<<Prev
Next>>
Scroll to Bottom
Stuff goes here
L1[00:10:23] <KnightMiner_> If I change TE
data in handleBlockUpdate, what is the best way to update the
client?
L2[00:10:36] <KnightMiner_> With
world.notifyBlockUpdate, it oddly delays by one block being
updated
L3[00:10:52] <KnightMiner_> (this is for
updating getActualState)
L4[00:13:58] ⇨
Joins: Hunterz
(~hunterz@2001:af0:8000:1c01:6af7:28ff:fe37:5d6a)
L5[00:14:15] ⇦
Quits: Uristqwerty
(~chatzilla@modemcable128.165-177-173.mc.videotron.ca) (Ping
timeout: 186 seconds)
L6[00:39:16] <Mraof> I asked last night, but
I'm considering making a tech mod and I'm wondering what other mods
are important to add support for
L7[00:39:37] <Mraof> I haven't really modded
much since 1.7.10
L8[00:45:51] ⇦
Quits: Jaffa
(~Jaffa@cpc79543-sund12-2-0-cust91.11-1.cable.virginm.net)
()
L9[00:47:46] ⇦
Quits: KnightMiner_
(~KnightMin@adsl-75-5-71-111.dsl.emhril.sbcglobal.net) (Quit:
Leaving)
L10[01:05:28] ⇦
Quits: sinkillerj (~sinkiller@nc-67-232-10-50.dhcp.embarqhsd.net)
(Quit: またね)
L11[01:14:37] ⇦
Quits: Brokkoli (~Brokkoli@p2E5B133F.dip0.t-ipconnect.de) (Quit:
Die Sprache der Politik ist daf�r gemacht, dass L�gen wahr klingen
und das T�ten angemessen wirkt. (George Orwell))
L12[01:16:05] ⇦
Quits: Cornelia (~Nel@c-75-71-231-133.hsd1.co.comcast.net) (Ping
timeout: 200 seconds)
L13[01:25:27] ⇦
Quits: Shawn|i7-Q720M
(~shawn156@c-73-153-76-80.hsd1.co.comcast.net) (Read error:
Connection reset by peer)
L14[02:00:03] <MCPBot_Reborn> [TEST CSV]
Pushing snapshot_20170814 mappings to Forge Maven.
L15[02:00:07] <MCPBot_Reborn> [TEST CSV]
Maven upload successful for mcp_snapshot-20170814-1.12.zip
(mappings = "snapshot_20170814" in build.gradle).
L16[02:00:18] <MCPBot_Reborn> Semi-live
(every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed)
MCPBot mapping exports can be found here:
http://export.mcpbot.bspk.rs/
L17[02:01:11] ⇦
Quits: quadraxis
(~quadraxis@cpc77293-basf12-2-0-cust699.12-3.cable.virginm.net)
(Ping timeout: 200 seconds)
L18[02:15:40] ⇦
Quits: killjoy (~killjoy@2606:a000:1118:8164:e0a1:ec3e:fba9:4bb7)
(Ping timeout: 204 seconds)
L19[02:45:40] ⇦
Quits: Larry1123 (Larry1123@irc.larry1123.net) (Ping timeout: 195
seconds)
L20[03:13:02] ⇨
Joins: Larry1123 (Larry1123@irc.larry1123.net)
L21[03:13:19] ⇨
Joins: Cornelia
(~Nel@c-75-71-231-133.hsd1.co.comcast.net)
L22[03:15:31] ⇨
Joins: Hgrebnednav
(~Hgrebnedn@d8d872a6e.access.telenet.be)
L23[03:17:42] ⇦
Quits: Larry1123 (Larry1123@irc.larry1123.net) (Ping timeout: 186
seconds)
L24[03:20:39] ⇦
Quits: Hgrebnednav (~Hgrebnedn@d8d872a6e.access.telenet.be) (Ping
timeout: 183 seconds)
L25[03:34:46] ⇨
Joins: Larry1123 (Larry1123@irc.larry1123.net)
L26[03:39:45] ⇨
Joins: Hgrebnednav
(~Hgrebnedn@d8d872a6e.access.telenet.be)
L27[03:48:12] <TechnicianLP> !latest
L28[04:07:26] ⇨
Joins: BlueMonster
(uid82864@id-82864.ealing.irccloud.com)
L29[04:07:43] <BlueMonster> ++
L30[04:16:30] ⇨
Joins: KGS (~KGS@h-158-174-9-50.NA.cust.bahnhof.se)
L31[04:18:16] *
ghz|afk yawns
L32[04:18:19] ***
ghz|afk is now known as gigaherz
L33[04:18:34] <gigaherz> [07:39] (Mraof): I
asked last night, but I'm considering making a tech mod and I'm
wondering what other mods are important to add support for
L34[04:18:34] <gigaherz> [07:39] (Mraof): I
haven't really modded much since 1.7.10
L35[04:19:46] <gigaherz> well the classics
still exist: ic2, bc, mekanism, enderio, immersive
engineering
L36[04:22:34] <Mraof> I see
L37[04:23:04] <Mraof> I'll need to
familiarize myself with those, probably
L38[04:23:27] <gigaherz> sorry had to step
away
L39[04:25:06] <gigaherz> I was saying on
top of the classic tech mods, there's new things that have appeared
after 1.8 was already here
L40[04:25:58] <gigaherz> but generally
speaking
L41[04:26:07] <gigaherz> the key is simply
to support the forge capabilities
L42[04:26:49] <Mraof> Okay
L43[04:27:10] <gigaherz> IItemHandler,
IFluidHandler, IEnergyStorage (forge energy)
L44[04:27:37] <gigaherz> and then look at
whatever everyone else is doing for wrench support
L45[04:27:41] <Mraof> Right now my idea is
mainly just "Lizard-based tech mod, and you don't kill the
lizards"
L46[04:27:55] <Mraof> Oh, is IEnergyStorage
new?
L47[04:28:07] <gigaherz> if you consider
1.10.2 new, yes
L48[04:28:39] <Mraof> Yeah
L49[04:29:19] <Mraof> The latest I've
messed with is 1.9, but I was sort of burnt out from modding
then
L50[04:31:06] <gigaherz> yeah best to step
away if you are burned out from something you do for fun :P
L51[04:31:41] <Mraof> Yeah
L53[04:32:56] <Mraof> Cool
L54[04:35:15] <Mraof> Actually I haven't
touched Java since then either, I've mainly been doing stuff in
rust
L55[04:36:28] ***
amadornes[OFF] is now known as amadornes
L56[04:42:32] ⇨
Joins: h5h77
(~h5h77@2a02:8108:4b40:907:922b:34ff:feae:b38b)
L57[04:54:59] ⇦
Quits: Larry1123 (Larry1123@irc.larry1123.net) (Ping timeout: 200
seconds)
L58[04:59:55] ⇨
Joins: Larry1123 (Larry1123@irc.larry1123.net)
L59[05:01:01] ⇦
Quits: airbreather (~airbreath@d149-67-99-43.nap.wideopenwest.com)
(Read error: Connection reset by peer)
L60[05:16:41] ⇨
Joins: airbreather
(~airbreath@d149-67-99-43.nap.wideopenwest.com)
L61[05:23:34] ⇦
Quits: KGS (~KGS@h-158-174-9-50.NA.cust.bahnhof.se) (Ping timeout:
186 seconds)
L62[05:50:22] ⇦
Quits: jackmcbarn (jackmcbarn@gateway02.insomnia247.nl) (Ping
timeout: 204 seconds)
L63[05:50:31] ⇨
Joins: Hgreb (~Hgrebnedn@d8d872a6e.access.telenet.be)
L64[05:52:02] ⇦
Quits: Hgrebnednav (~Hgrebnedn@d8d872a6e.access.telenet.be) (Ping
timeout: 183 seconds)
L65[05:57:44] ⇦
Quits: Waterpicker
(~Waterpick@2602:306:35ba:ca40:9c49:f11b:2c0:1104) (Read error:
Connection reset by peer)
L66[05:57:56] ⇨
Joins: Waterpicker
(~Waterpick@2602:306:35ba:ca40:9c49:f11b:2c0:1104)
L67[06:04:14] ⇨
Joins: jackmcbarn
(jackmcbarn@gateway02.insomnia247.nl)
L68[06:18:12] ⇨
Joins: sciguyryan
(~sciguyrya@ip-40-55-54-196.fr.amsterdamresidential.com)
L69[06:18:51] ⇦
Quits: sciguyryan
(~sciguyrya@ip-40-55-54-196.fr.amsterdamresidential.com) (Remote
host closed the connection)
L70[06:40:28] ⇨
Joins: Nedelosk
(~Nedelosk@ip-109-90-74-164.hsi11.unitymediagroup.de)
L71[06:42:32] <barteks2x> the decompiler
had to be *really* confused to make sure it's thr right type 3
times: ((Bootstrap)((Bootstrap)((Bootstrap)(new
Bootstrap()).group(CLIENT_LOCAL_EVENTLOOP.getValue())).handler(new
ChannelInitializer<Channel>()
L72[06:44:15] <TechnicianLP> where?
L73[06:44:47] <barteks2x> in
NetworkManager.provideLocalClient
L74[06:45:45] <barteks2x> (somehow that
code managed to not get called for me before the player logged
in)
L75[06:47:09] <barteks2x> introducing
delays in random places reveals a lot of fun race conditions in the
network code
L76[06:47:58] ⇨
Joins: Hgrebnednav
(~Hgrebnedn@d8D872A6E.access.telenet.be)
L77[06:48:13] <TechnicianLP> im mostly ave
those when terminating my debug-session with some netty-thread
refusing to return
L78[06:48:52] ⇦
Quits: Hgreb (~Hgrebnedn@d8d872a6e.access.telenet.be) (Ping
timeout: 183 seconds)
L79[06:50:19] <barteks2x> I'm (still)
trying to find a nicer fix to that netty crash some people get, and
it seems like it comes down to setAutoRead(false) being useless
most of the time
L80[06:52:36] <barteks2x> I found what
seems like a nice solution, but somehow itcrashes before it gets to
the part I changed
L81[07:12:02] <barteks2x> I got it working
with what I think ismuch less of a hack
L82[07:12:08] ⇦
Quits: CoderPuppy (~cpup@32.218.117.125) (Ping timeout: 183
seconds)
L83[07:12:11] <barteks2x> and I think this
is what I will submit
L84[07:14:12] ⇨
Joins: CoderPuppy (~cpup@32.218.117.125)
L85[07:25:51] ⇨
Joins: Hgreb (~Hgrebnedn@d8D872A6E.access.telenet.be)
L86[07:27:21] ⇨
Joins: Hgrebnednav__
(~Hgrebnedn@d8D872A6E.access.telenet.be)
L87[07:27:37] ⇦
Quits: Hgrebnednav (~Hgrebnedn@d8D872A6E.access.telenet.be) (Ping
timeout: 183 seconds)
L88[07:29:10] ⇦
Quits: Hgreb (~Hgrebnedn@d8D872A6E.access.telenet.be) (Ping
timeout: 183 seconds)
L89[07:38:00] ⇨
Joins: Xilef11 (kiwiirc@137.122.145.101)
L90[07:44:38] ⇦
Quits: Hgrebnednav__ (~Hgrebnedn@d8D872A6E.access.telenet.be) (Read
error: Connection reset by peer)
L91[07:47:10] ⇦
Quits: Spottedleaf
(~Spottedle@node-1w7jr9qqos9fzgyx4ab86qpi7.ipv6.telus.net) (Killed
(NickServ (GHOST command used by Spottedleaf_)))
L92[07:47:14] ⇨
Joins: Spottedleaf
(~Spottedle@node-1w7jr9qqos9fzgyx4ab86qpi7.ipv6.telus.net)
L93[07:55:11] <TechnicianLP> is there a
chance of libraries being updated? (fastutil 7.1 -> 8.? for
better java8 support)
L94[07:56:42] <gigaherz> things that mc
includes are up to mojang
L95[08:02:25] ⇦
Quits: cpup (~cpup@32.218.117.125) (Ping timeout: 195
seconds)
L96[08:05:46] ⇨
Joins: Uristqwerty
(~chatzilla@modemcable128.165-177-173.mc.videotron.ca)
L97[08:14:47] ⇦
Quits: blood|wrk (~owned@STATIC241.iona.edu) (Ping timeout: 186
seconds)
L98[08:23:19] ⇦
Quits: Hunterz (~hunterz@2001:af0:8000:1c01:6af7:28ff:fe37:5d6a)
(Quit: Leaving.)
L99[08:24:35] ⇨
Joins: c64mobile (~c64mobile@213.233.84.159)
L100[08:25:20] ⇦
Quits: c64mobile (~c64mobile@213.233.84.159) (Client
Quit)
L101[08:29:19]
⇨ Joins: Javaschreiber
(~Thunderbi@p5B0DF020.dip0.t-ipconnect.de)
L102[08:30:25] ⇦
Quits: Javaschreiber (~Thunderbi@p5B0DF020.dip0.t-ipconnect.de)
(Client Quit)
L103[08:32:46]
⇨ Joins: Raycoms
(~Raycoms@2804:14d:baa0:97c0:6df4:99db:909b:ac81)
L104[08:35:53] <Raycoms> Hey there, I have
a problem with drawing gui Icons in custom GUIs. We draw the
minecraft heart, hunger, xp icons
L105[08:36:04] <Raycoms> That works well
also with texture packs as long as they are x32
L106[08:36:11] <Raycoms> But with x64
packs that stops working
L107[08:36:11]
⇨ Joins: abab9579 (~Abastro@175.117.182.109)
L108[08:36:14] <abab9579> !latest
L109[08:38:30] ⇦
Quits: abab9579 (~Abastro@175.117.182.109) (Client
Quit)
L110[08:41:45]
⇨ Joins: Hgrebnednav
(~Hgrebnedn@d8D872A6E.access.telenet.be)
L111[08:42:28] <barteks2x> How does it
stop working?
L112[08:44:18] <Raycoms> Uhm it renders
incorrectly
L113[08:44:45] <barteks2x> Does it also
break with vanilla 16x16>
L114[08:45:19] <Raycoms> How can I change
to that?
L115[08:45:34] <barteks2x> I mean if you
remove all resource packs leaving just vanilla?
L116[08:45:43] <Raycoms> Ah no, it works
in vanilla perfectly
L117[08:45:50] <Raycoms> and in the x32
texture pack it also worked well
L118[08:45:53] <barteks2x> and what is the
code?
L119[08:46:23] <Raycoms> its 2x
L122[08:47:01] <Raycoms> The first one is
the rendering code, the 2nd one is how I call it
L123[08:50:42] <Raycoms> I noticed that in
loadDimensions, the x64 texture pack runs to 1028 (in vanilla its
128), if I put it to 256 it works but I can't have it
statically
L124[08:51:23] <barteks2x> hm... why does
it even use pixels for texture coords?
L125[08:52:30] <Raycoms> Because our
rendering classes will adapt the resolution anyway
L126[08:53:06] <Raycoms> That works
well
L127[08:55:31] <barteks2x> all that really
matters is ratios of the position to size, so as long as this is
right it should work
L128[08:55:41] <barteks2x> so what if you
just hardcode vanilla texture positions and sizes?
L129[08:56:03] <gigaherz> you should
always assume the basic size
L130[08:56:13] <gigaherz> like, how bug
the texture is in the original resource pack
L131[08:56:18] <gigaherz> and use pixel
positions from that size
L132[08:56:23] <gigaherz> then when the
texture pack puts a bigger one
L133[08:56:27] <gigaherz> the ratios work
out
L134[08:56:38] <barteks2x> it's all
ranslated to UVs then and the UV stay the same regardless of
texture size
L135[08:56:43] <gigaherz> yup
L136[08:56:50] <gigaherz> the actual
vertices get UVs in the 0..1 range
L137[08:56:56] <gigaherz> by doing
pixelpos/width
L138[08:57:09] <gigaherz> so it will work
regardless of the resourcepack size
L139[08:58:50] <barteks2x> irrelevant, but
zswap is amazing, I've never had my system work so smoothly after
running out pf physical RAM
L140[09:01:43] <gigaherz> ah
L141[09:01:53] <gigaherz> yes, windows 10
got that feature in anniversary update
L142[09:02:35] <gigaherz> it's not THAT
useful if you have an M.2 SSD though :P
L143[09:02:48] <gigaherz> but I guess the
fact you are running out of ram means you don't have that kind of
computer
L144[09:04:06]
⇨ Joins: cpup (~cpup@32.218.117.125)
L145[09:04:19] <barteks2x> except windows
10 didn't work so smoothly even on myc better hardware
L146[09:04:24] <barteks2x> linux
does
L147[09:04:44] <Lord_Ralex> phf, running
out of memory
L148[09:05:47] <gigaherz> RAM: Used:
24222/32708MB (74% Load)
L149[09:05:59] <gigaherz> if you run
certain games, it's not THAT hard :P
L150[09:06:00] <barteks2x> I don't have
that much even including swap
L151[09:06:12] <Lord_Ralex> how many games
though gigaherz
L152[09:06:22] <gigaherz> Dark and Light
is taking 6.5gb
L153[09:06:32] <gigaherz> firefox 1.6gb,
idea 1gb
L154[09:06:39] <barteks2x> gradle could
easily comsume that if you let it
L155[09:06:40] <gigaherz> but I have a VM
running in the background with 4gb assigned
L156[09:06:46] <barteks2x> (that
6.5GB)
L157[09:07:05] <gigaherz> + the memory
used by the kernel and such
L158[09:07:41] <Lord_Ralex> i forget about
my own vms
L159[09:07:46] <gigaherz> total: 60gb
commited, 23.6gb in active use + 6.6gb compressed
L160[09:08:16] <Lord_Ralex> i should have
dropped down to 16, i don't use my own 32
L161[09:08:25] <gigaherz> I had 16 in the
previous computer
L162[09:08:31] <Lord_Ralex> i guess some
people could, similar to the whole "i got 20
threads!"
L163[09:08:32] <gigaherz> and when I
upgraded, I decided to double it
L164[09:08:32] ⇦
Quits: Raycoms (~Raycoms@2804:14d:baa0:97c0:6df4:99db:909b:ac81)
(Remote host closed the connection)
L165[09:08:46] <gigaherz> it's not that I
used the 16gb constantly
L166[09:08:56] <gigaherz> I just wanted
the freedom to never worrya bout having to close apps to play
games
L167[09:09:04] <Lord_Ralex> yeah, i get
that
L168[09:09:48] <Lord_Ralex> i liked having
each vm run dedicated hardware, so even now, each vm gets 4
threads, and i'm not worried that i'm forced to share the threads
with the OS because of other stuff
L169[09:10:24] <Lord_Ralex> but memory
would be same, i just not had been able to hit the 32GB limit on
mine
L170[09:10:35] <barteks2x> f... I got
assertion error
L171[09:10:50] <Lord_Ralex> assert your
dominance
L172[09:10:58] <barteks2x>
java.lang.AssertionError: Only one of ymin and ymax is NONE! This
is not possible
L173[09:17:14] <barteks2x> I'm going to
assume this world is corrupted and ignore it
L174[09:22:56]
⇨ Joins: Zesty (~Zesty@180.97.28.12)
L175[09:23:56] <barteks2x> I'm getting a
spam of these messages in 1.11 when my big packet is sent, any idea
why? WARNING: Failed to mark a promise as success because it is
done already: DefaultChannelPromise@371f8db2(success)
L176[09:25:39]
⇨ Joins: h404bi (~h404bi@119.129.114.28)
L177[09:27:46]
⇨ Joins: sinkillerj
(~sinkiller@nc-67-232-13-79.dhcp.embarqhsd.net)
L178[09:28:56]
⇨ Joins: malte0811
(~malte0811@p4FDE5519.dip0.t-ipconnect.de)
L180[09:55:44]
⇨ Joins: quadraxis
(~quadraxis@cpc77293-basf12-2-0-cust699.12-3.cable.virginm.net)
L181[10:01:26] <barteks2x> Is there any
way to make the client *not* time out when I'm in breakpoint on
dedicated server?
L182[10:05:54] <TechnicianLP> tell you ide
to only pause the thread that hit the point instead of all of
them
L183[10:06:30]
⇨ Joins: Brokkoli
(~Brokkoli@p2E5B133F.dip0.t-ipconnect.de)
L184[10:06:57]
⇨ Joins: KnightMiner
(~KnightMin@adsl-75-5-71-111.dsl.emhril.sbcglobal.net)
L185[10:09:03]
⇨ Joins: krecher1
(~kerecher4@167.52.50.60.cbj05-home.tm.net.my)
L186[10:09:37] <barteks2x> But the
breakpoit is in the netty thread...
L187[10:10:55] <barteks2x> I want to pass
in a lambda to forEach that executes a method only if the object is
not null...
L188[10:11:07] <barteks2x> but I can't
figure out a short way to do it
L189[10:12:32] <barteks2x> I started with
x != null ? x.somethinf() : and then I realized I can't leave this
part empty
L190[10:13:49] <barteks2x> and when I put
an if, suddenly one line expression turns into whole 5 lines
L191[10:13:54] <malte0811> Why not
"if(x!=null) x.something()"?
L192[10:14:08] <barteks2x> because it
requires {} in lambda and IDE reformats it to 5 lines
L193[10:14:19] <barteks2x> what otherwise
would be a nice one line
L194[10:14:46] <malte0811> Streams might
work, no idea how that would be formatted
L195[10:15:27] <barteks2x>
cubes.stream().filter(Objects::nonNull).forEach(Cube::setClientCube)
L196[10:16:15] <malte0811> Something like
that, I don't think I ever actually used streams
L197[10:17:27] <barteks2x> ... hotswap is
stupid. I change one line inside one method and it says
"changes to class modifiers not supported"
L198[10:17:38] <barteks2x> now I need to
restart client *and* server
L199[10:21:44]
⇨ Joins: Hunterz (~hunterz@62.182.234.189)
L200[10:26:14] <KnightMiner> So, I am
getting some very odd behavior in neighborChanged. As part of that
method, I changed a piece of TE data, but despite the client
getting the update and me notifying a block update, it does not
update getActualState until the next time I place a block
L201[10:26:34] <KnightMiner> Is there a
different method I am supposed to use instead of
world::notifyBlockUpdate?
L202[10:27:39] <KnightMiner> (I know its
actually updating as the hitbox is updated, so its just really
weird behavior)
L203[10:32:00] ⇦
Quits: mezz (~mezz@24.6.28.151) (Read error: Connection reset by
peer)
L204[10:32:19]
⇨ Joins: mezz (~mezz@24.6.28.151)
L205[10:32:19]
MineBot sets mode: +v on mezz
L206[10:39:10] ⇦
Quits: CoderPuppy (~cpup@32.218.117.125) (Ping timeout: 204
seconds)
L207[10:39:55] ⇦
Quits: cpup (~cpup@32.218.117.125) (Ping timeout: 195
seconds)
L208[10:40:48] <barteks2x> either my code
is wrong in some spectacular way or forge is still corrupting split
packets, but this time only when running dedicated server...
L209[10:41:38]
⇨ Joins: cpup (~cpup@32.218.119.68)
L210[10:42:12]
⇨ Joins: CoderPuppy (~cpup@32.218.119.68)
L212[10:47:21]
⇨ Joins: TomyLobo
(~TomyLobo@2a02:8109:87c0:20c:28d2:24a9:6048:cb)
L213[10:49:16] <TechnicianLP> wheres the
difference? xD
L214[10:50:08] <malte0811> Could this
happen if the packets arrive in the wrong order?
L215[10:51:25] <barteks2x> they arrive
with the wrong positions
L216[10:51:41] <barteks2x> which gives the
client the appearance of wrong order. But wrong order would just
cause holes
L217[10:51:45] <barteks2x> not this kind
of mess
L218[10:52:09] <malte0811> Is the code for
this available?
L219[10:52:19] ***
Santa|afk is now known as SatanicSanta
L220[10:52:28] ⇦
Quits: krecher1 (~kerecher4@167.52.50.60.cbj05-home.tm.net.my)
(Quit: Leaving)
L221[10:54:06] <barteks2x> I didn't push
it yet
L222[10:54:12] <barteks2x> because still
broken
L225[10:56:04]
⇨ Joins: gegy1000 (~gegy1000@41.177.123.53)
L226[10:56:04]
⇨ Joins: Zethalion
(~Zethalion@095-097-058-227.static.chello.nl)
L227[10:57:24] <TechnicianLP>
ThreadQuickExitException ?
L228[10:57:37] <barteks2x> I catch it in
my AbstractHandler
L229[10:57:45] <barteks2x> it's vanilla
one
L230[10:57:59] ⇦
Quits: gegy1000 (~gegy1000@41.177.123.53) (Client
Quit)
L231[10:58:34]
⇨ Joins: gegy1000 (~gegy1000@41.177.123.53)
L232[10:59:53] <barteks2x> I doubt the
issue is in the packet because it works on singleplayer
L233[11:00:05] <barteks2x> But I'm
essentially stuck as to where to look for the issue.
L234[11:00:12] <barteks2x> it's literally
the same code running on both
L235[11:00:36] <TechnicianLP> probably
some discrepancy between memory and tcp connection in netty?
L236[11:01:17] <barteks2x> I'm going back
to forge dev environment and testing the packet splitting on
dedicated server
L237[11:01:20] <gegy1000> Are you using
the vanilla chunk update packets?
L238[11:01:31] <barteks2x> no, I'm using
my own
L239[11:01:43] <barteks2x> the PacketCube
is the chunk update packet
L240[11:03:46] ⇦
Quits: Davnit (~Davnit@72-189-115-20.res.bhn.net) (Read error:
Connection reset by peer)
L241[11:04:08]
⇨ Joins: Davnit (~Davnit@72.189.115.20)
L242[11:06:30] ⇦
Quits: Kuraron
(~DUX@HSI-KBW-46-223-0-70.hsi.kabel-badenwuerttemberg.de) (Remote
host closed the connection)
L243[11:11:23] <barteks2x> does noone run
the test mods on server? they are still crashing
L244[11:12:54]
⇨ Joins: Kuraron
(~DUX@HSI-KBW-46-223-0-70.hsi.kabel-badenwuerttemberg.de)
L245[11:23:42] ***
PaleOff is now known as PaleoCrafter
L246[11:40:23]
⇨ Joins: KGS
(~KGS@h-158-174-9-50.NA.cust.bahnhof.se)
L247[11:54:57] ⇦
Parts: malte0811 (~malte0811@p4FDE5519.dip0.t-ipconnect.de)
())
L248[12:06:17]
⇨ Joins: TomyLobo2
(~TomyLobo@2a02:8109:87c0:20c:28d2:24a9:6048:cb)
L249[12:08:25] <barteks2x> I realized
after my PR being merged that I left ENABLED = true in test
mod...
L250[12:08:28] ⇦
Quits: TomyLobo (~TomyLobo@2a02:8109:87c0:20c:28d2:24a9:6048:cb)
(Ping timeout: 195 seconds)
L251[12:13:32] ⇦
Quits: gegy1000 (~gegy1000@41.177.123.53) (Ping timeout: 204
seconds)
L252[12:14:11]
⇨ Joins: killjoy
(~killjoy@2606:a000:1118:8164:9822:baef:e82a:82)
L253[12:28:52]
⇨ Joins: McJty
(~jorrit@94-224-153-80.access.telenet.be)
L254[12:31:05]
⇨ Joins: Hubry
(~Hubry@ip-93-94-186-179.uznam.net.pl)
L255[12:40:46] ⇦
Quits: h404bi (~h404bi@119.129.114.28) (Ping timeout: 204
seconds)
L256[12:44:49] ***
Lathanael|Away is now known as Lathanael
L257[12:48:04]
⇨ Joins: Jaffa
(~Jaffa@cpc79543-sund12-2-0-cust91.11-1.cable.virginm.net)
L258[12:48:08] <Jaffa> !gm
allowUserToConnect
L259[12:55:53] <barteks2x> it was my
PacketUtil being broken and just happened to work on
singleplayer
L260[12:59:08] ⇦
Quits: CoderPuppy (~cpup@32.218.119.68) (Ping timeout: 204
seconds)
L261[12:59:34] ⇦
Quits: cpup (~cpup@32.218.119.68) (Ping timeout: 186
seconds)
L262[13:00:53]
⇨ Joins: cpup (~cpup@32.218.112.13)
L263[13:14:10]
⇨ Joins: Mimiru
(~Mimiru@2607:5300:61:8d9::1bad:babe)
L264[13:14:12] *** Server sets mode: +CQcnrtf
#RegisterYourNameMoron
L265[13:27:59] ***
PaleoCrafter is now known as PaleOff
L266[13:29:03] ***
PaleOff is now known as PaleoCrafter
L267[13:30:38] <barteks2x> what is the
right way to depend on >= version of forge?
L268[13:31:11] <barteks2x>
after:version-range? or required-after?
L269[13:31:31] <TechnicianLP> due to forge
alays being present a "after:" is enough
L270[13:31:44] <barteks2x> I just found it
in documentation
L271[13:31:52] <barteks2x> it's just that
1.11 version doesn't have that javadoc
L272[13:32:47] <gigaherz> after, with
version range
L273[13:33:03] <gigaherz> I mean, in
general
L274[13:33:15] <gigaherz> if you want to
have an optional dependency but only >= a certain version
L275[13:33:16] <gigaherz> you do
L276[13:33:27] <gigaherz>
after:modid@[minver,)
L277[13:34:42] <SatanicSanta>
!latest
L278[13:42:52]
⇨ Joins: Raycoms (~Raycoms@200.135.87.98)
L279[13:43:34] <Raycoms> How can I get the
most efficient harvest tool for blocks like oak stairs?
L280[13:43:49] <Raycoms> Which return
"null" in the method "getHarvestTool"
L281[13:44:21] ***
Lathanael is now known as Lathanael|Away
L282[13:44:50]
⇨ Joins: Shawn|i7-Q720M
(~shawn156@c-73-153-76-80.hsd1.co.comcast.net)
L283[13:46:39] ⇦
Quits: quadraxis
(~quadraxis@cpc77293-basf12-2-0-cust699.12-3.cable.virginm.net)
(Ping timeout: 204 seconds)
L284[13:49:16] ⇦
Quits: CoderPuppy (~cpup@32.218.112.13) (Ping timeout: 383
seconds)
L285[13:50:04]
⇨ Joins: Upth
(~ogmar@108-85-88-44.lightspeed.frokca.sbcglobal.net)
L286[13:52:21] ⇦
Quits: Upthorn
(~ogmar@108-85-88-44.lightspeed.frokca.sbcglobal.net) (Ping
timeout: 204 seconds)
L287[13:52:44] ***
Lathanael|Away is now known as Lathanael
L288[13:53:38] <Raycoms> gigaherz do you
have any idea?
L289[13:58:39] ⇦
Quits: McJty (~jorrit@94-224-153-80.access.telenet.be) (Quit:
Leaving)
L290[14:00:03] <gigaherz> Raycoms: nope
sorry, no idea
L291[14:00:45] <Raycoms> Sad, why does
mojang do that kind of things...
L292[14:01:42] <barteks2x> isn't ther a
method you can override in tool item that lets you specify the
harvest speed for a specific block?
L293[14:02:00] <barteks2x> public float
getStrVsBlock(ItemStack stack, IBlockState state)
L294[14:04:30]
⇨ Joins: CoderPuppy (~cpup@32.218.112.13)
L295[14:04:45] <Raycoms> The thing is that
I want to detect from a block which tool my npc should use
L296[14:05:28] <Raycoms> And interesting
things are that: stairs and slabs return null as tool type and even
better, hardened clay returns axe
L297[14:05:30] <gigaherz> loop through
your tools
L298[14:05:38] <gigaherz> and get the one
that returns the biggest getStrVsBlock? ;P
L299[14:05:49] <gigaherz> although
L300[14:05:54] <gigaherz> I guess it's
always 1 by default
L301[14:05:58] <gigaherz> and only special
tools return > 1
L302[14:05:59] <Raycoms> And when the
worker doesn't have the correct tool with him? =D
L303[14:06:04] <Ordinastie> isn't it
determined by the material ?
L304[14:06:20] <Raycoms> Hardned clay is
material wood
L305[14:06:21] <Raycoms> somehow
L306[14:06:53] <gigaherz> the whole
tool<->block harvesting is a mess
L307[14:07:01] <gigaherz> normally you'd
say like
L308[14:07:41] <gigaherz>
Block#getEffectiveTools() and compare that against
Item#getToolClasses() and see if the intersection is at least
1
L309[14:07:55] <gigaherz> but they have a
whole lot of hardcoded things in their items
L310[14:08:00] <gigaherz> special cases
for things that aren't special
L311[14:08:34] <Raycoms> That shows us
again, you don't have to be a good coder to work in a multinational
company and gain tons =D
L312[14:08:35] <barteks2x> I see a special
case for redstone ore + piclaxe somewhere... why
L313[14:08:59] <barteks2x> that seems to
be something that goes back to beta 1.7 and earlier
L314[14:13:11] ***
diesieben|away is now known as diesieben07
L315[14:16:14]
⇨ Joins: Ipsis
(~Ipsis@82-69-71-184.dsl.in-addr.zen.co.uk)
L316[14:23:03]
⇨ Joins: OrionOnline
(~OrionOnli@p200300702E0CC400A4CA8B19B188731C.dip0.t-ipconnect.de)
L317[14:23:06] <OrionOnline> Hello
L318[14:23:09] <OrionOnline> I have a
questoin
L319[14:23:22] <Hubry> yes?
L320[14:23:39] <OrionOnline> Is there a
way to prevent an item, that is not ItemArmor, from being rendered
on the head
L321[14:23:40] <OrionOnline> ?
L322[14:26:14] <malte0811> Why would you
have an item that isn't armor on the head?
L323[14:26:36] <OrionOnline> Well it is
armor, it just does not extend ItemArmor, but implement
ISpecialArmor
L324[14:28:44] <OrionOnline> I am
rendering it my self in 3D
L325[14:32:46] <gigaherz> uhm
Item#getArmorModel
L326[14:32:53] <gigaherz> if not null, it
should override default rendering?
L327[14:39:55] <OrionOnline> Yeah nope,
still rendering
L328[14:41:27] <gigaherz> no idea
then
L329[14:42:05]
⇨ Joins: Shambling
(~Shambling@97-89-242-134.static.plbg.ny.charter.com)
L330[14:43:55] <Shambling> so... how is
1.12.1 coming along? Is mojang getting ready to release a 1.12.2 as
soon as everyone gets 1.12.1 working? :P
L331[14:44:15] <gigaherz> 1.12.1 was
released only because of a serious security issue
L332[14:44:20] <Raycoms> Okay even better,
the required harvestlevel for slabs, stairs and hardned clay is
also -1...
L333[14:44:25] <gigaherz> besides the
protocol changes they had to make to fix the issue
L334[14:44:28] <Shambling> was it
security? I thought it was a crafting book dupe glitch
L335[14:44:28] <gigaherz> there's nothing
else in it
L336[14:44:33] <gigaherz> yes
L337[14:44:37] <gigaherz> that's
considered a security issue
L338[14:44:42] <Shambling> ... lol
L339[14:44:54] <Shambling> security issues
mean someone steals my account, not I dupe clay
L340[14:44:58] <gigaherz> yeah
L341[14:45:02] <gigaherz> but it was
treated like one
L342[14:45:06] <gigaherz> to avoid
spreading the exploit more
L343[14:45:08] <gigaherz> ;P
L344[14:45:09] <gigaherz> anyhow
L345[14:45:11] <gigaherz> it's all it
changes
L346[14:45:13] <gigaherz> nothing
else
L347[14:45:22] <gigaherz> there wouldn't
have been a 1.12.1 at all if it wasn't for that
L348[14:45:31] <gigaherz> so expect 1.13
snapshots "soon"
L349[14:45:42] <Shambling> so
decemberish
L350[14:45:48] <Shambling> 2018
L351[14:45:49] <Shambling> =P
L352[14:45:50] <gigaherz> and 1.13 is
going to be horrible for modders to fix our mods
L353[14:45:51] <gigaherz> ;P
L354[14:45:57] <gigaherz> so yeah
L355[14:46:01] <gigaherz> "winter is
coming" ;P
L356[14:46:06] <Shambling> maybe 1.13 will
be released to get rid of java completely, problem is...
win10
L357[14:46:29] <Shambling> "I hear
you like mods... so here's something that isn't a mod but you can
pay someone for on the windows store"
L358[14:46:31] <Zidane> Uh what?
L359[14:47:10] <Shambling> well I'm not a
fan of the non-java versions of minecraft, as the 'modding' for
them is more like... limited scripting and skins
L360[14:47:14] <Raycoms> What will come in
1.13 which will destroy our hopes for the future?
L361[14:47:23] <Shambling> mojangs
solution to the ID limit
L362[14:47:35] <gigaherz> mojang is
getting rid of meta
L363[14:47:40] <Shambling> reference their
version of step assist :P
L364[14:47:42] <gigaherz> blocks won't
have an ID anymore
L365[14:47:48] <gigaherz> it will be
IBlockStates getting assigned IDs
L366[14:47:52] <gigaherz> and no meta for
them
L367[14:48:04] <gigaherz> and itemstacks
won't have meta/damage, and that stuff will be in NBT
L368[14:48:11] <barteks2x> and no more
manual state-to-meta and meta-to-state?
L369[14:48:17] <gigaherz> yup that's 100%
gone
L370[14:48:19] <Shambling> hrmmm...
command blocks can do some funky shit with npc's... doesn't that
mean if blocks get treated that way, they can be fiddled with
extensively too?
L371[14:48:31] <gigaherz> IBlockState
-> id -> chunk palette
L372[14:48:37] <barteks2x> so will it just
automatically list all possible permitatiopns of all
properties?
L373[14:48:38] <Raycoms> Ohh, that sounds
like a lot of fun, I hope that happens more later than sooner
L374[14:48:55] <barteks2x> or you will
need to register each blockstate?
L375[14:49:06] <gigaherz> barteks2x: the
change means it assigns IDs to IBlockStates, rather than to the
block object
L376[14:49:06] <Shambling> I hope its not
like how minecraft became after the graphics changes in 1.8.9... I
don't want to buy 128 gigs of ram
L377[14:49:06] <Zidane> Register each I
believe
L378[14:49:17] <gigaherz> doesn't mean you
have to register them manually I hope
L379[14:49:27] <gigaherz> it just won't
use internal IDs for the block registry
L380[14:49:28] <Zidane> Shambling you've
got user issues that are not caused by Java :P
L381[14:49:44] <Shambling> =P
L382[14:49:47] <gigaherz> Shambling: the
change shouldn't make save files bigger
L383[14:49:55] <Shambling> I'm not worried
about save files...
L384[14:49:57] <gigaherz> since each chunk
only need enough bits to represent the blocks used in that one
chunk
L385[14:50:02] <Shambling> I said ram, not
HDD space lol
L386[14:50:11] <gigaherz> chunk data
should still be small
L387[14:50:16] <Shambling> it was
sarcasm
L388[14:50:20] <gigaherz> since it indexes
the chunk blockstate palette
L389[14:50:20] <Shambling> and
pessimism
L390[14:50:31] <gigaherz> the whole point
of 1.13 is to make those things better, not worse XD
L391[14:50:49] <gigaherz> they are
advertising it as improving performance AND future expansion
L392[14:50:54] <barteks2x> chunk data size
has never really increased in MC in memory
L393[14:51:07] <barteks2x> each change I
remember optimized chunk memory usage in RAM
L394[14:52:10] <barteks2x> also I really
hope they finally make chunks rnder rebuild as fast as it actually
can be
L395[14:52:24] <barteks2x> because waiting
hour to take a good screenshot is awful
L396[14:52:25] <OrionOnline> What was the
command to get the AT line from MCPBot for a field?
L397[14:52:45] <barteks2x> you just do !gm
of !gf and it gives you AT as one of these lines
L398[14:52:54] <barteks2x> at least that's
what I do
L399[14:53:15] <OrionOnline> !gf
RenderLivingBase.layerRenderers
L400[14:53:32] <gigaherz> it doesn't
really give you "AT lines"
L401[14:53:44] <barteks2x> it does
L402[14:53:46] <OrionOnline> Well actually
it does gigaherz
L403[14:53:48] <OrionOnline> public
net.minecraft.client.renderer.entity.RenderLivingBase
field_177097_h # layerRenderers
L404[14:53:55] <OrionOnline> Straigt fromt
the mcpreply
L405[14:54:36] <gigaherz> hmmm
L406[14:54:45] <gigaherz> I don't recall
that line in the reply
L407[14:54:45] <gigaherz> !gf
RenderLivingBase.layerRenderers
L408[14:54:56] <gigaherz> oh yeah
L409[14:54:57] <gigaherz> [21:54]
-MCPBot_Reborn- AT :
L410[14:55:00] <PaleoCrafter> I'd expect
them to still calculate the blockstate as property permutations at
runtime
L411[14:55:01] <gigaherz> I guess I have
always ignored it
L412[14:55:11] <PaleoCrafter> Mojang
(hopefully) isn't *that* stupid
L413[14:55:14] <gigaherz> PaleoCrafter:
yeah same
L414[14:55:22] <gigaherz> I expect the
block registry to still be the same block registry
L415[14:55:37] <gigaherz>
ResourceLocation<->Block
L416[14:55:41] <gigaherz> but just not use
those for storage
L417[14:55:43] <PaleoCrafter> although
there might be some change to ignore properties from that
permutation
L418[14:55:46] <PaleoCrafter> no need to
store visual data
L419[14:55:53] <gigaherz> hope so
L420[14:56:19] <barteks2x> if it was so
simple it would probably be done already
L421[14:56:32] <gigaherz> barteks2x: why
would it not be simple?
L422[14:56:35]
⇨ Joins: mallrat208
(~mallrat20@107-145-175-135.res.bhn.net)
L423[14:56:42] <gigaherz> it already scans
all permutations
L424[14:57:01] <barteks2x> yes, but
currently not all of those are actually stored probably
L425[14:57:16] <barteks2x> or is it
required that all of them map to real metadata?
L426[14:57:23] <gigaherz> nah
L427[14:57:27] <PaleoCrafter>
"although there might be some change to ignore properties from
that permutation" :P
L428[14:57:30] <gigaherz> you choose that
in getMetaFromState
L429[14:57:37] <gigaherz> so each
Property* might get a boolean "ignore on save" or
something
L430[14:58:06] <gigaherz> and then the
enumeration would just assign the same number to all the
permutations that only change ignored values
L431[14:58:15] <barteks2x> and what ifyou
want a property that is basically "if this is true, than no
other property is relevant"?
L432[14:58:30] <gigaherz> I doubt that
will be possible
L433[14:58:49] <gigaherz> you will
probably have to split that up into separate Block objects
L434[15:00:19] <barteks2x> I'm wondering
if there will be any changes that affect me
L435[15:00:34] <barteks2x> so far there
was nothing significant since 1.7.10
L436[15:02:14] <barteks2x> 1.9 changed
PlayerChunkMap but that was all
L438[15:04:40] ⇦
Quits: MCDis (~MCDis@68.ip-158-69-220.net) (Ping timeout: 383
seconds)
L439[15:05:29] <barteks2x> I need a way to
get a value calculated from world generator setting string
clientside...
L440[15:05:59] <barteks2x> even when the
method I need it for is never actually used clientside. But mods
can
L441[15:17:12] ⇦
Quits: Shambling
(~Shambling@97-89-242-134.static.plbg.ny.charter.com) (Quit:
Leaving)
L442[15:22:38] ⇦
Quits: Nedelosk
(~Nedelosk@ip-109-90-74-164.hsi11.unitymediagroup.de) (Read error:
Connection reset by peer)
L443[15:23:49] ⇦
Parts: malte0811 (~malte0811@p4FDE5519.dip0.t-ipconnect.de)
())
L444[15:26:46] ***
PaleoCrafter is now known as PaleOff
L445[15:29:36] <Raycoms> Send it by
message?
L446[15:30:40] <barteks2x> that's what I
will do but I hoped it would be a few lines fix
L447[15:31:47] <barteks2x> and now I need
some way to set something in WorldClient without making public
setter...
L448[15:32:08] <barteks2x> because in the
end I want the interface for it to be part of API
L449[15:32:17] <Abastro> Hi. I examined
the way of wrapping x/z, and think I found fatal flaw: 'linear'
path is not linear on the map.
L450[15:32:28] <Abastro> Oh and you can
use World Caps
L451[15:32:58] <Abastro> Or
WorldSavedData
L452[15:36:39] <barteks2x> define
linear
L453[15:36:43] <barteks2x> in straight
line?
L454[15:36:45] <barteks2x> what kind of
map?
L455[15:40:37] <Abastro> Line on the
sphere is the great circle.
L456[15:41:12] ***
SatanicSanta is now known as Santa|afk
L457[15:41:25] ⇦
Quits: Ipsis (~Ipsis@82-69-71-184.dsl.in-addr.zen.co.uk) (Ping
timeout: 200 seconds)
L458[15:42:05] <Abastro> The bijection
only holds when the map is projected from the center of the
circle.
L459[15:43:05] ⇦
Quits: Raycoms (~Raycoms@200.135.87.98) (Remote host closed the
connection)
L460[15:43:09] ⇦
Quits: OrionOnline
(~OrionOnli@p200300702E0CC400A4CA8B19B188731C.dip0.t-ipconnect.de)
(Quit: Leaving)
L461[15:43:19] ⇦
Quits: Hunterz (~hunterz@62.182.234.189) (Quit:
Leaving.)
L462[15:44:52] <Abastro> So I should
implement curving path separately or choose the projection.
L463[15:45:11] <Abastro> Which maps sphere
onto a whole surface..
L464[15:46:00] <barteks2x> there are
always going to be some distorions somewhere
L465[15:46:04] <barteks2x> you can't get
it all
L466[15:47:22] <Abastro> Right I guess.
But I think the projection could work well
L467[15:48:12] <Abastro> If triangle map
was something easy...
L468[15:53:13] <Abastro> Is it feasible to
give force and torque to an entity to curve its path?
L469[15:54:52] <Abastro> -not torque but
angular vel.
L470[15:56:10] <barteks2x> you *could* but
that would require some hacks
L471[15:56:22] ***
mumfrey is now known as Mumfrey
L472[15:56:25] <barteks2x> and why would
you want to?
L473[15:58:28] <Abastro> For the seamless
flights.
L474[16:00:31] <Abastro> Guess angular
distortions could be a problem but there's no apparent effects from
them.
L475[16:07:14] ⇦
Quits: turt2live (~travist2l@2001:470:1af1:107::e) (Ping timeout:
204 seconds)
L476[16:08:49]
⇨ Joins: turt2live
(~travist2l@2001:470:1af1:107::e)
L477[16:14:32] <barteks2x> damn you IDEA,
why it doesn't rename unused imports when I rename class?
L478[16:18:39]
⇨ Joins: Fye (~Fye@146-241-50-255.dyn.eolo.it)
L479[16:19:16] ⇦
Quits: Mraof (~mraof@pool-96-253-118-18.rcmdva.fios.verizon.net)
(Ping timeout: 204 seconds)
L480[16:25:36] ⇦
Quits: S (spydar007@2a04:2e00:1:4:feed:face:b16:b00b) (Ping
timeout: 204 seconds)
L481[16:27:18]
⇨ Joins: S
(spydar007@2a04:2e00:1:4:feed:face:b16:b00b)
L482[16:32:28]
⇨ Joins: MonkeyTyrant (~MonkeyTyr@173.212.75.47)
L483[16:35:10]
⇨ Joins: Dark
(~MrDark@2607:fcc8:d48b:eb00:1053:b4fd:c1a5:6753)
L484[16:36:43] <Dark> anyone know a work
around when IDEA workspace (or forge, not sure the cause) is not
loading an asset folder for a mod
L485[16:39:14] ***
Lathanael is now known as Lathanael|Away
L486[16:39:48] <barteks2x> I clearly
remember that issue, but no idea what was the cause.
L487[16:40:47] <Dark> tbh I think this
might be due to having the assets in one module and the modloading
code in another module
L488[16:40:56] <Dark> but have no way to
test the cause
L489[16:41:53] <Dark> I do know it saying
it couldn't make a resource loader for the mod domain
L490[16:44:15] ***
diesieben07 is now known as diesieben|away
L491[16:54:32] <Dark> yep that was the
issue, seems having assets in a different modules causes them to
not be found
L492[16:55:09] <Dark> bit odd, anyone know
if there is a way I can add folders to a list of resources to be
located?
L493[17:09:42] ⇦
Quits: killjoy (~killjoy@2606:a000:1118:8164:9822:baef:e82a:82)
(Ping timeout: 186 seconds)
L494[17:15:39] ⇦
Quits: AnrDaemon (~ZNC@darkdragon-nln.starlink.ru) (Ping timeout:
200 seconds)
L495[17:17:26] ***
Upth is now known as Upthorn
L496[17:21:24] ⇦
Quits: KnightMiner
(~KnightMin@adsl-75-5-71-111.dsl.emhril.sbcglobal.net) (Quit:
Leaving)
L497[17:23:12]
⇨ Joins: killjoy
(~killjoy@2606:a000:1118:803e:38e8:e683:ba7b:2473)
L498[17:23:15]
⇨ Joins: AnrDaemon
(~ZNC@darkdragon-nln.starlink.ru)
L499[17:25:23]
⇨ Joins: KnightMiner
(~KnightMin@adsl-75-5-71-111.dsl.emhril.sbcglobal.net)
L500[17:27:05] <barteks2x> I need an event
that is fired before any chunks are sent to player but such that I
can send packet to the player from there and when the player
receives it the client world will be created
L501[17:27:10] <barteks2x> any idea what
would that be?
L502[17:47:06] ⇦
Quits: MonkeyTyrant (~MonkeyTyr@173.212.75.47) (Quit:
Leaving)
L503[17:51:48] ⇦
Quits: Hubry (~Hubry@ip-93-94-186-179.uznam.net.pl) (Quit: Good
night.)
L504[18:05:47] ***
amadornes is now known as amadornes[OFF]
L505[18:18:37] ⇦
Quits: Hgrebnednav (~Hgrebnedn@d8D872A6E.access.telenet.be) (Ping
timeout: 183 seconds)
L506[18:20:25]
⇨ Joins: apextier
(~apextier@cpe-70-119-233-253.tx.res.rr.com)
L507[18:21:27] <apextier> I hope this is
not a frowned upon question, but I should be able to get mixins
working in my dev environment right?
L508[18:21:30]
⇨ Joins: Mraof
(~mraof@pool-96-253-118-18.rcmdva.fios.verizon.net)
L509[18:25:09] <barteks2x> those mixins
used by sponge?
L510[18:25:17] <apextier> yeah
L511[18:25:23] <barteks2x> why do you need
that?
L512[18:25:41] <apextier> I'm trying to
tweak a base class
L513[18:26:03] <barteks2x> that's
obvious,, but why? In many cases it can be done without that
L514[18:26:17] <apextier> no forge api for
this specific task
L515[18:26:28] <apextier> and AT dont help
either
L516[18:27:18] <barteks2x> well, still no
explanation what you are trying to do. Just that there is no forge
API for it. Maybe it would be a good idea to add that into
forge
L517[18:27:58] <barteks2x> I know how to
setup mixin in dev becaue I use it, but I have a very good reason
fat beyong "no api for it"
L518[18:28:26] ⇦
Quits: cpup (~cpup@32.218.112.13) (Ping timeout: 183
seconds)
L519[18:29:28] <apextier> This specific
thing has already been requested but devs don't have plans to
implement it
L520[18:29:44] <apextier> an onBlockRender
event
L521[18:29:50]
⇨ Joins: howtonotwin
(~howtonotw@75-110-22-15.gvllcmtk01.res.dyn.suddenlink.net)
L522[18:30:31]
⇨ Joins: cpup (~cpup@32.218.113.54)
L523[18:31:20] <barteks2x> ok so do you
have the build.gradle part done?
L524[18:31:31] <apextier> I do
L525[18:31:32] ⇦
Quits: CoderPuppy (~cpup@32.218.112.13) (Ping timeout: 383
seconds)
L526[18:32:19] <barteks2x> then all you
need is IFMLLoadingPlugin for that where you will just initizlize
mixin for dev environment and it should work
L527[18:33:30] <barteks2x> that is if
mixin is already in build.gradle, and you use mixingradle
plugin
L528[18:33:53] <barteks2x> if you have
more issues may be better to ask in #spongedev
L530[18:41:08]
⇨ Joins: CoderPuppy (~cpup@32.218.113.54)
L531[19:14:28] <howtonotwin> Is there a GH
repo behind forgegradle.readthedocs.io like there is with
mcforge?
L532[19:15:01] <gigaherz> yes
L533[19:15:04] <gigaherz> wait
L534[19:15:09] <gigaherz> yes but dunno
which one that is
L535[19:15:09] <gigaherz> ;P
L536[19:15:36] <gigaherz> wait
L537[19:15:37] <howtonotwin> The link on
the page itself leads to MinecraftForge/ForgeGradle, but there are
no doc pages in there
L538[19:15:38] <gigaherz> at the
site
L539[19:15:40] <gigaherz> at the
bottom
L540[19:15:52] <gigaherz> there's "On
github" on the sliding panel
L541[19:15:57] <gigaherz> if you click
"view"
L542[19:15:59] <gigaherz> it pointsto the
docs
L543[19:16:16] <gigaherz> but the link is
broken ;P
L544[19:18:57] <gigaherz> yeah that's the
issue
L546[19:19:02] <gigaherz> FG1.2 had a docs
folder
L547[19:19:04] <gigaherz> newer ones do
not
L548[19:19:49] <howtonotwin> Ah well
L549[19:23:10] ⇦
Quits: CoderPuppy (~cpup@32.218.113.54) (Ping timeout: 195
seconds)
L550[19:24:42] ⇦
Quits: cpup (~cpup@32.218.113.54) (Ping timeout: 383
seconds)
L551[19:24:57]
⇨ Joins: CoderPuppy (~cpup@32.218.113.120)
L552[19:25:04]
⇨ Joins: cpup (~cpup@32.218.113.120)
L553[19:27:51] ⇦
Quits: Cornelia (~Nel@c-75-71-231-133.hsd1.co.comcast.net) (Ping
timeout: 183 seconds)
L554[19:36:38] ***
Mumfrey is now known as mumfrey
L555[19:38:31] ⇦
Quits: covers1624 (~covers162@ppp122-232-6.static.internode.on.net)
(Read error: Connection reset by peer)
L556[19:38:55]
⇨ Joins: covers1624
(~covers162@ppp122-232-6.static.internode.on.net)
L557[19:50:05] ***
gigaherz is now known as ghz|afk
L558[19:58:51] ⇦
Quits: CoderPuppy (~cpup@32.218.113.120) (Ping timeout: 183
seconds)
L559[19:59:02] ⇦
Quits: cpup (~cpup@32.218.113.120) (Ping timeout: 204
seconds)
L560[20:00:07]
⇨ Joins: cpup (~cpup@32.218.113.199)
L561[20:00:36]
⇨ Joins: CoderPuppy (~cpup@32.218.113.199)
L562[20:17:09] ⇦
Quits: CoderPuppy (~cpup@32.218.113.199) (Ping timeout: 200
seconds)
L563[20:18:55]
⇨ Joins: CoderPuppy (~cpup@32.218.113.199)
L564[20:21:14] ⇦
Quits: h5h77 (~h5h77@2a02:8108:4b40:907:922b:34ff:feae:b38b) (Quit:
Leaving)
L565[20:37:14] ⇦
Quits: BlueMonster (uid82864@id-82864.ealing.irccloud.com) (Quit:
Connection closed for inactivity)
L567[20:39:50] ⇦
Quits: KGS (~KGS@h-158-174-9-50.NA.cust.bahnhof.se) (Ping timeout:
186 seconds)
L568[20:52:25]
⇨ Joins: KnightMiner_
(~KnightMin@adsl-75-5-77-74.dsl.emhril.sbcglobal.net)
L569[20:54:33] ⇦
Quits: KnightMiner
(~KnightMin@adsl-75-5-71-111.dsl.emhril.sbcglobal.net) (Ping
timeout: 200 seconds)
L570[21:02:22] ⇦
Quits: Wastl2 (~Wastl2@x4e34c7c2.dyn.telefonica.de) (Ping timeout:
204 seconds)
L571[21:04:45]
⇨ Joins: Wastl2
(~Wastl2@x4e3501bc.dyn.telefonica.de)
L572[21:09:34] ⇦
Quits: CoderPuppy (~cpup@32.218.113.199) (Ping timeout: 195
seconds)
L573[21:10:36] ⇦
Quits: cpup (~cpup@32.218.113.199) (Ping timeout: 204
seconds)
L574[21:11:13]
⇨ Joins: cpup (~cpup@32.218.114.15)
L575[21:11:47]
⇨ Joins: CoderPuppy (~cpup@32.218.114.15)
L576[21:18:21] ⇦
Quits: KnightMiner_
(~KnightMin@adsl-75-5-77-74.dsl.emhril.sbcglobal.net) (Quit:
Leaving)
L577[21:25:27]
⇨ Joins: Cornelia (~Nel@75.71.231.133)
L578[21:26:14] ⇦
Quits: Mraof (~mraof@pool-96-253-118-18.rcmdva.fios.verizon.net)
(Ping timeout: 186 seconds)
L579[21:30:14] ⇦
Quits: cpup (~cpup@32.218.114.15) (Ping timeout: 204
seconds)
L580[21:31:15]
⇨ Joins: cpup (~cpup@32.218.114.31)
L581[21:31:22]
⇨ Joins: cpup- (~cpup@32.218.114.31)
L582[21:31:49] ⇦
Quits: CoderPuppy (~cpup@32.218.114.15) (Ping timeout: 383
seconds)
L583[21:39:19]
⇨ Joins: Mraof (~mraof@73.99.92.142)
L584[22:01:54] ⇦
Quits: Cornelia (~Nel@75.71.231.133) (Ping timeout: 204
seconds)
L585[22:10:07] ⇦
Quits: AforAnonymous (~bitch2k@212.108.51.241) (Ping timeout: 195
seconds)
L586[22:11:14]
⇨ Joins: Lunatrius` (~Lunatrius@77.38.21.155)
L587[22:15:48] ⇦
Quits: Lunatrius (~Lunatrius@77.38.21.155) (Ping timeout: 383
seconds)
L588[22:15:48] ***
Lunatrius` is now known as Lunatrius
L589[22:17:42] ⇦
Quits: Larry1123 (Larry1123@irc.larry1123.net) (Quit: Oh did I
leave? Opps.)
L590[22:18:32] ⇦
Quits: Lathanael|Away (~Lathanael@p54960E6E.dip0.t-ipconnect.de)
(Ping timeout: 195 seconds)
L591[22:20:55]
⇨ Joins: Lathanael|Away
(~Lathanael@p54960BA0.dip0.t-ipconnect.de)
L592[22:28:19]
⇨ Joins: Lunatrius` (~Lunatrius@77.38.21.155)
L593[22:28:31] ⇦
Quits: apextier (~apextier@cpe-70-119-233-253.tx.res.rr.com) (Quit:
Leaving)
L594[22:31:09]
⇨ Joins: McJty
(~jorrit@94-224-153-80.access.telenet.be)
L595[22:32:14] ⇦
Quits: Lunatrius (~Lunatrius@77.38.21.155) (Ping timeout: 383
seconds)
L596[22:32:14] ***
Lunatrius` is now known as Lunatrius
L597[22:40:58] ⇦
Quits: mallrat208 (~mallrat20@107-145-175-135.res.bhn.net) (Read
error: Connection reset by peer)
L598[22:41:49] ⇦
Quits: Mraof (~mraof@73.99.92.142) (Ping timeout: 204
seconds)
L599[22:44:22]
⇨ Joins: Mraof (~mraof@73.99.94.164)
L600[22:59:42] ⇦
Quits: Waterpicker
(~Waterpick@2602:306:35ba:ca40:9c49:f11b:2c0:1104) (Read error:
Connection reset by peer)
L601[23:00:17]
⇨ Joins: Waterpicker
(~Waterpick@99-91-172-164.lightspeed.ltrkar.sbcglobal.net)
L602[23:03:38] ⇦
Quits: mezz (~mezz@24.6.28.151) (Read error: Connection reset by
peer)
L603[23:05:18]
⇨ Joins: mezz (~mezz@24.6.28.151)
L604[23:05:18]
MineBot sets mode: +v on mezz
L605[23:06:31] ⇦
Quits: mrkirby153 (mrkirby153@the.government.stole-your.pw) (Ping
timeout: 204 seconds)
L606[23:11:45]
⇨ Joins: mrkirby153
(mrkirby153@the.government.stole-your.pw)
L607[23:17:00]
⇨ Joins: mallrat208
(~mallrat20@107-145-175-135.res.bhn.net)
L608[23:37:26] ⇦
Quits: Uristqwerty
(~chatzilla@modemcable128.165-177-173.mc.videotron.ca) (Ping
timeout: 186 seconds)
L609[23:43:05] ***
Clank is now known as Clank[Away]
L610[23:43:18] ⇦
Quits: Mraof (~mraof@73.99.94.164) (Ping timeout: 186
seconds)
L611[23:45:51]
⇨ Joins: Mraof (~mraof@73.99.93.64)
L612[23:58:31]
⇨ Joins: Cornelia
(~Nel@c-75-71-231-133.hsd1.co.comcast.net)