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L24[02:00:03] <MCPBot_Reborn> [TEST CSV] Pushing snapshot_20170109 mappings to Forge Maven.
L25[02:00:06] <MCPBot_Reborn> [TEST CSV] Maven upload successful for mcp_snapshot-20170109-1.11.zip (mappings = "snapshot_20170109" in build.gradle).
L26[02:00:17] <MCPBot_Reborn> Semi-live (every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed) MCPBot mapping exports can be found here: http://export.mcpbot.bspk.rs/
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L49[04:20:58] <OrionOnline> Good Morning
L50[04:21:02] <OrionOnline> I have a question.
L51[04:21:42] <OrionOnline> I would like to attach a Capability to an ItemStack, in particular after it has been created.
L52[04:21:47] <OrionOnline> Is something like that possible?
L53[04:22:39] <gigaherz|work> I don't believe so
L54[04:22:55] <gigaherz|work> the only way to attach caps is to use either Item#initCapabilities for your own items
L55[04:23:50] <gigaherz|work> or AttachCapabilitiesEvent.Item
L56[04:23:55] <gigaherz|work> for any random itemstack
L57[04:24:12] <gigaherz|work> however, these are only called during construction of the ItemStack
L58[04:24:42] <OrionOnline> That is actually a shame a big limit to the Caps system.....
L59[04:25:44] <OrionOnline> I was hoping of not having an Interface on an Item to identify it
L60[04:25:46] <gigaherz|work> well the design is that you should be attaching the capabilityprovider to ALL the itemstacks that may need it
L61[04:26:06] <gigaherz|work> but you can return false from hasCapability, if your feature isn't "enabled" for that item
L62[04:26:17] <OrionOnline> True, i understand that
L63[04:26:32] <OrionOnline> How ever my current situation is as follows:
L64[04:26:47] <OrionOnline> I have objects that are marked as heatable by a Capability.
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L66[04:27:16] <OrionOnline> They store some data, for example the HeatableType (Ingot, Block, Nugget etc) as well as the Material they are made of
L67[04:27:21] <OrionOnline> Say Iron
L68[04:27:35] <OrionOnline> I allow through my API to register new Types and Materials
L69[04:28:08] <OrionOnline> Making it possible for other people to provide Stacks with that cap that tell me, okey this can be heated.
L70[04:29:34] <OrionOnline> Once the heating starts i need to apply a other set data elements to it. I was thinking of doing this via a secondary cap that i simple attach and detach
L71[04:29:46] <OrionOnline> But that does not seem to be possible sadly
L72[04:29:54] <gigaherz|work> nah just keep a field in your main cap
L73[04:30:29] <gigaherz|work> capabilities are not arbitrary data objects attached to a thing
L74[04:30:43] <gigaherz|work> they are specific interfaces you declare as supported
L75[04:31:08] <gigaherz|work> just done at runtime instead of implementing the interface directly on the thing
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L87[05:28:16] <OrionOnline> gigaherz|work, you know if there is a way to get the ASMDataTable from the ModDiscoverer?
L88[05:29:02] <OrionOnline> never mind got it
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L153[11:04:33] <TechnicianLP> !gm func_175220_c
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L167[11:57:58] <simon816> and the wtf of the day goes to... https://github.com/MinecraftForge/MinecraftForge/pull/3617
L168[11:59:54] <williewillus> anyone who knows latex because I'm a noob: how do I reduce the size of the indent in a list?
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L172[12:10:52] <PaleoCrafter> http://tex.stackexchange.com/a/78339 williewillus? :P
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L176[12:13:04] <kenzierocks> simon816: nice PR
L177[12:13:29] <simon816> xD
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L193[13:12:51] <McJty> What would a mod have to do wrong to cause (on a server) a player to have a different UUID with that mod present?
L194[13:12:57] <McJty> So skin and stuff doesn't work
L195[13:13:11] <McJty> Investigating a bug in someone elses mod and I have no clue what could cause this
L196[13:13:14] <McJty> But it is very reproducable
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L199[13:31:07] <TechnicianLP> so server has a different uuid in its gameprofile instance than client?
L200[13:31:16] <TechnicianLP> do you cache the gameprofile somewhere
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L207[13:52:51] <McJty> I have no idea. It is not my mod
L208[13:52:57] <McJty> (to TechnicianLP
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L214[14:23:39] <Disconsented> williewillus> I appreciate the input on the issue
L215[14:23:57] <williewillus> hm? which one?
L216[14:26:31] <Disconsented> Conditional crafting/cancel itemcrafted event
L217[14:26:48] <williewillus> ah, np
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L222[14:38:14] <AtomicStryker> yo. are 1.11.2 mappings different from 1.11 mappings?
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L224[14:41:48] <ghz|afk> there's no 1.11.2 mappings yet iirc?
L225[14:41:49] <ghz|afk> !!latest
L226[14:41:50] <MCPBot_Reborn> === Latest Mappings ===
L227[14:41:51] <MCPBot_Reborn> MC Version Forge Gradle Channel
L228[14:41:52] <MCPBot_Reborn> 1.11 snapshot_20170109
L229[14:41:52] <MCPBot_Reborn> 1.10.2 snapshot_20161117
L230[14:41:53] <MCPBot_Reborn> 1.10.2 stable_29
L231[14:41:54] <MCPBot_Reborn> 1.9.4 snapshot_20160627
L232[14:41:54] <MCPBot_Reborn> 1.9.4 stable_26
L233[14:41:55] <MCPBot_Reborn> 1.9 snapshot_20160516
L234[14:41:56] <MCPBot_Reborn> 1.9 stable_24
L235[14:41:57] <MCPBot_Reborn> 1.8.9 snapshot_20160301
L236[14:41:57] <MCPBot_Reborn> 1.8.9 stable_22
L237[14:41:58] <MCPBot_Reborn> 1.8.8 snapshot_20151229
L238[14:41:59] <MCPBot_Reborn> + 5 more. Please use !more to see 5 queued entries.
L239[14:42:00] <ghz|afk> yeah
L240[14:42:07] <ghz|afk> still stuck on 1.11 mappings for 1.11.2
L241[14:42:20] <AtomicStryker> oh so the forge for 1.11 uses ... what, incompatible mappings?
L242[14:42:25] <AtomicStryker> or do they "mostly" match
L243[14:42:35] <ghz|afk> they are missing a few things
L244[14:42:38] <ghz|afk> but they work just fine otherwise
L245[14:42:56] <AtomicStryker> but that would mean 1.11 mods should work on 1.11.2?
L246[14:43:00] <AtomicStryker> im getting reports they dont
L247[14:43:02] <ghz|afk> mostly, yes
L248[14:43:06] <ghz|afk> but not all
L249[14:43:14] <ghz|afk> there's a few changes to some widely-used methods
L250[14:43:30] <AtomicStryker> only one eclipse complained about was Chunk.getPos
L251[14:43:34] <AtomicStryker> for my mods, atleast
L252[14:43:41] <AtomicStryker> but i dont know what broke in coremod country
L253[14:43:46] <ghz|afk> yeah I didn't hit anything myself
L254[14:44:03] <ghz|afk> but iirc MCjty did stumble upon one method
L255[14:44:13] <ghz|afk> I just can't remember which one it was
L256[14:46:51] <ghz|afk> now I'm tempted to setupForge on the last 1.11 and the first 1.11.2
L257[14:47:02] <ghz|afk> and see exactly what changed on the clean code
L258[14:47:15] <quadraxis> Block.addCollisionBoxToList
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L260[14:47:27] <quadraxis> that's one change
L261[14:47:30] <ghz|afk> ah!
L262[14:47:35] <ghz|afk> that may have been the one someone mentioned
L263[14:47:49] <ghz|afk> yeah I don't use that method right now in any of my mods
L264[14:47:54] <ghz|afk> getBoundingBox is enough for my needs
L265[14:48:07] <PaleoCrafter> I think multiple changed to include "isActualState"
L266[14:48:16] <PaleoCrafter> or was that 1.11 already?
L267[14:48:49] <ghz|afk> isActualState?
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L269[14:49:17] <PaleoCrafter> the added parameter is a boolean
L270[14:49:22] <ghz|afk> ah
L271[14:49:36] <PaleoCrafter> and overriding methods check for it and if it's false, do state = getActualState, so I assume it's "isActualState" :D
L272[14:50:09] <williewillus> `useActualState` would be better
L273[14:50:28] <ghz|afk> no
L274[14:50:41] <ghz|afk> if the value is true, the state is already an actual state
L275[14:50:46] <ghz|afk> so getActualState is not needed
L276[14:50:49] <ghz|afk> that's how the boolean is used
L277[14:51:13] <ghz|afk> it's either "isActualState" or "preventGettingActualState"
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L279[14:51:20] <ghz|afk> depending on the exact meaning
L280[14:51:21] <ghz|afk> ;P
L281[14:51:39] <PaleoCrafter> I actually can't remember right now and just closed my IDE, so :D
L282[14:51:50] <PaleoCrafter> I *think* they did (!p_whatever) though
L283[14:51:57] <williewillus> yeah
L284[14:51:59] <williewillus> i checked
L285[14:52:35] <PaleoCrafter> it doesn't really make a lot of sense, imo
L286[14:52:55] <williewillus> it's a bandaid for the translocation mess
L287[14:52:57] <williewillus> :P
L288[14:52:59] <PaleoCrafter> most overriding classes check for it and then use the actual state, why not just pass in the right state? :D
L289[14:53:05] <ghz|afk> yeah
L290[14:53:18] <ghz|afk> they should have changed the callers to pass in getActualState
L291[14:53:31] <williewillus> but then it'd be inconsistent with the other methods
L292[14:53:36] <PaleoCrafter> wat
L293[14:54:18] <williewillus> a great portion of the code only takes and uses meta states, so maybe they didn't want to change just one to be actual state
L294[14:54:33] <williewillus> either way seeing as meta is going away soon it's a bandaid :P
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L297[14:56:08] <AtomicStryker> the coremod stuff is definitely broken
L298[14:56:16] <ghz|afk> yeah
L299[14:56:20] <ghz|afk> that's not a surprise
L300[14:56:31] <AtomicStryker> it is, actually, if the mods compile against the old mappings
L301[14:56:44] <AtomicStryker> and dont crash on load
L302[14:56:56] <ghz|afk> hm?
L303[14:57:11] <AtomicStryker> i mean if they did something like change the class mapping for World
L304[14:57:15] <AtomicStryker> every single mod would crash on load
L305[14:57:20] <ghz|afk> oh
L306[14:57:32] <ghz|afk> yeah I was thinking about coremods like adding a hook in a method
L307[14:57:44] <ghz|afk> if the layout of the method code has changed, the injection point will be invalid
L308[14:57:44] <AtomicStryker> what on earth did they change
L309[14:58:02] <ghz|afk> no idea ;P
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L312[14:59:04] <AtomicStryker> *grabs javap* IM GOIONG IN
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L314[15:01:24] <AtomicStryker> mappings definitely changed
L315[15:01:30] <AtomicStryker> no way this is compiling against 1.11
L316[15:01:50] <AtomicStryker> 1.11 World was ajq
L317[15:01:57] <AtomicStryker> ajq is an enum in 1.11.2
L318[15:02:09] <ghz|afk> eh
L319[15:02:10] <ghz|afk> yes
L320[15:02:13] <ghz|afk> the root mappings
L321[15:02:23] <ghz|afk> the ones that map obf to srg
L322[15:02:27] <ghz|afk> those change always
L323[15:02:30] <ghz|afk> even for minor patches
L324[15:02:33] <AtomicStryker> i need those.
L325[15:02:46] <AtomicStryker> my coremods use em
L326[15:02:48] <ghz|afk> I was under the impression coremods worked at srg level
L327[15:03:03] <AtomicStryker> some begineer level wimpy coremods maybe
L328[15:03:04] <AtomicStryker> not mine
L329[15:03:18] <ghz|afk> well you can grab the 1.11.2 MCP zip from the maven
L330[15:03:44] <AtomicStryker> i have the gradle folder but i only find the uh srg to clear mappings
L331[15:04:23] <AtomicStryker> nevermind found it
L332[15:04:26] <AtomicStryker> joined.srg
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L339[15:19:01] <PaleoCrafter> AtomicStryker, I'd say go through the hassle of *somewhat* future proofing your coremods then :P
L340[15:19:16] <PaleoCrafter> just use @SortingIndex(1001) (any number bigger than 1000 will do and you get SRG names)
L341[15:19:44] <AtomicStryker> que?
L342[15:19:46] * PaleoCrafter waits to get kicked for giving that advice
L343[15:19:54] <PaleoCrafter> on your IFMLLoadingPlugin, put that annotation :P
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L345[15:20:31] <AtomicStryker> so ... i can then modify using srg names?
L346[15:20:43] <PaleoCrafter> yes
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L348[15:21:02] <PaleoCrafter> this has been a thing since at least 1.4.7, iirc :P
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L350[15:21:11] <AtomicStryker> and i assume this is frowned upoin
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L352[15:21:21] <AtomicStryker> because they dont want coremods running before forge/fml?
L353[15:21:36] <PaleoCrafter> well, no, coremods just generally are bad :P
L354[15:22:03] <AtomicStryker> they are a tool. you cant write a forgehook into every method
L355[15:22:07] <AtomicStryker> and i want to alter vanilla behaviour
L356[15:22:46] <PaleoCrafter> I'm not going to question the official stance :P
L357[15:33:45] <williewillus> wtf
L358[15:33:51] <williewillus> ItemPiston.getMetadata(int)
L359[15:33:55] <williewillus> why does it return 7 randomly
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L361[15:34:48] <howtonotwin> TIL MC does not like it when you accelerate to 140 blocks/tick
L362[15:34:50] <Ordinastie> hehe, did that fuck something up for you too ? :p
L363[15:35:45] <howtonotwin> TIAlsoL Exponential growth is exponentially more amazing than I thought it was
L364[15:36:55] <howtonotwin> But I can still shoot a boat between islands in the middle of the ocean, so there's that
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L366[15:38:30] <ghz|afk> williewillus: I presume so that it's in the right direction
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L368[15:38:47] <williewillus> meta 7 is the "face on all sides" meta
L369[15:38:50] <ghz|afk> no wait that's the block place
L370[15:39:04] <ghz|afk> hmm yeah no idea XD
L371[15:39:04] <williewillus> which crashes getStateFromMeta
L372[15:39:17] <williewillus> dumb vanilla thing that idk how to work around :P
L373[15:39:31] <Ordinastie> just use default state for pistons
L374[15:39:37] <ghz|afk> why would you use getStateFromMeta?
L375[15:39:50] <ghz|afk> the value from there is only valid for getStateForPlacement
L376[15:40:08] <williewillus> botaina rannuncarpus. you go item meta -> block meta using stack.getMetadata, then block meta -> state using getStateFromMeta
L377[15:40:16] <williewillus> except vanilla crashes itself
L378[15:40:19] <ghz|afk> yeah that's not how mc does it
L379[15:40:31] <williewillus> yes except getStateForPlacement needs an entity
L380[15:40:31] <ghz|afk> mc does itemblock meta -> getMetadata -> getStateForPlacement
L381[15:40:33] <williewillus> and I don't have one
L382[15:40:46] <Ordinastie> williewillus, there is not guarantee that item meta matches the state meta
L383[15:40:48] <ghz|afk> the value is not guaranteed to work anywhere else
L384[15:40:53] <williewillus> Ordinastie: i know that
L385[15:41:09] <williewillus> there's a method on Item that's *supposed* to convert stack meta to world meta
L386[15:41:13] <ghz|afk> you'd need a special case for it
L387[15:41:21] <howtonotwin> IIRC you CAN actually give getStateForPlacement null
L388[15:41:23] <williewillus> but it returns a world meta that crashes the piston's own getStateFromMeta :P
L389[15:41:26] <williewillus> howtonotwin: not for pistons
L390[15:41:29] <PaleoCrafter> How about a fake player? :P
L391[15:41:48] <howtonotwin> Do it the commandblock way then :P
L392[15:41:52] <williewillus> which is :P
L393[15:41:58] <howtonotwin> invisible armor stand marker on flower
L394[15:42:00] <howtonotwin> place from there :P
L395[15:42:05] <williewillus> lolno
L396[15:42:08] <williewillus> fakeplayer it is
L397[15:42:13] <Ordinastie> williewillus, what makes you say it's supposed to be world meta ?
L398[15:42:26] <williewillus> "it" being?
L399[15:42:43] <Ordinastie> <williewillus> but it returns a world meta that crashes the piston's own getStateFromMeta :P
L400[15:43:02] <AtomicStryker> thanks for the helps. hilariously untested publishings for 1.11.2 are go
L401[15:43:12] <PaleoCrafter> lol
L402[15:43:29] <AtomicStryker> if it doesnt crash me on world load i call it working
L403[15:44:19] <PaleoCrafter> You actually start a world? For me "game reaches main menu" is always sufficient :P
L404[15:44:19] <AtomicStryker> i wonder if the curse people actually try the files before approving them
L405[15:44:32] <AtomicStryker> i know they atleast look into archives
L406[15:44:33] <PaleoCrafter> I highly doubt it
L407[15:44:42] <Ordinastie> it's an automated system
L408[15:45:03] <PaleoCrafter> There still are moderators that have the final say, Ordinastie
L409[15:45:16] <AtomicStryker> if you push an obvious dupe they will reject it
L410[15:46:23] <PaleoCrafter> But I've submitted a modpack and it had only a slightly longer accepting time than a mod, and I doubt they started the game in that amount of time XD
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L415[16:00:02] <TechnicianLP> is there a way to get notified when a played sound ends?
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L418[16:02:46] <williewillus> TechnicianLP: not currently but all the logic is packed into one method which looks pretty nice to potential patching
L419[16:02:50] <williewillus> SoundManager.updateAllSounds
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L421[16:03:34] <RebelKeithy> why do I keep getting null when I call te.getCapability(CapabilityEnergy.ENERGY, side)
L422[16:03:55] <Ordinastie> because it doesn't have the capability
L423[16:04:26] <RebelKeithy> It's being called on actually additions double furnace and energy lasers though
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L425[16:04:44] <williewillus> if it's null then it doesn't have the cap on that side :P
L426[16:04:56] <williewillus> does AA use Forge energy?
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L428[16:05:07] <RebelKeithy> in their github code it does
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L430[16:05:40] <RebelKeithy> https://github.com/Ellpeck/ActuallyAdditions/blob/master/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityBase.java#L342
L431[16:06:15] <Ordinastie> it's the line under that matters
L432[16:06:21] <N0c7is> How do I specify the version of a dependency my mod requires?
L433[16:06:28] <N0c7is> I cant find anything about it on the web
L434[16:06:42] <williewillus> N0c7is: https://github.com/williewillus/Botania-1/blob/19e16863f143f5c16c66e17c814e7447d61741cb/src/main/java/vazkii/botania/common/lib/LibMisc.java#L20-L20
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L437[16:06:55] <Ordinastie> RebelKeithy, https://github.com/Ellpeck/ActuallyAdditions/blob/master/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityBase.java#L367
L438[16:07:09] <N0c7is> Thank you willie.
L439[16:08:01] <RebelKeithy> Ordinastie, its
L440[16:08:14] <RebelKeithy> Ordinastie, it's overwritten in the double furnace class https://github.com/Ellpeck/ActuallyAdditions/blob/master/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityFurnaceDouble.java#L203
L441[16:08:45] <Ordinastie> then use a debugger to find out why it's null
L442[16:09:05] <RebelKeithy> I can't get AA to load in eclipse :/
L443[16:09:37] <Ordinastie> dropping the mod in mods folder doesn't work ?.
L444[16:10:04] <RebelKeithy> I get, java.lang.NoClassDefFoundError: de/ellpeck/actuallyadditions/mod/blocks/BlockEnergizer
L445[16:10:11] <RebelKeithy> and a few other similar errors
L446[16:10:44] <Ordinastie> that's when you drop the jar in mods/ ?
L447[16:10:51] <RebelKeithy> yeah
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L449[16:11:52] <N0c7is> If I specify the dependencies in my mod's Mod annotation, would I be correct by assuming its not necessary to specify it in my mod's mcmod.info?
L450[16:11:54] <Ordinastie> is the class in the jar ?
L451[16:12:33] <TechnicianLP> ok temporary workaround: keep a weakref to the positionedsoundrecord and if it gets collected it has stopped playing (i know it might not immeadiatly get collected)
L452[16:13:13] <RebelKeithy> it's in there
L453[16:14:20] <Ordinastie> and that's the actual class it can't find ? not one that it depends on ?
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L456[16:17:03] <RebelKeithy> both are in there https://i.imgur.com/OQCnmzp.png
L457[16:18:48] <Ordinastie> can you post full log ?
L458[16:19:45] <RebelKeithy> http://pastebin.com/XQz6e4CL
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L462[16:22:17] <Ordinastie> well, I don't know
L463[16:22:22] <Ordinastie> that's weird
L464[16:22:28] <Ordinastie> maybe see if they have a dev jar
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L466[16:24:47] <RebelKeithy> hmm, I'm using multiproject workspace from here: https://www.youtube.com/watch?v=xp2jmt47yTQ
L467[16:25:24] <RebelKeithy> so my run folder is one directory up. I setup a new workspace leaving everything alone and AA will open in eclipse that way
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L476[16:30:33] <Smack> Is there a way to have Gradle Shadow relocate java packages? I'm using an external API that likes to think javax.net is inside com.apidev.apiname.libraries.javax.net while it's not.
L477[16:30:33] <Smack> Rather than editing the API myself I figured it'd be a cheap fix until the dev sees my issue
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L480[16:34:48] <parzivail> is there something special you have to do (aside from cancelling the event) to get the EntityViewRenderEvent.FogDensity event to work all the time?
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L483[16:37:25] <williewillus> does it not work all the time right now?
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L485[16:37:59] <parzivail> no
L486[16:38:08] <parzivail> it works like 50/50, sometimes you
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L488[16:38:27] <parzivail> 'll load in and it works, and other times you will open a world and it's broken
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L491[16:41:49] <parzivail> more testing shows that if you make a world and play in it immediately, the fog is broken until you close the game and come back into that worls
L492[16:42:06] <parzivail> so fog only shows up on the 2nd+ go-round of booting into that world
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L514[17:20:44] <N0c7is> I'm trying to get my gradle build script to replace tokens in a java class. I thought I was doing it correctly, and even looked at several examples, but the tokens don't get replaced after the project builds. Here's my build script as well as the java classs I'm trying to replace tokens in: https://gist.github.com/anonymous/e0842b4bbe404bdaf62cc1a22ad656ba
L515[17:21:58] <ghz|afk> doesn't look much different than what I do
L516[17:21:58] <ghz|afk> https://github.com/gigaherz/Survivalist/blob/master/build.gradle#L39
L517[17:22:00] <ghz|afk> hmmm
L518[17:22:10] <ghz|afk> maybe you need a replaceIn for each replace?
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L520[17:22:27] <N0c7is> In that case, wouldnt one of the tokens have replaced at least?
L521[17:22:59] * ghz|afk shrugs
L522[17:23:08] <N0c7is> I'll try it just in case
L523[17:23:52] <N0c7is> nope, didnt work
L524[17:24:28] <kenzierocks> have you run clean since you added it?
L525[17:24:43] <N0c7is> No, is that something I should do?
L526[17:24:49] <kenzierocks> you can try it
L527[17:25:07] <kenzierocks> also, i'm not sure that FG 1.2 had replace capabilities
L528[17:25:29] <N0c7is> Oh, I could see why that might be a problem
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L530[17:26:05] <kenzierocks> oh, it did
L531[17:26:11] <kenzierocks> i dunno then
L532[17:26:19] <N0c7is> I'm trying a clean.
L533[17:27:07] <N0c7is> Same thing
L534[17:27:49] <kenzierocks> what task are you running to build?
L535[17:28:01] <N0c7is> Just the standard "build" task
L536[17:30:03] <kenzierocks> can you run with --debug
L537[17:30:07] <kenzierocks> and give me the log
L538[17:30:10] <N0c7is> Sure
L539[17:30:13] <kenzierocks> (do that after a clean)
L540[17:30:27] <N0c7is> Already ran the clean. Should I clean again?
L541[17:30:48] <kenzierocks> yea
L542[17:30:54] <kenzierocks> i want to make sure it runs the task again
L543[17:33:00] <N0c7is> Alright, one massive build log coming up: https://gist.github.com/anonymous/17946fa3559129c71b1540c2e25aefab
L544[17:34:15] <howtonotwin> well it seems to be doing something :P https://gist.github.com/anonymous/17946fa3559129c71b1540c2e25aefab#file-build-log-L1940-L1945
L545[17:34:16] <kenzierocks> huh
L546[17:34:21] <kenzierocks> it hits the replace
L547[17:35:01] <N0c7is> Hm, well the output sources jar is what I've been checking, and it still contains the tokens
L548[17:35:11] <kenzierocks> oh
L549[17:35:20] <kenzierocks> that's a big difference
L550[17:35:29] <kenzierocks> i'm sure your actual files are fine then
L551[17:35:50] <kenzierocks> your source jar can't pull from sourceSets.main.allSource
L552[17:36:00] <kenzierocks> because the replace is done in the 'sourceMainJava' task
L553[17:36:07] <kenzierocks> and it writes to a different location
L554[17:36:12] <N0c7is> Oh
L555[17:36:43] <kenzierocks> try putting 'from sourceMainJava.output' instead
L556[17:37:29] <ghz|afk> hmm my source files do get the replacements applied, and I didn't mess with my build.gradle ;P
L557[17:37:40] <ghz|afk> besides adding the shading stuff
L558[17:37:55] <kenzierocks> ghz|afk: your source jar comes from FG
L559[17:38:07] <kenzierocks> which already does that
L560[17:38:15] <ghz|afk> oh right
L561[17:38:24] <ghz|afk> he's on 1.7.10's fg
L562[17:38:26] <N0c7is> I checked the standard jar using JD-GUI, the tokens did indeed get replaced.
L563[17:38:31] <ghz|afk> which didn't do source jars yet
L564[17:39:21] <N0c7is> @kenzie Not sure I follow what you meant by putting 'from sourceMainJava.output'
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L566[17:39:32] <kenzierocks> you currently have from sourceSets.main.allSource
L567[17:39:35] <kenzierocks> in srcJar
L568[17:39:39] <kenzierocks> replace it with that
L569[17:39:41] <N0c7is> Oh
L570[17:39:44] <N0c7is> Got it
L571[17:40:54] <N0c7is> It worked, thank you :)
L572[17:41:30] <kenzierocks> np
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L584[18:33:18] <parzivail> oh ghz|afk, you know anything about the FogDensity event?
L585[18:33:31] <ghz|afk> nope
L586[18:33:45] <parzivail> aw shucks
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L639[21:56:52] <N0c7is> Does anyone using the maven gradle plugin know how to add additional properties to the pom during artifact upload? I'm trying to keep a record of what forge version each build was built on, but I'm having a really hard time finding any information on doing such a thing.
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L648[22:31:26] <killjoy> Anyone have RGB RAM yet?
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L655[22:54:01] <N0c7is> Took me 3 hours total, but I finally figured it out.
L656[22:55:09] <killjoy> Will you ever get those 3 hours back?
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L665[23:35:16] <williewillus> !gm func_82790_a
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