgeDiscord> <AshersLab> i also wouldn'tsay it's a bandwagon. but anyway
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L10[00:54:50] <xaero> everything old is new again
L11[00:55:11] <xaero> not too far out ppl will be saying "dude check out this irc thing!"
L12[01:02:27] <ForgeDiscord> <AshersLab> in the tech world that generally doesn't happen. but i don't think IRC will be going away for a long long time
L13[01:03:07] <ForgeDiscord> <AshersLab> i simply don't like the act of "i hate X because i love Y"
L14[01:03:50] <ForgeDiscord> <AshersLab> if you have valid reasons sure, but not just because it isn't what you like
L15[01:05:48] <xaero> for the record I'm not against discord, just don't have much of a use case myself to use it
L16[01:07:35] <ForgeDiscord> </dev/illy> heh IRC will be here long after discord, github, reddit, and all of us are gone :P
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L18[01:08:19] <ForgeDiscord> <AshersLab> i agree. but i think only out of Sheer stubbornness
L19[01:08:34] <ForgeDiscord> </dev/illy> no simplcity and cost
L20[01:08:44] <ForgeDiscord> </dev/illy> and the ability to self host
L21[01:09:09] <xaero> it's standing the test of time, discord has yet to pass the test being only released in 2015
L22[01:09:39] <ForgeDiscord> </dev/illy> hell I still use mailing lists for some things :P
L23[01:09:51] <xaero> same
L24[01:09:53] <ForgeDiscord> </dev/illy> really wants a forge mailing list
L25[01:10:21] <ForgeDiscord> </dev/illy> plaintext none of that html crap
L26[01:10:32] <ForgeDiscord> </dev/illy> :p
L27[01:30:50] <LexManos> trying to say my hate of discord is just because i like irc is moronic.
L28[01:31:16] <LexManos> irc is tried and tested it has survived dozens kf generations of the newest chat fad
L29[01:32:31] <LexManos> and diacord itself is a pile of garbage, it cant manage its keybinding, it fucks any form of audio settings i give it, its annoying 1,000 spam channels auto subscribing even tho ive disabled literally every notification setting.
L30[01:34:21] <LexManos> all i need is a way to send text from my computer to someone elses, irc does that, even it has some unnessasary frills, but far fewer then random proprietary fad x.
L31[01:34:47] <ForgeDiscord> </dev/illy> Lex thank you, whats ironic about discord audio issues is that for some off reason the audio settings stick on linux(weird that Linux works for once). I wish I could have some unholy marrige of weechat and discord because the discord client is SLOW and I cant write my own client without breaking the discord ToS
L32[01:36:04] <ForgeDiscord> </dev/illy> i remember talking about making one in the Linux server but discord dev said that could end up with me banned from the platform :/
L33[01:43:58] <ForgeDiscord> <Shaun> Having an issue with the gradle setup thing, halp
L34[01:44:00] <ForgeDiscord> <Shaun> https://pastebin.com/raw/JyRQyKt2
L35[01:44:31] <ForgeDiscord> <Shaun> I have multiple jres and jdks so I imagine that's causing a problem but I'm not sure how to fix it
L36[01:44:35] <ForgeDiscord> </dev/illy> Could not determine java version from '10.0.1'.
L37[01:45:07] <ForgeDiscord> </dev/illy> downgrade your JAVA_HOMR to 8
L38[01:45:20] <ForgeDiscord> </dev/illy> huh that opened emacs...
L39[01:46:23] <ForgeDiscord> </dev/illy> also forge wont work on j10
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L41[01:47:11] <ForgeDiscord> <Shaun> yeah I've got jre1.8.0_171 as well
L42[01:47:14] <ForgeDiscord> <Shaun> for running minecraft
L43[01:47:23] <ForgeDiscord> <Shaun> or does it want jdk?
L44[01:47:32] <ForgeDiscord> </dev/illy> it needs the jdk
L45[01:47:41] <ForgeDiscord> <Shaun> mk I'll have to update that, its on an older 1.8
L46[01:48:03] <ForgeDiscord> </dev/illy> the jdk includes the jre...
L47[01:48:21] <ForgeDiscord> <Shaun> Oh, I don't need both then?
L48[01:48:44] <ForgeDiscord> <Shaun> installed them following different information haha
L49[01:50:06] <ForgeDiscord> </dev/illy> @Shaun https://confluence.atlassian.com/doc/setting-the-java_home-variable-in-windows-8895.html
L50[01:50:19] <ForgeDiscord> <Shaun> yee I've done environment variables before
L51[01:50:23] <ForgeDiscord> <Shaun> thanks tho
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L56[02:00:03] <MCPBot_Reborn> [TEST CSV] Pushing snapshot_20180519 mappings to Forge Maven.
L57[02:00:07] <MCPBot_Reborn> [TEST CSV] Maven upload successful for mcp_snapshot-20180519-1.12.zip (mappings = "snapshot_20180519" in build.gradle).
L58[02:00:18] <MCPBot_Reborn> Semi-live (every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed) MCPBot mapping exports can be found here: http://export.mcpbot.bspk.rs/
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L71[02:56:45] <ForgeDiscord> <Shaun> Wooooo I did the thing https://i.imgur.com/1Hut1ZZ.png Thanks @/dev/illy
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L80[04:42:03] <AGSPhoenix> Yo, is there a way to use Gradle's Java plugin's SourceSets functionality with ForgeGradle? Or some other way to control which .java files get included in a build? I've been trying to figure this out for a while, but Gradle doesn't seem to have a good way to examine the build process, so I'm not really sure what to change.
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L103[08:57:52] <TechnicianLP> @/dev/illy you mean the discord audio settings "stick" to the system ones? ie breaks all settings you had if you change a single thing in discord? at least for me on arch ..
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L137[11:50:03] <Rubyjunk> Hi, hopefully you guys don't mind naive questions, but when Forge is launching, it usually takes an extraordinarily long time if you have several mods. Could someone give me a brief overview of what's happening when the game is starting? I'm just trying to understand the architecture of forge a bit.
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L140[12:35:47] <TechnicianLP> basically minecraft loads fml as a loadingplugin - fml then searches and loads coremods - minecraft main function is called - forge searches mods folder for mods and constructs them - stuff happens - preinit - stuff - init - stuff -postinit -stuff - done
L141[12:36:57] <TechnicianLP> and due to the fact that most of this must be done in sequence can lead to a somewhat long loadingtime
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L152[15:22:46] <Raycoms> Is there a way to mark a class as @Optional depending on a mod?
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L154[15:57:39] <gigaherz> no but that makes no sense
L155[15:57:50] <gigaherz> there's @Optional.Method(modid="whatever")
L156[15:58:53] <gigaherz> and @Optional.Interface
L157[15:59:06] <gigaherz> and you can protect calls using if(Loader.isModLoaded
L158[15:59:20] <gigaherz> the combination of those 3 things should be enough
L159[15:59:27] <gigaherz> if not, you are doing it wrong
L160[15:59:33] <gigaherz> or the person who designed the API did it wrong
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L192[21:01:55] <LexManos> "extraordinarily long time"
L193[21:02:08] <LexManos> for some definitions of "extraordinarily"
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L195[21:53:22] *** RichardG_ is now known as RichardG
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