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L28[01:59:53] <MCPBot_Reborn> [TEST CSV] Pushing snapshot_20160906 mappings to Forge Maven.
L29[01:59:57] <MCPBot_Reborn> [TEST CSV] Maven upload successful for mcp_snapshot-20160906-1.10.2.zip (mappings = "snapshot_20160906" in build.gradle).
L30[02:00:07] <MCPBot_Reborn> Semi-live (every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed) MCPBot mapping exports can be found here: http://export.mcpbot.bspk.rs/
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L87[06:49:28] <sham1> o/
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L115[08:58:02] <PaleoCrafter> williewillus!
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L142[10:27:14] <sham1> Time to ruin the extreme silence
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L149[10:31:10] <Ordinastie_> That's why we can't have nice things
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L157[10:38:47] <Bottersnike> Hai
L158[10:38:53] <Bottersnike> Can someone help me please
L159[10:38:58] <LatvianModder> when is it best to register an IResourceManagerReloadListener
L160[10:39:37] <Bottersnike> Anyone?
L161[10:39:56] <LatvianModder> You didnt ask with what to help so.. ya I dunno
L162[10:40:39] <Bottersnike> I want to catch any chat and then respond as the player. Ideally client side. I just can't find any docs and google has not been opening up his secrests to me.
L163[10:41:01] <Bottersnike> By the player I mean the player who's client the mod is running on
L164[10:41:24] <LatvianModder> ClientChatReceivedEvent
L165[10:41:35] <LatvianModder> Simple search in Forge. Cmon its not that hard
L166[10:41:57] <Bottersnike> What do I have to import to get that?
L167[10:42:04] <Bottersnike> And how would I then send a message as the player?
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L169[10:42:53] <Bottersnike> N.B. I'm on 1.10.2
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L171[10:44:10] <Bottersnike> nvm. I found the import. How do I send a message as the player though?
L172[10:45:05] <LatvianModder> Check how GuiChat does it
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L174[10:45:28] <Bottersnike> How would I do that?
L175[10:45:57] <LatvianModder> |:I
L176[10:46:08] <Bottersnike> I'm using intellij and i can't see any minecraft sources
L177[10:49:10] <Bottersnike> Do you know why@Mod.EventHandler
L178[10:49:11] <Bottersnike> public void chatEvent(ClientChatReceivedEvent event) {
L179[10:49:11] <Bottersnike> System.out.println( "Chat Recieved!" );
L180[10:49:11] <Bottersnike> }
L181[10:49:16] <Bottersnike> isn't working?
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L183[10:52:28] <Ordinastie_> because @EventHandler is for FML events
L184[10:52:32] <Ordinastie_> you want @SubscribeEvent
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L186[10:55:08] <plathrop> I always read that as "F My Life" events. Am I the only one?
L187[10:55:40] <LatvianModder> Ya im pretty sure you'd be the only one if you Didnt read it like that
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L191[10:58:30] <Bottersnike> Do I still want the @Mod.SubscribeEvent or just @SubscribeEvent?
L192[10:58:50] <LatvianModder> There is just SubscribeEvent
L193[10:59:01] <Bottersnike> Okay
L194[10:59:09] <Bottersnike> I'm testing now
L195[10:59:11] <sham1> No there is not
L196[10:59:12] <sham1> Wait
L197[10:59:14] <sham1> Nvm
L198[10:59:19] <sham1> Am confusew
L199[10:59:24] <Bottersnike> I also managed to rip the sendChatMessage code out of GuiChat.java
L200[11:00:25] <LatvianModder> I will now proceed to remove as many SideOnlys as I can. Maybe even all of them
L201[11:01:18] <Bottersnike> It doesn't work... Arrgggg
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L204[11:04:49] <Bottersnike> My code looks like the following:
L205[11:04:50] <Bottersnike> @SubscribeEvent
L206[11:04:50] <Bottersnike> public void chatEvent(ClientChatReceivedEvent event) {
L207[11:04:50] <Bottersnike> this.sendChatMessage("Reply", true);
L208[11:04:50] <Bottersnike> }
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L210[11:04:59] <Bottersnike> Any ideas why it isn't working?
L211[11:08:10] <Ordinastie_> because it looks like you don't have any programming knowledge :s
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L213[11:08:37] <Bottersnike> Not in java :D
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L215[11:09:51] <Ordinastie_> you should start with that I think
L216[11:12:11] <Bottersnike> Any good tutorials you know of?
L217[11:12:28] <sham1> Oracle's
L218[11:12:37] <sham1> For what a shitty company it is
L219[11:12:50] <sham1> They still have a very good Java tutorial
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L221[11:14:32] <Bottersnike> :D
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L228[11:32:04] <Bottersnike> I've got somewhere, but whenever I type in chat I get the error: com.bottersnike.osbchatmod.event.EventHandlerCommon@34f4fd04 onClientChatRecieved(Lnet/minecraftforge/client/event/ClientChatReceivedEvent;)V
L229[11:32:04] <Bottersnike> [17:30:55] [Client thread/FATAL]: Error executing task
L230[11:32:05] <Bottersnike> java.util.concurrent.ExecutionException: java.lang.NullPointerException
L231[11:33:11] <PaleoCrafter> NPEs are easy to debug :P
L232[11:33:30] <Bottersnike> How so?
L233[11:33:44] <Bottersnike> Do I just use intellij's debugger?
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L235[11:34:44] <tterrag> find the line it occured on, go to that line, find what could be null
L236[11:34:46] <tterrag> make it not so
L237[11:35:04] <PaleoCrafter> Usually using common sense is enough for a NPE :P
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L239[11:35:14] MineBot sets mode: +o on LexLap2
L240[11:35:19] <Bottersnike> The line is this.mc.ingameGUI.getChatGUI().addToSentMessages(msg);
L241[11:35:25] <Bottersnike> Any ideas what might be null?
L242[11:35:50] <tterrag> could you post the actual crash log?
L243[11:35:51] <IoP> all
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L245[11:36:26] <Bottersnike> http://pastebin.com/7F8TUVa8
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L253[11:45:57] <Bottersnike> Any help?
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L319[14:20:56] <Aroma1997> umm, is there a hook, that gets called/event that gets fired, when an armor item breaks?
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L325[14:26:53] <secondimpact> Hi! I'm trying to intercept the vanilla keepalive packet, but my handler never receives anything. Event injecting the handler: http://hastebin.com/anagolujan.avrasm Handler: http://hastebin.com/anosuripor.java
L326[14:27:13] <secondimpact> My log contains 'Works!' (event) but the 'k' (handler) is never logged at all.
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L338[14:45:07] <sham1> This day has been relatively silent
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L342[14:50:58] <PaleoCrafter> and you're destroying that tranquility again, sham1 :P
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L345[14:53:01] <illy> beep o/
L346[14:53:18] <PolarizedIons> bloop \o
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L361[15:31:20] <untamemadman> Could anyone help me with NBT?
L362[15:31:39] <Ordinastie_> Don't ask to ask
L363[15:31:42] <AbrarSyed> its just binary json
L364[15:32:35] <untamemadman> I have "GameRegistry.addShapedRecipe(new ItemStack(Items.SPAWN_EGG, 1, 51), "ZZC", "ZXC", "ZCC", 'Z', new ItemStack(Items.ARROW),'C', new ItemStack(Items.BONE), 'X', new ItemStack(Items.EGG));" however within 1.10.2 or 1.9 spawn eggs were changed, giving them NBT data instead of using damage values.
L365[15:32:56] <untamemadman> and I have no idea how to update to use NBT
L366[15:34:00] <Ordinastie_> did you try setting the NBT for your output ?
L367[15:35:15] <untamemadman> The item stack wants Item, Amount, meta and capNBT but I have 0 idea how to do the NBT in the correct syntax that it wants
L368[15:36:10] <Ordinastie_> you mean you don't know how to set the NBT for an itemStack ?
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L371[15:36:46] <untamemadman> Pretty much & I tried google but it didn't help
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L373[15:37:31] <Ordinastie_> did you look at the methods available for an itemStack?
L374[15:38:30] <untamemadman> I tried but I have never used NBT before so I have no idea what I'm looking for
L375[15:39:55] <masa> you have to keep the stack in a variable and then set the NBT via setTagCompound(tag) on it and then pass that to the recipe
L376[15:40:05] <masa> ie. you can't set the NBT directly via the constructor
L377[15:43:34] <untamemadman> Can you give an example?
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L379[15:46:18] <Ordinastie_> at this point, I'd link you a java tutorial, but I've been told that would be rude
L380[15:47:07] <masa> untamemadman: https://gist.github.com/maruohon/5afc49f9047a543e8e40ba8efa5d168c
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L382[15:47:30] <Ordinastie_> or you can wait for masa to mouth feed the solution
L383[15:47:36] <masa> I don't have my IDE at hand so some of the method names might be wrong
L384[15:48:34] <untamemadman> Ty Masa
L385[15:48:41] <masa> also the entity string is probably Creeper in 1.10, I think in 1.11 it will become minecraft:creeper
L386[15:49:15] <masa> at least some of the snapshot reviews seemed to indicate they are making such changes
L387[15:49:29] <masa> at least to the commands
L388[15:49:35] <masa> not sure about the spawn eggs actually
L389[15:50:07] <untamemadman> I think they are changing the mobs and therefore the NBT will change
L390[15:51:11] <masa> well they seem to be unifying more of the names and ids to the namespace:id format
L391[15:51:44] <masa> not sure why they are doing it in small pieces and breaking stuff at every release instead of doing them all at once...
L392[15:52:13] <Ordinastie_> chances are, they make a part time unpaid intern do the changes
L393[15:52:47] <masa> seems that way
L394[15:52:54] <Ordinastie_> but you can say that for pretty much every refactoring they do
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L397[15:53:54] <masa> for example one of the village NBT crash bugs was "fixed" by adding a null check so that the crash went away, but that instead caused the village data to still be handled wrong and it introduced a new exception that is spamming the server console at every world save ie. every 45 seconds
L398[15:54:14] <untamemadman> Ty for your help masa I not gotta spend an hour recoding all the spawn eggs :P
L399[15:56:01] <PitchBright> anybody know, off the top of their head... where I can find the interaction that makes Stone appear, when Lava meets Water. I found the Cobblestone & Obsidian stuff... but can't figure out where the regular stone creation is occuring.
L400[15:56:32] <Ordinastie_> lava and water can make stone ? that's new
L401[15:56:46] <PitchBright> http://minecraft.gamepedia.com/Lava#Lava_and_water
L402[15:56:59] <PitchBright> I'm in 1.7.10 (don't be mad)
L403[15:57:43] <PitchBright> I think it occurs way less often than the obby or cobble action
L404[15:58:03] <masa> "way less often", more like it has a specific requirement
L405[15:58:06] <PitchBright> not sure I've ever even witnessed in game. On in dev now that I'm tinkering with the mechanics
L406[15:58:22] <masa> you need to flow lava into a water source block from above
L407[15:58:36] <PitchBright> yeah, I meant... like... players would see that specific interaction happening way less often in the world
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L409[15:58:51] <PitchBright> so might explain why Ordinastie_ hadn't noticed it before
L410[15:58:52] <masa> ie. if you pour lava on top of a lake, it will only make stone
L411[15:59:01] <PitchBright> roger that
L412[16:00:01] <masa> but anyway, I'd assume it has to be either in the water or lava or some other fluid block class
L413[16:00:33] <PitchBright> that's what I was thinkin' too.. .BlockLiquid... that's where the obby and cobble bit is.
L414[16:00:39] <PitchBright> I'm probably goin' blind
L415[16:00:42] <masa> either via the tick/update methods wwhichever it was called, or some of the neighbour update methods
L416[16:00:55] <Ordinastie_> did you look for STONE ?
L417[16:01:02] <PitchBright> yeah... no dice
L418[16:02:50] <masa> BlockDynamicLiquid#updateTick()
L419[16:02:53] <masa> at least in 1.10
L420[16:03:27] <PitchBright> beauty!! thanks masa!
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L437[17:04:25] <tterrag> Ordinastie_: not new :P
L438[17:04:33] <tterrag> water source + lava = stone
L439[17:04:50] <Ordinastie_> never noticed it
L440[17:04:54] <tterrag> masa: not necessarily from above
L441[17:04:57] <tterrag> though that's the easiest way
L442[17:10:54] <MalkContent> is there even any way to get lava to touch a sourceblock if not from above?
L443[17:11:20] <Ordinastie_> water flows towards nearest hole
L444[17:11:37] <Ordinastie_> so it's not necessarily spread
L445[17:11:41] <MalkContent> im pretty sure if lava flows into water from the side, the lava gets changed into cobble
L446[17:13:12] <MalkContent> okay, managed to kill the water sourceblock with side-lava, just gotta be lucky with the ticking i guess
L447[17:13:22] <MalkContent> however, the water source turned to cobble :P
L448[17:16:30] <tterrag> exactly, top side is most reliable way
L449[17:16:35] <tterrag> but you can fluke other directions :p
L450[17:22:29] <MalkContent> ill take your word for it ^^
L451[17:27:03] <LexMobile> Never seen it happen any way besides down
L452[17:27:24] <LexMobile> And doing to down is Uber reliable
L453[17:27:33] <PaleoCrafter> Lex, may I request something for the files site?
L454[17:28:06] <LexMobile> Not right now but if you put something together maybe
L455[17:28:17] <LexMobile> We need to get this logo contest up and running
L456[17:28:30] <LexMobile> And get that done so we can redesign al the things
L457[17:29:23] <PaleoCrafter> well, it's nothing I can put together, but I think it'd be nice to have permalinks to individual forge versions
L458[17:29:27] <illy> Lex, could I use the jenkins to test out jenkins build integration for the bot?
L459[17:29:41] <masa> tterrag: I didn't look that closely into it, but the piece of code I saw while looking where it happened, did in fact specifically look for a water block below the current position
L460[17:30:16] <LexMobile> All links are permalinks so no idea what you want
L461[17:30:37] <LexMobile> Illy use your own?
L462[17:31:13] <tterrag> masa: that's strange
L463[17:31:39] <PaleoCrafter> well, I mean something like mc_version.html#forge_version works and brings you to the line with the forge version
L464[17:32:11] <LexMobile> Maybe but that has issue with the collapsed I'd think
L465[17:32:31] <PaleoCrafter> for *that* I can put something together :P
L466[17:32:50] <LexMobile> Those are just anchors we could add them
L467[17:33:13] <LexMobile> Just need a if using anchor don't collapse
L468[17:33:34] <PaleoCrafter> window.location.hash has got you covered :P
L469[17:33:46] <LexMobile> Also....
L470[17:34:03] <LexMobile> Would it be worth it to have specific pages on each version
L471[17:34:13] <LexMobile> That displays all the downloads like a promo
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L473[17:34:25] <LexMobile> And shows the change log in a nice pretty way?
L474[17:35:16] <LexMobile> Maybe something worth mocking up
L475[17:35:18] <ShadwDrgn> anyone know how to use the "Spawns" list in the player nbt tags? I tried putting ints for Dim, SpawnX, SpawnY, and SpawnZ and a Bool SpawnForced for an rftools dimension i added into my guid.dat for the save in my game to force a spawn at the matter reciever but i still just respawn at random locations :(
L476[17:35:47] <ShadwDrgn> forge does seem to add the tag and read it, but i can't seem to use it properly. :(
L477[17:35:50] <LexMobile> The fuck.... No
L478[17:35:59] <ShadwDrgn> no wha?
L479[17:36:10] <LexMobile> Force spawn has nothing to do with that
L480[17:36:22] <ShadwDrgn> forcespawn is supposed to make it so whether there's a bed at the location or not it works
L481[17:36:26] <ShadwDrgn> which there is not...
L482[17:36:27] <LexMobile> That's just a per dim bed location
L483[17:36:38] <ShadwDrgn> SpawnForce should set it so if there's no bed present it works
L484[17:36:45] <LexMobile> Pretty sure that's not what it does
L485[17:36:55] <ShadwDrgn> that's what the minecraft crappy shitty wiki claims it does
L486[17:37:03] <ShadwDrgn> what's it actually do then?
L487[17:37:07] <LexMobile> I'd have to look but was pretty sure that's not a thing
L488[17:37:11] <ShadwDrgn> :(
L489[17:37:57] <PaleoCrafter> I think a per version site would be cool, allows for further expansion in the future (maybe something like "Known issues for this version" etc.)
L490[17:38:06] <ShadwDrgn> according to line 595 of EntityPlayer.java.patch it does exactly what i'm thinkgin
L491[17:38:10] <ShadwDrgn> "+ * Noramally isSpawnForced is used to determine if the respawn system should check for a bed or not.
L492[17:38:11] <ShadwDrgn> "
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L494[17:39:36] <LexMobile> Pretty sure we don't do that
L495[17:39:45] <LexMobile> Will be home in a few
L496[17:39:51] <LexMobile> Just down the road
L497[17:40:40] <ShadwDrgn> fine so if i place a bed there then set those tags it should in theory spawn me there
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L500[17:44:08] <ShadwDrgn> still nothing
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L510[17:56:28] <secondimpact> Does Forge override the system classloader? (in particular, is using Class#forName safe with no loader argument given?)
L511[17:57:17] <LexManos> Its fine because you are in a child classloader
L512[17:57:29] <LexManos> It defaults to using the loader of the calling class
L513[17:57:36] <secondimpact> Okay, thank you very much!
L514[17:57:45] <LexManos> oh wait its you!
L515[17:57:50] <ShadwDrgn> i suspect this is a quirk to rftools btw
L516[17:58:00] <secondimpact> Ummm, me?
L517[17:58:01] <ShadwDrgn> seems like they're overriding entity spawning maybe
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L519[18:00:52] *** secondimpact was kicked by MineBot (Banned: (30d) We do not support hacking into Forge, or creating 'cheat mods' or breaking Forge's networking shit. Play))
L520[18:01:02] <ShadwDrgn> lol
L521[18:01:20] <ShadwDrgn> how you been lex? haven't talked to you since minecon in florida
L522[18:01:24] <LexManos> took a while cuz I had to find him in the logs to verify it was him and why :)
L523[18:01:45] <LexManos> busy, tired u.u
L524[18:01:49] <LexManos> just got home fomr pax
L525[18:01:53] <LexManos> gunna go passout in a min
L526[18:01:56] <ShadwDrgn> nice
L527[18:02:06] <ShadwDrgn> i didn't go there or to dragoncon this year. too much crap going on
L528[18:04:12] <ShadwDrgn> bleh. i can't seem to overcome this ridiculous spawning problem. trying to make a multidimensional skyblock map
L529[18:04:49] <LexManos> well normal mechanics should respect forced chunks
L530[18:04:55] <LexManos> so ya whatever
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L532[18:05:52] <ShadwDrgn> well rftools won't let you sleep in a bed... not that that's an ideal mechanic for me
L533[18:06:11] <LexManos> maybe they have just said fuck it
L534[18:06:21] <LexManos> and forced it so rf worlds cant be respawned in
L535[18:06:46] <ShadwDrgn> well there's a spawn dimlet that lets you respawn in a dimension but i suspect they're overriding something somewhere doing a custom respawn somehow or some ridiculous such thing
L536[18:06:52] <ShadwDrgn> because it seems to be ignoring the Spawns list entirely
L537[18:06:54] <ShadwDrgn> even if i place a bed
L538[18:07:15] <ShadwDrgn> so i can respawn in the dimension but it puts me someplace random around original server spawn
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L540[18:08:39] <ShadwDrgn> and if i talk to mcjty about it and it requires and update i'm going to be out of luck because i'm still on 1.7.10
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L542[18:08:56] <LexManos> there isnt a reason to make 1.7.10 shit
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L551[18:29:01] <ShadwDrgn> stop what?
L552[18:29:46] <howtonotwin> dont use 1.7
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L554[18:30:15] <ShadwDrgn> right i'll just go back to 1.10 and crash constantly, miss out on at least 5 mods i love and be forced to accept changes to mods i used to love that basically ruin them for me
L555[18:30:22] <ShadwDrgn> j/k i'll stick with the mods i like
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L557[18:32:53] <Ordinastie_> then don't ask for support here
L558[18:33:05] <ShadwDrgn> i wasn't asking for anything that's changed since 1.7
L559[18:34:23] <ShadwDrgn> what do you care anyway? you weren't even involved in the conversation?
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L561[18:40:55] <illy> how did I just core dump jenkins...
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L567[18:48:51] <droidicus> I am having an issue with Universal Buckets, when I craft one I am getting different NBT tags then when I cheat one in with JEI
L568[18:49:12] <droidicus> the cheated-in version had an extra tag "ForgeCaps" -> "{}" that the crafter one doesn't have
L569[18:49:18] <droidicus> crafted*
L570[18:50:26] <Ordinastie_> why is that an issue ?
L571[18:50:43] <droidicus> two things, first I just want to make sure I didn't do something wrong
L572[18:51:15] <droidicus> second, the fluid type is held in NBT, so I needed to make a NBT sensitive IRecipe, this is breaking the way I am trying to do it at the moment
L573[18:51:46] <droidicus> using ItemStack.areItemStackTagsEqual(required, present)
L574[18:52:52] <droidicus> also, now that I think of it, that might be why I can't pull the crafting recipe up in JEI from the bucket, but I can from one of the other ingredients
L575[19:04:42] <droidicus> anyone have a suggestion?
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L586[19:53:11] <TehNut> Is the default-tool transform supposed to leave TransformType.GROUND alone?
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L603[21:19:34] <Noc7is> Nobody is prepared for what I'm working on: http://i.imgur.com/XIyEzRG.png
L604[21:20:23] <TehNut> >1.7.10
L605[21:20:31] <Ordinastie_> meh, 1.7.10, nobody cares
L606[21:20:32] <TehNut> Apparently neither are you
L607[21:20:33] <Noc7is> That means nothing, ignore that.
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L609[21:20:57] <Noc7is> This is what I get for sharing, a bunch of dicks
L610[21:21:17] <TehNut> Stop deving on a 3 year old version ¯\_(ツ)_/¯
L611[21:21:32] <Noc7is> You act like I wont update. I will.
L612[21:22:00] <Ordinastie_> in two years ?
L613[21:22:00] <TehNut> I'm not acting like that. I'm acting like you're deving on a 3 year old version
L614[21:22:27] <Noc7is> I am. It's being created on an older version to be compatible with one of my older works.
L615[21:22:42] <Noc7is> And then both will be updated
L616[21:22:53] <TehNut> Or just update the older one and then write the new one...
L617[21:23:13] <TehNut> Whatever, do what you want. I really don't care
L618[21:23:21] <Noc7is> For the community, this was more beneficial. I had a vote.
L619[21:23:57] <Ordinastie_> like the community knows what it's best for it...
L620[21:24:21] <Noc7is> The community is ignorant, I just like to make the users happy.
L621[21:24:29] <Noc7is> Some devs could care less what the users think.
L622[21:24:56] <TehNut> I make my users happy by forcing them to update
L623[21:27:10] <Noc7is> There's nothing to argue here, next time I'll just remove the version info from the screenshot.
L624[21:27:45] <TehNut> There was no argument. You got mad that we don't care about 1.7 and called us dicks
L625[21:27:47] <TehNut> ¯\_(ツ)_/¯
L626[21:28:10] <Noc7is> Actually, I got mad because of the rude remark by ordinastie
L627[21:28:28] <PitchBright> ordi-Nasty ;)
L628[21:28:29] <Ordinastie_> that's what I do
L629[21:28:31] <TehNut> Wasn't really rude, but okay
L630[21:28:37] <PitchBright> he's chippy today :D
L631[21:29:23] <Noc7is> If you created something that took a good chunk of time, and then someone said they didn't care about it, I think you'd have the same reaction.
L632[21:29:31] <TehNut> Not really
L633[21:29:43] <Noc7is> You wouldn't care? Okay..
L634[21:29:55] <PitchBright> Nocs what's this mod do?
L635[21:30:00] <TehNut> Who cares what random people on the internet think?
L636[21:30:18] <Noc7is> It's a replacement for galacticraft and warpdrive.
L637[21:30:21] <Ordinastie_> Noc7is, people want 1.7.10 mods because modders dev for 1.7.10
L638[21:30:28] <Noc7is> Actual space travel, not some half ass space travel
L639[21:30:32] <Ordinastie_> modders dev for 1.7.10 because people want mods for 1.7.10
L640[21:30:57] <Ordinastie_> there is no good reason not too update
L641[21:31:09] <Noc7is> Right, and again, I never said I wouldnt.
L642[21:31:43] <Ordinastie_> and I guarantee you you will regret not updating sooner
L643[21:31:54] <Noc7is> I know what 1.10 holds for me.
L644[21:32:05] <Ordinastie_> and 1.9, and 1.8
L645[21:32:22] <Noc7is> According to you, old versions of Minecraft shouldn't be bothered with.
L646[21:32:29] <Noc7is> So there's only 1.10.
L647[21:32:37] <Ordinastie_> and let's be honnest here, pretty sure you won't update before the next versions or two come up
L648[21:32:55] <PitchBright> it's the idea that the more people dev for 1.7.10... the longer it takes for it to die
L649[21:33:01] <Ordinastie_> 3 year old versions shouldn't be bothered with
L650[21:33:16] <TehNut> ^
L651[21:33:21] <Disconsented> ^
L652[21:33:29] <Noc7is> Oh yeah? I updated a massive mod from 1.2.5 to 1.6.4 in one night.
L653[21:33:34] <TehNut> congrats
L654[21:33:41] <Noc7is> Updating is not a problem
L655[21:33:52] <Ordinastie_> just try, I'll laugh
L656[21:34:00] <Disconsented> Must not be a very big mod
L657[21:34:07] <PitchBright> these guys here keep things on the leading edge... so it's kind their duty to punch fuckers around a bit, to keep people current
L658[21:34:13] <PitchBright> kind of*
L659[21:34:19] <Disconsented> 1.3 was the shift from client + server to universal IIRC
L660[21:34:25] <Ordinastie_> I didn't dev before 1.6.4, but I doubt the changes were that big before
L661[21:34:25] <TehNut> It was
L662[21:34:26] <Noc7is> If 300 blocks, 25 entities, several dimensions, and over 70 items is not very big, then sure
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L664[21:34:54] <Ordinastie_> those numbers mean nothing
L665[21:35:01] <Disconsented> in which case there is no way you could have written all of that in one night
L666[21:35:03] <TehNut> Ordinastie_: 1.3 was the introduction of the integrated server
L667[21:35:24] <Ordinastie_> TehNut, that doesn't say anything about the refactoring needed for mods
L668[21:35:28] <PitchBright> it's not really the best place to showcase something that, while it may be cool... kinda goes against the group's agends
L669[21:35:28] <Noc7is> Seems to me like Ive been around longer than you ordinastie, so you have no room to give me modding advice
L670[21:35:41] <Disconsented> Unless by one night you mean 24 hours and you had a lot of caffine and Adderall
L671[21:35:55] <Noc7is> I have lots of time Disconsented.
L672[21:36:00] <Ordinastie_> Noc7is, well, that's a pretty stupid arguement
L673[21:36:08] <Noc7is> Says you
L674[21:36:15] <Ordinastie_> even more so than I'm not the only one telling you the same thing
L675[21:36:36] <TehNut> Does that mean the Forge devs can't give advice to anybody who started modding before them?
L676[21:36:38] <Noc7is> And again, you're arguing something that I'm clearly not arguing, because I already stated that I agree with you.
L677[21:37:00] <Ordinastie_> not really I said stop deving for 1.7.10
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L679[21:37:14] <Noc7is> Nope TehNut, but you're all gaining up on me like a pack of wolves, which is unnecessary
L680[21:37:16] <PitchBright> o/ Abastro
L681[21:37:50] <PitchBright> he is kinda get dogpiled on xD
L682[21:38:00] <Ordinastie_> be honnest here, you say you will update, I assume you mean you'll do it when you're done with adding the features you want for your mod, right ?
L683[21:38:18] <Noc7is> When I'm done adding the basic features that make it playable.
L684[21:38:21] <Noc7is> Which will not be long.
L685[21:38:43] <primetoxinz> then what's the point of deving for 1.7.10 at all!?!? if you will turn around and update
L686[21:38:45] <Ordinastie_> first, I doubt that
L687[21:39:00] <Ordinastie_> second, that's what I mean, there is no point in making it playable for 1.7.10
L688[21:39:35] <Ordinastie_> except pissing off other modders that keep getting bug reports for 1.7.10 for bug that have been fixed 2 years ago in the next updates
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L690[21:39:59] <Noc7is> Microsoft didn't go and ditch Windows Vista the second they realized it was a failiure.
L691[21:40:06] <Noc7is> So now tell me why Im using 1.7.10
L692[21:40:29] <Ordinastie_> Vista is no maintained anymore
L693[21:40:34] <Ordinastie_> 1.7.10 isn't either
L694[21:40:39] <Noc7is> Right, but it's still supported.
L695[21:40:55] <Disconsented> Uhh
L696[21:41:00] <Disconsented> It lost mainstream support in 2012
L697[21:41:16] <Disconsented> Extended support ends next year
L698[21:41:20] <Noc7is> The last phase of support ends next year
L699[21:41:21] <Noc7is> right
L700[21:41:56] <Ordinastie_> Noc7is, but that's it : 1.7.10 is NOT supported anymore
L701[21:42:02] <TehNut> MC version extended support is answering questions, providing workarounds, and *maybe* fixing crucial bugs
L702[21:42:03] <Noc7is> Who says?
L703[21:42:04] <Noc7is> You?
L704[21:42:05] <TehNut> Not writing new mods
L705[21:42:12] <Noc7is> Mojang?
L706[21:42:22] <Ordinastie_> Forge
L707[21:43:15] <Noc7is> Well then... I'll just go write ModLoader mods for 1.2.5.
L708[21:43:24] <primetoxinz> .-.
L709[21:43:27] <Noc7is> And then downgrade them to 1.8 beta
L710[21:43:38] <Noc7is> And then update them to 1.10
L711[21:43:43] <Noc7is> and downgrade back to 1.7.10
L712[21:43:51] <TehNut> You just took this from making sense to "What the fuck are you talking about?"
L713[21:43:53] <PitchBright> you weren't kiddin' about having free time
L714[21:44:16] <primetoxinz> free time and wasted time are very different
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L716[21:44:33] <Noc7is> It's only wasted time if I don't enjoy it
L717[21:44:55] <primetoxinz> if you enjoy that, you should find other things to enjoy
L718[21:45:28] <Noc7is> Why's that? You want to see me all depressed in a corner?
L719[21:45:50] <Noc7is> I can probably arrange for that.
L720[21:45:54] <primetoxinz> k
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L722[21:46:11] <primetoxinz> you have fun then
L723[21:46:48] <Noc7is> I'm just gonna switch to Windows 98 and hook up my new dialup connection.
L724[21:46:57] <Noc7is> Which is better than whatever crap you guys got.
L725[21:47:09] <primetoxinz> better?
L726[21:47:37] <Noc7is> Wow, you guys really have no sense of humor.
L727[21:47:43] <Noc7is> You actually thought I was serious.
L728[21:47:58] <TehNut> Did we? Or did you just get super weird?
L729[21:48:06] <primetoxinz> lel
L730[21:48:27] <PitchBright> There was another guy in here about 2 hrs ago... and there was a thing about 1.7.10.... so your timing is kinda bad... that's all.
L731[21:49:09] <PitchBright> the "bunch of dicks" comment... was probably the accelerant on the fire.
L732[21:49:37] <primetoxinz> not a false comment, although uncalled for
L733[21:50:00] <Noc7is> So was the comment I considered rude.
L734[21:50:17] <Noc7is> But hey, shit happens I guess.
L735[21:50:25] <PitchBright> it was a little premature :D
L736[21:50:27] <PitchBright> haha
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